[10/27/2021 2:18:50 PM.236] Started new log on 10/27/2021 2:18:50 PM.235 [10/27/2021 2:18:50 PM.237] ==================================================================================================== [10/27/2021 2:18:50 PM.234] Log path: D:\Games\STEAM\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10/27/2021 2:18:50 PM.237] Log verbosity: Trivial [10/27/2021 2:18:50 PM.238] Initializing input system [10/27/2021 2:18:50 PM.240] Initializing game console [10/27/2021 2:18:50 PM.244] Console key has been set to F4 (key code: 115) [10/27/2021 2:18:50 PM.284] Initializing console variable "ConsoleScrollAmount". [10/27/2021 2:18:50 PM.284] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/27/2021 2:18:50 PM.287] Read value: [10/27/2021 2:18:50 PM.287] Initializing console variable "ConsoleKey". [10/27/2021 2:18:50 PM.287] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/27/2021 2:18:50 PM.288] Read value: F4 [10/27/2021 2:18:50 PM.288] Setting value of console variable "ConsoleKey" to stored value. [10/27/2021 2:18:50 PM.288] Console key has been set to F4 (key code: 115) [10/27/2021 2:18:50 PM.288] Initializing console variable "PluginTimeoutThreshold". [10/27/2021 2:18:50 PM.288] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/27/2021 2:18:50 PM.290] Read value: 10000 [10/27/2021 2:18:50 PM.290] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/27/2021 2:18:50 PM.290] Initializing console variable "AlwaysShowConsoleOutput". [10/27/2021 2:18:50 PM.290] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/27/2021 2:18:50 PM.291] Read value: [10/27/2021 2:18:50 PM.291] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/27/2021 2:18:50 PM.291] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/27/2021 2:18:50 PM.291] Read value: False [10/27/2021 2:18:50 PM.291] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/27/2021 2:18:50 PM.291] Initializing console variable "ShowOnScreenWarnings". [10/27/2021 2:18:50 PM.291] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/27/2021 2:18:50 PM.291] Read value: [10/27/2021 2:18:50 PM.291] Console initialized [10/27/2021 2:18:50 PM.292] Initializing forms manager [10/27/2021 2:18:50 PM.293] Cleaning temp folder [10/27/2021 2:18:50 PM.294] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/27/2021 2:18:50 PM.302] ================ RAGE Plugin Hook ================ [10/27/2021 2:18:50 PM.305] Command line option "scOnlineOnly-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [10/27/2021 2:18:50 PM.308] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [10/27/2021 2:18:50 PM.309] Checking game support [10/27/2021 2:18:50 PM.419] Product name: Grand Theft Auto V [10/27/2021 2:18:50 PM.419] Product version: 1.0.2372.2 [10/27/2021 2:18:50 PM.419] Is steam version: True [10/27/2021 2:18:50 PM.420] Initializing DirectX [10/27/2021 2:18:50 PM.421] Initializing Direct3D [10/27/2021 2:18:50 PM.421] Getting game swap chain [10/27/2021 2:18:50 PM.441] Swap Chain created: 0x7FF712DF5810 [10/27/2021 2:18:50 PM.441] Swap Chain VTable: 0x19F7EDA86E0 [10/27/2021 2:18:50 PM.441] 0x748948FFF8DA45E9;0x8D48564157552024;0x170EC814890246C [10/27/2021 2:18:50 PM.441] D3D11Present: 0x7FFAC6FA2A40 [10/27/2021 2:18:50 PM.441] D3D11ResizeBuffers: 0x7FFAC6FC1390 [10/27/2021 2:18:50 PM.441] D3D11ResizeTarget: 0x7FFAC700C440 [10/27/2021 2:18:50 PM.441] D3D11SetFullscreenState: 0x7FFAC6FC3150 [10/27/2021 2:18:50 PM.442] Direct3D initialized [10/27/2021 2:18:50 PM.442] Initialized DirectX [10/27/2021 2:18:50 PM.442] Direct3D watcher thread spawned [10/27/2021 2:18:50 PM.443] Getting device [10/27/2021 2:18:50 PM.443] Retrieved device [10/27/2021 2:18:50 PM.443] Creating wrapper [10/27/2021 2:18:50 PM.493] Wrapper created [10/27/2021 2:18:50 PM.498] Effect created [10/27/2021 2:18:50 PM.498] Creating buffer [10/27/2021 2:18:50 PM.498] Created buffer [10/27/2021 2:18:50 PM.498] Creating blend state [10/27/2021 2:18:50 PM.498] Created blend state [10/27/2021 2:18:50 PM.498] Done with creation [10/27/2021 2:18:50 PM.533] Initializing texture system. [10/27/2021 2:18:50 PM.533] Initializing texture system; phase 1 [10/27/2021 2:18:50 PM.533] Initializing texture system; phase 2 [10/27/2021 2:18:50 PM.538] Initializing texture system; phase 3 [10/27/2021 2:18:50 PM.538] Initializing texture system; phase 4 [10/27/2021 2:18:50 PM.546] Initializing texture system; phase 5 [10/27/2021 2:18:50 PM.547] Initializing texture system; phase 6 [10/27/2021 2:18:50 PM.548] Initializing texture system; phase 7 [10/27/2021 2:18:50 PM.549] Initializing texture system; phase 8 [10/27/2021 2:18:50 PM.550] Initializing texture system; phase 9 [10/27/2021 2:18:50 PM.551] Initializing texture system; phase 10 [10/27/2021 2:18:50 PM.553] Initializing texture system; phase 11 [10/27/2021 2:18:50 PM.553] Initializing texture system; phase 12 [10/27/2021 2:18:50 PM.554] Initializing texture system; phase 13 [10/27/2021 2:18:50 PM.554] Initializing texture system; phase 14 [10/27/2021 2:18:55 PM.443] Direct3D watcher thread ended [10/27/2021 2:19:08 PM.681] LoadingScreenMsg: Initializing game support [10/27/2021 2:19:08 PM.932] Initializing game support [10/27/2021 2:19:14 PM.411] LoadingScreenMsg: Velocity limit removed [10/27/2021 2:19:14 PM.717] Compatibility level: 0 [10/27/2021 2:19:14 PM.717] Supported version detected [10/27/2021 2:19:14 PM.717] ================================================== [10/27/2021 2:19:14 PM.717] LoadingScreenMsg: Patching code [10/27/2021 2:19:14 PM.969] LoadingScreenMsg: Waiting for game initialization [10/27/2021 2:19:15 PM.219] Waiting for game initialization [10/27/2021 2:19:15 PM.320] LoadingScreenMsg: Initializing core [10/27/2021 2:19:15 PM.571] Initializing hook [10/27/2021 2:19:20 PM.592] LoadingScreenMsg: Completing interoperability [10/27/2021 2:19:20 PM.843] Completing interoperability [10/27/2021 2:19:20 PM.843] Initialization code 1. [10/27/2021 2:19:20 PM.843] Initialization code 2. [10/27/2021 2:19:20 PM.843] Initialization code 3. [10/27/2021 2:19:20 PM.850] 1 Address: 0x00007FF710C96BA8 [10/27/2021 2:19:20 PM.850] Calling func 1 [10/27/2021 2:19:20 PM.864] 2 Address: 0x00007FF711838E2A [10/27/2021 2:19:20 PM.864] 3 Address: 0x00007FF710265CA6 [10/27/2021 2:19:20 PM.888] Address: 0x00007FF711838DD4 [10/27/2021 2:19:20 PM.888] Unknown var: 0x00007FF712885090 [10/27/2021 2:19:20 PM.888] Initialization code 4. [10/27/2021 2:19:20 PM.888] Initialization code 5. [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 1 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 2 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 3 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 4 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 5 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 6 [10/27/2021 2:19:20 PM.888] Completing interoperability, phase 7 [10/27/2021 2:19:20 PM.888] LoadingScreenMsg: [10/27/2021 2:19:21 PM.140] LoadingScreenMsg: Loading Story Mode [10/27/2021 2:19:27 PM.486] LoadingScreenMsg: Loading and Populating Game World [10/27/2021 2:19:27 PM.737] LoadingScreenMsg: [10/27/2021 2:19:42 PM.688] Initializing console variable "IsDeveloperModeEnabled". [10/27/2021 2:19:42 PM.688] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/27/2021 2:19:42 PM.688] Read value: [10/27/2021 2:19:42 PM.688] Initializing console variable "TimeScale". [10/27/2021 2:19:42 PM.688] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/27/2021 2:19:42 PM.688] Read value: [10/27/2021 2:19:44 PM.255] : Initializing input system [10/27/2021 2:19:44 PM.256] : Initializing game console [10/27/2021 2:19:44 PM.257] : Initializing forms manager [10/27/2021 2:19:45 PM.913] : Initializing input system [10/27/2021 2:19:45 PM.914] : Initializing game console [10/27/2021 2:19:45 PM.915] : Initializing forms manager [10/27/2021 2:19:46 PM.193] LSPD First Response: [TRACE] Started loading LSPDFR [10/27/2021 2:19:46 PM.194] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/27/2021 2:19:46 PM.194] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/27/2021 2:19:46 PM.194] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/27/2021 2:19:49 PM.764] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/27/2021 2:19:59 PM.843] LSPD First Response: [TRACE] Game has stopped loading [10/27/2021 2:20:02 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:02 PM.402] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:02 PM.407] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/27/2021 2:20:02 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/27/2021 2:20:02 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/27/2021 2:20:02 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/27/2021 2:20:02 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/27/2021 2:20:02 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/27/2021 2:20:02 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/27/2021 2:20:02 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/27/2021 2:20:02 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/27/2021 2:20:02 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/27/2021 2:20:02 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/27/2021 2:20:02 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/27/2021 2:20:02 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/27/2021 2:20:02 PM.479] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [10/27/2021 2:20:02 PM.479] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [10/27/2021 2:20:02 