[10/30/2021 5:49:25 PM.101] Started new log on 10/30/2021 5:49:25 PM.101 [10/30/2021 5:49:25 PM.102] ==================================================================================================== [10/30/2021 5:49:25 PM.098] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [10/30/2021 5:49:25 PM.102] Log verbosity: Trivial [10/30/2021 5:49:25 PM.102] Initializing input system [10/30/2021 5:49:25 PM.104] Initializing game console [10/30/2021 5:49:25 PM.107] Console key has been set to F4 (key code: 115) [10/30/2021 5:49:25 PM.134] Initializing console variable "ConsoleScrollAmount". [10/30/2021 5:49:25 PM.136] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/30/2021 5:49:25 PM.137] Read value: [10/30/2021 5:49:25 PM.137] Initializing console variable "ConsoleKey". [10/30/2021 5:49:25 PM.137] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/30/2021 5:49:25 PM.139] Read value: F4 [10/30/2021 5:49:25 PM.139] Setting value of console variable "ConsoleKey" to stored value. [10/30/2021 5:49:25 PM.139] Console key has been set to F4 (key code: 115) [10/30/2021 5:49:25 PM.139] Initializing console variable "PluginTimeoutThreshold". [10/30/2021 5:49:25 PM.139] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/30/2021 5:49:25 PM.141] Read value: 10000 [10/30/2021 5:49:25 PM.141] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/30/2021 5:49:25 PM.141] Initializing console variable "AlwaysShowConsoleOutput". [10/30/2021 5:49:25 PM.141] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/30/2021 5:49:25 PM.141] Read value: [10/30/2021 5:49:25 PM.141] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/30/2021 5:49:25 PM.141] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/30/2021 5:49:25 PM.142] Read value: False [10/30/2021 5:49:25 PM.142] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/30/2021 5:49:25 PM.142] Initializing console variable "ShowOnScreenWarnings". [10/30/2021 5:49:25 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/30/2021 5:49:25 PM.143] Read value: [10/30/2021 5:49:25 PM.143] Console initialized [10/30/2021 5:49:25 PM.143] Initializing forms manager [10/30/2021 5:49:25 PM.143] Cleaning temp folder [10/30/2021 5:49:25 PM.144] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [10/30/2021 5:49:25 PM.147] ================ RAGE Plugin Hook ================ [10/30/2021 5:49:25 PM.149] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [10/30/2021 5:49:25 PM.150] Detected Windows 10 Home (64-bit) (10.0.19042.0)! [10/30/2021 5:49:25 PM.150] Checking game support [10/30/2021 5:49:25 PM.299] Product name: Grand Theft Auto V [10/30/2021 5:49:25 PM.299] Product version: 1.0.2372.2 [10/30/2021 5:49:25 PM.299] Is steam version: False [10/30/2021 5:49:25 PM.300] Initializing DirectX [10/30/2021 5:49:25 PM.301] Initializing Direct3D [10/30/2021 5:49:25 PM.301] Getting game swap chain [10/30/2021 5:49:25 PM.323] Swap Chain created: 0x7FF7771DFFE0 [10/30/2021 5:49:25 PM.323] Swap Chain VTable: 0x207EED97BF0 [10/30/2021 5:49:25 PM.323] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [10/30/2021 5:49:25 PM.323] D3D11Present: 0x7FFC789A2A40 [10/30/2021 5:49:25 PM.323] D3D11ResizeBuffers: 0x7FFC789C1390 [10/30/2021 5:49:25 PM.323] D3D11ResizeTarget: 0x7FFC78A0C440 [10/30/2021 5:49:25 PM.323] D3D11SetFullscreenState: 0x7FFC789C3150 [10/30/2021 5:49:25 PM.323] Getting device [10/30/2021 5:49:25 PM.323] Retrieved device [10/30/2021 5:49:25 PM.323] Creating wrapper [10/30/2021 5:49:25 PM.323] Direct3D initialized [10/30/2021 5:49:25 PM.323] Initialized DirectX [10/30/2021 5:49:25 PM.323] Direct3D watcher thread spawned [10/30/2021 5:49:25 PM.354] Wrapper created [10/30/2021 5:49:25 PM.356] Effect created [10/30/2021 5:49:25 PM.356] Creating buffer [10/30/2021 5:49:25 PM.356] Created buffer [10/30/2021 5:49:25 PM.356] Creating blend state [10/30/2021 5:49:25 PM.356] Created blend state [10/30/2021 5:49:25 PM.356] Done with creation [10/30/2021 5:49:25 PM.384] Initializing texture system. [10/30/2021 5:49:25 PM.384] Initializing texture system; phase 1 [10/30/2021 5:49:25 PM.384] Initializing texture system; phase 2 [10/30/2021 5:49:25 PM.388] Initializing texture system; phase 3 [10/30/2021 5:49:25 PM.388] Initializing texture system; phase 4 [10/30/2021 5:49:25 PM.393] Initializing texture system; phase 5 [10/30/2021 5:49:25 PM.395] Initializing texture system; phase 6 [10/30/2021 5:49:25 PM.396] Initializing texture system; phase 7 [10/30/2021 5:49:25 PM.397] Initializing texture system; phase 8 [10/30/2021 5:49:25 PM.398] Initializing texture system; phase 9 [10/30/2021 5:49:25 PM.398] Initializing texture system; phase 10 [10/30/2021 5:49:25 PM.400] Initializing texture system; phase 11 [10/30/2021 5:49:25 PM.400] Initializing texture system; phase 12 [10/30/2021 5:49:25 PM.401] Initializing texture system; phase 13 [10/30/2021 5:49:25 PM.401] Initializing texture system; phase 14 [10/30/2021 5:49:30 PM.324] Direct3D watcher thread ended [10/30/2021 5:49:56 PM.250] LoadingScreenMsg: Initializing game support [10/30/2021 5:49:56 PM.501] Initializing game support [10/30/2021 5:50:01 PM.855] LoadingScreenMsg: Velocity limit removed [10/30/2021 5:50:02 PM.146] Compatibility level: 0 [10/30/2021 5:50:02 PM.146] Supported version detected [10/30/2021 5:50:02 PM.146] ================================================== [10/30/2021 5:50:02 PM.146] LoadingScreenMsg: Patching code [10/30/2021 5:50:02 PM.397] LoadingScreenMsg: Waiting for game initialization [10/30/2021 5:50:02 PM.648] Waiting for game initialization [10/30/2021 5:50:02 PM.749] LoadingScreenMsg: Initializing core [10/30/2021 5:50:02 PM.999] Initializing hook [10/30/2021 5:50:08 PM.016] LoadingScreenMsg: Completing interoperability [10/30/2021 5:50:08 PM.267] Completing interoperability [10/30/2021 5:50:08 PM.267] Initialization code 1. [10/30/2021 5:50:08 PM.267] Initialization code 2. [10/30/2021 5:50:08 PM.267] Initialization code 3. [10/30/2021 5:50:08 PM.272] 1 Address: 0x00007FF775085FBC [10/30/2021 5:50:08 PM.272] Calling func 1 [10/30/2021 5:50:08 PM.284] 2 Address: 0x00007FF775C24F3A [10/30/2021 5:50:08 PM.284] 3 Address: 0x00007FF774655C4E [10/30/2021 5:50:08 PM.302] Address: 0x00007FF775C24EE4 [10/30/2021 5:50:08 PM.302] Unknown var: 0x00007FF776C6FAB0 [10/30/2021 5:50:08 PM.302] Initialization code 4. [10/30/2021 5:50:08 PM.302] Initialization code 5. [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 1 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 2 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 3 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 4 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 5 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 6 [10/30/2021 5:50:08 PM.302] Completing interoperability, phase 7 [10/30/2021 5:50:08 PM.302] LoadingScreenMsg: [10/30/2021 5:50:08 PM.553] LoadingScreenMsg: Loading Story Mode [10/30/2021 5:50:12 PM.179] Initializing console variable "IsDeveloperModeEnabled". [10/30/2021 5:50:12 PM.179] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/30/2021 5:50:12 PM.180] Read value: [10/30/2021 5:50:12 PM.180] Initializing console variable "TimeScale". [10/30/2021 5:50:12 PM.180] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/30/2021 5:50:12 PM.180] Read value: [10/30/2021 5:50:12 PM.187] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/30/2021 5:50:13 PM.851] : Initializing input system [10/30/2021 5:50:13 PM.851] : Initializing game console [10/30/2021 5:50:13 PM.852] : Initializing forms manager [10/30/2021 5:50:13 PM.913] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/30/2021 5:50:14 PM.007] LSPD First Response: [TRACE] Started loading LSPDFR [10/30/2021 5:50:14 PM.007] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/30/2021 5:50:14 PM.007] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/30/2021 5:50:14 PM.007] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/30/2021 5:50:14 PM.783] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/30/2021 5:50:16 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.056] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.057] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/30/2021 5:50:16 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/30/2021 5:50:16 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/30/2021 5:50:16 PM.107] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.107] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/30/2021 5:50:16 PM.108] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/30/2021 5:50:16 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/30/2021 5:50:16 PM.109] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [10/30/2021 5:50:16 PM.418] LSPD First Response: [TRACE] Adding Ben J. as character [10/30/2021 5:50:16 PM.516] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/30/2021 5:50:16 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/30/2021 5:50:16 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/30/2021 5:50:16 PM.641] LSPD First Response: [TRACE] Adding Michael Flaps as character [10/30/2021 5:50:16 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.650] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/30/2021 5:50:16 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/30/2021 5:50:16 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/30/2021 5:50:16 PM.674] LSPD First Response: [WARN] Invalid ped model s_m_m_fibsec_01 [10/30/2021 5:50:16 PM.674] LSPD First Response: [WARN] Invalid ped model ig_karen_daniels [10/30/2021 5:50:16 PM.674] LSPD First Response: [WARN] Invalid ped model u_m_m_doa_01 [10/30/2021 5:50:16 PM.675] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.675] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:16 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/30/2021 5:50:16 PM.680] LSPD First Response: [TRACE] Failed to parse as chance [10/30/2021 5:50:16 PM.683] LSPD First Response: [TRACE] Player was in vehicle: False [10/30/2021 5:50:16 PM.683] LSPD First Response: [TRACE] Last selected character was Michael Flaps, should spawn as last character True [10/30/2021 5:50:16 PM.683] LSPD First Response: [TRACE] Loading last selected character Michael Flaps [10/30/2021 5:50:16 PM.684] LSPD First Response: [INFO] Changing current player character to Michael Flaps [10/30/2021 5:50:16 PM.691] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/30/2021 5:50:16 PM.692] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/30/2021 5:50:16 PM.692] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/30/2021 5:50:16 PM.790] LSPD First Response: [TRACE] Cached 212 decorators for index 3 [10/30/2021 5:50:16 PM.796] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:50:16 PM.796] LSPD First Response: [TRACE] CharacterSelected: 24 [10/30/2021 5:50:16 PM.797] LSPD First Response: [TRACE] Character changed, creating new stats object [10/30/2021 5:50:17 PM.285] LSPD First Response: [TRACE] Initialized telemtry service [10/30/2021 5:50:17 PM.309] LSPD First Response: We have 4 appartments registered [10/30/2021 5:50:17 PM.311] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/30/2021 5:50:17 PM.315] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [10/30/2021 5:50:17 PM.315] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/30/2021 5:50:17 PM.315] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108034 [10/30/2021 5:50:17 PM.316] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/30/2021 5:50:17 PM.316] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 54786 [10/30/2021 5:50:17 PM.317] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/30/2021 5:50:17 PM.317] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 0 [10/30/2021 5:50:17 PM.317] LSPD First Response: ApartmentManager initialized [10/30/2021 5:50:17 PM.318] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/30/2021 5:50:17 PM.318] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/30/2021 5:50:17 PM.319] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/30/2021 5:50:17 PM.349] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/30/2021 5:50:17 PM.422] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/30/2021 5:50:17 PM.423] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/30/2021 5:50:17 PM.423] LSPD First Response: [TRACE] Saved apt: [10/30/2021 5:50:17 PM.428] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/30/2021 5:50:17 PM.431] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/30/2021 5:50:17 PM.456] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/30/2021 5:50:17 PM.519] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/30/2021 5:50:17 PM.712] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/30/2021 5:50:17 PM.716] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/30/2021 5:50:17 PM.720] LSPD First Response: [TRACE] Set title to Michael Flaps for Interaction Menu [10/30/2021 5:50:17 PM.720] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/30/2021 5:50:17 PM.721] LSPD First Response: [TRACE] Set title to Michael Flaps for Police Radio [10/30/2021 5:50:17 PM.726] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/30/2021 5:50:17 PM.727] LSPD First Response: [TRACE] Set title to Michael Flaps for Vehicle Options [10/30/2021 5:50:17 PM.729] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/30/2021 5:50:17 PM.730] LSPD First Response: [TRACE] Set title to Michael Flaps for Inventory [10/30/2021 5:50:17 PM.731] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/30/2021 5:50:17 PM.732] LSPD First Response: [TRACE] Set title to Michael Flaps for Settings [10/30/2021 5:50:17 PM.734] LSPD First Response: [TRACE] Saved apt: [10/30/2021 5:50:17 PM.764] LSPD First Response: [TRACE] Requested Audio [10/30/2021 5:50:17 PM.770] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/30/2021 5:50:18 PM.051] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/30/2021 5:50:18 PM.335] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:18 PM.335] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:18 PM.335] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/30/2021 5:50:18 PM.347] LSPD First Response: [INFO] Vinewood Police Station [10/30/2021 5:50:18 PM.347] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] La Mesa Police Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Rockford Hills Police Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Vespucci Police Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Downtown Police Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Davis Sheriff Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/30/2021 5:50:18 PM.348] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/30/2021 5:50:18 PM.352] LSPD First Response: [TRACE] Auto started component Debug #1 [10/30/2021 5:50:18 PM.353] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/30/2021 5:50:18 PM.353] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/30/2021 5:50:18 PM.353] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/30/2021 5:50:18 PM.353] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/30/2021 5:50:18 PM.353] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/30/2021 5:50:18 PM.354] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/30/2021 5:50:18 PM.354] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/30/2021 5:50:18 PM.354] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/30/2021 5:50:18 PM.355] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/30/2021 5:50:18 PM.355] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/30/2021 5:50:18 PM.355] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/30/2021 5:50:18 PM.355] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/30/2021 5:50:18 PM.356] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/30/2021 5:50:18 PM.356] LSPD First Response: [TRACE] Preloading node data [10/30/2021 5:50:18 PM.566] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/30/2021 5:50:18 PM.566] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/30/2021 5:50:18 PM.566] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 5438faa6-68fe-46d1-afb5-2508d150157b. Enhanced features available. [10/30/2021 5:50:18 PM.578] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/30/2021 5:50:18 PM.579] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/30/2021 5:50:18 PM.579] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/30/2021 5:50:19 PM.233] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/30/2021 5:50:20 PM.510] LSPD First Response: [TRACE] Done preloading node data [10/30/2021 5:50:20 PM.510] LSPD First Response: [TRACE] Preloading node data [10/30/2021 5:50:20 PM.510] LSPD First Response: [TRACE] Done preloading node data [10/30/2021 5:50:20 PM.512] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/30/2021 5:50:20 PM.516] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/30/2021 5:50:20 PM.517] LSPD First Response: [TRACE] Disabling ambient game police chases [10/30/2021 5:50:20 PM.521] LSPD First Response: [TRACE] Disabled ambient game police chases [10/30/2021 5:50:20 PM.521] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/30/2021 5:50:20 PM.523] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/30/2021 5:50:20 PM.525] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/30/2021 5:50:20 PM.525] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/30/2021 5:50:21 PM.741] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/30/2021 5:50:21 PM.741] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/30/2021 5:50:21 PM.767] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/30/2021 5:50:21 PM.768] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/30/2021 5:50:21 PM.768] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/30/2021 5:50:21 PM.768] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/30/2021 5:50:21 PM.768] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/30/2021 5:50:21 PM.768] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/30/2021 5:50:21 PM.770] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/30/2021 5:50:21 PM.773] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/30/2021 5:50:21 PM.773] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/30/2021 5:50:21 PM.773] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/30/2021 5:50:21 PM.774] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/30/2021 5:50:21 PM.776] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/30/2021 5:50:21 PM.778] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/30/2021 5:50:21 PM.778] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/30/2021 5:50:21 PM.780] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/30/2021 5:50:21 PM.781] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/30/2021 5:50:21 PM.788] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/30/2021 5:50:21 