[11/21/2021 15:53:56.877] Started new log on 11/21/2021 15:53:56.877 [11/21/2021 15:53:56.880] ==================================================================================================== [11/21/2021 15:53:56.870] Log path: E:\Games\Simulator\Grand Theft Auto V\RagePluginHook.log [11/21/2021 15:53:56.880] Log verbosity: Trivial [11/21/2021 15:53:56.882] Initializing input system [11/21/2021 15:53:56.885] Initializing game console [11/21/2021 15:53:56.894] Console key has been set to F4 (key code: 115) [11/21/2021 15:53:56.980] Initializing console variable "ConsoleScrollAmount". [11/21/2021 15:53:56.980] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/21/2021 15:53:56.983] Read value: [11/21/2021 15:53:56.983] Initializing console variable "ConsoleKey". [11/21/2021 15:53:56.983] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/21/2021 15:53:56.985] Read value: F4 [11/21/2021 15:53:56.985] Setting value of console variable "ConsoleKey" to stored value. [11/21/2021 15:53:56.985] Console key has been set to F4 (key code: 115) [11/21/2021 15:53:56.985] Initializing console variable "PluginTimeoutThreshold". [11/21/2021 15:53:56.985] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/21/2021 15:53:56.988] Read value: 60000 [11/21/2021 15:53:56.988] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11/21/2021 15:53:56.988] Initializing console variable "AlwaysShowConsoleOutput". [11/21/2021 15:53:56.988] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/21/2021 15:53:56.988] Read value: [11/21/2021 15:53:56.988] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/21/2021 15:53:56.988] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/21/2021 15:53:56.989] Read value: False [11/21/2021 15:53:56.989] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [11/21/2021 15:53:56.989] Initializing console variable "ShowOnScreenWarnings". [11/21/2021 15:53:56.989] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/21/2021 15:53:56.989] Read value: [11/21/2021 15:53:56.989] Console initialized [11/21/2021 15:53:56.989] Initializing forms manager [11/21/2021 15:53:56.991] Cleaning temp folder [11/21/2021 15:53:56.993] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [11/21/2021 15:53:56.999] ================ RAGE Plugin Hook ================ [11/21/2021 15:53:57.003] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [11/21/2021 15:53:57.013] Detected Windows 8 Professional (64-bit) (6.2.9200.0)! [11/21/2021 15:53:57.014] Checking game support [11/21/2021 15:53:57.358] Product name: Grand Theft Auto V [11/21/2021 15:53:57.358] Product version: 1.0.2372.2 [11/21/2021 15:53:57.358] Is steam version: False [11/21/2021 15:53:57.362] Initializing DirectX [11/21/2021 15:53:57.365] Initializing Direct3D [11/21/2021 15:53:57.365] Getting game swap chain [11/21/2021 15:53:57.402] Swap Chain created: 0x7FF64751FFE0 [11/21/2021 15:53:57.402] Swap Chain VTable: 0x244192DF300 [11/21/2021 15:53:57.402] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89 [11/21/2021 15:53:57.402] D3D11Present: 0x7FFE7011DAB0 [11/21/2021 15:53:57.405] D3D11ResizeBuffers: 0x7FFE7011DCB0 [11/21/2021 15:53:57.405] D3D11ResizeTarget: 0x7FFE7011D030 [11/21/2021 15:53:57.405] D3D11SetFullscreenState: 0x7FFE7011DBC0 [11/21/2021 15:53:57.406] Direct3D initialized [11/21/2021 15:53:57.407] Initialized DirectX [11/21/2021 15:53:57.409] Direct3D watcher thread spawned [11/21/2021 15:53:58.008] Getting device [11/21/2021 15:53:58.008] Retrieved device [11/21/2021 15:53:58.008] Creating wrapper [11/21/2021 15:53:58.108] Wrapper created [11/21/2021 15:53:58.118] Effect created [11/21/2021 15:53:58.119] Creating buffer [11/21/2021 15:53:58.119] Created buffer [11/21/2021 15:53:58.119] Creating blend state [11/21/2021 15:53:58.119] Created blend state [11/21/2021 15:53:58.119] Done with creation [11/21/2021 15:53:58.196] Initializing texture system. [11/21/2021 15:53:58.196] Initializing texture system; phase 1 [11/21/2021 15:53:58.196] Initializing texture system; phase 2 [11/21/2021 15:53:58.204] Initializing texture system; phase 3 [11/21/2021 15:53:58.205] Initializing texture system; phase 4 [11/21/2021 15:53:58.218] Initializing texture system; phase 5 [11/21/2021 15:53:58.219] Initializing texture system; phase 6 [11/21/2021 15:53:58.221] Initializing texture system; phase 7 [11/21/2021 15:53:58.226] Initializing texture system; phase 8 [11/21/2021 15:53:58.228] Initializing texture system; phase 9 [11/21/2021 15:53:58.229] Initializing texture system; phase 10 [11/21/2021 15:53:58.235] Initializing texture system; phase 11 [11/21/2021 15:53:58.235] Initializing texture system; phase 12 [11/21/2021 15:53:58.237] Initializing texture system; phase 13 [11/21/2021 15:53:58.237] Initializing texture system; phase 14 [11/21/2021 15:54:02.411] Direct3D watcher thread ended [11/21/2021 15:54:32.035] LoadingScreenMsg: Initializing game support [11/21/2021 15:54:32.286] Initializing game support [11/21/2021 15:54:37.941] LoadingScreenMsg: Velocity limit removed [11/21/2021 15:54:38.275] Compatibility level: 0 [11/21/2021 15:54:38.275] Supported version detected [11/21/2021 15:54:38.275] ================================================== [11/21/2021 15:54:38.275] LoadingScreenMsg: Patching code [11/21/2021 15:54:38.526] LoadingScreenMsg: Waiting for game initialization [11/21/2021 15:54:38.776] Waiting for game initialization [11/21/2021 15:54:38.877] LoadingScreenMsg: Initializing core [11/21/2021 15:54:39.127] Initializing hook [11/21/2021 15:54:44.159] LoadingScreenMsg: Completing interoperability [11/21/2021 15:54:44.410] Completing interoperability [11/21/2021 15:54:44.411] Initialization code 1. [11/21/2021 15:54:44.411] Initialization code 2. [11/21/2021 15:54:44.411] Initialization code 3. [11/21/2021 15:54:44.422] 1 Address: 0x00007FF6453C5FBC [11/21/2021 15:54:44.423] Calling func 1 [11/21/2021 15:54:44.443] 2 Address: 0x00007FF645F64F3A [11/21/2021 15:54:44.443] 3 Address: 0x00007FF644995C4E [11/21/2021 15:54:44.479] Address: 0x00007FF645F64EE4 [11/21/2021 15:54:44.479] Unknown var: 0x00007FF646FAFAB0 [11/21/2021 15:54:44.479] Initialization code 4. [11/21/2021 15:54:44.479] Initialization code 5. [11/21/2021 15:54:44.479] Completing interoperability, phase 1 [11/21/2021 15:54:44.479] Completing interoperability, phase 2 [11/21/2021 15:54:44.479] Completing interoperability, phase 3 [11/21/2021 15:54:44.479] Completing interoperability, phase 4 [11/21/2021 15:54:44.479] Completing interoperability, phase 5 [11/21/2021 15:54:44.479] Completing interoperability, phase 6 [11/21/2021 15:54:44.479] Completing interoperability, phase 7 [11/21/2021 15:54:44.479] LoadingScreenMsg: [11/21/2021 15:54:44.730] LoadingScreenMsg: Loading Story Mode [11/21/2021 15:54:44.980] LoadingScreenMsg: Loading and Populating Game World [11/21/2021 15:54:45.231] LoadingScreenMsg: [11/21/2021 15:55:08.999] Initializing console variable "IsDeveloperModeEnabled". [11/21/2021 15:55:08.999] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/21/2021 15:55:09.000] Read value: [11/21/2021 15:55:09.000] Initializing console variable "TimeScale". [11/21/2021 15:55:09.000] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/21/2021 15:55:09.000] Read value: [11/21/2021 15:55:12.973] : Initializing input system [11/21/2021 15:55:12.975] : Initializing game console [11/21/2021 15:55:12.979] : Initializing forms manager [11/21/2021 15:55:16.523] : Initializing input system [11/21/2021 15:55:16.525] : Initializing game console [11/21/2021 15:55:16.528] : Initializing forms manager [11/21/2021 15:55:19.809] : Initializing input system [11/21/2021 15:55:19.811] : Initializing game console [11/21/2021 15:55:19.814] : Initializing forms manager [11/21/2021 15:55:23.148] : Initializing input system [11/21/2021 15:55:23.150] : Initializing game console [11/21/2021 15:55:23.152] : Initializing forms manager [11/21/2021 15:55:23.380] Dynamic Lighting System: Detected RPH 1.87.1293.16189 [11/21/2021 15:55:23.380] Dynamic Lighting System: LOADED DLS v1.4.1.0 [11/21/2021 15:55:26.775] LSPD First Response: [TRACE] Started loading LSPDFR [11/21/2021 15:55:26.776] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/21/2021 15:55:26.777] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/21/2021 15:55:26.777] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/21/2021 15:55:28.254] Scene Manager: User's RNUI version: 1.8.1.0 [11/21/2021 15:55:35.086] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/21/2021 15:55:55.722] LSPD First Response: [TRACE] Game has stopped loading [11/21/2021 15:55:55.727] Scene Manager: Loading SceneManager.ini settings [11/21/2021 15:55:55.806] Scene Manager: Scene Manager V2.3.2.0 is ready. [11/21/2021 15:55:56.732] Scene Manager: 2 path(s) available to import. [11/21/2021 15:55:56.732] Scene Manager: File: autosave [11/21/2021 15:55:56.732] Scene Manager: File: DevTestPath [11/21/2021 15:55:56.732] Scene Manager: Successfully populated menu with 2 file(s). [11/21/2021 15:55:59.436] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:55:59.444] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:55:59.454] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/21/2021 15:55:59.586] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/21/2021 15:55:59.587] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/21/2021 15:55:59.588] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/21/2021 15:55:59.588] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/21/2021 15:55:59.588] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/21/2021 15:55:59.589] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/21/2021 15:55:59.590] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/21/2021 15:55:59.590] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/21/2021 15:55:59.590] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/21/2021 15:55:59.590] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [11/21/2021 15:55:59.591] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [11/21/2021 15:55:59.600] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [11/21/2021 15:55:59.604] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [11/21/2021 15:55:59.610] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [11/21/2021 15:55:59.617] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [11/21/2021 15:55:59.618] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [11/21/2021 15:55:59.