[15.11.2021 03:43:40.119] Started new log on 15.11.2021 03:43:40.118 [15.11.2021 03:43:40.120] ==================================================================================================== [15.11.2021 03:43:40.116] Log path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [15.11.2021 03:43:40.121] Log verbosity: Trivial [15.11.2021 03:43:40.122] Initializing input system [15.11.2021 03:43:40.123] Initializing game console [15.11.2021 03:43:40.129] Console key has been set to F4 (key code: 115) [15.11.2021 03:43:40.179] Initializing console variable "ConsoleScrollAmount". [15.11.2021 03:43:40.179] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [15.11.2021 03:43:40.182] Read value: [15.11.2021 03:43:40.182] Initializing console variable "ConsoleKey". [15.11.2021 03:43:40.182] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [15.11.2021 03:43:40.184] Read value: F4 [15.11.2021 03:43:40.184] Setting value of console variable "ConsoleKey" to stored value. [15.11.2021 03:43:40.184] Console key has been set to F4 (key code: 115) [15.11.2021 03:43:40.184] Initializing console variable "PluginTimeoutThreshold". [15.11.2021 03:43:40.184] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [15.11.2021 03:43:40.187] Read value: 60000 [15.11.2021 03:43:40.187] Setting value of console variable "PluginTimeoutThreshold" to stored value. [15.11.2021 03:43:40.187] Initializing console variable "AlwaysShowConsoleOutput". [15.11.2021 03:43:40.187] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [15.11.2021 03:43:40.187] Read value: [15.11.2021 03:43:40.187] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [15.11.2021 03:43:40.187] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [15.11.2021 03:43:40.188] Read value: False [15.11.2021 03:43:40.188] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [15.11.2021 03:43:40.188] Initializing console variable "ShowOnScreenWarnings". [15.11.2021 03:43:40.188] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [15.11.2021 03:43:40.189] Read value: [15.11.2021 03:43:40.189] Console initialized [15.11.2021 03:43:40.189] Initializing forms manager [15.11.2021 03:43:40.190] Cleaning temp folder [15.11.2021 03:43:40.192] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [15.11.2021 03:43:40.200] ================ RAGE Plugin Hook ================ [11/15/2021 3:43:40 AM.207] Detected Windows 10 Professional (64-bit) (10.0.19043.0)! [11/15/2021 3:43:40 AM.208] Checking game support [11/15/2021 3:43:40 AM.332] Product name: Grand Theft Auto V [11/15/2021 3:43:40 AM.332] Product version: 1.0.2372.2 [11/15/2021 3:43:40 AM.332] Is steam version: True [11/15/2021 3:43:40 AM.333] Initializing DirectX [11/15/2021 3:43:40 AM.335] Initializing Direct3D [11/15/2021 3:43:40 AM.335] Getting game swap chain [11/15/2021 3:43:40 AM.356] Swap Chain created: 0x7FF6A61A5810 [11/15/2021 3:43:40 AM.356] Swap Chain VTable: 0x1DCF835FD90 [11/15/2021 3:43:40 AM.356] 0x748948000FDA45E9;0x8D48564157552024;0x170EC814890246C [11/15/2021 3:43:40 AM.356] D3D11Present: 0x7FFCDB262A40 [11/15/2021 3:43:40 AM.356] D3D11ResizeBuffers: 0x7FFCDB281390 [11/15/2021 3:43:40 AM.356] D3D11ResizeTarget: 0x7FFCDB2CC440 [11/15/2021 3:43:40 AM.356] D3D11SetFullscreenState: 0x7FFCDB283150 [11/15/2021 3:43:40 AM.356] Getting device [11/15/2021 3:43:40 AM.356] Retrieved device [11/15/2021 3:43:40 AM.356] Creating wrapper [11/15/2021 3:43:40 AM.356] Direct3D initialized [11/15/2021 3:43:40 AM.356] Initialized DirectX [11/15/2021 3:43:40 AM.357] Direct3D watcher thread spawned [11/15/2021 3:43:40 AM.415] Wrapper created [11/15/2021 3:43:40 AM.419] Effect created [11/15/2021 3:43:40 AM.419] Creating buffer [11/15/2021 3:43:40 AM.419] Created buffer [11/15/2021 3:43:40 AM.419] Creating blend state [11/15/2021 3:43:40 AM.419] Created blend state [11/15/2021 3:43:40 AM.419] Done with creation [11/15/2021 3:43:40 AM.471] Initializing texture system. [11/15/2021 3:43:40 AM.471] Initializing texture system; phase 1 [11/15/2021 3:43:40 AM.471] Initializing texture system; phase 2 [11/15/2021 3:43:40 AM.477] Initializing texture system; phase 3 [11/15/2021 3:43:40 AM.477] Initializing texture system; phase 4 [11/15/2021 3:43:40 AM.485] Initializing texture system; phase 5 [11/15/2021 3:43:40 AM.486] Initializing texture system; phase 6 [11/15/2021 3:43:40 AM.487] Initializing texture system; phase 7 [11/15/2021 3:43:40 AM.489] Initializing texture system; phase 8 [11/15/2021 3:43:40 AM.490] Initializing texture system; phase 9 [11/15/2021 3:43:40 AM.491] Initializing texture system; phase 10 [11/15/2021 3:43:40 AM.494] Initializing texture system; phase 11 [11/15/2021 3:43:40 AM.494] Initializing texture system; phase 12 [11/15/2021 3:43:40 AM.496] Initializing texture system; phase 13 [11/15/2021 3:43:40 AM.496] Initializing texture system; phase 14 [11/15/2021 3:43:45 AM.357] Direct3D watcher thread ended [11/15/2021 3:44:13 AM.249] LoadingScreenMsg: Initializing game support [11/15/2021 3:44:13 AM.500] Initializing game support [11/15/2021 3:44:18 AM.980] LoadingScreenMsg: Velocity limit removed [11/15/2021 3:44:19 AM.285] Compatibility level: 0 [11/15/2021 3:44:19 AM.285] Supported version detected [11/15/2021 3:44:19 AM.285] ================================================== [11/15/2021 3:44:19 AM.285] LoadingScreenMsg: Patching code [11/15/2021 3:44:19 AM.536] LoadingScreenMsg: Waiting for game initialization [11/15/2021 3:44:19 AM.786] Waiting for game initialization [11/15/2021 3:44:19 AM.887] LoadingScreenMsg: Initializing core [11/15/2021 3:44:20 AM.138] Initializing hook [11/15/2021 3:44:25 AM.158] LoadingScreenMsg: Completing interoperability [11/15/2021 3:44:25 AM.409] Completing interoperability [11/15/2021 3:44:25 AM.409] Initialization code 1. [11/15/2021 3:44:25 AM.409] Initialization code 2. [11/15/2021 3:44:25 AM.409] Initialization code 3. [11/15/2021 3:44:25 AM.416] 1 Address: 0x00007FF6A4046BA8 [11/15/2021 3:44:25 AM.416] Calling func 1 [11/15/2021 3:44:25 AM.430] 2 Address: 0x00007FF6A4BE8E2A [11/15/2021 3:44:25 AM.430] 3 Address: 0x00007FF6A3615CA6 [11/15/2021 3:44:25 AM.454] Address: 0x00007FF6A4BE8DD4 [11/15/2021 3:44:25 AM.454] Unknown var: 0x00007FF6A5C35090 [11/15/2021 3:44:25 AM.454] Initialization code 4. [11/15/2021 3:44:25 AM.454] Initialization code 5. [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 1 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 2 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 3 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 4 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 5 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 6 [11/15/2021 3:44:25 AM.454] Completing interoperability, phase 7 [11/15/2021 3:44:25 AM.454] LoadingScreenMsg: [11/15/2021 3:44:25 AM.706] LoadingScreenMsg: Loading Story Mode [11/15/2021 3:44:28 AM.296] LoadingScreenMsg: Loading and Populating Game World [11/15/2021 3:44:28 AM.547] LoadingScreenMsg: [11/15/2021 3:44:44 AM.477] Initializing console variable "IsDeveloperModeEnabled". [11/15/2021 3:44:44 AM.477] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/15/2021 3:44:44 AM.478] Read value: [11/15/2021 3:44:44 AM.478] Initializing console variable "TimeScale". [11/15/2021 3:44:44 AM.478] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/15/2021 3:44:44 AM.478] Read value: [11/15/2021 3:44:44 AM.488] Cannot load or unload plugins right now. One or more plugin(s) are currently being unloaded. [11/15/2021 3:44:44 AM.489] Cannot load or unload plugins right now. One or more plugin(s) are currently being unloaded. [11/15/2021 3:44:46 AM.642] : Initializing input system [11/15/2021 3:44:46 AM.643] : Initializing game console [11/15/2021 3:44:46 AM.644] : Initializing forms manager [11/15/2021 3:44:48 AM.790] : Initializing input system [11/15/2021 3:44:48 AM.790] : Initializing game console [11/15/2021 3:44:48 AM.792] : Initializing forms manager [11/15/2021 3:44:51 AM.146] : Initializing input system [11/15/2021 3:44:51 AM.147] : Initializing game console [11/15/2021 3:44:51 AM.148] : Initializing forms manager [11/15/2021 3:44:51 AM.276] BackWeapon: Loading Configuration... [11/15/2021 3:44:51 AM.284] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:0.27 Z:-0.02; Rotation: Pitch:0 Roll:320 Yaw:175; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:0.27 Z:-0.02; AIRotation: Pitch:0 Roll:320 Yaw:175; AIHideWhileInVehicle: True; EnableBestWeapon: True; [11/15/2021 3:44:51 AM.468] LSPD First Response: [TRACE] Started loading LSPDFR [11/15/2021 3:44:51 AM.468] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/15/2021 3:44:51 AM.469] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/15/2021 3:44:51 AM.469] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/15/2021 3:44:54 AM.782] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/15/2021 3:45:11 AM.055] BackWeapon: Enabling Player Loop... [11/15/2021 3:45:11 AM.055] BackWeapon: Enabling AI Loop... [11/15/2021 3:45:11 AM.056] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [11/15/2021 3:45:15 AM.431] LSPD First Response: [TRACE] Game has stopped loading [11/15/2021 3:45:18 AM.397] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:18 AM.400] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:18 AM.405] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/15/2021 3:45:18 AM.480] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/15/2021 3:45:18 AM.481] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/15/2021 3:45:18 AM.482] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/15/2021 3:45:18 AM.483] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/15/2021 3:45:18 AM.483] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/15/2021 3:45:18 AM.483] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/15/2021 3:45:18 AM.483] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [11/15/2021 3:45:18 AM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [11/15/2021 3:45:18 AM.492] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [11/15/2021 3:45:18 AM.493] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [11/15/2021 3:45:18 AM.494] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [11/15/2021 3:45:18 AM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [11/15/2021 3:45:18 AM.497] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [11/15/2021 3:45:18 AM.498] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [11/15/2021 3:45:18 AM.502] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [11/15/2021 3:45:18 AM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [11/15/2021 3:45:18 AM.516] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [11/15/2021 3:45:18 AM.520] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [11/15/2021 3:45:18 AM.521] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [11/15/2021 3:45:18 AM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [11/15/2021 3:45:18 AM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [11/15/2021 3:45:18 AM.523] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [11/15/2021 3:45:18 AM.530] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [11/15/2021 3:45:18 AM.530] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [11/15/2021 3:45:18 AM.531] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:18 AM.531] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:18 AM.531] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/15/2021 3:45:18 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/15/2021 3:45:18 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/15/2021 3:45:18 AM.534] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/15/2021 3:45:18 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/15/2021 3:45:18 AM.536] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.540] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:18 AM.541] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/15/2021 3:45:19 AM.047] LSPD First Response: [TRACE] Adding Ben J. as character [11/15/2021 3:45:19 AM.151] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/15/2021 3:45:19 AM.151] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/15/2021 3:45:19 AM.151] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/15/2021 3:45:19 AM.359] LSPD First Response: [TRACE] Adding Essira Lysanthir as character [11/15/2021 3:45:19 AM.403] LSPD First Response: [TRACE] Adding Marcus Burns as character [11/15/2021 3:45:19 AM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.427] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/15/2021 3:45:19 AM.430] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.430] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.431] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/15/2021 3:45:19 AM.433] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [11/15/2021 3:45:19 AM.433] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.433] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.433] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/15/2021 3:45:19 AM.463] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [11/15/2021 3:45:19 AM.464] LSPD First Response: [WARN] Invalid vehicle model pscout [11/15/2021 3:45:19 AM.465] LSPD First Response: [WARN] Invalid vehicle model lspdb [11/15/2021 3:45:19 AM.466] LSPD First Response: [WARN] Invalid vehicle model police42 [11/15/2021 3:45:19 AM.466] LSPD First Response: [WARN] Invalid vehicle model polspeedo [11/15/2021 3:45:19 AM.466] LSPD First Response: [WARN] Invalid vehicle model polriot [11/15/2021 3:45:19 AM.466] LSPD First Response: [WARN] Invalid vehicle model sherifffug [11/15/2021 3:45:19 AM.467] LSPD First Response: [WARN] Invalid vehicle model sheriffscout [11/15/2021 3:45:19 AM.467] LSPD First Response: [WARN] Invalid vehicle model sheriffoss [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp1c [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp1d [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp3 [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp3a [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp2 [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp2a [11/15/2021 3:45:19 AM.468] LSPD First Response: [WARN] Invalid vehicle model sahp5 [11/15/2021 3:45:19 AM.469] LSPD First Response: [WARN] Invalid vehicle model sahpb [11/15/2021 3:45:19 AM.469] LSPD First Response: [WARN] Invalid vehicle model sahpb2 [11/15/2021 3:45:19 AM.469] LSPD First Response: [WARN] Invalid vehicle model sahp5a [11/15/2021 3:45:19 AM.469] LSPD First Response: [WARN] Invalid vehicle model sahpair [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangeral [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangerlr2 [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangerscout [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangerbi [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangeryo2 [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model prangersd [11/15/2021 3:45:19 AM.470] LSPD First Response: [WARN] Invalid vehicle model noosesep [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosesep2 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosesep3 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosesep4 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosesep5 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosetru [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosetru2 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosetru3 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model nooseair2 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosepia [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosepia2 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosepia4 [11/15/2021 3:45:19 AM.471] LSPD First Response: [WARN] Invalid vehicle model noosepia3 [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model fibp [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model fibp3 [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model fibp6 [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model fibp2 [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model policeusaf [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model policeusaf2 [11/15/2021 3:45:19 AM.472] LSPD First Response: [WARN] Invalid vehicle model lsfd3 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model lsfd4 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model lsfd5 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [11/15/2021 3:45:19 AM.473] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model bcfd2 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model pcar [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model saspacar [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model saspacar2 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model saspacar3 [11/15/2021 3:45:19 AM.474] LSPD First Response: [WARN] Invalid vehicle model saspacar4 [11/15/2021 3:45:19 AM.476] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.476] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:19 AM.476] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/15/2021 3:45:19 AM.483] LSPD First Response: [TRACE] Failed to parse as chance [11/15/2021 3:45:19 AM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [11/15/2021 3:45:19 AM.489] LSPD First Response: [TRACE] Player was in vehicle: True [11/15/2021 3:45:19 AM.489] LSPD First Response: [TRACE] Last selected character was Marcus Burns, should spawn as last character True [11/15/2021 3:45:19 AM.490] LSPD First Response: [TRACE] Loading last selected character Marcus Burns [11/15/2021 3:45:19 AM.492] LSPD First Response: [INFO] Changing current player character to Marcus Burns [11/15/2021 3:45:19 AM.511] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/15/2021 3:45:19 AM.511] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/15/2021 3:45:19 AM.512] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/15/2021 3:45:19 AM.791] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/15/2021 3:45:19 AM.797] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [11/15/2021 3:45:19 AM.798] LSPD First Response: [TRACE] CharacterSelected: 52 [11/15/2021 3:45:19 AM.798] LSPD First Response: [TRACE] Character changed, creating new stats object [11/15/2021 3:45:20 AM.149] LSPD First Response: [TRACE] Initialized telemtry service [11/15/2021 3:45:20 AM.189] LSPD First Response: We have 4 appartments registered [11/15/2021 3:45:20 AM.191] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/15/2021 3:45:20 AM.197] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/15/2021 3:45:20 AM.198] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/15/2021 3:45:20 AM.198] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/15/2021 3:45:20 AM.199] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/15/2021 3:45:20 AM.199] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/15/2021 3:45:20 AM.200] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/15/2021 3:45:20 AM.200] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/15/2021 3:45:20 AM.200] LSPD First Response: ApartmentManager initialized [11/15/2021 3:45:20 AM.202] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/15/2021 3:45:20 AM.203] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/15/2021 3:45:20 AM.204] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/15/2021 3:45:20 AM.272] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/15/2021 3:45:20 AM.387] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/15/2021 3:45:20 AM.387] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/15/2021 3:45:20 AM.388] LSPD First Response: [TRACE] Saved apt: [11/15/2021 3:45:20 AM.395] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/15/2021 3:45:20 AM.399] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/15/2021 3:45:20 AM.437] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/15/2021 3:45:20 AM.526] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/15/2021 3:45:20 AM.603] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/15/2021 3:45:20 AM.608] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/15/2021 3:45:20 AM.613] LSPD First Response: [TRACE] Set title to Marcus Burns for Interaction Menu [11/15/2021 3:45:20 AM.614] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/15/2021 3:45:20 AM.616] LSPD First Response: [TRACE] Set title to Marcus Burns for Police Radio [11/15/2021 3:45:20 AM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/15/2021 3:45:20 AM.626] LSPD First Response: [TRACE] Set title to Marcus Burns for Vehicle Options [11/15/2021 3:45:20 AM.630] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/15/2021 3:45:20 AM.631] LSPD First Response: [TRACE] Set title to Marcus Burns for Inventory [11/15/2021 3:45:20 AM.633] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/15/2021 3:45:20 AM.635] LSPD First Response: [TRACE] Set title to Marcus Burns for Settings [11/15/2021 3:45:20 AM.641] LSPD First Response: [TRACE] Saved apt: [11/15/2021 3:45:20 AM.704] LSPD First Response: [TRACE] Requested Audio [11/15/2021 3:45:20 AM.725] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/15/2021 3:45:21 AM.107] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/15/2021 3:45:21 AM.168] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:21 AM.168] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:21 AM.168] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Vinewood Police Station [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] La Mesa Police Station [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Rockford Hills Police Station [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Vespucci Police Station [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Downtown Police Station [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/15/2021 3:45:21 AM.186] LSPD First Response: [INFO] Davis Sheriff Station [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/15/2021 3:45:21 AM.187] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Federal Investigation Bureau HQ [11/15/2021 3:45:21 AM.187] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [11/15/2021 3:45:21 AM.187] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [11/15/2021 3:45:21 AM.187] LSPD First Response: [WARN] Police station delperroPol has an invalid agency assigned [11/15/2021 3:45:21 AM.187] LSPD First Response: [WARN] Police station lsPort has an invalid agency assigned [11/15/2021 3:45:21 AM.194] LSPD First Response: [TRACE] Auto started component Debug #1 [11/15/2021 3:45:21 AM.194] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/15/2021 3:45:21 AM.194] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/15/2021 3:45:21 AM.195] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/15/2021 3:45:21 AM.195] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/15/2021 3:45:21 AM.195] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/15/2021 3:45:21 AM.195] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/15/2021 3:45:21 AM.195] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/15/2021 3:45:21 AM.196] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/15/2021 3:45:21 AM.196] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/15/2021 3:45:21 AM.196] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/15/2021 3:45:21 AM.197] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/15/2021 3:45:21 AM.197] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/15/2021 3:45:21 AM.198] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/15/2021 3:45:21 AM.199] LSPD First Response: [TRACE] Preloading node data [11/15/2021 3:45:21 AM.506] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/15/2021 3:45:21 AM.506] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/15/2021 3:45:21 AM.506] LSPD First Response: [INFO] Connected to LSPDFR Sync via session e7e56eb8-7207-4867-8abc-5496a729a256. Enhanced features available. [11/15/2021 3:45:21 AM.526] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/15/2021 3:45:21 AM.527] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/15/2021 3:45:21 AM.527] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/15/2021 3:45:22 AM.931] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/15/2021 3:45:25 AM.421] LSPD First Response: [TRACE] Done preloading node data [11/15/2021 3:45:25 AM.421] LSPD First Response: [TRACE] Preloading node data [11/15/2021 3:45:25 AM.421] LSPD First Response: [TRACE] Done preloading node data [11/15/2021 3:45:25 AM.422] LSPD First Response: [TRACE] SwitchToCharacter: Marcus Burns [11/15/2021 3:45:25 AM.422] LSPD First Response: [TRACE] Switch mode is random [11/15/2021 3:45:26 AM.788] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/15/2021 3:45:26 AM.798] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/15/2021 3:45:26 AM.798] LSPD First Response: [TRACE] Disabling ambient game police chases [11/15/2021 3:45:26 AM.806] LSPD First Response: [TRACE] Disabled ambient game police chases [11/15/2021 3:45:26 AM.807] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/15/2021 3:45:26 AM.809] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/15/2021 3:45:26 AM.814] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/15/2021 3:45:26 AM.814] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/15/2021 3:45:28 AM.121] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/15/2021 3:45:28 AM.121] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/15/2021 3:45:28 AM.177] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/15/2021 3:45:28 AM.178] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/15/2021 3:45:28 AM.178] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/15/2021 3:45:28 AM.178] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/15/2021 3:45:28 AM.178] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/15/2021 3:45:28 AM.178] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/15/2021 3:45:28 AM.182] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/15/2021 3:45:28 AM.186] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/15/2021 3:45:28 AM.186] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/15/2021 3:45:28 AM.186] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/15/2021 3:45:28 AM.187] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/15/2021 3:45:28 AM.204] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/15/2021 3:45:28 AM.207] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/15/2021 3:45:28 AM.207] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/15/2021 3:45:28 AM.211] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/15/2021 3:45:28 AM.212] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/15/2021 3:45:28 AM.223] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/15/2021 3:45:28 AM.227] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/15/2021 3:45:28 AM.229] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/15/2021 3:45:28 AM.771] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:45:28 AM.773] LSPD First Response: [TRACE] Created police at X:-1115.937 Y:-857.7859 Z:13.65187 [11/15/2021 3:45:28 AM.774] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [11/15/2021 3:45:28 AM.774] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:45:28 AM.774] LSPD First Response: [TRACE] Created police at X:-1128.474 Y:-866.9715 Z:12.51155 [11/15/2021 3:45:28 AM.775] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [11/15/2021 3:45:29 AM.167] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:45:29 AM.168] LSPD First Response: [TRACE] Created police3 at X:-1138.613 Y:-845.7916 Z:13.98058 [11/15/2021 3:45:29 AM.168] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [11/15/2021 3:45:29 AM.168] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:45:29 AM.169] LSPD First Response: [TRACE] Created police at X:-1125.52 