[10/26/2021 6:27:45 PM.515] Started new log on 10/26/2021 6:27:45 PM.515 [10/26/2021 6:27:45 PM.519] ==================================================================================================== [10/26/2021 6:27:45 PM.508] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10/26/2021 6:27:45 PM.519] Log verbosity: Trivial [10/26/2021 6:27:45 PM.522] Initializing input system [10/26/2021 6:27:45 PM.528] Initializing game console [10/26/2021 6:27:45 PM.539] Console key has been set to F4 (key code: 115) [10/26/2021 6:27:45 PM.626] Initializing console variable "ConsoleScrollAmount". [10/26/2021 6:27:45 PM.626] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/26/2021 6:27:45 PM.629] Read value: [10/26/2021 6:27:45 PM.629] Initializing console variable "ConsoleKey". [10/26/2021 6:27:45 PM.629] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/26/2021 6:27:45 PM.630] Read value: [10/26/2021 6:27:45 PM.630] Initializing console variable "PluginTimeoutThreshold". [10/26/2021 6:27:45 PM.630] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/26/2021 6:27:45 PM.634] Read value: 60000 [10/26/2021 6:27:45 PM.634] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/26/2021 6:27:45 PM.634] Initializing console variable "AlwaysShowConsoleOutput". [10/26/2021 6:27:45 PM.634] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/26/2021 6:27:45 PM.634] Read value: [10/26/2021 6:27:45 PM.635] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/26/2021 6:27:45 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/26/2021 6:27:45 PM.635] Read value: [10/26/2021 6:27:45 PM.635] Initializing console variable "ShowOnScreenWarnings". [10/26/2021 6:27:45 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/26/2021 6:27:45 PM.635] Read value: [10/26/2021 6:27:45 PM.635] Console initialized [10/26/2021 6:27:45 PM.635] Initializing forms manager [10/26/2021 6:27:45 PM.638] Cleaning temp folder [10/26/2021 6:27:45 PM.640] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/26/2021 6:27:45 PM.647] ================ RAGE Plugin Hook ================ [10/26/2021 6:27:45 PM.653] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one. [10/26/2021 6:27:45 PM.653] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds. [10/26/2021 6:27:45 PM.660] Detected Windows 10 Home (64-bit) (10.0.22000.0)! [10/26/2021 6:27:45 PM.661] Checking game support [10/26/2021 6:27:45 PM.858] Product name: Grand Theft Auto V [10/26/2021 6:27:45 PM.859] Product version: 1.0.2372.2 [10/26/2021 6:27:45 PM.859] Is steam version: True [10/26/2021 6:27:45 PM.860] Initializing DirectX [10/26/2021 6:27:45 PM.863] Initializing Direct3D [10/26/2021 6:27:45 PM.863] Getting game swap chain [10/26/2021 6:27:45 PM.899] Swap Chain created: 0x7FF6F96A5810 [10/26/2021 6:27:45 PM.899] Swap Chain VTable: 0x189E49B8A80 [10/26/2021 6:27:45 PM.899] 0x748948FFF9F7F5E9;0x8D48564157552024;0x170EC814890246C [10/26/2021 6:27:45 PM.899] D3D11Present: 0x7FF9027014D0 [10/26/2021 6:27:45 PM.899] D3D11ResizeBuffers: 0x7FF902727B10 [10/26/2021 6:27:45 PM.899] D3D11ResizeTarget: 0x7FF902776F90 [10/26/2021 6:27:45 PM.899] D3D11SetFullscreenState: 0x7FF9027286D0 [10/26/2021 6:27:45 PM.900] Direct3D initialized [10/26/2021 6:27:45 PM.900] Initialized DirectX [10/26/2021 6:27:45 PM.900] Getting device [10/26/2021 6:27:45 PM.904] Direct3D watcher thread spawned [10/26/2021 6:27:45 PM.904] Retrieved device [10/26/2021 6:27:45 PM.904] Creating wrapper [10/26/2021 6:27:46 PM.012] Wrapper created [10/26/2021 6:27:46 PM.019] Effect created [10/26/2021 6:27:46 PM.019] Creating buffer [10/26/2021 6:27:46 PM.019] Created buffer [10/26/2021 6:27:46 PM.019] Creating blend state [10/26/2021 6:27:46 PM.019] Created blend state [10/26/2021 6:27:46 PM.019] Done with creation [10/26/2021 6:27:46 PM.102] Initializing texture system. [10/26/2021 6:27:46 PM.103] Initializing texture system; phase 1 [10/26/2021 6:27:46 PM.103] Initializing texture system; phase 2 [10/26/2021 6:27:46 PM.117] Initializing texture system; phase 3 [10/26/2021 6:27:46 PM.117] Initializing texture system; phase 4 [10/26/2021 6:27:46 PM.136] Initializing texture system; phase 5 [10/26/2021 6:27:46 PM.141] Initializing texture system; phase 6 [10/26/2021 6:27:46 PM.143] Initializing texture system; phase 7 [10/26/2021 6:27:46 PM.145] Initializing texture system; phase 8 [10/26/2021 6:27:46 PM.147] Initializing texture system; phase 9 [10/26/2021 6:27:46 PM.148] Initializing texture system; phase 10 [10/26/2021 6:27:46 PM.151] Initializing texture system; phase 11 [10/26/2021 6:27:46 PM.151] Initializing texture system; phase 12 [10/26/2021 6:27:46 PM.153] Initializing texture system; phase 13 [10/26/2021 6:27:46 PM.153] Initializing texture system; phase 14 [10/26/2021 6:27:50 PM.904] Direct3D watcher thread ended [10/26/2021 6:28:16 PM.372] LoadingScreenMsg: Initializing game support [10/26/2021 6:28:16 PM.622] Initializing game support [10/26/2021 6:28:22 PM.161] LoadingScreenMsg: Velocity limit removed [10/26/2021 6:28:22 PM.479] Compatibility level: 0 [10/26/2021 6:28:22 PM.479] Supported version detected [10/26/2021 6:28:22 PM.479] ================================================== [10/26/2021 6:28:22 PM.479] LoadingScreenMsg: Patching code [10/26/2021 6:28:22 PM.730] LoadingScreenMsg: Waiting for game initialization [10/26/2021 6:28:22 PM.981] Waiting for game initialization [10/26/2021 6:28:23 PM.082] LoadingScreenMsg: Initializing core [10/26/2021 6:28:23 PM.332] Initializing hook [10/26/2021 6:28:28 PM.357] LoadingScreenMsg: Completing interoperability [10/26/2021 6:28:28 PM.609] Completing interoperability [10/26/2021 6:28:28 PM.609] Initialization