PM.791] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/30/2021 5:50:21 PM.792] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/30/2021 5:50:26 PM.737] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:50:26 PM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:50:26 PM.748] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:50:26 PM.806] LSPD First Response: [TRACE] Created police3 at X:-144.0983 Y:-1518.357 Z:34.87536 [10/30/2021 5:50:26 PM.823] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:50:26 PM.824] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:50:26 PM.870] LSPD First Response: [TRACE] Jack Mono (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:50:26 PM.885] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:50:26 PM.885] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:50:26 PM.886] LSPD First Response: [TRACE] Corvo Attano (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:50:26 PM.897] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [10/30/2021 5:50:32 PM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:32 PM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:50:32 PM.705] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/30/2021 5:50:32 PM.716] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/30/2021 5:50:32 PM.732] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:50:32 PM.733] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:50:32 PM.734] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:50:32 PM.738] LSPD First Response: [TRACE] Setting player skin from last skin [10/30/2021 5:50:32 PM.743] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:50:32 PM.758] ==================================================================================================== [10/30/2021 5:50:32 PM.758] Unhandled exception occurred in console command "ForceDuty" [10/30/2021 5:50:32 PM.758] Exception type: System.InvalidOperationException [10/30/2021 5:50:32 PM.758] Exception message: Cannot load an invalid weapon asset. [10/30/2021 5:50:32 PM.758] Stack trace: at Rage.WeaponAsset.LoadAndWait() [10/30/2021 5:50:32 PM.758] at Rage.PedInventory.GiveFlashlight() [10/30/2021 5:50:32 PM.758] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.XduMLVLfXzhHCeZuwMbxqyFYwNwC(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 408 [10/30/2021 5:50:32 PM.758] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.vfVPqaEjCLUUsLxTJKCVKeTmJSAk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 350 [10/30/2021 5:50:32 PM.758] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 370 [10/30/2021 5:50:32 PM.758] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [10/30/2021 5:50:32 PM.758] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [10/30/2021 5:50:32 PM.758] ==================================================================================================== [10/30/2021 5:50:32 PM.772] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/30/2021 5:51:23 PM.999] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/30/2021 5:51:24 PM.020] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:51:24 PM.024] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:51:24 PM.024] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:51:24 PM.025] LSPD First Response: [TRACE] Setting player skin from last skin [10/30/2021 5:51:24 PM.026] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:51:24 PM.027] ==================================================================================================== [10/30/2021 5:51:24 PM.027] Unhandled exception occurred in console command "ForceDuty" [10/30/2021 5:51:24 PM.027] Exception type: System.InvalidOperationException [10/30/2021 5:51:24 PM.027] Exception message: Cannot load an invalid weapon asset. [10/30/2021 5:51:24 PM.027] Stack trace: at Rage.WeaponAsset.LoadAndWait() [10/30/2021 5:51:24 PM.027] at Rage.PedInventory.GiveFlashlight() [10/30/2021 5:51:24 PM.027] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.XduMLVLfXzhHCeZuwMbxqyFYwNwC(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 408 [10/30/2021 5:51:24 PM.027] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.vfVPqaEjCLUUsLxTJKCVKeTmJSAk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 350 [10/30/2021 5:51:24 PM.027] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 370 [10/30/2021 5:51:24 PM.027] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [10/30/2021 5:51:24 PM.027] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [10/30/2021 5:51:24 PM.027] ==================================================================================================== [10/30/2021 5:51:24 PM.031] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [10/30/2021 5:51:54 PM.791] LSPD First Response: [INFO] Graceful termination [10/30/2021 5:51:54 PM.791] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [10/30/2021 5:51:54 PM.793] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [10/30/2021 5:51:54 PM.793] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [10/30/2021 5:51:54 PM.794] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [10/30/2021 5:51:54 PM.795] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [10/30/2021 5:51:54 PM.795] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [10/30/2021 5:51:54 PM.795] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [10/30/2021 5:51:54 PM.795] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [10/30/2021 5:51:54 PM.799] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [10/30/2021 5:51:54 PM.800] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Aborting all active scenarios [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [10/30/2021 5:51:54 PM.801] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [10/30/2021 5:51:54 PM.802] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Unhooking all natives [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] All natives unhooked [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [10/30/2021 5:51:54 PM.803] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Ending evidence marker manager [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Evidence marker manager ended [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [10/30/2021 5:51:54 PM.804] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [10/30/2021 5:51:54 PM.815] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Released 0 entities from AgencySelector #1 Content Manager [10/30/2021 5:51:54 PM.816] LSPD First Response: [TRACE] Instance cleaned (AgencySelector #1) [10/30/2021 5:51:54 PM.913] LSPD First Response: [INFO] LSPDFR has shut down [10/30/2021 5:51:56 PM.504] : Initializing input system [10/30/2021 5:51:56 PM.504] : Initializing game console [10/30/2021 5:51:56 PM.505] : Initializing forms manager [10/30/2021 5:51:56 PM.507] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CalloutManager.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CalloutManager.dll (CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [10/30/2021 5:51:56 PM.507] Parameter name: assemblyPath [10/30/2021 5:51:56 PM.507] at Rage.RemotePlugin.Initialize(String assemblyPath) [10/30/2021 5:51:56 PM.507] at Rage.RemotePlugin.Initialize(String assemblyPath) [10/30/2021 5:51:56 PM.507] at Rage.Plugin.Initialize(String assemblyPath) [10/30/2021 5:51:56 PM.507] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [10/30/2021 5:51:56 PM.507] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [10/30/2021 5:51:58 PM.125] : Initializing input system [10/30/2021 5:51:58 PM.126] : Initializing game console [10/30/2021 5:51:58 PM.127] : Initializing forms manager [10/30/2021 5:51:58 PM.280] LSPD First Response: [TRACE] Started loading LSPDFR [10/30/2021 5:51:58 PM.281] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [10/30/2021 5:51:58 PM.281] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [10/30/2021 5:51:58 PM.281] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [10/30/2021 5:51:59 PM.033] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 23 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 31 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 64 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 72 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 80 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 111 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 138 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 174 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 207 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 220 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 259 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 273 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 309 [10/30/2021 5:51:59 PM.086] LSPD First Response: [WARN] No name for outfit variation at line 323 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 363 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 391 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 425 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 453 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 484 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 502 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 529 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 547 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 581 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 615 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 