[2.11.2021 18:49:58.062] Started new log on 2.11.2021 18:49:58.062 [2.11.2021 18:49:58.064] ==================================================================================================== [2.11.2021 18:49:58.059] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2.11.2021 18:49:58.064] Log verbosity: Trivial [2.11.2021 18:49:58.065] Initializing input system [2.11.2021 18:49:58.066] Initializing game console [2.11.2021 18:49:58.071] Console key has been set to F4 (key code: 115) [2.11.2021 18:49:58.107] Initializing console variable "ConsoleScrollAmount". [2.11.2021 18:49:58.107] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2.11.2021 18:49:58.110] Read value: [2.11.2021 18:49:58.110] Initializing console variable "ConsoleKey". [2.11.2021 18:49:58.110] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2.11.2021 18:49:58.111] Read value: [2.11.2021 18:49:58.111] Initializing console variable "PluginTimeoutThreshold". [2.11.2021 18:49:58.111] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2.11.2021 18:49:58.115] Read value: 60000 [2.11.2021 18:49:58.115] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2.11.2021 18:49:58.115] Initializing console variable "AlwaysShowConsoleOutput". [2.11.2021 18:49:58.115] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2.11.2021 18:49:58.116] Read value: [2.11.2021 18:49:58.116] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2.11.2021 18:49:58.116] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2.11.2021 18:49:58.117] Read value: [2.11.2021 18:49:58.117] Initializing console variable "ShowOnScreenWarnings". [2.11.2021 18:49:58.117] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2.11.2021 18:49:58.118] Read value: [2.11.2021 18:49:58.118] Console initialized [2.11.2021 18:49:58.118] Initializing forms manager [2.11.2021 18:49:58.119] Cleaning temp folder [2.11.2021 18:49:58.120] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [2.11.2021 18:49:58.126] ================ RAGE Plugin Hook ================ [11/2/2021 6:49:58 PM.128] Command line option "fullscreen" is specified twice. Please remove one. [11/2/2021 6:49:58 PM.131] Detected Windows 10 Professional (64-bit) (10.0.22000.0)! [11/2/2021 6:49:58 PM.131] Checking game support [11/2/2021 6:49:58 PM.228] Product name: Grand Theft Auto V [11/2/2021 6:49:58 PM.228] Product version: 1.0.2372.2 [11/2/2021 6:49:58 PM.228] Is steam version: True [11/2/2021 6:49:58 PM.229] Initializing DirectX [11/2/2021 6:49:58 PM.230] Initializing Direct3D [11/2/2021 6:49:58 PM.230] Getting game swap chain [11/2/2021 6:49:58 PM.248] Swap Chain created: 0x7FF630165810 [11/2/2021 6:49:58 PM.248] Swap Chain VTable: 0x169FC9BA880 [11/2/2021 6:49:58 PM.248] 0x74894808245C8948;0x4120EC8348571024;0x41F18B48DA8BF88B [11/2/2021 6:49:58 PM.248] D3D11Present: 0x180026A60 [11/2/2021 6:49:58 PM.248] D3D11ResizeBuffers: 0x180026B10 [11/2/2021 6:49:58 PM.248] D3D11ResizeTarget: 0x180026BB0 [11/2/2021 6:49:58 PM.248] D3D11SetFullscreenState: 0x1800172A0 [11/2/2021 6:49:58 PM.249] Direct3D initialized [11/2/2021 6:49:58 PM.249] Initialized DirectX [11/2/2021 6:49:58 PM.249] Direct3D watcher thread spawned [11/2/2021 6:49:58 PM.250] Getting device [11/2/2021 6:49:58 PM.250] Retrieved device [11/2/2021 6:49:58 PM.250] Creating wrapper [11/2/2021 6:49:58 PM.300] Wrapper created [11/2/2021 6:49:58 PM.303] Effect created [11/2/2021 6:49:58 PM.303] Creating buffer [11/2/2021 6:49:58 PM.303] Created buffer [11/2/2021 6:49:58 PM.303] Creating blend state [11/2/2021 6:49:58 PM.303] Created blend state [11/2/2021 6:49:58 PM.303] Done with creation [11/2/2021 6:49:58 PM.339] Initializing texture system. [11/2/2021 6:49:58 PM.339] Initializing texture system; phase 1 [11/2/2021 6:49:58 PM.339] Initializing texture system; phase 2 [11/2/2021 6:49:58 PM.343] Initializing texture system; phase 3 [11/2/2021 6:49:58 PM.344] Initializing texture system; phase 4 [11/2/2021 6:49:58 PM.350] Initializing texture system; phase 5 [11/2/2021 6:49:58 PM.351] Initializing texture system; phase 6 [11/2/2021 6:49:58 PM.352] Initializing texture system; phase 7 [11/2/2021 6:49:58 PM.353] Initializing texture system; phase 8 [11/2/2021 6:49:58 PM.354] Initializing texture system; phase 9 [11/2/2021 6:49:58 PM.354] Initializing texture system; phase 10 [11/2/2021 6:49:58 PM.356] Initializing texture system; phase 11 [11/2/2021 6:49:58 PM.356] Initializing texture system; phase 12 [11/2/2021 6:49:58 PM.357] Initializing texture system; phase 13 [11/2/2021 6:49:58 PM.357] Initializing texture system; phase 14 [11/2/2021 6:50:03 PM.250] Direct3D watcher thread ended [11/2/2021 6:50:21 PM.512] LoadingScreenMsg: Initializing game support [11/2/2021 6:50:21 PM.764] Initializing game support [11/2/2021 6:50:27 PM.214] LoadingScreenMsg: Velocity limit removed [11/2/2021 6:50:27 PM.516] Compatibility level: 0 [11/2/2021 6:50:27 PM.517] Supported version detected [11/2/2021 6:50:27 PM.517] ================================================== [11/2/2021 6:50:27 PM.517] LoadingScreenMsg: Patching code [11/2/2021 6:50:27 PM.768] LoadingScreenMsg: Waiting for game initialization [11/2/2021 6:50:28 PM.018] Waiting for game initialization [11/2/2021 6:50:28 PM.119] LoadingScreenMsg: Initializing core [11/2/2021 6:50:28 PM.370] Initializing hook [11/2/2021 6:50:33 PM.389] LoadingScreenMsg: Completing interoperability [11/2/2021 6:50:33 PM.640] Completing interoperability [11/2/2021 6:50:33 PM.640] Initialization code 1. [11/2/2021 6:50:33 PM.640] Initialization code 2. [11/2/2021 6:50:33 PM.640] Initialization code 3. [11/2/2021 6:50:33 PM.646] 1 Address: 0x00007FF62E006BA8 [11/2/2021 6:50:33 PM.646] Calling func 1 [11/2/2021 6:50:33 PM.659] 2 Address: 0x00007FF62EBA8E2A [11/2/2021 6:50:33 PM.659] 3 Address: 0x00007FF62D5D5CA6 [11/2/2021 6:50:33 PM.682] Address: 0x00007FF62EBA8DD4 [11/2/2021 6:50:33 PM.682] Unknown var: 0x00007FF62FBF5090 [11/2/2021 6:50:33 PM.682] Initialization code 4. [11/2/2021 6:50:33 PM.682] Initialization code 5. [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 1 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 2 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 3 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 4 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 5 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 6 [11/2/2021 6:50:33 PM.682] Completing interoperability, phase 7 [11/2/2021 6:50:33 PM.682] LoadingScreenMsg: [11/2/2021 6:50:33 PM.933] LoadingScreenMsg: Loading Story Mode [11/2/2021 6:50:37 PM.258] LoadingScreenMsg: Loading and Populating Game World [11/2/2021 6:50:37 PM.508] LoadingScreenMsg: [11/2/2021 6:50:51 PM.530] Initializing console variable "IsDeveloperModeEnabled". [11/2/2021 6:50:51 PM.530] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/2/2021 6:50:51 PM.531] Read value: [11/2/2021 6:50:51 PM.531] Initializing console variable "TimeScale". [11/2/2021 6:50:51 PM.531] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/2/2021 6:50:51 PM.532] Read value: [11/2/2021 6:50:53 PM.477] : Initializing input system [11/2/2021 6:50:53 PM.478] : Initializing game console [11/2/2021 6:50:53 PM.479] : Initializing forms manager [11/2/2021 6:50:55 PM.682] : Initializing input system [11/2/2021 6:50:55 PM.683] : Initializing game console [11/2/2021 6:50:55 PM.684] : Initializing forms manager [11/2/2021 6:50:57 PM.595] : Initializing input system [11/2/2021 6:50:57 PM.595] : Initializing game console [11/2/2021 6:50:57 PM.596] : Initializing forms manager [11/2/2021 6:50:59 PM.896] : Initializing input system [11/2/2021 6:50:59 PM.897] : Initializing game console [11/2/2021 6:50:59 PM.898] : Initializing forms manager [11/2/2021 6:51:01 PM.927] : Initializing input system [11/2/2021 6:51:01 PM.928] : Initializing game console [11/2/2021 6:51:01 PM.929] : Initializing forms manager [11/2/2021 6:51:02 PM.323] LSPD First Response: [TRACE] Started loading LSPDFR [11/2/2021 6:51:02 PM.323] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/2/2021 6:51:02 PM.323] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/2/2021 6:51:02 PM.323] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/2/2021 6:51:06 PM.880] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/2/2021 6:51:26 PM.091] LSPD First Response: [TRACE] Game has stopped loading [11/2/2021 6:51:28 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:28 PM.663] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:28 PM.664] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/2/2021 6:51:28 PM.726] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/2/2021 6:51:28 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/2/2021 6:51:28 PM.728] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:28 PM.728] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:28 PM.728] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/2/2021 6:51:28 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/2/2021 6:51:28 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/2/2021 6:51:28 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/2/2021 6:51:28 PM.731] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/2/2021 6:51:29 PM.143] LSPD First Response: [TRACE] Adding Ben J. as character [11/2/2021 6:51:29 PM.221] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/2/2021 6:51:29 PM.221] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/2/2021 6:51:29 PM.221] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/2/2021 6:51:29 PM.390] LSPD First Response: [TRACE] Adding Derrick Jordan as character [11/2/2021 6:51:29 PM.424] LSPD First Response: [TRACE] Adding John Williams as character [11/2/2021 6:51:29 PM.456] LSPD First Response: [TRACE] Adding Michael Simmons as character [11/2/2021 6:51:29 PM.479] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.479] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.479] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/2/2021 6:51:29 PM.482] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.482] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.482] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/2/2021 6:51:29 PM.485] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.485] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.485] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/2/2021 6:51:29 PM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:29 PM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/2/2021 6:51:29 PM.520] LSPD First Response: [TRACE] Failed to parse as chance [11/2/2021 6:51:29 PM.523] LSPD First Response: [TRACE] Player was in vehicle: False [11/2/2021 6:51:29 PM.523] LSPD First Response: [TRACE] Last selected character was Derrick Jordan, should spawn as last character True [11/2/2021 6:51:29 PM.523] LSPD First Response: [TRACE] Loading last selected character Derrick Jordan [11/2/2021 6:51:29 PM.525] LSPD First Response: [INFO] Changing current player character to Derrick Jordan [11/2/2021 6:51:29 PM.536] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/2/2021 6:51:29 PM.536] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/2/2021 6:51:29 PM.536] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/2/2021 6:51:29 PM.714] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [11/2/2021 6:51:29 PM.714] LSPD First Response: [TRACE] CharacterSelected: 59 [11/2/2021 6:51:29 PM.715] LSPD First Response: [TRACE] Character changed, creating new stats object [11/2/2021 6:51:29 PM.890] LSPD First Response: [TRACE] Set last player walk style back: Business [11/2/2021 6:51:29 PM.896] LSPD First Response: [TRACE] Initialized telemtry service [11/2/2021 6:51:29 PM.937] LSPD First Response: We have 4 appartments registered [11/2/2021 6:51:29 PM.940] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/2/2021 6:51:29 PM.945] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/2/2021 6:51:29 PM.946] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/2/2021 6:51:29 PM.946] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/2/2021 6:51:29 PM.947] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/2/2021 6:51:29 PM.947] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/2/2021 6:51:29 PM.948] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/2/2021 6:51:29 PM.948] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/2/2021 6:51:29 PM.948] LSPD First Response: ApartmentManager initialized [11/2/2021 6:51:29 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/2/2021 6:51:29 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/2/2021 6:51:29 PM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/2/2021 6:51:29 PM.996] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/2/2021 6:51:30 PM.094] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/2/2021 6:51:30 PM.094] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/2/2021 6:51:30 PM.095] LSPD First Response: [TRACE] Saved apt: [11/2/2021 6:51:30 PM.101] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/2/2021 6:51:30 PM.105] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/2/2021 6:51:30 PM.138] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/2/2021 6:51:30 PM.191] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/2/2021 6:51:30 PM.276] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/2/2021 6:51:30 PM.280] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/2/2021 6:51:30 PM.284] LSPD First Response: [TRACE] Set title to Derrick Jordan for Interaction Menu [11/2/2021 6:51:30 PM.285] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/2/2021 6:51:30 PM.286] LSPD First Response: [TRACE] Set title to Derrick Jordan for Police Radio [11/2/2021 6:51:30 PM.291] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/2/2021 6:51:30 PM.293] LSPD First Response: [TRACE] Set title to Derrick Jordan for Vehicle Options [11/2/2021 6:51:30 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/2/2021 6:51:30 PM.297] LSPD First Response: [TRACE] Set title to Derrick Jordan for Inventory [11/2/2021 6:51:30 PM.298] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/2/2021 6:51:30 PM.299] LSPD First Response: [TRACE] Set title to Derrick Jordan for Settings [11/2/2021 6:51:30 PM.302] LSPD First Response: [TRACE] Saved apt: [11/2/2021 6:51:30 PM.342] LSPD First Response: [TRACE] Requested Audio [11/2/2021 6:51:30 PM.352] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/2/2021 6:51:30 PM.656] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/2/2021 6:51:30 PM.801] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:30 PM.801] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:30 PM.801] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Vinewood Police Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] La Mesa Police Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Rockford Hills Police Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Vespucci Police Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Downtown Police Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Davis Sheriff Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/2/2021 6:51:30 PM.818] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/2/2021 6:51:30 PM.819] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/2/2021 6:51:30 PM.825] LSPD First Response: [TRACE] Auto started component Debug #1 [11/2/2021 6:51:30 PM.825] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/2/2021 6:51:30 PM.825] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/2/2021 6:51:30 PM.826] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/2/2021 6:51:30 PM.826] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/2/2021 6:51:30 PM.826] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/2/2021 6:51:30 PM.826] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/2/2021 6:51:30 PM.826] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/2/2021 6:51:30 PM.827] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/2/2021 6:51:30 PM.828] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/2/2021 6:51:30 PM.828] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/2/2021 6:51:30 PM.829] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/2/2021 6:51:30 PM.829] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/2/2021 6:51:30 PM.830] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/2/2021 6:51:30 PM.831] LSPD First Response: [TRACE] Preloading node data [11/2/2021 6:51:31 PM.154] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/2/2021 6:51:31 PM.154] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/2/2021 6:51:31 PM.154] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 1fd245ad-af52-45f2-8fd1-e5cf70b6b543. Enhanced features available. [11/2/2021 6:51:31 PM.175] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/2/2021 6:51:31 PM.176] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/2/2021 6:51:31 PM.176] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/2/2021 6:51:32 PM.165] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/2/2021 6:51:33 PM.922] LSPD First Response: [TRACE] Done preloading node data [11/2/2021 6:51:33 PM.922] LSPD First Response: [TRACE] Preloading node data [11/2/2021 6:51:33 PM.922] LSPD First Response: [TRACE] Done preloading node data [11/2/2021 6:51:33 PM.926] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:33 PM.926] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:33 PM.926] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/2/2021 6:51:33 PM.946] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/2/2021 6:51:33 PM.946] LSPD First Response: [TRACE] Setting player skin from last skin [11/2/2021 6:51:33 PM.952] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [11/2/2021 6:51:33 PM.980] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/2/2021 6:51:33 PM.987] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/2/2021 6:51:33 PM.988] LSPD First Response: [TRACE] Disabling ambient game police chases [11/2/2021 6:51:33 PM.995] LSPD First Response: [TRACE] Disabled ambient game police chases [11/2/2021 6:51:33 PM.996] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/2/2021 6:51:33 PM.998] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/2/2021 6:51:34 PM.002] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/2/2021 6:51:34 PM.002] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/2/2021 6:51:35 PM.046] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/2/2021 6:51:35 PM.046] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/2/2021 6:51:35 PM.071] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/2/2021 6:51:35 PM.071] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/2/2021 6:51:35 PM.071] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/2/2021 6:51:35 PM.072] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/2/2021 6:51:35 PM.072] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/2/2021 6:51:35 PM.072] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/2/2021 6:51:35 PM.076] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/2/2021 6:51:35 PM.079] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/2/2021 6:51:35 PM.080] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/2/2021 6:51:35 PM.080] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/2/2021 6:51:35 PM.081] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/2/2021 6:51:35 PM.083] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/2/2021 6:51:35 PM.086] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/2/2021 6:51:35 PM.086] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/2/2021 6:51:35 PM.091] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/2/2021 6:51:35 PM.092] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/2/2021 6:51:35 PM.101] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/2/2021 6:51:35 PM.104] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/2/2021 6:51:35 PM.106] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/2/2021 6:51:35 PM.112] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/2/2021 6:51:35 PM.200] LSPD First Response: [TRACE] Set last player walk style back: Business [11/2/2021 6:51:35 PM.204] LSPD First Response: [TRACE] Player went on duty. [11/2/2021 6:51:35 PM.212] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/2/2021 6:51:37 PM.783] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.791] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.792] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.797] LSPD First Response: AutoPatrol, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.803] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.809] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.815] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.815] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.816] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.821] LSPD First Response: LPCallouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.822] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.830] LSPD First Response: OfficerporciPlugin, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.830] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.831] LSPD First Response: OTBCallouts, Version=1.0.7.1, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.837] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.840] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.841] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.843] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.846] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.847] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.853] LSPD First Response: TrafficEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.853] LSPD First Response: TrafficTool, Version=1.2.2.5, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.853] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/2/2021 6:51:37 PM.856] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/2/2021 6:51:37 PM.886] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [11/2/2021 6:51:37 PM.917] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [11/2/2021 6:51:37 PM.955] LSPD First Response: Creating plugin: AutoPatrol.Main [11/2/2021 6:51:37 PM.955] LSPD First Response: Creating plugin: BasicCallouts.Main [11/2/2021 6:51:37 PM.955] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/2/2021 6:51:38 PM.160] LSPD First Response: Creating plugin: ForestryCallouts.Main [11/2/2021 6:51:38 PM.160] LSPD First Response: Creating plugin: GrammarPolice.Main [11/2/2021 6:51:38 PM.160] LSPD First Response: Creating plugin: LeroyCallouts.Main [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: LPCallouts.Main [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: OTBCallouts.Main [11/2/2021 6:51:38 PM.161] LSPD First Response: Creating plugin: RegularCallouts.Main [11/2/2021 6:51:38 PM.198] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [11/2/2021 6:51:38 PM.240] LSPD First Response: Creating plugin: SimpleCallouts.Main [11/2/2021 6:51:38 PM.276] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/2/2021 6:51:38 PM.326] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/2/2021 6:51:38 PM.326] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [11/2/2021 6:51:38 PM.326] LSPD First Response: Creating plugin: TrafficEvents.Main.Main [11/2/2021 6:51:38 PM.328] LSPD First Response: Creating plugin: TrafficTool.Main.Main [11/2/2021 6:51:38 PM.328] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/2/2021 6:51:38 PM.371] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/2/2021 6:51:38 PM.371] LSPD First Response: Go on duty to fully load ALPRLite [11/2/2021 6:51:38 PM.372] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [11/2/2021 6:51:38 PM.373] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [11/2/2021 6:51:38 PM.374] LSPD First Response: Loading AutomaticSirenCutout.ini settings [11/2/2021 6:51:38 PM.385] LSPD First Response: [AutoPatrol] Reading INI [11/2/2021 6:51:38 PM.393] LSPD First Response: [AutoPatrol] Retrieved INI values: X, ControlKey, G, ShiftKey [11/2/2021 6:51:38 PM.393] LSPD First Response: AutoPatrol v1.1.1 has been initialised. [11/2/2021 6:51:38 PM.400] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/2/2021 6:51:38 PM.400] LSPD First Response: Go on duty to fully load CompuLite [11/2/2021 6:51:38 PM.401] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [11/2/2021 6:51:38 PM.401] LSPD First Response: Go on duty to fully load ForestryCallouts. [11/2/2021 6:51:38 PM.420] LSPD First Response: Leroy Callouts 1.3.0.0 has been initialized. [11/2/2021 6:51:38 PM.620] LSPD First Response: LPCallouts registered. [11/2/2021 6:51:38 PM.794] LSPD First Response: [MoreRadioChatter] Plugin loaded! [11/2/2021 6:51:38 PM.795] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/2/2021 6:51:38 PM.799] LSPD First Response: OTB - Menu Main Function Called [11/2/2021 6:51:38 PM.800] LSPD First Response: Plugin OTB Callouts 1.0.7.1 has been Initialised. [11/2/2021 6:51:38 PM.802] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [11/2/2021 6:51:38 PM.802] LSPD First Response: Go on duty to fully load RegularCallouts. [11/2/2021 6:51:38 PM.803] LSPD First Response: Initializing Config for Regular Callouts [11/2/2021 6:51:38 PM.818] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [11/2/2021 6:51:38 PM.829] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [11/2/2021 6:51:38 PM.829] LSPD First Response: Go on duty to fully load SimpleCallouts [11/2/2021 6:51:38 PM.830] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/2/2021 6:51:38 PM.830] LSPD First Response: Go on duty to fully load StopThePed [11/2/2021 6:51:38 PM.831] LSPD First Response: Loading SuperCallouts config. [11/2/2021 6:51:38 PM.845] LSPD First Response: SuperCallouts: Config loaded. [11/2/2021 6:51:38 PM.845] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/2/2021 6:51:38 PM.845] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/2/2021 6:51:38 PM.862] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [11/2/2021 6:51:38 PM.872] LSPD First Response: TrafficEvents 1.2.0.0 has been successfully initialised by LSPDFR and RAGE! Go On-Duty to fully load the plugin! [11/2/2021 6:51:38 PM.874] LSPD First Response: TrafficTool 1.2.2.5 has been successfully initialised by LSPDFR and RAGE! Go On-Duty to fully load the plugin! [11/2/2021 6:51:38 PM.875] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/2/2021 6:51:38 PM.875] LSPD First Response: Go on duty to fully load UltimateBackup [11/2/2021 6:51:38 PM.875] LSPD First Response: We have 3 callouts registered [11/2/2021 6:51:38 PM.875] LSPD First Response: CalloutManager initialized [11/2/2021 6:51:38 PM.876] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [11/2/2021 6:51:38 PM.884] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/2/2021 6:51:38 PM.885] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/2/2021 6:51:38 PM.897] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/2/2021 6:51:38 PM.898] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/2/2021 6:51:38 PM.900] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/2/2021 6:51:38 PM.900] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/2/2021 6:51:38 PM.904] LSPD First Response: Deserialized Austin Vine [11/2/2021 6:51:38 PM.913] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/2/2021 6:51:38 PM.913] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/2/2021 6:51:38 PM.913] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/2/2021 6:51:38 PM.913] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/2/2021 6:51:38 PM.918] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/2/2021 6:51:38 PM.918] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/2/2021 6:51:38 PM.918] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/2/2021 6:51:38 PM.920] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/2/2021 6:51:38 PM.921] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/2/2021 