[6/22/2017 7:46:21 PM.408] Started new log on 6/22/2017 7:46:21 PM.408 [6/22/2017 7:46:21 PM.411] ==================================================================================================== [6/22/2017 7:46:21 PM.402] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6/22/2017 7:46:21 PM.412] Log verbosity: Trivial [6/22/2017 7:46:21 PM.414] Initializing input system [6/22/2017 7:46:21 PM.419] Initializing game console [6/22/2017 7:46:21 PM.429] Console key has been set to F4 (key code: 115) [6/22/2017 7:46:21 PM.556] Initializing console variable "ConsoleScrollAmount". [6/22/2017 7:46:21 PM.557] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [6/22/2017 7:46:21 PM.561] Read value: [6/22/2017 7:46:21 PM.561] Initializing console variable "DisableRenderVersionText". [6/22/2017 7:46:21 PM.561] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [6/22/2017 7:46:21 PM.565] Read value: False [6/22/2017 7:46:21 PM.567] Setting value of console variable "DisableRenderVersionText" to stored value. [6/22/2017 7:46:21 PM.567] Initializing console variable "ConsoleKey". [6/22/2017 7:46:21 PM.567] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6/22/2017 7:46:21 PM.568] Read value: F4 [6/22/2017 7:46:21 PM.568] Setting value of console variable "ConsoleKey" to stored value. [6/22/2017 7:46:21 PM.569] Console key has been set to F4 (key code: 115) [6/22/2017 7:46:21 PM.569] Initializing console variable "PluginTimeoutThreshold". [6/22/2017 7:46:21 PM.569] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6/22/2017 7:46:21 PM.569] Read value: 10000 [6/22/2017 7:46:21 PM.569] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6/22/2017 7:46:21 PM.570] Initializing console variable "AlwaysShowConsoleOutput". [6/22/2017 7:46:21 PM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6/22/2017 7:46:21 PM.570] Read value: [6/22/2017 7:46:21 PM.570] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [6/22/2017 7:46:21 PM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [6/22/2017 7:46:21 PM.571] Read value: [6/22/2017 7:46:21 PM.571] Initializing console variable "ShowOnScreenWarnings". [6/22/2017 7:46:21 PM.571] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [6/22/2017 7:46:21 PM.572] Read value: [6/22/2017 7:46:21 PM.572] Console initialized [6/22/2017 7:46:21 PM.572] Initializing forms manager [6/22/2017 7:46:21 PM.575] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V [6/22/2017 7:46:21 PM.583] ================ RAGE Plugin Hook ================ [6/22/2017 7:46:21 PM.591] Detected Windows 10 Home (64-bit) (10.0.14393.0)! [6/22/2017 7:46:21 PM.594] Checking game support [6/22/2017 7:46:21 PM.763] Product name: Grand Theft Auto V [6/22/2017 7:46:21 PM.764] Product version: 1.0.1032.1 [6/22/2017 7:46:21 PM.765] Is steam version: True [6/22/2017 7:46:21 PM.766] Initializing DirectX [6/22/2017 7:46:21 PM.768] Initializing Direct3D [6/22/2017 7:46:21 PM.768] Loading C:\Windows\system32\d3d11.dll [6/22/2017 7:46:21 PM.769] Loaded at 0x7FFA8EB20000 [6/22/2017 7:46:21 PM.769] D3D11CreateDeviceAndSwapChain at 0x7FFA8EB85170 [6/22/2017 7:46:21 PM.770] Creating Direct3D 11 device and swap chain [6/22/2017 7:46:21 PM.791] Attempting feature level 10_1 [6/22/2017 7:46:21 PM.810] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6/22/2017 7:46:21 PM.825] Swap Chain created: 0x2377200EDD0 [6/22/2017 7:46:21 PM.825] Swap Chain VTable: 0x2377200EDD0 [6/22/2017 7:46:21 PM.826] Swap Chain VTable_2: 0x7FFA906AC018 [6/22/2017 7:46:21 PM.826] 0x575655F8F4E085E9;0x5741564155415441;0xEC8148D9246C8D48 [6/22/2017 7:46:21 PM.827] D3D11Present: 0x7FFA90652140 [6/22/2017 7:46:21 PM.827] D3D11ResizeBuffers: 