[10/18/2021 1:49:48 AM.185] Started new log on 10/18/2021 1:49:48 AM.185 [10/18/2021 1:49:48 AM.187] ==================================================================================================== [10/18/2021 1:49:48 AM.183] Log path: D:\Games\Grand Theft Auto V\RagePluginHook.log [10/18/2021 1:49:48 AM.187] Log verbosity: Trivial [10/18/2021 1:49:48 AM.188] Initializing input system [10/18/2021 1:49:48 AM.191] Initializing game console [10/18/2021 1:49:48 AM.198] Console key has been set to F4 (key code: 115) [10/18/2021 1:49:48 AM.261] Initializing console variable "ConsoleScrollAmount". [10/18/2021 1:49:48 AM.261] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/18/2021 1:49:48 AM.264] Read value: [10/18/2021 1:49:48 AM.264] Initializing console variable "ConsoleKey". [10/18/2021 1:49:48 AM.264] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/18/2021 1:49:48 AM.264] Read value: [10/18/2021 1:49:48 AM.264] Initializing console variable "PluginTimeoutThreshold". [10/18/2021 1:49:48 AM.264] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/18/2021 1:49:48 AM.269] Read value: 60000 [10/18/2021 1:49:48 AM.269] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/18/2021 1:49:48 AM.269] Initializing console variable "AlwaysShowConsoleOutput". [10/18/2021 1:49:48 AM.269] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/18/2021 1:49:48 AM.269] Read value: [10/18/2021 1:49:48 AM.269] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/18/2021 1:49:48 AM.269] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/18/2021 1:49:48 AM.270] Read value: True [10/18/2021 1:49:48 AM.270] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/18/2021 1:49:48 AM.270] Initializing console variable "ShowOnScreenWarnings". [10/18/2021 1:49:48 AM.270] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/18/2021 1:49:48 AM.270] Read value: [10/18/2021 1:49:48 AM.271] Console initialized [10/18/2021 1:49:48 AM.271] Initializing forms manager [10/18/2021 1:49:48 AM.272] Cleaning temp folder [10/18/2021 1:49:48 AM.273] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/18/2021 1:49:48 AM.279] ================ RAGE Plugin Hook ================ [10/18/2021 1:49:48 AM.286] Detected Windows 10 Home (64-bit) (10.0.19042.0)! [10/18/2021 1:49:48 AM.287] Checking game support [10/18/2021 1:49:48 AM.526] Product name: Grand Theft Auto V [10/18/2021 1:49:48 AM.526] Product version: 1.0.2372.2 [10/18/2021 1:49:48 AM.526] Is steam version: False [10/18/2021 1:49:48 AM.527] Initializing DirectX [10/18/2021 1:49:48 AM.529] Initializing Direct3D [10/18/2021 1:49:48 AM.529] Getting game swap chain [10/18/2021 1:49:48 AM.561] Swap Chain created: 0x7FF7D5F0FFE0 [10/18/2021 1:49:48 AM.562] Swap Chain VTable: 0x1CD9493ABB0 [10/18/2021 1:49:48 AM.562] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [10/18/2021 1:49:48 AM.562] D3D11Present: 0x7FFC28A82A40 [10/18/2021 1:49:48 AM.562] D3D11ResizeBuffers: 0x7FFC28AA1390 [10/18/2021 1:49:48 AM.562] D3D11ResizeTarget: 0x7FFC28AEC440 [10/18/2021 1:49:48 AM.562] D3D11SetFullscreenState: 0x7FFC28AA3150 [10/18/2021 1:49:48 AM.562] Getting device [10/18/2021 1:49:48 AM.562] Retrieved device [10/18/2021 1:49:48 AM.562] Creating wrapper [10/18/2021 1:49:48 AM.562] Direct3D initialized [10/18/2021 1:49:48 AM.562] Initialized DirectX [10/18/2021 1:49:48 AM.563] Direct3D watcher thread spawned [10/18/2021 1:49:48 AM.631] Wrapper created [10/18/2021 1:49:48 AM.635] Effect created [10/18/2021 1:49:48 AM.635] Creating buffer [10/18/2021 1:49:48 AM.635] Created buffer [10/18/2021 1:49:48 AM.635] Creating blend state [10/18/2021 1:49:48 AM.635] Created blend state [10/18/2021 1:49:48 AM.635] Done with creation [10/18/2021 1:49:48 AM.689] Initializing texture system. [10/18/2021 1:49:48 AM.689] Initializing texture system; phase 1 [10/18/2021 1:49:48 AM.689] Initializing texture system; phase 2 [10/18/2021 1:49:48 AM.696] Initializing texture system; phase 3 [10/18/2021 1:49:48 AM.696] Initializing texture system; phase 4 [10/18/2021 1:49:48 AM.710] Initializing texture system; phase 5 [10/18/2021 1:49:48 AM.711] Initializing texture system; phase 6 [10/18/2021 1:49:48 AM.713] Initializing texture system; phase 7 [10/18/2021 1:49:48 AM.715] Initializing texture system; phase 8 [10/18/2021 1:49:48 AM.716] Initializing texture system; phase 9 [10/18/2021 1:49:48 AM.717] Initializing texture system; phase 10 [10/18/2021 1:49:48 AM.719] Initializing texture system; phase 11 [10/18/2021 1:49:48 AM.719] Initializing texture system; phase 12 [10/18/2021 1:49:48 AM.721] Initializing texture system; phase 13 [10/18/2021 1:49:48 AM.721] Initializing texture system; phase 14 [10/18/2021 1:49:53 AM.563] Direct3D watcher thread ended [10/18/2021 1:50:07 AM.451] LoadingScreenMsg: Initializing game support [10/18/2021 1:50:07 AM.702] Initializing game support [10/18/2021 1:50:13 AM.250] LoadingScreenMsg: Velocity limit removed [10/18/2021 1:50:13 AM.561] Compatibility level: 0 [10/18/2021 1:50:13 AM.561] Supported version detected [10/18/2021 1:50:13 AM.561] ================================================== [10/18/2021 1:50:13 AM.561] LoadingScreenMsg: Patching code [10/18/2021 1:50:13 AM.813] LoadingScreenMsg: Waiting for game initialization [10/18/2021 1:50:14 AM.064] Waiting for game initialization [10/18/2021 1:50:14 AM.164] LoadingScreenMsg: Initializing core [10/18/2021 1:50:14 AM.415] Initializing hook [10/18/2021 1:50:19 AM.447] LoadingScreenMsg: Completing interoperability [10/18/2021 1:50:19 AM.698] Completing interoperability [10/18/2021 1:50:19 AM.698] Initialization code 1. [10/18/2021 1:50:19 AM.698] Initialization code 2. [10/18/2021 1:50:19 AM.698] Initialization code 3. [10/18/2021 1:50:19 AM.708] 1 Address: 0x00007FF7D3DB5FBC [10/18/2021 1:50:19 AM.708] Calling func 1 [10/18/2021 1:50:19 AM.724] 2 Address: 0x00007FF7D4954F3A [10/18/2021 1:50:19 AM.724] 3 Address: 0x00007FF7D3385C4E [10/18/2021 1:50:19 AM.751] Address: 0x00007FF7D4954EE4 [10/18/2021 1:50:19 AM.751] Unknown var: 0x00007FF7D599FAB0 [10/18/2021 1:50:19 AM.751] Initialization code 4. [10/18/2021 1:50:19 AM.751] Initialization code 5. [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 1 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 2 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 3 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 4 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 5 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 6 [10/18/2021 1:50:19 AM.751] Completing interoperability, phase 7 [10/18/2021 1:50:19 AM.751] LoadingScreenMsg: [10/18/2021 1:50:20 AM.002] LoadingScreenMsg: Loading Story Mode [10/18/2021 1:50:24 AM.320] LoadingScreenMsg: Loading and Populating Game World [10/18/2021 1:50:24 AM.571] LoadingScreenMsg: [10/18/2021 1:50:42 AM.117] Initializing console variable "IsDeveloperModeEnabled". [10/18/2021 1:50:42 AM.117] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/18/2021 1:50:42 AM.118] Read value: [10/18/2021 1:50:42 AM.118] Initializing console variable "TimeScale". [10/18/2021 1:50:42 AM.118] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/18/2021 1:50:42 AM.118] Read value: [10/18/2021 1:50:42 AM.127] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\BodyCam.dll [10/18/2021 1:50:44 AM.135] : Initializing input system [10/18/2021 1:50:44 AM.136] : Initializing game console [10/18/2021 1:50:44 AM.137] : Initializing forms manager [10/18/2021 1:50:44 AM.254] Plugin "BodyCam" was loaded from "BodyCam.dll". [10/18/2021 1:50:44 AM.255] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\CopHolster.dll [10/18/2021 1:50:46 AM.221] : Initializing input system [10/18/2021 1:50:46 AM.221] : Initializing game console [10/18/2021 1:50:46 AM.223] : Initializing forms manager [10/18/2021 1:50:46 AM.279] Plugin "Cop Holster" was loaded from "CopHolster.dll". [10/18/2021 1:50:46 AM.280] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\DashcamV.dll [10/18/2021 1:50:48 AM.262] : Initializing input system [10/18/2021 1:50:48 AM.262] : Initializing game console [10/18/2021 1:50:48 AM.264] : Initializing forms manager [10/18/2021 1:50:48 AM.311] Plugin "Dashcam V" was loaded from "DashcamV.dll". [10/18/2021 1:50:48 AM.312] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\EUPMenu.dll [10/18/2021 1:50:50 AM.420] : Initializing input system [10/18/2021 1:50:50 AM.421] : Initializing game console [10/18/2021 1:50:50 AM.422] : Initializing forms manager [10/18/2021 1:50:50 AM.543] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [10/18/2021 1:50:50 AM.544] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\KTFDO.dll [10/18/2021 1:50:52 AM.547] : Initializing input system [10/18/2021 1:50:52 AM.548] : Initializing game console [10/18/2021 1:50:52 AM.549] : Initializing forms manager [10/18/2021 1:50:52 AM.558] Plugin "KTFDO" was loaded from "KTFDO.dll". [10/18/2021 1:50:52 AM.558] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\RageShowMyLocation.dll [10/18/2021 1:50:54 AM.580] : Initializing input system [10/18/2021 1:50:54 AM.581] : Initializing game console [10/18/2021 1:50:54 AM.582] : Initializing forms manager [10/18/2021 1:50:54 AM.626] Plugin "RageShowMyLocation" was loaded from "RageShowMyLocation.dll". [10/18/2021 1:50:54 AM.627] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\SceneManager.dll [10/18/2021 1:50:56 AM.681] : Initializing input system [10/18/2021 1:50:56 AM.681] : Initializing game console [10/18/2021 1:50:56 AM.682] : Initializing forms manager [10/18/2021 1:50:56 AM.737] Plugin "Scene Manager" was loaded from "SceneManager.dll". [10/18/2021 1:50:56 AM.738] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\Spotlight.dll [10/18/2021 1:50:58 AM.803] : Initializing input system [10/18/2021 1:50:58 AM.804] : Initializing game console [10/18/2021 1:50:58 AM.805] : Initializing forms manager [10/18/2021 1:50:58 AM.817] Plugin "Spotlight" was loaded from "Spotlight.dll". [10/18/2021 1:50:58 AM.819] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\StickyWheels.dll [10/18/2021 1:51:00 AM.840] : Initializing input system [10/18/2021 1:51:00 AM.841] : Initializing game console [10/18/2021 1:51:00 AM.842] : Initializing forms manager [10/18/2021 1:51:00 AM.851] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [10/18/2021 1:51:01 AM.205] BodyCam: ----------------------------------------------------------------------------- [10/18/2021 1:51:01 AM.205] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [10/18/2021 1:51:01 AM.205] BodyCam: Join the Discord server if you're looking for news or support: [10/18/2021 1:51:01 AM.206] BodyCam: https://discord.gg/HGFwdyB [10/18/2021 1:51:01 AM.206] BodyCam: ----------------------------------------------------------------------------- [10/18/2021 1:51:01 AM.602] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Plugin loaded ! [10/18/2021 1:51:01 AM.602] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Added event handler for FrameRender [10/18/2021 1:51:01 AM.608] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : found settings file, adjusting settings. [10/18/2021 1:51:01 AM.608] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Settings File path : D:\Games\Grand Theft Auto V\Plugins\RageShowMyLocation.ini [10/18/2021 1:51:02 AM.586] Scene Manager: User's RNUI version: 1.8.1.0 [10/18/2021 1:51:30 AM.124] Scene Manager: Loading SceneManager.ini settings [10/18/2021 1:51:30 AM.186] Scene Manager: Scene Manager V2.3.3.0 is ready. [10/18/2021 1:51:30 AM.744] Scene Manager: 2 path(s) available to import. [10/18/2021 1:51:30 AM.744] Scene Manager: File: autosave [10/18/2021 1:51:30 AM.744] Scene Manager: File: DevTestPath [10/18/2021 1:51:30 AM.744] Scene Manager: Successfully populated menu with 2 file(s). [10/18/2021 1:51:30 AM.797] Spotlight: Reading settings... [10/18/2021 1:51:31 AM.435] Spotlight: Initialized [10/18/2021 1:52:44 AM.027] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/18/2021 1:52:46 AM.488] : Initializing input system [10/18/2021 1:52:46 AM.488] : Initializing game console [10/18/2021 1:52:46 AM.490] : Initializing forms manager [10/18/2021 1:52:46 AM.599] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/18/2021 1:52:46 AM.817] LSPD First Response: [TRACE] Started loading LSPDFR [10/18/2021 1:52:46 AM.817] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/18/2021 1:52:46 AM.818] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/18/2021 1:52:46 AM.818] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/18/2021 1:52:48 AM.109] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:48 AM.113] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:48 AM.120] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/18/2021 1:52:48 AM.207] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/18/2021 1:52:48 AM.208] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/18/2021 1:52:48 AM.208] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/18/2021 1:52:48 AM.209] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/18/2021 1:52:48 AM.210] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/18/2021 1:52:48 AM.210] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [10/18/2021 1:52:48 AM.211] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [10/18/2021 1:52:48 AM.215] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base [10/18/2021 1:52:48 AM.215] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [10/18/2021 1:52:48 AM.220] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [10/18/2021 1:52:48 AM.221] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml [10/18/2021 1:52:48 AM.236] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [10/18/2021 1:52:48 AM.246] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [10/18/2021 1:52:48 AM.247] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [10/18/2021 1:52:48 AM.247] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [10/18/2021 1:52:48 AM.253] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [10/18/2021 1:52:48 AM.262] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [10/18/2021 1:52:48 AM.263] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [10/18/2021 1:52:48 AM.264] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml [10/18/2021 1:52:48 AM.265] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [10/18/2021 1:52:48 AM.265] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml [10/18/2021 1:52:48 AM.266] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [10/18/2021 1:52:48 AM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [10/18/2021 1:52:48 AM.272] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:48 AM.272] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:48 AM.272] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/18/2021 1:52:48 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/18/2021 1:52:48 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/18/2021 1:52:48 AM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/18/2021 1:52:48 AM.276] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/18/2021 1:52:48 AM.280] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/18/2021 1:52:48 AM.280] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/18/2021 1:52:48 AM.280] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/18/2021 1:52:48 AM.280] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/18/2021 1:52:48 AM.280] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/18/2021 1:52:48 AM.280] LSPD First Response: [TRACE] Loaded 271 freemode outfits and 55 preset outfits [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.285] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/18/2021 1:52:48 AM.286] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.286] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/18/2021 1:52:48 AM.286] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.286] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/18/2021 1:52:48 AM.800] LSPD First Response: [TRACE] Adding Ben J. as character [10/18/2021 1:52:48 AM.914] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/18/2021 1:52:48 AM.915] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/18/2021 1:52:48 AM.915] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/18/2021 1:52:49 AM.277] LSPD First Response: [TRACE] Adding Jhon Omar as character [10/18/2021 1:52:49 AM.294] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.294] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.294] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/18/2021 1:52:49 AM.298] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/regions_eup.xml [10/18/2021 1:52:49 AM.298] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.298] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.298] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/18/2021 1:52:49 AM.301] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml [10/18/2021 1:52:49 AM.301] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.301] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.302] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/18/2021 1:52:49 AM.333] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml [10/18/2021 1:52:49 AM.334] LSPD First Response: [WARN] Invalid vehicle model lpsd1 [10/18/2021 1:52:49 AM.340] LSPD First Response: [WARN] Invalid vehicle model hwayb2 [10/18/2021 1:52:49 AM.340] LSPD First Response: [WARN] Invalid vehicle model hwayb2 [10/18/2021 1:52:49 AM.343] LSPD First Response: [WARN] Invalid vehicle model rhpolice [10/18/2021 1:52:49 AM.343] LSPD First Response: [WARN] Invalid vehicle model rhpolice2 [10/18/2021 1:52:49 AM.343] LSPD First Response: [WARN] Invalid vehicle model rhpolice3 [10/18/2021 1:52:49 AM.343] LSPD First Response: [WARN] Invalid vehicle model rhpolice4 [10/18/2021 1:52:49 AM.345] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.345] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:49 AM.345] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/18/2021 1:52:49 AM.353] LSPD First Response: [TRACE] Failed to parse as chance [10/18/2021 1:52:49 AM.354] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml [10/18/2021 1:52:49 AM.358] LSPD First Response: [TRACE] Player was in vehicle: False [10/18/2021 1:52:49 AM.358] LSPD First Response: [TRACE] Last selected character was Jhon Omar, should spawn as last character True [10/18/2021 1:52:49 AM.358] LSPD First Response: [TRACE] Loading last selected character Jhon Omar [10/18/2021 1:52:49 AM.360] LSPD First Response: [INFO] Changing current player character to Jhon Omar [10/18/2021 1:52:49 AM.605] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/18/2021 1:52:49 AM.608] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/18/2021 1:52:49 AM.608] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/18/2021 1:52:49 AM.609] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/18/2021 1:52:50 AM.107] LSPD First Response: [TRACE] Cached 1216 decorators for index 3 [10/18/2021 1:52:50 AM.113] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_02 [10/18/2021 1:52:50 AM.114] LSPD First Response: [TRACE] CharacterSelected: 539 [10/18/2021 1:52:50 AM.115] LSPD First Response: [TRACE] Character changed, creating new stats object [10/18/2021 1:52:50 AM.590] LSPD First Response: [TRACE] Initialized telemtry service [10/18/2021 1:52:50 AM.649] LSPD First Response: We have 4 appartments registered [10/18/2021 1:52:50 AM.653] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/18/2021 1:52:50 AM.660] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/18/2021 1:52:50 AM.661] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/18/2021 1:52:50 AM.662] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/18/2021 1:52:50 AM.663] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/18/2021 1:52:50 AM.663] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/18/2021 1:52:50 AM.665] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/18/2021 1:52:50 AM.665] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/18/2021 1:52:50 AM.665] LSPD First Response: ApartmentManager initialized [10/18/2021 1:52:50 AM.668] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/18/2021 1:52:50 AM.669] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/18/2021 1:52:50 AM.671] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/18/2021 1:52:50 AM.736] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/18/2021 1:52:50 AM.872] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/18/2021 1:52:50 AM.873] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/18/2021 1:52:50 AM.874] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [10/18/2021 1:52:50 AM.881] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/18/2021 1:52:50 AM.883] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/18/2021 1:52:50 AM.923] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/18/2021 1:52:50 AM.924] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/18/2021 1:52:50 AM.924] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/18/2021 1:52:50 AM.924] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/18/2021 1:52:50 AM.927] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/18/2021 1:52:50 AM.927] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/18/2021 1:52:51 AM.010] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/18/2021 1:52:51 AM.085] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/18/2021 1:52:51 AM.090] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/18/2021 1:52:51 AM.096] LSPD First Response: [TRACE] Set title to Jhon Omar for Interaction Menu [10/18/2021 1:52:51 AM.097] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/18/2021 1:52:51 AM.099] LSPD First Response: [TRACE] Set title to Jhon Omar for Police Radio [10/18/2021 1:52:51 AM.107] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/18/2021 1:52:51 AM.110] LSPD First Response: [TRACE] Set title to Jhon Omar for Vehicle Options [10/18/2021 1:52:51 AM.114] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/18/2021 1:52:51 AM.115] LSPD First Response: [TRACE] Set title to Jhon Omar for Inventory [10/18/2021 1:52:51 AM.116] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/18/2021 1:52:51 AM.118] LSPD First Response: [TRACE] Set title to Jhon Omar for Settings [10/18/2021 1:52:51 AM.123] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [10/18/2021 1:52:51 AM.180] LSPD First Response: [TRACE] Requested Audio [10/18/2021 1:52:51 AM.193] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/18/2021 1:52:51 AM.571] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/18/2021 1:52:51 AM.744] LSPD First Response: [TRACE] Loaded user RVGDoj from file [10/18/2021 1:52:51 AM.770] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:51 AM.770] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:52:51 AM.770] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/18/2021 1:52:51 AM.790] LSPD First Response: [INFO] Vinewood Police Station [10/18/2021 1:52:51 AM.790] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/18/2021 1:52:51 AM.790] LSPD First Response: [INFO] La Mesa Police Station [10/18/2021 1:52:51 AM.790] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Rockford Hills Police Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Vespucci Police Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Downtown Police Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Davis Sheriff Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/18/2021 1:52:51 AM.791] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/18/2021 1:52:51 AM.791] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists [10/18/2021 1:52:51 AM.791] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists [10/18/2021 1:52:51 AM.792] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists [10/18/2021 1:52:51 AM.792] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists [10/18/2021 1:52:51 AM.792] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists [10/18/2021 1:52:51 AM.792] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists [10/18/2021 1:52:51 AM.798] LSPD First Response: [TRACE] Auto started component Debug #1 [10/18/2021 1:52:51 AM.798] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/18/2021 1:52:51 AM.799] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/18/2021 1:52:51 AM.799] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/18/2021 1:52:51 AM.799] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/18/2021 1:52:51 AM.799] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/18/2021 1:52:51 AM.800] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/18/2021 1:52:51 AM.800] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/18/2021 1:52:51 AM.801] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/18/2021 1:52:51 AM.801] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/18/2021 1:52:51 AM.801] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/18/2021 1:52:51 AM.802] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/18/2021 1:52:51 AM.803] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/18/2021 1:52:51 AM.804] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/18/2021 1:52:51 AM.804] LSPD First Response: [TRACE] Preloading node data [10/18/2021 1:52:52 AM.208] LSPD First Response: [INFO] Logging in with cached credentials [10/18/2021 1:52:52 AM.212] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/18/2021 1:52:52 AM.212] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 91b7166b-0ef3-4083-8914-c99d575749ac. Enhanced features available. [10/18/2021 1:52:52 AM.232] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/18/2021 1:52:52 AM.233] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/18/2021 1:52:52 AM.233] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/18/2021 1:52:52 AM.832] LSPD First Response: [INFO] Login success [10/18/2021 1:52:52 AM.867] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync [10/18/2021 1:52:52 AM.867] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync. [10/18/2021 1:52:52 AM.867] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server. [10/18/2021 1:52:53 AM.349] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/18/2021 1:52:55 AM.738] LSPD First Response: [TRACE] Done preloading node data [10/18/2021 1:52:55 AM.738] LSPD First Response: [TRACE] Preloading node data [10/18/2021 1:52:55 AM.738] LSPD First Response: [TRACE] Done preloading node data [10/18/2021 1:52:55 AM.740] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/18/2021 1:52:55 AM.742] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/18/2021 1:52:55 AM.742] LSPD First Response: [TRACE] Disabling ambient game police chases [10/18/2021 1:52:55 AM.749] LSPD First Response: [TRACE] Disabled ambient game police chases [10/18/2021 1:52:55 AM.750] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/18/2021 1:52:55 AM.752] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/18/2021 1:52:55 AM.757] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/18/2021 1:52:55 AM.757] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/18/2021 1:52:56 AM.797] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/18/2021 1:52:56 AM.797] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/18/2021 1:52:56 AM.810] LSPD First Response: [TRACE] during character sync, 1 characters were outdated on the server [10/18/2021 1:52:56 AM.843] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/18/2021 1:52:56 AM.844] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/18/2021 1:52:56 AM.844] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/18/2021 1:52:56 AM.844] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/18/2021 1:52:56 AM.844] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/18/2021 1:52:56 AM.844] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/18/2021 1:52:56 AM.848] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/18/2021 1:52:56 AM.853] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/18/2021 1:52:56 AM.854] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/18/2021 1:52:56 AM.854] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/18/2021 1:52:56 AM.855] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/18/2021 1:52:56 AM.874] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/18/2021 1:52:56 AM.878] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/18/2021 1:52:56 AM.878] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/18/2021 1:52:56 AM.882] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/18/2021 1:52:56 AM.882] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/18/2021 1:52:56 AM.893] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/18/2021 1:52:56 AM.894] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/18/2021 1:52:56 AM.897] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/18/2021 1:54:26 AM.575] Compilation successful. [10/18/2021 1:54:28 AM.836] : Initializing input system [10/18/2021 1:54:28 AM.836] : Initializing game console [10/18/2021 1:54:28 AM.838] : Initializing forms manager [10/18/2021 1:54:37 AM.276] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 1:54:37 AM.284] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:54:37 AM.340] LSPD First Response: [TRACE] Cached 1227 decorators for index 4 [10/18/2021 1:54:38 AM.077] LSPD First Response: [TRACE] Jessica Woods (MP_F_FREEMODE_01) was set as a cop [10/18/2021 1:54:38 AM.385] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 1:54:38 AM.389] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 1:54:38 AM.395] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:54:38 AM.401] LSPD First Response: [TRACE] Lily Ward (MP_F_FREEMODE_01) was set as a cop [10/18/2021 1:54:38 AM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 1:54:38 AM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 1:54:38 AM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:54:38 AM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [10/18/2021 1:54:38 AM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [10/18/2021 1:54:38 AM.414] LSPD First Response: [TRACE] Jack Achers (MP_M_FREEMODE_01) was set as a cop [10/18/2021 1:54:38 AM.414] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 1:54:38 AM.415] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 1:54:38 AM.421] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:54:38 AM.496] LSPD First Response: [TRACE] Kevin Johnson (MP_M_FREEMODE_01) was set as a cop [10/18/2021 1:54:38 AM.497] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 1:54:38 AM.497] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 1:54:38 AM.503] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:54:38 AM.504] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [10/18/2021 1:54:38 AM.504] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [10/18/2021 1:54:38 AM.510] LSPD First Response: [TRACE] Terenzio Gavino (MP_M_FREEMODE_01) was set as a cop [10/18/2021 1:54:38 AM.510] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 1:54:38 AM.533] LSPD First Response: [TRACE] Thread Marker #6 initialized [10/18/2021 1:55:28 AM.212] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:28 AM.213] LSPD First Response: [TRACE] Mike Andrios (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:28 AM.213] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:28 AM.214] LSPD First Response: [TRACE] Alexander Edwards (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:28 AM.214] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:28 AM.215] LSPD First Response: [TRACE] Lorenzo Montelano (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:30 AM.998] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/18/2021 1:55:33 AM.962] : Initializing input system [10/18/2021 1:55:33 AM.963] : Initializing game console [10/18/2021 1:55:33 AM.964] : Initializing forms manager [10/18/2021 1:55:34 AM.071] LSPD First Response: [FATAL] Forced termination [10/18/2021 1:55:34 AM.541] LSPD First Response: [INFO] LSPDFR has shut down [10/18/2021 1:55:34 AM.569] Plugin at path "D:\Games\Grand Theft Auto V\Plugins\LSPD First Response.dll" states that it prefers only a single instance of it to be running at a time. [10/18/2021 1:55:34 AM.569] To force this plugin to load multiple times set the force parameter to true. [10/18/2021 1:55:55 AM.047] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:55 AM.048] LSPD First Response: [TRACE] Tom DeLonge (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:55 AM.379] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:55:55 AM.379] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:55:55 AM.379] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:55:55 AM.758] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:55:56 AM.004] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/18/2021 1:55:56 AM.136] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] Molly Jones (S_F_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] Bubba Duke (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] John Pete (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.137] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.138] LSPD First Response: [TRACE] Alawn Malphus (S_M_M_CIASEC_01) was set as a cop [10/18/2021 1:55:56 AM.138] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.138] LSPD First Response: [TRACE] Michael Snaker (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.139] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.139] LSPD First Response: [TRACE] Jesse Crow (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.139] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.140] LSPD First Response: [TRACE] Danny Weston (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.140] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.141] LSPD First Response: [TRACE] Mike Stewartt (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.141] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:55:56 AM.142] LSPD First Response: [TRACE] Lincoln Jones (S_M_Y_COP_01) was set as a cop [10/18/2021 1:55:56 AM.932] LSPD First Response: [TRACE] Populated PD [10/18/2021 1:56:04 AM.048] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:56:04 AM.049] LSPD First Response: [TRACE] Kyle Cohn (S_M_Y_COP_01) was set as a cop [10/18/2021 1:56:06 AM.545] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:56:27 AM.708] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:56:27 AM.709] LSPD First Response: [TRACE] Antonio Balsamo (S_M_Y_COP_01) was set as a cop [10/18/2021 1:56:36 AM.673] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:56:57 AM.532] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:56:57 AM.535] LSPD First Response: [TRACE] Kevin Johnson (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:06 AM.679] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:57:18 AM.651] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:18 AM.651] LSPD First Response: [TRACE] Fabio Corleone (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:36 AM.697] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:57:43 AM.781] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:43 AM.781] LSPD First Response: [TRACE] Daniel McDonalds (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:47 AM.352] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:47 AM.353] LSPD First Response: [TRACE] John Damon (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:50 AM.436] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:50 AM.437] LSPD First Response: [TRACE] Maurice Boscorelli (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:52 AM.993] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:52 AM.993] LSPD First Response: [TRACE] Jamie Stewart (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:55 AM.547] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:57:55 AM.548] LSPD First Response: [TRACE] Kaleb Anderson (S_M_Y_COP_01) was set as a cop [10/18/2021 1:57:57 AM.892] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:57:57 AM.892] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:57:57 AM.902] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/18/2021 1:57:57 AM.903] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/18/2021 1:57:57 AM.932] LSPD First Response: [TRACE] Setting player to sasp from last agency [10/18/2021 1:57:57 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [10/18/2021 1:57:57 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [10/18/2021 1:57:57 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [10/18/2021 1:57:57 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_jacket [10/18/2021 1:57:57 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_coat [10/18/2021 1:57:57 AM.959] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_lcoat [10/18/2021 1:57:57 AM.969] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_02 [10/18/2021 1:57:57 AM.971] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [10/18/2021 1:57:57 AM.994] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [10/18/2021 1:57:57 AM.994] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [10/18/2021 1:57:57 AM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [10/18/2021 1:57:57 AM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [10/18/2021 1:57:57 AM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_jacket [10/18/2021 1:57:57 AM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_coat [10/18/2021 1:57:57 AM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_lcoat [10/18/2021 1:57:58 AM.068] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/18/2021 1:57:58 