6:51:38 PM.921] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/2/2021 6:51:38 PM.923] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/2/2021 6:51:38 PM.923] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/2/2021 6:51:38 PM.924] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/2/2021 6:51:38 PM.940] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/2/2021 6:51:38 PM.959] LSPD First Response: Deserialized Christopher Banks [11/2/2021 6:51:38 PM.960] LSPD First Response: Deserialized Dante Gallo [11/2/2021 6:51:38 PM.960] LSPD First Response: Deserialized Mark Licert [11/2/2021 6:51:38 PM.960] LSPD First Response: Deserialized Otis Sanford [11/2/2021 6:51:38 PM.961] LSPD First Response: Deserialized Asami Kagawa [11/2/2021 6:51:38 PM.961] LSPD First Response: Deserialized Daniel Rockford [11/2/2021 6:51:38 PM.961] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice GrammarPolice Settings [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice Language = en-US [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PTTReleaseSound = 2 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice HoldToTalk = True [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ShowInCarAnimation = False [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice SettingsKey = F2 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PrimaryButton = None [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice SecondaryButton = None [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice HandleAvailability = True [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PanicResponse = 5 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice RespondToPreface = True [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice UseGenericResponse = False [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ShowNotifications = True [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ShowPlayerStatus = True [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [11/2/2021 6:51:38 PM.963] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 6:51:38 PM.965] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/2/2021 6:51:38 PM.966] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/2/2021 6:51:38 PM.966] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/2/2021 6:51:38 PM.966] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/2/2021 6:51:38 PM.966] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/2/2021 6:51:39 PM.004] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/2/2021 6:51:39 PM.018] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/2/2021 6:51:39 PM.020] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/2/2021 6:51:39 PM.022] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds! [11/2/2021 6:51:39 PM.027] LSPD First Response: [TRACE] Has taken study survey: False [11/2/2021 6:51:39 PM.027] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/2/2021 6:51:39 PM.034] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/2/2021 6:51:39 PM.035] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/2/2021 6:51:39 PM.042] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/2/2021 6:51:39 PM.042] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/2/2021 6:51:39 PM.043] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/2/2021 6:51:39 PM.045] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/2/2021 6:51:39 PM.045] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/2/2021 6:51:39 PM.046] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/2/2021 6:51:39 PM.798] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/2/2021 6:51:39 PM.879] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/2/2021 6:51:39 PM.882] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/2/2021 6:51:39 PM.883] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/2/2021 6:51:39 PM.893] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/2/2021 6:51:39 PM.902] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/2/2021 6:51:39 PM.903] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/2/2021 6:51:39 PM.904] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/2/2021 6:51:40 PM.144] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/2/2021 6:51:40 PM.151] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/2/2021 6:51:40 PM.156] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/2/2021 6:51:40 PM.162] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/2/2021 6:51:40 PM.168] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/2/2021 6:51:40 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/2/2021 6:51:40 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/2/2021 6:51:40 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/2/2021 6:51:40 PM.191] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/2/2021 6:51:40 PM.196] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/2/2021 6:51:40 PM.202] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/2/2021 6:51:40 PM.207] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/2/2021 6:51:40 PM.212] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/2/2021 6:51:40 PM.218] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/2/2021 6:51:40 PM.223] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/2/2021 6:51:40 PM.224] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/2/2021 6:51:40 PM.229] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/2/2021 6:51:40 PM.234] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/2/2021 6:51:40 PM.239] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/2/2021 6:51:40 PM.245] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/2/2021 6:51:40 PM.254] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/2/2021 6:51:40 PM.259] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/2/2021 6:51:40 PM.264] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/2/2021 6:51:40 PM.269] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/2/2021 6:51:40 PM.274] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/2/2021 6:51:40 PM.279] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/2/2021 6:51:40 PM.284] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/2/2021 6:51:40 PM.290] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/2/2021 6:51:40 PM.295] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/2/2021 6:51:40 PM.300] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/2/2021 6:51:40 PM.305] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/2/2021 6:51:40 PM.310] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/2/2021 6:51:40 PM.316] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/2/2021 6:51:40 PM.321] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/2/2021 6:51:40 PM.327] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/2/2021 6:51:40 PM.332] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/2/2021 6:51:40 PM.339] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/2/2021 6:51:40 PM.501] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/2/2021 6:51:40 PM.509] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/2/2021 6:51:40 PM.518] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/2/2021 6:51:40 PM.529] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/2/2021 6:51:40 PM.538] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/2/2021 6:51:40 PM.549] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/2/2021 6:51:40 PM.555] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/2/2021 6:51:40 PM.562] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/2/2021 6:51:40 PM.569] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/2/2021 6:51:40 PM.578] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/2/2021 6:51:40 PM.587] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/2/2021 6:51:40 PM.597] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/2/2021 6:51:40 PM.606] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/2/2021 6:51:40 PM.615] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/2/2021 6:51:40 PM.625] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/2/2021 6:51:40 PM.634] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/2/2021 6:51:40 PM.643] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/2/2021 6:51:40 PM.652] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/2/2021 6:51:40 PM.661] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/2/2021 6:51:40 PM.669] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/2/2021 6:51:40 PM.679] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/2/2021 6:51:40 PM.688] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/2/2021 6:51:40 PM.698] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/2/2021 6:51:40 PM.704] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/2/2021 6:51:40 PM.714] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/2/2021 6:51:40 PM.720] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/2/2021 6:51:40 PM.727] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/2/2021 6:51:40 PM.733] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/2/2021 6:51:40 PM.739] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/2/2021 6:51:40 PM.741] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/2/2021 6:51:40 PM.747] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/2/2021 6:51:40 PM.755] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/2/2021 6:51:40 PM.763] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [11/2/2021 6:51:40 PM.789] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml [11/2/2021 6:51:40 PM.795] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml [11/2/2021 6:51:40 PM.802] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/2/2021 6:51:40 PM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/2/2021 6:51:40 PM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/2/2021 6:51:40 PM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/2/2021 6:51:40 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/2/2021 6:51:40 PM.836] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/2/2021 6:51:40 PM.843] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/2/2021 6:51:40 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/2/2021 6:51:40 PM.855] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/2/2021 6:51:40 PM.862] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/2/2021 6:51:40 PM.868] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/2/2021 6:51:40 PM.874] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/2/2021 6:51:40 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/2/2021 6:51:40 PM.887] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/2/2021 6:51:40 PM.894] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/2/2021 6:51:40 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/2/2021 6:51:40 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/2/2021 6:51:40 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/2/2021 6:51:40 PM.920] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/2/2021 6:51:40 PM.926] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/2/2021 6:51:40 PM.932] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/2/2021 6:51:40 PM.940] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/2/2021 6:51:40 PM.949] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/2/2021 6:51:40 PM.956] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/2/2021 6:51:40 PM.963] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/2/2021 6:51:40 PM.971] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/2/2021 6:51:40 PM.977] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/2/2021 6:51:40 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/2/2021 6:51:40 PM.988] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/2/2021 6:51:40 PM.997] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/2/2021 6:51:41 PM.006] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/2/2021 6:51:41 PM.013] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/2/2021 6:51:41 PM.019] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/2/2021 6:51:41 PM.025] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/2/2021 6:51:41 PM.032] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/2/2021 6:51:41 PM.039] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/2/2021 6:51:41 PM.045] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/2/2021 6:51:41 PM.051] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/2/2021 6:51:41 PM.058] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/2/2021 6:51:41 PM.067] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/2/2021 6:51:41 PM.073] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/2/2021 6:51:41 PM.080] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/2/2021 6:51:41 PM.086] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/2/2021 6:51:41 PM.098] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/2/2021 6:51:41 PM.104] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/2/2021 6:51:41 PM.109] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/2/2021 6:51:41 PM.115] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/2/2021 6:51:41 PM.120] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/2/2021 6:51:41 PM.125] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/2/2021 6:51:41 PM.126] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/2/2021 6:51:41 PM.132] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/2/2021 6:51:41 PM.137] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/2/2021 6:51:41 PM.144] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/2/2021 6:51:41 PM.151] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/2/2021 6:51:41 PM.152] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/2/2021 6:51:41 PM.158] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT [11/2/2021 6:51:41 PM.164] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/2/2021 6:51:41 PM.170] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/2/2021 6:51:41 PM.177] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/2/2021 6:51:41 PM.182] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/2/2021 6:51:41 PM.191] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/2/2021 6:51:41 PM.197] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/2/2021 6:51:41 PM.203] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/2/2021 6:51:41 PM.210] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/2/2021 6:51:41 PM.216] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/2/2021 6:51:41 PM.216] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 100 actions [11/2/2021 6:51:41 PM.218] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/2/2021 6:51:41 PM.312] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/2/2021 6:51:41 PM.312] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/2/2021 6:51:41 PM.316] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/2/2021 6:51:41 PM.316] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/2/2021 6:51:41 PM.319] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/2/2021 6:51:41 PM.320] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [11/2/2021 6:51:41 PM.321] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/2/2021 6:51:41 PM.322] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/2/2021 6:51:41 PM.466] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/2/2021 6:51:41 PM.485] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/2/2021 6:51:41 PM.486] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/2/2021 6:51:41 PM.486] LSPD First Response: GrammarPolice [UIHandler] starting... [11/2/2021 6:51:41 PM.490] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [11/2/2021 6:51:41 PM.601] LSPD First Response: [11/2/2021 6:51:41 PM.601] LSPD First Response: ========== [Dark.Common] Dependency Check Started ========== [11/2/2021 6:51:41 PM.601] LSPD First Response: Dark.Common.dll 1.4.2.3 has started Dependency check for TrafficEvents [11/2/2021 6:51:41 PM.602] LSPD First Response: GAME VERSION INFO : 1.0.2372.2 [11/2/2021 6:51:41 PM.605] LSPD First Response: Dark.Common detected RAGEPluginHook Version : 1.87 [11/2/2021 6:51:41 PM.605] LSPD First Response: Dependency Check for TrafficEvents has successfully completed? : True [11/2/2021 6:51:41 PM.605] LSPD First Response: ========== [Dark.Common] Dependency Check Ended ========== [11/2/2021 6:51:41 PM.605] LSPD First Response: [11/2/2021 6:51:41 PM.605] LSPD First Response: [11/2/2021 6:51:41 PM.605] LSPD First Response: ---------- TrafficEvents Initialization [START] ---------- [11/2/2021 6:51:41 PM.605] LSPD First Response: TrafficEvents v1.2.0.0 by Dark Devil, has been successfully loaded and configured! [11/2/2021 6:51:41 PM.605] LSPD First Response: ---------- TrafficEvents Initialization [END] ---------- [11/2/2021 6:51:41 PM.605] LSPD First Response: [11/2/2021 6:51:41 PM.798] [11/2/2021 6:51:41 PM.798] ===== TrafficEvents Warning ===== [11/2/2021 6:51:41 PM.798] Failed to check update for TrafficSpeedChecker! [11/2/2021 6:51:41 PM.813] LSPD First Response: Error Details:- System.Net.WebException: The remote server returned an error: (525) Origin SSL Handshake Error. [11/2/2021 6:51:41 PM.813] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) [11/2/2021 6:51:41 PM.813] at System.Net.WebClient.DownloadString(Uri address) [11/2/2021 6:51:41 PM.814] at TrafficEvents.UpdateChecker.TrafficEventsUpdate.isUpdateAvailable() in C:\Users\furio\source\repos\TrafficEvents\TrafficEvents\Updater.cs:line 22 [11/2/2021 6:51:41 PM.814] ===== TrafficEvents Warning ===== [11/2/2021 6:51:41 PM.814] [11/2/2021 6:51:41 PM.814] [11/2/2021 6:51:41 PM.814] ===== TrafficEvents Warning ===== [11/2/2021 6:51:41 PM.814] A new version of TrafficEvents is available to download, "Current Version: 1.2.0.0" | "Latest Version: " [11/2/2021 6:51:41 PM.814] ===== TrafficEvents Warning ===== [11/2/2021 6:51:41 PM.814] [11/2/2021 6:51:41 PM.815] LSPD First Response: [11/2/2021 6:51:41 PM.815] LSPD First Response: ========== [Dark.Common] Dependency Check Started ========== [11/2/2021 6:51:41 PM.815] LSPD First Response: Dark.Common.dll 1.4.2.3 has started Dependency check for TrafficTool [11/2/2021 6:51:41 PM.816] LSPD First Response: GAME VERSION INFO : 1.0.2372.2 [11/2/2021 6:51:41 PM.818] LSPD First Response: Dark.Common detected RAGEPluginHook Version : 1.87 [11/2/2021 6:51:41 PM.818] LSPD First Response: Dependency Check for TrafficTool has successfully completed? : True [11/2/2021 6:51:41 PM.818] LSPD First Response: ========== [Dark.Common] Dependency Check Ended ========== [11/2/2021 6:51:41 PM.818] LSPD First Response: [11/2/2021 6:51:41 PM.818] LSPD First Response: [11/2/2021 6:51:41 PM.818] LSPD First Response: ---------- TrafficTool Initialization [START] ---------- [11/2/2021 6:51:41 PM.818] LSPD First Response: TrafficTool v1.2.2.5 by Dark Devil, has been successfully loaded and configured! [11/2/2021 6:51:41 PM.818] LSPD First Response: ---------- TrafficTool Initialization [END] ---------- [11/2/2021 6:51:41 PM.818] LSPD First Response: [11/2/2021 6:51:41 PM.907] [11/2/2021 6:51:41 PM.907] ===== TrafficTool Warning ===== [11/2/2021 6:51:41 PM.907] Failed to check update for TrafficSpeedChecker! [11/2/2021 6:51:41 PM.908] LSPD First Response: Error Details:- System.Net.WebException: The remote server returned an error: (525) Origin SSL Handshake Error. [11/2/2021 6:51:41 PM.908] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) [11/2/2021 6:51:41 PM.908] at System.Net.WebClient.DownloadString(Uri address) [11/2/2021 6:51:41 PM.908] at TrafficTool.UpdateChecker.TrafficToolUpdate.isUpdateAvailable() in C:\Users\furio\source\repos\TrafficTool\TrafficTool\UpdateChecker.cs:line 22 [11/2/2021 6:51:41 PM.908] ===== TrafficTool Warning ===== [11/2/2021 6:51:41 PM.908] [11/2/2021 6:51:41 PM.908] [11/2/2021 6:51:41 PM.908] ===== TrafficTool Warning ===== [11/2/2021 6:51:41 PM.908] A new version of TrafficTool is available to download, "Current Version: 1.2.2.5" | "Latest Version: " [11/2/2021 6:51:41 PM.908] ===== TrafficTool Warning ===== [11/2/2021 6:51:41 PM.908] [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [11/2/2021 6:51:41 PM.982] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [11/2/2021 6:51:42 PM.005] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [11/2/2021 6:51:42 PM.006] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [11/2/2021 6:51:42 PM.007] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [11/2/2021 6:51:42 PM.007] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [11/2/2021 6:51:42 PM.007] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added driving style item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added max speed item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added task item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added confirm item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added terminate item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added driver spawn menu item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added respect intersection item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added play siren item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added auto disable item to menu [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Added menu to pool [11/2/2021 6:51:42 PM.010] LSPD First Response: [AutoPatrol] Refreshed menu [11/2/2021 6:51:42 PM.012] LSPD First Response: [BeatPartners] Added ped models item to menu [11/2/2021 6:51:42 PM.012] LSPD First Response: [BeatPartners] Added confirm driver item to menu [11/2/2021 6:51:42 PM.013] LSPD First Response: [AutoPatrol] Started main logic for menu [11/2/2021 6:51:42 PM.014] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmouredGunman [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup [11/2/2021 6:51:42 PM.015] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash [11/2/2021 6:51:42 PM.015] LSPD First Response: BasicCallouts Config is Installed by User. [11/2/2021 6:51:42 PM.015] LSPD First Response: ================================================== BasicCallouts =================================================== [11/2/2021 6:51:42 PM.015] LSPD First Response: [11/2/2021 6:51:42 PM.015] LSPD First Response: [BC]: Callouts and Config loaded successfully. [11/2/2021 6:51:42 PM.015] LSPD First Response: [BC]: Config file updated. [11/2/2021 6:51:42 PM.015] LSPD First Response: [VERSION]: Version: 1.1.0.0 [11/2/2021 6:51:42 PM.015] LSPD First Response: [BC}: Checking for update. [11/2/2021 6:51:42 PM.015] LSPD First Response: [11/2/2021 6:51:42 PM.015] LSPD First Response: ================================================== BasicCallouts =================================================== [11/2/2021 6:51:42 PM.130] LSPD First Response: Loading TrafficEvents configurations... [11/2/2021 6:51:42 PM.151] LSPD First Response: [11/2/2021 6:51:42 PM.151] LSPD First Response: ----- TSC Initialization [START] ----- [11/2/2021 6:51:42 PM.151] LSPD First Response: TrafficSpeedChecker has been successfully configured and loaded from TrafficTool! [11/2/2021 6:51:42 PM.151] LSPD First Response: ----- TSC Initialization [END] ----- [11/2/2021 6:51:42 PM.151] LSPD First Response: [11/2/2021 6:51:42 PM.164] LSPD First Response: [11/2/2021 6:51:42 PM.164] LSPD First Response: ----- CPL Initialization [START] ----- [11/2/2021 6:51:42 PM.164] LSPD First Response: CustomPulloverLocation has been configured & loaded successfully from TrafficTool. [11/2/2021 6:51:42 PM.164] LSPD First Response: ----- CPL Initialization [END] ----- [11/2/2021 6:51:42 PM.164] LSPD First Response: [11/2/2021 6:51:42 PM.176] LSPD First Response: [11/2/2021 6:51:42 PM.177] LSPD First Response: ----- RM Initialization [START] ----- [11/2/2021 6:51:42 PM.177] LSPD First Response: RoadManagement has been successfully configured and loaded from TrafficTool! [11/2/2021 6:51:42 PM.177] LSPD First Response: ----- RM Initialization [END] ----- [11/2/2021 6:51:42 PM.177] LSPD First Response: [11/2/2021 6:51:42 PM.185] LSPD First Response: [AutoPatrol] Starting main fiber [11/2/2021 6:51:42 PM.442] LSPD First Response: CompuLite Localization Code Page: 1254 [11/2/2021 6:51:42 PM.443] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [11/2/2021 6:51:42 PM.447] ================================================ Forestry Callouts ===================================================== [11/2/2021 6:51:42 PM.447] Forestry Callouts v1.2.5.0 loading... [11/2/2021 6:51:42 PM.448] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [11/2/2021 6:51:42 PM.462] Forestry Callouts: settings loaded! [11/2/2021 6:51:42 PM.462] -!!- ==================== ForestryCallouts Settings ==================== -!!- [11/2/2021 6:51:42 PM.462] -!!- DialogueKey = Y [11/2/2021 6:51:42 PM.462] -!!- EndCalloutKey = End [11/2/2021 6:51:42 PM.462] -!!- EndCalloutKey = T [11/2/2021 6:51:42 PM.462] -!!- RangerBackupVehicles = PRANGER, PRANGER, PRANGER, PRANGER [11/2/2021 6:51:42 PM.462] -!!- AnimalControlModel = REBEL2 [11/2/2021 6:51:42 PM.462] -!!- Other settings loaded! [11/2/2021 6:51:42 PM.462] -!!- ==================== ForestryCallouts Settings ==================== -!!- [11/2/2021 6:51:42 PM.462] [11/2/2021 6:51:42 PM.463] Forestry Callouts: Checking for update! [11/2/2021 6:51:42 PM.732] -!!- ==================== ForestryCallouts Update ==================== -!!- [11/2/2021 6:51:42 PM.732] -!!- You are running the newest version of Forestry Callouts! [11/2/2021 6:51:42 PM.732] -!!- Current Version: 1.2.5.0 [11/2/2021 6:51:42 PM.732] -!!- Newest Version: 1.2.5.0 [11/2/2021 6:51:42 PM.732] -!!- Enjoy! [11/2/2021 6:51:42 PM.732] -!!- ==================== ForestryCallouts Update ==================== -!!- [11/2/2021 6:51:42 PM.732] [11/2/2021 6:51:42 PM.732] [11/2/2021 6:51:42 PM.732] Forestry Callouts: Registering Callouts! [11/2/2021 6:51:42 PM.732] ================================================ Forestry Callouts ===================================================== [11/2/2021 6:51:42 PM.732] LSPD First Response: -!!- Forestry Callouts - |Main| - No Callouts Loaded, DisableAllCallouts option is set to true. -!!