0x7FFA906647B0 [6/22/2017 7:46:21 PM.827] D3D11ResizeTarget: 0x7FFA906A47A0 [6/22/2017 7:46:21 PM.828] D3D11SetFullscreenState: 0x7FFA9066B7E0 [6/22/2017 7:46:21 PM.836] Direct3D initialized [6/22/2017 7:46:21 PM.837] Initialized DirectX [6/22/2017 7:46:21 PM.838] Direct3D watcher thread spawned [6/22/2017 7:46:22 PM.908] Getting device [6/22/2017 7:46:22 PM.909] Retrieved device [6/22/2017 7:46:22 PM.912] Creating wrapper [6/22/2017 7:46:22 PM.977] Wrapper created [6/22/2017 7:46:22 PM.982] Effect created [6/22/2017 7:46:22 PM.983] Creating buffer [6/22/2017 7:46:22 PM.984] Created buffer [6/22/2017 7:46:22 PM.985] Creating blend state [6/22/2017 7:46:22 PM.985] Created blend state [6/22/2017 7:46:22 PM.985] Done with creation [6/22/2017 7:46:23 PM.061] Initializing texture system. [6/22/2017 7:46:23 PM.062] Initializing texture system; phase 1 [6/22/2017 7:46:23 PM.063] Initializing texture system; phase 2 [6/22/2017 7:46:23 PM.069] Initializing texture system; phase 3 [6/22/2017 7:46:23 PM.070] Initializing texture system; phase 4 [6/22/2017 7:46:23 PM.080] Initializing texture system; phase 5 [6/22/2017 7:46:23 PM.083] Initializing texture system; phase 6 [6/22/2017 7:46:23 PM.085] Initializing texture system; phase 7 [6/22/2017 7:46:23 PM.087] Initializing texture system; phase 8 [6/22/2017 7:46:23 PM.088] Initializing texture system; phase 9 [6/22/2017 7:46:23 PM.089] Initializing texture system; phase 10 [6/22/2017 7:46:23 PM.093] Initializing texture system; phase 11 [6/22/2017 7:46:23 PM.094] Initializing texture system; phase 12 [6/22/2017 7:46:23 PM.096] Initializing texture system; phase 13 [6/22/2017 7:46:23 PM.097] Initializing texture system; phase 14 [6/22/2017 7:46:26 PM.838] Direct3D watcher thread ended [6/22/2017 7:46:54 PM.239] LoadingScreenMsg: Initializing game support [6/22/2017 7:46:54 PM.492] Initializing game support [6/22/2017 7:46:55 PM.202] LoadingScreenMsg: Velocity limit removed [6/22/2017 7:46:55 PM.644] Compatibility level: 0 [6/22/2017 7:46:55 PM.645] Supported version detected [6/22/2017 7:46:55 PM.645] ================================================== [6/22/2017 7:46:55 PM.646] LoadingScreenMsg: Patching code [6/22/2017 7:46:55 PM.898] LoadingScreenMsg: Waiting for game initialization [6/22/2017 7:46:56 PM.150] Waiting for game initialization [6/22/2017 7:46:56 PM.253] LoadingScreenMsg: Initializing core [6/22/2017 7:46:56 PM.505] Initializing hook [6/22/2017 7:46:56 PM.507] LoadingScreenMsg: Completing interoperability [6/22/2017 7:46:56 PM.758] Completing interoperability [6/22/2017 7:46:56 PM.760] Initialization code 1. [6/22/2017 7:46:56 PM.761] Initialization code 2. [6/22/2017 7:46:56 PM.762] Initialization code 3. [6/22/2017 7:46:56 PM.779] 1 Address: 0x00007FF7E2953E1C [6/22/2017 7:46:56 PM.781] Calling func 1 [6/22/2017 7:46:56 PM.807] 2 Address: 0x00007FF7E3444DDA [6/22/2017 7:46:56 PM.808] 3 Address: 0x00007FF7E1F65CB6 [6/22/2017 7:46:56 PM.843] Address: 0x00007FF7E3444D78 [6/22/2017 7:46:56 PM.844] Unknown var: 0x00007FF7E4397D00 [6/22/2017 7:46:56 PM.845] Initialization code 4. [6/22/2017 7:46:56 PM.846] Initialization code 5. [6/22/2017 7:46:56 PM.846] Completing interoperability, phase 1 [6/22/2017 7:46:56 PM.847] Completing interoperability, phase 2 [6/22/2017 7:46:56 PM.847] Completing interoperability, phase 3 [6/22/2017 7:46:56 PM.848] Completing interoperability, phase 4 [6/22/2017 7:46:56 PM.848] Completing interoperability, phase 5 [6/22/2017 7:46:56 PM.849] Completing interoperability, phase 6 [6/22/2017 7:46:56 PM.849] Completing interoperability, phase 7 [6/22/2017 7:46:56 PM.849] LoadingScreenMsg: [6/22/2017 7:46:57 