[10/27/2021 3:56:05 AM.351] Started new log on 10/27/2021 3:56:05 AM.351 [10/27/2021 3:56:05 AM.353] ==================================================================================================== [10/27/2021 3:56:05 AM.349] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [10/27/2021 3:56:05 AM.353] Log verbosity: Trivial [10/27/2021 3:56:05 AM.354] Initializing input system [10/27/2021 3:56:05 AM.355] Initializing game console [10/27/2021 3:56:05 AM.360] Console key has been set to F4 (key code: 115) [10/27/2021 3:56:05 AM.442] Initializing console variable "ConsoleScrollAmount". [10/27/2021 3:56:05 AM.442] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/27/2021 3:56:05 AM.445] Read value: [10/27/2021 3:56:05 AM.445] Initializing console variable "ConsoleKey". [10/27/2021 3:56:05 AM.445] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/27/2021 3:56:05 AM.446] Read value: [10/27/2021 3:56:05 AM.446] Initializing console variable "PluginTimeoutThreshold". [10/27/2021 3:56:05 AM.446] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/27/2021 3:56:05 AM.449] Read value: 10000 [10/27/2021 3:56:05 AM.449] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/27/2021 3:56:05 AM.449] Initializing console variable "AlwaysShowConsoleOutput". [10/27/2021 3:56:05 AM.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/27/2021 3:56:05 AM.450] Read value: [10/27/2021 3:56:05 AM.450] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/27/2021 3:56:05 AM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/27/2021 3:56:05 AM.450] Read value: [10/27/2021 3:56:05 AM.450] Initializing console variable "ShowOnScreenWarnings". [10/27/2021 3:56:05 AM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/27/2021 3:56:05 AM.451] Read value: [10/27/2021 3:56:05 AM.451] Console initialized [10/27/2021 3:56:05 AM.451] Initializing forms manager [10/27/2021 3:56:05 AM.453] Cleaning temp folder [10/27/2021 3:56:05 AM.455] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/27/2021 3:56:05 AM.460] ================ RAGE Plugin Hook ================ [10/27/2021 3:56:05 AM.464] Detected Windows 7 Professional (64-bit) (6.1.7600.0)! [10/27/2021 3:56:05 AM.464] Checking game support [10/27/2021 3:56:05 AM.635] Product name: Grand Theft Auto V [10/27/2021 3:56:05 AM.635] Product version: 1.0.2372.2 [10/27/2021 3:56:05 AM.635] Is steam version: False [10/27/2021 3:56:05 AM.638] Initializing DirectX [10/27/2021 3:56:05 AM.640] Initializing Direct3D [10/27/2021 3:56:05 AM.640] Getting game swap chain [10/27/2021 3:56:05 AM.664] Swap Chain created: 0x7FF7D4BEFFE0 [10/27/2021 3:56:05 AM.664] Swap Chain VTable: 0x20C19D98280 [10/27/2021 3:56:05 AM.664] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [10/27/2021 3:56:05 AM.664] D3D11Present: 0x7FFD36E42A40 [10/27/2021 3:56:05 AM.664] D3D11ResizeBuffers: 0x7FFD36E61390 [10/27/2021 3:56:05 AM.664] D3D11ResizeTarget: 0x7FFD36EAC440 [10/27/2021 3:56:05 AM.664] D3D11SetFullscreenState: 0x7FFD36E63150 [10/27/2021 3:56:05 AM.664] Getting device [10/27/2021 3:56:05 AM.664] Retrieved device [10/27/2021 3:56:05 AM.664] Creating wrapper [10/27/2021 3:56:05 AM.664] Direct3D initialized [10/27/2021 3:56:05 AM.664] Initialized DirectX [10/27/2021 3:56:05 AM.665] Direct3D watcher thread spawned [10/27/2021 3:56:05 AM.722] Wrapper created [10/27/2021 3:56:05 AM.729] Effect created [10/27/2021 3:56:05 AM.729] Creating buffer [10/27/2021 3:56:05 AM.729] Created buffer [10/27/2021 3:56:05 AM.729] Creating blend state [10/27/2021 3:56:05 AM.729] Created blend state [10/27/2021 3:56:05 AM.729] Done with creation [10/27/2021 3:56:05 AM.785] Initializing texture system. [10/27/2021 3:56:05 AM.785] Initializing texture system; phase 1 [10/27/2021 3:56:05 AM.785] Initializing texture system; phase 2 [10/27/2021 3:56:05 AM.789] Initializing texture system; phase 3 [10/27/2021 3:56:05 AM.790] Initializing texture system; phase 4 [10/27/2021 3:56:05 AM.796] Initializing texture system; phase 5 [10/27/2021 3:56:05 AM.797] Initializing texture system; phase 6 [10/27/2021 3:56:05 AM.798] Initializing texture system; phase 7 [10/27/2021 3:56:05 AM.801] Initializing texture system; phase 8 [10/27/2021 3:56:05 AM.802] Initializing texture system; phase 9 [10/27/2021 3:56:05 AM.802] Initializing texture system; phase 10 [10/27/2021 3:56:05 AM.806] Initializing texture system; phase 11 [10/27/2021 3:56:05 AM.806] Initializing texture system; phase 12 [10/27/2021 3:56:05 AM.808] Initializing texture system; phase 13 [10/27/2021 3:56:05 AM.808] Initializing texture system; phase 14 [10/27/2021 3:56:10 AM.666] Direct3D watcher thread ended [10/27/2021 3:56:36 AM.425] LoadingScreenMsg: Initializing game support [10/27/2021 3:56:36 AM.677] Initializing game support [10/27/2021 3:56:42 AM.060] LoadingScreenMsg: Velocity limit removed [10/27/2021 3:56:42 AM.356] Compatibility level: 0 [10/27/2021 3:56:42 AM.357] Supported version detected [10/27/2021 3:56:42 AM.357] ================================================== [10/27/2021 3:56:42 AM.357] LoadingScreenMsg: Patching code [10/27/2021 3:56:42 AM.607] LoadingScreenMsg: Waiting for game initialization [10/27/2021 3:56:42 AM.858] Waiting for game initialization [10/27/2021 3:56:42 AM.958] LoadingScreenMsg: Initializing core [10/27/2021 3:56:43 AM.209] Initializing hook [10/27/2021 3:56:48 AM.225] LoadingScreenMsg: Completing interoperability [10/27/2021 3:56:48 AM.476] Completing interoperability [10/27/2021 3:56:48 AM.476] Initialization code 1. [10/27/2021 3:56:48 AM.476] Initialization code 2. [10/27/2021 3:56:48 AM.476] Initialization code 3. [10/27/2021 3:56:48 AM.481] 1 Address: 0x00007FF7D2A95FBC [10/27/2021 3:56:48 AM.481] Calling func 1 [10/27/2021 3:56:48 AM.493] 2 Address: 0x00007FF7D3634F3A [10/27/2021 3:56:48 AM.493] 3 Address: 0x00007FF7D2065C4E [10/27/2021 3:56:48 AM.513] Address: 0x00007FF7D3634EE4 [10/27/2021 3:56:48 AM.513] Unknown var: 0x00007FF7D467FAB0 [10/27/2021 3:56:48 AM.513] Initialization code 4. [10/27/2021 3:56:48 AM.513] Initialization code 5. [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 1 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 2 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 3 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 4 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 5 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 6 [10/27/2021 3:56:48 AM.513] Completing interoperability, phase 7 [10/27/2021 3:56:48 AM.513] LoadingScreenMsg: [10/27/2021 3:56:48 AM.764] LoadingScreenMsg: Loading Story Mode [10/27/2021 3:56:53 AM.263] LoadingScreenMsg: Loading and Populating Game World [10/27/2021 3:56:53 AM.514] LoadingScreenMsg: [10/27/2021 3:57:12 AM.367] Initializing console variable "IsDeveloperModeEnabled". [10/27/2021 3:57:12 AM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/27/2021 3:57:12 AM.368] Read value: [10/27/2021 3:57:12 AM.368] Initializing console variable "TimeScale". [10/27/2021 3:57:12 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/27/2021 3:57:12 AM.368] Read value: [10/27/2021 3:57:12 AM.379] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\DroneSystem.dll [10/27/2021 3:57:13 AM.737] : Initializing input system [10/27/2021 3:57:13 AM.738] : Initializing game console [10/27/2021 3:57:13 AM.740] : Initializing forms manager [10/27/2021 3:57:13 AM.822] Plugin "DroneSystem" was loaded from "DroneSystem.dll". [10/27/2021 3:57:13 AM.823] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll [10/27/2021 3:57:15 AM.582] : Initializing input system [10/27/2021 3:57:15 AM.583] : Initializing game console [10/27/2021 3:57:15 AM.585] : Initializing forms manager [10/27/2021 3:57:15 AM.730] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [10/27/2021 3:57:15 AM.730] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll [10/27/2021 3:57:17 AM.053] : Initializing input system [10/27/2021 3:57:17 AM.053] : Initializing game console [10/27/2021 3:57:17 AM.055] : Initializing forms manager [10/27/2021 3:57:17 AM.064] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll". [10/27/2021 3:57:17 AM.065] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/27/2021 3:57:18 AM.700] : Initializing input system [10/27/2021 3:57:18 AM.701] : Initializing game console [10/27/2021 3:57:18 AM.702] : Initializing forms manager [10/27/2021 3:57:18 AM.843] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/27/2021 3:57:18 AM.843] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\SceneManager.dll [10/27/2021 3:57:20 AM.198] : Initializing input system [10/27/2021 3:57:20 AM.199] : Initializing game console [10/27/2021 3:57:20 AM.200] : Initializing forms manager [10/27/2021 3:57:20 AM.256] Plugin "Scene Manager" was loaded from "SceneManager.dll". [10/27/2021 3:57:20 AM.256] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Spotlight.dll [10/27/2021 3:57:21 AM.680] : Initializing input system [10/27/2021 3:57:21 AM.681] : Initializing game console [10/27/2021 3:57:21 AM.682] : Initializing forms manager [10/27/2021 3:57:21 AM.698] Plugin "Spotlight" was loaded from "Spotlight.dll". [10/27/2021 3:57:21 AM.699] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Vehicle Gadgets+.dll [10/27/2021 3:57:23 AM.055] : Initializing input system [10/27/2021 3:57:23 AM.056] : Initializing game console [10/27/2021 3:57:23 AM.057] : Initializing forms manager [10/27/2021 3:57:23 AM.068] Plugin "Vehicle Gadgets+" was loaded from "Vehicle Gadgets+.dll". [10/27/2021 3:57:23 AM.179] DroneSystem: [DroneSystem] Current Beta Version: 1.0.0.0 [10/27/2021 3:57:24 AM.118] DroneSystem: [DroneSystem] Latest version: 1.0.0.0 [10/27/2021 3:57:24 AM.118] DroneSystem: [FireCallouts] Beta version is up to date [10/27/2021 3:57:24 AM.121] DroneSystem: [DroneSystem] RAGENativeUI Version: 1.8.1.0 [10/27/2021 3:57:24 AM.121] DroneSystem: Version 1.0.0.0 [10/27/2021 3:57:24 AM.167] DroneSystem: [DroneSystem] Setting DroneModel to: ba_prop_battle_drone_quad [10/27/2021 3:57:24 AM.168] DroneSystem: [DroneSystem] Setting MaxVelocity to: 250 [10/27/2021 3:57:24 AM.168] DroneSystem: [DroneSystem] Setting Agility to: 1 [10/27/2021 3:57:24 AM.168] DroneSystem: [DroneSystem] Setting FlyingSound to: True [10/27/2021 3:57:24 AM.168] DroneSystem: [DroneSystem] Setting CanDisableEngines to: True [10/27/2021 3:57:24 AM.168] DroneSystem: [DroneSystem] Setting CanTaze to: False [10/27/2021 3:57:24 AM.406] DroneSystem: [DroneSystem] by Panos1221 is fully loaded! [10/27/2021 3:57:24 AM.636] LSPD First Response: [TRACE] Started loading LSPDFR [10/27/2021 3:57:24 AM.637] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/27/2021 3:57:24 AM.637] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/27/2021 3:57:24 AM.637] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/27/2021 3:57:25 AM.450] Scene Manager: User's RNUI version: 1.8.1.0 [10/27/2021 3:57:28 AM.658] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/27/2021 3:57:54 AM.943] LSPD First Response: [TRACE] Game has stopped loading [10/27/2021 3:57:54 AM.946] Scene Manager: Loading SceneManager.ini settings [10/27/2021 3:57:54 AM.999] Scene Manager: Scene Manager V2.3.2.0 is ready. [10/27/2021 3:57:55 AM.465] Scene Manager: 1 path(s) available to import. [10/27/2021 3:57:55 AM.465] Scene Manager: File: DevTestPath [10/27/2021 3:57:55 AM.465] Scene Manager: Successfully populated menu with 1 file(s). [10/27/2021 3:57:55 AM.504] Spotlight: Reading settings... [10/27/2021 3:57:56 AM.026] Spotlight: Initialized [10/27/2021 3:57:58 AM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:58 AM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:58 AM.669] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/27/2021 3:57:58 AM.729] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/27/2021 3:57:58 AM.730] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/27/2021 3:57:58 AM.730] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [10/27/2021 3:57:58 AM.742] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:58 AM.742] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:58 AM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/27/2021 3:57:58 AM.743] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/27/2021 3:57:58 AM.744] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/27/2021 3:57:58 AM.745] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/27/2021 3:57:58 AM.747] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/27/2021 3:57:58 AM.747] LSPD First Response: [TRACE] Loaded 18 freemode outfits and 55 preset outfits [10/27/2021 3:57:59 AM.245] LSPD First Response: [TRACE] Adding Ben J. as character [10/27/2021 3:57:59 AM.458] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/27/2021 3:57:59 AM.459] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 3:57:59 AM.459] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 3:58:00 AM.088] LSPD First Response: [TRACE] Adding Training Day as character [10/27/2021 3:58:00 AM.095] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.095] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.098] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/27/2021 3:58:00 AM.100] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [10/27/2021 3:58:00 AM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.106] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/27/2021 3:58:00 AM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [10/27/2021 3:58:00 AM.146] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.146] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.173] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/27/2021 3:58:00 