AM.292] LSPD First Response: [TRACE] Player went on duty. [10/18/2021 1:57:58 AM.302] LSPD First Response: Folder is D:\Games\Grand Theft Auto V\plugins\lspdfr [10/18/2021 1:58:02 AM.010] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.011] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.012] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.013] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.014] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.015] LSPD First Response: CalloutsT, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.015] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.018] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.018] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.019] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.019] LSPD First Response: IndianCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.020] LSPD First Response: K9 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.020] LSPD First Response: LPCallouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.022] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.023] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.023] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.028] LSPD First Response: RichAmbiance, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.029] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.030] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.033] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.033] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.038] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.040] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.040] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.044] LSPD First Response: UnitedCallouts, Version=1.5.7.7, Culture=neutral, PublicKeyToken=null [10/18/2021 1:58:02 AM.045] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [10/18/2021 1:58:02 AM.090] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [10/18/2021 1:58:02 AM.152] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [10/18/2021 1:58:02 AM.282] LSPD First Response: Creating plugin: BasicCallouts.Main [10/18/2021 1:58:02 AM.282] LSPD First Response: Creating plugin: BasicParkingTickets.Main [10/18/2021 1:58:02 AM.282] LSPD First Response: Creating plugin: CalloutsT.Main [10/18/2021 1:58:02 AM.282] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [10/18/2021 1:58:02 AM.608] LSPD First Response: Creating plugin: Custom_Pullover.Main [10/18/2021 1:58:02 AM.609] LSPD First Response: Creating Custom Pullover.Main. [10/18/2021 1:58:02 AM.609] LSPD First Response: Done with Custom Pullover.Main. [10/18/2021 1:58:02 AM.609] LSPD First Response: Creating plugin: ForestryCallouts.Main [10/18/2021 1:58:02 AM.609] LSPD First Response: Creating plugin: GrammarPolice.Main [10/18/2021 1:58:02 AM.609] LSPD First Response: Creating plugin: IndianCallouts.main [10/18/2021 1:58:02 AM.609] LSPD First Response: Creating plugin: K9_CALLOUTS.Main1 [10/18/2021 1:58:02 AM.611] LSPD First Response: Creating plugin: LPCallouts.Main [10/18/2021 1:58:02 AM.611] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [10/18/2021 1:58:02 AM.611] LSPD First Response: Creating plugin: CalloutPack.Main [10/18/2021 1:58:02 AM.611] LSPD First Response: Creating plugin: RegularCallouts.Main [10/18/2021 1:58:02 AM.654] LSPD First Response: Creating plugin: RichAmbiance.Main [10/18/2021 1:58:02 AM.715] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [10/18/2021 1:58:02 AM.791] LSPD First Response: Creating plugin: SimpleCallouts.Main [10/18/2021 1:58:02 AM.845] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [10/18/2021 1:58:02 AM.892] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [10/18/2021 1:58:02 AM.962] LSPD First Response: Creating plugin: SuperCallouts2.Main [10/18/2021 1:58:02 AM.962] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [10/18/2021 1:58:02 AM.963] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [10/18/2021 1:58:03 AM.037] LSPD First Response: Creating plugin: UnitedCallouts.Main [10/18/2021 1:58:03 AM.038] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [10/18/2021 1:58:03 AM.038] LSPD First Response: Go on duty to fully load ALPRLite [10/18/2021 1:58:03 AM.040] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [10/18/2021 1:58:03 AM.041] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [10/18/2021 1:58:03 AM.043] LSPD First Response: Loading AutomaticSirenCutout.ini settings [10/18/2021 1:58:03 AM.074] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [10/18/2021 1:58:03 AM.074] LSPD First Response: [BPT] To use go on duty [10/18/2021 1:58:03 AM.101] LSPD First Response: Plugin CalloutsT 1.6.0.0 by Fentered has been initialised. [10/18/2021 1:58:03 AM.101] LSPD First Response: Go on duty to fully load CalloutsT [10/18/2021 1:58:03 AM.103] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [10/18/2021 1:58:03 AM.103] LSPD First Response: Go on duty to fully load CompuLite [10/18/2021 1:58:03 AM.103] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [10/18/2021 1:58:03 AM.103] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [10/18/2021 1:58:03 AM.103] LSPD First Response: Go on duty to fully load ForestryCallouts. [10/18/2021 1:58:03 AM.104] LSPD First Response: Callout Plugin - 'IndianCallouts'1.0.0.0 by PTurtle has been initialised [10/18/2021 1:58:03 AM.104] LSPD First Response: Go on duty to fully load 'IndianCallouts' [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================K9 Callouts is loading up=============================================== [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================K9 Callouts Starting all loops=============================================== [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================K9 Callouts All Callouts Started and will now work=============================================== [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================K9 Callouts Menu is up and working=============================================== [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================K9 Callouts is loaded and ready to go=============================================== [10/18/2021 1:58:03 AM.106] LSPD First Response: ===============================================[K9 Callouts] Thank you For Downloading=============================================== [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts is installing menu [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts installed Menu to main plugin [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts menu working press your menu key to open it [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts menu is up working [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts [menu code error 14] [10/18/2021 1:58:03 AM.398] LSPD First Response: K9 Callouts [[[[[[[[[[Menu Error code 5123]]]]]]]]]] [10/18/2021 1:58:03 AM.399] LSPD First Response: Installing ini for K9 Callouts [10/18/2021 1:58:03 AM.399] LSPD First Response: K9 Callouts ini started [10/18/2021 1:58:03 AM.678] LSPD First Response: LPCallouts registered. [10/18/2021 1:58:03 AM.684] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [10/18/2021 1:58:03 AM.687] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [10/18/2021 1:58:03 AM.687] LSPD First Response: Go on duty to fully load RegularCallouts. [10/18/2021 1:58:03 AM.690] LSPD First Response: Initializing Config for Regular Callouts [10/18/2021 1:58:03 AM.720] LSPD First Response: [Rich Ambiance]: Loading RichAmbiance.ini settings [10/18/2021 1:58:03 AM.731] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [10/18/2021 1:58:03 AM.736] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [10/18/2021 1:58:03 AM.736] LSPD First Response: Go on duty to fully load SimpleCallouts [10/18/2021 1:58:03 AM.737] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [10/18/2021 1:58:03 AM.737] LSPD First Response: Go on duty to fully load SpeedRadarLite [10/18/2021 1:58:03 AM.738] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [10/18/2021 1:58:03 AM.739] LSPD First Response: Go on duty to fully load StopThePed [10/18/2021 1:58:03 AM.740] LSPD First Response: Loading SuperCallouts config. [10/18/2021 1:58:03 AM.753] LSPD First Response: SuperCallouts: Config loaded. [10/18/2021 1:58:03 AM.753] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [10/18/2021 1:58:03 AM.753] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [10/18/2021 1:58:03 AM.781] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [10/18/2021 1:58:03 AM.782] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [10/18/2021 1:58:03 AM.783] LSPD First Response: Go on duty to fully load UltimateBackup [10/18/2021 1:58:03 AM.783] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [10/18/2021 1:58:03 AM.788] LSPD First Response: We have 3 callouts registered [10/18/2021 1:58:03 AM.789] LSPD First Response: CalloutManager initialized [10/18/2021 1:58:03 AM.790] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [10/18/2021 1:58:03 AM.801] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/18/2021 1:58:03 AM.803] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/18/2021 1:58:03 AM.823] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/18/2021 1:58:03 AM.824] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/18/2021 1:58:03 AM.826] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/18/2021 1:58:03 AM.827] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/18/2021 1:58:03 AM.846] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/18/2021 1:58:03 AM.846] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/18/2021 1:58:03 AM.846] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/18/2021 1:58:03 AM.846] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/18/2021 1:58:03 AM.853] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/18/2021 1:58:03 AM.854] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/18/2021 1:58:03 AM.855] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/18/2021 1:58:03 AM.858] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/18/2021 1:58:03 AM.858] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/18/2021 1:58:03 AM.858] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/18/2021 1:58:03 AM.860] LSPD First Response: Custom Pullover event handler: True [10/18/2021 1:58:03 AM.863] LSPD First Response: GrammarPolice [GrammarPolice] starting... [10/18/2021 1:58:03 AM.863] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [10/18/2021 1:58:03 AM.864] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [10/18/2021 1:58:03 AM.870] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [10/18/2021 1:58:03 AM.888] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice ================================================================================ [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice GrammarPolice Settings [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice ================================================================================ [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice AudioPath = D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice Callsign = 4-LINCOLN-12 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice Language = en-US [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice PTTPushSound = 1 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice HoldToTalk = True [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice ShowInCarAnimation = True [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice DispatchKey = RMenu [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice SettingsKey = F2 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice PrimaryButton = None [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice SecondaryButton = None [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice HandleAvailability = True [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice PanicResponse = 5 [10/18/2021 1:58:03 AM.891] LSPD First Response: GrammarPolice RespondToPreface = True [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice UseGenericResponse = False [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice ShowNotifications = True [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice ShowPlayerStatus = False [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice ShowTargetPlate = False [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice StatusTextPosX = 388 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice PitPedDistance = 20 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice PitMaxPeds = 1 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[4], [lincoln], [12]] [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_4, GP_UT_LINCOLN, GP_BEAT_12] [10/18/2021 1:58:03 AM.892] LSPD First Response: GrammarPolice ================================================================================ [10/18/2021 1:58:03 AM.894] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [10/18/2021 1:58:03 AM.906] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/18/2021 1:58:03 AM.906] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/18/2021 1:58:03 AM.906] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/18/2021 1:58:03 AM.906] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/18/2021 1:58:03 AM.918] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/18/2021 1:58:03 AM.933] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/18/2021 1:58:03 AM.935] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/18/2021 1:58:03 AM.943] LSPD First Response: [TRACE] Has taken study survey: False [10/18/2021 1:58:03 AM.944] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/18/2021 1:58:03 AM.953] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/18/2021 1:58:03 AM.955] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/18/2021 1:58:03 AM.964] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/18/2021 1:58:03 AM.964] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/18/2021 1:58:03 AM.965] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/18/2021 1:58:03 AM.967] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/18/2021 1:58:03 AM.968] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/18/2021 1:58:03 AM.970] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/18/2021 1:58:03 AM.971] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [10/18/2021 1:58:03 AM.996] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/18/2021 1:58:04 AM.108] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [10/18/2021 1:58:04 AM.111] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [10/18/2021 1:58:04 AM.113] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [10/18/2021 1:58:04 AM.118] LSPD First Response: GrammarPolice [PlayerHandler] starting... [10/18/2021 1:58:04 AM.129] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [10/18/2021 1:58:04 AM.131] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [10/18/2021 1:58:04 AM.132] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [10/18/2021 1:58:04 AM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [10/18/2021 1:58:04 AM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [10/18/2021 1:58:04 AM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [10/18/2021 1:58:04 AM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [10/18/2021 1:58:04 AM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [10/18/2021 1:58:04 AM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [10/18/2021 1:58:04 AM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [10/18/2021 1:58:04 AM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [10/18/2021 1:58:04 AM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [10/18/2021 1:58:04 AM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [10/18/2021 1:58:04 AM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [10/18/2021 1:58:04 AM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [10/18/2021 1:58:04 AM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [10/18/2021 1:58:04 AM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [10/18/2021 1:58:04 AM.487] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [10/18/2021 1:58:04 AM.487] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [10/18/2021 1:58:04 AM.487] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [10/18/2021 1:58:04 AM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [10/18/2021 1:58:04 AM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [10/18/2021 1:58:04 AM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [10/18/2021 1:58:04 AM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [10/18/2021 1:58:04 AM.489] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [10/18/2021 1:58:04 AM.489] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [10/18/2021 1:58:04 AM.489] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [10/18/2021 1:58:04 AM.489] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [10/18/2021 1:58:04 AM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [10/18/2021 1:58:04 AM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [10/18/2021 1:58:04 AM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [10/18/2021 1:58:04 AM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [10/18/2021 1:58:04 AM.491] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [10/18/2021 1:58:04 AM.491] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [10/18/2021 1:58:04 AM.491] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [10/18/2021 1:58:04 AM.491] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [10/18/2021 1:58:04 AM.492] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [10/18/2021 1:58:04 AM.492] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [10/18/2021 1:58:04 AM.492] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [10/18/2021 1:58:04 AM.493] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file D:\Games\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [10/18/2021 1:58:04 AM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [10/18/2021 1:58:04 AM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [10/18/2021 1:58:04 AM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [10/18/2021 1:58:04 AM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [10/18/2021 1:58:04 AM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [10/18/2021 1:58:04 AM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [10/18/2021 1:58:04 AM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [10/18/2021 1:58:04 AM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [10/18/2021 1:58:04 AM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [10/18/2021 1:58:04 AM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [10/18/2021 1:58:04 AM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [10/18/2021 1:58:04 AM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [10/18/2021 1:58:04 AM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [10/18/2021 1:58:04 AM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [10/18/2021 1:58:04 AM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [10/18/2021 1:58:04 AM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [10/18/2021 1:58:04 AM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [10/18/2021 1:58:04 AM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [10/18/2021 1:58:04 AM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [10/18/2021 1:58:04 AM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [10/18/2021 1:58:04 AM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [10/18/2021 1:58:04 AM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [10/18/2021 1:58:04 AM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [10/18/2021 1:58:04 AM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [10/18/2021 1:58:04 AM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [10/18/2021 1:58:04 AM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [10/18/2021 1:58:04 AM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [10/18/2021 1:58:04 AM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [10/18/2021 1:58:04 AM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [10/18/2021 1:58:04 AM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [10/18/2021 1:58:04 AM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [10/18/2021 1:58:04 AM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [10/18/2021 1:58:04 AM.779] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file D:\Games\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [10/18/2021 1:58:04 AM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml [10/18/2021 1:58:04 AM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml [10/18/2021 1:58:04 AM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [10/18/2021 1:58:04 AM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [10/18/2021 1:58:04 AM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [10/18/2021 1:58:04 AM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [10/18/2021 1:58:04 AM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [10/18/2021 1:58:04 AM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [10/18/2021 1:58:04 AM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [10/18/2021 1:58:04 AM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [10/18/2021 1:58:04 AM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [10/18/2021 1:58:04 AM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [10/18/2021 1:58:04 AM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [10/18/2021 1:58:04 AM.821] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [10/18/2021 1:58:04 AM.821] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [10/18/2021 1:58:04 AM.821] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [10/18/2021 1:58:04 AM.822] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [10/18/2021 1:58:04 AM.822] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [10/18/2021 1:58:04 AM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [10/18/2021 1:58:04 AM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [10/18/2021 1:58:04 AM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [10/18/2021 1:58:04 AM.824] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [10/18/2021 1:58:04 AM.824] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [10/18/2021 1:58:04 AM.825] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [10/18/2021 1:58:04 AM.825] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [10/18/2021 1:58:04 AM.825] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [10/18/2021 1:58:04 AM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [10/18/2021 1:58:04 AM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [10/18/2021 1:58:04 AM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [10/18/2021 1:58:04 AM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [10/18/2021 1:58:04 AM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [10/18/2021 1:58:04 AM.828] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [10/18/2021 1:58:04 AM.832] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [10/18/2021 1:58:04 AM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [10/18/2021 1:58:04 AM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [10/18/2021 1:58:04 AM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [10/18/2021 1:58:04 AM.834] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [10/18/2021 1:58:04 AM.834] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [10/18/2021 1:58:04 AM.835] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [10/18/2021 1:58:04 AM.835] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [10/18/2021 1:58:04 AM.836] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [10/18/2021 1:58:04 AM.836] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [10/18/2021 1:58:04 AM.836] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [10/18/2021 1:58:04 AM.837] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [10/18/2021 1:58:04 AM.837] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from D:\Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [10/18/2021 1:58:04 AM.846] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [10/18/2021 1:58:04 AM.847] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [10/18/2021 1:58:04 AM.847] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [10/18/2021 1:58:04 AM.847] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [10/18/2021 1:58:04 AM.848] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [10/18/2021 1:58:04 AM.848] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [10/18/2021 1:58:04 AM.848] LSPD First Response: GrammarPolice [Command] loaded command: name=request [10/18/2021 1:58:04 AM.848] LSPD First Response: GrammarPolice [Command] loaded command: name=status [10/18/2021 1:58:04 AM.848] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [10/18/2021 1:58:04 AM.849] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [10/18/2021 1:58:04 AM.870] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [10/18/2021 1:58:04 AM.870] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [10/18/2021 1:58:04 AM.871] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT [10/18/2021 1:58:04 AM.871] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [10/18/2021 1:58:04 AM.871] LSPD First Response: GrammarPolice [Command] loaded command: name=no [10/18/2021 1:58:04 AM.884] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [10/18/2021 1:58:04 AM.884] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [10/18/2021 1:58:04 AM.885] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 100 actions [10/18/2021 1:58:04 AM.887] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [10/18/2021 1:58:04 AM.979] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [10/18/2021 1:58:04 AM.979] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [10/18/2021 1:58:04 AM.986] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [10/18/2021 1:58:04 AM.986] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [10/18/2021 1:58:04 AM.990] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [10/18/2021 1:58:04 AM.990] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [10/18/2021 1:58:04 AM.990] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [10/18/2021 1:58:04 AM.990] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [10/18/2021 1:58:04 AM.991] LSPD First Response: GrammarPolice [Builder] building Prefaces [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 4 [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 4 lincoln [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 12 [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 12 [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 4 lincoln 12 [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] appending prefaces [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] creating allBuilders [10/18/2021 1:58:04 AM.994] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [10/18/2021 1:58:04 AM.995] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [10/18/2021 1:58:04 AM.996] LSPD First Response: GrammarPolice [Builder] returning new Grammar [10/18/2021 1:58:05 AM.132] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [10/18/2021 1:58:05 AM.151] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [10/18/2021 1:58:05 AM.153] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [10/18/2021 1:58:05 AM.153] LSPD First Response: GrammarPolice [UIHandler] starting... [10/18/2021 1:58:05 AM.158] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [10/18/2021 1:58:05 AM.838] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [10/18/2021 1:58:05 AM.884] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [10/18/2021 1:58:05 AM.886] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [10/18/2021 1:58:05 AM.886] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [10/18/2021 1:58:05 AM.886] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [10/18/2021 1:58:05 AM.887] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup [10/18/2021 1:58:05 AM.887] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash [10/18/2021 1:58:05 AM.887] LSPD First Response: BasicCallouts Config is Installed by User. [10/18/2021 1:58:05 AM.887] LSPD First Response: ================================================== BasicCallouts =================================================== [10/18/2021 1:58:05 AM.887] LSPD First Response: [10/18/2021 1:58:05 AM.887] LSPD First Response: [BC]: Callouts and Config loaded successfully. [10/18/2021 1:58:05 AM.887] LSPD First Response: [BC]: Config file updated. [10/18/2021 1:58:05 AM.888] LSPD First Response: [VERSION]: Version: 1.1.0.0 [10/18/2021 1:58:05 AM.888] LSPD First Response: [BC}: Checking for update. [10/18/2021 1:58:05 AM.888] LSPD First Response: [10/18/2021 1:58:05 AM.888] LSPD First Response: ================================================== BasicCallouts =================================================== [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer2 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Backup_request [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer1 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer3 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer4 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer5 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.WEAPON [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity2 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity3 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity4 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity5 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Activity6 [10/18/2021 1:58:42 AM.262] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic2 [10/18/2021 1:58:42 AM.263] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic3 [10/18/2021 1:58:42 AM.263] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic4 [10/18/2021 1:58:42 AM.263] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic5 [10/18/2021 1:58:42 AM.539] LSPD First Response: CompuLite Localization Code Page: 1252 [10/18/2021 1:58:42 AM.539] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [10/18/2021 1:58:42 AM.559] ================================================ Forestry Callouts ===================================================== [10/18/2021 1:58:42 AM.559] Forestry Callouts v1.2.5.0 loading... [10/18/2021 1:58:42 AM.560] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [10/18/2021 1:58:42 AM.578] Forestry Callouts: settings loaded! [10/18/2021 1:58:42 AM.578] -!!- ==================== ForestryCallouts Settings ==================== -!!- [10/18/2021 1:58:42 AM.578] -!!- DialogueKey = Y [10/18/2021 1:58:42 AM.578] -!!- EndCalloutKey = End [10/18/2021 1:58:42 AM.578] -!!- EndCalloutKey = T [10/18/2021 1:58:42 AM.578] -!!- RangerBackupVehicles = PRANGER, LSPD3, LSPD2, LSPD6 [10/18/2021 1:58:42 AM.578] -!!- AnimalControlModel = REBEL2 [10/18/2021 1:58:42 AM.578] -!!- Other settings loaded! [10/18/2021 1:58:42 AM.578] -!!- ==================== ForestryCallouts Settings ==================== -!!- [10/18/2021 1:58:42 AM.578] [10/18/2021 1:58:42 AM.578] Forestry Callouts: Checking for update! [10/18/2021 1:58:42 AM.800] -!!- ==================== ForestryCallouts Update ==================== -!!- [10/18/2021 1:58:42 AM.800] -!!- You are running the newest version of Forestry Callouts! [10/18/2021 1:58:42 AM.800] -!!- Current Version: 1.2.5.0 [10/18/2021 1:58:42 AM.800] -!!- Newest Version: 1.2.5.0 [10/18/2021 1:58:42 AM.800] -!!- Enjoy! [10/18/2021 1:58:42 AM.800] -!!- ==================== ForestryCallouts Update ==================== -!!- [10/18/2021 1:58:42 AM.800] [10/18/2021 1:58:42 AM.800] [10/18/2021 1:58:42 AM.800] Forestry Callouts: Registering Callouts! [10/18/2021 1:58:42 AM.800] ================================================ Forestry Callouts ===================================================== [10/18/2021 1:58:42 AM.801] LSPD First Response: -!!- Forestry Callouts - |Main| - No Callouts Loaded, DisableAllCallouts option is set to true. -!!- [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.BikerChase [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.AttemptedLooting [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.RecklessDriver [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenVehicle [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.GroupWithGunsInPublic [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.EvadingPoliceCheckpoint [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.StreetFight [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.PersonWithWeapon [10/18/2021 1:58:42 AM.801] LSPD First Response: Registering callout IndianCallouts.Callouts.ArmedBurglary [10/18/2021 1:58:42 AM.802] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.TrafficStopAssist [10/18/2021 1:58:42 AM.802] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Fugitive [10/18/2021 1:58:42 AM.802] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Lost [10/18/2021 1:58:42 AM.802] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Purse [10/18/2021 1:58:42 AM.802] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Kidnapper [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistAvoidDrifer_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistBeach_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCornerCut_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCyclist_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistFreeway_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistTruckCrash_HIGH [10/18/2021 1:58:42 AM.803] LSPD First Response: Registering callout LPCallouts.Callouts.AssistRunOver_HIGH [10/18/2021 1:58:42 AM.804] LSPD First Response: Registering callout LPCallouts.Callouts.NoiseComplaint_HIGH [10/18/2021 1:58:42 AM.804] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [10/18/2021 1:58:42 AM.804] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [10/18/2021 1:58:42 AM.804] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenPoliceBike [10/18/2021 1:58:42 AM.805] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [10/18/2021 1:58:43 AM.292] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [10/18/2021 1:58:43 AM.293] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [10/18/2021 1:58:43 AM.293] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [10/18/2021 1:58:43 AM.295] LSPD First Response: [RichAmbiance]: RPE version is 1.5.4.0 [10/18/2021 1:58:43 AM.297] LSPD First Response: [RichAmbiance]: AmbientEvents are enabled. [10/18/2021 1:58:43 AM.298] LSPD First Response: Rich Ambiance V1.0.4.0 is ready. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: AmbientBackup is disabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: AISirenCycle is enabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: SilentBackup is enabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: TVI is disabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled. [10/18/2021 1:58:43 AM.302] LSPD First Response: [RPE]: SuspectStamina is enabled. [10/18/2021 1:58:43 AM.303] LSPD First Response: [RPE]: SuspectTrip is disabled. [10/18/2021 1:58:43 AM.303] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready. [10/18/2021 1:58:43 AM.367] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [10/18/2021 1:58:43 AM.368] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [10/18/2021 1:58:43 AM.546] LSPD First Response: StopThePed Localization Code Page: 1252 [10/18/2021 1:58:43 AM.546] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/18/2021 1:58:43 AM.611] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/18/2021 1:58:43 AM.634] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 4-ADAM-12 [10/18/2021 1:58:43 AM.635] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_4 OP_UT_ADAM OP_12 [10/18/2021 1:58:43 AM.636] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [10/18/2021 1:58:43 AM.637] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] False [10/18/2021 1:58:43 AM.637] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [10/18/2021 1:58:43 AM.638] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [10/18/2021 1:58:43 AM.638] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [10/18/2021 1:58:43 AM.639] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [10/18/2021 1:58:43 AM.640] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] False [10/18/2021 1:58:43 AM.640] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [10/18/2021 1:58:43 AM.641] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [10/18/2021 1:58:43 AM.642] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [10/18/2021 1:58:43 AM.642] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [10/18/2021 1:58:43 AM.643] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [10/18/2021 1:58:43 AM.644] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [10/18/2021 1:58:43 AM.644] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [10/18/2021 1:58:43 AM.645] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [10/18/2021 1:58:43 AM.645] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [10/18/2021 1:58:43 AM.646] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [10/18/2021 1:58:43 AM.647] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [10/18/2021 1:58:43 AM.647] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [10/18/2021 1:58:43 AM.648] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [10/18/2021 1:58:43 AM.648] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] F7 [10/18/2021 1:58:43 AM.649] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [10/18/2021 1:58:43 AM.650] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [10/18/2021 1:58:43 AM.651] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [10/18/2021 1:58:43 AM.651] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [10/18/2021 1:58:43 AM.652] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [10/18/2021 1:58:43 AM.652] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [10/18/2021 1:58:43 AM.653] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [10/18/2021 1:58:43 AM.654] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [10/18/2021 1:58:43 AM.654] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [10/18/2021 1:58:43 AM.655] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.656] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [10/18/2021 1:58:43 AM.656] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [10/18/2021 1:58:43 AM.657] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.658] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [10/18/2021 1:58:43 AM.658] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [10/18/2021 1:58:43 AM.659] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.660] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [10/18/2021 1:58:43 AM.660] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [10/18/2021 1:58:43 AM.661] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.662] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [10/18/2021 1:58:43 AM.663] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [10/18/2021 1:58:43 AM.664] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.664] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [10/18/2021 1:58:43 AM.665] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [10/18/2021 1:58:43 AM.666] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.666] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [10/18/2021 1:58:43 AM.667] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [10/18/2021 1:58:43 AM.668] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.669] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [10/18/2021 1:58:43 AM.669] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [10/18/2021 1:58:43 AM.670] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.671] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [10/18/2021 1:58:43 AM.672] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [10/18/2021 1:58:43 AM.673] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [10/18/2021 1:58:43 AM.673] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [10/18/2021 1:58:43 AM.674] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [10/18/2021 1:58:43 AM.675] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [10/18/2021 1:58:43 AM.676] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [10/18/2021 1:58:43 AM.676] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [10/18/2021 1:58:43 AM.677] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [10/18/2021 1:58:43 AM.678] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [10/18/2021 1:58:43 AM.678] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] False [10/18/2021 1:58:43 AM.679] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] False [10/18/2021 1:58:43 AM.680] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [10/18/2021 1:58:43 AM.681] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [10/18/2021 1:58:43 AM.681] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [10/18/2021 1:58:43 AM.682] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [10/18/2021 1:58:43 AM.683] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] False [10/18/2021 1:58:43 AM.683] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [10/18/2021 1:58:43 AM.684] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [10/18/2021 1:58:43 AM.685] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [10/18/2021 1:58:43 AM.686] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] False [10/18/2021 1:58:43 AM.686] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [10/18/2021 1:58:43 AM.687] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] False [10/18/2021 1:58:43 AM.688] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [10/18/2021 1:58:43 AM.688] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [10/18/2021 1:58:43 AM.688] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [10/18/2021 1:58:43 AM.692] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [10/18/2021 1:58:43 AM.693] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/18/2021 1:58:43 AM.706] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [10/18/2021 1:58:43 AM.706] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [10/18/2021 1:58:43 AM.706] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [10/18/2021 1:58:43 AM.707] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [10/18/2021 1:58:43 AM.707] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [10/18/2021 1:58:43 AM.707] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [10/18/2021 1:58:43 AM.707] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [10/18/2021 1:58:43 AM.708] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [10/18/2021 1:58:43 AM.708] OP_Immersive_Dispatch: Menus Initialised [10/18/2021 1:58:44 AM.400] LSPD First Response: [Rich Ambiance]: Common events: 0, Uncommon events: 0, Rare events: 0 [10/18/2021 1:58:44 AM.400] LSPD First Response: [Rich Ambiance]: Common Frequency: 10, Uncommon Frequency: 20, Rare Frequency: 70 [10/18/2021 1:58:44 AM.405] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started. [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [10/18/2021 1:58:44 AM.457] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [10/18/2021 1:58:44 AM.458] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [10/18/2021 1:58:44 AM.458] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/18/2021 1:58:44 AM.464] LSPD First Response: [Rich Ambiance]: Minor ambient event loop initialized. [10/18/2021 1:58:44 AM.465] LSPD First Response: [Rich Ambiance]: Ambient event loop initialized. [10/18/2021 1:58:44 AM.747] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [10/18/2021 1:58:44 AM.860] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page. [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar [10/18/2021 1:58:44 AM.879] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet [10/18/2021 1:58:45 AM.018] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/18/2021 1:58:45 AM.182] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/18/2021 1:58:45 AM.349] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] ================================================== UnitedCallouts =================================================== [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [10/18/2021 1:58:45 AM.517] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [10/18/2021 1:58:45 AM.517] [LOG]: All callouts of the UnitedCallouts.ini were loaded succesfully. [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] ================================================== UnitedCallouts =================================================== [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] =============================================== UnitedCallouts by sEbi3 ================================================ [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] [LOG]: Callouts and settings were loaded successfully. [10/18/2021 1:58:45 AM.517] [LOG]: The config file was loaded succesfully. [10/18/2021 1:58:45 AM.517] [VERSION]: Detected Version: 1.5.7.7 [10/18/2021 1:58:45 AM.517] [LOG]: Checking for a new UnitedCallouts version. [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:45 AM.517] =============================================== UnitedCallouts by sEbi3 ================================================ [10/18/2021 1:58:45 AM.517] [10/18/2021 1:58:48 AM.354] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [10/18/2021 1:58:48 AM.407] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [10/18/2021 1:58:51 AM.353] LSPD First Response: Custom Pullover.Mainloop started [10/18/2021 1:58:51 AM.353] LSPD First Response: Loading Custom Pullover settings... [10/18/2021 1:58:51 AM.746] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:58:51 AM.750] LSPD First Response: [TRACE] David Mercer (S_M_Y_COP_01) was set as a cop [10/18/2021 1:58:55 AM.786] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: HotPursuit Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Robbery Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: CarAccident Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: AngryAnimals Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Kidnapping Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: TruckCrash Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: PrisonTransport Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Hit and Run Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Open Carry Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Fire Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: OfficerShootout Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Suspicious Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Manhunt Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Impersonator Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Illegal Parking Enabled [10/18/2021 1:58:56 AM.113] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [10/18/2021 1:58:56 AM.113] LSPD First Response: SuperCallouts: Knife Attack Enabled [10/18/2021 1:59:00 AM.000] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:00 AM.000] LSPD First Response: [TRACE] Bishop Park (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:00 AM.001] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:00 AM.002] LSPD First Response: [TRACE] Kenny Saints (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:10 AM.251] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:10 AM.251] LSPD First Response: [TRACE] Doc Brown (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:10 AM.251] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:10 AM.252] LSPD First Response: [TRACE] Marko Lewis (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:12 AM.006] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [10/18/2021 1:59:12 AM.007] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [10/18/2021 1:59:12 AM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:12 AM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:12 AM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/18/2021 1:59:12 AM.009] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/18/2021 1:59:12 AM.013] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [10/18/2021 1:59:25 AM.642] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [10/18/2021 1:59:25 AM.874] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:59:27 AM.570] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:27 AM.570] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:27 AM.570] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/18/2021 1:59:27 AM.570] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/18/2021 1:59:27 AM.574] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [10/18/2021 1:59:27 AM.618] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:27 AM.618] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 1:59:27 AM.618] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/18/2021 1:59:27 AM.618] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/18/2021 1:59:27 AM.686] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 1:59:27 AM.686] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 1:59:27 AM.687] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 1:59:27 AM.687] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 1:59:27 AM.693] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 1:59:27 AM.693] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 1:59:27 AM.694] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 1:59:27 AM.694] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 1:59:27 AM.704] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 1:59:27 AM.704] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 1:59:27 AM.704] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 1:59:27 AM.704] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 1:59:27 AM.705] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 1:59:27 AM.705] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 1:59:27 AM.706] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 1:59:27 AM.706] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 1:59:27 AM.913] LSPD First Response: [TRACE] Cleared PD [10/18/2021 1:59:28 AM.438] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:28 AM.439] LSPD First Response: [TRACE] Allen Murphy (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:28 AM.439] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:28 AM.440] LSPD First Response: [TRACE] Jam Cranston (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:33 AM.102] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [10/18/2021 1:59:33 AM.103] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [10/18/2021 1:59:33 AM.103] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [10/18/2021 1:59:33 AM.103] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [10/18/2021 1:59:33 AM.694] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [10/18/2021 1:59:33 AM.694] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [10/18/2021 1:59:33 AM.695] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL () [10/18/2021 1:59:33 AM.695] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL () [10/18/2021 1:59:37 AM.300] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [10/18/2021 1:59:49 AM.845] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [10/18/2021 1:59:50 AM.282] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [10/18/2021 1:59:53 AM.818] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [10/18/2021 1:59:54 AM.349] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [10/18/2021 1:59:56 AM.208] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 1:59:58 AM.941] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 1:59:58 AM.943] LSPD First Response: [TRACE] Mateo Garralda (S_M_Y_COP_01) was set as a cop [10/18/2021 1:59:59 AM.013] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:59:59 AM.013] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:59:59 AM.013] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:59:59 AM.014] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:59:59 AM.021] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/18/2021 1:59:59 AM.030] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/18/2021 1:59:59 AM.031] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/18/2021 1:59:59 AM.043] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/18/2021 1:59:59 AM.058] LSPD First Response: [TRACE] Populated PD [10/18/2021 1:59:59 AM.954] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [10/18/2021 1:59:59 AM.954] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [10/18/2021 1:59:59 AM.956] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [10/18/2021 1:59:59 AM.959] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/18/2021 1:59:59 AM.962] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/18/2021 1:59:59 AM.963] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 1:59:59 AM.969] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 1:59:59 AM.976] LSPD First Response: [TRACE] Amy Reed (MP_F_FREEMODE_01) was set as a cop [10/18/2021 1:59:59 AM.976] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 2:00:00 AM.010] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.011] LSPD First Response: [TRACE] Alissa Keeran (S_F_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.011] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.011] LSPD First Response: [TRACE] Cole Jones (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.011] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.012] LSPD First Response: [TRACE] Cordell Walker (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.012] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.012] LSPD First Response: [TRACE] Charles Anthony (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.012] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.013] LSPD First Response: [TRACE] Maria Holmes (S_F_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.013] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.013] LSPD First Response: [TRACE] Adam Kingfisher (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.013] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.014] LSPD First Response: [TRACE] Joshua Hugo (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.015] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.015] LSPD First Response: [TRACE] Eric Beck (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.016] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.016] LSPD First Response: [TRACE] Jim Smith (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.017] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:00 AM.018] LSPD First Response: [TRACE] Eros Kekhejan (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:00 AM.022] LSPD First Response: [TRACE] Ped Jessica Woods has become idle again [10/18/2021 2:00:00 AM.022] LSPD First Response: [TRACE] Ped Lily Ward has become idle again [10/18/2021 2:00:00 AM.022] LSPD First Response: [TRACE] Ped Jack Achers has become idle again [10/18/2021 2:00:00 AM.022] LSPD First Response: [TRACE] Ped Kevin Johnson has become idle again [10/18/2021 2:00:00 AM.022] LSPD First Response: [TRACE] Ped Terenzio Gavino has become idle again [10/18/2021 2:00:00 AM.940] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [10/18/2021 2:00:00 AM.940] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [10/18/2021 2:00:00 AM.979] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [10/18/2021 2:00:11 AM.760] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:00:11 AM.760] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:00:26 AM.441] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:00:30 AM.944] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:30 AM.945] LSPD First Response: [TRACE] John Benson (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:30 AM.945] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:30 AM.946] LSPD First Response: [TRACE] Michael Reed (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:40 AM.287] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:40 AM.288] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:40 AM.288] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:00:40 AM.289] LSPD First Response: [TRACE] Dave Clarkson (S_M_Y_COP_01) was set as a cop [10/18/2021 2:00:56 AM.604] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:00:59 AM.443] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:00:59 AM.446] LSPD First Response: UB: DETECTED ZONE: SKID [10/18/2021 2:00:59 AM.446] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:01:00 AM.942] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:01:00 AM.942] LSPD First Response: [TRACE] Jacki Ivancho (S_F_Y_COP_01) was set as a cop [10/18/2021 2:01:02 AM.547] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [10/18/2021 2:01:04 AM.334] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:01:06 AM.604] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:01:06 AM.605] LSPD First Response: [TRACE] Bo Riddley (S_M_Y_COP_01) was set as a cop [10/18/2021 2:01:15 AM.441] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:15 AM.479] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:15 AM.481] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:16 AM.544] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 450 [10/18/2021 2:01:16 AM.936] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:17 AM.082] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:17 AM.190] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:17 AM.514] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:01:17 AM.520] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...4 I am four (confidence=0.5648813) [10/18/2021 2:01:17 AM.521] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:17 AM.550] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:17 AM.551] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:17 AM.551] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:17 AM.551] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.1087898 [10/18/2021 2:01:20 AM.297] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:20 AM.330] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:20 AM.331] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:21 AM.093] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:01:21 AM.094] LSPD First Response: [TRACE] Charo Khan (S_M_Y_COP_01) was set as a cop [10/18/2021 2:01:21 AM.389] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 430 [10/18/2021 2:01:21 AM.603] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:01:21 AM.604] LSPD First Response: [TRACE] Mark Carlsberg (S_M_Y_COP_01) was set as a cop [10/18/2021 2:01:21 AM.880] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:22 AM.023] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:22 AM.129] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:22 AM.393] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:01:22 AM.393] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...4 I am five (confidence=0.4909163) [10/18/2021 2:01:22 AM.430] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:22 AM.468] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:22 AM.468] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:22 AM.468] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:22 AM.468] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.171001 [10/18/2021 2:01:25 AM.929] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:25 AM.966] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:25 AM.967] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:25 AM.968] LSPD First Response: GrammarPolice [TargetHandler] new target: 87APS349 [10/18/2021 2:01:26 AM.863] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:01:26 AM.963] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 350 [10/18/2021 2:01:27 AM.372] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:27 AM.533] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:27 AM.658] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:27 AM.931] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:27 AM.967] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:27 AM.967] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:27 AM.967] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.0372247 [10/18/2021 2:01:28 AM.848] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:01:28 AM.849] LSPD First Response: [TRACE] Daniele Sarno (S_M_Y_COP_01) was set as a cop [10/18/2021 2:01:30 AM.990] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:31 AM.023] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:31 AM.024] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:31 AM.025] LSPD First Response: GrammarPolice [TargetHandler] new target: 63UMP756 [10/18/2021 2:01:32 AM.654] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [10/18/2021 2:01:32 AM.822] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:32 AM.992] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:33 AM.120] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:33 AM.393] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:01:33 AM.393] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: 12 Confidence: 0.9228746 [10/18/2021 2:01:33 AM.431] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:33 AM.460] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:33 AM.460] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:33 AM.460] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4700978 [10/18/2021 2:01:33 AM.460] LSPD First Response: GrammarPolice [GrammarHandler] processing action preface from the ActionQueue [10/18/2021 2:01:33 AM.460] LSPD First Response: GrammarPolice [GrammarHandler] received action: preface [10/18/2021 2:01:34 AM.962] LSPD First Response: GrammarPolice [Action] calling action: preface at target: OP_Immersive_Dispatch.Actions.Ambient.Dispatch [10/18/2021 2:01:34 AM.963] LSPD First Response: OP_Immersive_Dispatch [Dispatch] Go Ahead [10/18/2021 2:01:35 AM.845] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:35 AM.882] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:35 AM.883] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:35 AM.884] LSPD First Response: GrammarPolice [TargetHandler] new target: 60KWI469 [10/18/2021 2:01:36 AM.624] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:01:36 AM.624] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:01:36 AM.624] LSPD First Response: PlayAction: Failed to find [10/18/2021 2:01:37 AM.697] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 1050 [10/18/2021 2:01:37 AM.909] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:38 AM.048] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:38 AM.158] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:38 AM.421] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:01:38 AM.421] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch going ten eight (confidence=0.443272) [10/18/2021 2:01:38 AM.462] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:38 AM.491] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:38 AM.492] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:38 AM.492] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:38 AM.492] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6476709 [10/18/2021 2:01:41 AM.408] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:41 AM.445] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:41 AM.445] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:41 AM.447] LSPD First Response: GrammarPolice [TargetHandler] new target: 63UMP756 [10/18/2021 2:01:42 AM.388] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 290 [10/18/2021 2:01:42 AM.516] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:42 AM.681] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:42 AM.790] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:43 AM.062] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:01:43 AM.062] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show us ten eight Confidence: 0.9381315 [10/18/2021 2:01:43 AM.103] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:43 AM.138] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:43 AM.138] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:43 AM.138] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7293221 [10/18/2021 2:01:43 AM.138] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [10/18/2021 2:01:43 AM.138] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [10/18/2021 2:01:44 AM.627] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [10/18/2021 2:01:44 AM.628] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:01:44 AM.640] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:01:44 AM.640] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [10/18/2021 2:01:46 AM.824] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:46 AM.863] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:46 AM.864] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:46 AM.865] LSPD First Response: GrammarPolice [TargetHandler] new target: 63UMP756 [10/18/2021 2:01:47 AM.809] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 350 [10/18/2021 2:01:47 AM.999] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:48 AM.142] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:48 AM.253] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:48 AM.521] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:01:48 AM.521] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...ten forty one (confidence=0.5541995) [10/18/2021 2:01:48 AM.562] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:48 AM.595] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:48 AM.595] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:48 AM.595] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:48 AM.595] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7716871 [10/18/2021 2:01:50 AM.545] LSPD First Response: [TRACE] It has been 183 seconds since the last callout [10/18/2021 2:01:50 AM.551] LSPD First Response: Creating ArmedFaggioPursuit from CalloutPack.Callouts.ArmedFaggioPursuit, PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 2:01:50 AM.554] LSPD First Response: [TRACE] Callout created: #1 [10/18/2021 2:01:50 AM.570] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:01:56 AM.769] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:01:56 AM.810] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:01:56 AM.810] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:01:56 AM.811] LSPD First Response: GrammarPolice [TargetHandler] new target: 84RQI287 [10/18/2021 2:01:57 AM.465] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:01:57 AM.558] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 150 [10/18/2021 2:01:57 AM.768] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:01:57 AM.934] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:01:58 AM.049] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:01:58 AM.330] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:01:58 AM.330] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...canceling (confidence=0.01907646) [10/18/2021 2:01:58 AM.361] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:01:58 AM.398] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:58 AM.398] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:01:58 AM.398] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:01:58 AM.398] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6289834 [10/18/2021 2:01:58 AM.602] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:01:58 AM.602] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:02:01 AM.628] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.InvalidOperationException: Could not spawn new vehicle. [10/18/2021 2:02:01 AM.628] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading) [10/18/2021 2:02:01 AM.628] at Rage.Vehicle..ctor(Model model, Vector3 position) [10/18/2021 2:02:01 AM.628] at CalloutPack.Callouts.ArmedFaggioPursuit.OnCalloutAccepted() [10/18/2021 2:02:01 AM.628] at BFSyfDYTRxcCsILzsCDPARzNYxhq.zBBlMIqpSCBCQBxrsmsIHQVePbCCA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454 [10/18/2021 2:02:01 AM.629] LSPD First Response: EndCurrentCallout: Finishing... [10/18/2021 2:02:01 AM.631] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:02:01 AM.631] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [10/18/2021 2:02:01 AM.631] LSPD First Response: [TRACE] Instance cleaned ( #1) [10/18/2021 2:02:01 AM.634] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [10/18/2021 2:02:13 AM.522] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:13 AM.523] LSPD First Response: [TRACE] Connor Ross (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:13 AM.671] LSPD First Response: [TRACE] It has been 12 seconds since the last callout [10/18/2021 2:02:13 AM.672] LSPD First Response: Creating DrugOverdose from SimpleCallouts.Callouts.DrugOverdose, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [10/18/2021 2:02:13 AM.679] LSPD First Response: [TRACE] Callout created: #2 [10/18/2021 2:02:13 AM.684] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:02:14 AM.571] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:14 AM.572] LSPD First Response: [TRACE] Chris Walker (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:15 AM.591] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:15 AM.592] LSPD First Response: [TRACE] David Drake (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:15 AM.592] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:15 AM.593] LSPD First Response: [TRACE] Jamie Person (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:15 AM.593] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:15 AM.594] LSPD First Response: [TRACE] April Higgins (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:18 AM.677] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:18 AM.677] LSPD First Response: [TRACE] Altair Labadiena (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:19 AM.285] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:02:19 AM.326] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:02:19 AM.327] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:02:20 AM.215] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 290 [10/18/2021 2:02:20 AM.460] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:02:20 AM.614] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:02:20 AM.728] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:02:20 AM.757] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:20 AM.757] LSPD First Response: [TRACE] Esteban Alvarez (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:20 AM.758] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:20 AM.758] LSPD First Response: [TRACE] Kreyg Dumzos (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:21 AM.010] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:02:21 AM.010] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...canceling (confidence=0.06439462) [10/18/2021 2:02:21 AM.051] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:02:21 AM.085] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:02:21 AM.085] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:02:21 AM.085] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:02:21 AM.086] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8001608 [10/18/2021 2:02:23 AM.443] LSPD First Response: [FATAL] OnCalloutAccepted crashed: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified Rage.Ped is invalid. [10/18/2021 2:02:23 AM.443] at Rage.Entity.set_IsPersistent(Boolean value) [10/18/2021 2:02:23 AM.443] at SimpleCallouts.Callouts.DrugOverdose.‌‬​‪‏‭‍‬‌‏​‎‌‫‫‌​‍‬‭‬‍‮‍​‫‌‏‮(Entity , Boolean ) [10/18/2021 2:02:23 AM.443] at SimpleCallouts.Callouts.DrugOverdose.