2014-01-04 14:50:32 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-01-04 14:51:42 - Direct3D device created! 2014-01-04 14:51:42 - SEARCHING FOR SCRIPTS... 2014-01-04 14:51:42 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2014-01-04 14:51:42 - ...found script 'LCPDFR_Loader.Loader'! 2014-01-04 14:51:42 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-01-04 14:51:42 - DONE! 2 valid scripts found! 2014-01-04 14:51:42 - STARTING SCRIPTS... 2014-01-04 14:51:42 - INFO: Phone number checks are not available! 2014-01-04 14:51:42 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-01-04 14:51:42 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-01-04 14:56:07 - Unhandled Exception: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: ModelIndex at GTA.value.PedComponent.Change(Int32 ModelIndex, Int32 TextureIndex) at freval_202.eval_fr22() at freval_21.fr2() at freval_21.fr4() at freval_21.fr8() at freval_269.fr1() at LCPD_First_Response.Engine.Main.fr2() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2014-01-04 14:56:07 - CRASH! 2014-01-04 14:56:07 - Unhandled Exception: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: ModelIndex at GTA.value.PedComponent.Change(Int32 ModelIndex, Int32 TextureIndex) at freval_202.eval_fr22() at freval_21.fr2() at freval_21.fr4() at freval_21.fr8() at freval_269.fr1() at LCPD_First_Response.Engine.Main.fr2() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2014-01-04 14:56:07 - CRASH!