[7/16/2020 10:56:46 PM.347] Started new log on 7/16/2020 10:56:46 PM.347 [7/16/2020 10:56:46 PM.349] ==================================================================================================== [7/16/2020 10:56:46 PM.344] Log path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [7/16/2020 10:56:46 PM.349] Log verbosity: Trivial [7/16/2020 10:56:46 PM.350] Initializing input system [7/16/2020 10:56:46 PM.351] Initializing game console [7/16/2020 10:56:46 PM.356] Console key has been set to F4 (key code: 115) [7/16/2020 10:56:46 PM.393] Initializing console variable "ConsoleScrollAmount". [7/16/2020 10:56:46 PM.393] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [7/16/2020 10:56:46 PM.396] Read value: [7/16/2020 10:56:46 PM.396] Initializing console variable "ConsoleKey". [7/16/2020 10:56:46 PM.396] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [7/16/2020 10:56:46 PM.397] Read value: F4 [7/16/2020 10:56:46 PM.398] Setting value of console variable "ConsoleKey" to stored value. [7/16/2020 10:56:46 PM.398] Console key has been set to F4 (key code: 115) [7/16/2020 10:56:46 PM.398] Initializing console variable "PluginTimeoutThreshold". [7/16/2020 10:56:46 PM.398] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [7/16/2020 10:56:46 PM.400] Read value: 30000 [7/16/2020 10:56:46 PM.400] Setting value of console variable "PluginTimeoutThreshold" to stored value. [7/16/2020 10:56:46 PM.400] Initializing console variable "AlwaysShowConsoleOutput". [7/16/2020 10:56:46 PM.400] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [7/16/2020 10:56:46 PM.401] Read value: [7/16/2020 10:56:46 PM.401] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [7/16/2020 10:56:46 PM.401] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [7/16/2020 10:56:46 PM.401] Read value: False [7/16/2020 10:56:46 PM.402] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [7/16/2020 10:56:46 PM.402] Initializing console variable "ShowOnScreenWarnings". [7/16/2020 10:56:46 PM.402] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [7/16/2020 10:56:46 PM.402] Read value: [7/16/2020 10:56:46 PM.402] Console initialized [7/16/2020 10:56:46 PM.402] Initializing forms manager [7/16/2020 10:56:46 PM.403] Cleaning temp folder [7/16/2020 10:56:46 PM.404] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [7/16/2020 10:56:46 PM.408] ================ RAGE Plugin Hook ================ [7/16/2020 10:56:46 PM.410] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [7/16/2020 10:56:46 PM.413] Detected Windows 10 Professional (64-bit) (10.0.19041.0)! [7/16/2020 10:56:46 PM.413] Checking game support [7/16/2020 10:56:46 PM.536] Product name: Grand Theft Auto V [7/16/2020 10:56:46 PM.537] Product version: 1.0.1868.1 [7/16/2020 10:56:46 PM.537] Is steam version: True [7/16/2020 10:56:46 PM.537] Initializing DirectX [7/16/2020 10:56:46 PM.539] Initializing Direct3D [7/16/2020 10:56:46 PM.539] Getting game swap chain [7/16/2020 10:56:46 PM.569] Swap Chain created: 0x7FF6766D24F8 [7/16/2020 10:56:46 PM.569] Swap Chain VTable: 0x1CA7CC77210 [7/16/2020 10:56:46 PM.569] 0x748948000FB3C5E9;0x8D48564157552024;0x170EC814890246C [7/16/2020 10:56:46 PM.569] D3D11Present: 0x7FFC21E44F80 [7/16/2020 10:56:46 PM.569] D3D11ResizeBuffers: 0x7FFC21E60410 [7/16/2020 10:56:46 PM.569] D3D11ResizeTarget: 0x7FFC21EAAB30 [7/16/2020 10:56:46 PM.569] D3D11SetFullscreenState: 0x7FFC21E621D0 [7/16/2020 10:56:46 PM.570] Direct3D initialized [7/16/2020 10:56:46 PM.570] Initialized DirectX [7/16/2020 10:56:46 PM.571] Direct3D watcher thread spawned [7/16/2020 10:56:46 PM.579] Getting device [7/16/2020 10:56:46 PM.579] Retrieved device [7/16/2020 10:56:46 PM.579] Creating wrapper [7/16/2020 10:56:46 PM.628] Wrapper created [7/16/2020 10:56:46 PM.631] Effect created [7/16/2020 10:56:46 PM.632] Creating buffer [7/16/2020 10:56:46 PM.632] Created buffer [7/16/2020 10:56:46 PM.632] Creating blend state [7/16/2020 10:56:46 PM.632] Created blend state [7/16/2020 10:56:46 PM.632] Done with creation [7/16/2020 10:56:46 PM.679] Initializing texture system. [7/16/2020 10:56:46 PM.679] Initializing texture system; phase 1 [7/16/2020 10:56:46 PM.679] Initializing texture system; phase 2 [7/16/2020 10:56:46 PM.684] Initializing texture system; phase 3 [7/16/2020 10:56:46 PM.684] Initializing texture system; phase 4 [7/16/2020 10:56:46 PM.692] Initializing texture system; phase 5 [7/16/2020 10:56:46 PM.693] Initializing texture system; phase 6 [7/16/2020 10:56:46 PM.694] Initializing texture system; phase 7 [7/16/2020 10:56:46 PM.695] Initializing texture system; phase 8 [7/16/2020 10:56:46 PM.696] Initializing texture system; phase 9 [7/16/2020 10:56:46 PM.697] Initializing texture system; phase 10 [7/16/2020 10:56:46 PM.700] Initializing texture system; phase 11 [7/16/2020 10:56:46 PM.700] Initializing texture system; phase 12 [7/16/2020 10:56:46 PM.701] Initializing texture system; phase 13 [7/16/2020 10:56:46 PM.701] Initializing texture system; phase 14 [7/16/2020 10:56:51 PM.572] Direct3D watcher thread ended [7/16/2020 10:57:17 PM.558] LoadingScreenMsg: Initializing game support [7/16/2020 10:57:17 PM.809] Initializing game support [7/16/2020 10:57:23 PM.260] LoadingScreenMsg: Velocity limit removed [7/16/2020 10:57:23 PM.577] Compatibility level: 0 [7/16/2020 10:57:23 PM.577] Supported version detected [7/16/2020 10:57:23 PM.577] ================================================== [7/16/2020 10:57:23 PM.577] LoadingScreenMsg: Patching code [7/16/2020 10:57:23 PM.829] LoadingScreenMsg: Waiting for game initialization [7/16/2020 10:57:24 PM.079] Waiting for game initialization [7/16/2020 10:57:24 PM.180] LoadingScreenMsg: Initializing core [7/16/2020 10:57:24 PM.430] Initializing hook [7/16/2020 10:57:29 PM.460] LoadingScreenMsg: Completing interoperability [7/16/2020 10:57:29 PM.711] Completing interoperability [7/16/2020 10:57:29 PM.711] Initialization code 1. [7/16/2020 10:57:29 PM.711] Initialization code 2. [7/16/2020 10:57:29 PM.711] Initialization code 3. [7/16/2020 10:57:29 PM.717] 1 Address: 0x00007FF6745DB4DC [7/16/2020 10:57:29 PM.717] Calling func 1 [7/16/2020 10:57:29 PM.731] 2 Address: 0x00007FF67515030A [7/16/2020 10:57:29 PM.731] 3 Address: 0x00007FF673BC5D92 [7/16/2020 10:57:29 PM.756] Address: 0x00007FF6751502B4 [7/16/2020 10:57:29 PM.756] Unknown var: 0x00007FF676171CA0 [7/16/2020 10:57:29 PM.756] Initialization code 4. [7/16/2020 10:57:29 PM.756] Initialization code 5. [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 1 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 2 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 3 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 4 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 5 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 6 [7/16/2020 10:57:29 PM.756] Completing interoperability, phase 7 [7/16/2020 10:57:29 PM.756] LoadingScreenMsg: [7/16/2020 10:57:30 PM.007] LoadingScreenMsg: Loading Story Mode [7/16/2020 10:57:34 PM.282] LoadingScreenMsg: Loading and Populating Game World [7/16/2020 10:57:34 PM.532] LoadingScreenMsg: [7/16/2020 10:57:50 PM.856] Initializing console variable "IsDeveloperModeEnabled". [7/16/2020 10:57:50 PM.856] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [7/16/2020 10:57:50 PM.857] Read value: [7/16/2020 10:57:50 PM.857] Initializing console variable "TimeScale". [7/16/2020 10:57:50 PM.857] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [7/16/2020 10:57:50 PM.857] Read value: [7/16/2020 10:57:50 PM.866] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll [7/16/2020 10:57:52 PM.645] : Initializing input system [7/16/2020 10:57:52 PM.646] : Initializing game console [7/16/2020 10:57:52 PM.647] : Initializing forms manager [7/16/2020 10:57:52 PM.712] Plugin "BodyCam" was loaded from "BodyCam.dll". [7/16/2020 10:57:52 PM.713] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [7/16/2020 10:57:54 PM.434] : Initializing input system [7/16/2020 10:57:54 PM.434] : Initializing game console [7/16/2020 10:57:54 PM.435] : Initializing forms manager [7/16/2020 10:57:54 PM.476] Plugin "Cop Holster" was loaded from "CopHolster.dll". [7/16/2020 10:57:54 PM.477] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [7/16/2020 10:57:56 PM.206] : Initializing input system [7/16/2020 10:57:56 PM.207] : Initializing game console [7/16/2020 10:57:56 PM.208] : Initializing forms manager [7/16/2020 10:57:56 PM.247] Plugin "Dashcam V" was loaded from "DashcamV.dll". [7/16/2020 10:57:56 PM.248] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [7/16/2020 10:57:57 PM.950] : Initializing input system [7/16/2020 10:57:57 PM.950] : Initializing game console [7/16/2020 10:57:57 PM.952] : Initializing forms manager [7/16/2020 10:57:58 PM.054] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [7/16/2020 10:57:58 PM.055] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll [7/16/2020 10:57:59 PM.747] : Initializing input system [7/16/2020 10:57:59 PM.748] : Initializing game console [7/16/2020 10:57:59 PM.749] : Initializing forms manager [7/16/2020 10:57:59 PM.790] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll". [7/16/2020 10:57:59 PM.791] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [7/16/2020 10:58:01 PM.476] : Initializing input system [7/16/2020 10:58:01 PM.476] : Initializing game console [7/16/2020 10:58:01 PM.478] : Initializing forms manager [7/16/2020 10:58:01 PM.484] Plugin "KTFDO" was loaded from "KTFDO.dll". [7/16/2020 10:58:01 PM.485] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [7/16/2020 10:58:03 PM.292] : Initializing input system [7/16/2020 10:58:03 PM.293] : Initializing game console [7/16/2020 10:58:03 PM.294] : Initializing forms manager [7/16/2020 10:58:03 PM.385] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [7/16/2020 10:58:03 PM.386] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll [7/16/2020 10:58:05 PM.093] : Initializing input system [7/16/2020 10:58:05 PM.094] : Initializing game console [7/16/2020 10:58:05 PM.095] : Initializing forms manager [7/16/2020 10:58:05 PM.101] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll". [7/16/2020 10:58:05 PM.102] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll [7/16/2020 10:58:06 PM.785] : Initializing input system [7/16/2020 10:58:06 PM.786] : Initializing game console [7/16/2020 10:58:06 PM.787] : Initializing forms manager [7/16/2020 10:58:06 PM.797] Plugin "Spotlight" was loaded from "Spotlight.dll". [7/16/2020 10:58:07 PM.069] BodyCam: ----------------------------------------------------------------------------- [7/16/2020 10:58:07 PM.069] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [7/16/2020 10:58:07 PM.069] BodyCam: Join the Discord server if you're looking for news or support: [7/16/2020 10:58:07 PM.069] BodyCam: https://discord.gg/HGFwdyB [7/16/2020 10:58:07 PM.069] BodyCam: ----------------------------------------------------------------------------- [7/16/2020 10:58:07 PM.404] FootPursuitAid: Albo1125.Common verifying update entry for FootPursuitAid [7/16/2020 10:58:07 PM.434] FootPursuitAid: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Foot Pursuit Aid [7/16/2020 10:58:07 PM.745] FootPursuitAid: SCID:/CptLuckyStar/ [7/16/2020 10:58:07 PM.754] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 1.74 [7/16/2020 10:58:07 PM.754] FootPursuitAid: Dependency check for Foot Pursuit Aid successful: True [7/16/2020 10:58:07 PM.755] FootPursuitAid: Foot Pursuit Aid 2.3.0.0 by Albo1125 has been loaded successfully. [7/16/2020 10:58:07 PM.759] FootPursuitAid: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [7/16/2020 10:58:07 PM.830] FootPursuitAid: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 7/17/2020 9:42:22 PM [7/16/2020 10:58:07 PM.995] LSPD First Response: [TRACE] Started loading LSPDFR [7/16/2020 10:58:07 PM.996] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491) [7/16/2020 10:58:07 PM.996] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC [7/16/2020 10:58:07 PM.996] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [7/16/2020 10:58:14 PM.373] LSPD First Response: [TRACE] Thread CopManager #1 initialized [7/16/2020 10:58:30 PM.756] LSPD First Response: [TRACE] Game has stopped loading [7/16/2020 10:58:30 PM.758] Spotlight: Reading settings... [7/16/2020 10:58:30 PM.759] Spotlight: Loading spotlight offsets... [7/16/2020 10:58:30 PM.765] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICE [7/16/2020 10:58:30 PM.769] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICE2 [7/16/2020 10:58:30 PM.772] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICE3 [7/16/2020 10:58:30 PM.775] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICE4 [7/16/2020 10:58:30 PM.778] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICET [7/16/2020 10:58:30 PM.781] Spotlight: Spotlight offset position settings found and loaded for vehicle model: RIOT [7/16/2020 10:58:30 PM.784] Spotlight: Spotlight offset position settings found and loaded for vehicle model: FBI [7/16/2020 10:58:30 PM.787] Spotlight: Spotlight offset position settings found and loaded for vehicle model: FBI2 [7/16/2020 10:58:30 PM.790] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICEOLD1 [7/16/2020 10:58:30 PM.793] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLICEOLD2 [7/16/2020 10:58:30 PM.796] Spotlight: Spotlight offset position settings found and loaded for vehicle model: SHERIFF [7/16/2020 10:58:30 PM.798] Spotlight: Spotlight offset position settings found and loaded for vehicle model: SHERIFF2 [7/16/2020 10:58:30 PM.801] Spotlight: Spotlight offset position settings found and loaded for vehicle model: PRANGER [7/16/2020 10:58:30 PM.804] Spotlight: Spotlight offset position settings found and loaded for vehicle model: LGUARD [7/16/2020 10:58:30 PM.807] Spotlight: Spotlight offset position settings found and loaded for vehicle model: POLMAV [7/16/2020 10:58:30 PM.810] Spotlight: Spotlight offset position settings found and loaded for vehicle model: BUZZARD [7/16/2020 10:58:30 PM.813] Spotlight: Spotlight offset position settings found and loaded for vehicle model: BUZZARD2 [7/16/2020 10:58:30 PM.816] Spotlight: Spotlight offset position settings found and loaded for vehicle model: PREDATOR [7/16/2020 10:58:30 PM.816] Spotlight: Finished loading spotlight offsets [7/16/2020 10:58:33 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:33 PM.860] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:33 PM.862] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 23 [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 31 [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 39 [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 64 [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 72 [7/16/2020 10:58:33 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 80 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 111 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 138 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 174 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 207 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 220 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 259 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 273 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 309 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 323 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 363 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 391 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 425 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 453 [7/16/2020 10:58:33 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 484 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 502 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 529 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 547 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 581 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 615 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 650 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 677 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 711 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 741 [7/16/2020 10:58:33 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:33 PM.929] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:33 PM.929] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 25 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 32 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 39 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 47 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 56 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 85 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 92 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 100 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 129 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 136 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 143 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 151 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 160 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 189 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 