‮‏‭​‬‎‎‏​‫‎‬‍‎‫‎‎‏‬‍‭‬‏‮() [10/18/2021 2:02:23 AM.443] at SimpleCallouts.Callouts.DrugOverdose.OnCalloutAccepted() [10/18/2021 2:02:23 AM.443] at BFSyfDYTRxcCsILzsCDPARzNYxhq.zBBlMIqpSCBCQBxrsmsIHQVePbCCA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454 [10/18/2021 2:02:23 AM.443] LSPD First Response: EndCurrentCallout: Finishing... [10/18/2021 2:02:23 AM.445] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:02:23 AM.445] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [10/18/2021 2:02:23 AM.446] LSPD First Response: [TRACE] Instance cleaned ( #2) [10/18/2021 2:02:23 AM.446] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [10/18/2021 2:02:26 AM.438] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:26 AM.439] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:27 AM.716] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:02:29 AM.076] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:29 AM.077] LSPD First Response: [TRACE] Joseph Williamson (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:29 AM.077] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:02:29 AM.078] LSPD First Response: [TRACE] Antonio Macado (S_M_Y_COP_01) was set as a cop [10/18/2021 2:02:35 AM.286] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [10/18/2021 2:02:35 AM.820] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:02:36 AM.238] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:02:36 AM.277] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:02:36 AM.278] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:02:36 AM.279] LSPD First Response: GrammarPolice [TargetHandler] new target: 80ORO176 [10/18/2021 2:02:38 AM.483] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 1530 [10/18/2021 2:02:38 AM.746] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:02:38 AM.911] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:02:39 AM.022] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:02:39 AM.309] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:02:39 AM.309] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show us ten eight Confidence: 0.9018967 [10/18/2021 2:02:39 AM.350] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:02:39 AM.384] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:02:39 AM.384] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:02:39 AM.384] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.1451025 [10/18/2021 2:02:39 AM.384] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [10/18/2021 2:02:39 AM.384] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [10/18/2021 2:02:40 AM.886] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [10/18/2021 2:02:40 AM.887] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:02:40 AM.887] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:02:40 AM.887] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [10/18/2021 2:02:55 AM.911] LSPD First Response: [TRACE] Allowed civilian to shoot [10/18/2021 2:02:57 AM.831] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:03:03 AM.928] LSPD First Response: [TRACE] Spawned with 49.46506 [10/18/2021 2:03:03 AM.928] LSPD First Response: [TRACE] Spawned with 49.46506 [10/18/2021 2:03:03 AM.930] LSPD First Response: [TRACE] Spawned with 0.08590698 [10/18/2021 2:03:03 AM.930] LSPD First Response: [TRACE] Using 352.3104, -866.4149, 29.89005 Heading: 271.0789 and 361.0366, -866.2637, 29.89005 Heading: 270.4334 as base positions [10/18/2021 2:03:03 AM.968] LSPD First Response: [TRACE] Preloading POLICE2 [10/18/2021 2:03:03 AM.968] LSPD First Response: [TRACE] Preloading BALLER [10/18/2021 2:03:03 AM.976] LSPD First Response: [TRACE] Preloading POLICE2 [10/18/2021 2:03:03 AM.977] LSPD First Response: [TRACE] Created police2 at X:352.3104 Y:-866.4149 Z:29.89005 [10/18/2021 2:03:04 AM.028] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:03:04 AM.072] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: One or more vehicles ceased to exist [10/18/2021 2:03:04 AM.074] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [10/18/2021 2:03:04 AM.074] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [10/18/2021 2:03:04 AM.076] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [10/18/2021 2:03:15 AM.423] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:15 AM.424] LSPD First Response: [TRACE] Charley Stepps (S_M_Y_COP_01) was set as a cop [10/18/2021 2:03:15 AM.424] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:15 AM.424] LSPD First Response: [TRACE] Dave Bottomley (S_M_Y_COP_01) was set as a cop [10/18/2021 2:03:15 AM.424] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:15 AM.425] LSPD First Response: [TRACE] Ronnie Pearce (S_M_Y_COP_01) was set as a cop [10/18/2021 2:03:17 AM.500] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:17 AM.501] LSPD First Response: [TRACE] James Detry (S_M_Y_SWAT_01) was set as a cop [10/18/2021 2:03:17 AM.501] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:17 AM.501] LSPD First Response: [TRACE] Bob Strong (S_M_Y_SWAT_01) was set as a cop [10/18/2021 2:03:19 AM.161] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.162] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.162] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.162] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.162] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.162] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [10/18/2021 2:03:19 AM.165] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [10/18/2021 2:03:19 AM.301] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [10/18/2021 2:03:19 AM.301] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [10/18/2021 2:03:19 AM.302] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [10/18/2021 2:03:20 AM.104] LSPD First Response: [TRACE] Cleared PD [10/18/2021 2:03:20 AM.189] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:03:20 AM.190] LSPD First Response: [TRACE] Christian Daniels (S_M_Y_COP_01) was set as a cop [10/18/2021 2:03:22 AM.293] LSPD First Response: [TRACE] Assigned parking task [10/18/2021 2:03:28 AM.755] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:03:30 AM.141] LSPD First Response: Started parking: 16.00125 Angle: 0.01992436 [10/18/2021 2:03:35 AM.589] LSPD First Response: [TRACE] Parking task ended. Result: False [10/18/2021 2:03:35 AM.599] LSPD First Response: [TRACE] Parking task ended, but not successfully. Forcing suspect to stop [10/18/2021 2:03:35 AM.635] LSPD First Response: [TRACE] Assigning evacuate task [10/18/2021 2:03:44 AM.467] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/18/2021 2:03:44 AM.467] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:03:51 AM.649] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:03:51 AM.686] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:03:51 AM.687] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:03:51 AM.687] LSPD First Response: GrammarPolice [TargetHandler] new target: 80ORO176 [10/18/2021 2:03:52 AM.685] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 350 [10/18/2021 2:03:52 AM.898] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:03:53 AM.042] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:03:53 AM.171] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:03:53 AM.454] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:03:53 AM.454] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...roll me mic check (confidence=0.5712402) [10/18/2021 2:03:53 AM.455] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...roll me plate check (confidence=0.4692702) [10/18/2021 2:03:53 AM.489] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:03:53 AM.525] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:03:53 AM.526] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:03:53 AM.526] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:03:53 AM.526] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8774014 [10/18/2021 2:03:56 AM.327] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:03:56 AM.361] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:03:56 AM.362] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:03:56 AM.362] LSPD First Response: GrammarPolice [TargetHandler] new target: 80ORO176 [10/18/2021 2:03:57 AM.607] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 640 [10/18/2021 2:03:57 AM.842] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:03:58 AM.007] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:03:58 AM.134] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:03:58 AM.410] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:03:58 AM.410] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: roll me plate check Confidence: 0.6562852 [10/18/2021 2:03:58 AM.441] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:03:58 AM.469] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:03:58 AM.470] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:03:58 AM.470] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.1434543 [10/18/2021 2:03:58 AM.470] LSPD First Response: GrammarPolice [GrammarHandler] processing action platecheck from the ActionQueue [10/18/2021 2:03:58 AM.470] LSPD First Response: GrammarPolice [GrammarHandler] received action: platecheck [10/18/2021 2:03:59 AM.064] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:03:59 AM.944] LSPD First Response: GrammarPolice [Action] calling action: platecheck at target: OP_Immersive_Dispatch.Actions.Requests.PlateCheck [10/18/2021 2:03:59 AM.945] LSPD First Response: OP_Immersive_Dispatch [Request] Plate Check [10/18/2021 2:04:14 AM.844] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop [10/18/2021 2:04:14 AM.844] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed Proceed with Details [10/18/2021 2:04:17 AM.935] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop [10/18/2021 2:04:17 AM.935] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Vehicle Details Confirmed Proceed With Caution [10/18/2021 2:04:18 AM.879] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:04:18 AM.879] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:04:18 AM.879] LSPD First Response: PlayAction: Failed to find [10/18/2021 2:04:19 AM.627] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [10/18/2021 2:04:20 AM.179] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:04:24 AM.857] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:04:29 AM.257] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:04:34 AM.161] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:04:43 AM.961] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/18/2021 2:04:43 AM.961] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:04:48 AM.243] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:04:59 AM.300] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:05:24 AM.018] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:05:29 AM.251] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:05:39 AM.561] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:05:39 AM.561] LSPD First Response: [TRACE] Ethan Tejodiculo (S_M_Y_SWAT_01) was set as a cop [10/18/2021 2:05:58 AM.169] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:05:59 AM.314] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:05:59 AM.321] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/18/2021 2:05:59 AM.321] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:06:07 AM.451] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:06:29 AM.352] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:06:38 AM.990] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:06:55 AM.176] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:06:59 AM.453] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:07:29 AM.465] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:07:59 AM.495] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:08:04 AM.480] LSPD First Response: [TRACE] Spawned with 7.573624 [10/18/2021 2:08:04 AM.480] LSPD First Response: [TRACE] Spawned with 2.059832 [10/18/2021 2:08:04 AM.480] LSPD First Response: [TRACE] Using 535.9241, -1343.231, 29.18888 Heading: 19.05802 and 532.8671, -1335.316, 29.25128 Heading: 29.48852 as base positions [10/18/2021 2:08:04 AM.506] LSPD First Response: [TRACE] Preloading PRANGER2 [10/18/2021 2:08:04 AM.507] LSPD First Response: [TRACE] Preloading HUNTLEY [10/18/2021 2:08:04 AM.512] LSPD First Response: [TRACE] Preloading PRANGER2 [10/18/2021 2:08:05 AM.701] LSPD First Response: [TRACE] Failed to create pranger2 at X:535.9241 Y:-1343.231 Z:29.18888 [10/18/2021 2:08:05 AM.702] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Failed to spawn vehicles [10/18/2021 2:08:05 AM.702] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [10/18/2021 2:08:05 AM.702] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [10/18/2021 2:08:05 AM.702] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [10/18/2021 2:08:07 AM.087] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:08 AM.603] LSPD First Response: [Rich Ambiance]: Player busy, pullover active. [10/18/2021 2:08:08 AM.603] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:08:20 AM.096] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:08:20 AM.097] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) was set as a cop [10/18/2021 2:08:21 AM.151] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:08:21 AM.152] LSPD First Response: [TRACE] Markus Enzelberger (S_M_Y_SWAT_01) was set as a cop [10/18/2021 2:08:25 AM.247] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:29 AM.501] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:08:30 AM.926] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player asked to cancel [10/18/2021 2:08:30 AM.927] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.928] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.928] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.928] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.928] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.928] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Traffic stop ended [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/18/2021 2:08:30 AM.929] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [10/18/2021 2:08:30 AM.930] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [10/18/2021 2:08:30 AM.931] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Cheyenne Redfoot has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Stacey Knee has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Hank Rogers has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Christian Pineo has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Jake Stone has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Dave Bennett has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Devon Stone has become idle again [10/18/2021 2:08:30 AM.957] LSPD First Response: [TRACE] Ped Freddy Krueger has become idle again [10/18/2021 2:08:30 AM.960] LSPD First Response: [TRACE] Ped Diogo Gomes has become idle again [10/18/2021 2:08:30 AM.960] LSPD First Response: [TRACE] Ped Cory Walker has become idle again [10/18/2021 2:08:30 AM.960] LSPD First Response: [TRACE] Ped Jordan Castro has become idle again [10/18/2021 2:08:30 AM.960] LSPD First Response: [TRACE] Ped Michael Daniels has become idle again [10/18/2021 2:08:30 AM.961] LSPD First Response: [TRACE] Ped Chris Jackel has become idle again [10/18/2021 2:08:30 AM.961] LSPD First Response: [TRACE] Ped Jams Ross has become idle again [10/18/2021 2:08:30 AM.961] LSPD First Response: [TRACE] Ped Marcus Kaynel has become idle again [10/18/2021 2:08:30 AM.961] LSPD First Response: [TRACE] Ped Julia Rodrigues has become idle again [10/18/2021 2:08:30 AM.970] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [10/18/2021 2:08:32 AM.503] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:08:32 AM.538] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:08:32 AM.539] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:08:33 AM.545] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:08:33 AM.605] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 430 [10/18/2021 2:08:33 AM.700] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:08:33 AM.824] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:08:34 AM.088] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:08:34 AM.088] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: code four Confidence: 0.7799442 [10/18/2021 2:08:34 AM.121] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:08:34 AM.150] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:08:34 AM.150] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:08:34 AM.150] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6469581 [10/18/2021 2:08:34 AM.150] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [10/18/2021 2:08:34 AM.150] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [10/18/2021 2:08:35 AM.617] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [10/18/2021 2:08:35 AM.618] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [10/18/2021 2:08:36 AM.129] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:08:41 AM.489] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:08:41 AM.522] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:08:41 AM.528] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:08:42 AM.463] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 300 [10/18/2021 2:08:42 AM.604] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:08:42 AM.770] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:08:42 AM.883] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:08:43 AM.151] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:08:43 AM.151] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me ten eight Confidence: 0.9126347 [10/18/2021 2:08:43 AM.191] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:08:43 AM.222] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:08:43 AM.222] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:08:43 AM.222] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7324451 [10/18/2021 2:08:43 AM.222] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [10/18/2021 2:08:43 AM.222] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [10/18/2021 2:08:44 AM.494] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:08:44 AM.496] LSPD First Response: [Rich Ambiance]: Choosing random event (62). [10/18/2021 2:08:44 AM.496] LSPD First Response: [Rich Ambiance]: There are no events for this frequency. [10/18/2021 2:08:44 AM.693] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [10/18/2021 2:08:44 AM.694] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:08:44 AM.694] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:08:44 AM.694] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [10/18/2021 2:08:49 AM.553] LSPD First Response: [TRACE] Connor Briant (A_M_Y_POLYNESIAN_01) was damaged. [10/18/2021 2:08:49 AM.556] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:08:59 AM.791] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:09:32 AM.125] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:09:37 AM.925] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:09:37 AM.969] LSPD First Response: [Rich Ambiance (Minor Event)]: It is not dark enough for the BrokenLight event. [10/18/2021 2:09:38 AM.003] LSPD First Response: [Rich Ambiance]: Ending BrokenLight event. [10/18/2021 2:09:50 AM.562] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:09:50 AM.563] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_COP_01) was set as a cop [10/18/2021 2:09:50 AM.564] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:09:50 AM.564] LSPD First Response: [TRACE] James Franco (S_M_Y_COP_01) was set as a cop [10/18/2021 2:10:02 AM.438] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:10:32 AM.933] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:10:36 AM.532] LSPD First Response: Creating FakeCall from RegularCallouts.Callouts.FakeCall, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 2:10:36 AM.533] LSPD First Response: [TRACE] Callout created: #3 [10/18/2021 2:10:36 AM.536] LSPD First Response: SpawnPoint 1 Chosen [10/18/2021 2:10:36 AM.538] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:10:40 AM.930] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:10:40 AM.967] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:10:40 AM.968] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:10:42 AM.406] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 860 [10/18/2021 2:10:42 AM.795] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:10:42 AM.952] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:10:43 AM.081] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:10:43 AM.361] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:10:43 AM.362] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten ninety seven Confidence: 0.9220095 [10/18/2021 2:10:43 AM.401] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:10:43 AM.433] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:10:43 AM.433] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:10:43 AM.433] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.5026735 [10/18/2021 2:10:43 AM.433] LSPD First Response: GrammarPolice [GrammarHandler] processing action opid_accept from the ActionQueue [10/18/2021 2:10:43 AM.433] LSPD First Response: GrammarPolice [GrammarHandler] received action: opid_accept [10/18/2021 2:10:44 AM.960] LSPD First Response: GrammarPolice [Action] calling action: opid_accept at target: GrammarPolice.Actions.Callout.Accept [10/18/2021 2:10:44 AM.961] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [10/18/2021 2:10:44 AM.965] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [10/18/2021 2:10:45 AM.079] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [10/18/2021 2:10:45 AM.118] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:10:45 AM.119] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [10/18/2021 2:10:45 AM.119] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [10/18/2021 2:10:45 AM.120] LSPD First Response: [TRACE] User accepted callout [10/18/2021 2:10:45 AM.307] LSPD First Response: Unrelated entities cleared [10/18/2021 2:10:45 AM.379] LSPD First Response: Initialisation complete, Spawning Callout [10/18/2021 2:11:03 AM.284] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:11:07 AM.828] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:11:07 AM.866] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:11:07 AM.867] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:11:08 AM.870] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 370 [10/18/2021 2:11:09 AM.062] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:11:09 AM.208] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:11:09 AM.338] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:11:09 AM.627] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:11:09 AM.627] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten twenty three Confidence: 0.7123756 [10/18/2021 2:11:09 AM.659] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:11:09 AM.696] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:11:09 AM.697] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:11:09 AM.697] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8689862 [10/18/2021 2:11:09 AM.697] LSPD First Response: GrammarPolice [GrammarHandler] processing action scene from the ActionQueue [10/18/2021 2:11:09 AM.697] LSPD First Response: GrammarPolice [GrammarHandler] received action: scene [10/18/2021 2:11:11 AM.181] LSPD First Response: GrammarPolice [Action] calling action: scene at target: OP_Immersive_Dispatch.Actions.Status.On_Scene [10/18/2021 2:11:11 AM.182] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene) [10/18/2021 2:11:11 AM.182] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene [10/18/2021 2:11:11 AM.183] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required? [10/18/2021 2:11:14 AM.101] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:11:14 AM.139] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:11:14 AM.140] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:11:15 AM.057] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 360 [10/18/2021 2:11:15 AM.098] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:11:15 AM.241] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:11:15 AM.379] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:11:15 AM.658] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:11:15 AM.658] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: negative Confidence: 0.9369713 [10/18/2021 2:11:15 AM.690] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:11:15 AM.720] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:11:15 AM.720] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:11:15 AM.720] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6172847 [10/18/2021 2:11:15 AM.720] LSPD First Response: GrammarPolice [GrammarHandler] processing action no from the ActionQueue [10/18/2021 2:11:15 AM.720] LSPD First Response: GrammarPolice [GrammarHandler] received action: no [10/18/2021 2:11:15 AM.958] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:11:15 AM.958] LSPD First Response: GetAudioFileForAction: No file found for: [10/18/2021 2:11:15 AM.958] LSPD First Response: PlayAction: Failed to find [10/18/2021 2:11:17 AM.209] LSPD First Response: GrammarPolice [Action] calling action: no at target: OP_Immersive_Dispatch.Actions.Answers.No [10/18/2021 2:11:17 AM.209] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required [10/18/2021 2:11:20 AM.465] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [10/18/2021 2:11:24 AM.763] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:11:26 AM.991] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [10/18/2021 2:11:28 AM.683] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [10/18/2021 2:11:33 AM.408] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:11:51 AM.908] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:11:51 AM.908] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:11:53 AM.963] LSPD First Response: UB: REQUESTED TYPE: FIB Swat [10/18/2021 2:11:53 AM.963] LSPD First Response: UB: DETECTED ZONE: STRAW [10/18/2021 2:11:53 AM.963] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:11:55 AM.186] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:11:55 AM.187] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:11:55 AM.187] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [10/18/2021 2:11:55 AM.351] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [10/18/2021 2:12:03 AM.309] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:12:04 AM.282] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:12:04 AM.282] LSPD First Response: UB: DETECTED ZONE: STRAW [10/18/2021 2:12:04 AM.282] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:12:04 AM.974] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:12:04 AM.974] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:12:04 AM.974] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [10/18/2021 2:12:05 AM.114] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [10/18/2021 2:12:19 AM.102] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/ON:STREET_INNOCENCE_BLVD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [10/18/2021 2:12:19 AM.103] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [10/18/2021 2:12:19 AM.106] LSPD First Response: [TRACE] Preloading POLICE3 [10/18/2021 2:12:19 AM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 2:12:19 AM.856] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [10/18/2021 2:12:19 AM.860] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_03.wav, looped: False [10/18/2021 2:12:20 AM.905] LSPD First Response: [TRACE] PlaySingleAction: Playing ON from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\ON_01.wav, looped: False [10/18/2021 2:12:22 AM.605] LSPD First Response: [TRACE] PlaySingleAction: Playing STREET_INNOCENCE_BLVD from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\STREETS\STREET_INNOCENCE_BLVD.wav, looped: False [10/18/2021 2:12:23 AM.815] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [10/18/2021 2:12:27 AM.374] LSPD First Response: [TRACE] Using new link spawn [10/18/2021 2:12:28 AM.023] LSPD First Response: [TRACE] Preloading POLICE3 [10/18/2021 2:12:28 AM.024] LSPD First Response: [TRACE] Created police3 at X:198.5 Y:-1418.25 Z:28.3125 [10/18/2021 2:12:28 AM.026] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 2:12:28 AM.034] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [10/18/2021 2:12:28 AM.044] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:12:28 AM.048] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [10/18/2021 2:12:28 AM.048] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:12:28 AM.056] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [10/18/2021 2:12:28 AM.065] LSPD First Response: [TRACE] Frank Mino (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:12:28 AM.133] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/18/2021 2:12:28 AM.138] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/18/2021 2:12:28 AM.340] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [10/18/2021 2:12:33 AM.547] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:12:35 AM.666] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [10/18/2021 2:12:39 AM.763] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/18/2021 2:12:41 AM.145] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/18/2021 2:12:41 AM.149] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/18/2021 2:12:41 AM.389] LSPD First Response: [TRACE] Use caller position: True [10/18/2021 2:12:42 AM.349] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/18/2021 2:12:42 AM.349] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/18/2021 2:12:42 AM.349] LSPD First Response: [TRACE] Use caller position: True [10/18/2021 2:12:46 AM.814] LSPD First Response: [TRACE] Joshue Martinez (A_M_Y_EASTSA_01) was damaged. [10/18/2021 2:12:47 AM.029] LSPD First Response: [TRACE] Contacting caller [10/18/2021 2:12:47 AM.109] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/18/2021 2:12:47 AM.110] LSPD First Response: [TRACE] Set current state to: Investigate [10/18/2021 2:12:48 AM.102] LSPD First Response: [TRACE] Set current state to: Investigate [10/18/2021 2:13:04 AM.519] LSPD First Response: [TRACE] Spawned with 0.6710815 [10/18/2021 2:13:04 AM.519] LSPD First Response: [TRACE] Using -38.57678, -1469.105, 32.60957 Heading: 274.527 and -32.50952, -1468.696, 32.60957 Heading: 277.3886 as base positions [10/18/2021 2:13:04 AM.537] LSPD First Response: [TRACE] Preloading POLICE3 [10/18/2021 2:13:04 AM.537] LSPD First Response: [TRACE] Preloading HUNTLEY [10/18/2021 2:13:04 AM.541] LSPD First Response: [TRACE] Preloading POLICE3 [10/18/2021 2:13:04 AM.543] LSPD First Response: [TRACE] Created police3 at X:-38.57678 Y:-1469.105 Z:32.60957 [10/18/2021 2:13:04 AM.581] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:13:04 AM.587] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [10/18/2021 2:13:04 AM.596] LSPD First Response: [TRACE] Mario Carter (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:13:04 AM.596] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [10/18/2021 2:13:04 AM.597] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [10/18/2021 2:13:04 AM.648] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [10/18/2021 2:13:04 AM.996] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:13:20 AM.592] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [10/18/2021 2:13:20 AM.593] LSPD First Response: [TRACE] TaskCopInvestigate_ended [10/18/2021 2:13:20 AM.594] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [10/18/2021 2:13:20 AM.597] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [10/18/2021 2:13:21 AM.868] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:13:21 AM.868] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:13:22 AM.619] LSPD First Response: [TRACE] Go to vehicle -1 [10/18/2021 2:13:22 AM.648] LSPD First Response: [TRACE] Go to vehicle 0 [10/18/2021 2:13:27 AM.244] LSPD First Response: [TRACE] Created new chase [10/18/2021 2:13:27 AM.272] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [10/18/2021 2:13:27 AM.272] LSPD First Response: [TRACE] Took ownership of suspect for chase [10/18/2021 2:13:27 AM.333] LSPD First Response: [TRACE] Suspect added to chase [10/18/2021 2:13:27 AM.335] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [10/18/2021 2:13:27 AM.335] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:13:27 AM.335] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:13:27 AM.335] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:13:27 AM.335] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:13:27 AM.372] LSPD First Response: [TRACE] Cop Adam Felg reassigned to Chris McKim [10/18/2021 2:13:27 AM.375] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:13:27 AM.385] LSPD First Response: [TRACE] Pursuit menu was reset. [10/18/2021 2:13:27 AM.420] LSPD First Response: [TRACE] Starting chase [10/18/2021 2:13:27 AM.437] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector [10/18/2021 2:13:27 AM.438] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle. [10/18/2021 2:13:27 AM.449] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [10/18/2021 2:13:27 AM.489] LSPD First Response: [TRACE] Setting force attack suspects [10/18/2021 2:13:27 AM.490] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> Partner-0 [10/18/2021 2:13:27 AM.532] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [10/18/2021 2:13:27 AM.532] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Cop or suspect has been released [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [10/18/2021 2:13:27 AM.533] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [10/18/2021 2:13:27 AM.534] LSPD First Response: [TRACE] Cop Mario Carter reassigned to Chris McKim [10/18/2021 2:13:27 AM.535] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:13:27 AM.537] LSPD First Response: [TRACE] Adam Felg now monitoring Chris McKim [10/18/2021 2:13:27 AM.537] LSPD First Response: [TRACE] Mario Carter now monitoring Chris McKim [10/18/2021 2:13:27 AM.537] LSPD First Response: [TRACE] Player now monitoring Chris McKim [10/18/2021 2:13:27 AM.625] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:13:27 AM.625] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:13:27 AM.625] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:13:27 AM.625] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [10/18/2021 2:13:27 AM.626] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:13:27 AM.626] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [10/18/2021 2:13:27 AM.626] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:13:27 AM.626] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:13:27 AM.637] LSPD First Response: [TRACE] Ped Mark Goering has become idle again [10/18/2021 2:13:27 AM.649] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [10/18/2021 2:13:28 AM.638] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:13:28 AM.993] LSPD First Response: [TRACE] Enter vehicle: -1 [10/18/2021 2:13:29 AM.661] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:13:29 AM.662] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:13:30 AM.683] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:13:30 AM.684] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:13:30 AM.989] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:13:31 AM.044] LSPD First Response: [TRACE] Enter vehicle: 0 [10/18/2021 2:13:31 AM.301] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:13:31 AM.515] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:13:31 AM.515] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:13:31 AM.703] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:13:31 AM.705] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:13:31 AM.705] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:13:31 AM.816] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:13:35 AM.569] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:13:40 AM.460] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/18/2021 2:13:40 AM.462] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/18/2021 2:13:42 AM.495] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/18/2021 2:13:42 AM.495] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/18/2021 2:13:42 AM.563] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/18/2021 2:13:42 AM.565] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/18/2021 2:13:42 AM.565] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/18/2021 2:13:42 AM.565] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/18/2021 2:13:42 AM.569] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/18/2021 2:13:42 AM.570] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/18/2021 2:13:42 AM.570] LSPD First Response: [TRACE] Ped Frank Mino has become idle again [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/18/2021 2:13:44 AM.506] LSPD First Response: [TRACE] Ped Kate Williams has become idle again [10/18/2021 2:13:44 AM.512] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:13:44 AM.512] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:13:47 AM.229] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:47 AM.230] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:48 AM.860] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:48 AM.860] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:50 AM.155] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:50 AM.155] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:51 AM.215] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:51 AM.215] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:52 AM.311] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:52 AM.311] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:53 AM.386] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:53 AM.386] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:54 AM.463] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:54 AM.463] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:55 AM.482] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:55 AM.482] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:56 AM.498] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:56 AM.498] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:57 AM.568] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:57 AM.569] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:58 AM.661] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:58 AM.661] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:13:59 AM.139] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:13:59 AM.220] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:13:59 AM.679] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:13:59 AM.679] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:00 AM.709] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:00 AM.741] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:00 AM.741] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:01 AM.794] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:01 AM.794] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:02 AM.795] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:02 AM.795] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:02 AM.831] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:02 AM.831] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:03 AM.839] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:03 AM.839] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:04 AM.934] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:04 AM.935] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:05 AM.072] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [10/18/2021 2:14:05 AM.072] at XTyDRUPjeOBRpusOlQWKCsPMqbR.lluBrFlMfVeytduIBqMJdtCGeYMoA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 1864 [10/18/2021 2:14:05 AM.072] at XTyDRUPjeOBRpusOlQWKCsPMqbR.ILwceJeZcgFfyRrsIurbuvcQmLxPA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 1383 [10/18/2021 2:14:05 AM.072] at QYAAWFmWEAAkvkqjbesIPdKodsIaA.ILchpInzSgKdOlUlcRKNfqAXcmjf() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskEvadeCopsAdv.cs:line 830 [10/18/2021 2:14:05 AM.072] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:14:05 AM.105] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [10/18/2021 2:14:05 AM.105] at XTyDRUPjeOBRpusOlQWKCsPMqbR.lluBrFlMfVeytduIBqMJdtCGeYMoA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 1864 [10/18/2021 2:14:05 AM.105] at