[10/28/2021 9:27:55 PM.718] Started new log on 10/28/2021 9:27:55 PM.718 [10/28/2021 9:27:55 PM.720] ==================================================================================================== [10/28/2021 9:27:55 PM.706] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10/28/2021 9:27:55 PM.720] Log verbosity: Trivial [10/28/2021 9:27:55 PM.720] Initializing input system [10/28/2021 9:27:55 PM.722] Initializing game console [10/28/2021 9:27:55 PM.727] Console key has been set to F4 (key code: 115) [10/28/2021 9:27:55 PM.781] Initializing console variable "ConsoleScrollAmount". [10/28/2021 9:27:55 PM.781] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/28/2021 9:27:55 PM.783] Read value: [10/28/2021 9:27:55 PM.783] Initializing console variable "ConsoleKey". [10/28/2021 9:27:55 PM.783] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/28/2021 9:27:55 PM.784] Read value: F4 [10/28/2021 9:27:55 PM.784] Setting value of console variable "ConsoleKey" to stored value. [10/28/2021 9:27:55 PM.784] Console key has been set to F4 (key code: 115) [10/28/2021 9:27:55 PM.784] Initializing console variable "PluginTimeoutThreshold". [10/28/2021 9:27:55 PM.784] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/28/2021 9:27:55 PM.787] Read value: 10000 [10/28/2021 9:27:55 PM.787] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/28/2021 9:27:55 PM.787] Initializing console variable "AlwaysShowConsoleOutput". [10/28/2021 9:27:55 PM.787] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/28/2021 9:27:55 PM.787] Read value: [10/28/2021 9:27:55 PM.787] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/28/2021 9:27:55 PM.787] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/28/2021 9:27:55 PM.787] Read value: False [10/28/2021 9:27:55 PM.787] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/28/2021 9:27:55 PM.787] Initializing console variable "ShowOnScreenWarnings". [10/28/2021 9:27:55 PM.787] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/28/2021 9:27:55 PM.787] Read value: [10/28/2021 9:27:55 PM.787] Console initialized [10/28/2021 9:27:55 PM.787] Initializing forms manager [10/28/2021 9:27:55 PM.789] Cleaning temp folder [10/28/2021 9:27:55 PM.791] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/28/2021 9:27:55 PM.796] ================ RAGE Plugin Hook ================ [10/28/2021 9:27:55 PM.799] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one. [10/28/2021 9:27:55 PM.803] Detected Windows 10 Home (64-bit) (10.0.19043.0)! [10/28/2021 9:27:55 PM.803] Checking game support [10/28/2021 9:27:55 PM.927] Product name: Grand Theft Auto V [10/28/2021 9:27:55 PM.927] Product version: 1.0.2372.2 [10/28/2021 9:27:55 PM.927] Is steam version: True [10/28/2021 9:27:55 PM.929] Initializing DirectX [10/28/2021 9:27:55 PM.930] Initializing Direct3D [10/28/2021 9:27:55 PM.930] Getting game swap chain [10/28/2021 9:27:55 PM.956] Swap Chain created: 0x7FF7D0C35810 [10/28/2021 9:27:55 PM.956] Swap Chain VTable: 0x2CCFFF5D460 [10/28/2021 9:27:55 PM.956] 0x748948FFF8E285E9;0x8D48564157552024;0x170EC814890246C [10/28/2021 9:27:55 PM.956] D3D11Present: 0x7FFE6ED32A40 [10/28/2021 9:27:55 PM.956] D3D11ResizeBuffers: 0x7FFE6ED51390 [10/28/2021 9:27:55 PM.956] D3D11ResizeTarget: 0x7FFE6ED9C440 [10/28/2021 9:27:55 PM.956] D3D11SetFullscreenState: 0x7FFE6ED53150 [10/28/2021 9:27:55 PM.956] Getting device [10/28/2021 9:27:55 PM.956] Retrieved device [10/28/2021 9:27:55 PM.956] Creating wrapper [10/28/2021 9:27:55 PM.957] Direct3D initialized [10/28/2021 9:27:55 PM.957] Initialized DirectX [10/28/2021 9:27:55 PM.957] Direct3D watcher thread spawned [10/28/2021 9:27:56 PM.017] Wrapper created [10/28/2021 9:27:56 PM.022] Effect created [10/28/2021 9:27:56 PM.022] Creating buffer [10/28/2021 9:27:56 PM.023] Created buffer [10/28/2021 9:27:56 PM.023] Creating blend state [10/28/2021 9:27:56 PM.023] Created blend state [10/28/2021 9:27:56 PM.023] Done with creation [10/28/2021 9:27:56 PM.074] Initializing texture system. [10/28/2021 9:27:56 PM.074] Initializing texture system; phase 1 [10/28/2021 9:27:56 PM.074] Initializing texture system; phase 2 [10/28/2021 9:27:56 PM.081] Initializing texture system; phase 3 [10/28/2021 9:27:56 PM.082] Initializing texture system; phase 4 [10/28/2021 9:27:56 PM.089] Initializing texture system; phase 5 [10/28/2021 9:27:56 PM.090] Initializing texture system; phase 6 [10/28/2021 9:27:56 PM.091] Initializing texture system; phase 7 [10/28/2021 9:27:56 PM.093] Initializing texture system; phase 8 [10/28/2021 9:27:56 PM.093] Initializing texture system; phase 9 [10/28/2021 9:27:56 PM.094] Initializing texture system; phase 10 [10/28/2021 9:27:56 PM.097] Initializing texture system; phase 11 [10/28/2021 9:27:56 PM.097] Initializing texture system; phase 12 [10/28/2021 9:27:56 PM.098] Initializing texture system; phase 13 [10/28/2021 9:27:56 PM.098] Initializing texture system; phase 14 [10/28/2021 9:28:00 PM.959] Direct3D watcher thread ended [10/28/2021 9:28:26 PM.788] LoadingScreenMsg: Initializing game support [10/28/2021 9:28:27 PM.039] Initializing game support [10/28/2021 9:28:32 PM.534] LoadingScreenMsg: Velocity limit removed [10/28/2021 9:28:32 PM.839] Compatibility level: 0 [10/28/2021 9:28:32 PM.839] Supported version detected [10/28/2021 9:28:32 PM.839] ================================================== [10/28/2021 9:28:32 PM.839] LoadingScreenMsg: Patching code [10/28/2021 9:28:33 PM.090] LoadingScreenMsg: Waiting for game initialization [10/28/2021 9:28:33 PM.340] Waiting for game initialization [10/28/2021 9:28:33 PM.441] LoadingScreenMsg: Initializing core [10/28/2021 9:28:33 PM.691] Initializing hook [10/28/2021 9:28:38 PM.711] LoadingScreenMsg: Completing interoperability [10/28/2021 9:28:38 PM.962] Completing interoperability [10/28/2021 9:28:38 PM.962] Initialization code 1. [10/28/2021 9:28:38 PM.962] Initialization code 2. [10/28/2021 9:28:38 PM.962] Initialization code 3. [10/28/2021 9:28:38 PM.970] 1 Address: 0x00007FF7CEAD6BA8 [10/28/2021 9:28:38 PM.970] Calling func 1 [10/28/2021 9:28:38 PM.985] 2 Address: 0x00007FF7CF678E2A [10/28/2021 9:28:38 PM.985] 3 Address: 0x00007FF7CE0A5CA6 [10/28/2021 9:28:39 PM.009] Address: 0x00007FF7CF678DD4 [10/28/2021 9:28:39 PM.009] Unknown var: 0x00007FF7D06C5090 [10/28/2021 9:28:39 PM.009] Initialization code 4. [10/28/2021 9:28:39 PM.009] Initialization code 5. [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 1 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 2 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 3 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 4 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 5 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 6 [10/28/2021 9:28:39 PM.009] Completing interoperability, phase 7 [10/28/2021 9:28:39 PM.009] LoadingScreenMsg: [10/28/2021 9:28:39 PM.259] LoadingScreenMsg: Loading Story Mode [10/28/2021 9:28:42 PM.851] LoadingScreenMsg: Loading and Populating Game World [10/28/2021 9:28:43 PM.102] LoadingScreenMsg: [10/28/2021 9:28:59 PM.631] Initializing console variable "IsDeveloperModeEnabled". [10/28/2021 9:28:59 PM.631] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/28/2021 9:28:59 PM.631] Read value: [10/28/2021 9:28:59 PM.631] Initializing console variable "TimeScale". [10/28/2021 9:28:59 PM.631] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/28/2021 9:28:59 PM.631] Read value: [10/28/2021 9:28:59 PM.641] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll [10/28/2021 9:29:01 PM.911] : Initializing input system [10/28/2021 9:29:01 PM.926] : Initializing game console [10/28/2021 9:29:01 PM.927] : Initializing forms manager [10/28/2021 9:29:02 PM.107] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [10/28/2021 9:29:02 PM.108] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [10/28/2021 9:29:04 PM.211] : Initializing input system [10/28/2021 9:29:04 PM.211] : Initializing game console [10/28/2021 9:29:04 PM.212] : Initializing forms manager [10/28/2021 9:29:04 PM.294] Plugin "Dashcam V" was loaded from "DashcamV.dll". [10/28/2021 9:29:04 PM.294] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Disarm.dll [10/28/2021 9:29:06 PM.343] : Initializing input system [10/28/2021 9:29:06 PM.344] : Initializing game console [10/28/2021 9:29:06 PM.345] : Initializing forms manager [10/28/2021 9:29:06 PM.352] Plugin "Disarm" was loaded from "Disarm.dll". [10/28/2021 9:29:06 PM.352] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EnhancedVehicleActions2.dll [10/28/2021 9:29:08 PM.421] : Initializing input system [10/28/2021 9:29:08 PM.422] : Initializing game console [10/28/2021 9:29:08 PM.423] : Initializing forms manager [10/28/2021 9:29:08 PM.430] Plugin "EnhancedVehicleActions2" was loaded from "EnhancedVehicleActions2.dll". [10/28/2021 9:29:08 PM.431] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [10/28/2021 9:29:10 PM.512] : Initializing input system [10/28/2021 9:29:10 PM.512] : Initializing game console [10/28/2021 9:29:10 PM.513] : Initializing forms manager [10/28/2021 9:29:10 PM.675] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [10/28/2021 9:29:10 PM.676] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/28/2021 9:29:12 PM.827] : Initializing input system [10/28/2021 9:29:12 PM.828] : Initializing game console [10/28/2021 9:29:12 PM.829] : Initializing forms manager [10/28/2021 9:29:12 PM.911] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/28/2021 9:29:12 PM.912] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll [10/28/2021 9:29:14 PM.945] : Initializing input system [10/28/2021 9:29:14 PM.945] : Initializing game console [10/28/2021 9:29:14 PM.946] : Initializing forms manager [10/28/2021 9:29:14 PM.954] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [10/28/2021 9:29:15 PM.045] ================================================= ClearTheWayV ================================================= [10/28/2021 9:29:15 PM.045] Created by: KeyedInSoftware/timnboys [10/28/2021 9:29:15 PM.046] Version: 1.0.0.35 [10/28/2021 9:29:15 PM.046] [10/28/2021 9:29:15 PM.046] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [10/28/2021 9:29:15 PM.046] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [10/28/2021 9:29:15 PM.046] Enjoy! [10/28/2021 9:29:15 PM.046] ================================================= ClearTheWayV ================================================= [10/28/2021 9:29:16 PM.277] LSPD First Response: [TRACE] Started loading LSPDFR [10/28/2021 9:29:16 PM.278] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/28/2021 9:29:16 PM.278] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/28/2021 9:29:16 PM.278] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/28/2021 9:29:17 PM.014] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/28/2021 9:29:37 PM.647] LSPD First Response: [TRACE] Game has stopped loading [10/28/2021 9:29:40 PM.310] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:40 PM.313] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:40 PM.316] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/28/2021 9:29:40 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/28/2021 9:29:40 PM.390] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/28/2021 9:29:40 PM.390] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [10/28/2021 