196 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No name for outfit variation at line 204 [7/16/2020 10:58:33 PM.930] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 233 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 240 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 247 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 255 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 264 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 293 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 300 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 308 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 494 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 520 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 546 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 572 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 598 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 624 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 732 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 764 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 796 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 828 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 951 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 976 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 1002 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 1028 [7/16/2020 10:58:33 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 1054 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1133 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1160 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1187 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1214 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1241 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1268 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1297 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1330 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1363 [7/16/2020 10:58:33 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 1396 [7/16/2020 10:58:33 PM.932] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [7/16/2020 10:58:34 PM.170] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.187] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.243] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.312] LSPD First Response: [TRACE] Adding Ben J. as character [7/16/2020 10:58:34 PM.323] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.323] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.345] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.392] LSPD First Response: [TRACE] Adding Michelle Meto as character [7/16/2020 10:58:34 PM.393] LSPD First Response: [WARN] Path without extension: lspdfr/chars [7/16/2020 10:58:34 PM.393] LSPD First Response: [WARN] Path without extension: lspdfr/chars [7/16/2020 10:58:34 PM.414] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.414] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.416] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.449] LSPD First Response: [TRACE] Adding Arthur West as character [7/16/2020 10:58:34 PM.461] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.461] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.461] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.508] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.508] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.508] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.550] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.550] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.551] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.590] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.590] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.590] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.620] LSPD First Response: [TRACE] Adding Michael DeSanta as character [7/16/2020 10:58:34 PM.632] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.632] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.632] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.659] LSPD First Response: [TRACE] Adding Michael Simmons as character [7/16/2020 10:58:34 PM.689] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:34 PM.689] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:34 PM.689] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:34 PM.716] LSPD First Response: [TRACE] Adding Trevor Philips as character [7/16/2020 10:58:34 PM.720] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.720] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.720] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [7/16/2020 10:58:34 PM.723] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.723] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.724] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [7/16/2020 10:58:34 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.726] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [7/16/2020 10:58:34 PM.754] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.754] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:34 PM.754] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [7/16/2020 10:58:34 PM.760] LSPD First Response: [TRACE] Failed to parse as chance [7/16/2020 10:58:34 PM.763] LSPD First Response: [TRACE] Player was in vehicle: False [7/16/2020 10:58:34 PM.763] LSPD First Response: [TRACE] Last selected character was Michael Simmons, should spawn as last character True [7/16/2020 10:58:34 PM.763] LSPD First Response: [TRACE] Loading last selected character Michael Simmons [7/16/2020 10:58:34 PM.765] LSPD First Response: [INFO] Changing current player character to Michael Simmons [7/16/2020 10:58:34 PM.785] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [7/16/2020 10:58:34 PM.785] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [7/16/2020 10:58:34 PM.785] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [7/16/2020 10:58:35 PM.026] LSPD First Response: [TRACE] CharacterSelected: 54 [7/16/2020 10:58:35 PM.026] LSPD First Response: [TRACE] Character changed, creating new stats object [7/16/2020 10:58:35 PM.186] LSPD First Response: [TRACE] Initialized telemtry service [7/16/2020 10:58:35 PM.217] LSPD First Response: We have 2 appartments registered [7/16/2020 10:58:35 PM.219] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [7/16/2020 10:58:35 PM.223] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [7/16/2020 10:58:35 PM.224] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [7/16/2020 10:58:35 PM.224] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [7/16/2020 10:58:35 PM.224] LSPD First Response: ApartmentManager initialized [7/16/2020 10:58:35 PM.226] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [7/16/2020 10:58:35 PM.227] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [7/16/2020 10:58:35 PM.277] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [7/16/2020 10:58:35 PM.298] LSPD First Response: [TRACE] New cop added without cop data! [7/16/2020 10:58:35 PM.298] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:58:35 PM.384] LSPD First Response: [TRACE] Jack Keyn (0x69117a0e) was set as a cop [7/16/2020 10:58:35 PM.385] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:58:35 PM.397] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [7/16/2020 10:58:35 PM.397] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [7/16/2020 10:58:35 PM.399] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [7/16/2020 10:58:35 PM.402] LSPD First Response: [TRACE] Thread Marker #1 initialized [7/16/2020 10:58:35 PM.404] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [7/16/2020 10:58:35 PM.404] LSPD First Response: [TRACE] Thread Marker #2 initialized [7/16/2020 10:58:35 PM.405] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [7/16/2020 10:58:35 PM.569] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [7/16/2020 10:58:35 PM.574] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [7/16/2020 10:58:35 PM.578] LSPD First Response: [TRACE] Set title to Michael Simmons for Interaction Menu [7/16/2020 10:58:35 PM.579] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [7/16/2020 10:58:35 PM.580] LSPD First Response: [TRACE] Set title to Michael Simmons for Police Radio [7/16/2020 10:58:35 PM.586] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [7/16/2020 10:58:35 PM.588] LSPD First Response: [TRACE] Set title to Michael Simmons for Vehicle Options [7/16/2020 10:58:35 PM.591] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [7/16/2020 10:58:35 PM.592] LSPD First Response: [TRACE] Set title to Michael Simmons for Inventory [7/16/2020 10:58:35 PM.593] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [7/16/2020 10:58:35 PM.594] LSPD First Response: [TRACE] Set title to Michael Simmons for Settings [7/16/2020 10:58:35 PM.648] LSPD First Response: [TRACE] Requested Audio [7/16/2020 10:58:35 PM.672] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [7/16/2020 10:58:36 PM.066] LSPD First Response: [INFO] Connecting to LSPDFR Sync [7/16/2020 10:58:36 PM.181] LSPD First Response: [TRACE] 7FF675B03138 [7/16/2020 10:58:36 PM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:36 PM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:36 PM.187] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Vinewood Police Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] La Mesa Police Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Rockford Hills Police Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Vespucci Police Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Downtown Police Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Davis Sheriff Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Sandy Shores Sheriff Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Paleto Bay Sheriff Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Beaver Bush Ranger Station [7/16/2020 10:58:36 PM.203] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [7/16/2020 10:58:36 PM.204] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [7/16/2020 10:58:36 PM.204] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [7/16/2020 10:58:36 PM.204] LSPD First Response: [INFO] Bolingbroke Penitentiary [7/16/2020 10:58:36 PM.204] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [7/16/2020 10:58:36 PM.209] LSPD First Response: [TRACE] Auto started component Debug #1 [7/16/2020 10:58:36 PM.209] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [7/16/2020 10:58:36 PM.210] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [7/16/2020 10:58:36 PM.210] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [7/16/2020 10:58:36 PM.210] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [7/16/2020 10:58:36 PM.210] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [7/16/2020 10:58:36 PM.210] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [7/16/2020 10:58:36 PM.211] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [7/16/2020 10:58:36 PM.211] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [7/16/2020 10:58:36 PM.211] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [7/16/2020 10:58:36 PM.212] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [7/16/2020 10:58:36 PM.213] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [7/16/2020 10:58:36 PM.216] LSPD First Response: [TRACE] Loading node data [7/16/2020 10:58:36 PM.676] LSPD First Response: [TRACE] Terminal server version: 0.2 [7/16/2020 10:58:36 PM.676] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 55740dc7-de43-4d2f-a6f9-e10613032cf7. Enhanced features available. [7/16/2020 10:58:36 PM.690] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [7/16/2020 10:58:36 PM.691] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [7/16/2020 10:58:36 PM.702] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [7/16/2020 10:58:40 PM.431] LSPD First Response: [TRACE] Done loading node data [7/16/2020 10:58:40 PM.431] LSPD First Response: [TRACE] Loading node data [7/16/2020 10:58:40 PM.431] LSPD First Response: [TRACE] Done loading node data [7/16/2020 10:58:40 PM.435] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:40 PM.436] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:40 PM.436] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [7/16/2020 10:58:40 PM.451] LSPD First Response: [TRACE] Setting player to lspd from last agency [7/16/2020 10:58:40 PM.452] LSPD First Response: [TRACE] Setting player skin from last skin [7/16/2020 10:58:40 PM.533] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [7/16/2020 10:58:40 PM.534] LSPD First Response: [TRACE] Disabling ambient game police chases [7/16/2020 10:58:40 PM.540] LSPD First Response: [TRACE] Disabled ambient game police chases [7/16/2020 10:58:40 PM.540] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [7/16/2020 10:58:40 PM.549] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [7/16/2020 10:58:40 PM.550] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [7/16/2020 10:58:40 PM.554] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [7/16/2020 10:58:40 PM.554] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [7/16/2020 10:58:41 PM.785] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [7/16/2020 10:58:41 PM.785] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [7/16/2020 10:58:41 PM.838] LSPD First Response: [TRACE] New cop added without cop data! [7/16/2020 10:58:41 PM.838] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] Jaylon Gates (0x69117a0e) was set as a cop [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] New cop added without cop data! [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] Pablo Rolando (0x69117a0e) was set as a cop [7/16/2020 10:58:41 PM.839] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:58:41 PM.845] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [7/16/2020 10:58:41 PM.846] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [7/16/2020 10:58:41 PM.846] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [7/16/2020 10:58:41 PM.846] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [7/16/2020 10:58:41 PM.846] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [7/16/2020 10:58:41 PM.846] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [7/16/2020 10:58:41 PM.849] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [7/16/2020 10:58:41 PM.853] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [7/16/2020 10:58:41 PM.853] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [7/16/2020 10:58:41 PM.853] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [7/16/2020 10:58:41 PM.854] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [7/16/2020 10:58:41 PM.869] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [7/16/2020 10:58:41 PM.872] LSPD First Response: [TRACE] Thread Marker #3 initialized [7/16/2020 10:58:41 PM.872] LSPD First Response: [TRACE] Thread Debug #1 initialized [7/16/2020 10:58:41 PM.874] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [7/16/2020 10:58:41 PM.875] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [7/16/2020 10:58:41 PM.878] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [7/16/2020 10:58:41 PM.882] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [7/16/2020 10:58:42 PM.044] LSPD First Response: [TRACE] Player went on duty. [7/16/2020 10:58:42 PM.050] LSPD First Response: Folder is F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [7/16/2020 10:58:42 PM.108] LSPD First Response: ALPRLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.117] LSPD First Response: BeachCallouts, Version=0.7.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.124] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.124] LSPD First Response: Chill Callouts, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.131] LSPD First Response: CoastalCallouts, Version=1.2.7387.268, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.150] LSPD First Response: CompuLite, Version=1.4.9.7, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.152] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.165] LSPD First Response: Fire Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.166] LSPD First Response: GrammarPolice, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.166] LSPD First Response: HeliAssistance, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.168] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.176] LSPD First Response: MakePedsCalmAgain, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.183] LSPD First Response: OJScenarios, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.186] LSPD First Response: PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.200] LSPD First Response: PoliceSmartRadio, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.200] LSPD First Response: SimpleCallouts, Version=1.3.3.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.201] LSPD First Response: SpeedRadarLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.201] LSPD First Response: StopThePed, Version=4.9.2.