XTyDRUPjeOBRpusOlQWKCsPMqbR.ILwceJeZcgFfyRrsIurbuvcQmLxPA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 1383 [10/18/2021 2:14:05 AM.105] at QYAAWFmWEAAkvkqjbesIPdKodsIaA.ILchpInzSgKdOlUlcRKNfqAXcmjf() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskEvadeCopsAdv.cs:line 830 [10/18/2021 2:14:05 AM.105] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:14:05 AM.839] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:05 AM.951] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:05 AM.951] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:05 AM.984] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:14:06 AM.947] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:06 AM.947] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:07 AM.010] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:14:08 AM.011] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:08 AM.011] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:09 AM.069] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:09 AM.069] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:10 AM.193] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:10 AM.193] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:11 AM.002] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:11 AM.245] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:11 AM.245] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:12 AM.285] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:12 AM.285] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:13 AM.351] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:14:13 AM.385] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:13 AM.385] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:13 AM.747] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:14:14 AM.386] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:14 AM.386] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:14 AM.424] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:14 AM.424] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:14 AM.775] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:14:15 AM.500] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:15 AM.500] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:16 AM.236] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:16 AM.599] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:16 AM.599] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:17 AM.709] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:17 AM.709] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:18 AM.774] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:18 AM.774] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:19 AM.796] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:19 AM.796] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:20 AM.217] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:14:20 AM.495] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:14:20 AM.804] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:20 AM.804] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:21 AM.291] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:21 AM.291] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:21 AM.533] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:14:21 AM.569] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:21 AM.847] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:21 AM.847] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:22 AM.903] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:22 AM.903] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:23 AM.463] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:14:23 AM.589] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:14:23 AM.961] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:23 AM.961] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:25 AM.001] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:25 AM.001] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:25 AM.101] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:25 AM.101] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:26 AM.035] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:26 AM.035] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:26 AM.745] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:26 AM.997] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:14:27 AM.141] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:27 AM.142] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:27 AM.285] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:27 AM.285] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:28 AM.181] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:28 AM.181] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:29 AM.214] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:29 AM.214] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:29 AM.795] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:14:30 AM.316] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:30 AM.316] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:31 AM.410] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:31 AM.410] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:31 AM.851] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:32 AM.421] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:32 AM.421] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:33 AM.522] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:33 AM.522] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:34 AM.328] LSPD First Response: [TRACE] PunchSuspect [10/18/2021 2:14:34 AM.469] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) entered combat with target: Chris McKim (A_M_Y_MUSCLBEAC_01) [10/18/2021 2:14:34 AM.613] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:34 AM.613] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:35 AM.621] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:35 AM.621] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:35 AM.937] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [10/18/2021 2:14:35 AM.937] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [10/18/2021 2:14:36 AM.675] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:36 AM.675] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:36 AM.958] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:14:37 AM.034] LSPD First Response: [TRACE] Told to go to far position on foot [10/18/2021 2:14:37 AM.754] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:37 AM.754] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:38 AM.848] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:14:38 AM.848] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:14:39 AM.075] LSPD First Response: [TRACE] Adam Felg (MP_M_FREEMODE_01) left combat. [10/18/2021 2:14:39 AM.448] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [10/18/2021 2:14:39 AM.449] LSPD First Response: EndCurrentCallout: Finishing... [10/18/2021 2:14:39 AM.451] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:14:39 AM.451] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [10/18/2021 2:14:39 AM.451] LSPD First Response: [TRACE] Instance cleaned ( #3) [10/18/2021 2:14:39 AM.451] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [10/18/2021 2:14:39 AM.457] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [10/18/2021 2:14:39 AM.458] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [10/18/2021 2:14:39 AM.459] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [10/18/2021 2:14:39 AM.461] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:14:39 AM.463] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:14:39 AM.463] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [10/18/2021 2:14:39 AM.464] LSPD First Response: [TRACE] Suspect freed [10/18/2021 2:14:39 AM.466] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [10/18/2021 2:14:39 AM.467] LSPD First Response: [TRACE] Freeing cop: Adam Felg [10/18/2021 2:14:39 AM.467] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:14:39 AM.469] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [10/18/2021 2:14:39 AM.469] LSPD First Response: [TRACE] Freeing cop: Mario Carter [10/18/2021 2:14:39 AM.469] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:14:39 AM.472] LSPD First Response: [TRACE] Ending chase [10/18/2021 2:14:39 AM.473] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [10/18/2021 2:14:39 AM.473] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [10/18/2021 2:14:39 AM.473] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [10/18/2021 2:14:39 AM.474] LSPD First Response: [TRACE] Ped Chris McKim has become idle again [10/18/2021 2:14:39 AM.474] LSPD First Response: [TRACE] Ped Adam Felg has become idle again [10/18/2021 2:14:39 AM.475] LSPD First Response: [TRACE] Ped Mario Carter has become idle again [10/18/2021 2:14:39 AM.480] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running [10/18/2021 2:14:39 AM.481] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null. [10/18/2021 2:14:42 AM.918] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:14:42 AM.918] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:14:48 AM.597] LSPD First Response: [TRACE] Removed group 0 [10/18/2021 2:14:48 AM.597] LSPD First Response: [TRACE] Removed group 0 [10/18/2021 2:14:48 AM.670] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:14:48 AM.678] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:14:48 AM.685] LSPD First Response: [TRACE] Nicholas Angel (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:14:48 AM.685] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [10/18/2021 2:14:50 AM.673] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0 [10/18/2021 2:15:01 AM.794] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:15:01 AM.794] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:15:19 AM.708] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:15:49 AM.567] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:15:49 AM.985] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:15:59 AM.509] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:15:59 AM.552] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:15:59 AM.553] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:16:00 AM.744] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 630 [10/18/2021 2:16:01 AM.059] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:16:01 AM.218] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:16:01 AM.334] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:16:01 AM.596] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:16:01 AM.596] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show us ten eight Confidence: 0.9421858 [10/18/2021 2:16:01 AM.630] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:16:01 AM.673] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:16:01 AM.673] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:16:01 AM.673] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.163718 [10/18/2021 2:16:01 AM.673] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [10/18/2021 2:16:01 AM.673] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [10/18/2021 2:16:03 AM.164] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [10/18/2021 2:16:03 AM.165] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:16:03 AM.165] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:16:03 AM.166] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [10/18/2021 2:16:09 AM.453] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [10/18/2021 2:16:09 AM.453] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [10/18/2021 2:16:09 AM.454] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [10/18/2021 2:16:09 AM.491] LSPD First Response: [TRACE] Ped Nicholas Angel has become idle again [10/18/2021 2:16:15 AM.602] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:16:15 AM.672] LSPD First Response: [Rich Ambiance]: Beginning BrokenWindshield event. [10/18/2021 2:16:15 AM.699] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a GRESLEY [10/18/2021 2:16:15 AM.700] LSPD First Response: [Rich Ambiance (Minor Event)]: Breaking windshield [10/18/2021 2:16:18 AM.715] LSPD First Response: [Rich Ambiance]: Ending BrokenWindshield event. [10/18/2021 2:16:20 AM.221] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:16:21 AM.504] LSPD First Response: [Rich Ambiance]: BrokenWindshield removed from active events. [10/18/2021 2:16:50 AM.050] LSPD First Response: [TRACE] It has been 117 seconds since the last callout [10/18/2021 2:16:50 AM.052] LSPD First Response: Creating XFZJSmPfojxvuxmhiZxGeyFOOywe from XFZJSmPfojxvuxmhiZxGeyFOOywe, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [10/18/2021 2:16:50 AM.091] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [10/18/2021 2:16:50 AM.092] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [10/18/2021 2:16:50 AM.092] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [10/18/2021 2:16:50 AM.092] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [10/18/2021 2:16:50 AM.097] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [10/18/2021 2:16:50 AM.097] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [10/18/2021 2:16:50 AM.098] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [10/18/2021 2:16:50 AM.683] LSPD First Response: [TRACE] Callout created: Holdup #1 [10/18/2021 2:16:50 AM.873] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:16:51 AM.193] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:16:54 AM.407] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:16:54 AM.443] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:16:54 AM.443] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:16:55 AM.434] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 340 [10/18/2021 2:16:55 AM.453] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:16:55 AM.611] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:16:55 AM.738] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:16:56 AM.000] LSPD First Response: GrammarPolice speech recognition rejected [10/18/2021 2:16:56 AM.000] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...ten on scene (confidence=0.3950876) [10/18/2021 2:16:56 AM.043] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:16:56 AM.079] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:16:56 AM.079] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:16:56 AM.079] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:16:56 AM.079] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6719888 [10/18/2021 2:16:58 AM.129] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:16:58 AM.138] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [10/18/2021 2:16:58 AM.138] LSPD First Response: [TRACE] Created g_m_y_korean_01 [10/18/2021 2:16:58 AM.268] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [10/18/2021 2:16:58 AM.268] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [10/18/2021 2:16:58 AM.846] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [10/18/2021 2:16:58 AM.846] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [10/18/2021 2:16:58 AM.846] LSPD First Response: [TRACE] User accepted callout [10/18/2021 2:17:10 AM.708] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 2:17:10 AM.709] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/18/2021 2:17:10 AM.709] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/18/2021 2:17:10 AM.742] LSPD First Response: [TRACE] Ped Amy Reed has become idle again [10/18/2021 2:17:20 AM.729] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:17:34 AM.925] LSPD First Response: [TRACE] Starting holdup action sequence [10/18/2021 2:17:37 AM.629] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:37 AM.629] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:38 AM.696] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:38 AM.724] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:39 AM.707] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:39 AM.708] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:40 AM.752] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:40 AM.753] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:41 AM.779] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:41 AM.779] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:42 AM.803] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:42 AM.803] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:43 AM.845] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:43 AM.846] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:44 AM.880] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:44 AM.881] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:45 AM.835] LSPD First Response: [TRACE] Created new chase [10/18/2021 2:17:45 AM.836] LSPD First Response: [TRACE] Suspect added to chase [10/18/2021 2:17:45 AM.837] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #2 [10/18/2021 2:17:45 AM.837] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [10/18/2021 2:17:45 AM.837] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korean_01 [10/18/2021 2:17:45 AM.837] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [10/18/2021 2:17:45 AM.837] LSPD First Response: [TRACE] Chase #2 received control over ped [10/18/2021 2:17:45 AM.905] LSPD First Response: [TRACE] Starting chase [10/18/2021 2:17:45 AM.950] LSPD First Response: [TRACE] Player now monitoring Charo Khan [10/18/2021 2:17:45 AM.950] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:17:45 AM.955] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:45 AM.956] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:45 AM.986] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:17:45 AM.986] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:17:45 AM.986] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:17:45 AM.986] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [10/18/2021 2:17:45 AM.986] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:17:45 AM.986] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [10/18/2021 2:17:45 AM.986] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:17:45 AM.986] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:17:46 AM.952] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:46 AM.952] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:47 AM.957] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:17:47 AM.963] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:47 AM.963] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:48 AM.779] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:17:48 AM.779] LSPD First Response: UB: DETECTED ZONE: KOREAT [10/18/2021 2:17:48 AM.779] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:17:49 AM.007] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:17:49 AM.007] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:17:49 AM.012] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:49 AM.013] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:49 AM.710] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:17:49 AM.711] LSPD First Response: [TRACE] Greg Harrison (S_M_Y_COP_01) was set as a cop [10/18/2021 2:17:50 AM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:50 AM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:50 AM.668] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:17:50 AM.668] LSPD First Response: UB: DETECTED ZONE: KOREAT [10/18/2021 2:17:50 AM.668] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:17:50 AM.741] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:17:50 AM.741] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was set as a cop [10/18/2021 2:17:51 AM.113] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:51 AM.114] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:52 AM.173] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:52 AM.173] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:52 AM.210] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:17:52 AM.293] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:17:52 AM.293] LSPD First Response: UB: DETECTED ZONE: KOREAT [10/18/2021 2:17:52 AM.293] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:17:53 AM.211] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:53 AM.211] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:53 AM.333] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:17:53 AM.333] LSPD First Response: [TRACE] Daniel Ortiz (S_M_Y_COP_01) was set as a cop [10/18/2021 2:17:54 AM.240] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:54 AM.240] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:55 AM.262] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:55 AM.262] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:56 AM.368] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:56 AM.368] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:57 AM.372] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:57 AM.373] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:58 AM.389] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:58 AM.390] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:59 AM.392] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:17:59 AM.393] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:18:00 AM.285] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:18:00 AM.285] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:18:00 AM.421] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:18:00 AM.422] LSPD First Response: [TRACE] Unlocked :V_ILEV_GASDOOR_R [10/18/2021 2:18:01 AM.223] LSPD First Response: [TRACE] Created new chase [10/18/2021 2:18:01 AM.223] LSPD First Response: [TRACE] Suspect added to chase [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:18:01 AM.224] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] John Zalon (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] Cop John Zalon reassigned to Charo Khan [10/18/2021 2:18:01 AM.224] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:18:01 AM.233] LSPD First Response: [TRACE] Pursuit menu was reset. [10/18/2021 2:18:01 AM.260] LSPD First Response: [TRACE] Starting chase [10/18/2021 2:18:01 AM.266] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector [10/18/2021 2:18:01 AM.267] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle. [10/18/2021 2:18:01 AM.267] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [10/18/2021 2:18:01 AM.269] LSPD First Response: UB: CHASING FLEEING SUSPECT >> Partner-0 [10/18/2021 2:18:01 AM.352] LSPD First Response: [TRACE] John Zalon now monitoring Charo Khan [10/18/2021 2:18:01 AM.353] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:18:01 AM.353] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:18:01 AM.353] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:18:01 AM.353] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [10/18/2021 2:18:01 AM.353] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:18:01 AM.353] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [10/18/2021 2:18:01 AM.353] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:18:01 AM.353] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:18:03 AM.106] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:18:03 AM.106] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:18:04 AM.142] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:18:08 AM.412] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [10/18/2021 2:18:12 AM.123] LSPD First Response: [TRACE] John Zalon (MP_M_FREEMODE_01) entered combat with target: Charo Khan (G_M_Y_KOREAN_01) [10/18/2021 2:18:15 AM.934] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [10/18/2021 2:18:20 AM.687] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [10/18/2021 2:18:20 AM.687] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Games\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [10/18/2021 2:18:20 AM.714] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [10/18/2021 2:18:20 AM.714] LSPD First Response: [TRACE] Ending chase [10/18/2021 2:18:20 AM.714] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [10/18/2021 2:18:20 AM.714] LSPD First Response: [TRACE] Suspect freed [10/18/2021 2:18:20 AM.714] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [10/18/2021 2:18:20 AM.715] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [10/18/2021 2:18:20 AM.715] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [10/18/2021 2:18:20 AM.715] LSPD First Response: [TRACE] Ped Charo Khan has become idle again [10/18/2021 2:18:20 AM.724] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout [10/18/2021 2:18:20 AM.728] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:18:20 AM.728] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [10/18/2021 2:18:20 AM.728] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [10/18/2021 2:18:20 AM.728] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager [10/18/2021 2:18:20 AM.728] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [10/18/2021 2:18:20 AM.728] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [10/18/2021 2:18:20 AM.764] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Ending chase [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Freeing cop: John Zalon [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:18:20 AM.766] LSPD First Response: [TRACE] Suspect freed [10/18/2021 2:18:20 AM.767] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [10/18/2021 2:18:20 AM.767] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [10/18/2021 2:18:20 AM.767] LSPD First Response: [TRACE] Ped John Pete has become idle again [10/18/2021 2:18:20 AM.767] LSPD First Response: [TRACE] Ped John Zalon has become idle again [10/18/2021 2:18:20 AM.772] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running [10/18/2021 2:18:20 AM.772] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null. [10/18/2021 2:18:20 AM.969] LSPD First Response: [TRACE] John Zalon (MP_M_FREEMODE_01) left combat. [10/18/2021 2:18:23 AM.438] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:18:23 AM.585] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0 [10/18/2021 2:18:25 AM.519] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [10/18/2021 2:18:25 AM.520] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [10/18/2021 2:18:25 AM.520] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [10/18/2021 2:18:25 AM.553] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [10/18/2021 2:18:25 AM.556] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [10/18/2021 2:18:25 AM.556] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [10/18/2021 2:18:25 AM.750] LSPD First Response: [TRACE] Suspect died in player custody [10/18/2021 2:18:25 AM.750] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [10/18/2021 2:18:25 AM.751] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [10/18/2021 2:18:25 AM.751] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [10/18/2021 2:18:25 AM.751] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [10/18/2021 2:18:25 AM.780] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [10/18/2021 2:18:25 AM.803] LSPD First Response: [TRACE] Ped Charo Khan has become idle again [10/18/2021 2:18:25 AM.815] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [10/18/2021 2:18:32 AM.133] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [10/18/2021 2:18:34 AM.904] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:18:35 AM.170] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [10/18/2021 2:18:39 AM.588] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-1 [10/18/2021 2:18:40 AM.735] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [10/18/2021 2:18:43 AM.270] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1 [10/18/2021 2:18:44 AM.517] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:18:44 AM.517] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:18:44 AM.859] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [10/18/2021 2:18:47 AM.273] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [10/18/2021 2:18:49 AM.399] LSPD First Response: UB: MOVING FROM GUARDING POSITION TO STANDBY POSITION >> Partner-0 [10/18/2021 2:18:49 AM.699] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [10/18/2021 2:18:50 AM.497] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [10/18/2021 2:18:51 AM.560] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [10/18/2021 2:18:51 AM.925] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [10/18/2021 2:18:53 AM.579] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [10/18/2021 2:18:53 AM.792] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:18:54 AM.604] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:19:11 AM.843] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-0 [10/18/2021 2:19:22 AM.655] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [10/18/2021 2:19:23 AM.152] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [10/18/2021 2:19:23 AM.152] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-0 [10/18/2021 2:19:23 AM.185] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [10/18/2021 2:19:24 AM.122] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:19:24 AM.942] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [10/18/2021 2:19:25 AM.295] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [10/18/2021 2:19:25 AM.331] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-2 PAX-0 [10/18/2021 2:19:27 AM.001] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [10/18/2021 2:19:27 AM.187] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1 [10/18/2021 2:19:40 AM.602] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [10/18/2021 2:19:42 AM.824] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-0 [10/18/2021 2:19:43 AM.906] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-0 [10/18/2021 2:19:49 AM.149] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [10/18/2021 2:19:51 AM.468] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-0 [10/18/2021 2:19:53 AM.850] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:20:13 AM.686] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:20:13 AM.686] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:20:21 AM.280] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:20:21 AM.280] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:20:21 AM.944] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:20:21 AM.944] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:20:24 AM.130] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:20:30 AM.201] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:20:30 AM.201] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:20:39 AM.308] LSPD First Response: STP: RELEASE PED FROM STOP [10/18/2021 2:20:45 AM.283] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-0 [10/18/2021 2:20:45 AM.765] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:20:45 AM.765] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:20:49 AM.714] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [10/18/2021 2:20:50 AM.049] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [10/18/2021 2:20:53 AM.349] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1 [10/18/2021 2:20:54 AM.088] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:20:54 AM.089] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:20:54 AM.126] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:20:55 AM.592] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1 [10/18/2021 2:20:58 AM.779] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1 [10/18/2021 2:21:01 AM.945] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:01 AM.946] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:11 AM.824] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:11 AM.824] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:19 AM.692] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:19 AM.692] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:26 AM.428] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:21:27 AM.599] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:27 AM.599] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:35 AM.886] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:35 AM.887] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:52 AM.489] LSPD First Response: [TRACE] Holly Woodward (S_F_Y_HOOKER_01) was damaged. [10/18/2021 2:21:52 AM.490] LSPD First Response: [TRACE] Hit and run was invalid [10/18/2021 2:21:56 AM.496] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:22:05 AM.291] LSPD First Response: STP: ESCORT VEHICLE IS FULLY DISMISSED [10/18/2021 2:22:16 AM.516] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:22:16 AM.516] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_COP_01) was set as a cop [10/18/2021 2:22:17 AM.016] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0 [10/18/2021 2:22:17 AM.532] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-1 [10/18/2021 2:22:19 AM.668] LSPD First Response: STP: RELEASE PED FROM STOP [10/18/2021 2:22:21 AM.357] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [10/18/2021 2:22:22 AM.929] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:22:23 AM.141] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0 [10/18/2021 2:22:23 AM.382] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [10/18/2021 2:22:23 AM.731] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-1 [10/18/2021 2:22:23 AM.949] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [10/18/2021 2:22:24 AM.053] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2 [10/18/2021 2:22:25 AM.518] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [10/18/2021 2:22:25 AM.521] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [10/18/2021 2:22:25 AM.620] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1 [10/18/2021 2:22:25 AM.620] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 0 [10/18/2021 2:22:27 AM.026] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:22:38 AM.558] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:22:38 AM.558] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:22:57 AM.105] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:23:04 AM.009] LSPD First Response: [TRACE] Spawned with 0.4640808 [10/18/2021 2:23:04 AM.009] LSPD First Response: [TRACE] Using -676.8955, -846.5468, 23.99454 Heading: 270.0023 and -670.4816, -846.5985, 24.10406 Heading: 270.0024 as base positions [10/18/2021 2:23:04 AM.029] LSPD First Response: [TRACE] Preloading POLICE [10/18/2021 2:23:04 AM.029] LSPD First Response: [TRACE] Preloading HABANERO [10/18/2021 2:23:04 AM.034] LSPD First Response: [TRACE] Preloading POLICE [10/18/2021 2:23:04 AM.570] LSPD First Response: [TRACE] Created police at X:-676.8955 Y:-846.5468 Z:23.99454 [10/18/2021 2:23:04 AM.617] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:23:04 AM.624] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [10/18/2021 2:23:04 AM.632] LSPD First Response: [TRACE] James Carlos (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:23:04 AM.633] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [10/18/2021 2:23:04 AM.633] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [10/18/2021 2:23:04 AM.697] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [10/18/2021 2:23:08 AM.041] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [10/18/2021 2:23:27 AM.108] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:23:44 AM.535] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:23:44 AM.535] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:23:53 AM.474] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:23:54 AM.156] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [10/18/2021 2:23:57 AM.181] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:24:06 AM.892] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:24:06 AM.892] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:24:09 AM.069] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:24:10 AM.692] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:24:10 AM.730] LSPD First Response: [TRACE] Ped Abdul Jabbar has become idle again [10/18/2021 2:24:22 AM.376] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [10/18/2021 2:24:27 AM.334] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:24:39 AM.844] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:24:39 AM.877] LSPD First Response: [TRACE] Ped Drake Avante has become idle again [10/18/2021 2:24:43 AM.912] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:24:43 AM.946] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:24:43 AM.947] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:24:44 AM.886] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:24:44 AM.999] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 420 [10/18/2021 2:24:45 AM.041] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:24:45 AM.164] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:24:45 AM.446] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:24:45 AM.446] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: code four Confidence: 0.8688305 [10/18/2021 2:24:45 AM.477] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:24:45 AM.506] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:24:45 AM.506] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:24:45 AM.506] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.5940555 [10/18/2021 2:24:45 AM.506] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [10/18/2021 2:24:45 AM.506] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [10/18/2021 2:24:46 AM.992] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [10/18/2021 2:24:46 