9:29:40 PM.395] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:40 PM.395] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:40 PM.395] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/28/2021 9:29:40 PM.395] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/28/2021 9:29:40 PM.396] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/28/2021 9:29:40 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/28/2021 9:29:40 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/28/2021 9:29:40 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/28/2021 9:29:40 PM.398] LSPD First Response: [TRACE] Loaded 18 freemode outfits and 55 preset outfits [10/28/2021 9:29:40 PM.939] LSPD First Response: [TRACE] Adding Ben J. as character [10/28/2021 9:29:41 PM.023] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/28/2021 9:29:41 PM.023] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/28/2021 9:29:41 PM.023] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/28/2021 9:29:41 PM.211] LSPD First Response: [TRACE] Adding nathan ayres as character [10/28/2021 9:29:41 PM.226] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.226] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.226] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/28/2021 9:29:41 PM.229] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [10/28/2021 9:29:41 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.230] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/28/2021 9:29:41 PM.232] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [10/28/2021 9:29:41 PM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.233] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/28/2021 9:29:41 PM.260] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [10/28/2021 9:29:41 PM.261] LSPD First Response: [WARN] Invalid vehicle model cgtruck [10/28/2021 9:29:41 PM.261] LSPD First Response: [WARN] Invalid vehicle model cgtruck [10/28/2021 9:29:41 PM.262] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model defender [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model rbm [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model defender [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model defender [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model rbm [10/28/2021 9:29:41 PM.262] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model jayhawk [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid vehicle model mh65 [10/28/2021 9:29:41 PM.262] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [10/28/2021 9:29:41 PM.263] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.263] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:41 PM.264] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/28/2021 9:29:41 PM.270] LSPD First Response: [TRACE] Failed to parse as chance [10/28/2021 9:29:41 PM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [10/28/2021 9:29:41 PM.274] LSPD First Response: [TRACE] Player was in vehicle: False [10/28/2021 9:29:41 PM.274] LSPD First Response: [TRACE] Last selected character was nathan ayres, should spawn as last character True [10/28/2021 9:29:41 PM.274] LSPD First Response: [TRACE] Loading last selected character nathan ayres [10/28/2021 9:29:41 PM.276] LSPD First Response: [INFO] Changing current player character to nathan ayres [10/28/2021 9:29:41 PM.290] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/28/2021 9:29:41 PM.290] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/28/2021 9:29:41 PM.291] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/28/2021 9:29:41 PM.529] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [10/28/2021 9:29:41 PM.535] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [10/28/2021 9:29:41 PM.535] LSPD First Response: [TRACE] CharacterSelected: 458 [10/28/2021 9:29:41 PM.536] LSPD First Response: [TRACE] Character changed, creating new stats object [10/28/2021 9:29:42 PM.397] LSPD First Response: [TRACE] Starting custom cop walk style task [10/28/2021 9:29:42 PM.401] LSPD First Response: [TRACE] Set last player walk style back: Cop [10/28/2021 9:29:42 PM.407] LSPD First Response: [TRACE] Initialized telemtry service [10/28/2021 9:29:42 PM.449] LSPD First Response: We have 4 appartments registered [10/28/2021 9:29:42 PM.451] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/28/2021 9:29:42 PM.459] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/28/2021 9:29:42 PM.460] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/28/2021 9:29:42 PM.460] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/28/2021 9:29:42 PM.460] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/28/2021 9:29:42 PM.461] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/28/2021 9:29:42 PM.462] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/28/2021 9:29:42 PM.462] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/28/2021 9:29:42 PM.462] LSPD First Response: ApartmentManager initialized [10/28/2021 9:29:42 PM.464] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/28/2021 9:29:42 PM.465] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/28/2021 9:29:42 PM.467] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/28/2021 9:29:42 PM.519] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/28/2021 9:29:42 PM.697] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/28/2021 9:29:42 PM.704] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/28/2021 9:29:42 PM.704] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [10/28/2021 9:29:42 PM.711] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/28/2021 9:29:42 PM.712] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/28/2021 9:29:42 PM.750] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/28/2021 9:29:42 PM.750] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/28/2021 9:29:42 PM.750] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/28/2021 9:29:42 PM.750] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/28/2021 9:29:42 PM.750] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/28/2021 9:29:42 PM.751] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/28/2021 9:29:42 PM.832] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/28/2021 9:29:42 PM.895] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/28/2021 9:29:42 PM.900] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/28/2021 9:29:42 PM.906] LSPD First Response: [TRACE] Set title to nathan ayres for Interaction Menu [10/28/2021 9:29:42 PM.907] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/28/2021 9:29:42 PM.908] LSPD First Response: [TRACE] Set title to nathan ayres for Police Radio [10/28/2021 9:29:42 PM.915] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/28/2021 9:29:42 PM.918] LSPD First Response: [TRACE] Set title to nathan ayres for Vehicle Options [10/28/2021 9:29:42 PM.922] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/28/2021 9:29:42 PM.923] LSPD First Response: [TRACE] Set title to nathan ayres for Inventory [10/28/2021 9:29:42 PM.924] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/28/2021 9:29:42 PM.926] LSPD First Response: [TRACE] Set title to nathan ayres for Settings [10/28/2021 9:29:42 PM.929] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [10/28/2021 9:29:42 PM.954] LSPD First Response: [TRACE] Starting custom cop walk style task [10/28/2021 9:29:42 PM.987] LSPD First Response: [TRACE] Requested Audio [10/28/2021 9:29:42 PM.997] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/28/2021 9:29:43 PM.326] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/28/2021 9:29:43 PM.578] LSPD First Response: [TRACE] Loaded user nayres39 from file [10/28/2021 9:29:43 PM.596] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:43 PM.597] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:29:43 PM.597] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Vinewood Police Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] La Mesa Police Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Rockford Hills Police Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Vespucci Police Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Downtown Police Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Davis Sheriff Station [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/28/2021 9:29:43 PM.614] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/28/2021 9:29:43 PM.615] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] USCG Sector/Station Los Santos [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] USCG Station Paleto Bay [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] USCG Air Station Los Santos [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Los Santos Port Authority [10/28/2021 9:29:43 PM.615] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [10/28/2021 9:29:43 PM.620] LSPD First Response: [TRACE] Auto started component Debug #1 [10/28/2021 9:29:43 PM.620] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/28/2021 9:29:43 PM.621] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/28/2021 9:29:43 PM.621] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/28/2021 9:29:43 PM.621] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/28/2021 9:29:43 PM.621] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/28/2021 9:29:43 PM.621] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/28/2021 9:29:43 PM.622] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/28/2021 9:29:43 PM.622] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/28/2021 9:29:43 PM.623] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/28/2021 9:29:43 PM.623] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/28/2021 9:29:43 PM.624] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/28/2021 9:29:43 PM.624] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/28/2021 9:29:43 PM.625] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/28/2021 9:29:43 PM.626] LSPD First Response: [TRACE] Preloading node data [10/28/2021 9:29:43 PM.881] LSPD First Response: [INFO] Logging in with cached credentials [10/28/2021 9:29:43 PM.884] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/28/2021 9:29:43 PM.884] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 65b2d024-5138-4f60-a13c-2a57feae1442. Enhanced features available. [10/28/2021 9:29:43 PM.913] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/28/2021 9:29:43 PM.914] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/28/2021 9:29:43 PM.914] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/28/2021 9:29:44 PM.866] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/28/2021 9:29:47 PM.019] LSPD First Response: [TRACE] Done preloading node data [10/28/2021 9:29:47 PM.019] LSPD First Response: [TRACE] Preloading node data [10/28/2021 9:29:47 PM.019] LSPD First Response: [TRACE] Done preloading node data [10/28/2021 9:29:47 PM.020] LSPD First Response: [TRACE] SwitchToCharacter: nathan ayres [10/28/2021 9:29:47 PM.022] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [10/28/2021 9:29:47 PM.022] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [10/28/2021 9:29:47 PM.024] LSPD First Response: [TRACE] Entered apartment 1893 Grapeseed Ave [10/28/2021 9:29:48 PM.134] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/28/2021 9:29:48 