- [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [11/2/2021 6:51:42 PM.733] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance [11/2/2021 6:51:42 PM.733] LSPD First Response: Leroy Callouts | End key: End [11/2/2021 6:51:42 PM.733] LSPD First Response: Leroy Callouts | Talk key: Y [11/2/2021 6:51:42 PM.733] LSPD First Response: Leroy Callouts | Violence probability: 20 [11/2/2021 6:51:42 PM.733] LSPD First Response: Leroy Callouts | City car: POLICE3 [11/2/2021 6:51:42 PM.733] LSPD First Response: Leroy Callouts | County car: SHERIFF [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistAvoidDrifer_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistBeach_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCornerCut_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCyclist_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistFreeway_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistTruckCrash_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.AssistRunOver_HIGH [11/2/2021 6:51:42 PM.734] LSPD First Response: Registering callout LPCallouts.Callouts.NoiseComplaint_HIGH [11/2/2021 6:51:42 PM.737] LSPD First Response: Registering callout OTBCallouts.Callouts.LocalStolenVehicle [11/2/2021 6:51:42 PM.737] LSPD First Response: Registering callout OTBCallouts.Callouts.DrunkenDisorderly [11/2/2021 6:51:42 PM.737] LSPD First Response: Registering callout OTBCallouts.Callouts.GraffitiCall [11/2/2021 6:51:42 PM.737] LSPD First Response: Registering callout OTBCallouts.Callouts.SuspiciousVehicle [11/2/2021 6:51:42 PM.737] LSPD First Response: Registering callout OTBCallouts.Callouts.LaserPointer [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [11/2/2021 6:51:43 PM.092] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [11/2/2021 6:51:43 PM.093] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [11/2/2021 6:51:43 PM.093] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [11/2/2021 6:51:43 PM.093] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [11/2/2021 6:51:43 PM.093] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [11/2/2021 6:51:43 PM.093] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: AmbientBackup is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: AISirenCycle is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: SilentBackup is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: TVI is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: SuspectStamina is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: [RPE]: SuspectTrip is disabled. [11/2/2021 6:51:43 PM.096] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready. [11/2/2021 6:51:43 PM.126] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [11/2/2021 6:51:43 PM.127] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [11/2/2021 6:51:43 PM.263] LSPD First Response: StopThePed Localization Code Page: 1254 [11/2/2021 6:51:43 PM.263] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [11/2/2021 6:51:43 PM.292] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/2/2021 6:51:43 PM.297] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [11/2/2021 6:51:43 PM.297] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [11/2/2021 6:51:43 PM.300] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/2/2021 6:51:43 PM.302] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/2/2021 6:51:43 PM.304] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/2/2021 6:51:43 PM.306] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/2/2021 6:51:43 PM.308] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/2/2021 6:51:43 PM.311] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/2/2021 6:51:43 PM.313] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/2/2021 6:51:43 PM.315] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/2/2021 6:51:43 PM.317] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/2/2021 6:51:43 PM.319] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/2/2021 6:51:43 PM.321] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/2/2021 6:51:43 PM.323] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/2/2021 6:51:43 PM.326] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/2/2021 6:51:43 PM.328] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/2/2021 6:51:43 PM.330] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/2/2021 6:51:43 PM.332] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/2/2021 6:51:43 PM.334] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/2/2021 6:51:43 PM.336] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/2/2021 6:51:43 PM.338] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [11/2/2021 6:51:43 PM.341] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/2/2021 6:51:43 PM.343] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/2/2021 6:51:43 PM.345] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] Control [11/2/2021 6:51:43 PM.347] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/2/2021 6:51:43 PM.349] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/2/2021 6:51:43 PM.351] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/2/2021 6:51:43 PM.353] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/2/2021 6:51:43 PM.355] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/2/2021 6:51:43 PM.357] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/2/2021 6:51:43 PM.359] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/2/2021 6:51:43 PM.361] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/2/2021 6:51:43 PM.363] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.365] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/2/2021 6:51:43 PM.367] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/2/2021 6:51:43 PM.369] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.371] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/2/2021 6:51:43 PM.374] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/2/2021 6:51:43 PM.377] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.379] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/2/2021 6:51:43 PM.381] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/2/2021 6:51:43 PM.383] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.385] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/2/2021 6:51:43 PM.387] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/2/2021 6:51:43 PM.389] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.391] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/2/2021 6:51:43 PM.393] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/2/2021 6:51:43 PM.395] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.397] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/2/2021 6:51:43 PM.399] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/2/2021 6:51:43 PM.401] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.403] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/2/2021 6:51:43 PM.405] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/2/2021 6:51:43 PM.407] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/2/2021 6:51:43 PM.412] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/2/2021 6:51:43 PM.414] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/2/2021 6:51:43 PM.416] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/2/2021 6:51:43 PM.418] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/2/2021 6:51:43 PM.420] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/2/2021 6:51:43 PM.423] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/2/2021 6:51:43 PM.426] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/2/2021 6:51:43 PM.428] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/2/2021 6:51:43 PM.430] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/2/2021 6:51:43 PM.431] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/2/2021 6:51:43 PM.433] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/2/2021 6:51:43 PM.435] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/2/2021 6:51:43 PM.437] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/2/2021 6:51:43 PM.439] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/2/2021 6:51:43 PM.441] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/2/2021 6:51:43 PM.444] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/2/2021 6:51:43 PM.446] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/2/2021 6:51:43 PM.448] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/2/2021 6:51:43 PM.450] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/2/2021 6:51:43 PM.452] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/2/2021 6:51:43 PM.454] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/2/2021 6:51:43 PM.457] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/2/2021 6:51:43 PM.459] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/2/2021 6:51:43 PM.459] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/2/2021 6:51:43 PM.459] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/2/2021 6:51:43 PM.460] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/2/2021 6:51:43 PM.468] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/2/2021 6:51:43 PM.469] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/2/2021 6:51:43 PM.469] OP_Immersive_Dispatch: Menus Initialised [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/2/2021 6:51:43 PM.794] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/2/2021 6:51:43 PM.931] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page. [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar [11/2/2021 6:51:43 PM.936] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet [11/2/2021 6:51:44 PM.025] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/2/2021 6:51:44 PM.033] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/2/2021 6:51:44 PM.044] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/2/2021 6:51:44 PM.072] LSPD First Response: [TRACE] SwitchToCharacter: Derrick Jordan [11/2/2021 6:51:44 PM.072] LSPD First Response: [TRACE] Switch mode is random [11/2/2021 6:51:44 PM.077] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:44 PM.077] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 6:51:44 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml [11/2/2021 6:51:46 PM.235] LSPD First Response: [TRACE] New cop added without cop data! [11/2/2021 6:51:46 PM.254] LSPD First Response: [TRACE] Drew Black (S_M_Y_COP_01) was set as a cop [11/2/2021 6:51:47 PM.673] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 6:51:47 PM.675] LSPD First Response: [TRACE] Created police3 at X:-1118.42 Y:-860.9296 Z:12.56394 [11/2/2021 6:51:47 PM.675] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [11/2/2021 6:51:48 PM.017] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 6:51:48 PM.018] LSPD First Response: [TRACE] Created police3 at X:-1125.52 Y:-816.9467 Z:14.99161 [11/2/2021 6:51:48 PM.018] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [11/2/2021 6:51:48 PM.209] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 6:51:48 PM.210] LSPD First Response: [TRACE] Created police2 at X:-1142.497 Y:-850.8292 Z:12.97446 [11/2/2021 6:51:48 PM.210] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [11/2/2021 6:51:48 PM.445] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:51:48 PM.451] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [2.11.2021 18:51:48.579] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2.11.2021 18:51:48.610] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/2/2021 6:51:48 PM.769] LSPD First Response: [TRACE] Drake Williams (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:51:48 PM.772] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 6:51:48 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:51:48 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 6:51:48 PM.784] LSPD First Response: [TRACE] John Hale (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:51:48 PM.784] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 6:51:48 PM.788] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/2/2021 6:51:48 PM.790] LSPD First Response: [TRACE] Starting player switch [11/2/2021 6:51:48 PM.935] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [11/2/2021 6:51:49 PM.925] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 6:51:49 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:51:49 PM.940] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 6:51:49 PM.941] LSPD First Response: [TRACE] Created police2 at X:-1278.975 Y:-545.7613 Z:31.82581 [11/2/2021 6:51:49 PM.956] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:51:49 PM.961] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:51:50 PM.048] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 6:51:50 PM.049] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 6:51:50 PM.053] LSPD First Response: [TRACE] Adam Cooper (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:51:50 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:51:50 PM.079] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:51:50 PM.080] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 6:51:50 PM.080] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 6:51:50 PM.084] LSPD First Response: [TRACE] Garcia Rivera (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:51:50 PM.102] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 6:51:50 PM.756] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/2/2021 6:51:53 PM.172] LSPD First Response: [TRACE] Player switch done [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: HotPursuit Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Robbery Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: CarAccident Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: AngryAnimals Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Kidnapping Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: TruckCrash Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: PrisonTransport Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Hit and Run Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Aliens Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Open Carry Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: Fire Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [11/2/2021 6:51:55 PM.887] LSPD First Response: SuperCallouts: OfficerShootout Enabled [11/2/2021 6:51:55 PM.887] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Suspicious Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Manhunt Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Impersonator Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Illegal Parking Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Knife Attack Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: PrisonBreak Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Mafia1 Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: Mafia2 Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: LostMC Enabled [11/2/2021 6:51:55 PM.888] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [11/2/2021 6:51:55 PM.888] LSPD First Response: SuperCallouts: LSGTF Enabled [11/2/2021 6:52:08 PM.638] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:52:08 PM.640] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:52:08 PM.641] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:52:08 PM.641] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:52:10 PM.034] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 6:52:10 PM.050] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds! [11/2/2021 6:52:14 PM.725] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:52:14 PM.725] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:52:14 PM.725] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:52:14 PM.725] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:52:17 PM.262] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:52:17 PM.262] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:52:17 PM.262] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:52:17 PM.262] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:52:17 PM.396] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:52:17 PM.396] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:52:17 PM.397] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:52:17 PM.397] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:52:52 PM.054] LSPD First Response: [MoreRadioChatter] Playing: 26 [11/2/2021 6:52:52 PM.071] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO' [11/2/2021 6:52:52 PM.701] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:52:52 PM.707] LSPD First Response: [MoreRadioChatter] Sleeping for 15 seconds! [11/2/2021 6:53:07 PM.708] LSPD First Response: [MoreRadioChatter] Playing: 14 [11/2/2021 6:53:07 PM.715] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER' [11/2/2021 6:53:10 PM.000] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:53:10 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 6:53:14 PM.523] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:53:14 PM.535] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds! [11/2/2021 6:53:44 PM.536] LSPD First Response: [MoreRadioChatter] Playing: 10 [11/2/2021 6:53:44 PM.543] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 6:53:45 PM.480] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:53:45 PM.486] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds! [11/2/2021 6:54:04 PM.492] LSPD First Response: [MoreRadioChatter] Playing: 8 [11/2/2021 6:54:04 PM.500] LSPD First Response: [MoreRadioChatter] Playing chatter 'THATS_CORRECT' [11/2/2021 6:54:05 PM.971] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:54:05 PM.979] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds! [11/2/2021 6:54:35 PM.980] LSPD First Response: [MoreRadioChatter] Playing: 9 [11/2/2021 6:54:35 PM.987] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL' [11/2/2021 6:54:37 PM.987] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:54:37 PM.987] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 6:54:38 PM.926] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:54:38 PM.932] LSPD First Response: [MoreRadioChatter] Sleeping for 44 seconds! [11/2/2021 6:55:22 PM.936] LSPD First Response: [MoreRadioChatter] Playing: 3 [11/2/2021 6:55:22 PM.943] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED' [11/2/2021 6:55:25 PM.123] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:55:25 PM.123] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE' [11/2/2021 6:55:27 PM.106] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:55:27 PM.107] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL' [11/2/2021 6:55:29 PM.092] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:55:29 PM.099] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds! [11/2/2021 6:55:47 PM.101] LSPD First Response: [MoreRadioChatter] Playing: 26 [11/2/2021 6:55:47 PM.108] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO' [11/2/2021 6:55:47 PM.774] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:55:47 PM.780] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds! [11/2/2021 6:56:07 PM.781] LSPD First Response: [MoreRadioChatter] Playing: 24 [11/2/2021 6:56:07 PM.787] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM' [11/2/2021 6:56:11 PM.202] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:56:11 PM.202] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR' [11/2/2021 6:56:14 PM.012] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:56:14 PM.012] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 6:56:14 PM.946] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:56:14 PM.953] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds! [11/2/2021 6:56:45 PM.956] LSPD First Response: [MoreRadioChatter] Playing: 23 [11/2/2021 6:56:45 PM.970] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR' [11/2/2021 6:56:46 PM.529] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:56:46 PM.530] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:56:46 PM.530] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:56:46 PM.530] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:56:48 PM.744] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:56:48 PM.744] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER' [11/2/2021 6:56:49 PM.258] LSPD First Response: [TrafficEvents] : Creating drink and driver event [11/2/2021 6:56:49 PM.315] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 6:56:49 PM.315] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:56:49 PM.342] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 6:56:49 PM.342] LSPD First Response: [TRACE] Created police at X:-1120.185 Y:-926.1546 Z:3.362262 [11/2/2021 6:56:49 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:56:49 PM.369] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:56:49 PM.375] LSPD First Response: [TRACE] Jacob Mathers (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:56:49 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:56:49 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:56:49 PM.403] LSPD First Response: [TRACE] John Lemonaise (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:56:49 PM.417] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 6:56:51 PM.029] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:56:51 PM.043] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds! [11/2/2021 6:57:04 PM.447] LSPD First Response: [TRACE] Launching new encounter for Asami Kagawa [11/2/2021 6:57:04 PM.451] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 6:57:08 PM.455] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:57:08 PM.455] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:57:08 PM.455] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:57:08 PM.455] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:57:19 PM.048] LSPD First Response: [MoreRadioChatter] Playing: 12 [11/2/2021 6:57:19 PM.054] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 6:57:23 PM.658] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:57:23 PM.666] LSPD First Response: [MoreRadioChatter] Sleeping for 36 seconds! [11/2/2021 6:57:59 PM.668] LSPD First Response: [MoreRadioChatter] Playing: 2 [11/2/2021 6:57:59 PM.675] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'OFFICER_INTRO' [11/2/2021 6:58:00 PM.000] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:58:00 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE' [11/2/2021 6:58:02 PM.018] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:58:02 PM.018] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER' [11/2/2021 6:58:02 PM.662] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:58:02 PM.669] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds! [11/2/2021 6:58:05 PM.304] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:58:05 PM.304] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:58:05 PM.304] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:58:05 PM.304] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:58:06 PM.504] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 6:58:21 PM.680] LSPD First Response: [MoreRadioChatter] Playing: 8 [11/2/2021 6:58:21 PM.697] LSPD First Response: [MoreRadioChatter] Playing chatter 'THATS_CORRECT' [11/2/2021 6:58:22 PM.494] LSPD First Response: [TRACE] Freeing spawned suspect [11/2/2021 6:58:22 PM.496] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 6:58:22 PM.496] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 6:58:22 PM.497] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 6:58:22 PM.497] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 6:58:22 PM.498] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 6:58:22 PM.498] LSPD First Response: [TRACE] Finishing all logic for Asami Kagawa [11/2/2021 6:58:22 PM.499] LSPD First Response: [TRACE] Crime finished [11/2/2021 6:58:23 PM.092] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:58:23 PM.106] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds! [11/2/2021 6:58:25 PM.221] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/2/2021 6:58:25 PM.221] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/2/2021 6:58:25 PM.223] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/2/2021 6:58:34 PM.998] LSPD First Response: [TrafficEvents] : Creating stolen vehicle event [11/2/2021 6:58:35 PM.001] LSPD First Response: Set F620 license plate to 44HFX500 [11/2/2021 6:58:41 PM.114] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 6:58:41 PM.127] LSPD First Response: [MoreRadioChatter] Sleeping for 44 seconds! [11/2/2021 6:58:45 PM.502] LSPD First Response: [AutoPatrol] Toggling menu - True [11/2/2021 6:58:53 PM.756] LSPD First Response: [AutoPatrol] Terminating driving task [11/2/2021 6:58:53 PM.757] LSPD First Response: [AutoPatrol] Terminating driving task [11/2/2021 6:58:53 PM.760] LSPD First Response: [AutoPatrol] Enabled vehicle game controls [11/2/2021 6:58:53 PM.760] LSPD First Response: [AutoPatrol] Finished terminating driving task [11/2/2021 6:58:59 PM.994] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 6:58:59 PM.994] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 6:58:59 PM.994] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 6:58:59 PM.994] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 6:59:00 PM.414] LSPD First Response: [AutoPatrol] Toggling menu - True [11/2/2021 6:59:06 PM.397] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 6:59:06 PM.397] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 6:59:06 PM.434] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 6:59:06 PM.434] LSPD First Response: [TRACE] Created policeb at X:-1004.229 Y:-561.4595 Z:19.12104 [11/2/2021 6:59:06 PM.504] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 6:59:06 PM.505] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:59:06 PM.507] LSPD First Response: [TRACE] Craig Jenkings (S_M_Y_HWAYCOP_01) was set as a cop [11/2/2021 6:59:06 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/2/2021 6:59:06 PM.978] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 6:59:06 PM.979] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 6:59:06 PM.988] LSPD First Response: [AutoPatrol] Disabled vehicle game controls [11/2/2021 6:59:06 PM.988] LSPD First Response: [AutoPatrol] Driving task set [11/2/2021 6:59:07 PM.010] LSPD First Response: [AutoPatrol] Starting world vehicle collector [11/2/2021 6:59:07 PM.510] LSPD First Response: [TRACE] Launching new encounter for Asami Kagawa [11/2/2021 6:59:07 PM.510] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 6:59:08 PM.020] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 6:59:08 PM.575] LSPD First Response: [AutoPatrol] Toggling menu - False [11/2/2021 6:59:11 PM.399] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 6:59:11 PM.400] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 6:59:11 PM.429] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 6:59:11 PM.429] LSPD First Response: [TRACE] Created policeb at X:-754.6834 Y:-496.8329 Z:25.49687 [11/2/2021 6:59:11 PM.432] LSPD First Response: [TrafficEvents] : Creating mobile phone event [11/2/2021 6:59:11 PM.445] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 6:59:11 PM.446] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:59:11 PM.446] LSPD First Response: [TRACE] Dustin Carroll (S_M_Y_HWAYCOP_01) was set as a cop [11/2/2021 6:59:11 PM.465] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/2/2021 6:59:21 PM.418] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 6:59:21 PM.418] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:59:21 PM.448] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 6:59:21 PM.449] LSPD First Response: [TRACE] Created police3 at X:-975.4792 Y:-689.3376 Z:23.81535 [11/2/2021 6:59:21 PM.464] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:59:21 PM.469] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:59:21 PM.474] LSPD First Response: [TRACE] Terence Carter (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:59:21 PM.489] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 6:59:21 PM.495] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 6:59:21 PM.499] LSPD First Response: [TRACE] Sam Jonston (MP_M_FREEMODE_01) was set as a cop [11/2/2021 6:59:21 PM.516] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] Freeing spawned suspect [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] Finishing all logic for Asami Kagawa [11/2/2021 6:59:22 PM.987] LSPD First Response: [TRACE] Crime finished [11/2/2021 6:59:23 PM.382] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 6:59:25 PM.130] LSPD First Response: [MoreRadioChatter] Playing: 23 [11/2/2021 6:59:25 PM.145] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR' [11/2/2021 6:59:27 PM.870] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:59:27 PM.870] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER' [11/2/2021 6:59:30 PM.198] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:59:30 PM.215] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds! [11/2/2021 6:59:33 PM.674] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 6:59:33 PM.675] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 6:59:33 PM.675] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/2/2021 6:59:33 PM.675] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/2/2021 6:59:33 PM.688] LSPD First Response: [TRACE] Ped Drake Williams has become idle again [11/2/2021 6:59:33 PM.688] LSPD First Response: [TRACE] Ped John Hale has become idle again [11/2/2021 6:59:47 PM.222] LSPD First Response: [MoreRadioChatter] Playing: 5 [11/2/2021 6:59:47 