code 1. [10/26/2021 6:28:28 PM.609] Initialization code 2. [10/26/2021 6:28:28 PM.609] Initialization code 3. [10/26/2021 6:28:28 PM.616] 1 Address: 0x00007FF6F7546BA8 [10/26/2021 6:28:28 PM.616] Calling func 1 [10/26/2021 6:28:28 PM.634] 2 Address: 0x00007FF6F80E8E2A [10/26/2021 6:28:28 PM.634] 3 Address: 0x00007FF6F6B15CA6 [10/26/2021 6:28:28 PM.661] Address: 0x00007FF6F80E8DD4 [10/26/2021 6:28:28 PM.661] Unknown var: 0x00007FF6F9135090 [10/26/2021 6:28:28 PM.661] Initialization code 4. [10/26/2021 6:28:28 PM.662] Initialization code 5. [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 1 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 2 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 3 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 4 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 5 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 6 [10/26/2021 6:28:28 PM.662] Completing interoperability, phase 7 [10/26/2021 6:28:28 PM.662] LoadingScreenMsg: [10/26/2021 6:28:28 PM.913] LoadingScreenMsg: Loading Story Mode [10/26/2021 6:28:33 PM.270] LoadingScreenMsg: Loading and Populating Game World [10/26/2021 6:28:33 PM.521] LoadingScreenMsg: [10/26/2021 6:28:49 PM.856] Initializing console variable "IsDeveloperModeEnabled". [10/26/2021 6:28:49 PM.856] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/26/2021 6:28:49 PM.856] Read value: [10/26/2021 6:28:49 PM.856] Initializing console variable "TimeScale". [10/26/2021 6:28:49 PM.856] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/26/2021 6:28:49 PM.856] Read value: [10/26/2021 6:28:49 PM.873] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [10/26/2021 6:28:52 PM.045] : Initializing input system [10/26/2021 6:28:52 PM.046] : Initializing game console [10/26/2021 6:28:52 PM.047] : Initializing forms manager [10/26/2021 6:28:52 PM.184] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [10/26/2021 6:36:43 PM.571] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/26/2021 6:36:46 PM.495] : Initializing input system [10/26/2021 6:36:46 PM.496] : Initializing game console [10/26/2021 6:36:46 PM.497] : Initializing forms manager [10/26/2021 6:36:46 PM.592] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/26/2021 6:36:46 PM.761] LSPD First Response: [TRACE] Started loading LSPDFR [10/26/2021 6:36:46 PM.762] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/26/2021 6:36:46 PM.762] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/26/2021 6:36:46 PM.762] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/26/2021 6:36:51 PM.348] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/26/2021 6:36:52 PM.835] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:52 PM.839] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:52 PM.842] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/26/2021 6:36:52 PM.931] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/26/2021 6:36:52 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/26/2021 6:36:52 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/26/2021 6:36:52 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/26/2021 6:36:52 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/26/2021 6:36:52 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/26/2021 6:36:52 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/26/2021 6:36:52 PM.941] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/26/2021 6:36:52 PM.941] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/26/2021 6:36:52 PM.941] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/26/2021 6:36:52 PM.941] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/26/2021 6:36:52 PM.944] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/26/2021 6:36:52 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/26/2021 6:36:52 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/26/2021 6:36:52 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/26/2021 6:36:52 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/26/2021 6:36:52 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/26/2021 6:36:52 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/26/2021 6:36:52 PM.957] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:52 PM.957] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:52 PM.957] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/26/2021 6:36:52 PM.959] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/26/2021 6:36:52 PM.962] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/26/2021 6:36:52 PM.962] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/26/2021 6:36:52 PM.964] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/26/2021 6:36:52 PM.966] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/26/2021 6:36:52 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/26/2021 6:36:52 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/26/2021 6:36:52 PM.971] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/26/2021 6:36:52 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/26/2021 6:36:52 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/26/2021 6:36:52 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/26/2021 6:36:52 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/26/2021 6:36:52 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/26/2021 6:36:52 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/26/2021 6:36:52 PM.974] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/26/2021 6:36:52 PM.974] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [10/26/2021 6:36:53 PM.532] LSPD First Response: [TRACE] Adding Ben J. as character [10/26/2021 6:36:53 