Y:-816.9467 Z:14.99161 [11/15/2021 3:45:29 AM.169] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [11/15/2021 3:45:29 AM.586] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:45:29 AM.592] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:45:29 AM.684] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:45:29 AM.689] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:45:29 AM.966] LSPD First Response: [TRACE] Jorge Lopez (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:45:29 AM.973] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/15/2021 3:45:29 AM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:45:29 AM.982] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:45:29 AM.988] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:45:29 AM.988] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/15/2021 3:45:29 AM.993] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/15/2021 3:45:29 AM.993] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [11/15/2021 3:45:29 AM.997] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:29 AM.997] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/15/2021 3:45:29 AM.997] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/15/2021 3:45:29 AM.997] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Program Files/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [11/15/2021 3:45:30 AM.016] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/15/2021 3:45:30 AM.088] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [11/15/2021 3:45:30 AM.089] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [11/15/2021 3:45:30 AM.089] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [11/15/2021 3:45:30 AM.089] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket [11/15/2021 3:45:30 AM.089] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c [11/15/2021 3:45:30 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit [11/15/2021 3:45:30 AM.091] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [11/15/2021 3:45:30 AM.092] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [11/15/2021 3:45:30 AM.092] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [11/15/2021 3:45:30 AM.092] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [11/15/2021 3:45:30 AM.099] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [11/15/2021 3:45:30 AM.100] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [11/15/2021 3:45:30 AM.114] LSPD First Response: [TRACE] Setting player skin from last skin [11/15/2021 3:45:30 AM.127] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [11/15/2021 3:45:30 AM.156] LSPD First Response: [TRACE] Kate Cana (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:45:30 AM.169] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/15/2021 3:45:30 AM.236] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/15/2021 3:45:30 AM.236] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:45:30 AM.242] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:45:30 AM.284] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/15/2021 3:45:30 AM.290] LSPD First Response: [TRACE] Jenifer Patton (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:45:30 AM.291] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/15/2021 3:45:30 AM.291] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:45:30 AM.297] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:45:30 AM.303] LSPD First Response: [TRACE] Charlie Harper (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:45:30 AM.303] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/15/2021 3:45:30 AM.322] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/15/2021 3:45:30 AM.725] LSPD First Response: [TRACE] Player went on duty. [11/15/2021 3:45:30 AM.733] LSPD First Response: Folder is D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/15/2021 3:45:31 AM.050] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.061] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.070] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.078] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.083] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.086] LSPD First Response: Creating plugin: AmbientAICallouts.Main [11/15/2021 3:45:31 AM.086] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/15/2021 3:45:31 AM.226] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/15/2021 3:45:31 AM.226] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/15/2021 3:45:31 AM.290] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/15/2021 3:45:31 AM.350] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised. [11/15/2021 3:45:31 AM.352] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/15/2021 3:45:31 AM.352] LSPD First Response: Go on duty to fully load CompuLite [11/15/2021 3:45:31 AM.353] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/15/2021 3:45:31 AM.354] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/15/2021 3:45:31 AM.355] LSPD First Response: Go on duty to fully load StopThePed [11/15/2021 3:45:31 AM.356] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/15/2021 3:45:31 AM.356] LSPD First Response: Go on duty to fully load UltimateBackup [11/15/2021 3:45:31 AM.356] LSPD First Response: We have 3 callouts registered [11/15/2021 3:45:31 AM.356] LSPD First Response: CalloutManager initialized [11/15/2021 3:45:31 AM.357] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/15/2021 3:45:31 AM.364] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/15/2021 3:45:31 AM.366] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/15/2021 3:45:31 AM.380] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/15/2021 3:45:31 AM.381] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/15/2021 3:45:31 AM.384] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/15/2021 3:45:31 AM.385] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/15/2021 3:45:31 AM.393] LSPD First Response: Deserialized Edward London [11/15/2021 3:45:31 AM.393] LSPD First Response: Deserialized Lloyd Bolt [11/15/2021 3:45:31 AM.394] LSPD First Response: Deserialized Malcolm Barrett [11/15/2021 3:45:31 AM.394] LSPD First Response: Deserialized Kyle Masona [11/15/2021 3:45:31 AM.394] LSPD First Response: Deserialized Chris Gregory [11/15/2021 3:45:31 AM.395] LSPD First Response: Deserialized Kristi Munoz [11/15/2021 3:45:31 AM.397] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/15/2021 3:45:31 AM.398] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/15/2021 3:45:31 AM.398] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/15/2021 3:45:31 AM.398] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/15/2021 3:45:31 AM.403] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/15/2021 3:45:31 AM.403] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/15/2021 3:45:31 AM.404] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/15/2021 3:45:31 AM.406] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/15/2021 3:45:31 AM.406] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/15/2021 3:45:31 AM.406] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/15/2021 3:45:31 AM.408] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [11/15/2021 3:45:31 AM.409] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization [11/15/2021 3:45:31 AM.409] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False [11/15/2021 3:45:31 AM.409] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False [11/15/2021 3:45:31 AM.414] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini [11/15/2021 3:45:31 AM.415] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully [11/15/2021 3:45:31 AM.415] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = Z [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = RControlKey [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40 [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False [11/15/2021 3:45:31 AM.423] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading [11/15/2021 3:45:31 AM.423] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit [11/15/2021 3:45:31 AM.423] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance [11/15/2021 3:45:31 AM.423] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown [11/15/2021 3:45:31 AM.423] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire [11/15/2021 3:45:31 AM.424] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started [11/15/2021 3:45:31 AM.455] LSPD First Response: Deserialized Antonio Gipison [11/15/2021 3:45:31 AM.455] LSPD First Response: Deserialized John Brooks [11/15/2021 3:45:31 AM.456] LSPD First Response: Deserialized Kate Thompson [11/15/2021 3:45:31 AM.456] LSPD First Response: Deserialized Jason Harpoon [11/15/2021 3:45:31 AM.457] LSPD First Response: Deserialized Juan Mendoza [11/15/2021 3:45:31 AM.544] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6 [11/15/2021 3:45:31 AM.544] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6 [11/15/2021 3:45:31 AM.554] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended [11/15/2021 3:45:31 AM.555] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded [11/15/2021 3:45:31 AM.558] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized [11/15/2021 3:45:31 AM.558] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse [11/15/2021 3:45:31 AM.566] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded [11/15/2021 3:45:31 AM.566] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [11/15/2021 3:45:31 AM.926] LSPD First Response: CompuLite Localization Code Page: 1254 [11/15/2021 3:45:31 AM.926] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [11/15/2021 3:45:32 AM.044] LSPD First Response: StopThePed Localization Code Page: 1254 [11/15/2021 3:45:32 AM.044] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [11/15/2021 3:45:32 AM.059] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/15/2021 3:45:32 AM.059] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/15/2021 3:45:32 AM.059] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/15/2021 3:45:32 AM.059] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/15/2021 3:45:32 AM.100] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/15/2021 3:45:32 AM.115] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/15/2021 3:45:32 AM.117] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/15/2021 3:45:32 AM.123] LSPD First Response: [TRACE] Has taken study survey: False [11/15/2021 3:45:32 AM.124] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/15/2021 3:45:32 AM.132] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/15/2021 3:45:32 AM.133] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/15/2021 3:45:32 AM.142] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/15/2021 3:45:32 AM.149] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/15/2021 3:45:32 AM.151] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/15/2021 3:45:32 AM.152] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/15/2021 3:45:32 AM.153] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/15/2021 3:45:32 AM.154] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/15/2021 3:45:32 AM.158] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started [11/15/2021 3:45:32 AM.163] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/15/2021 3:45:32 AM.167] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [11/15/2021 3:45:32 AM.167] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [11/15/2021 3:45:32 AM.169] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/15/2021 3:45:32 AM.170] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/15/2021 3:45:32 AM.171] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/15/2021 3:45:32 AM.172] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/15/2021 3:45:32 AM.173] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/15/2021 3:45:32 AM.175] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/15/2021 3:45:32 AM.176] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/15/2021 3:45:32 AM.177] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/15/2021 3:45:32 AM.178] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/15/2021 3:45:32 AM.180] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/15/2021 3:45:32 AM.181] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/15/2021 3:45:32 AM.182] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/15/2021 3:45:32 AM.183] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/15/2021 3:45:32 AM.184] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/15/2021 3:45:32 AM.186] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/15/2021 3:45:32 AM.187] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/15/2021 3:45:32 AM.188] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/15/2021 3:45:32 AM.189] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/15/2021 3:45:32 AM.190] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] NumPad0 [11/15/2021 3:45:32 AM.191] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/15/2021 3:45:32 AM.192] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/15/2021 3:45:32 AM.194] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [11/15/2021 3:45:32 AM.195] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/15/2021 3:45:32 AM.196] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/15/2021 3:45:32 AM.197] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/15/2021 3:45:32 AM.199] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/15/2021 3:45:32 AM.200] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/15/2021 3:45:32 AM.201] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/15/2021 3:45:32 AM.202] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/15/2021 3:45:32 AM.204] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/15/2021 3:45:32 AM.205] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.206] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/15/2021 3:45:32 AM.207] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/15/2021 