PM.239] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 6:59:48 PM.289] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 6:59:48 PM.308] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 6:59:48 PM.310] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 6:59:48 PM.312] LSPD First Response: GrammarPolice [TargetHandler] new target: 84VXT144 [11/2/2021 6:59:49 PM.288] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 330 [11/2/2021 6:59:50 PM.399] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 6:59:50 PM.537] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 6:59:50 PM.653] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 6:59:50 PM.942] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 6:59:50 PM.944] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.9039369 [11/2/2021 6:59:50 PM.944] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 6:59:50 PM.964] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 6:59:50 PM.964] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 6:59:50 PM.964] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6738546 [11/2/2021 6:59:50 PM.964] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [11/2/2021 6:59:50 PM.965] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [11/2/2021 6:59:51 PM.760] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:59:51 PM.760] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP' [11/2/2021 6:59:52 PM.028] LSPD First Response: [TrafficEvents] : Creating unknown vehicle event [11/2/2021 6:59:52 PM.409] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [11/2/2021 6:59:52 PM.410] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/2/2021 6:59:52 PM.416] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/2/2021 6:59:52 PM.416] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [11/2/2021 6:59:57 PM.450] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 6:59:57 PM.537] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 6:59:57 PM.551] LSPD First Response: [MoreRadioChatter] Sleeping for 37 seconds! [11/2/2021 7:00:08 PM.020] LSPD First Response: [TRACE] Launching new encounter for Christopher Banks [11/2/2021 7:00:08 PM.020] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 7:00:25 PM.654] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 7:00:27 PM.293] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:00:28 PM.384] LSPD First Response: [TrafficEvents] : Creating drug runner event [11/2/2021 7:00:28 PM.385] LSPD First Response: Setting drug levels [11/2/2021 7:00:34 PM.562] LSPD First Response: [MoreRadioChatter] Playing: 29 [11/2/2021 7:00:34 PM.579] LSPD First Response: [MoreRadioChatter] Playing chatter 'SUSPECT_CLEAN' [11/2/2021 7:00:37 PM.394] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:00:37 PM.410] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds! [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] Freeing spawned suspect [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 7:01:02 PM.624] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 7:01:02 PM.625] LSPD First Response: [TRACE] Finishing all logic for Christopher Banks [11/2/2021 7:01:02 PM.625] LSPD First Response: [TRACE] Crime finished [11/2/2021 7:01:10 PM.419] LSPD First Response: [MoreRadioChatter] Playing: 17 [11/2/2021 7:01:10 PM.434] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM' [11/2/2021 7:01:13 PM.854] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:01:13 PM.854] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 7:01:14 PM.830] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:01:14 PM.844] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds! [11/2/2021 7:01:15 PM.453] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:01:21 PM.657] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:01:21 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:21 PM.691] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:01:21 PM.825] LSPD First Response: [TRACE] Created police2 at X:-640.704 Y:-805.2347 Z:26.01175 [11/2/2021 7:01:21 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:21 PM.845] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:01:21 PM.850] LSPD First Response: [TRACE] Christopher Reyes (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:01:21 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:21 PM.870] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:01:21 PM.875] LSPD First Response: [TRACE] Leonardo Mcoughlan (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:01:21 PM.891] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:01:28 PM.438] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:01:33 PM.281] LSPD First Response: [TRACE] It has been 256 seconds since the last callout [11/2/2021 7:01:33 PM.286] LSPD First Response: Creating Mafia1 from SuperCallouts2.Callouts.Mafia1, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:01:33 PM.288] LSPD First Response: [TRACE] Callout created: #1 [11/2/2021 7:01:33 PM.294] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [11/2/2021 7:01:33 PM.296] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:01:38 PM.953] LSPD First Response: [TRACE] Spawned with 0.005218506 [11/2/2021 7:01:38 PM.953] LSPD First Response: [TRACE] Using -647.611, -686.36, 30.86041 Heading: 179.5295 and -647.7056, -698.0094, 30.20432 Heading: 179.5295 as base positions [11/2/2021 7:01:38 PM.967] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:01:38 PM.967] LSPD First Response: [TRACE] Preloading MESA [11/2/2021 7:01:38 PM.972] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:01:39 PM.261] LSPD First Response: [TRACE] Created police at X:-647.611 Y:-686.36 Z:30.86041 [11/2/2021 7:01:39 PM.290] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:39 PM.295] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/2/2021 7:01:39 PM.299] LSPD First Response: [TRACE] Charlie Mcoughlan (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:01:39 PM.300] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/2/2021 7:01:39 PM.300] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/2/2021 7:01:39 PM.330] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [11/2/2021 7:01:39 PM.816] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:39 PM.817] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:39 PM.818] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:46 PM.710] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:01:46 PM.710] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:46 PM.714] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:46 PM.727] LSPD First Response: [TRACE] Ped Jim Kaput has become idle again [11/2/2021 7:01:46 PM.742] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:01:46 PM.742] LSPD First Response: [TRACE] Created police at X:-608.946 Y:-652.879 Z:32.37228 [11/2/2021 7:01:46 PM.757] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:46 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:01:46 PM.767] LSPD First Response: [TRACE] Erma Gerd (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:01:46 PM.782] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:01:46 PM.789] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:01:46 PM.794] LSPD First Response: [TRACE] Danijel Smith (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:01:46 PM.810] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 7:01:48 PM.315] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:01:48 PM.316] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted [11/2/2021 7:01:48 PM.317] LSPD First Response: [TRACE] Launching new encounter for Christopher Banks [11/2/2021 7:01:48 PM.317] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 7:01:48 PM.860] LSPD First Response: [MoreRadioChatter] Playing: 16 [11/2/2021 7:01:48 PM.874] LSPD First Response: [MoreRadioChatter] Playing chatter 'COMMUNICATION_CHATTER' [11/2/2021 7:01:50 PM.463] LSPD First Response: [TRACE] Entering at Driver [11/2/2021 7:01:53 PM.397] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:01:53 PM.397] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 7:01:54 PM.400] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:01:54 PM.415] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds! [11/2/2021 7:01:58 PM.513] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [11/2/2021 7:01:58 PM.515] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [11/2/2021 7:01:58 PM.516] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [11/2/2021 7:01:58 PM.518] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [11/2/2021 7:01:58 PM.521] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [11/2/2021 7:01:58 PM.535] LSPD First Response: [TRACE] Ped Charlie Mcoughlan has become idle again [11/2/2021 7:01:58 PM.535] LSPD First Response: [TRACE] Ped Andrea Hernandez has become idle again [11/2/2021 7:01:58 PM.535] LSPD First Response: [TRACE] Ped Sean Walden has become idle again [11/2/2021 7:01:58 PM.604] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 7:02:17 PM.904] LSPD First Response: Creating Speeder Event [11/2/2021 7:02:20 PM.417] LSPD First Response: [MoreRadioChatter] Playing: 15 [11/2/2021 7:02:20 PM.430] LSPD First Response: [MoreRadioChatter] Playing chatter 'REACH_OUT' [11/2/2021 7:02:25 PM.946] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:02:25 PM.946] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS' [11/2/2021 7:02:27 PM.967] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:02:27 PM.982] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds! [11/2/2021 7:02:32 PM.426] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:02:42 PM.496] LSPD First Response: [TRACE] It has been 54 seconds since the last callout [11/2/2021 7:02:42 PM.497] LSPD First Response: Creating ShotsFired from SimpleCallouts.Callouts.ShotsFired, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:02:42 PM.497] LSPD First Response: [TRACE] Callout created: #2 [11/2/2021 7:02:42 PM.499] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_ROCKFORD_DR [11/2/2021 7:02:42 PM.500] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:02:47 PM.704] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:02:47 PM.706] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/2/2021 7:02:47 PM.706] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/2/2021 7:02:49 PM.113] LSPD First Response: [TRACE] User accepted callout [11/2/2021 7:02:49 PM.917] LSPD First Response: [AutoPatrol] Player disabled auto patrol task [11/2/2021 7:02:49 PM.917] LSPD First Response: [AutoPatrol] Enabled vehicle game controls [11/2/2021 7:02:49 PM.917] LSPD First Response: [AutoPatrol] Finished terminating driving task [11/2/2021 7:02:49 PM.918] LSPD First Response: [AutoPatrol] Ending world vehicle collector [11/2/2021 7:02:53 PM.994] LSPD First Response: [MoreRadioChatter] Playing: 14 [11/2/2021 7:02:54 PM.012] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER' [11/2/2021 7:02:56 PM.348] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:02:56 PM.348] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 7:02:56 PM.824] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:02:56 PM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:02:56 PM.862] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:02:57 PM.013] LSPD First Response: [TRACE] Created police2 at X:-476.644 Y:-834.7321 Z:31.38588 [11/2/2021 7:02:57 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:02:57 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:02:57 PM.037] LSPD First Response: [TRACE] Lonardo James (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:02:57 PM.053] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:02:57 PM.058] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:02:57 PM.063] LSPD First Response: [TRACE] Evan Kash (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:02:57 PM.080] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:03:00 PM.946] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:03:00 PM.963] LSPD First Response: [MoreRadioChatter] Sleeping for 21 seconds! [11/2/2021 7:03:21 PM.965] LSPD First Response: [MoreRadioChatter] Playing: 5 [11/2/2021 7:03:21 PM.978] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 7:03:26 PM.529] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:03:26 PM.530] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP' [11/2/2021 7:03:26 PM.856] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:03:26 PM.856] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:03:26 PM.884] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:03:26 PM.885] LSPD First Response: [TRACE] Created police2 at X:-747.4211 Y:-1098.952 Z:11.36502 [11/2/2021 7:03:26 PM.952] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:03:26 PM.957] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:03:26 PM.992] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/2/2021 7:03:26 PM.992] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:26 PM.992] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:26 PM.996] LSPD First Response: [TRACE] Asami Kagawa (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:03:27 PM.088] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:03:27 PM.093] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:03:27 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:27 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:27 PM.098] LSPD First Response: [TRACE] Nikki Santino (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:03:27 PM.112] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:03:32 PM.308] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:03:32 PM.326] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds! [11/2/2021 7:03:37 PM.318] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:03:37 PM.319] LSPD First Response: [TRACE] Created police3 at X:-1122.896 Y:-863.4746 Z:13.6122 [11/2/2021 7:03:37 PM.319] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [11/2/2021 7:03:37 PM.319] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:03:37 PM.319] LSPD First Response: [TRACE] Created police2 at X:-1138.613 Y:-845.7916 Z:13.98058 [11/2/2021 7:03:37 PM.319] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [11/2/2021 7:03:37 PM.636] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:03:37 PM.636] LSPD First Response: [TRACE] Created police at X:-1125.52 Y:-816.9467 Z:14.99161 [11/2/2021 7:03:37 PM.637] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [11/2/2021 7:03:37 PM.637] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:03:37 PM.641] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 7:03:37 PM.643] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:37 PM.643] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:37 PM.647] LSPD First Response: [TRACE] Jessica Wells (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:03:37 PM.647] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 7:03:37 PM.647] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:03:37 PM.653] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 7:03:37 PM.657] LSPD First Response: [TRACE] Jamie Simpson (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:03:37 PM.658] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 7:03:37 PM.658] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:03:37 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 7:03:37 PM.663] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:37 PM.663] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:03:37 PM.667] LSPD First Response: [TRACE] Lee Chao (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:03:37 PM.667] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 7:03:47 PM.201] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/2/2021 7:03:55 PM.432] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DECKER_ST [11/2/2021 7:03:56 PM.331] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:03:56 PM.346] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds! [11/2/2021 7:04:06 PM.942] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:04:06 PM.942] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:06 PM.969] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:04:06 PM.969] LSPD First Response: [TRACE] Created police3 at X:-932.1638 Y:-1205.61 Z:5.577507 [11/2/2021 7:04:06 PM.982] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:06 PM.987] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:04:06 PM.992] LSPD First Response: [TRACE] Mario Delatore (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:04:07 PM.006] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:07 PM.011] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:04:07 PM.015] LSPD First Response: [TRACE] Cedric Tosa (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:04:07 PM.029] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/2/2021 7:04:07 PM.971] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/2/2021 7:04:21 PM.349] LSPD First Response: [MoreRadioChatter] Playing: 33 [11/2/2021 7:04:21 PM.365] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SHORT_TRANSMISSION' [11/2/2021 7:04:22 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/2/2021 7:04:23 PM.230] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:04:23 PM.244] LSPD First Response: [MoreRadioChatter] Sleeping for 41 seconds! [11/2/2021 7:04:27 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:04:28 PM.086] LSPD First Response: [TRACE] Ethan Radabaull (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:04:29 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:04:29 PM.455] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:29 PM.461] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [11/2/2021 7:04:29 PM.608] LSPD First Response: [TRACE] Ethan Radabaull (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:04:29 PM.962] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:29 PM.963] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [11/2/2021 7:04:30 PM.473] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:30 PM.474] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [11/2/2021 7:04:31 PM.485] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:31 PM.486] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [11/2/2021 7:04:31 PM.992] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:04:31 PM.992] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:31 PM.993] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:31 PM.994] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [11/2/2021 7:04:32 PM.023] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:04:32 PM.024] LSPD First Response: [TRACE] Created police at X:-874.4603 Y:-665.242 Z:28.27515 [11/2/2021 7:04:32 PM.037] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:32 PM.042] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:04:32 PM.066] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/2/2021 7:04:32 PM.070] LSPD First Response: [TRACE] Jayce Williams (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:04:32 PM.087] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:04:32 PM.092] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:04:32 PM.097] LSPD First Response: [TRACE] Frank Laney (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:04:32 PM.113] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 7:04:33 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:04:33 PM.651] LSPD First Response: [TRACE] Ethan Radabaull (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:04:34 PM.036] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:34 PM.037] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [11/2/2021 7:04:34 PM.515] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:04:34 PM.515] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [11/2/2021 7:04:34 PM.515] LSPD First Response: [TRACE] Instance cleaned ( #2) [11/2/2021 7:04:34 PM.516] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [11/2/2021 7:04:34 PM.516] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/2/2021 7:04:34 PM.516] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:04:34 PM.543] LSPD First Response: [TRACE] Buck Small killed by Ethan Radabaull [11/2/2021 7:04:34 PM.545] LSPD First Response: [TRACE] Buck Small (A_M_M_SOUCENT_01) was damaged. [11/2/2021 7:04:34 PM.546] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [11/2/2021 7:04:34 PM.546] LSPD First Response: [TRACE] Damage killed ped [11/2/2021 7:04:36 PM.617] LSPD First Response: [Officerporci] B key pressed, playing animation. [11/2/2021 7:04:36 PM.749] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:04:39 PM.507] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:04:39 PM.507] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:04:39 PM.540] LSPD First Response: UB: REQUESTED TYPE: Ambulance [11/2/2021 7:04:39 PM.542] LSPD First Response: UB: DETECTED ZONE: KOREAT [11/2/2021 7:04:39 PM.542] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/2/2021 7:04:43 PM.513] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [11/2/2021 7:04:43 PM.513] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:04:44 PM.937] LSPD First Response: [TRACE] IPM: Starting radio task [11/2/2021 7:04:44 PM.937] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:04:46 PM.310] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:04:46 PM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:04:46 PM.310] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:04:46 PM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:04:46 PM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:04:46 PM.468] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:04:46 PM.469] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:04:46 PM.469] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:04:46 PM.469] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:05:01 PM.604] LSPD First Response: [TRACE] Player is close, starting pursuit [11/2/2021 7:05:01 PM.607] LSPD First Response: [TRACE] Created new chase [11/2/2021 7:05:01 PM.609] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [11/2/2021 7:05:01 PM.630] LSPD First Response: [TRACE] Suspect added to chase [11/2/2021 7:05:01 PM.650] LSPD First Response: [TRACE] Starting chase [11/2/2021 7:05:01 PM.650] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [11/2/2021 7:05:01 PM.719] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:01 PM.739] LSPD First Response: [TRACE] Player now monitoring Christopher Banks [11/2/2021 7:05:01 PM.817] LSPD First Response: [TRACE] Found new close chase [11/2/2021 7:05:02 PM.754] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/2/2021 7:05:03 PM.914] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/2/2021 7:05:03 PM.916] LSPD First Response: [TRACE] Visual regained event fired [11/2/2021 7:05:04 PM.060] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:04 PM.258] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:05:04 PM.273] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds! [11/2/2021 7:05:04 PM.361] LSPD First Response: [TrafficEvents] : Creating mobile phone event [11/2/2021 7:05:07 PM.945] LSPD First Response: [TRACE] Visual lost event fired [11/2/2021 7:05:10 PM.655] LSPD First Response: [TRACE] Too far away from recent closest chase [11/2/2021 7:05:12 PM.004] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:20 PM.419] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:21 PM.249] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:32 PM.047] LSPD First Response: [TRACE] Visual lost longer [11/2/2021 7:05:34 PM.276] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:05:34 PM.290] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds! [11/2/2021 7:05:43 PM.968] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:05:55 PM.424] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:06:05 PM.415] LSPD First Response: [Officerporci] B key pressed, playing animation. [11/2/2021 7:06:05 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:06:08 PM.291] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:06:08 PM.305] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds! [11/2/2021 7:06:13 PM.523] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:06:14 PM.848] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:06:14 PM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:06:14 PM.848] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:06:14 PM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:06:14 PM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:06:15 PM.285] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:06:15 PM.285] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:06:15 PM.317] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:06:15 PM.335] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:06:15 PM.336] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:06:15 PM.336] LSPD First Response: GrammarPolice [TargetHandler] new target: 21FYN201 [11/2/2021 7:06:16 PM.161] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:06:16 PM.431] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 590 [11/2/2021 7:06:17 PM.321] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:06:17 PM.452] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:06:17 PM.555] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:06:17 PM.819] LSPD First Response: GrammarPolice speech recognition rejected [11/2/2021 7:06:17 PM.820] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch en route (confidence=0.2856441) [11/2/2021 7:06:17 PM.820] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch suspect lost (confidence=0.2443167) [11/2/2021 7:06:17 PM.830] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:06:17 PM.844] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:06:17 PM.844] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:06:17 PM.845] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:06:17 PM.845] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.5277782 [11/2/2021 7:06:19 PM.941] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:06:19 PM.957] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:06:19 PM.958] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:06:19 PM.958] LSPD First Response: GrammarPolice [TargetHandler] new target: 21FYN201 [11/2/2021 7:06:20 PM.915] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 370 [11/2/2021 7:06:21 PM.912] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:06:22 PM.045] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:06:22 PM.147] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:06:22 PM.411] LSPD First Response: GrammarPolice speech recognition rejected [11/2/2021 7:06:22 PM.411] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch I need a coroner (confidence=0.4939858) [11/2/2021 7:06:22 PM.411] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch I need a fire (confidence=0.3958964) [11/2/2021 7:06:22 PM.423] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:06:22 PM.437] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:06:22 PM.437] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:06:22 PM.437] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:06:22 PM.437] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4962806 [11/2/2021 7:06:30 PM.128] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:06:30 PM.144] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:06:30 PM.145] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:06:30 PM.145] LSPD First Response: GrammarPolice [TargetHandler] new target: 46QPI972 [11/2/2021 7:06:31 PM.173] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 420 [11/2/2021 7:06:32 PM.392] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:06:32 PM.517] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:06:32 PM.631] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:06:32 PM.887] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 