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [11/21/2021 15:55:59.625] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [11/21/2021 15:55:59.630] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [11/21/2021 15:55:59.632] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [11/21/2021 15:55:59.642] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [11/21/2021 15:55:59.643] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [11/21/2021 15:55:59.645] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [11/21/2021 15:55:59.645] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [11/21/2021 15:55:59.646] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [11/21/2021 15:55:59.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [11/21/2021 15:55:59.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [11/21/2021 15:55:59.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:55:59.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:55:59.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/21/2021 15:55:59.655] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/21/2021 15:55:59.656] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/21/2021 15:55:59.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/21/2021 15:55:59.665] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/21/2021 15:55:59.666] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/21/2021 15:55:59.667] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/21/2021 15:55:59.668] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/21/2021 15:55:59.669] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/21/2021 15:55:59.670] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.676] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:55:59.677] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/21/2021 15:56:00.673] LSPD First Response: [TRACE] Adding Ben J. as character [11/21/2021 15:56:01.108] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/21/2021 15:56:01.110] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/21/2021 15:56:01.111] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/21/2021 15:56:02.327] LSPD First Response: [TRACE] Adding Prince Young as character [11/21/2021 15:56:02.333] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.333] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.333] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/21/2021 15:56:02.339] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.339] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.339] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/21/2021 15:56:02.342] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [11/21/2021 15:56:02.343] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.343] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/21/2021 15:56:02.392] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml [11/21/2021 15:56:02.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [11/21/2021 15:56:02.415] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/21/2021 15:56:02.415] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/21/2021 15:56:02.418] LSPD First Response: [WARN] Invalid vehicle model fib [11/21/2021 15:56:02.418] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/21/2021 15:56:02.423] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/agency_lsia.xml [11/21/2021 15:56:02.426] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.426] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:02.427] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/21/2021 15:56:02.438] LSPD First Response: [TRACE] Failed to parse as chance [11/21/2021 15:56:02.440] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [11/21/2021 15:56:02.446] LSPD First Response: [TRACE] Player was in vehicle: False [11/21/2021 15:56:02.446] LSPD First Response: [TRACE] Last selected character was Prince Young, should spawn as last character True [11/21/2021 15:56:02.446] LSPD First Response: [TRACE] Loading last selected character Prince Young [11/21/2021 15:56:02.449] LSPD First Response: [INFO] Changing current player character to Prince Young [11/21/2021 15:56:02.474] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/21/2021 15:56:02.475] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/21/2021 15:56:02.476] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/21/2021 15:56:02.733] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [11/21/2021 15:56:02.734] LSPD First Response: [TRACE] CharacterSelected: 13 [11/21/2021 15:56:02.735] LSPD First Response: [TRACE] Character changed, creating new stats object [11/21/2021 15:56:03.107] LSPD First Response: [TRACE] Initialized telemtry service [11/21/2021 15:56:03.175] LSPD First Response: We have 4 appartments registered [11/21/2021 15:56:03.180] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/21/2021 15:56:03.188] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/21/2021 15:56:03.189] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/21/2021 15:56:03.190] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/21/2021 15:56:03.191] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/21/2021 15:56:03.191] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/21/2021 15:56:03.194] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/21/2021 15:56:03.194] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/21/2021 15:56:03.194] LSPD First Response: ApartmentManager initialized [11/21/2021 15:56:03.200] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/21/2021 15:56:03.202] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/21/2021 15:56:03.205] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/21/2021 15:56:03.287] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/21/2021 15:56:03.580] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/21/2021 15:56:03.584] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/21/2021 15:56:03.585] LSPD First Response: [TRACE] Saved apt: [11/21/2021 15:56:03.596] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/21/2021 15:56:03.603] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/21/2021 15:56:03.662] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/21/2021 15:56:03.662] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/21/2021 15:56:03.662] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/21/2021 15:56:03.664] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/21/2021 15:56:03.664] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/21/2021 15:56:03.664] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/21/2021 15:56:03.875] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/21/2021 15:56:03.887] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/21/2021 15:56:03.899] LSPD First Response: [TRACE] Set title to Prince Young for Interaction Menu [11/21/2021 15:56:03.900] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/21/2021 15:56:03.904] LSPD First Response: [TRACE] Set title to Prince Young for Police Radio [11/21/2021 15:56:03.919] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/21/2021 15:56:03.922] LSPD First Response: [TRACE] Set title to Prince Young for Vehicle Options [11/21/2021 15:56:03.931] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/21/2021 15:56:03.932] LSPD First Response: [TRACE] Set title to Prince Young for Inventory [11/21/2021 15:56:03.935] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/21/2021 15:56:03.938] LSPD First Response: [TRACE] Set title to Prince Young for Settings [11/21/2021 15:56:03.944] LSPD First Response: [TRACE] Saved apt: [11/21/2021 15:56:04.003] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/21/2021 15:56:04.041] LSPD First Response: [TRACE] Requested Audio [11/21/2021 15:56:04.072] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/21/2021 15:56:04.767] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/21/2021 