AM.199] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [10/27/2021 3:58:00 AM.200] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [10/27/2021 3:58:00 AM.200] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [10/27/2021 3:58:00 AM.200] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_firecallouts.xml [10/27/2021 3:58:00 AM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:00 AM.216] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/27/2021 3:58:00 AM.222] LSPD First Response: [TRACE] Failed to parse as chance [10/27/2021 3:58:00 AM.223] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [10/27/2021 3:58:00 AM.225] LSPD First Response: [TRACE] Player was in vehicle: False [10/27/2021 3:58:00 AM.225] LSPD First Response: [TRACE] Last selected character was Training Day, should spawn as last character True [10/27/2021 3:58:00 AM.225] LSPD First Response: [TRACE] Loading last selected character Training Day [10/27/2021 3:58:00 AM.227] LSPD First Response: [INFO] Changing current player character to Training Day [10/27/2021 3:58:00 AM.253] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/27/2021 3:58:00 AM.253] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/27/2021 3:58:00 AM.254] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/27/2021 3:58:00 AM.512] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [10/27/2021 3:58:00 AM.516] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [10/27/2021 3:58:00 AM.516] LSPD First Response: [TRACE] CharacterSelected: 168 [10/27/2021 3:58:00 AM.517] LSPD First Response: [TRACE] Character changed, creating new stats object [10/27/2021 3:58:00 AM.908] LSPD First Response: [TRACE] Set last player walk style back: Normal [10/27/2021 3:58:00 AM.914] LSPD First Response: [TRACE] Initialized telemtry service [10/27/2021 3:58:00 AM.942] LSPD First Response: We have 4 appartments registered [10/27/2021 3:58:00 AM.944] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/27/2021 3:58:00 AM.949] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/27/2021 3:58:00 AM.949] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/27/2021 3:58:00 AM.950] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/27/2021 3:58:00 AM.950] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/27/2021 3:58:00 AM.950] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/27/2021 3:58:00 AM.951] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/27/2021 3:58:00 AM.951] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/27/2021 3:58:00 AM.951] LSPD First Response: ApartmentManager initialized [10/27/2021 3:58:00 AM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/27/2021 3:58:00 AM.954] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/27/2021 3:58:00 AM.955] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/27/2021 3:58:00 AM.997] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/27/2021 3:58:01 AM.020] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.146] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_COP_01) was set as a cop [10/27/2021 3:58:01 AM.148] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.149] LSPD First Response: [TRACE] Jacob Wallace (S_M_Y_COP_01) was set as a cop [10/27/2021 3:58:01 AM.149] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.149] LSPD First Response: [TRACE] Johnny Bringel (S_M_Y_COP_01) was set as a cop [10/27/2021 3:58:01 AM.149] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.150] LSPD First Response: [TRACE] Charo Khan (S_M_Y_COP_01) was set as a cop [10/27/2021 3:58:01 AM.151] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.151] LSPD First Response: [TRACE] James Sullivan (S_M_Y_COP_01) was set as a cop [10/27/2021 3:58:01 AM.151] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.152] LSPD First Response: [TRACE] Damien Carter (S_M_Y_SWAT_01) was set as a cop [10/27/2021 3:58:01 AM.152] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:58:01 AM.152] LSPD First Response: [TRACE] Thomas King (S_M_Y_SWAT_01) was set as a cop [10/27/2021 3:58:01 AM.171] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/27/2021 3:58:01 AM.172] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/27/2021 3:58:01 AM.172] LSPD First Response: [TRACE] Saved apt: [10/27/2021 3:58:01 AM.178] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/27/2021 3:58:01 AM.182] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/27/2021 3:58:01 AM.215] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/27/2021 3:58:01 AM.215] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/27/2021 3:58:01 AM.215] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/27/2021 3:58:01 AM.216] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/27/2021 3:58:01 AM.216] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/27/2021 3:58:01 AM.216] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/27/2021 3:58:01 AM.284] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/27/2021 3:58:01 AM.368] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/27/2021 3:58:01 AM.372] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/27/2021 3:58:01 AM.376] LSPD First Response: [TRACE] Set title to Training Day for Interaction Menu [10/27/2021 3:58:01 AM.376] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/27/2021 3:58:01 AM.378] LSPD First Response: [TRACE] Set title to Training Day for Police Radio [10/27/2021 3:58:01 AM.384] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/27/2021 3:58:01 AM.385] LSPD First Response: [TRACE] Set title to Training Day for Vehicle Options [10/27/2021 3:58:01 AM.388] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/27/2021 3:58:01 AM.389] LSPD First Response: [TRACE] Set title to Training Day for Inventory [10/27/2021 3:58:01 AM.390] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/27/2021 3:58:01 AM.391] LSPD First Response: [TRACE] Set title to Training Day for Settings [10/27/2021 3:58:01 AM.394] LSPD First Response: [TRACE] Saved apt: [10/27/2021 3:58:01 AM.434] LSPD First Response: [TRACE] Requested Audio [10/27/2021 3:58:01 AM.459] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/27/2021 3:58:01 AM.867] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/27/2021 3:58:02 AM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:02 AM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:02 AM.168] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Vinewood Police Station [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] La Mesa Police Station [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Rockford Hills Police Station [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Vespucci Police Station [10/27/2021 3:58:02 AM.181] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Downtown Police Station [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Davis Sheriff Station [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/27/2021 3:58:02 AM.182] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/27/2021 3:58:02 AM.182] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/stations_addon_stations.xml [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Del Perro Police Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (LSPD) at X:-1632.23 Y:-1015.39 Z:13.12 [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Park Ranger Office [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Park Ranger Office (SAPR) at X:-1490.442 Y:4981.38 Z:63.355 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Park Office [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Park Office (SAPR) at X:-1319.27 Y:-1513.209 Z:4.4368 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Park Sub Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Park Sub Station (SAPR) at X:-197.9974 Y:3779.493 Z:40.7943 [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Gr Senora Desert Sheriff Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Gr Senora Desert Sheriff Station (LSSD) at X:2020.86 Y:2767.58 Z:51.53 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Chumash Sheriff Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Chumash Sheriff Station (LSSD) at X:-3129.086 Y:1164.456 Z:20.454 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] San Andreas Highway Patrol [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: San Andreas Highway Patrol (SAHP) at X:2460.26 Y:-384.26 Z:93.33 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] San Andreas Highway [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: San Andreas Highway (SAHP) at X:1893.892 Y:1954.616 Z:57.4313 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] San Andreas Highway Sub [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: San Andreas Highway Sub (SAHP) at X:-3123.992 Y:1193.696 Z:20.7354 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] San Andreas Highway Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: San Andreas Highway Station (SAHP) at X:1449.699 Y:-2602.362 Z:48.378 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] San Andreas Highway Depot [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: San Andreas Highway Depot (SAHP) at X:2932.709 Y:4046.282 Z:51.032 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Sandy Shores HQ [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Sandy Shores HQ (LSSD) at X:2035.713 Y:3458.302 Z:43.7616 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Route 1 Weigh Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Route 1 Weigh Station (NYSP) at X:888.4115 Y:6523.831 Z:21.52 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Route 1 CMV Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Route 1 CMV Station (NYSP) at X:1554.296 Y:860.5946 Z:77.4469 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Joshua Road Weigh Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Joshua Road Weigh Station (NYSP) at X:631.9782 Y:3504.842 Z:34.0276 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] North Chumash Weigh Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: North Chumash Weigh Station (NYSP) at X:-2409.066 Y:3933.513 Z:24.7344 [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Elysian Weigh Station [10/27/2021 3:58:02 AM.185] LSPD First Response: [INFO] Added new police station: Elysian Weigh Station (NYSP) at X:-245.5944 Y:-2614.515 Z:6.0502 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Mount Chilliad Weigh Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Mount Chilliad Weigh Station (NYSP) at X:568.2254 Y:6530.46 Z:27.9537 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Grapeseed Police Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Grapeseed Police Station (LSPD) at X:2062.58 Y:4759.5 Z:41.0511 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Grapeseed Police Station 2 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Grapeseed Police Station 2 (LSPD) at X:1644.942 Y:4879.911 Z:42.1523 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Grapeseed Sub Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Grapeseed Sub Station (LSPD) at X:1688.11 Y:4555.375 Z:40.97 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Harmony Police Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Harmony Police Station (LSSD) at X:352.4038 Y:2532.729 Z:44.5468 [10/27/2021 3:58:02 AM.186] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] USCG Sector/Station Los Santos [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] USCG Station Paleto Bay [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] USCG Air Station Los Santos [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Los Santos Port Authority [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [10/27/2021 3:58:02 AM.186] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/stations_firecallouts.xml [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Rockford Hills Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Rockford Hills Fire Station (SAFD) at X:-634.7078 Y:-121.6649 Z:39.01375 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Davis Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Davis Fire Station (SAFD) at X:199.9229 Y:-1634.029 Z:29.803 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Los Santos Intl. Airport Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Fire Station (SAFD) at X:-1034 Y:-2384 Z:14 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] El Burro Heights Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: El Burro Heights Fire Station (SAFD) at X:1185.6 Y:-1462.713 Z:34.9 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Fort Zancudo Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Fort Zancudo Fire Station (SAFD) at X:-2096 Y:2829.474 Z:33 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Paleto Bay Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Paleto Bay Fire Station (SAFD) at X:-379.9757 Y:6119.514 Z:31.62197 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Sandy Shores Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Sandy Shores Fire Station (SAFD) at X:1690.509 Y:3580.94 Z:35.62 [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Downtown Fire Station [10/27/2021 3:58:02 AM.186] LSPD First Response: [INFO] Added new police station: Downtown Fire Station (SAFD) at X:43.71 Y:-926.42 Z:34.82 [10/27/2021 3:58:02 AM.191] LSPD First Response: [TRACE] Auto started component Debug #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/27/2021 3:58:02 AM.192] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/27/2021 3:58:02 AM.193] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/27/2021 3:58:02 AM.193] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/27/2021 3:58:02 