AM.993] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [10/18/2021 2:24:47 AM.511] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:24:51 AM.712] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:24:51 AM.746] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:24:51 AM.747] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:24:52 AM.872] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [10/18/2021 2:24:53 AM.071] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:24:53 AM.216] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:24:53 AM.324] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:24:53 AM.625] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:24:53 AM.625] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten nineteen Confidence: 0.9470439 [10/18/2021 2:24:53 AM.666] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:24:53 AM.698] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:24:53 AM.698] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:24:53 AM.698] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.9863227 [10/18/2021 2:24:53 AM.698] LSPD First Response: GrammarPolice [GrammarHandler] processing action returningtostation from the ActionQueue [10/18/2021 2:24:53 AM.698] LSPD First Response: GrammarPolice [GrammarHandler] received action: returningtostation [10/18/2021 2:24:55 AM.170] LSPD First Response: GrammarPolice [Action] calling action: returningtostation at target: OP_Immersive_Dispatch.Actions.Status.Returning_To_Station [10/18/2021 2:24:55 AM.171] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:24:55 AM.171] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Return To Station [10/18/2021 2:24:55 AM.171] LSPD First Response: OP_Immersive_Dispatch [Status] 10-19 (Returning To Station) [10/18/2021 2:24:57 AM.467] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:25:09 AM.043] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:25:09 AM.081] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:25:09 AM.082] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:25:09 AM.195] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:25:09 AM.195] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:25:10 AM.005] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:25:10 AM.090] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 410 [10/18/2021 2:25:10 AM.156] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:25:10 AM.261] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:25:10 AM.522] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:25:10 AM.522] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: canceling Confidence: 0.8205633 [10/18/2021 2:25:10 AM.579] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:25:10 AM.612] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:25:10 AM.612] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:25:10 AM.612] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.5685785 [10/18/2021 2:25:10 AM.612] LSPD First Response: GrammarPolice [GrammarHandler] processing action disablepriorityradiotraffic from the ActionQueue [10/18/2021 2:25:10 AM.612] LSPD First Response: GrammarPolice [GrammarHandler] received action: disablepriorityradiotraffic [10/18/2021 2:25:11 AM.298] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:12 AM.123] LSPD First Response: GrammarPolice [Action] calling action: disablepriorityradiotraffic at target: RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT [10/18/2021 2:25:12 AM.125] LSPD First Response: [RPE PRT]: Priority radio tone is not playing. [10/18/2021 2:25:16 AM.602] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:25:16 AM.643] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:25:16 AM.644] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:25:17 AM.587] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 300 [10/18/2021 2:25:17 AM.872] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:25:18 AM.026] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:25:18 AM.163] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:25:18 AM.432] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:25:18 AM.432] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me ten six Confidence: 0.7148295 [10/18/2021 2:25:18 AM.486] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:25:18 AM.524] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:25:18 AM.524] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:25:18 AM.524] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.9219499 [10/18/2021 2:25:18 AM.524] LSPD First Response: GrammarPolice [GrammarHandler] processing action busy from the ActionQueue [10/18/2021 2:25:18 AM.524] LSPD First Response: GrammarPolice [GrammarHandler] received action: busy [10/18/2021 2:25:19 AM.988] LSPD First Response: GrammarPolice [Action] calling action: busy at target: OP_Immersive_Dispatch.Actions.Status.Busy [10/18/2021 2:25:19 AM.990] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [10/18/2021 2:25:19 AM.990] LSPD First Response: OP_Immersive_Dispatch [Status] 10-6 (Busy) [10/18/2021 2:25:20 AM.670] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:40 AM.276] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:25:41 AM.067] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:53 AM.688] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:53 AM.714] LSPD First Response: [TRACE] Ped Peter Winn has become idle again [10/18/2021 2:25:56 AM.722] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:56 AM.753] LSPD First Response: [TRACE] Ped Terence Carter has become idle again [10/18/2021 2:25:58 AM.657] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:25:58 AM.685] LSPD First Response: [TRACE] Ped Jeff Geoham has become idle again [10/18/2021 2:26:05 AM.203] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:26:07 AM.716] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:26:10 AM.503] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:26:11 AM.615] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/18/2021 2:26:11 AM.618] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended [10/18/2021 2:26:11 AM.618] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [10/18/2021 2:26:11 AM.618] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4) [10/18/2021 2:26:11 AM.619] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted [10/18/2021 2:26:11 AM.626] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [10/18/2021 2:26:11 AM.656] LSPD First Response: [TRACE] Ped Leslie Benzies has become idle again [10/18/2021 2:26:11 AM.656] LSPD First Response: [TRACE] Ped James Carlos has become idle again [10/18/2021 2:26:14 AM.433] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 2:26:14 AM.442] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:26:14 AM.452] LSPD First Response: [TRACE] Ashley Jones (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:26:14 AM.457] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [10/18/2021 2:26:14 AM.458] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 2:26:14 AM.466] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:26:14 AM.476] LSPD First Response: [TRACE] Kate Thompson (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:26:14 AM.476] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [10/18/2021 2:26:21 AM.091] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:26:21 AM.092] LSPD First Response: [TRACE] Edwardo Melegantro (S_M_Y_COP_01) was set as a cop [10/18/2021 2:26:21 AM.092] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:26:21 AM.093] LSPD First Response: [TRACE] Charlie Harper (S_M_Y_COP_01) was set as a cop [10/18/2021 2:26:21 AM.593] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:26:21 AM.594] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_COP_01) was set as a cop [10/18/2021 2:26:21 AM.594] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:26:21 AM.595] LSPD First Response: [TRACE] Jeremiah Johnson (S_M_Y_COP_01) was set as a cop [10/18/2021 2:26:23 AM.681] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:26:23 AM.682] LSPD First Response: [TRACE] Haris Aljovic (S_M_Y_COP_01) was set as a cop [10/18/2021 2:26:26 AM.137] LSPD First Response: [TRACE] Thread Marker #7 initialized [10/18/2021 2:26:41 AM.207] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:26:55 AM.450] LSPD First Response: [Rich Ambiance]: Player busy, not available for calls. [10/18/2021 2:26:55 AM.450] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:27:07 AM.183] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [10/18/2021 2:27:11 AM.317] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:27:11 AM.432] LSPD First Response: [TRACE] Thread VehicleSelector #2 initialized [10/18/2021 2:27:13 AM.386] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 2:27:13 AM.386] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/18/2021 2:27:13 AM.386] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/18/2021 2:27:13 AM.387] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [10/18/2021 2:27:13 AM.996] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:27:13 AM.996] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_COP_01) was set as a cop [10/18/2021 2:27:13 AM.996] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:27:13 AM.997] LSPD First Response: [TRACE] Caden Cage (S_M_Y_COP_01) was set as a cop [10/18/2021 2:27:14 AM.061] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [10/18/2021 2:27:14 AM.072] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 2:27:14 AM.072] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 2:27:14 AM.072] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 2:27:14 AM.073] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 2:27:14 AM.074] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 2:27:14 AM.074] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 2:27:14 AM.074] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 2:27:14 AM.074] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 2:27:14 AM.085] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 2:27:14 AM.085] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 2:27:14 AM.085] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 2:27:14 AM.086] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 2:27:14 AM.087] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/18/2021 2:27:14 AM.087] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [10/18/2021 2:27:14 AM.087] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [10/18/2021 2:27:14 AM.087] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [10/18/2021 2:27:15 AM.662] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [10/18/2021 2:27:15 AM.743] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> Partner-0 [10/18/2021 2:27:18 AM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:27:18 AM.069] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:27:18 AM.077] LSPD First Response: [TRACE] Jacob Danforth (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:27:18 AM.077] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 2:27:18 AM.078] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:27:18 AM.086] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:27:18 AM.096] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:27:18 AM.096] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 2:27:18 AM.097] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:27:18 AM.106] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:27:18 AM.114] LSPD First Response: [TRACE] Curtis Kingston (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:27:18 AM.115] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 2:27:18 AM.115] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/18/2021 2:27:18 AM.123] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/18/2021 2:27:18 AM.131] LSPD First Response: [TRACE] Max Harrison (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:27:18 AM.131] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/18/2021 2:27:19 AM.623] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [10/18/2021 2:27:19 AM.624] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [10/18/2021 2:27:19 AM.624] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [10/18/2021 2:27:19 AM.624] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [10/18/2021 2:27:20 AM.726] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [10/18/2021 2:27:20 AM.726] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [10/18/2021 2:27:20 AM.726] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL () [10/18/2021 2:27:20 AM.726] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL () [10/18/2021 2:27:22 AM.715] LSPD First Response: [TRACE] Started new menu thread MenuBase #20 [10/18/2021 2:27:26 AM.052] LSPD First Response: [TRACE] Started new menu thread MenuBase #21 [10/18/2021 2:27:27 AM.285] LSPD First Response: [TRACE] Started new menu thread MenuBase #22 [10/18/2021 2:27:27 AM.823] LSPD First Response: [TRACE] Started new menu thread MenuBase #23 [10/18/2021 2:27:33 AM.063] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 2:27:33 AM.063] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 2:27:33 AM.063] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 2:27:33 AM.063] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/18/2021 2:27:33 AM.064] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/18/2021 2:27:33 AM.064] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/18/2021 2:27:33 AM.091] LSPD First Response: [TRACE] Ped Jacob Danforth has become idle again [10/18/2021 2:27:33 AM.091] LSPD First Response: [TRACE] Ped Curtis Kingston has become idle again [10/18/2021 2:27:33 AM.092] LSPD First Response: [TRACE] Ped Max Harrison has become idle again [10/18/2021 2:27:33 AM.092] LSPD First Response: [TRACE] Ped Liam Polaski has become idle again [10/18/2021 2:27:33 AM.099] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> Partner-0 [10/18/2021 2:27:34 AM.470] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager [10/18/2021 2:27:34 AM.470] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19) [10/18/2021 2:27:35 AM.470] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #2 Content Manager [10/18/2021 2:27:35 AM.470] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #2) [10/18/2021 2:27:35 AM.499] LSPD First Response: [TRACE] Thread VehicleSelector #2 has been shut down [10/18/2021 2:27:35 AM.637] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:27:35 AM.637] LSPD First Response: [TRACE] Charley Bone (S_M_Y_COP_01) was set as a cop [10/18/2021 2:27:43 AM.791] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:27:44 AM.359] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:27:44 AM.360] LSPD First Response: [TRACE] Bruce Dickinson (S_M_Y_COP_01) was set as a cop [10/18/2021 2:27:50 AM.183] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:27:50 AM.218] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:27:50 AM.218] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:27:51 AM.400] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 520 [10/18/2021 2:27:51 AM.500] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:27:51 AM.660] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:27:51 AM.784] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:27:52 AM.042] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:27:52 AM.042] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show us ten eight Confidence: 0.9212468 [10/18/2021 2:27:52 AM.078] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:27:52 AM.109] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:27:52 AM.109] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:27:52 AM.109] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.925915 [10/18/2021 2:27:52 AM.109] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [10/18/2021 2:27:52 AM.109] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [10/18/2021 2:27:53 AM.587] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [10/18/2021 2:27:53 AM.587] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [10/18/2021 2:27:53 AM.587] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [10/18/2021 2:27:53 AM.588] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [10/18/2021 2:28:04 AM.461] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:28:04 AM.553] LSPD First Response: [Rich Ambiance]: Beginning BrokenWindshield event. [10/18/2021 2:28:04 AM.554] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a SABREGT [10/18/2021 2:28:04 AM.554] LSPD First Response: [Rich Ambiance (Minor Event)]: Breaking windshield [10/18/2021 2:28:04 AM.675] LSPD First Response: [TRACE] Spawned with 1.080902 [10/18/2021 2:28:04 AM.675] LSPD First Response: [TRACE] Using -1219.67, -889.0714, 12.41288 Heading: 304.4299 and -1213.577, -885.0616, 12.60202 Heading: 304.4299 as base positions [10/18/2021 2:28:04 AM.690] LSPD First Response: [TRACE] Preloading POLICE2 [10/18/2021 2:28:04 AM.690] LSPD First Response: [TRACE] Preloading PIGALLE [10/18/2021 2:28:04 AM.693] LSPD First Response: [TRACE] Preloading POLICE2 [10/18/2021 2:28:04 AM.694] LSPD First Response: [TRACE] Created police2 at X:-1219.67 Y:-889.0714 Z:12.41288 [10/18/2021 2:28:04 AM.728] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/18/2021 2:28:04 AM.735] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [10/18/2021 2:28:04 AM.742] LSPD First Response: [TRACE] Kate Knight (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:28:04 AM.742] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [10/18/2021 2:28:04 AM.743] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [10/18/2021 2:28:04 AM.787] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [10/18/2021 2:28:05 AM.771] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient) [10/18/2021 2:28:06 AM.289] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:28:06 AM.290] LSPD First Response: [TRACE] Jack Calahan (S_M_Y_COP_01) was set as a cop [10/18/2021 2:28:06 AM.290] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:28:06 AM.291] LSPD First Response: [TRACE] Juan Pedro (S_M_Y_COP_01) was set as a cop [10/18/2021 2:28:06 AM.292] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:28:06 AM.293] LSPD First Response: [TRACE] Daniel Pecora (S_M_Y_COP_01) was set as a cop [10/18/2021 2:28:07 AM.580] LSPD First Response: [Rich Ambiance]: Ending BrokenWindshield event. [10/18/2021 2:28:08 AM.339] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:28:10 AM.793] LSPD First Response: [Rich Ambiance]: BrokenWindshield removed from active events. [10/18/2021 2:28:14 AM.227] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:28:15 AM.986] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Scenario has ended [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient) [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5) [10/18/2021 2:28:15 AM.989] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted [10/18/2021 2:28:15 AM.997] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [10/18/2021 2:28:16 AM.027] LSPD First Response: [TRACE] Ped Hogan Wright has become idle again [10/18/2021 2:28:16 AM.028] LSPD First Response: [TRACE] Ped Cody Wolf has become idle again [10/18/2021 2:28:16 AM.028] LSPD First Response: [TRACE] Ped Kate Knight has become idle again [10/18/2021 2:28:37 AM.108] LSPD First Response: [TRACE] Updating lights options. [10/18/2021 2:28:37 AM.108] LSPD First Response: [TRACE] Selected first option: On [10/18/2021 2:28:37 AM.116] LSPD First Response: [TRACE] Max radio: 20 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 0 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 1 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 2 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 3 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 4 [10/18/2021 2:28:37 AM.121] LSPD First Response: [TRACE] Added radio: 5 [10/18/2021 2:28:37 AM.122] LSPD First Response: [TRACE] Added radio: 6 [10/18/2021 2:28:37 AM.122] LSPD First Response: [TRACE] Added radio: 7 [10/18/2021 2:28:37 AM.122] LSPD First Response: [TRACE] Added radio: 8 [10/18/2021 2:28:37 AM.122] LSPD First Response: [TRACE] Added radio: 9 [10/18/2021 2:28:37 AM.122] LSPD First Response: [TRACE] Added radio: 10 [10/18/2021 2:28:37 AM.124] LSPD First Response: [TRACE] Added radio: 11 [10/18/2021 2:28:37 AM.124] LSPD First Response: [TRACE] Added radio: 12 [10/18/2021 2:28:37 AM.124] LSPD First Response: [TRACE] Added radio: 13 [10/18/2021 2:28:37 AM.124] LSPD First Response: [TRACE] Added radio: 14 [10/18/2021 2:28:37 AM.125] LSPD First Response: [TRACE] Added radio: 15 [10/18/2021 2:28:37 AM.125] LSPD First Response: [TRACE] Added radio: 16 [10/18/2021 2:28:37 AM.125] LSPD First Response: [TRACE] Added radio: 17 [10/18/2021 2:28:37 AM.125] LSPD First Response: [TRACE] Added radio: 18 [10/18/2021 2:28:37 AM.125] LSPD First Response: [TRACE] Added radio: 19 [10/18/2021 2:28:43 AM.860] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:28:44 AM.554] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:28:44 AM.554] LSPD First Response: [Rich Ambiance]: Choosing random event (55). [10/18/2021 2:28:44 AM.554] LSPD First Response: [Rich Ambiance]: There are no events for this frequency. [10/18/2021 2:29:07 AM.614] LSPD First Response: [TRACE] It has been 626 seconds since the last callout [10/18/2021 2:29:07 AM.617] LSPD First Response: Creating AnimalInvasion from SimpleCallouts.Callouts.AnimalInvasion, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [10/18/2021 2:29:07 AM.617] LSPD First Response: [TRACE] Callout created: #4 [10/18/2021 2:29:07 AM.621] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:29:13 AM.911] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:29:22 AM.675] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:29:22 AM.676] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted [10/18/2021 2:29:23 AM.427] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [10/18/2021 2:29:23 AM.427] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [10/18/2021 2:29:23 AM.427] LSPD First Response: PlayAction: Failed to find OTHER_UNIT_TAKING_CALL [10/18/2021 2:29:43 AM.957] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:29:55 AM.070] LSPD First Response: [Rich Ambiance]: Player is not busy. [10/18/2021 2:29:55 AM.146] LSPD First Response: [Rich Ambiance]: Beginning NoVehicleLights event. [10/18/2021 2:29:55 AM.148] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a FELTZER2 [10/18/2021 2:29:58 AM.163] LSPD First Response: [Rich Ambiance]: Ending NoVehicleLights event. [10/18/2021 2:30:01 AM.149] LSPD First Response: [Rich Ambiance]: NoVehicleLights removed from active events. [10/18/2021 2:30:13 AM.932] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:30:22 AM.264] LSPD First Response: [TRACE] It has been 59 seconds since the last callout [10/18/2021 2:30:22 AM.265] LSPD First Response: Creating Robbery from SuperCallouts2.Callouts.Robbery, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [10/18/2021 2:30:22 AM.266] LSPD First Response: [TRACE] Callout created: #5 [10/18/2021 2:30:22 AM.268] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [10/18/2021 2:30:27 AM.958] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:30:28 AM.004] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:30:28 AM.004] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:30:28 AM.933] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [10/18/2021 2:30:29 AM.099] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:30:29 AM.249] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:30:29 AM.365] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:30:29 AM.650] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:30:29 AM.650] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten ninety seven Confidence: 0.848537 [10/18/2021 2:30:29 AM.691] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:30:29 AM.729] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:30:29 AM.729] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:30:29 AM.729] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7710997 [10/18/2021 2:30:29 AM.729] LSPD First Response: GrammarPolice [GrammarHandler] processing action opid_accept from the ActionQueue [10/18/2021 2:30:29 AM.729] LSPD First Response: GrammarPolice [GrammarHandler] received action: opid_accept [10/18/2021 2:30:31 AM.230] LSPD First Response: GrammarPolice [Action] calling action: opid_accept at target: GrammarPolice.Actions.Callout.Accept [10/18/2021 2:30:31 AM.230] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [10/18/2021 2:30:31 AM.231] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [10/18/2021 2:30:31 AM.326] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [10/18/2021 2:30:31 AM.364] LSPD First Response: SuperCallouts Log: Robery callout accepted... [10/18/2021 2:30:31 AM.795] LSPD First Response: [TRACE] Cleaning UI [10/18/2021 2:30:31 AM.795] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [10/18/2021 2:30:31 AM.795] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [10/18/2021 2:30:31 AM.795] LSPD First Response: [TRACE] User accepted callout [10/18/2021 2:30:37 AM.805] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [10/18/2021 2:30:37 AM.805] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [10/18/2021 2:30:37 AM.812] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [10/18/2021 2:30:40 AM.157] LSPD First Response: [TRACE] Thread Marker #8 initialized [10/18/2021 2:30:44 AM.103] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:30:45 AM.310] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [10/18/2021 2:30:45 AM.310] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [10/18/2021 2:30:45 AM.319] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [10/18/2021 2:30:46 AM.808] LSPD First Response: [TRACE] Jake Everest (A_M_Y_SOUCENT_03) was damaged. [10/18/2021 2:30:48 AM.889] LSPD First Response: [TRACE] Mack Brothers (A_M_Y_SOUCENT_02) was damaged. [10/18/2021 2:30:48 AM.890] LSPD First Response: [TRACE] Ashley Rocket (A_F_O_GENSTREET_01) was damaged. [10/18/2021 2:30:49 AM.402] LSPD First Response: [TRACE] Mack Brothers (A_M_Y_SOUCENT_02) was damaged. [10/18/2021 2:30:49 AM.402] LSPD First Response: [TRACE] John Damon (A_M_Y_SOUCENT_02) was damaged. [10/18/2021 2:31:08 AM.691] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [10/18/2021 2:31:08 AM.691] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [10/18/2021 2:31:08 AM.691] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [10/18/2021 2:31:08 AM.691] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [10/18/2021 2:31:08 AM.727] LSPD First Response: [TRACE] Ped Ashley Jones has become idle again [10/18/2021 2:31:08 AM.727] LSPD First Response: [TRACE] Ped Kate Thompson has become idle again [10/18/2021 2:31:14 AM.794] LSPD First Response: [TRACE] Created new chase [10/18/2021 2:31:14 AM.909] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:31:15 AM.110] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/18/2021 2:31:15 AM.148] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Took ownership of suspect for chase [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Suspect added to chase [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Took ownership of suspect for chase [10/18/2021 2:31:18 AM.866] LSPD First Response: [TRACE] Suspect added to chase [10/18/2021 2:31:18 AM.895] LSPD First Response: [TRACE] Pursuit menu was reset. [10/18/2021 2:31:18 AM.934] LSPD First Response: [TRACE] Starting chase [10/18/2021 2:31:18 AM.942] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector [10/18/2021 2:31:18 AM.944] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle. [10/18/2021 2:31:18 AM.944] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [10/18/2021 2:31:18 AM.944] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [10/18/2021 2:31:19 AM.006] LSPD First Response: [TRACE] Player now monitoring Jessica Anderson [10/18/2021 2:31:19 AM.006] LSPD First Response: [TRACE] Player now monitoring Jessica Hill [10/18/2021 2:31:19 AM.009] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:31:19 AM.009] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:31:19 AM.009] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:31:19 AM.009] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [10/18/2021 2:31:19 AM.009] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:31:19 AM.009] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [10/18/2021 2:31:19 AM.009] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:31:19 AM.010] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:31:19 AM.011] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:31:19 AM.011] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:31:19 AM.011] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:31:19 AM.011] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [10/18/2021 2:31:19 AM.011] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:31:19 AM.011] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [10/18/2021 2:31:19 AM.011] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:31:19 AM.011] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:31:20 AM.061] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:20 AM.086] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:21 AM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:21 AM.083] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:31:21 AM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:21 AM.083] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:31:33 AM.206] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:33 AM.206] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:33 AM.206] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:33 AM.211] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:31:33 AM.211] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:31:33 AM.212] LSPD First Response: UB Pursuit backup is failed to spawn [10/18/2021 2:31:33 AM.512] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:31:33 AM.881] LSPD First Response: [TRACE] Jessica Hill (A_F_M_BEVHILLS_01) was damaged. [10/18/2021 2:31:33 AM.889] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine1. Could see player: False [10/18/2021 2:31:34 AM.298] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:34 AM.299] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:34 AM.299] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:35 AM.354] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [10/18/2021 2:31:35 AM.356] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:35 AM.356] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:35 AM.356] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:35 AM.373] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [10/18/2021 2:31:37 AM.109] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:37 AM.109] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:37 AM.110] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:37 AM.426] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:37 AM.426] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:37 AM.426] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:37 AM.426] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:37 AM.426] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:31:37 AM.427] LSPD First Response: [TRACE] Cop Michelle Sharrow reassigned to Jessica Hill [10/18/2021 2:31:37 AM.427] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:37 AM.434] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:37 AM.434] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:37 AM.434] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:37 AM.434] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:37 AM.434] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:37 AM.434] LSPD First Response: [TRACE] Cop Kared Miller reassigned to Jessica Anderson [10/18/2021 2:31:37 AM.435] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:37 AM.561] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Anderson [10/18/2021 2:31:37 AM.561] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:37 AM.561] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Anderson [10/18/2021 2:31:37 AM.562] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:37 AM.974] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [10/18/2021 2:31:37 AM.974] at ComucVraCojjobdmVPYpGMwAntnXB.zwAFzeTIjzFDvIkgIyzbtyuOAuxm() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627 [10/18/2021 2:31:37 AM.974] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:31:38 AM.139] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [10/18/2021 2:31:38 AM.480] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:38 AM.480] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:38 AM.480] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:38 AM.482] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:31:38 AM.482] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:31:38 AM.482] LSPD First Response: UB Pursuit backup is failed to spawn [10/18/2021 2:31:38 AM.553] LSPD First Response: [TRACE] Probing 2 cops [10/18/2021 2:31:38 AM.628] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:38 AM.787] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:38 AM.787] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:38 AM.787] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:38 AM.787] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:38 AM.787] LSPD First Response: [TRACE] Michael Daniels (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:38 AM.788] LSPD First Response: [TRACE] Cop Michael Daniels reassigned to Jessica Anderson [10/18/2021 2:31:38 AM.788] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:38 AM.816] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Anderson [10/18/2021 2:31:38 AM.816] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:38 AM.834] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> Partner-0 [10/18/2021 2:31:39 AM.278] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:39 AM.278] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:39 AM.278] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:39 AM.278] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:39 AM.279] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:39 AM.279] LSPD First Response: [TRACE] Cop Rafael Cholo reassigned to Jessica Hill [10/18/2021 2:31:39 AM.279] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:39 AM.306] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Anderson [10/18/2021 2:31:39 AM.306] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:39 AM.318] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:31:39 AM.318] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:31:39 AM.370] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:31:39 AM.371] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:39 AM.497] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:39 AM.497] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:39 AM.497] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:39 AM.521] LSPD First Response: UB: STARTED PURSUIT >> OSB-3 [10/18/2021 2:31:39 AM.681] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:39 AM.681] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:39 AM.846] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:40 AM.033] HAS WEAPON [10/18/2021 2:31:40 AM.090] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [10/18/2021 2:31:40 AM.142] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:31:40 AM.142] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:31:40 AM.190] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:40 AM.365] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:40 AM.513] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:40 AM.513] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:40 AM.513] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:40 AM.672] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:40 AM.672] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:40 AM.672] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:40 AM.672] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:40 AM.673] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:40 AM.673] LSPD First Response: [TRACE] Cop Jake Green reassigned to Jessica Anderson [10/18/2021 2:31:40 AM.673] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:40 AM.702] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Anderson [10/18/2021 2:31:40 AM.702] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:40 AM.705] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:40 AM.714] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) entered combat with target: Jessica Hill (A_F_M_BEVHILLS_01) [10/18/2021 2:31:40 AM.729] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:31:40 AM.729] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:31:40 AM.787] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:31:40 AM.787] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:40 AM.866] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:40 AM.993] LSPD First Response: UB: STARTED PURSUIT >> OSB-4 [10/18/2021 2:31:41 AM.211] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON EMPEROR [10/18/2021 2:31:41 AM.409] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:41 AM.507] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:41 AM.507] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:41 AM.507] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:41 AM.526] LSPD