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.203] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.204] LSPD First Response: UltimateBackup, Version=1.8.2.4, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.206] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:42 PM.206] LSPD First Response: Creating plugin: ALPRLite.Main [7/16/2020 10:58:42 PM.207] LSPD First Response: Creating plugin: Main [7/16/2020 10:58:42 PM.207] LSPD First Response: Creating plugin: BOLO_calls.Main [7/16/2020 10:58:42 PM.207] LSPD First Response: Creating plugin: Chill_Callouts.Main [7/16/2020 10:58:42 PM.207] LSPD First Response: Creating plugin: ‍‮‫‮‌‍‬‬​‭‌‏​‌‎‍‮‎‬‏‭‮‎‌‌‮ [7/16/2020 10:58:42 PM.264] LSPD First Response: Creating plugin: CompuLite.Main [7/16/2020 10:58:42 PM.264] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint [7/16/2020 10:58:42 PM.266] LSPD First Response: Creating plugin: FireCallouts.Main [7/16/2020 10:58:42 PM.266] LSPD First Response: Creating plugin: GrammarPolice.Main [7/16/2020 10:58:42 PM.266] LSPD First Response: Creating plugin: HeliAssistance.Main [7/16/2020 10:58:42 PM.266] LSPD First Response: Creating plugin: Interaction_.EntryPoint [7/16/2020 10:58:42 PM.266] LSPD First Response: Creating plugin: MakePedsCalmAgain.Main [7/16/2020 10:58:42 PM.268] LSPD First Response: Creating plugin: OJScenarios.Main [7/16/2020 10:58:42 PM.268] LSPD First Response: Creating plugin: PeterUCallouts.Main [7/16/2020 10:58:42 PM.418] LSPD First Response: Creating plugin: PoliceSmartRadio.Main [7/16/2020 10:58:42 PM.420] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [7/16/2020 10:58:42 PM.442] LSPD First Response: Creating plugin: SimpleCallouts.Main [7/16/2020 10:58:42 PM.442] LSPD First Response: Creating plugin: SpeedRadarLite.Main [7/16/2020 10:58:42 PM.454] LSPD First Response: Creating plugin: StopThePed.Main [7/16/2020 10:58:42 PM.454] LSPD First Response: Creating plugin: Traffic_Policer.Main [7/16/2020 10:58:42 PM.455] LSPD First Response: Creating Traffic Policer.Main. [7/16/2020 10:58:42 PM.455] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [7/16/2020 10:58:42 PM.456] LSPD First Response: Done with Traffic Policer.Main. [7/16/2020 10:58:42 PM.456] LSPD First Response: Creating plugin: UltimateBackup.Main [7/16/2020 10:58:42 PM.456] LSPD First Response: Creating plugin: ‍‮‌​‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮ [7/16/2020 10:58:42 PM.506] LSPD First Response: Plugin ALPRLite v1.5.2.4 has been initialized. [7/16/2020 10:58:42 PM.506] LSPD First Response: Go on duty to fully load ALPRLite [7/16/2020 10:58:42 PM.506] LSPD First Response: Beach Callouts 0.7.5.0 has been initialised. [7/16/2020 10:58:42 PM.506] LSPD First Response: Go on duty to fully load Beach Callouts. [7/16/2020 10:58:42 PM.506] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated [7/16/2020 10:58:42 PM.506] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station! [7/16/2020 10:58:42 PM.506] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty [7/16/2020 10:58:42 PM.506] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com [7/16/2020 10:58:42 PM.507] =============================================== CHILL CALLOUTS =============================================== [7/16/2020 10:58:42 PM.507] Created by: KOMA [7/16/2020 10:58:42 PM.509] Version: 1.0.5.0 [7/16/2020 10:58:42 PM.511] RAGEPluginHook Version: 1.74.1261.16020 [7/16/2020 10:58:42 PM.512] RAGENativeUI Version: 1.6.3.0 [7/16/2020 10:58:42 PM.512] [7/16/2020 10:58:42 PM.512] Report any issues you have in the Chill Callouts topic or in the comments section and include the RagePluginHook.log [7/16/2020 10:58:42 PM.512] =============================================== CHILL CALLOUTS =============================================== [7/16/2020 10:58:42 PM.592] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts settings [7/16/2020 10:58:42 PM.694] LSPD First Response: -------------------------------------------------------------------------------- [7/16/2020 10:58:42 PM.694] LSPD First Response: Checking dependencies for Coastal Callouts [7/16/2020 10:58:42 PM.698] LSPD First Response: Validating dependency: RagePluginHook [7/16/2020 10:58:42 PM.698] LSPD First Response: File "ragepluginhook.exe" exists: True [7/16/2020 10:58:42 PM.699] LSPD First Response: Version is at least 0.69.0.0 [7/16/2020 10:58:42 PM.699] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [7/16/2020 10:58:42 PM.700] LSPD First Response: Download from http://ragepluginhook.net/Downloads.aspx?Category=1 [7/16/2020 10:58:42 PM.700] LSPD First Response: Validating dependency: LSPDFR [7/16/2020 10:58:42 PM.700] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [7/16/2020 10:58:42 PM.701] LSPD First Response: Version is at least 0.4.6 [7/16/2020 10:58:42 PM.701] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [7/16/2020 10:58:42 PM.701] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/ [7/16/2020 10:58:42 PM.701] LSPD First Response: Validating dependency: ParksTools [7/16/2020 10:58:42 PM.701] LSPD First Response: File "ParksTools.dll" exists: True [7/16/2020 10:58:42 PM.703] LSPD First Response: Version is at least 4.2.7337.42758 [7/16/2020 10:58:42 PM.703] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [7/16/2020 10:58:42 PM.703] LSPD First Response: Validating dependency: RageNativeUI [7/16/2020 10:58:42 PM.703] LSPD First Response: File "RageNativeUI.dll" exists: True [7/16/2020 10:58:42 PM.704] LSPD First Response: Version is at least 1.6.3.0 [7/16/2020 10:58:42 PM.704] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [7/16/2020 10:58:42 PM.704] LSPD First Response: Download from https://github.com/alexguirre/RAGENativeUI/releases [7/16/2020 10:58:42 PM.704] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML) [7/16/2020 10:58:42 PM.704] LSPD First Response: File "ModManager.Core.dll" exists: True [7/16/2020 10:58:42 PM.705] LSPD First Response: Version was not at least 0.3.0.0, found 0.1.7296.7071 [7/16/2020 10:58:42 PM.705] LSPD First Response: Found problems: dependency Lenny's Mod Loader (LML) (ModManager.Core.dll) [7/16/2020 10:58:42 PM.705] LSPD First Response: Validating dependency: Scenario Modelset Patch [7/16/2020 10:58:42 PM.706] LSPD First Response: File "CScenarioPoint-Patch.asi" exists: False [7/16/2020 10:58:42 PM.706] LSPD First Response: File CScenarioPoint-Patch.asi does not exist [7/16/2020 10:58:42 PM.706] LSPD First Response: Could not get version info from assembly [7/16/2020 10:58:42 PM.706] LSPD First Response: Found problems: dependency Scenario Modelset Patch (CScenarioPoint-Patch.asi) [7/16/2020 10:58:42 PM.706] LSPD First Response: Validating dependency: Spotlight by AlexGuirre [7/16/2020 10:58:42 PM.706] LSPD First Response: File "Plugins\Spotlight.dll" exists: True [7/16/2020 10:58:42 PM.707] LSPD First Response: Version was not at least 1.3.118.0, found 1.2.0.0 [7/16/2020 10:58:42 PM.708] LSPD First Response: Found problems: dependency Spotlight by AlexGuirre (Plugins\Spotlight.dll) [7/16/2020 10:58:42 PM.708] LSPD First Response: Validating dependency: Police Tape [7/16/2020 10:58:42 PM.708] LSPD First Response: File "Plugins\PoliceTape.dll" exists: True [7/16/2020 10:58:42 PM.709] LSPD First Response: Version was not at least 2.1.0.0, found 1.0.6748.39385 [7/16/2020 10:58:42 PM.709] LSPD First Response: Found problems: dependency Police Tape (Plugins\PoliceTape.dll) [7/16/2020 10:58:42 PM.709] LSPD First Response: Validating dependency: Better EMS [7/16/2020 10:58:42 PM.709] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False [7/16/2020 10:58:42 PM.710] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist [7/16/2020 10:58:42 PM.710] LSPD First Response: Could not get version info from assembly [7/16/2020 10:58:42 PM.712] LSPD First Response: [CoastalCallouts] Detected RPH 74 [7/16/2020 10:58:42 PM.815] LSPD First Response: [CoastalCallouts] Coastal Callouts LML package is installed [7/16/2020 10:58:42 PM.816] LSPD First Response: [CoastalCallouts] Wilderness callouts installed: False [7/16/2020 10:58:42 PM.822] LSPD First Response: pattern address: 140696487327516 [7/16/2020 10:58:42 PM.823] LSPD First Response: [CoastalCallouts] Loading model hashes from menyooStuff/PropList.txt [7/16/2020 10:58:42 PM.931] LSPD First Response: [CoastalCallouts] Loading model hashes from Plugins/LSPDFR/CoastalCallouts/models.txt [7/16/2020 10:58:42 PM.953] LSPD First Response: [CoastalCallouts] Vehicle control modification script (Basic Vehicle Actions or More Control V) detected. This may cause issues trying to enter some boats. We recommend disabling these mods for compatibility with Coastal Callouts. [7/16/2020 10:58:42 PM.953] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts 1.2.7387.268 by PNWParksFan. [7/16/2020 10:58:42 PM.953] LSPD First Response: [CoastalCallouts] This is a PUBLIC version [7/16/2020 10:58:42 PM.953] LSPD First Response: Plugin CompuLite v1.4.9.7 has been initialized. [7/16/2020 10:58:42 PM.953] LSPD First Response: Go on duty to fully load CompuLite [7/16/2020 10:58:42 PM.975] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.74 [7/16/2020 10:58:42 PM.976] LSPD First Response: Loading FireCallouts config. [7/16/2020 10:58:42 PM.977] LSPD First Response: FireCallouts: Config loaded. [7/16/2020 10:58:43 PM.144] Fire Stations blips created. [7/16/2020 10:58:43 PM.144] LSPD First Response: ~r~Fire Callouts 1.2.0.0 by Panos1221 has been initialised. [7/16/2020 10:58:43 PM.144] LSPD First Response: Go on duty with LSPDFR to fully load Fire Callouts. [7/16/2020 10:58:43 PM.148] LSPD First Response: Interaction menu initialized [7/16/2020 10:58:43 PM.148] LSPD First Response: All menus initialized [7/16/2020 10:58:43 PM.149] LSPD First Response: [HeliAssist] Reading INI [7/16/2020 10:58:43 PM.164] LSPD First Response: [HeliAssist] Retreived initial INI: Air 1, True, True, H, ControlKey, H, ShiftKey, 70, 60, 95, 90, 400, True, DodgerBlue, True, Color [LightBlue], True [7/16/2020 10:58:43 PM.164] LSPD First Response: HeliAssist v2.2.0 has been initialized. [7/16/2020 10:58:43 PM.164] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin. [7/16/2020 10:58:43 PM.164] LSPD First Response: Plugin MakePedsCalmAgain v1.2.3.0 has been initialized. [7/16/2020 10:58:43 PM.164] LSPD First Response: Go on duty to fully load MakePedsCalmAgain [7/16/2020 10:58:43 PM.166] LSPD First Response: OJScenarios v1.1.0 has been initialised. [7/16/2020 10:58:43 PM.166] LSPD First Response: Go on duty to fully load OJScenarios. [7/16/2020 10:58:43 PM.240] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [7/16/2020 10:58:43 PM.243] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [7/16/2020 10:58:43 PM.259] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.0.7211.26095 (RELEASE) loaded [7/16/2020 10:58:43 PM.260] PoliceSmartRadio 1.2.0.1, developed by Albo1125, loaded successfully! [7/16/2020 10:58:43 PM.260] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI. [7/16/2020 10:58:43 PM.260] Please go on duty to start Police SmartRadio. [7/16/2020 10:58:43 PM.260] LSPD First Response: Plugin SimpleCallouts1.3.3.1has been initialized. [7/16/2020 10:58:43 PM.260] LSPD First Response: Go on duty to fully load SimpleCallouts [7/16/2020 10:58:43 PM.260] LSPD First Response: Plugin SpeedRadarLite v1.5.2.0 has been initialized. [7/16/2020 10:58:43 PM.260] LSPD First Response: Go on duty to fully load SpeedRadarLite [7/16/2020 10:58:43 PM.260] LSPD First Response: Plugin StopThePed v4.9.2.0 has been initialized. [7/16/2020 10:58:43 PM.260] LSPD First Response: Go on duty to fully load StopThePed [7/16/2020 10:58:43 PM.260] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [7/16/2020 10:58:43 PM.260] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [7/16/2020 10:58:43 PM.260] LSPD First Response: Plugin UltimateBackup v1.8.2.4 has been initialized. [7/16/2020 10:58:43 PM.260] LSPD First Response: Go on duty to fully load UltimateBackup [7/16/2020 10:58:43 PM.329] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:43 PM.331] LSPD First Response: XScanner: Checking Khorio.Common.dll [7/16/2020 10:58:43 PM.331] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported [7/16/2020 10:58:43 PM.334] LSPD First Response: XScanner is loading settings... [7/16/2020 10:58:43 PM.335] LSPD First Response: XScanner intro sound: INTRO [7/16/2020 10:58:43 PM.335] LSPD First Response: XScanner outro sound: OUTRO [7/16/2020 10:58:43 PM.335] LSPD First Response: XScanner playback volume: 2 [7/16/2020 10:58:43 PM.335] LSPD First Response: XScanner LSPDFR scanner patch is enabled [7/16/2020 10:58:43 PM.401] LSPD First Response: XScanner => Background Scanner Enabled [7/16/2020 10:58:43 PM.402] LSPD First Response: XScanner => Disabling default ingame background chatter [7/16/2020 10:58:43 PM.406] LSPD First Response: XScanner => Patching ingame background chatter... [7/16/2020 10:58:43 PM.406] LSPD First Response: XScanner => Patched [7/16/2020 10:58:43 PM.427] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio [7/16/2020 10:58:43 PM.427] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition [7/16/2020 10:58:43 PM.427] LSPD First Response: We have 2 callouts registered [7/16/2020 10:58:43 PM.428] LSPD First Response: CalloutManager initialized [7/16/2020 10:58:43 PM.428] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [7/16/2020 10:58:43 PM.434] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [7/16/2020 10:58:43 PM.435] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [7/16/2020 10:58:43 PM.441] LSPD First Response: [INFO] Model preloading enabled [7/16/2020 10:58:43 PM.441] LSPD First Response: [TRACE] Preloading POLICE [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICE2 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICE3 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICET [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading SHERIFF2 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICE4 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICEB [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading FBI2 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICEOLD1 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLICEOLD2 [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading BUZZARD [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading POLMAV [7/16/2020 10:58:43 PM.442] LSPD First Response: [TRACE] Preloading FROGGER2 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading AMBULANCE [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading FIRETRUK [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 1B06D571 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 1D073A89 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 60EC506 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 678B81B1 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [7/16/2020 10:58:43 PM.443] LSPD First Response: [TRACE] Preloading asset 83BF0278 [7/16/2020 10:58:43 PM.452] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [7/16/2020 10:58:43 PM.454] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [7/16/2020 10:58:43 PM.454] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [7/16/2020 10:58:43 PM.455] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [7/16/2020 10:58:43 PM.456] LSPD First Response: In traffic policer duty event handler: True [7/16/2020 10:58:43 PM.458] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [7/16/2020 10:58:43 PM.459] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.459] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.459] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.460] LSPD First Response: Deserialized Claudio Mcghee [7/16/2020 10:58:43 PM.460] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.460] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.461] LSPD First Response: Deserialized Darnell Russell [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.461] LSPD First Response: Deserialized Jake Jansen [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.461] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 7/17/2020 9:42:22 PM [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.461] LSPD First Response: Deserialized Jack Mitchell [7/16/2020 10:58:43 PM.461] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.462] LSPD First Response: Deserialized Luiz Santos [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] wanted info not exist [7/16/2020 10:58:43 PM.462] LSPD First Response: Deserialized Louis Armstrong [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] Load HeadBlendData [7/16/2020 10:58:43 PM.462] LSPD First Response: [TRACE] Trying to get FSD [7/16/2020 10:58:43 PM.464] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [7/16/2020 10:58:43 PM.466] LSPD First Response: SCID:/CptLuckyStar/ [7/16/2020 10:58:43 PM.469] LSPD First Response: GAME VERSION: 1.0.1868.1 [7/16/2020 10:58:43 PM.478] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [7/16/2020 10:58:43 PM.480] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [7/16/2020 10:58:43 PM.485] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74 [7/16/2020 10:58:43 PM.485] LSPD First Response: Dependency check for Traffic Policer successful: True [7/16/2020 10:58:43 PM.509] LSPD First Response: Deserialized Amy Smith [7/16/2020 