AM.194] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/27/2021 3:58:02 AM.194] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/27/2021 3:58:02 AM.194] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/27/2021 3:58:02 AM.195] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/27/2021 3:58:02 AM.195] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/27/2021 3:58:02 AM.196] LSPD First Response: [TRACE] Preloading node data [10/27/2021 3:58:02 AM.349] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/27/2021 3:58:02 AM.349] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/27/2021 3:58:02 AM.349] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 31c2bf6b-b974-4078-8ac8-563e80b4441f. Enhanced features available. [10/27/2021 3:58:02 AM.360] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/27/2021 3:58:02 AM.361] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/27/2021 3:58:02 AM.361] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/27/2021 3:58:03 AM.315] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/27/2021 3:58:05 AM.957] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 3:58:05 AM.957] LSPD First Response: [TRACE] Preloading node data [10/27/2021 3:58:05 AM.957] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 3:58:05 AM.957] LSPD First Response: [TRACE] SwitchToCharacter: Training Day [10/27/2021 3:58:06 AM.855] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/27/2021 3:58:06 AM.855] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/27/2021 3:58:06 AM.855] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/27/2021 3:58:07 AM.865] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/27/2021 3:58:07 AM.865] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/27/2021 3:58:07 AM.869] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/27/2021 3:58:07 AM.870] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/27/2021 3:58:07 AM.871] LSPD First Response: [TRACE] Disabling ambient game police chases [10/27/2021 3:58:07 AM.876] LSPD First Response: [TRACE] Disabled ambient game police chases [10/27/2021 3:58:07 AM.876] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/27/2021 3:58:07 AM.920] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/27/2021 3:58:07 AM.921] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/27/2021 3:58:07 AM.921] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/27/2021 3:58:07 AM.921] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/27/2021 3:58:07 AM.921] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/27/2021 3:58:07 AM.921] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/27/2021 3:58:07 AM.924] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/27/2021 3:58:07 AM.927] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/27/2021 3:58:07 AM.927] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/27/2021 3:58:07 AM.927] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/27/2021 3:58:07 AM.928] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/27/2021 3:58:07 AM.943] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/27/2021 3:58:07 AM.945] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/27/2021 3:58:07 AM.945] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/27/2021 3:58:07 AM.947] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/27/2021 3:58:07 AM.948] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/27/2021 3:58:07 AM.956] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/27/2021 3:58:07 AM.956] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/27/2021 3:58:07 AM.958] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/27/2021 3:58:09 AM.134] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [10/27/2021 3:58:09 AM.242] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 3:58:09 AM.243] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [10/27/2021 3:58:09 AM.335] LSPD First Response: [TRACE] Kristi Munoz (S_F_Y_SHERIFF_01) was set as a cop [10/27/2021 3:58:09 AM.403] LSPD First Response: [TRACE] Starting player switch [10/27/2021 3:58:12 AM.121] LSPD First Response: [TRACE] Player switch done [10/27/2021 3:58:13 AM.036] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:58:13 AM.036] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:13 AM.054] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:58:13 AM.112] LSPD First Response: [TRACE] Created police2 at X:801.1824 Y:-1257.177 Z:26.64598 [10/27/2021 3:58:13 AM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:13 AM.180] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:58:13 AM.192] LSPD First Response: [TRACE] Grandle Cooper (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:58:13 AM.205] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:13 AM.213] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:58:13 AM.219] LSPD First Response: [TRACE] Ben Walker (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:58:13 AM.232] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 3:58:14 AM.357] LSPD First Response: [TRACE] Kristi Munoz (S_F_Y_SHERIFF_01) entered combat with target: Des Brogan (A_C_MTLION) [10/27/2021 3:58:14 AM.869] LSPD First Response: [TRACE] Kristi Munoz (S_F_Y_SHERIFF_01) left combat. [10/27/2021 3:58:28 AM.048] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:58:28 AM.048] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/27/2021 3:58:28 AM.080] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:58:28 AM.158] LSPD First Response: [TRACE] Created policeb at X:778.7731 Y:3613.42 Z:33.88786 [10/27/2021 3:58:28 AM.176] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/27/2021 3:58:28 AM.177] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:58:28 AM.177] LSPD First Response: [TRACE] Joseph Kelly (S_M_Y_HWAYCOP_01) was set as a cop [10/27/2021 3:58:28 AM.192] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/27/2021 3:58:48 AM.005] LSPD First Response: [TRACE] Thread Marker #6 initialized [10/27/2021 3:58:53 AM.161] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [10/27/2021 3:58:53 AM.161] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [10/27/2021 3:58:53 AM.162] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [10/27/2021 3:58:58 AM.018] LSPD First Response: [TRACE] Thread Marker #7 initialized [10/27/2021 3:58:59 AM.251] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:59 AM.251] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:58:59 AM.255] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:58:59 AM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:58:59 AM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:58:59 AM.268] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/27/2021 3:58:59 AM.287] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:58:59 AM.293] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [10/27/2021 3:58:59 AM.293] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:58:59 AM.304] LSPD First Response: [TRACE] Setting player skin from last skin [10/27/2021 3:58:59 AM.316] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [10/27/2021 3:58:59 AM.332] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/27/2021 3:58:59 AM.442] LSPD First Response: [TRACE] Set last player walk style back: Normal [10/27/2021 3:58:59 AM.446] LSPD First Response: [TRACE] Player went on duty. [10/27/2021 3:58:59 AM.452] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr [10/27/2021 3:59:01 AM.243] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.253] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.289] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.296] LSPD First Response: CleanUpTheMess, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.302] LSPD First Response: CoastalCallouts, Version=3.0.7889.32649, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.342] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.359] LSPD First Response: FireCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.368] LSPD First Response: FireyCallouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.369] LSPD First Response: K9 Partner, Version=2.0.0.3, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.378] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.384] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.393] LSPD First Response: Traffic Policer, Version=6.16.0.2, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.395] LSPD First Response: UltimateBackup, Version=1.8.5.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:01 AM.402] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [10/27/2021 3:59:01 AM.448] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [10/27/2021 3:59:01 AM.478] LSPD First Response: Creating plugin: CalloutManager.Main [10/27/2021 3:59:01 AM.517] LSPD First Response: Creating plugin: CleanUpTheMess.Main [10/27/2021 3:59:01 AM.517] LSPD First Response: Creating plugin: ‎‍‮‍​‫‮‭‌​‬‍‫‪​‎‪‫‬‪‭‮ [10/27/2021 3:59:01 AM.561] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [10/27/2021 3:59:01 AM.746] LSPD First Response: Creating plugin: FireCallouts.Main [10/27/2021 3:59:01 AM.955] LSPD First Response: Creating plugin: FireyCallouts.Main [10/27/2021 3:59:01 AM.955] LSPD First Response: Creating plugin: K9_Partner.Main [10/27/2021 3:59:01 AM.955] LSPD First Response: Creating plugin: PoliceSmartRadio.Main [10/27/2021 3:59:02 AM.018] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [10/27/2021 3:59:02 AM.041] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [10/27/2021 3:59:02 AM.084] LSPD First Response: Creating plugin: Traffic_Policer.Main [10/27/2021 3:59:02 AM.084] LSPD First Response: Creating Traffic Policer.Main. [10/27/2021 3:59:02 AM.085] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [10/27/2021 3:59:02 AM.085] LSPD First Response: Done with Traffic Policer.Main. [10/27/2021 3:59:02 AM.085] LSPD First Response: Creating plugin: ‮‫‌‍‭‫‏‫‮‪‌​‏‮‭‬‌‏‌‫‫​‌‎‍‪‫‮ [10/27/2021 3:59:02 AM.168] LSPD First Response: Loading AutomaticSirenCutout.ini settings [10/27/2021 3:59:02 AM.179] LSPD First Response: Validating dependency: RagePluginHook [10/27/2021 3:59:02 AM.179] LSPD First Response: File "ragepluginhook.exe" exists: True [10/27/2021 3:59:02 AM.179] LSPD First Response: Version is at least 0.45.0.0 [10/27/2021 3:59:02 AM.180] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [10/27/2021 3:59:02 AM.180] LSPD First Response: Validating dependency: LSPDFR [10/27/2021 3:59:02 AM.180] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [10/27/2021 3:59:02 AM.180] LSPD First Response: Version is at least 0.4.6 [10/27/2021 3:59:02 AM.181] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [10/27/2021 3:59:02 AM.181] LSPD First Response: Validating dependency: ParksTools [10/27/2021 3:59:02 AM.181] LSPD First Response: File "ParksTools.dll" exists: True [10/27/2021 3:59:02 AM.181] LSPD First Response: Version is at least 4.2.0.0 [10/27/2021 3:59:02 AM.181] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [10/27/2021 3:59:02 AM.181] LSPD First Response: Validating dependency: RageNativeUI [10/27/2021 3:59:02 AM.181] LSPD First Response: File "RageNativeUI.dll" exists: True [10/27/2021 3:59:02 AM.181] LSPD First Response: Version is at least 1.6.3.0 [10/27/2021 3:59:02 AM.181] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [10/27/2021 3:59:02 AM.183] LSPD First Response: [Better EMS]: Registered Better EMS [10/27/2021 3:59:02 AM.183] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [10/27/2021 3:59:02 AM.183] LSPD First Response: Callout Manager by PieRGud successfully loaded. [10/27/2021 3:59:02 AM.184] LSPD First Response: Clean Up the Mess loaded. Calling menuHandler. [10/27/2021 3:59:02 AM.251] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts settings [10/27/2021 3:59:02 AM.278] LSPD First Response: -------------------------------------------------------------------------------- [10/27/2021 3:59:02 AM.278] LSPD First Response: Checking dependencies for Coastal Callouts [10/27/2021 3:59:02 AM.281] LSPD First Response: Validating dependency: RagePluginHook [10/27/2021 3:59:02 AM.281] LSPD First Response: File "ragepluginhook.exe" exists: True [10/27/2021 3:59:02 AM.282] LSPD First Response: Version is at least 0.69.0.0 [10/27/2021 3:59:02 AM.282] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [10/27/2021 3:59:02 AM.282] LSPD First Response: Download from http://ragepluginhook.net/Downloads.aspx?Category=1 [10/27/2021 3:59:02 AM.282] LSPD First Response: Validating dependency: LSPDFR [10/27/2021 3:59:02 AM.282] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [10/27/2021 3:59:02 AM.282] LSPD First Response: Version is at least 0.4.8 [10/27/2021 3:59:02 AM.282] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [10/27/2021 3:59:02 AM.282] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/ [10/27/2021 3:59:02 AM.282] LSPD First Response: Validating dependency: ParksTools [10/27/2021 3:59:02 AM.282] LSPD First Response: File "ParksTools.dll" exists: True [10/27/2021 3:59:02 AM.282] LSPD First Response: Version is at least 4.2.7507.7 [10/27/2021 3:59:02 AM.282] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [10/27/2021 3:59:02 AM.282] LSPD First Response: Validating dependency: RageNativeUI [10/27/2021 3:59:02 AM.282] LSPD First Response: File "RageNativeUI.dll" exists: True [10/27/2021 3:59:02 AM.283] LSPD First Response: Version is at least 1.8.1 [10/27/2021 3:59:02 AM.283] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [10/27/2021 3:59:02 AM.283] LSPD First Response: Download from https://github.com/alexguirre/RAGENativeUI/releases [10/27/2021 3:59:02 