[04.04.2021 12:56:34.706] Started new log on 04.04.2021 12:56:34.705 [04.04.2021 12:56:34.709] ==================================================================================================== [04.04.2021 12:56:34.692] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [04.04.2021 12:56:34.709] Log verbosity: Trivial [04.04.2021 12:56:34.712] Initializing input system [04.04.2021 12:56:34.716] Initializing game console [04.04.2021 12:56:34.728] Console key has been set to F4 (key code: 115) [04.04.2021 12:56:34.846] Initializing console variable "ConsoleScrollAmount". [04.04.2021 12:56:34.846] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [04.04.2021 12:56:34.849] Read value: [04.04.2021 12:56:34.849] Initializing console variable "ConsoleKey". [04.04.2021 12:56:34.849] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [04.04.2021 12:56:34.851] Read value: F4 [04.04.2021 12:56:34.851] Setting value of console variable "ConsoleKey" to stored value. [04.04.2021 12:56:34.851] Console key has been set to F4 (key code: 115) [04.04.2021 12:56:34.851] Initializing console variable "PluginTimeoutThreshold". [04.04.2021 12:56:34.851] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [04.04.2021 12:56:34.856] Read value: 60000 [04.04.2021 12:56:34.856] Setting value of console variable "PluginTimeoutThreshold" to stored value. [04.04.2021 12:56:34.856] Initializing console variable "AlwaysShowConsoleOutput". [04.04.2021 12:56:34.856] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [04.04.2021 12:56:34.857] Read value: [04.04.2021 12:56:34.857] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [04.04.2021 12:56:34.857] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [04.04.2021 12:56:34.858] Read value: False [04.04.2021 12:56:34.858] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [04.04.2021 12:56:34.858] Initializing console variable "ShowOnScreenWarnings". [04.04.2021 12:56:34.858] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [04.04.2021 12:56:34.858] Read value: [04.04.2021 12:56:34.858] Console initialized [04.04.2021 12:56:34.858] Initializing forms manager [04.04.2021 12:56:34.862] Cleaning temp folder [04.04.2021 12:56:34.865] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V [04.04.2021 12:56:34.875] ================ RAGE Plugin Hook ================ [4/4/2021 12:56:34 PM.886] Detected Windows 10 Professional (64-bit) (10.0.19041.0)! [4/4/2021 12:56:34 PM.888] Checking game support [4/4/2021 12:56:35 PM.086] Product name: Grand Theft Auto V [4/4/2021 12:56:35 PM.086] Product version: 1.0.2245.0 [4/4/2021 12:56:35 PM.086] Is steam version: True [4/4/2021 12:56:35 PM.087] Initializing DirectX [4/4/2021 12:56:35 PM.089] Initializing Direct3D [4/4/2021 12:56:35 PM.089] Getting game swap chain [4/4/2021 12:56:35 PM.126] Swap Chain created: 0x7FF77EA19028 [4/4/2021 12:56:35 PM.126] Swap Chain VTable: 0x12165753680 [4/4/2021 12:56:35 PM.126] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C [4/4/2021 12:56:35 PM.126] D3D11Present: 0x7FFD2F904F80 [4/4/2021 12:56:35 PM.126] D3D11ResizeBuffers: 0x7FFD2F9206F0 [4/4/2021 12:56:35 PM.126] D3D11ResizeTarget: 0x7FFD2F96B010 [4/4/2021 12:56:35 PM.126] D3D11SetFullscreenState: 0x7FFD2F9224B0 [4/4/2021 12:56:35 PM.127] Direct3D initialized [4/4/2021 12:56:35 PM.127] Initialized DirectX [4/4/2021 12:56:35 PM.128] Direct3D watcher thread spawned [4/4/2021 12:56:35 PM.863] Getting device [4/4/2021 12:56:35 PM.863] Retrieved device [4/4/2021 12:56:35 PM.863] Creating wrapper [4/4/2021 12:56:36 PM.039] Wrapper created [4/4/2021 12:56:36 PM.058] Effect created [4/4/2021 12:56:36 PM.058] Creating buffer [4/4/2021 12:56:36 PM.058] Created buffer [4/4/2021 12:56:36 PM.058] Creating blend state [4/4/2021 12:56:36 PM.058] Created blend state [4/4/2021 12:56:36 PM.058] Done with creation [4/4/2021 12:56:36 PM.190] Initializing texture system. [4/4/2021 12:56:36 PM.190] Initializing texture system; phase 1 [4/4/2021 12:56:36 PM.190] Initializing texture system; phase 2 [4/4/2021 12:56:36 PM.204] Initializing texture system; phase 3 [4/4/2021 12:56:36 PM.205] Initializing texture system; phase 4 [4/4/2021 12:56:36 PM.220] Initializing texture system; phase 5 [4/4/2021 12:56:36 PM.222] Initializing texture system; phase 6 [4/4/2021 12:56:36 PM.223] Initializing texture system; phase 7 [4/4/2021 12:56:36 PM.225] Initializing texture system; phase 8 [4/4/2021 12:56:36 PM.227] Initializing texture system; phase 9 [4/4/2021 12:56:36 PM.228] Initializing texture system; phase 10 [4/4/2021 12:56:36 PM.233] Initializing texture system; phase 11 [4/4/2021 12:56:36 PM.233] Initializing texture system; phase 12 [4/4/2021 12:56:36 PM.235] Initializing texture system; phase 13 [4/4/2021 12:56:36 PM.235] Initializing texture system; phase 14 [4/4/2021 12:56:40 PM.129] Direct3D watcher thread ended [4/4/2021 12:57:11 PM.055] LoadingScreenMsg: Initializing game support [4/4/2021 12:57:11 PM.306] Initializing game support [4/4/2021 12:57:17 PM.159] LoadingScreenMsg: Velocity limit removed [4/4/2021 12:57:17 PM.505] Compatibility level: 0 [4/4/2021 12:57:17 PM.505] Supported version detected [4/4/2021 12:57:17 PM.505] ================================================== [4/4/2021 12:57:17 PM.505] LoadingScreenMsg: Patching code [4/4/2021 12:57:17 PM.756] LoadingScreenMsg: Waiting for game initialization [4/4/2021 12:57:18 PM.007] Waiting for game initialization [4/4/2021 12:57:18 PM.108] LoadingScreenMsg: Initializing core [4/4/2021 12:57:18 PM.359] Initializing hook [4/4/2021 12:57:23 PM.399] LoadingScreenMsg: Completing interoperability [4/4/2021 12:57:23 PM.650] Completing interoperability [4/4/2021 12:57:23 PM.650] Initialization code 1. [4/4/2021 12:57:23 PM.650] Initialization code 2. [4/4/2021 12:57:23 PM.650] Initialization code 3. [4/4/2021 12:57:23 PM.663] 1 Address: 0x00007FF77C8D4098 [4/4/2021 12:57:23 PM.663] Calling func 1 [4/4/2021 12:57:23 PM.691] 2 Address: 0x00007FF77D46E3C2 [4/4/2021 12:57:23 PM.691] 3 Address: 0x00007FF77BEA5D5E [4/4/2021 12:57:23 PM.730] Address: 0x00007FF77D46E36C [4/4/2021 12:57:23 PM.730] Unknown var: 0x00007FF77E4A7FD0 [4/4/2021 12:57:23 PM.730] Initialization code 4. [4/4/2021 12:57:23 PM.730] Initialization code 5. [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 1 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 2 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 3 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 4 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 5 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 6 [4/4/2021 12:57:23 PM.730] Completing interoperability, phase 7 [4/4/2021 12:57:23 PM.730] LoadingScreenMsg: [4/4/2021 12:57:23 PM.981] LoadingScreenMsg: Loading Story Mode [4/4/2021 12:57:29 PM.849] LoadingScreenMsg: Loading and Populating Game World [4/4/2021 12:57:30 PM.100] LoadingScreenMsg: [4/4/2021 12:57:59 PM.076] Initializing console variable "IsDeveloperModeEnabled". [4/4/2021 12:57:59 PM.076] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [4/4/2021 12:57:59 PM.076] Read value: [4/4/2021 12:57:59 PM.076] Initializing console variable "TimeScale". [4/4/2021 12:57:59 PM.076] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/4/2021 12:57:59 PM.077] Read value: [4/4/2021 12:57:59 PM.092] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll [4/4/2021 12:58:02 PM.621] : Initializing input system [4/4/2021 12:58:02 PM.622] : Initializing game console [4/4/2021 12:58:02 PM.624] : Initializing forms manager [4/4/2021 12:58:02 PM.769] Plugin "BodyCam" was loaded from "BodyCam.dll". [4/4/2021 12:58:02 PM.771] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [4/4/2021 12:58:06 PM.198] : Initializing input system [4/4/2021 12:58:06 PM.199] : Initializing game console [4/4/2021 12:58:06 PM.201] : Initializing forms manager [4/4/2021 12:58:06 PM.377] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [4/4/2021 12:58:06 PM.379] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [4/4/2021 12:58:09 PM.899] : Initializing input system [4/4/2021 12:58:09 PM.900] : Initializing game console [4/4/2021 12:58:09 PM.902] : Initializing forms manager [4/4/2021 12:58:10 PM.111] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [4/4/2021 12:58:10 PM.112] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll [4/4/2021 12:58:13 PM.548] : Initializing input system [4/4/2021 12:58:13 PM.549] : Initializing game console [4/4/2021 12:58:13 PM.551] : Initializing forms manager [4/4/2021 12:58:13 PM.564] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [4/4/2021 12:58:14 PM.150] BodyCam: ----------------------------------------------------------------------------- [4/4/2021 12:58:14 PM.150] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [4/4/2021 12:58:14 PM.150] BodyCam: Join the Discord server if you're looking for news or support: [4/4/2021 12:58:14 PM.150] BodyCam: https://discord.gg/HGFwdyB [4/4/2021 12:58:14 PM.150] BodyCam: ----------------------------------------------------------------------------- [4/4/2021 12:58:14 PM.519] LSPD First Response: [TRACE] Started loading LSPDFR [4/4/2021 12:58:14 PM.519] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226) [4/4/2021 12:58:14 PM.520] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC [4/4/2021 12:58:14 PM.520] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/4/2021 12:58:23 PM.620] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/4/2021 12:58:45 PM.573] LSPD First Response: [TRACE] Game has stopped loading [4/4/2021 12:58:48 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:48 PM.188] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:48 PM.208] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/4/2021 12:58:48 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/4/2021 12:58:48 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/4/2021 12:58:48 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/4/2021 12:58:48 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/4/2021 12:58:48 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/4/2021 12:58:48 PM.344] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/4/2021 12:58:48 PM.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [4/4/2021 12:58:48 PM.345] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [4/4/2021 12:58:48 PM.354] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [4/4/2021 12:58:48 PM.362] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [4/4/2021 12:58:48 PM.363] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [4/4/2021 12:58:48 PM.367] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [4/4/2021 12:58:48 PM.368] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [4/4/2021 12:58:48 PM.369] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [4/4/2021 12:58:48 PM.375] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [4/4/2021 12:58:48 PM.382] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [4/4/2021 12:58:48 PM.390] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [4/4/2021 12:58:48 PM.396] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [4/4/2021 12:58:48 PM.397] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [4/4/2021 12:58:48 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [4/4/2021 12:58:48 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [4/4/2021 12:58:48 PM.401] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [4/4/2021 12:58:48 PM.408] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [4/4/2021 12:58:48 PM.409] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [4/4/2021 12:58:48 PM.423] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:48 PM.423] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:48 PM.424] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/4/2021 12:58:48 PM.425] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/4/2021 12:58:48 PM.426] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/4/2021 12:58:48 PM.427] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/4/2021 12:58:48 PM.428] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/4/2021 12:58:48 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/4/2021 12:58:48 PM.430] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.438] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:48 PM.439] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [4/4/2021 12:58:49 PM.190] LSPD First Response: [TRACE] Adding Ben J. as character [4/4/2021 12:58:49 PM.366] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/4/2021 12:58:49 PM.367] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/4/2021 12:58:49 PM.367] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/4/2021 12:58:49 PM.778] LSPD First Response: [TRACE] Adding Nakib Rahman as character [4/4/2021 12:58:49 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.809] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/4/2021 12:58:49 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.818] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/4/2021 12:58:49 PM.822] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [4/4/2021 12:58:49 PM.823] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.823] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.825] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/4/2021 12:58:49 PM.876] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [4/4/2021 12:58:49 PM.888] LSPD First Response: [WARN] Invalid vehicle model firetruck [4/4/2021 12:58:49 PM.894] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.895] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:49 PM.895] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/4/2021 12:58:49 PM.907] LSPD First Response: [TRACE] Failed to parse as chance [4/4/2021 12:58:49 PM.909] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [4/4/2021 12:58:49 PM.914] LSPD First Response: [TRACE] Player was in vehicle: False [4/4/2021 12:58:49 PM.914] LSPD First Response: [TRACE] Last selected character was Nakib Rahman, should spawn as last character True [4/4/2021 12:58:49 PM.914] LSPD First Response: [TRACE] Loading last selected character Nakib Rahman [4/4/2021 12:58:49 PM.918] LSPD First Response: [INFO] Changing current player character to Nakib Rahman [4/4/2021 12:58:49 PM.934] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/4/2021 12:58:49 PM.934] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/4/2021 12:58:49 PM.934] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/4/2021 12:58:50 PM.191] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [4/4/2021 12:58:50 PM.200] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [4/4/2021 12:58:50 PM.201] LSPD First Response: [TRACE] CharacterSelected: 21 [4/4/2021 12:58:50 PM.201] LSPD First Response: [TRACE] Character changed, creating new stats object [4/4/2021 12:58:50 PM.613] LSPD First Response: [TRACE] Starting custom cop walk style task [4/4/2021 12:58:50 PM.664] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/4/2021 12:58:50 PM.674] LSPD First Response: [TRACE] Initialized telemtry service [4/4/2021 12:58:50 PM.752] LSPD First Response: We have 3 appartments registered [4/4/2021 12:58:50 PM.756] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/4/2021 12:58:50 PM.764] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/4/2021 12:58:50 PM.765] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/4/2021 12:58:50 PM.766] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/4/2021 12:58:50 PM.767] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/4/2021 12:58:50 PM.768] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/4/2021 12:58:50 PM.768] LSPD First Response: ApartmentManager initialized [4/4/2021 12:58:50 PM.771] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/4/2021 12:58:50 PM.772] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/4/2021 12:58:50 PM.774] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/4/2021 12:58:50 PM.855] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/4/2021 12:58:51 PM.122] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/4/2021 12:58:51 PM.128] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/4/2021 12:58:51 PM.129] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [4/4/2021 12:58:51 PM.186] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/4/2021 12:58:51 PM.190] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/4/2021 12:58:51 PM.197] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/4/2021 12:58:51 PM.197] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/4/2021 12:58:51 PM.197] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/4/2021 12:58:51 PM.197] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/4/2021 12:58:51 PM.275] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/4/2021 12:58:51 PM.360] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/4/2021 12:58:51 PM.368] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/4/2021 12:58:51 PM.376] LSPD First Response: [TRACE] Set title to Nakib Rahman for Interaction Menu [4/4/2021 12:58:51 PM.377] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/4/2021 12:58:51 PM.380] LSPD First Response: [TRACE] Set title to Nakib Rahman for Police Radio [4/4/2021 12:58:51 PM.390] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/4/2021 12:58:51 PM.394] LSPD First Response: [TRACE] Set title to Nakib Rahman for Vehicle Options [4/4/2021 12:58:51 PM.401] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/4/2021 12:58:51 PM.403] LSPD First Response: [TRACE] Set title to Nakib Rahman for Inventory [4/4/2021 12:58:51 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/4/2021 12:58:51 PM.407] LSPD First Response: [TRACE] Set title to Nakib Rahman for Settings [4/4/2021 12:58:51 PM.412] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [4/4/2021 12:58:51 PM.455] LSPD First Response: [TRACE] Starting custom cop walk style task [4/4/2021 12:58:51 PM.490] LSPD First Response: [TRACE] Requested Audio [4/4/2021 12:58:51 PM.506] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/4/2021 12:58:52 PM.288] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/4/2021 12:58:52 PM.418] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:52 PM.418] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 12:58:52 PM.419] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/4/2021 12:58:52 PM.454] LSPD First Response: [INFO] Vinewood Police Station [4/4/2021 12:58:52 PM.454] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] La Mesa Police Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Rockford Hills Police Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Vespucci Police Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Downtown Police Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Davis Sheriff Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/4/2021 12:58:52 PM.455] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41 [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSPD) at X:-864.61 Y:-2408.92 Z:14.03 [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Federal Investigation Bureau HQ [4/4/2021 12:58:52 PM.456] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [4/4/2021 12:58:52 PM.456] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [4/4/2021 12:58:52 PM.456] LSPD First Response: [WARN] Police station delperroPol has an invalid agency assigned [4/4/2021 12:58:52 PM.456] LSPD First Response: [WARN] Police station lsPort has an invalid agency assigned [4/4/2021 12:58:52 PM.466] LSPD First Response: [TRACE] Auto started component Debug #1 [4/4/2021 12:58:52 PM.467] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/4/2021 12:58:52 PM.467] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/4/2021 12:58:52 PM.468] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/4/2021 12:58:52 PM.468] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/4/2021 12:58:52 PM.468] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/4/2021 12:58:52 PM.468] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/4/2021 12:58:52 PM.469] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/4/2021 12:58:52 PM.470] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/4/2021 12:58:52 PM.470] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/4/2021 12:58:52 PM.471] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/4/2021 12:58:52 PM.472] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/4/2021 12:58:52 PM.474] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/4/2021 12:58:52 PM.475] LSPD First Response: [TRACE] Preloading node data [4/4/2021 12:58:53 PM.089] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/4/2021 12:58:53 PM.089] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/4/2021 12:58:53 PM.089] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6ec7a4e9-126b-4219-b2a3-03f19d050d8a. Enhanced features available. [4/4/2021 12:58:53 PM.106] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/4/2021 12:58:53 PM.108] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/4/2021 12:58:53 PM.108] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/4/2021 12:58:55 PM.213] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/4/2021 12:58:59 PM.092] LSPD First Response: [TRACE] Done preloading node data [4/4/2021 12:58:59 PM.092] LSPD First Response: [TRACE] Preloading node data [4/4/2021 12:58:59 PM.092] LSPD First Response: [TRACE] Done preloading node data [4/4/2021 12:58:59 PM.093] LSPD First Response: [TRACE] SwitchToCharacter: Nakib Rahman [4/4/2021 12:59:01 PM.425] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/4/2021 12:59:01 PM.436] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/4/2021 12:59:01 PM.437] LSPD First Response: [TRACE] Disabling ambient game police chases [4/4/2021 12:59:01 PM.448] LSPD First Response: [TRACE] Disabled ambient game police chases [4/4/2021 12:59:01 PM.449] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/4/2021 12:59:01 PM.452] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/4/2021 12:59:01 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/4/2021 12:59:01 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/4/2021 12:59:02 PM.672] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/4/2021 12:59:02 PM.672] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/4/2021 12:59:02 PM.743] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/4/2021 12:59:02 PM.744] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/4/2021 12:59:02 PM.744] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/4/2021 12:59:02 PM.745] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/4/2021 12:59:02 PM.745] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/4/2021 12:59:02 PM.745] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/4/2021 12:59:02 PM.751] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/4/2021 12:59:02 PM.757] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/4/2021 12:59:02 PM.758] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/4/2021 12:59:02 PM.758] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/4/2021 12:59:02 PM.760] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/4/2021 12:59:02 PM.792] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/4/2021 12:59:02 PM.797] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/4/2021 12:59:02 PM.797] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/4/2021 12:59:02 PM.803] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/4/2021 12:59:02 PM.803] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/4/2021 12:59:02 PM.809] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/4/2021 12:59:02 PM.815] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/4/2021 12:59:04 PM.390] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 12:59:04 PM.394] LSPD First Response: [TRACE] Created police2 at X:-1142.497 Y:-850.8292 Z:12.97446 [4/4/2021 12:59:04 PM.395] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [4/4/2021 12:59:04 PM.417] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:04 PM.429] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:04 PM.499] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 12:59:04 PM.500] LSPD First Response: [TRACE] Created police2 at X:-1115.937 Y:-857.7859 Z:13.65187 [4/4/2021 12:59:04 PM.500] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [4/4/2021 12:59:04 PM.501] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 12:59:04 PM.502] LSPD First Response: [TRACE] Created police2 at X:-1123.606 Y:-813.9192 Z:17.08141 [4/4/2021 12:59:04 PM.503] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [4/4/2021 12:59:04 PM.503] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:04 PM.513] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.144] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.152] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:05 PM.168] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.178] LSPD First Response: [TRACE] George Mendez (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.178] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.179] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:05 PM.189] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.199] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.200] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.200] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:05 PM.210] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.212] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 12:59:05 PM.213] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 12:59:05 PM.221] LSPD First Response: [TRACE] Aruanjo Fernando (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.223] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.229] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [4/4/2021 12:59:05 PM.236] LSPD First Response: [TRACE] Starting player switch [4/4/2021 12:59:05 PM.252] LSPD First Response: [TRACE] Lucio Loans (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.252] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.253] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:05 PM.263] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.273] LSPD First Response: [TRACE] Arthur Kane (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.273] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.274] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 12:59:05 PM.284] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 12:59:05 PM.937] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 12:59:05 PM.937] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 12:59:05 PM.945] LSPD First Response: [TRACE] Dylan Kelly (MP_M_FREEMODE_01) was set as a cop [4/4/2021 12:59:05 PM.945] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 12:59:05 PM.968] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/4/2021 12:59:09 PM.935] LSPD First Response: [TRACE] Player switch done [4/4/2021 1:00:43 PM.270] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [4/4/2021 1:00:43 PM.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [4/4/2021 1:00:43 PM.276] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 1:00:43 PM.276] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 1:00:43 PM.279] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/4/2021 1:00:43 PM.279] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [4/4/2021 1:00:43 PM.292] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [4/4/2021 1:00:43 PM.535] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:00:43 PM.535] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:00:43 PM.555] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:00:43 PM.749] LSPD First Response: [TRACE] Created police4 at X:524.1727 Y:-1180.95 Z:42.67791 [4/4/2021 1:00:43 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:00:43 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:00:43 PM.791] LSPD First Response: [TRACE] Kirk Morrison (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:00:43 PM.809] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:00:48 PM.520] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:00:48 PM.520] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:00:48 PM.554] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:00:48 PM.555] LSPD First Response: [TRACE] Created police4 at X:526.8757 Y:-1180.95 Z:42.69143 [4/4/2021 1:00:48 PM.570] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:00:48 PM.580] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:00:48 PM.582] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:00:48 PM.582] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:00:48 PM.591] LSPD First Response: [TRACE] Kyle Myers (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:00:48 PM.608] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:00:51 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 1:00:51 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/4/2021 1:00:51 PM.556] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/4/2021 1:00:51 PM.556] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [4/4/2021 1:00:51 PM.569] LSPD First Response: [TRACE] Setting player to lssd from last agency [4/4/2021 1:00:51 PM.601] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/4/2021 1:00:51 PM.716] LSPD First Response: [TRACE] Starting custom cop walk style task [4/4/2021 1:00:51 PM.716] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/4/2021 1:00:51 PM.720] LSPD First Response: [TRACE] Player went on duty. [4/4/2021 1:00:51 PM.732] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/4/2021 1:00:51 PM.814] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.835] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.852] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.885] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.887] LSPD First Response: CountyCalls, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.903] LSPD First Response: DeadlyWeapons2, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.915] LSPD First Response: GrammarPolice, Version=1.4.3.1, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.917] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.921] LSPD First Response: LeroyCallouts, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.921] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.922] LSPD First Response: StopThePed, Version=4.9.4.3, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.929] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.931] LSPD First Response: UltimateBackup, Version=1.8.5.3, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.936] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.937] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.943] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:51 PM.943] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [4/4/2021 1:00:51 PM.995] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [4/4/2021 1:00:52 PM.096] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [4/4/2021 1:00:52 PM.161] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎​‏‫​​‍‮ [4/4/2021 1:00:52 PM.353] LSPD First Response: Creating plugin: CountyCalls.Main [4/4/2021 1:00:52 PM.353] LSPD First Response: Creating plugin: @Ӕ [4/4/2021 1:00:52 PM.353] LSPD First Response: Creating plugin: GrammarPolice.Main [4/4/2021 1:00:52 PM.354] LSPD First Response: Creating plugin: HeliAssistance.Main [4/4/2021 1:00:52 PM.354] LSPD First Response: Creating plugin: LeroyCallouts.Main [4/4/2021 1:00:52 PM.354] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [4/4/2021 1:00:52 PM.354] LSPD First Response: Creating plugin: ‌‌‮‎​‌​‮‎‬‮‪‫‭‪‭‍‬‌‎‌‏‍‮ [4/4/2021 1:00:52 PM.440] LSPD First Response: Creating plugin: @ӗ [4/4/2021 1:00:52 PM.440] LSPD First Response: Creating plugin: ‪‎‎‭​‪​‬‬‪​‭‏‫‮‬‪‭‪‪​‍‏‫‫‭‮ [4/4/2021 1:00:52 PM.525] LSPD First Response: Creating plugin: UnitedCallouts.Main [4/4/2021 1:00:52 PM.525] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [4/4/2021 1:00:52 PM.541] LSPD First Response: Creating plugin: YobbinCallouts.Main [4/4/2021 1:00:52 PM.543] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized. [4/4/2021 1:00:52 PM.544] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [4/4/2021 1:00:52 PM.548] LSPD First Response: Loading AutomaticSirenCutout.ini settings [4/4/2021 1:00:52 PM.563] LSPD First Response: Validating dependency: RagePluginHook [4/4/2021 1:00:52 PM.563] LSPD First Response: File "ragepluginhook.exe" exists: True [4/4/2021 1:00:52 PM.565] LSPD First Response: Version is at least 0.45.0.0 [4/4/2021 1:00:52 PM.567] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [4/4/2021 1:00:52 PM.567] LSPD First Response: Validating dependency: LSPDFR [4/4/2021 1:00:52 PM.568] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [4/4/2021 1:00:52 PM.569] LSPD First Response: Version is at least 0.4.6 [4/4/2021 1:00:52 PM.569] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [4/4/2021 1:00:52 PM.569] LSPD First Response: Validating dependency: ParksTools [4/4/2021 1:00:52 PM.569] LSPD First Response: File "ParksTools.dll" exists: True [4/4/2021 1:00:52 PM.571] LSPD First Response: Version is at least 4.2.0.0 [4/4/2021 1:00:52 PM.571] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [4/4/2021 1:00:52 PM.571] LSPD First Response: Validating dependency: RageNativeUI [4/4/2021 1:00:52 PM.571] LSPD First Response: File "RageNativeUI.dll" exists: True [4/4/2021 1:00:52 PM.572] LSPD First Response: Version is at least 1.6.3.0 [4/4/2021 1:00:52 PM.572] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [4/4/2021 1:00:52 PM.576] LSPD First Response: [Better EMS]: Registered Better EMS [4/4/2021 1:00:52 PM.576] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [4/4/2021 1:00:52 PM.576] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized. [4/4/2021 1:00:52 PM.576] LSPD First Response: Go on duty to fully load CompuLite [4/4/2021 1:00:52 PM.577] LSPD First Response: County Callouts Beta - Plugin loaded! [4/4/2021 1:00:52 PM.577] LSPD First Response: Modification by: Adam DeLuca [4/4/2021 1:00:52 PM.578] LSPD First Response: County Callouts loaded with LSPDFR 0.4.8. [4/4/2021 1:00:52 PM.579] LSPD First Response: Loading Deadly Weapons config. [4/4/2021 1:00:52 PM.581] LSPD First Response: Deadly Weapons: Config loaded. [4/4/2021 1:00:52 PM.581] LSPD First Response: Deadly Weapons 2.0.4.0 by SuperPyroManiac has been initialised. [4/4/2021 1:00:52 PM.581] LSPD First Response: Go on duty with LSPDFR to start the plugin. [4/4/2021 1:00:52 PM.583] LSPD First Response: [HeliAssist] Reading INI [4/4/2021 1:00:52 PM.603] LSPD First Response: HeliAssist v2.2.1 has been initialized. [4/4/2021 1:00:52 PM.623] LSPD First Response: Leroy Callouts 1.2.2.0 has been initialised. [4/4/2021 1:00:52 PM.623] LSPD First Response: Go on duty to fully load Leroy Callouts. [4/4/2021 1:00:52 PM.627] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [4/4/2021 1:00:52 PM.629] LSPD First Response: Plugin StopThePed v4.9.4.3 has been initialized. [4/4/2021 1:00:52 PM.630] LSPD First Response: Go on duty to fully load StopThePed [4/4/2021 1:00:52 PM.631] LSPD First Response: Loading SuperCallouts config. [4/4/2021 1:00:52 PM.636] LSPD First Response: SuperCallouts: Config loaded. [4/4/2021 1:00:52 PM.637] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised. [4/4/2021 1:00:52 PM.637] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [4/4/2021 1:00:52 PM.678] LSPD First Response: Plugin UltimateBackup v1.8.5.3 has been initialized. [4/4/2021 1:00:52 PM.678] LSPD First Response: Go on duty to fully load UltimateBackup [4/4/2021 1:00:52 PM.679] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [4/4/2021 1:00:52 PM.917] LSPD First Response: WoutersCalloutsV Plugin loaded! [4/4/2021 1:00:52 PM.917] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded. [4/4/2021 1:00:52 PM.917] LSPD First Response: We have 2 callouts registered [4/4/2021 1:00:52 PM.917] LSPD First Response: CalloutManager initialized [4/4/2021 1:00:52 PM.919] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [4/4/2021 1:00:52 PM.930] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/4/2021 1:00:52 PM.932] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/4/2021 1:00:52 PM.943] LSPD First Response: [INFO] Model preloading enabled [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICET [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading POLICEB [4/4/2021 1:00:52 PM.944] LSPD First Response: [TRACE] Preloading FBI2 [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading POLICEOLD1 [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading POLICEOLD2 [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading BUZZARD [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading POLMAV [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading FROGGER2 [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading AMBULANCE [4/4/2021 1:00:52 PM.945] LSPD First Response: [TRACE] Preloading FIRETRUK [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 1B06D571 [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 1D073A89 [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 60EC506 [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 678B81B1 [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [4/4/2021 1:00:52 PM.946] LSPD First Response: [TRACE] Preloading asset 83BF0278 [4/4/2021 1:00:52 PM.957] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/4/2021 1:00:52 PM.958] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/4/2021 1:00:52 PM.960] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/4/2021 1:00:52 PM.961] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/4/2021 1:00:52 PM.976] LSPD First Response: Deserialized Alex Santos [4/4/2021 1:00:52 PM.977] LSPD First Response: Deserialized Jimmy Hesher [4/4/2021 1:00:52 PM.979] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/4/2021 1:00:52 PM.979] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/4/2021 1:00:52 PM.979] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/4/2021 1:00:52 PM.980] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/4/2021 1:00:52 PM.986] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/4/2021 1:00:52 PM.987] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/4/2021 1:00:52 PM.988] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/4/2021 1:00:52 PM.991] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/4/2021 1:00:52 PM.992] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/4/2021 1:00:52 PM.992] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/4/2021 1:00:52 PM.995] LSPD First Response: GrammarPolice [GrammarPolice] starting... [4/4/2021 1:00:52 PM.995] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [4/4/2021 1:00:52 PM.997] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [4/4/2021 1:00:53 PM.002] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [4/4/2021 1:00:53 PM.010] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice ================================================================================ [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice GrammarPolice Settings [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice ================================================================================ [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice Language = en-US [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice PTTPushSound = 5 [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice PTTReleaseSound = 5 [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice HoldToTalk = True [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice ShowInCarAnimation = True [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice DispatchKey = RMenu [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice SettingsKey = F2 [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice PrimaryButton = None [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice SecondaryButton = None [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice HandleAvailability = True [4/4/2021 1:00:53 PM.014] LSPD First Response: GrammarPolice PanicResponse = 5 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice RespondToPreface = True [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice UseGenericResponse = True [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice ShowNotifications = True [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice ShowPlayerStatus = True [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice ShowTargetPlate = True [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice StatusTextPosX = 373 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice StatusTextPosY = 987 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice PitPedDistance = 20 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice PitMaxPeds = 1 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [4/4/2021 1:00:53 PM.015] LSPD First Response: GrammarPolice ================================================================================ [4/4/2021 1:00:53 PM.018] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [4/4/2021 1:00:53 PM.044] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/4/2021 1:00:53 PM.044] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/4/2021 1:00:53 PM.044] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/4/2021 1:00:53 PM.044] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/4/2021 1:00:53 PM.061] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/4/2021 1:00:53 PM.085] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/4/2021 1:00:53 PM.089] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/4/2021 1:00:53 PM.824] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/4/2021 1:00:53 PM.835] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/4/2021 1:00:53 PM.838] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/4/2021 1:00:53 PM.852] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/4/2021 1:00:53 PM.852] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/4/2021 1:00:53 PM.854] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/4/2021 1:00:53 PM.856] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/4/2021 1:00:53 PM.857] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/4/2021 1:00:53 PM.859] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/4/2021 1:00:54 PM.017] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/4/2021 1:00:56 PM.024] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [4/4/2021 1:00:56 PM.029] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [4/4/2021 1:00:56 PM.031] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [4/4/2021 1:00:56 PM.047] LSPD First Response: GrammarPolice [PlayerHandler] starting... [4/4/2021 1:00:56 PM.062] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 1:00:56 PM.064] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [4/4/2021 1:00:56 PM.065] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [4/4/2021 1:00:56 PM.468] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [4/4/2021 1:00:56 PM.470] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [4/4/2021 1:00:56 PM.471] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [4/4/2021 1:00:56 PM.471] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [4/4/2021 1:00:56 PM.471] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [4/4/2021 1:00:56 PM.472] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [4/4/2021 1:00:56 PM.473] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [4/4/2021 1:00:56 PM.473] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [4/4/2021 1:00:56 PM.474] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [4/4/2021 1:00:56 PM.474] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [4/4/2021 1:00:56 PM.475] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [4/4/2021 1:00:56 PM.475] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [4/4/2021 1:00:56 PM.476] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [4/4/2021 1:00:56 PM.476] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [4/4/2021 1:00:56 PM.477] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [4/4/2021 1:00:56 PM.478] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [4/4/2021 1:00:56 PM.479] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [4/4/2021 1:00:56 PM.479] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [4/4/2021 1:00:56 PM.480] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [4/4/2021 1:00:56 PM.480] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [4/4/2021 1:00:56 PM.481] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [4/4/2021 1:00:56 PM.481] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [4/4/2021 1:00:56 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [4/4/2021 1:00:56 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [4/4/2021 1:00:56 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [4/4/2021 1:00:56 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [4/4/2021 1:00:56 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [4/4/2021 1:00:56 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [4/4/2021 1:00:56 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [4/4/2021 1:00:56 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [4/4/2021 1:00:56 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [4/4/2021 1:00:56 PM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [4/4/2021 1:00:56 PM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [4/4/2021 1:00:56 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [4/4/2021 1:00:56 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [4/4/2021 1:00:56 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [4/4/2021 1:00:56 PM.487] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [4/4/2021 1:00:56 PM.529] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [4/4/2021 1:00:56 PM.530] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [4/4/2021 1:00:56 PM.531] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [4/4/2021 1:00:56 PM.532] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [4/4/2021 1:00:56 PM.532] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [4/4/2021 1:00:56 PM.532] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [4/4/2021 1:00:56 PM.534] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [4/4/2021 1:00:56 PM.534] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [4/4/2021 1:00:56 PM.535] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [4/4/2021 1:00:56 PM.536] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [4/4/2021 1:00:56 PM.537] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [4/4/2021 1:00:56 PM.538] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [4/4/2021 1:00:56 PM.538] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [4/4/2021 1:00:56 PM.539] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [4/4/2021 1:00:56 PM.540] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [4/4/2021 1:00:56 PM.540] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [4/4/2021 1:00:56 PM.541] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [4/4/2021 1:00:56 PM.541] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [4/4/2021 1:00:56 PM.542] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [4/4/2021 1:00:56 PM.543] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [4/4/2021 1:00:56 PM.543] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [4/4/2021 1:00:56 PM.544] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [4/4/2021 1:00:56 PM.545] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [4/4/2021 1:00:56 PM.546] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [4/4/2021 1:00:56 PM.547] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [4/4/2021 1:00:56 PM.548] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [4/4/2021 1:00:56 PM.549] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [4/4/2021 1:00:56 PM.549] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [4/4/2021 1:00:56 PM.550] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [4/4/2021 1:00:56 PM.550] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [4/4/2021 1:00:56 PM.551] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [4/4/2021 1:00:56 PM.552] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [4/4/2021 1:00:56 PM.553] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [4/4/2021 1:00:56 PM.553] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [4/4/2021 1:00:56 PM.554] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [4/4/2021 1:00:56 PM.555] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [4/4/2021 1:00:56 PM.555] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [4/4/2021 1:00:56 PM.555] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [4/4/2021 1:00:56 PM.556] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [4/4/2021 1:00:56 PM.556] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [4/4/2021 1:00:56 PM.557] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [4/4/2021 1:00:56 PM.558] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [4/4/2021 1:00:56 PM.558] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [4/4/2021 1:00:56 PM.559] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [4/4/2021 1:00:56 PM.559] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [4/4/2021 1:00:56 PM.559] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [4/4/2021 1:00:56 PM.560] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [4/4/2021 1:00:56 PM.561] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [4/4/2021 1:00:56 PM.561] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [4/4/2021 1:00:56 PM.562] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [4/4/2021 1:00:56 PM.562] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [4/4/2021 1:00:56 PM.563] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [4/4/2021 1:00:56 PM.563] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [4/4/2021 1:00:56 PM.563] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [4/4/2021 1:00:56 PM.564] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [4/4/2021 1:00:56 PM.564] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [4/4/2021 1:00:56 PM.565] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [4/4/2021 1:00:56 PM.566] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [4/4/2021 1:00:56 PM.567] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [4/4/2021 1:00:56 PM.567] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [4/4/2021 1:00:56 PM.568] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [4/4/2021 1:00:56 PM.568] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [4/4/2021 1:00:56 PM.569] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [4/4/2021 1:00:56 PM.570] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [4/4/2021 1:00:56 PM.570] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [4/4/2021 1:00:56 PM.583] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [4/4/2021 1:00:56 PM.588] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [4/4/2021 1:00:56 PM.589] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [4/4/2021 1:00:56 PM.589] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [4/4/2021 1:00:56 PM.589] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [4/4/2021 1:00:56 PM.590] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [4/4/2021 1:00:56 PM.590] LSPD First Response: GrammarPolice [Command] loaded command: name=request [4/4/2021 1:00:56 PM.590] LSPD First Response: GrammarPolice [Command] loaded command: name=status [4/4/2021 1:00:56 PM.591] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [4/4/2021 1:00:56 PM.591] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [4/4/2021 1:00:56 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [4/4/2021 1:00:56 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [4/4/2021 1:00:56 PM.594] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [4/4/2021 1:00:56 PM.594] LSPD First Response: GrammarPolice [Command] loaded command: name=no [4/4/2021 1:00:56 PM.595] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [4/4/2021 1:00:56 PM.595] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [4/4/2021 1:00:56 PM.595] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [4/4/2021 1:00:56 PM.596] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [4/4/2021 1:00:56 PM.596] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [4/4/2021 1:00:56 PM.596] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [4/4/2021 1:00:56 PM.596] LSPD First Response: GrammarPolice [GrammarHandler] loaded 19 commands and 88 actions [4/4/2021 1:00:56 PM.600] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [4/4/2021 1:00:57 PM.021] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [4/4/2021 1:00:57 PM.021] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [4/4/2021 1:00:57 PM.029] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [4/4/2021 1:00:57 PM.030] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [4/4/2021 1:00:57 PM.037] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [4/4/2021 1:00:57 PM.038] LSPD First Response: GrammarPolice [Builder] building Prefaces [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] appending prefaces [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] creating allBuilders [4/4/2021 1:00:57 PM.042] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [4/4/2021 1:00:57 PM.044] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [4/4/2021 1:00:57 PM.044] LSPD First Response: GrammarPolice [Builder] returning new Grammar [4/4/2021 1:00:57 PM.289] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [4/4/2021 