15:56:04.896] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:04.896] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:04.896] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/21/2021 15:56:04.921] LSPD First Response: [INFO] Vinewood Police Station [11/21/2021 15:56:04.921] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/21/2021 15:56:04.921] LSPD First Response: [INFO] La Mesa Police Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Rockford Hills Police Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Vespucci Police Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Downtown Police Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Davis Sheriff Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/21/2021 15:56:04.922] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41 [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03 [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Federal Investigation Bureau HQ [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [11/21/2021 15:56:04.923] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Del Perro Police Station [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532 [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Los Santos Port Police [11/21/2021 15:56:04.923] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138 [11/21/2021 15:56:04.934] LSPD First Response: [TRACE] Auto started component Debug #1 [11/21/2021 15:56:04.934] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/21/2021 15:56:04.934] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/21/2021 15:56:04.934] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/21/2021 15:56:04.935] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/21/2021 15:56:04.935] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/21/2021 15:56:04.935] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/21/2021 15:56:04.936] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/21/2021 15:56:04.936] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/21/2021 15:56:04.938] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/21/2021 15:56:04.938] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/21/2021 15:56:04.940] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/21/2021 15:56:04.940] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/21/2021 15:56:04.942] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/21/2021 15:56:04.942] LSPD First Response: [TRACE] Preloading node data [11/21/2021 15:56:05.230] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/21/2021 15:56:05.230] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/21/2021 15:56:05.230] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 37c7ad81-ed63-46a2-b6da-948401dc7cf8. Enhanced features available. [11/21/2021 15:56:05.246] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/21/2021 15:56:05.248] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/21/2021 15:56:05.248] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/21/2021 15:56:07.154] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/21/2021 15:56:13.084] LSPD First Response: [TRACE] Done preloading node data [11/21/2021 15:56:13.084] LSPD First Response: [TRACE] Preloading node data [11/21/2021 15:56:13.084] LSPD First Response: [TRACE] Done preloading node data [11/21/2021 15:56:13.085] LSPD First Response: [TRACE] SwitchToCharacter: Prince Young [11/21/2021 15:56:13.085] LSPD First Response: [TRACE] Switch mode is random [11/21/2021 15:56:14.533] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/21/2021 15:56:14.544] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/21/2021 15:56:14.545] LSPD First Response: [TRACE] Disabling ambient game police chases [11/21/2021 15:56:14.555] LSPD First Response: [TRACE] Disabled ambient game police chases [11/21/2021 15:56:14.556] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/21/2021 15:56:14.559] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/21/2021 15:56:14.565] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/21/2021 15:56:14.565] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/21/2021 15:56:16.313] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/21/2021 15:56:16.313] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/21/2021 15:56:16.385] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/21/2021 15:56:16.387] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/21/2021 15:56:16.387] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/21/2021 15:56:16.387] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/21/2021 15:56:16.387] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/21/2021 15:56:16.387] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/21/2021 15:56:16.393] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/21/2021 15:56:16.398] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/21/2021 15:56:16.399] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/21/2021 15:56:16.399] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/21/2021 15:56:16.401] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/21/2021 15:56:16.428] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/21/2021 15:56:16.433] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/21/2021 15:56:16.433] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/21/2021 15:56:16.437] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/21/2021 15:56:16.438] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/21/2021 15:56:16.458] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/21/2021 15:56:16.464] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/21/2021 15:56:16.468] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/21/2021 15:56:17.667] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 15:56:17.671] LSPD First Response: [TRACE] Created police at X:-555.6528 Y:-145.4567 Z:38.72502 [11/21/2021 15:56:17.671] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/21/2021 15:56:18.003] LSPD First Response: [TRACE] Preloading POLICE3 [11/21/2021 15:56:18.003] LSPD First Response: [TRACE] Created police3 at X:-557.7739 Y:-161.9565 Z:38.62593 [11/21/2021 15:56:18.004] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [11/21/2021 15:56:18.005] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 15:56:18.005] LSPD First Response: [TRACE] Created police at X:-568.3508 Y:-166.3393 Z:38.54008 [11/21/2021 15:56:18.005] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/21/2021 15:56:18.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 15:56:18.035] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:18.295] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 15:56:18.296] LSPD First Response: [TRACE] Created police at X:-584.9279 Y:-156.5866 Z:38.31198 [11/21/2021 15:56:18.296] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/21/2021 15:56:18.722] LSPD First Response: [TRACE] Derrick West (MP_M_FREEMODE_01) was set as a cop [11/21/2021 15:56:18.732] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:18.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 15:56:18.749] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:18.759] LSPD First Response: [TRACE] Menrique Giner (MP_M_FREEMODE_01) was set as a cop [11/21/2021 15:56:18.760] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:18.760] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/21/2021 15:56:18.768] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:18.857] LSPD First Response: [TRACE] Cached 1308 decorators for index 4 [11/21/2021 15:56:18.865] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) was set as a cop [11/21/2021 15:56:18.920] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/21/2021 15:56:18.928] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:18.939] LSPD First Response: [TRACE] Casey Reynolds (MP_F_FREEMODE_01) was set as a cop [11/21/2021 15:56:19.028] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:19.091] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/21/2021 15:56:19.091] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [11/21/2021 15:56:19.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:19.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/21/2021 15:56:19.098] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/21/2021 15:56:19.098] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Games/Simulator/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [11/21/2021 15:56:19.126] LSPD First Response: [TRACE] Setting player to lssd from last agency [11/21/2021 15:56:19.204] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [11/21/2021 15:56:19.206] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [11/21/2021 15:56:19.206] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [11/21/2021 15:56:19.206] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang [11/21/2021 15:56:19.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit [11/21/2021 15:56:19.209] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal [11/21/2021 15:56:19.209] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker [11/21/2021 15:56:19.209] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat [11/21/2021 15:56:19.209] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot [11/21/2021 15:56:19.220] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [11/21/2021 15:56:19.