PM.141] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/28/2021 9:29:48 PM.141] LSPD First Response: [TRACE] Disabling ambient game police chases [10/28/2021 9:29:48 PM.148] LSPD First Response: [TRACE] Disabled ambient game police chases [10/28/2021 9:29:48 PM.148] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/28/2021 9:29:48 PM.150] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/28/2021 9:29:48 PM.154] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/28/2021 9:29:48 PM.154] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/28/2021 9:29:49 PM.171] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/28/2021 9:29:49 PM.171] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/28/2021 9:29:49 PM.508] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/28/2021 9:29:49 PM.509] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/28/2021 9:29:49 PM.509] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/28/2021 9:29:49 PM.510] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/28/2021 9:29:49 PM.510] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/28/2021 9:29:49 PM.510] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/28/2021 9:29:49 PM.513] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/28/2021 9:29:49 PM.518] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/28/2021 9:29:49 PM.518] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/28/2021 9:29:49 PM.518] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/28/2021 9:29:49 PM.520] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/28/2021 9:29:49 PM.538] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/28/2021 9:29:49 PM.540] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/28/2021 9:29:49 PM.540] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/28/2021 9:29:49 PM.544] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/28/2021 9:29:49 PM.544] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/28/2021 9:29:49 PM.554] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/28/2021 9:29:49 PM.557] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/28/2021 9:29:49 PM.559] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/28/2021 9:29:49 PM.976] LSPD First Response: [TRACE] Preloading POLICE [10/28/2021 9:29:49 PM.978] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844 [10/28/2021 9:29:49 PM.979] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [10/28/2021 9:29:49 PM.991] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/28/2021 9:29:49 PM.996] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/28/2021 9:29:50 PM.059] LSPD First Response: [TRACE] Colin Moore (MP_M_FREEMODE_01) was set as a cop [10/28/2021 9:29:50 PM.066] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/28/2021 9:29:50 PM.083] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/28/2021 9:29:50 PM.376] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/28/2021 9:29:50 PM.380] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/28/2021 9:29:50 PM.392] LSPD First Response: [TRACE] Julia Woods (MP_F_FREEMODE_01) was set as a cop [10/28/2021 9:29:50 PM.556] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/28/2021 9:29:50 PM.556] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/28/2021 9:29:50 PM.562] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/28/2021 9:29:50 PM.567] LSPD First Response: [TRACE] Marko Lewis (MP_M_FREEMODE_01) was set as a cop [10/28/2021 9:29:50 PM.567] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/28/2021 9:29:51 PM.186] LSPD First Response: [TRACE] Bed: Prop Constructor Started [10/28/2021 9:29:51 PM.186] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [10/28/2021 9:29:51 PM.188] LSPD First Response: [TRACE] Shower: Prop Constructor Started [10/28/2021 9:29:51 PM.188] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [10/28/2021 9:29:51 PM.188] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [10/28/2021 9:29:51 PM.188] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [10/28/2021 9:29:51 PM.189] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [10/28/2021 9:29:51 PM.189] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [10/28/2021 9:29:51 PM.191] LSPD First Response: [TRACE] Chair: Prop Constructor Started [10/28/2021 9:29:51 PM.191] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [10/28/2021 9:29:51 PM.192] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/28/2021 9:29:51 PM.192] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/28/2021 9:29:51 PM.224] LSPD First Response: [TRACE] Updating scaleform [10/28/2021 9:29:51 PM.228] LSPD First Response: [TRACE] Updating scaleform [10/28/2021 9:29:51 PM.229] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave [10/28/2021 9:29:51 PM.246] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [10/28/2021 9:29:51 PM.259] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [10/28/2021 9:29:51 PM.260] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [10/28/2021 9:29:51 PM.260] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [10/28/2021 9:29:51 PM.273] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [10/28/2021 9:29:51 PM.278] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [10/28/2021 9:29:51 PM.278] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01 [10/28/2021 9:29:51 PM.278] LSPD First Response: [TRACE] Updating scaleform [10/28/2021 9:29:51 PM.408] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [10/28/2021 9:29:51 PM.503] LSPD First Response: [TRACE] Updating scaleform [10/28/2021 9:29:52 PM.125] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [10/28/2021 9:29:52 PM.243] LSPD First Response: [TRACE] Starting player switch [10/28/2021 9:29:56 PM.237] LSPD First Response: [TRACE] Reset shower positions [10/28/2021 9:29:56 PM.557] LSPD First Response: [TRACE] Player switch done [10/28/2021 9:30:01 PM.993] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:03 PM.077] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:05 PM.241] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:08 PM.131] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:13 PM.679] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:19 PM.934] LSPD First Response: [TRACE] Reset shower positions [10/28/2021 9:30:29 PM.401] LSPD First Response: [TRACE] Hiding help for: Shower [10/28/2021 9:30:42 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:30:42 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/28/2021 9:30:42 PM.307] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/28/2021 9:30:42 PM.307] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [10/28/2021 9:30:42 PM.369] LSPD First Response: [TRACE] Setting player to uscg from last agency [10/28/2021 9:30:42 PM.384] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_fatigues [10/28/2021 9:30:42 PM.385] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit us_coast_guard [10/28/2021 9:30:42 PM.385] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_swimmer [10/28/2021 9:30:42 PM.385] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_pilot [10/28/2021 9:30:42 PM.385] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_leo [10/28/2021 9:30:42 PM.385] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_k9 [10/28/2021 9:30:42 PM.390] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [10/28/2021 9:30:42 PM.391] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit uscg_fatigues [10/28/2021 9:30:42 PM.441] LSPD First Response: [TRACE] Setting player skin from last skin [10/28/2021 9:30:42 PM.446] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [10/28/2021 9:30:42 PM.499] LSPD First Response: [TRACE] Starting custom cop walk style task [10/28/2021 9:30:42 PM.499] LSPD First Response: [TRACE] Set last player walk style back: Cop [10/28/2021 9:30:42 PM.505] LSPD First Response: [TRACE] Player went on duty. [10/28/2021 9:30:42 PM.538] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [10/28/2021 9:30:44 PM.330] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.338] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.339] LSPD First Response: AutomaticSirenCutout, Version=3.1.3.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.344] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.346] LSPD First Response: Corpse Inspection, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.350] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.355] LSPD First Response: DoorControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.357] LSPD First Response: Felix Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.364] LSPD First Response: ForestryCallouts, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.365] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.371] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.380] LSPD First Response: Pragmatic_Callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.385] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.393] LSPD First Response: RichAmbiance, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.394] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.396] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.396] LSPD First Response: StopThePed, Version=4.9.4.8, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.400] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.405] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.406] LSPD First Response: UltimateBackup, Version=1.8.5.7, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.409] LSPD First Response: UnitedCallouts, Version=1.5.7.7, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.410] LSPD First Response: VariousCallouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:30:44 PM.410] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [10/28/2021 9:30:44 PM.495] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [10/28/2021 9:30:44 PM.541] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [10/28/2021 9:30:44 PM.596] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [10/28/2021 9:30:44 PM.795] LSPD First Response: Creating plugin: CorpseInspection.Main [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: DoorControl.Main [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: FelixsCallouts.Main [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: @Ӕ [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: LSPDFR_.Main [10/28/2021 9:30:44 PM.796] LSPD First Response: Creating plugin: PeterUCallouts.Main [10/28/2021 9:30:44 PM.988] LSPD First Response: Creating plugin: @Ӕ [10/28/2021 9:30:44 PM.988] LSPD First Response: Creating plugin: RegularCallouts.Main [10/28/2021 9:30:45 PM.030] LSPD First Response: Creating plugin: RichAmbiance.Main [10/28/2021 9:30:45 PM.092] LSPD First Response: Creating plugin: SimpleCallouts.Main [10/28/2021 9:30:45 PM.173] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [10/28/2021 9:30:45 PM.223] LSPD First Response: Creating plugin: ‬‬​‫‬‭‮‍‫‍‍‮‌‌‌‎​‫‪‪‫‫‪‭‮‪‮ [10/28/2021 9:30:45 PM.277] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [10/28/2021 9:30:45 PM.277] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [10/28/2021 9:30:45 PM.277] LSPD First Response: Creating plugin: ‮‫‌‍‭‫‏‫‮‪‌​‏‮‭‬‌‏‌‫‫​‌‎‍‪‫‮ [10/28/2021 9:30:45 PM.337] LSPD First Response: Creating plugin: UnitedCallouts.Main [10/28/2021 9:30:45 PM.337] LSPD First Response: Creating plugin: VariousCallouts.Callouts.Main [10/28/2021 9:30:45 PM.349] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [10/28/2021 9:30:45 PM.349] LSPD First Response: Go on duty to fully load ALPRLite [10/28/2021 9:30:45 PM.351] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [10/28/2021 9:30:45 PM.352] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [10/28/2021 9:30:45 PM.353] LSPD First Response: Loading AutomaticSirenCutout.ini settings [10/28/2021 9:30:45 PM.358] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [10/28/2021 9:30:45 PM.358] LSPD First Response: Go on duty to fully load CompuLite [10/28/2021 9:30:45 PM.358] LSPD First Response: [Corpse Inspection] INFO: Corpse Inspection Plugin 1.0.2.0 has been initiated. [10/28/2021 9:30:45 PM.359] LSPD First Response: Loading Deadly Weapons config. [10/28/2021 9:30:45 PM.360] LSPD First Response: Deadly Weapons: Config loaded. [10/28/2021 9:30:45 PM.360] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [10/28/2021 9:30:45 PM.360] LSPD First Response: Go on duty with LSPDFR to start the plugin. [10/28/2021 9:30:45 PM.362] LSPD First Response: DOORCONTROL: DoorControl 1.0.0.0 by YobB1n has been loaded. [10/28/2021 9:30:45 PM.382] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/28/2021 9:30:45 PM.383] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/28/2021 9:30:45 PM.403] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/28/2021 9:30:45 PM.406] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/28/2021 9:30:46 PM.066] LSPD First Response: ==========DOORCONTROL INFORMATION========== [10/28/2021 9:30:46 PM.066] LSPD First Response: Door Control by YobB1n [10/28/2021 9:30:46 PM.066] LSPD First Response: Version 1.0.0.0 [10/28/2021 9:30:46 PM.066] LSPD First Response: Door Control Config Installed by User. [10/28/2021 9:30:46 PM.066] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Jv6D3Wa. Enjoy! [10/28/2021 9:30:46 PM.066] LSPD First Response: ==========DOORCONTROL INFORMATION========== [10/28/2021 9:30:46 PM.067] LSPD First Response: Felix's Callouts1.0.0.0By TheYoungDeveloper Loaded [10/28/2021 9:30:46 PM.067] LSPD First Response: Go on duty to fully load Felix's Callouts [10/28/2021 9:30:46 PM.067] LSPD First Response: Plugin ForestryCallouts 1.2.2.0 by lukasdb3 has been initialized [10/28/2021 9:30:46 PM.067] LSPD First Response: Go on duty to fully load ForestryCallouts. [10/28/2021 9:30:46 PM.067] LSPD First Response: -!!- Forestry Callouts - | Loading ForestryCallouts settings! -!!- [10/28/2021 9:30:46 PM.068] LSPD First Response: -!!- Forestry Callouts - | ForestryCallouts settings loaded! -!!- [10/28/2021 9:30:46 PM.070] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised. [10/28/2021 9:30:46 PM.070] LSPD First Response: Go on duty to start LSPDFR+. [10/28/2021 9:30:46 PM.071] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+ [10/28/2021 9:30:46 PM.149] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [10/28/2021 9:30:46 PM.152] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [10/28/2021 9:30:46 PM.165] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [10/28/2021 9:30:46 PM.166] LSPD First Response: Loading PragmaticCallouts config. [10/28/2021 9:30:46 PM.167] LSPD First Response: PragmaticCallouts: Config loaded. [10/28/2021 9:30:46 PM.167] LSPD First Response: PragmaticCallouts 1.1.0.0 by SuperPyroManiac & sEbi3 has been initialised. [10/28/2021 9:30:46 PM.167] LSPD First Response: Go on duty with LSPDFR to fully load PragmaticCallouts. [10/28/2021 9:30:46 PM.168] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [10/28/2021 9:30:46 PM.168] LSPD First Response: Go on duty to fully load RegularCallouts. [10/28/2021 9:30:46 PM.170] LSPD First Response: Initializing Config for Regular Callouts [10/28/2021 9:30:46 PM.178] LSPD First Response: [Rich Ambiance]: Loading RichAmbiance.ini settings [10/28/2021 9:30:46 PM.184] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [10/28/2021 9:30:46 PM.184] LSPD First Response: Go on duty to fully load SimpleCallouts [10/28/2021 9:30:46 PM.185] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [10/28/2021 9:30:46 PM.185] LSPD First Response: Go on duty to fully load SpeedRadarLite [10/28/2021 9:30:46 PM.186] LSPD First Response: Plugin StopThePed v4.9.4.8 has been initialized. [10/28/2021 9:30:46 PM.186] LSPD First Response: Go on duty to fully load StopThePed [10/28/2021 9:30:46 PM.186] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [10/28/2021 9:30:46 PM.186] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [10/28/2021 9:30:46 PM.187] LSPD First Response: Initializing Config for Typical Callouts [10/28/2021 9:30:46 PM.188] LSPD First Response: Go on duty to fully load Typical Callouts. [10/28/2021 9:30:46 PM.189] LSPD First Response: Plugin UltimateBackup v1.8.5.7 has been initialized. [10/28/2021 9:30:46 PM.189] LSPD First Response: Go on duty to fully load UltimateBackup [10/28/2021 9:30:46 PM.190] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [10/28/2021 9:30:46 PM.192] LSPD First Response: Loading Config file from VariousCallouts by JBuzz826 [10/28/2021 9:30:46 PM.193] LSPD First Response: We have 3 callouts registered [10/28/2021 9:30:46 PM.193] LSPD First Response: CalloutManager initialized [10/28/2021 9:30:46 PM.194] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [10/28/2021 9:30:46 PM.225] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/28/2021 9:30:46 PM.226] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/28/2021 9:30:46 PM.237] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/28/2021 9:30:46 PM.238] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/28/2021 9:30:46 PM.239] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/28/2021 9:30:46 PM.240] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/28/2021 9:30:46 PM.250] LSPD First Response: Deserialized Bruno Kleenex [10/28/2021 9:30:46 PM.251] LSPD First Response: Deserialized Penny Jameson [10/28/2021 9:30:46 PM.251] LSPD First Response: Deserialized Cordell Kingston [10/28/2021 9:30:46 PM.252] LSPD First Response: Deserialized Sean Sterling [10/28/2021 9:30:46 PM.252] LSPD First Response: Deserialized Jack Deep [10/28/2021 9:30:46 PM.253] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/28/2021 9:30:46 PM.253] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/28/2021 9:30:46 PM.253] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/28/2021 9:30:46 PM.253] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/28/2021 9:30:46 PM.258] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/28/2021 9:30:46 PM.259] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/28/2021 9:30:46 PM.260] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/28/2021 9:30:46 PM.263] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/28/2021 9:30:46 PM.263] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/28/2021 9:30:46 PM.263] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/28/2021 9:30:46 PM.305] LSPD First Response: Deserialized Laura Smith [10/28/2021 9:30:46 PM.305] LSPD First Response: Deserialized George Mendez [10/28/2021 9:30:46 PM.306] LSPD First Response: Deserialized Charo Khan [10/28/2021 9:30:46 PM.306] LSPD First Response: Deserialized Alex Polonsky [10/28/2021 9:30:46 PM.307] LSPD First Response: Deserialized Mark Twain [10/28/2021 9:30:46 PM.308] LSPD First Response: Deserialized Mark Twain [10/28/2021 9:30:46 PM.308] LSPD First Response: Deserialized Kate Tip [10/28/2021 9:30:46 PM.309] LSPD First Response: Deserialized Josh Keeran [10/28/2021 9:30:46 PM.309] LSPD First Response: Deserialized Ethan Tejodiculo [10/28/2021 9:30:46 PM.310] LSPD First Response: Deserialized Jake Jensen [10/28/2021 9:30:46 PM.310] LSPD First Response: Deserialized Jacob Comersing [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [10/28/2021 9:30:46 PM.328] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [10/28/2021 9:30:46 PM.349] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.3.0 is ready. [10/28/2021 9:30:46 PM.350] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [10/28/2021 9:30:46 PM.350] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [10/28/2021 9:30:46 PM.350] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [10/28/2021 9:30:46 PM.350] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [10/28/2021 9:30:46 PM.559] LSPD First Response: CompuLite Localization Code Page: 1252 [10/28/2021 9:30:46 PM.559] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [10/28/2021 9:30:46 PM.566] LSPD First Response: [Corpse Inspection] [initialization] INFO: Attempting to load Corpse Inspection.ini [10/28/2021 9:30:46 PM.566] LSPD First Response: [Corpse Inspection] [initialization] INFO: ini file loaded successfully [10/28/2021 9:30:46 PM.566] LSPD First Response: [Corpse Inspection] [initialization] INFO: Attempt to read settings [10/28/2021 9:30:46 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] WARNING: Couldn't read displayHelp [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Successfully read settings [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: SearchKey = O [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: ModifierKey = LControlKey [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: InspectHeadKey = J [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: InspectTorsoKey = K [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: CallItInKey = L [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: SearchButton = X [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: ModifierButton = DPadLeft [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: InspectHeadButton = DPadUp [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: InspectTorsoButton = DPadDown [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: CallItInButton = DPadRight [10/28/2021 9:30:46 PM.569] LSPD First Response: [Corpse Inspection] [initialization] INFO: Setting: DisplayHelp = True [10/28/2021 9:30:46 PM.570] LSPD First Response: [Corpse Inspection] [initialization] INFO: Detection - GrammarPolice: False [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout FelixsCallouts.Callouts.HighSpeedChase [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout FelixsCallouts.Callouts.IntoxicatedIndividual [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout FelixsCallouts.Callouts.GunShotsReported [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout FelixsCallouts.Callouts.PanicButton [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӡ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӧ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӟ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӧ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӛ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӥ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӡ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӝ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӥ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӣ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӟ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @ӣ [10/28/2021 9:30:46 PM.571] LSPD First Response: Registering callout @Ӝ [10/28/2021 9:30:46 