AM.283] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML) [10/27/2021 3:59:02 AM.283] LSPD First Response: File "ModManager.Core.dll" exists: True [10/27/2021 3:59:02 AM.283] LSPD First Response: Version is at least 0.4.7875.29751 [10/27/2021 3:59:02 AM.283] LSPD First Response: Found no problems: dependency Lenny's Mod Loader (LML) (ModManager.Core.dll) [10/27/2021 3:59:02 AM.283] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/misc/25437-lennys-mod-loader/ [10/27/2021 3:59:02 AM.283] LSPD First Response: Validating dependency: Spotlight by AlexGuirre [10/27/2021 3:59:02 AM.283] LSPD First Response: File "Plugins\Spotlight.dll" exists: True [10/27/2021 3:59:02 AM.283] LSPD First Response: Exception trying to get product version info: Input string was not in a correct format. [10/27/2021 3:59:02 AM.283] LSPD First Response: Attempting to get file version [10/27/2021 3:59:02 AM.284] LSPD First Response: Version is at least 1.3.118.0 [10/27/2021 3:59:02 AM.284] LSPD First Response: Found no problems: dependency Spotlight by AlexGuirre (Plugins\Spotlight.dll) [10/27/2021 3:59:02 AM.284] LSPD First Response: Download from https://github.com/alexguirre/Spotlight/releases [10/27/2021 3:59:02 AM.284] LSPD First Response: Validating dependency: Police Tape [10/27/2021 3:59:02 AM.284] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False [10/27/2021 3:59:02 AM.284] LSPD First Response: File Plugins\PoliceTape.dll does not exist [10/27/2021 3:59:02 AM.284] LSPD First Response: Could not get version info from assembly [10/27/2021 3:59:02 AM.284] LSPD First Response: Validating dependency: Better EMS [10/27/2021 3:59:02 AM.284] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: True [10/27/2021 3:59:02 AM.284] LSPD First Response: Version is at least 4.1.0.0 [10/27/2021 3:59:02 AM.284] LSPD First Response: Found no problems: dependency Better EMS (Plugins\LSPDFR\\BetterEMS.dll) [10/27/2021 3:59:02 AM.284] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/scripts/11647-better-ems/ [10/27/2021 3:59:02 AM.286] LSPD First Response: [CoastalCallouts] Detected RPH 87 [10/27/2021 3:59:02 AM.428] LSPD First Response: [CoastalCallouts] Coastal Callouts LML package is installed [10/27/2021 3:59:02 AM.429] LSPD First Response: [CoastalCallouts] Wilderness callouts installed: False [10/27/2021 3:59:02 AM.433] LSPD First Response: pattern address: 140702364586760 [10/27/2021 3:59:02 AM.442] LSPD First Response: [CoastalCallouts] Loading model hashes from menyooStuff/PropList.txt [10/27/2021 3:59:02 AM.535] LSPD First Response: [CoastalCallouts] Loading model hashes from Plugins/LSPDFR/CoastalCallouts/models.txt [10/27/2021 3:59:02 AM.552] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts 3.0.7889.32649 by PNWParksFan. [10/27/2021 3:59:02 AM.552] LSPD First Response: [CoastalCallouts] This is a PUBLIC version [10/27/2021 3:59:02 AM.553] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [10/27/2021 3:59:02 AM.553] LSPD First Response: Go on duty to fully load CompuLite [10/27/2021 3:59:02 AM.555] LSPD First Response: Loading FireCallouts config. [10/27/2021 3:59:02 AM.563] LSPD First Response: FireCallouts: Config loaded. [10/27/2021 3:59:02 AM.774] [FireCallouts]: Fire and EMS Stations blips created. [10/27/2021 3:59:02 AM.775] LSPD First Response: [FireCallouts] Sound Directory located atC:\Program Files\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/FireCallouts/Audio [10/27/2021 3:59:02 AM.781] LSPD First Response: ~r~Fire Callouts 1.1.2.0 by Panos1221 has been initialised. [10/27/2021 3:59:02 AM.781] LSPD First Response: Go on duty with LSPDFR to fully load Fire Callouts. [10/27/2021 3:59:02 AM.916] LSPD First Response: Interaction menu initialized [10/27/2021 3:59:02 AM.918] LSPD First Response: [FireCallouts] Vehicle Equipment menu initialized [10/27/2021 3:59:02 AM.918] LSPD First Response: All menus initialized [10/27/2021 3:59:02 AM.932] LSPD First Response: [FireCallouts] LML Package located succesfully [10/27/2021 3:59:02 AM.941] LSPD First Response: [FireyCallouts][Init] successfully initialized [10/27/2021 3:59:02 AM.942] LSPD First Response: Plugin FireyCallouts 0.2.0.0 has been initialised. [10/27/2021 3:59:02 AM.942] LSPD First Response: Go on duty to fully load FireyCallouts. [10/27/2021 3:59:02 AM.945] LSPD First Response: [K9 Partner] Loading configuration files [10/27/2021 3:59:02 AM.992] LSPD First Response: [K9 Partner] Loaded 4 K9 locations [10/27/2021 3:59:02 AM.992] LSPD First Response: [K9 Partner] Loaded 4 K9 models [10/27/2021 3:59:02 AM.992] LSPD First Response: [K9 Partner] Loaded 46 search items [10/27/2021 3:59:03 AM.000] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully! [10/27/2021 3:59:03 AM.000] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI. [10/27/2021 3:59:03 AM.000] Please go on duty to start Police SmartRadio. [10/27/2021 3:59:03 AM.001] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [10/27/2021 3:59:03 AM.001] LSPD First Response: Go on duty to fully load StopThePed [10/27/2021 3:59:03 AM.001] LSPD First Response: Traffic Policer 6.16.0.2, developed by Albo1125, has been initialised. [10/27/2021 3:59:03 AM.001] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [10/27/2021 3:59:03 AM.002] LSPD First Response: Plugin UltimateBackup v1.8.5.7 has been initialized. [10/27/2021 3:59:03 AM.002] LSPD First Response: Go on duty to fully load UltimateBackup [10/27/2021 3:59:03 AM.002] LSPD First Response: We have 3 callouts registered [10/27/2021 3:59:03 AM.002] LSPD First Response: CalloutManager initialized [10/27/2021 3:59:03 AM.003] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [10/27/2021 3:59:03 AM.009] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 3:59:03 AM.010] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 3:59:03 AM.016] LSPD First Response: [INFO] Model preloading enabled [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICET [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading SHERIFF2 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICEOLD1 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLICEOLD2 [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading BUZZARD [10/27/2021 3:59:03 AM.016] LSPD First Response: [TRACE] Preloading POLMAV [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading FROGGER2 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading AMBULANCE [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading FIRETRUK [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 1B06D571 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 1D073A89 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 60EC506 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 678B81B1 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [10/27/2021 3:59:03 AM.017] LSPD First Response: [TRACE] Preloading asset 83BF0278 [10/27/2021 3:59:03 AM.023] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/27/2021 3:59:03 AM.024] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/27/2021 3:59:03 AM.025] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/27/2021 3:59:03 AM.026] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/27/2021 3:59:03 AM.036] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/27/2021 3:59:03 AM.036] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/27/2021 3:59:03 AM.036] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/27/2021 3:59:03 AM.036] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/27/2021 3:59:03 AM.040] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/27/2021 3:59:03 AM.041] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/27/2021 3:59:03 AM.041] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/27/2021 3:59:03 AM.043] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/27/2021 3:59:03 AM.043] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/27/2021 3:59:03 AM.043] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/27/2021 3:59:03 AM.045] LSPD First Response: In traffic policer duty event handler: True [10/27/2021 3:59:03 AM.046] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [10/27/2021 3:59:03 AM.050] LSPD First Response: Albo1125.Common update checking has been disabled. Skipping checks. [10/27/2021 3:59:03 AM.050] LSPD First Response: Albo1125.Common note: please do not request support for old versions. [10/27/2021 3:59:03 AM.052] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [10/27/2021 3:59:03 AM.054] LSPD First Response: SCID:/djelliotgrinch/ [10/27/2021 3:59:03 AM.054] LSPD First Response: GAME VERSION: 1.0.2372.2 [10/27/2021 3:59:03 AM.055] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [10/27/2021 3:59:03 AM.055] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.7 [10/27/2021 3:59:03 AM.057] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [10/27/2021 3:59:03 AM.057] LSPD First Response: Dependency check for Traffic Policer successful: True [10/27/2021 3:59:03 AM.059] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [10/27/2021 3:59:03 AM.060] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [10/27/2021 3:59:03 AM.060] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [10/27/2021 3:59:03 AM.060] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [10/27/2021 3:59:03 AM.060] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [10/27/2021 3:59:03 AM.070] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/27/2021 3:59:03 AM.070] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/27/2021 3:59:03 AM.070] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/27/2021 3:59:03 AM.070] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/27/2021 3:59:03 AM.077] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/27/2021 3:59:03 AM.090] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/27/2021 3:59:03 AM.092] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/27/2021 3:59:03 AM.095] LSPD First Response: Clean Up the Mess in menuHandler. [10/27/2021 3:59:03 AM.102] LSPD First Response: Clean Up the Mess keys set. Open menu key: Oemtilde [10/27/2021 3:59:03 AM.102] LSPD First Response: LSPD Tollkit loaded. added menu. [10/27/2021 3:59:03 AM.103] LSPD First Response: LSPD Tollkit added items. [10/27/2021 3:59:03 AM.107] LSPD First Response: [TRACE] Has taken study survey: False [10/27/2021 3:59:03 AM.108] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/27/2021 3:59:03 AM.115] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/27/2021 3:59:03 AM.116] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/27/2021 3:59:03 AM.122] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/27/2021 3:59:03 AM.122] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/27/2021 3:59:03 AM.123] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/27/2021 3:59:03 AM.124] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/27/2021 3:59:03 AM.125] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/27/2021 3:59:03 AM.126] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/27/2021 3:59:03 AM.127] LSPD First Response: Traffic Policer is not in beta. [10/27/2021 3:59:03 AM.129] LSPD First Response: Traffic Policer.Mainloop started [10/27/2021 3:59:03 AM.129] LSPD First Response: Loading Traffic Policer settings... [10/27/2021 3:59:03 AM.158] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [10/27/2021 3:59:03 AM.189] LSPD First Response: Clean Up the Mess in mainLogic. [10/27/2021 3:59:03 AM.189] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/27/2021 3:59:05 AM.198] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:05 AM.198] LSPD First Response: [BetterEMS] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:05 AM.210] LSPD First Response: [Better EMS]: Loading EMS settings [10/27/2021 3:59:05 AM.210] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [10/27/2021 3:59:05 AM.279] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [10/27/2021 3:59:05 AM.280] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.280] LSPD First Response: [Better EMS]: Adding station point: in front [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: inside bay [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: in front of left door [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: middle bay [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: right bay [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Loading station Davis hospital [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [10/27/2021 3:59:05 AM.303] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: alley [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: delivery [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: spawn [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: inside [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: north 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: north 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: middle mini [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: mid south mini [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: south 1 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: south 2 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: south 3 [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Adding station point: driveway [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [10/27/2021 3:59:05 AM.304] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 3:59:05 AM.305] LSPD First Response: [Better EMS]: Adding station point: station [10/27/2021 3:59:05 AM.307] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [10/27/2021 3:59:05 AM.307] LSPD First Response: [Better EMS]: Started loading Better EMS [10/27/2021 3:59:05 