3:45:32 AM.208] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.209] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/15/2021 3:45:32 AM.210] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/15/2021 3:45:32 AM.212] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.213] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/15/2021 3:45:32 AM.214] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/15/2021 3:45:32 AM.215] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.217] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/15/2021 3:45:32 AM.218] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/15/2021 3:45:32 AM.219] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.220] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/15/2021 3:45:32 AM.221] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/15/2021 3:45:32 AM.222] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.223] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/15/2021 3:45:32 AM.225] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/15/2021 3:45:32 AM.226] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.227] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/15/2021 3:45:32 AM.228] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/15/2021 3:45:32 AM.229] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.230] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/15/2021 3:45:32 AM.232] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/15/2021 3:45:32 AM.233] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/15/2021 3:45:32 AM.234] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/15/2021 3:45:32 AM.235] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/15/2021 3:45:32 AM.236] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/15/2021 3:45:32 AM.237] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/15/2021 3:45:32 AM.239] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/15/2021 3:45:32 AM.240] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/15/2021 3:45:32 AM.241] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/15/2021 3:45:32 AM.242] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/15/2021 3:45:32 AM.243] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/15/2021 3:45:32 AM.244] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/15/2021 3:45:32 AM.246] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/15/2021 3:45:32 AM.247] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/15/2021 3:45:32 AM.248] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/15/2021 3:45:32 AM.250] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/15/2021 3:45:32 AM.251] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/15/2021 3:45:32 AM.252] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/15/2021 3:45:32 AM.253] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/15/2021 3:45:32 AM.254] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/15/2021 3:45:32 AM.255] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/15/2021 3:45:32 AM.257] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/15/2021 3:45:32 AM.258] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/15/2021 3:45:32 AM.258] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/15/2021 3:45:32 AM.258] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/15/2021 3:45:32 AM.262] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/15/2021 3:45:32 AM.262] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/15/2021 3:45:32 AM.262] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/15/2021 3:45:32 AM.262] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/15/2021 3:45:32 AM.262] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/15/2021 3:45:32 AM.263] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/15/2021 3:45:32 AM.263] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/15/2021 3:45:32 AM.263] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/15/2021 3:45:32 AM.263] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/15/2021 3:45:32 AM.554] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/15/2021 3:45:32 AM.555] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/15/2021 3:45:32 AM.555] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/15/2021 3:45:32 AM.556] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/15/2021 3:45:32 AM.556] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/15/2021 3:45:32 AM.556] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/15/2021 3:45:32 AM.556] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/15/2021 3:45:32 AM.557] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/15/2021 3:45:32 AM.557] OP_Immersive_Dispatch: Menus Initialised [11/15/2021 3:45:33 AM.023] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/15/2021 3:45:33 AM.025] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/15/2021 3:45:33 AM.323] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/15/2021 3:45:33 AM.323] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/15/2021 3:45:33 AM.330] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/15/2021 3:45:33 AM.368] LSPD First Response: [TRACE] Starting player switch [11/15/2021 3:45:33 AM.656] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [15.11.2021 03:45:36.233] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [15.11.2021 03:45:36.252] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/15/2021 3:45:37 AM.934] LSPD First Response: [TRACE] Player switch done [11/15/2021 3:45:47 AM.429] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/15/2021 3:45:47 AM.429] LSPD First Response: OP_Immersive_Dispatch [Status] 10-7 (Out of Service) [11/15/2021 3:45:54 AM.463] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:45:54 AM.464] LSPD First Response: [TRACE] Starting world event StealCar [11/15/2021 3:45:54 AM.465] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [11/15/2021 3:45:54 AM.575] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [11/15/2021 3:46:18 AM.396] LSPD First Response: [TRACE] Launching new encounter for Juan Mendoza [11/15/2021 3:46:18 AM.400] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/15/2021 3:46:19 AM.597] LSPD First Response: [TRACE] Spawned suspect vehicle [11/15/2021 3:46:21 AM.390] LSPD First Response: UB: PARNER FULLY DISMISSED >> Partner-0 [11/15/2021 3:46:21 AM.679] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:46:26 AM.170] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:46:27 AM.188] LSPD First Response: UB: PARNER FULLY DISMISSED >> Partner-0 [11/15/2021 3:46:27 AM.821] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:46:31 AM.805] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:46:33 AM.491] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:46:38 AM.066] LSPD First Response: [TRACE] Freeing spawned suspect [11/15/2021 3:46:38 AM.068] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/15/2021 3:46:38 AM.069] LSPD First Response: [TRACE] StageOnFinished [11/15/2021 3:46:38 AM.069] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/15/2021 3:46:38 AM.069] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/15/2021 3:46:38 AM.070] LSPD First Response: [TRACE] Finishing crime Cold cases [11/15/2021 3:46:38 AM.071] LSPD First Response: [TRACE] Finishing all logic for Juan Mendoza [11/15/2021 3:46:38 AM.071] LSPD First Response: [TRACE] Crime finished [11/15/2021 3:46:49 AM.804] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/15/2021 3:46:54 AM.454] BackWeapon: Adding best weapon to ped from inventory [11/15/2021 3:46:54 AM.592] BackWeapon: Ped with accepted weapon added [11/15/2021 3:46:54 AM.592] BackWeapon: Weapon deleted because it was equipped [11/15/2021 3:46:56 AM.714] BackWeapon: Weapon created on back of ped because ped put weapon away [11/15/2021 3:46:57 AM.176] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/15/2021 3:47:24 AM.057] LSPD First Response: [TRACE] Launching new encounter for Juan Mendoza [11/15/2021 3:47:24 AM.057] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/15/2021 3:47:51 AM.907] LSPD First Response: [TRACE] Spawned suspect vehicle [11/15/2021 3:47:58 AM.662] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/15/2021 3:47:58 AM.662] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/15/2021 3:47:58 AM.662] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] Freeing spawned suspect [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] StageOnFinished [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] Finishing crime Cold cases [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] Finishing all logic for Juan Mendoza [11/15/2021 3:48:08 AM.334] LSPD First Response: [TRACE] Crime finished [11/15/2021 3:48:09 AM.270] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [11/15/2021 3:48:09 AM.271] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [11/15/2021 3:48:09 AM.274] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [11/15/2021 3:48:09 AM.274] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [11/15/2021 3:48:09 AM.275] LSPD First Response: [TRACE] World event StealCar #1 has ended [11/15/2021 3:48:09 AM.295] LSPD First Response: [TRACE] Ped Lily Ward has become idle again [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/15/2021 3:48:11 AM.433] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/15/2021 3:48:11 AM.452] LSPD First Response: [TRACE] Ped Jenifer Patton has become idle again [11/15/2021 3:48:11 AM.452] LSPD First Response: [TRACE] Ped Jorge Lopez has become idle again [11/15/2021 3:48:11 AM.452] LSPD First Response: [TRACE] Ped Kate Cana has become idle again [11/15/2021 3:48:11 AM.452] LSPD First Response: [TRACE] Ped Jacob Ryan has become idle again [11/15/2021 3:48:11 AM.452] LSPD First Response: [TRACE] Ped Charlie Harper has become idle again [11/15/2021 3:48:12 AM.182] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:12 AM.182] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:12 AM.201] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:12 AM.202] LSPD First Response: [TRACE] Created police at X:-1057.285 Y:-779.9537 Z:19.87131 [11/15/2021 3:48:12 AM.218] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:12 AM.224] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:12 AM.233] LSPD First Response: [TRACE] Tommy Martins (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:12 AM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:12 AM.259] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:12 AM.265] LSPD First Response: [TRACE] Eros Kekhejan (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:12 AM.284] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:48:13 AM.170] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:48:13 AM.170] LSPD First Response: [TRACE] Starting world event Agitation [11/15/2021 3:48:13 AM.170] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [11/15/2021 3:48:13 AM.174] LSPD First Response: [TRACE] Failed to set up Agitation #1 [11/15/2021 3:48:13 AM.174] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [11/15/2021 3:48:13 AM.174] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [11/15/2021 3:48:22 AM.191] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:22 AM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:48:22 AM.223] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:22 AM.224] LSPD First Response: [TRACE] Created police at X:-506.1673 Y:-367.0438 Z:36.03551 [11/15/2021 3:48:22 AM.224] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:48:25 AM.027] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:25 AM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:25 AM.039] LSPD First Response: [TRACE] Using new link spawn [11/15/2021 3:48:25 AM.082] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:25 AM.083] LSPD First Response: [TRACE] Created police at X:-610 Y:-527.75 Z:24.3125 [11/15/2021 3:48:25 AM.084] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:25 AM.089] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:48:25 AM.095] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:25 AM.098] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:25 AM.103] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:48:25 AM.109] LSPD First Response: [TRACE] Bishop Walker (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:25 AM.161] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [11/15/2021 3:48:25 AM.161] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:48:25 AM.204] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: ShotsFired -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:48:25 AM.210] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: Unit has been assigned to this Call. Callsign: 1-Boy-15 [11/15/2021 3:48:25 AM.226] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: ShotsFired --> Setup(): started [11/15/2021 3:48:25 AM.229] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: ShotsFired --> Setup(): ended [11/15/2021 3:48:25 AM.229] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: ShotsFired: Location distance has been accepted. [11/15/2021 3:48:25 AM.229] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Shots Fired -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:48:32 AM.095] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: Unit Responding: Code 3 [11/15/2021 3:48:32 AM.295] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:32 AM.296] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:32 AM.330] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:32 AM.330] LSPD First Response: [TRACE] Created police at X:-228.2777 Y:-424.341 Z:31.68886 [11/15/2021 3:48:32 AM.346] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:32 AM.352] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:32 AM.358] LSPD First Response: [TRACE] Steve Carter (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:32 