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [11/21/2021 15:56:19.244] LSPD First Response: [TRACE] Setting player outfit to m_sgt from last outfit [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang [11/21/2021 15:56:19.244] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit [11/21/2021 15:56:19.246] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal [11/21/2021 15:56:19.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker [11/21/2021 15:56:19.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat [11/21/2021 15:56:19.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot [11/21/2021 15:56:19.282] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:19.283] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 15:56:19.291] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:19.292] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_b [11/21/2021 15:56:19.292] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_b [11/21/2021 15:56:19.299] LSPD First Response: [TRACE] Lennon OReily (MP_M_FREEMODE_01) was set as a cop [11/21/2021 15:56:19.300] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:19.300] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/21/2021 15:56:19.308] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/21/2021 15:56:19.317] LSPD First Response: [TRACE] Maxine Edwards (MP_F_FREEMODE_01) was set as a cop [11/21/2021 15:56:19.318] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/21/2021 15:56:19.376] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/21/2021 15:56:19.377] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/21/2021 15:56:21.248] LSPD First Response: [TRACE] Player went on duty. [11/21/2021 15:56:21.260] LSPD First Response: Folder is E:\Games\Simulator\Grand Theft Auto V\plugins\lspdfr [11/21/2021 15:56:21.438] LSPD First Response: AutomaticSirenCutout, Version=3.1.3.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.456] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.468] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.481] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.494] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.515] LSPD First Response: EasyLoadoutContinued, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.529] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.542] LSPD First Response: OfficerporciPlugin, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.543] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.546] LSPD First Response: PlateCheckerRemastered, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.560] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.573] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.574] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.592] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.607] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.609] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:21.612] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [11/21/2021 15:56:21.690] LSPD First Response: Creating plugin: BasicParkingTickets.Main [11/21/2021 15:56:21.690] LSPD First Response: Creating plugin: BOLO_calls.Main [11/21/2021 15:56:21.690] LSPD First Response: Creating plugin: CalloutManager.Main [11/21/2021 15:56:21.743] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/21/2021 15:56:21.919] LSPD First Response: Creating plugin: EasyLoadoutContinued.Main [11/21/2021 15:56:21.919] LSPD First Response: Creating plugin: GrammarPolice.Main [11/21/2021 15:56:21.920] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [11/21/2021 15:56:21.920] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/21/2021 15:56:21.920] LSPD First Response: Creating plugin: PlateCheckerRemastered.Main [11/21/2021 15:56:21.937] LSPD First Response: Creating plugin: CalloutPack.Main [11/21/2021 15:56:21.937] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [11/21/2021 15:56:22.043] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/21/2021 15:56:22.122] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/21/2021 15:56:22.180] LSPD First Response: Creating plugin: UnitedCallouts.Main [11/21/2021 15:56:22.181] LSPD First Response: Creating plugin: ‍‮‌​‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮ [11/21/2021 15:56:22.271] LSPD First Response: Loading AutomaticSirenCutout.ini settings [11/21/2021 15:56:22.279] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [11/21/2021 15:56:22.279] LSPD First Response: [BPT] To use go on duty [11/21/2021 15:56:22.335] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated [11/21/2021 15:56:22.335] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station! [11/21/2021 15:56:22.335] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty [11/21/2021 15:56:22.335] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com [11/21/2021 15:56:22.335] LSPD First Response: Callout Manager by PieRGud successfully loaded. [11/21/2021 15:56:22.337] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/21/2021 15:56:22.337] LSPD First Response: Go on duty to fully load CompuLite [11/21/2021 15:56:22.338] LSPD First Response: [EasyLoadoutContinued]: EasyLoadoutContinued 1.0.0.0 has been initialized. [11/21/2021 15:56:22.340] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/21/2021 15:56:22.355] LSPD First Response: Error while initializing plugin: PlateCheckerRemastered.Main: Requested value 'DPadLeft' was not found. at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult) [11/21/2021 15:56:22.355] at System.Windows.Forms.KeysConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [11/21/2021 15:56:22.355] at PlateCheckerRemastered.Configuration.ReadIniFile() [11/21/2021 15:56:22.355] at PlateCheckerRemastered.Main.Initialize() [11/21/2021 15:56:22.355] at BFSyfDYTRxcCsILzsCDPARzNYxhq.bVMcYOCYfTrQcBfMVAFRGmeAjYoKB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [11/21/2021 15:56:22.357] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [11/21/2021 15:56:22.357] LSPD First Response: Go on duty to fully load SpeedRadarLite [11/21/2021 15:56:22.359] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/21/2021 15:56:22.360] LSPD First Response: Go on duty to fully load StopThePed [11/21/2021 15:56:22.362] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/21/2021 15:56:22.362] LSPD First Response: Go on duty to fully load UltimateBackup [11/21/2021 15:56:22.363] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [11/21/2021 15:56:22.475] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [11/21/2021 15:56:22.476] LSPD First Response: XScanner: Checking Khorio.Common.dll [11/21/2021 15:56:22.476] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported [11/21/2021 15:56:22.481] LSPD First Response: XScanner is loading settings... [11/21/2021 15:56:22.481] LSPD First Response: XScanner intro sound: INTRO [11/21/2021 15:56:22.481] LSPD First Response: XScanner outro sound: OUTRO [11/21/2021 15:56:22.482] LSPD First Response: XScanner playback volume: 2 [11/21/2021 15:56:22.482] LSPD First Response: XScanner LSPDFR scanner patch is enabled [11/21/2021 15:56:22.589] LSPD First Response: XScanner => Background Scanner Enabled [11/21/2021 15:56:22.589] LSPD First Response: XScanner => Disabling default ingame background chatter [11/21/2021 15:56:22.592] LSPD First Response: XScanner => Patching ingame background chatter... [11/21/2021 15:56:22.592] LSPD First Response: XScanner => Patched [11/21/2021 15:56:22.621] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio [11/21/2021 15:56:22.621] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition [11/21/2021 15:56:22.622] LSPD First Response: We have 3 callouts registered [11/21/2021 15:56:22.622] LSPD First Response: CalloutManager initialized [11/21/2021 15:56:22.624] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/21/2021 15:56:22.635] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/21/2021 15:56:22.638] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/21/2021 15:56:22.651] LSPD First Response: [INFO] Model preloading enabled [11/21/2021 15:56:22.651] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 15:56:22.651] LSPD First Response: [TRACE] Preloading POLICE2 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICE3 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICET [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading SHERIFF [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICE4 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICEB [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading FBI2 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/21/2021 15:56:22.652] LSPD First Response: [TRACE] Preloading BUZZARD [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading POLMAV [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading FROGGER2 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading AMBULANCE [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading FIRETRUK [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/21/2021 15:56:22.653] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/21/2021 