650 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 677 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 711 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] No name for outfit variation at line 741 [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.087] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 25 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 32 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 39 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 47 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 56 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 85 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 92 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 100 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 129 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 136 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 143 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 151 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 160 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 189 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 196 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No name for outfit variation at line 204 [10/30/2021 5:51:59 PM.088] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 233 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 240 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 247 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 255 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 264 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 293 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 300 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 308 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 494 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 520 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 546 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 572 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 598 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 624 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 732 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 764 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 796 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 828 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 951 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 976 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1002 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1028 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1054 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1133 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1160 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1187 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1214 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1241 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1268 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1297 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1330 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1363 [10/30/2021 5:51:59 PM.089] LSPD First Response: [WARN] No name for outfit variation at line 1396 [10/30/2021 5:51:59 PM.090] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [10/30/2021 5:51:59 PM.388] LSPD First Response: [TRACE] Adding Ben J. as character [10/30/2021 5:51:59 PM.447] LSPD First Response: [TRACE] Adding Michelle Meto as character [10/30/2021 5:51:59 PM.448] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/30/2021 5:51:59 PM.448] LSPD First Response: [WARN] Path without extension: lspdfr/chars [10/30/2021 5:51:59 PM.569] LSPD First Response: [TRACE] Adding Michael Flaps as character [10/30/2021 5:51:59 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.579] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [10/30/2021 5:51:59 PM.581] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.581] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.581] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [10/30/2021 5:51:59 PM.583] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.583] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.583] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [10/30/2021 5:51:59 PM.603] LSPD First Response: [WARN] Invalid ped model s_m_m_fibsec_01 [10/30/2021 5:51:59 PM.603] LSPD First Response: [WARN] Invalid ped model ig_karen_daniels [10/30/2021 5:51:59 PM.603] LSPD First Response: [WARN] Invalid ped model u_m_m_doa_01 [10/30/2021 5:51:59 PM.604] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.604] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:51:59 PM.604] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [10/30/2021 5:51:59 PM.609] LSPD First Response: [TRACE] Failed to parse as chance [10/30/2021 5:51:59 PM.612] LSPD First Response: [TRACE] Player was in vehicle: False [10/30/2021 5:51:59 PM.612] LSPD First Response: [TRACE] Last selected character was Michael Flaps, should spawn as last character True [10/30/2021 5:51:59 PM.612] LSPD First Response: [TRACE] Loading last selected character Michael Flaps [10/30/2021 5:51:59 PM.613] LSPD First Response: [INFO] Changing current player character to Michael Flaps [10/30/2021 5:51:59 PM.780] LSPD First Response: [TRACE] Cached 212 decorators for index 3 [10/30/2021 5:51:59 PM.784] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:51:59 PM.785] LSPD First Response: [TRACE] CharacterSelected: 25 [10/30/2021 5:51:59 PM.785] LSPD First Response: [TRACE] Character changed, creating new stats object [10/30/2021 5:51:59 PM.878] LSPD First Response: [TRACE] Initialized telemtry service [10/30/2021 5:51:59 PM.902] LSPD First Response: We have 4 appartments registered [10/30/2021 5:51:59 PM.904] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [10/30/2021 5:51:59 PM.907] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [10/30/2021 5:51:59 PM.908] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [10/30/2021 5:51:59 PM.908] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108034 [10/30/2021 5:51:59 PM.908] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [10/30/2021 5:51:59 PM.908] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 54786 [10/30/2021 5:51:59 PM.909] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [10/30/2021 5:51:59 PM.909] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 0 [10/30/2021 5:51:59 PM.909] LSPD First Response: ApartmentManager initialized [10/30/2021 5:51:59 PM.910] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [10/30/2021 5:51:59 PM.911] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [10/30/2021 5:51:59 PM.912] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [10/30/2021 5:51:59 PM.960] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [10/30/2021 5:51:59 PM.964] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [10/30/2021 5:51:59 PM.968] LSPD First Response: [TRACE] Set title to Michael Flaps for Interaction Menu [10/30/2021 5:51:59 PM.968] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [10/30/2021 5:51:59 PM.969] LSPD First Response: [TRACE] Set title to Michael Flaps for Police Radio [10/30/2021 5:51:59 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [10/30/2021 5:51:59 PM.975] LSPD First Response: [TRACE] Set title to Michael Flaps for Vehicle Options [10/30/2021 5:51:59 PM.978] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [10/30/2021 5:51:59 PM.978] LSPD First Response: [TRACE] Set title to Michael Flaps for Inventory [10/30/2021 5:51:59 PM.979] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [10/30/2021 5:51:59 PM.980] LSPD First Response: [TRACE] Set title to Michael Flaps for Settings [10/30/2021 5:51:59 PM.983] LSPD First Response: [TRACE] Saved apt: [10/30/2021 5:52:00 PM.005] LSPD First Response: [TRACE] Thread CopManager #1 initialized [10/30/2021 5:52:00 PM.007] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [10/30/2021 5:52:00 PM.007] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [10/30/2021 5:52:00 PM.007] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [10/30/2021 5:52:00 PM.009] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [10/30/2021 5:52:00 PM.025] LSPD First Response: [TRACE] New cop added without cop data! [10/30/2021 5:52:00 PM.097] LSPD First Response: [TRACE] Jason Right (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:52:00 PM.098] LSPD First Response: [TRACE] New cop added without cop data! [10/30/2021 5:52:00 PM.098] LSPD First Response: [TRACE] Steve Richmen (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:52:00 PM.106] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [10/30/2021 5:52:00 PM.107] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [10/30/2021 5:52:00 PM.107] LSPD First Response: [TRACE] Saved apt: [10/30/2021 5:52:00 PM.111] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [10/30/2021 5:52:00 PM.114] LSPD First Response: [TRACE] Thread Marker #1 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread Marker #2 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread Marker #3 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread Marker #4 initialized [10/30/2021 5:52:00 PM.141] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [10/30/2021 5:52:00 PM.149] LSPD First Response: [TRACE] Requested Audio [10/30/2021 5:52:00 PM.155] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [10/30/2021 