[10/27/2021 3:45:33 PM.569] Started new log on 10/27/2021 3:45:33 PM.569 [10/27/2021 3:45:33 PM.628] ==================================================================================================== [10/27/2021 3:45:33 PM.396] Log path: D:\GTAV\RagePluginHook.log [10/27/2021 3:45:33 PM.628] Log verbosity: Trivial [10/27/2021 3:45:33 PM.630] Initializing input system [10/27/2021 3:45:33 PM.632] Initializing game console [10/27/2021 3:45:33 PM.648] Console key has been set to F4 (key code: 115) [10/27/2021 3:45:33 PM.715] Initializing console variable "ConsoleScrollAmount". [10/27/2021 3:45:33 PM.716] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/27/2021 3:45:33 PM.718] Read value: [10/27/2021 3:45:33 PM.718] Initializing console variable "ConsoleKey". [10/27/2021 3:45:33 PM.718] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/27/2021 3:45:33 PM.719] Read value: F4 [10/27/2021 3:45:33 PM.720] Setting value of console variable "ConsoleKey" to stored value. [10/27/2021 3:45:33 PM.720] Console key has been set to F4 (key code: 115) [10/27/2021 3:45:33 PM.720] Initializing console variable "PluginTimeoutThreshold". [10/27/2021 3:45:33 PM.720] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/27/2021 3:45:33 PM.723] Read value: 60000 [10/27/2021 3:45:33 PM.723] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/27/2021 3:45:33 PM.723] Initializing console variable "AlwaysShowConsoleOutput". [10/27/2021 3:45:33 PM.723] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/27/2021 3:45:33 PM.724] Read value: [10/27/2021 3:45:33 PM.724] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/27/2021 3:45:33 PM.724] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/27/2021 3:45:33 PM.725] Read value: False [10/27/2021 3:45:33 PM.725] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/27/2021 3:45:33 PM.725] Initializing console variable "ShowOnScreenWarnings". [10/27/2021 3:45:33 PM.725] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/27/2021 3:45:33 PM.725] Read value: [10/27/2021 3:45:33 PM.725] Console initialized [10/27/2021 3:45:33 PM.725] Initializing forms manager [10/27/2021 3:45:33 PM.727] Cleaning temp folder [10/27/2021 3:45:33 PM.728] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/27/2021 3:45:33 PM.771] ================ RAGE Plugin Hook ================ [10/27/2021 3:45:33 PM.779] Detected Windows 10 Home (64-bit) (10.0.19042.0)! [10/27/2021 3:45:33 PM.779] Checking game support [10/27/2021 3:45:34 PM.147] Product name: Grand Theft Auto V [10/27/2021 3:45:34 PM.148] Product version: 1.0.2372.2 [10/27/2021 3:45:34 PM.148] Is steam version: False [10/27/2021 3:45:34 PM.151] Initializing DirectX [10/27/2021 3:45:34 PM.153] Initializing Direct3D [10/27/2021 3:45:34 PM.153] Getting game swap chain [10/27/2021 3:45:34 PM.230] Swap Chain created: 0x7FF70CA4FFE0 [10/27/2021 3:45:34 PM.230] Swap Chain VTable: 0x2176A38BCF0 [10/27/2021 3:45:34 PM.230] 0x748948F80FE4CEE9;0x8D48564157552024;0x170EC814890246C [10/27/2021 3:45:34 PM.230] D3D11Present: 0x7FFB1B4F2A40 [10/27/2021 3:45:34 PM.230] D3D11ResizeBuffers: 0x7FFB1B511390 [10/27/2021 3:45:34 PM.230] D3D11ResizeTarget: 0x7FFB1B55C440 [10/27/2021 3:45:34 PM.230] D3D11SetFullscreenState: 0x7FFB1B513150 [10/27/2021 3:45:34 PM.230] Getting device [10/27/2021 3:45:34 PM.230] Retrieved device [10/27/2021 3:45:34 PM.230] Creating wrapper [10/27/2021 3:45:34 PM.230] Direct3D initialized [10/27/2021 3:45:34 PM.231] Initialized DirectX [10/27/2021 3:45:34 PM.233] Direct3D watcher thread spawned [10/27/2021 3:45:34 PM.299] Wrapper created [10/27/2021 3:45:34 PM.303] Effect created [10/27/2021 3:45:34 PM.303] Creating buffer [10/27/2021 3:45:34 PM.303] Created buffer [10/27/2021 3:45:34 PM.303] Creating blend state [10/27/2021 3:45:34 PM.303] Created blend state [10/27/2021 3:45:34 PM.304] Done with creation [10/27/2021 3:45:34 PM.392] Initializing texture system. [10/27/2021 3:45:34 PM.392] Initializing texture system; phase 1 [10/27/2021 3:45:34 PM.392] Initializing texture system; phase 2 [10/27/2021 3:45:34 PM.400] Initializing texture system; phase 3 [10/27/2021 3:45:34 PM.400] Initializing texture system; phase 4 [10/27/2021 3:45:34 PM.412] Initializing texture system; phase 5 [10/27/2021 3:45:34 PM.414] Initializing texture system; phase 6 [10/27/2021 3:45:34 PM.415] Initializing texture system; phase 7 [10/27/2021 3:45:34 PM.417] Initializing texture system; phase 8 [10/27/2021 3:45:34 PM.419] Initializing texture system; phase 9 [10/27/2021 3:45:34 PM.420] Initializing texture system; phase 10 [10/27/2021 3:45:34 PM.426] Pixel Shader 5.0 not supported. Falling back to 4.0. [10/27/2021 3:45:34 PM.429] Initializing texture system; phase 11 [10/27/2021 3:45:34 PM.429] Initializing texture system; phase 12 [10/27/2021 3:45:34 PM.431] Initializing texture system; phase 13 [10/27/2021 3:45:34 PM.431] Initializing texture system; phase 14 [10/27/2021 3:45:39 PM.244] Direct3D watcher thread ended [10/27/2021 3:45:45 PM.860] LoadingScreenMsg: Initializing game support [10/27/2021 3:45:46 PM.111] Initializing game support [10/27/2021 3:45:52 PM.134] LoadingScreenMsg: Velocity limit removed [10/27/2021 3:45:52 PM.526] Compatibility level: 0 [10/27/2021 3:45:52 PM.526] Supported version detected [10/27/2021 3:45:52 PM.526] ================================================== [10/27/2021 3:45:52 PM.526] LoadingScreenMsg: Patching code [10/27/2021 3:45:52 PM.846] LoadingScreenMsg: Waiting for game initialization [10/27/2021 3:45:53 PM.098] Waiting for game initialization [10/27/2021 3:45:53 PM.199] LoadingScreenMsg: Initializing core [10/27/2021 3:45:53 PM.451] Initializing hook [10/27/2021 3:45:58 PM.484] LoadingScreenMsg: Completing interoperability [10/27/2021 3:45:58 PM.736] Completing interoperability [10/27/2021 3:45:58 PM.736] Initialization code 1. [10/27/2021 3:45:58 PM.736] Initialization code 2. [10/27/2021 3:45:58 PM.736] Initialization code 3. [10/27/2021 3:45:58 PM.747] 1 Address: 0x00007FF70A8F5FBC [10/27/2021 3:45:58 PM.747] Calling func 1 [10/27/2021 3:45:58 PM.769] 2 Address: 0x00007FF70B494F3A [10/27/2021 3:45:58 PM.769] 3 Address: 0x00007FF709EC5C4E [10/27/2021 3:45:58 PM.807] Address: 0x00007FF70B494EE4 [10/27/2021 3:45:58 PM.807] Unknown var: 0x00007FF70C4DFAB0 [10/27/2021 3:45:58 PM.807] Initialization code 4. [10/27/2021 3:45:58 PM.807] Initialization code 5. [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 1 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 2 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 3 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 4 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 5 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 6 [10/27/2021 3:45:58 PM.807] Completing interoperability, phase 7 [10/27/2021 3:45:58 PM.807] LoadingScreenMsg: [10/27/2021 3:45:59 PM.058] LoadingScreenMsg: Loading Story Mode [10/27/2021 3:46:16 PM.864] LoadingScreenMsg: Loading and Populating Game World [10/27/2021 3:46:17 PM.114] LoadingScreenMsg: [10/27/2021 3:46:50 PM.037] Initializing console variable "IsDeveloperModeEnabled". [10/27/2021 3:46:50 PM.038] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/27/2021 3:46:50 PM.038] Read value: [10/27/2021 3:46:50 PM.038] Initializing console variable "TimeScale". [10/27/2021 3:46:50 PM.038] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/27/2021 3:46:50 PM.038] Read value: [10/27/2021 3:46:52 PM.365] Loading plugin from path: D:\GTAV\Plugins\CayoPericoRPH.dll [10/27/2021 3:46:52 PM.365] ERROR: The path "D:\GTAV\Plugins\CayoPericoRPH.dll" does not exist. [10/27/2021 3:46:52 PM.366] Loading plugin from path: D:\GTAV\Plugins\EUPMenu.dll [10/27/2021 3:46:55 PM.336] : Initializing input system [10/27/2021 3:46:55 PM.337] : Initializing game console [10/27/2021 3:46:55 PM.339] : Initializing forms manager [10/27/2021 3:46:55 PM.512] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [10/27/2021 3:46:55 PM.514] Loading plugin from path: D:\GTAV\Plugins\LSPD First Response.dll [10/27/2021 3:46:58 PM.766] : Initializing input system [10/27/2021 3:46:58 PM.767] : Initializing game console [10/27/2021 3:46:58 PM.768] : Initializing forms manager [10/27/2021 3:46:58 PM.906] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/27/2021 3:46:58 PM.908] Loading plugin from path: D:\GTAV\Plugins\Vehicle Gadgets+.dll [10/27/2021 3:47:01 PM.876] : Initializing input system [10/27/2021 3:47:01 PM.877] : Initializing game console [10/27/2021 3:47:01 PM.878] : Initializing forms manager [10/27/2021 3:47:01 PM.894] Plugin "Vehicle Gadgets+" was loaded from "Vehicle Gadgets+.dll". [10/27/2021 3:47:02 PM.143] LSPD First Response: [TRACE] Started loading LSPDFR [10/27/2021 3:47:02 PM.144] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/27/2021 3:47:02 PM.144] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/27/2021 3:47:02 PM.144] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/27/2021 3:47:03 PM.310] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/27/2021 3:47:45 PM.067] LSPD First Response: [TRACE] Game has stopped loading [10/27/2021 3:47:45 PM.091] Vehicle Gadgets+: Loading config for ENGINE2A... [10/27/2021 3:47:46 PM.212] Vehicle Gadgets+: Loaded config for ENGINE2A [10/27/2021 3:47:46 PM.213] Vehicle Gadgets+: Loading config for LADDER2... [10/27/2021 3:47:46 PM.243] Vehicle Gadgets+: Loaded config for LADDER2 [10/27/2021 3:47:46 PM.244] Vehicle Gadgets+: Loading config for LADDER3... [10/27/2021 3:47:46 PM.256] Vehicle Gadgets+: Loaded config for LADDER3 [10/27/2021 3:47:46 PM.256] Vehicle Gadgets+: Loading config for RESCUE2A... [10/27/2021 3:47:46 PM.266] Vehicle Gadgets+: Loaded config for RESCUE2A [10/27/2021 3:47:46 PM.266] Vehicle Gadgets+: Loading config for RESCUE3A... [10/27/2021 3:47:46 PM.275] Vehicle Gadgets+: Loaded config for RESCUE3A [10/27/2021 3:47:46 PM.275] Vehicle Gadgets+: Loading config for TENDER2... [10/27/2021 3:47:46 PM.286] Vehicle Gadgets+: Loaded config for TENDER2 [10/27/2021 3:47:46 PM.286] Vehicle Gadgets+: Loading config for TILLERTRL... [10/27/2021 3:47:46 PM.295] Vehicle Gadgets+: Loaded config for TILLERTRL [10/27/2021 3:47:46 PM.295] Vehicle Gadgets+: Loading config for TOWER2... [10/27/2021 3:47:46 PM.315] Vehicle Gadgets+: Loaded config for TOWER2 [10/27/2021 3:47:46 PM.315] Vehicle Gadgets+: Loading config for TOWER3... [10/27/2021 3:47:46 PM.322] Vehicle Gadgets+: Loaded config for TOWER3 [10/27/2021 3:47:46 PM.464] Vehicle Gadgets+: Conditions cache file exists [10/27/2021 3:47:46 PM.493] Vehicle Gadgets+: Loaded conditions from cache [10/27/2021 3:47:55 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:55 PM.980] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:56 PM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/27/2021 3:47:56 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/27/2021 3:47:56 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/27/2021 3:47:56 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 3:47:56 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/27/2021 3:47:56 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/27/2021 3:47:56 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/27/2021 3:47:56 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/27/2021 3:47:56 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/27/2021 3:47:56 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/27/2021 3:47:56 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/27/2021 3:47:56 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/27/2021 3:47:56 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_army_eup.xml [10/27/2021 3:47:56 PM.471] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_bcso_eup.xml [10/27/2021 3:47:56 PM.477] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_coastal_uscg.xml [10/27/2021 3:47:56 PM.482] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_doa_eup.xml [10/27/2021 3:47:56 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_dppd_eup.xml [10/27/2021 3:47:56 PM.490] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_fib_eup.xml [10/27/2021 3:47:56 PM.493] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_fire_eup.xml [10/27/2021 3:47:56 PM.493] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_iaa_eup.xml [10/27/2021 3:47:56 PM.494] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_juri.xml [10/27/2021 3:47:56 PM.524] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base [10/27/2021 3:47:56 PM.555] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_lsia_eup.xml [10/27/2021 3:47:56 PM.556] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_lspd_eup.xml [10/27/2021 3:47:56 PM.561] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_lspp_eup.xml [10/27/2021 3:47:56 PM.562] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_lssd_eup.xml [10/27/2021 3:47:56 PM.571] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_medics_eup.xml [10/27/2021 3:47:56 PM.571] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_noose_eup.xml [10/27/2021 3:47:56 PM.573] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_nysp_eup.xml [10/27/2021 3:47:56 PM.574] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_rhpd_eup.xml [10/27/2021 3:47:56 PM.574] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_sahp_eup.xml [10/27/2021 3:47:56 PM.578] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_saspa_eup.xml [10/27/2021 3:47:56 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/outfits_sasp_eup.xml [10/27/2021 3:47:56 PM.591] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:56 PM.591] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:56 PM.591] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/27/2021 3:47:56 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/27/2021 3:47:56 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/27/2021 3:47:56 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/27/2021 3:47:56 PM.596] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/27/2021 3:47:56 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/27/2021 3:47:56 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/27/2021 3:47:56 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/27/2021 3:47:56 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/27/2021 3:47:56 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/27/2021 3:47:56 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/27/2021 3:47:56 PM.598] LSPD First Response: [TRACE] Loaded 331 freemode outfits and 55 preset outfits [10/27/2021 3:47:56 PM.604] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.604] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.604] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.604] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/27/2021 3:47:56 PM.605] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.609] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.610] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.610] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [10/27/2021 3:47:56 PM.610] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:56 PM.610] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [10/27/2021 3:47:57 PM.748] LSPD First Response: [TRACE] Adding Ben J. as character [10/27/2021 3:47:57 PM.981] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/27/2021 3:47:57 PM.983] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 3:47:57 PM.983] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/27/2021 3:47:58 PM.304] LSPD First Response: [TRACE] Adding Yorick Brown as character [10/27/2021 3:47:58 PM.334] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.334] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.348] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/27/2021 3:47:58 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/regions_coastal.xml [10/27/2021 3:47:58 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/regions_fzmp.xml [10/27/2021 3:47:58 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/regions_juri.xml [10/27/2021 3:47:58 PM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.375] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/27/2021 3:47:58 PM.378] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/backup_coastal.xml [10/27/2021 3:47:58 PM.379] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/backup_juri.xml [10/27/2021 3:47:58 PM.389] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.389] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/27/2021 3:47:58 PM.564] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_air.xml [10/27/2021 3:47:58 PM.565] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_coastal.xml [10/27/2021 3:47:58 PM.566] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_coastal_boats.xml [10/27/2021 3:47:58 PM.567] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_coastal_helis.xml [10/27/2021 3:47:58 PM.567] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_extras.xml [10/27/2021 3:47:58 PM.569] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_firecallouts.xml [10/27/2021 3:47:58 PM.574] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_fire_ems_summer.xml [10/27/2021 3:47:58 PM.578] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_police_summer.xml [10/27/2021 3:47:58 PM.587] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_suits_ties_summer.xml [10/27/2021 3:47:58 PM.590] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/agency_tactical_k9.xml [10/27/2021 3:47:58 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:47:58 PM.633] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/27/2021 3:47:58 PM.644] LSPD First Response: [TRACE] Failed to parse as chance [10/27/2021 3:47:58 PM.645] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/inventory_coastal.xml [10/27/2021 3:47:58 PM.646] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/inventory_juri.xml [10/27/2021 3:47:58 PM.651] LSPD First Response: [TRACE] Player was in vehicle: False [10/27/2021 3:47:58 PM.651] LSPD First Response: [TRACE] Last selected character was Yorick Brown, should spawn as last character True [10/27/2021 3:47:58 PM.651] LSPD First Response: [TRACE] Loading last selected character Yorick Brown [10/27/2021 3:47:58 PM.654] LSPD First Response: [INFO] Changing current player character to Yorick Brown [10/27/2021 3:47:58 PM.677] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/27/2021 3:47:58 PM.677] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/27/2021 3:47:58 PM.678] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/27/2021 3:48:00 PM.395] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [10/27/2021 3:48:00 PM.404] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [10/27/2021 3:48:00 PM.405] LSPD First Response: [TRACE] CharacterSelected: 53 [10/27/2021 3:48:00 PM.406] LSPD First Response: [TRACE] Character changed, creating new stats object [10/27/2021 3:48:03 PM.628] LSPD First Response: [TRACE] Initialized telemtry service [10/27/2021 3:48:03 PM.695] LSPD First Response: We have 4 appartments registered [10/27/2021 3:48:03 PM.700] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/27/2021 3:48:03 PM.708] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [10/27/2021 3:48:03 PM.710] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/27/2021 3:48:03 PM.710] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [10/27/2021 3:48:03 PM.711] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/27/2021 3:48:03 PM.711] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [10/27/2021 3:48:03 PM.714] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/27/2021 3:48:03 PM.714] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [10/27/2021 3:48:03 PM.714] LSPD First Response: ApartmentManager initialized [10/27/2021 3:48:03 PM.747] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/27/2021 3:48:03 PM.748] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/27/2021 3:48:03 PM.752] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/27/2021 3:48:03 PM.842] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/27/2021 3:48:03 PM.930] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:48:04 PM.132] LSPD First Response: [TRACE] John Lars (s_m_y_uscg_03) was set as a cop [10/27/2021 3:48:04 PM.217] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/27/2021 3:48:04 PM.221] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/27/2021 3:48:04 PM.222] LSPD First Response: [TRACE] Saved apt: [10/27/2021 3:48:04 PM.234] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/27/2021 3:48:04 PM.246] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/27/2021 3:48:04 PM.306] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/27/2021 3:48:04 PM.306] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/27/2021 3:48:04 PM.306] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/27/2021 3:48:04 PM.306] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/27/2021 3:48:04 PM.306] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/27/2021 3:48:04 PM.307] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/27/2021 3:48:04 PM.530] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/27/2021 3:48:04 PM.538] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/27/2021 3:48:04 PM.546] LSPD First Response: [TRACE] Set title to Yorick Brown for Interaction Menu [10/27/2021 3:48:04 PM.547] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/27/2021 3:48:04 PM.554] LSPD First Response: [TRACE] Set title to Yorick Brown for Police Radio [10/27/2021 3:48:04 PM.566] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/27/2021 3:48:04 PM.570] LSPD First Response: [TRACE] Set title to Yorick Brown for Vehicle Options [10/27/2021 3:48:04 PM.577] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/27/2021 3:48:04 PM.579] LSPD First Response: [TRACE] Set title to Yorick Brown for Inventory [10/27/2021 3:48:04 PM.581] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/27/2021 3:48:04 PM.584] LSPD First Response: [TRACE] Set title to Yorick Brown for Settings [10/27/2021 3:48:04 PM.592] LSPD First Response: [TRACE] Saved apt: [10/27/2021 3:48:04 PM.671] LSPD First Response: [TRACE] Requested Audio [10/27/2021 3:48:04 PM.716] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/27/2021 3:48:04 PM.739] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/27/2021 3:48:05 PM.235] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/27/2021 3:48:05 PM.642] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:48:05 PM.642] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:48:05 PM.676] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/27/2021 3:48:05 PM.696] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/stations_coastal.xml [10/27/2021 3:48:05 PM.719] LSPD First Response: [INFO] USCG Sector/Station Los Santos [10/27/2021 3:48:05 PM.719] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [10/27/2021 3:48:05 PM.719] LSPD First Response: [INFO] USCG Station Paleto Bay [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] USCG Air Station Los Santos [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Los Santos Port Authority [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [10/27/2021 3:48:05 PM.720] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/stations_firecallouts.xml [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Rockford Hills Fire Station [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: Rockford Hills Fire Station (SAFD) at X:-634.7078 Y:-121.6649 Z:39.01375 [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Davis Fire Station [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: Davis Fire Station (SAFD) at X:199.9229 Y:-1634.029 Z:29.803 [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Los Santos Intl. Airport Fire Station [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Fire Station (SAFD) at X:-1034 Y:-2384 Z:14 [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] El Burro Heights Fire Station [10/27/2021 3:48:05 PM.720] LSPD First Response: [INFO] Added new police station: El Burro Heights Fire Station (SAFD) at X:1185.6 Y:-1462.713 Z:34.9 [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Fort Zancudo Fire Station [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Added new police station: Fort Zancudo Fire Station (SAFD) at X:-2096 Y:2829.474 Z:33 [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Paleto Bay Fire Station [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Added new police station: Paleto Bay Fire Station (SAFD) at X:-379.9757 Y:6119.514 Z:31.62197 [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Sandy Shores Fire Station [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Added new police station: Sandy Shores Fire Station (SAFD) at X:1690.509 Y:3580.94 Z:35.62 [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Downtown Fire Station [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Added new police station: Downtown Fire Station (SAFD) at X:43.71 Y:-926.42 Z:34.82 [10/27/2021 3:48:05 PM.721] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/stations_fzmp.xml [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Fort Zancudo Police Station [10/27/2021 3:48:05 PM.721] LSPD First Response: [INFO] Added new police station: Fort Zancudo Police Station (NOOSE) at X:-1763.75 Y:3138.25 Z:32.8113 [10/27/2021 3:48:05 PM.721] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/stations_juri.xml [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] San Andreas Highway Patrol [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Added new police station: San Andreas Highway Patrol (SAHP) at X:2460.26 Y:-384.26 Z:93.33 [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] International Affairs Agency [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Added new police station: International Affairs Agency (IAA) at X:110.12 Y:-637.64 Z:44.24 [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Federal Investigation Bureau [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau (FIB) at X:105.55 Y:-745.47 Z:45.75 [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Del Perro Police Station [10/27/2021 3:48:05 PM.722] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (LSPD) at X:-1632.23 Y:-1015.39 Z:13.12 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Vinewood Police Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] La Mesa Police Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Rockford Hills Police Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Vespucci Police Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Downtown Police Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Davis Sheriff Station [10/27/2021 3:48:05 PM.723] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSAP) at X:-864.61 Y:-2408.92 Z:14.03 [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/27/2021 3:48:05 PM.724] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/27/2021 3:48:05 PM.735] LSPD First Response: [TRACE] Auto started component Debug #1 [10/27/2021 3:48:05 PM.735] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/27/2021 3:48:05 PM.735] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/27/2021 3:48:05 PM.736] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/27/2021 3:48:05 PM.736] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/27/2021 3:48:05 PM.736] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/27/2021 3:48:05 PM.737] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/27/2021 3:48:05 PM.738] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/27/2021 3:48:05 PM.740] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/27/2021 3:48:05 PM.741] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/27/2021 3:48:05 PM.741] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/27/2021 3:48:05 PM.743] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/27/2021 3:48:05 PM.743] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/27/2021 3:48:05 PM.745] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/27/2021 3:48:05 PM.746] LSPD First Response: [TRACE] Preloading node data [10/27/2021 3:48:05 PM.785] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/27/2021 3:48:05 PM.785] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/27/2021 3:48:05 PM.785] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 83e6e020-77de-43b0-a37b-1140dbf9dd4c. Enhanced features available. [10/27/2021 3:48:05 PM.801] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/27/2021 3:48:05 PM.803] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/27/2021 3:48:05 PM.803] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/27/2021 3:48:07 PM.897] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/27/2021 3:48:11 PM.721] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 3:48:11 PM.721] LSPD First Response: [TRACE] Preloading node data [10/27/2021 3:48:11 PM.721] LSPD First Response: [TRACE] Done preloading node data [10/27/2021 3:48:11 PM.722] LSPD First Response: [TRACE] SwitchToCharacter: Yorick Brown [10/27/2021 3:48:11 PM.722] LSPD First Response: [TRACE] Switch mode is random [10/27/2021 3:48:11 PM.726] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [10/27/2021 3:48:11 PM.726] LSPD First Response: [TRACE] Saved apt: [10/27/2021 3:48:11 PM.730] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [10/27/2021 3:48:13 PM.994] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/27/2021 3:48:13 PM.995] LSPD First Response: [TRACE] Disabling ambient game police chases [10/27/2021 3:48:14 PM.004] LSPD First Response: [TRACE] Disabled ambient game police chases [10/27/2021 3:48:14 PM.005] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/27/2021 3:48:14 PM.035] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/27/2021 3:48:14 PM.038] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/27/2021 3:48:14 PM.044] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/27/2021 3:48:14 PM.044] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/27/2021 3:48:15 PM.141] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/27/2021 3:48:15 PM.141] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/27/2021 3:48:15 PM.715] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/27/2021 3:48:15 PM.717] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/27/2021 3:48:15 PM.717] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/27/2021 3:48:15 PM.718] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/27/2021 3:48:15 PM.718] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/27/2021 3:48:15 PM.718] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/27/2021 3:48:15 PM.725] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/27/2021 3:48:15 PM.731] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/27/2021 3:48:15 PM.732] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/27/2021 3:48:15 PM.732] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/27/2021 3:48:15 PM.734] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/27/2021 3:48:15 PM.762] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/27/2021 3:48:15 PM.767] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/27/2021 3:48:15 PM.767] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/27/2021 3:48:15 PM.772] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/27/2021 3:48:15 PM.773] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/27/2021 3:48:15 PM.791] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/27/2021 3:48:15 PM.797] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/27/2021 3:48:15 PM.814] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/27/2021 3:48:16 PM.096] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:48:16 PM.105] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:48:16 PM.642] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969 [10/27/2021 3:48:17 PM.672] LSPD First Response: [TRACE] Shower: Prop Constructor Started [10/27/2021 3:48:17 PM.672] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [10/27/2021 3:48:17 PM.681] LSPD First Response: [TRACE] Bed: Prop Constructor Started [10/27/2021 3:48:17 PM.681] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [10/27/2021 3:48:17 PM.683] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [10/27/2021 3:48:17 PM.683] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [10/27/2021 3:48:17 PM.685] LSPD First Response: [TRACE] Chair: Prop Constructor Started [10/27/2021 3:48:17 PM.685] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [10/27/2021 3:48:17 PM.687] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 3:48:17 PM.687] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 3:48:17 PM.687] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 3:48:17 PM.687] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 3:48:17 PM.687] LSPD First Response: [TRACE] Radio: Prop Constructor Started [10/27/2021 3:48:17 PM.688] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [10/27/2021 3:48:17 PM.689] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [10/27/2021 3:48:17 PM.689] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [10/27/2021 3:48:17 PM.690] LSPD First Response: [TRACE] Wine: Prop Constructor Started [10/27/2021 3:48:17 PM.690] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [10/27/2021 3:48:17 PM.691] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [10/27/2021 3:48:17 PM.691] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [10/27/2021 3:48:17 PM.731] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.739] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.740] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.740] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.740] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [10/27/2021 3:48:17 PM.777] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [10/27/2021 3:48:17 PM.780] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [10/27/2021 3:48:17 PM.782] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [10/27/2021 3:48:17 PM.782] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [10/27/2021 3:48:17 PM.806] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [10/27/2021 3:48:17 PM.816] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [10/27/2021 3:48:17 PM.816] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [10/27/2021 3:48:17 PM.816] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.817] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [10/27/2021 3:48:17 PM.818] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio [10/27/2021 3:48:17 PM.818] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.819] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [10/27/2021 3:48:17 PM.819] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [10/27/2021 3:48:17 PM.819] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:17 PM.966] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:48:17 PM.968] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:48:18 PM.001] LSPD First Response: [TRACE] Callum Getty (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:48:18 PM.009] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [10/27/2021 3:48:18 PM.087] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [10/27/2021 3:48:18 PM.141] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:18 PM.148] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:18 PM.149] LSPD First Response: [TRACE] Updating scaleform [10/27/2021 3:48:18 PM.390] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [10/27/2021 3:48:18 PM.687] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [10/27/2021 3:48:18 PM.819] LSPD First Response: [TRACE] Starting player switch [10/27/2021 3:48:23 PM.146] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [10/27/2021 3:48:34 PM.814] LSPD First Response: [TRACE] Player switch done [10/27/2021 3:49:26 PM.753] LSPD First Response: [TRACE] we're on the lspdfr page [10/27/2021 3:49:26 PM.753] LSPD First Response: [TRACE] 7FF70BE59238 [10/27/2021 3:49:27 PM.185] LSPD First Response: [TRACE] disableScriptedInput() [10/27/2021 3:49:27 PM.216] LSPD First Response: [TRACE] KILL stats page [10/27/2021 3:49:27 PM.216] LSPD First Response: [TRACE] request settings page [10/27/2021 3:49:27 PM.255] LSPD First Response: [TRACE] load settings gfx [10/27/2021 3:49:27 PM.398] LSPD First Response: [TRACE] lspdfr page finalizalation [10/27/2021 3:49:28 PM.613] LSPD First Response: [TRACE] currentsubitem: 0 [10/27/2021 3:49:29 PM.003] LSPD First Response: [TRACE] DOWN [10/27/2021 3:49:29 PM.007] LSPD First Response: [TRACE] currentsubitem: 1 [10/27/2021 3:49:29 PM.875] LSPD First Response: [TRACE] SwitchToCharacter: Yorick Brown [10/27/2021 3:49:30 PM.850] LSPD First Response: [TRACE] Hiding help for: Chair [10/27/2021 3:49:30 PM.876] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [10/27/2021 3:49:30 PM.883] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [10/27/2021 3:49:30 PM.889] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [10/27/2021 3:49:30 PM.889] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [10/27/2021 3:49:30 PM.901] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [10/27/2021 3:49:30 PM.914] LSPD First Response: [TRACE] Reset shower positions [10/27/2021 3:49:30 PM.914] LSPD First Response: [TRACE] Reset shower positions [10/27/2021 3:49:30 PM.920] LSPD First Response: [TRACE] Ended Shower [10/27/2021 3:49:30 PM.921] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [10/27/2021 3:49:30 PM.921] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [10/27/2021 3:49:30 PM.921] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [10/27/2021 3:49:30 PM.927] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [10/27/2021 3:49:30 PM.927] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [10/27/2021 3:49:30 PM.927] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [10/27/2021 3:49:30 PM.928] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [10/27/2021 3:49:30 PM.928] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [10/27/2021 3:49:30 PM.928] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [10/27/2021 3:49:30 PM.939] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [10/27/2021 3:49:30 PM.939] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [10/27/2021 3:49:30 PM.939] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [10/27/2021 3:49:30 PM.954] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [10/27/2021 3:49:30 PM.954] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [10/27/2021 3:49:30 PM.954] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [10/27/2021 3:49:30 PM.968] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [10/27/2021 3:49:30 PM.968] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [10/27/2021 3:49:30 PM.969] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [10/27/2021 3:49:30 PM.971] LSPD First Response: [TRACE] Ended Chair [10/27/2021 3:49:30 PM.971] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [10/27/2021 3:49:30 PM.971] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [10/27/2021 3:49:30 PM.972] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Ended Radio [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Ended Radio [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Ended Radio [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [10/27/2021 3:49:30 PM.973] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [10/27/2021 3:49:30 PM.976] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [10/27/2021 3:49:30 PM.976] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [10/27/2021 3:49:30 PM.976] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [10/27/2021 3:49:30 PM.976] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [10/27/2021 3:49:30 PM.977] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [10/27/2021 3:49:30 PM.978] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [10/27/2021 3:49:31 PM.844] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [10/27/2021 3:49:31 PM.848] LSPD First Response: [TRACE] Starting player switch [10/27/2021 3:49:34 PM.729] LSPD First Response: [TRACE] Player switch done [10/27/2021 3:49:35 PM.688] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:49:35 PM.688] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:49:35 PM.719] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:49:36 PM.575] LSPD First Response: [TRACE] Created police2 at X:334.9728 Y:-737.2664 Z:29.75526 [10/27/2021 3:49:36 PM.601] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:49:36 PM.609] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:49:36 PM.920] LSPD First Response: [TRACE] David Hill (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:49:36 PM.961] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:49:36 PM.969] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:49:36 PM.977] LSPD First Response: [TRACE] James Bradshaw (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:49:37 PM.136] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 3:49:47 PM.048] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:49:47 PM.048] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:49:47 PM.264] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:49:48 PM.051] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [10/27/2021 3:49:48 PM.053] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [10/27/2021 3:49:48 PM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:49:48 PM.085] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:49:48 PM.104] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:49:48 PM.104] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:49:48 PM.104] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:49:48 PM.104] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:49:48 PM.112] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [10/27/2021 3:49:48 PM.336] LSPD First Response: [TRACE] Created policeb at X:108.7295 Y:-596.2532 Z:44.25323 [10/27/2021 3:49:49 PM.168] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:49:49 PM.176] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:49:49 PM.196] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:49:49 PM.419] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/27/2021 3:49:51 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:49:51 PM.579] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:49:51 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:49:51 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:49:51 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:49:51 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:49:51 PM.608] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/27/2021 3:49:51 PM.631] LSPD First Response: [TRACE] Player went on duty. [10/27/2021 3:49:51 PM.643] LSPD First Response: Folder is D:\GTAV\plugins\lspdfr [10/27/2021 3:49:54 PM.100] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.115] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.116] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.129] LSPD First Response: CalloutPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.141] LSPD First Response: CoastalCallouts, Version=3.0.7889.32649, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.174] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.187] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.198] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.199] LSPD First Response: FireCallouts, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.210] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.212] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.224] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.227] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.233] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.235] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.240] LSPD First Response: UnitedCallouts, Version=1.5.7.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:49:54 PM.241] LSPD First Response: Creating plugin: AmbientAICallouts.Main [10/27/2021 3:49:54 PM.241] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [10/27/2021 3:49:54 PM.301] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [10/27/2021 3:49:54 PM.374] LSPD First Response: Creating plugin: CalloutPack.Main [10/27/2021 3:49:54 PM.374] LSPD First Response: Creating plugin: ‎‍‮‍​‫‮‭‌​‬‍‫‪​‎‪‫‬‪‭‮ [10/27/2021 3:49:54 PM.468] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [10/27/2021 3:49:54 PM.625] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [10/27/2021 3:49:54 PM.625] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [10/27/2021 3:49:54 PM.626] LSPD First Response: Creating plugin: FireCallouts.Main [10/27/2021 3:49:55 PM.689] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [10/27/2021 3:49:55 PM.764] LSPD First Response: Creating plugin: RAGEComputer.PortedAI [10/27/2021 3:49:55 PM.764] LSPD First Response: Creating plugin: SimpleCallouts.Main [10/27/2021 3:49:55 PM.821] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [10/27/2021 3:49:55 PM.895] LSPD First Response: Creating plugin: SuperCallouts2.Main [10/27/2021 3:49:55 PM.895] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [10/27/2021 3:49:55 PM.958] LSPD First Response: Creating plugin: UnitedCallouts.Main [10/27/2021 3:49:55 PM.959] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised. [10/27/2021 3:49:55 PM.962] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [10/27/2021 3:49:55 PM.963] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [10/27/2021 3:49:55 PM.964] LSPD First Response: Loading AutomaticSirenCutout.ini settings [10/27/2021 3:49:56 PM.105] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts settings [10/27/2021 3:49:56 PM.180] LSPD First Response: -------------------------------------------------------------------------------- [10/27/2021 3:49:56 PM.181] LSPD First Response: Checking dependencies for Coastal Callouts [10/27/2021 3:49:56 PM.186] LSPD First Response: Validating dependency: RagePluginHook [10/27/2021 3:49:56 PM.186] LSPD First Response: File "ragepluginhook.exe" exists: True [10/27/2021 3:49:56 PM.187] LSPD First Response: Version is at least 0.69.0.0 [10/27/2021 3:49:56 PM.187] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [10/27/2021 3:49:56 PM.187] LSPD First Response: Download from http://ragepluginhook.net/Downloads.aspx?Category=1 [10/27/2021 3:49:56 PM.187] LSPD First Response: Validating dependency: LSPDFR [10/27/2021 3:49:56 PM.187] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [10/27/2021 3:49:56 PM.200] LSPD First Response: Version is at least 0.4.8 [10/27/2021 3:49:56 PM.200] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [10/27/2021 3:49:56 PM.200] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/ [10/27/2021 3:49:56 PM.200] LSPD First Response: Validating dependency: ParksTools [10/27/2021 3:49:56 PM.200] LSPD First Response: File "ParksTools.dll" exists: True [10/27/2021 3:49:56 PM.200] LSPD First Response: Version is at least 4.2.7507.7 [10/27/2021 3:49:56 PM.201] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [10/27/2021 3:49:56 PM.201] LSPD First Response: Validating dependency: RageNativeUI [10/27/2021 3:49:56 PM.201] LSPD First Response: File "RageNativeUI.dll" exists: True [10/27/2021 3:49:56 PM.201] LSPD First Response: Version is at least 1.8.1 [10/27/2021 3:49:56 PM.201] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [10/27/2021 3:49:56 PM.201] LSPD First Response: Download from https://github.com/alexguirre/RAGENativeUI/releases [10/27/2021 3:49:56 