PM.101] LoadingScreenMsg: Loading Story Mode [6/22/2017 7:47:17 PM.747] LoadingScreenMsg: Loading and Populating Game World [6/22/2017 7:47:17 PM.998] LoadingScreenMsg: [6/22/2017 7:47:27 PM.488] Initializing console variable "IsDeveloperModeEnabled". [6/22/2017 7:47:27 PM.489] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/22/2017 7:47:27 PM.490] Read value: False [6/22/2017 7:47:27 PM.491] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6/22/2017 7:47:27 PM.492] Initializing console variable "TimeScale". [6/22/2017 7:47:27 PM.493] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/22/2017 7:47:27 PM.493] Read value: [6/22/2017 7:47:29 PM.403] : Initializing input system [6/22/2017 7:47:29 PM.405] : Initializing game console [6/22/2017 7:47:29 PM.407] : Initializing forms manager [6/22/2017 7:47:31 PM.219] : Initializing input system [6/22/2017 7:47:31 PM.221] : Initializing game console [6/22/2017 7:47:31 PM.223] : Initializing forms manager [6/22/2017 7:47:33 PM.090] : Initializing input system [6/22/2017 7:47:33 PM.093] : Initializing game console [6/22/2017 7:47:33 PM.095] : Initializing forms manager [6/22/2017 7:47:33 PM.956] --------------------------------------------------------------------- [6/22/2017 7:47:33 PM.956] LSPD FIRST RESPONSE [6/22/2017 7:47:33 PM.956] Version 0.3.1 [6/22/2017 7:47:33 PM.956] A G17 Media Modification [6/22/2017 7:47:33 PM.956] - Developed by LMS & Sam [6/22/2017 7:47:33 PM.956] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6/22/2017 7:47:33 PM.956] © Copyright 2015-2016, G17 Media, www.lspdfr.com [6/22/2017 7:47:33 PM.956] --------------------------------------------------------------------- [6/22/2017 7:47:33 PM.956] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [6/22/2017 7:47:33 PM.956] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [6/22/2017 7:47:34 PM.020] [6/22/2017 7:47:34 PM.141] D:\steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [6/22/2017 7:47:34 PM.141] D:\steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [6/22/2017 7:47:34 PM.146] Callouts: 250 [6/22/2017 7:47:34 PM.577] [TRACE] Thread CopManager #1 initialized [6/22/2017 7:48:08 PM.899] s_m_y_cop_01_white_full_01 [6/22/2017 7:48:08 PM.900] INIT [6/22/2017 7:48:08 PM.916] LSPD First Response: Folder is D:\steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6/22/2017 7:48:08 PM.928] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.936] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.955] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [6/22/2017 7:48:08 PM.957] at System.Reflection.Assembly.GetTypes() [6/22/2017 7:48:08 PM.957] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528 [6/22/2017 7:48:08 PM.958] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.6.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [6/22/2017 7:48:08 PM.958] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.6.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [6/22/2017 7:48:08 PM.967] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.969] LSPD First Response: LPCallouts, Version=0.2.7.1, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.972] LSPD First Response: MiscCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.972] LSPD First Response: PeterUCallouts, Version=1.1.6313.28491, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.977] LSPD First Response: Ravenguard Callouts, Version=0.0.1.1, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.978] LSPD First Response: tacco_highway_callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.979] LSPD First Response: Traffic Policer, Version=6.13.7.0, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.981] LSPD