5:52:00 PM.430] LSPD First Response: [INFO] Connecting to LSPDFR Sync [10/30/2021 5:52:00 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:52:00 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:52:00 PM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Vinewood Police Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] La Mesa Police Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Rockford Hills Police Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Vespucci Police Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Downtown Police Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Davis Sheriff Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Sandy Shores Sheriff Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Paleto Bay Sheriff Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Beaver Bush Ranger Station [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Bolingbroke Penitentiary [10/30/2021 5:52:00 PM.493] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component Debug #1 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [10/30/2021 5:52:00 PM.499] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [10/30/2021 5:52:00 PM.500] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [10/30/2021 5:52:00 PM.500] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [10/30/2021 5:52:00 PM.500] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [10/30/2021 5:52:00 PM.501] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [10/30/2021 5:52:00 PM.501] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [10/30/2021 5:52:00 PM.501] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [10/30/2021 5:52:00 PM.501] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [10/30/2021 5:52:00 PM.502] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [10/30/2021 5:52:00 PM.502] LSPD First Response: [TRACE] Preloading node data [10/30/2021 5:52:00 PM.717] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [10/30/2021 5:52:00 PM.717] LSPD First Response: [TRACE] Terminal server version: 0.2 [10/30/2021 5:52:00 PM.717] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 87f62c32-9a6e-40fd-8c8c-90b7bc31b83e. Enhanced features available. [10/30/2021 5:52:00 PM.729] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [10/30/2021 5:52:00 PM.730] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [10/30/2021 5:52:00 PM.730] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [10/30/2021 5:52:01 PM.381] LSPD First Response: [TRACE] Building pathfinding data. Island: False [10/30/2021 5:52:02 PM.697] LSPD First Response: [TRACE] Done preloading node data [10/30/2021 5:52:02 PM.697] LSPD First Response: [TRACE] Preloading node data [10/30/2021 5:52:02 PM.697] LSPD First Response: [TRACE] Done preloading node data [10/30/2021 5:52:02 PM.698] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [10/30/2021 5:52:02 PM.700] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [10/30/2021 5:52:02 PM.700] LSPD First Response: [TRACE] Disabling ambient game police chases [10/30/2021 5:52:02 PM.704] LSPD First Response: [TRACE] Disabled ambient game police chases [10/30/2021 5:52:02 PM.704] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [10/30/2021 5:52:02 PM.709] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [10/30/2021 5:52:02 PM.711] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [10/30/2021 5:52:02 PM.711] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [10/30/2021 5:52:03 PM.939] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [10/30/2021 5:52:03 PM.939] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [10/30/2021 5:52:03 PM.959] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [10/30/2021 5:52:03 PM.960] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [10/30/2021 5:52:03 PM.960] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [10/30/2021 5:52:03 PM.960] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [10/30/2021 5:52:03 PM.960] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [10/30/2021 5:52:03 PM.960] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [10/30/2021 5:52:03 PM.962] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [10/30/2021 5:52:03 PM.965] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [10/30/2021 5:52:03 PM.965] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [10/30/2021 5:52:03 PM.965] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [10/30/2021 5:52:03 PM.966] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [10/30/2021 5:52:03 PM.968] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [10/30/2021 5:52:03 PM.970] LSPD First Response: [TRACE] Thread Marker #5 initialized [10/30/2021 5:52:03 PM.970] LSPD First Response: [TRACE] Thread Debug #1 initialized [10/30/2021 5:52:03 PM.972] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [10/30/2021 5:52:03 PM.974] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [10/30/2021 5:52:03 PM.982] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [10/30/2021 5:52:03 PM.984] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [10/30/2021 5:52:03 PM.986] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [10/30/2021 5:52:30 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:52:30 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [10/30/2021 5:52:30 PM.045] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [10/30/2021 5:52:30 PM.057] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/30/2021 5:52:30 PM.077] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:52:30 PM.079] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:52:30 PM.079] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 5:52:30 PM.087] LSPD First Response: [TRACE] Setting player skin from last skin [10/30/2021 5:52:30 PM.092] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 5:52:30 PM.108] ==================================================================================================== [10/30/2021 5:52:30 PM.108] Unhandled exception occurred in console command "ForceDuty" [10/30/2021 5:52:30 PM.108] Exception type: System.InvalidOperationException [10/30/2021 5:52:30 PM.108] Exception message: Cannot load an invalid weapon asset. [10/30/2021 5:52:30 PM.108] Stack trace: at Rage.WeaponAsset.LoadAndWait() [10/30/2021 5:52:30 PM.108] at Rage.PedInventory.GiveFlashlight() [10/30/2021 5:52:30 PM.108] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.XduMLVLfXzhHCeZuwMbxqyFYwNwC(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 408 [10/30/2021 5:52:30 PM.108] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.vfVPqaEjCLUUsLxTJKCVKeTmJSAk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 350 [10/30/2021 5:52:30 PM.108] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 370 [10/30/2021 5:52:30 PM.108] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [10/30/2021 5:52:30 PM.108] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [10/30/2021 5:52:30 PM.108] ==================================================================================================== [10/30/2021 5:52:30 PM.116] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [10/30/2021 5:52:44 PM.755] You need to have a waypoint active. [10/30/2021 5:53:11 PM.498] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:53:11 PM.499] LSPD First Response: [TRACE] Created police3 at X:-15 Y:-1462.25 Z:29.625 [10/30/2021 5:53:11 PM.501] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:11 PM.502] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 5:53:11 PM.522] LSPD First Response: [TRACE] Adam Carlson (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:16 PM.064] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:53:16 PM.064] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:16 PM.077] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:53:16 PM.138] LSPD First Response: [TRACE] Created police2 at X:-181.6819 Y:-1414.53 Z:31.80874 [10/30/2021 5:53:16 PM.157] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:16 PM.157] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:53:16 PM.158] LSPD First Response: [TRACE] Dave Bennett (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:16 PM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:16 PM.173] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:53:16 PM.174] LSPD First Response: [TRACE] Bryan Rampola (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:16 PM.190] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/30/2021 5:53:28 PM.724] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:33 PM.741] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:53:33 PM.743] LSPD First Response: [TRACE] Ped Carl Webster has become idle again [10/30/2021 5:53:37 PM.393] LSPD First Response: [TRACE] Updating lights options. [10/30/2021 5:53:37 PM.393] LSPD First Response: [TRACE] Selected first option: On [10/30/2021 5:53:37 PM.399] LSPD First Response: [TRACE] Max radio: 16 [10/30/2021 5:53:37 PM.401] LSPD First Response: [TRACE] Added radio: 0 [10/30/2021 5:53:37 PM.401] LSPD First Response: [TRACE] Added radio: 1 [10/30/2021 5:53:37 PM.401] LSPD First Response: [TRACE] Added radio: 2 [10/30/2021 5:53:37 PM.401] LSPD First Response: [TRACE] Added radio: 3 [10/30/2021 5:53:37 PM.401] LSPD First Response: [TRACE] Added radio: 4 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 5 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 6 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 