PM.651] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/26/2021 6:36:53 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/26/2021 6:36:53 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/26/2021 6:36:53 PM.913] LSPD First Response: [TRACE] Adding Jack King as character [10/26/2021 6:36:53 PM.982] LSPD First Response: [TRACE] Adding Peter Burke as character [10/26/2021 6:36:53 PM.999] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.002] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.004] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/26/2021 6:36:54 PM.009] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.009] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.009] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/26/2021 6:36:54 PM.013] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.014] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.014] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/26/2021 6:36:54 PM.050] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.051] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:54 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/26/2021 6:36:54 PM.058] LSPD First Response: [TRACE] Failed to parse as chance [10/26/2021 6:36:54 PM.065] LSPD First Response: [TRACE] Player was in vehicle: False [10/26/2021 6:36:54 PM.066] LSPD First Response: [TRACE] Last selected character was Jack King, should spawn as last character True [10/26/2021 6:36:54 PM.066] LSPD First Response: [TRACE] Loading last selected character Jack King [10/26/2021 6:36:54 PM.069] LSPD First Response: [INFO] Changing current player character to Jack King [10/26/2021 6:36:54 PM.082] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/26/2021 6:36:54 PM.083] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/26/2021 6:36:54 PM.083] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/26/2021 6:36:54 PM.432] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/26/2021 6:36:54 PM.433] LSPD First Response: [TRACE] CharacterSelected: 24 [10/26/2021 6:36:54 PM.438] LSPD First Response: [TRACE] Character changed, creating new stats object [10/26/2021 6:36:54 PM.822] LSPD First Response: [TRACE] Starting custom cop walk style task [10/26/2021 6:36:54 PM.826] LSPD First Response: [TRACE] Set last player walk style back: Cop [10/26/2021 6:36:54 PM.837] LSPD First Response: [TRACE] Initialized telemtry service [10/26/2021 6:36:54 PM.907] LSPD First Response: We have 4 appartments registered [10/26/2021 6:36:54 PM.915] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/26/2021 6:36:54 PM.923] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/26/2021 6:36:54 PM.926] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/26/2021 6:36:54 PM.927] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/26/2021 6:36:54 PM.929] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/26/2021 6:36:54 PM.931] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/26/2021 6:36:54 PM.933] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/26/2021 6:36:54 PM.933] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/26/2021 6:36:54 PM.933] LSPD First Response: ApartmentManager initialized [10/26/2021 6:36:54 PM.936] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/26/2021 6:36:54 PM.939] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/26/2021 6:36:54 PM.943] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/26/2021 6:36:54 PM.999] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/26/2021 6:36:55 PM.182] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/26/2021 6:36:55 PM.187] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/26/2021 6:36:55 PM.188] LSPD First Response: [TRACE] Saved apt: [10/26/2021 6:36:55 PM.199] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/26/2021 6:36:55 PM.204] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/26/2021 6:36:55 PM.257] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/26/2021 6:36:55 PM.258] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/26/2021 6:36:55 PM.258] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/26/2021 6:36:55 PM.258] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/26/2021 6:36:55 PM.258] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/26/2021 6:36:55 PM.258] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/26/2021 6:36:55 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/26/2021 6:36:55 PM.410] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/26/2021 6:36:55 PM.419] LSPD First Response: [TRACE] Set title to Jack King for Interaction Menu [10/26/2021 6:36:55 PM.420] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/26/2021 6:36:55 PM.424] LSPD First Response: [TRACE] Set title to Jack King for Police Radio [10/26/2021 6:36:55 PM.433] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/26/2021 6:36:55 PM.436] LSPD First Response: [TRACE] Set title to Jack King for Vehicle Options [10/26/2021 6:36:55 PM.441] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/26/2021 6:36:55 PM.442] LSPD First Response: [TRACE] Set title to Jack King for Inventory [10/26/2021 6:36:55 PM.445] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/26/2021 6:36:55 PM.447] LSPD First Response: [TRACE] Set title to Jack King for Settings [10/26/2021 6:36:55 PM.451] LSPD First Response: [TRACE] Saved apt: [10/26/2021 6:36:55 PM.482] LSPD First Response: [TRACE] Starting custom cop walk style task [10/26/2021 6:36:55 PM.505] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/26/2021 6:36:55 PM.519] LSPD First Response: [TRACE] Requested Audio [10/26/2021 6:36:55 PM.535] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/26/2021 