PM.702] [10/28/2021 9:30:46 PM.702] ================================================ Forestry Callouts Warning ===================================================== [10/28/2021 9:30:46 PM.702] [10/28/2021 9:30:46 PM.702] A new version of Forestry Callouts is avalible. Please download the newest version for a better expierence [10/28/2021 9:30:46 PM.702] Current Version: 1.2.2.0 [10/28/2021 9:30:46 PM.702] New Version: 1.2.5.0 [10/28/2021 9:30:46 PM.703] It's reccomended you update to prevent any issues that may have been fixed in the new version! [10/28/2021 9:30:46 PM.703] [10/28/2021 9:30:46 PM.703] ================================================ Forestry Callouts Warning ===================================================== [10/28/2021 9:30:46 PM.703] [10/28/2021 9:30:46 PM.704] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [10/28/2021 9:30:46 PM.709] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for LSPDFR+ [10/28/2021 9:30:46 PM.711] LSPD First Response: SCID:/nathanayres5/ [10/28/2021 9:30:46 PM.712] LSPD First Response: GAME VERSION: 1.0.2372.2 [10/28/2021 9:30:46 PM.713] LSPD First Response: LSPDFR+ compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [10/28/2021 9:30:46 PM.714] LSPD First Response: LSPDFR+ compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [10/28/2021 9:30:46 PM.716] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [10/28/2021 9:30:46 PM.716] LSPD First Response: Dependency check for LSPDFR+ successful: True [10/28/2021 9:30:46 PM.996] LSPD First Response: Adding LSPDFR+: Traffic Stop Menu Conflict popup to queue. [10/28/2021 9:30:46 PM.998] LSPD First Response: LSPDFR+ is not in beta. [10/28/2021 9:30:47 PM.029] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [10/28/2021 9:30:47 PM.030] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is enabled. Set AllowAnalytics=false in PeterUCallouts.ini's PeterUCallouts section to disable. See README for more information. [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [10/28/2021 9:30:47 PM.033] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [10/28/2021 9:30:47 PM.034] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [10/28/2021 9:30:47 PM.186] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [10/28/2021 9:30:47 PM.190] LSPD First Response: [RichAmbiance]: AmbientEvents are enabled. [10/28/2021 9:30:47 PM.190] LSPD First Response: Rich Ambiance V1.0.4.0 is ready. [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [10/28/2021 9:30:47 PM.225] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [10/28/2021 9:30:47 PM.312] LSPD First Response: StopThePed Localization Code Page: 1252 [10/28/2021 9:30:47 PM.312] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/28/2021 9:30:47 PM.327] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/28/2021 9:30:47 PM.328] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/28/2021 9:30:47 PM.328] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/28/2021 9:30:47 PM.328] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/28/2021 9:30:47 PM.336] LSPD First Response: [TRACE] Has taken study survey: False [10/28/2021 9:30:47 PM.337] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/28/2021 9:30:47 PM.345] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/28/2021 9:30:47 PM.346] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/28/2021 9:30:47 PM.355] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/28/2021 9:30:47 PM.355] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/28/2021 9:30:47 PM.356] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/28/2021 9:30:47 PM.358] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/28/2021 9:30:47 PM.359] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/28/2021 9:30:47 PM.360] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/28/2021 9:30:47 PM.377] LSPD First Response: [Corpse Inspection] INFO: Corpse Inspection Plugin: Fiber Started [10/28/2021 9:30:47 PM.384] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for LSPDFR+ updates. [10/28/2021 9:30:47 PM.397] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully! [10/28/2021 9:30:47 PM.400] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby... [10/28/2021 9:30:47 PM.414] LSPD First Response: [Rich Ambiance]: Common events: 1, Uncommon events: 3, Rare events: 2 [10/28/2021 9:30:47 PM.414] LSPD First Response: [Rich Ambiance]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10 [10/28/2021 9:30:47 PM.436] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/28/2021 9:30:47 PM.438] LSPD First Response: [Rich Ambiance]: Minor ambient event loop initialized. [10/28/2021 9:30:47 PM.438] LSPD First Response: [Rich Ambiance]: Ambient event loop initialized. [10/28/2021 9:30:47 PM.627] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page. [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar [10/28/2021 9:30:47 PM.628] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [10/28/2021 9:30:47 PM.632] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [10/28/2021 9:30:47 PM.684] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/28/2021 9:30:47 PM.686] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/28/2021 9:30:47 PM.691] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] ================================================== UnitedCallouts =================================================== [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [10/28/2021 9:30:47 PM.753] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [10/28/2021 9:30:47 PM.753] [LOG]: All callouts of the UnitedCallouts.ini were loaded succesfully. [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] ================================================== UnitedCallouts =================================================== [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] =============================================== UnitedCallouts by sEbi3 ================================================ [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] [LOG]: Callouts and settings were loaded successfully. [10/28/2021 9:30:47 PM.753] [LOG]: The config file was loaded succesfully. [10/28/2021 9:30:47 PM.753] [VERSION]: Detected Version: 1.5.7.7 [10/28/2021 9:30:47 PM.753] [LOG]: Checking for a new UnitedCallouts version. [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:47 PM.753] =============================================== UnitedCallouts by sEbi3 ================================================ [10/28/2021 9:30:47 PM.753] [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] ************************************************************** VariousCallouts ************************************************************************** [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.ResidentialBurglary [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Drugs [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.CommercialGrandTheftAuto [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.GrandTheftAuto [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.GangFight [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.GangShooting [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.PersonWithAWeapon [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.WarrantService [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Disturbance [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Shots_Fired [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.PersonOnHighway [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Welfare [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.StoreRobbery [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.FightInProgress [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.SuspiciousActivity [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Rape [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.PublicDisturbance [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.SuspiciousPerson [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.AnimalLoose [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.PublicIntoxication [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts._911HangUp [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.Trespassing [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.MentalHealth [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.MentalHealthWeapon [10/28/2021 9:30:48 PM.195] LSPD First Response: Registering callout VariousCallouts.Callouts.IntoxicatedPerson [10/28/2021 9:30:48 PM.195] (LOG): All callouts from the VariousCallouts.ini loaded succesfully. [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] ************************************************************ VariousCallouts ************************************************************************************ [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] ************************************************** VariousCallouts by JBuzz826 ************************************************ [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] (LOG): Callouts and settings loaded succesfully. [10/28/2021 9:30:48 PM.195] (LOG): The config file loaded succesfully. [10/28/2021 9:30:48 PM.195] (VERSION): Detected Version: 1.0.1.0 [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.195] **************************************************VariousCallouts by JBuzz826 ******************************************************* [10/28/2021 9:30:48 PM.195] [10/28/2021 9:30:48 PM.206] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Albo1125.Common updates. [10/28/2021 9:30:48 PM.740] LSPD First Response: Drawing LSPDFR+: Traffic Stop Menu Conflict popup message [10/28/2021 9:30:48 PM.764] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Update checks complete. [10/28/2021 9:30:52 PM.602] LSPD First Response: TrafficOffences: [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.603] LSPD First Response: OFFENCE [10/28/2021 9:30:52 PM.625] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working. [10/28/2021 9:30:52 PM.644] LSPD First Response: Emtpy items, clearing menu at index 1. [10/28/2021 9:30:52 PM.930] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [10/28/2021 9:30:52 PM.959] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @ӡ [10/28/2021 9:30:57 PM.981] LSPD First Response: WelfareCheck loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @Ӛ [10/28/2021 9:30:57 PM.981] LSPD First Response: CarAccident loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @Ӝ [10/28/2021 9:30:57 PM.981] LSPD First Response: DMurder loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @ӛ [10/28/2021 9:30:57 PM.981] LSPD First Response: DDrugs loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @ӟ [10/28/2021 9:30:57 PM.981] LSPD First Response: Hostages loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @Ӟ [10/28/2021 9:30:57 PM.981] LSPD First Response: Hit and Run loaded [10/28/2021 9:30:57 PM.981] LSPD First Response: Registering callout @ӝ [10/28/2021 9:30:57 PM.981] LSPD First Response: Escort loaded [10/28/2021 9:30:57 PM.982] LSPD First Response: Registering callout @Ӡ [10/28/2021 9:30:57 PM.982] LSPD First Response: Knife Attack loaded [10/28/2021 9:31:00 PM.135] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [10/28/2021 