7:06:32 PM.887] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch I need a coroner Confidence: 0.8962269 [11/2/2021 7:06:32 PM.899] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:06:32 PM.913] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:06:32 PM.913] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:06:32 PM.913] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.7848872 [11/2/2021 7:06:32 PM.913] LSPD First Response: GrammarPolice [GrammarHandler] processing action coroner from the ActionQueue [11/2/2021 7:06:32 PM.913] LSPD First Response: GrammarPolice [GrammarHandler] received action: coroner [11/2/2021 7:06:34 PM.354] LSPD First Response: GrammarPolice [Action] calling action: coroner at target: OP_Immersive_Dispatch.Actions.Requests.Coroner [11/2/2021 7:06:34 PM.354] LSPD First Response: OP_Immersive_Dispatch [Request] 10-79 (Coroner) [11/2/2021 7:06:34 PM.375] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DECKER_ST [11/2/2021 7:06:34 PM.423] LSPD First Response: UB: REQUESTED TYPE: Coroner [11/2/2021 7:06:34 PM.423] LSPD First Response: UB: DETECTED ZONE: KOREAT [11/2/2021 7:06:34 PM.423] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/2/2021 7:06:43 PM.066] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/2/2021 7:06:43 PM.066] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/2/2021 7:06:43 PM.068] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/2/2021 7:06:43 PM.068] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/2/2021 7:06:43 PM.069] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [11/2/2021 7:06:43 PM.070] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [11/2/2021 7:06:43 PM.070] LSPD First Response: [TRACE] ChaseHost: Lost control over Christopher Banks [11/2/2021 7:06:43 PM.070] LSPD First Response: [TRACE] Suspect freed [11/2/2021 7:06:43 PM.071] LSPD First Response: [OFFICERPORCI] Suspect escaped. [11/2/2021 7:06:43 PM.071] LSPD First Response: [TRACE] Visual finally lost, removing suspect [11/2/2021 7:06:43 PM.085] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [11/2/2021 7:06:43 PM.086] LSPD First Response: [TRACE] Ending chase [11/2/2021 7:06:43 PM.089] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [11/2/2021 7:06:43 PM.089] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [11/2/2021 7:06:43 PM.089] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [11/2/2021 7:06:43 PM.089] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already [11/2/2021 7:06:43 PM.108] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [11/2/2021 7:06:43 PM.108] at System.Environment.get_StackTrace() [11/2/2021 7:06:43 PM.108] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:06:43 PM.108] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [11/2/2021 7:06:43 PM.108] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:06:43 PM.108] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [11/2/2021 7:06:43 PM.108] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [11/2/2021 7:06:43 PM.108] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [11/2/2021 7:06:43 PM.108] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:06:43 PM.108] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 247 [11/2/2021 7:06:43 PM.108] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54 [11/2/2021 7:06:43 PM.108] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [11/2/2021 7:06:43 PM.108] at Rage.GameFiber.Main() [11/2/2021 7:06:43 PM.108] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/2/2021 7:06:43 PM.108] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/2/2021 7:06:43 PM.108] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [11/2/2021 7:06:43 PM.108] at System.Threading.ThreadHelper.ThreadStart() [11/2/2021 7:06:43 PM.109] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] Finishing all logic for Christopher Banks [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] Crime finished [11/2/2021 7:06:43 PM.110] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [11/2/2021 7:06:43 PM.110] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [11/2/2021 7:06:43 PM.124] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [11/2/2021 7:06:50 PM.870] LSPD First Response: [TrafficEvents] : Creating drink and driver event [11/2/2021 7:06:51 PM.312] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:06:51 PM.325] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds! [11/2/2021 7:06:57 PM.401] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:06:57 PM.401] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:06:57 PM.430] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:06:57 PM.431] LSPD First Response: [TRACE] Created police3 at X:-646.3065 Y:-927.8732 Z:23.92884 [11/2/2021 7:06:57 PM.445] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:06:57 PM.450] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:06:57 PM.455] LSPD First Response: [TRACE] Amber Bakmen (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:06:57 PM.473] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:06:57 PM.479] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:06:57 PM.484] LSPD First Response: [TRACE] Misty Sparks (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:06:57 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/2/2021 7:07:19 PM.669] LSPD First Response: [TRACE] IPM: Aborting existing radio task [11/2/2021 7:07:19 PM.669] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:07:19 PM.669] LSPD First Response: [TRACE] IPM: Starting radio task [11/2/2021 7:07:19 PM.670] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:07:21 PM.341] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:07:21 PM.341] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:07:21 PM.341] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:07:21 PM.341] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:07:21 PM.341] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:07:21 PM.536] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:07:21 PM.536] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:07:21 PM.536] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:07:21 PM.536] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:07:22 PM.283] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:07:22 PM.300] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:07:22 PM.300] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:07:22 PM.301] LSPD First Response: GrammarPolice [TargetHandler] new target: 85JOO768 [11/2/2021 7:07:23 PM.145] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 290 [11/2/2021 7:07:24 PM.956] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:07:25 PM.081] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:07:25 PM.184] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:07:25 PM.438] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 7:07:25 PM.438] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch show me code four Confidence: 0.8413038 [11/2/2021 7:07:25 PM.451] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:07:25 PM.465] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:07:25 PM.465] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:07:25 PM.465] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.1818914 [11/2/2021 7:07:25 PM.465] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [11/2/2021 7:07:25 PM.465] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [11/2/2021 7:07:26 PM.911] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [11/2/2021 7:07:26 PM.912] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/2/2021 7:07:26 PM.915] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 0 vehicles and 0 cops from backup [11/2/2021 7:07:26 PM.924] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [11/2/2021 7:07:26 PM.924] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [11/2/2021 7:07:28 PM.094] LSPD First Response: [TRACE] Launching new encounter for Daniel Rockford [11/2/2021 7:07:28 PM.094] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 7:07:33 PM.106] LSPD First Response: [AutoPatrol] Toggling menu - True [11/2/2021 7:07:33 PM.977] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:33 PM.977] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:33 PM.978] LSPD First Response: [AutoPatrol] Disabled vehicle game controls [11/2/2021 7:07:33 PM.978] LSPD First Response: [AutoPatrol] Driving task set [11/2/2021 7:07:33 PM.997] LSPD First Response: [AutoPatrol] Starting world vehicle collector [11/2/2021 7:07:34 PM.327] LSPD First Response: [MoreRadioChatter] Playing: 8 [11/2/2021 7:07:34 PM.344] LSPD First Response: [MoreRadioChatter] Playing chatter 'THATS_CORRECT' [11/2/2021 7:07:35 PM.772] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:07:35 PM.790] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds! [11/2/2021 7:07:37 PM.471] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:37 PM.471] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:37 PM.472] LSPD First Response: [AutoPatrol] Driving task, no change [11/2/2021 7:07:38 PM.573] LSPD First Response: [AutoPatrol] Player disabled auto patrol task [11/2/2021 7:07:38 PM.573] LSPD First Response: [AutoPatrol] Enabled vehicle game controls [11/2/2021 7:07:38 PM.573] LSPD First Response: [AutoPatrol] Finished terminating driving task [11/2/2021 7:07:40 PM.439] LSPD First Response: [AutoPatrol] Ending world vehicle collector [11/2/2021 7:07:41 PM.166] LSPD First Response: [TrafficEvents] : Creating biker event [11/2/2021 7:07:41 PM.256] LSPD First Response: Set BATI license plate to 55KAR785 [11/2/2021 7:07:41 PM.298] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [11/2/2021 7:07:41 PM.505] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 7:07:41 PM.954] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:41 PM.954] LSPD First Response: [AutoPatrol] Gathered driving options [11/2/2021 7:07:41 PM.955] LSPD First Response: [AutoPatrol] Disabled vehicle game controls [11/2/2021 7:07:41 PM.955] LSPD First Response: [AutoPatrol] Driving task set [11/2/2021 7:07:41 PM.976] LSPD First Response: [AutoPatrol] Starting world vehicle collector [11/2/2021 7:07:42 PM.859] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:07:42 PM.859] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:07:42 PM.859] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:07:42 PM.859] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:07:49 PM.652] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:07:53 PM.613] LSPD First Response: [TRACE] It has been 198 seconds since the last callout [11/2/2021 7:07:53 PM.615] LSPD First Response: Creating Scammer from RegularCallouts.Callouts.Scammer, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:07:53 PM.615] LSPD First Response: [TRACE] Callout created: #3 [11/2/2021 7:07:53 PM.620] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE [11/2/2021 7:07:53 PM.621] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:07:59 PM.792] LSPD First Response: [MoreRadioChatter] Playing: 18 [11/2/2021 7:07:59 PM.806] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 7:08:00 PM.273] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:08:00 PM.273] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/2/2021 7:08:00 PM.273] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/2/2021 7:08:01 PM.600] LSPD First Response: [TRACE] User accepted callout [11/2/2021 7:08:02 PM.559] LSPD First Response: [AutoPatrol] Player disabled auto patrol task [11/2/2021 7:08:02 PM.559] LSPD First Response: [AutoPatrol] Enabled vehicle game controls [11/2/2021 7:08:02 PM.559] LSPD First Response: [AutoPatrol] Finished terminating driving task [11/2/2021 7:08:03 PM.191] LSPD First Response: [AutoPatrol] Ending world vehicle collector [11/2/2021 7:08:04 PM.234] LSPD First Response: STP: CORONER IS FULLY DISMISSED [11/2/2021 7:08:04 PM.332] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:08:04 PM.332] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM' [11/2/2021 7:08:04 PM.469] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 7:08:04 PM.469] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 7:08:04 PM.469] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 7:08:04 PM.469] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/2/2021 7:08:04 PM.469] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/2/2021 7:08:04 PM.484] LSPD First Response: [TRACE] Ped Jamie Simpson has become idle again [11/2/2021 7:08:04 PM.484] LSPD First Response: [TRACE] Ped Jessica Wells has become idle again [11/2/2021 7:08:04 PM.484] LSPD First Response: [TRACE] Ped Lee Chao has become idle again [11/2/2021 7:08:07 PM.497] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:08:07 PM.498] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:08:07 PM.529] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:08:07 PM.529] LSPD First Response: [TRACE] Created police2 at X:-553.9948 Y:-829.5902 Z:28.81673 [11/2/2021 7:08:07 PM.529] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:08:07 PM.730] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:08:07 PM.746] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds! [11/2/2021 7:08:08 PM.519] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:08:12 PM.513] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:08:12 PM.513] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:08:12 PM.544] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:08:12 PM.544] LSPD First Response: [TRACE] Created police2 at X:-749.251 Y:-1134.691 Z:10.93797 [11/2/2021 7:08:12 PM.605] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:08:12 PM.610] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:08:12 PM.615] LSPD First Response: [TRACE] Amanda Johnson (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:08:12 PM.634] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:08:12 PM.639] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:08:12 PM.644] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:08:12 PM.662] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:08:17 PM.794] LSPD First Response: [TRACE] Player is close, starting pursuit [11/2/2021 7:08:17 PM.794] LSPD First Response: [TRACE] Created new chase [11/2/2021 7:08:17 PM.794] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory) [11/2/2021 7:08:17 PM.794] LSPD First Response: [TRACE] Suspect added to chase [11/2/2021 7:08:17 PM.807] LSPD First Response: [TRACE] Starting chase [11/2/2021 7:08:17 PM.807] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized [11/2/2021 7:08:17 PM.874] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:08:17 PM.875] LSPD First Response: [TRACE] Found new close chase [11/2/2021 7:08:17 PM.907] LSPD First Response: [TRACE] Player now monitoring Daniel Rockford [11/2/2021 7:08:18 PM.909] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/2/2021 7:08:19 PM.412] LSPD First Response: [TRACE] Joining closest chase [11/2/2021 7:08:19 PM.416] LSPD First Response: [TRACE] Pursuit menu was reset. [11/2/2021 7:08:19 PM.917] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/2/2021 7:08:19 PM.917] LSPD First Response: [TRACE] Visual regained event fired [11/2/2021 7:08:20 PM.766] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON CAVALCADE2 [11/2/2021 7:08:22 PM.344] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:08:24 PM.693] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:08:25 PM.984] LSPD First Response: [TRACE] Visual lost event fired [11/2/2021 7:08:33 PM.756] LSPD First Response: [MoreRadioChatter] Playing: 9 [11/2/2021 7:08:33 PM.771] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL' [11/2/2021 7:08:35 PM.742] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:08:35 PM.742] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 7:08:36 PM.709] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:08:36 PM.723] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds! [11/2/2021 7:08:37 PM.788] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:08:43 PM.649] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:08:48 PM.029] LSPD First Response: [TRACE] Visual lost longer [11/2/2021 7:08:48 PM.039] LSPD First Response: [11/2/2021 7:08:48 PM.039] LSPD First Response: ============================== [11/2/2021 7:08:48 PM.039] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/2/2021 7:08:48 PM.039] LSPD First Response: ------------------------------ [11/2/2021 7:08:48 PM.039] LSPD First Response: Origin: Game fiber "". [11/2/2021 7:08:48 PM.039] LSPD First Response: ------------------------------ [11/2/2021 7:08:48 PM.039] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [11/2/2021 7:08:48 PM.039] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [11/2/2021 7:08:48 PM.039] LSPD First Response: ------------------------------ [11/2/2021 7:08:48 PM.039] LSPD First Response: Inner exceptions: [11/2/2021 7:08:48 PM.039] LSPD First Response: ------------------------------ [11/2/2021 7:08:48 PM.039] LSPD First Response: Stack trace: [11/2/2021 7:08:48 PM.039] LSPD First Response: at Rage.Ped.get_IsInAnyPoliceVehicle() [11/2/2021 7:08:48 PM.039] at OfficerporciPlugin.Main.<>c.b__4_1() in D:\my second plugin\OfficerporciPlugin\OfficerporciPlugin\Main.cs:line 144 [11/2/2021 7:08:48 PM.039] at Rage.GameFiber.Main() [11/2/2021 7:08:48 PM.039] LSPD First Response: ============================== [11/2/2021 7:08:48 PM.039] LSPD First Response: [11/2/2021 7:08:48 PM.043] LSPD First Response: [FATAL] Forced termination [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/2/2021 7:08:48 PM.044] LSPD First Response: [WARN] Chase still active, terminating manually [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Ending chase [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory) [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] ChaseHost: Lost control over Daniel Rockford [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Suspect freed [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager [11/2/2021 7:08:48 PM.044] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2) [11/2/2021 7:08:48 PM.045] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already [11/2/2021 7:08:48 PM.048] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [11/2/2021 7:08:48 PM.048] at System.Environment.get_StackTrace() [11/2/2021 7:08:48 PM.048] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:08:48 PM.048] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [11/2/2021 7:08:48 PM.048] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:08:48 PM.048] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [11/2/2021 7:08:48 PM.048] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [11/2/2021 7:08:48 PM.048] at System.Action`1.Invoke(T obj) [11/2/2021 7:08:48 PM.048] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [11/2/2021 7:08:48 PM.048] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:08:48 PM.048] at LHQokKDRnpVNGhjJEgNmesUYziDP.tggAxtDZDyhjXfMKEdhcDbGUIjVIA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 782 [11/2/2021 7:08:48 PM.048] at BYKNRMVdPAnrGVKMjAjgibdAjGLYA.xoJKEySHEPCBKoSBPXQMlqBpTRct(Action , Action ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Common.cs:line 402 [11/2/2021 7:08:48 PM.048] at LHQokKDRnpVNGhjJEgNmesUYziDP.OnUnload(Boolean isTerminating) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 737 [11/2/2021 7:08:48 PM.048] at Rage.RemotePlugin.ExecuteExitPoint(Boolean isTerminating) [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Finishing all logic for Daniel Rockford [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Crime finished [11/2/2021 7:08:48 PM.048] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [11/2/2021 7:08:48 PM.048] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [11/2/2021 7:08:49 PM.514] LSPD First Response: [INFO] LSPDFR has shut down [11/2/2021 7:08:50 PM.766] LSPD First Response: All signs removed successfully! [11/2/2021 7:08:50 PM.907] LSPD First Response: UB All Police Partners are removed [11/2/2021 7:09:12 PM.365] : Initializing input system [11/2/2021 7:09:12 PM.366] : Initializing game console [11/2/2021 7:09:12 PM.366] : Initializing forms manager [11/2/2021 7:09:14 PM.209] : Initializing input system [11/2/2021 7:09:14 PM.210] : Initializing game console [11/2/2021 7:09:14 PM.211] : Initializing forms manager [11/2/2021 7:09:16 PM.088] : Initializing input system [11/2/2021 7:09:16 PM.088] : Initializing game console [11/2/2021 7:09:16 PM.089] : Initializing forms manager [11/2/2021 7:09:18 PM.051] : Initializing input system [11/2/2021 7:09:18 PM.051] : Initializing game console [11/2/2021 7:09:18 PM.052] : Initializing forms manager [11/2/2021 7:09:19 PM.943] : Initializing input system [11/2/2021 7:09:19 PM.943] : Initializing game console [11/2/2021 7:09:19 PM.944] : Initializing forms manager [11/2/2021 7:09:26 PM.544] LSPD First Response: [TRACE] Started loading LSPDFR [11/2/2021 7:09:26 PM.544] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/2/2021 7:09:26 PM.544] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/2/2021 7:09:26 PM.545] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/2/2021 7:09:27 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:27 PM.478] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:27 PM.479] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/2/2021 7:09:27 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:27 PM.538] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:27 PM.538] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/2/2021 7:09:27 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/2/2021 7:09:27 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/2/2021 7:09:27 PM.541] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/2/2021 7:09:27 PM.896] LSPD First Response: [TRACE] Adding Ben J. as character [11/2/2021 7:09:27 PM.973] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/2/2021 7:09:27 PM.973] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/2/2021 7:09:27 PM.973] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/2/2021 7:09:28 PM.139] LSPD First Response: [TRACE] Adding Derrick Jordan as character [11/2/2021 7:09:28 PM.172] LSPD First Response: [TRACE] Adding John Williams as character [11/2/2021 7:09:28 PM.205] LSPD First Response: [TRACE] Adding Michael Simmons as character [11/2/2021 7:09:28 PM.225] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.225] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.225] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/2/2021 7:09:28 PM.228] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.228] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.228] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/2/2021 7:09:28 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.230] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/2/2021 7:09:28 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:28 PM.255] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/2/2021 7:09:28 PM.260] LSPD First Response: [TRACE] Failed to parse as chance [11/2/2021 7:09:28 PM.263] LSPD First Response: [TRACE] Player was in vehicle: False [11/2/2021 7:09:28 PM.263] LSPD First Response: [TRACE] Last selected character was Derrick Jordan, should spawn as last character True [11/2/2021 7:09:28 PM.263] LSPD First Response: [TRACE] Loading last selected character Derrick Jordan [11/2/2021 7:09:28 PM.265] LSPD First Response: [INFO] Changing current player character to Derrick Jordan [11/2/2021 7:09:29 PM.093] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [11/2/2021 7:09:29 PM.093] LSPD First Response: [TRACE] CharacterSelected: 60 [11/2/2021 7:09:29 PM.093] LSPD First Response: [TRACE] Character changed, creating new stats object [11/2/2021 7:09:29 PM.212] LSPD First Response: [TRACE] Set last player walk style back: Business [11/2/2021 7:09:29 PM.217] LSPD First Response: [TRACE] Initialized telemtry service [11/2/2021 7:09:29 PM.254] LSPD First Response: We have 4 appartments registered [11/2/2021 7:09:29 PM.256] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/2/2021 7:09:29 PM.260] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/2/2021 7:09:29 PM.261] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/2/2021 7:09:29 PM.261] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/2/2021 7:09:29 PM.262] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/2/2021 7:09:29 PM.262] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/2/2021 7:09:29 PM.263] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/2/2021 7:09:29 PM.263] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/2/2021 7:09:29 PM.263] LSPD First Response: ApartmentManager initialized [11/2/2021 7:09:29 PM.266] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/2/2021 7:09:29 PM.267] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/2/2021 7:09:29 PM.268] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/2/2021 7:09:29 PM.319] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/2/2021 7:09:29 PM.323] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/2/2021 7:09:29 PM.328] LSPD First Response: [TRACE] Set title to Derrick Jordan for Interaction Menu [11/2/2021 7:09:29 PM.328] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/2/2021 7:09:29 PM.330] LSPD First Response: [TRACE] Set title to Derrick Jordan for Police Radio [11/2/2021 7:09:29 PM.335] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/2/2021 7:09:29 PM.337] LSPD First Response: [TRACE] Set title to Derrick Jordan for Vehicle Options [11/2/2021 7:09:29 PM.340] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/2/2021 7:09:29 PM.341] LSPD First Response: [TRACE] Set title to Derrick Jordan for Inventory [11/2/2021 7:09:29 PM.342] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/2/2021 7:09:29 PM.346] LSPD First Response: [TRACE] Set title to Derrick Jordan for Settings [11/2/2021 7:09:29 PM.350] LSPD First Response: [TRACE] Saved apt: [11/2/2021 7:09:29 PM.417] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/2/2021 7:09:29 PM.418] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/2/2021 7:09:29 PM.418] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/2/2021 7:09:29 PM.419] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/2/2021 7:09:29 PM.421] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/2/2021 7:09:29 PM.507] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/2/2021 7:09:29 PM.509] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/2/2021 7:09:29 PM.509] LSPD First Response: [TRACE] Saved apt: [11/2/2021 7:09:29 PM.515] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/2/2021 7:09:29 PM.518] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/2/2021 7:09:29 PM.550] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/2/2021 7:09:29 PM.561] LSPD First Response: [TRACE] Requested Audio [11/2/2021 7:09:29 PM.570] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/2/2021 7:09:29 PM.864] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/2/2021 7:09:29 PM.978] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:29 PM.978] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:29 PM.978] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Vinewood Police Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] La Mesa Police Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Rockford Hills Police Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Vespucci Police Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Downtown Police Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Davis Sheriff Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/2/2021 7:09:29 PM.994] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/2/2021 7:09:30 PM.002] LSPD First Response: [TRACE] Auto started component Debug #1 [11/2/2021 7:09:30 PM.002] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/2/2021 7:09:30 PM.002] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/2/2021 7:09:30 PM.002] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/2/2021 7:09:30 PM.002] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/2/2021 7:09:30 PM.003] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/2/2021 7:09:30 PM.003] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/2/2021 7:09:30 PM.003] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/2/2021 7:09:30 PM.003] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/2/2021 7:09:30 PM.004] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/2/2021 7:09:30 PM.004] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/2/2021 7:09:30 PM.005] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/2/2021 7:09:30 PM.005] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/2/2021 7:09:30 PM.006] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/2/2021 7:09:30 PM.006] LSPD First Response: [TRACE] Preloading node data [11/2/2021 7:09:30 PM.311] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/2/2021 7:09:30 PM.311] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/2/2021 7:09:30 PM.311] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 41cc0f0f-0503-408d-9302-89acfb0b35bf. Enhanced features available. [11/2/2021 7:09:30 PM.325] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/2/2021 7:09:30 PM.326] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/2/2021 7:09:30 PM.326] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/2/2021 7:09:31 PM.307] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/2/2021 7:09:33 PM.064] LSPD First Response: [TRACE] Done preloading node data [11/2/2021 7:09:33 PM.064] LSPD First Response: [TRACE] Preloading node data [11/2/2021 7:09:33 PM.064] LSPD First Response: [TRACE] Done preloading node data [11/2/2021 7:09:33 PM.068] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:33 PM.068] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/2/2021 7:09:33 PM.068] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/2/2021 7:09:33 PM.087] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/2/2021 7:09:33 PM.087] LSPD First Response: [TRACE] Setting player skin from last skin [11/2/2021 7:09:33 PM.092] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [11/2/2021 7:09:33 PM.120] LSPD First Response: [TRACE] Set last player walk style back: Business [11/2/2021 7:09:33 PM.125] LSPD First Response: [TRACE] Player went on duty. [11/2/2021 7:09:33 PM.131] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/2/2021 7:09:34 PM.734] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.740] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.741] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.746] LSPD First Response: AutoPatrol, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.752] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.757] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.763] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.763] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.764] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.769] LSPD First Response: LPCallouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.770] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.775] LSPD First Response: OfficerporciPlugin, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.775] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.776] LSPD First Response: OTBCallouts, Version=1.0.7.