6:36:55 PM.986] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/26/2021 6:36:56 PM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:56 PM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:36:56 PM.263] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/26/2021 6:36:56 PM.287] LSPD First Response: [INFO] Vinewood Police Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] La Mesa Police Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Rockford Hills Police Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Vespucci Police Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Downtown Police Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Davis Sheriff Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/26/2021 6:36:56 PM.288] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/26/2021 6:36:56 PM.289] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/26/2021 6:36:56 PM.289] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/26/2021 6:36:56 PM.297] LSPD First Response: [TRACE] Auto started component Debug #1 [10/26/2021 6:36:56 PM.298] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/26/2021 6:36:56 PM.298] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/26/2021 6:36:56 PM.299] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/26/2021 6:36:56 PM.299] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/26/2021 6:36:56 PM.299] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/26/2021 6:36:56 PM.299] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/26/2021 6:36:56 PM.299] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/26/2021 6:36:56 PM.300] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/26/2021 6:36:56 PM.301] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/26/2021 6:36:56 PM.301] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/26/2021 6:36:56 PM.302] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/26/2021 6:36:56 PM.302] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/26/2021 6:36:56 PM.303] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/26/2021 6:36:56 PM.304] LSPD First Response: [TRACE] Preloading node data [10/26/2021 6:36:56 PM.489] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/26/2021 6:36:56 PM.489] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/26/2021 6:36:56 PM.489] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 97029ea0-6e95-4e33-86a0-3c093ca38d82. Enhanced features available. [10/26/2021 6:36:56 PM.512] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/26/2021 6:36:56 PM.513] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/26/2021 6:36:56 PM.513] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/26/2021 6:36:57 PM.727] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/26/2021 6:36:59 PM.835] LSPD First Response: [TRACE] Done preloading node data [10/26/2021 6:36:59 PM.835] LSPD First Response: [TRACE] Preloading node data [10/26/2021 6:36:59 PM.835] LSPD First Response: [TRACE] Done preloading node data [10/26/2021 6:36:59 PM.838] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/26/2021 6:36:59 PM.845] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/26/2021 6:36:59 PM.846] LSPD First Response: [TRACE] Disabling ambient game police chases [10/26/2021 6:36:59 PM.853] LSPD First Response: [TRACE] Disabled ambient game police chases [10/26/2021 6:36:59 PM.853] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/26/2021 6:36:59 PM.855] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/26/2021 6:36:59 PM.858] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/26/2021 6:36:59 PM.858] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/26/2021 6:37:00 PM.913] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/26/2021 6:37:00 PM.913] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/26/2021 6:37:00 PM.943] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/26/2021 6:37:00 PM.943] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/26/2021 6:37:00 PM.944] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/26/2021 6:37:00 PM.945] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/26/2021 6:37:00 PM.946] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/26/2021 6:37:00 PM.946] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/26/2021 6:37:00 PM.951] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/26/2021 6:37:00 PM.955] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/26/2021 6:37:00 PM.956] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/26/2021 6:37:00 PM.956] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/26/2021 6:37:00 PM.958] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/26/2021 6:37:00 PM.961] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/26/2021 6:37:00 PM.965] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/26/2021 6:37:00 PM.965] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/26/2021 6:37:00 PM.969] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/26/2021 6:37:00 PM.970] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/26/2021 6:37:00 PM.983] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/26/2021 6:37:00 PM.986] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/26/2021 6:37:00 PM.990] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/26/2021 6:37:02 PM.715] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:37:02 PM.715] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/26/2021 6:37:02 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/26/2021 6:37:02 PM.741] LSPD First Response: [TRACE] Setting player to fib from last agency [10/26/2021 6:37:02 PM.767] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib [10/26/2021 6:37:02 PM.767] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib_shirt [10/26/2021 6:37:02 PM.774] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/26/2021 6:37:02 PM.775] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib [10/26/2021 6:37:02 PM.797] LSPD First Response: [TRACE] Setting player skin from last skin [10/26/2021 6:37:02 PM.811] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/26/2021 6:37:02 PM.858] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/26/2021 6:37:03 PM.070] LSPD First Response: [TRACE] Starting custom cop walk style task [10/26/2021 6:37:03 PM.070] LSPD First Response: [TRACE] Set last player walk style back: Cop [10/26/2021 6:37:03 PM.076] LSPD First Response: [TRACE] Player went on duty. [10/26/2021 6:37:03 PM.088] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [10/26/2021 6:37:04 PM.062] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.115] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.129] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.136] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.145] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.161] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.162] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:04 PM.165] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [10/26/2021 6:37:04 PM.210] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint [10/26/2021 6:37:04 PM.212] LSPD First Response: Creating plugin: LSPDFR_.Main [10/26/2021 6:37:04 PM.212] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [10/26/2021 6:37:04 PM.212] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [10/26/2021 6:37:04 PM.267] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [10/26/2021 6:37:04 PM.267] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [10/26/2021 6:37:04 PM.334] LSPD First Response: Validating dependency: RagePluginHook [10/26/2021 6:37:04 PM.334] LSPD First Response: File "ragepluginhook.exe" exists: True [10/26/2021 6:37:04 PM.335] LSPD First Response: Version is at least 0.45.0.0 [10/26/2021 6:37:04 PM.337] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [10/26/2021 6:37:04 PM.337] LSPD First Response: Validating dependency: LSPDFR [10/26/2021 6:37:04 PM.337] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [10/26/2021 6:37:04 PM.337] LSPD First Response: Version is at least 0.4.6 [10/26/2021 6:37:04 PM.337] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [10/26/2021 6:37:04 PM.337] LSPD First Response: Validating dependency: ParksTools [10/26/2021 6:37:04 PM.337] LSPD First Response: File "ParksTools.dll" exists: True [10/26/2021 6:37:04 PM.338] LSPD First Response: Version is at least 4.2.0.0 [10/26/2021 6:37:04 PM.338] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [10/26/2021 6:37:04 PM.338] LSPD First Response: Validating dependency: RageNativeUI [10/26/2021 6:37:04 PM.338] LSPD First Response: File "RageNativeUI.dll" exists: True [10/26/2021 6:37:04 PM.339] LSPD First Response: Version is at least 1.6.3.0 [10/26/2021 6:37:04 PM.339] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [10/26/2021 6:37:04 PM.341] LSPD First Response: [Better EMS]: Registered Better EMS [10/26/2021 6:37:04 PM.341] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [10/26/2021 6:37:04 PM.352] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.87 [10/26/2021 6:37:04 PM.355] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised. [10/26/2021 6:37:04 PM.355] LSPD First Response: Go on duty to start LSPDFR+. [10/26/2021 6:37:04 PM.356] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+ [10/26/2021 6:37:04 PM.393] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [10/26/2021 6:37:04 PM.394] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [10/26/2021 6:37:04 PM.396] LSPD First Response: Go on duty to fully load StopThePed [10/26/2021 6:37:04 PM.397] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [10/26/2021 6:37:04 PM.398] LSPD First Response: Initializing Config for Typical Callouts [10/26/2021 6:37:04 PM.400] LSPD First Response: Go on duty to fully load Typical Callouts. [10/26/2021 6:37:04 PM.402] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [10/26/2021 6:37:04 PM.402] LSPD First Response: Go on duty to fully load UltimateBackup [10/26/2021 6:37:04 PM.402] LSPD First Response: We have 3 callouts registered [10/26/2021 6:37:04 PM.402] LSPD First Response: CalloutManager initialized [10/26/2021 6:37:04 PM.403] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [10/26/2021 6:37:04 PM.412] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/26/2021 6:37:04 PM.413] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/26/2021 6:37:04 PM.422] LSPD First Response: [INFO] Model preloading enabled [10/26/2021 6:37:04 PM.422] LSPD First Response: [TRACE] Preloading POLICE [10/26/2021 6:37:04 PM.422] LSPD First Response: [TRACE] Preloading POLICE2 [10/26/2021 6:37:04 PM.422] LSPD First Response: [TRACE] Preloading POLICE3 [10/26/2021 6:37:04 PM.422] LSPD First Response: [TRACE] Preloading POLICET [10/26/2021 6:37:04 PM.422] LSPD First Response: [TRACE] Preloading SHERIFF2 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading POLICE4 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading POLICEB [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading FBI2 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading POLICEOLD1 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading POLICEOLD2 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading BUZZARD [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading POLMAV [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading FROGGER2 [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading AMBULANCE [10/26/2021 6:37:04 PM.423] LSPD First Response: [TRACE] Preloading FIRETRUK [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 1B06D571 [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 1D073A89 [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 60EC506 [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 678B81B1 [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [10/26/2021 6:37:04 PM.424] LSPD First Response: [TRACE] Preloading asset 83BF0278 [10/26/2021 6:37:04 PM.435] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/26/2021 6:37:04 PM.436] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/26/2021 6:37:04 PM.437] LSPD First Response: Deserialized Mike Rogers [10/26/2021 6:37:04 PM.437] LSPD First Response: Deserialized Emmet Allderdice [10/26/2021 6:37:04 PM.438] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/26/2021 6:37:04 PM.438] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/26/2021 6:37:04 PM.455] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/26/2021 6:37:04 PM.455] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/26/2021 6:37:04 PM.455] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/26/2021 6:37:04 PM.455] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/26/2021 6:37:04 PM.461] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/26/2021 6:37:04 PM.462] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/26/2021 6:37:04 PM.463] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/26/2021 6:37:04 PM.465] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/26/2021 6:37:04 PM.465] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/26/2021 6:37:04 PM.465] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/26/2021 6:37:04 PM.503] LSPD First Response: Deserialized Austin Whittington [10/26/2021 6:37:04 PM.583] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/26/2021 6:37:04 PM.583] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/26/2021 6:37:04 PM.583] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/26/2021 6:37:04 PM.583] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/26/2021 6:37:04 PM.592] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/26/2021 6:37:04 PM.618] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/26/2021 6:37:04 PM.622] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/26/2021 6:37:04 PM.629] LSPD First Response: [TRACE] Has taken study survey: False [10/26/2021 6:37:04 PM.631] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/26/2021 6:37:04 PM.642] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/26/2021 6:37:04 PM.644] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/26/2021 6:37:04 PM.652] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/26/2021 6:37:04 PM.652] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/26/2021 6:37:04 PM.653] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/26/2021 6:37:04 PM.655] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/26/2021 6:37:04 PM.656] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/26/2021 6:37:04 PM.658] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/26/2021 6:37:04 PM.688] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/26/2021 6:37:06 PM.790] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:06 PM.790] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [10/26/2021 6:37:06 PM.801] LSPD First Response: [Better EMS]: Loading EMS settings [10/26/2021 6:37:06 PM.801] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [10/26/2021 6:37:07 PM.087] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [10/26/2021 6:37:07 PM.087] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.087] LSPD First Response: [Better EMS]: Adding station point: in front [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: inside bay [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: in front of left door [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: middle bay [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: right bay [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Loading station Davis hospital [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.103] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 3 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 4 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: bay 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: alley [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: delivery [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Station has delivery zone [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: spawn [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: inside [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: north 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: north 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: middle mini [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: mid south mini [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: south 1 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: south 2 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: south 3 [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: driveway [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Found station type: FIRE [10/26/2021 6:37:07 PM.104] LSPD First Response: [Better EMS]: Adding station point: station [10/26/2021 6:37:07 PM.107] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [10/26/2021 6:37:07 PM.107] LSPD First Response: [Better EMS]: Started loading Better EMS [10/26/2021 6:37:07 PM.482] LSPD First Response: [ParksTools] using cached token without checking for new token [10/26/2021 6:37:07 PM.544] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [10/26/2021 6:37:07 PM.553] LSPD First Response: [Better EMS]: Unable to parse bone: [10/26/2021 6:37:07 PM.556] LSPD First Response: [Better EMS]: Finished loading Better EMS [10/26/2021 6:37:07 PM.602] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+. [10/26/2021 6:37:07 PM.602] LSPD First Response: C+: Attempting to initialize the in-memory DB [10/26/2021 6:37:07 PM.606] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected [10/26/2021 6:37:07 PM.608] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [10/26/2021 6:37:07 PM.638] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 10/27/2021 1:30:41 PM [10/26/2021 6:37:07 PM.641] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for LSPDFR+ [10/26/2021 6:37:07 PM.644] LSPD First Response: SCID:/DevilWalks/ [10/26/2021 6:37:07 PM.647] LSPD First Response: GAME VERSION: 1.0.2372.2 [10/26/2021 6:37:07 PM.648] LSPD First Response: LSPDFR+ compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [10/26/2021 6:37:07 PM.649] LSPD First Response: LSPDFR+ compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [10/26/2021 6:37:07 PM.653] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [10/26/2021 6:37:07 PM.653] LSPD First Response: Dependency check for LSPDFR+ successful: True [10/26/2021 6:37:07 PM.669] LSPD First Response: LSPDFR+ is not in beta. [10/26/2021 6:37:07 PM.890] LSPD First Response: StopThePed Localization Code Page: 1252 [10/26/2021 6:37:07 PM.892] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/26/2021 6:37:07 PM.922] LSPD First Response: [Better EMS]: Registering smart radio buttons [10/26/2021 6:37:07 PM.924] LSPD First Response: [Better EMS]: Launching EMS response [10/26/2021 6:37:07 PM.930] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully! [10/26/2021 6:37:07 PM.933] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby... [10/26/2021 6:37:07 PM.937] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/26/2021 6:37:07 PM.939] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-93 [10/26/2021 6:37:07 PM.940] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_KING OP_90 OP_3 [10/26/2021 6:37:07 PM.941] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [10/26/2021 6:37:07 PM.941] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [10/26/2021 6:37:07 PM.941] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [10/26/2021 6:37:07 PM.942] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [10/26/2021 6:37:07 PM.942] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [10/26/2021 6:37:07 PM.943] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [10/26/2021 6:37:07 PM.943] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [10/26/2021 6:37:07 PM.943] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [10/26/2021 6:37:07 PM.944] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [10/26/2021 6:37:07 PM.944] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [10/26/2021 6:37:07 PM.944] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [10/26/2021 6:37:07 PM.945] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [10/26/2021 6:37:07 PM.945] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [10/26/2021 6:37:07 PM.945] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [10/26/2021 6:37:07 PM.946] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [10/26/2021 6:37:07 PM.946] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [10/26/2021 6:37:07 PM.946] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [10/26/2021 6:37:07 PM.947] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [10/26/2021 6:37:07 PM.947] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [10/26/2021 6:37:07 PM.947] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [10/26/2021 6:37:07 PM.948] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] OemPeriod [10/26/2021 6:37:07 PM.948] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [10/26/2021 6:37:07 PM.949] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [10/26/2021 6:37:07 PM.949] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [10/26/2021 6:37:07 PM.949] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [10/26/2021 6:37:07 PM.949] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [10/26/2021 6:37:07 PM.950] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [10/26/2021 6:37:07 PM.950] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [10/26/2021 6:37:07 PM.950] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [10/26/2021 6:37:07 PM.951] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [10/26/2021 6:37:07 PM.951] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.951] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [10/26/2021 6:37:07 PM.951] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [10/26/2021 6:37:07 PM.952] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.952] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [10/26/2021 6:37:07 PM.952] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [10/26/2021 6:37:07 PM.953] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.953] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [10/26/2021 6:37:07 PM.953] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [10/26/2021 6:37:07 PM.953] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.954] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [10/26/2021 6:37:07 PM.954] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] Capital [10/26/2021 6:37:07 PM.954] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.955] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [10/26/2021 