7 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 8 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 9 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 10 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 11 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 12 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 13 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 14 [10/30/2021 5:53:37 PM.402] LSPD First Response: [TRACE] Added radio: 15 [10/30/2021 5:53:46 PM.094] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:53:46 PM.094] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:46 PM.127] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:53:46 PM.127] LSPD First Response: [TRACE] Created police2 at X:123.1025 Y:-989.9748 Z:29.9882 [10/30/2021 5:53:46 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/30/2021 5:53:48 PM.709] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] Created police3 at X:446.3985 Y:-1026.087 Z:28.92508 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] Created police3 at X:434.9848 Y:-1027.103 Z:29.12844 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] Preloading POLICE3 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] Created police3 at X:407.7591 Y:-1005.385 Z:28.26613 [10/30/2021 5:53:48 PM.710] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [10/30/2021 5:53:48 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:48 PM.717] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 5:53:48 PM.718] LSPD First Response: [TRACE] Daniel Genco (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:48 PM.718] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/30/2021 5:53:48 PM.720] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:48 PM.721] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 5:53:48 PM.721] LSPD First Response: [TRACE] Carl Fosters (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:48 PM.721] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/30/2021 5:53:48 PM.775] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/30/2021 5:53:48 PM.776] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 5:53:48 PM.782] LSPD First Response: [TRACE] Rachael Robinson (MP_F_FREEMODE_01) was set as a cop [10/30/2021 5:53:48 PM.853] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/30/2021 5:53:48 PM.854] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:53:48 PM.854] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 5:53:48 PM.855] LSPD First Response: [TRACE] Leon Bates (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:53:48 PM.856] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [10/30/2021 5:53:59 PM.208] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:59 PM.209] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:59 PM.210] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:59 PM.211] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:59 PM.211] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:53:59 PM.211] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Dave Darren has become idle again [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Hugh Jass has become idle again [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Leonardo James has become idle again [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Brenda Berkman has become idle again [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Louis Goodwin has become idle again [10/30/2021 5:54:04 PM.221] LSPD First Response: [TRACE] Ped Andre DeCloso has become idle again [10/30/2021 5:54:04 PM.653] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 5:54:12 PM.221] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 5:54:21 PM.164] LSPD First Response: [TRACE] Preloading POLICE [10/30/2021 5:54:21 PM.164] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:54:21 PM.192] LSPD First Response: [TRACE] Preloading POLICE [10/30/2021 5:54:21 PM.192] LSPD First Response: [TRACE] Created police at X:354.161 Y:-844.3942 Z:29.63294 [10/30/2021 5:54:21 PM.207] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:54:21 PM.207] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:54:21 PM.208] LSPD First Response: [TRACE] Jaden Schogen (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:54:21 PM.223] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 5:54:21 PM.223] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:54:21 PM.224] LSPD First Response: [TRACE] Jose Machado (MP_M_FREEMODE_01) was set as a cop [10/30/2021 5:54:21 PM.241] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [10/30/2021 5:54:21 PM.727] LSPD First Response: [TRACE] Toggling vehicle door: 6 [10/30/2021 5:54:21 PM.727] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:22 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/30/2021 5:54:22 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/30/2021 5:54:22 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/30/2021 5:54:22 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [10/30/2021 5:54:22 PM.710] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [10/30/2021 5:54:22 PM.710] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [10/30/2021 5:54:22 PM.723] LSPD First Response: [TRACE] Ped Leon Bates has become idle again [10/30/2021 5:54:22 PM.723] LSPD First Response: [TRACE] Ped Rachael Robinson has become idle again [10/30/2021 5:54:22 PM.723] LSPD First Response: [TRACE] Ped Carl Fosters has become idle again [10/30/2021 5:54:22 PM.723] LSPD First Response: [TRACE] Ped Daniel Genco has become idle again [10/30/2021 5:54:29 PM.521] LSPD First Response: [TRACE] Toggling vehicle door: 6 [10/30/2021 5:54:29 PM.521] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:31 PM.188] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:54:31 PM.188] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/30/2021 5:54:31 PM.220] LSPD First Response: [TRACE] Preloading POLICE2 [10/30/2021 5:54:31 PM.220] LSPD First Response: [TRACE] Created police2 at X:498.1448 Y:-317.4692 Z:46.27924 [10/30/2021 5:54:31 PM.236] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/30/2021 5:54:31 PM.237] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:54:31 PM.238] LSPD First Response: [TRACE] Melissa Gilmore (MP_F_FREEMODE_01) was set as a cop [10/30/2021 5:54:31 PM.253] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/30/2021 5:54:31 PM.254] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:54:31 PM.255] LSPD First Response: [TRACE] Zara Gomez (MP_F_FREEMODE_01) was set as a cop [10/30/2021 5:54:31 PM.271] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [10/30/2021 5:54:33 PM.957] LSPD First Response: [TRACE] Toggling vehicle door: 0 [10/30/2021 5:54:33 PM.957] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:33 PM.957] LSPD First Response: [TRACE] Door index: 0 [10/30/2021 5:54:33 PM.958] LSPD First Response: [TRACE] Closing door [10/30/2021 5:54:35 PM.070] LSPD First Response: [TRACE] Toggling vehicle door: -1 [10/30/2021 5:54:35 PM.070] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:35 PM.806] LSPD First Response: [TRACE] Toggling vehicle door: 6 [10/30/2021 5:54:35 PM.806] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:36 PM.754] LSPD First Response: [TRACE] Toggling vehicle door: 6 [10/30/2021 5:54:36 PM.754] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:37 PM.720] LSPD First Response: [TRACE] Toggling vehicle door: 6 [10/30/2021 5:54:37 PM.720] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:39 PM.254] LSPD First Response: [TRACE] Toggling vehicle door: -1 [10/30/2021 5:54:39 PM.254] LSPD First Response: [TRACE] Total number of doors: 6 [10/30/2021 5:54:57 PM.386] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [10/30/2021 5:54:57 PM.386] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [10/30/2021 5:54:58 PM.671] LSPD First Response: [TRACE] Dwayn Smith (A_M_Y_STBLA_02) was damaged. [10/30/2021 5:55:01 PM.267] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:01 PM.267] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:01 PM.298] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:01 PM.364] LSPD First Response: [TRACE] Created policeb at X:1234.999 Y:514.313 Z:82.31711 [10/30/2021 5:55:01 PM.364] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:06 PM.104] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:55:06 PM.105] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:55:06 PM.105] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Ped Chuck Carmichael has become idle again [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Ped Eric Whright has become idle again [10/30/2021 5:55:11 PM.119] LSPD First Response: [TRACE] Ped Johnny Bradbrook has become idle again [10/30/2021 5:55:12 PM.972] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:12 PM.972] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:13 PM.002] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:13 PM.002] LSPD First Response: [TRACE] Created policeb at X:1374.355 Y:649.5164 Z:80.68655 [10/30/2021 5:55:13 PM.002] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:13 PM.708] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 5:55:15 PM.388] LSPD First Response: [TRACE] New cop added without cop data! [10/30/2021 5:55:15 PM.388] LSPD First Response: [TRACE] Max Willy (S_M_Y_SWAT_01) was set as a cop [10/30/2021 5:55:22 PM.990] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:22 