10:58:43 PM.630] LSPD First Response: Registering callout BeachCallouts.Callouts.ShooterOnThePier [7/16/2020 10:58:43 PM.630] LSPD First Response: Registering callout BeachCallouts.Callouts.PursuitOfABicycle [7/16/2020 10:58:43 PM.630] LSPD First Response: Registering callout BeachCallouts.Callouts.IndecentExposure [7/16/2020 10:58:43 PM.630] LSPD First Response: Registering callout BeachCallouts.Callouts.DrunkOnTheBeach [7/16/2020 10:58:43 PM.630] LSPD First Response: Registering callout BeachCallouts.Callouts.AssaultOnALifeguard [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.IndecentExposure [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.FakePolice [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.Paparazo [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.HelplessPerson [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.Disruption [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.SexualHarassment [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.BodyDiscorvered [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.CluckingBellDisaster [7/16/2020 10:58:43 PM.631] LSPD First Response: Registering callout Chill_Callouts.Callouts.UnmannedLuggage [7/16/2020 10:58:43 PM.785] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+. [7/16/2020 10:58:43 PM.785] LSPD First Response: C+: Attempting to initialize the in-memory DB [7/16/2020 10:58:43 PM.786] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected [7/16/2020 10:58:43 PM.800] LSPD First Response: GrammarPolice starting GrammarPolice [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice ================================================================================ [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice GrammarPolice Settings [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice ================================================================================ [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice Division = 7 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice UnitType = DAVID [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice Beat = 1 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice DispatchKey = RMenu [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice PrimaryButton = None [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice SecondaryButton = None [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice HandleAvailability = True [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice HoldToTalk = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice PanicResponse = 5 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice UseGenericResponse = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice RespondToPreface = True [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice Culture = en-US [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice DefaultToNativeCode2 = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice DefaultToNativeCode3 = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice DefaultToNativeEMS = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice DefaultToNativeTransport = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice ShowPlayerStatus = False [7/16/2020 10:58:43 PM.804] LSPD First Response: GrammarPolice ================================================================================ [7/16/2020 10:58:43 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [7/16/2020 10:58:43 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [7/16/2020 10:58:43 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [7/16/2020 10:58:43 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [7/16/2020 10:58:43 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [7/16/2020 10:58:43 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [7/16/2020 10:58:43 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [7/16/2020 10:58:43 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [7/16/2020 10:58:43 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [7/16/2020 10:58:43 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [7/16/2020 10:58:43 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [7/16/2020 10:58:43 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [7/16/2020 10:58:43 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [7/16/2020 10:58:43 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [7/16/2020 10:58:43 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [7/16/2020 10:58:43 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [7/16/2020 10:58:43 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [7/16/2020 10:58:43 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [7/16/2020 10:58:43 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [7/16/2020 10:58:43 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [7/16/2020 10:58:43 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [7/16/2020 10:58:43 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [7/16/2020 10:58:43 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [7/16/2020 10:58:43 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [7/16/2020 10:58:43 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [7/16/2020 10:58:43 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [7/16/2020 10:58:43 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [7/16/2020 10:58:43 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [7/16/2020 10:58:43 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [7/16/2020 10:58:43 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [7/16/2020 10:58:43 PM.921] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [7/16/2020 10:58:43 PM.922] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [7/16/2020 10:58:43 PM.922] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [7/16/2020 10:58:43 PM.922] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [7/16/2020 10:58:43 PM.923] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [7/16/2020 10:58:43 PM.923] LSPD First Response: GrammarPolice [Command] loaded command: name=request [7/16/2020 10:58:43 PM.923] LSPD First Response: GrammarPolice [Command] loaded command: name=status [7/16/2020 10:58:43 PM.926] LSPD First Response: GrammarPolice [GrammarHandler] building grammars using Culture: en-US [7/16/2020 10:58:43 PM.926] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: accept [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: advise [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: clear [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: panic [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: request [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building GrammarBuilder for Command: status [7/16/2020 10:58:43 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] building Prefaces [7/16/2020 10:58:43 PM.939] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [7/16/2020 10:58:44 PM.070] LSPD First Response: GrammarPolice [GrammarHandler] loaded 7 commands and 30 actions [7/16/2020 10:58:44 PM.072] LSPD First Response: GrammarPolice [SoundHandler] loaded 14 sounds [7/16/2020 10:58:44 PM.089] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [7/16/2020 10:58:44 PM.091] LSPD First Response: [HeliAssist] Added request heli item to menu [7/16/2020 10:58:44 PM.091] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [7/16/2020 10:58:44 PM.092] LSPD First Response: [HeliAssist] Added update heli item to menu [7/16/2020 10:58:44 PM.092] LSPD First Response: [HeliAssist] Added target item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added enable persistence item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added flight behavior item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added radar item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added heli name item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Added observer mode item to menu [7/16/2020 10:58:44 PM.093] LSPD First Response: [HeliAssist] Set up main menu [7/16/2020 10:58:44 PM.096] LSPD First Response: [HeliAssist] Added flight altitude item to menu [7/16/2020 10:58:44 PM.096] LSPD First Response: [HeliAssist] Added flight speed item to menu [7/16/2020 10:58:44 PM.096] LSPD First Response: [HeliAssist] Added orbit speed item to menu [7/16/2020 10:58:44 PM.096] LSPD First Response: [HeliAssist] Added orbit radius item to menu [7/16/2020 10:58:44 PM.097] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [7/16/2020 10:58:44 PM.097] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [7/16/2020 10:58:44 PM.097] LSPD First Response: [HeliAssist] Added max distance from player item to menu [7/16/2020 10:58:44 PM.097] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [7/16/2020 10:58:44 PM.098] LSPD First Response: [HeliAssist] Added searchlight color item to menu [7/16/2020 10:58:44 PM.098] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [7/16/2020 10:58:44 PM.098] LSPD First Response: [HeliAssist] Set up flight behavior menu [7/16/2020 10:58:44 PM.099] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [7/16/2020 10:58:44 PM.099] LSPD First Response: [HeliAssist] Added heli blip color item to menu [7/16/2020 10:58:44 PM.099] LSPD First Response: [HeliAssist] Set up radar menu [7/16/2020 10:58:44 PM.099] LSPD First Response: [HeliAssist] Added menus to pool [7/16/2020 10:58:44 PM.100] LSPD First Response: [HeliAssist] Started main logic for menu [7/16/2020 10:58:44 PM.108] LSPD First Response: Registering callout OJScenarios.Callouts.DUICheckpoint [7/16/2020 10:58:44 PM.108] LSPD First Response: Registering callout OJScenarios.Callouts.SearchWarrant [7/16/2020 10:58:44 PM.160] LSPD First Response: PeterUCallouts.ViewModes.HeliCam: ExistingHeliCamIsAvailable: Detected CoastalCallouts running, which offers a helicam [7/16/2020 10:58:44 PM.161] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [7/16/2020 10:58:44 PM.162] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is disabled. [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [7/16/2020 10:58:44 PM.597] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [7/16/2020 10:58:44 PM.599] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [7/16/2020 10:58:44 PM.600] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 7/17/2020 9:42:22 PM [7/16/2020 10:58:44 PM.600] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio [7/16/2020 10:58:44 PM.602] LSPD First Response: GAME VERSION: 1.0.1868.1 [7/16/2020 10:58:44 PM.603] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1868.0 and may or may not be incompatible due to RPH changes. Use at own risk. [7/16/2020 10:58:44 PM.604] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.6 [7/16/2020 10:58:44 PM.607] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74 [7/16/2020 10:58:44 PM.607] LSPD First Response: Dependency check for Police SmartRadio successful: True [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [7/16/2020 10:58:44 PM.639] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [7/16/2020 10:58:44 PM.703] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [7/16/2020 10:58:44 PM.703] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [7/16/2020 10:58:44 PM.703] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [7/16/2020 10:58:44 PM.703] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [7/16/2020 10:58:44 PM.741] LSPD First Response: [TRACE] Thread Ambient #1 initialized [7/16/2020 10:58:44 PM.755] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [7/16/2020 10:58:44 PM.757] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [7/16/2020 10:58:44 PM.763] LSPD First Response: Refreshing audio cache... [7/16/2020 10:58:44 PM.821] LSPD First Response: Audio cache refreshed, 3075 files cached [7/16/2020 10:58:44 PM.838] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [7/16/2020 10:58:44 PM.846] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [7/16/2020 10:58:44 PM.847] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [7/16/2020 10:58:44 PM.855] LSPD First Response: Traffic Policer is not in beta. [7/16/2020 10:58:44 PM.858] LSPD First Response: Traffic Policer.Mainloop started [7/16/2020 10:58:44 PM.858] LSPD First Response: Loading Traffic Policer settings... [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [7/16/2020 10:58:44 PM.890] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [7/16/2020 10:58:44 PM.892] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [7/16/2020 10:58:44 PM.906] LSPD First Response: [HeliAssist] Starting main fiber [7/16/2020 10:58:44 PM.931] LSPD First Response: System.FormatException: Input string was not in a correct format. [7/16/2020 10:58:44 PM.970] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully! [7/16/2020 10:58:45 PM.237] LSPD First Response: Police SmartRadio queue created. Waiting... [7/16/2020 10:58:45 PM.244] LSPD First Response: Setting Display position to specifics: 2046:617 [7/16/2020 10:58:45 PM.289] LSPD First Response: heliorbitplugin/airsupport display image files don't exist for Police SmartRadio. Skipping. [7/16/2020 10:58:45 PM.332] LSPD First Response: Allbuttons ln: 31 [7/16/2020 10:58:45 PM.386] LSPD First Response: heliorbitplugin/airsupport display image files don't exist for Police SmartRadio. Skipping. [7/16/2020 10:58:45 PM.409] LSPD First Response: Allbuttons ln: 31 [7/16/2020 10:58:45 PM.409] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added. [7/16/2020 10:58:45 PM.419] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful. [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful. [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful. [7/16/2020 10:58:45 PM.420] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck [7/16/2020 10:58:45 PM.421] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful. [7/16/2020 10:58:45 PM.421] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall [7/16/2020 10:58:45 PM.421] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful. [7/16/2020 10:58:45 PM.421] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions. [7/16/2020 10:58:45 PM.465] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [7/16/2020 10:58:45 PM.479] LSPD First Response: Traffic Policer Speed Checker started. [7/16/2020 10:58:45 PM.551] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0) [7/16/2020 10:58:46 PM.531] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [7/16/2020 10:58:46 PM.531] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [7/16/2020 10:58:46 PM.532] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [7/16/2020 10:58:46 PM.540] LSPD First Response: [TRACE] SwitchToCharacter: Michael Simmons [7/16/2020 10:58:46 PM.540] LSPD First Response: [TRACE] Switch mode is random [7/16/2020 10:58:46 PM.544] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:46 PM.544] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [7/16/2020 10:58:46 PM.544] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml [7/16/2020 10:58:49 PM.562] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [7/16/2020 10:58:49 PM.565] LSPD First Response: [TRACE] Starting player switch [7/16/2020 10:58:50 PM.032] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [7/16/2020 10:58:50 PM.039] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [7/16/2020 10:58:50 PM.073] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport [7/16/2020 10:58:50 PM.073] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful. [7/16/2020 10:58:50 PM.073] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner [7/16/2020 10:58:50 PM.073] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful. [7/16/2020 10:58:50 PM.073] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow [7/16/2020 10:58:50 PM.073] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful. [7/16/2020 10:58:50 PM.073] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance [7/16/2020 10:58:50 PM.073] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful. [7/16/2020 10:58:50 PM.073] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal [7/16/2020 10:58:50 PM.073] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful. [7/16/2020 10:58:51 PM.121] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept [7/16/2020 10:58:51 PM.121] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful. [7/16/2020 10:58:51 PM.641] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SKID using SpawnsAmbiently [7/16/2020 10:58:51 PM.648] LSPD First Response: [TRACE] Preloading POLICE [7/16/2020 10:58:51 PM.652] LSPD First Response: [TRACE] Preloading POLICE [7/16/2020 10:58:51 PM.653] LSPD First Response: [TRACE] Created police at X:219.2954 Y:-1147.785 Z:29.8516 [7/16/2020 10:58:51 PM.814] LSPD First Response: [TRACE] Player switch done [7/16/2020 10:58:52 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [7/16/2020 10:58:52 PM.315] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:58:52 PM.737] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01 [7/16/2020 10:58:52 PM.737] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843 [7/16/2020 10:58:52 PM.743] LSPD First Response: [TRACE] Michael Stewart (MP_M_FREEMODE_01) was set as a cop [7/16/2020 10:58:52 PM.746] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01 [7/16/2020 10:58:52 PM.746] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 10:58:52 PM.748] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [7/16/2020 10:58:52 PM.752] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:58:52 PM.755] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03 [7/16/2020 10:58:52 PM.755] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843 [7/16/2020 10:58:52 PM.756] LSPD First Response: [TRACE] Jason Jackson (MP_M_FREEMODE_01) was set as a cop [7/16/2020 10:58:52 PM.756] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01 [7/16/2020 10:58:52 PM.756] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 10:58:52 PM.758] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [7/16/2020 10:58:53 PM.152] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.VehicleFire [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.AircraftCrash [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.CrashedCar [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.BrushFire [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.StructureFire [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.CarAccident2MVA [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.ApartmentFire [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.FiveAlarm [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.TreeOnRoad [7/16/2020 10:58:57 PM.016] LSPD First Response: Registering callout FireCallouts.Callouts.FiveAlarm2 [7/16/2020 10:58:57 PM.209] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:57 PM.209] LSPD First Response: [ParksTools] Mod Assembly: CoastalCallouts, Version=1.2.7387.268, Culture=neutral, PublicKeyToken=null [7/16/2020 10:58:57 PM.502] LSPD First Response: [ParksTools] using cached token without checking for new token [7/16/2020 10:58:57 PM.503] LSPD First Response: [CoastalCallouts] Successful member check [7/16/2020 10:58:57 PM.510] LSPD First Response: [CoastalCallouts] Coastal Callouts LML Package version Unknown installed to LML\downloader\Coastal_Callouts_1.2c_LML_PACKAGE\LML Package\Coastal Callouts [7/16/2020 10:58:57 PM.510] LSPD First Response: Unable to check LML package version: Version string portion was too short or too long. [7/16/2020 10:58:57 PM.652] LSPD First Response: [CoastalCallouts] Loaded Coastal model settings [7/16/2020 10:59:00 PM.602] LSPD First Response: [CoastalCallouts] EUP outfit USCG LEOin config USCG_LEO could not be found in wardrobe.ini or presetoutfits.ini [7/16/2020 10:59:00 PM.664] LSPD First Response: [CoastalCallouts] EUP outfit USCG Gunnerin config USCG_GUNNER could not be found in wardrobe.ini or presetoutfits.ini [7/16/2020 10:59:00 PM.749] LSPD First Response: [CoastalCallouts] EUP outfit LSSD Marine Unitin config LSSD_MARINE could not be found in wardrobe.ini or presetoutfits.ini [7/16/2020 10:59:01 PM.396] LSPD First Response: [CoastalCallouts] EUP outfit SAHP Heli Techin config CHP_HELI_RESCUE could not be found in wardrobe.ini or presetoutfits.ini [7/16/2020 10:59:01 PM.434] LSPD First Response: [CoastalCallouts] EUP outfit LSSD Heli Techin config LSSD_HELI_RESCUE could not be found in wardrobe.ini or presetoutfits.ini [7/16/2020 10:59:01 PM.748] LSPD First Response: [CoastalCallouts] Validated Coastal model settings [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‎‍‪​‭‫‏‏‎‏‪‮‎​‪‍​‏​‍‏‏‬‪‏‫‭‭‎‬‏‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‫‪‫​‎‬‮‫‬‌‎‮‪​‎‏‍‏‮‫‏‮​‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‭‭‍‮‏‏‫‭‪‬‌‬‫‪‪‎‍‎‬‌‫‫‮‪‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‮‏‪‌‪‍‎‬‎‌‫‪‭​‏​‌‌‪​‫‮‪‭‏‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‏​‫‫‌‪‌‏​‍​‬‭‏‪‬‪‌‏‪‍‏‪‍‎‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‪‫​‫‍‭‮‌‏‮‬‎‪‌‎‭‌‮‮‌‭‮‍‮‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‍‎‮‍‌‪​‎‭‭‭‬​‌‬‪‌‬‎‌​‌‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ​‪‍‏‌‮‌‮‭​‭‎‎‏​​‮‌‪‎‮‎‬​‎‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‎‫‬‬‍‍‭​‬‬‌‫​‍‌‪‎‮​‌‬‍‮‌‬‭‏‮‎‍‮‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ​‬‪​‌‭‮‮‭‎‎‪‪‮‍‏‬‭‪‍‮‭‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ​‏​‫‌‪‮‬​‬‍‪‍‭‭​‬‬‎‍‌‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‪‪‎‫‮‎‍‏‍​‏‏‬‎‌‬‏‮‎‫‭​‮‪‍‪‮‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‬‏‮‍‬‭‪‍‭‎‪‍‮‪‎‏‮​‎‍‬‍‪‌‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‫‎‫‭‬‏‮‏‌‎‫‏‬‏‪‌‌‮​‭‮‬‪​‪‍‌‮​‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‍‏‪‏​‪‭‏‎‮‪‌‬‬‪‭‌‌‭​‫‪‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ​​‮‍‪‎‍‏‮‍‎‍​‪‍‬‍‭‬‏‭‪‮ [7/16/2020 10:59:01 PM.750] LSPD First Response: Registering callout ‮‎‏‭‫​​‍‪‌‏‮‌‭‎​‎‌‫‌​‏‫‍​‫‏‭‭‮ [7/16/2020 10:59:01 PM.755] LSPD First Response: [CoastalCallouts] Starting heli cam [7/16/2020 10:59:01 PM.778] LSPD First Response: [CoastalCallouts] Starting heli cam manager fiber [7/16/2020 10:59:01 PM.779] LSPD First Response: [CoastalCallouts] Registering smart radio buttons [7/16/2020 10:59:05 PM.151] LSPD First Response: [CoastalCallouts] Loading boat models [7/16/2020 10:59:05 PM.196] LSPD First Response: [CoastalCallouts] Loading boat models [7/16/2020 10:59:05 PM.224] LSPD First Response: [CoastalCallouts] Adding SQUALO(SQUALO) to ambient list [7/16/2020 10:59:05 PM.315] LSPD First Response: [CoastalCallouts] Adding MARQUIS(MARQUIS) to ambient list [7/16/2020 10:59:05 PM.315] LSPD First Response: [CoastalCallouts] Adding MARQUIS(MARQUIS) to deep ambient list [7/16/2020 10:59:05 PM.371] LSPD First Response: [CoastalCallouts] Adding DINGHY2(DINGHY) to ambient list [7/16/2020 10:59:05 PM.406] LSPD First Response: [CoastalCallouts] Adding JETMAX(JETMAX) to ambient list [7/16/2020 10:59:05 PM.467] LSPD First Response: [CoastalCallouts] Adding TROPIC(TROPIC) to ambient list [7/16/2020 10:59:05 PM.502] LSPD First Response: [CoastalCallouts] Adding SEASHARK(SEASHARK) to ambient list [7/16/2020 10:59:05 PM.562] LSPD First Response: [CoastalCallouts] Adding SUNTRAP(SUNTRAP) to ambient list [7/16/2020 10:59:05 PM.596] LSPD First Response: [CoastalCallouts] Adding SPEEDER(SPEEDER) to ambient list [7/16/2020 10:59:05 PM.707] LSPD First Response: [CoastalCallouts] Adding DINGHY3(DINGHY) to ambient list [7/16/2020 10:59:05 PM.819] LSPD First Response: [CoastalCallouts] Adding TORO(TORO) to ambient list [7/16/2020 10:59:05 PM.932] LSPD First Response: [CoastalCallouts] Adding TORO2(TORO) to ambient list [7/16/2020 10:59:06 PM.030] LSPD First Response: [CoastalCallouts] Adding SEASHARK3(SEASHARK) to ambient list [7/16/2020 10:59:06 PM.122] LSPD First Response: [CoastalCallouts] Adding DINGHY4(DINGHY) to ambient list [7/16/2020 10:59:06 PM.218] LSPD First Response: [CoastalCallouts] Adding TROPIC2(TROPIC) to ambient list [7/16/2020 10:59:06 PM.315] LSPD First Response: [CoastalCallouts] Adding SPEEDER2(SPEEDER) to ambient list [7/16/2020 10:59:06 PM.794] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to boat_backup [7/16/2020 10:59:06 PM.794] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to boat_backup successful. [7/16/2020 10:59:06 PM.794] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to swatboat [7/16/2020 10:59:06 PM.794] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to swatboat successful. [7/16/2020 10:59:06 PM.794] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to rescueheli [7/16/2020 10:59:06 PM.794] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to rescueheli successful. [7/16/2020 10:59:07 PM.217] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: LSPDFR+: LSPDFR+ was not detected as running, but this is required for this integration. [7/16/2020 10:59:07 PM.219] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to suspectdesc [7/16/2020 10:59:07 PM.219] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to suspectdesc successful. [7/16/2020 10:59:07 PM.219] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to vehicledesc [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to vehicledesc successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to callerdesc [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to callerdesc successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to lastpos [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to lastpos successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to statement [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to statement successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to dismissped [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to dismissped successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to checkvin [7/16/2020 10:59:07 PM.220] LSPD First Response: PoliceSmartRadio: Adding action for PeterUCallouts to checkvin successful. [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: Police Smart Radio integration is enabled and ready [7/16/2020 10:59:07 PM.220] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations [7/16/2020 10:59:07 PM.242] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(Urchin Carg) to ships list [7/16/2020 10:59:07 PM.242] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(Urchin Carg) to deep ambient list [7/16/2020 10:59:07 PM.610] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Ocean Cargo) to ships list [7/16/2020 10:59:07 PM.610] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Ocean Cargo) to deep ambient list [7/16/2020 10:59:07 PM.844] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(Daisy Cargo) to ships list [7/16/2020 10:59:07 PM.844] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(Daisy Cargo) to deep ambient list [7/16/2020 10:59:08 PM.301] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(YACHT) to ships list [7/16/2020 10:59:08 PM.301] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(YACHT) to deep ambient list [7/16/2020 10:59:09 PM.358] LSPD First Response: [CoastalCallouts] Added 4 ships [7/16/2020 10:59:09 PM.358] LSPD First Response: [CoastalCallouts] Added 15 ambient boats [7/16/2020 10:59:09 PM.358] LSPD First Response: [CoastalCallouts] Added 5 deep ambient boats [7/16/2020 10:59:09 PM.980] LSPD First Response: PeterUCallouts.AmbientEvents.OrganicAmbientEventDetector: Start: Starting OrganicAmbientEventDetector with interval 5000 [7/16/2020 10:59:12 PM.199] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 10:59:12 PM.200] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 10:59:12 PM.200] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 10:59:12 PM.201] LSPD First Response: [TRACE] Created sheriff at X:1651.599 Y:3584.193 Z:36.21207 [7/16/2020 10:59:12 PM.201] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 10:59:12 PM.201] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:59:12 PM.203] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 10:59:12 PM.203] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:59:12 PM.204] LSPD First Response: [TRACE] Gusse Lewis (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 10:59:12 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 10:59:12 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 10:59:12 PM.204] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 10:59:12 PM.207] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:59:12 PM.207] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 10:59:12 PM.207] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:59:12 PM.208] LSPD First Response: [TRACE] Josh Fat (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 10:59:12 PM.208] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 10:59:12 PM.208] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 10:59:12 PM.208] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 10:59:12 PM.436] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:59:12 PM.436] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:59:16 PM.113] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 10:59:17 PM.279] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 10:59:17 PM.645] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache [7/16/2020 10:59:17 PM.727] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 10:59:19 PM.343] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 10:59:19 PM.517] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 10:59:19 PM.887] LSPD First Response: Creating RacingInParkingLot from PeterUCallouts.Callouts.RacingInParkingLot, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:19 PM.888] LSPD First Response: [TRACE] Callout created: #1 [7/16/2020 10:59:19 PM.934] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Initial lot spinner chose 32 out of 64 [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Initially picked lot EqualityWay [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: EqualityWay is too far away. Trying another... [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #1 picked lot NorthArcherAveAppts [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: NorthArcherAveAppts is too far away. Trying another... [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #2 picked lot LaVagaLocaBurgerShackDavis [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: LaVagaLocaBurgerShackDavis is too far away. Trying another... [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #3 picked lot VespucciBayCityAveBeach [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: VespucciBayCityAveBeach is too far away. Trying another... [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #4 picked lot EscaleraLSIA [7/16/2020 10:59:19 PM.949] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Unable to choose a close enough random lot after 5 tries. Perhaps adjust MaximumDistanceToOfferCallout in the RacingInParkingLot.ini file. Cancelling this callout. [7/16/2020 10:59:19 PM.949] LSPD First Response: CalloutCreated: Callout should be aborted [7/16/2020 10:59:19 PM.950] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:19 PM.951] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Beginning callout cleanup [7/16/2020 10:59:19 PM.951] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Cleaning blips [7/16/2020 10:59:19 PM.951] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Setting ended for hibernated fibers [7/16/2020 10:59:19 PM.953] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Cleaned up RacingInParkingLot [7/16/2020 10:59:19 PM.953] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:19 PM.961] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [7/16/2020 10:59:19 PM.961] LSPD First Response: [TRACE] Instance cleaned ( #1) [7/16/2020 10:59:19 PM.963] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:21 PM.418] LSPD First Response: Creating StarChaseTracker from SimpleCallouts.Callouts.StarChaseTracker, SimpleCallouts, Version=1.3.3.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:21 PM.419] LSPD First Response: [TRACE] Callout created: #2 [7/16/2020 10:59:21 PM.480] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:22 PM.726] LSPD First Response: GetAudioFileForAction: No file found for: SC_GANG_MEMBER [7/16/2020 10:59:22 PM.726] LSPD First Response: GetAudioFileForAction: No file found for: SC_GANG_MEMBER [7/16/2020 10:59:22 PM.726] LSPD First Response: PlayAction: Failed to find SC_GANG_MEMBER [7/16/2020 10:59:22 PM.998] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:22 PM.998] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:22 PM.999] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:23 PM.000] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [7/16/2020 10:59:23 PM.000] LSPD First Response: [TRACE] Instance cleaned ( #2) [7/16/2020 10:59:23 PM.000] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:23 PM.000] LSPD First Response: Creating StolenVehicleTracker from SimpleCallouts.Callouts.StolenVehicleTracker, SimpleCallouts, Version=1.3.3.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:23 PM.000] LSPD First Response: [TRACE] Callout created: #3 [7/16/2020 10:59:23 PM.001] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:24 PM.250] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:24 PM.250] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:24 PM.251] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:24 PM.252] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [7/16/2020 10:59:24 PM.252] LSPD First Response: [TRACE] Instance cleaned ( #3) [7/16/2020 10:59:24 PM.252] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:24 PM.252] LSPD First Response: Creating ​‏​‫‌‪‮‬​‬‍‪‍‭‭​‬‬‎‍‌‮ from ​‏​‫‌‪‮‬​‬‍‪‍‭‭​‬‬‎‍‌‮, CoastalCallouts, Version=1.2.7387.268, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:24 PM.253] LSPD First Response: [TRACE] Callout created: #4 [7/16/2020 10:59:24 PM.316] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:26 PM.259] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:26 PM.259] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:26 PM.264] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:26 PM.264] LSPD First Response: [TRACE] Released 0 entities from #4 Content Manager [7/16/2020 10:59:26 PM.264] LSPD First Response: [TRACE] Instance cleaned ( #4) [7/16/2020 10:59:26 PM.264] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:26 PM.264] LSPD First Response: Creating IllegalRadioBroadcasting from PeterUCallouts.Callouts.IllegalRadioBroadcasting, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:26 PM.265] LSPD First Response: [TRACE] Callout created: #5 [7/16/2020 10:59:26 PM.288] LSPD First Response: PeterUCallouts.Objects.EvidenceProp: LoadFromXML: Prepared 3 possible evidence props [7/16/2020 10:59:26 PM.288] LSPD First Response: PeterUCallouts.Callouts.IllegalRadioBroadcasting: OnBeforeCalloutDisplayed: Chose scenario with name Innocent [7/16/2020 10:59:26 PM.289] LSPD First Response: PeterUCallouts.Callouts.IllegalRadioBroadcasting: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled [7/16/2020 10:59:26 PM.289] LSPD First Response: PeterUCallouts.Callouts.IllegalRadioBroadcasting: OnBeforeCalloutDisplayed: ComputerPlusIntegration: Enabling ComputerPlus Integration [7/16/2020 10:59:26 PM.301] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:27 PM.526] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:27 PM.526] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:27 PM.527] LSPD First Response: IllegalRadioBroadcasting: In End() and driver ceased to exist. [7/16/2020 10:59:27 PM.527] LSPD First Response: IllegalRadioBroadcasting is cleaning up [7/16/2020 10:59:27 PM.527] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:27 PM.527] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [7/16/2020 10:59:27 PM.527] LSPD First Response: [TRACE] Instance cleaned ( #5) [7/16/2020 10:59:27 PM.527] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:27 PM.527] LSPD First Response: Creating SpeedingVehicle from PeterUCallouts.Callouts.SpeedingVehicle, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:27 PM.528] LSPD First Response: [TRACE] Callout created: #6 [7/16/2020 10:59:27 PM.540] LSPD First Response: PeterUCallouts.Objects.Meta.ScenarioMeta: ChooseRandomScenario: Random is 13.47088 out of totalWeights 38.4 [7/16/2020 10:59:27 PM.563] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:28 PM.839] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:28 PM.839] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:28 PM.841] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:28 PM.842] LSPD First Response: [TRACE] Released 0 entities from #6 Content Manager [7/16/2020 10:59:28 PM.842] LSPD First Response: [TRACE] Instance cleaned ( #6) [7/16/2020 10:59:28 PM.842] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:28 PM.842] LSPD First Response: Creating HeliLocateSuspect from PeterUCallouts.Callouts.HeliLocateSuspect, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:28 PM.842] LSPD First Response: [TRACE] Callout created: #7 [7/16/2020 10:59:28 PM.845] LSPD First Response: PeterUCallouts.Callouts.HeliLocateSuspect: OnBeforeCalloutDisplayed: This callout is only offered if your last player vehicle was a helicopter or another type of aircraft. [7/16/2020 10:59:28 PM.845] LSPD First Response: CalloutCreated: Callout should be aborted [7/16/2020 10:59:28 PM.845] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:28 PM.846] LSPD First Response: PeterUCallouts.Callouts.HeliLocateSuspect: End: Unhook the 'display in range text' RawFrameRender method [7/16/2020 10:59:28 PM.846] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:28 PM.846] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [7/16/2020 10:59:28 PM.846] LSPD First Response: [TRACE] Instance cleaned ( #7) [7/16/2020 10:59:28 PM.846] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:30 PM.118] LSPD First Response: Creating \,XHx\+3UQ'"FT!~fEY\\W \+sYw% from \,XHx\+3UQ'"FT!~fEY\\W \+sYw%, LSPD First Response, Version=0.4.7383.491, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:30 PM.124] LSPD First Response: [TRACE] Preloading DOMINATOR [7/16/2020 10:59:30 PM.124] LSPD First Response: [TRACE] Callout created: Pursuit #1 [7/16/2020 10:59:30 PM.125] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:31 PM.319] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:31 PM.319] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:31 PM.320] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:31 PM.320] LSPD First Response: [TRACE] Released 0 entities from Pursuit #1 Content Manager [7/16/2020 10:59:31 PM.320] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1) [7/16/2020 10:59:31 PM.320] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:31 PM.320] LSPD First Response: Creating CommunityEngagementEvent from PeterUCallouts.Callouts.CommunityEngagementEvent, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:31 PM.321] LSPD First Response: [TRACE] Callout created: #8 [7/16/2020 10:59:31 PM.324] LSPD First Response: PeterUCallouts.Callouts.CommunityEngagementEvent: OnBeforeCalloutDisplayed: This callout is not supported when PeterUCallouts has failed the integrity check. If you have just gone on duty, wait 1 minute and try again. [7/16/2020 10:59:31 PM.324] LSPD First Response: CalloutCreated: Callout should be aborted [7/16/2020 10:59:31 PM.324] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:31 PM.329] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:31 PM.330] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [7/16/2020 10:59:31 PM.330] LSPD First Response: [TRACE] Instance cleaned ( #8) [7/16/2020 10:59:31 PM.330] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:31 PM.352] LSPD First Response: PeterUCallouts.Callouts.CommunityEngagementEvent: GradualDismiss: Completed gradual dismiss of all former callout entities [7/16/2020 10:59:32 PM.295] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 10:59:32 PM.296] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 10:59:32 PM.296] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 10:59:32 PM.296] LSPD First Response: [TRACE] Created sheriff at X:2005.667 Y:3815.17 Z:32.81927 [7/16/2020 10:59:32 PM.296] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [7/16/2020 10:59:32 PM.297] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:59:32 PM.298] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01 [7/16/2020 10:59:32 PM.298] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:59:32 PM.298] LSPD First Response: [TRACE] Laura Davis (S_F_Y_SHERIFF_01) was set as a cop [7/16/2020 10:59:32 PM.368] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01 [7/16/2020 10:59:32 PM.368] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 10:59:32 PM.368] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [7/16/2020 10:59:32 PM.369] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 10:59:32 PM.369] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01 [7/16/2020 10:59:32 PM.369] LSPD First Response: [TRACE] They were already cop. [7/16/2020 10:59:32 PM.370] LSPD First Response: [TRACE] Veronika Ternikova (S_F_Y_SHERIFF_01) was set as a cop [7/16/2020 10:59:32 PM.370] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01 [7/16/2020 10:59:32 PM.370] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 10:59:32 PM.370] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 10:59:32 PM.450] LSPD First Response: Creating WantedPersonTransportCheckIn from PeterUCallouts.Callouts.WantedPersonTransportCheckIn, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:32 PM.450] LSPD First Response: [TRACE] Callout created: #9 [7/16/2020 10:59:32 PM.470] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 8 CalloutLocations from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\WantedPersonTransportCheckIn\CalloutLocations.xml [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal3 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal3Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Unable to choose a close enough random location after 16 tries. Perhaps adjust MaximumDistanceToOfferCallout in the callout's .ini file. Cancelling this callout. [7/16/2020 10:59:32 PM.480] LSPD First Response: PeterUCallouts.Callouts.WantedPersonTransportCheckIn: OnBeforeCalloutDisplayed: Unable to choose a location and scenario for this callout. [7/16/2020 10:59:32 PM.480] LSPD First Response: CalloutCreated: Callout should be aborted [7/16/2020 10:59:32 PM.480] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:32 PM.482] LSPD First Response: PeterUCallouts.Callouts.WantedPersonTransportCheckIn: ServeJustice: Skipping Justice as LSPDFR+ is not available. [7/16/2020 10:59:32 PM.482] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:32 PM.482] LSPD First Response: [TRACE] Released 0 entities from #9 Content Manager [7/16/2020 10:59:32 PM.482] LSPD First Response: [TRACE] Instance cleaned ( #9) [7/16/2020 10:59:32 PM.482] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:32 PM.983] LSPD First Response: ‪‭‎‌‬​‍‫‫‮‭‪‬‪‏‍​‌‭‏‫‎‮‫‮: CheckForMissingFilesOrDeps: PeterUCallouts is copying audio files to the new audio folder... [7/16/2020 10:59:33 PM.295] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:59:33 PM.295] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 10:59:33 PM.959] LSPD First Response: Creating Disruption from Chill_Callouts.Callouts.Disruption, Chill Callouts, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:33 PM.960] LSPD First Response: [TRACE] Callout created: #10 [7/16/2020 10:59:33 PM.961] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:34 PM.834] LSPD First Response: ‪‭‎‌‬​‍‫‫‮‭‪‬‪‏‍​‌‭‏‫‎‮‫‮: CheckForMissingFilesOrDeps: PeterUCallouts is copying street name audio to the new audio folder... [7/16/2020 10:59:35 PM.993] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: Did not find any missing files or dependencies. [7/16/2020 10:59:36 PM.019] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:36 PM.019] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:36 PM.019] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:36 PM.019] LSPD First Response: [TRACE] Released 0 entities from #10 Content Manager [7/16/2020 10:59:36 PM.019] LSPD First Response: [TRACE] Instance cleaned ( #10) [7/16/2020 10:59:36 PM.019] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:36 PM.019] LSPD First Response: Creating \,XHx\+3UQ'"FT!~fEY\\W \+sYw% from \,XHx\+3UQ'"FT!~fEY\\W \+sYw%, LSPD First Response, Version=0.4.7383.491, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:36 PM.023] LSPD First Response: [TRACE] Preloading DOMINATOR [7/16/2020 10:59:36 PM.023] LSPD First Response: [TRACE] Callout created: Pursuit #2 [7/16/2020 10:59:36 PM.024] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:36 PM.132] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: All file checks passed [7/16/2020 10:59:36 PM.143] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Verification: Integrity check passed [7/16/2020 10:59:37 PM.381] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:37 PM.381] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:37 PM.381] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:37 PM.381] LSPD First Response: [TRACE] Released 0 entities from Pursuit #2 Content Manager [7/16/2020 10:59:37 PM.381] LSPD First Response: [TRACE] Instance cleaned (Pursuit #2) [7/16/2020 10:59:37 PM.381] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:37 PM.381] LSPD First Response: Creating OffshoreSuspiciousActivity from PeterUCallouts.Callouts.OffshoreSuspiciousActivity, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:37 PM.381] LSPD First Response: [TRACE] Callout created: #11 [7/16/2020 10:59:37 PM.389] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 15 CalloutLocations from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\OffshoreSuspiciousActivity\CalloutLocations.xml [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: OffDutchLdn is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: BeachNearSustancia is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: EastOfZancudo is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: OffDutchLdn is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: EastOfZancudo is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: ProcopioDr is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.394] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: ProcopioDr is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:37 PM.396] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 11.39943 out of totalWeights 21.66667 [7/16/2020 10:59:37 PM.396] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is WeaponsTraffickingOffshoreToOnshore [7/16/2020 10:59:37 PM.413] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:38 PM.624] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:38 PM.624] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:38 PM.627] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:38 PM.627] LSPD First Response: [TRACE] Released 0 entities from #11 Content Manager [7/16/2020 10:59:38 PM.627] LSPD First Response: [TRACE] Instance cleaned ( #11) [7/16/2020 10:59:38 PM.627] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:38 PM.627] LSPD First Response: Creating \,XHx\+3UQ'"FT!~fEY\\W \+sYw% from \,XHx\+3UQ'"FT!~fEY\\W \+sYw%, LSPD First Response, Version=0.4.7383.491, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:38 PM.628] LSPD First Response: [TRACE] Preloading RUMPO [7/16/2020 10:59:38 PM.628] LSPD First Response: [TRACE] Callout created: Pursuit #3 [7/16/2020 10:59:38 PM.628] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:40 PM.024] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:40 PM.024] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:40 PM.024] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:40 PM.024] LSPD First Response: [TRACE] Released 0 entities from Pursuit #3 Content Manager [7/16/2020 10:59:40 PM.024] LSPD First Response: [TRACE] Instance cleaned (Pursuit #3) [7/16/2020 10:59:40 PM.024] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:40 PM.024] LSPD First Response: Creating OffshoreSuspiciousActivity from PeterUCallouts.Callouts.OffshoreSuspiciousActivity, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:40 PM.024] LSPD First Response: [TRACE] Callout created: #12 [7/16/2020 10:59:40 PM.026] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 15 CalloutLocations from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\OffshoreSuspiciousActivity\CalloutLocations.xml [7/16/2020 10:59:40 PM.030] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 13.68956 out of totalWeights 21.66667 [7/16/2020 10:59:40 PM.030] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is NarcoticsTraffickingOffshoreToOnshore [7/16/2020 10:59:40 PM.032] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:41 PM.213] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:41 PM.213] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:41 PM.213] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:41 PM.213] LSPD First Response: [TRACE] Released 0 entities from #12 Content Manager [7/16/2020 10:59:41 PM.213] LSPD First Response: [TRACE] Instance cleaned ( #12) [7/16/2020 10:59:41 PM.213] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:41 PM.213] LSPD First Response: Creating PedStruckByVehicle from PeterUCallouts.Callouts.PedStruckByVehicle, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:41 PM.214] LSPD First Response: [TRACE] Callout created: #13 [7/16/2020 10:59:41 PM.216] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Can't add CalloutLocation with InternalName MirrorParkBlvd as it is not valid [7/16/2020 10:59:41 PM.216] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 11 CalloutLocations from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\PedStruckByVehicle\CalloutLocations.xml [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: PaletoBlvdWillies is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: BridgeStNikolaAve is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: MelanomaBayCity is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: SupplySt is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Route68 is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: PaletoBlvdWillies is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: VinewoodParkDr is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: MelanomaBayCity is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: VinewoodParkDr is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: EastbourneAndSpanish is too far away, too close or out of time range. Trying another... [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 0.680614 out of totalWeights 4.8 [7/16/2020 10:59:41 PM.217] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is RunningZebraAlcohol [7/16/2020 10:59:41 PM.221] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:42 PM.212] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:42 PM.212] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:42 PM.214] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:42 PM.214] LSPD First Response: [TRACE] Released 0 entities from #13 Content Manager [7/16/2020 10:59:42 PM.214] LSPD First Response: [TRACE] Instance cleaned ( #13) [7/16/2020 10:59:42 PM.214] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:42 PM.214] LSPD First Response: Creating ​‏​‫‌‪‮‬​‬‍‪‍‭‭​‬‬‎‍‌‮ from ​‏​‫‌‪‮‬​‬‍‪‍‭‭​‬‬‎‍‌‮, CoastalCallouts, Version=1.2.7387.268, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:42 PM.214] LSPD First Response: [TRACE] Callout created: #14 [7/16/2020 10:59:42 PM.223] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:45 PM.839] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:45 PM.839] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:45 PM.840] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:45 PM.840] LSPD First Response: [TRACE] Released 0 entities from #14 Content Manager [7/16/2020 10:59:45 PM.840] LSPD First Response: [TRACE] Instance cleaned ( #14) [7/16/2020 10:59:45 PM.840] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:45 PM.840] LSPD First Response: Creating BodyDiscorvered from Chill_Callouts.Callouts.BodyDiscorvered, Chill Callouts, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:45 PM.840] LSPD First Response: [TRACE] Callout created: #15 [7/16/2020 10:59:45 PM.841] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:47 PM.392] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:47 PM.392] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:47 PM.392] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:47 PM.392] LSPD First Response: [TRACE] Released 0 entities from #15 Content Manager [7/16/2020 10:59:47 PM.392] LSPD First Response: [TRACE] Instance cleaned ( #15) [7/16/2020 10:59:47 PM.392] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:47 PM.392] LSPD First Response: Creating Evacuation from PeterUCallouts.Callouts.Evacuation, PeterUCallouts, Version=5.0.7211.26095, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:47 PM.393] LSPD First Response: [TRACE] Callout created: #16 [7/16/2020 10:59:47 PM.399] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 5 CalloutLocations from F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\Evacuation\CalloutLocations.xml [7/16/2020 10:59:47 PM.399] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 3.537222 out of totalWeights 4.8 [7/16/2020 10:59:47 PM.399] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is Hurricane [7/16/2020 10:59:47 PM.403] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:51 PM.982] LSPD First Response: PeterUCallouts.Main: MaybeNotifyAboutChanges: Last notified version is 5.0.7211.26095 [7/16/2020 10:59:52 PM.932] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:52 PM.932] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:52 PM.937] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:52 PM.937] LSPD First Response: [TRACE] Released 0 entities from #16 Content Manager [7/16/2020 10:59:52 PM.937] LSPD First Response: [TRACE] Instance cleaned ( #16) [7/16/2020 10:59:52 PM.937] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:52 PM.937] LSPD First Response: Creating HelplessPerson from Chill_Callouts.Callouts.HelplessPerson, Chill Callouts, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:52 PM.937] LSPD First Response: [TRACE] Callout created: #17 [7/16/2020 10:59:52 PM.939] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:54 PM.570] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:54 PM.570] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:54 PM.570] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:54 PM.570] LSPD First Response: [TRACE] Released 0 entities from #17 Content Manager [7/16/2020 10:59:54 PM.570] LSPD First Response: [TRACE] Instance cleaned ( #17) [7/16/2020 10:59:54 PM.570] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:54 PM.571] LSPD First Response: Creating MentalDisorder from SimpleCallouts.Callouts.MentalDisorder, SimpleCallouts, Version=1.3.3.1, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:54 PM.571] LSPD First Response: [TRACE] Callout created: #18 [7/16/2020 10:59:54 PM.573] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:54 PM.997] LSPD First Response: GetAudioFileForAction: No file found for: MEDICAL_EMERGENCY_01 [7/16/2020 10:59:54 PM.997] LSPD First Response: GetAudioFileForAction: No file found for: MEDICAL_EMERGENCY_01 [7/16/2020 10:59:54 PM.997] LSPD First Response: PlayAction: Failed to find MEDICAL_EMERGENCY_01 [7/16/2020 10:59:56 PM.086] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:56 PM.086] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:56 PM.087] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:56 PM.087] LSPD First Response: [TRACE] Released 0 entities from #18 Content Manager [7/16/2020 10:59:56 PM.087] LSPD First Response: [TRACE] Instance cleaned ( #18) [7/16/2020 10:59:56 PM.087] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:56 PM.087] LSPD First Response: Creating OwnerWanted from Traffic_Policer.Callouts.OwnerWanted, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:56 PM.088] LSPD First Response: [TRACE] Callout created: #19 [7/16/2020 10:59:56 PM.089] LSPD First Response: TrafficPolicer.OwnerWanted [7/16/2020 10:59:56 PM.447] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 10:59:57 PM.722] LSPD First Response: StartCallout: There's already a callout running. Aborting... [7/16/2020 10:59:57 PM.722] LSPD First Response: EndCurrentCallout: Finishing... [7/16/2020 10:59:57 PM.732] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 10:59:57 PM.732] LSPD First Response: [TRACE] Released 0 entities from #19 Content Manager [7/16/2020 10:59:57 PM.732] LSPD First Response: [TRACE] Instance cleaned ( #19) [7/16/2020 10:59:57 PM.732] LSPD First Response: ANPR Hit callout has ended. [7/16/2020 10:59:57 PM.732] LSPD First Response: All Owner Wanted entities deleted [7/16/2020 10:59:57 PM.732] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [7/16/2020 10:59:57 PM.732] LSPD First Response: Creating FakePolice from Chill_Callouts.Callouts.FakePolice, Chill Callouts, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null [7/16/2020 10:59:57 PM.732] LSPD First Response: [TRACE] Callout created: #20 [7/16/2020 10:59:57 PM.733] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [7/16/2020 11:00:03 PM.330] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 11:00:03 PM.776] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 11:00:03 PM.777] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 11:00:03 PM.778] LSPD First Response: [TRACE] Updating scaleform [7/16/2020 11:00:12 PM.756] LSPD First Response: [TRACE] Cleaning UI [7/16/2020 11:00:12 PM.757] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted [7/16/2020 11:00:52 PM.925] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:00:52 PM.926] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:00:52 PM.926] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:00:52 PM.926] LSPD First Response: [TRACE] Created sheriff at X:1471.332 Y:3498.193 Z:36.93752 [7/16/2020 11:00:52 PM.926] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:00:57 PM.953] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Desrt using SpawnsAmbiently [7/16/2020 11:00:57 PM.954] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:00:57 PM.954] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:00:57 PM.954] LSPD First Response: [TRACE] Created sheriff at X:1902.768 Y:3319.263 Z:44.73094 [7/16/2020 11:00:57 PM.954] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:00:57 PM.955] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:00:57 PM.956] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:00:57 PM.956] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:00:57 PM.957] LSPD First Response: [TRACE] Carmine Giuffrida (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:00:57 PM.957] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:00:57 PM.957] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:00:57 PM.957] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:00:57 PM.958] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:00:57 PM.958] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:00:57 PM.958] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:00:57 PM.959] LSPD First Response: [TRACE] Aaron Fitzpatrick (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:00:57 PM.959] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:00:57 PM.959] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:00:57 PM.960] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:00:58 PM.011] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:00:58 PM.011] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:01:09 PM.929] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.930] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.930] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.930] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.930] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.931] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.931] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Davis Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.934] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.934] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.934] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.934] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.934] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.935] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.936] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Pillbox Hill Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.937] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.937] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.938] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.938] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.938] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.938] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.939] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from LSIA USCG Air Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.941] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.941] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.941] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.941] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.942] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.942] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.943] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Mt Zonah Hospital in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.944] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.945] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.945] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.945] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.945] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.945] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.946] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from USCG Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.948] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.948] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.948] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.949] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.949] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.949] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.950] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Fort Zancudo in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.952] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.952] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.952] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.952] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.952] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.953] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.954] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Paleto Bay Sheriff Station in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.956] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.956] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.956] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.956] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.957] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.957] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.958] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Sandy Shores Air Field in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.959] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.960] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.960] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.960] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.960] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.961] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.961] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Coast Guard Station Paleto Bay in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.963] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.964] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.964] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.964] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.964] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.965] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.966] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Chumash Public Dock in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.967] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.968] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.968] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.968] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.968] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.968] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.969] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Coast Guard Station Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.971] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.971] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.971] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.972] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.972] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.972] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.973] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Port of Los Santos in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.975] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.975] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.975] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.976] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.976] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.976] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:09 PM.977] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Alamo Sea/Sandy Shores in F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [7/16/2020 11:01:13 PM.093] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:01:13 PM.093] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:01:13 PM.093] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:01:13 PM.094] LSPD First Response: [TRACE] Created sheriff at X:1814.512 Y:3940.333 Z:34.27814 [7/16/2020 11:01:13 PM.094] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:01:13 PM.094] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:01:13 PM.097] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:01:13 PM.097] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:01:13 PM.098] LSPD First Response: [TRACE] Ben Johnston (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:01:13 PM.098] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:01:13 PM.098] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:01:13 PM.098] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] Hershel Greene (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:01:13 PM.099] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:01:13 PM.100] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:01:13 PM.836] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:01:13 PM.836] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:01:59 PM.428] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:01:59 PM.429] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:01:59 PM.429] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:01:59 PM.430] LSPD First Response: [TRACE] Created sheriff at X:1491.089 Y:3720.429 Z:34.94715 [7/16/2020 11:01:59 PM.430] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:20:41 PM.420] LSPD First Response: [Chill Callouts | EVENTSCONTROLLER] creating event... [7/16/2020 11:20:41 PM.495] LSPD First Response: [Chill Callouts | EVENTS] Try to create random event. [7/16/2020 11:20:43 PM.764] LSPD First Response: [Chill Callouts | RubbishEvent] Couldn't find any near ped. Aborting event... [7/16/2020 11:27:17 PM.360] LSPD First Response: [Chill Callouts | EVENTSCONTROLLER] creating event... [7/16/2020 11:27:17 PM.387] LSPD First Response: [Chill Callouts | EVENTS] Try to create random event. [7/16/2020 11:27:19 PM.682] LSPD First Response: [Chill Callouts | RubbishEvent] Couldn't find any near ped. Aborting event... [7/16/2020 11:28:12 PM.002] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:28:12 PM.003] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:12 PM.003] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:12 PM.004] LSPD First Response: [TRACE] Created sheriff at X:1769.428 Y:3868.88 Z:35.15497 [7/16/2020 11:28:12 PM.004] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:12 PM.005] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:12 PM.006] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:28:12 PM.006] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:12 PM.007] LSPD First Response: [TRACE] David Hill (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:12 PM.007] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:12 PM.007] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:12 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:28:12 PM.220] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:17 PM.003] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:28:17 PM.006] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:17 PM.006] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:17 PM.006] LSPD First Response: [TRACE] Created sheriff at X:1820.206 Y:3577.137 Z:36.05463 [7/16/2020 11:28:17 PM.006] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:17 PM.007] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:17 PM.008] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:28:17 PM.008] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:17 PM.008] LSPD First Response: [TRACE] Lace Davinson (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:17 PM.008] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:17 PM.008] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:17 PM.009] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:17 PM.009] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:17 PM.009] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:28:17 PM.009] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:17 PM.010] LSPD First Response: [TRACE] James Morrison (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:17 PM.010] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:17 PM.010] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:17 PM.011] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:28:17 PM.330] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:17 PM.330] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:28 PM.855] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Alamo using SpawnsAmbiently [7/16/2020 11:28:28 PM.855] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:28 PM.855] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:28 PM.856] LSPD First Response: [TRACE] Created sheriff at X:2298.37 Y:3858.976 Z:35.36709 [7/16/2020 11:28:28 PM.856] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:28:38 PM.945] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:28:38 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:38 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:38 PM.946] LSPD First Response: [TRACE] Created sheriff at X:2215.014 Y:3805.208 Z:34.52703 [7/16/2020 11:28:38 PM.946] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:38 PM.947] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:38 PM.947] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:28:38 PM.947] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:38 PM.948] LSPD First Response: [TRACE] Alen Carter (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:38 PM.948] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:38 PM.948] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:38 PM.948] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:38 PM.949] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:38 PM.949] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:28:38 PM.949] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:38 PM.950] LSPD First Response: [TRACE] Harry Murgatroyd (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:38 PM.950] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:38 PM.950] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:38 PM.950] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:28:39 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:39 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:53 PM.967] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:28:53 PM.968] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:53 PM.968] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:28:53 PM.969] LSPD First Response: [TRACE] Created sheriff at X:1701.461 Y:3514.777 Z:37.16586 [7/16/2020 11:28:53 PM.969] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:53 PM.970] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:53 PM.970] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02 [7/16/2020 11:28:53 PM.970] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:53 PM.971] LSPD First Response: [TRACE] Garry Vogerton (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:53 PM.971] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:53 PM.971] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:53 PM.971] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:28:53 PM.971] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:28:53 PM.972] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:28:53 PM.972] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:28:53 PM.972] LSPD First Response: [TRACE] Mack Brothers (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:28:53 PM.972] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:28:53 PM.972] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:28:53 PM.973] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:28:53 PM.990] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:28:53 PM.990] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:29:03 PM.995] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Desrt using SpawnsAmbiently [7/16/2020 11:29:03 PM.995] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:03 PM.995] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:03 PM.996] LSPD First Response: [TRACE] Created sheriff at X:1858.546 Y:3229.676 Z:45.59633 [7/16/2020 11:29:03 PM.996] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:29:09 PM.008] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Alamo using SpawnsAmbiently [7/16/2020 11:29:09 PM.010] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:09 PM.011] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:09 PM.011] LSPD First Response: [TRACE] Created sheriff at X:2391.008 Y:3921.946 Z:36.70494 [7/16/2020 11:29:09 PM.011] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:29:14 PM.016] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in MTChil using SpawnsAmbiently [7/16/2020 11:29:14 PM.019] LSPD First Response: [TRACE] Preloading PRANGER [7/16/2020 11:29:14 PM.019] LSPD First Response: [TRACE] Preloading PRANGER [7/16/2020 11:29:14 PM.201] LSPD First Response: [TRACE] Created pranger at X:1528.364 Y:4549.912 Z:52.9155 [7/16/2020 11:29:14 PM.202] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [7/16/2020 11:29:24 PM.039] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in GrapeS using SpawnsAmbiently [7/16/2020 11:29:24 PM.040] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:24 PM.040] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:24 PM.040] LSPD First Response: [TRACE] Created sheriff at X:2474.765 Y:4045.201 Z:38.34541 [7/16/2020 11:29:24 PM.040] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:29:34 PM.069] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Desrt using SpawnsAmbiently [7/16/2020 11:29:34 PM.069] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in BlaineCounty in HIGHWAY using SpawnsAmbiently [7/16/2020 11:29:34 PM.069] LSPD First Response: [TRACE] Preloading POLICEB [7/16/2020 11:29:34 PM.070] LSPD First Response: [TRACE] Preloading POLICEB [7/16/2020 11:29:34 PM.312] LSPD First Response: [TRACE] Created policeb at X:2225.291 Y:2752.88 Z:45.94053 [7/16/2020 11:29:34 PM.312] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [7/16/2020 11:29:39 PM.087] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:29:39 PM.087] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:39 PM.087] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:29:39 PM.088] LSPD First Response: [TRACE] Created sheriff at X:1921.686 Y:3636.476 Z:34.54765 [7/16/2020 11:29:39 PM.088] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [7/16/2020 11:29:39 PM.089] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:29:39 PM.089] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01 [7/16/2020 11:29:39 PM.089] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:29:39 PM.090] LSPD First Response: [TRACE] Jessica Smith (S_F_Y_SHERIFF_01) was set as a cop [7/16/2020 11:29:39 PM.090] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01 [7/16/2020 11:29:39 PM.090] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 11:29:39 PM.090] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:29:39 PM.929] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:30:04 PM.146] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:30:04 PM.147] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:30:04 PM.147] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:30:04 PM.147] LSPD First Response: [TRACE] Created sheriff at X:1843.737 Y:3590.357 Z:35.68863 [7/16/2020 11:30:04 PM.147] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:30:04 PM.148] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:30:04 PM.148] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:30:04 PM.148] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:30:04 PM.149] LSPD First Response: [TRACE] Carl Bellic (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:30:04 PM.149] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:30:04 PM.149] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:30:04 PM.149] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:30:04 PM.150] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:30:04 PM.150] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:30:04 PM.150] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:30:04 PM.150] LSPD First Response: [TRACE] Josh Sandman (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:30:04 PM.151] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:30:04 PM.151] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:30:04 PM.151] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:30:04 PM.465] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:30:04 PM.465] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:30:24 PM.171] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:30:24 PM.174] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:30:24 PM.174] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:30:24 PM.174] LSPD First Response: [TRACE] Created sheriff at X:1965.449 Y:3834.601 Z:32.48697 [7/16/2020 11:30:24 PM.174] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [7/16/2020 11:30:24 PM.175] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02 [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] Maria Holmes (S_F_Y_SHERIFF_01) was set as a cop [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01 [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 11:30:24 PM.176] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [7/16/2020 11:30:24 PM.177] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:30:24 PM.177] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02 [7/16/2020 11:30:24 PM.177] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:30:24 PM.178] LSPD First Response: [TRACE] Jackie Ryans (S_F_Y_SHERIFF_01) was set as a cop [7/16/2020 11:30:24 PM.178] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01 [7/16/2020 11:30:24 PM.178] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 11:30:24 PM.178] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:30:24 PM.354] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:30:24 PM.354] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:30:42 PM.231] LSPD First Response: Creating No Brake Lights event [7/16/2020 11:31:18 PM.078] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [7/16/2020 11:31:18 PM.080] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [7/16/2020 11:31:23 PM.473] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen [7/16/2020 11:31:23 PM.474] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [7/16/2020 11:31:23 PM.475] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [7/16/2020 11:31:23 PM.475] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [7/16/2020 11:31:23 PM.501] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [7/16/2020 11:31:30 PM.148] LSPD First Response: [TRACE] New cop added without cop data! [7/16/2020 11:31:30 PM.148] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:31:30 PM.149] LSPD First Response: [TRACE] Jaylon Gates (s_m_y_uscg_03) was set as a cop [7/16/2020 11:31:30 PM.168] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:32:17 PM.655] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in WVine using SpawnsAmbiently [7/16/2020 11:32:17 PM.655] LSPD First Response: [TRACE] Preloading POLICE2 [7/16/2020 11:32:17 PM.655] LSPD First Response: [TRACE] Preloading BISON [7/16/2020 11:32:17 PM.694] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in WVine using SpawnsAmbiently [7/16/2020 11:32:17 PM.869] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [7/16/2020 11:32:17 PM.874] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02 [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843 [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] Megan Hanson (MP_F_FREEMODE_01) was set as a cop [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01 [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] New ped creation finished, Gender: Female [7/16/2020 11:32:17 PM.884] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [7/16/2020 11:32:17 PM.885] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [7/16/2020 11:32:17 PM.922] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [7/16/2020 11:32:18 PM.333] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:32:21 PM.157] LSPD First Response: [TRACE] Entering at Driver [7/16/2020 11:33:06 PM.327] LSPD First Response: [Chill Callouts | EVENTSCONTROLLER] creating event... [7/16/2020 11:33:06 PM.358] LSPD First Response: [Chill Callouts | EVENTS] Try to create random event. [7/16/2020 11:33:10 PM.171] LSPD First Response: [Chill Callouts | EVENTS] Random event created. [7/16/2020 11:33:16 PM.182] LSPD First Response: [TRACE] New cop added without cop data! [7/16/2020 11:33:16 PM.182] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:33:16 PM.183] LSPD First Response: [TRACE] Jake Jansen (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:33:16 PM.183] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:33:24 PM.683] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:33:24 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:24 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:24 PM.684] LSPD First Response: [TRACE] Created sheriff at X:1485.385 Y:3494.932 Z:36.91587 [7/16/2020 11:33:24 PM.684] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:33:29 PM.688] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:33:29 PM.689] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:29 PM.689] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:29 PM.689] LSPD First Response: [TRACE] Created sheriff at X:1434.188 Y:3701.298 Z:34.70405 [7/16/2020 11:33:29 PM.689] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:33:36 PM.965] LSPD First Response: [CoastalCallouts] Changed player model, restoring weapon loadout [7/16/2020 11:33:44 PM.722] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in Sandy using SpawnsAmbiently [7/16/2020 11:33:44 PM.723] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:44 PM.723] LSPD First Response: [TRACE] Preloading SHERIFF [7/16/2020 11:33:44 PM.723] LSPD First Response: [TRACE] Created sheriff at X:2183.738 Y:3793.961 Z:34.33514 [7/16/2020 11:33:44 PM.723] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:33:44 PM.724] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:33:44 PM.724] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:33:44 PM.724] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:33:44 PM.725] LSPD First Response: [TRACE] Bryan King (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:33:44 PM.725] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:33:44 PM.725] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:33:44 PM.725] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [7/16/2020 11:33:44 PM.726] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [7/16/2020 11:33:44 PM.726] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_01 [7/16/2020 11:33:44 PM.726] LSPD First Response: [TRACE] They were already cop. [7/16/2020 11:33:44 PM.726] LSPD First Response: [TRACE] Adam Lin (S_M_Y_SHERIFF_01) was set as a cop [7/16/2020 11:33:44 PM.727] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01 [7/16/2020 11:33:44 PM.727] LSPD First Response: [TRACE] New ped creation finished, Gender: Male [7/16/2020 11:33:44 PM.727] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [7/16/2020 11:33:44 PM.939] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:33:44 PM.939] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null [7/16/2020 11:34:30 PM.448] LSPD First Response: Added ambient event fibers to cleanup