6:37:07 PM.955] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [10/26/2021 6:37:07 PM.955] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.956] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [10/26/2021 6:37:07 PM.956] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [10/26/2021 6:37:07 PM.956] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.956] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [10/26/2021 6:37:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [10/26/2021 6:37:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [10/26/2021 6:37:07 PM.958] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [10/26/2021 6:37:07 PM.958] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [10/26/2021 6:37:07 PM.958] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [10/26/2021 6:37:07 PM.959] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [10/26/2021 6:37:07 PM.959] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [10/26/2021 6:37:07 PM.959] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [10/26/2021 6:37:07 PM.959] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [10/26/2021 6:37:07 PM.960] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [10/26/2021 6:37:07 PM.960] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [10/26/2021 6:37:07 PM.960] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [10/26/2021 6:37:07 PM.960] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [10/26/2021 6:37:07 PM.961] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [10/26/2021 6:37:07 PM.961] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [10/26/2021 6:37:07 PM.961] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [10/26/2021 6:37:07 PM.962] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [10/26/2021 6:37:07 PM.962] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [10/26/2021 6:37:07 PM.962] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [10/26/2021 6:37:07 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [10/26/2021 6:37:07 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [10/26/2021 6:37:07 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [10/26/2021 6:37:07 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [10/26/2021 6:37:07 PM.964] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [10/26/2021 6:37:07 PM.964] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [10/26/2021 6:37:07 PM.964] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [10/26/2021 6:37:07 PM.964] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [10/26/2021 6:37:07 PM.970] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [10/26/2021 6:37:07 PM.971] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [10/26/2021 6:37:07 PM.971] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [10/26/2021 6:37:07 PM.981] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [10/26/2021 6:37:07 PM.981] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [10/26/2021 6:37:07 PM.982] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [10/26/2021 6:37:07 PM.982] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [10/26/2021 6:37:07 PM.983] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [10/26/2021 6:37:07 PM.983] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [10/26/2021 6:37:07 PM.983] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [10/26/2021 6:37:07 PM.983] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [10/26/2021 6:37:07 PM.984] OP_Immersive_Dispatch: Menus Initialised [10/26/2021 6:37:09 PM.194] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] Please Update To the Latest Version of ~g~RageNativeUI~b~! The Old Pause menu will be used instead of the new one till you update! [10/26/2021 6:37:09 PM.209] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: True [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: False [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [10/26/2021 6:37:09 PM.243] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [10/26/2021 6:37:09 PM.534] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [10/26/2021 6:37:09 PM.607] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/26/2021 6:37:09 PM.610] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/26/2021 6:37:09 PM.616] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [10/26/2021 6:37:12 PM.956] LSPD First Response: TrafficOffences: [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.957] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.958] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.958] LSPD First Response: OFFENCE [10/26/2021 6:37:12 PM.992] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working. [10/26/2021 6:38:23 PM.310] LSPD First Response: [TRACE] Preloading POLICE2 [10/26/2021 6:38:23 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/26/2021 6:38:23 PM.333] LSPD First Response: [TRACE] Preloading POLICE2 [10/26/2021 6:38:23 PM.335] LSPD First Response: [TRACE] Created police2 at X:-922.7564 Y:233.7337 Z:71.34531 [10/26/2021 6:38:23 PM.356] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/26/2021 6:38:23 PM.361] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/26/2021 6:38:23 PM.407] LSPD First Response: [TRACE] Matt Hector (MP_M_FREEMODE_01) was set as a cop [10/26/2021 6:38:23 PM.430] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/26/2021 6:38:23 PM.437] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/26/2021 6:38:23 PM.443] LSPD First Response: [TRACE] Mario CoIotti (MP_M_FREEMODE_01) was set as a cop [10/26/2021 6:38:23 PM.466] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2