15:56:22.665] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/21/2021 15:56:22.667] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/21/2021 15:56:22.669] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/21/2021 15:56:22.670] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/21/2021 15:56:22.691] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/21/2021 15:56:22.691] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/21/2021 15:56:22.691] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/21/2021 15:56:22.691] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/21/2021 15:56:22.700] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/21/2021 15:56:22.701] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/21/2021 15:56:22.702] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/21/2021 15:56:22.705] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/21/2021 15:56:22.705] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/21/2021 15:56:22.706] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/21/2021 15:56:22.710] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/21/2021 15:56:22.710] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/21/2021 15:56:22.711] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/21/2021 15:56:22.717] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/21/2021 15:56:22.717] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping [11/21/2021 15:56:22.719] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice ================================================================================ [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice GrammarPolice Settings [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice ================================================================================ [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice AudioPath = E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice Language = en-US [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice HoldToTalk = False [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice ShowInCarAnimation = True [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice SettingsKey = F2 [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice PrimaryButton = None [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice SecondaryButton = None [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice HandleAvailability = True [11/21/2021 15:56:22.723] LSPD First Response: GrammarPolice PanicResponse = 5 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice RespondToPreface = True [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice UseGenericResponse = False [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice ShowNotifications = True [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice ShowPlayerStatus = False [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [11/21/2021 15:56:22.724] LSPD First Response: GrammarPolice ================================================================================ [11/21/2021 15:56:22.727] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/21/2021 15:56:22.733] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/21/2021 15:56:22.734] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/21/2021 15:56:22.734] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/21/2021 15:56:22.734] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/21/2021 15:56:22.821] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/21/2021 15:56:22.845] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/21/2021 15:56:22.848] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/21/2021 15:56:22.855] LSPD First Response: Refreshing audio cache... [11/21/2021 15:56:22.861] LSPD First Response: Audio cache refreshed, 1042 files cached [11/21/2021 15:56:22.891] LSPD First Response: [TRACE] Has taken study survey: False [11/21/2021 15:56:22.893] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/21/2021 15:56:22.906] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/21/2021 15:56:22.909] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/21/2021 15:56:22.923] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/21/2021 15:56:22.923] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/21/2021 15:56:22.925] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/21/2021 15:56:22.927] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/21/2021 15:56:22.927] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/21/2021 15:56:22.930] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/21/2021 15:56:22.969] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/21/2021 15:56:24.874] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/21/2021 15:56:24.881] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/21/2021 15:56:24.884] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/21/2021 15:56:24.897] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/21/2021 15:56:24.913] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/21/2021 15:56:24.916] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/21/2021 15:56:24.918] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/21/2021 15:56:25.323] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/21/2021 15:56:25.325] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/21/2021 15:56:25.325] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/21/2021 15:56:25.326] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/21/2021 15:56:25.326] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/21/2021 15:56:25.326] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/21/2021 15:56:25.326] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/21/2021 15:56:25.327] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/21/2021 15:56:25.327] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/21/2021 15:56:25.327] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/21/2021 15:56:25.328] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/21/2021 15:56:25.328] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/21/2021 15:56:25.329] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/21/2021 15:56:25.329] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/21/2021 15:56:25.329] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/21/2021 15:56:25.330] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/21/2021 15:56:25.330] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/21/2021 15:56:25.331] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/21/2021 15:56:25.331] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/21/2021 15:56:25.331] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/21/2021 15:56:25.332] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/21/2021 15:56:25.332] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/21/2021 15:56:25.332] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/21/2021 15:56:25.333] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/21/2021 15:56:25.334] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/21/2021 15:56:25.334] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/21/2021 15:56:25.335] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/21/2021 15:56:25.335] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/21/2021 15:56:25.335] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/21/2021 15:56:25.336] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/21/2021 15:56:25.336] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/21/2021 15:56:25.337] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/21/2021 15:56:25.337] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/21/2021 15:56:25.337] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/21/2021 15:56:25.337] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/21/2021 15:56:25.338] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/21/2021 15:56:25.338] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Games\Simulator\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/21/2021 15:56:25.378] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/21/2021 15:56:25.378] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/21/2021 15:56:25.379] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\advise.xml [11/21/2021 15:56:25.379] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\air.xml [11/21/2021 15:56:25.380] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/21/2021 15:56:25.381] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/21/2021 15:56:25.381] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/21/2021 15:56:25.382] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\animal.xml [11/21/2021 15:56:25.382] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/21/2021 15:56:25.383] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/21/2021 15:56:25.383] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/21/2021 15:56:25.383] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/21/2021 15:56:25.384] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/21/2021 15:56:25.385] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/21/2021 15:56:25.385] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/21/2021 