AM.374] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:32 AM.380] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:32 AM.386] LSPD First Response: [TRACE] Michael Green (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:32 AM.402] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:48:33 AM.943] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_ANY02_REQUEST_LOCATION [11/15/2021 3:48:33 AM.943] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_ANY02_REQUEST_LOCATION [11/15/2021 3:48:33 AM.943] LSPD First Response: PlayAction: Failed to find UNIT_ANY02_REQUEST_LOCATION [11/15/2021 3:48:36 AM.778] LSPD First Response: [TRACE] Preloading FBI [11/15/2021 3:48:36 AM.779] LSPD First Response: [TRACE] Created fbi at X:134.7461 Y:-791.7467 Z:31.80257 [11/15/2021 3:48:36 AM.779] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI at Federal Investigation Bureau HQ [11/15/2021 3:48:36 AM.779] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:48:36 AM.785] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:48:36 AM.786] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/15/2021 3:48:36 AM.786] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/15/2021 3:48:36 AM.791] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:48:36 AM.791] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [11/15/2021 3:48:36 AM.791] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:36 AM.797] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:48:36 AM.798] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [11/15/2021 3:48:36 AM.798] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [11/15/2021 3:48:36 AM.803] LSPD First Response: [TRACE] James Stewart (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:36 AM.803] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [11/15/2021 3:48:36 AM.804] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:48:36 AM.809] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/15/2021 3:48:36 AM.810] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [11/15/2021 3:48:36 AM.810] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [11/15/2021 3:48:36 AM.815] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:48:36 AM.815] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [11/15/2021 3:48:42 AM.324] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:48:42 AM.324] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:48:42 AM.377] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:48:42 AM.448] LSPD First Response: [AmbientAICallouts] [Fiber 87] INFO: ShotsFired --> Process(): started [11/15/2021 3:48:42 AM.653] LSPD First Response: [TRACE] Created police3 at X:342.5545 Y:-375.2686 Z:45.44812 [11/15/2021 3:48:42 AM.653] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/15/2021 3:48:45 AM.797] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [11/15/2021 3:48:45 AM.797] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [11/15/2021 3:48:45 AM.797] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [11/15/2021 3:48:45 AM.798] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [11/15/2021 3:48:45 AM.798] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [11/15/2021 3:48:45 AM.818] LSPD First Response: [TRACE] Ped Kate Williams has become idle again [11/15/2021 3:48:45 AM.818] LSPD First Response: [TRACE] Ped James Stewart has become idle again [11/15/2021 3:48:45 AM.818] LSPD First Response: [TRACE] Ped Bella Staglioni has become idle again [11/15/2021 3:48:47 AM.332] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:47 AM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:47 AM.367] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:48:47 AM.367] LSPD First Response: [TRACE] Created police at X:242.4887 Y:-361.9308 Z:44.95126 [11/15/2021 3:48:47 AM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:47 AM.394] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:47 AM.400] LSPD First Response: [TRACE] Tony Allen (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:47 AM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:48:47 AM.427] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:48:47 AM.433] LSPD First Response: [TRACE] Mark Rowland (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:48:47 AM.454] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:48:53 AM.439] LSPD First Response: [TRACE] Launching new encounter for Juan Mendoza [11/15/2021 3:48:53 AM.439] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/15/2021 3:48:55 AM.075] LSPD First Response: [TRACE] Spawned suspect vehicle [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] Freeing spawned suspect [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] StageOnFinished [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] Finishing crime Cold cases [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] Finishing all logic for Juan Mendoza [11/15/2021 3:49:07 AM.307] LSPD First Response: [TRACE] Crime finished [11/15/2021 3:49:07 AM.341] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:49:07 AM.341] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:07 AM.372] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:49:07 AM.373] LSPD First Response: [TRACE] Created police at X:974.4561 Y:-165.8252 Z:74.01698 [11/15/2021 3:49:07 AM.373] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:49:09 AM.015] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:49:09 AM.015] LSPD First Response: [TRACE] Starting world event RunLights [11/15/2021 3:49:09 AM.015] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [11/15/2021 3:49:09 AM.023] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [11/15/2021 3:49:12 AM.350] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:49:12 AM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:12 AM.382] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:49:12 AM.383] LSPD First Response: [TRACE] Created police2 at X:882.1896 Y:-234.623 Z:70.02913 [11/15/2021 3:49:12 AM.399] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:12 AM.406] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:49:12 AM.413] LSPD First Response: [TRACE] Luca Silvestro (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:49:12 AM.433] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:12 AM.439] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:49:12 AM.444] LSPD First Response: [TRACE] Eric Johnson (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:49:12 AM.462] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/15/2021 3:49:36 AM.280] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [11/15/2021 3:49:52 AM.912] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:49:52 AM.912] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:52 AM.948] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:49:52 AM.948] LSPD First Response: [TRACE] Created police at X:1143.493 Y:-355.3499 Z:67.53109 [11/15/2021 3:49:52 AM.965] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:52 AM.971] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:49:52 AM.977] LSPD First Response: [TRACE] Robert Colfax (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:49:52 AM.995] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:49:53 AM.001] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:49:53 AM.007] LSPD First Response: [TRACE] Marshal Momma (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:49:53 AM.025] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:49:54 AM.526] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:49:57 AM.811] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [11/15/2021 3:50:02 AM.837] LSPD First Response: [TRACE] Launching new encounter for Juan Mendoza [11/15/2021 3:50:02 AM.837] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/15/2021 3:50:05 AM.081] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/15/2021 3:50:05 AM.162] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:50:05 AM.470] BackWeapon: Ped with accepted weapon added [11/15/2021 3:50:05 AM.471] BackWeapon: Weapon deleted because it was equipped [11/15/2021 3:50:06 AM.054] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STLAT_01 [11/15/2021 3:50:06 AM.055] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [11/15/2021 3:50:06 AM.055] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01 [11/15/2021 3:50:06 AM.581] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:06 AM.624] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:07 AM.900] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:07 AM.936] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:08 AM.869] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:08 AM.907] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:09 AM.180] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:09 AM.218] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:09 AM.661] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:09 AM.702] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:09 AM.977] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:10 AM.016] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:12 AM.034] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:12 AM.072] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:12 AM.837] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:12 AM.880] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:14 AM.907] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:14 AM.947] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:15 AM.184] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:15 AM.221] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:15 AM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:15 AM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:16 AM.253] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:16 AM.290] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:16 AM.548] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:16 AM.583] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:17 AM.312] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [11/15/2021 3:50:17 AM.339] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [11/15/2021 3:50:17 AM.463] LSPD First Response: Creating OfficerDown from AmbientAICallouts.Callouts.OfficerDown, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [11/15/2021 3:50:17 AM.465] LSPD First Response: [TRACE] Callout created: #1 [11/15/2021 3:50:17 AM.468] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Started [11/15/2021 3:50:17 AM.468] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Callout data transmitted = True [11/15/2021 3:50:17 AM.468] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: suspect starts shooting at officer [11/15/2021 3:50:18 AM.617] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:18 AM.656] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/15/2021 3:50:20 AM.619] LSPD First Response: [TRACE] Created new chase [11/15/2021 3:50:20 AM.621] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/15/2021 3:50:20 AM.621] LSPD First Response: [TRACE] Took ownership of suspect for chase [11/15/2021 3:50:20 AM.642] LSPD First Response: [TRACE] Suspect added to chase [11/15/2021 3:50:20 AM.644] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/15/2021 3:50:20 AM.644] LSPD First Response: [TRACE] Took ownership of cop for chase [11/15/2021 3:50:20 AM.673] LSPD First Response: [TRACE] Cop John Cooper reassigned to Amanda Valencia [11/15/2021 3:50:20 AM.676] LSPD First Response: [TRACE] Cop added to chase [11/15/2021 3:50:20 AM.676] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/15/2021 3:50:20 AM.676] LSPD First Response: [TRACE] Took ownership of cop for chase [11/15/2021 3:50:20 AM.676] LSPD First Response: [TRACE] Cop Bishop Walker reassigned to Amanda Valencia [11/15/2021 3:50:20 AM.676] LSPD First Response: [TRACE] Cop added to chase [11/15/2021 3:50:20 AM.701] LSPD First Response: [TRACE] Starting chase [11/15/2021 3:50:20 AM.760] LSPD First Response: [TRACE] John Cooper now monitoring Amanda Valencia [11/15/2021 3:50:20 AM.760] LSPD First Response: [TRACE] Bishop Walker now monitoring Amanda Valencia [11/15/2021 3:50:20 AM.760] LSPD First Response: [TRACE] Player now monitoring Amanda Valencia [11/15/2021 3:50:20 AM.780] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/15/2021 3:50:20 AM.780] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/15/2021 3:50:20 AM.780] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/15/2021 3:50:20 AM.780] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [11/15/2021 3:50:20 AM.781] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/15/2021 3:50:20 AM.781] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [11/15/2021 3:50:20 AM.781] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/15/2021 3:50:20 AM.781] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/15/2021 3:50:22 AM.647] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/15/2021 3:50:25 AM.248] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/15/2021 3:50:26 AM.648] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [11/15/2021 3:50:26 AM.648] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [11/15/2021 3:50:26 AM.648] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [11/15/2021 3:50:26 AM.648] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [11/15/2021 3:50:26 AM.648] LSPD First Response: [TRACE] World event RunLights #1 has ended [11/15/2021 3:50:26 AM.663] LSPD First Response: [TRACE] Ped Killian Francisco has become idle again [11/15/2021 3:50:29 AM.880] BackWeapon: Weapon created on back of ped because ped put weapon away [11/15/2021 3:50:30 AM.060] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [11/15/2021 3:50:30 AM.060] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [11/15/2021 3:50:34 AM.801] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [11/15/2021 3:50:34 AM.802] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [11/15/2021 