PM.201] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML) [10/27/2021 3:49:56 PM.201] LSPD First Response: File "ModManager.Core.dll" exists: True [10/27/2021 3:49:56 PM.201] LSPD First Response: Version is at least 0.4.7875.29751 [10/27/2021 3:49:56 PM.201] LSPD First Response: Found no problems: dependency Lenny's Mod Loader (LML) (ModManager.Core.dll) [10/27/2021 3:49:56 PM.201] LSPD First Response: Download from https://www.lcpdfr.com/downloads/gta5mods/misc/25437-lennys-mod-loader/ [10/27/2021 3:49:56 PM.201] LSPD First Response: Validating dependency: Spotlight by AlexGuirre [10/27/2021 3:49:56 PM.201] LSPD First Response: File "Plugins\Spotlight.dll" exists: False [10/27/2021 3:49:56 PM.201] LSPD First Response: File Plugins\Spotlight.dll does not exist [10/27/2021 3:49:56 PM.202] LSPD First Response: Could not get version info from assembly [10/27/2021 3:49:56 PM.202] LSPD First Response: Validating dependency: Police Tape [10/27/2021 3:49:56 PM.202] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False [10/27/2021 3:49:56 PM.202] LSPD First Response: File Plugins\PoliceTape.dll does not exist [10/27/2021 3:49:56 PM.202] LSPD First Response: Could not get version info from assembly [10/27/2021 3:49:56 PM.202] LSPD First Response: Validating dependency: Better EMS [10/27/2021 3:49:56 PM.202] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False [10/27/2021 3:49:56 PM.202] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist [10/27/2021 3:49:56 PM.202] LSPD First Response: Could not get version info from assembly [10/27/2021 3:49:56 PM.205] LSPD First Response: [CoastalCallouts] Detected RPH 87 [10/27/2021 3:49:56 PM.660] LSPD First Response: [CoastalCallouts] Coastal Callouts LML package is installed [10/27/2021 3:49:56 PM.661] LSPD First Response: [CoastalCallouts] Wilderness callouts installed: False [10/27/2021 3:49:56 PM.668] LSPD First Response: pattern address: 140699007439624 [10/27/2021 3:49:56 PM.678] LSPD First Response: [CoastalCallouts] Model hash file not found at menyooStuff/PropList.txt [10/27/2021 3:49:56 PM.678] LSPD First Response: [CoastalCallouts] Loading model hashes from Plugins/LSPDFR/CoastalCallouts/models.txt [10/27/2021 3:49:56 PM.707] LSPD First Response: [CoastalCallouts] Loading Coastal Callouts 3.0.7889.32649 by PNWParksFan. [10/27/2021 3:49:56 PM.707] LSPD First Response: [CoastalCallouts] This is a PUBLIC version [10/27/2021 3:49:56 PM.709] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [10/27/2021 3:49:56 PM.709] LSPD First Response: Go on duty to fully load CompuLite [10/27/2021 3:49:56 PM.710] LSPD First Response: Loading Deadly Weapons config. [10/27/2021 3:49:56 PM.731] LSPD First Response: Deadly Weapons: Config loaded. [10/27/2021 3:49:56 PM.731] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [10/27/2021 3:49:56 PM.731] LSPD First Response: Go on duty with LSPDFR to start the plugin. [10/27/2021 3:49:56 PM.905] LSPD First Response: [PanosCommon]: Discord SDK loading.... [10/27/2021 3:49:56 PM.958] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/27/2021 3:49:56 PM.959] LSPD First Response: [TRACE] Thread Ambient #1 initialized [10/27/2021 3:49:56 PM.988] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [10/27/2021 3:49:56 PM.992] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [10/27/2021 3:49:57 PM.838] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 3:49:57 PM.867] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:49:57 PM.909] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 3:49:59 PM.351] LSPD First Response: [TRACE] Created police4 at X:561.4075 Y:-1176.055 Z:43.54203 [10/27/2021 3:49:59 PM.378] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:49:59 PM.387] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:49:59 PM.443] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [10/27/2021 3:49:59 PM.455] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:49:59 PM.483] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [10/27/2021 3:49:59 PM.559] LSPD First Response: [PanosCommon]: Discord SDK loaded and ready to go [10/27/2021 3:49:59 PM.563] LSPD First Response: HD_MADARA_HD#2887 (639596981014233089) [10/27/2021 3:50:01 PM.196] LSPD First Response: [PanosCommon]: Username: HD_MADARA_HD Role: Previous Donor Beta Access: True [10/27/2021 3:50:01 PM.287] LSPD First Response: [FireCallouts]: HD_MADARA_HD is a valid PREVIOUS DONOR user. || Information: HasBeta: True|| Role: ~c~Previous Donor~w~|| UserID: 639596981014233089 [10/27/2021 3:50:01 PM.535] LSPD First Response: [FireCallouts] Interaction menu initialized [10/27/2021 3:50:01 PM.542] LSPD First Response: [FireCallouts] Vehicle Equipment menu initialized [10/27/2021 3:50:01 PM.549] LSPD First Response: [FireCallouts] Treatment menu initialized [10/27/2021 3:50:01 PM.553] LSPD First Response: [FireCallouts] Stretcher Menu initialized [10/27/2021 3:50:01 PM.553] LSPD First Response: [FireCallouts] All menus initialized [10/27/2021 3:50:01 PM.554] LSPD First Response: [FireCallouts] Current Beta Version: 1.2.3.0 [10/27/2021 3:50:01 PM.654] LSPD First Response: [FireCallouts] Latest beta version: 1.2.4.0 [10/27/2021 3:50:01 PM.655] LSPD First Response: [FireCallouts] You are not running the Latest BETA Update [10/27/2021 3:50:01 PM.655] LSPD First Response: [FireCallouts] There is a new beta update. Latest beta version: 1.2.4.0 Current version: 1.2.3.0 [10/27/2021 3:50:01 PM.659] LSPD First Response: [FireCallouts] DiscordSDK, RageNativeUI and PanosCommon are installed correctly. [10/27/2021 3:50:01 PM.659] LSPD First Response: [FireCallouts] PanosCommon Version: 1.0.0.0 [10/27/2021 3:50:01 PM.660] LSPD First Response: [FireCallouts] RAGENativeUI Version: 1.8.1.0 [10/27/2021 3:50:01 PM.661] LSPD First Response: [FireCallouts] RAGENativeUI version is greater than 1.7.0.0 [10/27/2021 3:50:01 PM.689] LSPD First Response: [FireCallouts] Setting EMS Help to: False [10/27/2021 3:50:01 PM.689] LSPD First Response: [FireCallouts] Setting Hints to: True [10/27/2021 3:50:01 PM.689] LSPD First Response: [FireCallouts] Setting CoastalCalloutsHeliDrop to: True [10/27/2021 3:50:01 PM.690] LSPD First Response: [FireCallouts] Setting WaterTank to: 3000 Litters [10/27/2021 3:50:01 PM.690] LSPD First Response: [FireCallouts] Setting BackpackExtinguisherTank to: 300 Litters [10/27/2021 3:50:01 PM.690] LSPD First Response: [FireCallouts] Setting MinimumCalloutDistance to: 600 [10/27/2021 3:50:01 PM.690] LSPD First Response: [FireCallouts] Setting MaximumCalloutDistance to: 2000 [10/27/2021 3:50:01 PM.691] LSPD First Response: [FireCallouts] Setting AttackLineOffset to: X:0.871 Y:0.155 Z:0.014 [10/27/2021 3:50:01 PM.692] LSPD First Response: [FireCallouts] Setting SupplyLine to: X:0.87 Y:-0.105 Z:0.014 [10/27/2021 3:50:01 PM.693] LSPD First Response: [FireCallouts] Setting HydrantConnection to: X:0 Y:-0.242 Z:0.481 [10/27/2021 3:50:01 PM.735] LSPD First Response: [FireCallouts] Setting that has to be turned off is already off...one less issue to deal with! [10/27/2021 3:50:01 PM.738] LSPD First Response: [FireCallouts] Setting CoastalCalloutsHeliAPI to: True [10/27/2021 3:50:01 PM.752] LSPD First Response: [FireCallouts] Setting FlareColor to: Color [Red] [10/27/2021 3:50:01 PM.846] LSPD First Response: [FireCallouts] UnitsConfiguration.xml successfully deserialized [10/27/2021 3:50:01 PM.847] LSPD First Response: [FireCallouts] Config Loaded succesfully... [10/27/2021 3:50:01 PM.850] LSPD First Response: [FireCallouts] Loading locations from D:\GTAV/plugins/LSPDFR/FireCallouts/firestations.fire [10/27/2021 3:50:01 PM.850] LSPD First Response: [FireCallouts] Parsing lines... [10/27/2021 3:50:02 PM.174] LSPD First Response: [FireCallouts] Fire and EMS Stations blips created. [10/27/2021 3:50:02 PM.176] LSPD First Response: [FireCallouts] Sound Directory located at: D:\GTAV/plugins/LSPDFR/FireCallouts/Audio [10/27/2021 3:50:02 PM.354] LSPD First Response: [FireCallouts] LML Package located succesfully [10/27/2021 3:50:02 PM.355] LSPD First Response: [FireCallouts] LML Package Location: D:\GTAV\LML\downloader\Fire Callouts [10/27/2021 3:50:02 PM.366] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [10/27/2021 3:50:02 PM.399] SAFER CHASES v1.5 LOADED [10/27/2021 3:50:02 PM.400] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [10/27/2021 3:50:02 PM.400] LSPD First Response: Go on duty to fully load SimpleCallouts [10/27/2021 3:50:02 PM.401] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [10/27/2021 3:50:02 PM.402] LSPD First Response: Go on duty to fully load StopThePed [10/27/2021 3:50:02 PM.404] LSPD First Response: Loading SuperCallouts config. [10/27/2021 3:50:02 PM.417] LSPD First Response: SuperCallouts: Config loaded. [10/27/2021 3:50:02 PM.417] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [10/27/2021 3:50:02 PM.417] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [10/27/2021 3:50:02 PM.444] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [10/27/2021 3:50:02 PM.444] LSPD First Response: Go on duty to fully load UltimateBackup [10/27/2021 3:50:02 PM.445] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [10/27/2021 3:50:02 PM.450] LSPD First Response: We have 3 callouts registered [10/27/2021 3:50:02 PM.451] LSPD First Response: CalloutManager initialized [10/27/2021 3:50:02 PM.452] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [10/27/2021 3:50:02 PM.476] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 3:50:02 PM.478] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [10/27/2021 3:50:02 PM.494] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [10/27/2021 3:50:02 PM.495] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [10/27/2021 3:50:02 PM.497] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [10/27/2021 3:50:02 PM.497] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [10/27/2021 3:50:02 PM.516] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [10/27/2021 3:50:02 PM.516] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [10/27/2021 3:50:02 PM.516] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [10/27/2021 3:50:02 PM.516] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [10/27/2021 3:50:02 PM.520] LSPD First Response: Deserialized Michelle Sharrow [10/27/2021 3:50:02 PM.523] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [10/27/2021 3:50:02 PM.524] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [10/27/2021 3:50:02 PM.525] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [10/27/2021 3:50:02 PM.532] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [10/27/2021 3:50:02 PM.532] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [10/27/2021 3:50:02 PM.532] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [10/27/2021 3:50:02 PM.535] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [10/27/2021 3:50:02 PM.536] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization [10/27/2021 3:50:02 PM.537] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False [10/27/2021 3:50:02 PM.537] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False [10/27/2021 3:50:02 PM.541] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini [10/27/2021 3:50:02 PM.541] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully [10/27/2021 3:50:02 PM.541] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings [10/27/2021 3:50:02 PM.568] LSPD First Response: Deserialized John Venaducci [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40 [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False [10/27/2021 3:50:02 PM.600] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading [10/27/2021 3:50:02 PM.601] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit [10/27/2021 3:50:02 PM.601] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance [10/27/2021 3:50:02 PM.601] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown [10/27/2021 3:50:02 PM.601] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire [10/27/2021 3:50:02 PM.602] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started [10/27/2021 3:50:02 PM.975] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6 [10/27/2021 3:50:02 PM.975] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.988] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall [10/27/2021 3:50:02 PM.988] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.988] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting [10/27/2021 3:50:02 PM.988] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6 [10/27/2021 3:50:02 PM.989] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended [10/27/2021 3:50:02 PM.990] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded [10/27/2021 3:50:02 PM.994] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized [10/27/2021 3:50:02 PM.994] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse [10/27/2021 3:50:03 PM.005] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded [10/27/2021 3:50:03 PM.005] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [10/27/2021 3:50:03 PM.007] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [10/27/2021 3:50:03 PM.061] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [10/27/2021 3:50:03 PM.063] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [10/27/2021 3:50:03 PM.063] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [10/27/2021 3:50:03 PM.063] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [10/27/2021 3:50:03 PM.063] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.Fight [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.GangAttack [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.DrugDealerSpotted [10/27/2021 3:50:03 PM.064] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalOnMotorcycle [10/27/2021 3:50:03 PM.383] LSPD First Response: CompuLite Localization Code Page: 1252 [10/27/2021 3:50:03 PM.384] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [10/27/2021 3:50:03 PM.394] LSPD First Response: FBI Callouts LOADING... [10/27/2021 3:50:03 PM.394] LSPD First Response: FBI Callouts Fully Loaded [10/27/2021 3:50:03 PM.394] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [10/27/2021 3:50:03 PM.394] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [10/27/2021 3:50:03 PM.395] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [10/27/2021 3:50:03 PM.395] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [10/27/2021 3:50:03 PM.395] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [10/27/2021 3:50:03 PM.395] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [10/27/2021 3:50:03 PM.397] LSPD First Response: [FireCallouts] Detected Coastal Callouts [10/27/2021 3:50:03 PM.403] LSPD First Response: [RPE]: AmbientBackup is enabled. [10/27/2021 3:50:03 PM.403] LSPD First Response: [RPE]: AISirenCycle is disabled. [10/27/2021 3:50:03 PM.403] LSPD First Response: [RPE]: SilentBackup is enabled. [10/27/2021 3:50:03 PM.404] LSPD First Response: [RPE]: TVI is enabled. [10/27/2021 3:50:03 PM.404] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [10/27/2021 3:50:03 PM.404] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled. [10/27/2021 3:50:03 PM.404] LSPD First Response: [RPE]: SuspectStamina is enabled. [10/27/2021 3:50:03 PM.404] LSPD First Response: [RPE]: SuspectTrip is disabled. [10/27/2021 3:50:03 PM.405] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready. [10/27/2021 3:50:03 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [10/27/2021 3:50:03 PM.464] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [10/27/2021 3:50:03 PM.588] LSPD First Response: StopThePed Localization Code Page: 1252 [10/27/2021 3:50:03 PM.588] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [10/27/2021 3:50:03 PM.659] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [10/27/2021 3:50:03 PM.659] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [10/27/2021 3:50:03 PM.659] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [10/27/2021 3:50:03 PM.659] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [10/27/2021 3:50:03 PM.674] LSPD First Response: [TRACE] Has taken study survey: False [10/27/2021 3:50:03 PM.675] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [10/27/2021 3:50:03 PM.699] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [10/27/2021 3:50:03 PM.701] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [10/27/2021 3:50:03 PM.727] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [10/27/2021 3:50:03 PM.728] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [10/27/2021 3:50:03 PM.729] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [10/27/2021 3:50:03 PM.731] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [10/27/2021 3:50:03 PM.732] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [10/27/2021 3:50:03 PM.734] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [10/27/2021 3:50:03 PM.738] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started [10/27/2021 3:50:03 PM.738] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: next AiCallout time delay: 179 seconds [10/27/2021 3:50:03 PM.766] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started. [10/27/2021 3:50:03 PM.892] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [10/27/2021 3:50:05 PM.234] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:50:05 PM.267] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:50:05 PM.296] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [10/27/2021 3:50:05 PM.456] [10/27/2021 3:50:05 PM.456] ================================================== UnitedCallouts =================================================== [10/27/2021 3:50:05 PM.456] [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [10/27/2021 3:50:05 PM.456] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [10/27/2021 3:50:05 PM.456] [LOG]: All callouts of the UnitedCallouts.ini were loaded succesfully. [10/27/2021 3:50:05 PM.456] [10/27/2021 3:50:05 PM.456] ================================================== UnitedCallouts =================================================== [10/27/2021 3:50:05 PM.456] [10/27/2021 3:50:05 PM.457] [10/27/2021 3:50:05 PM.457] =============================================== UnitedCallouts by sEbi3 ================================================ [10/27/2021 3:50:05 PM.457] [10/27/2021 3:50:05 PM.457] [LOG]: Callouts and settings were loaded successfully. [10/27/2021 3:50:05 PM.457] [LOG]: The config file was loaded succesfully. [10/27/2021 3:50:05 PM.457] [VERSION]: Detected Version: 1.5.7.7 [10/27/2021 3:50:05 PM.457] [LOG]: Checking for a new UnitedCallouts version. [10/27/2021 3:50:05 PM.457] [10/27/2021 3:50:05 PM.457] =============================================== UnitedCallouts by sEbi3 ================================================ [10/27/2021 3:50:05 PM.457] [10/27/2021 3:50:07 PM.895] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [10/27/2021 3:50:07 PM.974] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [10/27/2021 3:50:11 PM.601] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [10/27/2021 3:50:13 PM.359] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:50:13 PM.359] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:50:13 PM.397] LSPD First Response: [TRACE] Preloading POLICEB [10/27/2021 3:50:13 PM.397] LSPD First Response: [TRACE] Created policeb at X:401.4719 Y:-1089.633 Z:29.83325 [10/27/2021 3:50:13 PM.416] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:50:13 PM.424] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:50:13 PM.426] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b [10/27/2021 3:50:13 PM.426] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b [10/27/2021 3:50:13 PM.433] LSPD First Response: [TRACE] Azusa Nanako (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:50:13 PM.517] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/27/2021 3:50:13 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:50:13 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:50:13 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:50:13 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:50:13 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:50:13 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:50:14 PM.485] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:50:14 PM.506] LSPD First Response: [TRACE] Fabian Bliek (S_M_Y_COP_01) was set as a cop [10/27/2021 3:50:14 PM.506] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:50:14 PM.510] LSPD First Response: [TRACE] Kaye Bway (S_M_Y_COP_01) was set as a cop [10/27/2021 3:50:18 PM.107] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‎‌‪‎​‍‮‍‪‍‫‌‍‪‬‮‏‏‎‎‭‪‏‫‪‍‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‭‫‫‭‪‌‪‮‍‭‭‮‪​​‫​‪‮‎‏‍‪‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‫‍​‌‌‎‍‪‍​‭‌‌‪‏​‭‎‌‬‪‬‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‭‏‭‪‎‍‫‏‫‌‍‭‌‫‬‭‌‎‪‌‌‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‍‏‏‌‍‪​‍‍‪‍​‏‏​‎‪‎‪‌‎​​‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‌‮‏‌‭​‫‫‏‪‫‎‏‍‌‭‭​​‫‌‫‬‍‫‪‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‮‬‎‎‬‍​‬‌‮‫‍‍‮‎‍​‬‫‫‏‌​‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‭‌‌‎‮‫‪‌‭‬‭‮​‎‪​‮‏‭‌‌​‍‎‎‭‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‏‪‏‏‭​‏‎‮‌‬‪‫‮‏‪‮‎‍‪‎‪‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‬‪‍‏‌‌‪‍‭‫‌‬‪‬‫‎‎‫‎‏‪‬‍‪‭‭‮ [10/27/2021 3:50:18 PM.112] LSPD First Response: Registering callout ‎‮‬‭​‌‪‭‎‎‮‫‮‭‭‭‏‎‌‎‮​‍‌‎‏‮‏‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ​‫‏‎‮‍‫‮‪‌‪‍‮‏‫‮‮‍‪‫‎‮‌‪‪‭‏‭‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‫‌‎‬​‮‏‎‬‬‍‪‭‍‎​‮‏‮‪‌‍‍‪‭‭‮‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‭‬‬‍‎‎‮‍‭‏‬‭​‭​‮‏‌‭‮‌‍‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ​‫‭‭​‍‍‬​‫​‍‌‍‍‮‎‭‌‌‮‎​‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‏‬‬​‎‌‪‫‎‪‎‪​‮‪‮‏‫‍‪‪‫‍‏‬‎‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‫‬‭‎‬‪‫‮‮‍‍‬‍‏‮‬‏‍‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‎‪‬‌‭‫‬‪‍​‭‪‏‭‎‪‬‏‎‮‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‭‪‪‬‎‮‍‎‌‌‪‫‭‪​‮‍​‏‎​‬​‎​‮‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‌‌‌‎‫‌‭‎‪​‌‭‬​‬‬‭‮​‎‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‫‭‫‎‌‮‭‪‫‮‌‍‫‬‫‪​‪​‌‍‎​‪‍‭‫‫‫‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ​‭‮‭‫‌‭‮‬‏‬‎‪‪‏‍‭‪‮‎‭‭‎‍‬‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‫‏‌‏‭‏‬​‭‭‮‪‏‬‫‬‭‌‭‫‌​​‪‎‫‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‏‬‏‭‭‏‏​‍‫‏‍‎‌‭‌‏‪‪‭‪​‭‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‎‭‌‫‌‪‮​​‌‏‮‭‭‭‎‪‭‏​‪‌‭‫‬‬‏‫‮‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‎‮​​‬‎‎‭​‪‮‭‮‍‍‭‎‫‎‭‎‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‫‪‍‪‪‪‭‬‫‍‎‪‍‭‌‏‪‫‮‏‪‌‌‌‎‪‌‌‌‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ‪‏‪‮‭‏​‌‌‌​‎‮‎‭‫‪‮‫‫‎‪​‌‮ [10/27/2021 3:50:18 PM.113] LSPD First Response: Registering callout ​‮‭‬‍‏‌‪‭‍‎​‏‍‬​‏‍‮‬‭‌‮ [10/27/2021 3:50:18 PM.174] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [10/27/2021 3:50:18 PM.175] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [10/27/2021 3:50:18 PM.482] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [10/27/2021 3:50:18 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:50:18 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:50:18 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:50:18 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:50:18 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:50:18 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:50:19 PM.280] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [10/27/2021 3:50:19 PM.280] LSPD First Response: SuperCallouts: HotPursuit Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Robbery Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: CarAccident Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: AngryAnimals Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Kidnapping Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: TruckCrash Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: PrisonTransport Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Hit and Run Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Aliens Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Open Carry Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Fire Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: OfficerShootout Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Suspicious Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Manhunt Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: Impersonator Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [10/27/2021 3:50:19 PM.281] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [10/27/2021 3:50:19 PM.281] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: Illegal Parking Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: Knife Attack Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: PrisonBreak Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: Mafia1 Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: Mafia2 Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: LostMC Enabled [10/27/2021 3:50:19 PM.282] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [10/27/2021 3:50:19 PM.282] LSPD First Response: SuperCallouts: LSGTF Enabled [10/27/2021 3:50:19 PM.502] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:50:19 PM.510] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:50:23 PM.408] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:50:23 PM.417] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:50:23 PM.757] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:50:23 PM.759] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:50:24 PM.941] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:50:24 PM.942] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:50:25 PM.458] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:50:25 PM.459] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:50:31 PM.480] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:50:31 PM.480] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:50:31 PM.526] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:50:31 PM.527] LSPD First Response: [TRACE] Created police at X:497.3708 Y:-1041.118 Z:36.35163 [10/27/2021 3:50:31 PM.555] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:50:31 PM.563] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:50:31 PM.571] LSPD First Response: [TRACE] Hillary Knight (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:50:31 PM.723] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 3:50:44 PM.284] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [10/27/2021 3:50:44 PM.284] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [10/27/2021 3:50:44 PM.286] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [10/27/2021 3:50:44 PM.286] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [10/27/2021 3:50:44 PM.287] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [10/27/2021 3:50:44 PM.287] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [10/27/2021 3:50:44 PM.287] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [10/27/2021 3:50:44 PM.287] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [10/27/2021 3:50:44 PM.290] LSPD First Response: [TRACE] Removing ped from PoliceStation #15 (Ambient) [10/27/2021 3:50:44 PM.292] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager [10/27/2021 3:50:44 PM.292] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15) [10/27/2021 3:50:44 PM.294] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:50:44 PM.295] LSPD First Response: [TRACE] Created fbi2 at X:94.92822 Y:-640.2118 Z:44.88885 [10/27/2021 3:50:44 PM.295] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at International Affairs Agency [10/27/2021 3:50:44 PM.296] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:50:44 PM.296] LSPD First Response: [TRACE] Created fbi2 at X:90.33749 Y:-652.8468 Z:44.88885 [10/27/2021 3:50:44 PM.297] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at International Affairs Agency [10/27/2021 3:50:44 PM.300] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:44 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:50:44 PM.311] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:50:44 PM.311] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:50:44 PM.318] LSPD First Response: [TRACE] Jackie Fierro (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:50:44 PM.318] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [10/27/2021 3:50:44 PM.319] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:50:44 PM.327] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:50:44 PM.329] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:50:44 PM.329] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [10/27/2021 3:50:44 PM.336] LSPD First Response: [TRACE] Molly Jones (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:50:44 PM.336] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [10/27/2021 3:50:44 PM.373] LSPD First Response: [TRACE] Ped Callum Getty has become idle again [10/27/2021 3:50:44 PM.400] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:44 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:50:44 PM.533] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 3:50:44 PM.533] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 3:50:44 PM.540] LSPD First Response: [TRACE] Johnny Cage (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:50:44 PM.543] LSPD First Response: [TRACE] Assigned ped to PoliceStation #16 (Ambient) [10/27/2021 3:50:44 PM.544] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:44 PM.552] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:50:44 PM.553] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 3:50:44 PM.553] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [10/27/2021 3:50:44 PM.561] LSPD First Response: [TRACE] Hannah Rock (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:50:44 PM.561] LSPD First Response: [TRACE] Assigned ped to PoliceStation #16 (Ambient) [10/27/2021 3:50:47 PM.877] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:47 PM.877] LSPD First Response: [CoastalCallouts] Mod Assembly: CoastalCallouts, Version=3.0.7889.32649, Culture=neutral, PublicKeyToken=null [10/27/2021 3:50:48 PM.598] LSPD First Response: [ParksTools] using cached token without checking for new token [10/27/2021 3:50:48 PM.610] LSPD First Response: [CoastalCallouts] Successful member check [10/27/2021 3:50:48 PM.768] LSPD First Response: [CoastalCallouts] Coastal Callouts LML Package version 3.0.0 installed to LML\downloader\Coastal_Callouts_3.0_LML_PACKAGE\LML Package\Coastal Callouts [10/27/2021 3:50:48 PM.768] LSPD First Response: [CoastalCallouts] Coastal Callouts LML package is up to date [10/27/2021 3:50:49 PM.131] LSPD First Response: [CoastalCallouts] Scanning for additional vehicle model config files [10/27/2021 3:50:49 PM.131] LSPD First Response: [CoastalCallouts] Loaded Coastal model settings [10/27/2021 3:50:49 PM.293] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:50:49 PM.293] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:49 PM.363] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:50:49 PM.364] LSPD First Response: [TRACE] Created fbi2 at X:153.9121 Y:-837.7252 Z:32.15763 [10/27/2021 3:50:49 PM.394] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:49 PM.402] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:50:49 PM.411] LSPD First Response: [TRACE] Michael Scofield (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:50:49 PM.442] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:50:49 PM.466] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:50:49 PM.474] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:50:49 PM.506] LSPD First Response: [TRACE] AmbientSpawn - spawned: fbi2 [10/27/2021 3:51:09 PM.040] LSPD First Response: [CoastalCallouts] EUP outfit "Male PAP Harbor Class B" in config PORT_POLICE could not be found in wardrobe.ini or presetoutfits.ini [10/27/2021 3:51:09 PM.081] LSPD First Response: [CoastalCallouts] EUP outfit "Male PAP Harbor Class C" in config PORT_POLICE could not be found in wardrobe.ini or presetoutfits.ini [10/27/2021 3:51:09 PM.125] LSPD First Response: [CoastalCallouts] EUP outfit "Female PAP Harbor Class B" in config PORT_POLICE could not be found in wardrobe.ini or presetoutfits.ini [10/27/2021 3:51:09 PM.175] LSPD First Response: [CoastalCallouts] EUP outfit "Female PAP Harbor Class C" in config PORT_POLICE could not be found in wardrobe.ini or presetoutfits.ini [10/27/2021 3:51:09 PM.579] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:51:09 PM.579] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:51:09 PM.680] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:51:10 PM.346] LSPD First Response: [TRACE] Created police at X:142.9809 Y:-813.5057 Z:31.92667 [10/27/2021 3:51:10 PM.346] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 3:51:14 PM.155] LSPD First Response: [CoastalCallouts] Validated Coastal model settings [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‫‮‌‫‭‭‏‭‭‭‪‎‍‪‫‬‌‫‍‍‎​‌‫‌‪‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‏‭​‫‮‭‌‏‌‪‪‮‮​‪‏‮‭‪‮‏​‎​‎‮‬‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‬‍‍‮‬‪‏‭‍​‮​‌‬‌‬‮‎‎‎‮‭​‪​​‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‪‬‭‌‪‏‪​‮‌‏‌‏‮‫‭‭‌​‪‭‏‎‌‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‍​‏‭​​‍‮​‏‮‍‏​‭‏‪‌‍‪​‪‮‎‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‮‎‍‭‍‬‎‏‬‏‬‬‍‍​‮‪‫​‌‍‍‬‎‏​‍‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‎‭‪‏‌‮‮‌‎‭‌‮‭‌‎‭‌‭‮‮‬‮‮‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‬​‮‏​‍‏‬‫‭‬‎‎‪‏‫‎‫‪‮‮‪‬‫‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‎‏‎‬​‫‬‍‏‎​‮‫​‫‫‪‭‏‬‮‮‎‎​‌‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‌‌​‏​‏‏‏‪‭‌‏‫‮‍‌‎‬‪​‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‎‬‍‏‪‌‫‪‪‎‪‌​‪‫‍‍‌‮‮‏‪‬‏‬‮‏‫‮‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‮‏‮‭‭‎‬‮‍‫‮‌‏‫‬‎‫​‭‪‫‪‎​‌‭‌‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‏‭‮‮‭‍‬‮‪​‮‍‭‌‏‬‮‭‌​‭‫‭‮‫‭‬‏‪‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‮‌‫‫‪‏‬‮‏‪‏‌‫‌‫‌‬‎‬‏‭‏‫‪‏‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ​​‌​‭‪‫‎‭‪​​‭‌​‪‎‪‍‪‏‎‪‫‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‎‭‍‎‍‍‪‬‭‌‌‏‮‫‏‎‎‏‎‫‬‮‮‎‍​‎‎‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‪‮‭‎‪‬​‍‮‍‮‪​‭‎‬‎‏​‍‬‍‭‏‫‏‭​‪‌‪‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‏‍‭‪‎‬​‮‏‬‏‎‫‭‭‪​‍‭​‍‫‮ [10/27/2021 3:51:14 PM.159] LSPD First Response: Registering callout ‭‎‌‎‮‮‎‬‎‮‌​​‏‮‌‌‬‎‎‬‪‏‎‌‪‍‎‮ [10/27/2021 3:51:14 PM.164] LSPD First Response: [CoastalCallouts] Starting heli cam [10/27/2021 3:51:14 PM.215] LSPD First Response: [CoastalCallouts] Starting heli cam manager fiber [10/27/2021 3:51:14 PM.217] LSPD First Response: [CoastalCallouts] Registering smart radio buttons [10/27/2021 3:51:14 PM.442] LSPD First Response: [CoastalCallouts] Found 6 heli models [10/27/2021 3:51:15 PM.236] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:51:15 PM.236] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:15 PM.344] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:51:15 PM.952] LSPD First Response: [TRACE] Created police at X:119.8149 Y:-578.2701 Z:44.19907 [10/27/2021 3:51:16 PM.002] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:16 PM.010] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:51:16 PM.012] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 3:51:16 PM.012] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 3:51:16 PM.019] LSPD First Response: [TRACE] Bob Martin (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:51:16 PM.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:16 PM.074] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:51:16 PM.156] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 3:51:16 PM.156] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [10/27/2021 3:51:16 PM.163] LSPD First Response: [TRACE] Eliot Kray (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:51:16 PM.212] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 3:51:19 PM.810] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:51:19 PM.818] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:51:19 PM.820] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems [10/27/2021 3:51:19 PM.820] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [10/27/2021 3:51:19 PM.820] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [10/27/2021 3:51:19 PM.827] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:51:19 PM.828] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [10/27/2021 3:51:19 PM.829] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:51:19 PM.836] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:51:19 PM.838] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems [10/27/2021 3:51:19 PM.838] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [10/27/2021 3:51:19 PM.838] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [10/27/2021 3:51:19 PM.844] LSPD First Response: [TRACE] Jessica Anderson (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:51:19 PM.845] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [10/27/2021 3:51:20 PM.135] LSPD First Response: [CoastalCallouts] Loading boat models [10/27/2021 3:51:20 PM.161] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [10/27/2021 3:51:20 PM.161] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [10/27/2021 3:51:20 PM.203] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [10/27/2021 3:51:20 PM.214] LSPD First Response: [CoastalCallouts] Loading boat models [10/27/2021 3:51:21 PM.184] LSPD First Response: [CoastalCallouts] Adding SQUALO(Squalo) to ambient list [10/27/2021 3:51:21 PM.614] LSPD First Response: [CoastalCallouts] Adding MARQUIS(Marquis) to ambient list [10/27/2021 3:51:21 PM.614] LSPD First Response: [CoastalCallouts] Adding MARQUIS(Marquis) to deep ambient list [10/27/2021 3:51:22 PM.076] LSPD First Response: [CoastalCallouts] Adding DINGHY(Dinghy) to ambient list [10/27/2021 3:51:22 PM.600] LSPD First Response: [CoastalCallouts] Adding DINGHY2(Dinghy) to ambient list [10/27/2021 3:51:23 PM.064] LSPD First Response: [CoastalCallouts] Adding JETMAX(Jetmax) to ambient list [10/27/2021 3:51:23 PM.413] LSPD First Response: [CoastalCallouts] Adding TROPIC(Tropic) to ambient list [10/27/2021 3:51:24 PM.254] LSPD First Response: [CoastalCallouts] Adding SEASHARK(Seashark) to ambient list [10/27/2021 3:51:25 PM.541] LSPD First Response: [CoastalCallouts] Adding SUNTRAP(Suntrap) to ambient list [10/27/2021 3:51:25 PM.850] LSPD First Response: [CoastalCallouts] Adding SPEEDER(Speeder) to ambient list [10/27/2021 3:51:26 PM.204] LSPD First Response: [CoastalCallouts] Adding DINGHY3(Dinghy) to ambient list [10/27/2021 3:51:26 PM.684] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:51:26 PM.684] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:51:26 PM.706] LSPD First Response: [CoastalCallouts] Adding TORO(Toro) to ambient list [10/27/2021 3:51:26 PM.778] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:51:26 PM.779] LSPD First Response: [TRACE] Created fbi at X:39.42609 Y:-1138.104 Z:30.02875 [10/27/2021 3:51:26 PM.780] LSPD First Response: [TRACE] AmbientSpawn - spawned: fbi [10/27/2021 3:51:27 PM.108] LSPD First Response: [CoastalCallouts] Adding TORO2(Toro) to ambient list [10/27/2021 3:51:27 PM.332] LSPD First Response: [CoastalCallouts] Adding SEASHARK3(Seashark) to ambient list [10/27/2021 3:51:27 PM.568] LSPD First Response: [CoastalCallouts] Adding DINGHY4(Dinghy) to ambient list [10/27/2021 3:51:27 PM.807] LSPD First Response: [CoastalCallouts] Adding TROPIC2(Tropic) to ambient list [10/27/2021 3:51:28 PM.043] LSPD First Response: [CoastalCallouts] Adding SPEEDER2(Speeder) to ambient list [10/27/2021 3:51:28 PM.804] LSPD First Response: [CoastalCallouts] Adding 0x6ef89ccc(Longfin) to ambient list [10/27/2021 3:51:31 PM.594] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to ships list [10/27/2021 3:51:31 PM.594] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to escort ships list [10/27/2021 3:51:31 PM.594] LSPD First Response: [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to deep ambient list [10/27/2021 3:51:33 PM.030] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Container Ship Ocean Motion) to ships list [10/27/2021 3:51:33 PM.031] LSPD First Response: [CoastalCallouts] Adding 0x7e8e05bf(Container Ship Ocean Motion) to deep ambient list [10/27/2021 3:51:33 PM.993] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to ships list [10/27/2021 3:51:33 PM.993] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to escort ships list [10/27/2021 3:51:33 PM.993] LSPD First Response: [CoastalCallouts] Adding 0xbef339db(M/V Daisy Lee) to deep ambient list [10/27/2021 3:51:34 PM.524] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to ships list [10/27/2021 3:51:34 PM.524] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to escort ships list [10/27/2021 3:51:34 PM.524] LSPD First Response: [CoastalCallouts] Adding 0x1922e134(Luxury Yacht) to deep ambient list [10/27/2021 3:51:34 PM.581] LSPD First Response: [CoastalCallouts] Added 4 ships [10/27/2021 3:51:34 PM.585] LSPD First Response: [CoastalCallouts] Added 17 ambient boats [10/27/2021 3:51:34 PM.585] LSPD First Response: [CoastalCallouts] Added 5 deep ambient boats [10/27/2021 3:51:36 PM.953] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:51:36 PM.953] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:37 PM.044] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:51:38 PM.350] LSPD First Response: [TRACE] Created police3 at X:-0.008467197 Y:-847.2486 Z:31.0699 [10/27/2021 3:51:38 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:38 PM.411] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:51:38 PM.419] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:51:38 PM.481] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 3:51:42 PM.149] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:51:42 PM.149] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:51:42 PM.238] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:51:43 PM.594] LSPD First Response: [TRACE] Created police2 at X:-202.6359 Y:-680.0946 Z:34.16805 [10/27/2021 3:51:43 PM.594] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 3:51:56 PM.122] LSPD First Response: [TRACE] Jaime Vegazs (A_M_Y_STLAT_01) was damaged. [10/27/2021 3:52:32 PM.411] LSPD First Response: [TRACE] A new world event should be started [10/27/2021 3:52:32 PM.412] LSPD First Response: [TRACE] Starting world event StealCar [10/27/2021 3:52:32 PM.426] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [10/27/2021 3:52:33 PM.045] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [10/27/2021 3:52:34 PM.637] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 35 Seconds. [10/27/2021 3:52:36 PM.360] LSPD First Response: [TRACE] It has been 142 seconds since the last callout [10/27/2021 3:52:36 PM.368] LSPD First Response: Creating KillerClownWasSeen from UnitedCallouts.Callouts.KillerClownWasSeen, UnitedCallouts, Version=1.5.7.7, Culture=neutral, PublicKeyToken=null [10/27/2021 3:52:36 PM.370] LSPD First Response: [TRACE] Callout created: #1 [10/27/2021 3:52:37 PM.068] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD [10/27/2021 3:52:40 PM.725] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [10/27/2021 3:52:40 PM.725] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [10/27/2021 3:52:40 PM.725] LSPD First Response: PlayAction: Failed to find CIV_ASSISTANCE [10/27/2021 3:52:52 PM.591] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 3:52:52 PM.643] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] INFO: reaction event started [10/27/2021 3:52:52 PM.644] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout [10/27/2021 3:52:52 PM.645] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] INFO: The type of the object is: UnitedCallouts.Callouts.KillerClownWasSeen [10/27/2021 3:52:52 PM.646] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] INFO: Callout Position is X:313.5 Y:-1311 Z:30.6875 [10/27/2021 3:52:52 PM.646] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition [10/27/2021 3:52:52 PM.646] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] DEBUG: checking if there is already an RadioAudio running from that Callout [10/27/2021 3:52:53 PM.973] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 53] DEBUG: own OnCalloutNotAccepted() RadioAudio reaction started [10/27/2021 3:52:56 PM.258] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_RESPONDING_DISPATCH [10/27/2021 3:52:56 PM.258] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_RESPONDING_DISPATCH [10/27/2021 3:52:56 PM.258] LSPD First Response: PlayAction: Failed to find UNIT_C04_RESPONDING_DISPATCH [10/27/2021 3:53:00 PM.466] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 10 Seconds. [10/27/2021 3:53:06 PM.586] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 4 Seconds. [10/27/2021 3:53:07 PM.607] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 3 Seconds. [10/27/2021 3:53:08 PM.685] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 2 Seconds. [10/27/2021 3:53:09 PM.730] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 1 Seconds. [10/27/2021 3:53:10 PM.733] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 0 Seconds. [10/27/2021 3:53:10 PM.734] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: Starting new AmbientResponse [10/27/2021 3:53:11 PM.556] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:53:11 PM.557] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:53:11 PM.578] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:53:11 PM.642] LSPD First Response: [TRACE] Using random spawn at X:151.5 Y:-1015.75 Z:28.375 [10/27/2021 3:53:12 PM.334] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:53:12 PM.747] LSPD First Response: [TRACE] Created police3 at X:-6 Y:-914.75 Z:28.53125 [10/27/2021 3:53:12 PM.749] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:53:12 PM.758] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd_juri) [10/27/2021 3:53:12 PM.768] LSPD First Response: [TRACE] Frank Vlados (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:53:12 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [10/27/2021 3:53:12 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:53:12 PM.817] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: foundAvailableVehicle = False [10/27/2021 3:53:12 PM.867] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: MVA -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:53:12 PM.870] LSPD First Response: [AmbientAICallouts] [Fiber 31] DEBUG: 1 Officer/s have been asigned to this event [10/27/2021 3:53:12 PM.875] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit has been assigned to this Call. Callsign: 10-Sam-4 [10/27/2021 3:53:12 PM.878] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: MVA --> Setup(): started [10/27/2021 3:53:12 PM.946] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Aborting Code [10/27/2021 3:53:12 PM.946] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: next AiCallout time delay: 151 seconds [10/27/2021 3:53:14 PM.977] LSPD First Response: [AmbientAICallouts] [Fiber 31] DEBUG: Create Driver and make them go to the side of the road [10/27/2021 3:53:15 PM.894] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:53:15 PM.902] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:53:15 PM.911] LSPD First Response: [TRACE] Alonzo Moriani (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:53:15 PM.911] LSPD First Response: [TRACE] Assigned ped to PoliceStation #22 (Ambient) [10/27/2021 3:53:15 