15:56:25.386] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/21/2021 15:56:25.387] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/21/2021 15:56:25.387] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/21/2021 15:56:25.388] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/21/2021 15:56:25.389] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/21/2021 15:56:25.389] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/21/2021 15:56:25.390] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/21/2021 15:56:25.390] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/21/2021 15:56:25.391] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/21/2021 15:56:25.391] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/21/2021 15:56:25.392] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/21/2021 15:56:25.392] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/21/2021 15:56:25.393] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/21/2021 15:56:25.393] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/21/2021 15:56:25.395] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/21/2021 15:56:25.395] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/21/2021 15:56:25.396] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/21/2021 15:56:25.396] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/21/2021 15:56:25.397] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/21/2021 15:56:25.397] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code2.xml [11/21/2021 15:56:25.398] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code3.xml [11/21/2021 15:56:25.398] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code4.xml [11/21/2021 15:56:25.398] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/21/2021 15:56:25.398] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ems.xml [11/21/2021 15:56:25.399] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/21/2021 15:56:25.399] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystopbackup.xml [11/21/2021 15:56:25.400] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\female.xml [11/21/2021 15:56:25.400] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/21/2021 15:56:25.401] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\fire.xml [11/21/2021 15:56:25.401] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/21/2021 15:56:25.402] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/21/2021 15:56:25.402] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/21/2021 15:56:25.403] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\k9.xml [11/21/2021 15:56:25.403] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/21/2021 15:56:25.404] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/21/2021 15:56:25.404] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/21/2021 15:56:25.405] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/21/2021 15:56:25.406] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/21/2021 15:56:25.407] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/21/2021 15:56:25.407] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/21/2021 15:56:25.408] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/21/2021 15:56:25.409] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/21/2021 15:56:25.409] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/21/2021 15:56:25.410] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/21/2021 15:56:25.410] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/21/2021 15:56:25.410] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/21/2021 15:56:25.411] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\officerdown.xml [11/21/2021 15:56:25.411] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/21/2021 15:56:25.412] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/21/2021 15:56:25.413] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/21/2021 15:56:25.413] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panic.xml [11/21/2021 15:56:25.414] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/21/2021 15:56:25.414] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/21/2021 15:56:25.415] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/21/2021 15:56:25.415] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/21/2021 15:56:25.416] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pit.xml [11/21/2021 15:56:25.416] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/21/2021 15:56:25.417] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/21/2021 15:56:25.418] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/21/2021 15:56:25.418] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/21/2021 15:56:25.419] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/21/2021 15:56:25.419] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/21/2021 15:56:25.420] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/21/2021 15:56:25.420] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\roadblock.xml [11/21/2021 15:56:25.421] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\scene.xml [11/21/2021 15:56:25.421] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/21/2021 15:56:25.421] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/21/2021 15:56:25.422] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\spikestrips.xml [11/21/2021 15:56:25.422] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/21/2021 15:56:25.423] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\startpatrol.xml [11/21/2021 15:56:25.423] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\station.xml [11/21/2021 15:56:25.424] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/21/2021 15:56:25.425] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/21/2021 15:56:25.426] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/21/2021 15:56:25.426] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\swat.xml [11/21/2021 15:56:25.426] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/21/2021 15:56:25.427] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/21/2021 15:56:25.427] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\tow.xml [11/21/2021 15:56:25.428] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\traffic.xml [11/21/2021 15:56:25.428] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopbackup.xml [11/21/2021 15:56:25.428] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/21/2021 15:56:25.429] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/21/2021 15:56:25.429] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\vehicle.xml [11/21/2021 15:56:25.430] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\Games\Simulator\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/21/2021 15:56:25.442] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/21/2021 15:56:25.443] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/21/2021 15:56:25.443] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/21/2021 15:56:25.444] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/21/2021 15:56:25.444] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/21/2021 15:56:25.445] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/21/2021 15:56:25.445] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/21/2021 15:56:25.446] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/21/2021 15:56:25.446] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/21/2021 15:56:25.447] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/21/2021 15:56:25.447] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/21/2021 15:56:25.447] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/21/2021 15:56:25.448] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/21/2021 15:56:25.448] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/21/2021 15:56:25.449] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/21/2021 15:56:25.449] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/21/2021 15:56:25.449] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/21/2021 15:56:25.449] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/21/2021 15:56:25.450] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/21/2021 15:56:25.450] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/21/2021 15:56:25.450] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/21/2021 15:56:25.451] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 97 actions [11/21/2021 15:56:25.454] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/21/2021 15:56:25.649] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/21/2021 15:56:25.649] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/21/2021 15:56:25.656] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/21/2021 15:56:25.656] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/21/2021 15:56:25.663] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/21/2021 15:56:25.663] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/21/2021 15:56:25.663] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/21/2021 15:56:25.663] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/21/2021 15:56:25.663] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/21/2021 15:56:25.669] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/21/2021 