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.781] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.783] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.784] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.786] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.789] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.790] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.795] LSPD First Response: TrafficEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.796] LSPD First Response: TrafficTool, Version=1.2.2.5, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.796] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:09:34 PM.799] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/2/2021 7:09:34 PM.827] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [11/2/2021 7:09:34 PM.858] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [11/2/2021 7:09:34 PM.931] LSPD First Response: Creating plugin: AutoPatrol.Main [11/2/2021 7:09:34 PM.931] LSPD First Response: Creating plugin: BasicCallouts.Main [11/2/2021 7:09:34 PM.931] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/2/2021 7:09:35 PM.029] LSPD First Response: Creating plugin: ForestryCallouts.Main [11/2/2021 7:09:35 PM.029] LSPD First Response: Creating plugin: GrammarPolice.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: LeroyCallouts.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: LPCallouts.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: OTBCallouts.Main [11/2/2021 7:09:35 PM.030] LSPD First Response: Creating plugin: RegularCallouts.Main [11/2/2021 7:09:35 PM.072] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [11/2/2021 7:09:35 PM.111] LSPD First Response: Creating plugin: SimpleCallouts.Main [11/2/2021 7:09:35 PM.148] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/2/2021 7:09:35 PM.188] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/2/2021 7:09:35 PM.188] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [11/2/2021 7:09:35 PM.188] LSPD First Response: Creating plugin: TrafficEvents.Main.Main [11/2/2021 7:09:35 PM.189] LSPD First Response: Creating plugin: TrafficTool.Main.Main [11/2/2021 7:09:35 PM.189] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/2/2021 7:09:35 PM.227] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/2/2021 7:09:35 PM.227] LSPD First Response: Go on duty to fully load ALPRLite [11/2/2021 7:09:35 PM.229] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [11/2/2021 7:09:35 PM.230] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [11/2/2021 7:09:35 PM.231] LSPD First Response: Loading AutomaticSirenCutout.ini settings [11/2/2021 7:09:35 PM.243] LSPD First Response: [AutoPatrol] Reading INI [11/2/2021 7:09:35 PM.250] LSPD First Response: [AutoPatrol] Retrieved INI values: X, ControlKey, G, ShiftKey [11/2/2021 7:09:35 PM.250] LSPD First Response: AutoPatrol v1.1.1 has been initialised. [11/2/2021 7:09:35 PM.257] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/2/2021 7:09:35 PM.257] LSPD First Response: Go on duty to fully load CompuLite [11/2/2021 7:09:35 PM.258] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [11/2/2021 7:09:35 PM.258] LSPD First Response: Go on duty to fully load ForestryCallouts. [11/2/2021 7:09:35 PM.271] LSPD First Response: Leroy Callouts 1.3.0.0 has been initialized. [11/2/2021 7:09:35 PM.461] LSPD First Response: LPCallouts registered. [11/2/2021 7:09:35 PM.637] LSPD First Response: [MoreRadioChatter] Plugin loaded! [11/2/2021 7:09:35 PM.638] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/2/2021 7:09:35 PM.642] LSPD First Response: OTB - Menu Main Function Called [11/2/2021 7:09:35 PM.643] LSPD First Response: Plugin OTB Callouts 1.0.7.1 has been Initialised. [11/2/2021 7:09:35 PM.644] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [11/2/2021 7:09:35 PM.645] LSPD First Response: Go on duty to fully load RegularCallouts. [11/2/2021 7:09:35 PM.646] LSPD First Response: Initializing Config for Regular Callouts [11/2/2021 7:09:35 PM.660] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [11/2/2021 7:09:35 PM.669] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [11/2/2021 7:09:35 PM.669] LSPD First Response: Go on duty to fully load SimpleCallouts [11/2/2021 7:09:35 PM.670] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/2/2021 7:09:35 PM.671] LSPD First Response: Go on duty to fully load StopThePed [11/2/2021 7:09:35 PM.671] LSPD First Response: Loading SuperCallouts config. [11/2/2021 7:09:35 PM.685] LSPD First Response: SuperCallouts: Config loaded. [11/2/2021 7:09:35 PM.685] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/2/2021 7:09:35 PM.685] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/2/2021 7:09:35 PM.703] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [11/2/2021 7:09:35 PM.709] LSPD First Response: TrafficEvents 1.2.0.0 has been successfully initialised by LSPDFR and RAGE! Go On-Duty to fully load the plugin! [11/2/2021 7:09:35 PM.710] LSPD First Response: TrafficTool 1.2.2.5 has been successfully initialised by LSPDFR and RAGE! Go On-Duty to fully load the plugin! [11/2/2021 7:09:35 PM.711] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/2/2021 7:09:35 PM.711] LSPD First Response: Go on duty to fully load UltimateBackup [11/2/2021 7:09:35 PM.711] LSPD First Response: We have 3 callouts registered [11/2/2021 7:09:35 PM.712] LSPD First Response: CalloutManager initialized [11/2/2021 7:09:35 PM.712] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [11/2/2021 7:09:35 PM.719] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/2/2021 7:09:35 PM.720] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/2/2021 7:09:35 PM.731] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/2/2021 7:09:35 PM.732] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/2/2021 7:09:35 PM.733] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/2/2021 7:09:35 PM.734] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/2/2021 7:09:35 PM.744] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/2/2021 7:09:35 PM.745] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/2/2021 7:09:35 PM.745] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/2/2021 7:09:35 PM.745] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/2/2021 7:09:35 PM.746] LSPD First Response: Deserialized Austin Vine [11/2/2021 7:09:35 PM.746] LSPD First Response: Deserialized Dante Gallo [11/2/2021 7:09:35 PM.746] LSPD First Response: Deserialized Mark Licert [11/2/2021 7:09:35 PM.748] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/2/2021 7:09:35 PM.748] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/2/2021 7:09:35 PM.748] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/2/2021 7:09:35 PM.750] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/2/2021 7:09:35 PM.750] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/2/2021 7:09:35 PM.750] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/2/2021 7:09:35 PM.751] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/2/2021 7:09:35 PM.751] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/2/2021 7:09:35 PM.752] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/2/2021 7:09:35 PM.771] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/2/2021 7:09:35 PM.786] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice GrammarPolice Settings [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice Language = en-US [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice PTTReleaseSound = 2 [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice HoldToTalk = True [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice ShowInCarAnimation = False [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/2/2021 7:09:35 PM.788] LSPD First Response: GrammarPolice SettingsKey = F2 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PrimaryButton = None [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice SecondaryButton = None [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice HandleAvailability = True [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PanicResponse = 5 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice RespondToPreface = True [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice UseGenericResponse = False [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice ShowNotifications = True [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice ShowPlayerStatus = True [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [11/2/2021 7:09:35 PM.789] LSPD First Response: GrammarPolice ================================================================================ [11/2/2021 7:09:35 PM.790] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/2/2021 7:09:35 PM.791] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/2/2021 7:09:35 PM.794] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/2/2021 7:09:35 PM.794] LSPD First Response: Deserialized Otis Sanford [11/2/2021 7:09:35 PM.794] LSPD First Response: Deserialized Asami Kagawa [11/2/2021 7:09:35 PM.795] LSPD First Response: Deserialized Daniel Rockford [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/2/2021 7:09:35 PM.795] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/2/2021 7:09:35 PM.795] LSPD First Response: Deserialized Christopher Banks [11/2/2021 7:09:35 PM.799] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/2/2021 7:09:35 PM.806] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/2/2021 7:09:35 PM.807] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/2/2021 7:09:35 PM.808] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/2/2021 7:09:35 PM.999] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/2/2021 7:09:36 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/2/2021 7:09:36 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/2/2021 7:09:36 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/2/2021 7:09:36 PM.003] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/2/2021 7:09:36 PM.003] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/2/2021 7:09:36 PM.003] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/2/2021 7:09:36 PM.145] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/2/2021 7:09:36 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/2/2021 7:09:36 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/2/2021 7:09:36 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/2/2021 7:09:36 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/2/2021 7:09:36 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/2/2021 7:09:36 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/2/2021 7:09:36 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/2/2021 7:09:36 PM.151] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [11/2/2021 7:09:36 PM.175] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml [11/2/2021 7:09:36 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml [11/2/2021 7:09:36 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/2/2021 7:09:36 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/2/2021 7:09:36 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/2/2021 7:09:36 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/2/2021 7:09:36 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/2/2021 7:09:36 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/2/2021 7:09:36 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/2/2021 7:09:36 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/2/2021 7:09:36 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/2/2021 7:09:36 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/2/2021 7:09:36 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/2/2021 7:09:36 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/2/2021 7:09:36 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/2/2021 7:09:36 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/2/2021 7:09:36 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/2/2021 7:09:36 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/2/2021 7:09:36 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/2/2021 7:09:36 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/2/2021 7:09:36 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/2/2021 7:09:36 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/2/2021 7:09:36 PM.186] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/2/2021 7:09:36 PM.186] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/2/2021 7:09:36 PM.186] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/2/2021 7:09:36 PM.192] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/2/2021 7:09:36 PM.193] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/2/2021 7:09:36 PM.194] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/2/2021 7:09:36 PM.194] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 100 actions [11/2/2021 7:09:36 PM.195] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/2/2021 7:09:36 PM.237] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/2/2021 7:09:36 PM.237] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/2/2021 7:09:36 PM.241] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/2/2021 7:09:36 PM.241] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/2/2021 7:09:36 PM.244] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/2/2021 7:09:36 PM.246] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/2/2021 7:09:36 PM.247] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/2/2021 7:09:36 PM.247] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/2/2021 7:09:36 PM.247] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/2/2021 7:09:36 PM.335] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/2/2021 7:09:36 PM.347] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/2/2021 7:09:36 PM.348] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/2/2021 7:09:36 PM.348] LSPD First Response: GrammarPolice [UIHandler] starting... [11/2/2021 7:09:36 PM.352] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [11/2/2021 7:09:36 PM.447] LSPD First Response: [11/2/2021 7:09:36 PM.448] LSPD First Response: ========== [Dark.Common] Dependency Check Started ========== [11/2/2021 7:09:36 PM.448] LSPD First Response: Dark.Common.dll 1.4.2.3 has started Dependency check for TrafficEvents [11/2/2021 7:09:36 PM.449] LSPD First Response: GAME VERSION INFO : 1.0.2372.2 [11/2/2021 7:09:36 PM.451] LSPD First Response: Dark.Common detected RAGEPluginHook Version : 1.87 [11/2/2021 7:09:36 PM.451] LSPD First Response: Dependency Check for TrafficEvents has successfully completed? : True [11/2/2021 7:09:36 PM.451] LSPD First Response: ========== [Dark.Common] Dependency Check Ended ========== [11/2/2021 7:09:36 PM.451] LSPD First Response: [11/2/2021 7:09:36 PM.451] LSPD First Response: [11/2/2021 7:09:36 PM.451] LSPD First Response: ---------- TrafficEvents Initialization [START] ---------- [11/2/2021 7:09:36 PM.451] LSPD First Response: TrafficEvents v1.2.0.0 by Dark Devil, has been successfully loaded and configured! [11/2/2021 7:09:36 PM.451] LSPD First Response: ---------- TrafficEvents Initialization [END] ---------- [11/2/2021 7:09:36 PM.451] LSPD First Response: [11/2/2021 7:09:36 PM.801] [11/2/2021 7:09:36 PM.801] ===== TrafficEvents Warning ===== [11/2/2021 7:09:36 PM.801] Failed to check update for TrafficSpeedChecker! [11/2/2021 7:09:36 PM.802] LSPD First Response: Error Details:- System.Net.WebException: The remote server returned an error: (525) Origin SSL Handshake Error. [11/2/2021 7:09:36 PM.802] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) [11/2/2021 7:09:36 PM.802] at System.Net.WebClient.DownloadString(Uri address) [11/2/2021 7:09:36 PM.802] at TrafficEvents.UpdateChecker.TrafficEventsUpdate.isUpdateAvailable() in C:\Users\furio\source\repos\TrafficEvents\TrafficEvents\Updater.cs:line 22 [11/2/2021 7:09:36 PM.802] ===== TrafficEvents Warning ===== [11/2/2021 7:09:36 PM.802] [11/2/2021 7:09:36 PM.803] [11/2/2021 7:09:36 PM.803] ===== TrafficEvents Warning ===== [11/2/2021 7:09:36 PM.803] A new version of TrafficEvents is available to download, "Current Version: 1.2.0.0" | "Latest Version: " [11/2/2021 7:09:36 PM.803] ===== TrafficEvents Warning ===== [11/2/2021 7:09:36 PM.803] [11/2/2021 7:09:36 PM.803] LSPD First Response: [11/2/2021 7:09:36 PM.803] LSPD First Response: ========== [Dark.Common] Dependency Check Started ========== [11/2/2021 7:09:36 PM.803] LSPD First Response: Dark.Common.dll 1.4.2.3 has started Dependency check for TrafficTool [11/2/2021 7:09:36 PM.804] LSPD First Response: GAME VERSION INFO : 1.0.2372.2 [11/2/2021 7:09:36 PM.806] LSPD First Response: Dark.Common detected RAGEPluginHook Version : 1.87 [11/2/2021 7:09:36 PM.806] LSPD First Response: Dependency Check for TrafficTool has successfully completed? : True [11/2/2021 7:09:36 PM.806] LSPD First Response: ========== [Dark.Common] Dependency Check Ended ========== [11/2/2021 7:09:36 PM.806] LSPD First Response: [11/2/2021 7:09:36 PM.807] LSPD First Response: [11/2/2021 7:09:36 PM.807] LSPD First Response: ---------- TrafficTool Initialization [START] ---------- [11/2/2021 7:09:36 PM.807] LSPD First Response: TrafficTool v1.2.2.5 by Dark Devil, has been successfully loaded and configured! [11/2/2021 7:09:36 PM.807] LSPD First Response: ---------- TrafficTool Initialization [END] ---------- [11/2/2021 7:09:36 PM.807] LSPD First Response: [11/2/2021 7:09:36 PM.895] [11/2/2021 7:09:36 PM.895] ===== TrafficTool Warning ===== [11/2/2021 7:09:36 PM.895] Failed to check update for TrafficSpeedChecker! [11/2/2021 7:09:36 PM.895] LSPD First Response: Error Details:- System.Net.WebException: The remote server returned an error: (525) Origin SSL Handshake Error. [11/2/2021 7:09:36 PM.895] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) [11/2/2021 7:09:36 PM.895] at System.Net.WebClient.DownloadString(Uri address) [11/2/2021 7:09:36 PM.895] at TrafficTool.UpdateChecker.TrafficToolUpdate.isUpdateAvailable() in C:\Users\furio\source\repos\TrafficTool\TrafficTool\UpdateChecker.cs:line 22 [11/2/2021 7:09:36 PM.895] ===== TrafficTool Warning ===== [11/2/2021 7:09:36 PM.895] [11/2/2021 7:09:36 PM.896] [11/2/2021 7:09:36 PM.896] ===== TrafficTool Warning ===== [11/2/2021 7:09:36 PM.896] A new version of TrafficTool is available to download, "Current Version: 1.2.2.5" | "Latest Version: " [11/2/2021 7:09:36 PM.896] ===== TrafficTool Warning ===== [11/2/2021 7:09:36 PM.896] [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [11/2/2021 7:09:36 PM.969] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [11/2/2021 7:09:36 PM.991] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [11/2/2021 7:09:36 PM.992] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [11/2/2021 7:09:36 PM.993] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [11/2/2021 7:09:36 PM.993] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [11/2/2021 7:09:36 PM.993] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added driving style item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added max speed item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added task item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added confirm item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added terminate item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added driver spawn menu item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added respect intersection item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added play siren item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added auto disable item to menu [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Added menu to pool [11/2/2021 7:09:36 PM.996] LSPD First Response: [AutoPatrol] Refreshed menu [11/2/2021 7:09:36 PM.998] LSPD First Response: [BeatPartners] Added ped models item to menu [11/2/2021 7:09:36 PM.998] LSPD First Response: [BeatPartners] Added confirm driver item to menu [11/2/2021 7:09:36 PM.998] LSPD First Response: [AutoPatrol] Started main logic for menu [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmouredGunman [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup [11/2/2021 7:09:37 PM.000] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash [11/2/2021 7:09:37 PM.000] LSPD First Response: BasicCallouts Config is Installed by User. [11/2/2021 7:09:37 PM.000] LSPD First Response: ================================================== BasicCallouts =================================================== [11/2/2021 7:09:37 PM.000] LSPD First Response: [11/2/2021 7:09:37 PM.000] LSPD First Response: [BC]: Callouts and Config loaded successfully. [11/2/2021 7:09:37 PM.000] LSPD First Response: [BC]: Config file updated. [11/2/2021 7:09:37 PM.000] LSPD First Response: [VERSION]: Version: 1.1.0.0 [11/2/2021 7:09:37 PM.000] LSPD First Response: [BC}: Checking for update. [11/2/2021 7:09:37 PM.000] LSPD First Response: [11/2/2021 7:09:37 PM.000] LSPD First Response: ================================================== BasicCallouts =================================================== [11/2/2021 7:09:37 PM.272] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/2/2021 7:09:37 PM.278] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/2/2021 7:09:37 PM.278] LSPD First Response: [TRACE] Disabling ambient game police chases [11/2/2021 7:09:37 PM.284] LSPD First Response: [TRACE] Disabled ambient game police chases [11/2/2021 7:09:37 PM.284] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/2/2021 7:09:37 PM.286] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/2/2021 7:09:37 PM.289] Deleting: Your Last Vehicle [11/2/2021 7:09:37 PM.290] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/2/2021 7:09:37 PM.290] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/2/2021 7:09:38 PM.296] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/2/2021 7:09:38 PM.348] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/2/2021 7:09:38 PM.349] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/2/2021 7:09:38 PM.349] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/2/2021 7:09:38 PM.351] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/2/2021 7:09:38 PM.351] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/2/2021 7:09:38 PM.351] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/2/2021 7:09:38 PM.354] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/2/2021 7:09:38 PM.358] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/2/2021 7:09:38 PM.358] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/2/2021 7:09:38 PM.358] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/2/2021 7:09:38 PM.359] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/2/2021 7:09:38 PM.366] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/2/2021 7:09:38 PM.369] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/2/2021 7:09:38 PM.369] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/2/2021 7:09:38 PM.372] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/2/2021 7:09:38 PM.372] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/2/2021 7:09:38 PM.381] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/2/2021 7:09:38 PM.384] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/2/2021 7:09:38 PM.386] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/2/2021 7:09:38 PM.389] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/2/2021 7:09:38 PM.390] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/2/2021 7:09:38 PM.403] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/2/2021 7:09:38 PM.404] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/2/2021 7:09:38 PM.406] LSPD First Response: [MoreRadioChatter] Sleeping for 36 seconds! [11/2/2021 7:09:38 PM.410] LSPD First Response: [TRACE] Has taken study survey: False [11/2/2021 7:09:38 PM.411] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/2/2021 7:09:38 PM.417] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/2/2021 7:09:38 PM.419] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/2/2021 7:09:38 PM.427] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/2/2021 7:09:38 PM.427] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/2/2021 7:09:38 PM.427] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/2/2021 7:09:38 PM.429] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/2/2021 7:09:38 PM.429] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/2/2021 7:09:38 PM.430] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/2/2021 7:09:38 PM.431] LSPD First Response: Loading TrafficEvents configurations... [11/2/2021 7:09:38 PM.450] LSPD First Response: [11/2/2021 7:09:38 PM.450] LSPD First Response: ----- TSC Initialization [START] ----- [11/2/2021 7:09:38 PM.450] LSPD First Response: TrafficSpeedChecker has been successfully configured and loaded from TrafficTool! [11/2/2021 7:09:38 PM.450] LSPD First Response: ----- TSC Initialization [END] ----- [11/2/2021 7:09:38 PM.450] LSPD First Response: [11/2/2021 7:09:38 PM.461] LSPD First Response: [11/2/2021 7:09:38 PM.461] LSPD First Response: ----- CPL Initialization [START] ----- [11/2/2021 7:09:38 PM.461] LSPD First Response: CustomPulloverLocation has been configured & loaded successfully from TrafficTool. [11/2/2021 7:09:38 PM.461] LSPD First Response: ----- CPL Initialization [END] ----- [11/2/2021 7:09:38 PM.461] LSPD First Response: [11/2/2021 7:09:38 PM.473] LSPD First Response: [11/2/2021 7:09:38 PM.473] LSPD First Response: ----- RM Initialization [START] ----- [11/2/2021 7:09:38 PM.473] LSPD First Response: RoadManagement has been successfully configured and loaded from TrafficTool! [11/2/2021 7:09:38 PM.473] LSPD First Response: ----- RM Initialization [END] ----- [11/2/2021 7:09:38 PM.473] LSPD First Response: [11/2/2021 7:09:38 PM.480] LSPD First Response: [AutoPatrol] Starting main fiber [11/2/2021 7:09:38 PM.873] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/2/2021 7:09:39 PM.843] LSPD First Response: CompuLite Localization Code Page: 1254 [11/2/2021 7:09:39 PM.843] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [11/2/2021 7:09:39 PM.846] ================================================ Forestry Callouts ===================================================== [11/2/2021 7:09:39 PM.846] Forestry Callouts v1.2.5.0 loading... [11/2/2021 7:09:39 PM.847] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [11/2/2021 7:09:39 PM.860] Forestry Callouts: settings loaded! [11/2/2021 7:09:39 PM.860] -!!