First Response: UB: STARTED PURSUIT >> OSB-5 [10/18/2021 2:31:42 AM.088] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) entered combat with target: Jessica Hill (A_F_M_BEVHILLS_01) [10/18/2021 2:31:42 AM.181] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:42 AM.181] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:42 AM.181] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:42 AM.181] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:42 AM.182] LSPD First Response: [TRACE] Jason Underline (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:42 AM.182] LSPD First Response: [TRACE] Cop Jason Underline reassigned to Jessica Anderson [10/18/2021 2:31:42 AM.182] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:42 AM.209] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Anderson [10/18/2021 2:31:42 AM.209] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:42 AM.223] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:42 AM.223] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:42 AM.223] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:42 AM.223] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:42 AM.223] LSPD First Response: [TRACE] Trey Collens (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:42 AM.223] LSPD First Response: [TRACE] Cop Trey Collens reassigned to Jessica Anderson [10/18/2021 2:31:42 AM.224] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:42 AM.342] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Anderson [10/18/2021 2:31:42 AM.342] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:42 AM.344] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:42 AM.544] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:31:42 AM.544] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:31:42 AM.544] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:31:42 AM.653] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:42 AM.653] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:42 AM.653] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:42 AM.653] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:42 AM.653] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:42 AM.654] LSPD First Response: [TRACE] Cop Jemal Zalon reassigned to Jessica Anderson [10/18/2021 2:31:42 AM.654] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:42 AM.700] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:31:42 AM.700] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:31:42 AM.733] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Anderson [10/18/2021 2:31:42 AM.733] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:42 AM.758] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:31:42 AM.758] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:42 AM.836] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:42 AM.836] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:43 AM.156] LSPD First Response: UB: STARTED PURSUIT >> OSB-6 [10/18/2021 2:31:43 AM.194] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:43 AM.723] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:43 AM.952] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:43 AM.952] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:44 AM.256] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:31:44 AM.256] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:31:44 AM.256] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:31:44 AM.256] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:31:44 AM.256] LSPD First Response: [TRACE] Mike Stewartt (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:31:44 AM.257] LSPD First Response: [TRACE] Cop Mike Stewartt reassigned to Jessica Anderson [10/18/2021 2:31:44 AM.257] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:31:44 AM.334] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Anderson [10/18/2021 2:31:44 AM.334] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:44 AM.558] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:44 AM.646] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:44 AM.766] LSPD First Response: [TRACE] Jason Underline (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:44 AM.982] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:44 AM.982] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:45 AM.180] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:45 AM.270] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:45 AM.272] LSPD First Response: [TRACE] Trey Collens (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:45 AM.316] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:45 AM.852] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:45 AM.852] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:31:45 AM.982] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:45 AM.982] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:46 AM.029] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:31:46 AM.180] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:31:46 AM.180] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:31:46 AM.227] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:31:46 AM.227] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:46 AM.471] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:46 AM.523] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:31:46 AM.653] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:46 AM.700] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:46 AM.701] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:31:46 AM.778] LSPD First Response: [TRACE] Visual lost longer [10/18/2021 2:31:46 AM.817] LSPD First Response: [TRACE] Evaluating drive to last [10/18/2021 2:31:46 AM.865] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:46 AM.866] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:46 AM.866] LSPD First Response: [TRACE] Mike Stewartt (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:46 AM.908] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [10/18/2021 2:31:46 AM.909] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:46 AM.909] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:31:46 AM.999] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:47 AM.000] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:47 AM.054] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:47 AM.384] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:47 AM.386] LSPD First Response: [TRACE] Trey Collens (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:47 AM.512] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:47 AM.517] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) left combat. [10/18/2021 2:31:47 AM.924] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:48 AM.008] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:48 AM.008] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:48 AM.866] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:48 AM.870] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:49 AM.085] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:49 AM.085] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:49 AM.574] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:49 AM.667] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:49 AM.730] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:49 AM.982] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:31:50 AM.127] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:50 AM.127] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:50 AM.128] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:50 AM.128] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:50 AM.178] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:31:50 AM.231] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:50 AM.231] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:50 AM.231] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:50 AM.557] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:50 AM.557] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:31:50 AM.587] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:50 AM.588] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:50 AM.731] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:50 AM.881] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:51 AM.010] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:51 AM.010] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:31:51 AM.054] LSPD First Response: [TRACE] Jason Underline (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:51 AM.102] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:51 AM.145] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:51 AM.145] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:51 AM.280] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:51 AM.280] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:51 AM.280] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:51 AM.280] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:51 AM.281] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:51 AM.657] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:51 AM.657] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:51 AM.785] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:51 AM.787] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:51 AM.914] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:52 AM.014] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:52 AM.276] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:52 AM.276] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:52 AM.364] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:52 AM.364] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:52 AM.364] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:52 AM.364] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:52 AM.364] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:52 AM.753] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:52 AM.753] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:52 AM.878] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:53 AM.125] LSPD First Response: [TRACE] Mike Stewartt (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:53 AM.173] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:53 AM.308] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:53 AM.308] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:53 AM.432] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:53 AM.432] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:53 AM.432] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:53 AM.432] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:53 AM.432] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:53 AM.824] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:53 AM.824] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:53 AM.943] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:53 AM.945] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:54 AM.028] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:31:54 AM.170] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) left combat. [10/18/2021 2:31:54 AM.214] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:54 AM.235] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [10/18/2021 2:31:54 AM.235] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [10/18/2021 2:31:54 AM.235] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [10/18/2021 2:31:54 AM.276] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [10/18/2021 2:31:54 AM.278] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:31:54 AM.279] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker) [10/18/2021 2:31:54 AM.279] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized [10/18/2021 2:31:54 AM.364] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:54 AM.364] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] Suspect died in player custody [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker) [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2) [10/18/2021 2:31:54 AM.428] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already [10/18/2021 2:31:54 AM.452] LSPD First Response: [TRACE] Ped Jessica Hill has become idle again [10/18/2021 2:31:54 AM.469] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down [10/18/2021 2:31:54 AM.626] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:54 AM.626] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:54 AM.626] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:54 AM.626] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:54 AM.626] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:54 AM.627] LSPD First Response: [TRACE] Player now monitoring Jessica Hill [10/18/2021 2:31:54 AM.716] LSPD First Response: [TRACE] Surrendered [10/18/2021 2:31:55 AM.283] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:55 AM.424] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:55 AM.424] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:55 AM.473] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:31:55 AM.792] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:55 AM.792] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:55 AM.792] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:55 AM.792] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:55 AM.793] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:55 AM.915] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:55 AM.916] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:56 AM.046] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:56 AM.127] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:56 AM.424] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:56 AM.426] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:56 AM.426] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:56 AM.892] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:56 AM.892] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:56 AM.892] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:56 AM.892] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:56 AM.892] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:57 AM.025] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:57 AM.025] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:57 AM.169] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:57 AM.171] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:31:57 AM.171] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:31:57 AM.270] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:57 AM.310] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:57 AM.452] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:57 AM.452] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:57 AM.456] LSPD First Response: [TRACE] Michael Daniels (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:31:57 AM.574] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:57 AM.959] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:57 AM.959] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:57 AM.959] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:57 AM.959] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:57 AM.959] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:58 AM.074] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:58 AM.074] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:58 AM.208] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:58 AM.329] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:58 AM.468] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:58 AM.468] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:58 AM.733] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:31:59 AM.111] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:31:59 AM.111] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:31:59 AM.111] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:31:59 AM.111] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:31:59 AM.111] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:31:59 AM.256] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:31:59 AM.256] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:31:59 AM.375] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:31:59 AM.390] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:31:59 AM.469] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:31:59 AM.510] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:31:59 AM.510] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:31:59 AM.869] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:00 AM.235] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:00 AM.235] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:00 AM.235] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:32:00 AM.235] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:00 AM.235] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:00 AM.236] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:32:00 AM.358] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:00 AM.358] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:32:00 AM.476] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:00 AM.478] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:00 AM.564] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:00 AM.589] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:00 AM.590] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:00 AM.590] LSPD First Response: [TRACE] Cop is free after arrested and too far away to be reassigned [10/18/2021 2:32:00 AM.590] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:00 AM.590] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:00 AM.591] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:00 AM.591] LSPD First Response: [TRACE] Freeing cop: Rafael Cholo [10/18/2021 2:32:00 AM.591] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:00 AM.594] LSPD First Response: [TRACE] Ped Rafael Cholo has become idle again [10/18/2021 2:32:00 AM.600] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:32:00 AM.601] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:32:00 AM.602] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:32:00 AM.742] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:32:00 AM.742] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:32:00 AM.742] LSPD First Response: [TRACE] Cop Rafael Cholo reassigned to Jessica Anderson [10/18/2021 2:32:00 AM.743] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:32:00 AM.743] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Anderson [10/18/2021 2:32:00 AM.743] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:01 AM.012] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [10/18/2021 2:32:01 AM.012] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [10/18/2021 2:32:01 AM.012] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:32:01 AM.012] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [10/18/2021 2:32:01 AM.031] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:01 AM.031] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:32:01 AM.245] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:01 AM.245] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:32:01 AM.384] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:01 AM.385] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:01 AM.385] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:32:01 AM.385] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:01 AM.385] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:01 AM.530] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:01 AM.531] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:01 AM.531] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:32:01 AM.633] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:01 AM.633] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:01 AM.737] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:01 AM.913] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:02 AM.003] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:02 AM.482] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:02 AM.482] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:02 AM.482] LSPD First Response: [TRACE] Michael Daniels now monitoring Jessica Hill [10/18/2021 2:32:02 AM.482] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:02 AM.482] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:02 AM.534] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:32:02 AM.605] LSPD First Response: [TRACE] Michael Daniels (MP_M_FREEMODE_01) left combat. [10/18/2021 2:32:02 AM.646] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) entered combat with target: Jessica Hill (A_F_M_BEVHILLS_01) [10/18/2021 2:32:02 AM.689] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:02 AM.732] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:02 AM.732] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:02 AM.733] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:32:02 AM.733] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:02 AM.733] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:02 AM.883] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:32:02 AM.964] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:03 AM.067] LSPD First Response: [TRACE] Freeing dead cop [10/18/2021 2:32:03 AM.067] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:03 AM.071] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:03 AM.071] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:03 AM.630] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:03 AM.630] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:03 AM.630] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:03 AM.630] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:03 AM.868] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:03 AM.868] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:03 AM.868] LSPD First Response: [TRACE] Mike Stewartt now monitoring Jessica Hill [10/18/2021 2:32:03 AM.869] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:03 AM.869] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:04 AM.091] LSPD First Response: UB: FINISHED PURSUIT AND CALLED TO ENTER VEHICLE >> Partner-0 [10/18/2021 2:32:04 AM.155] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:04 AM.240] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] Freeing far cop [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] Freeing cop: Mike Stewartt [10/18/2021 2:32:04 AM.546] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:04 AM.547] LSPD First Response: [TRACE] Ped Mike Stewartt has become idle again [10/18/2021 2:32:04 AM.680] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:04 AM.680] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:04 AM.680] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:04 AM.680] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:04 AM.862] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:04 AM.950] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:04 AM.950] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:04 AM.951] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:04 AM.951] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:05 AM.214] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:05 AM.829] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:05 AM.830] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:05 AM.830] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:05 AM.830] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:05 AM.976] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:05 AM.976] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:06 AM.107] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:06 AM.107] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:06 AM.361] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:06 AM.364] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:06 AM.943] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:06 AM.943] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:06 AM.943] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:06 AM.943] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:07 AM.034] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:07 AM.079] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:07 AM.082] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:07 AM.213] LSPD First Response: [TRACE] Jason Underline now monitoring Jessica Hill [10/18/2021 2:32:07 AM.213] LSPD First Response: [TRACE] Trey Collens now monitoring Jessica Hill [10/18/2021 2:32:07 AM.475] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Freeing far cop [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Freeing cop: Jason Underline [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Freeing far cop [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:07 AM.476] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:07 AM.477] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:07 AM.477] LSPD First Response: [TRACE] Freeing cop: Trey Collens [10/18/2021 2:32:07 AM.477] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:07 AM.477] LSPD First Response: [TRACE] Ped Jason Underline has become idle again [10/18/2021 2:32:07 AM.477] LSPD First Response: [TRACE] Ped Trey Collens has become idle again [10/18/2021 2:32:08 AM.006] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:08 AM.006] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:08 AM.006] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:08 AM.006] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:08 AM.152] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:08 AM.152] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:08 AM.518] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:08 AM.574] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:09 AM.184] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:09 AM.184] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:09 AM.185] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:09 AM.185] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:09 AM.186] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:09 AM.186] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:09 AM.233] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:09 AM.516] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:09 AM.648] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:10 AM.027] LSPD First Response: UB: REQUESTED TYPE: LocalAir [10/18/2021 2:32:10 AM.027] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:32:10 AM.027] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:32:10 AM.309] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:10 AM.309] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:10 AM.309] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:10 AM.310] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:10 AM.310] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:10 AM.310] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:10 AM.710] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:10 AM.773] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:11 AM.369] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:11 AM.369] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:11 AM.369] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:11 AM.369] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:11 AM.370] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:11 AM.370] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:11 AM.372] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:11 AM.878] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:12 AM.185] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:32:12 AM.185] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:32:12 AM.185] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:32:12 AM.185] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:32:12 AM.185] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:32:12 AM.186] LSPD First Response: [TRACE] Cop Leo Ramirez reassigned to Jessica Anderson [10/18/2021 2:32:12 AM.186] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:32:12 AM.233] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:32:12 AM.233] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:32:12 AM.233] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:32:12 AM.233] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:32:12 AM.233] LSPD First Response: [TRACE] Dan Gordon (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:32:12 AM.234] LSPD First Response: [TRACE] Cop Dan Gordon reassigned to Jessica Anderson [10/18/2021 2:32:12 AM.234] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:32:12 AM.266] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Anderson [10/18/2021 2:32:12 AM.266] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:12 AM.266] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Anderson [10/18/2021 2:32:12 AM.266] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:12 AM.508] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:12 AM.508] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:12 AM.508] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:12 AM.508] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:12 AM.509] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:12 AM.509] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:13 AM.084] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:13 AM.131] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:13 AM.491] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:13 AM.491] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:13 AM.631] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:13 AM.631] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:13 AM.631] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:13 AM.632] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:13 AM.633] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:13 AM.633] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:13 AM.772] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:14 AM.200] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:14 AM.201] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:32:14 AM.230] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:14 AM.637] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:14 AM.637] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:14 AM.689] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) left combat. [10/18/2021 2:32:14 AM.770] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:14 AM.770] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:14 AM.770] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:14 AM.770] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:14 AM.771] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:14 AM.771] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:14 AM.788] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:15 AM.304] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:15 AM.351] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:15 AM.857] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:15 AM.857] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:15 AM.858] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:15 AM.858] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:15 AM.858] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:15 AM.858] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:15 AM.859] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:15 AM.859] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:15 AM.949] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:16 AM.450] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:16 AM.713] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:32:16 AM.752] LSPD First Response: [TRACE] Visual lost event fired [10/18/2021 2:32:16 AM.972] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:16 AM.972] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:16 AM.973] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:16 AM.973] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:16 AM.973] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:16 AM.973] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:16 AM.975] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:16 AM.975] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:17 AM.167] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:17 AM.167] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:32:17 AM.491] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:17 AM.494] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:17 AM.671] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:32:17 AM.757] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:17 AM.757] LSPD First Response: [TRACE] Visual regained event fired [10/18/2021 2:32:18 AM.032] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:18 AM.032] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:18 AM.032] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:18 AM.032] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:18 AM.032] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:18 AM.033] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:18 AM.033] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:18 AM.033] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:18 AM.104] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:18 AM.537] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:19 AM.059] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:19 AM.059] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:19 AM.198] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:19 AM.199] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:19 AM.199] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:19 AM.199] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:19 AM.199] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:19 AM.199] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:19 AM.678] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:19 AM.726] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:20 AM.111] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:20 AM.111] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:20 AM.337] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:20 AM.382] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:20 AM.429] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) left combat. [10/18/2021 2:32:20 AM.481] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:20 AM.764] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:21 AM.228] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:21 AM.229] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:21 AM.490] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:21 AM.670] LSPD First Response: [TRACE] Entering at Passenger [10/18/2021 2:32:21 AM.722] LSPD First Response: [Rich Ambiance]: Player busy, callout running/being dispatched. [10/18/2021 2:32:21 AM.722] LSPD First Response: [Rich Ambiance]: The player is busy, try again later. [10/18/2021 2:32:21 AM.899] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:22 AM.182] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:22 AM.321] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:22 AM.321] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:22 AM.500] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:22 AM.501] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:32:22 AM.597] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:22 AM.597] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:22 AM.597] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:22 AM.597] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:22 AM.598] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:22 AM.598] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:22 AM.800] LSPD First Response: [TRACE] Entering at Driver [10/18/2021 2:32:22 AM.993] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:23 AM.387] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:23 AM.387] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Michelle Sharrow now monitoring Jessica Hill [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:23 AM.661] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:24 AM.077] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:24 AM.147] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [10/18/2021 2:32:24 AM.209] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [10/18/2021 2:32:24 AM.210] LSPD First Response: GrammarPolice [TargetHandler] updating target [10/18/2021 2:32:24 AM.409] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:24 AM.454] LSPD First Response: [TRACE] Probing 0 cops [10/18/2021 2:32:24 AM.454] LSPD First Response: [TRACE] No eligible cop found [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] Cop is free after arrested and too far away to be reassigned [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] Freeing cop: Michelle Sharrow [10/18/2021 2:32:24 AM.455] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:24 AM.461] LSPD First Response: [TRACE] Ped Michelle Sharrow has become idle again [10/18/2021 2:32:24 AM.736] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:24 AM.736] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:24 AM.737] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:24 AM.737] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:24 AM.737] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:24 AM.738] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:25 AM.073] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [10/18/2021 