1:00:57 PM.334] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [4/4/2021 1:00:57 PM.335] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [4/4/2021 1:00:57 PM.335] LSPD First Response: GrammarPolice [UIHandler] starting... [4/4/2021 1:00:57 PM.345] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [4/4/2021 1:00:57 PM.447] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [4/4/2021 1:00:57 PM.565] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready. [4/4/2021 1:00:57 PM.567] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [4/4/2021 1:00:57 PM.568] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [4/4/2021 1:00:57 PM.568] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [4/4/2021 1:00:57 PM.568] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [4/4/2021 1:00:59 PM.947] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:59 PM.947] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [4/4/2021 1:00:59 PM.964] LSPD First Response: [Better EMS]: Loading EMS settings [4/4/2021 1:00:59 PM.968] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [4/4/2021 1:01:00 PM.066] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [4/4/2021 1:01:00 PM.067] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.067] LSPD First Response: [Better EMS]: Adding station point: in front [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: inside bay [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: in front of left door [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: middle bay [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: right bay [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Loading station Davis hospital [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [4/4/2021 1:01:00 PM.092] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 4 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 3 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 1 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 1 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 2 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 3 [4/4/2021 1:01:00 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 4 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: bay 1 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: bay 2 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: alley [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: delivery [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Station has delivery zone [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: spawn [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: inside [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: north 1 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: north 2 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: middle mini [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: mid south mini [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: south 1 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: south 2 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: south 3 [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: driveway [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE [4/4/2021 1:01:00 PM.094] LSPD First Response: [Better EMS]: Adding station point: station [4/4/2021 1:01:00 PM.098] LSPD First Response: [Better EMS]: Settings loaded from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [4/4/2021 1:01:00 PM.098] LSPD First Response: [Better EMS]: Started loading Better EMS [4/4/2021 1:01:00 PM.306] LSPD First Response: System.ArgumentException: Requested value 'Numpad1' was not found. [4/4/2021 1:01:00 PM.306] at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult) [4/4/2021 1:01:00 PM.306] at System.Windows.Forms.KeysConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [4/4/2021 1:01:00 PM.306] at CountyCallouts.CountyCalloutsHandler.LoadInitialisationFileValues() [4/4/2021 1:01:00 PM.306] LSPD First Response: Error loading CountyCalls INI. Please replace file! Default values set. [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [4/4/2021 1:01:00 PM.307] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [4/4/2021 1:01:00 PM.335] LSPD First Response: [Better EMS]: Registering smart radio buttons [4/4/2021 1:01:03 PM.404] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [4/4/2021 1:01:03 PM.430] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [4/4/2021 1:01:03 PM.912] LSPD First Response: [HeliAssist] Added request heli item to menu [4/4/2021 1:01:03 PM.913] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [4/4/2021 1:01:03 PM.913] LSPD First Response: [HeliAssist] Added update heli item to menu [4/4/2021 1:01:03 PM.913] LSPD First Response: [HeliAssist] Added target item to menu [4/4/2021 1:01:03 PM.913] LSPD First Response: [HeliAssist] Added enable persistence item to menu [4/4/2021 1:01:03 PM.913] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [4/4/2021 1:01:03 PM.914] LSPD First Response: [HeliAssist] Added flight behavior item to menu [4/4/2021 1:01:03 PM.914] LSPD First Response: [HeliAssist] Added radar item to menu [4/4/2021 1:01:03 PM.914] LSPD First Response: [HeliAssist] Added heli name item to menu [4/4/2021 1:01:03 PM.914] LSPD First Response: [HeliAssist] Added observer mode item to menu [4/4/2021 1:01:03 PM.914] LSPD First Response: [HeliAssist] Set up main menu [4/4/2021 1:01:03 PM.919] LSPD First Response: [HeliAssist] Added flight altitude item to menu [4/4/2021 1:01:03 PM.919] LSPD First Response: [HeliAssist] Added flight speed item to menu [4/4/2021 1:01:03 PM.919] LSPD First Response: [HeliAssist] Added orbit speed item to menu [4/4/2021 1:01:03 PM.919] LSPD First Response: [HeliAssist] Added orbit radius item to menu [4/4/2021 1:01:03 PM.920] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [4/4/2021 1:01:03 PM.920] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [4/4/2021 1:01:03 PM.920] LSPD First Response: [HeliAssist] Added max distance from player item to menu [4/4/2021 1:01:03 PM.920] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [4/4/2021 1:01:03 PM.922] LSPD First Response: [HeliAssist] Added searchlight color item to menu [4/4/2021 1:01:03 PM.922] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [4/4/2021 1:01:03 PM.922] LSPD First Response: [HeliAssist] Set up flight behavior menu [4/4/2021 1:01:03 PM.922] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [4/4/2021 1:01:03 PM.926] LSPD First Response: [HeliAssist] Added heli blip color item to menu [4/4/2021 1:01:03 PM.926] LSPD First Response: [HeliAssist] Set up radar menu [4/4/2021 1:01:03 PM.926] LSPD First Response: [HeliAssist] Added menus to pool [4/4/2021 1:01:03 PM.927] LSPD First Response: [HeliAssist] Started main logic for menu [4/4/2021 1:01:03 PM.929] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [4/4/2021 1:01:03 PM.929] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [4/4/2021 1:01:03 PM.929] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [4/4/2021 1:01:03 PM.929] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [4/4/2021 1:01:03 PM.930] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [4/4/2021 1:01:04 PM.072] LSPD First Response: [HeliAssist] Starting main fiber [4/4/2021 1:01:04 PM.077] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [4/4/2021 1:01:04 PM.079] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [4/4/2021 1:01:04 PM.080] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [4/4/2021 1:01:04 PM.081] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True [4/4/2021 1:01:04 PM.082] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [4/4/2021 1:01:04 PM.083] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [4/4/2021 1:01:04 PM.084] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [4/4/2021 1:01:04 PM.085] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [4/4/2021 1:01:04 PM.086] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [4/4/2021 1:01:04 PM.087] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [4/4/2021 1:01:04 PM.088] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [4/4/2021 1:01:04 PM.089] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [4/4/2021 1:01:04 PM.090] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [4/4/2021 1:01:04 PM.091] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [4/4/2021 1:01:04 PM.091] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [4/4/2021 1:01:04 PM.092] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [4/4/2021 1:01:04 PM.093] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [4/4/2021 1:01:04 PM.093] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [4/4/2021 1:01:04 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [4/4/2021 1:01:04 PM.095] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [4/4/2021 1:01:04 PM.096] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [4/4/2021 1:01:04 PM.096] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None [4/4/2021 1:01:04 PM.097] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [4/4/2021 1:01:04 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [4/4/2021 1:01:04 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [4/4/2021 1:01:04 PM.100] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [4/4/2021 1:01:04 PM.100] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [4/4/2021 1:01:04 PM.101] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [4/4/2021 1:01:04 PM.102] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [4/4/2021 1:01:04 PM.103] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [4/4/2021 1:01:04 PM.103] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [4/4/2021 1:01:04 PM.104] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [4/4/2021 1:01:04 PM.105] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [4/4/2021 1:01:04 PM.106] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [4/4/2021 1:01:04 PM.108] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [4/4/2021 1:01:04 PM.108] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.109] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [4/4/2021 1:01:04 PM.110] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [4/4/2021 1:01:04 PM.111] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.111] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [4/4/2021 1:01:04 PM.112] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [4/4/2021 1:01:04 PM.113] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.113] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [4/4/2021 1:01:04 PM.114] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [4/4/2021 1:01:04 PM.115] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.116] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [4/4/2021 1:01:04 PM.116] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [4/4/2021 1:01:04 PM.117] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [4/4/2021 1:01:04 PM.118] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [4/4/2021 1:01:04 PM.119] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [4/4/2021 1:01:04 PM.119] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [4/4/2021 1:01:04 PM.120] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [4/4/2021 1:01:04 PM.121] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [4/4/2021 1:01:04 PM.121] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [4/4/2021 1:01:04 PM.122] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [4/4/2021 1:01:04 PM.123] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [4/4/2021 1:01:04 PM.124] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [4/4/2021 1:01:04 PM.124] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [4/4/2021 1:01:04 PM.125] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] True [4/4/2021 1:01:04 PM.125] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [4/4/2021 1:01:04 PM.125] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [4/4/2021 1:01:04 PM.132] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [4/4/2021 1:01:04 PM.146] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [4/4/2021 1:01:04 PM.147] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [4/4/2021 1:01:04 PM.147] OP_Immersive_Dispatch: Menus Initialised [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: True [4/4/2021 1:01:04 PM.295] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/4/2021 1:01:04 PM.625] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [4/4/2021 1:01:04 PM.629] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [4/4/2021 1:01:04 PM.641] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [4/4/2021 1:01:04 PM.667] LSPD First Response: Registered SkinnyDipping [4/4/2021 1:01:04 PM.667] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [4/4/2021 1:01:04 PM.668] LSPD First Response: Registered SuspiciousParkedVehicle [4/4/2021 1:01:04 PM.671] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [4/4/2021 1:01:04 PM.671] LSPD First Response: Registered HEMSAssistance [4/4/2021 1:01:04 PM.671] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [4/4/2021 1:01:04 PM.672] LSPD First Response: Registered Trespassing [4/4/2021 1:01:04 PM.672] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [4/4/2021 1:01:04 PM.672] LSPD First Response: Registered IllegalProtest [4/4/2021 1:01:04 PM.672] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [4/4/2021 1:01:04 PM.672] LSPD First Response: Registered FleeingSuspect [4/4/2021 1:01:04 PM.672] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [4/4/2021 1:01:04 PM.672] LSPD First Response: Registered SuicideAttemptJumper [4/4/2021 1:01:04 PM.672] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [4/4/2021 1:01:04 PM.672] LSPD First Response: Registered RobberyAlarm [4/4/2021 1:01:04 PM.672] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [4/4/2021 1:01:04 PM.673] LSPD First Response: Registered SnowballFight [4/4/2021 1:01:04 PM.673] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [4/4/2021 1:01:04 PM.673] LSPD First Response: Registered VehicleIntercept [4/4/2021 1:01:04 PM.673] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept [4/4/2021 1:01:04 PM.673] LSPD First Response: Registered LSTAssistance [4/4/2021 1:01:04 PM.673] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance [4/4/2021 1:01:04 PM.673] LSPD First Response: Registered TaxiFareEvader [4/4/2021 1:01:04 PM.673] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader [4/4/2021 1:01:04 PM.673] LSPD First Response: Registered RefusedPassenger [4/4/2021 1:01:04 PM.673] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger [4/4/2021 1:01:04 PM.675] LSPD First Response: Registered PossibleBurglary [4/4/2021 1:01:04 PM.675] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary [4/4/2021 1:01:04 PM.677] LSPD First Response: Registered HomeInvasion [4/4/2021 1:01:04 PM.678] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HomeInvasion [4/4/2021 1:01:04 PM.685] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [4/4/2021 1:01:04 PM.685] LSPD First Response: YobbinCallouts by YobB1n [4/4/2021 1:01:04 PM.685] LSPD First Response: Version 1.3.1 [4/4/2021 1:01:04 PM.685] LSPD First Response: YobbinCallouts Config is Installed by User. [4/4/2021 1:01:04 PM.685] LSPD First Response: StopThePed is Installed by User. [4/4/2021 1:01:04 PM.685] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [4/4/2021 1:01:04 PM.685] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [4/4/2021 1:01:04 PM.685] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts. [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight [4/4/2021 1:01:04 PM.685] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar [4/4/2021 1:01:04 PM.685] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts. [4/4/2021 1:01:04 PM.763] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty You Are On The Latest Version [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] =============================================== UnitedCallouts Information ================================================ [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [4/4/2021 1:01:04 PM.792] LSPD First Response: Burglary loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [4/4/2021 1:01:04 PM.792] LSPD First Response: DrugDeal loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [4/4/2021 1:01:04 PM.792] LSPD First Response: StolenTruck loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [4/4/2021 1:01:04 PM.792] LSPD First Response: StolenBus loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [4/4/2021 1:01:04 PM.792] LSPD First Response: KillerClownWasSeen loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [4/4/2021 1:01:04 PM.792] LSPD First Response: GangAttack loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [4/4/2021 1:01:04 PM.792] LSPD First Response: MoneyTruckIsRobbed loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [4/4/2021 1:01:04 PM.792] LSPD First Response: Fighting loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer [4/4/2021 1:01:04 PM.792] LSPD First Response: DrugDealer loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [4/4/2021 1:01:04 PM.792] LSPD First Response: StolenEmergencyVehicle loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [4/4/2021 1:01:04 PM.792] LSPD First Response: PersonWithKnife loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [4/4/2021 1:01:04 PM.792] LSPD First Response: StolenEmergencyVehicle2 loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [4/4/2021 1:01:04 PM.792] LSPD First Response: RobberyHL loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [4/4/2021 1:01:04 PM.792] LSPD First Response: ArrestWarrant loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [4/4/2021 1:01:04 PM.792] LSPD First Response: troublemaker loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [4/4/2021 1:01:04 PM.792] LSPD First Response: CarTrade loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [4/4/2021 1:01:04 PM.792] LSPD First Response: ArmoredPerson loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [4/4/2021 1:01:04 PM.792] LSPD First Response: ShotsFired loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [4/4/2021 1:01:04 PM.792] LSPD First Response: Bicycle loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [4/4/2021 1:01:04 PM.792] LSPD First Response: WelfareCheck loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [4/4/2021 1:01:04 PM.792] LSPD First Response: K9Backup loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [4/4/2021 1:01:04 PM.792] LSPD First Response: store loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [4/4/2021 1:01:04 PM.792] LSPD First Response: TrafficBackup loaded [4/4/2021 1:01:04 PM.792] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [4/4/2021 1:01:04 PM.792] LSPD First Response: Hostages loaded [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] =============================================== UnitedCallouts Information ================================================ [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] =============================================== UnitedCallouts by sEbi3 ================================================ [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] [LOG]: Callouts and settings loaded succesfully. [4/4/2021 1:01:04 PM.792] [LOG]: The config file loaded succesfully. [4/4/2021 1:01:04 PM.792] [VERSION]: Detected Version: 1.5.7.4 [4/4/2021 1:01:04 PM.792] [LOG]: Checking for newest version. [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.792] =============================================== UnitedCallouts by sEbi3 ================================================ [4/4/2021 1:01:04 PM.792] [4/4/2021 1:01:04 PM.848] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates. [4/4/2021 1:01:04 PM.962] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates. [4/4/2021 1:01:04 PM.962] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date. [4/4/2021 1:01:09 PM.093] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:09 PM.093] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:09 PM.135] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:09 PM.136] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1176.226 Z:43.07673 [4/4/2021 1:01:09 PM.163] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:09 PM.173] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:01:09 PM.174] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:01:09 PM.174] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:01:09 PM.188] LSPD First Response: [TRACE] John Walterson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:01:09 PM.209] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:01:14 PM.631] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [4/4/2021 1:01:14 PM.632] LSPD First Response: DeadlyWeapons: Starting CustomAIFiber. [4/4/2021 1:01:14 PM.681] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӯ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: HotPursuit Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӽ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Robbery Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ө [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: CarAccident Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӫ [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӫ [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӧ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: AngryAnimals Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӱ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Kidnapping Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӿ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: TruckCrash Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӻ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: PrisonTransport Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӭ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Hit and Run Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӧ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӥ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Aliens Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӹ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Open Carry Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӭ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Fire Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @Ӹ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: OfficerShootout Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӿ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Suspicious Enabled [4/4/2021 1:01:14 PM.924] LSPD First Response: Registering callout @ӷ [4/4/2021 1:01:14 PM.924] LSPD First Response: SuperCallouts: Manhunt Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ӱ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Impersonator Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @ӽ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ө [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @ӯ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Illegal Parking Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ӳ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Knife Attack Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ӻ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: PrisonBreak Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @ӵ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Mafia1 Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ӷ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: Mafia2 Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @ӳ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: LostMC Enabled [4/4/2021 1:01:14 PM.925] LSPD First Response: Registering callout @Ӵ [4/4/2021 1:01:14 PM.925] LSPD First Response: SuperCallouts: LSGTF Enabled [4/4/2021 1:01:24 PM.151] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:24 PM.152] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:24 PM.200] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:24 PM.201] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1176.226 Z:43.07673 [4/4/2021 1:01:24 PM.228] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:24 PM.238] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:01:24 PM.249] LSPD First Response: [TRACE] Adam Cipriani (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:01:24 PM.277] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:01:26 PM.676] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [4/4/2021 1:01:28 PM.167] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [4/4/2021 1:01:28 PM.167] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [4/4/2021 1:01:28 PM.545] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [4/4/2021 1:01:29 PM.168] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:29 PM.169] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:01:29 PM.217] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:29 PM.218] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1180.951 Z:43.11588 [4/4/2021 1:01:29 PM.345] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:01:29 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:01:29 PM.414] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [4/4/2021 1:01:29 PM.423] LSPD First Response: [TRACE] Hannah Ettleman (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:01:29 PM.434] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [4/4/2021 1:01:29 PM.616] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:01:34 PM.190] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager [4/4/2021 1:01:34 PM.190] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15) [4/4/2021 1:01:34 PM.839] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [4/4/2021 1:01:34 PM.839] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [4/4/2021 1:01:35 PM.687] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [4/4/2021 1:01:36 PM.321] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [4/4/2021 1:01:46 PM.472] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager [4/4/2021 1:01:46 PM.472] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17) [4/4/2021 1:01:49 PM.308] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:49 PM.308] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:01:49 PM.352] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:49 PM.353] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1180.951 Z:43.11588 [4/4/2021 1:01:49 PM.373] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:01:49 PM.383] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:01:49 PM.394] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:01:49 PM.419] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:01:52 PM.674] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [4/4/2021 1:01:54 PM.327] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:54 PM.327] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:54 PM.372] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:01:54 PM.374] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1180.951 Z:43.11588 [4/4/2021 1:01:54 PM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:01:54 PM.405] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:01:54 PM.415] LSPD First Response: [TRACE] Max Green (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:01:54 PM.441] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:01:54 PM.786] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager [4/4/2021 1:01:54 PM.786] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18) [4/4/2021 1:01:56 PM.771] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [4/4/2021 1:01:57 PM.965] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager [4/4/2021 1:01:57 PM.965] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19) [4/4/2021 1:02:02 PM.873] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager [4/4/2021 1:02:02 PM.873] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16) [4/4/2021 1:02:09 PM.400] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:09 PM.400] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:02:09 PM.449] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:09 PM.450] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1180.951 Z:43.11588 [4/4/2021 1:02:09 PM.476] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:02:09 PM.486] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:02:09 PM.497] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:02:09 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:02:14 PM.416] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:14 PM.416] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:14 PM.459] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:14 PM.460] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1180.951 Z:43.11588 [4/4/2021 1:02:14 PM.484] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:14 PM.494] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:02:14 PM.505] LSPD First Response: [TRACE] Lee Enfield (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:02:14 PM.526] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:02:14 PM.533] LSPD First Response: [TRACE] Started new menu thread MenuBase #20 [4/4/2021 1:02:15 PM.469] LSPD First Response: [TRACE] Started new menu thread MenuBase #21 [4/4/2021 1:02:20 PM.453] LSPD First Response: [TRACE] Released 0 entities from MenuBase #21 Content Manager [4/4/2021 1:02:20 PM.453] LSPD First Response: [TRACE] Instance cleaned (MenuBase #21) [4/4/2021 1:02:27 PM.485] LSPD First Response: [TRACE] Released 0 entities from MenuBase #20 Content Manager [4/4/2021 1:02:27 PM.485] LSPD First Response: [TRACE] Instance cleaned (MenuBase #20) [4/4/2021 1:02:28 PM.287] LSPD First Response: [TRACE] Started new menu thread MenuBase #22 [4/4/2021 1:02:29 PM.304] LSPD First Response: [TRACE] Started new menu thread MenuBase #23 [4/4/2021 1:02:30 PM.467] LSPD First Response: [TRACE] Released 0 entities from MenuBase #23 Content Manager [4/4/2021 1:02:30 PM.467] LSPD First Response: [TRACE] Instance cleaned (MenuBase #23) [4/4/2021 1:02:33 PM.699] LSPD First Response: [TRACE] Released 0 entities from MenuBase #22 Content Manager [4/4/2021 1:02:33 PM.699] LSPD First Response: [TRACE] Instance cleaned (MenuBase #22) [4/4/2021 1:02:34 PM.467] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:34 PM.467] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:34 PM.512] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:34 PM.513] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1176.226 Z:43.07673 [4/4/2021 1:02:34 PM.538] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:34 PM.548] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:02:34 PM.550] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:02:34 PM.550] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:02:34 PM.559] LSPD First Response: [TRACE] Dominic Braga (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:02:34 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:02:34 PM.786] LSPD First Response: [TRACE] Starting custom cop walk style task [4/4/2021 1:02:34 PM.786] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/4/2021 1:02:37 PM.269] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [4/4/2021 1:02:37 PM.270] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [4/4/2021 1:02:37 PM.270] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [4/4/2021 1:02:37 PM.270] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [4/4/2021 1:02:37 PM.270] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [4/4/2021 1:02:37 PM.270] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [4/4/2021 1:02:39 PM.469] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:39 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:39 PM.512] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:02:39 PM.513] LSPD First Response: [TRACE] Created police4 at X:525.764 Y:-1176.226 Z:43.07673 [4/4/2021 1:02:39 PM.534] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:02:39 PM.544] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:02:39 PM.558] LSPD First Response: [TRACE] Dan Ditto (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:02:39 PM.579] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:02:44 PM.051] LSPD First Response: [ParksTools] Checking mod status online [4/4/2021 1:02:45 PM.073] LSPD First Response: [ParksTools] Certified fresh! [4/4/2021 1:02:45 PM.132] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [4/4/2021 1:02:45 PM.144] LSPD First Response: [Better EMS]: Unable to parse bone: [4/4/2021 1:02:45 PM.148] LSPD First Response: [Better EMS]: Finished loading Better EMS [4/4/2021 1:02:45 PM.190] LSPD First Response: [Better EMS]: Launching EMS response [4/4/2021 1:03:27 PM.891] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:04:00 PM.171] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:04:33 PM.886] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:04:39 PM.194] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:05:37 PM.006] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:05:41 PM.726] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:05:53 PM.036] LSPD First Response: [TRACE] Spawned with 0.5387421 [4/4/2021 1:05:53 PM.036] LSPD First Response: [TRACE] Using -1162.812, -819.7217, 14.3775 Heading: 130.0981 and -1167.45, -823.553, 14.3775 Heading: 130.0981 as base positions [4/4/2021 1:05:53 PM.055] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:05:53 PM.055] LSPD First Response: [TRACE] Preloading BUFFALO [4/4/2021 1:05:53 PM.115] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:05:53 PM.126] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:05:53 PM.140] LSPD First Response: [TRACE] Brian Nicholson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:05:53 PM.141] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/4/2021 1:05:53 PM.142] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/4/2021 1:05:53 PM.196] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [4/4/2021 1:05:57 PM.134] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:06:03 PM.308] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:06:03 PM.310] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [4/4/2021 1:06:03 PM.313] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [4/4/2021 1:06:03 PM.313] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [4/4/2021 1:06:03 PM.313] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [4/4/2021 1:06:03 PM.315] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/4/2021 1:06:03 PM.316] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/4/2021 1:06:03 PM.316] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [4/4/2021 1:06:03 PM.316] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [4/4/2021 1:06:03 PM.319] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [4/4/2021 1:06:03 PM.325] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [4/4/2021 1:06:03 PM.343] LSPD First Response: [TRACE] Ped Matt Salvesen has become idle again [4/4/2021 1:06:03 PM.343] LSPD First Response: [TRACE] Ped Brian Nicholson has become idle again [4/4/2021 1:07:07 PM.015] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:07:07 PM.016] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:07:07 PM.017] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [4/4/2021 1:07:07 PM.022] LSPD First Response: [TRACE] Failed to set up RunLights #1 [4/4/2021 1:07:07 PM.022] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [4/4/2021 1:07:07 PM.022] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [4/4/2021 1:10:53 PM.049] LSPD First Response: [TRACE] Spawned with 0.5387421 [4/4/2021 1:10:53 PM.049] LSPD First Response: [TRACE] Using -1162.812, -819.7217, 14.3775 Heading: 130.0981 and -1167.45, -823.553, 14.3775 Heading: 130.0981 as base positions [4/4/2021 1:10:53 PM.060] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:10:53 PM.060] LSPD First Response: [TRACE] Preloading DOMINATOR [4/4/2021 1:10:53 PM.091] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:10:53 PM.102] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:10:53 PM.113] LSPD First Response: [TRACE] Buster Cherry (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:10:53 PM.113] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/4/2021 1:10:53 PM.114] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/4/2021 1:10:53 PM.155] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [4/4/2021 1:11:01 PM.205] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:11:07 PM.068] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:11:07 PM.069] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [4/4/2021 1:11:07 PM.069] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [4/4/2021 1:11:07 PM.069] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [4/4/2021 1:11:07 PM.069] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [4/4/2021 1:11:07 PM.070] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [4/4/2021 1:11:07 PM.070] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [4/4/2021 1:11:07 PM.070] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [4/4/2021 1:11:07 PM.070] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [4/4/2021 1:11:07 PM.070] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [4/4/2021 1:11:07 PM.076] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [4/4/2021 1:11:07 PM.092] LSPD First Response: [TRACE] Ped Joana Mourning has become idle again [4/4/2021 1:11:07 PM.093] LSPD First Response: [TRACE] Ped Buster Cherry has become idle again [4/4/2021 1:15:18 PM.956] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager [4/4/2021 1:15:18 PM.956] LSPD First Response: [TRACE] Instance cleaned (Marker #5) [4/4/2021 1:15:18 PM.957] LSPD First Response: [TRACE] Thread Marker #5 has been shut down [4/4/2021 1:15:42 PM.557] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:15:42 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:15:42 PM.629] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:15:42 PM.857] LSPD First Response: [TRACE] Created police4 at X:-713.8362 Y:-535.3034 Z:25.47561 [4/4/2021 1:15:42 PM.888] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:15:42 PM.898] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:15:42 PM.908] LSPD First Response: [TRACE] Dwayn Smith (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:15:42 PM.958] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:15:47 PM.572] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:15:47 PM.576] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:15:47 PM.631] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:15:47 PM.632] LSPD First Response: [TRACE] Created police4 at X:-767.1811 Y:-547.4662 Z:27.69711 [4/4/2021 1:15:47 PM.752] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:15:47 PM.763] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:15:47 PM.777] LSPD First Response: [TRACE] Susan White (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:15:47 PM.821] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:15:53 PM.039] LSPD First Response: [TRACE] Spawned with 1.525879 [4/4/2021 1:15:53 PM.039] LSPD First Response: [TRACE] Using -923.8982, -672.3412, 27.04831 Heading: 278.1327 and -915.0468, -670.8348, 27.20726 Heading: 281.5929 as base positions [4/4/2021 1:15:53 PM.054] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:15:53 PM.054] LSPD First Response: [TRACE] Preloading TORNADO [4/4/2021 1:15:53 PM.104] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:15:53 PM.114] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:15:53 PM.116] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:15:53 PM.116] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:15:53 PM.125] LSPD First Response: [TRACE] Joey Martinez (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:15:53 PM.125] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:15:53 PM.126] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:15:53 PM.166] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [4/4/2021 1:15:53 PM.679] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [4/4/2021 1:16:01 PM.703] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.703] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.703] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.704] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.704] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.704] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.704] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:16:01 PM.705] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/4/2021 1:16:01 PM.705] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/4/2021 1:16:01 PM.732] LSPD First Response: [TRACE] Ped Julian Calderon has become idle again [4/4/2021 1:16:01 PM.732] LSPD First Response: [TRACE] Ped Lucio Loans has become idle again [4/4/2021 1:16:01 PM.732] LSPD First Response: [TRACE] Ped George Mendez has become idle again [4/4/2021 1:16:01 PM.732] LSPD First Response: [TRACE] Ped Josh Cranston has become idle again [4/4/2021 1:16:01 PM.733] LSPD First Response: [TRACE] Ped Aruanjo Fernando has become idle again [4/4/2021 1:16:01 PM.733] LSPD First Response: [TRACE] Ped Arthur Kane has become idle again [4/4/2021 1:16:01 PM.733] LSPD First Response: [TRACE] Ped Dylan Kelly has become idle again [4/4/2021 1:16:07 PM.374] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [4/4/2021 1:16:07 PM.397] LSPD First Response: [TRACE] Ped Carlos Dryzz has become idle again [4/4/2021 1:16:07 PM.688] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:16:07 PM.688] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:07 PM.752] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:16:07 PM.753] LSPD First Response: [TRACE] Created police at X:-627.7546 Y:-541.5002 Z:35.35447 [4/4/2021 1:16:07 PM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:07 PM.791] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:16:07 PM.801] LSPD First Response: [TRACE] Christian Jones (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:16:07 PM.832] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:07 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:16:07 PM.853] LSPD First Response: [TRACE] Jizzy Nash (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:16:07 PM.902] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:16:10 PM.047] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:16:10 PM.047] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:16:10 PM.047] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [4/4/2021 1:16:10 PM.052] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [4/4/2021 1:16:14 PM.998] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #3 (Ambient) to ScenarioCopFriskPed #1 [4/4/2021 1:16:14 PM.999] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:14 PM.999] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [4/4/2021 1:16:14 PM.999] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [4/4/2021 1:16:14 PM.999] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #3 (Ambient) to ScenarioCopFriskPed #1 [4/4/2021 1:16:14 PM.999] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:15 PM.000] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [4/4/2021 1:16:15 PM.000] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [4/4/2021 1:16:19 PM.781] LSPD First Response: [TRACE] Stopping crouch frisk [4/4/2021 1:16:19 PM.781] LSPD First Response: [TRACE] Reset frisk movement animations [4/4/2021 1:16:21 PM.322] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended [4/4/2021 1:16:21 PM.322] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [4/4/2021 1:16:21 PM.322] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [4/4/2021 1:16:21 PM.323] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager [4/4/2021 1:16:21 PM.323] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1) [4/4/2021 1:16:21 PM.323] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [4/4/2021 1:16:21 PM.369] LSPD First Response: [TRACE] Ped Joey Martinez has become idle again [4/4/2021 1:16:21 PM.370] LSPD First Response: [TRACE] Ped Jack Bull has become idle again [4/4/2021 1:16:21 PM.371] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:21 PM.371] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:21 PM.419] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:16:23 PM.499] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [4/4/2021 1:16:23 PM.499] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:16:23 PM.586] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:16:25 PM.541] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:16:29 PM.953] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:16:29 PM.994] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [4/4/2021 1:16:32 PM.873] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting [4/4/2021 1:16:32 PM.875] LSPD First Response: [TRACE] LFfwUaUfjpWirvHpvsIwOXgHUkgA is ending already [4/4/2021 1:16:32 PM.914] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/4/2021 1:16:32 PM.914] at System.Environment.get_StackTrace() [4/4/2021 1:16:32 PM.914] at LSPD_First_Response.Engine.BaseComponent.GsUSkBatteECnKRrMwNQWzAEYFkr() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [4/4/2021 1:16:32 PM.914] at mTdKnwTkhQxggYAdCcQBBAergswD.pFKXalYMEPZKrjpcmXazZwkuubUu() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [4/4/2021 1:16:32 PM.914] at zcljhTeUGWZNhUaMVteJCpMZDOeH.WWlwTcGKqwabJNezreGMUrQskzJK() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90 [4/4/2021 1:16:32 PM.914] at mTdKnwTkhQxggYAdCcQBBAergswD.pFKXalYMEPZKrjpcmXazZwkuubUu() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45 [4/4/2021 1:16:32 PM.914] at zcljhTeUGWZNhUaMVteJCpMZDOeH.POoNHCZGdhfHtnPQdhbiiPkZFcI() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 394 [4/4/2021 1:16:32 PM.914] at dBZjkHDLiAFchBWZHhzTeeWuAVGKA.syHLdcumyNcVpzikGzGbIPpHIIvEA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58 [4/4/2021 1:16:32 PM.914] at TtgKeUpYQSVjfhMvomIAaYqrdose.RsTEWkiRiEJEtmsfUJgYCxuxsCVWA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [4/4/2021 1:16:32 PM.914] at Rage.GameFiber.Main() [4/4/2021 1:16:32 PM.914] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:16:32 PM.914] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:16:32 PM.914] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/4/2021 1:16:32 PM.915] at System.Threading.ThreadHelper.ThreadStart() [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [4/4/2021 1:16:32 PM.915] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [4/4/2021 1:16:32 PM.922] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [4/4/2021 1:16:32 PM.942] LSPD First Response: [TRACE] Ped Joey Martinez has become idle again [4/4/2021 1:16:32 PM.943] LSPD First Response: [TRACE] Ped Jack Bull has become idle again [4/4/2021 1:16:38 PM.474] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [4/4/2021 1:16:38 PM.474] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [4/4/2021 1:16:38 PM.474] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [4/4/2021 1:16:38 PM.474] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [4/4/2021 1:16:38 PM.475] LSPD First Response: [TRACE] World event RunLights #2 has ended [4/4/2021 1:16:38 PM.503] LSPD First Response: [TRACE] Ped William Hoyt has become idle again [4/4/2021 1:16:43 PM.034] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:16:43 PM.035] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:16:43 PM.098] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:16:43 PM.098] LSPD First Response: [TRACE] Created police4 at X:-479.4084 Y:-525.05 Z:25.98947 [4/4/2021 1:16:43 PM.129] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:16:43 PM.139] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:16:43 PM.149] LSPD First Response: [TRACE] Ryley Walkers (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:16:43 PM.153] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:16:43 PM.153] LSPD First Response: [TRACE] Starting world event StealCar [4/4/2021 1:16:43 PM.153] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [4/4/2021 1:16:43 PM.233] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:16:43 PM.415] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [4/4/2021 1:16:47 PM.958] LSPD First Response: OP_Immersive_Dispatch [Request] Radio Check [4/4/2021 1:16:48 PM.114] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:16:48 PM.114] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:48 PM.180] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:16:48 PM.181] LSPD First Response: [TRACE] Created police at X:-496.2878 Y:-785.8657 Z:31.68417 [4/4/2021 1:16:48 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:48 PM.227] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:16:48 PM.237] LSPD First Response: [TRACE] Joakim Jabar (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:16:48 PM.283] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:16:48 PM.295] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:16:48 PM.306] LSPD First Response: [TRACE] Fisher Goldstein (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:16:48 PM.341] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:16:50 PM.980] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:16:51 PM.017] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:16:51 PM.019] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:16:51 PM.023] LSPD First Response: GrammarPolice [TargetHandler] new target: 89KFA676 [4/4/2021 1:16:52 PM.221] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 500 [4/4/2021 1:16:54 PM.049] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:16:54 PM.211] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:16:54 PM.314] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:16:54 PM.636] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:16:54 PM.638] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch negative Confidence: 0.7143787 [4/4/2021 1:16:54 PM.653] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:16:54 PM.680] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:16:54 PM.681] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:16:54 PM.681] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.6990024 [4/4/2021 1:16:54 PM.681] LSPD First Response: GrammarPolice [GrammarHandler] processing action no from the ActionQueue [4/4/2021 1:16:54 PM.682] LSPD First Response: GrammarPolice [GrammarHandler] received action: no [4/4/2021 1:16:56 PM.170] LSPD First Response: GrammarPolice [Action] calling action: no at target: OP_Immersive_Dispatch.Actions.Answers.No [4/4/2021 1:16:58 PM.183] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:16:58 PM.220] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:16:58 PM.221] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:16:58 PM.222] LSPD First Response: GrammarPolice [TargetHandler] new target: 85ZGH534 [4/4/2021 1:16:59 PM.246] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 370 [4/4/2021 1:17:01 PM.059] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:17:01 PM.209] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:17:01 PM.324] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:17:01 PM.600] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:17:01 PM.600] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch one ten sixty Confidence: 0.7923435 [4/4/2021 1:17:01 PM.652] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:17:01 PM.679] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:17:01 PM.679] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:17:01 PM.679] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.496019 [4/4/2021 1:17:01 PM.679] LSPD First Response: GrammarPolice [GrammarHandler] processing action armedwithgun from the ActionQueue [4/4/2021 1:17:01 PM.679] LSPD First Response: GrammarPolice [GrammarHandler] received action: armedwithgun [4/4/2021 1:17:03 PM.147] LSPD First Response: GrammarPolice [Action] calling action: armedwithgun at target: OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun [4/4/2021 1:17:03 PM.148] LSPD First Response: OP_Immersive_Dispatch [Advise] OP_10_4 OP_SUSPECT OP_IS OP_ARMED [4/4/2021 1:17:03 PM.148] LSPD First Response: OP_Immersive_Dispatch [Advise] 10-60 (Armed With Gun) [4/4/2021 1:17:03 PM.149] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 3 [4/4/2021 1:17:03 PM.165] LSPD First Response: OP_Immersive_Dispatch [Signal 100] ~w~Activated: ~g~True [4/4/2021 1:17:04 PM.239] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:17:04 PM.243] LSPD First Response: UB: DETECTED ZONE: KOREAT [4/4/2021 1:17:04 PM.243] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:17:04 PM.599] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:17:04 PM.600] LSPD First Response: [TRACE] Mark Carlsberg (S_M_Y_COP_01) was set as a cop [4/4/2021 1:17:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [4/4/2021 1:17:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:17:07 PM.957] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:17:11 PM.988] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:17:12 PM.027] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:17:12 PM.027] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:17:12 PM.743] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 150 [4/4/2021 1:17:14 PM.468] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:17:14 PM.650] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:17:14 PM.771] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:17:15 