AM.489] LSPD First Response: [ParksTools] Checking mod status online [10/27/2021 3:59:05 AM.495] LSPD First Response: [Better EMS]: Registering smart radio buttons [10/27/2021 3:59:06 AM.387] LSPD First Response: [ParksTools] Certified fresh! [10/27/2021 3:59:06 AM.424] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [10/27/2021 3:59:06 AM.429] LSPD First Response: [Better EMS]: Unable to parse bone: [10/27/2021 3:59:06 AM.430] LSPD First Response: [Better EMS]: Finished loading Better EMS [10/27/2021 3:59:06 AM.443] LSPD First Response: Found 5 callout plugin(s) with a combined total of 55 callout(s). [10/27/2021 3:59:06 AM.448] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:06 AM.448] LSPD First Response: [CoastalCallouts] Mod Assembly: CoastalCallouts, Version=3.0.7889.32649, Culture=neutral, PublicKeyToken=null [10/27/2021 3:59:06 AM.462] LSPD First Response: [ParksTools] using cached token without checking for new token [10/27/2021 3:59:06 AM.462] LSPD First Response: [CoastalCallouts] Successful member check [10/27/2021 3:59:06 AM.473] LSPD First Response: [CoastalCallouts] Coastal Callouts LML Package version 3.0.0 installed to LML\Coastal Callouts [10/27/2021 3:59:06 AM.473] LSPD First Response: [CoastalCallouts] Coastal Callouts LML package is up to date [10/27/2021 3:59:06 AM.650] LSPD First Response: [CoastalCallouts] Scanning for additional vehicle model config files [10/27/2021 3:59:06 AM.651] LSPD First Response: [CoastalCallouts] Loaded Coastal model settings [10/27/2021 3:59:06 AM.664] LSPD First Response: [Better EMS]: Launching EMS response [10/27/2021 3:59:10 AM.507] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_request [10/27/2021 3:59:10 AM.804] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [10/27/2021 3:59:10 AM.804] LSPD First Response: Added to queue. Length: 1 [10/27/2021 3:59:10 AM.805] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_cancel [10/27/2021 3:59:10 AM.805] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [10/27/2021 3:59:10 AM.805] LSPD First Response: Added to queue. Length: 2 [10/27/2021 3:59:11 AM.378] LSPD First Response: [CoastalCallouts] Validated Coastal model settings [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‫‮‌‫‭‭‏‭‭‭‪‎‍‪‫‬‌‫‍‍‎​‌‫‌‪‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‏‭​‫‮‭‌‏‌‪‪‮‮​‪‏‮‭‪‮‏​‎​‎‮‬‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‬‍‍‮‬‪‏‭‍​‮​‌‬‌‬‮‎‎‎‮‭​‪​​‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‪‬‭‌‪‏‪​‮‌‏‌‏‮‫‭‭‌​‪‭‏‎‌‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‍​‏‭​​‍‮​‏‮‍‏​‭‏‪‌‍‪​‪‮‎‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‮‎‍‭‍‬‎‏‬‏‬‬‍‍​‮‪‫​‌‍‍‬‎‏​‍‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‎‭‪‏‌‮‮‌‎‭‌‮‭‌‎‭‌‭‮‮‬‮‮‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‬​‮‏​‍‏‬‫‭‬‎‎‪‏‫‎‫‪‮‮‪‬‫‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‎‏‎‬​‫‬‍‏‎​‮‫​‫‫‪‭‏‬‮‮‎‎​‌‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‌‌​‏​‏‏‏‪‭‌‏‫‮‍‌‎‬‪​‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‎‬‍‏‪‌‫‪‪‎‪‌​‪‫‍‍‌‮‮‏‪‬‏‬‮‏‫‮‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‮‏‮‭‭‎‬‮‍‫‮‌‏‫‬‎‫​‭‪‫‪‎​‌‭‌‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‏‭‮‮‭‍‬‮‪​‮‍‭‌‏‬‮‭‌​‭‫‭‮‫‭‬‏‪‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‮‌‫‫‪‏‬‮‏‪‏‌‫‌‫‌‬‎‬‏‭‏‫‪‏‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ​​‌​‭‪‫‎‭‪​​‭‌​‪‎‪‍‪‏‎‪‫‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‎‭‍‎‍‍‪‬‭‌‌‏‮‫‏‎‎‏‎‫‬‮‮‎‍​‎‎‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‪‮‭‎‪‬​‍‮‍‮‪​‭‎‬‎‏​‍‬‍‭‏‫‏‭​‪‌‪‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‏‍‭‪‎‬​‮‏‬‏‎‫‭‭‪​‍‭​‍‫‮ [10/27/2021 3:59:11 AM.380] LSPD First Response: Registering callout ‭‎‌‎‮‮‎‬‎‮‌​​‏‮‌‌‬‎‎‬‪‏‎‌‪‍‎‮ [10/27/2021 3:59:11 AM.382] LSPD First Response: [CoastalCallouts] Starting heli cam [10/27/2021 3:59:11 AM.403] LSPD First Response: [CoastalCallouts] Starting heli cam manager fiber [10/27/2021 3:59:11 AM.403] LSPD First Response: [CoastalCallouts] Registering smart radio buttons [10/27/2021 3:59:11 AM.482] LSPD First Response: [CoastalCallouts] Found 6 heli models [10/27/2021 3:59:14 AM.777] LSPD First Response: [CoastalCallouts] Loading boat models [10/27/2021 3:59:14 AM.979] LSPD First Response: CompuLite Localization Code Page: 1252 [10/27/2021 3:59:14 AM.979] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [10/27/2021 3:59:14 AM.984] LSPD First Response: Register FireyCallouts callouts [10/27/2021 3:59:14 AM.984] LSPD First Response: [FireyCallouts] Firefighter mode enabled. Register callouts. [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.DumpsterFire [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.BurningTruck [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.LostFreight [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.HeliCrash [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.PlaneLanding [10/27/2021 3:59:14 AM.984] LSPD First Response: Registering callout FireyCallouts.Callouts.StructuralFire [10/27/2021 3:59:14 AM.984] [10/27/2021 3:59:14 AM.984] ------------ FireyCallouts ------------ [10/27/2021 3:59:14 AM.984] [LOG]: Callouts loaded succesfully. [10/27/2021 3:59:14 AM.984] [VERSION]: 0.2.0.0 [10/27/2021 3:59:14 AM.984] ------------ FireyCallouts ------------ [10/27/2021 3:59:14 AM.984] [10/27/2021 3:59:14 AM.986] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [10/27/2021 3:59:14 AM.986] LSPD First Response: Albo1125.Common update checking has been disabled. Skipping checks. [10/27/2021 3:59:14 AM.986] LSPD First Response: Albo1125.Common note: please do not request support for old versions. [10/27/2021 3:59:14 AM.986] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio [10/27/2021 3:59:14 AM.987] LSPD First Response: GAME VERSION: 1.0.2372.2 [10/27/2021 3:59:14 AM.987] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [10/27/2021 3:59:14 AM.987] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580 [10/27/2021 3:59:14 AM.988] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [10/27/2021 3:59:14 AM.988] LSPD First Response: Dependency check for Police SmartRadio successful: True [10/27/2021 3:59:15 AM.073] LSPD First Response: StopThePed Localization Code Page: 1252 [10/27/2021 3:59:15 AM.073] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/27/2021 3:59:15 AM.091] LSPD First Response: [CoastalCallouts] Loading boat models [10/27/2021 3:59:15 AM.106] [FireCallouts]: Dragging Feature Initialised. [10/27/2021 3:59:15 AM.108] LSPD First Response: [K9 Partner] [INFO] K9 Partner (v2.0.0.3) by NoNameSet has been loaded successfully [10/27/2021 3:59:15 AM.114] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully! [10/27/2021 3:59:15 AM.115] LSPD First Response: Police SmartRadio queue created. Waiting... [10/27/2021 3:59:15 AM.123] LSPD First Response: Setting Display position to specifics: 1414:600 [10/27/2021 3:59:15 AM.181] LSPD First Response: Allbuttons ln: 24 [10/27/2021 3:59:15 AM.205] LSPD First Response: Allbuttons ln: 24 [10/27/2021 3:59:15 AM.205] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added. [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful. [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful. [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful. [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful. [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall [10/27/2021 3:59:15 AM.213] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful. [10/27/2021 3:59:15 AM.213] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions. [10/27/2021 3:59:15 AM.234] LSPD First Response: [CoastalCallouts] Adding SQUALO(Squalo) to ambient list [10/27/2021 3:59:15 AM.244] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (2) [10/27/2021 3:59:15 AM.244] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_request successful. [10/27/2021 3:59:15 AM.244] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_cancel successful. [10/27/2021 3:59:15 AM.324] LSPD First Response: [CoastalCallouts] Adding MARQUIS(Marquis) to ambient list [10/27/2021 3:59:15 AM.324] LSPD First Response: [CoastalCallouts] Adding MARQUIS(Marquis) to deep ambient list [10/27/2021 3:59:15 AM.459] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:59:15 AM.464] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:59:15 AM.472] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:59:15 AM.527] LSPD First Response: [CoastalCallouts] Adding DINGHY(Dinghy) to ambient list [10/27/2021 3:59:15 AM.555] LSPD First Response: [CoastalCallouts] Adding DINGHY2(Dinghy) to ambient list [10/27/2021 3:59:15 AM.651] LSPD First Response: [CoastalCallouts] Adding JETMAX(Jetmax) to ambient list [10/27/2021 3:59:15 AM.747] LSPD First Response: [CoastalCallouts] Adding TROPIC(Tropic) to ambient list [10/27/2021 3:59:15 AM.779] LSPD First Response: [CoastalCallouts] Adding SEASHARK(Seashark) to ambient list [10/27/2021 3:59:15 AM.843] LSPD First Response: [CoastalCallouts] Adding SUNTRAP(Suntrap) to ambient list [10/27/2021 3:59:15 AM.938] LSPD First Response: [CoastalCallouts] Adding SPEEDER(Speeder) to ambient list [10/27/2021 3:59:16 AM.098] LSPD First Response: [CoastalCallouts] Adding HYDROPLANE(NULL) to ambient list [10/27/2021 3:59:16 AM.257] LSPD First Response: [CoastalCallouts] Adding SPEEDSTER200(NULL) to ambient list [10/27/2021 3:59:16 AM.416] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to boat_backup [10/27/2021 3:59:16 AM.416] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to boat_backup successful. [10/27/2021 3:59:16 AM.416] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to swatboat [10/27/2021 3:59:16 AM.416] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to swatboat successful. [10/27/2021 3:59:16 AM.416] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to rescueheli [10/27/2021 3:59:16 AM.416] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to rescueheli successful. [10/27/2021 3:59:16 AM.465] LSPD First Response: [CoastalCallouts] Adding SMALLBOAT1(NULL) to ambient list [10/27/2021 3:59:16 AM.608] LSPD First Response: [CoastalCallouts] Adding 52FTSPORTFISH(NULL) to ambient list [10/27/2021 3:59:16 AM.608] LSPD First Response: [CoastalCallouts] Adding 52FTSPORTFISH(NULL) to deep ambient list [10/27/2021 3:59:16 AM.720] LSPD First Response: [CoastalCallouts] Adding USCGTUG(NULL) to ships list [10/27/2021 3:59:16 AM.720] LSPD First Response: [CoastalCallouts] Adding USCGTUG(NULL) to escort ships list [10/27/2021 3:59:16 AM.720] LSPD First Response: [CoastalCallouts] Adding USCGTUG(NULL) to ambient list [10/27/2021 3:59:16 AM.720] LSPD First Response: [CoastalCallouts] Adding USCGTUG(NULL) to deep ambient list [10/27/2021 3:59:16 AM.831] LSPD First Response: [CoastalCallouts] Adding DINGHY3(Dinghy) to ambient list [10/27/2021 3:59:16 AM.943] LSPD First Response: [CoastalCallouts] Adding TORO(Toro) to ambient list [10/27/2021 3:59:17 AM.166] LSPD First Response: [CoastalCallouts] Adding BERTHOLF(Bertholf) to escort ships list [10/27/2021 3:59:17 AM.472] LSPD First Response: [CoastalCallouts] Adding AMELS200(NULL) to ships list [10/27/2021 3:59:17 AM.472] LSPD First Response: [CoastalCallouts] Adding AMELS200(NULL) to escort ships list [10/27/2021 3:59:17 AM.472] LSPD First Response: [CoastalCallouts] Adding AMELS200(NULL) to deep ambient list [10/27/2021 3:59:17 AM.712] LSPD First Response: [CoastalCallouts] Adding 42FTYELLOWFIN(NULL) to ambient list [10/27/2021 3:59:17 AM.712] LSPD First Response: [CoastalCallouts] Adding 42FTYELLOWFIN(NULL) to deep ambient list [10/27/2021 3:59:17 AM.822] LSPD First Response: [CoastalCallouts] Adding TORO2(Toro) to ambient list [10/27/2021 3:59:17 AM.918] LSPD First Response: [CoastalCallouts] Adding SEASHARK3(Seashark) to ambient list [10/27/2021 3:59:18 AM.014] LSPD First Response: [CoastalCallouts] Adding DINGHY4(Dinghy) to ambient list [10/27/2021 3:59:18 AM.111] LSPD First Response: [CoastalCallouts] Adding TROPIC2(Tropic) to ambient list [10/27/2021 3:59:18 AM.206] LSPD First Response: [CoastalCallouts] Adding SPEEDER2(Speeder) to ambient list [10/27/2021 3:59:18 AM.429] LSPD First Response: [CoastalCallouts] Adding 0x6ef89ccc(Longfin) to ambient list [10/27/2021 3:59:19 AM.099] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to ships list [10/27/2021 3:59:19 AM.099] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to escort ships list [10/27/2021 3:59:19 AM.100] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to deep ambient list [10/27/2021 3:59:19 AM.487] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Container Ship Ocean Motion) to ships list [10/27/2021 3:59:19 AM.488] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Container Ship Ocean Motion) to deep ambient list [10/27/2021 3:59:19 AM.725] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to ships list [10/27/2021 3:59:19 AM.725] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to escort ships list [10/27/2021 3:59:19 AM.725] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to deep ambient list [10/27/2021 3:59:19 AM.836] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to ships list [10/27/2021 3:59:19 AM.836] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to escort ships list [10/27/2021 3:59:19 AM.837] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to deep ambient list [10/27/2021 3:59:19 AM.852] LSPD First Response: [CoastalCallouts] Added 6 ships [10/27/2021 3:59:19 AM.852] LSPD First Response: [CoastalCallouts] Added 23 ambient boats [10/27/2021 3:59:19 AM.852] LSPD First Response: [CoastalCallouts] Added 9 deep ambient boats [10/27/2021 3:59:49 AM.092] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:59:49 AM.092] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:59:49 AM.125] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:59:49 AM.125] LSPD First Response: [TRACE] Created police at X:11.30674 Y:-1654.36 Z:29.75632 [10/27/2021 3:59:49 AM.140] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:59:49 AM.144] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:59:49 AM.151] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:59:49 AM.151] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:59:49 AM.157] LSPD First Response: [TRACE] Sandy Jeys (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:59:49 AM.170] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:59:49 AM.175] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:59:49 AM.176] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:59:49 AM.176] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 3:59:49 AM.183] LSPD First Response: [TRACE] Allie Williams (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:59:49 AM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 3:59:50 AM.536] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [10/27/2021 3:59:50 AM.568] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [10/27/2021 3:59:50 AM.604] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport [10/27/2021 3:59:50 AM.604] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful. [10/27/2021 3:59:50 AM.604] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner [10/27/2021 3:59:50 AM.604] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful. [10/27/2021 3:59:50 AM.604] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow [10/27/2021 3:59:50 AM.604] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful. [10/27/2021 3:59:50 AM.604] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal [10/27/2021 3:59:50 AM.604] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop [10/27/2021 3:59:50 AM.650] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop [10/27/2021 3:59:50 AM.650] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup [10/27/2021 3:59:50 AM.650] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips [10/27/2021 3:59:50 AM.650] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock [10/27/2021 3:59:50 AM.650] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful. [10/27/2021 3:59:50 AM.650] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female [10/27/2021 3:59:50 AM.651] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful. [10/27/2021 3:59:50 AM.651] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic [10/27/2021 3:59:50 AM.651] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful. [10/27/2021 3:59:50 AM.651] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup [10/27/2021 3:59:50 AM.651] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful. [10/27/2021 3:59:50 AM.651] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance [10/27/2021 3:59:50 AM.651] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful. [10/27/2021 3:59:50 AM.651] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept [10/27/2021 3:59:50 AM.651] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful. [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.455] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Davis Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.456] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.456] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.456] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.457] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.457] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.457] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.457] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Pillbox Hill Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.457] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.458] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from LSIA USCG Air Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.459] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from LSIA LSFD Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.460] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.460] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.460] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.460] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.460] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.461] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.461] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Mt Zonah Hospital in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.461] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.462] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from USCG Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.463] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Fort Zancudo in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.464] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Paleto Bay Sheriff Station in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.465] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.466] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.466] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Sandy Shores Air Field in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.466] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.467] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Coast Guard Station Paleto Bay in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.468] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Chumash Public Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.469] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.470] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Coast Guard Station Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.470] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.470] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.470] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.470] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.471] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.471] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.471] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Port of Los Santos in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.472] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from Alamo Sea/Sandy Shores in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint PlayerVehPosition from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint WalkTo from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceSpawn from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint AmbulanceExit from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint Ped1Position from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint Ped2Position from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:51 AM.473] LSPD First Response: [ParksTools] Loading SpawnPoint GurneySpawn from San Chianski Dock in C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr\coastalcallouts\dropoff.coastal [10/27/2021 3:59:53 AM.050] LSPD First Response: [TRACE] A new world event should be started [10/27/2021 3:59:53 AM.050] LSPD First Response: [TRACE] Starting world event Agitation [10/27/2021 3:59:53 AM.051] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [10/27/2021 3:59:53 AM.053] LSPD First Response: [TRACE] Failed to set up Agitation #1 [10/27/2021 3:59:53 AM.053] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [10/27/2021 3:59:53 AM.054] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‬‫‭‌‬‬‫‬‎‫‫‌‌‭‍‫‪‍‭‬‮‫‮‫‭‮‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ​‪‮‬‍​‬‌​‭‏​‌‫‌‍‪‏‫‬‫‪‬‫‪‫‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‏‎‮‫‍‬‌‬​‏‫‪‍‫‭‮‮‏‍‍‏‪​‫‏​‫‏‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‎‬‎‎‎‮‪‌‌‪‍‮​​​‬‌‫‬‫​​‍‪‫‭‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‪‏‭‌‮‮‫‮‫‪‫‎‎‌‌‍‪‭‏‭‪‮‪‪‭‪‬‎‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‮‮‍‎​‌‎‫​‪‏‌‍‪‪‭‪‍‎‍‭‪​‎‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‌‌​​‭‌‪‍‪‪‭‭‮‎‫‌‌‭‍‭‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ​‬‍‬‌‏​‍​​‍‫​‍‮‪‎​‮‎‪‬‮​‫‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‪‬‎‭‪‌​​‭‮‍‬‫‭‎‮‮‌​‬‏‫‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‎‌‬‎‭​‍‍‏‬‫‏‫‭‍‍‭‮‌​‭‌‫​‭‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‎‍‏‮‫‬‭‌‬‌​‮‌‬‪‪‌‪‍‭​​‫‬‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‭‪‏‭‬‫‮‬‪‪​‬‌‌‎​‫‫​​‎‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‎​‍​​‌‬‏‪‌‫‪‬‭‌‌‮‪​‪‪‎‎‭‬‫‌​​‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‏‭‍‍‫‎‫​‭‎‮‮​‬‫‭‏‍‮‌‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‪‫‭‬‌‮‬‭‎‌‌‬​‭​‬​‎‫‌‮‪‬‭‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‬‍‏‮‭‫‏‎‫​‍‫‫‮‮​‌‌‪​‏‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‪‪‍​‮‭‭‬‬‌‫‮‌​‏‎‏‏‍‏‌‎‏‌‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‫‫‭‎‮‬‌‮‬‍‮‍​‌‭‎​​‮‌‫‫​‎‮‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ​‎‫‏​‍‮‏‌‪‏‌‪‮‬‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‏‪​‏​‫‪‬‫‪‍‫​‍​‎‌‫‍‭‌‬‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‭‍‫‍‍‍‭‫‭‪‍‪‬‎‪‍​‬‍‪‎‬‪‮ [10/27/2021 3:59:57 AM.657] LSPD First Response: Registering callout ‭‪‮‭‭‎‌‮‫‫‍‬‍‬‭‏‍‌‪‍‭‏‎‫‍‪‏‮ [10/27/2021 4:00:39 AM.406] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:00:39 AM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:00:39 AM.439] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:00:39 AM.439] LSPD First Response: [TRACE] Created police3 at X:30.79749 Y:-1639.093 Z:29.93205 [10/27/2021 4:00:39 AM.454] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:00:39 AM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:00:39 AM.463] LSPD First Response: [TRACE] Callum Betty (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:00:39 AM.478] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:00:39 AM.483] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:00:39 AM.490] LSPD First Response: [TRACE] Tyler Gunther (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:00:39 AM.510] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:01:33 AM.313] LSPD First Response: [TRACE] It has been 105 seconds since the last callout [10/27/2021 4:01:33 AM.317] LSPD First Response: Creating ‎‬‎‎‎‮‪‌‌‪‍‮​​​‬‌‫‬‫​​‍‪‫‭‮ from ‎‬‎‎‎‮‪‌‌‪‍‮​​​‬‌‫‬‫​​‍‪‫‭‮, FireCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 4:01:33 AM.318] LSPD First Response: [TRACE] Callout created: #1 [10/27/2021 4:01:34 AM.502] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:01:34 AM.503] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:01:34 AM.536] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:01:34 AM.537] LSPD First Response: [TRACE] Created police2 at X:18.29322 Y:-1664.961 Z:29.80838 [10/27/2021 4:01:34 AM.552] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:01:34 AM.556] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:01:34 AM.557] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:01:34 AM.557] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:01:34 AM.561] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:01:34 AM.578] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:01:34 AM.582] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:01:34 AM.584] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:01:34 AM.584] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:01:34 AM.587] LSPD First Response: [TRACE] Kate Jefferson (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:01:34 AM.603] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 4:01:48 AM.373] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:02:09 AM.553] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:02:09 AM.553] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:09 AM.582] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:02:09 AM.583] LSPD First Response: [TRACE] Created police at X:458.218 Y:-1662.893 Z:30.02583 [10/27/2021 4:02:09 AM.597] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:09 AM.602] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:09 AM.606] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:02:09 AM.626] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:09 AM.631] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:09 AM.635] LSPD First Response: [TRACE] Claudia Montero (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:02:09 AM.654] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:02:19 AM.576] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:02:19 AM.576] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:02:19 AM.609] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:02:19 AM.609] LSPD First Response: [TRACE] Created police3 at X:370.043 Y:-1562.64 Z:29.9892 [10/27/2021 4:02:19 AM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:02:19 AM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:19 AM.635] LSPD First Response: [TRACE] Claus Bauer (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:02:19 AM.650] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:02:19 AM.654] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:19 AM.659] LSPD First Response: [TRACE] Bryce Perl (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:02:19 AM.675] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:02:19 AM.721] LSPD First Response: [TRACE] A new world event should be started [10/27/2021 4:02:19 AM.721] LSPD First Response: [TRACE] Starting world event Agitation [10/27/2021 4:02:19 AM.721] LSPD First Response: [TRACE] Setting up world event: Agitation #2 [10/27/2021 4:02:19 AM.727] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [10/27/2021 4:02:19 AM.727] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [10/27/2021 4:02:37 AM.625] LSPD First Response: [TRACE] It has been 49 seconds since the last callout [10/27/2021 4:02:37 AM.625] LSPD First Response: Creating XFZJSmPfojxvuxmhiZxGeyFOOywe from XFZJSmPfojxvuxmhiZxGeyFOOywe, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [10/27/2021 4:02:37 AM.630] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [10/27/2021 4:02:37 AM.631] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [10/27/2021 4:02:37 AM.631] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [10/27/2021 4:02:37 AM.636] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [10/27/2021 4:02:37 AM.637] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [10/27/2021 4:02:37 AM.637] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [10/27/2021 4:02:37 AM.752] LSPD First Response: [TRACE] Callout created: Holdup #1 [10/27/2021 4:02:37 AM.756] LSPD First Response: [TRACE] TD: 487 AD: 498.6912 ATD: 487 AS: 26.86875 TN: 18.12514 [10/27/2021 4:02:52 AM.777] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:02:54 AM.618] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:02:54 AM.618] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:54 AM.646] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:02:54 AM.647] LSPD First Response: [TRACE] Created police2 at X:86.70197 Y:-1687.996 Z:29.99023 [10/27/2021 4:02:54 AM.660] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:54 AM.664] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:54 AM.665] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:02:54 AM.665] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:02:54 AM.669] LSPD First Response: [TRACE] Lana Young (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:02:54 AM.685] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:02:54 AM.689] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:02:54 AM.690] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:02:54 AM.690] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:02:54 AM.694] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:02:54 AM.709] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 4:03:49 AM.714] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:03:49 AM.714] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:03:49 AM.751] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:03:49 AM.751] LSPD First Response: [TRACE] Created police2 at X:333.5232 Y:-1768.304 Z:29.56415 [10/27/2021 4:03:49 AM.767] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:03:49 AM.772] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:03:49 AM.773] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:03:49 AM.773] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:03:49 AM.776] LSPD First Response: [TRACE] Bernardo Malgarins (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:03:49 AM.794] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:03:49 AM.798] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:03:49 AM.799] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:03:49 AM.799] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/27/2021 4:03:49 AM.803] LSPD First Response: [TRACE] Patrick Shifflett (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:03:49 AM.820] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 4:03:54 AM.118] LSPD First Response: [TRACE] It has been 61 seconds since the last callout [10/27/2021 4:03:54 AM.118] LSPD First Response: Creating ‮‮‍‎​‌‎‫​‪‏‌‍‪‪‭‪‍‎‍‭‪​‎‮ from ‮‮‍‎​‌‎‫​‪‏‌‍‪‪‭‪‍‎‍‭‪​‎‮, FireCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 4:03:54 AM.118] LSPD First Response: [TRACE] Callout created: #2 [10/27/2021 4:04:03 AM.056] LSPD First Response: [TRACE] Spawned with 0.4450684 [10/27/2021 4:04:03 AM.057] LSPD First Response: [TRACE] Using 224.1487, -1581.34, 29.15339 Heading: 299.9004 and 232.177, -1576.806, 29.17321 Heading: 299.9004 as base positions [10/27/2021 4:04:03 AM.073] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:04:03 AM.073] LSPD First Response: [TRACE] Preloading RUINER [10/27/2021 4:04:03 AM.076] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:04:03 AM.076] LSPD First Response: [TRACE] Created sheriff at X:224.1487 Y:-1581.34 Z:29.15339 [10/27/2021 4:04:03 AM.104] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:04:03 AM.104] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [10/27/2021 4:04:03 AM.105] LSPD First Response: [TRACE] Jose Rodriguez (S_M_Y_SHERIFF_01) was set as a cop [10/27/2021 4:04:03 AM.105] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:04:03 AM.106] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:04:03 AM.135] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [10/27/2021 4:04:09 AM.156] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:11:56 AM.679] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1 [10/27/2021 4:11:56 AM.679] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1 [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [10/27/2021 4:11:56 AM.681] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [10/27/2021 4:12:01 AM.220] LSPD First Response: [TRACE] Stopping crouch frisk [10/27/2021 4:12:01 AM.220] LSPD First Response: [TRACE] Reset frisk movement animations [10/27/2021 4:12:02 AM.736] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended [10/27/2021 4:12:02 AM.737] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [10/27/2021 4:12:02 AM.737] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [10/27/2021 4:12:02 AM.737] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager [10/27/2021 4:12:02 AM.737] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1) [10/27/2021 4:12:02 AM.738] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [10/27/2021 4:12:02 AM.754] LSPD First Response: [TRACE] Ped Bronco Rea has become idle again [10/27/2021 4:12:02 AM.754] LSPD First Response: [TRACE] Ped Jose Rodriguez has become idle again [10/27/2021 4:12:02 AM.755] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:12:02 AM.755] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:12:02 AM.776] LSPD First Response: [TRACE] Entering at Driver [10/27/2021 4:12:04 AM.016] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:04 AM.016] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:04 AM.055] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:04 AM.056] LSPD First Response: [TRACE] Created police at X:427.4174 Y:-1700.856 Z:30.04474 [10/27/2021 4:12:04 AM.073] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:04 AM.077] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:12:04 AM.082] LSPD First Response: [TRACE] Jennifer Lewis (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:12:04 AM.103] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:04 AM.108] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:12:06 AM.081] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/27/2021 4:12:06 AM.751] LSPD First Response: [TRACE] Entering at Driver [10/27/2021 4:12:09 AM.021] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:09 AM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:09 AM.058] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:09 AM.059] LSPD First Response: [TRACE] Failed to create police at X:188.7115 Y:-1401.452 Z:29.92623 [10/27/2021 4:12:09 AM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:12:10 AM.015] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/27/2021 4:12:10 AM.037] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [10/27/2021 4:12:13 AM.705] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/27/2021 4:12:13 AM.706] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting [10/27/2021 4:12:13 AM.707] LSPD First Response: [TRACE] rAlnJCtISVawSuqeFtetRHxCGAlM is ending already [10/27/2021 4:12:13 AM.718] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [10/27/2021 4:12:13 AM.718] at System.Environment.get_StackTrace() [10/27/2021 4:12:13 AM.718] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [10/27/2021 4:12:13 AM.718] at AajBBqqTRooZATCxspgwSCmPrqvN.HsQDxnjNlrmgDyuPErgEIDOOBxLcA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [10/27/2021 4:12:13 AM.718] at ZWzmJeJvAkpJZLvDttAqTHqbBepH.uJjAfuvqDMSMvYiKXzMlVMoAAvKU() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90 [10/27/2021 4:12:13 AM.718] at AajBBqqTRooZATCxspgwSCmPrqvN.HsQDxnjNlrmgDyuPErgEIDOOBxLcA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [10/27/2021 4:12:13 AM.718] at ZWzmJeJvAkpJZLvDttAqTHqbBepH.tySjPNznwBJunomOyroUztWOHjfF() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 310 [10/27/2021 4:12:13 AM.718] at AajBBqqTRooZATCxspgwSCmPrqvN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52 [10/27/2021 4:12:13 AM.718] at VVZSdDgXVkuANNusnfhcpcwQZVRV.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58 [10/27/2021 4:12:13 AM.718] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [10/27/2021 4:12:13 AM.718] at Rage.GameFiber.Main() [10/27/2021 4:12:13 AM.718] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [10/27/2021 4:12:13 AM.718] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [10/27/2021 4:12:13 AM.718] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [10/27/2021 4:12:13 AM.718] at System.Threading.ThreadHelper.ThreadStart() [10/27/2021 4:12:13 AM.718] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [10/27/2021 4:12:13 AM.718] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:12:13 AM.719] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 4:12:13 AM.719] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [10/27/2021 4:12:13 AM.719] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [10/27/2021 4:12:13 AM.719] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [10/27/2021 4:12:13 AM.724] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [10/27/2021 4:12:13 AM.736] LSPD First Response: [TRACE] Ped Jose Rodriguez has become idle again [10/27/2021 4:12:13 AM.736] LSPD First Response: [TRACE] Ped Jessica Hill has become idle again [10/27/2021 4:12:14 AM.017] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:14 AM.017] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 4:12:14 AM.052] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:14 AM.053] LSPD First Response: [TRACE] Failed to create sheriff at X:345.8051 Y:-1499.301 Z:29.9856 [10/27/2021 4:12:14 AM.053] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:12:29 AM.050] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:29 AM.050] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:12:29 AM.090] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:29 AM.090] LSPD First Response: [TRACE] Failed to create sheriff at X:235.7799 Y:-1457.711 Z:29.89327 [10/27/2021 4:12:29 AM.090] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:12:34 AM.065] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:34 AM.065] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:12:34 AM.103] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:34 AM.104] LSPD First Response: [TRACE] Failed to create sheriff at X:352.1857 Y:-1527.401 Z:30.01474 [10/27/2021 4:12:34 AM.104] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:12:39 AM.079] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:39 AM.079] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:12:39 AM.113] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:12:39 AM.114] LSPD First Response: [TRACE] Failed to create sheriff at X:311.1627 Y:-1506.846 Z:29.71904 [10/27/2021 4:12:39 AM.114] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:12:44 AM.086] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:44 AM.086] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:44 AM.123] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:44 AM.123] LSPD First Response: [TRACE] Created police at X:182.568 Y:-1410.615 Z:30.13981 [10/27/2021 4:12:44 AM.141] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:44 AM.146] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:12:44 AM.150] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:12:49 AM.098] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:49 AM.098] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:12:49 AM.136] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:12:49 AM.137] LSPD First Response: [TRACE] Failed to create police at X:146.4548 Y:-1416.095 Z:30.03316 [10/27/2021 4:12:49 AM.137] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:12:59 AM.128] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:12:59 AM.128] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:12:59 AM.167] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 4:12:59 AM.167] LSPD First Response: [TRACE] Failed to create police2 at X:135.1351 Y:-1408.31 Z:30.01582 [10/27/2021 4:12:59 AM.167] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 4:13:04 AM.134] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:04 AM.134] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:13:04 AM.171] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:04 AM.171] LSPD First Response: [TRACE] Failed to create sheriff at X:334.7774 Y:-1495.92 Z:29.96379 [10/27/2021 4:13:04 AM.171] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:09 AM.139] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:09 AM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:13:09 AM.177] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:09 AM.178] LSPD First Response: [TRACE] Failed to create police at X:77.5929 Y:-1650.164 Z:29.96906 [10/27/2021 4:13:09 AM.178] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:13:14 AM.150] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:14 AM.150] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:13:14 AM.185] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:14 AM.186] LSPD First Response: [TRACE] Failed to create sheriff at X:352.6237 Y:-1533.703 Z:29.92443 [10/27/2021 4:13:14 AM.186] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:19 AM.161] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:19 AM.162] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 4:13:19 AM.198] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:19 AM.199] LSPD First Response: [TRACE] Failed to create sheriff at X:99.27969 Y:-1701.659 Z:29.8099 [10/27/2021 4:13:19 AM.199] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:24 AM.161] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:24 AM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:13:24 AM.199] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:24 AM.199] LSPD First Response: [TRACE] Failed to create police at X:136.7973 Y:-1414.628 Z:29.9566 [10/27/2021 4:13:24 AM.199] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:13:29 AM.168] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:29 AM.168] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:13:29 AM.203] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:13:29 AM.203] LSPD First Response: [TRACE] Failed to create police at X:182.903 Y:-1417.151 Z:29.9723 [10/27/2021 4:13:29 AM.203] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:13:34 AM.180] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:34 AM.180] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:13:34 AM.212] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:34 AM.212] LSPD First Response: [TRACE] Failed to create sheriff at X:263.0838 Y:-1459.645 Z:30.06459 [10/27/2021 4:13:34 AM.212] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:39 AM.184] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:39 AM.184] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:13:39 AM.221] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:39 AM.221] LSPD First Response: [TRACE] Failed to create sheriff at X:333.0799 Y:-1509.623 Z:29.99139 [10/27/2021 4:13:39 AM.221] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:44 AM.189] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:13:44 AM.189] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:13:44 AM.228] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:13:44 AM.229] LSPD First Response: [TRACE] Failed to create police3 at X:317.3783 Y:-1825.033 Z:28.01132 [10/27/2021 4:13:44 AM.229] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:13:49 AM.204] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:49 AM.204] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 4:13:49 AM.240] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:49 AM.241] LSPD First Response: [TRACE] Failed to create sheriff at X:356.3574 Y:-1532.705 Z:29.8532 [10/27/2021 4:13:49 AM.241] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:54 AM.221] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:54 AM.221] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:13:54 AM.260] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:13:54 AM.261] LSPD First Response: [TRACE] Failed to create sheriff at X:222.095 Y:-1439.337 Z:30.16537 [10/27/2021 4:13:54 AM.261] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:13:59 AM.888] LSPD First Response: [TRACE] It has been 146 seconds since the last callout [10/27/2021 4:13:59 AM.889] LSPD First Response: Creating XFZJSmPfojxvuxmhiZxGeyFOOywe from XFZJSmPfojxvuxmhiZxGeyFOOywe, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null [10/27/2021 4:13:59 AM.890] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [10/27/2021 4:13:59 AM.890] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [10/27/2021 4:13:59 AM.890] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [10/27/2021 4:13:59 AM.890] LSPD First Response: [TRACE] Callout created: Holdup #2 [10/27/2021 4:13:59 AM.890] LSPD First Response: [TRACE] TD: 487 AD: 498.6912 ATD: 487 AS: 26.86875 TN: 18.12514 [10/27/2021 4:14:03 AM.060] LSPD First Response: [TRACE] Spawned with 50.68737 [10/27/2021 4:14:03 AM.072] LSPD First Response: [TRACE] Spawned with 50.68737 [10/27/2021 4:14:03 AM.073] LSPD First Response: [TRACE] Spawned with 1.654495 [10/27/2021 4:14:03 AM.073] LSPD First Response: [TRACE] Using 135.8172, -1608.72, 29.29018 Heading: 120.1453 and 128.0989, -1612.909, 29.28335 Heading: 120.1453 as base positions [10/27/2021 4:14:03 AM.086] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:03 AM.086] LSPD First Response: [TRACE] Preloading REGINA [10/27/2021 4:14:03 AM.089] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:03 AM.090] LSPD First Response: [TRACE] Failed to create sheriff at X:135.8172 Y:-1608.72 Z:29.29018 [10/27/2021 4:14:03 AM.090] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Failed to spawn vehicles [10/27/2021 4:14:03 AM.090] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [10/27/2021 4:14:03 AM.090] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [10/27/2021 4:14:03 AM.090] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [10/27/2021 4:14:04 AM.232] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:04 AM.232] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:14:04 AM.271] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:04 AM.272] LSPD First Response: [TRACE] Failed to create sheriff at X:290.6681 Y:-1506.495 Z:29.85297 [10/27/2021 4:14:04 AM.272] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:14:09 AM.240] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:14:09 AM.240] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:14:09 AM.280] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:14:09 AM.281] LSPD First Response: [TRACE] Failed to create police3 at X:359.7122 Y:-1531.236 Z:29.94803 [10/27/2021 4:14:09 AM.281] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:14:14 AM.924] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:14:29 AM.265] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:14:29 AM.265] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:14:29 AM.305] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:14:29 AM.306] LSPD First Response: [TRACE] Failed to create police3 at X:363.2644 Y:-1776.309 Z:30.18917 [10/27/2021 4:14:29 AM.306] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:14:39 AM.287] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:39 AM.287] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:14:39 AM.327] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:39 AM.328] LSPD First Response: [TRACE] Failed to create sheriff at X:91.08073 Y:-1689.694 Z:29.79418 [10/27/2021 4:14:39 AM.328] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:14:40 AM.999] LSPD First Response: [TRACE] It has been 26 seconds since the last callout [10/27/2021 4:14:41 AM.002] LSPD First Response: Creating BurningTruck from FireyCallouts.Callouts.BurningTruck, FireyCallouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 4:14:41 AM.002] LSPD First Response: [TRACE] Callout created: #3 [10/27/2021 4:14:41 AM.003] LSPD First Response: [FireyCallouts][Log] Initialising 'Burning Truck' callout. [10/27/2021 4:14:41 AM.127] LSPD First Response: [FATAL] OnBeforeCalloutDisplayed crashed: System.InvalidOperationException: Could not spawn new vehicle. [10/27/2021 4:14:41 AM.127] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading) [10/27/2021 4:14:41 AM.127] at Rage.Vehicle..ctor(Model model, Vector3 position) [10/27/2021 4:14:41 AM.127] at FireyCallouts.Callouts.BurningTruck.OnBeforeCalloutDisplayed() [10/27/2021 4:14:41 AM.127] at BFSyfDYTRxcCsILzsCDPARzNYxhq.vfAxZvjhVMWxYnojoShftbqqDdWX(Callout , CalloutCreationSource ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 317 [10/27/2021 4:14:41 AM.128] LSPD First Response: EndCurrentCallout: Finishing... [10/27/2021 4:14:41 AM.129] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:14:41 AM.129] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [10/27/2021 4:14:41 AM.129] LSPD First Response: [TRACE] Instance cleaned ( #3) [10/27/2021 4:14:41 AM.129] LSPD First Response: [FireyCallouts][Log] Cleaned up 'Burning Truck' callout. [10/27/2021 4:14:41 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE_FOUR [10/27/2021 4:14:41 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE_FOUR [10/27/2021 4:14:41 AM.867] LSPD First Response: PlayAction: Failed to find WE_ARE_CODE_FOUR [10/27/2021 4:14:49 AM.302] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:49 AM.302] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:14:49 AM.341] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:49 AM.341] LSPD First Response: [TRACE] Created sheriff at X:217.0218 Y:-1800.164 Z:28.92634 [10/27/2021 4:14:49 AM.361] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:14:49 AM.362] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:14:49 AM.521] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 4:14:49 AM.522] LSPD First Response: [TRACE] Lorik Cana (S_M_Y_SHERIFF_01) was set as a cop [10/27/2021 4:14:54 AM.140] LSPD First Response: [TRACE] Megan Hanson (A_F_M_FATBLA_01) was damaged. [10/27/2021 4:14:59 AM.311] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:59 AM.311] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/27/2021 4:14:59 AM.345] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:14:59 AM.346] LSPD First Response: [TRACE] Failed to create sheriff at X:112.8996 Y:-1436.203 Z:29.83519 [10/27/2021 4:14:59 AM.346] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:15:04 AM.314] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:15:04 AM.314] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:04 AM.350] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 4:15:04 AM.351] LSPD First Response: [TRACE] Failed to create police at X:177.1432 Y:-1405.106 Z:30.12712 [10/27/2021 4:15:04 AM.351] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 4:15:04 AM.839] LSPD First Response: [TRACE] Adam Wayne (A_M_M_SOUCENT_04) was damaged. [10/27/2021 4:15:05 AM.854] LSPD First Response: [TRACE] Billy Boys (A_M_Y_SOUCENT_04) was damaged. [10/27/2021 4:15:24 AM.359] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:24 AM.360] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:24 AM.401] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:24 AM.402] LSPD First Response: [TRACE] Failed to create police3 at X:87.36794 Y:-1683.077 Z:29.66992 [10/27/2021 4:15:24 AM.402] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:15:29 AM.368] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:29 AM.368] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:29 AM.403] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:29 AM.404] LSPD First Response: [TRACE] Failed to create police3 at X:474.5981 Y:-1437.973 Z:30.0389 [10/27/2021 4:15:29 AM.404] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:15:34 AM.379] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:15:34 AM.379] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 4:15:34 AM.420] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 4:15:34 AM.421] LSPD First Response: [TRACE] Created sheriff at X:263.9091 Y:-1691.131 Z:29.84714 [10/27/2021 4:15:34 AM.440] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/27/2021 4:15:34 AM.441] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:15:34 AM.441] LSPD First Response: [TRACE] Nikita Phelps (S_F_Y_SHERIFF_01) was set as a cop [10/27/2021 4:15:34 AM.462] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/27/2021 4:15:35 AM.058] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [10/27/2021 4:15:35 AM.059] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [10/27/2021 4:15:35 AM.059] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [10/27/2021 4:15:36 AM.061] LSPD First Response: [TRACE] Assigned new agitation action Confront [10/27/2021 4:15:36 AM.080] LSPD First Response: [TRACE] Assigned new agitation action Confront [10/27/2021 4:15:36 AM.082] LSPD First Response: [TRACE] Waiting for shove after double confront [10/27/2021 4:15:38 AM.929] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 4:15:38 AM.929] LSPD First Response: [TRACE] Eloy Montero (S_M_Y_COP_01) was set as a cop [10/27/2021 4:15:38 AM.931] LSPD First Response: [TRACE] Fighting against agitator after being shoved [10/27/2021 4:15:39 AM.403] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:39 AM.404] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:39 AM.444] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 4:15:39 AM.444] LSPD First Response: [TRACE] Created police3 at X:424.8456 Y:-1588.647 Z:29.96036 [10/27/2021 4:15:39 AM.464] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:39 AM.468] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:15:39 AM.473] LSPD First Response: [TRACE] Keith Trenton (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:15:39 AM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:15:39 AM.501] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 4:15:39 AM.506] LSPD First Response: [TRACE] Jacob Smith (MP_M_FREEMODE_01) was set as a cop [10/27/2021 4:15:39 AM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 4:15:42 AM.762] LSPD First Response: [TRACE] Tahlil Chowdhury (A_F_M_SOUCENT_01) was damaged. [10/27/2021 4:15:43 AM.791] LSPD First Response: [TRACE] Tahlil Chowdhury (A_F_M_SOUCENT_01) was damaged. [10/27/2021 4:15:46 AM.345] LSPD First Response: [TRACE] Ryley Walkers (A_F_M_SOUCENT_01) was damaged. [10/27/2021 4:15:48 AM.367] LSPD First Response: [TRACE] Tahlil Chowdhury (A_F_M_SOUCENT_01) was damaged.