9:31:00 PM.158] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [10/28/2021 9:31:00 PM.159] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [10/28/2021 9:31:09 PM.318] LSPD First Response: LSPDFR+: Security GUIDs are now obsolete. [10/28/2021 9:31:09 PM.319] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: LSPDFR+ integration is enabled and ready [10/28/2021 9:31:09 PM.319] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Police Smart Radio: PoliceSmartRadio was not detected as running, but this is required for this integration. [10/28/2021 9:31:09 PM.319] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations [10/28/2021 9:31:12 PM.040] LSPD First Response: PeterUCallouts.Objects.AsyncUpdateChecker: Check: PeterUCallouts is up-to-date. We will check again on the next real-world calendar day in which you go on duty. [10/28/2021 9:31:12 PM.415] LSPD First Response: PeterUCallouts.AmbientEvents.OrganicAmbientEventDetector: Start: Starting OrganicAmbientEventDetector with interval 5000 [10/28/2021 9:31:13 PM.077] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache [10/28/2021 9:31:33 PM.751] LSPD First Response: [TRACE] It has been 43 seconds since the last callout [10/28/2021 9:31:33 PM.756] LSPD First Response: Creating ArsonAttempt from AttemptedCrimeCallouts.Callouts.ArsonAttempt, AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [10/28/2021 9:31:33 PM.758] LSPD First Response: [TRACE] Callout created: #1 [10/28/2021 9:31:35 PM.447] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: Did not find any missing files or dependencies. [10/28/2021 9:31:35 PM.540] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: All file checks passed [10/28/2021 9:31:35 PM.547] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Verification: Integrity check passed [10/28/2021 9:31:48 PM.948] LSPD First Response: [TRACE] Cleaning UI [10/28/2021 9:31:54 PM.424] LSPD First Response: PeterUCallouts.Main: MaybeNotifyAboutChanges: Last notified version is 5.1.7603.31513 [10/28/2021 9:31:56 PM.065] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave [10/28/2021 9:31:56 PM.069] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [10/28/2021 9:31:56 PM.073] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [10/28/2021 9:31:56 PM.073] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [10/28/2021 9:31:56 PM.079] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [10/28/2021 9:31:56 PM.080] LSPD First Response: [TRACE] Reset shower positions [10/28/2021 9:31:56 PM.080] LSPD First Response: [TRACE] Reset shower positions [10/28/2021 9:31:56 PM.083] LSPD First Response: [TRACE] Ended Shower [10/28/2021 9:31:56 PM.084] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [10/28/2021 9:31:56 PM.084] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [10/28/2021 9:31:56 PM.084] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [10/28/2021 9:31:56 PM.088] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [10/28/2021 9:31:56 PM.088] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [10/28/2021 9:31:56 PM.088] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [10/28/2021 9:31:56 PM.089] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [10/28/2021 9:31:56 PM.089] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [10/28/2021 9:31:56 PM.089] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [10/28/2021 9:31:56 PM.094] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [10/28/2021 9:31:56 PM.094] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [10/28/2021 9:31:56 PM.094] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [10/28/2021 9:31:56 PM.095] LSPD First Response: [TRACE] Ended Chair [10/28/2021 9:31:56 PM.095] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [10/28/2021 9:31:56 PM.095] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [10/28/2021 9:31:56 PM.096] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [10/28/2021 9:31:56 PM.096] LSPD First Response: [TRACE] Ended Radio [10/28/2021 9:31:56 PM.096] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [10/28/2021 9:31:56 PM.096] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [10/28/2021 9:31:56 PM.096] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [10/28/2021 9:31:57 PM.985] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [10/28/2021 9:31:58 PM.085] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/28/2021 9:31:58 PM.087] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/28/2021 9:31:58 PM.087] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/28/2021 9:31:58 PM.087] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/28/2021 9:31:58 PM.087] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/28/2021 9:31:58 PM.126] LSPD First Response: [TRACE] Ped Colin Moore has become idle again [10/28/2021 9:31:58 PM.126] LSPD First Response: [TRACE] Ped Julia Woods has become idle again [10/28/2021 9:31:58 PM.126] LSPD First Response: [TRACE] Ped Marko Lewis has become idle again [10/28/2021 9:32:03 PM.619] LSPD First Response: [TRACE] It has been 12 seconds since the last callout [10/28/2021 9:32:03 PM.620] LSPD First Response: Creating SpeedTrapHW from FirstLSPDFRPlugin.Callouts.SpeedTrapHW, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:32:03 PM.620] LSPD First Response: [TRACE] Callout created: #2 [10/28/2021 9:32:03 PM.620] LSPD First Response: CalloutCreated: Callout should be aborted [10/28/2021 9:32:03 PM.621] LSPD First Response: EndCurrentCallout: Finishing... [10/28/2021 9:32:03 PM.622] LSPD First Response: [TRACE] Cleaning UI [10/28/2021 9:32:03 PM.622] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [10/28/2021 9:32:03 PM.622] LSPD First Response: [TRACE] Instance cleaned ( #2) [10/28/2021 9:32:04 PM.335] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:32:04 PM.335] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:32:04 PM.353] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:32:04 PM.932] LSPD First Response: [TRACE] Created sheriff at X:1728.535 Y:4606.862 Z:42.38686 [10/28/2021 9:32:05 PM.147] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:32:05 PM.148] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:32:05 PM.153] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:32:05 PM.205] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:32:10 PM.453] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:32:10 PM.453] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:32:10 PM.508] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:32:10 PM.508] LSPD First Response: [TRACE] Created sheriff at X:1738.443 Y:4991.816 Z:48.82231 [10/28/2021 9:32:10 PM.533] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:32:10 PM.534] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:32:10 PM.534] LSPD First Response: [TRACE] Ben Salyer (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:32:10 PM.560] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:32:10 PM.561] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:32:10 PM.561] LSPD First Response: [TRACE] Adam Felg (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:32:10 PM.591] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:32:46 PM.256] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/28/2021 9:32:46 PM.320] LSPD First Response: [Rich Ambiance]: Beginning BrokenWindshield event. [10/28/2021 9:32:46 PM.340] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a SANDKING [10/28/2021 9:32:46 PM.342] LSPD First Response: [Rich Ambiance (Minor Event)]: Breaking windshield [10/28/2021 9:32:49 PM.362] LSPD First Response: [Rich Ambiance]: Ending BrokenWindshield event. [10/28/2021 9:32:52 PM.264] LSPD First Response: [Rich Ambiance]: BrokenWindshield removed from active events. [10/28/2021 9:33:39 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:33:39 PM.478] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:39 PM.533] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:33:39 PM.534] LSPD First Response: [TRACE] Created sheriff at X:1559.721 Y:4569.022 Z:50.36858 [10/28/2021 9:33:39 PM.559] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:39 PM.559] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:33:39 PM.562] LSPD First Response: [TRACE] Jason Foresst (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:33:39 PM.588] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:39 PM.588] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:33:39 PM.589] LSPD First Response: [TRACE] Anthony Winston (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:33:39 PM.611] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:33:54 PM.493] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:33:54 PM.493] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:54 PM.549] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:33:54 PM.549] LSPD First Response: [TRACE] Created sheriff at X:1948.936 Y:4594.858 Z:40.27101 [10/28/2021 9:33:54 PM.574] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:54 PM.574] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:33:54 PM.575] LSPD First Response: [TRACE] Marc DeKutrera (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:33:54 PM.602] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:33:54 PM.603] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:33:54 PM.604] LSPD First Response: [TRACE] Jacob Danforth (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:33:54 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:34:14 PM.546] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:34:14 PM.546] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:34:14 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:34:14 PM.598] LSPD First Response: [TRACE] Created sheriff at X:1943.649 Y:4593.215 Z:40.19879 [10/28/2021 9:34:14 PM.780] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:34:14 PM.781] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:34:14 PM.782] LSPD First Response: [TRACE] Sierra Lynne (S_F_Y_SHERIFF_01) was set as a cop [10/28/2021 9:34:14 PM.807] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:34:15 PM.695] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/28/2021 9:34:15 PM.760] LSPD First Response: [Rich Ambiance]: Beginning RecklessDriver event. [10/28/2021 9:34:15 PM.762] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a REBEL [10/28/2021 9:34:15 PM.763] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect is driving recklessly. [10/28/2021 9:34:18 PM.770] LSPD First Response: [Rich Ambiance]: Ending RecklessDriver event. [10/28/2021 9:34:21 PM.014] LSPD First Response: [Rich Ambiance]: RecklessDriver removed from active events. [10/28/2021 9:34:24 PM.576] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:34:24 PM.576] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:34:24 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:34:24 PM.625] LSPD First Response: [TRACE] Created sheriff at X:1588.572 Y:4568.31 Z:48.23718 [10/28/2021 9:34:24 PM.650] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:34:24 PM.651] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:34:24 PM.652] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_SHERIFF_01) was set as a cop [10/28/2021 9:34:24 PM.677] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:34:24 