PM.912] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:53:15 PM.920] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:53:15 PM.928] LSPD First Response: [TRACE] Phillipa Davidson (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:53:15 PM.929] LSPD First Response: [TRACE] Assigned ped to PoliceStation #22 (Ambient) [10/27/2021 3:53:15 PM.929] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:53:15 PM.937] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/27/2021 3:53:15 PM.945] LSPD First Response: [TRACE] Amber Black (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:53:15 PM.946] LSPD First Response: [TRACE] Assigned ped to PoliceStation #22 (Ambient) [10/27/2021 3:53:16 PM.967] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [10/27/2021 3:53:16 PM.967] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [10/27/2021 3:53:16 PM.968] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [10/27/2021 3:53:16 PM.968] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [10/27/2021 3:53:16 PM.969] LSPD First Response: [TRACE] World event StealCar #1 has ended [10/27/2021 3:53:17 PM.006] LSPD First Response: [TRACE] Ped Ben Ford has become idle again [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: MVA --> Setup(): ended [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] WARNING: MVA: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] WARNING: MVA: Distance was 189.4537f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] WARNING: MVA: minimumAiCalloutDistance has been exceeded [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Motor Vehicle Accident -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] ERROR: in Setup() from AICallout object: Read if existing AiC log above. [10/27/2021 3:53:17 PM.016] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: releasing the unit and the cops since we guess they have not been used [10/27/2021 3:53:17 PM.017] LSPD First Response: [AmbientAICallouts] [Fiber 31] ERROR: This sometimes happen but isn't a Problem. [10/27/2021 3:53:18 PM.101] LSPD First Response: [TRACE] A new world event should be started [10/27/2021 3:53:18 PM.101] LSPD First Response: [TRACE] Starting world event StealCar [10/27/2021 3:53:18 PM.101] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [10/27/2021 3:53:18 PM.647] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [10/27/2021 3:53:23 PM.952] LSPD First Response: [TRACE] Thread Marker #6 initialized [10/27/2021 3:53:28 PM.272] LSPD First Response: [TRACE] Thread VehicleSelector #2 initialized [10/27/2021 3:53:28 PM.397] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:28 PM.397] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:28 PM.398] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:28 PM.588] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:28 PM.588] LSPD First Response: [TRACE] Mike Perry (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:28 PM.588] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:28 PM.588] LSPD First Response: [TRACE] Zoey Ridenour (S_F_Y_COP_01) was set as a cop [10/27/2021 3:53:28 PM.588] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:28 PM.589] LSPD First Response: [TRACE] Josh Sols (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:28 PM.896] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:28 PM.898] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:28 PM.900] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:28 PM.901] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:29 PM.367] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:29 PM.367] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:29 PM.582] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:29 PM.628] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.629] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.629] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.630] LSPD First Response: [TRACE] Lincoln Jones (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.630] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.630] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.630] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.631] LSPD First Response: [TRACE] Jason West (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.631] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.631] LSPD First Response: [TRACE] Kate Johnson (S_F_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.632] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.632] LSPD First Response: [TRACE] Joseph Colins (S_M_M_CIASEC_01) was set as a cop [10/27/2021 3:53:29 PM.632] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.633] LSPD First Response: [TRACE] Jeremiah Johnson (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.633] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.633] LSPD First Response: [TRACE] Larson Smalls (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:29 PM.634] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:29 PM.634] LSPD First Response: [TRACE] Kyle Green (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:30 PM.231] LSPD First Response: [TRACE] Populated PD [10/27/2021 3:53:30 PM.398] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:53:30 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:53:30 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:53:30 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:53:30 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:53:30 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:53:30 PM.403] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [10/27/2021 3:53:30 PM.473] LSPD First Response: [TRACE] Cleared PD [10/27/2021 3:53:30 PM.678] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:30 PM.679] LSPD First Response: [TRACE] Joe Nelson (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:30 PM.680] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:30 PM.680] LSPD First Response: [TRACE] Jake Stone (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:34 PM.424] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [10/27/2021 3:53:34 PM.424] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [10/27/2021 3:53:34 PM.432] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [10/27/2021 3:53:36 PM.039] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:53:36 PM.040] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:53:36 PM.738] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:53:36 PM.739] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:53:37 PM.170] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:53:37 PM.171] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:53:37 PM.491] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:53:37 PM.492] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:53:44 PM.454] LSPD First Response: [TRACE] Thread Marker #7 initialized [10/27/2021 3:53:44 PM.815] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 3:53:44 PM.815] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:53:44 PM.916] LSPD First Response: [TRACE] Preloading POLICE4 [10/27/2021 3:53:45 PM.649] LSPD First Response: [TRACE] Created police4 at X:313.4343 Y:-1185.014 Z:39.30719 [10/27/2021 3:53:45 PM.701] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:53:45 PM.710] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:53:45 PM.712] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_cve_c [10/27/2021 3:53:45 PM.712] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_cve_c [10/27/2021 3:53:45 PM.720] LSPD First Response: [TRACE] Kate West (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:53:45 PM.770] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4 [10/27/2021 3:53:46 PM.013] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager [10/27/2021 3:53:46 PM.013] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15) [10/27/2021 3:53:46 PM.364] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.365] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.365] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.366] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.368] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.376] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:46 PM.385] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:53:46 PM.386] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:46 PM.387] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:46 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:46 PM.810] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.810] LSPD First Response: [TRACE] Armen Sin (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.811] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.811] LSPD First Response: [TRACE] Dimitri Pastravo (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.811] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.811] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.812] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.812] LSPD First Response: [TRACE] Charles Anthony (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.812] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.813] LSPD First Response: [TRACE] Sarah MacKay (S_F_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.813] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.813] LSPD First Response: [TRACE] Joseph Williamson (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.814] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.814] LSPD First Response: [TRACE] Bill Holloway (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.814] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.815] LSPD First Response: [TRACE] David Sotello (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.815] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.816] LSPD First Response: [TRACE] Kin Lee (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.817] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.817] LSPD First Response: [TRACE] Eleanor Disdier (S_F_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.818] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.819] LSPD First Response: [TRACE] Adam Lundh (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.820] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.821] LSPD First Response: [TRACE] Danny Lorenz (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:46 PM.822] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:53:46 PM.823] LSPD First Response: [TRACE] Bob Springs (S_M_Y_COP_01) was set as a cop [10/27/2021 3:53:47 PM.094] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:53:47 PM.108] LSPD First Response: [TRACE] Populated PD [10/27/2021 3:53:47 PM.116] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #2 Content Manager [10/27/2021 3:53:47 PM.116] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #2) [10/27/2021 3:53:47 PM.168] LSPD First Response: [TRACE] Thread VehicleSelector #2 has been shut down [10/27/2021 3:53:53 PM.088] LSPD First Response: [TRACE] Josh Boskovitch (A_M_Y_MEXTHUG_01) was damaged. [10/27/2021 3:53:53 PM.091] LSPD First Response: [TRACE] Harry Thrusway (A_M_Y_VINEWOOD_01) was damaged. [10/27/2021 3:53:53 PM.093] LSPD First Response: [TRACE] Hit and run was invalid [10/27/2021 3:53:54 PM.756] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [10/27/2021 3:53:54 PM.756] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [10/27/2021 3:53:54 PM.765] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [10/27/2021 3:53:55 PM.438] LSPD First Response: [TRACE] Thread Marker #8 initialized [10/27/2021 3:54:15 PM.146] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:54:15 PM.146] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:54:15 PM.221] LSPD First Response: [TRACE] Preloading POLICE [10/27/2021 3:54:15 PM.624] LSPD First Response: [TRACE] Created police at X:275.795 Y:-1044.551 Z:29.89338 [10/27/2021 3:54:15 PM.665] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:54:15 PM.673] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:54:15 PM.682] LSPD First Response: [TRACE] Maxine Edwards (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:54:15 PM.831] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/27/2021 3:54:20 PM.374] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:54:20 PM.374] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:54:20 PM.475] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:54:20 PM.956] LSPD First Response: [TRACE] Created police2 at X:240.9567 Y:-848.6204 Z:30.60067 [10/27/2021 3:54:20 PM.956] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/27/2021 3:54:25 PM.376] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:54:25 PM.377] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:54:25 PM.454] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:54:26 PM.071] LSPD First Response: [TRACE] Created police3 at X:283.2383 Y:-1044.223 Z:29.54095 [10/27/2021 3:54:26 PM.117] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:54:26 PM.125] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:54:26 PM.134] LSPD First Response: [TRACE] Amora Santos (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:54:26 PM.214] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 3:54:38 PM.505] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [10/27/2021 3:54:38 PM.505] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [10/27/2021 3:54:38 PM.517] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [10/27/2021 3:54:45 PM.541] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:54:45 PM.541] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:54:45 PM.623] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:54:45 PM.624] LSPD First Response: [TRACE] Created fbi at X:687.7675 Y:-848.5509 Z:43.76239 [10/27/2021 3:54:45 PM.624] LSPD First Response: [TRACE] AmbientSpawn - spawned: fbi [10/27/2021 3:54:50 PM.575] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:54:50 PM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:54:50 PM.680] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:54:51 PM.493] LSPD First Response: [TRACE] Created police3 at X:404.1938 Y:-835.9521 Z:29.79571 [10/27/2021 3:54:51 PM.538] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:54:51 PM.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:54:51 PM.556] LSPD First Response: [TRACE] John Bond (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:54:51 PM.631] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:54:51 PM.639] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:54:51 PM.648] LSPD First Response: [TRACE] Max Anderson (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:54:51 PM.686] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/27/2021 3:54:52 PM.352] LSPD First Response: [TRACE] Cleared PD [10/27/2021 3:54:55 PM.168] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [10/27/2021 3:54:55 PM.169] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [10/27/2021 3:54:55 PM.169] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [10/27/2021 3:54:55 PM.169] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [10/27/2021 3:54:55 PM.169] LSPD First Response: [TRACE] World event StealCar #2 has ended [10/27/2021 3:54:55 PM.214] LSPD First Response: [TRACE] Ped Justin Nichols has become idle again [10/27/2021 3:55:00 PM.929] LSPD First Response: [TRACE] Ben Humphries (A_M_Y_STWHI_02) was damaged. [10/27/2021 3:55:02 PM.244] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:55:02 PM.244] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:02 PM.244] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:55:02 PM.773] LSPD First Response: [TRACE] Spawned with 319.5039 [10/27/2021 3:55:02 PM.773] LSPD First Response: [TRACE] Spawned with 319.5039 [10/27/2021 3:55:02 PM.787] LSPD First Response: [TRACE] Spawned with 319.5039 [10/27/2021 3:55:02 PM.787] LSPD First Response: [TRACE] Spawned with 319.5039 [10/27/2021 3:55:02 PM.789] LSPD First Response: [TRACE] Spawned with 0.3804932 [10/27/2021 3:55:02 PM.789] LSPD First Response: [TRACE] Using 401.3985, -707.1125, 29.7641 Heading: 180.8622 and 401.547, -713.9581, 29.7641 Heading: 180.8622 as base positions [10/27/2021 3:55:02 PM.831] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:55:02 PM.831] LSPD First Response: [TRACE] Preloading ASTEROPE [10/27/2021 3:55:02 PM.838] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:55:02 PM.849] LSPD First Response: [TRACE] Preloading POLICE3 [10/27/2021 3:55:02 PM.850] LSPD First Response: [TRACE] Created police3 at X:330.5 Y:-658.5 Z:28.3125 [10/27/2021 3:55:02 PM.850] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:02 PM.858] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd_juri) [10/27/2021 3:55:02 PM.867] LSPD First Response: [TRACE] Christian Cooper (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:55:02 PM.867] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:02 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd_juri) [10/27/2021 3:55:02 PM.883] LSPD First Response: [TRACE] James Marsh (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:55:02 PM.969] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:55:02 PM.981] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:55:04 PM.237] LSPD First Response: [TRACE] Created fbi2 at X:401.3985 Y:-707.1125 Z:29.7641 [10/27/2021 3:55:04 PM.301] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:04 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (fib_police_juri) [10/27/2021 3:55:04 PM.318] LSPD First Response: [TRACE] James Davids (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:55:04 PM.318] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 3:55:04 PM.319] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 3:55:04 PM.385] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [10/27/2021 3:55:06 PM.319] LSPD First Response: [TRACE] Ben Humphries (A_M_Y_STWHI_02) was damaged. [10/27/2021 3:55:08 PM.378] LSPD First Response: Deadly Weapons: Ben Humphries rolled 2-9 [10/27/2021 3:55:08 PM.429] LSPD First Response: DeadlyWeapons: PedAI Started... [10/27/2021 3:55:08 PM.933] LSPD First Response: [TRACE] Ben Humphries (A_M_Y_STWHI_02) was damaged. [10/27/2021 3:55:08 PM.942] LSPD First Response: [TRACE] Damage killed ped [10/27/2021 3:55:09 PM.024] LSPD First Response: [TRACE] Mike Cutler (S_M_M_AUTOSHOP_02) was damaged. [10/27/2021 3:55:12 PM.448] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 35 Seconds. [10/27/2021 3:55:13 PM.175] LSPD First Response: [TRACE] Mike Cutler (S_M_M_AUTOSHOP_02) was damaged. [10/27/2021 3:55:13 PM.683] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:55:14 PM.790] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:55:14 PM.794] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:55:14 PM.986] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:55:15 PM.030] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:55:15 PM.030] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:55:15 PM.220] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:55:17 PM.914] LSPD First Response: [TRACE] Mike Cutler killed by Chuck Yorbi [10/27/2021 3:55:17 PM.915] LSPD First Response: [TRACE] Mike Cutler (S_M_M_AUTOSHOP_02) was damaged. [10/27/2021 3:55:17 PM.915] LSPD First Response: [TRACE] Hit and run was invalid [10/27/2021 3:55:19 PM.831] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:23 PM.207] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:23 PM.590] LSPD First Response: Deadly Weapons: Chuck Yorbi rolled 2-3 [10/27/2021 3:55:23 PM.633] LSPD First Response: [TRACE] Chuck Yorbi (A_M_Y_MEXTHUG_01) was damaged. [10/27/2021 3:55:24 PM.041] LSPD First Response: Deadly Weapons: Chuck Yorbi rolled 2-0 [10/27/2021 3:55:24 PM.094] LSPD First Response: DeadlyWeapons: PedAI Started... [10/27/2021 3:55:26 PM.481] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:30 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:32 PM.024] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:32 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:32 PM.476] LSPD First Response: [TRACE] Chris Jackel (G_M_Y_FAMFOR_01) was damaged. [10/27/2021 3:55:32 PM.478] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine1. Could see player: True [10/27/2021 3:55:35 PM.508] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [10/27/2021 3:55:35 PM.703] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:35 PM.822] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Either cop or suspect died [10/27/2021 3:55:35 PM.823] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [10/27/2021 3:55:35 PM.823] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [10/27/2021 3:55:35 PM.823] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [10/27/2021 3:55:35 PM.823] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [10/27/2021 3:55:35 PM.824] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 3:55:35 PM.824] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [10/27/2021 3:55:35 PM.824] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [10/27/2021 3:55:35 PM.824] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [10/27/2021 3:55:35 PM.824] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [10/27/2021 3:55:35 PM.833] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [10/27/2021 3:55:35 PM.868] LSPD First Response: [TRACE] Ped James Davids has become idle again [10/27/2021 3:55:37 PM.357] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:55:37 PM.358] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:55:37 PM.956] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 10 Seconds. [10/27/2021 3:55:40 PM.844] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:44 PM.099] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 4 Seconds. [10/27/2021 3:55:44 PM.397] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:55:44 PM.397] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:55:45 PM.128] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 3 Seconds. [10/27/2021 3:55:46 PM.146] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 2 Seconds. [10/27/2021 3:55:46 PM.263] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:46 PM.984] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:55:46 PM.984] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:46 PM.984] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_MISSION_ROW:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [10/27/2021 3:55:46 PM.986] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [10/27/2021 3:55:47 PM.184] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 1 Seconds. [10/27/2021 3:55:47 PM.723] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [10/27/2021 3:55:47 PM.726] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [10/27/2021 3:55:47 PM.884] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:55:48 PM.186] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 0 Seconds. [10/27/2021 3:55:48 PM.186] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: Starting new AmbientResponse [10/27/2021 3:55:48 PM.304] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False [10/27/2021 3:55:49 PM.109] LSPD First Response: [TRACE] Thread Marker #9 initialized [10/27/2021 3:55:50 PM.264] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [10/27/2021 3:55:52 PM.123] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_MISSION_ROW from D:\GTAV\LSPDFR\audio\scanner\AREAS\AREA_MISSION_ROW_01.wav, looped: False [10/27/2021 3:55:52 PM.954] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [10/27/2021 3:55:53 PM.394] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [10/27/2021 3:55:53 PM.943] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [10/27/2021 3:55:55 PM.473] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [10/27/2021 