3:50:34 AM.802] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [11/15/2021 3:50:34 AM.802] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [11/15/2021 3:50:34 AM.802] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [11/15/2021 3:50:34 AM.814] LSPD First Response: [TRACE] Ped Alex Hall has become idle again [11/15/2021 3:50:34 AM.823] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [11/15/2021 3:50:34 AM.824] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [11/15/2021 3:50:34 AM.825] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [11/15/2021 3:50:34 AM.923] LSPD First Response: [TRACE] Suspect died in player custody [11/15/2021 3:50:34 AM.923] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [11/15/2021 3:50:34 AM.924] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [11/15/2021 3:50:34 AM.924] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [11/15/2021 3:50:34 AM.924] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [11/15/2021 3:50:34 AM.924] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [11/15/2021 3:50:34 AM.993] LSPD First Response: [TRACE] Ped Alex Hall has become idle again [11/15/2021 3:50:34 AM.998] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [11/15/2021 3:50:37 AM.028] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [11/15/2021 3:50:38 AM.719] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:50:41 AM.001] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/15/2021 3:50:42 AM.789] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/15/2021 3:50:51 AM.118] LSPD First Response: [TRACE] Visual lost event fired [11/15/2021 3:50:52 AM.816] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:50:52 AM.816] LSPD First Response: [TRACE] Starting world event RunLights [11/15/2021 3:50:52 AM.816] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [11/15/2021 3:50:52 AM.818] LSPD First Response: [TRACE] Failed to set up RunLights #2 [11/15/2021 3:50:52 AM.818] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [11/15/2021 3:50:52 AM.818] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [11/15/2021 3:51:01 AM.289] LSPD First Response: [TRACE] Visual lost longer [11/15/2021 3:51:03 AM.783] LSPD First Response: STP: RELEASE PED FROM STOP [11/15/2021 3:51:07 AM.904] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [11/15/2021 3:51:08 AM.038] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:51:08 AM.038] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:51:08 AM.038] LSPD First Response: [TRACE] Using new link spawn [11/15/2021 3:51:08 AM.039] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:51:08 AM.360] LSPD First Response: [TRACE] Created police3 at X:1133 Y:-357.5 Z:66.09375 [11/15/2021 3:51:08 AM.360] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:51:08 AM.366] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:51:08 AM.372] LSPD First Response: [TRACE] Danny Longstrike (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:51:08 AM.372] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:51:08 AM.377] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:51:08 AM.383] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:51:08 AM.401] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [11/15/2021 3:51:08 AM.401] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:51:08 AM.449] LSPD First Response: [TRACE] Spawned suspect vehicle [11/15/2021 3:51:08 AM.452] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: Fighting -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:51:08 AM.452] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Unit has been assigned to this Call. Callsign: Queen 2 [11/15/2021 3:51:08 AM.452] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> Setup(): started [11/15/2021 3:51:08 AM.455] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> Setup(): ended [11/15/2021 3:51:08 AM.455] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting: Location distance has been accepted. [11/15/2021 3:51:08 AM.455] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Fighting -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:51:14 AM.396] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Unit Responding: Code 3 [11/15/2021 3:51:15 AM.784] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER] [11/15/2021 3:51:15 AM.784] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER] [11/15/2021 3:51:15 AM.784] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER] [11/15/2021 3:51:17 AM.750] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD [11/15/2021 3:51:20 AM.682] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [11/15/2021 3:51:25 AM.338] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> Process(): started [11/15/2021 3:51:25 AM.961] LSPD First Response: [TRACE] Player is close, starting pursuit [11/15/2021 3:51:25 AM.961] LSPD First Response: [TRACE] Created new chase [11/15/2021 3:51:25 AM.964] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [11/15/2021 3:51:25 AM.964] LSPD First Response: [TRACE] Suspect added to chase [11/15/2021 3:51:25 AM.977] LSPD First Response: [TRACE] Starting chase [11/15/2021 3:51:25 AM.978] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [11/15/2021 3:51:26 AM.074] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:26 AM.074] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:26 AM.097] LSPD First Response: [TRACE] Player now monitoring Juan Mendoza [11/15/2021 3:51:26 AM.167] LSPD First Response: [TRACE] Found new close chase [11/15/2021 3:51:27 AM.109] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/15/2021 3:51:29 AM.753] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:32 AM.026] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [11/15/2021 3:51:33 AM.316] LSPD First Response: [TRACE] Too far away from recent closest chase [11/15/2021 3:51:37 AM.158] LSPD First Response: [TRACE] Found new close chase [11/15/2021 3:51:39 AM.169] LSPD First Response: [TRACE] Too far away from recent closest chase [11/15/2021 3:51:39 AM.649] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:39 AM.676] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:51:41 AM.913] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/15/2021 3:51:43 AM.680] LSPD First Response: [TRACE] Flashlight initialized [11/15/2021 3:51:43 AM.683] LSPD First Response: [TRACE] Flashlight initialized [11/15/2021 3:51:46 AM.182] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:48 AM.080] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/15/2021 3:51:54 AM.050] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:51:54 AM.848] BackWeapon: Adding best weapon to ped from inventory [11/15/2021 3:51:55 AM.933] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? - Started [11/15/2021 3:51:55 AM.933] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = True, NotInACallout = True, CalloutProbability hit: True [11/15/2021 3:51:55 AM.933] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation. [11/15/2021 3:51:55 AM.933] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: chose selfhandle path [11/15/2021 3:51:56 AM.349] LSPD First Response: [TRACE] Visual lost event fired [11/15/2021 3:52:00 AM.117] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:06 AM.444] LSPD First Response: [TRACE] Visual lost longer [11/15/2021 3:52:07 AM.348] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:08 AM.853] LSPD First Response: [TRACE] Found new close chase [11/15/2021 3:52:10 AM.491] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [11/15/2021 3:52:18 AM.056] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:22 AM.455] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/15/2021 3:52:22 AM.455] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/15/2021 3:52:22 AM.456] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/15/2021 3:52:22 AM.458] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/15/2021 3:52:22 AM.459] LSPD First Response: [TRACE] Removed ped chase strategy [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] Removed ped chase strategy [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/15/2021 3:52:22 AM.460] LSPD First Response: [TRACE] Suspect freed [11/15/2021 3:52:22 AM.461] LSPD First Response: [TRACE] Visual finally lost, removing suspect [11/15/2021 3:52:22 AM.461] LSPD First Response: [TRACE] Freeing far cop [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Freeing cop: John Cooper [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Cop freed [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Freeing far cop [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Freeing cop: Bishop Walker [11/15/2021 3:52:22 AM.464] LSPD First Response: [TRACE] Cop freed [11/15/2021 3:52:22 AM.465] LSPD First Response: [TRACE] Ped John Cooper has become idle again [11/15/2021 3:52:22 AM.465] LSPD First Response: [TRACE] Ped Bishop Walker has become idle again [11/15/2021 3:52:22 AM.485] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [11/15/2021 3:52:22 AM.487] LSPD First Response: [TRACE] Ending chase [11/15/2021 3:52:22 AM.489] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/15/2021 3:52:22 AM.489] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/15/2021 3:52:22 AM.489] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [11/15/2021 3:52:22 AM.489] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [11/15/2021 3:52:24 AM.067] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: EnterAndDismiss [11/15/2021 3:52:24 AM.488] BackWeapon: Ped with weapon on back removed because it is no longer valid [11/15/2021 3:52:25 AM.406] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:52:25 AM.406] LSPD First Response: [TRACE] Starting world event RunLights [11/15/2021 3:52:25 AM.406] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [11/15/2021 3:52:25 AM.407] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [11/15/2021 3:52:25 AM.536] LSPD First Response: [TRACE] Too far away from recent closest chase [11/15/2021 3:52:27 AM.390] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:28 AM.103] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Call Finished [11/15/2021 3:52:28 AM.103] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> Process(): ended [11/15/2021 3:52:28 AM.103] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> End(): started [11/15/2021 3:52:28 AM.104] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting --> End(): ended [11/15/2021 3:52:28 AM.104] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Scene Ended [11/15/2021 3:52:32 AM.166] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:40 AM.236] LSPD First Response: STP: ESCORT VEHICLE IS FULLY DISMISSED [11/15/2021 3:52:41 AM.147] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:52:52 AM.150] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:53:05 AM.699] LSPD First Response: [TRACE] Allowed civilian to shoot [11/15/2021 3:53:14 AM.938] LSPD First Response: [TRACE] Allowed civilian to shoot [11/15/2021 3:53:17 AM.073] LSPD First Response: [TRACE] Extended route by 20 [11/15/2021 3:53:20 AM.092] LSPD First Response: [TRACE] Allowed civilian to shoot [11/15/2021 3:53:27 AM.581] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/15/2021 3:53:27 AM.581] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/15/2021 3:53:27 AM.584] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/15/2021 3:53:27 AM.584] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/15/2021 3:53:27 AM.585] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [11/15/2021 3:53:27 AM.585] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [11/15/2021 3:53:27 AM.585] LSPD First Response: [TRACE] ChaseHost: Lost control over Juan Mendoza [11/15/2021 3:53:27 AM.585] LSPD First Response: [TRACE] Suspect freed [11/15/2021 3:53:27 AM.586] LSPD First Response: [TRACE] Visual finally lost, removing suspect [11/15/2021 3:53:27 AM.600] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [11/15/2021 3:53:27 AM.600] LSPD First Response: [TRACE] Ending chase [11/15/2021 3:53:27 AM.601] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [11/15/2021 3:53:27 AM.601] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [11/15/2021 3:53:27 AM.601] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [11/15/2021 3:53:27 AM.601] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already [11/15/2021 3:53:27 AM.604] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [11/15/2021 3:53:27 AM.604] at System.Environment.get_StackTrace() [11/15/2021 3:53:27 AM.604] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/15/2021 3:53:27 AM.604] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [11/15/2021 3:53:27 AM.604] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/15/2021 3:53:27 AM.604] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [11/15/2021 3:53:27 AM.604] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [11/15/2021 3:53:27 AM.604] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [11/15/2021 3:53:27 AM.604] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/15/2021 3:53:27 AM.604] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 247 [11/15/2021 3:53:27 AM.604] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54 [11/15/2021 3:53:27 AM.604] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [11/15/2021 3:53:27 AM.604] at Rage.GameFiber.Main() [11/15/2021 3:53:27 AM.604] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/15/2021 3:53:27 AM.604] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/15/2021 3:53:27 AM.604] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [11/15/2021 3:53:27 AM.604] at System.Threading.ThreadHelper.ThreadStart() [11/15/2021 3:53:27 AM.605] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] StageOnFinished [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] Finishing crime Cold cases [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] Finishing all