[Asi loader] Using dsound [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSVCP110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.7.02046 Full 4.7.02046 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1) [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll [System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt seems okay [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2017-06-11 17:18:50 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2017-06-11 17:18:51 - Error during ScriptDomain.Create: System.InvalidCastException: Unable to cast transparent proxy to type 'GTA.RemoteScriptDomain'. at GTA.ScriptDomain.Create() 2017-06-11 17:18:51 - INFO: Phone number checks are not available! 2017-06-11 17:18:52 - Direct3D device created! 2017-06-11 17:18:52 - SEARCHING FOR SCRIPTS... 2017-06-11 17:18:52 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2017-06-11 17:18:52 - ...found script 'LCPDFR_Loader.Loader'! 2017-06-11 17:18:52 - ...found script 'LCPDFR_Loader.PublicScript'! 2017-06-11 17:18:52 - DONE! 2 valid scripts found! 2017-06-11 17:18:52 - STARTING SCRIPTS... 2017-06-11 17:18:52 - INFO: Phone number checks are not available! 2017-06-11 17:18:52 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2017-06-11 17:18:52 - ...successfully started script 'LCPDFR_Loader.Loader'! 2017-06-11 17:18:53 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.‎‏‌​‌‬‏​‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫​‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2017-06-11 17:19:03 - Direct3D device lost! 2017-06-11 17:19:03 - SCRIPTS TERMINATED! 2017-06-11 17:19:15 - Direct3D device lost! [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [INFO - 5:18:52 PM] [Log] Started [INFO - 5:18:52 PM] [Main] Main: Initializing... [INFO - 5:18:52 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 5:18:52 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 5:18:53 PM] [] System.FieldAccessException: Attempt by method '‭‬​‏‏‌‭‭‭‎​‪‌‬‎‭‮‮‭‌‏‌‫​‌‮‪​‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed. at ‭‬​‏‏‌‭‭‭‎​‪‌‬‎‭‮‮‭‌‏‌‫​‌‮‪​‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33 at LCPD_First_Response.Engine.Main.‬‬​‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.‎‏‌​‌‬‏​‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫​‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 [Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related. [Log Check] Log started on: 17:18:52 6-11-2017 ------------------------ [INFO - 17:18:52] Gameversion - 1.0.7.0 [INFO - 17:18:52] Data unprotected [INFO - 17:18:52] Game patched [INFO - 17:18:52] Xlive protections disabled [INFO - 17:18:52] Improving ELS compatibility [INFO - 17:18:52] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized [INFO - 17:18:52] E-Mail: lms@lcpdfr.com [INFO - 17:18:52] Permission granted for LCPDFR & ELS only [INFO - 17:18:52] Thanks to listener, aru, #iv-modding and cp702 [INFO - 17:18:52] Attaching exception handler... [INFO - 17:18:52] Exception handler attached [INFO - 17:18:52] Patching game functions... [INFO - 17:19:18] An exception occured [INFO - 17:19:25] Minidump saved [INFO - 17:19:25] Process: C30000 Address: 11D9346 (Faulting module: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe loaded into process space at 1030000 - function offset without PE header is: 1A8346) Code: C0000005 Registerdump - EAX: 1 EBP: BCAA580 EBX: 0 ECX: 5088E775 EDI: 25DCB84 EDX: 3A669DB8 EIP: 11D9346 ESI: 4 ESP: F8E990