PM.049] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:17:15 PM.049] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I'm going code four Confidence: 0.8588203 [4/4/2021 1:17:15 PM.092] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:17:15 PM.123] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:17:15 PM.123] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:17:15 PM.123] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.1359745 [4/4/2021 1:17:15 PM.123] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [4/4/2021 1:17:15 PM.123] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [4/4/2021 1:17:16 PM.583] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/4/2021 1:17:16 PM.584] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:17:16 PM.589] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 0 vehicles and 0 cops from backup [4/4/2021 1:17:16 PM.607] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [4/4/2021 1:17:16 PM.608] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [4/4/2021 1:17:16 PM.707] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 1:17:16 PM.807] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 1:17:19 PM.061] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:18:00 PM.233] LSPD First Response: OP_Immersive_Dispatch [Write - Backup Questions - OnScene] False [4/4/2021 1:18:07 PM.977] LSPD First Response: OP_Immersive_Dispatch [Write - Backup Questions - SuspectInCustody] False [4/4/2021 1:18:12 PM.511] LSPD First Response: OP_Immersive_Dispatch [Write - Backup Questions - Taser] False [4/4/2021 1:18:46 PM.097] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:18:46 PM.097] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:18:46 PM.151] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:18:46 PM.152] LSPD First Response: [TRACE] Created police4 at X:-332.0052 Y:-530.4457 Z:25.93821 [4/4/2021 1:18:46 PM.179] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:18:46 PM.191] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:18:46 PM.201] LSPD First Response: [TRACE] Ima Richman (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:18:46 PM.234] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:19:16 PM.183] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:19:16 PM.183] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:19:16 PM.239] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:19:16 PM.240] LSPD First Response: [TRACE] Created police at X:-218.5359 Y:-578.7211 Z:35.18913 [4/4/2021 1:19:16 PM.265] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:19:16 PM.275] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:19:16 PM.285] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:19:16 PM.313] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:19:16 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:19:16 PM.333] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:19:16 PM.359] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:19:18 PM.710] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:19:44 PM.884] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:19:45 PM.105] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 1:20:01 PM.300] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:20:01 PM.300] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:20:01 PM.357] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:20:01 PM.580] LSPD First Response: [TRACE] Created police4 at X:-378.0897 Y:-845.1399 Z:39.97719 [4/4/2021 1:20:01 PM.610] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:20:01 PM.620] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:20:01 PM.622] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [4/4/2021 1:20:01 PM.622] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [4/4/2021 1:20:01 PM.630] LSPD First Response: [TRACE] Julia Henson (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:20:01 PM.678] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:20:06 PM.321] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:06 PM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:20:06 PM.372] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:06 PM.373] LSPD First Response: [TRACE] Created police2 at X:-313.1642 Y:-862.384 Z:32.18024 [4/4/2021 1:20:06 PM.373] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:20:11 PM.351] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:11 PM.351] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:20:11 PM.405] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:11 PM.405] LSPD First Response: [TRACE] Created police2 at X:-328.4574 Y:-859.6362 Z:32.27882 [4/4/2021 1:20:11 PM.406] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:20:17 PM.109] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [4/4/2021 1:20:17 PM.109] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [4/4/2021 1:20:17 PM.109] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [4/4/2021 1:20:17 PM.109] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [4/4/2021 1:20:17 PM.109] LSPD First Response: [TRACE] World event StealCar #1 has ended [4/4/2021 1:20:17 PM.131] LSPD First Response: [TRACE] Ped Maurice Boscorelli has become idle again [4/4/2021 1:20:21 PM.376] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:21 PM.377] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:20:21 PM.443] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:20:21 PM.444] LSPD First Response: [TRACE] Created police2 at X:-146.7907 Y:-809.3825 Z:32.1797 [4/4/2021 1:20:21 PM.444] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:20:26 PM.401] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:20:26 PM.402] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:20:26 PM.457] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:20:26 PM.458] LSPD First Response: [TRACE] Created police4 at X:-363.4461 Y:-590.3978 Z:37.6555 [4/4/2021 1:20:26 PM.484] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:20:26 PM.495] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:20:26 PM.497] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:20:26 PM.497] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:20:26 PM.505] LSPD First Response: [TRACE] Amy Adams (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:20:26 PM.551] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:20:32 PM.310] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:20:32 PM.310] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:20:32 PM.320] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:20:32 PM.325] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:20:32 PM.326] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:20:32 PM.326] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:20:32 PM.326] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:20:32 PM.326] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:20:32 PM.327] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:20:32 PM.327] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:20:32 PM.327] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:20:32 PM.327] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:20:32 PM.328] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:20:32 PM.328] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:20:32 PM.328] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:20:32 PM.328] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:20:32 PM.328] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:20:32 PM.329] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:20:32 PM.329] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:20:32 PM.329] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:20:32 PM.329] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:20:32 PM.330] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:20:32 PM.330] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:20:33 PM.529] LSPD First Response: [TRACE] Setting radio to: 0 [4/4/2021 1:20:33 PM.670] LSPD First Response: [TRACE] Setting radio to: 1 [4/4/2021 1:20:33 PM.806] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:20:33 PM.941] LSPD First Response: [TRACE] Setting radio to: 3 [4/4/2021 1:20:34 PM.146] LSPD First Response: [TRACE] Setting radio to: 4 [4/4/2021 1:20:34 PM.442] LSPD First Response: [TRACE] Setting radio to: 3 [4/4/2021 1:20:34 PM.684] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:20:53 PM.091] LSPD First Response: [TRACE] Spawned with 0.1486511 [4/4/2021 1:20:53 PM.091] LSPD First Response: [TRACE] Using -79.6745, -635.4214, 36.64611 Heading: 340.4816 and -76.73053, -627.0474, 36.64611 Heading: 340.4816 as base positions [4/4/2021 1:20:53 PM.101] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:20:53 PM.102] LSPD First Response: [TRACE] Preloading BUFFALO [4/4/2021 1:20:53 PM.137] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:20:53 PM.148] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:20:53 PM.158] LSPD First Response: [TRACE] Brian Conor (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:20:53 PM.158] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [4/4/2021 1:20:53 PM.159] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [4/4/2021 1:20:53 PM.195] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [4/4/2021 1:21:00 PM.091] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:21:05 PM.023] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:21:05 PM.024] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:21:05 PM.026] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:21:05 PM.026] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:21:05 PM.026] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:21:05 PM.026] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:21:05 PM.027] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:21:05 PM.027] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:21:05 PM.027] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:21:05 PM.027] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:21:05 PM.028] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:21:05 PM.028] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:21:05 PM.028] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:21:05 PM.028] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:21:05 PM.029] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:21:05 PM.029] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:21:05 PM.029] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:21:05 PM.029] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:21:05 PM.029] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:21:05 PM.030] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:21:05 PM.030] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:21:05 PM.030] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:21:05 PM.030] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:21:06 PM.330] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:21:08 PM.166] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4) [4/4/2021 1:21:08 PM.168] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted [4/4/2021 1:21:08 PM.178] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [4/4/2021 1:21:08 PM.195] LSPD First Response: [TRACE] Ped Martin Olivares has become idle again [4/4/2021 1:21:08 PM.196] LSPD First Response: [TRACE] Ped Brian Conor has become idle again [4/4/2021 1:21:11 PM.794] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:21:11 PM.794] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:21:11 PM.849] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:21:11 PM.850] LSPD First Response: [TRACE] Created police at X:-57.57805 Y:-1030.663 Z:29.20415 [4/4/2021 1:21:11 PM.877] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:21:11 PM.887] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:21:11 PM.901] LSPD First Response: [TRACE] Eazy Young (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:21:11 PM.945] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:21:11 PM.956] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:21:11 PM.968] LSPD First Response: [TRACE] Mark Rook (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:21:11 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:21:28 PM.839] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [4/4/2021 1:21:39 PM.730] LSPD First Response: [TRACE] It has been 997 seconds since the last callout [4/4/2021 1:21:39 PM.734] LSPD First Response: Creating Bicycle from UnitedCallouts.Callouts.Bicycle, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [4/4/2021 1:21:39 PM.737] LSPD First Response: [TRACE] Callout created: #1 [4/4/2021 1:21:39 PM.751] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 1:21:46 PM.371] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:21:46 PM.403] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:21:46 PM.404] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:21:47 PM.368] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 170 [4/4/2021 1:21:48 PM.104] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:21:48 PM.239] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:21:48 PM.345] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:21:48 PM.624] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:21:48 PM.624] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 show me en route Confidence: 0.905656 [4/4/2021 1:21:48 PM.671] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:21:48 PM.697] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:21:48 PM.697] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:21:48 PM.697] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.3250015 [4/4/2021 1:21:48 PM.697] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 1:21:48 PM.697] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 1:21:48 PM.748] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 1:21:48 PM.748] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:21:48 PM.751] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 1:21:48 PM.800] LSPD First Response: UnitedCallouts Log: Bicycle callout accepted. [4/4/2021 1:21:48 PM.810] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [4/4/2021 1:21:49 PM.109] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:21:49 PM.111] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [4/4/2021 1:21:49 PM.112] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:21:49 PM.112] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 1:21:49 PM.114] LSPD First Response: [TRACE] User accepted callout [4/4/2021 1:22:40 PM.023] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:22:40 PM.023] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:22:40 PM.085] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:22:40 PM.309] LSPD First Response: [TRACE] Created police4 at X:-427.9276 Y:-985.0132 Z:29.15978 [4/4/2021 1:22:40 PM.341] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:22:40 PM.351] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:22:40 PM.361] LSPD First Response: [TRACE] Franz Baner (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:22:40 PM.388] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:22:45 PM.033] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:22:45 PM.033] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:22:45 PM.088] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:22:45 PM.089] LSPD First Response: [TRACE] Created police at X:-531.1157 Y:-944.3656 Z:24.31634 [4/4/2021 1:22:45 PM.117] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:22:45 PM.127] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:22:45 PM.137] LSPD First Response: [TRACE] Lin Kong (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:22:45 PM.188] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:22:45 PM.200] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:22:45 PM.211] LSPD First Response: [TRACE] Walter Homes (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:22:45 PM.242] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:22:55 PM.328] LSPD First Response: [TRACE] Stephanie Williams (A_F_M_BEVHILLS_02) was damaged. [4/4/2021 1:22:55 PM.363] LSPD First Response: [TRACE] Jack Hills (A_M_Y_KTOWN_02) was damaged. [4/4/2021 1:22:55 PM.365] LSPD First Response: [TRACE] Hit and run was invalid [4/4/2021 1:22:55 PM.365] LSPD First Response: [TRACE] James Henderson (A_M_Y_EASTSA_02) was damaged. [4/4/2021 1:22:55 PM.365] LSPD First Response: [TRACE] Hit and run was invalid [4/4/2021 1:22:55 PM.365] LSPD First Response: [TRACE] Amelia Landoiski (A_F_M_BEVHILLS_02) was damaged. [4/4/2021 1:23:24 PM.987] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:23:24 PM.987] LSPD First Response: [TRACE] Starting world event Agitation [4/4/2021 1:23:24 PM.987] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [4/4/2021 1:23:25 PM.000] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [4/4/2021 1:23:25 PM.000] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [4/4/2021 1:23:30 PM.533] LSPD First Response: [TRACE] Assigned new agitation action Coward [4/4/2021 1:23:30 PM.563] LSPD First Response: [TRACE] Assigned new agitation action Confront [4/4/2021 1:23:32 PM.628] LSPD First Response: [TRACE] Fighting against agitator after being shoved [4/4/2021 1:23:35 PM.216] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:23:35 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:23:35 PM.274] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:23:35 PM.275] LSPD First Response: [TRACE] Created police at X:-857.3003 Y:-907.4323 Z:16.16822 [4/4/2021 1:23:35 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:23:35 PM.320] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:23:35 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:23:35 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:23:35 PM.324] LSPD First Response: [TRACE] Michael Thompson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:23:35 PM.360] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:23:35 PM.372] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:23:35 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:23:35 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:23:35 PM.382] LSPD First Response: [TRACE] Alfonzo Suarez (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:23:35 PM.428] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:23:37 PM.914] LSPD First Response: [TRACE] Gabriel Jensen (A_M_Y_STWHI_02) was damaged. [4/4/2021 1:23:40 PM.552] LSPD First Response: [TRACE] Walking off from agitator after coward [4/4/2021 1:23:45 PM.554] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 asked to abort: Walked off [4/4/2021 1:23:45 PM.555] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager [4/4/2021 1:23:45 PM.555] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1) [4/4/2021 1:23:45 PM.555] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted [4/4/2021 1:23:45 PM.557] LSPD First Response: [TRACE] Scenario no longer active [4/4/2021 1:23:45 PM.557] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [4/4/2021 1:23:45 PM.558] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [4/4/2021 1:23:45 PM.558] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [4/4/2021 1:23:45 PM.558] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [4/4/2021 1:23:45 PM.558] LSPD First Response: [TRACE] World event Agitation #1 has ended [4/4/2021 1:23:45 PM.585] LSPD First Response: [TRACE] Ped Trey Collens has become idle again [4/4/2021 1:23:45 PM.586] LSPD First Response: [TRACE] Ped Gabriel Jensen has become idle again [4/4/2021 1:23:52 PM.939] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:23:54 PM.895] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:23:54 PM.895] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:23:54 PM.895] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:23:56 PM.935] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:23:56 PM.968] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:23:56 PM.969] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:23:56 PM.970] LSPD First Response: GrammarPolice [TargetHandler] new target: 02DCY589 [4/4/2021 1:23:58 PM.121] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 450 [4/4/2021 1:23:59 PM.232] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:23:59 PM.377] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:23:59 PM.490] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:23:59 PM.767] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:23:59 PM.767] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirm Confidence: 0.884612 [4/4/2021 1:23:59 PM.811] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:23:59 PM.839] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:23:59 PM.839] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:23:59 PM.839] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.9040015 [4/4/2021 1:23:59 PM.839] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:23:59 PM.839] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:24:01 PM.302] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:24:01 PM.304] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:24:01 PM.728] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:24:01 PM.728] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:24:01 PM.728] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:24:56 PM.457] LSPD First Response: [TRACE] Thread Marker #6 initialized [4/4/2021 1:25:00 PM.513] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:25:00 PM.513] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:25:00 PM.569] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:25:00 PM.570] LSPD First Response: [TRACE] Created police at X:-1161.787 Y:-826.2801 Z:14.91852 [4/4/2021 1:25:00 PM.597] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:25:00 PM.609] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:25:00 PM.619] LSPD First Response: [TRACE] Matt Minto (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:25:00 PM.669] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:25:00 PM.680] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:25:00 PM.691] LSPD First Response: [TRACE] Jake Hodge (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:25:00 PM.721] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:25:08 PM.800] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:25:08 PM.800] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:25:08 PM.802] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:25:08 PM.802] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:25:08 PM.802] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:25:08 PM.803] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:25:08 PM.803] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:25:08 PM.803] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:25:08 PM.804] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:25:08 PM.804] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:25:08 PM.804] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:25:08 PM.804] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:25:08 PM.804] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:25:08 PM.805] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:25:08 PM.805] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:25:08 PM.805] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:25:08 PM.805] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:25:08 PM.806] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:25:08 PM.806] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:25:08 PM.806] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:25:08 PM.806] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:25:08 PM.806] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:25:08 PM.807] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:25:32 PM.523] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [4/4/2021 1:25:32 PM.523] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [4/4/2021 1:25:32 PM.530] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [4/4/2021 1:25:50 PM.686] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:25:50 PM.686] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:25:50 PM.750] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:25:50 PM.752] LSPD First Response: [TRACE] Created police at X:-1309.346 Y:-652.2303 Z:27.18732 [4/4/2021 1:25:50 PM.893] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:25:50 PM.904] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:25:50 PM.914] LSPD First Response: [TRACE] Chloe Jones (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:25:50 PM.946] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:25:50 PM.957] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:25:50 PM.968] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:25:51 PM.012] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:25:53 PM.122] LSPD First Response: [TRACE] Spawned with 0.9179382 [4/4/2021 1:25:53 PM.122] LSPD First Response: [TRACE] Using -1295.115, -649.9109, 26.45493 Heading: 306.9165 and -1288.011, -644.3936, 26.53569 Heading: 306.9165 as base positions [4/4/2021 1:25:53 PM.130] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:25:53 PM.130] LSPD First Response: [TRACE] Preloading SUPERD [4/4/2021 1:25:53 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:25:53 PM.177] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:25:53 PM.187] LSPD First Response: [TRACE] Lauren Gardiner (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:25:53 PM.188] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [4/4/2021 1:25:53 PM.189] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [4/4/2021 1:25:53 PM.225] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized [4/4/2021 1:26:03 PM.061] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:26:05 PM.016] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:26:05 PM.016] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:26:05 PM.016] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:26:08 PM.037] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:26:08 PM.071] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:26:08 PM.073] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:26:08 PM.074] LSPD First Response: GrammarPolice [TargetHandler] new target: 84FSU350 [4/4/2021 1:26:08 PM.862] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 100 [4/4/2021 1:26:10 PM.242] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:26:10 PM.384] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:26:10 PM.493] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:26:10 PM.773] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:26:10 PM.773] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I am fine Confidence: 0.9441673 [4/4/2021 1:26:10 PM.820] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:26:10 PM.848] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:26:10 PM.848] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:26:10 PM.848] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.8109992 [4/4/2021 1:26:10 PM.848] LSPD First Response: GrammarPolice [GrammarHandler] processing action ok from the ActionQueue [4/4/2021 1:26:10 PM.848] LSPD First Response: GrammarPolice [GrammarHandler] received action: ok [4/4/2021 1:26:12 PM.321] LSPD First Response: GrammarPolice [Action] calling action: ok at target: OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK [4/4/2021 1:26:12 PM.322] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:26:12 PM.751] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:26:12 PM.751] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:26:12 PM.751] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:26:15 PM.757] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:26:15 PM.757] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:26:15 PM.812] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:26:15 PM.813] LSPD First Response: [TRACE] Created police3 at X:-1207.639 Y:-421.6867 Z:34.113 [4/4/2021 1:26:15 PM.813] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:26:20 PM.775] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:26:20 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:26:20 PM.830] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:26:20 PM.830] LSPD First Response: [TRACE] Created police at X:-1230.194 Y:-437.4867 Z:33.89917 [4/4/2021 1:26:20 PM.861] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:26:20 PM.872] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:26:20 PM.874] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:26:20 PM.874] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:26:20 PM.884] LSPD First Response: [TRACE] Angus Pounder (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:26:20 PM.912] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:26:20 PM.924] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:26:20 PM.926] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:26:20 PM.926] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:26:20 PM.936] LSPD First Response: [TRACE] James Spearing (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:26:20 PM.984] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:26:21 PM.484] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:26:26 PM.160] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:26:26 PM.160] LSPD First Response: [TRACE] Starting world event StealCar [4/4/2021 1:26:26 PM.160] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [4/4/2021 1:26:26 PM.362] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [4/4/2021 1:26:26 PM.802] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient) [4/4/2021 1:26:26 PM.869] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient) [4/4/2021 1:26:26 PM.890] LSPD First Response: [TRACE] Ped Jordan Castro has become idle again [4/4/2021 1:26:27 PM.321] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient) [4/4/2021 1:26:30 PM.009] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Scenario has ended [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: No reason specified [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient) [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5) [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5) [4/4/2021 1:26:30 PM.011] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted [4/4/2021 1:26:30 PM.019] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down [4/4/2021 1:26:30 PM.041] LSPD First Response: [TRACE] Ped Lauren Gardiner has become idle again [4/4/2021 1:26:30 PM.041] LSPD First Response: [TRACE] Ped Lee Yin has become idle again [4/4/2021 1:26:30 PM.041] LSPD First Response: [TRACE] Ped Jordan Castro has become idle again [4/4/2021 1:26:50 PM.342] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/4/2021 1:26:50 PM.342] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/4/2021 1:27:05 PM.924] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:05 PM.924] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:06 PM.020] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:06 PM.244] LSPD First Response: [TRACE] Created police4 at X:-1664.61 Y:-722.7659 Z:12.14316 [4/4/2021 1:27:06 PM.274] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:06 PM.284] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:27:06 PM.295] LSPD First Response: [TRACE] Aron Dawk (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:27:06 PM.323] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:27:10 PM.953] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:27:10 PM.953] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:11 PM.016] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:27:11 PM.016] LSPD First Response: [TRACE] Created police3 at X:-1588.203 Y:-487.2551 Z:36.45956 [4/4/2021 1:27:11 PM.017] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:27:15 PM.964] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:15 PM.964] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:16 PM.023] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:16 PM.024] LSPD First Response: [TRACE] Created police4 at X:-1704.413 Y:-668.5357 Z:11.47367 [4/4/2021 1:27:16 PM.024] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:27:20 PM.988] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:27:20 PM.988] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:27:21 PM.053] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:27:21 PM.054] LSPD First Response: [TRACE] Created police3 at X:-1506.632 Y:-484.1607 Z:36.06689 [4/4/2021 1:27:21 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:27:25 PM.983] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:25 PM.983] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:26 PM.046] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:27:26 PM.047] LSPD First Response: [TRACE] Created police4 at X:-1631.649 Y:-716.0614 Z:11.90418 [4/4/2021 1:27:26 PM.076] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:26 PM.086] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:27:26 PM.099] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:27:26 PM.141] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:27:32 PM.248] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [4/4/2021 1:27:32 PM.248] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [4/4/2021 1:27:32 PM.248] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [4/4/2021 1:27:32 PM.248] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [4/4/2021 1:27:32 PM.248] LSPD First Response: [TRACE] World event StealCar #2 has ended [4/4/2021 1:27:32 PM.272] LSPD First Response: [TRACE] Ped Azusa Nanako has become idle again [4/4/2021 1:27:48 PM.469] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:27:48 PM.470] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:48 PM.520] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:27:48 PM.520] LSPD First Response: [TRACE] Created police at X:-1631.742 Y:-429.5034 Z:39.83876 [4/4/2021 1:27:48 PM.520] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:27:53 PM.482] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:27:53 PM.482] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:53 PM.538] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:27:53 PM.539] LSPD First Response: [TRACE] Created police2 at X:-1671.071 Y:-488.1971 Z:38.92493 [4/4/2021 1:27:53 PM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:53 PM.586] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:27:53 PM.596] LSPD First Response: [TRACE] Jimmy Jimbob (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:27:53 PM.627] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:27:53 PM.637] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:27:53 PM.648] LSPD First Response: [TRACE] Michael South (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:27:53 PM.694] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:28:21 PM.923] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:28:23 PM.888] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:28:23 PM.888] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:28:23 PM.888] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:28:27 PM.637] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:28:27 PM.668] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:28:27 PM.670] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:28:28 PM.572] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 210 [4/4/2021 1:28:29 PM.734] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:28:29 PM.874] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:28:29 PM.979] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:28:30 PM.265] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:28:30 PM.265] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirm Confidence: 0.6293194 [4/4/2021 1:28:30 PM.314] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:28:30 PM.340] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:28:30 PM.340] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:28:30 PM.340] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.7029989 [4/4/2021 1:28:30 PM.340] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:28:30 PM.340] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:28:31 PM.816] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:28:31 PM.817] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:28:32 PM.242] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:28:32 PM.242] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:28:32 PM.242] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:28:33 PM.607] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:28:33 PM.607] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:28:33 PM.658] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:28:33 PM.659] LSPD First Response: [TRACE] Created police4 at X:-1928.6 Y:-523.5612 Z:12.07652 [4/4/2021 1:28:33 PM.683] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:28:33 PM.693] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:28:33 PM.706] LSPD First Response: [TRACE] Mark Rhodes (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:28:33 PM.732] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:28:38 PM.624] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:28:38 PM.625] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:28:38 PM.675] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:28:38 PM.677] LSPD First Response: [TRACE] Created police4 at X:-1854.091 Y:-578.1608 Z:12.21617 [4/4/2021 1:28:38 PM.787] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:28:38 PM.797] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:28:38 PM.808] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:28:38 PM.833] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:29:01 PM.376] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:29:02 PM.369] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:29:07 PM.210] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:07 PM.211] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:29:07 PM.262] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:07 PM.263] LSPD First Response: [TRACE] Created police4 at X:-2134.693 Y:-268.1413 Z:15.12544 [4/4/2021 1:29:07 PM.288] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:29:07 PM.298] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:29:07 PM.300] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [4/4/2021 1:29:07 PM.300] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [4/4/2021 1:29:07 PM.308] LSPD First Response: [TRACE] Calvin Greenham (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:29:07 PM.339] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:29:07 PM.351] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:29:07 PM.352] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [4/4/2021 1:29:07 PM.352] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [4/4/2021 1:29:07 PM.362] LSPD First Response: [TRACE] Matthias Malto (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:29:07 PM.403] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:29:19 PM.355] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:29:19 PM.355] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:29:19 PM.358] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:29:19 PM.358] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:29:19 PM.358] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:29:19 PM.358] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:29:19 PM.359] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:29:19 PM.359] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:29:19 PM.359] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:29:19 PM.359] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:29:19 PM.359] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:29:19 PM.360] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:29:19 PM.360] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:29:19 PM.360] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:29:19 PM.360] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:29:19 PM.360] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:29:19 PM.361] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:29:19 PM.361] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:29:19 PM.361] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:29:19 PM.361] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:29:19 PM.362] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:29:19 PM.362] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:29:19 PM.362] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:29:20 PM.534] LSPD First Response: [TRACE] Setting radio to: 3 [4/4/2021 1:29:20 PM.946] LSPD First Response: [TRACE] Setting radio to: 4 [4/4/2021 1:29:21 PM.327] LSPD First Response: [TRACE] Setting radio to: 5 [4/4/2021 1:29:21 PM.715] LSPD First Response: [TRACE] Setting radio to: 6 [4/4/2021 1:29:22 PM.307] LSPD First Response: [TRACE] Setting radio to: 7 [4/4/2021 1:29:22 PM.934] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:29:23 PM.199] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:29:23 PM.464] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:29:23 PM.722] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:29:23 PM.918] LSPD First Response: [TRACE] Setting radio to: 12 [4/4/2021 1:29:24 PM.095] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:29:24 PM.354] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:29:24 PM.672] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:29:42 PM.318] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:42 PM.318] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:29:42 PM.367] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:42 PM.368] LSPD First Response: [TRACE] Created police4 at X:-2072.756 Y:-399.9437 Z:12.02953 [4/4/2021 1:29:42 PM.397] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:29:42 PM.407] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:29:42 PM.417] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:29:42 PM.444] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:29:47 PM.328] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:47 PM.328] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:29:47 PM.377] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:29:47 PM.378] LSPD First Response: [TRACE] Created police4 at X:-2116.419 Y:-371.523 Z:13.40885 [4/4/2021 1:29:47 PM.407] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:29:47 PM.417] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:29:47 PM.427] LSPD First Response: [TRACE] Melodie Hawk (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:29:47 PM.454] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:29:47 PM.676] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:29:47 PM.676] LSPD First Response: [TRACE] Starting world event StealCar [4/4/2021 1:29:47 PM.676] LSPD First Response: [TRACE] Setting up world event: StealCar #3 [4/4/2021 1:29:47 PM.903] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient) [4/4/2021 1:29:56 PM.552] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead [4/4/2021 1:29:56 PM.552] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient) [4/4/2021 1:29:56 PM.553] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager [4/4/2021 1:29:56 PM.553] LSPD First Response: [TRACE] Instance cleaned (StealCar #3) [4/4/2021 1:29:56 PM.553] LSPD First Response: [TRACE] World event StealCar #3 has ended [4/4/2021 1:29:56 PM.571] LSPD First Response: [TRACE] Ped Coryne York has become idle again [4/4/2021 1:30:02 PM.337] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:02 PM.337] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:30:02 PM.386] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:02 PM.387] LSPD First Response: [TRACE] Created police4 at X:-2415.76 Y:-253.2997 Z:16.25824 [4/4/2021 1:30:02 PM.409] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:30:02 PM.420] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:30:02 PM.434] LSPD First Response: [TRACE] John Bomba (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:30:02 PM.457] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:30:17 PM.379] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:17 PM.379] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:30:17 PM.431] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:17 PM.432] LSPD First Response: [TRACE] Created police4 at X:-2778.728 Y:27.67966 Z:16.25356 [4/4/2021 1:30:17 PM.463] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:30:17 PM.475] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:30:17 PM.485] LSPD First Response: [TRACE] Lauren Gardiner (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:30:17 PM.528] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:30:42 PM.910] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:30:42 PM.910] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:30:42 PM.910] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [4/4/2021 1:30:42 PM.912] LSPD First Response: [TRACE] Failed to set up RunLights #3 [4/4/2021 1:30:42 PM.912] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [4/4/2021 1:30:42 PM.912] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [4/4/2021 1:30:46 PM.870] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:30:48 PM.795] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:48 PM.795] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:30:48 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:30:48 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:30:48 PM.820] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:30:48 PM.853] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:30:48 PM.854] LSPD First Response: [TRACE] Created police4 at X:-3118.577 Y:832.6772 Z:17.5289 [4/4/2021 1:30:48 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:30:51 PM.597] LSPD First Response: [TRACE] Created new chase [4/4/2021 1:30:51 PM.599] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/4/2021 1:30:51 PM.599] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/4/2021 1:30:51 PM.628] LSPD First Response: [TRACE] Suspect added to chase [4/4/2021 1:30:51 PM.643] LSPD First Response: [TRACE] Pursuit menu was reset. [4/4/2021 1:30:51 PM.672] LSPD First Response: [TRACE] Starting chase [4/4/2021 1:30:51 PM.680] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:30:51 PM.716] LSPD First Response: [TRACE] Player now monitoring Fred Shnitzler [4/4/2021 1:30:51 PM.817] LSPD First Response: [TRACE] Extended route by 20 [4/4/2021 1:30:55 PM.597] LSPD First Response: [TRACE] Extended route by 20 [4/4/2021 1:30:56 PM.712] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:30:57 PM.966] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:30:58 PM.001] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:30:58 PM.003] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:30:58 PM.590] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:30:59 PM.545] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:30:59 PM.683] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:30:59 PM.793] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:31:00 PM.093] LSPD First Response: GrammarPolice speech recognition rejected [4/4/2021 1:31:00 PM.095] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...lincoln 18 to dispatch affirm (confidence=0.5706613) [4/4/2021 1:31:00 PM.095] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...lincoln to dispatch affirm (confidence=0.5250259) [4/4/2021 1:31:00 PM.135] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:31:00 PM.162] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:31:00 PM.162] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:31:00 PM.162] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:31:00 PM.162] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.1960001 [4/4/2021 1:31:01 PM.760] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:06 PM.599] LSPD First Response: [TRACE] Extended route by 20 [4/4/2021 1:31:06 PM.775] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:11 PM.798] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:16 PM.820] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:17 PM.411] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:31:19 PM.340] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:31:19 PM.340] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:31:19 PM.340] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:31:21 PM.849] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:21 PM.961] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 1:31:26 PM.858] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:27 PM.099] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:31:27 PM.129] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:31:27 PM.130] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:31:27 PM.130] LSPD First Response: GrammarPolice [TargetHandler] new target: 40UHQ550 [4/4/2021 1:31:28 PM.156] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:31:29 PM.917] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:31:30 PM.073] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:31:30 PM.194] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:31:30 PM.455] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:31:30 PM.455] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch code tow backup Confidence: 0.883692 [4/4/2021 1:31:30 PM.503] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:31:30 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:31:30 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:31:30 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.4289989 [4/4/2021 1:31:30 PM.528] LSPD First Response: GrammarPolice [GrammarHandler] processing action backuptow from the ActionQueue [4/4/2021 1:31:30 PM.528] LSPD First Response: GrammarPolice [GrammarHandler] received action: backuptow [4/4/2021 1:31:31 PM.883] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:31 PM.985] LSPD First Response: GrammarPolice [Action] calling action: backuptow at target: OP_Immersive_Dispatch.Actions.Backup.Tow [4/4/2021 1:31:31 PM.986] LSPD First Response: OP_Immersive_Dispatch [Backup] Tow [4/4/2021 1:31:32 PM.103] LSPD First Response: [TRACE] Visual lost longer [4/4/2021 1:31:33 PM.662] LSPD First Response: [TRACE] Extended route by 20 [4/4/2021 1:31:36 PM.909] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:41 PM.910] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:45 PM.294] LSPD First Response: [TRACE] Extended route by 20 [4/4/2021 1:31:46 PM.944] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:47 PM.831] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:31:48 PM.674] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 1:31:48 PM.686] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [4/4/2021 1:31:48 PM.686] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [4/4/2021 1:31:48 PM.686] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [4/4/2021 1:31:49 PM.382] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [4/4/2021 1:31:49 PM.384] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [4/4/2021 1:31:49 PM.685] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [4/4/2021 1:31:49 PM.686] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:31:49 PM.687] LSPD First Response: [TRACE] Visual regained event fired [4/4/2021 1:31:49 PM.750] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:31:49 PM.750] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:31:49 PM.750] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:31:49 PM.910] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [4/4/2021 1:31:49 PM.911] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [4/4/2021 1:31:50 PM.422] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [4/4/2021 1:31:50 PM.422] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [4/4/2021 1:31:50 PM.692] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON TRIBIKE [4/4/2021 1:31:50 PM.939] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [4/4/2021 1:31:50 PM.942] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/4/2021 1:31:51 PM.745] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON TRIBIKE [4/4/2021 1:31:51 PM.955] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:31:53 PM.842] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:31:53 PM.875] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:31:53 PM.876] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:31:53 PM.877] LSPD First Response: GrammarPolice [TargetHandler] new target: 45MSH874 [4/4/2021 1:31:54 PM.854] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 130 [4/4/2021 1:31:55 PM.727] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:31:55 PM.871] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:31:55 PM.987] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:31:56 PM.267] LSPD First Response: GrammarPolice speech recognition rejected [4/4/2021 1:31:56 PM.267] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...18 to dispatch I am fine (confidence=0.4217102) [4/4/2021 1:31:56 PM.267] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch I am fine (confidence=0.4217102) [4/4/2021 1:31:56 PM.267] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...lincoln to dispatch I am fine (confidence=0.3112019) [4/4/2021 1:31:56 PM.316] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:31:56 PM.344] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:31:56 PM.344] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:31:56 PM.344] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:31:56 PM.344] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.5019987 [4/4/2021 1:31:56 PM.971] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:00 PM.819] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 1:32:01 PM.977] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:02 PM.842] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:32:02 PM.842] LSPD First Response: [TRACE] Visual regained event fired [4/4/2021 1:32:07 PM.444] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:32:07 PM.474] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:32:07 PM.476] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:32:07 PM.871] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:08 PM.306] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 80 [4/4/2021 1:32:10 PM.227] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:32:10 PM.372] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:32:10 PM.491] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:32:10 PM.771] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:32:10 PM.771] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch two armed with a gun Confidence: 0.6392269 [4/4/2021 1:32:10 PM.817] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:32:10 PM.843] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:32:10 PM.843] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:32:10 PM.843] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.3990004 [4/4/2021 1:32:10 PM.843] LSPD First Response: GrammarPolice [GrammarHandler] processing action armedwithgun from the ActionQueue [4/4/2021 1:32:10 PM.844] LSPD First Response: GrammarPolice [GrammarHandler] received action: armedwithgun [4/4/2021 1:32:12 PM.297] LSPD First Response: GrammarPolice [Action] calling action: armedwithgun at target: OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun [4/4/2021 1:32:12 PM.297] LSPD First Response: OP_Immersive_Dispatch [Advise] OP_10_4 OP_SUSPECT OP_IS OP_ARMED [4/4/2021 1:32:12 PM.297] LSPD First Response: OP_Immersive_Dispatch [Advise] 10-60 (Armed With Gun) [4/4/2021 1:32:12 PM.297] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 3 [4/4/2021 1:32:12 PM.892] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:13 PM.344] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:32:13 PM.344] LSPD First Response: UB: DETECTED ZONE: PBLUFF [4/4/2021 1:32:13 PM.344] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:32:13 PM.426] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:32:13 PM.427] LSPD First Response: [TRACE] Henzo Fernandez (S_M_Y_COP_01) was set as a cop [4/4/2021 1:32:13 PM.479] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/4/2021 1:32:13 PM.479] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:32:13 PM.523] LSPD First Response: [TRACE] Cop Henzo Fernandez reassigned to Fred Shnitzler [4/4/2021 1:32:13 PM.527] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:32:13 PM.527] LSPD First Response: [TRACE] Henzo Fernandez now monitoring Fred Shnitzler [4/4/2021 1:32:13 PM.941] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:32:13 PM.941] LSPD First Response: [TRACE] Aizien Cortez (S_M_Y_COP_01) was set as a cop [4/4/2021 1:32:13 PM.942] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/4/2021 1:32:13 PM.942] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:32:13 PM.943] LSPD First Response: [TRACE] Cop Aizien Cortez reassigned to Fred Shnitzler [4/4/2021 1:32:13 PM.943] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:32:13 PM.943] LSPD First Response: [TRACE] Aizien Cortez now monitoring Fred Shnitzler [4/4/2021 1:32:13 PM.952] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:32:13 PM.956] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3 [4/4/2021 1:32:13 PM.956] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:32:13 PM.984] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:32:13 PM.987] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:32:13 PM.991] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:32:13 PM.994] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:32:15 PM.002] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 1:32:15 PM.016] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:32:15 PM.016] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:32:15 PM.016] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:32:15 PM.017] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:32:15 PM.112] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 1:32:17 PM.915] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:18 PM.266] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:32:20 PM.199] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:32:20 PM.199] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:32:20 PM.199] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:32:22 PM.926] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:25 PM.398] LSPD First Response: [TRACE] Fred Shnitzler (A_M_Y_LATINO_01) was damaged. [4/4/2021 1:32:27 PM.951] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [4/4/2021 1:32:27 PM.951] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/4/2021 1:32:27 PM.994] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:28 PM.000] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [4/4/2021 1:32:33 PM.003] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:37 PM.769] Prompting Arresting [4/4/2021 1:32:38 PM.009] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:32:39 PM.808] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/4/2021 1:32:39 PM.809] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/4/2021 1:32:39 PM.809] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:32:39 PM.809] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [4/4/2021 1:32:39 PM.809] LSPD First Response: [TRACE] Instance cleaned ( #1) [4/4/2021 1:32:39 PM.812] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [4/4/2021 1:32:39 PM.812] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:32:39 PM.832] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/4/2021 1:32:39 PM.837] LSPD First Response: [TRACE] Ending chase [4/4/2021 1:32:39 PM.843] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/4/2021 1:32:39 PM.843] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 1:32:39 PM.843] LSPD First Response: [TRACE] Suspect freed [4/4/2021 1:32:39 PM.845] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:32:39 PM.845] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/4/2021 1:32:39 PM.845] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/4/2021 1:32:39 PM.845] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/4/2021 1:32:39 PM.845] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [4/4/2021 1:32:39 PM.845] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [4/4/2021 1:32:39 PM.846] LSPD First Response: [TRACE] Ped Fred Shnitzler has become idle again [4/4/2021 1:32:39 PM.862] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:32:39 PM.862] LSPD First Response: [TRACE] Bicycle is ending already [4/4/2021 1:32:39 PM.866] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/4/2021 1:32:39 PM.866] at System.Environment.get_StackTrace() [4/4/2021 1:32:39 PM.866] at LSPD_First_Response.Engine.BaseComponent.GsUSkBatteECnKRrMwNQWzAEYFkr() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [4/4/2021 1:32:39 PM.866] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [4/4/2021 1:32:39 PM.866] at UnitedCallouts.Callouts.Bicycle.End() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\Bicycle.cs:line 152 [4/4/2021 1:32:39 PM.866] at UnitedCallouts.Callouts.Bicycle.b__18_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\Bicycle.cs:line 140 [4/4/2021 1:32:39 PM.866] at Rage.GameFiber.Main() [4/4/2021 1:32:39 PM.866] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:32:39 PM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:32:39 PM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/4/2021 1:32:39 PM.866] at System.Threading.ThreadHelper.ThreadStart() [4/4/2021 1:32:40 PM.916] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 1:32:44 PM.539] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [4/4/2021 1:32:44 PM.540] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [4/4/2021 1:32:44 PM.540] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [4/4/2021 1:32:44 PM.563] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [4/4/2021 1:32:44 PM.565] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [4/4/2021 1:32:44 PM.565] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [4/4/2021 1:32:44 PM.745] LSPD First Response: [TRACE] Suspect died in player custody [4/4/2021 1:32:44 PM.746] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [4/4/2021 1:32:44 PM.746] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [4/4/2021 1:32:44 PM.746] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [4/4/2021 1:32:44 PM.746] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [4/4/2021 1:32:44 PM.747] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [4/4/2021 1:32:44 PM.760] LSPD First Response: [TRACE] Ped Fred Shnitzler has become idle again [4/4/2021 1:32:44 PM.772] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [4/4/2021 1:32:45 PM.267] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:32:45 PM.267] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:32:45 PM.313] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:32:45 PM.314] LSPD First Response: [TRACE] Created police4 at X:-2330.714 Y:-296.4711 Z:14.35304 [4/4/2021 1:32:45 PM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:32:45 PM.375] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:32:45 PM.386] LSPD First Response: [TRACE] John Turner (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:32:45 PM.501] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:32:47 PM.658] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:32:53 PM.976] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 1:32:53 PM.976] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 1:32:53 PM.977] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 1:32:56 PM.187] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:32:59 PM.801] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:33:09 PM.938] LSPD First Response: OP_Immersive_Dispatch [Status] 10-15 (Suspect In Custody) [4/4/2021 1:33:13 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:33:25 PM.471] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:33:25 PM.472] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:33:25 PM.521] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:33:25 PM.522] LSPD First Response: [TRACE] Created police4 at X:-2367.388 Y:-288.6286 Z:14.81237 [4/4/2021 1:33:25 PM.548] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:33:25 PM.558] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:33:25 PM.569] LSPD First Response: [TRACE] Joe Watson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:33:25 PM.604] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:33:34 PM.058] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:33:34 PM.090] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:33:34 PM.090] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:33:35 PM.186] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 420 [4/4/2021 1:33:35 PM.504] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:33:35 PM.504] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:33:35 PM.548] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:33:35 PM.549] LSPD First Response: [TRACE] Created police4 at X:-2431.581 Y:-232.6031 Z:16.76808 [4/4/2021 1:33:35 PM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:33:35 PM.586] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:33:35 PM.596] LSPD First Response: [TRACE] Juan Pedro (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:33:35 PM.620] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:33:39 PM.310] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:33:39 PM.310] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch code backup Confidence: 0.9510818 [4/4/2021 1:33:39 PM.375] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:33:39 PM.398] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:33:40 PM.280] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:33:40 PM.289] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:33:40 PM.289] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 6.2310344 [4/4/2021 1:33:40 PM.289] LSPD First Response: GrammarPolice [GrammarHandler] processing action code3 from the ActionQueue [4/4/2021 1:33:40 PM.289] LSPD First Response: GrammarPolice [GrammarHandler] received action: code3 [4/4/2021 1:33:40 PM.433] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:33:40 PM.560] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:33:41 PM.746] LSPD First Response: GrammarPolice [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/4/2021 1:33:41 PM.748] LSPD First Response: GrammarPolice [Code3] calling UltimateBackup's callCode3Backup [4/4/2021 1:33:42 PM.787] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:33:42 PM.787] LSPD First Response: UB: DETECTED ZONE: PBLUFF [4/4/2021 1:33:42 PM.787] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:33:43 PM.019] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:33:43 PM.020] LSPD First Response: [TRACE] Daphne Feryl (S_M_Y_COP_01) was set as a cop [4/4/2021 1:33:48 PM.745] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 1:34:02 PM.279] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [4/4/2021 1:34:02 PM.537] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:03 PM.130] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:05 PM.485] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [4/4/2021 1:34:05 PM.560] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:05 PM.560] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:34:05 PM.622] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:05 PM.623] LSPD First Response: [TRACE] Created police4 at X:-2705.688 Y:-12.96614 Z:16.05271 [4/4/2021 1:34:05 PM.724] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:34:05 PM.734] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:34:05 PM.748] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:34:05 PM.774] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:34:07 PM.602] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:07 PM.658] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:09 PM.565] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:34:09 PM.909] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [4/4/2021 1:34:12 PM.090] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:12 PM.179] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/4/2021 1:34:12 PM.318] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:34:14 PM.109] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:34:20 PM.599] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:20 PM.599] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:34:20 PM.651] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:20 PM.652] LSPD First Response: [TRACE] Created police4 at X:-2706.965 Y:-12.46974 Z:15.83647 [4/4/2021 1:34:20 PM.674] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:34:20 PM.684] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:34:20 PM.695] LSPD First Response: [TRACE] Mark Lamb (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:34:20 PM.725] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:34:50 PM.675] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:50 PM.676] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:34:50 PM.810] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:34:50 PM.811] LSPD First Response: [TRACE] Created police4 at X:-2921.912 Y:85.69737 Z:14.76454 [4/4/2021 1:34:50 PM.832] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:34:50 PM.842] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:34:50 PM.844] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:34:50 PM.844] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [4/4/2021 1:34:50 PM.852] LSPD First Response: [TRACE] Lauren Mac (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:34:50 PM.876] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:34:54 PM.421] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:34:56 PM.381] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:34:56 PM.382] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:34:56 PM.382] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:34:59 PM.090] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:34:59 PM.123] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:34:59 PM.124] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:34:59 PM.124] LSPD First Response: GrammarPolice [TargetHandler] new target: 83RUF593 [4/4/2021 1:34:59 PM.841] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 30 [4/4/2021 1:35:01 PM.403] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:35:01 PM.552] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:35:01 PM.667] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:35:01 PM.945] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:35:01 PM.945] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirm Confidence: 0.7802163 [4/4/2021 1:35:01 PM.993] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:35:02 PM.015] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:35:02 PM.015] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:35:02 PM.015] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.9250044 [4/4/2021 1:35:02 PM.015] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:35:02 PM.015] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:35:03 PM.480] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:35:03 PM.481] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:35:03 PM.905] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:35:03 PM.905] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:35:03 PM.905] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:35:05 PM.656] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:35:05 PM.683] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:35:05 PM.684] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:35:05 PM.764] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:05 PM.764] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:05 PM.815] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:05 PM.816] LSPD First Response: [TRACE] Created police4 at X:-2501.472 Y:-207.6649 Z:18.99359 [4/4/2021 1:35:05 PM.842] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:05 PM.851] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:35:05 PM.861] LSPD First Response: [TRACE] Marcus Grant (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:35:05 PM.885] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:35:06 PM.028] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:35:06 PM.168] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:35:06 PM.286] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:35:06 PM.548] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:35:06 PM.568] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:35:06 PM.568] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:35:06 PM.568] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.9119989 [4/4/2021 1:35:15 PM.775] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:15 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:15 PM.823] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:15 PM.824] LSPD First Response: [TRACE] Created police4 at X:-2534.7 Y:-197.0316 Z:19.87475 [4/4/2021 1:35:15 PM.850] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:15 PM.861] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:35:15 PM.871] LSPD First Response: [TRACE] Bryce Perl (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:35:15 PM.894] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:35:20 PM.774] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:20 PM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:20 PM.822] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:35:20 PM.823] LSPD First Response: [TRACE] Created police4 at X:-2452.927 Y:-233.8901 Z:17.23363 [4/4/2021 1:35:20 PM.844] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:35:20 PM.854] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:35:20 PM.865] LSPD First Response: [TRACE] Edward Talbot (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:35:20 PM.888] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:35:31 PM.205] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:35:31 PM.205] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:35:31 PM.205] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [4/4/2021 1:35:31 PM.206] LSPD First Response: [TRACE] Failed to set up RunLights #4 [4/4/2021 1:35:31 PM.206] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager [4/4/2021 1:35:31 PM.206] LSPD First Response: [TRACE] Instance cleaned (RunLights #4) [4/4/2021 1:36:16 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot [4/4/2021 1:36:16 PM.779] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:16 PM.779] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:16 PM.835] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:16 PM.836] LSPD First Response: [TRACE] Created police4 at X:-2497.658 Y:-191.9188 Z:19.18032 [4/4/2021 1:36:16 PM.861] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:16 PM.871] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:36:16 PM.881] LSPD First Response: [TRACE] Jaylon Gates (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:36:16 PM.912] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:36:21 PM.789] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:21 PM.789] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:21 PM.837] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:21 PM.838] LSPD First Response: [TRACE] Created police4 at X:-2509.675 Y:-186.2512 Z:19.9943 [4/4/2021 1:36:21 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:21 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:36:21 PM.886] LSPD First Response: [TRACE] Anthony Winston (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:36:21 PM.917] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:36:23 PM.745] LSPD First Response: [TRACE] Joshua Strings (MP_M_FREEMODE_01) was damaged. [4/4/2021 1:36:30 PM.952] LSPD First Response: [TRACE] Joshua Strings (MP_M_FREEMODE_01) was damaged. [4/4/2021 1:36:51 PM.904] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:51 PM.904] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:51 PM.955] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:36:51 PM.956] LSPD First Response: [TRACE] Created police4 at X:-2721.441 Y:1.310648 Z:15.78349 [4/4/2021 1:36:51 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:36:51 PM.996] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:36:52 PM.007] LSPD First Response: [TRACE] David Carter (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:36:52 PM.031] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:37:11 PM.938] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:11 PM.938] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:37:11 PM.983] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:11 PM.984] LSPD First Response: [TRACE] Created police4 at X:-2509.662 Y:-209.3021 Z:18.86279 [4/4/2021 1:37:12 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:37:12 PM.015] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:37:12 PM.026] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:37:12 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:37:42 PM.021] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:42 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:37:42 PM.069] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:42 PM.070] LSPD First Response: [TRACE] Created police4 at X:-2515.175 Y:-206.3178 Z:19.91135 [4/4/2021 1:37:42 PM.093] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:37:42 PM.103] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:37:42 PM.105] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:37:42 PM.105] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:37:42 PM.118] LSPD First Response: [TRACE] Cedric Tosa (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:37:42 PM.144] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:37:49 PM.673] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:37:51 PM.633] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:37:51 PM.633] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:37:51 PM.633] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:37:54 PM.405] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:37:54 PM.434] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:37:54 PM.435] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:37:54 PM.435] LSPD First Response: GrammarPolice [TargetHandler] new target: 63WAN005 [4/4/2021 1:37:55 PM.408] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 150 [4/4/2021 1:37:56 PM.368] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:37:56 PM.498] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:37:56 PM.615] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:37:56 PM.881] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:37:56 PM.881] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirm Confidence: 0.8917038 [4/4/2021 1:37:56 PM.930] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:37:56 PM.953] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:37:56 PM.953] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:37:56 PM.953] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.5480018 [4/4/2021 1:37:56 PM.953] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:37:56 PM.953] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:37:57 PM.067] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:57 PM.071] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:37:57 PM.118] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:37:57 PM.119] LSPD First Response: [TRACE] Created police4 at X:-2708.727 Y:-10.09182 Z:15.83419 [4/4/2021 1:37:57 PM.148] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:37:57 PM.158] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:37:57 PM.169] LSPD First Response: [TRACE] April Greenhough (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:37:57 PM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:37:58 PM.424] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:37:58 PM.425] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:37:58 PM.852] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:37:58 PM.852] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:37:58 PM.852] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:38:12 PM.091] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:12 PM.091] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:38:12 PM.138] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:12 PM.139] LSPD First Response: [TRACE] Created police4 at X:-2720.923 Y:0.1513074 Z:15.78134 [4/4/2021 1:38:12 PM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:38:12 PM.171] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:38:12 PM.181] LSPD First Response: [TRACE] Cooper Harris (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:38:12 PM.209] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:38:27 PM.135] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:27 PM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:38:27 PM.183] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:27 PM.184] LSPD First Response: [TRACE] Created police4 at X:-2522.105 Y:-202.9361 Z:19.6165 [4/4/2021 1:38:27 PM.211] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:38:27 PM.221] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:38:27 PM.232] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:38:27 PM.255] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:38:42 PM.174] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:42 PM.174] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:38:42 PM.225] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:42 PM.226] LSPD First Response: [TRACE] Created police4 at X:-2699.048 Y:-19.84321 Z:15.88071 [4/4/2021 1:38:42 PM.253] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:38:42 PM.264] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:38:42 PM.275] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:38:42 PM.301] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:38:48 PM.864] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:38:48 PM.894] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:38:48 PM.895] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:38:48 PM.895] LSPD First Response: GrammarPolice [TargetHandler] new target: 23RNV734 [4/4/2021 1:38:49 PM.915] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 340 [4/4/2021 1:38:53 PM.268] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:38:53 PM.406] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:38:53 PM.519] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:38:53 PM.789] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:38:53 PM.789] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us ten forty two Confidence: 0.8925927 [4/4/2021 1:38:53 PM.835] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:38:53 PM.856] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:38:53 PM.856] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:38:53 PM.856] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.9920002 [4/4/2021 1:38:53 PM.857] LSPD First Response: GrammarPolice [GrammarHandler] processing action off_duty from the ActionQueue [4/4/2021 1:38:53 PM.857] LSPD First Response: GrammarPolice [GrammarHandler] received action: off_duty [4/4/2021 1:38:55 PM.318] LSPD First Response: GrammarPolice [Action] calling action: off_duty at target: OP_Immersive_Dispatch.Actions.Status.Off_Duty [4/4/2021 1:38:55 PM.319] LSPD First Response: OP_Immersive_Dispatch [Status] 10-42 (Off Duty) [4/4/2021 1:38:55 PM.319] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:38:55 PM.319] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 1:38:56 PM.415] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:38:56 PM.415] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:38:56 PM.415] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:38:57 PM.209] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:57 PM.209] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:38:57 PM.258] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:38:57 PM.259] LSPD First Response: [TRACE] Created police4 at X:-2502.747 Y:-207.5579 Z:19.16143 [4/4/2021 1:38:57 PM.280] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:38:57 PM.290] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:38:57 PM.301] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:38:57 PM.326] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:38:57 PM.471] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:38:57 PM.498] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:38:57 PM.499] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:38:57 PM.499] LSPD First Response: GrammarPolice [TargetHandler] new target: 45QQU765 [4/4/2021 1:38:58 PM.404] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 250 [4/4/2021 1:38:59 PM.850] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:38:59 PM.993] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:39:00 PM.110] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:39:00 PM.367] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:39:00 PM.367] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show me on scene Confidence: 0.9533966 [4/4/2021 1:39:00 PM.414] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:39:00 PM.439] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:39:00 PM.439] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:39:00 PM.439] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.9684777 [4/4/2021 1:39:00 PM.439] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 1:39:00 PM.439] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 1:39:01 PM.899] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 1:39:01 PM.900] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 1:39:01 PM.900] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 1:39:01 PM.900] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 1:39:04 PM.003] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:39:04 PM.035] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:39:04 PM.036] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:39:05 PM.072] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 380 [4/4/2021 1:39:07 PM.949] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:39:08 PM.095] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:39:08 PM.211] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:39:08 PM.490] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:39:08 PM.491] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch requesting ten sixteen Confidence: 0.9580147 [4/4/2021 1:39:08 PM.538] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:39:08 PM.559] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:39:08 PM.560] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:39:08 PM.560] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.5569969 [4/4/2021 1:39:08 PM.560] LSPD First Response: GrammarPolice [GrammarHandler] processing action transport from the ActionQueue [4/4/2021 1:39:08 PM.560] LSPD First Response: GrammarPolice [GrammarHandler] received action: transport [4/4/2021 1:39:10 PM.019] LSPD First Response: GrammarPolice [Action] calling action: transport at target: OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport [4/4/2021 1:39:10 PM.020] LSPD First Response: OP_Immersive_Dispatch [Backup] Transport [4/4/2021 1:39:11 PM.240] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:39:11 PM.241] LSPD First Response: [TRACE] Antonio Macado (S_M_Y_COP_01) was set as a cop [4/4/2021 1:39:11 PM.281] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-1 [4/4/2021 1:39:11 PM.715] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0 [4/4/2021 1:39:12 PM.329] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:12 PM.329] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:12 PM.373] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:12 PM.374] LSPD First Response: [TRACE] Created police4 at X:-2689.942 Y:-31.16513 Z:15.98222 [4/4/2021 1:39:12 PM.396] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:12 PM.406] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:39:12 PM.416] LSPD First Response: [TRACE] Ima Richman (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:39:12 PM.439] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:39:12 PM.860] LSPD First Response: STP: RELEASE PED FROM STOP [4/4/2021 1:39:17 PM.359] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-1 [4/4/2021 1:39:17 PM.560] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [4/4/2021 1:39:17 PM.841] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0 [4/4/2021 1:39:18 PM.030] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 1:39:18 PM.174] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 1:39:23 PM.158] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:39:23 PM.194] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:39:23 PM.195] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:39:24 PM.157] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 180 [4/4/2021 1:39:26 PM.800] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:39:26 PM.949] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:39:27 PM.071] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:39:27 PM.337] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:39:27 PM.337] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us on a code five Confidence: 0.8854203 [4/4/2021 1:39:27 PM.384] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:39:27 PM.409] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:39:27 PM.409] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:39:27 PM.409] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.2510235 [4/4/2021 1:39:27 PM.409] LSPD First Response: GrammarPolice [GrammarHandler] processing action felonyStop from the ActionQueue [4/4/2021 1:39:27 PM.409] LSPD First Response: GrammarPolice [GrammarHandler] received action: felonyStop [4/4/2021 1:39:28 PM.873] LSPD First Response: GrammarPolice [Action] calling action: felonyStop at target: OP_Immersive_Dispatch.Actions.TrafficStop.Felony [4/4/2021 1:39:28 PM.873] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop [4/4/2021 1:39:28 PM.873] LSPD First Response: OP_Immersive_Dispatch [Felony Stop] Standby Dispatching Units Proceed With Caution [4/4/2021 1:39:29 PM.328] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:39:29 PM.328] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:39:29 PM.328] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:39:32 PM.308] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:39:32 PM.343] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:39:32 PM.343] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:39:32 PM.363] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:32 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:32 PM.421] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:32 PM.423] LSPD First Response: [TRACE] Created police4 at X:-2705.712 Y:-13.62401 Z:16.29017 [4/4/2021 1:39:32 PM.449] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:32 PM.460] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:39:32 PM.462] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:39:32 PM.462] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:39:32 PM.471] LSPD First Response: [TRACE] Brett Kingsley (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:39:32 PM.502] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:39:32 PM.750] LSPD First Response: [TRACE] Ivan Diego (A_M_Y_STLAT_01) was damaged. [4/4/2021 1:39:32 PM.751] LSPD First Response: [TRACE] Jay Lagna (A_M_Y_POLYNESIAN_01) was damaged. [4/4/2021 1:39:34 PM.193] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 1180 [4/4/2021 1:39:35 PM.967] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:39:36 PM.124] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:39:36 PM.246] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:39:36 PM.511] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:39:36 PM.511] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: 1 lincoln 18 to dispatch show me code four Confidence: 0.9239628 [4/4/2021 1:39:36 PM.557] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:39:36 PM.581] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:39:36 PM.581] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:39:36 PM.581] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.2729999 [4/4/2021 1:39:36 PM.581] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [4/4/2021 1:39:36 PM.581] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [4/4/2021 1:39:38 PM.045] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/4/2021 1:39:38 PM.045] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:39:38 PM.046] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 0 vehicles and 0 cops from backup [4/4/2021 1:39:38 PM.046] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [4/4/2021 1:39:38 PM.046] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [4/4/2021 1:39:47 PM.405] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:47 PM.405] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:47 PM.460] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:39:47 PM.462] LSPD First Response: [TRACE] Created police4 at X:-2699.303 Y:-19.92207 Z:16.74814 [4/4/2021 1:39:47 PM.485] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:39:47 PM.495] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:39:47 PM.501] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:39:47 PM.501] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:39:47 PM.509] LSPD First Response: [TRACE] Jack McThomasen (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:39:47 PM.535] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:40:12 PM.476] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:12 PM.476] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:12 PM.524] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:12 PM.525] LSPD First Response: [TRACE] Created police4 at X:-2695.273 Y:-24.00182 Z:16.37878 [4/4/2021 1:40:12 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:12 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:12 PM.575] LSPD First Response: [TRACE] Drake Mcfly (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:12 PM.601] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:40:22 PM.506] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:22 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:22 PM.552] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:22 PM.553] LSPD First Response: [TRACE] Created police4 at X:-2523.379 Y:-178.4647 Z:20.59133 [4/4/2021 1:40:22 PM.582] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:22 PM.592] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:22 PM.594] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:40:22 PM.594] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [4/4/2021 1:40:22 PM.603] LSPD First Response: [TRACE] Diego Machado (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:22 PM.646] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:40:27 PM.529] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:27 PM.529] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:27 PM.576] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:27 PM.577] LSPD First Response: [TRACE] Created police4 at X:-2462.427 Y:-208.9045 Z:17.85221 [4/4/2021 1:40:27 PM.602] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:27 PM.613] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:27 PM.627] LSPD First Response: [TRACE] Jake Jansen (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:27 PM.650] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:40:42 PM.570] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:42 PM.570] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:42 PM.625] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:40:42 PM.626] LSPD First Response: [TRACE] Created police4 at X:-2369.468 Y:-268.2881 Z:14.91029 [4/4/2021 1:40:42 PM.652] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:42 PM.668] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:42 PM.670] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [4/4/2021 1:40:42 PM.670] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [4/4/2021 1:40:42 PM.678] LSPD First Response: [TRACE] Michael Hopkins (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:42 PM.721] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:40:49 PM.145] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:40:49 PM.145] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:49 PM.194] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:40:49 PM.195] LSPD First Response: [TRACE] Created police at X:-2138.241 Y:-263.3732 Z:15.4856 [4/4/2021 1:40:49 PM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:49 PM.230] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:49 PM.231] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:40:49 PM.231] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:40:49 PM.240] LSPD First Response: [TRACE] Bob Strong (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:49 PM.267] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:49 PM.278] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:40:49 PM.280] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:40:49 PM.280] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [4/4/2021 1:40:49 PM.289] LSPD First Response: [TRACE] Alex Rockz (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:49 PM.336] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:40:50 PM.318] LSPD First Response: [TRACE] It has been 442 seconds since the last callout [4/4/2021 1:40:50 PM.323] LSPD First Response: Creating Fighting from UnitedCallouts.Callouts.Fighting, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [4/4/2021 1:40:50 PM.323] LSPD First Response: [TRACE] Callout created: #2 [4/4/2021 1:40:50 PM.327] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 1:40:53 PM.158] LSPD First Response: [TRACE] Spawned with 0.09669495 [4/4/2021 1:40:53 PM.158] LSPD First Response: [TRACE] Using -1962.363, -421.0073, 17.16343 Heading: 235.6708 and -1953.261, -427.2006, 18.02967 Heading: 235.6708 as base positions [4/4/2021 1:40:53 PM.169] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:40:53 PM.170] LSPD First Response: [TRACE] Preloading PIGALLE [4/4/2021 1:40:53 PM.271] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:40:53 PM.282] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:40:53 PM.292] LSPD First Response: [TRACE] Taseen Chowdhury (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:40:53 PM.292] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient) [4/4/2021 1:40:53 PM.293] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient) [4/4/2021 1:40:53 PM.348] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 initialized [4/4/2021 1:40:53 PM.788] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #6 (Ambient) [4/4/2021 1:40:54 PM.303] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #6 (Ambient) [4/4/2021 1:40:55 PM.626] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:40:55 PM.659] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:40:55 PM.660] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:40:55 PM.661] LSPD First Response: GrammarPolice [TargetHandler] new target: 25HDU712 [4/4/2021 1:40:56 PM.572] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 100 [4/4/2021 1:40:57 PM.512] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:40:57 PM.662] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:40:57 PM.774] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:40:58 PM.038] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:40:58 PM.038] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch en route Confidence: 0.9402241 [4/4/2021 1:40:58 PM.086] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:40:58 PM.116] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:40:58 PM.116] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:40:58 PM.116] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4899991 [4/4/2021 1:40:58 PM.116] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 1:40:58 PM.116] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 1:40:58 PM.175] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 1:40:58 PM.175] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:40:58 PM.176] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 1:40:58 PM.215] LSPD First Response: UnitedCallouts Log: Fighting callout accepted. [4/4/2021 1:40:58 PM.217] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:40:58 PM.217] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [4/4/2021 1:40:58 PM.217] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:40:58 PM.218] LSPD First Response: [TRACE] User accepted callout [4/4/2021 1:40:58 PM.229] LSPD First Response: GrammarPolice [Callout] accepted callout for user [4/4/2021 1:40:58 PM.958] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:41:04 PM.699] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:41:06 PM.685] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:41:06 PM.685] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:41:06 PM.685] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:41:07 PM.035] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:41:07 PM.036] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 asked to abort: Scenario has ended [4/4/2021 1:41:07 PM.036] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #6 to abort: No reason specified [4/4/2021 1:41:07 PM.036] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #6 (Ambient) [4/4/2021 1:41:07 PM.036] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #6 (Ambient) [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #6 Content Manager [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #6) [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient) [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient) [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #6 Content Manager [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #6) [4/4/2021 1:41:07 PM.037] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 aborted [4/4/2021 1:41:07 PM.045] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 has been shut down [4/4/2021 1:41:07 PM.070] LSPD First Response: [TRACE] Ped Frank Archy has become idle again [4/4/2021 1:41:07 PM.070] LSPD First Response: [TRACE] Ped Taseen Chowdhury has become idle again [4/4/2021 1:41:09 PM.446] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:41:09 PM.489] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:41:09 PM.490] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:41:09 PM.491] LSPD First Response: GrammarPolice [TargetHandler] new target: 29GUE252 [4/4/2021 1:41:10 PM.095] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:41:11 PM.184] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:41:11 PM.335] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:41:11 PM.453] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:41:11 PM.726] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:41:11 PM.727] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I am fine Confidence: 0.9265615 [4/4/2021 1:41:11 PM.770] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:41:11 PM.802] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:41:11 PM.802] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:41:11 PM.802] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.3559989 [4/4/2021 1:41:11 PM.802] LSPD First Response: GrammarPolice [GrammarHandler] processing action ok from the ActionQueue [4/4/2021 1:41:11 PM.802] LSPD First Response: GrammarPolice [GrammarHandler] received action: ok [4/4/2021 1:41:13 PM.285] LSPD First Response: GrammarPolice [Action] calling action: ok at target: OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK [4/4/2021 1:41:13 PM.286] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:41:13 PM.714] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:41:13 PM.715] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:41:13 PM.715] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:41:16 PM.612] LSPD First Response: [TRACE] Cole Jones (A_M_Y_POLYNESIAN_01) was damaged. [4/4/2021 1:41:16 PM.612] LSPD First Response: [TRACE] Jaylon Gates (A_M_Y_STWHI_02) was damaged. [4/4/2021 1:41:16 PM.613] LSPD First Response: [TRACE] Hit and run was invalid [4/4/2021 1:41:24 PM.781] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/4/2021 1:41:54 PM.122] LSPD First Response: [TRACE] James Weismuller (A_M_M_STLAT_02) was damaged. [4/4/2021 1:41:54 PM.241] LSPD First Response: [TRACE] Kat Llamas (A_F_Y_TOURIST_01) was damaged. [4/4/2021 1:41:57 PM.354] LSPD First Response: [TRACE] Kat Llamas (A_F_Y_TOURIST_01) was damaged. [4/4/2021 1:42:00 PM.131] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:42:00 PM.132] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:42:00 PM.187] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:42:00 PM.188] LSPD First Response: [TRACE] Created police at X:-1214.917 Y:-604.9894 Z:27.80655 [4/4/2021 1:42:00 PM.306] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:42:00 PM.317] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:42:00 PM.328] LSPD First Response: [TRACE] Amber Bakmen (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:42:00 PM.330] LSPD First Response: [TRACE] James Weismuller (A_M_M_STLAT_02) was damaged. [4/4/2021 1:42:00 PM.367] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:42:00 PM.377] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:42:00 PM.389] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:42:00 PM.421] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:42:02 PM.388] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [4/4/2021 1:42:02 PM.434] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [4/4/2021 1:42:03 PM.830] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:42:03 PM.869] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:42:03 PM.870] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:42:03 PM.870] LSPD First Response: GrammarPolice [TargetHandler] new target: 06XHW287 [4/4/2021 1:42:04 PM.778] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 110 [4/4/2021 1:42:06 PM.843] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:42:07 PM.005] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:42:07 PM.127] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:42:07 PM.401] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:42:07 PM.401] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I need an code three backup Confidence: 0.9023933 [4/4/2021 1:42:07 PM.450] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:42:07 PM.485] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:42:07 PM.485] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:42:07 PM.485] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.6550026 [4/4/2021 1:42:07 PM.485] LSPD First Response: GrammarPolice [GrammarHandler] processing action code3 from the ActionQueue [4/4/2021 1:42:07 PM.485] LSPD First Response: GrammarPolice [GrammarHandler] received action: code3 [4/4/2021 1:42:08 PM.960] LSPD First Response: GrammarPolice [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/4/2021 1:42:08 PM.960] LSPD First Response: GrammarPolice [Code3] calling UltimateBackup's callCode3Backup [4/4/2021 1:42:09 PM.997] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:42:09 PM.997] LSPD First Response: UB: DETECTED ZONE: DELPE [4/4/2021 1:42:09 PM.997] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:42:10 PM.130] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:42:10 PM.131] LSPD First Response: [TRACE] Kenny Rodriguez (S_M_Y_COP_01) was set as a cop [4/4/2021 1:42:14 PM.102] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:42:14 PM.145] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:42:14 PM.146] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:42:14 PM.147] LSPD First Response: GrammarPolice [TargetHandler] new target: 06XHW287 [4/4/2021 1:42:14 PM.855] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:42:15 PM.900] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:42:16 PM.060] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:42:16 PM.185] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:42:16 PM.447] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:42:16 PM.447] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show me on scene Confidence: 0.860571 [4/4/2021 1:42:16 PM.493] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:42:16 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:42:16 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:42:16 PM.528] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4259998 [4/4/2021 1:42:16 PM.528] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 1:42:16 PM.528] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 1:42:18 PM.015] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 1:42:18 PM.015] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 1:42:18 PM.016] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 1:42:18 PM.290] Prompting Arresting [4/4/2021 1:42:25 PM.264] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [4/4/2021 1:42:25 PM.264] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [4/4/2021 1:42:25 PM.265] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [4/4/2021 1:42:25 PM.265] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [4/4/2021 1:42:25 PM.265] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [4/4/2021 1:42:25 PM.284] LSPD First Response: [TRACE] Ped James Weismuller has become idle again [4/4/2021 1:42:25 PM.292] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [4/4/2021 1:42:25 PM.293] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker) [4/4/2021 1:42:25 PM.294] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] Suspect died in player custody [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker) [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2) [4/4/2021 1:42:25 PM.421] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already [4/4/2021 1:42:25 PM.441] LSPD First Response: [TRACE] Ped James Weismuller has become idle again [4/4/2021 1:42:25 PM.451] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down [4/4/2021 1:42:46 PM.997] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [4/4/2021 1:42:49 PM.999] LSPD First Response: [INFO] Crime Reported: James Weismuller (A_M_M_STLAT_02) was reported by Nakib Rahman (MP_M_FREEMODE_01) for PC 240 (Assault) [4/4/2021 1:42:50 PM.004] LSPD First Response: [TRACE] Crime::Report: Reported suspect already arrested [4/4/2021 1:42:53 PM.241] LSPD First Response: [TRACE] Jack Mitchell (S_M_Y_COP_01) was damaged. [4/4/2021 1:42:54 PM.190] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:42:55 PM.260] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:42:55 PM.298] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:42:55 PM.299] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:42:55 PM.299] LSPD First Response: GrammarPolice [TargetHandler] new target: 06XHW287 [4/4/2021 1:42:56 PM.201] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 130 [4/4/2021 1:42:58 PM.221] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:42:58 PM.372] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:42:58 PM.500] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:42:58 PM.780] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:42:58 PM.780] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show me ten five Confidence: 0.882679 [4/4/2021 1:42:58 PM.823] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:42:58 PM.854] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:42:58 PM.854] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:42:58 PM.854] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.5940007 [4/4/2021 1:42:58 PM.854] LSPD First Response: GrammarPolice [GrammarHandler] processing action meal_break from the ActionQueue [4/4/2021 1:42:58 PM.854] LSPD First Response: GrammarPolice [GrammarHandler] received action: meal_break [4/4/2021 1:43:00 PM.346] LSPD First Response: GrammarPolice [Action] calling action: meal_break at target: OP_Immersive_Dispatch.Actions.Status.Meal_Break [4/4/2021 1:43:00 PM.347] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:43:00 PM.347] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 1:43:00 PM.348] LSPD First Response: OP_Immersive_Dispatch [Status] 10-5 (Meal Break) [4/4/2021 1:43:04 PM.929] LSPD First Response: OP_Immersive_Dispatch [Advise] 10-10 (Fight in Progress) [4/4/2021 1:43:04 PM.929] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 1:43:04 PM.930] LSPD First Response: OP_Immersive_Dispatch [Code 3] Is Backup Required? [4/4/2021 1:43:05 PM.642] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:43:05 PM.643] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:43:05 PM.706] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:43:05 PM.707] LSPD First Response: [TRACE] Created police at X:-1117.265 Y:-405.5432 Z:36.96053 [4/4/2021 1:43:05 PM.707] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:43:10 PM.661] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:43:10 PM.661] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:10 PM.720] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:43:10 PM.721] LSPD First Response: [TRACE] Created police at X:-1244.493 Y:-446.1116 Z:34.29142 [4/4/2021 1:43:10 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:10 PM.764] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:43:10 PM.774] LSPD First Response: [TRACE] Martin Mack (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:10 PM.823] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:10 PM.836] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:43:10 PM.848] LSPD First Response: [TRACE] Daryl Freeman (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:10 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:43:10 PM.894] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:43:10 PM.941] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:43:10 PM.943] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:43:11 PM.712] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:43:12 PM.030] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:43:12 PM.188] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:43:12 PM.294] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:43:12 PM.566] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:43:12 PM.566] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: affirmative Confidence: 0.9499633 [4/4/2021 1:43:12 PM.615] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:43:12 PM.647] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:43:12 PM.647] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:43:12 PM.647] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7529983 [4/4/2021 1:43:12 PM.647] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:43:12 PM.648] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:43:14 PM.127] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:43:14 PM.127] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 3 [4/4/2021 1:43:15 PM.168] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:43:15 PM.168] LSPD First Response: UB: DETECTED ZONE: DELPE [4/4/2021 1:43:15 PM.172] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:43:15 PM.518] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:15 PM.519] LSPD First Response: [TRACE] Billy Goodman (S_M_Y_COP_01) was set as a cop [4/4/2021 1:43:25 PM.739] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:43:25 PM.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:25 PM.797] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:43:25 PM.799] LSPD First Response: [TRACE] Created police3 at X:-1382.929 Y:-704.2878 Z:25.25874 [4/4/2021 1:43:25 PM.834] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:25 PM.844] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:43:25 PM.854] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:25 PM.888] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:25 PM.898] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:43:25 PM.909] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:25 PM.954] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:43:32 PM.389] LSPD First Response: [TRACE] Created new chase [4/4/2021 1:43:32 PM.389] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:32 PM.389] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/4/2021 1:43:32 PM.389] LSPD First Response: [TRACE] Suspect added to chase [4/4/2021 1:43:32 PM.390] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:32 PM.390] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:32 PM.390] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:32 PM.390] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:32 PM.391] LSPD First Response: [TRACE] Jack Mitchell (S_M_Y_COP_01) was set as a cop [4/4/2021 1:43:32 PM.391] LSPD First Response: [TRACE] Cop Jack Mitchell reassigned to Kat Llamas [4/4/2021 1:43:32 PM.391] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:32 PM.400] LSPD First Response: [TRACE] Pursuit menu was reset. [4/4/2021 1:43:32 PM.436] LSPD First Response: [TRACE] Starting chase [4/4/2021 1:43:32 PM.441] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:43:32 PM.456] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:43:32 PM.493] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:32 PM.494] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:32 PM.494] LSPD First Response: [TRACE] Cop Jake Wilson reassigned to Kat Llamas [4/4/2021 1:43:32 PM.494] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:32 PM.495] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:32 PM.495] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:32 PM.495] LSPD First Response: [TRACE] Cop Brian Payne reassigned to Kat Llamas [4/4/2021 1:43:32 PM.495] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:32 PM.500] LSPD First Response: [TRACE] Jack Mitchell now monitoring Kat Llamas [4/4/2021 1:43:32 PM.501] LSPD First Response: [TRACE] Jake Wilson now monitoring Kat Llamas [4/4/2021 1:43:32 PM.501] LSPD First Response: [TRACE] Brian Payne now monitoring Kat Llamas [4/4/2021 1:43:32 PM.501] LSPD First Response: [TRACE] Player now monitoring Kat Llamas [4/4/2021 1:43:32 PM.512] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 1:43:32 PM.512] at yfnYcGLUgzucMuJEBkergSLYFkwC.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [4/4/2021 1:43:32 PM.512] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 1:43:32 PM.512] at xFuPePaeYTrmyNRbEHZHEWETrAQj.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 1:43:32 PM.514] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 1:43:32 PM.514] at pCtJGUvugAmsUcKozGyEDoQLiZsp.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [4/4/2021 1:43:32 PM.514] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 1:43:32 PM.514] at tsdcxYKCsOEtmcxnRzPOOGxWJUUg.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766 [4/4/2021 1:43:32 PM.795] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [4/4/2021 1:43:32 PM.795] at mrkilBONjSdBGAiFxWUWtLKHXhahA.RCUzkqmdINVzVNiTuRxSmeIwWigW() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1296 [4/4/2021 1:43:32 PM.795] at CFanOaOPMlNsPYeKTYqKSQwobSab.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 1:43:33 PM.250] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:33 PM.250] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:33 PM.250] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:33 PM.250] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:33 PM.401] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:43:33 PM.402] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [4/4/2021 1:43:33 PM.402] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:43:33 PM.512] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 1:43:34 PM.424] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:43:34 PM.425] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [4/4/2021 1:43:34 PM.425] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:43:34 PM.531] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:34 PM.531] LSPD First Response: [TRACE] Visual regained event fired [4/4/2021 1:43:35 PM.271] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 1:43:35 PM.497] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:35 PM.522] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:43:35 PM.522] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [4/4/2021 1:43:35 PM.522] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:43:35 PM.646] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:35 PM.721] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:36 PM.138] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:36 PM.588] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 1:43:36 PM.590] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03 [4/4/2021 1:43:36 PM.593] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 1:43:36 PM.632] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:43:36 PM.633] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [4/4/2021 1:43:36 PM.633] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:43:36 PM.765] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [4/4/2021 1:43:36 PM.852] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [4/4/2021 1:43:36 PM.912] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:43:37 PM.272] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:37 PM.451] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:43:37 PM.597] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:37 PM.597] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:37 PM.671] LSPD First Response: [TRACE] Probing 2 cops [4/4/2021 1:43:37 PM.672] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [4/4/2021 1:43:37 PM.672] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/4/2021 1:43:38 PM.178] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:38 PM.178] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:38 PM.178] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:38 PM.178] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:38 PM.178] LSPD First Response: [TRACE] Deshawn Matthas (S_M_Y_COP_01) was set as a cop [4/4/2021 1:43:38 PM.179] LSPD First Response: [TRACE] Cop Deshawn Matthas reassigned to Kat Llamas [4/4/2021 1:43:38 PM.179] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:38 PM.212] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:43:38 PM.236] LSPD First Response: [TRACE] Deshawn Matthas now monitoring Kat Llamas [4/4/2021 1:43:38 PM.257] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:38 PM.257] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:38 PM.257] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:38 PM.257] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:38 PM.257] LSPD First Response: [TRACE] David Rodriguez (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:38 PM.257] LSPD First Response: [TRACE] Cop David Rodriguez reassigned to Kat Llamas [4/4/2021 1:43:38 PM.258] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:38 PM.296] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:43:38 PM.326] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:38 PM.337] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 1:43:38 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:43:38 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:43:38 PM.348] LSPD First Response: [TRACE] Jayden Clark (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:38 PM.349] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 1:43:38 PM.349] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:38 PM.360] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 1:43:38 PM.362] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:43:38 PM.362] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:43:38 PM.364] LSPD First Response: [TRACE] Aaron Johnson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:38 PM.364] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 1:43:38 PM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:43:38 PM.376] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/4/2021 1:43:38 PM.387] LSPD First Response: [TRACE] Adam Chernobyl (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:38 PM.387] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [4/4/2021 1:43:38 PM.434] LSPD First Response: [TRACE] David Rodriguez now monitoring Kat Llamas [4/4/2021 1:43:38 PM.803] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:38 PM.803] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:38 PM.810] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:39 PM.069] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:39 PM.069] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:39 PM.069] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:39 PM.069] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:39 PM.216] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:39 PM.216] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:39 PM.216] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:39 PM.216] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:39 PM.413] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/4/2021 1:43:39 PM.637] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:39 PM.637] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:39 PM.637] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:39 PM.637] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:39 PM.637] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:43:39 PM.638] LSPD First Response: [TRACE] Cop Emory Zane reassigned to Kat Llamas [4/4/2021 1:43:39 PM.638] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:39 PM.682] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-0 [4/4/2021 1:43:39 PM.707] LSPD First Response: [TRACE] Emory Zane now monitoring Kat Llamas [4/4/2021 1:43:39 PM.822] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:39 PM.823] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:39 PM.829] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:40 PM.429] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:40 PM.550] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:40 PM.550] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:40 PM.550] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:40 PM.550] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:40 PM.864] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:41 PM.101] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 1:43:41 PM.250] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1 [4/4/2021 1:43:41 PM.331] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:41 PM.441] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:41 PM.613] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:41 PM.613] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:41 PM.613] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:41 PM.613] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:41 PM.613] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:41 PM.614] LSPD First Response: [TRACE] Cop Antonio Macado reassigned to Kat Llamas [4/4/2021 1:43:41 PM.614] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:41 PM.650] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:43:41 PM.677] LSPD First Response: [TRACE] Antonio Macado now monitoring Kat Llamas [4/4/2021 1:43:41 PM.927] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:41 PM.927] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:41 PM.929] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:42 PM.466] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:42 PM.466] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:42 PM.467] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:42 PM.467] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:42 PM.468] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:42 PM.507] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:43:42 PM.581] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [4/4/2021 1:43:42 PM.798] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:43:43 PM.006] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:43 PM.006] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:43 PM.006] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:43 PM.006] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:43 PM.006] LSPD First Response: [TRACE] Jake Moore (S_M_Y_COP_01) was set as a cop [4/4/2021 1:43:43 PM.006] LSPD First Response: [TRACE] Cop Jake Moore reassigned to Kat Llamas [4/4/2021 1:43:43 PM.007] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:43 PM.038] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:43:43 PM.085] LSPD First Response: [TRACE] Jake Moore now monitoring Kat Llamas [4/4/2021 1:43:43 PM.175] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [4/4/2021 1:43:43 PM.446] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle [4/4/2021 1:43:43 PM.447] LSPD First Response: [TRACE] A ped wants to exit our vehicle [4/4/2021 1:43:43 PM.805] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:43 PM.805] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:43 PM.805] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:43 PM.805] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:44 PM.742] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [4/4/2021 1:43:44 PM.742] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [4/4/2021 1:43:44 PM.742] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [4/4/2021 1:43:44 PM.742] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [4/4/2021 1:43:44 PM.932] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/4/2021 1:43:45 PM.005] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1 [4/4/2021 1:43:45 PM.122] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:45 PM.122] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:45 PM.122] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:45 PM.122] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:45 PM.123] LSPD First Response: [TRACE] Amora Valentine (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:43:45 PM.123] LSPD First Response: [TRACE] Cop Amora Valentine reassigned to Kat Llamas [4/4/2021 1:43:45 PM.123] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:45 PM.156] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-0 [4/4/2021 1:43:45 PM.179] LSPD First Response: [TRACE] Amora Valentine now monitoring Kat Llamas [4/4/2021 1:43:45 PM.591] LSPD First Response: [TRACE] Brian Payne (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:45 PM.591] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) left combat. [4/4/2021 1:43:45 PM.633] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:45 PM.633] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:45 PM.969] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:45 PM.970] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:45 PM.971] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:45 PM.971] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:46 PM.312] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 1:43:46 PM.375] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:46 PM.601] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] John Damon (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] Cop John Damon reassigned to Kat Llamas [4/4/2021 1:43:46 PM.601] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:46 PM.635] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:43:46 PM.660] LSPD First Response: [TRACE] John Damon now monitoring Kat Llamas [4/4/2021 1:43:46 PM.660] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:46 PM.660] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:47 PM.437] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:47 PM.437] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:47 PM.438] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:47 PM.438] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:48 PM.008] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [4/4/2021 1:43:48 PM.031] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:43:48 PM.319] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:48 PM.911] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:43:49 PM.168] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:49 PM.168] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:49 PM.168] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:49 PM.168] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:49 PM.168] LSPD First Response: [TRACE] Ivan Diego (S_M_Y_COP_01) was set as a cop [4/4/2021 1:43:49 PM.169] LSPD First Response: [TRACE] Cop Ivan Diego reassigned to Kat Llamas [4/4/2021 1:43:49 PM.169] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:49 PM.196] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:43:49 PM.254] LSPD First Response: [TRACE] Ivan Diego now monitoring Kat Llamas [4/4/2021 1:43:49 PM.468] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1 [4/4/2021 1:43:49 PM.763] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:49 PM.763] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:49 PM.931] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:49 PM.931] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:49 PM.932] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:49 PM.932] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:50 PM.251] LSPD First Response: [TRACE] Kat Llamas (A_F_Y_TOURIST_01) was damaged. [4/4/2021 1:43:50 PM.348] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:50 PM.349] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:50 PM.556] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:50 PM.851] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:50 PM.851] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:50 PM.851] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:50 PM.851] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:50 PM.851] LSPD First Response: [TRACE] Jacob Vanardane (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:43:50 PM.856] LSPD First Response: [TRACE] Cop Jacob Vanardane reassigned to Kat Llamas [4/4/2021 1:43:50 PM.856] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:50 PM.884] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:43:50 PM.937] LSPD First Response: [TRACE] Jacob Vanardane now monitoring Kat Llamas [4/4/2021 1:43:51 PM.707] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:51 PM.707] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:51 PM.708] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:51 PM.709] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:51 PM.961] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 1:43:52 PM.039] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/4/2021 1:43:52 PM.322] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/4/2021 1:43:52 PM.322] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 1:43:52 PM.322] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 1:43:52 PM.322] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 1:43:52 PM.322] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:43:52 PM.322] LSPD First Response: [TRACE] Cop Kate Williams reassigned to Kat Llamas [4/4/2021 1:43:52 PM.323] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 1:43:52 PM.365] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-0 [4/4/2021 1:43:52 PM.434] LSPD First Response: [TRACE] Kate Williams now monitoring Kat Llamas [4/4/2021 1:43:53 PM.006] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 1:43:53 PM.006] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 1:43:53 PM.042] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:43:53 PM.197] LSPD First Response: [TRACE] Freeing dead cop [4/4/2021 1:43:53 PM.197] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:43:53 PM.198] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:43:53 PM.198] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:43:53 PM.719] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1 [4/4/2021 1:43:54 PM.634] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:43:54 PM.910] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:43:54 PM.911] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized [4/4/2021 1:43:55 PM.211] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [4/4/2021 1:43:55 PM.459] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 1:43:55 PM.980] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) entered combat with target: Kat Llamas (A_F_Y_TOURIST_01) [4/4/2021 1:43:57 PM.987] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/4/2021 1:43:58 PM.058] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:44:00 PM.157] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:44:00 PM.157] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:44:01 PM.144] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) left combat. [4/4/2021 1:44:03 PM.077] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 1:44:04 PM.265] Prompting Arresting [4/4/2021 1:44:05 PM.897] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/4/2021 1:44:05 PM.897] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/4/2021 1:44:05 PM.898] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:44:05 PM.898] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [4/4/2021 1:44:05 PM.898] LSPD First Response: [TRACE] Instance cleaned ( #2) [4/4/2021 1:44:05 PM.899] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [4/4/2021 1:44:05 PM.899] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:44:05 PM.925] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/4/2021 1:44:05 PM.925] LSPD First Response: [TRACE] Ending chase [4/4/2021 1:44:05 PM.925] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:44:05 PM.925] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Freeing cop: Jake Wilson [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Freeing cop: Brian Payne [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Cop freed [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Suspect freed [4/4/2021 1:44:05 PM.926] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [4/4/2021 1:44:05 PM.927] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [4/4/2021 1:44:05 PM.930] LSPD First Response: [TRACE] Ped Brian Payne has become idle again [4/4/2021 1:44:05 PM.930] LSPD First Response: [TRACE] Ped Kat Llamas has become idle again [4/4/2021 1:44:05 PM.930] LSPD First Response: [TRACE] Ped Jake Wilson has become idle again [4/4/2021 1:44:05 PM.940] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:44:05 PM.940] LSPD First Response: [TRACE] Fighting is ending already [4/4/2021 1:44:05 PM.941] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/4/2021 1:44:05 PM.941] at System.Environment.get_StackTrace() [4/4/2021 1:44:05 PM.941] at LSPD_First_Response.Engine.BaseComponent.GsUSkBatteECnKRrMwNQWzAEYFkr() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [4/4/2021 1:44:05 PM.941] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [4/4/2021 1:44:05 PM.941] at UnitedCallouts.Callouts.Fighting.End() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\Fighting.cs:line 90 [4/4/2021 1:44:05 PM.941] at UnitedCallouts.Callouts.Fighting.b__9_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\Fighting.cs:line 77 [4/4/2021 1:44:05 PM.941] at Rage.GameFiber.Main() [4/4/2021 1:44:05 PM.941] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:44:05 PM.941] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 1:44:05 PM.941] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/4/2021 1:44:05 PM.941] at System.Threading.ThreadHelper.ThreadStart() [4/4/2021 1:44:07 PM.176] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 1:44:10 PM.575] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified [4/4/2021 1:44:10 PM.575] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager [4/4/2021 1:44:10 PM.575] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3) [4/4/2021 1:44:10 PM.604] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down [4/4/2021 1:44:10 PM.605] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #3 (Blocker) [4/4/2021 1:44:10 PM.606] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 initialized [4/4/2021 1:44:10 PM.730] LSPD First Response: [TRACE] Suspect died in player custody [4/4/2021 1:44:10 PM.730] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #3 to abort: Suspect is dead [4/4/2021 1:44:10 PM.730] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #3 (Blocker) [4/4/2021 1:44:10 PM.730] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #3 Content Manager [4/4/2021 1:44:10 PM.730] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #3) [4/4/2021 1:44:10 PM.731] LSPD First Response: [TRACE] PlayerSuspectTransportNew #3 is aborting already [4/4/2021 1:44:10 PM.754] LSPD First Response: [TRACE] Ped Kat Llamas has become idle again [4/4/2021 1:44:10 PM.762] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 has been shut down [4/4/2021 1:44:12 PM.714] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 1:44:14 PM.338] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 1:44:25 PM.023] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [4/4/2021 1:44:30 PM.405] LSPD First Response: [TRACE] James Harper (A_M_Y_POLYNESIAN_01) was damaged. [4/4/2021 1:45:07 PM.169] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:45:07 PM.169] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:45:07 PM.169] LSPD First Response: [TRACE] Setting up world event: RunLights #5 [4/4/2021 1:45:07 PM.172] LSPD First Response: [TRACE] Assigned ped to RunLights #5 (Ambient) [4/4/2021 1:45:07 PM.937] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:45:07 PM.972] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:45:07 PM.973] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:45:07 PM.973] LSPD First Response: GrammarPolice [TargetHandler] new target: 48SOB720 [4/4/2021 1:45:08 PM.743] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 160 [4/4/2021 1:45:11 PM.199] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:45:11 PM.353] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:45:11 PM.480] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:45:11 PM.759] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:45:11 PM.759] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show me ten nineteen Confidence: 0.956654 [4/4/2021 1:45:11 PM.812] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:45:11 PM.841] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:45:11 PM.841] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:45:11 PM.841] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.9040011 [4/4/2021 1:45:11 PM.841] LSPD First Response: GrammarPolice [GrammarHandler] processing action returningtostation from the ActionQueue [4/4/2021 1:45:11 PM.841] LSPD First Response: GrammarPolice [GrammarHandler] received action: returningtostation [4/4/2021 1:45:13 PM.310] LSPD First Response: GrammarPolice [Action] calling action: returningtostation at target: OP_Immersive_Dispatch.Actions.Status.Returning_To_Station [4/4/2021 1:45:13 PM.311] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:45:13 PM.311] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Return To Station [4/4/2021 1:45:13 PM.311] LSPD First Response: OP_Immersive_Dispatch [Status] 10-19 (Returning To Station) [4/4/2021 1:45:21 PM.769] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:45:21 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:45:21 PM.837] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:45:21 PM.838] LSPD First Response: [TRACE] Created police at X:-1139.081 Y:-942.6139 Z:3.146495 [4/4/2021 1:45:21 PM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:45:21 PM.886] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:45:21 PM.896] LSPD First Response: [TRACE] Daniel Rockford (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:45:21 PM.941] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:45:22 PM.289] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:45:22 PM.289] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:45:22 PM.292] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:45:22 PM.292] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:45:22 PM.292] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:45:22 PM.293] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:45:22 PM.293] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:45:22 PM.293] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:45:22 PM.293] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:45:22 PM.293] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:45:22 PM.294] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:45:22 PM.294] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:45:22 PM.294] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:45:22 PM.295] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:45:22 PM.295] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:45:22 PM.295] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:45:22 PM.295] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:45:22 PM.295] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:45:22 PM.296] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:45:22 PM.296] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:45:22 PM.296] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:45:22 PM.296] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:45:22 PM.297] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:45:22 PM.985] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:45:23 PM.186] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:45:23 PM.597] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:45:23 PM.769] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:45:23 PM.943] LSPD First Response: [TRACE] Setting radio to: 12 [4/4/2021 1:45:24 PM.120] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:45:24 PM.258] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:45:24 PM.482] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:45:24 PM.660] LSPD First Response: [TRACE] Setting radio to: 12 [4/4/2021 1:45:24 PM.796] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:45:25 PM.208] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:45:25 PM.737] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:45:26 PM.781] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:45:26 PM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:45:26 PM.828] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:45:26 PM.853] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:45:26 PM.854] LSPD First Response: [TRACE] Created police at X:-1229.06 Y:-988.7525 Z:5.243058 [4/4/2021 1:45:26 PM.889] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:45:26 PM.899] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:45:26 PM.910] LSPD First Response: [TRACE] John Branco (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:45:26 PM.954] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:45:26 PM.965] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:45:26 PM.975] LSPD First Response: [TRACE] Jaime Vegazs (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:45:27 PM.012] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:45:28 PM.724] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:45:28 PM.864] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:45:29 PM.001] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:45:29 PM.183] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:45:29 PM.359] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:45:29 PM.530] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:45:32 PM.821] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:45:32 PM.821] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:45:32 PM.824] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:45:32 PM.824] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:45:32 PM.824] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:45:32 PM.824] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:45:32 PM.824] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:45:32 PM.825] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:45:32 PM.825] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:45:32 PM.825] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:45:32 PM.825] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:45:32 PM.826] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:45:32 PM.826] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:45:32 PM.826] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:45:32 PM.826] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:45:32 PM.827] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:45:32 PM.827] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:45:32 PM.827] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:45:32 PM.827] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:45:32 PM.828] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:45:32 PM.828] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:45:32 PM.828] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:45:32 PM.828] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:45:34 PM.130] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:45:34 PM.577] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:45:34 PM.713] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:45:35 PM.197] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:45:53 PM.128] LSPD First Response: [TRACE] Spawned with 1.110916 [4/4/2021 1:45:53 PM.128] LSPD First Response: [TRACE] Using -1309.13, -851.8032, 15.56183 Heading: 37.114 and -1313.152, -846.6968, 16.44334 Heading: 38.52405 as base positions [4/4/2021 1:45:53 PM.138] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:45:53 PM.138] LSPD First Response: [TRACE] Preloading HABANERO [4/4/2021 1:45:53 PM.176] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:45:53 PM.187] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:45:53 PM.197] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:45:53 PM.197] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #7 (Ambient) [4/4/2021 1:45:53 PM.198] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #7 (Ambient) [4/4/2021 1:45:53 PM.248] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 initialized [4/4/2021 1:46:03 PM.735] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:46:11 PM.061] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 asked to abort: Scenario has ended [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #7 to abort: No reason specified [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #7 Content Manager [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #7) [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient) [4/4/2021 1:46:11 PM.063] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient) [4/4/2021 1:46:11 PM.064] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #7 Content Manager [4/4/2021 1:46:11 PM.064] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #7) [4/4/2021 1:46:11 PM.064] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 aborted [4/4/2021 1:46:11 PM.072] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 has been shut down [4/4/2021 1:46:11 PM.096] LSPD First Response: [TRACE] Ped Josh Dixon has become idle again [4/4/2021 1:46:11 PM.097] LSPD First Response: [TRACE] Ped Emma Roberts has become idle again [4/4/2021 1:46:38 PM.519] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:46:38 PM.519] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:46:38 PM.623] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:46:38 PM.859] LSPD First Response: [TRACE] Created police4 at X:-1149.265 Y:-673.361 Z:11.73647 [4/4/2021 1:46:38 PM.859] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:46:40 PM.269] LSPD First Response: [TRACE] Thread Marker #7 initialized [4/4/2021 1:46:43 PM.536] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:46:43 PM.537] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:46:43 PM.594] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:46:43 PM.595] LSPD First Response: [TRACE] Created police4 at X:-1171.633 Y:-655.7755 Z:12.14319 [4/4/2021 1:46:43 PM.595] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:46:58 PM.562] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:46:58 PM.563] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:46:58 PM.617] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:46:58 PM.618] LSPD First Response: [TRACE] Created police2 at X:-1143.898 Y:-675.7518 Z:11.85786 [4/4/2021 1:46:58 PM.618] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:47:08 PM.581] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:08 PM.581] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:47:08 PM.642] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:08 PM.643] LSPD First Response: [TRACE] Created police at X:-1146.949 Y:-693.2791 Z:22.40451 [4/4/2021 1:47:08 PM.643] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:47:13 PM.611] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:47:13 PM.611] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:47:13 PM.684] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:47:13 PM.900] LSPD First Response: [TRACE] Created police4 at X:-1069.984 Y:-632.3856 Z:17.05724 [4/4/2021 1:47:13 PM.935] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:47:13 PM.945] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:47:13 PM.956] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:47:14 PM.001] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:47:23 PM.622] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:23 PM.622] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:47:23 PM.681] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:23 PM.682] LSPD First Response: [TRACE] Created police at X:-915.2317 Y:-880.5535 Z:16.83163 [4/4/2021 1:47:23 PM.682] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:47:28 PM.642] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:47:28 PM.642] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:47:28 PM.694] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:47:28 PM.695] LSPD First Response: [TRACE] Created police3 at X:-1039.252 Y:-733.806 Z:20.22307 [4/4/2021 1:47:28 PM.727] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:47:28 PM.737] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:47:28 PM.748] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:47:28 PM.786] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:47:28 PM.797] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:47:28 PM.808] LSPD First Response: [TRACE] Kate Johnson (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:47:28 PM.846] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:47:41 PM.310] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:47:41 PM.310] LSPD First Response: UB: DETECTED ZONE: VCANA [4/4/2021 1:47:41 PM.310] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:47:41 PM.312] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 1:47:41 PM.312] LSPD First Response: UB: DETECTED ZONE: VCANA [4/4/2021 1:47:41 PM.312] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 1:47:51 PM.809] LSPD First Response: STP: RELEASE PED FROM STOP [4/4/2021 1:47:51 PM.809] LSPD First Response: STP: RELEASE PED FROM STOP [4/4/2021 1:47:55 PM.426] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:55 PM.426] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:47:55 PM.481] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:47:55 PM.482] LSPD First Response: [TRACE] Created police at X:-931.2905 Y:-858.6107 Z:15.99392 [4/4/2021 1:47:55 PM.482] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:48:00 PM.446] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:48:00 PM.446] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:48:00 PM.509] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:48:00 PM.510] LSPD First Response: [TRACE] Created police3 at X:-1002.881 Y:-826.5816 Z:16.08995 [4/4/2021 1:48:00 PM.537] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:48:00 PM.547] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:48:00 PM.557] LSPD First Response: [TRACE] Tim Green (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:48:00 PM.586] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:48:00 PM.596] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:48:00 PM.606] LSPD First Response: [TRACE] Tyler Crimson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:48:00 PM.650] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:48:02 PM.153] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [4/4/2021 1:48:02 PM.153] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:48:02 PM.153] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:48:33 PM.539] LSPD First Response: [TRACE] Updating lights options. [4/4/2021 1:48:33 PM.539] LSPD First Response: [TRACE] Selected first option: On [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Max radio: 20 [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Added radio: 0 [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Added radio: 1 [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Added radio: 2 [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Added radio: 3 [4/4/2021 1:48:33 PM.542] LSPD First Response: [TRACE] Added radio: 4 [4/4/2021 1:48:33 PM.543] LSPD First Response: [TRACE] Added radio: 5 [4/4/2021 1:48:33 PM.543] LSPD First Response: [TRACE] Added radio: 6 [4/4/2021 1:48:33 PM.543] LSPD First Response: [TRACE] Added radio: 7 [4/4/2021 1:48:33 PM.543] LSPD First Response: [TRACE] Added radio: 8 [4/4/2021 1:48:33 PM.544] LSPD First Response: [TRACE] Added radio: 9 [4/4/2021 1:48:33 PM.544] LSPD First Response: [TRACE] Added radio: 10 [4/4/2021 1:48:33 PM.544] LSPD First Response: [TRACE] Added radio: 11 [4/4/2021 1:48:33 PM.544] LSPD First Response: [TRACE] Added radio: 12 [4/4/2021 1:48:33 PM.545] LSPD First Response: [TRACE] Added radio: 13 [4/4/2021 1:48:33 PM.545] LSPD First Response: [TRACE] Added radio: 14 [4/4/2021 1:48:33 PM.546] LSPD First Response: [TRACE] Added radio: 15 [4/4/2021 1:48:33 PM.546] LSPD First Response: [TRACE] Added radio: 16 [4/4/2021 1:48:33 PM.546] LSPD First Response: [TRACE] Added radio: 17 [4/4/2021 1:48:33 PM.546] LSPD First Response: [TRACE] Added radio: 18 [4/4/2021 1:48:33 PM.546] LSPD First Response: [TRACE] Added radio: 19 [4/4/2021 1:48:34 PM.307] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:48:34 PM.485] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:48:34 PM.657] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:48:34 PM.825] LSPD First Response: [TRACE] Setting radio to: 12 [4/4/2021 1:48:34 PM.996] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:48:35 PM.170] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:48:35 PM.351] LSPD First Response: [TRACE] Setting radio to: 15 [4/4/2021 1:48:35 PM.673] LSPD First Response: [TRACE] Setting radio to: 16 [4/4/2021 1:48:35 PM.911] LSPD First Response: [TRACE] Setting radio to: 15 [4/4/2021 1:48:36 PM.084] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:48:36 PM.428] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:48:39 PM.272] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:48:39 PM.443] LSPD First Response: [TRACE] Setting radio to: 15 [4/4/2021 1:48:39 PM.618] LSPD First Response: [TRACE] Setting radio to: 16 [4/4/2021 1:48:39 PM.791] LSPD First Response: [TRACE] Setting radio to: 17 [4/4/2021 1:48:40 PM.144] LSPD First Response: [TRACE] Setting radio to: 18 [4/4/2021 1:48:40 PM.611] LSPD First Response: [TRACE] Setting radio to: 19 [4/4/2021 1:48:41 PM.132] LSPD First Response: [TRACE] Setting radio to: 255 [4/4/2021 1:48:41 PM.932] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 1:48:41 PM.932] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-1 [4/4/2021 1:48:41 PM.933] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [4/4/2021 1:48:42 PM.072] LSPD First Response: [TRACE] Setting radio to: 0 [4/4/2021 1:48:42 PM.282] LSPD First Response: [TRACE] Setting radio to: 1 [4/4/2021 1:48:42 PM.522] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:48:44 PM.001] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [4/4/2021 1:48:44 PM.001] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-1 [4/4/2021 1:48:44 PM.181] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-0 [4/4/2021 1:48:44 PM.634] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/4/2021 1:48:45 PM.142] LSPD First Response: [TRACE] Setting radio to: 3 [4/4/2021 1:48:45 PM.489] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:48:45 PM.769] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/4/2021 1:48:46 PM.492] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 1:48:49 PM.838] LSPD First Response: [TRACE] Setting radio to: 1 [4/4/2021 1:48:50 PM.640] LSPD First Response: [TRACE] Setting radio to: 2 [4/4/2021 1:48:54 PM.385] LSPD First Response: [TRACE] Setting radio to: 3 [4/4/2021 1:48:55 PM.005] LSPD First Response: [TRACE] Setting radio to: 4 [4/4/2021 1:48:55 PM.172] LSPD First Response: [TRACE] Setting radio to: 5 [4/4/2021 1:48:55 PM.342] LSPD First Response: [TRACE] Setting radio to: 6 [4/4/2021 1:48:55 PM.625] LSPD First Response: [TRACE] Setting radio to: 7 [4/4/2021 1:48:55 PM.654] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:48:55 PM.654] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:48:55 PM.744] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:48:55 PM.902] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:48:55 PM.998] LSPD First Response: [TRACE] Created police4 at X:-1124.164 Y:-632.9186 Z:13.26869 [4/4/2021 1:48:56 PM.035] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:48:56 PM.045] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:48:56 PM.055] LSPD First Response: [TRACE] Stephanie Williams (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:48:56 PM.105] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:48:56 PM.373] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:48:56 PM.690] LSPD First Response: [TRACE] Setting radio to: 8 [4/4/2021 1:48:59 PM.580] LSPD First Response: [TRACE] Setting radio to: 9 [4/4/2021 1:48:59 PM.783] LSPD First Response: [TRACE] Setting radio to: 10 [4/4/2021 1:49:00 PM.018] LSPD First Response: [TRACE] Setting radio to: 11 [4/4/2021 1:49:00 PM.670] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:00 PM.670] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:00 PM.734] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:00 PM.735] LSPD First Response: [TRACE] Created police4 at X:-1106.277 Y:-627.4529 Z:14.73954 [4/4/2021 1:49:00 PM.735] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:49:01 PM.357] LSPD First Response: [TRACE] Setting radio to: 12 [4/4/2021 1:49:02 PM.714] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:49:05 PM.090] LSPD First Response: [TRACE] Setting radio to: 14 [4/4/2021 1:49:05 PM.568] LSPD First Response: [TRACE] Setting radio to: 13 [4/4/2021 1:49:05 PM.674] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:05 PM.674] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:05 PM.741] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:05 PM.741] LSPD First Response: [TRACE] Created police4 at X:-778.6959 Y:-527.4065 Z:25.483 [4/4/2021 1:49:05 PM.741] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:49:15 PM.264] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [4/4/2021 1:49:15 PM.264] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [4/4/2021 1:49:15 PM.270] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [4/4/2021 1:49:15 PM.691] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:15 PM.691] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:15 PM.694] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle [4/4/2021 1:49:15 PM.694] LSPD First Response: [TRACE] Removing ped from RunLights #5 (Ambient) [4/4/2021 1:49:15 PM.694] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager [4/4/2021 1:49:15 PM.694] LSPD First Response: [TRACE] Instance cleaned (RunLights #5) [4/4/2021 1:49:15 PM.694] LSPD First Response: [TRACE] World event RunLights #5 has ended [4/4/2021 1:49:15 PM.724] LSPD First Response: [TRACE] Ped Jacky Woods has become idle again [4/4/2021 1:49:15 PM.751] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:49:15 PM.753] LSPD First Response: [TRACE] Created police4 at X:-1180.708 Y:-630.606 Z:24.21224 [4/4/2021 1:49:15 PM.782] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:15 PM.793] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:49:15 PM.803] LSPD First Response: [TRACE] Jason Jackson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:49:15 PM.855] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:49:32 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:49:32 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:49:32 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [4/4/2021 1:49:32 PM.638] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/4/2021 1:49:32 PM.638] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/4/2021 1:49:32 PM.668] LSPD First Response: [TRACE] Ped Adam Chernobyl has become idle again [4/4/2021 1:49:32 PM.668] LSPD First Response: [TRACE] Ped Aaron Johnson has become idle again [4/4/2021 1:49:32 PM.668] LSPD First Response: [TRACE] Ped Jayden Clark has become idle again [4/4/2021 1:49:35 PM.774] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:49:35 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:35 PM.829] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:49:35 PM.831] LSPD First Response: [TRACE] Created police at X:-635.2406 Y:-690.0909 Z:31.46828 [4/4/2021 1:49:35 PM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:35 PM.873] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:49:35 PM.883] LSPD First Response: [TRACE] Hank Wero (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:49:35 PM.912] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:49:35 PM.923] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:49:35 PM.934] LSPD First Response: [TRACE] Jimmy Rubins (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:49:35 PM.981] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:49:37 PM.883] LSPD First Response: [TRACE] It has been 323 seconds since the last callout [4/4/2021 1:49:37 PM.883] LSPD First Response: Creating HomelessPersonOnPrivateProperty from LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty, LeroyCallouts, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null [4/4/2021 1:49:37 PM.887] LSPD First Response: [TRACE] Callout created: #3 [4/4/2021 1:49:37 PM.888] LSPD First Response: HomelessPersonOnPrivateProperty callout generating. [4/4/2021 1:49:37 PM.888] LSPD First Response: HomelessPersonOnPrivateProperty callout picking spawn point. [4/4/2021 1:49:37 PM.888] LSPD First Response: HomelessPersonOnPrivateProperty callout checking spawn point: X:1029.261 Y:-408.9471 Z:65.9493 [4/4/2021 1:49:37 PM.889] LSPD First Response: HomelessPersonOnPrivateProperty callout checking spawn point: X:-1118.347 Y:762.426 Z:164.2888 [4/4/2021 1:49:37 PM.889] LSPD First Response: HomelessPersonOnPrivateProperty callout spawn point: X:-1118.347 Y:762.426 Z:164.2888 [4/4/2021 1:49:37 PM.890] LSPD First Response: HomelessPersonOnPrivateProperty callout created. [4/4/2021 1:49:37 PM.891] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 1:49:43 PM.245] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:49:43 PM.281] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:49:43 PM.282] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:49:44 PM.435] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 490 [4/4/2021 1:49:46 PM.154] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:49:46 PM.300] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:49:46 PM.415] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:49:46 PM.681] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:49:46 PM.681] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirmative Confidence: 0.7532655 [4/4/2021 1:49:46 PM.728] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:49:46 PM.761] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:49:46 PM.761] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:49:46 PM.761] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.5165815 [4/4/2021 1:49:46 PM.761] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:49:46 PM.761] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:49:48 PM.221] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:49:48 PM.722] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:49:48 PM.754] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:49:48 PM.755] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:49:49 PM.338] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 1:49:49 PM.675] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:49:49 PM.816] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:49:49 PM.930] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:49:50 PM.187] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:49:50 PM.187] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me en route Confidence: 0.8485111 [4/4/2021 1:49:50 PM.228] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:49:50 PM.255] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:49:50 PM.255] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:49:50 PM.255] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.5330007 [4/4/2021 1:49:50 PM.255] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 1:49:50 PM.255] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 1:49:50 PM.313] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 1:49:50 PM.313] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:49:50 PM.314] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 1:49:50 PM.352] LSPD First Response: HomelessPersonOnPrivateProperty callout spawning suspect [4/4/2021 1:49:50 PM.363] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [4/4/2021 1:49:50 PM.664] LSPD First Response: HomelessPersonOnPrivateProperty callout spawning clerk [4/4/2021 1:49:50 PM.832] LSPD First Response: HomelessPersonOnPrivateProperty callout all entities spawned. [4/4/2021 1:49:50 PM.832] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:49:50 PM.832] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [4/4/2021 1:49:50 PM.832] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:49:50 PM.833] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 1:49:50 PM.834] LSPD First Response: [TRACE] User accepted callout [4/4/2021 1:50:16 PM.187] LSPD First Response: [TRACE] Josh Stewart (A_M_M_STLAT_02) was damaged. [4/4/2021 1:50:25 PM.974] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:50:25 PM.974] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:50:26 PM.039] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:50:26 PM.041] LSPD First Response: [TRACE] Created police2 at X:-904.0522 Y:-291.664 Z:41.27095 [4/4/2021 1:50:26 PM.075] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:50:26 PM.086] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:50:26 PM.097] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:50:26 PM.142] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:50:26 PM.152] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:50:26 PM.164] LSPD First Response: [TRACE] Holly Woodward (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:50:26 PM.199] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 1:50:53 PM.165] LSPD First Response: [TRACE] Spawned with 0.3946228 [4/4/2021 1:50:53 PM.165] LSPD First Response: [TRACE] Using -1130.808, -160.8605, 39.39804 Heading: 242.0311 and -1121.399, -165.774, 39.16046 Heading: 242.0311 as base positions [4/4/2021 1:50:53 PM.178] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 1:50:53 PM.178] LSPD First Response: [TRACE] Preloading PENUMBRA [4/4/2021 1:50:53 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:50:53 PM.226] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:50:53 PM.228] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:50:53 PM.228] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:50:53 PM.236] LSPD First Response: [TRACE] Hans Brunhoj (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:50:53 PM.236] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #8 (Ambient) [4/4/2021 1:50:53 PM.237] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #8 (Ambient) [4/4/2021 1:50:53 PM.277] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 initialized [4/4/2021 1:50:55 PM.298] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient) [4/4/2021 1:50:58 PM.071] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 1:51:06 PM.165] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:51:06 PM.165] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:51:06 PM.168] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #8 asked to abort: Scenario has ended [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #8 to abort: No reason specified [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient) [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #8 Content Manager [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #8) [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #8 (Ambient) [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #8 (Ambient) [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #8 Content Manager [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #8) [4/4/2021 1:51:06 PM.170] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #8 aborted [4/4/2021 1:51:06 PM.178] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 has been shut down [4/4/2021 1:51:06 PM.214] LSPD First Response: [TRACE] Ped Kaleb Anderson has become idle again [4/4/2021 1:51:06 PM.214] LSPD First Response: [TRACE] Ped Hans Brunhoj has become idle again [4/4/2021 1:51:06 PM.214] LSPD First Response: [TRACE] Ped Eloy Montero has become idle again [4/4/2021 1:51:06 PM.245] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:51:06 PM.245] LSPD First Response: [TRACE] Created police at X:-820.7571 Y:-4.462059 Z:41.23798 [4/4/2021 1:51:06 PM.274] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:51:06 PM.284] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:51:06 PM.295] LSPD First Response: [TRACE] Joy Lakeview (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:51:06 PM.342] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:51:11 PM.142] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:51:11 PM.142] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:51:11 PM.201] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:51:11 PM.202] LSPD First Response: [TRACE] Created police at X:-690.1624 Y:-213.7677 Z:37.61026 [4/4/2021 1:51:11 PM.229] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:51:11 PM.239] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:51:11 PM.249] LSPD First Response: [TRACE] Carl Night (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:51:11 PM.297] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:51:11 PM.308] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:51:11 PM.318] LSPD First Response: [TRACE] Luis Johnson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:51:11 PM.352] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:51:51 PM.958] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:51:53 PM.921] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:51:53 PM.921] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:51:53 PM.921] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:51:56 PM.768] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:51:56 PM.805] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:51:56 PM.806] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:51:56 PM.806] LSPD First Response: GrammarPolice [TargetHandler] new target: 66PLB948 [4/4/2021 1:51:57 PM.477] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 30 [4/4/2021 1:51:58 PM.778] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:51:58 PM.926] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:51:59 PM.041] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:51:59 PM.301] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:51:59 PM.301] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I am fine Confidence: 0.7649353 [4/4/2021 1:51:59 PM.349] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:51:59 PM.376] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:51:59 PM.376] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:51:59 PM.376] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6080002 [4/4/2021 1:51:59 PM.376] LSPD First Response: GrammarPolice [GrammarHandler] processing action ok from the ActionQueue [4/4/2021 1:51:59 PM.376] LSPD First Response: GrammarPolice [GrammarHandler] received action: ok [4/4/2021 1:52:00 PM.858] LSPD First Response: GrammarPolice [Action] calling action: ok at target: OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK [4/4/2021 1:52:00 PM.859] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:52:01 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:52:01 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:52:01 PM.286] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:52:06 PM.307] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:52:06 PM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:52:06 PM.356] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:52:06 PM.358] LSPD First Response: [TRACE] Created police at X:-996.3229 Y:209.6136 Z:67.52509 [4/4/2021 1:52:06 PM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:52:06 PM.399] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:52:06 PM.409] LSPD First Response: [TRACE] James Rev (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:52:06 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:52:06 PM.451] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:52:06 PM.462] LSPD First Response: [TRACE] Jams Ross (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:52:06 PM.501] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:52:06 PM.974] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:52:06 PM.974] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:52:06 PM.974] LSPD First Response: [TRACE] Setting up world event: RunLights #6 [4/4/2021 1:52:06 PM.976] LSPD First Response: [TRACE] Assigned ped to RunLights #6 (Ambient) [4/4/2021 1:52:20 PM.171] LSPD First Response: [TRACE] World event RunLights #6 reports that it can be freed [4/4/2021 1:52:20 PM.171] LSPD First Response: [TRACE] Removing ped from RunLights #6 (Ambient) [4/4/2021 1:52:20 PM.171] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager [4/4/2021 1:52:20 PM.171] LSPD First Response: [TRACE] Instance cleaned (RunLights #6) [4/4/2021 1:52:20 PM.171] LSPD First Response: [TRACE] World event RunLights #6 has ended [4/4/2021 1:52:20 PM.193] LSPD First Response: [TRACE] Ped Mia Connor has become idle again [4/4/2021 1:52:46 PM.413] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:52:46 PM.413] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:52:46 PM.463] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:52:46 PM.464] LSPD First Response: [TRACE] Created police at X:-997.0295 Y:254.6701 Z:68.44196 [4/4/2021 1:52:46 PM.494] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:52:46 PM.505] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:52:46 PM.515] LSPD First Response: [TRACE] Jay Dixon (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:52:46 PM.543] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:52:46 PM.554] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:52:46 PM.566] LSPD First Response: [TRACE] Laura Vickery (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:52:46 PM.612] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:52:59 PM.751] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [4/4/2021 1:52:59 PM.860] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/4/2021 1:53:00 PM.044] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1 [4/4/2021 1:53:00 PM.147] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1 [4/4/2021 1:53:00 PM.676] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0 [4/4/2021 1:53:00 PM.783] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 1:53:00 PM.895] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 1:53:01 PM.744] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [4/4/2021 1:53:07 PM.523] LSPD First Response: [TRACE] Sam Houghton (A_F_Y_BEVHILLS_03) was damaged. [4/4/2021 1:53:11 PM.473] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:53:11 PM.473] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:53:11 PM.569] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 1:53:11 PM.759] LSPD First Response: [TRACE] Created police4 at X:-1249.943 Y:649.0551 Z:141.837 [4/4/2021 1:53:11 PM.760] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 1:53:16 PM.502] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:53:16 PM.502] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:16 PM.558] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:53:16 PM.560] LSPD First Response: [TRACE] Created sheriff2 at X:-1407.545 Y:554.702 Z:124.783 [4/4/2021 1:53:16 PM.561] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2 [4/4/2021 1:53:21 PM.515] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:53:21 PM.516] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:21 PM.569] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:53:21 PM.570] LSPD First Response: [TRACE] Created police3 at X:-1441.161 Y:293.1007 Z:62.10484 [4/4/2021 1:53:21 PM.604] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:21 PM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:21 PM.616] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:53:21 PM.616] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:53:21 PM.624] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:53:21 PM.651] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:21 PM.661] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:21 PM.663] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:53:21 PM.663] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [4/4/2021 1:53:21 PM.671] LSPD First Response: [TRACE] Fred Bellic (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:53:21 PM.718] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:53:32 PM.855] LSPD First Response: [TRACE] Joseph Carravagio (A_M_M_BEVHILLS_01) was damaged. [4/4/2021 1:53:36 PM.554] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:53:36 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:36 PM.603] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:53:36 PM.606] LSPD First Response: [TRACE] Created sheriff at X:-1447.214 Y:523.6625 Z:118.688 [4/4/2021 1:53:36 PM.634] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:36 PM.644] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:36 PM.654] LSPD First Response: [TRACE] Rocky Marada (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:53:36 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:53:36 PM.691] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:36 PM.701] LSPD First Response: [TRACE] Fabian Svorono (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:53:36 PM.728] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:53:40 PM.565] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:53:40 PM.565] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 1:53:40 PM.565] LSPD First Response: [TRACE] Setting up world event: RunLights #7 [4/4/2021 1:53:40 PM.569] LSPD First Response: [TRACE] Failed to set up RunLights #7 [4/4/2021 1:53:40 PM.569] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager [4/4/2021 1:53:40 PM.569] LSPD First Response: [TRACE] Instance cleaned (RunLights #7) [4/4/2021 1:53:56 PM.594] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:53:56 PM.594] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:53:56 PM.640] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:53:56 PM.641] LSPD First Response: [TRACE] Created sheriff at X:-1030.811 Y:791.6674 Z:169.2853 [4/4/2021 1:53:56 PM.667] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:53:56 PM.677] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:56 PM.679] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:53:56 PM.679] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:53:56 PM.688] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:53:56 PM.712] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:53:56 PM.725] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:53:56 PM.727] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:53:56 PM.727] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:53:56 PM.736] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:53:56 PM.766] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:54:01 PM.759] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 1:54:03 PM.712] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:54:03 PM.712] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:54:03 PM.712] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:54:05 PM.913] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1 [4/4/2021 1:54:06 PM.526] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:54:06 PM.560] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:54:06 PM.561] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:54:06 PM.561] LSPD First Response: GrammarPolice [TargetHandler] new target: 82TIB908 [4/4/2021 1:54:07 PM.405] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 110 [4/4/2021 1:54:08 PM.252] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/4/2021 1:54:08 PM.641] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:54:08 PM.797] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:54:08 PM.918] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:54:09 PM.183] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:54:09 PM.183] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch affirm Confidence: 0.8152434 [4/4/2021 1:54:09 PM.243] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:54:09 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:54:09 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:54:09 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.7410041 [4/4/2021 1:54:09 PM.267] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 1:54:09 PM.267] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 1:54:10 PM.137] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 1:54:10 PM.728] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 1:54:10 PM.729] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 1:54:10 PM.877] LSPD First Response: HomelessPersonOnPrivateProperty callout homeowner reached. [4/4/2021 1:54:11 PM.158] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:54:11 PM.158] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 1:54:11 PM.158] LSPD First Response: PlayAction: Failed to find [4/4/2021 1:54:12 PM.176] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:54:12 PM.210] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:54:12 PM.210] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:54:12 PM.211] LSPD First Response: GrammarPolice [TargetHandler] new target: 82TIB908 [4/4/2021 1:54:13 PM.292] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 440 [4/4/2021 1:54:15 PM.211] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:54:15 PM.342] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:54:15 PM.448] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:54:15 PM.728] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:54:15 PM.729] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show me on scene Confidence: 0.9090129 [4/4/2021 1:54:15 PM.786] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:54:15 PM.813] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:54:15 PM.813] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:54:15 PM.813] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.6370008 [4/4/2021 1:54:15 PM.813] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 1:54:15 PM.813] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 1:54:17 PM.278] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 1:54:17 PM.279] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 1:54:17 PM.280] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 1:54:36 PM.804] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:54:36 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:54:36 PM.852] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:54:36 PM.854] LSPD First Response: [TRACE] Created sheriff at X:-1235.04 Y:663.5426 Z:143.355 [4/4/2021 1:54:36 PM.877] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:54:36 PM.887] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:54:36 PM.899] LSPD First Response: [TRACE] Kurupt Gotti (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:54:36 PM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:54:36 PM.933] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:54:36 PM.944] LSPD First Response: [TRACE] Kush Love (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:54:36 PM.973] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:54:56 PM.822] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:54:56 PM.822] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:54:56 PM.876] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:54:56 PM.877] LSPD First Response: [TRACE] Created sheriff2 at X:-1023.56 Y:599.1138 Z:103.6296 [4/4/2021 1:54:56 PM.900] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:54:56 PM.911] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:54:56 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [4/4/2021 1:54:56 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [4/4/2021 1:54:56 PM.921] LSPD First Response: [TRACE] Amelia Schmidt (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:54:56 PM.953] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:54:56 PM.964] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:54:56 PM.966] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [4/4/2021 1:54:56 PM.966] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [4/4/2021 1:54:56 PM.975] LSPD First Response: [TRACE] Jennifer Lewis (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:54:57 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2 [4/4/2021 1:54:58 PM.449] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 0 [4/4/2021 1:55:02 PM.320] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 1 [4/4/2021 1:55:03 PM.648] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 2 [4/4/2021 1:55:04 PM.812] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 3 [4/4/2021 1:55:06 PM.061] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 4 [4/4/2021 1:55:07 PM.803] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 5 [4/4/2021 1:55:11 PM.881] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 6 [4/4/2021 1:55:11 PM.881] LSPD First Response: HomelessPersonOnPrivateProperty callout done with clerk. [4/4/2021 1:55:11 PM.881] LSPD First Response: HomelessPersonOnPrivateProperty callout suspect reached. [4/4/2021 1:55:21 PM.771] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 0 [4/4/2021 1:55:26 PM.518] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 1 [4/4/2021 1:55:27 PM.606] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 2 [4/4/2021 1:55:28 PM.787] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 3 [4/4/2021 1:55:31 PM.164] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 4 [4/4/2021 1:55:31 PM.898] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:55:31 PM.898] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:55:31 PM.943] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:55:31 PM.944] LSPD First Response: [TRACE] Created sheriff at X:-1009.49 Y:699.6358 Z:161.3699 [4/4/2021 1:55:31 PM.969] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:55:31 PM.979] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:55:31 PM.981] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [4/4/2021 1:55:31 PM.981] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [4/4/2021 1:55:31 PM.989] LSPD First Response: [TRACE] Joe Gray (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:55:32 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:55:32 PM.022] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:55:32 PM.024] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [4/4/2021 1:55:32 PM.024] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [4/4/2021 1:55:32 PM.033] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:55:32 PM.063] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:55:34 PM.548] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 5 [4/4/2021 1:55:36 PM.150] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 6 [4/4/2021 1:55:38 PM.055] LSPD First Response: HomelessPersonOnPrivateProperty callout advancing dialog. Index: 7 [4/4/2021 1:55:38 PM.056] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:55:38 PM.057] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [4/4/2021 1:55:38 PM.057] LSPD First Response: [TRACE] Instance cleaned ( #3) [4/4/2021 1:55:38 PM.057] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [4/4/2021 1:55:38 PM.057] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:55:38 PM.057] LSPD First Response: HomelessPersonOnPrivateProperty callout ended. Begin cleanup. [4/4/2021 1:55:38 PM.057] LSPD First Response: HomelessPersonOnPrivateProperty callout cleaned up. [4/4/2021 1:55:53 PM.189] LSPD First Response: [TRACE] Spawned with 0.5112305 [4/4/2021 1:55:53 PM.189] LSPD First Response: [TRACE] Using -1285.055, 394.9175, 72.65459 Heading: 273.7883 and -1273.953, 395.5532, 73.9985 Heading: 273.7883 as base positions [4/4/2021 1:55:53 PM.194] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:55:53 PM.194] LSPD First Response: [TRACE] Preloading RUINER [4/4/2021 1:55:53 PM.303] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:55:53 PM.313] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 1:55:53 PM.323] LSPD First Response: [TRACE] Frank Valenti (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:55:53 PM.323] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #9 (Ambient) [4/4/2021 1:55:53 PM.324] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #9 (Ambient) [4/4/2021 1:55:53 PM.364] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 initialized [4/4/2021 1:56:01 PM.998] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:56:01 PM.998] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:56:02 PM.053] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:56:02 PM.054] LSPD First Response: [TRACE] Created sheriff at X:-1015.67 Y:702.5054 Z:162.3362 [4/4/2021 1:56:02 PM.082] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:56:02 PM.092] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:56:02 PM.093] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:56:02 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:56:02 PM.102] LSPD First Response: [TRACE] Marcus Reed (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:56:02 PM.146] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:56:02 PM.158] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:56:02 PM.160] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:56:02 PM.160] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [4/4/2021 1:56:02 PM.169] LSPD First Response: [TRACE] Diovis Garcia (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:56:02 PM.200] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:56:25 PM.782] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:56:25 PM.814] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:56:25 PM.815] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:56:26 PM.751] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 170 [4/4/2021 1:56:28 PM.453] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:56:28 PM.583] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:56:28 PM.694] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:56:28 PM.975] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:56:28 PM.975] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch code four Confidence: 0.9566474 [4/4/2021 1:56:29 PM.032] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:56:29 PM.056] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:56:29 PM.056] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:56:29 PM.056] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.2739999 [4/4/2021 1:56:29 PM.057] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [4/4/2021 1:56:29 PM.057] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [4/4/2021 1:56:30 PM.520] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [4/4/2021 1:56:30 PM.521] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [4/4/2021 1:56:30 PM.521] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 1:56:30 PM.521] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 1:56:32 PM.105] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:56:32 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:56:32 PM.154] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 1:56:32 PM.155] LSPD First Response: [TRACE] Created sheriff at X:-1364.358 Y:603.7541 Z:134.2079 [4/4/2021 1:56:32 PM.179] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:56:32 PM.190] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:56:32 PM.200] LSPD First Response: [TRACE] Jenifer Patton (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:56:32 PM.230] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:56:32 PM.241] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:56:32 PM.252] LSPD First Response: [TRACE] Jemma Tita (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:56:32 PM.276] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 1:57:07 PM.687] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 1:57:07 PM.687] LSPD First Response: [TRACE] Starting world event StealCar [4/4/2021 1:57:07 PM.687] LSPD First Response: [TRACE] Setting up world event: StealCar #4 [4/4/2021 1:57:07 PM.897] LSPD First Response: [TRACE] Assigned ped to StealCar #4 (Ambient) [4/4/2021 1:57:12 PM.228] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:57:12 PM.229] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:57:12 PM.287] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 1:57:12 PM.288] LSPD First Response: [TRACE] Created sheriff2 at X:-1078.918 Y:589.4997 Z:103.4292 [4/4/2021 1:57:12 PM.313] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:57:12 PM.323] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:57:12 PM.337] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:57:12 PM.365] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:57:12 PM.375] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:57:12 PM.386] LSPD First Response: [TRACE] Megan Clegg (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:57:12 PM.412] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2 [4/4/2021 1:57:16 PM.853] LSPD First Response: [TRACE] Sabrina Alessi (A_F_Y_HIPSTER_02) was damaged. [4/4/2021 1:57:42 PM.644] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists [4/4/2021 1:57:42 PM.645] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #9 asked to abort: One or more peds or vehicles ceased to exist [4/4/2021 1:57:42 PM.645] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #9 to abort: No reason specified [4/4/2021 1:57:42 PM.645] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #9 Content Manager [4/4/2021 1:57:42 PM.645] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #9) [4/4/2021 1:57:42 PM.646] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #9 (Ambient) [4/4/2021 1:57:42 PM.646] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #9 (Ambient) [4/4/2021 1:57:42 PM.646] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #9 Content Manager [4/4/2021 1:57:42 PM.646] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #9) [4/4/2021 1:57:42 PM.646] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #9 aborted [4/4/2021 1:57:42 PM.653] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 has been shut down [4/4/2021 1:57:42 PM.677] LSPD First Response: [TRACE] Ped Frank Valenti has become idle again [4/4/2021 1:58:11 PM.041] LSPD First Response: [TRACE] It has been 152 seconds since the last callout [4/4/2021 1:58:11 PM.041] LSPD First Response: Creating RefusedPassenger from WoutersCalloutsV.Callouts.LST.RefusedPassenger, WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [4/4/2021 1:58:11 PM.042] LSPD First Response: [TRACE] Callout created: #4 [4/4/2021 1:58:11 PM.048] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 1:58:20 PM.959] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 1:58:20 PM.990] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 1:58:20 PM.991] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 1:58:21 PM.840] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 90 [4/4/2021 1:58:22 PM.960] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 1:58:23 PM.104] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 1:58:23 PM.210] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 1:58:23 PM.482] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 1:58:23 PM.482] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch en route Confidence: 0.8295543 [4/4/2021 1:58:23 PM.537] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 1:58:23 PM.567] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 1:58:23 PM.567] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 1:58:23 PM.567] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6080011 [4/4/2021 1:58:23 PM.567] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 1:58:23 PM.567] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 1:58:23 PM.618] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 1:58:23 PM.618] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:58:23 PM.619] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 1:58:23 PM.674] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [4/4/2021 1:58:23 PM.821] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 1:58:23 PM.822] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [4/4/2021 1:58:23 PM.822] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 1:58:23 PM.823] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 1:58:23 PM.823] LSPD First Response: [TRACE] User accepted callout [4/4/2021 1:58:47 PM.562] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:58:47 PM.562] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:58:47 PM.611] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 1:58:47 PM.612] LSPD First Response: [TRACE] Created police at X:-1061.109 Y:271.0959 Z:64.50111 [4/4/2021 1:58:47 PM.641] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:58:47 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:58:47 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:47 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:47 PM.662] LSPD First Response: [TRACE] James Mullins (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:58:47 PM.689] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 1:58:47 PM.699] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:58:47 PM.701] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:47 PM.701] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:47 PM.710] LSPD First Response: [TRACE] Dejay Black (MP_M_FREEMODE_01) was set as a cop [4/4/2021 1:58:47 PM.754] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 1:58:57 PM.588] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:58:57 PM.588] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:58:57 PM.638] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 1:58:57 PM.639] LSPD First Response: [TRACE] Created police3 at X:-727.1245 Y:-43.62391 Z:38.12947 [4/4/2021 1:58:57 PM.746] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:58:57 PM.756] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:58:57 PM.758] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:57 PM.758] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:57 PM.767] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:58:57 PM.796] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 1:58:57 PM.807] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 1:58:57 PM.809] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:57 PM.809] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 1:58:57 PM.818] LSPD First Response: [TRACE] Kasandra Smith (MP_F_FREEMODE_01) was set as a cop [4/4/2021 1:58:57 PM.860] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 1:59:23 PM.597] LSPD First Response: [TRACE] World event StealCar #4 reports that it can be freed [4/4/2021 1:59:23 PM.597] LSPD First Response: [TRACE] Removing ped from StealCar #4 (Ambient) [4/4/2021 1:59:23 PM.597] LSPD First Response: [TRACE] Released 0 entities from StealCar #4 Content Manager [4/4/2021 1:59:23 PM.597] LSPD First Response: [TRACE] Instance cleaned (StealCar #4) [4/4/2021 1:59:23 PM.597] LSPD First Response: [TRACE] World event StealCar #4 has ended [4/4/2021 1:59:23 PM.624] LSPD First Response: [TRACE] Ped Michael McNalty has become idle again [4/4/2021 2:00:24 PM.389] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 2:00:26 PM.346] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:00:26 PM.346] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:00:26 PM.346] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:00:29 PM.247] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:00:29 PM.281] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:00:29 PM.282] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:00:29 PM.283] LSPD First Response: GrammarPolice [TargetHandler] new target: 26QVZ628 [4/4/2021 2:00:29 PM.934] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 10 [4/4/2021 2:00:32 PM.164] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:00:32 PM.299] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:00:32 PM.406] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:00:32 PM.673] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:00:32 PM.673] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch I am okay Confidence: 0.8648648 [4/4/2021 2:00:32 PM.729] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:00:32 PM.755] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:00:32 PM.755] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:00:32 PM.755] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.5079999 [4/4/2021 2:00:32 PM.755] LSPD First Response: GrammarPolice [GrammarHandler] processing action ok from the ActionQueue [4/4/2021 2:00:32 PM.755] LSPD First Response: GrammarPolice [GrammarHandler] received action: ok [4/4/2021 2:00:34 PM.215] LSPD First Response: GrammarPolice [Action] calling action: ok at target: OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK [4/4/2021 2:00:34 PM.216] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 2:00:34 PM.647] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:00:34 PM.647] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:00:34 PM.647] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:00:47 PM.504] LSPD First Response: [TRACE] Jessica Anderson (A_F_Y_HIPSTER_02) was damaged. [4/4/2021 2:00:47 PM.963] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 2:00:47 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:00:48 PM.061] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 2:00:48 PM.330] LSPD First Response: [TRACE] Created police4 at X:-1159.107 Y:-409.8033 Z:36.98355 [4/4/2021 2:00:48 PM.331] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 2:00:52 PM.977] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 2:00:52 PM.977] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:00:53 PM.038] LSPD First Response: [TRACE] Preloading POLICE4 [4/4/2021 2:00:53 PM.039] LSPD First Response: [TRACE] Created police4 at X:-1209.901 Y:-362.8249 Z:37.62467 [4/4/2021 2:00:53 PM.151] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:00:53 PM.162] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:00:53 PM.163] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [4/4/2021 2:00:53 PM.164] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [4/4/2021 2:00:53 PM.172] LSPD First Response: [TRACE] Rosie Water (MP_F_FREEMODE_01) was set as a cop [4/4/2021 2:00:53 PM.199] LSPD First Response: [TRACE] Spawned with 0.3946228 [4/4/2021 2:00:53 PM.199] LSPD First Response: [TRACE] Using -1130.808, -160.8605, 39.39804 Heading: 242.0311 and -1121.399, -165.774, 39.16046 Heading: 242.0311 as base positions [4/4/2021 2:00:53 PM.210] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:00:53 PM.210] LSPD First Response: [TRACE] Preloading HUNTLEY [4/4/2021 2:00:53 PM.247] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:00:53 PM.257] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:00:53 PM.258] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [4/4/2021 2:00:53 PM.259] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [4/4/2021 2:00:53 PM.267] LSPD First Response: [TRACE] Amy Smith (MP_F_FREEMODE_01) was set as a cop [4/4/2021 2:00:53 PM.269] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:00:53 PM.279] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 2:00:53 PM.289] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:00:53 PM.289] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #10 (Ambient) [4/4/2021 2:00:53 PM.290] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #10 (Ambient) [4/4/2021 2:00:53 PM.318] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [4/4/2021 2:00:53 PM.328] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 initialized [4/4/2021 2:01:48 PM.164] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:01:48 PM.164] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:01:48 PM.221] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:01:48 PM.222] LSPD First Response: [TRACE] Created police2 at X:-1363.966 Y:-372.8114 Z:38.01037 [4/4/2021 2:01:48 PM.247] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:01:48 PM.258] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:01:48 PM.268] LSPD First Response: [TRACE] Jake Stone (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:01:48 PM.299] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:01:48 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:01:48 PM.319] LSPD First Response: [TRACE] Josh Ryan (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:01:48 PM.364] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 2:02:13 PM.271] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:02:13 PM.272] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:02:13 PM.333] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:02:13 PM.334] LSPD First Response: [TRACE] Created police at X:-1061.172 Y:-379.5743 Z:38.69463 [4/4/2021 2:02:13 PM.360] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:02:13 PM.371] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:02:13 PM.372] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 2:02:13 PM.372] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 2:02:13 PM.374] LSPD First Response: [TRACE] Collin Bay (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:02:13 PM.400] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:02:13 PM.410] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:02:13 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 2:02:13 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [4/4/2021 2:02:13 PM.421] LSPD First Response: [TRACE] Connor Grieve (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:02:13 PM.453] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:02:26 PM.670] LSPD First Response: [TRACE] Jose Manguele (S_M_M_GENTRANSPORT) was damaged. [4/4/2021 2:02:28 PM.676] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:02:30 PM.189] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:02:32 PM.862] LSPD First Response: [TRACE] Jose Manguele (S_M_M_GENTRANSPORT) was damaged. [4/4/2021 2:02:34 PM.905] LSPD First Response: [TRACE] Jose Manguele (S_M_M_GENTRANSPORT) was damaged. [4/4/2021 2:02:34 PM.907] LSPD First Response: [TRACE] Ped damaged by player with Nightstick at Spine3. Could see player: False [4/4/2021 2:02:35 PM.413] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 2:02:36 PM.463] LSPD First Response: [TRACE] Jose Manguele (S_M_M_GENTRANSPORT) was damaged. [4/4/2021 2:02:36 PM.465] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True [4/4/2021 2:02:37 PM.369] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:02:37 PM.369] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:02:37 PM.369] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:02:37 PM.901] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:02:37 PM.935] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:02:37 PM.936] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:02:37 PM.937] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:02:39 PM.867] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 1220 [4/4/2021 2:02:41 PM.799] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:02:41 PM.944] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:02:42 PM.061] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:02:42 PM.322] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:02:42 PM.322] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 i have a ten ten Confidence: 0.6971871 [4/4/2021 2:02:42 PM.378] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:02:42 PM.406] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:02:42 PM.406] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:02:42 PM.407] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.5059997 [4/4/2021 2:02:42 PM.407] LSPD First Response: GrammarPolice [GrammarHandler] processing action fightinprogress from the ActionQueue [4/4/2021 2:02:42 PM.407] LSPD First Response: GrammarPolice [GrammarHandler] received action: fightinprogress [4/4/2021 2:02:43 PM.887] LSPD First Response: GrammarPolice [Action] calling action: fightinprogress at target: OP_Immersive_Dispatch.Actions.Advise.FightInProgress [4/4/2021 2:02:43 PM.888] LSPD First Response: OP_Immersive_Dispatch [Advise] 10-10 (Fight in Progress) [4/4/2021 2:02:43 PM.888] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 2:02:43 PM.889] LSPD First Response: OP_Immersive_Dispatch [Code 3] Is Backup Required? [4/4/2021 2:02:48 PM.385] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:02:48 PM.415] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:02:48 PM.417] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:02:48 PM.417] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:02:49 PM.189] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 190 [4/4/2021 2:02:49 PM.566] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:02:49 PM.711] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:02:49 PM.829] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:02:50 PM.103] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:02:50 PM.104] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: affirmative Confidence: 0.9533614 [4/4/2021 2:02:50 PM.159] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:02:50 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:02:50 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:02:50 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7999984 [4/4/2021 2:02:50 PM.186] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 2:02:50 PM.186] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 2:02:51 PM.649] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 2:02:51 PM.649] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 3 [4/4/2021 2:02:52 PM.707] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 2:02:52 PM.707] LSPD First Response: UB: DETECTED ZONE: ROCKF [4/4/2021 2:02:52 PM.708] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 2:02:52 PM.872] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:02:52 PM.873] LSPD First Response: [TRACE] Earl Buntag (S_M_Y_COP_01) was set as a cop [4/4/2021 2:02:55 PM.407] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:02:56 PM.449] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:03:00 PM.353] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:03:00 PM.353] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:03:00 PM.412] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:03:00 PM.413] LSPD First Response: [TRACE] Created police at X:-1247.845 Y:-575.1329 Z:29.26844 [4/4/2021 2:03:00 PM.413] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:03:02 PM.127] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:03:03 PM.155] LSPD First Response: [TRACE] Nakib Rahman (MP_M_FREEMODE_01) was damaged. [4/4/2021 2:03:05 PM.389] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:03:05 PM.389] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:03:05 PM.470] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:03:05 PM.471] LSPD First Response: [TRACE] Created police2 at X:-1250.442 Y:-571.9282 Z:29.54384 [4/4/2021 2:03:05 PM.471] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 2:03:05 PM.896] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 2:03:07 PM.829] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:03:07 PM.830] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:03:07 PM.830] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Created new chase [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Suspect added to chase [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 2:03:08 PM.245] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:03:08 PM.245] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) was set as a cop [4/4/2021 2:03:08 PM.246] LSPD First Response: [TRACE] Cop Harris Martinez reassigned to Jose Manguele [4/4/2021 2:03:08 PM.246] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 2:03:08 PM.259] LSPD First Response: [TRACE] Pursuit menu was reset. [4/4/2021 2:03:08 PM.279] LSPD First Response: [TRACE] Starting chase [4/4/2021 2:03:08 PM.285] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:03:08 PM.294] LSPD First Response: [TRACE] Setting force attack suspects [4/4/2021 2:03:08 PM.294] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:03:08 PM.343] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [4/4/2021 2:03:08 PM.343] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #10 (Ambient) [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #10 asked to abort: Cop or suspect has been released [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #10 to abort: No reason specified [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #10 Content Manager [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #10) [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #10 (Ambient) [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #10 Content Manager [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #10) [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #10 aborted [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [4/4/2021 2:03:08 PM.344] LSPD First Response: [TRACE] Cop Jack Luciano reassigned to Jose Manguele [4/4/2021 2:03:08 PM.345] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 2:03:08 PM.345] LSPD First Response: [TRACE] Harris Martinez now monitoring Jose Manguele [4/4/2021 2:03:08 PM.345] LSPD First Response: [TRACE] Jack Luciano now monitoring Jose Manguele [4/4/2021 2:03:08 PM.345] LSPD First Response: [TRACE] Player now monitoring Jose Manguele [4/4/2021 2:03:08 PM.346] LSPD First Response: [TRACE] Ped Aaron Hawkins has become idle again [4/4/2021 2:03:08 PM.346] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 2:03:08 PM.346] at yfnYcGLUgzucMuJEBkergSLYFkwC.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [4/4/2021 2:03:08 PM.346] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:03:08 PM.346] at xFuPePaeYTrmyNRbEHZHEWETrAQj.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:03:08 PM.346] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 2:03:08 PM.346] at pCtJGUvugAmsUcKozGyEDoQLiZsp.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [4/4/2021 2:03:08 PM.346] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:03:08 PM.346] at tsdcxYKCsOEtmcxnRzPOOGxWJUUg.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766 [4/4/2021 2:03:08 PM.356] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 has been shut down [4/4/2021 2:03:09 PM.273] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:09 PM.273] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:09 PM.361] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 2:03:09 PM.363] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 2:03:09 PM.363] LSPD First Response: [TRACE] Report Voice: [4/4/2021 2:03:10 PM.377] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:10 PM.377] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:10 PM.378] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:03:10 PM.378] LSPD First Response: [TRACE] Visual regained event fired [4/4/2021 2:03:10 PM.379] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:03:10 PM.469] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:03:10 PM.501] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:03:10 PM.502] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:03:10 PM.502] LSPD First Response: GrammarPolice [TargetHandler] new target: 07QWE680 [4/4/2021 2:03:11 PM.281] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 60 [4/4/2021 2:03:11 PM.386] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:11 PM.386] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:11 PM.998] LSPD First Response: [TRACE] Jose Manguele (S_M_M_GENTRANSPORT) was damaged. [4/4/2021 2:03:12 PM.070] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:03:12 PM.218] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:03:12 PM.331] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:03:12 PM.410] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:12 PM.410] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:12 PM.595] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:03:12 PM.595] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 affirm Confidence: 0.8845474 [4/4/2021 2:03:12 PM.650] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:03:12 PM.682] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:03:12 PM.682] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:03:12 PM.683] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.2140008 [4/4/2021 2:03:12 PM.683] LSPD First Response: GrammarPolice [GrammarHandler] processing action yes from the ActionQueue [4/4/2021 2:03:12 PM.683] LSPD First Response: GrammarPolice [GrammarHandler] received action: yes [4/4/2021 2:03:13 PM.334] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:03:13 PM.449] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:13 PM.449] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:13 PM.957] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) entered combat with target: Jose Manguele (S_M_M_GENTRANSPORT) [4/4/2021 2:03:14 PM.166] LSPD First Response: GrammarPolice [Action] calling action: yes at target: OP_Immersive_Dispatch.Actions.Answers.Yes [4/4/2021 2:03:14 PM.167] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 2:03:14 PM.594] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:03:14 PM.594] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:03:14 PM.594] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:03:14 PM.986] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) left combat. [4/4/2021 2:03:15 PM.146] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:15 PM.146] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:16 PM.203] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:16 PM.203] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:17 PM.220] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:17 PM.220] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:17 PM.284] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized [4/4/2021 2:03:17 PM.577] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) entered combat with target: Jose Manguele (S_M_M_GENTRANSPORT) [4/4/2021 2:03:18 PM.090] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) left combat. [4/4/2021 2:03:18 PM.227] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:18 PM.227] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:19 PM.015] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:03:19 PM.231] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:19 PM.231] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:20 PM.307] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:20 PM.307] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:21 PM.365] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:21 PM.366] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:22 PM.460] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:22 PM.460] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:23 PM.548] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:23 PM.548] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:23 PM.653] LSPD First Response: [TRACE] Told to go to far position on foot [4/4/2021 2:03:24 PM.029] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:03:24 PM.632] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:24 PM.632] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:25 PM.634] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:25 PM.634] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:26 PM.680] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:26 PM.680] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:27 PM.710] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:27 PM.710] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:27 PM.824] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) entered combat with target: Jose Manguele (S_M_M_GENTRANSPORT) [4/4/2021 2:03:27 PM.976] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:03:28 PM.348] LSPD First Response: [TRACE] Harris Martinez (S_M_Y_COP_01) left combat. [4/4/2021 2:03:28 PM.626] Prompting Arresting [4/4/2021 2:03:28 PM.710] LSPD First Response: [TRACE] Told to go to far position on foot [4/4/2021 2:03:28 PM.812] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:28 PM.812] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:29 PM.058] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:03:29 PM.833] LSPD First Response: [TRACE] Probing 0 cops [4/4/2021 2:03:29 PM.833] LSPD First Response: [TRACE] No eligible cop found [4/4/2021 2:03:30 PM.628] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/4/2021 2:03:30 PM.629] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] Ending chase [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] Freeing cop: Harris Martinez [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] Cop freed [4/4/2021 2:03:30 PM.649] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Freeing cop: Jack Luciano [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Cop freed [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Suspect freed [4/4/2021 2:03:30 PM.650] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [4/4/2021 2:03:30 PM.650] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [4/4/2021 2:03:30 PM.651] LSPD First Response: [TRACE] Ped Harris Martinez has become idle again [4/4/2021 2:03:30 PM.651] LSPD First Response: [TRACE] Ped Jose Manguele has become idle again [4/4/2021 2:03:30 PM.651] LSPD First Response: [TRACE] Ped Jack Luciano has become idle again [4/4/2021 2:03:33 PM.371] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 2:03:35 PM.124] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:03:35 PM.157] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 2:03:35 PM.348] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified [4/4/2021 2:03:35 PM.348] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager [4/4/2021 2:03:35 PM.349] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4) [4/4/2021 2:03:35 PM.373] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down [4/4/2021 2:03:35 PM.375] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #4 (Blocker) [4/4/2021 2:03:35 PM.375] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #4 initialized [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] Suspect died in player custody [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #4 to abort: Suspect is dead [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #4 (Blocker) [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #4 Content Manager [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #4) [4/4/2021 2:03:35 PM.454] LSPD First Response: [TRACE] PlayerSuspectTransportNew #4 is aborting already [4/4/2021 2:03:35 PM.472] LSPD First Response: [TRACE] Ped Jose Manguele has become idle again [4/4/2021 2:03:35 PM.478] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #4 has been shut down [4/4/2021 2:03:36 PM.181] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:03:36 PM.181] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:03:36 PM.231] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:03:36 PM.232] LSPD First Response: [TRACE] Created police2 at X:-1043.148 Y:-462.8719 Z:37.8388 [4/4/2021 2:03:36 PM.259] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:03:36 PM.269] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:03:36 PM.280] LSPD First Response: [TRACE] Lars Jameson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:03:36 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:03:36 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:03:36 PM.334] LSPD First Response: [TRACE] Lenz Marx (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:03:36 PM.365] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 2:03:37 PM.380] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:03:37 PM.703] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:03:40 PM.036] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 2:03:40 PM.099] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 2:03:41 PM.058] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:03:42 PM.200] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [4/4/2021 2:03:43 PM.876] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:03:45 PM.024] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:03:45 PM.056] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:03:45 PM.057] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:03:45 PM.057] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:03:46 PM.080] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 210 [4/4/2021 2:03:46 PM.165] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:03:47 PM.750] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [4/4/2021 2:03:48 PM.968] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:03:49 PM.108] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:03:49 PM.219] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:03:49 PM.505] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:03:49 PM.505] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 two suspects in custody Confidence: 0.8971234 [4/4/2021 2:03:49 PM.564] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:03:49 PM.596] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:03:49 PM.597] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:03:49 PM.597] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.5729997 [4/4/2021 2:03:49 PM.597] LSPD First Response: GrammarPolice [GrammarHandler] processing action suspectsincustody from the ActionQueue [4/4/2021 2:03:49 PM.597] LSPD First Response: GrammarPolice [GrammarHandler] received action: suspectsincustody [4/4/2021 2:03:51 PM.061] LSPD First Response: GrammarPolice [Action] calling action: suspectsincustody at target: OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody [4/4/2021 2:03:51 PM.061] LSPD First Response: OP_Immersive_Dispatch [Status] 10-15 (Suspect In Custody) [4/4/2021 2:03:56 PM.106] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:03:56 PM.135] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:03:56 PM.140] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:03:56 PM.141] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:03:57 PM.041] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 250 [4/4/2021 2:04:00 PM.555] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:00 PM.711] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:00 PM.814] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:01 PM.078] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:04:01 PM.078] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us ten six Confidence: 0.8154005 [4/4/2021 2:04:01 PM.147] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:01 PM.176] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:01 PM.176] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:01 PM.176] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 5.0700166 [4/4/2021 2:04:01 PM.176] LSPD First Response: GrammarPolice [GrammarHandler] processing action busy from the ActionQueue [4/4/2021 2:04:01 PM.176] LSPD First Response: GrammarPolice [GrammarHandler] received action: busy [4/4/2021 2:04:02 PM.650] LSPD First Response: GrammarPolice [Action] calling action: busy at target: OP_Immersive_Dispatch.Actions.Status.Busy [4/4/2021 2:04:02 PM.650] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 2:04:02 PM.651] LSPD First Response: OP_Immersive_Dispatch [Status] 10-6 (Busy) [4/4/2021 2:04:04 PM.405] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:04 PM.437] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:04 PM.438] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:04 PM.439] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:04 PM.552] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:04 PM.684] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:04 PM.684] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [4/4/2021 2:04:04 PM.689] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:04 PM.793] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:05 PM.070] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:05 PM.095] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:07 PM.037] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:07 PM.043] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:07 PM.043] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6380017 [4/4/2021 2:04:07 PM.179] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:07 PM.281] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:08 PM.710] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:08 PM.744] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:08 PM.745] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:08 PM.745] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:08 PM.974] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:09 PM.110] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:09 PM.213] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:09 PM.480] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:09 PM.505] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:09 PM.505] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:09 PM.505] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.7950012 [4/4/2021 2:04:10 PM.679] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:10 PM.713] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:10 PM.714] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:10 PM.715] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:11 PM.622] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 230 [4/4/2021 2:04:13 PM.030] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:13 PM.189] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:13 PM.296] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:13 PM.582] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:04:13 PM.582] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch we are on scene Confidence: 0.9331814 [4/4/2021 2:04:13 PM.639] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:13 PM.665] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:13 PM.665] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:13 PM.665] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.9850062 [4/4/2021 2:04:13 PM.665] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 2:04:13 PM.665] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 2:04:15 PM.138] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 2:04:15 PM.139] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 2:04:15 PM.139] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 2:04:15 PM.139] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 2:04:15 PM.991] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:16 PM.021] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:16 PM.022] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:16 PM.023] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:17 PM.053] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 220 [4/4/2021 2:04:19 PM.795] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:19 PM.928] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:20 PM.031] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:20 PM.316] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:04:20 PM.316] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch suspect is ten sixty Confidence: 0.9472058 [4/4/2021 2:04:20 PM.377] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:20 PM.401] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:20 PM.401] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:20 PM.401] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.4100015 [4/4/2021 2:04:20 PM.401] LSPD First Response: GrammarPolice [GrammarHandler] processing action armedwithgun from the ActionQueue [4/4/2021 2:04:20 PM.401] LSPD First Response: GrammarPolice [GrammarHandler] received action: armedwithgun [4/4/2021 2:04:21 PM.856] LSPD First Response: GrammarPolice [Action] calling action: armedwithgun at target: OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun [4/4/2021 2:04:21 PM.856] LSPD First Response: OP_Immersive_Dispatch [Advise] OP_10_4 OP_SUSPECT OP_IS OP_ARMED [4/4/2021 2:04:21 PM.856] LSPD First Response: OP_Immersive_Dispatch [Advise] 10-60 (Armed With Gun) [4/4/2021 2:04:21 PM.857] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 3 [4/4/2021 2:04:22 PM.896] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 2:04:22 PM.896] LSPD First Response: UB: DETECTED ZONE: ROCKF [4/4/2021 2:04:22 PM.897] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 2:04:23 PM.251] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:04:23 PM.252] LSPD First Response: [TRACE] Jimmy James (S_M_Y_COP_01) was set as a cop [4/4/2021 2:04:24 PM.712] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:24 PM.750] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:24 PM.750] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:24 PM.751] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:25 PM.717] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 330 [4/4/2021 2:04:28 PM.149] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:28 PM.312] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:28 PM.416] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:28 PM.681] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:04:28 PM.682] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch we are code four Confidence: 0.9370698 [4/4/2021 2:04:28 PM.746] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:28 PM.776] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:28 PM.776] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:28 PM.776] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.0640268 [4/4/2021 2:04:28 PM.776] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [4/4/2021 2:04:28 PM.776] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [4/4/2021 2:04:30 PM.237] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/4/2021 2:04:30 PM.237] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 2:04:30 PM.237] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 0 vehicles and 0 cops from backup [4/4/2021 2:04:30 PM.238] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [4/4/2021 2:04:30 PM.238] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [4/4/2021 2:04:30 PM.265] LSPD First Response: GrammarPolice [SoundHandler] waiting for busy audio engine [4/4/2021 2:04:30 PM.422] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 2:04:30 PM.528] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 2:04:30 PM.528] LSPD First Response: EndCurrentCallout: Finishing... [4/4/2021 2:04:30 PM.530] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 2:04:30 PM.531] LSPD First Response: [TRACE] Released 0 entities from #4 Content Manager [4/4/2021 2:04:30 PM.531] LSPD First Response: [TRACE] Instance cleaned ( #4) [4/4/2021 2:04:30 PM.531] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [4/4/2021 2:04:30 PM.531] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 2:04:32 PM.426] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:04:32 PM.456] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:04:32 PM.457] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:04:32 PM.457] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:04:34 PM.868] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:04:34 PM.903] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:04:43 PM.381] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:04:43 PM.388] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:04:43 PM.388] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 10.9620532 [4/4/2021 2:04:43 PM.519] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:04:43 PM.623] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:04:55 PM.250] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 2:05:03 PM.262] LSPD First Response: OP_Immersive_Dispatch [Backup] Transport [4/4/2021 2:05:03 PM.825] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:05:03 PM.826] LSPD First Response: [TRACE] Jimmy Rubins (S_M_Y_COP_01) was set as a cop [4/4/2021 2:05:17 PM.174] LSPD First Response: STP: RELEASE PED FROM STOP [4/4/2021 2:05:19 PM.240] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [4/4/2021 2:05:20 PM.806] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:05:22 PM.971] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:05:25 PM.087] LSPD First Response: UB: MOVING FROM GUARDING POSITION TO STANDBY POSITION >> Partner-0 [4/4/2021 2:05:28 PM.380] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:05:28 PM.412] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:05:28 PM.413] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:05:28 PM.413] LSPD First Response: GrammarPolice [TargetHandler] new target: 07QWE680 [4/4/2021 2:05:29 PM.307] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 190 [4/4/2021 2:05:33 PM.890] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:05:33 PM.890] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch requesting ten fifty one Confidence: 0.9434381 [4/4/2021 2:05:33 PM.975] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:05:34 PM.006] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:05:35 PM.479] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:05:36 PM.665] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:05:36 PM.670] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:05:36 PM.670] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 8.2899991 [4/4/2021 2:05:36 PM.670] LSPD First Response: GrammarPolice [GrammarHandler] processing action backuptow from the ActionQueue [4/4/2021 2:05:36 PM.670] LSPD First Response: GrammarPolice [GrammarHandler] received action: backuptow [4/4/2021 2:05:36 PM.808] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:05:36 PM.917] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:05:37 PM.633] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:05:38 PM.151] LSPD First Response: GrammarPolice [Action] calling action: backuptow at target: OP_Immersive_Dispatch.Actions.Backup.Tow [4/4/2021 2:05:38 PM.152] LSPD First Response: OP_Immersive_Dispatch [Backup] Tow [4/4/2021 2:05:42 PM.437] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [4/4/2021 2:06:10 PM.424] LSPD First Response: [TRACE] Harry Fowl (A_M_Y_STLAT_01) was damaged. [4/4/2021 2:06:32 PM.933] LSPD First Response: [TRACE] It has been 122 seconds since the last callout [4/4/2021 2:06:32 PM.934] LSPD First Response: Creating PersonWithKnife from UnitedCallouts.Callouts.PersonWithKnife, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [4/4/2021 2:06:32 PM.935] LSPD First Response: [TRACE] Callout created: #5 [4/4/2021 2:06:32 PM.938] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 2:06:41 PM.065] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:06:41 PM.096] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:06:41 PM.097] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:06:41 PM.098] LSPD First Response: GrammarPolice [TargetHandler] new target: 07QWE680 [4/4/2021 2:06:41 PM.757] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 20 [4/4/2021 2:06:43 PM.489] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:06:43 PM.636] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:06:43 PM.754] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:06:44 PM.012] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:06:44 PM.012] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us en route Confidence: 0.9224276 [4/4/2021 2:06:44 PM.063] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:06:44 PM.090] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:06:44 PM.090] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:06:44 PM.090] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.025003 [4/4/2021 2:06:44 PM.090] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 2:06:44 PM.090] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 2:06:44 PM.151] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 2:06:44 PM.151] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 2:06:44 PM.152] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 2:06:44 PM.190] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [4/4/2021 2:06:44 PM.361] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 2:06:44 PM.361] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [4/4/2021 2:06:44 PM.361] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 2:06:44 PM.361] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 2:06:44 PM.362] LSPD First Response: [TRACE] User accepted callout [4/4/2021 2:06:50 PM.061] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:06:50 PM.099] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:06:50 PM.100] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:06:50 PM.101] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:06:51 PM.055] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 130 [4/4/2021 2:06:52 PM.274] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/4/2021 2:06:53 PM.555] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:06:53 PM.706] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:06:53 PM.826] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:06:54 PM.106] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:06:54 PM.106] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us ten six Confidence: 0.9152539 [4/4/2021 2:06:54 PM.164] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:06:54 PM.192] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:06:54 PM.192] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:06:54 PM.192] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.130999 [4/4/2021 2:06:54 PM.192] LSPD First Response: GrammarPolice [GrammarHandler] processing action busy from the ActionQueue [4/4/2021 2:06:54 PM.192] LSPD First Response: GrammarPolice [GrammarHandler] received action: busy [4/4/2021 2:06:55 PM.669] LSPD First Response: GrammarPolice [Action] calling action: busy at target: OP_Immersive_Dispatch.Actions.Status.Busy [4/4/2021 2:06:55 PM.669] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 2:06:55 PM.670] LSPD First Response: OP_Immersive_Dispatch [Status] 10-6 (Busy) [4/4/2021 2:06:56 PM.559] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:06:56 PM.593] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:06:56 PM.594] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:06:56 PM.595] LSPD First Response: GrammarPolice [TargetHandler] new target: 03EFX943 [4/4/2021 2:06:57 PM.563] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 250 [4/4/2021 2:07:00 PM.325] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:07:00 PM.478] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:07:00 PM.594] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:07:00 PM.872] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:07:00 PM.872] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us en route Confidence: 0.9051309 [4/4/2021 2:07:00 PM.934] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:07:00 PM.971] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:07:00 PM.971] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:07:00 PM.971] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.4120001 [4/4/2021 2:07:00 PM.971] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 2:07:00 PM.971] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 2:07:01 PM.039] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 2:07:01 PM.039] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 2:07:01 PM.041] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but no callouts are pending [4/4/2021 2:07:03 PM.338] LSPD First Response: OP_Immersive_Dispatch [Backup] EMS [4/4/2021 2:07:03 PM.362] LSPD First Response: [Better EMS]: Loading response manager [4/4/2021 2:07:03 PM.364] LSPD First Response: [Better EMS]: Responding to X:-1144.602 Y:-398.4942 Z:35.87951 [4/4/2021 2:07:05 PM.059] LSPD First Response: [Better EMS]: First responder forced to respond by API [4/4/2021 2:07:05 PM.060] LSPD First Response: [Better EMS]: Initiating response unit for FIRE [4/4/2021 2:07:05 PM.085] LSPD First Response: Chose vehicle FIRETRUK [4/4/2021 2:07:05 PM.087] LSPD First Response: Choose between 4 and 4 peds [4/4/2021 2:07:05 PM.087] LSPD First Response: Choosing 4 peds [4/4/2021 2:07:05 PM.087] LSPD First Response: Chosen ped 3: S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.087] LSPD First Response: Chosen ped 2: S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.087] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.087] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.087] LSPD First Response: Choosing spawn radius between 50 and 100 [4/4/2021 2:07:05 PM.087] LSPD First Response: Chose spawn radius of 89 [4/4/2021 2:07:05 PM.096] LSPD First Response: Configuring extras on vehicle [4/4/2021 2:07:05 PM.096] LSPD First Response: Configuring extras on vehicle [4/4/2021 2:07:05 PM.111] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.123] LSPD First Response: Current ped variations: 8, 1, 0 [4/4/2021 2:07:05 PM.123] LSPD First Response: Max ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.123] LSPD First Response: Setting ped variation: 8, 0, 0 [4/4/2021 2:07:05 PM.123] LSPD First Response: Setting ped head/hat prop to 0 [4/4/2021 2:07:05 PM.131] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.131] LSPD First Response: Current ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.131] LSPD First Response: Max ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.131] LSPD First Response: Setting ped variation: 8, 0, 0 [4/4/2021 2:07:05 PM.131] LSPD First Response: Setting ped head/hat prop to 0 [4/4/2021 2:07:05 PM.132] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.132] LSPD First Response: Current ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.132] LSPD First Response: Max ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.132] LSPD First Response: Setting ped variation: 8, 0, 0 [4/4/2021 2:07:05 PM.132] LSPD First Response: Setting ped head/hat prop to 0 [4/4/2021 2:07:05 PM.133] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [4/4/2021 2:07:05 PM.133] LSPD First Response: Current ped variations: 8, 1, 0 [4/4/2021 2:07:05 PM.133] LSPD First Response: Max ped variations: 8, 2, 0 [4/4/2021 2:07:05 PM.133] LSPD First Response: Setting ped variation: 8, 0, 0 [4/4/2021 2:07:05 PM.133] LSPD First Response: Setting ped head/hat prop to 0 [4/4/2021 2:07:05 PM.161] LSPD First Response: [Better EMS]: Target position: X:-1150.5 Y:-411.5 Z:35.09375 [4/4/2021 2:07:05 PM.171] LSPD First Response: [Better EMS]: Initiating response unit for HOSPITAL [4/4/2021 2:07:05 PM.172] LSPD First Response: Chose vehicle AMBULANCE [4/4/2021 2:07:05 PM.172] LSPD First Response: Choose between 2 and 2 peds [4/4/2021 2:07:05 PM.172] LSPD First Response: Choosing 2 peds [4/4/2021 2:07:05 PM.172] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01 [4/4/2021 2:07:05 PM.172] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01 [4/4/2021 2:07:05 PM.172] LSPD First Response: Choosing spawn radius between 50 and 100 [4/4/2021 2:07:05 PM.172] LSPD First Response: Chose spawn radius of 97 [4/4/2021 2:07:05 PM.174] LSPD First Response: Configuring extras on vehicle [4/4/2021 2:07:05 PM.174] LSPD First Response: Configuring extras on vehicle [4/4/2021 2:07:05 PM.176] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01 [4/4/2021 2:07:05 PM.178] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01 [4/4/2021 2:07:05 PM.181] LSPD First Response: [Better EMS]: Target position: X:-1150.5 Y:-411.5 Z:35.09375 [4/4/2021 2:07:05 PM.253] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:07:05 PM.255] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:07:05 PM.616] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:05 PM.616] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:05 PM.616] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:07:06 PM.438] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:07:16 PM.611] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:16 PM.612] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:16 PM.612] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:07:19 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:19 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:19 PM.960] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:07:20 PM.991] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:20 PM.991] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:20 PM.991] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:07:22 PM.712] LSPD First Response: GetAudioFileForAction: No file found for: AN_ [4/4/2021 2:07:22 PM.712] LSPD First Response: GetAudioFileForAction: No file found for: AN_ [4/4/2021 2:07:22 PM.712] LSPD First Response: PlayAction: Failed to find AN_ [4/4/2021 2:07:25 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:25 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:07:25 PM.051] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:07:27 PM.585] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:07:29 PM.715] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/4/2021 2:07:32 PM.430] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:07:32 PM.430] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:07:32 PM.498] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:07:32 PM.499] LSPD First Response: [TRACE] Created police3 at X:-1436.915 Y:-95.22185 Z:52.26286 [4/4/2021 2:07:32 PM.531] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:07:32 PM.543] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:07:32 PM.554] LSPD First Response: [TRACE] Antonio Armstrong (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:07:32 PM.601] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:07:32 PM.612] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:07:32 PM.627] LSPD First Response: [TRACE] Markus Enzelberger (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:07:32 PM.662] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 2:07:41 PM.625] LSPD First Response: [TRACE] Cesar Villanueva (A_M_Y_POLYNESIAN_01) was damaged. [4/4/2021 2:07:41 PM.626] LSPD First Response: [TRACE] Kate Beth (A_F_Y_HIPSTER_02) was damaged. [4/4/2021 2:07:41 PM.627] LSPD First Response: [TRACE] Hit and run was invalid [4/4/2021 2:08:09 PM.231] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:08:09 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:09 PM.290] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:08:09 PM.291] LSPD First Response: [TRACE] Created police at X:-1449.343 Y:95.50134 Z:52.69367 [4/4/2021 2:08:09 PM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:09 PM.333] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:08:09 PM.344] LSPD First Response: [TRACE] Joe Thomas (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:08:09 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:09 PM.404] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:08:09 PM.415] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:08:09 PM.445] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:08:17 PM.124] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:18 PM.186] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:19 PM.235] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:29 PM.325] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 2:08:29 PM.325] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:29 PM.406] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/4/2021 2:08:29 PM.407] LSPD First Response: [TRACE] Created sheriff2 at X:-1275.614 Y:464.4974 Z:95.80837 [4/4/2021 2:08:29 PM.407] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2 [4/4/2021 2:08:30 PM.586] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:33 PM.694] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:08:33 PM.738] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:08:33 PM.739] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:08:34 PM.367] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:08:34 PM.367] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:34 PM.456] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 100 [4/4/2021 2:08:34 PM.473] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:08:34 PM.474] LSPD First Response: [TRACE] Created police3 at X:-1149.095 Y:293.1255 Z:67.76412 [4/4/2021 2:08:34 PM.527] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:34 PM.538] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:08:34 PM.550] LSPD First Response: [TRACE] Tom Linford (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:08:34 PM.603] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:08:34 PM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:08:34 PM.626] LSPD First Response: [TRACE] Tim Jacky (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:08:34 PM.680] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 2:08:35 PM.501] LSPD First Response: [TRACE] Aborting Park: Timed out [4/4/2021 2:08:36 PM.521] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:08:36 PM.691] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:08:36 PM.795] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:08:37 PM.076] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:08:37 PM.076] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us en route Confidence: 0.943493 [4/4/2021 2:08:37 PM.130] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:08:37 PM.172] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:08:37 PM.172] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:08:37 PM.172] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.4780003 [4/4/2021 2:08:37 PM.172] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 2:08:37 PM.172] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 2:08:37 PM.249] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 2:08:37 PM.249] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 2:08:37 PM.250] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but no callouts are pending [4/4/2021 2:08:37 PM.639] LSPD First Response: True [4/4/2021 2:08:37 PM.641] LSPD First Response: [Better EMS]: firetruck done with drive there tasks [4/4/2021 2:08:39 PM.141] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:08:39 PM.187] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:08:39 PM.188] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:08:40 PM.033] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 2:08:41 PM.078] LSPD First Response: [Better EMS]: Cancelling other team's drive task. Other team: Mount Zonah Medical Center [4/4/2021 2:08:41 PM.081] LSPD First Response: [Better EMS]: Scene is clear [4/4/2021 2:08:41 PM.145] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Mount Zonah Medical Center [4/4/2021 2:08:41 PM.151] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen. [4/4/2021 2:08:41 PM.157] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen. [4/4/2021 2:08:41 PM.169] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen. [4/4/2021 2:08:41 PM.178] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen. [4/4/2021 2:08:41 PM.188] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Fire Station Headquarters [4/4/2021 2:08:42 PM.031] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:08:42 PM.187] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:08:42 PM.299] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:08:42 PM.567] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:08:42 PM.567] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us on scene Confidence: 0.9148454 [4/4/2021 2:08:42 PM.625] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:08:42 PM.662] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:08:42 PM.662] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:08:42 PM.662] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.5210012 [4/4/2021 2:08:42 PM.662] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 2:08:42 PM.662] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 2:08:44 PM.165] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 2:08:44 PM.166] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 2:08:44 PM.166] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 2:08:47 PM.505] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] [4/4/2021 2:08:48 PM.978] LSPD First Response: [TRACE] Aborting Park: Timed out [4/4/2021 2:08:48 PM.988] LSPD First Response: [Better EMS]: Response inactive, not scanning for patients [4/4/2021 2:08:49 PM.020] LSPD First Response: [Better EMS]: Scene is clear [4/4/2021 2:08:49 PM.061] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Mount Zonah Medical Center [4/4/2021 2:08:49 PM.992] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:08:49 PM.992] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:08:49 PM.992] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:08:51 PM.161] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:51 PM.163] LSPD First Response: [Better EMS]: Now dismissing vehicle [4/4/2021 2:08:51 PM.192] LSPD First Response: Started task. Status: Preparing [4/4/2021 2:08:51 PM.192] LSPD First Response: [Better EMS]: Now dismissing vehicle [4/4/2021 2:08:51 PM.375] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:08:51 PM.410] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:08:51 PM.411] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:08:51 PM.573] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:08:51 PM.720] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:08:51 PM.834] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:08:52 PM.110] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:08:52 PM.137] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:08:52 PM.137] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:08:52 PM.137] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.7619994 [4/4/2021 2:08:54 PM.862] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:08:54 PM.899] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:08:54 PM.900] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:08:55 PM.541] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 2:08:56 PM.728] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:08:56 PM.887] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:08:56 PM.994] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:08:57 PM.259] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:08:57 PM.259] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 we are okay Confidence: 0.7189446 [4/4/2021 2:08:57 PM.309] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:08:57 PM.338] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:08:57 PM.338] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:08:57 PM.338] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4765827 [4/4/2021 2:08:57 PM.338] LSPD First Response: GrammarPolice [GrammarHandler] processing action ok from the ActionQueue [4/4/2021 2:08:57 PM.338] LSPD First Response: GrammarPolice [GrammarHandler] received action: ok [4/4/2021 2:08:58 PM.735] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [4/4/2021 2:08:58 PM.811] LSPD First Response: GrammarPolice [Action] calling action: ok at target: OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK [4/4/2021 2:08:58 PM.812] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] Showing you OK [4/4/2021 2:08:59 PM.237] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:08:59 PM.237] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:08:59 PM.237] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:09:02 PM.246] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:09:02 PM.280] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:09:02 PM.281] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:09:03 PM.059] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 160 [4/4/2021 2:09:04 PM.208] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 2:09:04 PM.208] LSPD First Response: [TRACE] Starting world event RunLights [4/4/2021 2:09:04 PM.208] LSPD First Response: [TRACE] Setting up world event: RunLights #8 [4/4/2021 2:09:04 PM.209] LSPD First Response: [TRACE] Failed to set up RunLights #8 [4/4/2021 2:09:04 PM.209] LSPD First Response: [TRACE] Released 0 entities from RunLights #8 Content Manager [4/4/2021 2:09:04 PM.209] LSPD First Response: [TRACE] Instance cleaned (RunLights #8) [4/4/2021 2:09:05 PM.705] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:09:05 PM.836] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:09:05 PM.957] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:09:06 PM.231] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:09:06 PM.231] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch requesting code three backup Confidence: 0.9511777 [4/4/2021 2:09:06 PM.286] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:09:06 PM.311] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:09:06 PM.315] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:09:06 PM.315] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.0690227 [4/4/2021 2:09:06 PM.315] LSPD First Response: GrammarPolice [GrammarHandler] processing action code3 from the ActionQueue [4/4/2021 2:09:06 PM.315] LSPD First Response: GrammarPolice [GrammarHandler] received action: code3 [4/4/2021 2:09:07 PM.780] LSPD First Response: GrammarPolice [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/4/2021 2:09:07 PM.781] LSPD First Response: GrammarPolice [Code3] calling UltimateBackup's callCode3Backup [4/4/2021 2:09:08 PM.831] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 2:09:08 PM.831] LSPD First Response: UB: DETECTED ZONE: golf [4/4/2021 2:09:08 PM.831] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 2:09:09 PM.189] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:09:09 PM.190] LSPD First Response: [TRACE] Michael Stracci (S_M_Y_COP_01) was set as a cop [4/4/2021 2:09:09 PM.872] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:09:15 PM.631] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:09:15 PM.631] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:09:15 PM.688] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:09:15 PM.689] LSPD First Response: [TRACE] Created sheriff at X:-1277.367 Y:464.1312 Z:96.01188 [4/4/2021 2:09:15 PM.689] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 2:09:20 PM.548] LSPD First Response: [TRACE] George Fernande (S_M_Y_COP_01) was damaged. [4/4/2021 2:09:20 PM.651] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:09:20 PM.651] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:09:20 PM.714] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:09:20 PM.715] LSPD First Response: [TRACE] Created police at X:-1167.698 Y:331.4069 Z:70.39617 [4/4/2021 2:09:20 PM.745] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:09:20 PM.756] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:09:20 PM.767] LSPD First Response: [TRACE] Mike Thomas (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:09:20 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:09:20 PM.814] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:09:20 PM.825] LSPD First Response: [TRACE] Michael Warrell (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:09:20 PM.859] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:09:34 PM.043] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [4/4/2021 2:09:39 PM.119] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 2:10:07 PM.378] LSPD First Response: [TRACE] Created new chase [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Suspect added to chase [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 2:10:07 PM.379] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Ignacio Delagrandes (S_M_Y_COP_01) was set as a cop [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Cop Ignacio Delagrandes reassigned to Lace Davinson [4/4/2021 2:10:07 PM.379] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 2:10:07 PM.393] LSPD First Response: [TRACE] Pursuit menu was reset. [4/4/2021 2:10:07 PM.410] LSPD First Response: [TRACE] Starting chase [4/4/2021 2:10:07 PM.414] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:07 PM.420] LSPD First Response: [TRACE] Setting force attack suspects [4/4/2021 2:10:07 PM.420] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:10:07 PM.454] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [4/4/2021 2:10:07 PM.454] LSPD First Response: [TRACE] Took ownership of cop for chase [4/4/2021 2:10:07 PM.454] LSPD First Response: [WARN] Added cop without proper cop data [4/4/2021 2:10:07 PM.454] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:10:07 PM.454] LSPD First Response: [TRACE] George Fernande (S_M_Y_COP_01) was set as a cop [4/4/2021 2:10:07 PM.455] LSPD First Response: [TRACE] Cop George Fernande reassigned to Lace Davinson [4/4/2021 2:10:07 PM.455] LSPD First Response: [TRACE] Cop added to chase [4/4/2021 2:10:07 PM.476] LSPD First Response: [TRACE] Ignacio Delagrandes now monitoring Lace Davinson [4/4/2021 2:10:07 PM.476] LSPD First Response: [TRACE] George Fernande now monitoring Lace Davinson [4/4/2021 2:10:07 PM.476] LSPD First Response: [TRACE] Player now monitoring Lace Davinson [4/4/2021 2:10:07 PM.477] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 2:10:07 PM.477] at yfnYcGLUgzucMuJEBkergSLYFkwC.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [4/4/2021 2:10:07 PM.477] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:10:07 PM.477] at xFuPePaeYTrmyNRbEHZHEWETrAQj.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:10:07 PM.477] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/4/2021 2:10:07 PM.477] at pCtJGUvugAmsUcKozGyEDoQLiZsp.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [4/4/2021 2:10:07 PM.477] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb ) [4/4/2021 2:10:07 PM.478] at tsdcxYKCsOEtmcxnRzPOOGxWJUUg.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766 [4/4/2021 2:10:07 PM.485] LSPD First Response: [TRACE] Setting force attack suspects [4/4/2021 2:10:07 PM.485] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> Partner-0 [4/4/2021 2:10:08 PM.500] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 2:10:08 PM.500] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 2:10:08 PM.500] LSPD First Response: [TRACE] Report Voice: [4/4/2021 2:10:09 PM.512] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:09 PM.512] LSPD First Response: [TRACE] Visual regained event fired [4/4/2021 2:10:09 PM.513] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:10 PM.542] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/4/2021 2:10:11 PM.573] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:12 PM.427] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:13 PM.853] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:10:13 PM.890] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:10:13 PM.891] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:10:14 PM.666] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 2:10:16 PM.251] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:10:16 PM.391] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:10:16 PM.503] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:10:16 PM.792] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:10:16 PM.819] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:10:16 PM.819] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:10:16 PM.819] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.9660005 [4/4/2021 2:10:17 PM.425] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:19 PM.672] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:22 PM.447] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:22 PM.716] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:23 PM.723] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/4/2021 2:10:26 PM.946] LSPD First Response: [TRACE] Ignacio Delagrandes (S_M_Y_COP_01) entered combat with target: Lace Davinson (A_M_M_FATLATIN_01) [4/4/2021 2:10:27 PM.454] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:28 PM.794] HAS WEAPON [4/4/2021 2:10:28 PM.829] LSPD First Response: [TRACE] Thread PlayerArrest #5 initialized [4/4/2021 2:10:29 PM.427] LSPD First Response: [TRACE] Lace Davinson (A_M_M_FATLATIN_01) was damaged. [4/4/2021 2:10:29 PM.429] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [4/4/2021 2:10:32 PM.483] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:36 PM.739] LSPD First Response: [TRACE] Ignacio Delagrandes (S_M_Y_COP_01) left combat. [4/4/2021 2:10:37 PM.506] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:39 PM.319] LSPD First Response: [TRACE] George Fernande (S_M_Y_COP_01) entered combat with target: Lace Davinson (A_M_M_FATLATIN_01) [4/4/2021 2:10:39 PM.823] LSPD First Response: [TRACE] George Fernande (S_M_Y_COP_01) left combat. [4/4/2021 2:10:42 PM.519] LSPD First Response: [HeliAssist] Searching for any police pursuit heli [4/4/2021 2:10:44 PM.052] Prompting Arresting [4/4/2021 2:10:46 PM.244] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/4/2021 2:10:46 PM.244] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/4/2021 2:10:46 PM.245] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 2:10:46 PM.245] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [4/4/2021 2:10:46 PM.245] LSPD First Response: [TRACE] Instance cleaned ( #5) [4/4/2021 2:10:46 PM.245] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [4/4/2021 2:10:46 PM.245] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Ending chase [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Freeing cop: Ignacio Delagrandes [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Cop freed [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Removed ped chase strategy [4/4/2021 2:10:46 PM.263] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Freeing cop: George Fernande [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Cop freed [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Visual lost event fired [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Suspect freed [4/4/2021 2:10:46 PM.264] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Instance cleaned (Chase #4) [4/4/2021 2:10:46 PM.264] LSPD First Response: [TRACE] Ped Ignacio Delagrandes has become idle again [4/4/2021 2:10:46 PM.265] LSPD First Response: [TRACE] Ped Lace Davinson has become idle again [4/4/2021 2:10:46 PM.265] LSPD First Response: [TRACE] Ped George Fernande has become idle again [4/4/2021 2:10:46 PM.273] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 2:10:46 PM.274] LSPD First Response: [TRACE] PersonWithKnife is ending already [4/4/2021 2:10:46 PM.274] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/4/2021 2:10:46 PM.274] at System.Environment.get_StackTrace() [4/4/2021 2:10:46 PM.274] at LSPD_First_Response.Engine.BaseComponent.GsUSkBatteECnKRrMwNQWzAEYFkr() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [4/4/2021 2:10:46 PM.274] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [4/4/2021 2:10:46 PM.274] at UnitedCallouts.Callouts.PersonWithKnife.End() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\PersonWithAKnife.cs:line 127 [4/4/2021 2:10:46 PM.274] at UnitedCallouts.Callouts.PersonWithKnife.b__19_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\PersonWithAKnife.cs:line 116 [4/4/2021 2:10:46 PM.274] at Rage.GameFiber.Main() [4/4/2021 2:10:46 PM.274] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 2:10:46 PM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/4/2021 2:10:46 PM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/4/2021 2:10:46 PM.274] at System.Threading.ThreadHelper.ThreadStart() [4/4/2021 2:10:46 PM.292] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:10:46 PM.333] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:10:46 PM.334] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:10:47 PM.178] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 70 [4/4/2021 2:10:48 PM.149] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:10:48 PM.149] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:10:48 PM.194] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:10:48 PM.195] LSPD First Response: [TRACE] Created police at X:-1528.363 Y:440.8513 Z:109.6526 [4/4/2021 2:10:48 PM.195] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:10:48 PM.908] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0 [4/4/2021 2:10:48 PM.909] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/4/2021 2:10:50 PM.434] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:10:50 PM.512] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:10:50 PM.512] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/4/2021 2:10:50 PM.583] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:10:50 PM.701] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:10:50 PM.916] LSPD First Response: [TRACE] Asked thread PlayerArrest #5 to abort: No reason specified [4/4/2021 2:10:50 PM.916] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #5 Content Manager [4/4/2021 2:10:50 PM.916] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #5) [4/4/2021 2:10:50 PM.940] LSPD First Response: [TRACE] Thread PlayerArrest #5 has been shut down [4/4/2021 2:10:50 PM.940] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #5 (Blocker) [4/4/2021 2:10:50 PM.941] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #5 initialized [4/4/2021 2:10:50 PM.979] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:10:50 PM.980] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch suspect is signal sixty Confidence: 0.7925863 [4/4/2021 2:10:51 PM.235] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:10:51 PM.269] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:10:51 PM.269] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:10:51 PM.269] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.9770195 [4/4/2021 2:10:51 PM.269] LSPD First Response: GrammarPolice [GrammarHandler] processing action signal60 from the ActionQueue [4/4/2021 2:10:51 PM.269] LSPD First Response: GrammarPolice [GrammarHandler] received action: signal60 [4/4/2021 2:10:51 PM.325] LSPD First Response: [TRACE] Suspect died in player custody [4/4/2021 2:10:51 PM.326] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #5 to abort: Suspect is dead [4/4/2021 2:10:51 PM.326] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #5 (Blocker) [4/4/2021 2:10:51 PM.326] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #5 Content Manager [4/4/2021 2:10:51 PM.326] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #5) [4/4/2021 2:10:51 PM.326] LSPD First Response: [TRACE] PlayerSuspectTransportNew #5 is aborting already [4/4/2021 2:10:51 PM.340] LSPD First Response: [TRACE] Ped Lace Davinson has become idle again [4/4/2021 2:10:51 PM.347] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #5 has been shut down [4/4/2021 2:10:52 PM.745] LSPD First Response: GrammarPolice [Action] calling action: signal60 at target: OP_Immersive_Dispatch.Actions.Advise.Signal_60 [4/4/2021 2:10:52 PM.746] LSPD First Response: OP_Immersive_Dispatch [Advise] Signal 60 (Drugs Case) [4/4/2021 2:10:52 PM.746] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required? [4/4/2021 2:10:53 PM.009] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:10:53 PM.009] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:10:53 PM.192] LSPD First Response: [TRACE] Spawned with 2.10907 [4/4/2021 2:10:53 PM.192] LSPD First Response: [TRACE] Using -1437.041, 162.1786, 55.74158 Heading: 152.651 and -1440.718, 154.3787, 54.87473 Heading: 156.7293 as base positions [4/4/2021 2:10:53 PM.208] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:10:53 PM.208] LSPD First Response: [TRACE] Preloading F620 [4/4/2021 2:10:53 PM.241] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:10:53 PM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/4/2021 2:10:53 PM.261] LSPD First Response: [TRACE] Frank Horrigan (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:10:53 PM.262] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:10:53 PM.263] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:10:53 PM.309] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #11 initialized [4/4/2021 2:10:53 PM.415] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:10:53 PM.415] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:10:53 PM.473] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:10:53 PM.474] LSPD First Response: [TRACE] Created police at X:-1528.953 Y:44.27565 Z:56.85406 [4/4/2021 2:10:53 PM.501] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:10:53 PM.511] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:10:53 PM.521] LSPD First Response: [TRACE] Drake Sobo (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:10:53 PM.556] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:10:53 PM.566] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:10:53 PM.576] LSPD First Response: [TRACE] Healey Woodstone (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:10:53 PM.578] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:10:53 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:10:53 PM.774] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:10:54 PM.650] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [4/4/2021 2:10:55 PM.098] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:10:55 PM.139] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:10:55 PM.140] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:10:56 PM.853] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 890 [4/4/2021 2:10:56 PM.978] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:10:57 PM.113] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:10:57 PM.217] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:10:57 PM.493] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:10:57 PM.494] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: negative Confidence: 0.9526787 [4/4/2021 2:10:57 PM.541] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:10:57 PM.566] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:10:57 PM.566] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:10:57 PM.566] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4680005 [4/4/2021 2:10:57 PM.566] LSPD First Response: GrammarPolice [GrammarHandler] processing action no from the ActionQueue [4/4/2021 2:10:57 PM.566] LSPD First Response: GrammarPolice [GrammarHandler] received action: no [4/4/2021 2:10:58 PM.232] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [4/4/2021 2:10:58 PM.378] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:10:59 PM.024] LSPD First Response: GrammarPolice [Action] calling action: no at target: OP_Immersive_Dispatch.Actions.Answers.No [4/4/2021 2:10:59 PM.024] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required [4/4/2021 2:10:59 PM.551] LSPD First Response: [TRACE] A new world event should be started [4/4/2021 2:10:59 PM.551] LSPD First Response: [TRACE] Starting world event StealCar [4/4/2021 2:10:59 PM.551] LSPD First Response: [TRACE] Setting up world event: StealCar #5 [4/4/2021 2:10:59 PM.571] LSPD First Response: [TRACE] Assigned ped to StealCar #5 (Ambient) [4/4/2021 2:11:00 PM.398] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [4/4/2021 2:11:02 PM.050] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:11:04 PM.290] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/4/2021 2:11:07 PM.847] LSPD First Response: OP_Immersive_Dispatch [Status] 10-15 (Suspect In Custody) [4/4/2021 2:12:08 PM.987] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:12:09 PM.022] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:12:09 PM.023] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:12:09 PM.984] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 140 [4/4/2021 2:12:12 PM.748] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:12:12 PM.894] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:12:13 PM.004] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:12:13 PM.280] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:12:13 PM.280] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch requesting tactical unit Confidence: 0.8002562 [4/4/2021 2:12:13 PM.338] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:12:13 PM.365] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:12:13 PM.365] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:12:13 PM.365] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.3780005 [4/4/2021 2:12:13 PM.365] LSPD First Response: GrammarPolice [GrammarHandler] processing action swat from the ActionQueue [4/4/2021 2:12:13 PM.365] LSPD First Response: GrammarPolice [GrammarHandler] received action: swat [4/4/2021 2:12:14 PM.845] LSPD First Response: GrammarPolice [Action] calling action: swat at target: GrammarPolice.Actions.Backup.Swat [4/4/2021 2:12:15 PM.356] LSPD First Response: GrammarPolice spawning SWAT backup vehicle [4/4/2021 2:12:15 PM.361] LSPD First Response: [TRACE] Preloading RIOT [4/4/2021 2:12:15 PM.361] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:15 PM.368] LSPD First Response: [TRACE] Using new link spawn [4/4/2021 2:12:15 PM.401] LSPD First Response: [TRACE] Preloading RIOT [4/4/2021 2:12:15 PM.544] LSPD First Response: [TRACE] Created riot at X:-1607 Y:154.25 Z:59.03125 [4/4/2021 2:12:15 PM.545] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:15 PM.555] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat) [4/4/2021 2:12:15 PM.557] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.557] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.566] LSPD First Response: [TRACE] Corvo Attano (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:15 PM.569] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03 [4/4/2021 2:12:15 PM.570] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:15 PM.580] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat) [4/4/2021 2:12:15 PM.784] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.784] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.792] LSPD First Response: [TRACE] Jay Murphy (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:15 PM.800] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:15 PM.810] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat) [4/4/2021 2:12:15 PM.812] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.812] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.821] LSPD First Response: [TRACE] Emanuel Martinez (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:15 PM.822] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:15 PM.831] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat) [4/4/2021 2:12:15 PM.833] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.833] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [4/4/2021 2:12:15 PM.846] LSPD First Response: [TRACE] Dust Smi (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:15 PM.868] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [4/4/2021 2:12:15 PM.868] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [4/4/2021 2:12:15 PM.868] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [4/4/2021 2:12:15 PM.868] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [4/4/2021 2:12:15 PM.873] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:15 PM.878] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:15 PM.879] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:15 PM.879] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:17 PM.905] LSPD First Response: [TRACE] Preloading FBI2 [4/4/2021 2:12:17 PM.905] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:17 PM.905] LSPD First Response: [TRACE] Using random spawn at X:-1452.75 Y:255.25 Z:60 [4/4/2021 2:12:17 PM.934] LSPD First Response: [TRACE] Preloading FBI2 [4/4/2021 2:12:17 PM.935] LSPD First Response: [TRACE] Created fbi2 at X:-1372.5 Y:376 Z:63.46875 [4/4/2021 2:12:17 PM.936] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:17 PM.945] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: NOOSE (noose) [4/4/2021 2:12:18 PM.125] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [4/4/2021 2:12:18 PM.125] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [4/4/2021 2:12:18 PM.133] LSPD First Response: [TRACE] Lior Johnson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:18 PM.134] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02 [4/4/2021 2:12:18 PM.336] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:12:18 PM.347] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: NOOSE (noose) [4/4/2021 2:12:18 PM.349] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [4/4/2021 2:12:18 PM.353] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [4/4/2021 2:12:18 PM.362] LSPD First Response: [TRACE] Sara Lee (MP_F_FREEMODE_01) was set as a cop [4/4/2021 2:12:18 PM.368] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:18 PM.369] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/4/2021 2:12:19 PM.241] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:12:19 PM.274] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:12:19 PM.275] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:12:20 PM.294] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 400 [4/4/2021 2:12:23 PM.255] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:12:23 PM.709] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:12:23 PM.854] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:12:23 PM.967] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:12:24 PM.234] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:12:24 PM.234] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch requesting code two Confidence: 0.9315799 [4/4/2021 2:12:24 PM.295] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:12:24 PM.328] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:12:24 PM.328] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:12:24 PM.328] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 5.0870531 [4/4/2021 2:12:24 PM.328] LSPD First Response: GrammarPolice [GrammarHandler] processing action code2 from the ActionQueue [4/4/2021 2:12:24 PM.328] LSPD First Response: GrammarPolice [GrammarHandler] received action: code2 [4/4/2021 2:12:25 PM.660] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:12:25 PM.660] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:25 PM.718] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:12:25 PM.718] LSPD First Response: [TRACE] Created police at X:-1430.841 Y:-1.413709 Z:53.18351 [4/4/2021 2:12:25 PM.750] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:25 PM.760] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:12:25 PM.770] LSPD First Response: [TRACE] Jay Daniels (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:25 PM.801] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:25 PM.811] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:12:25 PM.822] LSPD First Response: [TRACE] Christo Toater (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:25 PM.831] LSPD First Response: GrammarPolice [Action] calling action: code2 at target: GrammarPolice.Actions.Backup.Code2 [4/4/2021 2:12:25 PM.832] LSPD First Response: GrammarPolice [Code2] calling UltimateBackup's callCode2Backup [4/4/2021 2:12:25 PM.851] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:12:26 PM.861] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/4/2021 2:12:26 PM.861] LSPD First Response: UB: DETECTED ZONE: RICHM [4/4/2021 2:12:26 PM.862] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [4/4/2021 2:12:26 PM.980] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:12:26 PM.981] LSPD First Response: [TRACE] Adrian Caloca (S_M_Y_COP_01) was set as a cop [4/4/2021 2:12:28 PM.521] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/4/2021 2:12:30 PM.108] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/4/2021 2:12:30 PM.111] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/4/2021 2:12:30 PM.231] LSPD First Response: [TRACE] Use caller position: True [4/4/2021 2:12:30 PM.231] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/4/2021 2:12:30 PM.231] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/4/2021 2:12:30 PM.361] LSPD First Response: [TRACE] Use caller position: True [4/4/2021 2:12:30 PM.417] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:12:30 PM.470] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:12:30 PM.471] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:12:30 PM.662] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/4/2021 2:12:30 PM.662] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/4/2021 2:12:30 PM.663] LSPD First Response: [TRACE] Use caller position: True [4/4/2021 2:12:30 PM.900] LSPD First Response: [TRACE] Using safe pos [4/4/2021 2:12:30 PM.900] LSPD First Response: [TRACE] Going to: X:-1443.039 Y:245.7871 Z:60.375 [4/4/2021 2:12:31 PM.102] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/4/2021 2:12:31 PM.102] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/4/2021 2:12:31 PM.103] LSPD First Response: [TRACE] Use caller position: True [4/4/2021 2:12:31 PM.364] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 50 [4/4/2021 2:12:32 PM.638] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:12:32 PM.786] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:12:32 PM.905] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:12:33 PM.180] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:12:33 PM.181] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 show us code four Confidence: 0.9515657 [4/4/2021 2:12:33 PM.236] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:12:33 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:12:33 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:12:33 PM.267] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.8500009 [4/4/2021 2:12:33 PM.267] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [4/4/2021 2:12:33 PM.267] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [4/4/2021 2:12:33 PM.961] LSPD First Response: [TRACE] Contacting caller [4/4/2021 2:12:34 PM.733] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/4/2021 2:12:34 PM.733] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 2:12:34 PM.735] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 2 vehicles and 6 cops from backup [4/4/2021 2:12:34 PM.736] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [4/4/2021 2:12:34 PM.736] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [4/4/2021 2:12:34 PM.772] LSPD First Response: GrammarPolice [SoundHandler] waiting for busy audio engine [4/4/2021 2:12:34 PM.859] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 2:12:34 PM.968] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [4/4/2021 2:12:35 PM.038] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/4/2021 2:12:35 PM.119] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:12:35 PM.119] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:12:35 PM.120] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:12:35 PM.164] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/4/2021 2:12:35 PM.183] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:12:35 PM.183] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:12:35 PM.183] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:12:35 PM.509] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:12:35 PM.509] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:12:35 PM.509] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:12:35 PM.738] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:12:35 PM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:35 PM.749] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:12:35 PM.772] LSPD First Response: [TRACE] Ped Barry Worm has become idle again [4/4/2021 2:12:35 PM.796] LSPD First Response: [TRACE] Preloading POLICE3 [4/4/2021 2:12:35 PM.797] LSPD First Response: [TRACE] Created police3 at X:-1440.578 Y:-55.56403 Z:53.19109 [4/4/2021 2:12:35 PM.797] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/4/2021 2:12:36 PM.041] LSPD First Response: [TRACE] Set current state to: Investigate [4/4/2021 2:12:36 PM.629] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:12:36 PM.629] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:12:36 PM.629] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:12:36 PM.633] LSPD First Response: [TRACE] Removed group 0 [4/4/2021 2:12:36 PM.633] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:12:36 PM.633] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:12:36 PM.633] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:12:36 PM.633] LSPD First Response: [TRACE] Removed group 0 [4/4/2021 2:12:36 PM.857] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:12:38 PM.466] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [4/4/2021 2:12:43 PM.020] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:12:43 PM.051] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:12:43 PM.052] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:12:43 PM.052] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:12:43 PM.076] LSPD First Response: [TRACE] Ped Jay Richman has become idle again [4/4/2021 2:12:43 PM.949] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 240 [4/4/2021 2:12:45 PM.764] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:12:45 PM.764] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:45 PM.820] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:12:45 PM.821] LSPD First Response: [TRACE] Created police at X:-1443.036 Y:133.1423 Z:53.54016 [4/4/2021 2:12:45 PM.850] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:45 PM.860] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:12:45 PM.870] LSPD First Response: [TRACE] James Sullivan (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:45 PM.899] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:12:45 PM.909] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:12:45 PM.919] LSPD First Response: [TRACE] Claud Einstein (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:12:45 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:12:46 PM.450] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:12:46 PM.597] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:12:46 PM.701] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:12:46 PM.966] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:12:46 PM.966] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us on scene Confidence: 0.912056 [4/4/2021 2:12:47 PM.031] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:12:47 PM.060] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:12:47 PM.061] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:12:47 PM.061] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.0410011 [4/4/2021 2:12:47 PM.061] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [4/4/2021 2:12:47 PM.061] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [4/4/2021 2:12:48 PM.517] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [4/4/2021 2:12:48 PM.518] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 2:12:48 PM.518] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started [4/4/2021 2:12:48 PM.519] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 2:12:54 PM.338] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/4/2021 2:12:54 PM.339] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/4/2021 2:12:54 PM.339] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/4/2021 2:12:55 PM.390] LSPD First Response: [TRACE] Holster weapon [4/4/2021 2:12:56 PM.409] LSPD First Response: [TRACE] Go to vehicle 0 [4/4/2021 2:13:01 PM.561] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:01 PM.647] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [4/4/2021 2:13:02 PM.053] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:02 PM.072] LSPD First Response: [TRACE] Ped Viktor Kozlov has become idle again [4/4/2021 2:13:02 PM.082] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:02 PM.116] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:02 PM.601] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:02 PM.969] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:03 PM.345] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:13:03 PM.509] LSPD First Response: [TRACE] Enter vehicle: 0 [4/4/2021 2:13:03 PM.636] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:04 PM.459] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:13:04 PM.491] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:13:04 PM.492] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:13:05 PM.209] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 90 [4/4/2021 2:13:05 PM.500] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [4/4/2021 2:13:07 PM.354] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [4/4/2021 2:13:08 PM.697] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:13:08 PM.788] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:08 PM.847] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:13:08 PM.952] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:13:09 PM.227] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:13:09 PM.227] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us ten six Confidence: 0.7734755 [4/4/2021 2:13:09 PM.283] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:13:09 PM.318] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:13:09 PM.318] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:13:09 PM.318] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.8590016 [4/4/2021 2:13:09 PM.318] LSPD First Response: GrammarPolice [GrammarHandler] processing action busy from the ActionQueue [4/4/2021 2:13:09 PM.318] LSPD First Response: GrammarPolice [GrammarHandler] received action: busy [4/4/2021 2:13:10 PM.785] LSPD First Response: GrammarPolice [Action] calling action: busy at target: OP_Immersive_Dispatch.Actions.Status.Busy [4/4/2021 2:13:10 PM.785] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [4/4/2021 2:13:10 PM.786] LSPD First Response: OP_Immersive_Dispatch [Status] 10-6 (Busy) [4/4/2021 2:13:14 PM.016] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:14 PM.708] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/4/2021 2:13:14 PM.708] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/4/2021 2:13:14 PM.770] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/4/2021 2:13:14 PM.771] LSPD First Response: [TRACE] Ped Jay Murphy has become idle again [4/4/2021 2:13:17 PM.035] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [4/4/2021 2:13:17 PM.035] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [4/4/2021 2:13:17 PM.550] LSPD First Response: [TRACE] William Wolf (A_M_Y_STLAT_01) was damaged. [4/4/2021 2:13:17 PM.753] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:13:17 PM.790] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:13:17 PM.791] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:13:17 PM.816] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:13:17 PM.970] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:13:18 PM.089] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:13:18 PM.352] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:13:18 PM.378] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:13:18 PM.378] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:13:18 PM.378] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.6250008 [4/4/2021 2:13:22 PM.592] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:25 PM.886] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:13:25 PM.886] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:13:25 PM.943] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:13:25 PM.944] LSPD First Response: [TRACE] Created police at X:-1332.569 Y:210.185 Z:59.23488 [4/4/2021 2:13:25 PM.976] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:13:25 PM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:13:25 PM.996] LSPD First Response: [TRACE] Earl Buntag (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:13:26 PM.023] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:13:26 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:13:26 PM.047] LSPD First Response: [TRACE] Lance Jackson (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:13:26 PM.077] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:13:26 PM.088] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:26 PM.110] LSPD First Response: [TRACE] Ped Leon Tarr has become idle again [4/4/2021 2:13:26 PM.622] LSPD First Response: OP_Immersive_Dispatch [Backup] Transport [4/4/2021 2:13:26 PM.869] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 2:13:28 PM.027] LSPD First Response: [TRACE] Removed group 0 [4/4/2021 2:13:31 PM.788] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:31 PM.811] LSPD First Response: [TRACE] Ped Charo Khan has become idle again [4/4/2021 2:13:37 PM.579] LSPD First Response: [TRACE] New cop added without cop data! [4/4/2021 2:13:37 PM.580] LSPD First Response: [TRACE] Giuseppi Venaducci (S_M_Y_SWAT_01) was set as a cop [4/4/2021 2:13:41 PM.242] LSPD First Response: STP: RELEASE PED FROM STOP [4/4/2021 2:13:42 PM.222] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/4/2021 2:13:42 PM.984] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [4/4/2021 2:13:43 PM.311] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:43 PM.365] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:43 PM.380] LSPD First Response: [TRACE] Ped Amanda Love has become idle again [4/4/2021 2:13:43 PM.839] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:43 PM.895] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:43 PM.910] LSPD First Response: [TRACE] Ped Riley Green has become idle again [4/4/2021 2:13:44 PM.341] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:44 PM.568] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [4/4/2021 2:13:45 PM.938] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:13:45 PM.939] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/4/2021 2:13:45 PM.990] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:13:45 PM.990] LSPD First Response: [TRACE] Created sheriff at X:-1556.284 Y:445.8145 Z:108.0884 [4/4/2021 2:13:45 PM.990] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 2:13:49 PM.341] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:49 PM.650] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:49 PM.670] LSPD First Response: [TRACE] Ped Luis Johnson has become idle again [4/4/2021 2:13:49 PM.863] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:49 PM.920] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:49 PM.937] LSPD First Response: [TRACE] Ped Luis Johnson has become idle again [4/4/2021 2:13:50 PM.377] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:13:50 PM.959] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:13:50 PM.959] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:13:51 PM.010] LSPD First Response: [TRACE] Preloading SHERIFF [4/4/2021 2:13:51 PM.010] LSPD First Response: [TRACE] Created sheriff at X:-1573.887 Y:458.8694 Z:109.0173 [4/4/2021 2:13:51 PM.010] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/4/2021 2:14:01 PM.005] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:14:01 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:01 PM.063] LSPD First Response: [TRACE] Preloading POLICE [4/4/2021 2:14:01 PM.064] LSPD First Response: [TRACE] Created police at X:-1562.398 Y:256.4923 Z:59.38239 [4/4/2021 2:14:01 PM.095] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:01 PM.104] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:14:01 PM.115] LSPD First Response: [TRACE] Cordell Walker (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:14:01 PM.151] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:01 PM.162] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:14:01 PM.173] LSPD First Response: [TRACE] Friedrich Goethe (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:14:01 PM.204] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/4/2021 2:14:04 PM.847] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [4/4/2021 2:14:04 PM.848] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [4/4/2021 2:14:04 PM.848] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [4/4/2021 2:14:05 PM.693] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:14:05 PM.714] LSPD First Response: [TRACE] Ped Kelly Barbera has become idle again [4/4/2021 2:14:11 PM.107] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:14:11 PM.126] LSPD First Response: [TRACE] Ped Luis Johnson has become idle again [4/4/2021 2:14:19 PM.203] LSPD First Response: [TRACE] It has been 205 seconds since the last callout [4/4/2021 2:14:19 PM.204] LSPD First Response: Creating DrugDeal from UnitedCallouts.Callouts.DrugDeal, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [4/4/2021 2:14:19 PM.204] LSPD First Response: [TRACE] Callout created: #6 [4/4/2021 2:14:19 PM.207] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [4/4/2021 2:14:22 PM.246] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_POSITION [4/4/2021 2:14:22 PM.246] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_POSITION [4/4/2021 2:14:22 PM.246] LSPD First Response: PlayAction: Failed to find IN_OR_ON_POSITION [4/4/2021 2:14:24 PM.977] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:14:25 PM.010] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:14:25 PM.011] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:14:25 PM.012] LSPD First Response: GrammarPolice [TargetHandler] new target: 64BGV811 [4/4/2021 2:14:25 PM.733] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 2:14:26 PM.064] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:14:26 PM.065] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:26 PM.113] LSPD First Response: [TRACE] Preloading POLICE2 [4/4/2021 2:14:26 PM.114] LSPD First Response: [TRACE] Created police2 at X:-1380.669 Y:208.2156 Z:59.42307 [4/4/2021 2:14:26 PM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:26 PM.149] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:14:26 PM.160] LSPD First Response: [TRACE] Cameron Smith (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:14:26 PM.184] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/4/2021 2:14:26 PM.194] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/4/2021 2:14:26 PM.205] LSPD First Response: [TRACE] Matt Honest (MP_M_FREEMODE_01) was set as a cop [4/4/2021 2:14:26 PM.230] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/4/2021 2:14:27 PM.774] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:14:27 PM.829] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:14:27 PM.844] LSPD First Response: [TRACE] Ped Cameron Smith has become idle again [4/4/2021 2:14:28 PM.296] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient) [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #11 (Ambient) to ScenarioCopFriskPed #2 [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #2 (Ambient) [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] ScenarioCopFriskPed #2 received control over ped [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #11 (Ambient) to ScenarioCopFriskPed #2 [4/4/2021 2:14:28 PM.315] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:14:28 PM.316] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #2 (Ambient) [4/4/2021 2:14:28 PM.316] LSPD First Response: [TRACE] ScenarioCopFriskPed #2 received control over ped [4/4/2021 2:14:28 PM.317] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:14:28 PM.460] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:14:28 PM.589] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:14:28 PM.861] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:14:28 PM.861] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: lincoln 18 to dispatch show us on a felony stop Confidence: 0.8443082 [4/4/2021 2:14:28 PM.921] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:14:28 PM.949] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:14:28 PM.949] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:14:28 PM.949] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.9720289 [4/4/2021 2:14:28 PM.949] LSPD First Response: GrammarPolice [GrammarHandler] processing action felonyStop from the ActionQueue [4/4/2021 2:14:28 PM.949] LSPD First Response: GrammarPolice [GrammarHandler] received action: felonyStop [4/4/2021 2:14:30 PM.422] LSPD First Response: GrammarPolice [Action] calling action: felonyStop at target: OP_Immersive_Dispatch.Actions.TrafficStop.Felony [4/4/2021 2:14:30 PM.423] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop [4/4/2021 2:14:30 PM.423] LSPD First Response: OP_Immersive_Dispatch [Felony Stop] Standby Dispatching Units Proceed With Caution [4/4/2021 2:14:30 PM.872] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:14:30 PM.872] LSPD First Response: GetAudioFileForAction: No file found for: [4/4/2021 2:14:30 PM.872] LSPD First Response: PlayAction: Failed to find [4/4/2021 2:14:32 PM.694] LSPD First Response: [TRACE] Stopping crouch frisk [4/4/2021 2:14:32 PM.694] LSPD First Response: [TRACE] Reset frisk movement animations [4/4/2021 2:14:32 PM.726] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [4/4/2021 2:14:32 PM.756] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [4/4/2021 2:14:32 PM.757] LSPD First Response: GrammarPolice [TargetHandler] updating target [4/4/2021 2:14:33 PM.467] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [4/4/2021 2:14:33 PM.535] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [4/4/2021 2:14:33 PM.689] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [4/4/2021 2:14:33 PM.791] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [4/4/2021 2:14:34 PM.063] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [4/4/2021 2:14:34 PM.063] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: en route Confidence: 0.7526911 [4/4/2021 2:14:34 PM.110] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [4/4/2021 2:14:34 PM.139] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [4/4/2021 2:14:34 PM.139] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [4/4/2021 2:14:34 PM.139] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4130007 [4/4/2021 2:14:34 PM.139] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [4/4/2021 2:14:34 PM.139] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [4/4/2021 2:14:34 PM.193] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [4/4/2021 2:14:34 PM.193] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [4/4/2021 2:14:34 PM.194] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [4/4/2021 2:14:34 PM.223] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #2 asked to abort: Frisking ended [4/4/2021 2:14:34 PM.223] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #2 (Ambient) [4/4/2021 2:14:34 PM.223] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #2 (Ambient) [4/4/2021 2:14:34 PM.224] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #2 Content Manager [4/4/2021 2:14:34 PM.224] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #2) [4/4/2021 2:14:34 PM.224] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #2 aborted [4/4/2021 2:14:34 PM.226] LSPD First Response: UnitedCallouts Log: DrugDeal callout accepted. [4/4/2021 2:14:34 PM.238] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [4/4/2021 2:14:34 PM.256] LSPD First Response: [TRACE] Cleaning UI [4/4/2021 2:14:34 PM.257] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted [4/4/2021 2:14:34 PM.257] LSPD First Response: [TRACE] Ped Frank Horrigan has become idle again [4/4/2021 2:14:34 PM.257] LSPD First Response: [TRACE] Ped Frank Horrigan has become idle again [4/4/2021 2:14:34 PM.259] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:14:34 PM.259] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #11 (Ambient) [4/4/2021 2:14:34 PM.287] LSPD First Response: [TRACE] Entering at Driver [4/4/2021 2:14:35 PM.258] LSPD First Response: [FATAL] OnCalloutAccepted crashed: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified Rage.Ped is invalid. [4/4/2021 2:14:35 PM.258] at Rage.Ped.get_IsFemale() [4/4/2021 2:14:35 PM.258] at wtmTyCfPdEWbpuLaFAVYVBqgeKvf..ctor(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 58 [4/4/2021 2:14:35 PM.258] at uCuclLZTSBuOnGJqsFYLzYkUaaBC.eQOAHnfEtgLUsgKFeFFyCNineJysB(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33 [4/4/2021 2:14:35 PM.258] at LSPD_First_Response.Mod.API.Functions.DisplayPedId(Ped ped, Boolean noDelay) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 118 [4/4/2021 2:14:35 PM.258] at UnitedCallouts.Callouts.DrugDeal.OnCalloutAccepted() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\DrugDeal.cs:line 79 [4/4/2021 2:14:35 PM.258] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.XJHvBYLDvgVagqpKSJsnJvdYQrNX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 435 [4/4/2021 2:14:35 PM.290] LSPD First Response: [4/4/2021 2:14:35 PM.290] LSPD First Response: ============================== [4/4/2021 2:14:35 PM.290] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [4/4/2021 2:14:35 PM.291] LSPD First Response: ------------------------------ [4/4/2021 2:14:35 PM.291] LSPD First Response: Origin: Game fiber "CalloutManager". [4/4/2021 2:14:35 PM.291] LSPD First Response: ------------------------------ [4/4/2021 2:14:35 PM.291] LSPD First Response: Exception type: System.NullReferenceException [4/4/2021 2:14:35 PM.291] LSPD First Response: Exception message: Object reference not set to an instance of an object. [4/4/2021 2:14:35 PM.291] LSPD First Response: ------------------------------ [4/4/2021 2:14:35 PM.291] LSPD First Response: Inner exceptions: [4/4/2021 2:14:35 PM.291] LSPD First Response: ------------------------------ [4/4/2021 2:14:35 PM.291] LSPD First Response: Stack trace: [4/4/2021 2:14:35 PM.291] LSPD First Response: at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.XJHvBYLDvgVagqpKSJsnJvdYQrNX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 448 [4/4/2021 2:14:35 PM.291] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.syHLdcumyNcVpzikGzGbIPpHIIvEA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 187 [4/4/2021 2:14:35 PM.291] at Rage.GameFiber.Main() [4/4/2021 2:14:35 PM.291] LSPD First Response: ============================== [4/4/2021 2:14:35 PM.291] LSPD First Response: [4/4/2021 2:14:35 PM.301] LSPD First Response: [FATAL] Forced termination [4/4/2021 2:14:35 PM.302] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager [4/4/2021 2:14:39 PM.757] LSPD First Response: [INFO] LSPDFR has shut down [4/4/2021 2:14:40 PM.961] LSPD First Response: UB All Police Partners are removed [4/4/2021 2:14:41 PM.246] LSPD First Response: STP Transport unit is removed