- ==================== ForestryCallouts Settings ==================== -!!- [11/2/2021 7:09:39 PM.860] -!!- DialogueKey = Y [11/2/2021 7:09:39 PM.860] -!!- EndCalloutKey = End [11/2/2021 7:09:39 PM.860] -!!- EndCalloutKey = T [11/2/2021 7:09:39 PM.860] -!!- RangerBackupVehicles = PRANGER, PRANGER, PRANGER, PRANGER [11/2/2021 7:09:39 PM.860] -!!- AnimalControlModel = REBEL2 [11/2/2021 7:09:39 PM.860] -!!- Other settings loaded! [11/2/2021 7:09:39 PM.860] -!!- ==================== ForestryCallouts Settings ==================== -!!- [11/2/2021 7:09:39 PM.860] [11/2/2021 7:09:39 PM.860] Forestry Callouts: Checking for update! [11/2/2021 7:09:39 PM.926] -!!- ==================== ForestryCallouts Update ==================== -!!- [11/2/2021 7:09:39 PM.926] -!!- You are running the newest version of Forestry Callouts! [11/2/2021 7:09:39 PM.926] -!!- Current Version: 1.2.5.0 [11/2/2021 7:09:39 PM.926] -!!- Newest Version: 1.2.5.0 [11/2/2021 7:09:39 PM.926] -!!- Enjoy! [11/2/2021 7:09:39 PM.926] -!!- ==================== ForestryCallouts Update ==================== -!!- [11/2/2021 7:09:39 PM.926] [11/2/2021 7:09:39 PM.926] [11/2/2021 7:09:39 PM.926] Forestry Callouts: Registering Callouts! [11/2/2021 7:09:39 PM.926] ================================================ Forestry Callouts ===================================================== [11/2/2021 7:09:39 PM.927] LSPD First Response: -!!- Forestry Callouts - |Main| - No Callouts Loaded, DisableAllCallouts option is set to true. -!!- [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [11/2/2021 7:09:39 PM.928] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance [11/2/2021 7:09:39 PM.928] LSPD First Response: Leroy Callouts | End key: End [11/2/2021 7:09:39 PM.928] LSPD First Response: Leroy Callouts | Talk key: Y [11/2/2021 7:09:39 PM.928] LSPD First Response: Leroy Callouts | Violence probability: 20 [11/2/2021 7:09:39 PM.928] LSPD First Response: Leroy Callouts | City car: POLICE3 [11/2/2021 7:09:39 PM.928] LSPD First Response: Leroy Callouts | County car: SHERIFF [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistAvoidDrifer_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistBeach_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCornerCut_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistCyclist_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistFreeway_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistTruckCrash_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.AssistRunOver_HIGH [11/2/2021 7:09:39 PM.929] LSPD First Response: Registering callout LPCallouts.Callouts.NoiseComplaint_HIGH [11/2/2021 7:09:39 PM.931] LSPD First Response: Registering callout OTBCallouts.Callouts.LocalStolenVehicle [11/2/2021 7:09:39 PM.931] LSPD First Response: Registering callout OTBCallouts.Callouts.DrunkenDisorderly [11/2/2021 7:09:39 PM.931] LSPD First Response: Registering callout OTBCallouts.Callouts.GraffitiCall [11/2/2021 7:09:39 PM.931] LSPD First Response: Registering callout OTBCallouts.Callouts.SuspiciousVehicle [11/2/2021 7:09:39 PM.931] LSPD First Response: Registering callout OTBCallouts.Callouts.LaserPointer [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [11/2/2021 7:09:40 PM.429] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: AmbientBackup is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: AISirenCycle is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: SilentBackup is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: TVI is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: SuspectStamina is disabled. [11/2/2021 7:09:40 PM.432] LSPD First Response: [RPE]: SuspectTrip is disabled. [11/2/2021 7:09:40 PM.433] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready. [11/2/2021 7:09:40 PM.462] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [11/2/2021 7:09:40 PM.463] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [11/2/2021 7:09:40 PM.592] LSPD First Response: StopThePed Localization Code Page: 1254 [11/2/2021 7:09:40 PM.592] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [11/2/2021 7:09:40 PM.619] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page. [11/2/2021 7:09:40 PM.624] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway [11/2/2021 7:09:40 PM.624] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad [11/2/2021 7:09:40 PM.624] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading [11/2/2021 7:09:40 PM.625] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway [11/2/2021 7:09:40 PM.625] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol [11/2/2021 7:09:40 PM.625] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar [11/2/2021 7:09:40 PM.625] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet [11/2/2021 7:09:40 PM.699] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/2/2021 7:09:40 PM.701] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/2/2021 7:09:40 PM.705] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/2/2021 7:09:40 PM.751] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/2/2021 7:09:40 PM.755] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [11/2/2021 7:09:40 PM.756] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [11/2/2021 7:09:40 PM.758] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/2/2021 7:09:40 PM.760] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/2/2021 7:09:40 PM.762] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/2/2021 7:09:40 PM.764] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/2/2021 7:09:40 PM.766] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/2/2021 7:09:40 PM.769] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/2/2021 7:09:40 PM.771] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/2/2021 7:09:40 PM.773] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/2/2021 7:09:40 PM.775] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/2/2021 7:09:40 PM.777] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/2/2021 7:09:40 PM.779] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/2/2021 7:09:40 PM.781] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/2/2021 7:09:40 PM.783] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/2/2021 7:09:40 PM.785] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/2/2021 7:09:40 PM.787] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/2/2021 7:09:40 PM.789] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/2/2021 7:09:40 PM.791] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/2/2021 7:09:40 PM.792] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/2/2021 7:09:40 PM.794] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [11/2/2021 7:09:40 PM.796] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/2/2021 7:09:40 PM.798] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/2/2021 7:09:40 PM.800] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] Control [11/2/2021 7:09:40 PM.803] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/2/2021 7:09:40 PM.804] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/2/2021 7:09:40 PM.806] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/2/2021 7:09:40 PM.808] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/2/2021 7:09:40 PM.810] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/2/2021 7:09:40 PM.812] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/2/2021 7:09:40 PM.814] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/2/2021 7:09:40 PM.816] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/2/2021 7:09:40 PM.818] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.820] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/2/2021 7:09:40 PM.822] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/2/2021 7:09:40 PM.824] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.826] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/2/2021 7:09:40 PM.828] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/2/2021 7:09:40 PM.830] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.832] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/2/2021 7:09:40 PM.834] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/2/2021 7:09:40 PM.835] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.837] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/2/2021 7:09:40 PM.839] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/2/2021 7:09:40 PM.841] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.843] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/2/2021 7:09:40 PM.845] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/2/2021 7:09:40 PM.847] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.849] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/2/2021 7:09:40 PM.851] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/2/2021 7:09:40 PM.853] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.855] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/2/2021 7:09:40 PM.857] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/2/2021 7:09:40 PM.859] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.861] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/2/2021 7:09:40 PM.863] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/2/2021 7:09:40 PM.865] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/2/2021 7:09:40 PM.866] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/2/2021 7:09:40 PM.868] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/2/2021 7:09:40 PM.870] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/2/2021 7:09:40 PM.872] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/2/2021 7:09:40 PM.874] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/2/2021 7:09:40 PM.876] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/2/2021 7:09:40 PM.878] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/2/2021 7:09:40 PM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/2/2021 7:09:40 PM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/2/2021 7:09:40 PM.884] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/2/2021 7:09:40 PM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/2/2021 7:09:40 PM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/2/2021 7:09:40 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/2/2021 7:09:40 PM.892] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/2/2021 7:09:40 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/2/2021 7:09:40 PM.896] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/2/2021 7:09:40 PM.898] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/2/2021 7:09:40 PM.900] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/2/2021 7:09:40 PM.902] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/2/2021 7:09:40 PM.904] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/2/2021 7:09:40 PM.906] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/2/2021 7:09:40 PM.906] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/2/2021 7:09:40 PM.906] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/2/2021 7:09:40 PM.907] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/2/2021 7:09:40 PM.915] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/2/2021 7:09:40 PM.915] OP_Immersive_Dispatch: Menus Initialised [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/2/2021 7:09:41 PM.100] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/2/2021 7:09:41 PM.224] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [2.11.2021 19:09:44.251] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2.11.2021 19:09:44.274] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/2/2021 7:09:44 PM.821] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:44 PM.824] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:44 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:44 PM.827] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:44 PM.991] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:44 PM.991] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:44 PM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:44 PM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:46 PM.102] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:09:46 PM.103] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:09:46 PM.120] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:09:46 PM.122] LSPD First Response: [TRACE] Created police2 at X:-1207.967 Y:-1176.375 Z:8.008972 [11/2/2021 7:09:46 PM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:09:46 PM.145] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:09:46 PM.197] LSPD First Response: [TRACE] Bob Kelvin (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:09:46 PM.217] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:09:46 PM.222] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:09:46 PM.227] LSPD First Response: [TRACE] Farouk Arabi (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:09:46 PM.243] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:09:51 PM.262] LSPD First Response: [TRACE] IPM: Starting radio task [11/2/2021 7:09:51 PM.265] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: HotPursuit Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Robbery Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: CarAccident Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: AngryAnimals Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Kidnapping Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: TruckCrash Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: PrisonTransport Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Hit and Run Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Aliens Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Open Carry Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: Fire Enabled [11/2/2021 7:09:51 PM.339] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [11/2/2021 7:09:51 PM.339] LSPD First Response: SuperCallouts: OfficerShootout Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Suspicious Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Manhunt Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Impersonator Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Illegal Parking Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Knife Attack Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: PrisonBreak Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Mafia1 Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: Mafia2 Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: LostMC Enabled [11/2/2021 7:09:51 PM.340] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [11/2/2021 7:09:51 PM.340] LSPD First Response: SuperCallouts: LSGTF Enabled [11/2/2021 7:09:52 PM.413] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:52 PM.414] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:52 PM.414] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:52 PM.414] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:52 PM.414] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:52 PM.560] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:52 PM.560] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:52 PM.561] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:52 PM.561] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:54 PM.586] LSPD First Response: [TRACE] IPM: Aborting existing radio task [11/2/2021 7:09:54 PM.586] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:54 PM.586] LSPD First Response: [TRACE] IPM: Starting radio task [11/2/2021 7:09:54 PM.586] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:56 PM.257] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:56 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:56 PM.257] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:56 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:56 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:56 PM.423] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:09:56 PM.423] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:09:56 PM.423] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:09:56 PM.423] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:09:57 PM.257] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:09:57 PM.276] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:09:57 PM.277] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:09:58 PM.489] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 670 [11/2/2021 7:09:59 PM.348] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:09:59 PM.468] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:09:59 PM.585] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:09:59 PM.860] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 7:09:59 PM.863] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.7500542 [11/2/2021 7:09:59 PM.863] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:09:59 PM.870] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:09:59 PM.870] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:09:59 PM.870] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6123199 [11/2/2021 7:09:59 PM.871] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [11/2/2021 7:09:59 PM.871] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [11/2/2021 7:10:01 PM.309] LSPD First Response: GrammarPolice [Action] calling action: available at target: OP_Immersive_Dispatch.Actions.Status.Available [11/2/2021 7:10:01 PM.310] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/2/2021 7:10:01 PM.315] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/2/2021 7:10:01 PM.315] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [11/2/2021 7:10:14 PM.414] LSPD First Response: [MoreRadioChatter] Playing: 2 [11/2/2021 7:10:14 PM.430] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'OFFICER_INTRO' [11/2/2021 7:10:14 PM.761] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:10:14 PM.761] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE' [11/2/2021 7:10:15 PM.094] LSPD First Response: [TrafficEvents] : Creating biker event [11/2/2021 7:10:15 PM.172] LSPD First Response: Set AKUMA license plate to 20BIB322 [11/2/2021 7:10:15 PM.816] LSPD First Response: [TRACE] It has been 34 seconds since the last callout [11/2/2021 7:10:15 PM.820] LSPD First Response: Creating Trespassing from BasicCallouts.Callouts.Trespassing, BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [11/2/2021 7:10:15 PM.822] LSPD First Response: [TRACE] Callout created: #1 [11/2/2021 7:10:15 PM.822] LSPD First Response: Spawn Point Created [11/2/2021 7:10:15 PM.828] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE [11/2/2021 7:10:15 PM.830] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:10:16 PM.194] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:10:16 PM.194] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:10:16 PM.226] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:10:16 PM.226] LSPD First Response: [TRACE] Created police2 at X:-1304.053 Y:-1158.242 Z:5.584045 [11/2/2021 7:10:16 PM.241] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:10:16 PM.246] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:10:16 PM.251] LSPD First Response: [TRACE] Lars Jamaeson (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:10:16 PM.266] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:10:16 PM.271] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:10:16 PM.336] LSPD First Response: [TRACE] Jack Sims (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:10:16 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:10:16 PM.803] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:10:16 PM.803] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER' [11/2/2021 7:10:17 PM.456] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:10:17 PM.471] LSPD First Response: [MoreRadioChatter] Sleeping for 36 seconds! [11/2/2021 7:10:27 PM.135] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:10:27 PM.153] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:10:27 PM.153] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:10:28 PM.052] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 270 [11/2/2021 7:10:29 PM.220] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:10:29 PM.352] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:10:29 PM.457] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:10:29 PM.727] LSPD First Response: GrammarPolice speech recognition rejected [11/2/2021 7:10:29 PM.729] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch request coroner (confidence=0.4560384) [11/2/2021 7:10:29 PM.729] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch request fire (confidence=0.3536426) [11/2/2021 7:10:29 PM.737] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:10:29 PM.752] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:10:29 PM.752] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:10:29 PM.752] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:10:29 PM.752] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.6166436 [11/2/2021 7:10:30 PM.854] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:10:30 PM.854] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted [11/2/2021 7:10:30 PM.857] LSPD First Response: [TRACE] Launching new encounter for Asami Kagawa [11/2/2021 7:10:30 PM.860] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 7:10:31 PM.125] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 7:10:37 PM.243] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/2/2021 7:10:38 PM.527] LSPD First Response: [TRACE] Huntyr Jefferson killed by Gary Partner [11/2/2021 7:10:38 PM.528] LSPD First Response: [TRACE] Huntyr Jefferson (S_M_M_POSTAL_01) was damaged. [11/2/2021 7:10:38 PM.552] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [11/2/2021 7:10:38 PM.552] LSPD First Response: [TRACE] Damage killed ped [11/2/2021 7:10:39 PM.218] LSPD First Response: [TRACE] Barry Wakenbake killed by Gary Partner [11/2/2021 7:10:39 PM.218] LSPD First Response: [TRACE] Barry Wakenbake (S_M_M_POSTAL_01) was damaged. [11/2/2021 7:10:39 PM.219] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [11/2/2021 7:10:39 PM.219] LSPD First Response: [TRACE] Damage killed ped [11/2/2021 7:10:47 PM.173] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:10:53 PM.480] LSPD First Response: [MoreRadioChatter] Playing: 1 [11/2/2021 7:10:53 PM.494] LSPD First Response: [MoreRadioChatter] Playing chatter 'ATTENTION_THIS_IS_DISPATCH_HIGH' [11/2/2021 7:10:56 PM.358] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:10:56 PM.358] LSPD First Response: [TRACE] Created police3 at X:-1122.896 Y:-863.4746 Z:13.6122 [11/2/2021 7:10:56 PM.359] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [11/2/2021 7:10:56 PM.359] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:10:56 PM.359] LSPD First Response: [TRACE] Created police2 at X:-1142.497 Y:-850.8292 Z:12.97446 [11/2/2021 7:10:56 PM.359] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [11/2/2021 7:10:56 PM.367] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:10:56 PM.372] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 7:10:56 PM.376] LSPD First Response: [TRACE] Jacob Todd (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:10:56 PM.377] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 7:10:56 PM.515] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/2/2021 7:10:56 PM.520] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/2/2021 7:10:56 PM.557] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/2/2021 7:10:56 PM.716] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:10:56 PM.716] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:10:56 PM.720] LSPD First Response: [TRACE] Katey Rhodes (MP_F_FREEMODE_01) was set as a cop [11/2/2021 7:10:56 PM.721] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/2/2021 7:10:57 PM.323] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:10:57 PM.337] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds! [11/2/2021 7:11:01 PM.347] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 7:11:01 PM.347] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 7:11:01 PM.381] LSPD First Response: [TRACE] Preloading POLICEB [11/2/2021 7:11:01 PM.382] LSPD First Response: [TRACE] Created policeb at X:-1370.227 Y:-758.455 Z:11.64629 [11/2/2021 7:11:01 PM.463] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/2/2021 7:11:01 PM.463] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:11:01 PM.466] LSPD First Response: [TRACE] Bryan Dan (S_M_Y_HWAYCOP_01) was set as a cop [11/2/2021 7:11:01 PM.487] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/2/2021 7:11:03 PM.218] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/2/2021 7:11:04 PM.343] LSPD First Response: Creating Speeder Event [11/2/2021 7:11:06 PM.354] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:11:06 PM.354] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:11:06 PM.408] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:11:06 PM.697] LSPD First Response: [TRACE] Created police at X:-1207.288 Y:-679.8868 Z:26.46896 [11/2/2021 7:11:06 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:11:06 PM.721] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:11:06 PM.726] LSPD First Response: [TRACE] Aleksei Ivanov (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:11:06 PM.750] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:11:06 PM.754] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:11:06 PM.759] LSPD First Response: [TRACE] Tyreese Montana (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:11:06 PM.780] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 7:11:08 PM.242] LSPD First Response: [TRACE] Freeing spawned suspect [11/2/2021 7:11:08 PM.244] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 7:11:08 PM.244] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 7:11:08 PM.245] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 7:11:08 PM.245] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 