First Response: Wilderness Callouts, Version=0.5.3.2132, Culture=neutral, PublicKeyToken=null [6/22/2017 7:48:08 PM.984] LSPD First Response: Creating plugin: CalloutManager.Main [6/22/2017 7:48:09 PM.035] LSPD First Response: Creating plugin: APIExample.Main [6/22/2017 7:48:09 PM.037] LSPD First Response: Creating plugin: LPCallouts.Main [6/22/2017 7:48:09 PM.038] LSPD First Response: Creating plugin: MiscCallouts.Main [6/22/2017 7:48:09 PM.088] LSPD First Response: Creating plugin: PeterUCallouts.Main [6/22/2017 7:48:09 PM.090] LSPD First Response: Creating plugin: RavenguardCallouts.Main [6/22/2017 7:48:09 PM.090] LSPD First Response: Creating plugin: tacco_highway_callouts.Main [6/22/2017 7:48:09 PM.091] LSPD First Response: Creating plugin: ????????????????????????????????????????? [6/22/2017 7:48:09 PM.201] LSPD First Response: Creating Traffic Policer.Main. [6/22/2017 7:48:09 PM.209] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [6/22/2017 7:48:09 PM.268] LSPD First Response: Done with Traffic Policer.Main. [6/22/2017 7:48:09 PM.270] LSPD First Response: Creating plugin: WildernessCallouts.Main [6/22/2017 7:48:09 PM.271] LSPD First Response: Callout Manager by PieRGud successfully loaded. [6/22/2017 7:48:09 PM.272] LSPD First Response: Code Red Callouts Plugin Loaded! [6/22/2017 7:48:09 PM.290] LSPD First Response: LPCallouts registered. [6/22/2017 7:48:09 PM.724] LSPD First Response: MiscCallouts1.1.0.0 has been initialised. [6/22/2017 7:48:09 PM.726] LSPD First Response: Go on duty to fully load MyFirstCallout. [6/22/2017 7:48:09 PM.889] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 1.1.6313.28491 (RELEASE) loaded [6/22/2017 7:48:09 PM.891] LSPD First Response: Plugin LSPDFR_API_Guide 1.1.0.0 has been initialised. [6/22/2017 7:48:09 PM.892] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide. [6/22/2017 7:48:09 PM.895] LSPD First Response: Traffic Policer 6.13.7.0, developed by Albo1125, has been initialised. [6/22/2017 7:48:09 PM.896] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [6/22/2017 7:48:09 PM.899] =============================================== Wilderness Callouts =============================================== [6/22/2017 7:48:09 PM.899] Created by: alexguirre [6/22/2017 7:48:09 PM.905] Version: 0.5.3.2132 [6/22/2017 7:48:09 PM.906] RAGEPluginHook Version: 0.52.1061.10387 [6/22/2017 7:48:09 PM.906] RAGENativeUI Version: 1.6.1.0 [6/22/2017 7:48:09 PM.906] [6/22/2017 7:48:09 PM.906] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log [6/22/2017 7:48:09 PM.906] Enjoy! [6/22/2017 7:48:09 PM.906] =============================================== Wilderness Callouts =============================================== [6/22/2017 7:48:09 PM.908] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.52 [6/22/2017 7:48:09 PM.913] LSPD First Response: [Wilderness Callouts] Interaction menu initialized [6/22/2017 7:48:09 PM.914] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized [6/22/2017 7:48:09 PM.914] LSPD First Response: We have 1 callouts registered [6/22/2017 7:48:09 PM.916] LSPD First Response: CalloutManager initialized [6/22/2017 7:48:09 PM.918] [TRACE] WorldEventManager: Allowing up to 2 events [6/22/2017 7:48:09 PM.920] LSPD First Response: In traffic policer duty event handler: True [6/22/2017 7:48:09 PM.924] LSPD First Response: Albo1125.Common 6.5.0.0, developed by Albo1125. Starting update checks. [6/22/2017 7:48:09 PM.939] LSPD First Response: Albo1125.Common 6.5.0.0, developed by Albo1125. Not checking for updates until 6/23/2017 1:57:02 AM [6/22/2017 7:48:09 PM.946] LSPD First Response: Albo1125.Common.dll 6.5.0.0 starting