15:56:25.670] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/21/2021 15:56:25.673] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/21/2021 15:56:25.674] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/21/2021 15:56:25.675] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/21/2021 15:56:25.898] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/21/2021 15:56:26.029] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/21/2021 15:56:26.030] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/21/2021 15:56:26.031] LSPD First Response: GrammarPolice [UIHandler] starting... [11/21/2021 15:56:26.255] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 3840x2160, setting offset to 108 [11/21/2021 15:56:26.455] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.3.0 is ready. [11/21/2021 15:56:26.455] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [11/21/2021 15:56:26.456] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is enabled. [11/21/2021 15:56:26.456] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is enabled. [11/21/2021 15:56:26.456] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [11/21/2021 15:56:26.504] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO [11/21/2021 15:56:26.528] LSPD First Response: Found 4 callout plugin(s) with a combined total of 49 callout(s). [11/21/2021 15:56:26.960] LSPD First Response: CompuLite Localization Code Page: 1252 [11/21/2021 15:56:26.960] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [11/21/2021 15:56:26.966] LSPD First Response: --------------------------------------EasyLoadoutContinued startup log-------------------------------------- [11/21/2021 15:56:26.967] LSPD First Response: [EasyLoadoutContinued]: Fetching latest plugin version from GitHub [11/21/2021 15:56:27.332] LSPD First Response: [EasyLoadoutContinued]: Plugin version v1.0.0.0 loaded succesfully [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] DebugLogging is set to False [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] Default loadout is EasyLoadoutContinued.Utils.LoadoutData [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenu is set to F8 [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenuModifier is set to None [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadout is set to F7 [11/21/2021 15:56:27.339] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadoutModifier is set to None [11/21/2021 15:56:27.339] LSPD First Response: ----------------------------------------------------------------------------------------------------- [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [11/21/2021 15:56:27.345] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [11/21/2021 15:56:27.487] LSPD First Response: StopThePed Localization Code Page: 1252 [11/21/2021 15:56:27.487] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [11/21/2021 15:56:27.678] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/21/2021 15:56:27.681] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 20-DAVID-10 [11/21/2021 15:56:27.682] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_20 OP_UT_DAVID OP_10 [11/21/2021 15:56:27.683] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/21/2021 15:56:27.684] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/21/2021 15:56:27.685] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/21/2021 15:56:27.686] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/21/2021 15:56:27.686] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/21/2021 15:56:27.688] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/21/2021 15:56:27.688] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/21/2021 15:56:27.689] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/21/2021 15:56:27.690] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/21/2021 15:56:27.691] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/21/2021 15:56:27.692] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/21/2021 15:56:27.692] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/21/2021 15:56:27.693] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/21/2021 15:56:27.694] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/21/2021 15:56:27.695] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/21/2021 15:56:27.696] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/21/2021 15:56:27.696] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/21/2021 15:56:27.698] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/21/2021 15:56:27.699] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [11/21/2021 15:56:27.699] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/21/2021 15:56:27.700] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/21/2021 15:56:27.701] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [11/21/2021 15:56:27.702] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/21/2021 15:56:27.703] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/21/2021 15:56:27.703] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/21/2021 15:56:27.704] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/21/2021 15:56:27.705] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/21/2021 15:56:27.706] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/21/2021 15:56:27.707] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/21/2021 15:56:27.708] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/21/2021 15:56:27.708] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.709] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/21/2021 15:56:27.710] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/21/2021 15:56:27.711] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.712] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/21/2021 15:56:27.712] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/21/2021 15:56:27.713] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.714] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/21/2021 15:56:27.714] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/21/2021 15:56:27.716] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.716] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/21/2021 15:56:27.717] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/21/2021 15:56:27.718] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.719] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/21/2021 15:56:27.720] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/21/2021 15:56:27.720] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.721] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/21/2021 15:56:27.722] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/21/2021 15:56:27.723] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.723] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/21/2021 15:56:27.724] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/21/2021 15:56:27.725] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.726] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/21/2021 15:56:27.727] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/21/2021 15:56:27.728] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/21/2021 15:56:27.728] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/21/2021 15:56:27.729] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/21/2021 15:56:27.729] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/21/2021 15:56:27.730] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/21/2021 15:56:27.731] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/21/2021 15:56:27.732] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/21/2021 15:56:27.733] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/21/2021 15:56:27.734] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/21/2021 15:56:27.735] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/21/2021 15:56:27.735] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/21/2021 15:56:27.736] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/21/2021 15:56:27.737] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/21/2021 15:56:27.737] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/21/2021 15:56:27.738] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/21/2021 15:56:27.739] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/21/2021 15:56:27.740] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/21/2021 15:56:27.741] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/21/2021 15:56:27.742] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/21/2021 15:56:27.743] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/21/2021 15:56:27.744] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/21/2021 15:56:27.744] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/21/2021 15:56:27.744] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/21/2021 15:56:27.745] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/21/2021 15:56:27.745] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/21/2021 15:56:27.745] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/21/2021 15:56:27.745] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/21/2021 15:56:27.745] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/21/2021 15:56:27.746] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/21/2021 