logic for Juan Mendoza [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] Crime finished [11/15/2021 3:53:27 AM.606] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [11/15/2021 3:53:27 AM.606] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [11/15/2021 3:53:27 AM.621] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [11/15/2021 3:53:38 AM.131] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [11/15/2021 3:53:44 AM.945] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [11/15/2021 3:55:07 AM.841] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:55:09 AM.476] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:55:11 AM.467] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [11/15/2021 3:55:11 AM.632] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/15/2021 3:55:11 AM.744] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [11/15/2021 3:55:11 AM.746] LSPD First Response: UB: DETECTED ZONE: MIRR [11/15/2021 3:55:11 AM.746] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/15/2021 3:55:13 AM.300] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/15/2021 3:55:31 AM.444] LSPD First Response: [TRACE] Spawned with 0.5968018 [11/15/2021 3:55:31 AM.445] LSPD First Response: [TRACE] Using 1072.501, -456.4439, 65.19898 Heading: 169.6551 and 1071.081, -464.709, 64.64768 Heading: 169.6551 as base positions [11/15/2021 3:55:31 AM.458] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:55:31 AM.458] LSPD First Response: [TRACE] Preloading FUTO [11/15/2021 3:55:31 AM.461] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:55:31 AM.462] LSPD First Response: [TRACE] Created police at X:1072.501 Y:-456.4439 Z:65.19898 [11/15/2021 3:55:31 AM.494] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:55:31 AM.499] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:55:31 AM.505] LSPD First Response: [TRACE] Emmet Allderdice (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:55:31 AM.505] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/15/2021 3:55:31 AM.506] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/15/2021 3:55:31 AM.536] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [11/15/2021 3:55:31 AM.806] LSPD First Response: [TRACE] New cop added without cop data! [11/15/2021 3:55:31 AM.806] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was set as a cop [11/15/2021 3:55:34 AM.892] LSPD First Response: STP: RELEASE PED FROM STOP [11/15/2021 3:55:36 AM.507] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:55:36 AM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:55:36 AM.508] LSPD First Response: [TRACE] Using new link spawn [11/15/2021 3:55:36 AM.508] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:55:36 AM.835] LSPD First Response: [TRACE] Created police3 at X:1211.5 Y:-373.25 Z:67.875 [11/15/2021 3:55:36 AM.835] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:55:36 AM.841] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:55:36 AM.847] LSPD First Response: [TRACE] Tim Green (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:55:36 AM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:55:36 AM.852] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:55:36 AM.858] LSPD First Response: [TRACE] Andrew Burke (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:55:36 AM.873] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [11/15/2021 3:55:36 AM.873] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:55:36 AM.895] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: OutstandingWarrant -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:55:36 AM.897] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: Unit has been assigned to this Call. Callsign: Ocean 1 [11/15/2021 3:55:36 AM.897] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: OutstandingWarrant --> Setup(): started [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: OutstandingWarrant --> Setup(): ended [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] WARNING: OutstandingWarrant: Distance was 1118.101f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Outstanding Warrant -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] ERROR: in Setup() from AICallout object: Read if existing AiC log above. [11/15/2021 3:55:36 AM.899] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: releasing the unit and the cops since we guess they have not been used [11/15/2021 3:55:36 AM.929] LSPD First Response: [AmbientAICallouts] [Fiber 77] INFO: Aborting Code [11/15/2021 3:56:11 AM.030] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [11/15/2021 3:56:11 AM.210] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed [11/15/2021 3:56:11 AM.210] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient) [11/15/2021 3:56:11 AM.210] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [11/15/2021 3:56:11 AM.210] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [11/15/2021 3:56:11 AM.210] LSPD First Response: [TRACE] World event RunLights #3 has ended [11/15/2021 3:56:11 AM.225] LSPD First Response: [TRACE] Ped Laura Vickery has become idle again [11/15/2021 3:56:25 AM.746] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 3:56:25 AM.746] LSPD First Response: [TRACE] Starting world event StealCar [11/15/2021 3:56:25 AM.746] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [11/15/2021 3:56:25 AM.912] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [11/15/2021 3:56:58 AM.748] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [11/15/2021 3:57:18 AM.838] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:57:18 AM.838] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:57:18 AM.880] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:57:18 AM.880] LSPD First Response: [TRACE] Created police at X:1123.703 Y:-362.1048 Z:67.73868 [11/15/2021 3:57:18 AM.897] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:57:18 AM.904] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:57:18 AM.911] LSPD First Response: [TRACE] Aleksandra Kosovo (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:57:18 AM.928] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 3:57:18 AM.934] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:57:18 AM.940] LSPD First Response: [TRACE] Asami Kagawa (MP_F_FREEMODE_01) was set as a cop [11/15/2021 3:57:18 AM.958] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:57:23 AM.274] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/15/2021 3:57:27 AM.075] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [11/15/2021 3:57:46 AM.357] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:57:51 AM.477] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:57:53 AM.906] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:57:53 AM.906] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:57:53 AM.942] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:57:53 AM.942] LSPD First Response: [TRACE] Created police at X:780.0627 Y:-544.4 Z:33.73595 [11/15/2021 3:57:53 AM.943] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:58:00 AM.633] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [11/15/2021 3:58:03 AM.618] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:58:06 AM.531] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [11/15/2021 3:58:06 AM.531] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [11/15/2021 3:58:06 AM.531] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [11/15/2021 3:58:06 AM.531] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [11/15/2021 3:58:06 AM.531] LSPD First Response: [TRACE] World event StealCar #2 has ended [11/15/2021 3:58:06 AM.546] LSPD First Response: [TRACE] Ped Jesse Bush has become idle again [11/15/2021 3:58:06 AM.657] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:58:08 AM.948] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:58:08 AM.948] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:08 AM.981] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:58:08 AM.981] LSPD First Response: [TRACE] Created police at X:827.1738 Y:-847.2582 Z:44.71198 [11/15/2021 3:58:08 AM.997] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:09 AM.003] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:58:09 AM.008] LSPD First Response: [TRACE] Danny Greek (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:58:09 AM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:09 AM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:58:09 AM.040] LSPD First Response: [TRACE] Christian Pancrazio (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:58:09 AM.061] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:58:14 AM.431] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:58:15 AM.524] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [11/15/2021 3:58:18 AM.193] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [11/15/2021 3:58:18 AM.194] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [11/15/2021 3:58:26 AM.724] LSPD First Response: [TRACE] Assigned parking task [11/15/2021 3:58:28 AM.762] LSPD First Response: Started parking: 8.637631 Angle: 0.3350126 [11/15/2021 3:58:28 AM.964] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:58:28 AM.964] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:28 AM.998] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:58:28 AM.999] LSPD First Response: [TRACE] Created police at X:1081.058 Y:-447.761 Z:66.47506 [11/15/2021 3:58:29 AM.016] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:29 AM.022] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:58:29 AM.028] LSPD First Response: [TRACE] Jackle Ryans (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:58:29 AM.050] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:58:29 AM.055] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:58:29 AM.061] LSPD First Response: [TRACE] Michael Hanks (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:58:29 AM.085] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 3:58:32 AM.703] LSPD First Response: [TRACE] Parking task ended. Result: True [11/15/2021 3:58:32 AM.708] LSPD First Response: [TRACE] Suspect has parked successfully [11/15/2021 3:58:34 AM.483] LSPD First Response: [TRACE] Entering at Driver [11/15/2021 3:58:38 AM.204] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/15/2021 3:58:38 AM.218] LSPD First Response: [TRACE] Ped Chloe Jones has become idle again [11/15/2021 3:58:42 AM.014] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [11/15/2021 3:58:42 AM.016] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [11/15/2021 3:58:42 AM.017] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [11/15/2021 3:58:42 AM.020] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [11/15/2021 3:58:42 AM.037] LSPD First Response: [TRACE] Ped Emmet Allderdice has become idle again [11/15/2021 3:59:00 AM.511] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player asked to cancel [11/15/2021 3:59:00 AM.513] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [11/15/2021 3:59:00 AM.513] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [11/15/2021 3:59:00 AM.513] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [11/15/2021 3:59:00 AM.514] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/15/2021 3:59:00 AM.530] LSPD First Response: [TRACE] Ped Mark DeJong has become idle again [11/15/2021 3:59:00 AM.534] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [11/15/2021 3:59:03 AM.081] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory) [11/15/2021 3:59:03 AM.081] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized [11/15/2021 3:59:04 AM.023] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:59:04 AM.023] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:04 AM.060] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:59:04 AM.060] LSPD First Response: [TRACE] Created police2 at X:919.2057 Y:-323.5759 Z:66.83672 [11/15/2021 3:59:04 AM.078] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:04 AM.083] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:04 AM.089] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:04 AM.112] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:04 AM.118] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:04 AM.124] LSPD First Response: [TRACE] Devin Troney (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:04 AM.142] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/15/2021 3:59:15 AM.922] LSPD First Response: [TRACE] Assigned parking task [11/15/2021 3:59:17 AM.366] LSPD First Response: Started parking: 5.910542 Angle: 0.3580949 [11/15/2021 3:59:18 AM.378] LSPD First Response: [TRACE] Parking task ended. Result: False [11/15/2021 3:59:18 AM.381] LSPD First Response: [TRACE] Parking task ended, but not successfully. Forcing suspect to stop [11/15/2021 3:59:18 AM.400] LSPD First Response: [TRACE] Assigning evacuate task [11/15/2021 3:59:24 AM.090] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:59:24 AM.090] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:24 AM.143] LSPD First Response: [TRACE] Preloading POLICE2 [11/15/2021 3:59:24 AM.144] LSPD First Response: [TRACE] Created police2 at X:780.0696 Y:-637.1783 Z:39.55885 [11/15/2021 3:59:24 AM.169] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:24 AM.174] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:24 AM.180] LSPD First Response: [TRACE] Kyle Masona (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:24 AM.209] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:24 AM.214] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:24 AM.220] LSPD First Response: [TRACE] Sean Sterling (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:24 AM.247] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/15/2021 3:59:30 AM.063] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [11/15/2021 3:59:30 AM.554] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:30 AM.556] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:38 