PM.485] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [10/27/2021 2:20:02 PM.485] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [10/27/2021 2:20:02 PM.486] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [10/27/2021 2:20:02 PM.486] LSPD First Response: [WARN] No name for outfit variation at line 390 [10/27/2021 2:20:02 PM.486] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/27/2021 2:20:02 PM.487] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [10/27/2021 2:20:02 PM.488] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [10/27/2021 2:20:02 PM.488] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [10/27/2021 2:20:02 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [10/27/2021 2:20:02 PM.493] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [10/27/2021 2:20:02 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [10/27/2021 2:20:02 PM.498] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [10/27/2021 2:20:02 PM.499] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [10/27/2021 2:20:02 PM.500] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [10/27/2021 2:20:02 PM.500] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [10/27/2021 2:20:02 PM.500] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [10/27/2021 2:20:02 PM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [10/27/2021 2:20:02 PM.503] LSPD First Response: [WARN] No name for outfit variation at line 294 [10/27/2021 2:20:02 PM.503] LSPD First Response: [WARN] No name for outfit variation at line 332 [10/27/2021 2:20:02 PM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [10/27/2021 2:20:02 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:02 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:02 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/27/2021 2:20:02 PM.507] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/27/2021 2:20:02 PM.508] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/27/2021 2:20:02 PM.511] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/27/2021 2:20:02 PM.512] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/27/2021 2:20:02 PM.512] LSPD First Response: [TRACE] Loaded 190 freemode outfits and 55 preset outfits [10/27/2021 2:20:02 PM.516] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_ofc_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_1 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_sgt [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_sgt_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_lieutenant [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_captain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_ofc_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_ofc_21 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_1 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_sgt [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_sgt_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_lieutenant [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_captain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_ofc_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_1 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_det_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_sgt [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_sgt_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_lieutenant [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for m_captain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_ofc_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_ofc_21 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_1 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_det_3 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_sgt [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_sgt_2 [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_lieutenant [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for f_captain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lspp_jacket [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_snow [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_snow [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_snow [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_snow [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_rain [10/27/2021 2:20:02 PM.517] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_snow [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_snow [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation m_base for m_emt_c [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_a [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_b [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_c [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.518] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 2:20:02 PM.934] LSPD First Response: [TRACE] Adding Ben J. as character [10/27/2021 2:20:03 PM.019] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/27/2021 2:20:03 PM.020] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 2:20:03 PM.020] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 2:20:03 PM.076] LSPD First Response: [TRACE] Adding Ceez Johnson as character [10/27/2021 2:20:03 PM.215] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.215] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.215] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/27/2021 2:20:03 PM.218] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.218] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.218] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/27/2021 2:20:03 PM.220] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [10/27/2021 2:20:03 PM.221] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.221] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.221] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/27/2021 2:20:03 PM.248] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml [10/27/2021 2:20:03 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml [10/27/2021 2:20:03 PM.266] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [10/27/2021 2:20:03 PM.274] LSPD First Response: [WARN] Invalid vehicle model fib2 [10/27/2021 2:20:03 PM.274] LSPD First Response: [WARN] Invalid vehicle model fib2 [10/27/2021 2:20:03 PM.275] LSPD First Response: [WARN] Invalid vehicle model fib [10/27/2021 2:20:03 PM.275] LSPD First Response: [WARN] Invalid vehicle model fib2 [10/27/2021 2:20:03 PM.275] LSPD First Response: [WARN] Invalid vehicle model firetruck [10/27/2021 2:20:03 PM.276] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lsia.xml [10/27/2021 2:20:03 PM.278] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.278] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:03 PM.278] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/27/2021 2:20:03 PM.286] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml [10/27/2021 2:20:03 PM.287] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [10/27/2021 2:20:03 PM.290] LSPD First Response: [TRACE] Player was in vehicle: False [10/27/2021 2:20:03 PM.290] LSPD First Response: [TRACE] Last selected character was Ceez Johnson, should spawn as last character True [10/27/2021 2:20:03 PM.290] LSPD First Response: [TRACE] Loading last selected character Ceez Johnson [10/27/2021 2:20:03 PM.292] LSPD First Response: [INFO] Changing current player character to Ceez Johnson [10/27/2021 2:20:03 PM.303] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/27/2021 2:20:03 PM.303] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/27/2021 2:20:03 PM.303] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/27/2021 2:20:03 PM.444] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [10/27/2021 2:20:03 PM.445] LSPD First Response: [TRACE] CharacterSelected: 33 [10/27/2021 2:20:03 PM.445] LSPD First Response: [TRACE] Character changed, creating new stats object [10/27/2021 2:20:03 PM.746] LSPD First Response: [TRACE] Initialized telemtry service [10/27/2021 2:20:03 PM.785] LSPD First Response: We have 4 appartments registered [10/27/2021 2:20:03 PM.787] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/27/2021 2:20:03 PM.792] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/27/2021 2:20:03 PM.793] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/27/2021 2:20:03 PM.793] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/27/2021 2:20:03 PM.794] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/27/2021 2:20:03 PM.794] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/27/2021 2:20:03 PM.795] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/27/2021 2:20:03 PM.796] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/27/2021 2:20:03 PM.796] LSPD First Response: ApartmentManager initialized [10/27/2021 2:20:03 PM.798] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/27/2021 2:20:03 PM.798] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/27/2021 2:20:03 PM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/27/2021 2:20:03 PM.848] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/27/2021 2:20:03 PM.951] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/27/2021 2:20:03 PM.952] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/27/2021 2:20:03 PM.952] LSPD First Response: [TRACE] Saved apt: [10/27/2021 2:20:03 PM.959] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/27/2021 2:20:03 PM.963] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/27/2021 2:20:03 PM.997] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/27/2021 2:20:03 PM.997] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/27/2021 