7:11:08 PM.245] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 7:11:08 PM.246] LSPD First Response: [TRACE] Finishing all logic for Asami Kagawa [11/2/2021 7:11:08 PM.246] LSPD First Response: [TRACE] Crime finished [11/2/2021 7:11:09 PM.447] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/2/2021 7:11:09 PM.447] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/2/2021 7:11:09 PM.450] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/2/2021 7:11:16 PM.821] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:11:20 PM.689] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 7:11:20 PM.690] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/2/2021 7:11:20 PM.690] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/2/2021 7:11:20 PM.690] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/2/2021 7:11:20 PM.706] LSPD First Response: [TRACE] Ped Jacob Todd has become idle again [11/2/2021 7:11:20 PM.707] LSPD First Response: [TRACE] Ped Katey Rhodes has become idle again [11/2/2021 7:11:29 PM.345] LSPD First Response: [MoreRadioChatter] Playing: 2 [11/2/2021 7:11:29 PM.362] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'OFFICER_INTRO' [11/2/2021 7:11:29 PM.701] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:11:29 PM.701] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE' [11/2/2021 7:11:30 PM.125] Unknown command or variable "clear" [11/2/2021 7:11:31 PM.769] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:11:31 PM.769] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER' [11/2/2021 7:11:32 PM.425] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:11:32 PM.442] LSPD First Response: [MoreRadioChatter] Sleeping for 27 seconds! [11/2/2021 7:11:36 PM.411] Compilation successful. [11/2/2021 7:11:38 PM.895] : Initializing input system [11/2/2021 7:11:38 PM.896] : Initializing game console [11/2/2021 7:11:38 PM.897] : Initializing forms manager [11/2/2021 7:11:59 PM.455] LSPD First Response: [MoreRadioChatter] Playing: 9 [11/2/2021 7:11:59 PM.470] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL' [11/2/2021 7:12:01 PM.250] LSPD First Response: [TRACE] It has been 59 seconds since the last callout [11/2/2021 7:12:01 PM.251] LSPD First Response: Creating DrugOverdose from SimpleCallouts.Callouts.DrugOverdose, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/2/2021 7:12:01 PM.255] LSPD First Response: [TRACE] Callout created: #2 [11/2/2021 7:12:01 PM.258] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:12:01 PM.504] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:12:01 PM.504] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN' [11/2/2021 7:12:02 PM.475] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:12:02 PM.491] LSPD First Response: [MoreRadioChatter] Sleeping for 36 seconds! [11/2/2021 7:12:05 PM.197] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:12:05 PM.198] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/2/2021 7:12:05 PM.198] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/2/2021 7:12:06 PM.526] LSPD First Response: [TRACE] User accepted callout [11/2/2021 7:12:38 PM.502] LSPD First Response: [MoreRadioChatter] Playing: 29 [11/2/2021 7:12:38 PM.514] LSPD First Response: [MoreRadioChatter] Playing chatter 'SUSPECT_CLEAN' [11/2/2021 7:12:41 PM.324] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:12:41 PM.337] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds! [11/2/2021 7:12:47 PM.254] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:12:47 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:12:47 PM.283] LSPD First Response: [TRACE] Preloading POLICE3 [11/2/2021 7:12:47 PM.324] LSPD First Response: [TRACE] Created police3 at X:-1420.656 Y:-84.50629 Z:53.5061 [11/2/2021 7:12:47 PM.338] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:12:47 PM.343] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:12:47 PM.348] LSPD First Response: [TRACE] Ryan Bently (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:12:47 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:12:47 PM.369] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:12:47 PM.374] LSPD First Response: [TRACE] Morvil Troven (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:12:47 PM.391] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/2/2021 7:13:10 PM.636] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:13:10 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:13:11 PM.121] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:13:12 PM.267] LSPD First Response: [TRACE] Gary Partner (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:13:12 PM.780] LSPD First Response: [TRACE] Gary Partner (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:13:13 PM.233] LSPD First Response: [TRACE] Allowed civilian to shoot [11/2/2021 7:13:13 PM.805] LSPD First Response: [TRACE] Gary Partner (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:13:14 PM.173] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/2/2021 7:13:15 PM.019] LSPD First Response: [TRACE] John McTavish (A_M_M_SOUCENT_02) was damaged. [11/2/2021 7:13:15 PM.330] LSPD First Response: [TRACE] Gary Partner (MP_M_FREEMODE_01) was damaged. [11/2/2021 7:13:15 PM.960] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:13:15 PM.960] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [11/2/2021 7:13:15 PM.960] LSPD First Response: [TRACE] Instance cleaned ( #2) [11/2/2021 7:13:15 PM.962] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [11/2/2021 7:13:15 PM.962] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/2/2021 7:13:15 PM.962] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:13:15 PM.962] LSPD First Response: [TRACE] Launching new encounter for Asami Kagawa [11/2/2021 7:13:15 PM.962] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [11/2/2021 7:13:16 PM.029] LSPD First Response: [TRACE] Connor Briant killed by Gary Partner [11/2/2021 7:13:16 PM.029] LSPD First Response: [TRACE] Connor Briant (A_M_Y_STBLA_01) was damaged. [11/2/2021 7:13:16 PM.030] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Neck. Could see player: True [11/2/2021 7:13:16 PM.030] LSPD First Response: [TRACE] Damage killed ped [11/2/2021 7:13:16 PM.411] LSPD First Response: Creating Speeder Event [11/2/2021 7:13:19 PM.452] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:13:19 PM.469] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:13:19 PM.470] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:13:20 PM.342] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:13:20 PM.358] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds! [11/2/2021 7:13:20 PM.421] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 230 [11/2/2021 7:13:20 PM.981] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:13:21 PM.106] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:13:21 PM.213] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:13:21 PM.477] LSPD First Response: GrammarPolice speech recognition rejected [11/2/2021 7:13:21 PM.478] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...dispatch affirmative (confidence=0.04479701) [11/2/2021 7:13:21 PM.489] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:13:21 PM.505] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:13:21 PM.505] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:13:21 PM.506] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:13:21 PM.506] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.053191 [11/2/2021 7:13:24 PM.287] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:13:24 PM.304] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:13:24 PM.304] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:13:25 PM.016] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 180 [11/2/2021 7:13:26 PM.033] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:13:26 PM.163] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:13:26 PM.275] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:13:26 PM.533] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:13:26 PM.547] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:13:26 PM.547] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:13:26 PM.547] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.260335 [11/2/2021 7:13:28 PM.990] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:13:29 PM.007] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:13:29 PM.007] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:13:29 PM.973] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 390 [11/2/2021 7:13:31 PM.655] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:13:31 PM.780] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:13:31 PM.895] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:13:32 PM.152] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 7:13:32 PM.152] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch I need e m s Confidence: 0.9343337 [11/2/2021 7:13:32 PM.164] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:13:32 PM.179] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:13:32 PM.179] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:13:32 PM.179] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.1888774 [11/2/2021 7:13:32 PM.179] LSPD First Response: GrammarPolice [GrammarHandler] processing action backupems from the ActionQueue [11/2/2021 7:13:32 PM.179] LSPD First Response: GrammarPolice [GrammarHandler] received action: backupems [11/2/2021 7:13:32 PM.290] LSPD First Response: [Officerporci] B key pressed, playing animation. [11/2/2021 7:13:32 PM.290] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:13:33 PM.617] LSPD First Response: GrammarPolice [Action] calling action: backupems at target: OP_Immersive_Dispatch.Actions.Backup.EMS [11/2/2021 7:13:33 PM.617] LSPD First Response: OP_Immersive_Dispatch [Backup] EMS [11/2/2021 7:13:33 PM.694] LSPD First Response: UB: REQUESTED TYPE: Ambulance [11/2/2021 7:13:33 PM.696] LSPD First Response: UB: DETECTED ZONE: ROCKF [11/2/2021 7:13:33 PM.697] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/2/2021 7:13:33 PM.882] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:13:33 PM.882] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:13:33 PM.902] LSPD First Response: UB: REQUESTED TYPE: Ambulance [11/2/2021 7:13:33 PM.902] LSPD First Response: UB: DETECTED ZONE: ROCKF [11/2/2021 7:13:33 PM.902] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/2/2021 7:13:36 PM.817] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:13:36 PM.817] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:13:36 PM.817] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:13:36 PM.817] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:13:36 PM.817] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:13:41 PM.561] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:13:41 PM.562] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:13:41 PM.562] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:13:41 PM.562] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:13:45 PM.257] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:13:45 PM.257] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:13:45 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:13:45 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:13:52 PM.371] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:13:52 PM.388] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds! [11/2/2021 7:13:54 PM.453] LSPD First Response: [TrafficEvents] : Creating mobile phone event [11/2/2021 7:13:57 PM.330] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:14:07 PM.681] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:14:07 PM.681] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:07 PM.717] LSPD First Response: [TRACE] Preloading POLICE2 [11/2/2021 7:14:07 PM.869] LSPD First Response: [TRACE] Created police2 at X:-1342.913 Y:-455.8993 Z:34.2612 [11/2/2021 7:14:07 PM.884] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:07 PM.888] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:07 PM.889] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:14:07 PM.889] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:14:07 PM.894] LSPD First Response: [TRACE] Lewis Johnson (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:07 PM.908] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:07 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:07 PM.915] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:14:07 PM.915] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/2/2021 7:14:07 PM.919] LSPD First Response: [TRACE] Darren Delarosa (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:07 PM.935] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/2/2021 7:14:11 PM.219] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:14:11 PM.219] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:14:11 PM.219] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:14:11 PM.219] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:14:16 PM.346] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:14:16 PM.347] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:14:16 PM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:14:16 PM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:14:18 PM.392] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [11/2/2021 7:14:18 PM.406] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds! [11/2/2021 7:14:21 PM.372] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:14:21 PM.372] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:14:21 PM.372] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:14:21 PM.372] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:14:21 PM.532] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:14:21 PM.532] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:14:21 PM.532] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:14:21 PM.532] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:14:21 PM.994] LSPD First Response: [Officerporci] Stop playing animation. [11/2/2021 7:14:21 PM.994] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/2/2021 7:14:21 PM.994] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/2/2021 7:14:21 PM.994] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/2/2021 7:14:22 PM.678] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:14:22 PM.679] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:22 PM.709] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:14:22 PM.984] LSPD First Response: [TRACE] Created police at X:-1562.706 Y:-349.5039 Z:47.47237 [11/2/2021 7:14:23 PM.002] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:23 PM.007] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:23 PM.011] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:23 PM.029] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:23 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:23 PM.038] LSPD First Response: [TRACE] Bobby Dawson (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:23 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 7:14:24 PM.369] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/2/2021 7:14:24 PM.385] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/2/2021 7:14:24 PM.386] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/2/2021 7:14:25 PM.410] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 430 [11/2/2021 7:14:26 PM.609] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/2/2021 7:14:26 PM.730] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/2/2021 7:14:26 PM.843] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/2/2021 7:14:27 PM.174] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/2/2021 7:14:27 PM.174] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch show me code four Confidence: 0.7349511 [11/2/2021 7:14:27 PM.186] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/2/2021 7:14:27 PM.203] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/2/2021 7:14:27 PM.203] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/2/2021 7:14:27 PM.203] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.8340448 [11/2/2021 7:14:27 PM.203] LSPD First Response: GrammarPolice [GrammarHandler] processing action code4 from the ActionQueue [11/2/2021 7:14:27 PM.203] LSPD First Response: GrammarPolice [GrammarHandler] received action: code4 [11/2/2021 7:14:28 PM.637] LSPD First Response: GrammarPolice [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [11/2/2021 7:14:28 PM.637] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/2/2021 7:14:28 PM.640] LSPD First Response: GrammarPolice [BackupHandler.Code4] Releasing 0 vehicles and 0 cops from backup [11/2/2021 7:14:28 PM.648] LSPD First Response: GrammarPolice [Dismiss] calling UltimateBackup's dismissAllBackupUnits [11/2/2021 7:14:28 PM.648] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [11/2/2021 7:14:32 PM.977] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:14:32 PM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:33 PM.005] LSPD First Response: [TRACE] Preloading POLICE [11/2/2021 7:14:33 PM.005] LSPD First Response: [TRACE] Created police at X:-1481.414 Y:-238.3217 Z:51.07108 [11/2/2021 7:14:33 PM.019] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:33 PM.024] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:33 PM.030] LSPD First Response: [TRACE] Lenz Marx (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:33 PM.045] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/2/2021 7:14:33 PM.049] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/2/2021 7:14:33 PM.054] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was set as a cop [11/2/2021 7:14:33 PM.070] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/2/2021 7:14:35 PM.904] LSPD First Response: [TRACE] Spawned suspect vehicle [11/2/2021 7:14:39 PM.551] LSPD First Response: [TrafficEvents] : Creating vehicle without lights event [11/2/2021 7:14:42 PM.070] LSPD First Response: [TRACE] Player is close, starting pursuit [11/2/2021 7:14:42 PM.073] LSPD First Response: [TRACE] Created new chase [11/2/2021 7:14:42 PM.075] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [11/2/2021 7:14:42 PM.172] LSPD First Response: [TRACE] Suspect added to chase [11/2/2021 7:14:42 PM.195] LSPD First Response: [TRACE] Starting chase [11/2/2021 7:14:42 PM.195] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [11/2/2021 7:14:42 PM.217] LSPD First Response: [TRACE] Found new close chase [11/2/2021 7:14:42 PM.235] LSPD First Response: [TRACE] Player now monitoring Asami Kagawa [11/2/2021 7:14:42 PM.306] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:43 PM.248] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/2/2021 7:14:44 PM.964] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:44 PM.964] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:45 PM.680] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:46 PM.744] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:14:46 PM.869] LSPD First Response: [TRACE] It has been 85 seconds since the last callout [11/2/2021 7:14:46 PM.869] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null [11/2/2021 7:14:46 PM.902] LSPD First Response: [TRACE] Preloading BULLET [11/2/2021 7:14:46 PM.902] LSPD First Response: [TRACE] Callout created: Pursuit #1 [11/2/2021 7:14:46 PM.903] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/2/2021 7:14:47 PM.113] LSPD First Response: [TRACE] Too far away from recent closest chase [11/2/2021 7:14:50 PM.207] LSPD First Response: [TRACE] Cleaning UI [11/2/2021 7:14:50 PM.207] LSPD First Response: [TRACE] Created new chase [11/2/2021 7:14:50 PM.301] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [11/2/2021 7:14:50 PM.302] LSPD First Response: [TRACE] Suspect added to chase [11/2/2021 7:14:50 PM.305] LSPD First Response: [TRACE] Pursuit menu was reset. [11/2/2021 7:14:50 PM.306] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/2/2021 7:14:50 PM.306] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/2/2021 7:14:50 PM.321] LSPD First Response: [TRACE] Starting chase [11/2/2021 7:14:50 PM.359] LSPD First Response: [TRACE] Player now monitoring Darren Jones [11/2/2021 7:14:50 PM.400] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:51 PM.632] LSPD First Response: [TRACE] User accepted callout [11/2/2021 7:14:52 PM.985] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:55 PM.786] LSPD First Response: STP: RELEASE PED FROM STOP [11/2/2021 7:14:57 PM.036] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:57 PM.414] LSPD First Response: [MoreRadioChatter] Playing: 14 [11/2/2021 7:14:57 PM.430] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER' [11/2/2021 7:14:59 PM.304] LSPD First Response: [TrafficEvents] - Added ambient event fibers to abort! [11/2/2021 7:14:59 PM.460] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:14:59 PM.715] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:14:59 PM.715] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA' [11/2/2021 7:15:00 PM.422] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/2/2021 7:15:00 PM.424] LSPD First Response: [TRACE] Visual regained event fired [11/2/2021 7:15:04 PM.293] LSPD First Response: [MoreRadioChatter] Play done [11/2/2021 7:15:04 PM.308] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds! [11/2/2021 7:15:07 PM.552] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:09 PM.505] LSPD First Response: [TRACE] Visual lost event fired [11/2/2021 7:15:14 PM.026] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:17 PM.539] LSPD First Response: [TRACE] Visual lost longer [11/2/2021 7:15:20 PM.609] LSPD First Response: [TRACE] Visual lost event fired [11/2/2021 7:15:20 PM.901] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:22 PM.542] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:24 PM.857] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:24 PM.857] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:27 PM.667] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:27 PM.799] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:27 PM.799] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:27 PM.800] LSPD First Response: [TRACE] Extended route by 20 [11/2/2021 7:15:30 PM.726] LSPD First Response: [TRACE] Visual lost longer [11/2/2021 7:15:30 PM.734] LSPD First Response: [11/2/2021 7:15:30 PM.734] LSPD First Response: ============================== [11/2/2021 7:15:30 PM.734] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/2/2021 7:15:30 PM.734] LSPD First Response: ------------------------------ [11/2/2021 7:15:30 PM.734] LSPD First Response: Origin: Game fiber "". [11/2/2021 7:15:30 PM.734] LSPD First Response: ------------------------------ [11/2/2021 7:15:30 PM.734] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [11/2/2021 7:15:30 PM.734] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [11/2/2021 7:15:30 PM.734] LSPD First Response: ------------------------------ [11/2/2021 7:15:30 PM.734] LSPD First Response: Inner exceptions: [11/2/2021 7:15:30 PM.734] LSPD First Response: ------------------------------ [11/2/2021 7:15:30 PM.734] LSPD First Response: Stack trace: [11/2/2021 7:15:30 PM.734] LSPD First Response: at Rage.Ped.get_IsInAnyPoliceVehicle() [11/2/2021 7:15:30 PM.734] at OfficerporciPlugin.Main.<>c.b__4_1() in D:\my second plugin\OfficerporciPlugin\OfficerporciPlugin\Main.cs:line 144 [11/2/2021 7:15:30 PM.734] at Rage.GameFiber.Main() [11/2/2021 7:15:30 PM.734] LSPD First Response: ============================== [11/2/2021 7:15:30 PM.734] LSPD First Response: [11/2/2021 7:15:30 PM.737] LSPD First Response: [FATAL] Forced termination [11/2/2021 7:15:30 PM.737] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/2/2021 7:15:30 PM.737] LSPD First Response: [WARN] Chase still active, terminating manually [11/2/2021 7:15:30 PM.738] LSPD First Response: [TRACE] Ending chase [11/2/2021 7:15:30 PM.742] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/2/2021 7:15:30 PM.742] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/2/2021 7:15:30 PM.744] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/2/2021 7:15:30 PM.745] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/2/2021 7:15:30 PM.746] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [11/2/2021 7:15:30 PM.746] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [11/2/2021 7:15:30 PM.747] LSPD First Response: [TRACE] ChaseHost: Lost control over Asami Kagawa [11/2/2021 7:15:30 PM.747] LSPD First Response: [TRACE] Suspect freed [11/2/2021 7:15:30 PM.749] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [11/2/2021 7:15:30 PM.749] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [11/2/2021 7:15:30 PM.749] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [11/2/2021 7:15:30 PM.749] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already [11/2/2021 7:15:30 PM.764] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [11/2/2021 7:15:30 PM.764] at System.Environment.get_StackTrace() [11/2/2021 7:15:30 PM.764] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:15:30 PM.764] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [11/2/2021 7:15:30 PM.764] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:15:30 PM.764] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [11/2/2021 7:15:30 PM.764] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [11/2/2021 7:15:30 PM.764] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [11/2/2021 7:15:30 PM.764] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/2/2021 7:15:30 PM.764] at LHQokKDRnpVNGhjJEgNmesUYziDP.tggAxtDZDyhjXfMKEdhcDbGUIjVIA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 782 [11/2/2021 7:15:30 PM.764] at BYKNRMVdPAnrGVKMjAjgibdAjGLYA.xoJKEySHEPCBKoSBPXQMlqBpTRct(Action , Action ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Common.cs:line 402 [11/2/2021 7:15:30 PM.764] at LHQokKDRnpVNGhjJEgNmesUYziDP.OnUnload(Boolean isTerminating) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 737 [11/2/2021 7:15:30 PM.764] at Rage.RemotePlugin.ExecuteExitPoint(Boolean isTerminating) [11/2/2021 7:15:30 PM.764] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] StageOnFinished [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] Finishing crime Cold cases [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] Finishing all logic for Asami Kagawa [11/2/2021 7:15:30 PM.766] LSPD First Response: [TRACE] Crime finished [11/2/2021 7:15:31 PM.952] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [11/2/2021 7:15:31 PM.952] LSPD First Response: [WARN] Chase still active, terminating manually [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Ending chase [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Suspect freed [11/2/2021 7:15:31 PM.952] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [11/2/2021 7:15:31 PM.952] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [11/2/2021 7:15:32 PM.014] LSPD First Response: [INFO] LSPDFR has shut down [11/2/2021 7:15:33 PM.265] LSPD First Response: All signs removed successfully! [11/2/2021 7:15:33 PM.395] LSPD First Response: UB All Police Partners are removed [11/2/2021 7:15:33 PM.575] LSPD First Response: UB Ambulance unit is removedSystem.Threading.ThreadAbortException: İş parçacığı durduruluyordu. [11/2/2021 7:15:33 PM.575] at !@OY2t=R@cLisK\,!X\.o"`6}u\,.‎‬‎‌‬‮‎‌‌‫‌‏​‭‮‬‌‮‌‌‫‎‌​‭‪‎‬‏‎‮(Ped , Ped ) [11/2/2021 7:15:33 PM.576] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.‏‬​‬‏‍‮​‏​‌‬‏‏‭‌‭‬‭‍‬‫‏‮() [11/2/2021 7:15:33 PM.595] LSPD First Response: UB Ambulance unit is removedSystem.Threading.ThreadAbortException: İş parçacığı durduruluyordu. [11/2/2021 7:15:33 PM.595] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.​‌‫​‌‬‍‮‎‌‍‭‭‭‌‏‬‫‪​​‬‭‎‫​‮‏‎‮() [11/2/2021 7:15:33 PM.595] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.‏‬​‬‏‍‮​‏​‌‬‏‏‭‌‭‬‭‍‬‫‏‮() [11/2/2021 7:15:35 PM.747] Unknown command or variable "cl"