3:55:55 PM.973] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [10/27/2021 3:55:55 PM.973] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:55:55 PM.974] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: foundAvailableVehicle = True [10/27/2021 3:55:56 PM.020] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: PrankCall -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:55:56 PM.021] LSPD First Response: [AmbientAICallouts] [Fiber 81] DEBUG: 2 Officer/s have been asigned to this event [10/27/2021 3:55:56 PM.021] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: Unit has been assigned to this Call. Callsign: Queen 2 [10/27/2021 3:55:56 PM.021] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: PrankCall --> Setup(): started [10/27/2021 3:55:56 PM.022] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: PrankCall --> Setup(): ended [10/27/2021 3:55:56 PM.022] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: PrankCall: Location distance has been accepted. [10/27/2021 3:55:56 PM.022] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Civilian in need of assistance -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:55:56 PM.052] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: next AiCallout time delay: 141 seconds [10/27/2021 3:55:56 PM.153] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:55:56 PM.648] LSPD First Response: [TRACE] Preloading POLICE2 [10/27/2021 3:55:56 PM.649] LSPD First Response: [TRACE] Created police2 at X:500.5 Y:-1108 Z:28.28125 [10/27/2021 3:55:56 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:55:56 PM.657] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd_traffic_juri) [10/27/2021 3:55:56 PM.666] LSPD First Response: [TRACE] John Biggie (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:55:56 PM.668] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02 [10/27/2021 3:55:56 PM.668] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:55:56 PM.676] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd_traffic_juri) [10/27/2021 3:55:56 PM.685] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:55:56 PM.743] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:55:56 PM.743] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:55:57 PM.220] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [10/27/2021 3:55:57 PM.224] LSPD First Response: [TRACE] TaskCopInvestigate_ended [10/27/2021 3:55:57 PM.224] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [10/27/2021 3:55:57 PM.225] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [10/27/2021 3:55:58 PM.255] LSPD First Response: [TRACE] Holster weapon [10/27/2021 3:55:59 PM.034] LSPD First Response: [TRACE] Chris Jackel (G_M_Y_FAMFOR_01) was damaged. [10/27/2021 3:55:59 PM.272] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 3:55:59 PM.311] LSPD First Response: [TRACE] Go to vehicle 0 [10/27/2021 3:55:59 PM.668] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager [10/27/2021 3:55:59 PM.668] LSPD First Response: [TRACE] Instance cleaned (Marker #9) [10/27/2021 3:55:59 PM.677] LSPD First Response: [TRACE] Thread Marker #9 has been shut down [10/27/2021 3:56:00 PM.393] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [10/27/2021 3:56:00 PM.393] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [10/27/2021 3:56:00 PM.393] LSPD First Response: PlayAction: Failed to find CIV_ASSISTANCE [10/27/2021 3:56:02 PM.346] LSPD First Response: [AmbientAICallouts] [Fiber 81] DEBUG: Not requested a Helicopter [10/27/2021 3:56:02 PM.350] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: Unit Responding: Code 3 [10/27/2021 3:56:03 PM.300] LSPD First Response: [TRACE] It has been 188 seconds since the last callout [10/27/2021 3:56:03 PM.302] LSPD First Response: Creating BankRobberyAttempt from AttemptedCrimeCallouts.Callouts.BankRobberyAttempt, AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [10/27/2021 3:56:03 PM.302] LSPD First Response: [TRACE] Callout created: #2 [10/27/2021 3:56:05 PM.300] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:56:05 PM.626] LSPD First Response: [TRACE] Thread Marker #10 initialized [10/27/2021 3:56:06 PM.641] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [10/27/2021 3:56:06 PM.919] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:56:06 PM.919] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:56:06 PM.920] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:56:08 PM.198] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 3:56:08 PM.201] LSPD First Response: [RPE Ambient Backup]: Callout accepted [10/27/2021 3:56:08 PM.201] LSPD First Response: [TRACE] User accepted callout [10/27/2021 3:56:10 PM.412] LSPD First Response: [TRACE] Using safe pos [10/27/2021 3:56:10 PM.412] LSPD First Response: [TRACE] Going to: X:492.3281 Y:-947.0156 Z:26.875 [10/27/2021 3:56:10 PM.671] LSPD First Response: [AmbientAICallouts] [Fiber 81] DEBUG: Starting Enroute Process [10/27/2021 3:56:10 PM.672] LSPD First Response: [AmbientAICallouts] [Fiber 81] DEBUG: Initial TopSpeed: 50 [10/27/2021 3:56:13 PM.025] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:56:13 PM.026] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:56:13 PM.026] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:56:13 PM.028] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:56:13 PM.029] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:56:13 PM.038] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:56:13 PM.261] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.262] LSPD First Response: [TRACE] Arthur Kane (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.262] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.263] LSPD First Response: [TRACE] Cara Morgan (S_F_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.264] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.264] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.265] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.265] LSPD First Response: [TRACE] Ross Capetta (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.265] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.266] LSPD First Response: [TRACE] Reese Roger (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.266] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.267] LSPD First Response: [TRACE] Joy Lakeview (S_F_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.267] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.267] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.268] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:13 PM.268] LSPD First Response: [TRACE] Matthew Bunting (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:13 PM.714] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:56:13 PM.714] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:56:14 PM.224] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:56:14 PM.238] LSPD First Response: [TRACE] Populated PD [10/27/2021 3:56:14 PM.357] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:14 PM.358] LSPD First Response: [TRACE] Cole Jones (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:14 PM.359] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:56:14 PM.360] LSPD First Response: [TRACE] Chris Vantego (S_M_Y_COP_01) was set as a cop [10/27/2021 3:56:16 PM.697] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE3 [10/27/2021 3:56:16 PM.697] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE3 [10/27/2021 3:56:16 PM.697] LSPD First Response: PlayAction: Failed to find AC_RESPOND_CODE3 [10/27/2021 3:56:20 PM.592] LSPD First Response: [AmbientAICallouts] [Fiber 81] DEBUG: Processing AiCallout [10/27/2021 3:56:20 PM.592] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: PrankCall --> Process(): started [10/27/2021 3:56:30 PM.404] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:56:30 PM.404] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:56:49 PM.618] LSPD First Response: [AmbientAICallouts] [Fiber 81] ERROR: in AICallout object: At Process(): Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified Rage.Vehicle is invalid. [10/27/2021 3:56:49 PM.618] at Rage.Entity.get_Position() [10/27/2021 3:56:49 PM.618] at PrankCall.PrankCall.b__2_0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\Default-AiCallouts-Pack\PrankCall\PrankCall.cs:line 49 [10/27/2021 3:56:49 PM.618] at Rage.GameFiber.WaitWhile(Func`1 condition, Int32 timeOut) [10/27/2021 3:56:49 PM.618] at PrankCall.PrankCall.Process() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\Default-AiCallouts-Pack\PrankCall\PrankCall.cs:line 49 [10/27/2021 3:56:49 PM.618] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: PrankCall --> Process(): ended [10/27/2021 3:56:49 PM.619] LSPD First Response: [AmbientAICallouts] [Fiber 81] ERROR: in Process() from AICallout object: Read if existing AiC log above. [10/27/2021 3:56:49 PM.619] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: Aborting Code [10/27/2021 3:56:49 PM.619] LSPD First Response: [AmbientAICallouts] [Fiber 81] INFO: Scene Ended [10/27/2021 3:56:51 PM.175] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [10/27/2021 3:56:51 PM.175] LSPD First Response: [TRACE] TaskCopInvestigate_ended [10/27/2021 3:56:51 PM.175] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [10/27/2021 3:56:53 PM.280] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 3:56:58 PM.513] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [10/27/2021 3:56:58 PM.515] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 3:56:58 PM.515] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [10/27/2021 3:56:58 PM.516] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 3:57:02 PM.779] LSPD First Response: [TRACE] Thread VehicleSelector #3 initialized [10/27/2021 3:57:04 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:04 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/27/2021 3:57:04 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/27/2021 3:57:04 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml [10/27/2021 3:57:04 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_firecallouts.xml [10/27/2021 3:57:04 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/GTAV/lspdfr/data/custom/duty_selection_juri.xml [10/27/2021 3:57:04 PM.719] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [10/27/2021 3:57:04 PM.775] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:04 PM.776] LSPD First Response: [TRACE] Ryan McCall (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:04 PM.777] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:04 PM.778] LSPD First Response: [TRACE] Fido Rogers (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:04 PM.785] LSPD First Response: [TRACE] Cleared PD [10/27/2021 3:57:05 PM.392] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:57:05 PM.393] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:57:09 PM.359] LSPD First Response: [TRACE] Released 0 entities from Marker #10 Content Manager [10/27/2021 3:57:09 PM.359] LSPD First Response: [TRACE] Instance cleaned (Marker #10) [10/27/2021 3:57:09 PM.367] LSPD First Response: [TRACE] Thread Marker #10 has been shut down [10/27/2021 3:57:10 PM.671] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:57:10 PM.672] LSPD First Response: [TRACE] AMBULANCE livery 0 name: NULL () [10/27/2021 3:57:11 PM.813] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:57:11 PM.814] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [10/27/2021 3:57:14 PM.980] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [10/27/2021 3:57:18 PM.107] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [10/27/2021 3:57:20 PM.058] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:57:20 PM.059] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:57:32 PM.313] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:57:32 PM.314] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [10/27/2021 3:57:38 PM.273] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 3:57:40 PM.697] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [10/27/2021 3:57:41 PM.865] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [10/27/2021 3:57:43 PM.140] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [10/27/2021 3:57:44 PM.915] LSPD First Response: [TRACE] Started new menu thread MenuBase #20 [10/27/2021 3:57:45 PM.252] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 35 Seconds. [10/27/2021 3:57:45 PM.851] LSPD First Response: [TRACE] Started new menu thread MenuBase #21 [10/27/2021 3:57:47 PM.790] LSPD First Response: [TRACE] Started new menu thread MenuBase #22 [10/27/2021 3:57:48 PM.414] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 3:57:48 PM.414] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 3:57:48 PM.831] LSPD First Response: [TRACE] Started new menu thread MenuBase #23 [10/27/2021 3:57:50 PM.038] LSPD First Response: [TRACE] Started new menu thread MenuBase #24 [10/27/2021 3:57:50 PM.984] LSPD First Response: [TRACE] Started new menu thread MenuBase #25 [10/27/2021 3:57:56 PM.836] LSPD First Response: [TRACE] Thread Marker #11 initialized [10/27/2021 3:57:58 PM.292] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager [10/27/2021 3:57:58 PM.292] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16) [10/27/2021 3:57:58 PM.442] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:57:58 PM.443] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:57:58 PM.443] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:57:58 PM.444] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:57:58 PM.445] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [10/27/2021 3:57:58 PM.447] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:57:58 PM.448] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:57:58 PM.449] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:57:58 PM.462] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [10/27/2021 3:57:58 PM.476] LSPD First Response: [TRACE] Populated PD [10/27/2021 3:57:58 PM.856] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.857] LSPD First Response: [TRACE] Jamie Nyan (S_F_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.857] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.857] LSPD First Response: [TRACE] Jin Hazuya (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.858] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.858] LSPD First Response: [TRACE] Tara Holzi (S_F_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.858] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.859] LSPD First Response: [TRACE] Jack Gallo (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.859] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.859] LSPD First Response: [TRACE] Giorgos Kardes (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.864] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.865] LSPD First Response: [TRACE] Graham Henderson (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.866] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.866] LSPD First Response: [TRACE] Greg Green (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.866] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.867] LSPD First Response: [TRACE] Joseph Croft (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.867] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.867] LSPD First Response: [TRACE] Jamie Kennedy (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.867] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.867] LSPD First Response: [TRACE] Jackie Ryans (S_F_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.868] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.868] LSPD First Response: [TRACE] Darian Swift (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:58 PM.869] LSPD First Response: [TRACE] New cop added without cop data! [10/27/2021 3:57:58 PM.869] LSPD First Response: [TRACE] Frank Liotta (S_M_Y_COP_01) was set as a cop [10/27/2021 3:57:59 PM.252] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #3 Content Manager [10/27/2021 3:57:59 PM.252] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #3) [10/27/2021 3:57:59 PM.291] LSPD First Response: [TRACE] Thread VehicleSelector #3 has been shut down [10/27/2021 3:58:11 PM.253] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 10 Seconds. [10/27/2021 3:58:17 PM.371] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 4 Seconds. [10/27/2021 3:58:17 PM.700] LSPD First Response: [TRACE] A new world event should be started [10/27/2021 3:58:17 PM.700] LSPD First Response: [TRACE] Starting world event RunLights [10/27/2021 3:58:17 PM.715] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [10/27/2021 3:58:17 PM.728] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [10/27/2021 3:58:18 PM.383] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 3 Seconds. [10/27/2021 3:58:19 PM.405] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 2 Seconds. [10/27/2021 3:58:20 PM.449] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 1 Seconds. [10/27/2021 3:58:21 PM.452] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 0 Seconds. [10/27/2021 3:58:21 PM.452] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: Starting new AmbientResponse [10/27/2021 3:58:21 PM.846] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:58:21 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:21 PM.847] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:58:21 PM.848] LSPD First Response: [TRACE] Preloading FBI2 [10/27/2021 3:58:22 PM.896] LSPD First Response: [TRACE] Created fbi2 at X:604 Y:-1019.25 Z:36 [10/27/2021 3:58:22 PM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:22 PM.904] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (fib_police_juri) [10/27/2021 3:58:22 PM.912] LSPD First Response: [TRACE] Jason Moore (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:58:22 PM.971] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [10/27/2021 3:58:22 PM.971] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:58:22 PM.972] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: foundAvailableVehicle = False [10/27/2021 3:58:23 PM.023] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: Aborting Code [10/27/2021 3:58:23 PM.023] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: next AiCallout time delay: 181 seconds [10/27/2021 3:58:23 PM.030] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: MVA -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:58:23 PM.031] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: 1 Officer/s have been asigned to this event [10/27/2021 3:58:23 PM.031] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: Unit has been assigned to this Call. Callsign: Charles 4 [10/27/2021 3:58:23 PM.031] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: MVA --> Setup(): started [10/27/2021 3:58:24 PM.809] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Create Driver and make them go to the side of the road [10/27/2021 3:58:26 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: MVA --> Setup(): ended [10/27/2021 3:58:26 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: MVA: Location distance has been accepted. [10/27/2021 3:58:26 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Motor Vehicle Accident -----A-i---C-a-l-l-o-u-t----- [10/27/2021 3:58:27 PM.736] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER] [10/27/2021 3:58:27 PM.736] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER] [10/27/2021 3:58:27 PM.736] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER] [10/27/2021 3:58:29 PM.427] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:58:29 PM.427] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:29 PM.520] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:58:29 PM.521] LSPD First Response: [TRACE] Created fbi at X:495.832 Y:-1044.805 Z:36.2603 [10/27/2021 3:58:29 PM.561] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:29 PM.570] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/27/2021 3:58:29 PM.579] LSPD First Response: [TRACE] Jason Borne (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:58:29 PM.633] LSPD First Response: [TRACE] AmbientSpawn - spawned: fbi [10/27/2021 3:58:30 PM.190] LSPD First Response: [TRACE] Released 0 entities from Marker #11 Content Manager [10/27/2021 3:58:30 PM.190] LSPD First Response: [TRACE] Instance cleaned (Marker #11) [10/27/2021 3:58:30 PM.199] LSPD First Response: [TRACE] Thread Marker #11 has been shut down [10/27/2021 3:58:30 PM.469] LSPD First Response: [TRACE] Cleared PD [10/27/2021 3:58:32 PM.940] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Not requested a Helicopter [10/27/2021 3:58:32 PM.940] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: Unit Responding: Code 3 [10/27/2021 3:58:33 PM.084] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [10/27/2021 3:58:33 PM.084] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [10/27/2021 3:58:33 PM.084] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [10/27/2021 3:58:33 PM.084] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [10/27/2021 3:58:33 PM.085] LSPD First Response: [TRACE] World event RunLights #1 has ended [10/27/2021 3:58:33 PM.120] LSPD First Response: [TRACE] Ped Sophie Baker has become idle again [10/27/2021 3:58:33 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_ACKNOWLAGED [10/27/2021 3:58:33 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_ACKNOWLAGED [10/27/2021 3:58:33 PM.698] LSPD First Response: PlayAction: Failed to find UNIT_C04_ACKNOWLAGED [10/27/2021 3:58:33 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_REQUEST_LOCATION [10/27/2021 3:58:33 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_C04_REQUEST_LOCATION [10/27/2021 3:58:33 PM.698] LSPD First Response: PlayAction: Failed to find UNIT_C04_REQUEST_LOCATION [10/27/2021 3:58:36 PM.281] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:58:37 PM.142] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:58:37 PM.144] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [10/27/2021 3:58:37 PM.672] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:58:37 PM.672] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [10/27/2021 3:58:39 PM.736] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Starting Enroute Process [10/27/2021 3:58:39 PM.736] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Initial TopSpeed: 48.33334 [10/27/2021 3:58:39 PM.764] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:58:39 PM.765] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [10/27/2021 3:58:40 PM.266] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:58:40 PM.266] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [10/27/2021 3:58:40 PM.786] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:58:40 PM.787] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [10/27/2021 3:58:42 PM.303] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Processing AiCallout [10/27/2021 3:58:42 PM.303] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: MVA --> Process(): started [10/27/2021 3:58:42 PM.311] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Waiting for Cops to Arrive [10/27/2021 3:58:51 PM.393] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_MISSION_ROW:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [10/27/2021 3:58:51 PM.393] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [10/27/2021 3:58:51 PM.394] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:58:51 PM.447] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:52 PM.293] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [10/27/2021 3:58:52 PM.296] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from D:\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_01.wav, looped: False [10/27/2021 3:58:52 