PM.990] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:23 PM.023] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:23 PM.023] LSPD First Response: [TRACE] Created policeb at X:1187.212 Y:487.9535 Z:82.81674 [10/30/2021 5:55:23 PM.039] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:23 PM.040] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:23 PM.041] LSPD First Response: [TRACE] Jaden Schogen (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:23 PM.056] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:28 PM.010] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:28 PM.010] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:28 PM.040] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:28 PM.040] LSPD First Response: [TRACE] Created policeb at X:1227.26 Y:546.1985 Z:81.9143 [10/30/2021 5:55:28 PM.056] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:28 PM.057] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:28 PM.057] LSPD First Response: [TRACE] Mac Anderson (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:28 PM.072] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:33 PM.006] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:33 PM.006] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:33 PM.039] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:33 PM.039] LSPD First Response: [TRACE] Created policeb at X:1376.007 Y:678.0892 Z:80.77689 [10/30/2021 5:55:33 PM.055] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:33 PM.055] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:33 PM.056] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:33 PM.072] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:38 PM.023] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:38 PM.023] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:38 PM.055] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:38 PM.055] LSPD First Response: [TRACE] Created policeb at X:1467.641 Y:791.3461 Z:77.48775 [10/30/2021 5:55:38 PM.072] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:38 PM.073] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:38 PM.073] LSPD First Response: [TRACE] Jacques Mercier (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:38 PM.089] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:48 PM.054] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:48 PM.054] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:48 PM.086] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:48 PM.086] LSPD First Response: [TRACE] Created policeb at X:1571.184 Y:988.7583 Z:79.06549 [10/30/2021 5:55:48 PM.104] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:48 PM.104] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:48 PM.105] LSPD First Response: [TRACE] James Toronto (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:48 PM.121] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:48 PM.820] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:55:48 PM.820] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 5:55:53 PM.057] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:53 PM.057] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:53 PM.087] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:53 PM.088] LSPD First Response: [TRACE] Created policeb at X:1601.44 Y:1074.276 Z:81.82629 [10/30/2021 5:55:53 PM.104] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:53 PM.104] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:53 PM.105] LSPD First Response: [TRACE] Ryan Gordon (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:53 PM.121] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:55:53 PM.824] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:55:53 PM.824] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 5:55:53 PM.824] LSPD First Response: [TRACE] Ped Alex Powers has become idle again [10/30/2021 5:55:53 PM.824] LSPD First Response: [TRACE] Ped Frank Watts has become idle again [10/30/2021 5:55:54 PM.787] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 5:55:58 PM.071] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:58 PM.071] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:58 PM.105] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:55:58 PM.106] LSPD First Response: [TRACE] Created policeb at X:1585.498 Y:1040.685 Z:80.26899 [10/30/2021 5:55:58 PM.121] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:55:58 PM.122] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:55:58 PM.122] LSPD First Response: [TRACE] Ryan Gordon (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:55:58 PM.139] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:56:01 PM.239] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 5:56:13 PM.122] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:56:13 PM.122] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:56:13 PM.153] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:56:13 PM.153] LSPD First Response: [TRACE] Created policeb at X:1688.05 Y:1368.974 Z:87.4603 [10/30/2021 5:56:13 PM.169] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:56:13 PM.169] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:56:13 PM.170] LSPD First Response: [TRACE] Austin Rapter (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:56:13 PM.187] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:56:18 PM.136] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:56:18 PM.137] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:56:18 PM.169] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 5:56:18 PM.169] LSPD First Response: [TRACE] Created policeb at X:1850.826 Y:1631.853 Z:83.16155 [10/30/2021 5:56:18 PM.187] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 5:56:18 PM.187] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 5:56:18 PM.188] LSPD First Response: [TRACE] Felix Guzman (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 5:56:18 PM.203] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 5:56:27 PM.806] LSPD First Response: [TRACE] Dominic Lezee (S_M_M_AUTOSHOP_01) was damaged. [10/30/2021 5:59:55 PM.465] Unknown command or variable "michael" [10/30/2021 6:00:09 PM.215] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:09 PM.215] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:09 PM.249] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:09 PM.249] LSPD First Response: [TRACE] Created policeb at X:1907.81 Y:1959.478 Z:57.6948 [10/30/2021 6:00:09 PM.265] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:09 PM.265] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:00:09 PM.266] LSPD First Response: [TRACE] Joey Parker (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:00:09 PM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:00:18 PM.435] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [10/30/2021 6:00:18 PM.436] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 6:00:18 PM.436] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_saspa [10/30/2021 6:00:18 PM.437] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_saspa [10/30/2021 6:00:18 PM.437] LSPD First Response: [TRACE] David Giraldo (MP_M_FREEMODE_01) was set as a cop [10/30/2021 6:00:18 PM.437] LSPD First Response: [TRACE] Assigned ped to PoliceStation #11 (Ambient) [10/30/2021 6:00:18 PM.438] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [10/30/2021 6:00:18 PM.439] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [10/30/2021 6:00:18 PM.439] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_saspa [10/30/2021 6:00:18 PM.439] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_saspa [10/30/2021 6:00:18 PM.440] LSPD First Response: [TRACE] Lauren DaVello (MP_F_FREEMODE_01) was set as a cop [10/30/2021 6:00:18 PM.440] LSPD First Response: [TRACE] Assigned ped to PoliceStation #11 (Ambient) [10/30/2021 6:00:19 PM.235] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:19 PM.235] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:19 PM.270] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:19 PM.271] LSPD First Response: [TRACE] Created policeb at X:1884.074 Y:2233.841 Z:55.81816 [10/30/2021 6:00:19 PM.288] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:19 PM.288] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:00:19 PM.289] LSPD First Response: [TRACE] Jackson Aleksen (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:00:19 PM.303] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:00:19 PM.773] LSPD First Response: [TRACE] New cop added without cop data! [10/30/2021 6:00:19 PM.773] LSPD First Response: [TRACE] Darryl Links (S_M_Y_COP_01) was set as a cop [10/30/2021 6:00:29 PM.251] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:29 PM.251] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:29 PM.282] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:29 PM.282] LSPD First Response: [TRACE] Created policeb at X:1959.324 Y:2490.736 Z:55.06591 [10/30/2021 6:00:29 PM.301] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:29 PM.301] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:00:29 PM.302] LSPD First Response: [TRACE] Chris Douglas (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:00:29 PM.316] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:00:34 PM.600] LSPD First Response: [TRACE] Removing ped from PoliceStation #11 (Ambient) [10/30/2021 6:00:34 PM.600] LSPD First Response: [TRACE] Removing ped from PoliceStation #11 (Ambient) [10/30/2021 6:00:34 PM.600] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [10/30/2021 6:00:34 PM.600] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [10/30/2021 6:00:34 PM.618] LSPD First Response: [TRACE] Ped Lauren DaVello has become idle again [10/30/2021 6:00:34 PM.618] LSPD First Response: [TRACE] Ped David Giraldo has become idle again [10/30/2021 6:00:39 PM.268] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:39 PM.268] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:39 PM.298] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:39 PM.298] LSPD First Response: [TRACE] Created policeb at X:2159.13 Y:2731.76 Z:48.83323 [10/30/2021 6:00:39 PM.316] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:39 PM.317] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:00:39 PM.317] LSPD First Response: [TRACE] Adil Rahoo (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:00:39 PM.332] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:00:47 PM.537] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 6:00:49 PM.268] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:49 PM.268] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:49 PM.300] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:00:49 PM.300] LSPD First Response: [TRACE] Created policeb at X:2321.807 Y:2858.218 Z:41.93085 [10/30/2021 6:00:49 PM.316] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:00:49 PM.317] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:00:49 PM.317] LSPD First Response: [TRACE] Josh Dixon (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:00:49 PM.335] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:00:50 PM.901] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 6:00:52 PM.552] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 6:00:52 PM.552] LSPD First Response: [TRACE] Ped Cody McKnight has become idle again [10/30/2021 6:01:03 PM.084] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient) [10/30/2021 6:01:04 PM.306] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:01:04 PM.306] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:01:04 PM.336] LSPD First Response: [TRACE] Preloading POLICEB [10/30/2021 6:01:04 PM.337] LSPD First Response: [TRACE] Created policeb at X:2377.689 Y:2954.884 Z:50.37208 [10/30/2021 6:01:04 PM.352] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [10/30/2021 6:01:04 PM.352] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:04 PM.353] LSPD First Response: [TRACE] Joseph Maine (S_M_Y_HWAYCOP_01) was set as a cop [10/30/2021 6:01:04 PM.368] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [10/30/2021 6:01:06 PM.448] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [10/30/2021 6:01:08 PM.097] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient) [10/30/2021 6:01:08 PM.097] LSPD First Response: [TRACE] Ped Febrian Rizki has become idle again [10/30/2021 6:01:09 PM.315] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:09 PM.316] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:09 PM.349] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:09 PM.398] LSPD First Response: [TRACE] Created sheriff at X:2238.924 Y:3007.71 Z:46.16368 [10/30/2021 6:01:09 PM.415] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:09 PM.416] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:09 PM.416] LSPD First Response: [TRACE] Christian Daniels (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:01:09 PM.432] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:09 PM.432] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:09 PM.433] LSPD First Response: [TRACE] Antonioh Machado (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:01:09 PM.449] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/30/2021 6:01:19 PM.335] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:19 PM.335] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/30/2021 6:01:19 PM.369] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:19 PM.370] LSPD First Response: [TRACE] Created sheriff at X:1990.556 Y:3109.552 Z:47.56683 [10/30/2021 6:01:19 PM.434] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [10/30/2021 6:01:19 PM.435] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:19 PM.436] LSPD First Response: [TRACE] Lana Young (S_F_Y_SHERIFF_01) was set as a cop [10/30/2021 6:01:19 PM.450] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/30/2021 6:01:24 PM.335] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:24 PM.335] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:24 PM.367] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:24 PM.367] LSPD First Response: [TRACE] Created sheriff at X:1729.213 Y:3458.17 Z:39.69611 [10/30/2021 6:01:24 PM.368] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/30/2021 6:01:34 PM.334] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [10/30/2021 6:01:34 PM.349] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:34 PM.349] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:34 PM.382] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:01:34 PM.383] LSPD First Response: [TRACE] Created sheriff at X:1875.021 Y:3310.074 Z:44.64126 [10/30/2021 6:01:34 PM.400] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:34 PM.401] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:34 PM.401] LSPD First Response: [TRACE] Alexander Forest (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:01:34 PM.416] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:01:34 PM.416] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:01:34 PM.417] LSPD First Response: [TRACE] Jason Smith (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:01:34 PM.432] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/30/2021 6:04:08 PM.281] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:04:08 PM.281] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:04:08 PM.315] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:04:08 PM.315] LSPD First Response: [TRACE] Created sheriff at X:1712.349 Y:3477.265 Z:38.56112 [10/30/2021 6:04:08 PM.331] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:04:08 PM.331] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:04:08 PM.332] LSPD First Response: [TRACE] Kirk Morrison (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:04:08 PM.347] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [10/30/2021 6:04:08 PM.348] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [10/30/2021 6:04:08 PM.348] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) was set as a cop [10/30/2021 6:04:08 PM.363] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [10/30/2021 6:04:46 PM.962] Invalid call to console command "ExplodeVehicle": Parameter "vehicle" of console command "ExplodeVehicle" is not optional, but no argument was specified. [10/30/2021 6:05:02 PM.680] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] Created sheriff at X:1847.131 Y:3672.587 Z:33.92607 [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] Preloading SHERIFF [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] Created sheriff at X:1830.096 Y:3695.475 Z:33.22421 [10/30/2021 6:05:12 PM.664] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station [10/30/2021 6:05:14 PM.163] LSPD First Response: [TRACE] New cop added without cop data! [10/30/2021 6:05:14 PM.163] LSPD First Response: [TRACE] Daniel Uniton (S_F_Y_SHERIFF_01) was set as a cop [10/30/2021 6:05:28 PM.417] LSPD First Response: [TRACE] Setting player to lspd from last agency [10/30/2021 6:05:28 PM.430] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 6:05:28 PM.431] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 6:05:28 PM.431] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [10/30/2021 6:05:28 PM.431] LSPD First Response: [TRACE] Setting player skin from last skin [10/30/2021 6:05:28 PM.432] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [10/30/2021 6:05:28 PM.433] ==================================================================================================== [10/30/2021 6:05:28 PM.433] Unhandled exception occurred in console command "ForceDuty" [10/30/2021 6:05:28 PM.433] Exception type: System.InvalidOperationException [10/30/2021 6:05:28 PM.433] Exception message: Cannot load an invalid weapon asset. [10/30/2021 6:05:28 PM.433] Stack trace: at Rage.WeaponAsset.LoadAndWait() [10/30/2021 6:05:28 PM.433] at Rage.PedInventory.GiveFlashlight() [10/30/2021 6:05:28 PM.433] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.XduMLVLfXzhHCeZuwMbxqyFYwNwC(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 408 [10/30/2021 6:05:28 PM.433] at UeoIIrBMkTRuSMaiCecSjulMCiyxA.vfVPqaEjCLUUsLxTJKCVKeTmJSAk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 350 [10/30/2021 6:05:28 PM.433] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 370 [10/30/2021 6:05:28 PM.433] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [10/30/2021 6:05:28 PM.433] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [10/30/2021 6:05:28 PM.433] ==================================================================================================== [10/30/2021 6:05:28 PM.437] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [10/30/2021 6:05:41 PM.102] LSPD First Response: [TRACE] we're on the lspdfr page [10/30/2021 6:05:41 PM.102] LSPD First Response: [TRACE] 7FF7765E9238 [10/30/2021 6:05:41 PM.988] LSPD First Response: [TRACE] navigated away whilst loading