AM.200] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:43 AM.707] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:43 AM.719] LSPD First Response: [TRACE] Ped Bob Matthers has become idle again [11/15/2021 3:59:45 AM.479] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:45 AM.491] LSPD First Response: [TRACE] Ped Carlos Jackson has become idle again [11/15/2021 3:59:46 AM.330] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:59:46 AM.330] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:46 AM.330] LSPD First Response: [TRACE] Using new link spawn [11/15/2021 3:59:46 AM.331] LSPD First Response: [TRACE] Preloading POLICE3 [11/15/2021 3:59:46 AM.646] LSPD First Response: [TRACE] Created police3 at X:1019.25 Y:-532.5 Z:59.5625 [11/15/2021 3:59:46 AM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:46 AM.652] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:59:46 AM.658] LSPD First Response: [TRACE] Mario Carter (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:46 AM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:46 AM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 3:59:46 AM.669] LSPD First Response: [TRACE] Bryce Perl (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:46 AM.724] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [11/15/2021 3:59:46 AM.724] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:59:46 AM.758] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: ShotsFired -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:59:46 AM.759] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: Unit has been assigned to this Call. Callsign: Adam 6 [11/15/2021 3:59:46 AM.759] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: ShotsFired --> Setup(): started [11/15/2021 3:59:46 AM.760] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: ShotsFired --> Setup(): ended [11/15/2021 3:59:46 AM.760] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: ShotsFired: Location distance has been accepted. [11/15/2021 3:59:46 AM.760] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: -----A-i---C-a-l-l-o-u-t----- Report: Shots Fired -----A-i---C-a-l-l-o-u-t----- [11/15/2021 3:59:55 AM.744] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/15/2021 3:59:57 AM.117] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:57 AM.895] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 3:59:57 AM.907] LSPD First Response: [TRACE] Ped Dyshawn Williams has become idle again [11/15/2021 3:59:59 AM.137] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:59:59 AM.137] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:59 AM.175] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 3:59:59 AM.176] LSPD First Response: [TRACE] Created police at X:769.8182 Y:-651.4033 Z:38.96042 [11/15/2021 3:59:59 AM.191] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:59 AM.196] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:59 AM.203] LSPD First Response: [TRACE] Bruce Wayne (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:59 AM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 3:59:59 AM.225] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 3:59:59 AM.231] LSPD First Response: [TRACE] Gordon Palmer (MP_M_FREEMODE_01) was set as a cop [11/15/2021 3:59:59 AM.248] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 4:00:00 AM.383] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/15/2021 4:00:00 AM.772] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: Unit Responding: Code 3 [11/15/2021 4:00:02 AM.897] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/15/2021 4:00:06 AM.830] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NIKOLA_AVE [11/15/2021 4:00:13 AM.956] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:15 AM.880] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:15 AM.896] LSPD First Response: [TRACE] Ped Leslie Benzies has become idle again [11/15/2021 4:00:19 AM.171] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 4:00:19 AM.171] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 4:00:19 AM.205] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 4:00:19 AM.205] LSPD First Response: [TRACE] Created police at X:784.925 Y:-630.939 Z:29.18639 [11/15/2021 4:00:19 AM.223] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 4:00:19 AM.229] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 4:00:19 AM.235] LSPD First Response: [TRACE] Jeff Denali (MP_M_FREEMODE_01) was set as a cop [11/15/2021 4:00:19 AM.252] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/15/2021 4:00:19 AM.258] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/15/2021 4:00:19 AM.264] LSPD First Response: [TRACE] Jon Zalon (MP_M_FREEMODE_01) was set as a cop [11/15/2021 4:00:19 AM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/15/2021 4:00:20 AM.556] LSPD First Response: [AmbientAICallouts] [Fiber 98] INFO: ShotsFired --> Process(): started [11/15/2021 4:00:22 AM.103] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:22 AM.208] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:22 AM.225] LSPD First Response: [TRACE] Ped John Hollister has become idle again [11/15/2021 4:00:22 AM.608] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:25 AM.655] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:29 AM.711] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:29 AM.750] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:29 AM.761] LSPD First Response: [TRACE] Ped Kate Lotter has become idle again [11/15/2021 4:00:30 AM.215] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:31 AM.438] LSPD First Response: [TRACE] Spawned with 2.004025 [11/15/2021 4:00:31 AM.438] LSPD First Response: [TRACE] Using 947.1187, -614.85, 57.29243 Heading: 48.96484 and 942.1423, -610.203, 57.29243 Heading: 48.96484 as base positions [11/15/2021 4:00:31 AM.449] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 4:00:31 AM.449] LSPD First Response: [TRACE] Preloading WASHINGTON [11/15/2021 4:00:31 AM.453] LSPD First Response: [TRACE] Preloading POLICE [11/15/2021 4:00:31 AM.453] LSPD First Response: [TRACE] Created police at X:947.1187 Y:-614.85 Z:57.29243 [11/15/2021 4:00:31 AM.471] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/15/2021 4:00:31 AM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/15/2021 4:00:31 AM.484] LSPD First Response: [TRACE] Madison Roudie (MP_F_FREEMODE_01) was set as a cop [11/15/2021 4:00:31 AM.484] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [11/15/2021 4:00:31 AM.485] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [11/15/2021 4:00:31 AM.507] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [11/15/2021 4:00:32 AM.011] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:32 AM.021] LSPD First Response: [TRACE] Ped Sierra Lynne has become idle again [11/15/2021 4:00:33 AM.426] BackWeapon: Adding best weapon to ped from inventory [11/15/2021 4:00:35 AM.172] LSPD First Response: [TRACE] Entering at Driver [11/15/2021 4:00:38 AM.549] LSPD First Response: StartCallout: There's already a callout running. Aborting... [11/15/2021 4:00:38 AM.550] LSPD First Response: EndCurrentCallout: Finishing... [11/15/2021 4:00:38 AM.551] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: End() [11/15/2021 4:00:38 AM.552] LSPD First Response: [TRACE] Cleaning UI [11/15/2021 4:00:38 AM.557] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [11/15/2021 4:00:38 AM.557] LSPD First Response: [TRACE] Instance cleaned ( #1) [11/15/2021 4:00:38 AM.558] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/15/2021 4:00:38 AM.558] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/15/2021 4:00:38 AM.558] LSPD First Response: Creating OfficerDown from AmbientAICallouts.Callouts.OfficerDown, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [11/15/2021 4:00:38 AM.558] LSPD First Response: [TRACE] Callout created: #2 [11/15/2021 4:00:38 AM.558] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Started [11/15/2021 4:00:38 AM.558] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Callout data transmitted = True [11/15/2021 4:00:38 AM.558] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: suspect starts shooting at officer [11/15/2021 4:00:40 AM.087] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] ERROR: Creating Scenario at OnBeforeCalloutDisplayed(): Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified Rage.Ped is invalid. [11/15/2021 4:00:40 AM.087] at Rage.Entity.get_IsDead() [11/15/2021 4:00:40 AM.087] at Rage.GameFiber.SleepUntil(Func`1 condition, Int32 timeOut) [11/15/2021 4:00:40 AM.087] at AmbientAICallouts.Callouts.OfficerDown.OnBeforeCalloutDisplayed() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerDown.cs:line 68 [11/15/2021 4:00:40 AM.102] BackWeapon: Ped with weapon on back removed because it is no longer valid [11/15/2021 4:00:40 AM.127] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [11/15/2021 4:00:40 AM.165] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [11/15/2021 4:00:40 AM.178] LSPD First Response: [TRACE] Ped Kirk Morrison has become idle again [11/15/2021 4:00:40 AM.395] LSPD First Response: [TRACE] Requesting control failed for CruiseAwareOfEntity #2 (Ambient); current is ScenarioFakeTrafficStop #2 (Ambient) [11/15/2021 4:00:40 AM.631] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [11/15/2021 4:00:42 AM.349] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [11/15/2021 4:00:42 AM.350] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [11/15/2021 4:00:42 AM.353] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [11/15/2021 4:00:42 AM.365] LSPD First Response: [TRACE] Ped Madison Roudie has become idle again [11/15/2021 4:00:43 AM.817] LSPD First Response: [TRACE] A new world event should be started [11/15/2021 4:00:43 AM.817] LSPD First Response: [TRACE] Starting world event RunLights [11/15/2021 4:00:43 AM.817] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [11/15/2021 4:00:43 AM.821] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient) [11/15/2021 4:00:44 AM.473] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:45 AM.305] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [11/15/2021 4:00:46 AM.024] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [15.11.2021 04:00:46.841] LSPD First Response: [15.11.2021 04:00:46.841] LSPD First Response: ============================== [15.11.2021 04:00:46.841] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [15.11.2021 04:00:46.841] LSPD First Response: ------------------------------ [15.11.2021 04:00:46.841] LSPD First Response: Origin: Rage.SleeplessGameFiber [15.11.2021 04:00:46.841] LSPD First Response: ------------------------------ [15.11.2021 04:00:46.841] LSPD First Response: Exception type: System.ArgumentException [15.11.2021 04:00:46.841] LSPD First Response: Exception message: address cannot be zero. [15.11.2021 04:00:46.841] Parametre adı: address [15.11.2021 04:00:46.841] LSPD First Response: ------------------------------ [15.11.2021 04:00:46.841] LSPD First Response: Inner exceptions: [15.11.2021 04:00:46.841] LSPD First Response: ------------------------------ [15.11.2021 04:00:46.841] LSPD First Response: Stack trace: [15.11.2021 04:00:46.841] LSPD First Response: konum: Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [15.11.2021 04:00:46.841] konum: Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [15.11.2021 04:00:46.841] konum: CallSite.Target(Closure , CallSite , Object ) [15.11.2021 04:00:46.841] konum: System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid1[T0](CallSite site, T0 arg0) [15.11.2021 04:00:46.841] konum: RAGENativeUI.PauseMenu.TabView.Update() [15.11.2021 04:00:46.841] konum: ‍‌‭‭‎‏‭‪​‪‬‎‭‬‎‭‌‎‍‫‪​‪‬‭‏‎‪​‎‮.‬‪‫‪‮‫‪‏‌‏‪‬‬‬‬‭‮‎‏‭‮(TabView ) [15.11.2021 04:00:46.841] konum: ‍‌‭‭‎‏‭‪​‪‬‎‭‬‎‭‌‎‍‫‪​‪‬‭‏‎‪​‎‮.‌‎‬‭‌‭‫‌‎‮​​​‭‪‮‍‏‫‬‎‮‫‮(Object , GraphicsEventArgs ) [15.11.2021 04:00:46.841] konum: Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [15.11.2021 04:00:46.841] konum: Rage.RemotePlugin.HandleRenderFiber() [15.11.2021 04:00:46.841] konum: Rage.GameFiber.Main() [15.11.2021 04:00:46.841] LSPD First Response: ============================== [15.11.2021 04:00:46.841] LSPD First Response: [11/15/2021 4:00:46 AM.850] LSPD First Response: [FATAL] Forced termination [11/15/2021 4:00:46 AM.851] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/15/2021 4:00:48 AM.932] LSPD First Response: [INFO] LSPDFR has shut down [11/15/2021 4:00:49 AM.912] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now... [11/15/2021 4:00:50 AM.042] LSPD First Response: UB All Police Partners are removed [11/15/2021 4:00:50 AM.183] LSPD First Response: [FATAL] OnBeforeCalloutDisplayed crashed: System.Threading.ThreadAbortException: İş parçacığı durduruluyordu. [11/15/2021 4:00:50 AM.183] at AmbientAICallouts.Callouts.OfficerDown.OnBeforeCalloutDisplayed() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerDown.cs:line 250 [11/15/2021 4:00:50 AM.183] at BFSyfDYTRxcCsILzsCDPARzNYxhq.vfAxZvjhVMWxYnojoShftbqqDdWX(Callout , CalloutCreationSource ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 317 [11/15/2021 4:00:50 AM.183] LSPD First Response: EndCurrentCallout: Finishing... [11/15/2021 4:00:50 AM.183] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: End() [11/15/2021 4:00:50 AM.184] LSPD First Response: [TRACE] Cleaning UI [11/15/2021 4:00:50 AM.185] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [11/15/2021 4:00:50 AM.185] LSPD First Response: [TRACE] Instance cleaned ( #2) [11/15/2021 4:00:50 AM.187] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/15/2021 4:00:50 AM.187] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/15/2021 4:00:50 AM.263] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED) [11/15/2021 4:00:50 AM.275] LSPD First Response: STP cancelled Breathalyzer Test [11/15/2021 4:00:50 AM.395] BackWeapon: Ped with weapon on back removed because it is no longer valid