PM.442] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:58:52 PM.442] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:53 PM.552] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:58:53 PM.552] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:58:53 PM.851] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [10/27/2021 3:58:54 PM.470] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False [10/27/2021 3:58:56 PM.371] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False [10/27/2021 3:58:57 PM.451] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_MISSION_ROW from D:\GTAV\LSPDFR\audio\scanner\AREAS\AREA_MISSION_ROW_01.wav, looped: False [10/27/2021 3:58:58 PM.241] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [10/27/2021 3:58:58 PM.681] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [10/27/2021 3:58:59 PM.180] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [10/27/2021 3:59:00 PM.542] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:59:00 PM.545] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:59:00 PM.546] LSPD First Response: [TRACE] Created riot at X:139.25 Y:-884.75 Z:29.46875 [10/27/2021 3:59:00 PM.546] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:00 PM.554] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:00 PM.711] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [10/27/2021 3:59:00 PM.982] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:00 PM.982] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:00 PM.988] LSPD First Response: [TRACE] Dominick Cobb (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:00 PM.989] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:00 PM.997] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:00 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:00 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:01 PM.006] LSPD First Response: [TRACE] Clifford Diggs (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:01 PM.007] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:01 PM.015] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:01 PM.017] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:01 PM.017] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:01 PM.024] LSPD First Response: [TRACE] Brandon Todd (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:01 PM.024] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:01 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:01 PM.034] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:01 PM.034] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:01 PM.041] LSPD First Response: [TRACE] Axel Nell (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:01 PM.093] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:01 PM.093] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:01 PM.093] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:01 PM.093] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:01 PM.093] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:01 PM.094] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:01 PM.094] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:01 PM.094] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:02 PM.781] LSPD First Response: [TRACE] Using random spawn at X:200.6708 Y:-1058.927 Z:28.84747 [10/27/2021 3:59:02 PM.788] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:59:02 PM.789] LSPD First Response: [TRACE] Created riot at X:117.75 Y:-944 Z:28.71875 [10/27/2021 3:59:02 PM.789] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:02 PM.797] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:02 PM.802] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:02 PM.802] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:02 PM.809] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:02 PM.810] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02 [10/27/2021 3:59:02 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:02 PM.818] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:03 PM.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.252] LSPD First Response: [TRACE] Alvin Core (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:03 PM.252] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:03 PM.260] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:03 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.681] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:03 PM.681] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:03 PM.689] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:03 PM.691] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.691] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:03 PM.698] LSPD First Response: [TRACE] Rocky Marada (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:03 PM.723] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:03 PM.723] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:03 PM.723] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:03 PM.723] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:03 PM.724] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:03 PM.724] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:03 PM.724] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:03 PM.725] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:04 PM.019] LSPD First Response: [TRACE] Using random spawn at X:200.6708 Y:-1058.927 Z:28.84747 [10/27/2021 3:59:04 PM.028] LSPD First Response: [TRACE] Preloading RIOT [10/27/2021 3:59:04 PM.029] LSPD First Response: [TRACE] Created riot at X:90.5 Y:-1039.75 Z:28.4375 [10/27/2021 3:59:04 PM.030] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:04 PM.037] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:04 PM.039] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.039] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.047] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:04 PM.047] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 3:59:04 PM.055] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:04 PM.056] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.056] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.064] LSPD First Response: [TRACE] Rihanna Cole (MP_F_FREEMODE_01) was set as a cop [10/27/2021 3:59:04 PM.064] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:04 PM.072] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:04 PM.074] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.074] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.081] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:04 PM.082] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:04 PM.089] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose_tru_juri) [10/27/2021 3:59:04 PM.091] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.091] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit noose_swat [10/27/2021 3:59:04 PM.099] LSPD First Response: [TRACE] Lewis Murphy (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:04 PM.108] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:04 PM.108] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:04 PM.108] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:04 PM.109] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [10/27/2021 3:59:04 PM.109] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:04 PM.109] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:04 PM.109] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:04 PM.110] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:07 PM.614] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #5 (Ambient) [10/27/2021 3:59:11 PM.867] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/27/2021 3:59:12 PM.625] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #5 (Ambient) [10/27/2021 3:59:12 PM.626] LSPD First Response: [TRACE] Ped Jack McGullab has become idle again [10/27/2021 3:59:19 PM.521] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/27/2021 3:59:19 PM.602] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:59:21 PM.059] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:21 PM.060] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:21 PM.061] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:21 PM.061] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:21 PM.061] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:21 PM.062] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:21 PM.550] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:21 PM.550] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:21 PM.551] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:22 PM.000] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:22 PM.000] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:22 PM.001] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:24 PM.836] LSPD First Response: [TRACE] Contacting caller [10/27/2021 3:59:25 PM.416] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:25 PM.910] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:25 PM.910] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:28 PM.338] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:59:28 PM.385] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:28 PM.385] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:28 PM.847] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:28 PM.847] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:29 PM.594] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:29 PM.594] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:29 PM.595] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:29 PM.640] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:29 PM.640] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:29 PM.641] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:30 PM.083] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:30 PM.083] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:30 PM.084] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:30 PM.381] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/27/2021 3:59:30 PM.527] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:30 PM.527] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:30 PM.527] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:35 PM.516] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:35 PM.516] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:35 PM.578] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:35 PM.578] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:35 PM.588] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:35 PM.588] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:35 PM.589] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [10/27/2021 3:59:35 PM.589] LSPD First Response: [TRACE] Set current state to: Investigate [10/27/2021 3:59:41 PM.003] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:41 PM.005] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine3. Could see player: True [10/27/2021 3:59:41 PM.020] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:59:41 PM.020] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:41 PM.020] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 3:59:41 PM.022] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 3:59:41 PM.022] LSPD First Response: [TRACE] Created fbi at X:153.75 Y:-845.25 Z:29.96875 [10/27/2021 3:59:41 PM.023] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 3:59:41 PM.031] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (fib_police_juri) [10/27/2021 3:59:41 PM.039] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) was set as a cop [10/27/2021 3:59:41 PM.039] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03 [10/27/2021 3:59:41 PM.094] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 3:59:41 PM.152] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:59:41 PM.786] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [10/27/2021 3:59:42 PM.089] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:42 PM.091] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightClavicle. Could see player: True [10/27/2021 3:59:42 PM.094] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:42 PM.094] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:42 PM.095] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:42 PM.096] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:42 PM.096] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:42 PM.097] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:42 PM.190] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:59:43 PM.133] LSPD First Response: [TRACE] Yorick Brown (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:43 PM.133] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.133] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.136] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Clifford Diggs (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.136] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Dominick Cobb (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.136] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.136] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Clifford Diggs (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.137] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Dominick Cobb (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.137] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.137] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Clifford Diggs (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.137] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Dominick Cobb (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.137] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.138] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Clifford Diggs (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.138] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Dominick Cobb (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.138] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.138] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Alvin Core (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.139] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Damon Salvatorre (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.139] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rocky Marada (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.139] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jacob Ryan (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.139] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.140] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Alvin Core (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.140] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Damon Salvatorre (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.140] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rocky Marada (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.140] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jacob Ryan (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.141] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.141] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Alvin Core (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.141] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Damon Salvatorre (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.141] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rocky Marada (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.142] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jacob Ryan (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.142] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.142] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Alvin Core (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.142] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Damon Salvatorre (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.143] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rocky Marada (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.143] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jacob Ryan (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.143] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.143] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Blake Newsham (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.143] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rihanna Cole (MP_F_FREEMODE_01) to help [10/27/2021 3:59:43 PM.144] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Lewis Murphy (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.144] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jeff Macniel (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.144] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.144] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Blake Newsham (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.145] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rihanna Cole (MP_F_FREEMODE_01) to help [10/27/2021 3:59:43 PM.145] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Lewis Murphy (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.145] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jeff Macniel (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.146] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.146] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Blake Newsham (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.146] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rihanna Cole (MP_F_FREEMODE_01) to help [10/27/2021 3:59:43 PM.146] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Lewis Murphy (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.147] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jeff Macniel (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.147] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.147] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Blake Newsham (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.148] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Rihanna Cole (MP_F_FREEMODE_01) to help [10/27/2021 3:59:43 PM.148] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Lewis Murphy (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.148] LSPD First Response: [TRACE] Backup GroupStrategy: Yorick Brown (MP_M_FREEMODE_01) entered combat and asked Jeff Macniel (MP_M_FREEMODE_01) to help [10/27/2021 3:59:43 PM.148] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:43 PM.602] LSPD First Response: [TRACE] Rihanna Cole (MP_F_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.604] LSPD First Response: [TRACE] Rocky Marada (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.604] LSPD First Response: [TRACE] Clifford Diggs (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.605] LSPD First Response: [TRACE] Lewis Murphy (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.606] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.606] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.606] LSPD First Response: [TRACE] Alvin Core (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.607] LSPD First Response: [TRACE] Dominick Cobb (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.608] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.658] LSPD First Response: [TRACE] Axel Nell (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:43 PM.659] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:44 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.410] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.410] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.466] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.466] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.512] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.562] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.609] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:44 PM.657] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:45 PM.244] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:59:45 PM.736] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:45 PM.844] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:45 PM.844] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:45 PM.846] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:45 PM.846] LSPD First Response: [TRACE] Set current state to: Combat [10/27/2021 3:59:45 PM.989] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:46 PM.040] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:59:46 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:46 PM.323] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:46 PM.382] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:46 PM.855] LSPD First Response: [TRACE] Allowed civilian to shoot [10/27/2021 3:59:47 PM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:47 PM.325] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:47 PM.898] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:47 PM.943] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:47 PM.988] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:47 PM.988] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.037] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.122] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.264] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.265] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.509] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.558] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:48 PM.884] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:48 PM.934] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:49 PM.421] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:49 PM.471] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:49 PM.948] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:50 PM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.282] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.494] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.497] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:50 PM.737] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:50 PM.738] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.032] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:51 PM.127] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.221] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.772] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.772] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:51 PM.866] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.008] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.170] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:52 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.374] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.426] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:52 PM.699] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:53 PM.093] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:53 PM.290] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:53 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:53 PM.760] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:53 PM.875] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:53 PM.930] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:53 PM.931] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:54 PM.020] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:54 PM.123] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:54 PM.297] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:54 PM.575] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:54 PM.813] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:54 