standard dependency check for Traffic Policer [6/22/2017 7:48:09 PM.947] LSPD First Response: isdc:/braylenbevis2004/ [6/22/2017 7:48:09 PM.963] LSPD First Response: GAME VERSION: 1.0.1032.1 [6/22/2017 7:48:09 PM.969] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.52 [6/22/2017 7:48:09 PM.974] LSPD First Response: Blpass [6/22/2017 7:48:09 PM.975] LSPD First Response: Dependency check for Traffic Policer successful: True [6/22/2017 7:48:09 PM.978] LSPD First Response: Traffic Policer is not in beta. [6/22/2017 7:48:09 PM.984] LSPD First Response: Traffic Policer.Mainloop started [6/22/2017 7:48:09 PM.985] LSPD First Response: Loading Traffic Policer settings... [6/22/2017 7:48:10 PM.016] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.017] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.018] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.019] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.019] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.020] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.020] LSPD First Response: Registering callout ????????????????????????????????????????? [6/22/2017 7:48:10 PM.023] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [6/22/2017 7:48:10 PM.052] ==================================================================================================== [6/22/2017 7:48:10 PM.052] Unhandled exception occurred in console command "ForceDuty" [6/22/2017 7:48:10 PM.052] Exception type: System.Reflection.ReflectionTypeLoadException [6/22/2017 7:48:10 PM.052] Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. [6/22/2017 7:48:10 PM.052] Stack trace: at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [6/22/2017 7:48:10 PM.052] at System.Reflection.Assembly.GetTypes() [6/22/2017 7:48:10 PM.052] at CalloutManager.Main.?????????????????????????????????????????(Boolean ) [6/22/2017 7:48:10 PM.052] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [6/22/2017 7:48:10 PM.052] at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488 [6/22/2017 7:48:10 PM.052] at LSPD_First_Response.Mod.LSPDFR.Command_ForceDuty() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 2153 [6/22/2017 7:48:10 PM.052] ==================================================================================================== [6/22/2017 7:48:10 PM.100] [TRACE] Thread Ambient #1 initialized [6/22/2017 7:48:10 PM.137] [TRACE] Thread ArrestManager #1 initialized [6/22/2017 7:48:10 PM.310] [TRACE] Thread WorldEventManager #1 initialized [6/22/2017 7:48:10 PM.311] [TRACE] Thread PlayerChaseManager #1 initialized [6/22/2017 7:48:10 PM.318] [TRACE] Thread TrafficControl #1 initialized [6/22/2017 7:48:10 PM.318] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully! [6/22/2017 7:48:10 PM.386] LSPD First Response: Traffic Policer Speed Checker started. [6/22/2017 7:48:14 PM.727] LSPD First Response: Creating ????????????????????????????????????????? [6/22/2017 7:48:14 PM.786] [TRACE] Preloading BULLET [6/22/2017 7:48:14 PM.788] [TRACE] Callout created: Robbery #1 [6/22/2017 7:48:14 PM.810] [TRACE] Thread ZoomThread #1 initialized [6/22/2017 7:48:16 PM.007] LSPD First Response: StartCallout: There's already a callout running. Aborting... [6/22/2017 7:48:16 PM.009] LSPD First Response: EndCurrentCallout: Finishing... [6/22/2017 7:48:16 PM.013] [TRACE] Instance cleaned (Robbery #1) [6/22/2017 7:48:16 PM.013] LSPD First Response: Creating ????????????????????????????????????????? [6/22/2017 7:48:16 PM.014] [TRACE] Callout created: #1 [6/22/2017 7:48:16 PM.015] LSPD First Response: TrafficPolicer.DrugsRunners [6/22/2017 7:48:16 PM.037] [TRACE] Thread ZoomThread #2 initialized