2:32:25 AM.200] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 360 [10/18/2021 2:32:25 AM.234] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:25 AM.253] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [10/18/2021 2:32:25 AM.388] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [10/18/2021 2:32:25 AM.639] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/18/2021 2:32:25 AM.667] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [10/18/2021 2:32:25 AM.667] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten eighty Confidence: 0.9239164 [10/18/2021 2:32:25 AM.700] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [10/18/2021 2:32:25 AM.748] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [10/18/2021 2:32:25 AM.748] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [10/18/2021 2:32:25 AM.748] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.600373 [10/18/2021 2:32:25 AM.748] LSPD First Response: GrammarPolice [GrammarHandler] processing action pursuit from the ActionQueue [10/18/2021 2:32:25 AM.748] LSPD First Response: GrammarPolice [GrammarHandler] received action: pursuit [10/18/2021 2:32:25 AM.865] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:25 AM.911] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:25 AM.911] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:25 AM.911] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:25 AM.911] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:25 AM.911] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:26 AM.180] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:32:26 AM.309] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:26 AM.568] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:26 AM.939] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:27 AM.062] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:27 AM.062] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:27 AM.062] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:27 AM.062] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:27 AM.062] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:27 AM.263] LSPD First Response: GrammarPolice [Action] calling action: pursuit at target: OP_Immersive_Dispatch.Actions.Status.Pursuit [10/18/2021 2:32:27 AM.265] LSPD First Response: OP_Immersive_Dispatch [Status] 10-80 (Pursuit) Authorized [10/18/2021 2:32:27 AM.265] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to In Pursuit [10/18/2021 2:32:27 AM.265] LSPD First Response: OP_Immersive_Dispatch [Backup] Pursuit [10/18/2021 2:32:27 AM.415] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:27 AM.670] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:28 AM.052] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:28 AM.171] LSPD First Response: [TRACE] Kared Miller now monitoring Jessica Hill [10/18/2021 2:32:28 AM.171] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:28 AM.171] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:28 AM.171] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:28 AM.171] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:28 AM.330] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:32:28 AM.330] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:32:28 AM.330] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:32:28 AM.332] LSPD First Response: UB: ATTENTION!!! RPH cannot spawn any vehicles or peds. Please make sure your model is valid [10/18/2021 2:32:28 AM.333] LSPD First Response: UB: If this only happens on certain areas, It might be caused by 'Bermuda Triangle' bug. Try to reinstall GTA V to fix the issue. [10/18/2021 2:32:28 AM.333] LSPD First Response: UB Pursuit backup is failed to spawn [10/18/2021 2:32:28 AM.565] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:28 AM.735] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] Freeing far cop [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] Freeing cop: Kared Miller [10/18/2021 2:32:28 AM.819] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:28 AM.824] LSPD First Response: [TRACE] Ped Kared Miller has become idle again [10/18/2021 2:32:29 AM.110] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:29 AM.326] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:29 AM.326] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:29 AM.327] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:29 AM.327] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:29 AM.704] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:30 AM.168] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:30 AM.455] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:30 AM.455] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:30 AM.455] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:30 AM.455] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:30 AM.840] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:30 AM.842] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:31 AM.254] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:31 AM.254] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:32:31 AM.281] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:31 AM.405] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:31 AM.443] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:31 AM.507] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:31 AM.507] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:31 AM.507] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:31 AM.507] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:31 AM.740] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:32:31 AM.741] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:32:31 AM.742] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:32:31 AM.988] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:32 AM.373] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:32 AM.592] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:32 AM.592] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:32 AM.592] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:32 AM.592] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:32 AM.687] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:32 AM.701] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:32 AM.782] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:32 AM.783] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:32 AM.953] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:33 AM.117] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:33 AM.422] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:33 AM.643] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:33 AM.643] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:33 AM.643] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:33 AM.643] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:34 AM.159] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:34 AM.478] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:34 AM.711] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:34 AM.711] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:34 AM.711] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:34 AM.711] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:35 AM.114] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:35 AM.209] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:35 AM.249] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:35 AM.614] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:35 AM.790] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:35 AM.790] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:35 AM.790] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:35 AM.790] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:36 AM.326] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:36 AM.675] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:36 AM.842] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:36 AM.842] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:36 AM.842] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:36 AM.842] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:37 AM.284] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:37 AM.519] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:37 AM.687] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:37 AM.688] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) left combat. [10/18/2021 2:32:37 AM.688] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) left combat. [10/18/2021 2:32:37 AM.900] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:37 AM.900] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:37 AM.900] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:37 AM.900] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:38 AM.179] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) left combat. [10/18/2021 2:32:38 AM.647] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:39 AM.039] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:39 AM.039] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:39 AM.039] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:39 AM.039] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:39 AM.844] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:40 AM.117] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:40 AM.117] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:40 AM.118] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:40 AM.118] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:41 AM.083] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:41 AM.347] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:41 AM.347] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:41 AM.348] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:41 AM.348] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:42 AM.211] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:42 AM.483] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:42 AM.490] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:42 AM.490] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:42 AM.490] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:42 AM.870] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:42 AM.894] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:43 AM.247] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:43 AM.335] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:43 AM.582] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:43 AM.582] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:43 AM.582] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:43 AM.582] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:43 AM.927] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:32:44 AM.416] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:44 AM.766] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:44 AM.766] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:44 AM.766] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:44 AM.766] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:45 AM.425] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:45 AM.533] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:45 AM.638] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:45 AM.691] LSPD First Response: [TRACE] Jake Green (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:32:45 AM.691] LSPD First Response: [TRACE] Rafael Cholo (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:32:45 AM.848] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:45 AM.848] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:45 AM.848] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:45 AM.848] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:46 AM.153] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:46 AM.153] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:32:46 AM.614] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:46 AM.910] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:32:46 AM.996] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:46 AM.996] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:46 AM.996] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:46 AM.996] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:47 AM.624] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:47 AM.672] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:47 AM.857] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:47 AM.901] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:48 AM.048] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:48 AM.048] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:48 AM.048] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:48 AM.048] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:48 AM.455] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:48 AM.854] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:49 AM.105] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:49 AM.105] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:49 AM.105] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:49 AM.105] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:49 AM.826] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [10/18/2021 2:32:49 AM.826] at kBPQBBjLhVSmEEvnPmCLrBxcgRyFA.qBxBztIBPEjoyEENsIIXEunJNHlcb(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2733 [10/18/2021 2:32:49 AM.826] at ComucVraCojjobdmVPYpGMwAntnXB.zwAFzeTIjzFDvIkgIyzbtyuOAuxm() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1567 [10/18/2021 2:32:49 AM.826] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [10/18/2021 2:32:49 AM.882] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:49 AM.999] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:50 AM.156] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:50 AM.315] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:50 AM.315] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:50 AM.315] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:50 AM.315] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:51 AM.283] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:51 AM.616] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:51 AM.616] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:51 AM.616] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:51 AM.616] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:51 AM.671] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:32:52 AM.262] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:52 AM.263] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [10/18/2021 2:32:52 AM.263] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [10/18/2021 2:32:52 AM.263] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [10/18/2021 2:32:52 AM.359] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:52 AM.406] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:52 AM.564] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:52 AM.741] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:52 AM.741] LSPD First Response: [TRACE] Jemal Zalon now monitoring Jessica Hill [10/18/2021 2:32:52 AM.741] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:52 AM.741] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:53 AM.226] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:53 AM.286] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:53 AM.475] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Freeing far cop [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Removed ped chase strategy [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory) [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Freeing cop: Jemal Zalon [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Cop freed [10/18/2021 2:32:53 AM.591] LSPD First Response: [TRACE] Ped Jemal Zalon has become idle again [10/18/2021 2:32:53 AM.888] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:53 AM.888] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:53 AM.888] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:54 AM.581] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:54 AM.642] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:54 AM.837] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:55 AM.028] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:55 AM.029] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:55 AM.030] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:55 AM.751] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:56 AM.153] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:56 AM.153] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:56 AM.153] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:56 AM.868] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:56 AM.919] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:57 AM.121] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:57 AM.315] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:57 AM.315] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:57 AM.315] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:57 AM.540] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:57 AM.974] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:32:57 AM.974] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:32:58 AM.109] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:58 AM.367] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:32:58 AM.407] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:32:58 AM.493] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:58 AM.494] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:58 AM.494] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:58 AM.982] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:59 AM.068] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:59 AM.160] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:32:59 AM.174] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:32:59 AM.393] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:32:59 AM.436] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:32:59 AM.696] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:32:59 AM.696] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:32:59 AM.696] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:32:59 AM.779] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:33:00 AM.356] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:00 AM.759] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:00 AM.759] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:00 AM.759] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:01 AM.262] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:01 AM.414] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:01 AM.549] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:01 AM.700] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:33:01 AM.700] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:33:01 AM.700] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:33:01 AM.717] LSPD First Response: UB: STARTED PURSUIT >> OSB-7 [10/18/2021 2:33:01 AM.948] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:01 AM.948] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:01 AM.948] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:02 AM.611] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:02 AM.720] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:33:02 AM.720] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:33:02 AM.720] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:33:02 AM.812] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:33:02 AM.812] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:33:02 AM.812] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:33:02 AM.812] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:33:02 AM.812] LSPD First Response: [TRACE] Bob Fillmore (MP_M_FREEMODE_01) was set as a cop [10/18/2021 2:33:02 AM.812] LSPD First Response: [TRACE] Cop Bob Fillmore reassigned to Jessica Anderson [10/18/2021 2:33:02 AM.813] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:33:02 AM.886] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Anderson [10/18/2021 2:33:02 AM.886] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:03 AM.017] LSPD First Response: UB: STARTED PURSUIT >> OSB-8 [10/18/2021 2:33:03 AM.099] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:03 AM.099] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:03 AM.099] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:03 AM.504] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:33:03 AM.506] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:03 AM.748] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [10/18/2021 2:33:03 AM.748] LSPD First Response: UB: DETECTED ZONE: DELPE [10/18/2021 2:33:03 AM.748] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [10/18/2021 2:33:03 AM.767] LSPD First Response: UB: STARTED PURSUIT >> OSB-9 [10/18/2021 2:33:03 AM.808] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:03 AM.812] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:03 AM.828] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:03 AM.828] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:33:04 AM.046] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:04 AM.159] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:33:04 AM.160] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:33:04 AM.160] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:33:04 AM.160] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:33:04 AM.160] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:33:04 AM.160] LSPD First Response: [TRACE] Cop Kate Clegg reassigned to Jessica Anderson [10/18/2021 2:33:04 AM.160] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:33:04 AM.191] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:04 AM.191] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:04 AM.191] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:04 AM.191] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Anderson [10/18/2021 2:33:04 AM.191] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:04 AM.204] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:33:04 AM.204] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:33:04 AM.258] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:33:04 AM.258] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:04 AM.866] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory) [10/18/2021 2:33:04 AM.866] LSPD First Response: [TRACE] Took ownership of cop for chase [10/18/2021 2:33:04 AM.866] LSPD First Response: [WARN] Added cop without proper cop data [10/18/2021 2:33:04 AM.866] LSPD First Response: [TRACE] New cop added without cop data! [10/18/2021 2:33:04 AM.866] LSPD First Response: [TRACE] Jasmine Roach (MP_F_FREEMODE_01) was set as a cop [10/18/2021 2:33:04 AM.867] LSPD First Response: [TRACE] Cop Jasmine Roach reassigned to Jessica Anderson [10/18/2021 2:33:04 AM.867] LSPD First Response: [TRACE] Cop added to chase [10/18/2021 2:33:04 AM.916] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:33:04 AM.916] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:33:04 AM.953] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:04 AM.953] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Anderson [10/18/2021 2:33:04 AM.953] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:04 AM.976] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:33:04 AM.976] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:05 AM.164] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:05 AM.294] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:05 AM.294] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:05 AM.295] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:05 AM.295] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:05 AM.296] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:05 AM.539] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:05 AM.585] LSPD First Response: [TRACE] Bob Fillmore (MP_M_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:33:05 AM.634] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:05 AM.828] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:06 AM.076] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:06 AM.076] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:06 AM.192] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:06 AM.359] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:06 AM.360] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:06 AM.360] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:06 AM.360] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:06 AM.360] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:06 AM.747] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:06 AM.840] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:33:07 AM.127] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:07 AM.127] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:07 AM.280] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:07 AM.280] LSPD First Response: [RPE AI Siren Cycle]: SilentBackup is enabled and your vehicle's siren is off, so we don't need to cycle the AI's sirens. [10/18/2021 2:33:07 AM.310] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:07 AM.418] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:07 AM.472] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:07 AM.472] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:07 AM.472] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:07 AM.472] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:07 AM.472] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:07 AM.520] LSPD First Response: [TRACE] Jasmine Roach (MP_F_FREEMODE_01) entered combat with target: Jessica Anderson (A_F_M_BEVHILLS_01) [10/18/2021 2:33:07 AM.803] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:08 AM.091] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:08 AM.240] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:08 AM.240] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:08 AM.562] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:08 AM.563] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:08 AM.563] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:08 AM.563] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:08 AM.563] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:08 AM.566] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:33:08 AM.968] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:09 AM.314] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:09 AM.314] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:09 AM.524] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:09 AM.624] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:09 AM.624] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:09 AM.624] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:09 AM.624] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:09 AM.624] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:09 AM.627] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:09 AM.968] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:10 AM.279] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:10 AM.380] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:10 AM.380] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:10 AM.772] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:10 AM.772] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:10 AM.772] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:10 AM.772] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:10 AM.772] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:11 AM.133] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:11 AM.456] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:11 AM.457] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:11 AM.699] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:11 AM.819] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:11 AM.864] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:11 AM.864] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:11 AM.864] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:11 AM.864] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:11 AM.864] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:12 AM.055] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:33:12 AM.055] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:33:12 AM.158] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:12 AM.596] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:12 AM.596] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:12 AM.705] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:12 AM.705] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:13 AM.167] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:13 AM.167] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:13 AM.167] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:13 AM.167] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:13 AM.167] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:13 AM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:13 AM.451] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:13 AM.767] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:33:13 AM.863] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:13 AM.864] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:13 AM.911] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:14 AM.001] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:14 AM.246] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:14 AM.246] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:14 AM.246] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:14 AM.246] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:14 AM.246] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:14 AM.249] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:14 AM.451] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:14 AM.451] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver. We'll keep looping in case the vehicle gets a new driver. [10/18/2021 2:33:14 AM.529] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:14 AM.673] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:14 AM.814] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:15 AM.040] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:15 AM.040] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:15 AM.322] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:15 AM.322] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:15 AM.322] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:15 AM.322] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:15 AM.322] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:15 AM.669] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:15 AM.708] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:16 AM.231] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:16 AM.231] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:16 AM.279] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:16 AM.367] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:16 AM.367] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:16 AM.367] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:16 AM.368] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:16 AM.368] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:16 AM.477] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:16 AM.759] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:16 AM.867] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:33:17 AM.010] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:17 AM.288] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:17 AM.288] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:17 AM.487] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:17 AM.520] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:17 AM.520] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:17 AM.520] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:17 AM.521] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:17 AM.521] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:17 AM.739] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [10/18/2021 2:33:17 AM.969] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:18 AM.451] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:18 AM.451] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:18 AM.563] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:18 AM.663] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:18 AM.663] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:18 AM.663] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:18 AM.663] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:18 AM.663] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:18 AM.666] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:18 AM.766] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:33:18 AM.818] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:33:18 AM.937] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:19 AM.197] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:19 AM.323] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:19 AM.606] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:19 AM.606] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:19 AM.835] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:19 AM.835] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:19 AM.835] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:19 AM.835] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:19 AM.835] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:20 AM.258] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:20 AM.507] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:20 AM.785] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:20 AM.785] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:20 AM.810] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:20 AM.844] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:20 AM.845] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:20 AM.867] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:20 AM.955] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:21 AM.023] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:21 AM.023] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:21 AM.023] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:21 AM.023] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:21 AM.023] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:21 AM.217] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:21 AM.868] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:21 AM.869] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:22 AM.211] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:22 AM.211] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:22 AM.212] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:22 AM.212] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:22 AM.212] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:22 AM.339] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:22 AM.527] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [10/18/2021 2:33:22 AM.527] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [10/18/2021 2:33:22 AM.601] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [10/18/2021 2:33:22 AM.601] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [10/18/2021 2:33:22 AM.636] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:33:22 AM.952] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:22 AM.952] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:22 AM.955] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:23 AM.019] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:23 AM.141] LSPD First Response: [TRACE] Extended route by 20 [10/18/2021 2:33:23 AM.270] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:23 AM.382] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:23 AM.382] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:23 AM.383] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:23 AM.383] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:23 AM.383] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:23 AM.881] LSPD First Response: [TRACE] Invoking PedGainedVisual [10/18/2021 2:33:23 AM.881] LSPD First Response: [TRACE] Report Voice: [10/18/2021 2:33:24 AM.011] LSPD First Response: [TRACE] Using Heli Cheat [10/18/2021 2:33:24 AM.012] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:24 AM.140] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:24 AM.141] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:24 AM.543] LSPD First Response: [TRACE] Jake Green now monitoring Jessica Hill [10/18/2021 2:33:24 AM.543] LSPD First Response: [TRACE] Leo Ramirez now monitoring Jessica Hill [10/18/2021 2:33:24 AM.544] LSPD First Response: [TRACE] Dan Gordon now monitoring Jessica Hill [10/18/2021 2:33:24 AM.544] LSPD First Response: [TRACE] Bob Fillmore now monitoring Jessica Hill [10/18/2021 2:33:24 AM.544] LSPD First Response: [TRACE] Kate Clegg now monitoring Jessica Hill [10/18/2021 2:33:24 AM.684] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:24 AM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:24 AM.953] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [10/18/2021 2:33:25 AM.253] LSPD First Response: [TRACE] Reapplied [10/18/2021 2:33:25 AM.313] LSPD First Response: [TRACE] Rafael Cholo now monitoring Jessica Hill [10/18/2021 2:33:25 AM.313] LSPD First Response: [TRACE] Jasmine Roach now monitoring Jessica Hill [10/18/2021 2:33:25 AM.316] LSPD First Response: [TRACE] Reapplied