PM.977] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.093] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.236] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.336] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.336] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.339] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:55 PM.600] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.652] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.653] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.697] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.809] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.864] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:55 PM.865] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:55 PM.866] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:55 PM.987] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:55 PM.990] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 3:59:56 PM.087] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.088] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.275] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.275] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.385] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:56 PM.387] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 3:59:56 PM.387] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) left combat. [10/27/2021 3:59:56 PM.388] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:56 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.784] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:56 PM.939] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:56 PM.986] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.147] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.206] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 3:59:57 PM.207] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 3:59:57 PM.207] LSPD First Response: [TRACE] Use caller position: True [10/27/2021 3:59:57 PM.469] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.623] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.666] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.863] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:57 PM.959] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) entered combat with target: John Silvo (MP_M_FREEMODE_01) [10/27/2021 3:59:57 PM.959] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [10/27/2021 3:59:58 PM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.355] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.712] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.713] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.764] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:58 PM.933] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:59 PM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:59 PM.307] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:59 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 3:59:59 PM.515] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 3:59:59 PM.964] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.025] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:00 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.298] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.395] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.563] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:00 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.775] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.829] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:00 PM.960] LSPD First Response: Deadly Weapons: John Silvo rolled 1-1 [10/27/2021 4:00:01 PM.051] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:01 PM.103] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:01 PM.104] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:01 PM.263] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:01 PM.585] LSPD First Response: [TRACE] Dominick Cobb (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:01 PM.631] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:02 PM.149] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:02 PM.312] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:02 PM.312] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:02 PM.500] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:02 PM.557] LSPD First Response: [TRACE] Spawned with 1.44577 [10/27/2021 4:00:02 PM.557] LSPD First Response: [TRACE] Using 243.8666, -1016.369, 29.89005 Heading: 344.723 and 245.8195, -1009.869, 29.89005 Heading: 341.8568 as base positions [10/27/2021 4:00:02 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [10/27/2021 4:00:02 PM.575] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 4:00:02 PM.575] LSPD First Response: [TRACE] Preloading MINIVAN [10/27/2021 4:00:02 PM.579] LSPD First Response: [TRACE] Preloading FBI [10/27/2021 4:00:02 PM.580] LSPD First Response: [TRACE] Created fbi at X:243.8666 Y:-1016.369 Z:29.89005 [10/27/2021 4:00:02 PM.632] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:00:02 PM.640] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (fib_police_juri) [10/27/2021 4:00:02 PM.649] LSPD First Response: [TRACE] Yasmin Stone (MP_F_FREEMODE_01) was set as a cop [10/27/2021 4:00:02 PM.649] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [10/27/2021 4:00:02 PM.650] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [10/27/2021 4:00:02 PM.797] LSPD First Response: [TRACE] John Silvo killed by Devin McCord [10/27/2021 4:00:02 PM.797] LSPD First Response: [TRACE] John Silvo (MP_M_FREEMODE_01) was damaged. [10/27/2021 4:00:02 PM.823] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [10/27/2021 4:00:03 PM.408] LSPD First Response: [TRACE] Cleaning UI [10/27/2021 4:00:03 PM.408] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [10/27/2021 4:00:03 PM.408] LSPD First Response: [TRACE] Instance cleaned ( #2) [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_CODE4 [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_CODE4 [10/27/2021 4:00:04 PM.154] LSPD First Response: PlayAction: Failed to find AC_CODE4 [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECT_NEUTRALIZED [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECT_NEUTRALIZED [10/27/2021 4:00:04 PM.154] LSPD First Response: PlayAction: Failed to find AC_SUSPECT_NEUTRALIZED [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_NO_FURTHER_UNITS_REQ [10/27/2021 4:00:04 PM.154] LSPD First Response: GetAudioFileForAction: No file found for: AC_NO_FURTHER_UNITS_REQ [10/27/2021 4:00:04 PM.154] LSPD First Response: PlayAction: Failed to find AC_NO_FURTHER_UNITS_REQ [10/27/2021 4:00:07 PM.630] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [10/27/2021 4:00:07 PM.631] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [10/27/2021 4:00:07 PM.631] LSPD First Response: [TRACE] Ped Connor Herring has become idle again [10/27/2021 4:00:10 PM.709] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:10 PM.709] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:10 PM.939] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:10 PM.939] LSPD First Response: [TRACE] Rihanna Cole (MP_F_FREEMODE_01) left combat. [10/27/2021 4:00:11 PM.108] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:11 PM.108] LSPD First Response: [TRACE] Clifford Diggs (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:11 PM.263] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Leave Vehicle: Leave door open: False [10/27/2021 4:00:11 PM.653] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:11 PM.653] LSPD First Response: [TRACE] Lewis Murphy (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:11 PM.671] LSPD First Response: [TRACE] Entering at Driver [10/27/2021 4:00:12 PM.198] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:12 PM.199] LSPD First Response: [TRACE] Damon Salvatorre (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:12 PM.199] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:12 PM.199] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:12 PM.257] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [10/27/2021 4:00:12 PM.297] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:12 PM.297] LSPD First Response: [TRACE] Axel Nell (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:12 PM.672] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:12 PM.672] LSPD First Response: [TRACE] Rocky Marada (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:12 PM.716] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:12 PM.716] LSPD First Response: [TRACE] Alvin Core (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:13 PM.254] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:13 PM.255] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:13 PM.349] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:13 PM.349] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:13 PM.593] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Aproach [10/27/2021 4:00:13 PM.756] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [10/27/2021 4:00:13 PM.756] LSPD First Response: [TRACE] Dominick Cobb (MP_M_FREEMODE_01) left combat. [10/27/2021 4:00:16 PM.592] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:17 PM.226] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:17 PM.230] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:17 PM.636] LSPD First Response: [TRACE] Go to vehicle 0 [10/27/2021 4:00:17 PM.928] LSPD First Response: [TRACE] Enter vehicle: 2 [10/27/2021 4:00:18 PM.252] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 4:00:18 PM.252] LSPD First Response: [TRACE] Enter vehicle: 0 [10/27/2021 4:00:18 PM.586] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:18 PM.807] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:18 PM.980] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:19 PM.150] LSPD First Response: [TRACE] Go to vehicle 0 [10/27/2021 4:00:19 PM.323] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [10/27/2021 4:00:19 PM.325] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [10/27/2021 4:00:19 PM.325] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [10/27/2021 4:00:19 PM.325] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [10/27/2021 4:00:19 PM.325] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [10/27/2021 4:00:19 PM.325] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [10/27/2021 4:00:19 PM.326] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [10/27/2021 4:00:19 PM.326] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [10/27/2021 4:00:19 PM.326] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [10/27/2021 4:00:19 PM.326] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [10/27/2021 4:00:19 PM.326] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [10/27/2021 4:00:19 PM.334] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [10/27/2021 4:00:19 PM.366] LSPD First Response: [TRACE] Ped Yasmin Stone has become idle again [10/27/2021 4:00:19 PM.612] LSPD First Response: [TRACE] Enter vehicle: 1 [10/27/2021 4:00:19 PM.837] LSPD First Response: [TRACE] Go to vehicle 2 [10/27/2021 4:00:19 PM.998] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 4:00:20 PM.307] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 4:00:21 PM.245] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:21 PM.576] LSPD First Response: [TRACE] Go to vehicle 1 [10/27/2021 4:00:22 PM.021] LSPD First Response: [TRACE] Holster weapon [10/27/2021 4:00:22 PM.262] LSPD First Response: [TRACE] Go to vehicle 2 [10/27/2021 4:00:23 PM.071] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 4:00:24 PM.380] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 4:00:24 PM.862] LSPD First Response: [TRACE] Enter vehicle: 0 [10/27/2021 4:00:27 PM.100] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:27 PM.100] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:27 PM.460] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:27 PM.460] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:27 PM.752] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:27 PM.752] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:29 PM.379] LSPD First Response: [TRACE] Enter vehicle: 2 [10/27/2021 4:00:29 PM.503] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 4:00:31 PM.349] LSPD First Response: [TRACE] Enter vehicle: 0 [10/27/2021 4:00:32 PM.197] LSPD First Response: [TRACE] Enter vehicle: 2 [10/27/2021 4:00:32 PM.884] LSPD First Response: [TRACE] Enter vehicle: 1 [10/27/2021 4:00:34 PM.342] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 4:00:35 PM.243] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:35 PM.243] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:36 PM.374] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 4:00:37 PM.408] LSPD First Response: [TRACE] Go to vehicle -1 [10/27/2021 4:00:38 PM.432] LSPD First Response: [TRACE] Enter vehicle: -1 [10/27/2021 4:00:40 PM.311] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:40 PM.313] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:40 PM.313] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:40 PM.313] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:40 PM.326] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:40 PM.326] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:40 PM.327] LSPD First Response: [TRACE] Ped Rihanna Cole has become idle again [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:40 PM.328] LSPD First Response: [TRACE] Ped Lewis Murphy has become idle again [10/27/2021 4:00:40 PM.329] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:40 PM.329] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:40 PM.329] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:40 PM.329] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:40 PM.330] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:40 PM.330] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:40 PM.330] LSPD First Response: [TRACE] Ped Jeff Macniel has become idle again [10/27/2021 4:00:40 PM.864] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:40 PM.864] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:40 PM.865] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:40 PM.865] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:40 PM.875] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_PILLBOX_HILL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [10/27/2021 4:00:40 PM.876] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [10/27/2021 4:00:40 PM.877] LSPD First Response: [TRACE] Preloading AMBULANCE [10/27/2021 4:00:40 PM.877] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:00:41 PM.768] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [10/27/2021 4:00:41 PM.773] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [10/27/2021 4:00:41 PM.794] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:41 PM.794] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:42 PM.389] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_02.wav, looped: False [10/27/2021 4:00:42 PM.746] LSPD First Response: [TRACE] Enter vehicle: 0 [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:43 PM.006] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:43 PM.007] LSPD First Response: [TRACE] Ped Devin McCord has become idle again [10/27/2021 4:00:43 PM.007] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [10/27/2021 4:00:43 PM.007] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:43 PM.007] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:43 PM.008] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:43 PM.008] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:43 PM.008] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:43 PM.008] LSPD First Response: [TRACE] Ped Blake Newsham has become idle again [10/27/2021 4:00:43 PM.979] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [10/27/2021 4:00:44 PM.511] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:44 PM.511] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:45 PM.839] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_PILLBOX_HILL from D:\GTAV\LSPDFR\audio\scanner\AREAS\AREA_PILLBOX_HILL_01.wav, looped: False [10/27/2021 4:00:46 PM.340] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:46 PM.340] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:46 PM.760] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [10/27/2021 4:00:47 PM.209] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [10/27/2021 4:00:47 PM.710] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [10/27/2021 4:00:47 PM.894] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:47 PM.894] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:48 PM.826] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: Peds are Talking [10/27/2021 4:00:48 PM.827] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: DecisionHandler IsAiTakingCare? - Started [10/27/2021 4:00:48 PM.827] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: True [10/27/2021 4:00:48 PM.827] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: DecisionHandler IsAiTakingCare? - random number: 60, PlayerCalloutProbability: 35% [10/27/2021 4:00:48 PM.827] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: DecisionHandler IsAiTakingCare? = False - AiCallout officer will call for backup - Callout triggered. [10/27/2021 4:00:48 PM.828] LSPD First Response: [AmbientAICallouts] [Fiber 90] INFO: choosed callout path [10/27/2021 4:00:49 PM.239] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [10/27/2021 4:00:50 PM.622] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:50 PM.622] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:50 PM.622] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:50 PM.623] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:50 PM.623] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:50 PM.623] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:50 PM.623] LSPD First Response: [TRACE] Ped Rocky Marada has become idle again [10/27/2021 4:00:50 PM.624] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:50 PM.624] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:50 PM.624] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:50 PM.624] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:50 PM.625] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:50 PM.625] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:50 PM.625] LSPD First Response: [TRACE] Ped Alvin Core has become idle again [10/27/2021 4:00:50 PM.625] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:50 PM.626] LSPD First Response: [TRACE] Ped Jacob Ryan has become idle again [10/27/2021 4:00:50 PM.725] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:00:50 PM.725] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:50 PM.961] LSPD First Response: [TRACE] Using new link spawn [10/27/2021 4:00:50 PM.964] LSPD First Response: [TRACE] Preloading AMBULANCE [10/27/2021 4:00:50 PM.965] LSPD First Response: [TRACE] Created ambulance at X:222.5 Y:-1245.25 Z:28.3125 [10/27/2021 4:00:50 PM.965] LSPD First Response: [TRACE] Forced Livery: 0 [10/27/2021 4:00:50 PM.965] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/27/2021 4:00:50 PM.973] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd_juri) [10/27/2021 4:00:50 PM.975] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lsfd_emt.f_emt_c [10/27/2021 4:00:50 PM.976] LSPD First Response: [TRACE] Assigned medic relationship and group. [10/27/2021 4:00:50 PM.976] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/27/2021 4:00:50 PM.984] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_juri) [10/27/2021 4:00:50 PM.986] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_emt.m_base [10/27/2021 4:00:50 PM.992] LSPD First Response: [TRACE] Assigned medic relationship and group. [10/27/2021 4:00:51 PM.055] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 4:00:51 PM.056] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:00:53 PM.060] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:00:53 PM.065] LSPD First Response: [TRACE] Ped Damon Salvatorre has become idle again [10/27/2021 4:00:53 PM.667] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: new AmbientResponse check in 35 Seconds. [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:01:03 PM.829] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:01:03 PM.830] LSPD First Response: [TRACE] Ped Axel Nell has become idle again [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [10/27/2021 4:01:03 PM.831] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [10/27/2021 4:01:03 PM.832] LSPD First Response: [TRACE] Ped Clifford Diggs has become idle again [10/27/2021 4:01:04 PM.184] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [10/27/2021 4:01:04 PM.184] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [10/27/2021 4:01:14 PM.280] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/27/2021 4:01:14 PM.290] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: execute UnitCallsForBackup() [10/27/2021 4:01:14 PM.290] LSPD First Response: [AmbientAICallouts] [Fiber 90] DEBUG: StartCallout: AAIC-OfficerInPursuit [10/27/2021 4:01:14 PM.292] LSPD First Response: Creating OfficerInPursuit from AmbientAICallouts.Callouts.OfficerInPursuit, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [10/27/2021 4:01:14 PM.292] LSPD First Response: [TRACE] Callout created: #3 [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Started [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Callout data transmitted = True [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: Callout OfficerInPursuit: TRANSMITTED DATA [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: #-----------------------------------------------------------# [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: # Filename: MVA [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: # Scene Info: Motor Vehicle Accident [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: # Location: X:625.6165 Y:-1242.375 Z:40.125 [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: # calloutDetailsString: MOTOR_VEHICLE_ACCIDENT [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: # callSign: C-4 [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: #-----------------------------------------------------------# [10/27/2021 4:01:14 PM.293] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] DEBUG: END OF TRANSMITTED DATA [10/27/2021 4:01:14 PM.299] LSPD First Response: [TRACE] Created new chase [10/27/2021 4:01:14 PM.319] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [10/27/2021 4:01:14 PM.319] LSPD First Response: [TRACE] Took ownership of suspect for chase [10/27/2021 4:01:14 PM.367] LSPD First Response: [TRACE] Suspect added to chase [10/27/2021 4:01:14 PM.412] LSPD First Response: [TRACE] Starting chase [10/27/2021 4:01:14 PM.470] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [10/27/2021 4:01:14 PM.470] LSPD First Response: [TRACE] Removing ped from PoliceStation #22 (Ambient) [10/27/2021 4:01:14 PM.470] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [10/27/2021 4:01:14 PM.511] LSPD First Response: [TRACE] Cop Phillipa Davidson reassigned to Lindsey Bleacher [10/27/2021 4:01:14 PM.514] LSPD First Response: [TRACE] Cop added to chase [10/27/2021 4:01:14 PM.515] LSPD First Response: [TRACE] Phillipa Davidson now monitoring Lindsey Bleacher [10/27/2021 4:01:14 PM.515] LSPD First Response: [TRACE] Player now monitoring Lindsey Bleacher [10/27/2021 4:01:15 PM.024] LSPD First Response: [TRACE] Thread Marker #12 initialized [10/27/2021 4:01:15 PM.418] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [10/27/2021 4:01:15 PM.418] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [10/27/2021 4:01:15 PM.420] LSPD First Response: [TRACE] Set current state to: GoToCaller [10/27/2021 4:01:15 PM.420] LSPD First Response: [TRACE] Use caller position: False