2:20:03 PM.997] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/27/2021 2:20:03 PM.998] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/27/2021 2:20:03 PM.998] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/27/2021 2:20:03 PM.998] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/27/2021 2:20:04 PM.058] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/27/2021 2:20:04 PM.151] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/27/2021 2:20:04 PM.156] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/27/2021 2:20:04 PM.162] LSPD First Response: [TRACE] Set title to Ceez Johnson for Interaction Menu [10/27/2021 2:20:04 PM.163] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/27/2021 2:20:04 PM.165] LSPD First Response: [TRACE] Set title to Ceez Johnson for Police Radio [10/27/2021 2:20:04 PM.172] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/27/2021 2:20:04 PM.174] LSPD First Response: [TRACE] Set title to Ceez Johnson for Vehicle Options [10/27/2021 2:20:04 PM.178] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/27/2021 2:20:04 PM.179] LSPD First Response: [TRACE] Set title to Ceez Johnson for Inventory [10/27/2021 2:20:04 PM.180] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/27/2021 2:20:04 PM.182] LSPD First Response: [TRACE] Set title to Ceez Johnson for Settings [10/27/2021 2:20:04 PM.185] LSPD First Response: [TRACE] Saved apt: [10/27/2021 2:20:04 PM.236] LSPD First Response: [TRACE] Requested Audio [10/27/2021 2:20:04 PM.244] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/27/2021 2:20:04 PM.651] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/27/2021 2:20:04 PM.707] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:04 PM.707] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:04 PM.707] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Vinewood Police Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] La Mesa Police Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Rockford Hills Police Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Vespucci Police Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Downtown Police Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Davis Sheriff Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41 [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/27/2021 2:20:04 PM.723] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03 [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Port of South Los Santos [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Added new police station: Port of South Los Santos (LSPP) at X:-335.54 Y:-2792.76 Z:5 [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Del Perro Police Station [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.14 Y:-1015.53 Z:13.13 [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Federal Investigation Bureau HQ [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [10/27/2021 2:20:04 PM.724] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [10/27/2021 2:20:04 PM.724] LSPD First Response: [WARN] Failed to add police station: A station called Del Perro Police Station or delperroPol already exists [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Los Santos Port Police [10/27/2021 2:20:04 PM.724] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138 [10/27/2021 2:20:04 PM.731] LSPD First Response: [TRACE] Auto started component Debug #1 [10/27/2021 2:20:04 PM.731] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/27/2021 2:20:04 PM.731] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/27/2021 2:20:04 PM.732] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/27/2021 2:20:04 PM.732] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/27/2021 2:20:04 PM.732] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/27/2021 2:20:04 PM.732] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/27/2021 2:20:04 PM.732] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/27/2021 2:20:04 PM.733] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/27/2021 2:20:04 PM.734] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/27/2021 2:20:04 PM.734] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/27/2021 2:20:04 PM.734] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/27/2021 2:20:04 PM.735] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/27/2021 2:20:04 PM.735] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/27/2021 2:20:04 PM.736] LSPD First Response: [TRACE] Preloading node data [10/27/2021 2:20:05 PM.288] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/27/2021 2:20:05 PM.288] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/27/2021 2:20:05 PM.288] LSPD First Response: [INFO] Connected to LSPDFR Sync via session a0f212a2-993e-4723-b06d-105008dafe48. Enhanced features available. [10/27/2021 2:20:05 PM.305] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/27/2021 2:20:05 PM.306] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/27/2021 2:20:05 PM.306] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/27/2021 2:20:05 PM.946] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/27/2021 2:20:08 PM.067] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 2:20:08 PM.067] LSPD First Response: [TRACE] Preloading node data [10/27/2021 2:20:08 PM.067] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 2:20:08 PM.068] LSPD First Response: [TRACE] SwitchToCharacter: Ceez Johnson [10/27/2021 2:20:08 PM.068] LSPD First Response: [TRACE] Switch mode is random [10/27/2021 2:20:08 PM.070] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [10/27/2021 2:20:08 PM.071] LSPD First Response: [TRACE] Saved apt: [10/27/2021 2:20:08 PM.072] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [10/27/2021 2:20:10 PM.726] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/27/2021 2:20:10 PM.732] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/27/2021 2:20:10 PM.733] LSPD First Response: [TRACE] Disabling ambient game police chases [10/27/2021 2:20:10 PM.739] LSPD First Response: [TRACE] Disabled ambient game police chases [10/27/2021 2:20:10 PM.740] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/27/2021 2:20:10 PM.742] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/27/2021 2:20:10 PM.746] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/27/2021 2:20:10 PM.746] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/27/2021 2:20:11 PM.771] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/27/2021 2:20:11 PM.771] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/27/2021 2:20:12 PM.257] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/27/2021 2:20:12 PM.258] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/27/2021 2:20:12 PM.258] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/27/2021 2:20:12 PM.258] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/27/2021 2:20:12 PM.258] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/27/2021 2:20:12 PM.258] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/27/2021 2:20:12 PM.262] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/27/2021 2:20:12 PM.265] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/27/2021 2:20:12 PM.266] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/27/2021 2:20:12 PM.266] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/27/2021 2:20:12 PM.267] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/27/2021 2:20:12 PM.283] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/27/2021 2:20:12 PM.285] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/27/2021 2:20:12 PM.285] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/27/2021 2:20:12 PM.289] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/27/2021 2:20:12 PM.289] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/27/2021 2:20:12 PM.299] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/27/2021 2:20:12 PM.303] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/27/2021 2:20:12 PM.305] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/27/2021 2:20:12 PM.866] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 2:20:12 PM.867] LSPD First Response: [TRACE] Created fbi at X:134.7461 Y:-791.7467 Z:31.80257 [10/27/2021 2:20:12 PM.868] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI at Federal Investigation Bureau HQ [10/27/2021 2:20:12 PM.880] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:12 PM.885] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 2:20:13 PM.123] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969 [10/27/2021 2:20:13 PM.339] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 2:20:13 PM.340] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 2:20:13 PM.367] LSPD First Response: [TRACE] Klokka Pettersen (MP_M_FREEMODE_01) was set as a cop [10/27/2021 2:20:13 PM.873] LSPD First Response: [TRACE] Assigned ped to PoliceStation #14 (Ambient) [10/27/2021 2:20:13 PM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:13 PM.881] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 2:20:13 PM.914] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [10/27/2021 2:20:13 PM.914] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [10/27/2021 2:20:13 PM.915] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [10/27/2021 2:20:13 PM.919] LSPD First Response: [TRACE] Kyle Davison (MP_M_FREEMODE_01) was set as a cop [10/27/2021 2:20:13 PM.919] LSPD First Response: [TRACE] Assigned ped to PoliceStation #14 (Ambient) [10/27/2021 2:20:14 PM.134] LSPD First Response: [TRACE] Shower: Prop Constructor Started [10/27/2021 2:20:14 PM.134] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [10/27/2021 2:20:14 PM.140] LSPD First Response: [TRACE] Bed: Prop Constructor Started [10/27/2021 2:20:14 PM.140] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [10/27/2021 2:20:14 PM.141] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [10/27/2021 2:20:14 PM.141] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [10/27/2021 2:20:14 PM.142] LSPD First Response: [TRACE] Chair: Prop Constructor Started [10/27/2021 2:20:14 PM.142] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 2:20:14 PM.143] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 2:20:14 PM.144] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [10/27/2021 2:20:14 PM.144] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [10/27/2021 2:20:14 PM.144] LSPD First Response: [TRACE] Wine: Prop Constructor Started [10/27/2021 2:20:14 PM.144] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [10/27/2021 2:20:14 PM.145] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [10/27/2021 2:20:14 PM.145] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [10/27/2021 2:20:14 PM.160] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.166] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.166] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.166] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.167] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.167] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.167] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [10/27/2021 2:20:14 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [10/27/2021 2:20:14 PM.190] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [10/27/2021 2:20:14 PM.191] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [10/27/2021 2:20:14 PM.191] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [10/27/2021 2:20:14 PM.203] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [10/27/2021 2:20:14 PM.208] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [10/27/2021 2:20:14 PM.208] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [10/27/2021 2:20:14 PM.208] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.209] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [10/27/2021 2:20:14 PM.209] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio [10/27/2021 2:20:14 PM.209] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.210] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [10/27/2021 2:20:14 PM.210] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [10/27/2021 2:20:14 PM.210] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.583] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.587] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.587] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 2:20:14 PM.613] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [10/27/2021 2:20:14 PM.768] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:14 PM.773] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 2:20:14 PM.807] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [10/27/2021 2:20:14 PM.808] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [10/27/2021 2:20:14 PM.808] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [10/27/2021 2:20:14 PM.812] LSPD First Response: [TRACE] Penny Sersevic (MP_F_FREEMODE_01) was set as a cop [10/27/2021 2:20:14 PM.829] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [10/27/2021 2:20:14 PM.868] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [10/27/2021 2:20:15 PM.133] LSPD First Response: [TRACE] Assigned ped to PoliceStation #14 (Ambient) [10/27/2021 2:20:15 PM.133] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:15 PM.138] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 2:20:15 PM.139] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 2:20:15 PM.139] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 2:20:15 PM.143] LSPD First Response: [TRACE] Joseph Colins (MP_M_FREEMODE_01) was set as a cop [10/27/2021 2:20:15 PM.144] LSPD First Response: [TRACE] Assigned ped to PoliceStation #14 (Ambient) [10/27/2021 2:20:15 PM.174] LSPD First Response: [TRACE] Starting player switch [10/27/2021 2:20:16 PM.280] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [10/27/2021 2:20:17 PM.343] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 2:20:17 PM.343] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:17 PM.359] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 2:20:17 PM.571] LSPD First Response: [TRACE] Player switch done [10/27/2021 2:20:17 PM.827] LSPD First Response: [TRACE] Created police at X:-227.4783 Y:-432.2697 Z:31.84598 [10/27/2021 2:20:17 PM.827] LSPD First Response: [TRACE] Forced Livery: 0 [10/27/2021 2:20:17 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:17 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 2:20:17 PM.850] LSPD First Response: [TRACE] Misty Sparks (MP_F_FREEMODE_01) was set as a cop [10/27/2021 2:20:17 PM.864] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:17 PM.869] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 2:20:18 PM.168] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was set as a cop [10/27/2021 2:20:18 PM.194] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 2:20:22 PM.219] LSPD First Response: [TRACE] Hiding help for: Chair [10/27/2021 2:20:22 PM.955] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [10/27/2021 2:20:22 PM.959] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [10/27/2021 2:20:22 PM.963] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [10/27/2021 2:20:22 PM.963] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [10/27/2021 2:20:22 PM.971] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [10/27/2021 2:20:22 PM.979] LSPD First Response: [TRACE] Reset shower positions [10/27/2021 2:20:22 PM.979] LSPD First Response: [TRACE] Reset shower positions [10/27/2021 2:20:22 PM.981] LSPD First Response: [TRACE] Ended Shower [10/27/2021 2:20:22 PM.981] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [10/27/2021 2:20:22 PM.981] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [10/27/2021 2:20:22 PM.981] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [10/27/2021 2:20:22 PM.985] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [10/27/2021 2:20:22 PM.995] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [10/27/2021 2:20:22 PM.995] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [10/27/2021 2:20:22 PM.995] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [10/27/2021 2:20:23 PM.009] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [10/27/2021 2:20:23 PM.009] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [10/27/2021 2:20:23 PM.009] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [10/27/2021 2:20:23 PM.023] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [10/27/2021 2:20:23 PM.023] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [10/27/2021 2:20:23 PM.023] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [10/27/2021 2:20:23 PM.025] LSPD First Response: [TRACE] Ended Chair [10/27/2021 2:20:23 PM.025] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [10/27/2021 2:20:23 PM.025] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [10/27/2021 2:20:23 PM.025] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Ended Radio [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Ended Radio [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Ended Radio [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [10/27/2021 2:20:23 PM.026] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [10/27/2021 2:20:23 PM.028] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [10/27/2021 2:20:23 PM.028] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [10/27/2021 2:20:23 PM.029] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [10/27/2021 2:20:29 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:29 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 2:20:29 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 2:20:29 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/27/2021 2:20:29 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/STEAM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [10/27/2021 2:20:29 PM.270] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/27/2021 2:20:29 PM.288] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [10/27/2021 2:20:29 PM.288] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 2:20:29 PM.288] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [10/27/2021 2:20:29 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [10/27/2021 2:20:29 PM.295] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [10/27/2021 2:20:29 PM.296] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [10/27/2021 2:20:29 PM.308] LSPD First Response: [TRACE] Setting player skin from last skin [10/27/2021 2:20:29 PM.319] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [10/27/2021 2:20:29 PM.337] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/27/2021 2:20:29 PM.456] LSPD First Response: [TRACE] Player went on duty. [10/27/2021 2:20:29 PM.462] LSPD First Response: Folder is D:\Games\STEAM\steamapps\common\Grand Theft Auto V\plugins\lspdfr [10/27/2021 2:20:29 PM.505] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.517] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.532] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.533] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.539] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.540] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.545] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.590] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.604] LSPD First Response: TrafficEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.604] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.607] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:29 PM.613] LSPD First Response: Creating plugin: BasicCallouts.Main [10/27/2021 2:20:29 PM.613] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [10/27/2021 2:20:29 PM.652] LSPD First Response: Creating plugin: GrammarPolice.Main [10/27/2021 2:20:29 PM.653] LSPD First Response: Creating plugin: APIExample.Main [10/27/2021 2:20:29 PM.681] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [10/27/2021 2:20:29 PM.682] LSPD First Response: Creating plugin: CalloutPack.Main [10/27/2021 2:20:29 PM.682] LSPD First Response: Creating plugin: redCallouts.Main [10/27/2021 2:20:29 PM.682] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [10/27/2021 2:20:29 PM.725] LSPD First Response: Creating plugin: TrafficEvents.Main.Main [10/27/2021 2:20:29 PM.726] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [10/27/2021 2:20:29 PM.763] LSPD First Response: Creating plugin: VocalDispatch.Main [10/27/2021 2:20:29 PM.771] LSPD First Response: Validating dependency: RagePluginHook [10/27/2021 2:20:29 PM.771] LSPD First Response: File "ragepluginhook.exe" exists: True [10/27/2021 2:20:29 PM.772] LSPD First Response: Version is at least 0.45.0.0 [10/27/2021 2:20:29 PM.773] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [10/27/2021 2:20:29 PM.773] LSPD First Response: Validating dependency: LSPDFR [10/27/2021 2:20:29 PM.773] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [10/27/2021 2:20:29 PM.774] LSPD First Response: Version is at least 0.4.6 [10/27/2021 2:20:29 PM.774] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [10/27/2021 2:20:29 PM.774] LSPD First Response: Validating dependency: ParksTools [10/27/2021 2:20:29 PM.774] LSPD First Response: File "ParksTools.dll" exists: True [10/27/2021 2:20:29 PM.775] LSPD First Response: Version is at least 4.2.0.0 [10/27/2021 2:20:29 PM.775] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [10/27/2021 2:20:29 PM.775] LSPD First Response: Validating dependency: RageNativeUI [10/27/2021 2:20:29 PM.775] LSPD First Response: File "RageNativeUI.dll" exists: True [10/27/2021 2:20:29 PM.776] LSPD First Response: Version is at least 1.6.3.0 [10/27/2021 2:20:29 PM.776] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [10/27/2021 2:20:29 PM.778] LSPD First Response: [Better EMS]: Registered Better EMS [10/27/2021 2:20:29 PM.778] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [10/27/2021 2:20:29 PM.783] LSPD First Response: File succesful loaded ! [10/27/2021 2:20:29 PM.947] LSPD First Response: inizialised ! [10/27/2021 2:20:29 PM.947] LSPD First Response: Law Menu initialized [10/27/2021 2:20:29 PM.948] LSPD First Response: [LC] ---LawCallouts--- [10/27/2021 2:20:29 PM.948] LSPD First Response: [LC] Version: 1.2.4 [10/27/2021 2:20:29 PM.948] LSPD First Response: [LC] Developped by Trinyx ! [10/27/2021 2:20:29 PM.948] LSPD First Response: [LC] Officer name : 06 LINCOLN 32, and the name audio is DIV_06 LINCOLN BEAT_12 [10/27/2021 2:20:29 PM.948] LSPD First Response: [LC] ----------------- [10/27/2021 2:20:29 PM.949] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [10/27/2021 2:20:29 PM.950] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin. [10/27/2021 2:20:29 PM.951] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [10/27/2021 2:20:29 PM.951] LSPD First Response: Go on duty to fully load StopThePed [10/27/2021 2:20:29 PM.958] LSPD First Response: TrafficEvents 1.2.0.0 has been successfully initialised by LSPDFR and RAGE! Go On-Duty to fully load the plugin! [10/27/2021 2:20:29 PM.959] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [10/27/2021 2:20:29 PM.959] LSPD First Response: Go on duty to fully load UltimateBackup [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.176] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true). [10/27/2021 2:20:30 PM.177] LSPD First Response: VocalDispatch: Loaded with 61 phrases. [10/27/2021 2:20:30 PM.177] LSPD First Response: We have 3 callouts registered [10/27/2021 2:20:30 PM.177] LSPD First Response: CalloutManager initialized [10/27/2021 2:20:30 PM.178] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [10/27/2021 2:20:30 PM.185] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 2:20:30 PM.186] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 2:20:30 PM.190] LSPD First Response: [INFO] Model preloading enabled [10/27/2021 2:20:30 PM.190] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 2:20:30 PM.190] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 2:20:30 PM.190] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 2:20:30 PM.190] LSPD First Response: [TRACE] Preloading POLICET [10/27/2021 2:20:30 PM.190] LSPD First Response: [TRACE] Preloading SHERIFF2 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD1 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD2 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading BUZZARD [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading POLMAV [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading FROGGER2 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading AMBULANCE [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading FIRETRUK [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 1B06D571 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 1D073A89 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 60EC506 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 678B81B1 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [10/27/2021 2:20:30 PM.191] LSPD First Response: [TRACE] Preloading asset 83BF0278 [10/27/2021 2:20:30 PM.197] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/27/2021 2:20:30 PM.197] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/27/2021 2:20:30 PM.198] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/27/2021 2:20:30 PM.199] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/27/2021 2:20:30 PM.206] LSPD First Response: Deserialized Eduardo Fernaldo [10/27/2021 2:20:30 PM.210] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/27/2021 2:20:30 PM.210] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/27/2021 2:20:30 PM.210] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/27/2021 2:20:30 PM.210] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/27/2021 2:20:30 PM.214] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/27/2021 2:20:30 PM.215] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/27/2021 2:20:30 PM.215] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/27/2021 2:20:30 PM.217] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/27/2021 2:20:30 PM.217] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/27/2021 2:20:30 PM.218] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/27/2021 2:20:30 PM.220] LSPD First Response: GrammarPolice [GrammarPolice] starting... [10/27/2021 2:20:30 PM.220] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [10/27/2021 2:20:30 PM.220] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [10/27/2021 2:20:30 PM.223] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [10/27/2021 2:20:30 PM.223] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping [10/27/2021 2:20:30 PM.225] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ================================================================================ [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice GrammarPolice Settings [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ================================================================================ [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice AudioPath = D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice Language = en-US [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PTTPushSound = 1 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice HoldToTalk = False [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ShowInCarAnimation = True [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice DispatchKey = RMenu [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice SettingsKey = F2 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PrimaryButton = None [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice SecondaryButton = None [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice HandleAvailability = True [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PanicResponse = 5 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice RespondToPreface = True [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice UseGenericResponse = False [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ShowNotifications = True [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ShowPlayerStatus = False [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ShowTargetPlate = False [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice StatusTextPosX = 388 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PitPedDistance = 20 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PitMaxPeds = 1 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [10/27/2021 2:20:30 PM.227] LSPD First Response: GrammarPolice ================================================================================ [10/27/2021 2:20:30 PM.228] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [10/27/2021 2:20:30 PM.236] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/27/2021 2:20:30 PM.236] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/27/2021 2:20:30 PM.236] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/27/2021 2:20:30 PM.236] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/27/2021 2:20:30 PM.242] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/27/2021 2:20:30 PM.254] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/27/2021 2:20:30 PM.256] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/27/2021 2:20:30 PM.262] LSPD First Response: [TRACE] Has taken study survey: False [10/27/2021 2:20:30 PM.263] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/27/2021 2:20:30 PM.270] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/27/2021 2:20:30 PM.272] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/27/2021 2:20:30 PM.278] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/27/2021 2:20:30 PM.278] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/27/2021 2:20:30 PM.279] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/27/2021 2:20:30 PM.280] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/27/2021 2:20:30 PM.281] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/27/2021 2:20:30 PM.282] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/27/2021 2:20:30 PM.296] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/27/2021 2:20:30 PM.980] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 2:20:30 PM.980] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:31 PM.250] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 2:20:31 PM.251] LSPD First Response: [TRACE] Created police at X:94.06983 Y:-800.3606 Z:31.76046 [10/27/2021 2:20:31 PM.279] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:31 PM.285] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 2:20:31 PM.287] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 2:20:31 PM.287] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 2:20:31 PM.298] LSPD First Response: [TRACE] Kenti Trollenski (MP_M_FREEMODE_01) was set as a cop [10/27/2021 2:20:31 PM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 2:20:31 PM.336] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 2:20:31 PM.337] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 2:20:31 PM.337] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 2:20:31 PM.340] LSPD First Response: [TRACE] Jerry Smith (MP_M_FREEMODE_01) was set as a cop [10/27/2021 2:20:31 PM.355] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 2:20:32 PM.514] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [10/27/2021 2:20:32 PM.517] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [10/27/2021 2:20:32 PM.518] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [10/27/2021 2:20:32 PM.524] LSPD First Response: GrammarPolice [PlayerHandler] starting... [10/27/2021 2:20:32 PM.533] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [10/27/2021 2:20:32 PM.534] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [10/27/2021 2:20:32 PM.535] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [10/27/2021 2:20:32 PM.744] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [10/27/2021 2:20:32 PM.745] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [10/27/2021 2:20:32 PM.745] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [10/27/2021 2:20:32 PM.745] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [10/27/2021 2:20:32 PM.745] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [10/27/2021 2:20:32 PM.745] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [10/27/2021 2:20:32 PM.746] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [10/27/2021 2:20:32 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [10/27/2021 2:20:32 PM.748] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [10/27/2021 2:20:32 PM.749] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file D:\Games\STEAM\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [10/27/2021 2:20:32 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [10/27/2021 2:20:32 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [10/27/2021 2:20:32 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [10/27/2021 2:20:32 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [10/27/2021 2:20:32 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [10/27/2021 2:20:32 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [10/27/2021 2:20:32 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [10/27/2021 2:20:32 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [10/27/2021 2:20:32 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [10/27/2021 2:20:32 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [10/27/2021 2:20:32 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [10/27/2021 2:20:32 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [10/27/2021 2:20:32 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [10/27/2021 2:20:32 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [10/27/2021 2:20:32 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [10/27/2021 2:20:32 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [10/27/2021 2:20:32 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [10/27/2021 2:20:32 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [10/27/2021 2:20:32 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [10/27/2021 2:20:32 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [10/27/2021 2:20:32 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [10/27/2021 2:20:32 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [10/27/2021 2:20:32 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [10/27/2021 2:20:32 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [10/27/2021 2:20:32 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [10/27/2021 2:20:32 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [10/27/2021 2:20:32 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [10/27/2021 2:20:32 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [10/27/2021 2:20:32 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [10/27/2021 2:20:32 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [10/27/2021 2:20:32 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [10/27/2021 2:20:32 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [10/27/2021 2:20:32 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [10/27/2021 2:20:32 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [10/27/2021 2:20:32 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [10/27/2021 2:20:32 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [10/27/2021 2:20:32 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [10/27/2021 2:20:32 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [10/27/2021 2:20:32 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [10/27/2021 2:20:32 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from D:\Games\STEAM\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [10/27/2021 2:20:32 PM.783] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [10/27/2021 2:20:32 PM.783] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [10/27/2021 2:20:32 PM.783] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [10/27/2021 2:20:32 PM.783] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [10/27/2021 2:20:32 PM.783] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=request [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=status [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [10/27/2021 2:20:32 PM.784] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=no [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [10/27/2021 2:20:32 PM.785] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 98 actions [10/27/2021 2:20:32 PM.786] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [10/27/2021 2:20:32 PM.791] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [10/27/2021 2:20:32 PM.791] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [10/27/2021 2:20:32 PM.795] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [10/27/2021 2:20:32 PM.796] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [10/27/2021 2:20:32 PM.798] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [10/27/2021 2:20:32 PM.799] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [10/27/2021 2:20:32 PM.799] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [10/27/2021 2:20:32 PM.799] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [10/27/2021 2:20:32 PM.799] LSPD First Response: GrammarPolice [Builder] building Prefaces [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] appending prefaces [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] creating allBuilders [10/27/2021 2:20:32 PM.801] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [10/27/2021 2:20:32 PM.802] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [10/27/2021 2:20:32 PM.802] LSPD First Response: GrammarPolice [Builder] returning new Grammar [10/27/2021 2:20:32 PM.830] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [10/27/2021 2:20:32 PM.840] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [10/27/2021 2:20:32 PM.841] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [10/27/2021 2:20:32 PM.841] LSPD First Response: GrammarPolice [UIHandler] starting... [10/27/2021 2:20:32 PM.845] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [10/27/2021 2:20:32 PM.880] LSPD First Response: [10/27/2021 2:20:32 PM.880] LSPD First Response: ========== [Dark.Common] Dependency Check Started ========== [10/27/2021 2:20:32 PM.880] LSPD First Response: Dark.Common.dll 1.4.2.3 has started Dependency check for TrafficEvents [10/27/2021 2:20:32 PM.882] LSPD First Response: GAME VERSION INFO : 1.0.2372.2 [10/27/2021 2:20:32 PM.884] LSPD First Response: Dark.Common detected RAGEPluginHook Version : 1.87 [10/27/2021 2:20:32 PM.884] LSPD First Response: Dependency Check for TrafficEvents has successfully completed? : True [10/27/2021 2:20:32 PM.884] LSPD First Response: ========== [Dark.Common] Dependency Check Ended ========== [10/27/2021 2:20:32 PM.884] LSPD First Response: [10/27/2021 2:20:32 PM.885] LSPD First Response: [10/27/2021 2:20:32 PM.885] LSPD First Response: ---------- TrafficEvents Initialization [START] ---------- [10/27/2021 2:20:32 PM.885] LSPD First Response: TrafficEvents v1.2.0.0 by Dark Devil, has been successfully loaded and configured! [10/27/2021 2:20:32 PM.885] LSPD First Response: ---------- TrafficEvents Initialization [END] ---------- [10/27/2021 2:20:32 PM.885] LSPD First Response: [10/27/2021 2:20:33 PM.505] [10/27/2021 2:20:33 PM.505] ===== TrafficEvents Info ===== [10/27/2021 2:20:33 PM.505] You are using the latest version of the TrafficEvents, Enjoy! [10/27/2021 2:20:33 PM.505] ===== TrafficEvents Info ===== [10/27/2021 2:20:33 PM.505] [10/27/2021 2:20:33 PM.505] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle [10/27/2021 2:20:33 PM.505] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing [10/27/2021 2:20:33 PM.505] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmouredGunman [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup [10/27/2021 2:20:33 PM.506] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash [10/27/2021 2:20:33 PM.506] LSPD First Response: BasicCallouts Config is Installed by User. [10/27/2021 2:20:33 PM.506] LSPD First Response: ================================================== BasicCallouts =================================================== [10/27/2021 2:20:33 PM.506] LSPD First Response: [10/27/2021 2:20:33 PM.506] LSPD First Response: [BC]: Callouts and Config loaded successfully. [10/27/2021 2:20:33 PM.506] LSPD First Response: [BC]: Config file updated. [10/27/2021 2:20:33 PM.506] LSPD First Response: [VERSION]: Version: 1.1.0.0 [10/27/2021 2:20:33 PM.506] LSPD First Response: [BC}: Checking for update. [10/27/2021 2:20:33 PM.506] LSPD First Response: [10/27/2021 2:20:33 PM.506] LSPD First Response: ================================================== BasicCallouts =================================================== [10/27/2021 2:20:34 PM.454] LSPD First Response: Loading TrafficEvents configurations... [10/27/2021 2:20:36 PM.822] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:36 PM.822] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/27/2021 2:20:36 PM.831] LSPD First Response: [Better EMS]: Loading EMS settings [10/27/2021 2:20:36 PM.831] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [10/27/2021 2:20:36 PM.881] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [10/27/2021 2:20:36 PM.881] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.881] LSPD First Response: [Better EMS]: Adding station point: in front [10/27/2021 2:20:36 PM.895] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: inside bay [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: in front of left door [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: middle bay [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: right bay [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Davis hospital [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/27/2021 2:20:36 PM.896] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: alley [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: delivery [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Station has delivery zone [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: spawn [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: inside [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: north 1 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: north 2 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: middle mini [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: mid south mini [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: south 1 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: south 2 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: south 3 [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: driveway [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Found station type: FIRE [10/27/2021 2:20:36 PM.897] LSPD First Response: [Better EMS]: Adding station point: station [10/27/2021 2:20:36 PM.899] LSPD First Response: [Better EMS]: Settings loaded from D:\Games\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [10/27/2021 2:20:36 PM.899] LSPD First Response: [Better EMS]: Started loading Better EMS [10/27/2021 2:20:37 PM.205] LSPD First Response: [ParksTools] using cached token without checking for new token [10/27/2021 2:20:37 PM.238] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [10/27/2021 2:20:37 PM.244] LSPD First Response: [Better EMS]: Unable to parse bone: [10/27/2021 2:20:37 PM.246] LSPD First Response: [Better EMS]: Finished loading Better EMS [10/27/2021 2:20:37 PM.250] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack [10/27/2021 2:20:37 PM.250] LSPD First Response: Registering callout APIExample.Callouts.BusStolen [10/27/2021 2:20:37 PM.250] LSPD First Response: Registering callout APIExample.Callouts.GRiot [10/27/2021 2:20:37 PM.251] LSPD First Response: Registering callout APIExample.Callouts.CKid [10/27/2021 2:20:37 PM.251] LSPD First Response: Registering callout APIExample.Callouts.Burglary [10/27/2021 2:20:37 PM.251] LSPD First Response: Registering callout APIExample.Callouts.Prostituation [10/27/2021 2:20:37 PM.251] LSPD First Response: Registering callout APIExample.Callouts.Murder [10/27/2021 2:20:37 PM.251] LSPD First Response: Registering callout APIExample.Callouts.StolenTruck [10/27/2021 2:20:37 PM.252] LSPD First Response: Registering callout APIExample.Callouts.SpeedPursuit [10/27/2021 2:20:37 PM.252] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion [10/27/2021 2:20:37 PM.252] LSPD First Response: Registering callout APIExample.Callouts.HomelessPeople [10/27/2021 2:20:37 PM.252] LSPD First Response: Registering callout APIExample.Callouts.EmergencyCarjacking [10/27/2021 2:20:37 PM.252] LSPD First Response: Registering callout APIExample.Callouts.EasterEggs [10/27/2021 2:20:37 PM.273] LSPD First Response: [Better EMS]: Registering smart radio buttons [10/27/2021 2:20:37 PM.275] LSPD First Response: [Better EMS]: Launching EMS response [10/27/2021 2:20:37 PM.275] LSPD First Response: [LC] Functions is load! [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenPoliceBike [10/27/2021 2:20:42 PM.785] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooter [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.PublicAlcohol [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.SuspiciousPerson [10/27/2021 2:20:42 PM.788] LSPD First Response: Registering callout redCallouts.Callouts.RedCalloutsFeatureTesting [10/27/2021 2:20:44 PM.013] LSPD First Response: StopThePed Localization Code Page: 1252 [10/27/2021 2:20:44 PM.013] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/27/2021 2:20:44 PM.047] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/27/2021 2:20:44 PM.048] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [10/27/2021 2:20:44 PM.049] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [10/27/2021 2:20:44 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [10/27/2021 2:20:44 PM.050] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] False [10/27/2021 2:20:44 PM.050] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [10/27/2021 2:20:44 PM.050] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [10/27/2021 2:20:44 PM.051] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [10/27/2021 2:20:44 PM.051] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [10/27/2021 2:20:44 PM.052] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] False [10/27/2021 2:20:44 PM.052] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [10/27/2021 2:20:44 PM.053] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [10/27/2021 2:20:44 PM.053] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [10/27/2021 2:20:44 PM.053] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [10/27/2021 2:20:44 PM.054] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] False [10/27/2021 2:20:44 PM.054] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [10/27/2021 2:20:44 PM.054] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [10/27/2021 2:20:44 PM.055] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [10/27/2021 2:20:44 PM.055] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [10/27/2021 2:20:44 PM.055] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [10/27/2021 2:20:44 PM.056] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [10/27/2021 2:20:44 PM.056] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [10/27/2021 2:20:44 PM.057] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [10/27/2021 2:20:44 PM.057] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [10/27/2021 2:20:44 PM.057] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [10/27/2021 2:20:44 PM.058] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [10/27/2021 2:20:44 PM.058] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [10/27/2021 2:20:44 PM.059] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [10/27/2021 2:20:44 PM.059] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [10/27/2021 2:20:44 PM.059] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [10/27/2021 2:20:44 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [10/27/2021 2:20:44 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [10/27/2021 2:20:44 PM.060] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [10/27/2021 2:20:44 PM.061] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.061] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [10/27/2021 2:20:44 PM.064] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [10/27/2021 2:20:44 PM.064] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.064] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [10/27/2021 2:20:44 PM.065] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [10/27/2021 2:20:44 PM.065] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.065] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [10/27/2021 2:20:44 PM.066] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [10/27/2021 2:20:44 PM.066] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.067] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [10/27/2021 2:20:44 PM.067] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [10/27/2021 2:20:44 PM.067] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.068] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [10/27/2021 2:20:44 PM.068] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [10/27/2021 2:20:44 PM.068] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.069] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [10/27/2021 2:20:44 PM.069] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [10/27/2021 2:20:44 PM.069] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.070] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [10/27/2021 2:20:44 PM.070] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [10/27/2021 2:20:44 PM.071] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.071] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [10/27/2021 2:20:44 PM.071] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [10/27/2021 2:20:44 PM.072] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [10/27/2021 2:20:44 PM.072] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [10/27/2021 2:20:44 PM.072] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [10/27/2021 2:20:44 PM.073] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [10/27/2021 2:20:44 PM.073] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [10/27/2021 2:20:44 PM.074] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [10/27/2021 2:20:44 PM.074] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [10/27/2021 2:20:44 PM.075] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [10/27/2021 2:20:44 PM.075] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [10/27/2021 2:20:44 PM.076] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [10/27/2021 2:20:44 PM.076] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [10/27/2021 2:20:44 PM.077] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [10/27/2021 2:20:44 PM.077] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [10/27/2021 2:20:44 PM.078] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [10/27/2021 2:20:44 PM.079] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [10/27/2021 2:20:44 PM.079] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [10/27/2021 2:20:44 PM.080] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [10/27/2021 2:20:44 PM.080] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [10/27/2021 2:20:44 PM.081] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] False [10/27/2021 2:20:44 PM.081] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [10/27/2021 2:20:44 PM.081] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [10/27/2021 2:20:44 PM.082] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [10/27/2021 2:20:44 PM.082] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [10/27/2021 2:20:44 PM.082] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [10/27/2021 2:20:44 PM.083] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/27/2021 2:20:44 PM.091] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [10/27/2021 2:20:44 PM.091] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [10/27/2021 2:20:44 PM.091] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [10/27/2021 2:20:44 PM.092] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [10/27/2021 2:20:44 PM.092] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [10/27/2021 2:20:44 PM.092] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [10/27/2021 2:20:44 PM.092] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [10/27/2021 2:20:44 PM.092] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [10/27/2021 2:20:44 PM.092] OP_Immersive_Dispatch: Menus Initialised [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: True [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [10/27/2021 2:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/27/2021 2:20:45 PM.244] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 2:20:45 PM.349] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 2:20:45 PM.386] ==================================================================================================== [10/27/2021 2:20:45 PM.387] Unhandled exception occurred in console command "ForceDuty" [10/27/2021 2:20:45 PM.387] Exception type: System.Xml.XmlException [10/27/2021 2:20:45 PM.387] Exception message: 'tex_shirtoverlay' is a duplicate attribute name. Line 5018, position 226. [10/27/2021 2:20:45 PM.387] Stack trace: at System.Xml.XmlTextReaderImpl.Throw(Exception e) [10/27/2021 2:20:45 PM.387] at System.Xml.XmlTextReaderImpl.AttributeDuplCheck() [10/27/2021 2:20:45 PM.387] at System.Xml.XmlTextReaderImpl.ParseAttributes() [10/27/2021 2:20:45 PM.387] at System.Xml.XmlTextReaderImpl.ParseElement() [10/27/2021 2:20:45 PM.387] at System.Xml.XmlTextReaderImpl.ParseElementContent() [10/27/2021 2:20:45 PM.387] at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace) [10/27/2021 2:20:45 PM.387] at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc) [10/27/2021 2:20:45 PM.387] at System.Xml.XmlDocument.Load(XmlReader reader) [10/27/2021 2:20:45 PM.387] at System.Xml.XmlDocument.Load(String filename) [10/27/2021 2:20:45 PM.387] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‌‫‫‏​‬‪‏‎‍​‫‌‎‌‎‏‫‮‪‌‎​‮(XmlDocument , String ) [10/27/2021 2:20:45 PM.387] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.​​‪‏‫‍‎‏‏‪‬‪‫‏‏‭‍‮‌‌‬‬‪‪‏​‌‮(String ) [10/27/2021 2:20:45 PM.387] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‏‌‌‪‍‭‬‍‍‬‏‪‌‍‬‫‎‎‮‬‍‌‎‮() [10/27/2021 2:20:45 PM.387] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‍‌‭‫‎‭‏‪‎‫‪‎‏‮‏‌‬‎​‬‎​‬‮‭‪‏‬‭‍‮() [10/27/2021 2:20:45 PM.387] at ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮.‭‫‍‍‏‌‭‬‪‌‭‮‬‮‮‏‮‫‍‮‪‪‏‮‬‬‬​‫‮(Boolean ) [10/27/2021 2:20:45 PM.387] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [10/27/2021 2:20:45 PM.387] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.XTNClHlWRMjIghPlRlTyzTDOWgKi(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [10/27/2021 2:20:45 PM.387] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [10/27/2021 2:20:45 PM.387] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [10/27/2021 2:20:45 PM.387] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [10/27/2021 2:20:45 PM.387] ==================================================================================================== [10/27/2021 2:20:45 PM.464] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [10/27/2021 2:20:48 PM.181] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.VehiclePlateCheck" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PedCheck" was registered via the API by "StopThePed". [10/27/2021 2:20:48 PM.182] LSPD First Response: VocalDispatch: An event handler for "StopThePed.EndCallout" was registered via the API by "StopThePed". [10/27/2021 2:20:51 PM.423] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 2:20:51 PM.423] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:51 PM.452] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 2:20:51 PM.452] LSPD First Response: [TRACE] Created police4 at X:-87.05576 Y:-714.8252 Z:34.7922 [10/27/2021 2:20:51 PM.494] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 2:20:51 PM.499] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 2:20:51 PM.504] LSPD First Response: [TRACE] Katie Hudson (MP_F_FREEMODE_01) was set as a cop [10/27/2021 2:20:51 PM.522] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [10/27/2021 2:20:58 PM.401] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:20:59 PM.031] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:20:59 PM.593] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:20:59 PM.897] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:00 PM.158] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:00 PM.640] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:05 PM.849] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:06 PM.088] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:06 PM.359] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:06 PM.641] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:07 PM.353] LSPD First Response: redCallouts debug: Keypress B detected. [10/27/2021 2:21:07 PM.653] LSPD First Response: redCallouts debug: Keypress B detected.