PM.677] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:34:24 PM.678] LSPD First Response: [TRACE] Rachle Garcia (S_F_Y_SHERIFF_01) was set as a cop [10/28/2021 9:34:24 PM.701] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:35:06 PM.352] LSPD First Response: [TRACE] A new world event should be started [10/28/2021 9:35:06 PM.353] LSPD First Response: [TRACE] Starting world event StealCar [10/28/2021 9:35:06 PM.363] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [10/28/2021 9:35:06 PM.497] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [10/28/2021 9:35:19 PM.746] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:35:19 PM.746] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:35:19 PM.792] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:35:19 PM.793] LSPD First Response: [TRACE] Created sheriff at X:1661.899 Y:4569.527 Z:43.78343 [10/28/2021 9:35:19 PM.818] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:35:19 PM.818] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:35:19 PM.819] LSPD First Response: [TRACE] Loc Lorinc (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:35:19 PM.843] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:35:24 PM.761] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:35:24 PM.761] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:35:24 PM.807] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:35:24 PM.808] LSPD First Response: [TRACE] Created sheriff at X:1703.775 Y:4627.242 Z:44.09909 [10/28/2021 9:35:24 PM.831] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:35:24 PM.832] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:35:24 PM.833] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was set as a cop [10/28/2021 9:35:24 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:35:28 PM.495] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/28/2021 9:35:28 PM.498] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [10/28/2021 9:35:28 PM.548] LSPD First Response: Adding traffic stop count - LSPDFR+ [10/28/2021 9:35:29 PM.599] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [10/28/2021 9:35:29 PM.599] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [10/28/2021 9:35:29 PM.599] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [10/28/2021 9:35:29 PM.599] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [10/28/2021 9:35:29 PM.600] LSPD First Response: [TRACE] World event StealCar #1 has ended [10/28/2021 9:35:29 PM.620] LSPD First Response: [TRACE] Ped Lan White has become idle again [10/28/2021 9:35:29 PM.725] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Traffic Policer: Traffic Policer was not detected as running, but this is required for this integration. [10/28/2021 9:35:32 PM.693] LSPD First Response: [TRACE] Assigned parking task [10/28/2021 9:35:32 PM.769] LSPD First Response: Started parking: 12.37975 Angle: 0.3996953 [10/28/2021 9:35:40 PM.700] LSPD First Response: [TRACE] Johnny Russel (A_C_CORMORANT) was damaged. [10/28/2021 9:35:40 PM.918] LSPD First Response: [TRACE] Parking task ended. Result: True [10/28/2021 9:35:40 PM.922] LSPD First Response: [TRACE] Suspect has parked successfully [10/28/2021 9:35:47 PM.445] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/28/2021 9:35:47 PM.445] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/28/2021 9:36:03 PM.485] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/28/2021 9:36:03 PM.486] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/28/2021 9:36:06 PM.658] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [10/28/2021 9:36:07 PM.188] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/28/2021 9:36:07 PM.188] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/28/2021 9:36:10 PM.250] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Started action [10/28/2021 9:36:10 PM.250] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/28/2021 9:36:10 PM.250] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/28/2021 9:36:10 PM.250] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [10/28/2021 9:36:10 PM.250] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [10/28/2021 9:36:10 PM.251] LSPD First Response: [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ScenarioResistTrafficStop #1 [10/28/2021 9:36:10 PM.251] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/28/2021 9:36:10 PM.252] LSPD First Response: [TRACE] Assigned ped to ScenarioResistTrafficStop #1 (GameplayMandatory) [10/28/2021 9:36:10 PM.252] LSPD First Response: [TRACE] ScenarioResistTrafficStop #1 received control over ped [10/28/2021 9:36:10 PM.252] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: ScenarioResistTrafficStop was started. [10/28/2021 9:36:10 PM.253] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [10/28/2021 9:36:10 PM.253] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [10/28/2021 9:36:10 PM.253] LSPD First Response: [TRACE] CruiseAwareOfEntity #1 is aborting already [10/28/2021 9:36:10 PM.254] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [10/28/2021 9:36:10 PM.273] LSPD First Response: [TRACE] Ped Banko Jerem has become idle again [10/28/2021 9:36:10 PM.273] LSPD First Response: [TRACE] Ped Melissa Gilmore has become idle again [10/28/2021 9:36:10 PM.275] LSPD First Response: [TRACE] ResistTrafficStop: useVehicle: False [10/28/2021 9:36:10 PM.275] LSPD First Response: [TRACE] Assigned ped to ScenarioResistTrafficStop #1 (Gameplay) [10/28/2021 9:36:10 PM.279] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [10/28/2021 9:36:15 PM.304] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [10/28/2021 9:36:16 PM.041] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:36:16 PM.042] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:36:16 PM.046] LSPD First Response: [TRACE] Using new link spawn [10/28/2021 9:36:16 PM.116] LSPD First Response: Deadly Weapons: Michael Warrell rolled 2-5 [10/28/2021 9:36:16 PM.149] LSPD First Response: [TRACE] Scenario ScenarioResistTrafficStop #1 asked to abort: One or more peds ceased to exist [10/28/2021 9:36:16 PM.150] LSPD First Response: [TRACE] Resetting suspect flags and forcing them to fight. [10/28/2021 9:36:16 PM.150] LSPD First Response: [TRACE] Removing ped from ScenarioResistTrafficStop #1 (GameplayMandatory) [10/28/2021 9:36:16 PM.151] LSPD First Response: [TRACE] Removing ped from ScenarioResistTrafficStop #1 (Gameplay) [10/28/2021 9:36:16 PM.151] LSPD First Response: [TRACE] Released 0 entities from ScenarioResistTrafficStop #1 Content Manager [10/28/2021 9:36:16 PM.151] LSPD First Response: [TRACE] Instance cleaned (ScenarioResistTrafficStop #1) [10/28/2021 9:36:16 PM.151] LSPD First Response: [TRACE] Scenario ScenarioResistTrafficStop #1 aborted [10/28/2021 9:36:16 PM.156] LSPD First Response: DeadlyWeapons: PedAI Started... [10/28/2021 9:36:16 PM.156] LSPD First Response: Deadly Weapons: Michael Warrell is fleeing! [10/28/2021 9:36:16 PM.189] LSPD First Response: [TRACE] Ped nathan ayres has become idle again [10/28/2021 9:36:16 PM.189] LSPD First Response: [TRACE] Ped Michael Warrell has become idle again [10/28/2021 9:36:16 PM.344] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:36:16 PM.345] LSPD First Response: [TRACE] Created sheriff at X:1849.5 Y:4736.25 Z:33.75 [10/28/2021 9:36:16 PM.346] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:36:16 PM.346] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [10/28/2021 9:36:16 PM.347] LSPD First Response: [TRACE] Kayle OReilly (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:16 PM.357] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/28/2021 9:36:22 PM.715] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/28/2021 9:36:22 PM.717] LSPD First Response: UB: DETECTED ZONE: GRAPES [10/28/2021 9:36:22 PM.717] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [10/28/2021 9:36:23 PM.181] LSPD First Response: [TRACE] New cop added without cop data! [10/28/2021 9:36:23 PM.182] LSPD First Response: [TRACE] Curtis Ramirez (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:23 PM.710] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/28/2021 9:36:23 PM.711] LSPD First Response: UB: DETECTED ZONE: GRAPES [10/28/2021 9:36:23 PM.711] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [10/28/2021 9:36:24 PM.207] LSPD First Response: [TRACE] New cop added without cop data! [10/28/2021 9:36:24 PM.208] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:24 PM.713] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/28/2021 9:36:24 PM.713] LSPD First Response: UB: DETECTED ZONE: GRAPES [10/28/2021 9:36:24 PM.713] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [10/28/2021 9:36:24 PM.741] LSPD First Response: [TRACE] New cop added without cop data! [10/28/2021 9:36:24 PM.741] LSPD First Response: [TRACE] Jacob Mathers (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:25 PM.130] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:36:25 PM.130] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:36:25 PM.196] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:36:25 PM.196] LSPD First Response: [TRACE] Created sheriff at X:2201.96 Y:4845.164 Z:45.47522 [10/28/2021 9:36:25 PM.233] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:36:25 PM.233] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:36:25 PM.234] LSPD First Response: [TRACE] Klaidas Daunoras (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:25 PM.267] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:36:25 PM.268] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:36:25 PM.269] LSPD First Response: [TRACE] Joe Fantana (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:25 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:36:25 PM.723] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/28/2021 9:36:25 PM.723] LSPD First Response: UB: DETECTED ZONE: GRAPES [10/28/2021 9:36:25 PM.723] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [10/28/2021 9:36:25 PM.791] LSPD First Response: [TRACE] New cop added without cop data! [10/28/2021 9:36:25 PM.792] LSPD First Response: [TRACE] Michael Flaps (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:36:27 PM.872] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-0 [10/28/2021 9:36:30 PM.116] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/28/2021 9:36:31 PM.439] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/28/2021 9:36:31 PM.441] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/28/2021 9:36:31 PM.633] LSPD First Response: [TRACE] Use caller position: True [10/28/2021 9:36:32 PM.559] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [10/28/2021 9:36:33 PM.541] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:33 PM.704] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) entered combat with target: Jackson Stewart (G_M_Y_LOST_01) [10/28/2021 9:36:34 PM.332] LSPD First Response: [TRACE] Kawiki Rannell (S_M_Y_SHERIFF_01) was damaged. [10/28/2021 9:36:35 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:35 PM.601] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:35 PM.931] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:36 PM.083] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:36 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:37 PM.012] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:37 