15:56:27.746] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/21/2021 15:56:27.746] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/21/2021 15:56:27.746] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/21/2021 15:56:27.746] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/21/2021 15:56:27.760] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/21/2021 15:56:27.761] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/21/2021 15:56:27.762] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/21/2021 15:56:27.763] OP_Immersive_Dispatch: Menus Initialised [11/21/2021 15:56:28.229] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/21/2021 15:56:28.229] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/21/2021 15:56:28.229] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/21/2021 15:56:28.229] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [11/21/2021 15:56:28.229] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/21/2021 15:56:28.230] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/21/2021 15:56:28.230] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/21/2021 15:56:28.230] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/21/2021 15:56:28.230] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/21/2021 15:56:28.919] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/21/2021 15:56:29.066] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/21/2021 15:56:29.110] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/21/2021 15:56:29.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 15:56:29.184] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (rhpd) [11/21/2021 15:56:29.246] LSPD First Response: [TRACE] Cached 1297 decorators for index 3 [11/21/2021 15:56:29.258] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) was set as a cop [11/21/2021 15:56:29.263] LSPD First Response: [TRACE] Starting player switch [11/21/2021 15:56:29.439] [11/21/2021 15:56:29.439] ================================================== UnitedCallouts =================================================== [11/21/2021 15:56:29.439] [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [11/21/2021 15:56:29.439] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [11/21/2021 15:56:29.440] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [11/21/2021 15:56:29.440] [11/21/2021 15:56:29.440] ================================================== UnitedCallouts =================================================== [11/21/2021 15:56:29.440] [11/21/2021 15:56:29.440] [11/21/2021 15:56:29.440] =============================================== UnitedCallouts by sEbi3 ================================================ [11/21/2021 15:56:29.440] [11/21/2021 15:56:29.440] [LOG]: Callouts and settings were loaded successfully. [11/21/2021 15:56:29.440] [LOG]: The config file was loaded successfully. [11/21/2021 15:56:29.440] [VERSION]: Detected Version: 1.5.7.8 [11/21/2021 15:56:29.440] [LOG]: Checking for a new UnitedCallouts version. [11/21/2021 15:56:29.440] [11/21/2021 15:56:29.440] =============================================== UnitedCallouts by sEbi3 ================================================ [11/21/2021 15:56:29.440] [11/21/2021 15:56:30.921] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [11/21/2021 3:56:32 PM.235] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [11/21/2021 3:56:32 PM.261] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/21/2021 15:56:33.976] LSPD First Response: [TRACE] New cop added without cop data! [11/21/2021 15:56:33.977] LSPD First Response: [TRACE] Justin Shane (S_M_Y_SWAT_01) was set as a cop [11/21/2021 15:56:35.088] LSPD First Response: [TRACE] Player switch done [11/21/2021 15:56:50.517] LSPD First Response: [TRACE] A new world event should be started [11/21/2021 15:56:50.518] LSPD First Response: [TRACE] Starting world event StealCar [11/21/2021 15:56:50.519] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [11/21/2021 15:56:50.746] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [11/21/2021 15:56:56.135] LSPD First Response: [TRACE] Evan Tucker killed by Kenny Sniders [11/21/2021 15:56:56.138] LSPD First Response: [TRACE] Evan Tucker (S_M_Y_FIREMAN_01) was damaged. [11/21/2021 15:57:07.949] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/21/2021 15:57:12.701] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/21/2021 15:57:22.639] LSPD First Response: [Officerporci] Stop playing animation. [11/21/2021 15:57:22.643] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/21/2021 15:57:22.644] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/21/2021 15:57:22.644] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/21/2021 15:57:32.205] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [11/21/2021 15:57:32.208] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [11/21/2021 15:57:32.213] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [11/21/2021 15:57:32.213] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [11/21/2021 15:57:32.215] LSPD First Response: [TRACE] World event StealCar #1 has ended [11/21/2021 15:57:32.248] LSPD First Response: [TRACE] Ped Christian Dugan has become idle again [11/21/2021 15:57:45.711] LSPD First Response: [Officerporci] Stop playing animation. [11/21/2021 15:57:45.712] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/21/2021 15:57:45.712] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/21/2021 15:57:45.712] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/21/2021 15:57:46.050] LSPD First Response: [Officerporci] Stop playing animation. [11/21/2021 15:57:46.050] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/21/2021 15:57:46.050] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/21/2021 15:57:46.051] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/21/2021 15:58:10.409] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/21/2021 15:58:10.456] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/21/2021 15:58:10.458] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/21/2021 15:58:11.734] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 280 [11/21/2021 15:58:12.809] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/21/2021 15:58:13.479] LSPD First Response: [Officerporci] Stop playing animation. [11/21/2021 15:58:13.479] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [11/21/2021 15:58:13.480] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/21/2021 15:58:13.480] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/21/2021 15:58:14.164] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/21/2021 15:58:14.167] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me ten forty one ten eight Confidence: 0.947871 [11/21/2021 15:58:14.611] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/21/2021 15:58:14.663] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] stopping the animation handler [11/21/2021 15:58:14.663] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/21/2021 15:58:14.666] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.2528233 [11/21/2021 15:58:14.666] LSPD First Response: GrammarPolice [GrammarHandler] processing action available from the ActionQueue [11/21/2021 15:58:14.667] LSPD First Response: GrammarPolice [GrammarHandler] received action: available [11/21/2021 15:58:16.198] LSPD First Response: GrammarPolice [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [11/21/2021 15:58:16.198] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/21/2021 15:58:42.887] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/21/2021 15:58:42.887] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/21/2021 15:58:42.887] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/21/2021 15:59:19.027] LSPD First Response: [TRACE] A new world event should be started [11/21/2021 15:59:19.027] LSPD First Response: [TRACE] Starting world event StealCar [11/21/2021 15:59:19.027] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [11/21/2021 15:59:19.278] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [11/21/2021 15:59:26.477] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [11/21/2021 15:59:26.481] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [11/21/2021 15:59:33.473] LSPD First Response: [TRACE] Jizzy Nash (A_M_Y_POLYNESIAN_01) was damaged. [11/21/2021 16:00:20.999] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 16:00:20.999] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 16:00:21.033] LSPD First Response: [TRACE] Preloading POLICE [11/21/2021 16:00:21.034] LSPD First Response: [TRACE] Created police at X:-407.6833 Y:9.191269 Z:47.12637 [11/21/2021 16:00:21.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 16:00:21.073] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/21/2021 16:00:21.083] LSPD First Response: [TRACE] Benny Lava (MP_M_FREEMODE_01) was set as a cop [11/21/2021 16:00:21.117] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/21/2021 16:00:21.125] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/21/2021 16:00:21.135] LSPD First Response: [TRACE] Steven OConner (MP_M_FREEMODE_01) was set as a cop [11/21/2021 16:00:21.171] LSPD First Response: [TRACE] AmbientSpawn - spawned: police