PM.350] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [10/28/2021 9:36:37 PM.861] LSPD First Response: [TRACE] Kayle OReilly (S_M_Y_SHERIFF_01) entered combat with target: Jackson Stewart (G_M_Y_LOST_01) [10/28/2021 9:36:37 PM.862] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/28/2021 9:36:37 PM.864] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) left combat. [10/28/2021 9:36:39 PM.350] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:39 PM.579] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:39 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:39 PM.643] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:39 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot [10/28/2021 9:36:39 PM.941] LSPD First Response: Deadly Weapons: Jackson Stewart rolled 2-4 [10/28/2021 9:36:40 PM.181] LSPD First Response: [TRACE] Preloading POLICEB [10/28/2021 9:36:40 PM.181] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/28/2021 9:36:40 PM.255] LSPD First Response: [TRACE] Preloading POLICEB [10/28/2021 9:36:40 PM.482] LSPD First Response: PeterUCallouts.AmbientEvents.TrafficCollisionWithPlayerVehicle: AddTrafficStopQuestions: Player vehicle was damaged by 22QRK046 (MINIVAN). Adding LSPDFR+ questions. [10/28/2021 9:36:40 PM.489] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 1. [10/28/2021 9:36:40 PM.704] LSPD First Response: [TRACE] Created policeb at X:2179.842 Y:4758.093 Z:41.70856 [10/28/2021 9:36:40 PM.705] LSPD First Response: [TRACE] Mike Brouts (A_M_Y_SALTON_01) was damaged. [10/28/2021 9:36:40 PM.705] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) entered combat with target: Jackson Stewart (G_M_Y_LOST_01) [10/28/2021 9:36:40 PM.740] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/28/2021 9:36:40 PM.741] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:36:40 PM.742] LSPD First Response: [TRACE] John Statham (S_M_Y_HWAYCOP_01) was set as a cop [10/28/2021 9:36:40 PM.773] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/28/2021 9:36:42 PM.116] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [10/28/2021 9:36:44 PM.512] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0 [10/28/2021 9:36:44 PM.644] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [10/28/2021 9:36:44 PM.796] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:44 PM.875] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:45 PM.048] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:45 PM.130] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:45 PM.215] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:46 PM.603] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [10/28/2021 9:36:46 PM.767] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:46 PM.775] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [10/28/2021 9:36:46 PM.809] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:46 PM.895] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:47 PM.064] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [10/28/2021 9:36:47 PM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:47 PM.192] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:47 PM.949] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) left combat. [10/28/2021 9:36:48 PM.292] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:49 PM.169] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [10/28/2021 9:36:49 PM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:49 PM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:49 PM.532] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/28/2021 9:36:49 PM.532] LSPD First Response: [TRACE] Kayle OReilly (S_M_Y_SHERIFF_01) left combat. [10/28/2021 9:36:50 PM.595] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [10/28/2021 9:36:50 PM.621] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:50 PM.689] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:51 PM.381] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:51 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:51 PM.617] LSPD First Response: [TRACE] Jethro Boscorelli (S_M_Y_SHERIFF_01) was damaged. [10/28/2021 9:36:52 PM.430] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [10/28/2021 9:36:53 PM.519] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:53 PM.591] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:54 PM.694] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:54 PM.695] LSPD First Response: [TRACE] Korey Puckett (S_M_Y_SHERIFF_01) was damaged. [10/28/2021 9:36:54 PM.730] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:36:55 PM.296] LSPD First Response: [TRACE] Holster weapon [10/28/2021 9:36:55 PM.824] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [10/28/2021 9:36:56 PM.271] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [10/28/2021 9:36:56 PM.301] LSPD First Response: [TRACE] Enter vehicle: -1 [10/28/2021 9:36:56 PM.685] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [10/28/2021 9:36:56 PM.855] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [10/28/2021 9:36:58 PM.635] LSPD First Response: UB: REQUESTED TYPE: Ambulance [10/28/2021 9:36:58 PM.635] LSPD First Response: UB: DETECTED ZONE: GRAPES [10/28/2021 9:36:58 PM.635] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [10/28/2021 9:36:58 PM.826] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/28/2021 9:37:01 PM.286] LSPD First Response: Deadly Weapons: Mike Brouts rolled 2-5 [10/28/2021 9:37:01 PM.317] LSPD First Response: DeadlyWeapons: PedAI Started... [10/28/2021 9:37:01 PM.317] LSPD First Response: Deadly Weapons: Mike Brouts is cowering! [10/28/2021 9:37:05 PM.551] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [10/28/2021 9:37:05 PM.551] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-0 [10/28/2021 9:37:07 PM.484] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/28/2021 9:37:07 PM.485] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/28/2021 9:37:07 PM.627] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-0 [10/28/2021 9:37:09 PM.592] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [10/28/2021 9:37:09 PM.593] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/28/2021 9:37:09 PM.593] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/28/2021 9:37:09 PM.593] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/28/2021 9:37:09 PM.618] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/28/2021 9:37:09 PM.618] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/28/2021 9:37:09 PM.621] LSPD First Response: [TRACE] Ped Kayle OReilly has become idle again [10/28/2021 9:37:10 PM.111] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-0 [10/28/2021 9:37:10 PM.248] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [10/28/2021 9:37:20 PM.767] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [10/28/2021 9:37:20 PM.863] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 3 [10/28/2021 9:37:30 PM.469] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [10/28/2021 9:37:30 PM.571] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2 [10/28/2021 9:37:34 PM.362] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [10/28/2021 9:37:51 PM.936] LSPD First Response: [TRACE] It has been 323 seconds since the last callout [10/28/2021 9:37:51 PM.936] LSPD First Response: Creating @ӧ from @ӧ, ForestryCallouts, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null [10/28/2021 9:37:51 PM.936] LSPD First Response: [TRACE] Callout created: #3 [10/28/2021 9:37:51 PM.936] LSPD First Response: -!!- Forestry Callouts - |RecklessDriver| - Callout Displayed [10/28/2021 9:37:51 PM.937] LSPD First Response: -!!- Forestry Callouts - |SuspectViolChooser| - Suspect is set to be violent -!!- [10/28/2021 9:37:51 PM.937] LSPD First Response: -!!- Forestry Callouts - |SpawnChooser| - ChiliadSpawnpoints, chose: Blondee Swag 2 -!!- [10/28/2021 9:38:06 PM.972] LSPD First Response: [TRACE] Cleaning UI [10/28/2021 9:38:11 PM.284] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [10/28/2021 9:38:12 PM.867] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [10/28/2021 9:38:15 PM.105] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [10/28/2021 9:38:15 PM.231] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [10/28/2021 9:38:54 PM.001] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/28/2021 9:38:54 PM.033] LSPD First Response: [Rich Ambiance (Minor Event)]: It is not dark enough for the BrokenLight event. [10/28/2021 9:38:54 PM.060] LSPD First Response: [Rich Ambiance]: Ending BrokenLight event. [10/28/2021 9:38:54 PM.451] LSPD First Response: [TRACE] A new world event should be started [10/28/2021 9:38:54 PM.451] LSPD First Response: [TRACE] Starting world event RunLights [10/28/2021 9:38:54 PM.451] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [10/28/2021 9:38:54 PM.453] LSPD First Response: [TRACE] Failed to set up RunLights #1 [10/28/2021 9:38:54 PM.453] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [10/28/2021 9:38:54 PM.453] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [10/28/2021 9:38:59 PM.036] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [10/28/2021 9:39:00 PM.605] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:00 PM.605] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:39:00 PM.657] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:00 PM.657] LSPD First Response: [TRACE] Created sheriff at X:1771.627 Y:4584.767 Z:38.15424 [10/28/2021 9:39:00 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:39:01 PM.379] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [10/28/2021 9:39:05 PM.622] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:05 PM.622] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/28/2021 9:39:05 PM.683] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:05 PM.683] LSPD First Response: [TRACE] Created sheriff at X:1753.51 Y:4581.195 Z:39.62584 [10/28/2021 9:39:05 PM.683] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:39:10 PM.637] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:10 PM.637] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:39:10 PM.689] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:10 PM.690] LSPD First Response: [TRACE] Created sheriff at X:1744.352 Y:4591.267 Z:40.71156 [10/28/2021 9:39:10 PM.690] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/28/2021 9:39:12 PM.004] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-3 PAX-0 [10/28/2021 9:39:13 PM.571] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [10/28/2021 9:39:15 PM.266] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [10/28/2021 9:39:15 PM.392] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0 [10/28/2021 9:39:15 PM.667] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:15 PM.667] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:39:15 PM.729] LSPD First Response: [TRACE] Preloading SHERIFF [10/28/2021 9:39:15 PM.729] LSPD First Response: [TRACE] Created sheriff at X:2085.409 Y:4703.492 Z:41.97758 [10/28/2021 9:39:15 PM.759] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/28/2021 9:39:15 PM.759] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/28/2021 9:39:15 PM.760] LSPD First Response: [TRACE] Mark OHara (S_M_Y_SHERIFF_01) was set as a cop [10/28/2021 9:39:15 PM.792] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff