[2021/11/13 22:11:33.059] Started new log on 2021/11/13 22:11:33.059 [2021/11/13 22:11:33.077] ==================================================================================================== [2021/11/13 22:11:33.043] Log path: E:\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [2021/11/13 22:11:33.077] Log verbosity: Trivial [2021/11/13 22:11:33.079] Initializing input system [2021/11/13 22:11:33.083] Initializing game console [2021/11/13 22:11:33.127] Console key has been set to F4 (key code: 115) [2021/11/13 22:11:33.314] Initializing console variable "ConsoleScrollAmount". [2021/11/13 22:11:33.314] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/11/13 22:11:33.319] Read value: [2021/11/13 22:11:33.319] Initializing console variable "ConsoleKey". [2021/11/13 22:11:33.319] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/11/13 22:11:33.320] Read value: [2021/11/13 22:11:33.320] Initializing console variable "PluginTimeoutThreshold". [2021/11/13 22:11:33.320] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/11/13 22:11:33.326] Read value: 60000 [2021/11/13 22:11:33.326] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/11/13 22:11:33.326] Initializing console variable "AlwaysShowConsoleOutput". [2021/11/13 22:11:33.327] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/11/13 22:11:33.327] Read value: [2021/11/13 22:11:33.327] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/11/13 22:11:33.327] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/11/13 22:11:33.328] Read value: [2021/11/13 22:11:33.328] Initializing console variable "ShowOnScreenWarnings". [2021/11/13 22:11:33.328] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/11/13 22:11:33.329] Read value: [2021/11/13 22:11:33.329] Console initialized [2021/11/13 22:11:33.329] Initializing forms manager [2021/11/13 22:11:33.334] Cleaning temp folder [2021/11/13 22:11:33.368] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [2021/11/13 22:11:33.382] ================ RAGE Plugin Hook ================ [11/13/2021 10:11:33 PM.410] Detected Windows 10 Professional (64-bit) (10.0.19043.0)! [11/13/2021 10:11:33 PM.410] Checking game support [11/13/2021 10:11:33 PM.867] Product name: Grand Theft Auto V [11/13/2021 10:11:33 PM.868] Product version: 1.0.2372.2 [11/13/2021 10:11:33 PM.868] Is steam version: False [11/13/2021 10:11:33 PM.871] Initializing DirectX [11/13/2021 10:11:33 PM.874] Initializing Direct3D [11/13/2021 10:11:33 PM.874] Getting game swap chain [11/13/2021 10:11:33 PM.921] Swap Chain created: 0x7FF6DCDEFFE0 [11/13/2021 10:11:33 PM.921] Swap Chain VTable: 0x2577E3039F0 [11/13/2021 10:11:33 PM.921] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [11/13/2021 10:11:33 PM.921] D3D11Present: 0x7FF82B3657C0 [11/13/2021 10:11:33 PM.921] D3D11ResizeBuffers: 0x7FF862E31390 [11/13/2021 10:11:33 PM.921] D3D11ResizeTarget: 0x7FF862E7C440 [11/13/2021 10:11:33 PM.921] D3D11SetFullscreenState: 0x7FF862E33150 [11/13/2021 10:11:33 PM.922] Getting device [11/13/2021 10:11:33 PM.922] Retrieved device [11/13/2021 10:11:33 PM.922] Creating wrapper [11/13/2021 10:11:33 PM.922] Direct3D initialized [11/13/2021 10:11:33 PM.922] Initialized DirectX [11/13/2021 10:11:33 PM.922] Direct3D watcher thread spawned [11/13/2021 10:11:34 PM.041] Wrapper created [11/13/2021 10:11:34 PM.048] Effect created [11/13/2021 10:11:34 PM.049] Creating buffer [11/13/2021 10:11:34 PM.049] Created buffer [11/13/2021 10:11:34 PM.049] Creating blend state [11/13/2021 10:11:34 PM.049] Created blend state [11/13/2021 10:11:34 PM.049] Done with creation [11/13/2021 10:11:34 PM.209] Initializing texture system. [11/13/2021 10:11:34 PM.209] Initializing texture system; phase 1 [11/13/2021 10:11:34 PM.209] Initializing texture system; phase 2 [11/13/2021 10:11:34 PM.253] Initializing texture system; phase 3 [11/13/2021 10:11:34 PM.254] Initializing texture system; phase 4 [11/13/2021 10:11:34 PM.273] Initializing texture system; phase 5 [11/13/2021 10:11:34 PM.275] Initializing texture system; phase 6 [11/13/2021 10:11:34 PM.278] Initializing texture system; phase 7 [11/13/2021 10:11:34 PM.282] Initializing texture system; phase 8 [11/13/2021 10:11:34 PM.284] Initializing texture system; phase 9 [11/13/2021 10:11:34 PM.286] Initializing texture system; phase 10 [11/13/2021 10:11:34 PM.292] Initializing texture system; phase 11 [11/13/2021 10:11:34 PM.293] Initializing texture system; phase 12 [11/13/2021 10:11:34 PM.295] Initializing texture system; phase 13 [11/13/2021 10:11:34 PM.295] Initializing texture system; phase 14 [11/13/2021 10:11:38 PM.923] Direct3D watcher thread ended [11/13/2021 10:11:52 PM.669] LoadingScreenMsg: Initializing game support [11/13/2021 10:11:52 PM.921] Initializing game support [11/13/2021 10:11:58 PM.782] LoadingScreenMsg: Velocity limit removed [11/13/2021 10:11:59 PM.135] Compatibility level: 0 [11/13/2021 10:11:59 PM.135] Supported version detected [11/13/2021 10:11:59 PM.135] ================================================== [11/13/2021 10:11:59 PM.135] LoadingScreenMsg: Patching code [11/13/2021 10:11:59 PM.385] LoadingScreenMsg: Waiting for game initialization [11/13/2021 10:11:59 PM.636] Waiting for game initialization [11/13/2021 10:11:59 PM.737] LoadingScreenMsg: Initializing core [11/13/2021 10:11:59 PM.987] Initializing hook [11/13/2021 10:12:05 PM.040] LoadingScreenMsg: Completing interoperability [11/13/2021 10:12:05 PM.291] Completing interoperability [11/13/2021 10:12:05 PM.291] Initialization code 1. [11/13/2021 10:12:05 PM.291] Initialization code 2. [11/13/2021 10:12:05 PM.291] Initialization code 3. [11/13/2021 10:12:05 PM.304] 1 Address: 0x00007FF6DAC95FBC [11/13/2021 10:12:05 PM.304] Calling func 1 [11/13/2021 10:12:05 PM.334] 2 Address: 0x00007FF6DB834F3A [11/13/2021 10:12:05 PM.334] 3 Address: 0x00007FF6DA265C4E [11/13/2021 10:12:05 PM.402] Address: 0x00007FF6DB834EE4 [11/13/2021 10:12:05 PM.402] Unknown var: 0x00007FF6DC87FAB0 [11/13/2021 10:12:05 PM.402] Initialization code 4. [11/13/2021 10:12:05 PM.402] Initialization code 5. [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 1 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 2 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 3 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 4 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 5 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 6 [11/13/2021 10:12:05 PM.402] Completing interoperability, phase 7 [11/13/2021 10:12:05 PM.402] LoadingScreenMsg: [11/13/2021 10:12:05 PM.653] LoadingScreenMsg: Loading Story Mode [11/13/2021 10:12:24 PM.112] LoadingScreenMsg: Loading and Populating Game World [11/13/2021 10:12:24 PM.363] LoadingScreenMsg: [11/13/2021 10:13:10 PM.893] Initializing console variable "IsDeveloperModeEnabled". [11/13/2021 10:13:10 PM.893] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/13/2021 10:13:10 PM.894] Read value: [11/13/2021 10:13:10 PM.894] Initializing console variable "TimeScale". [11/13/2021 10:13:10 PM.894] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/13/2021 10:13:10 PM.895] Read value: [11/13/2021 10:13:15 PM.761] : Initializing input system [11/13/2021 10:13:15 PM.762] : Initializing game console [11/13/2021 10:13:15 PM.765] : Initializing forms manager [11/13/2021 10:13:21 PM.097] : Initializing input system [11/13/2021 10:13:21 PM.099] : Initializing game console [11/13/2021 10:13:21 PM.102] : Initializing forms manager [11/13/2021 10:13:21 PM.815] LSPD First Response: [TRACE] Started loading LSPDFR [11/13/2021 10:13:21 PM.816] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/13/2021 10:13:21 PM.817] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/13/2021 10:13:21 PM.817] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/13/2021 10:13:32 PM.800] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/13/2021 10:14:10 PM.234] LSPD First Response: [TRACE] Game has stopped loading [11/13/2021 10:14:13 PM.012] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:13 PM.022] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:13 PM.028] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/13/2021 10:14:13 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/13/2021 10:14:13 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/13/2021 10:14:13 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/13/2021 10:14:13 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/13/2021 10:14:13 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/13/2021 10:14:13 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/13/2021 10:14:13 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/13/2021 10:14:13 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/13/2021 10:14:13 PM.233] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/13/2021 10:14:13 PM.234] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/13/2021 10:14:13 PM.234] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/13/2021 10:14:13 PM.234] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/13/2021 10:14:13 PM.234] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/13/2021 10:14:13 PM.234] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/13/2021 10:14:13 PM.235] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/13/2021 10:14:13 PM.235] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/13/2021 10:14:13 PM.235] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/13/2021 10:14:13 PM.235] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/13/2021 10:14:13 PM.236] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/13/2021 10:14:13 PM.236] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/13/2021 10:14:13 PM.236] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/13/2021 10:14:13 PM.236] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/13/2021 10:14:13 PM.236] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/13/2021 10:14:13 PM.256] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:13 PM.256] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:13 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/13/2021 10:14:13 PM.264] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/13/2021 10:14:13 PM.265] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/13/2021 10:14:13 PM.266] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/13/2021 10:14:13 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/13/2021 10:14:13 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/13/2021 10:14:13 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/13/2021 10:14:13 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/13/2021 10:14:13 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/13/2021 10:14:13 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/13/2021 10:14:13 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/13/2021 10:14:13 PM.280] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/13/2021 10:14:14 PM.711] LSPD First Response: [TRACE] Adding Ben J. as character [11/13/2021 10:14:14 PM.993] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/13/2021 10:14:14 PM.995] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/13/2021 10:14:14 PM.995] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/13/2021 10:14:15 PM.665] LSPD First Response: [TRACE] Adding Lauren Connor as character [11/13/2021 10:14:15 PM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.714] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/13/2021 10:14:15 PM.725] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.725] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.726] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/13/2021 10:14:15 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/13/2021 10:14:15 PM.853] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.853] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:15 PM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/13/2021 10:14:15 PM.876] LSPD First Response: [TRACE] Failed to parse as chance [11/13/2021 10:14:15 PM.889] LSPD First Response: [TRACE] Player was in vehicle: False [11/13/2021 10:14:15 PM.890] LSPD First Response: [TRACE] Last selected character was Lauren Connor, should spawn as last character True [11/13/2021 10:14:15 PM.890] LSPD First Response: [TRACE] Loading last selected character Lauren Connor [11/13/2021 10:14:15 PM.894] LSPD First Response: [INFO] Changing current player character to Lauren Connor [11/13/2021 10:14:15 PM.919] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/13/2021 10:14:15 PM.919] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/13/2021 10:14:15 PM.920] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/13/2021 10:14:16 PM.424] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/13/2021 10:14:16 PM.437] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [11/13/2021 10:14:16 PM.438] LSPD First Response: [TRACE] CharacterSelected: 7 [11/13/2021 10:14:16 PM.439] LSPD First Response: [TRACE] Character changed, creating new stats object [11/13/2021 10:14:17 PM.093] LSPD First Response: [TRACE] Initialized telemtry service [11/13/2021 10:14:17 PM.248] LSPD First Response: We have 4 appartments registered [11/13/2021 10:14:17 PM.259] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/13/2021 10:14:17 PM.271] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/13/2021 10:14:17 PM.274] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/13/2021 10:14:17 PM.275] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/13/2021 10:14:17 PM.277] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/13/2021 10:14:17 PM.277] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/13/2021 10:14:17 PM.280] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/13/2021 10:14:17 PM.281] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/13/2021 10:14:17 PM.282] LSPD First Response: ApartmentManager initialized [11/13/2021 10:14:17 PM.307] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/13/2021 10:14:17 PM.314] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/13/2021 10:14:17 PM.319] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/13/2021 10:14:17 PM.440] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/13/2021 10:14:17 PM.856] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/13/2021 10:14:17 PM.861] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/13/2021 10:14:17 PM.862] LSPD First Response: [TRACE] Saved apt: [11/13/2021 10:14:17 PM.881] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/13/2021 10:14:17 PM.890] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/13/2021 10:14:17 PM.982] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/13/2021 10:14:17 PM.983] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/13/2021 10:14:17 PM.983] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/13/2021 10:14:17 PM.983] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/13/2021 10:14:17 PM.983] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/13/2021 10:14:17 PM.984] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/13/2021 10:14:18 PM.194] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/13/2021 10:14:18 PM.206] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/13/2021 10:14:18 PM.219] LSPD First Response: [TRACE] Set title to Lauren Connor for Interaction Menu [11/13/2021 10:14:18 PM.220] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/13/2021 10:14:18 PM.225] LSPD First Response: [TRACE] Set title to Lauren Connor for Police Radio [11/13/2021 10:14:18 PM.246] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/13/2021 10:14:18 PM.253] LSPD First Response: [TRACE] Set title to Lauren Connor for Vehicle Options [11/13/2021 10:14:18 PM.265] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/13/2021 10:14:18 PM.268] LSPD First Response: [TRACE] Set title to Lauren Connor for Inventory [11/13/2021 10:14:18 PM.272] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/13/2021 10:14:18 PM.279] LSPD First Response: [TRACE] Set title to Lauren Connor for Settings [11/13/2021 10:14:18 PM.289] LSPD First Response: [TRACE] Saved apt: [11/13/2021 10:14:18 PM.375] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/13/2021 10:14:18 PM.417] LSPD First Response: [TRACE] Requested Audio [11/13/2021 10:14:18 PM.431] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/13/2021 10:14:19 PM.191] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/13/2021 10:14:19 PM.330] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:19 PM.330] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:14:19 PM.330] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/13/2021 10:14:19 PM.380] LSPD First Response: [INFO] Vinewood Police Station [11/13/2021 10:14:19 PM.380] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] La Mesa Police Station [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Rockford Hills Police Station [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Vespucci Police Station [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Downtown Police Station [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/13/2021 10:14:19 PM.381] LSPD First Response: [INFO] Davis Sheriff Station [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/13/2021 10:14:19 PM.382] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/13/2021 10:14:19 PM.383] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/13/2021 10:14:19 PM.383] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/13/2021 10:14:19 PM.401] LSPD First Response: [TRACE] Auto started component Debug #1 [11/13/2021 10:14:19 PM.402] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/13/2021 10:14:19 PM.402] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/13/2021 10:14:19 PM.404] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/13/2021 10:14:19 PM.404] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/13/2021 10:14:19 PM.404] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/13/2021 10:14:19 PM.405] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/13/2021 10:14:19 PM.406] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/13/2021 10:14:19 PM.406] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/13/2021 10:14:19 PM.409] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/13/2021 10:14:19 PM.409] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/13/2021 10:14:19 PM.411] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/13/2021 10:14:19 PM.412] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/13/2021 10:14:19 PM.414] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/13/2021 10:14:19 PM.415] LSPD First Response: [TRACE] Preloading node data [11/13/2021 10:14:19 PM.871] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/13/2021 10:14:19 PM.871] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/13/2021 10:14:19 PM.871] LSPD First Response: [INFO] Connected to LSPDFR Sync via session fe7cdc3f-f15a-45e7-8203-3a9eddc3ac6f. Enhanced features available. [11/13/2021 10:14:19 PM.896] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/13/2021 10:14:19 PM.899] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/13/2021 10:14:19 PM.899] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/13/2021 10:14:23 PM.180] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/13/2021 10:14:29 PM.836] LSPD First Response: [TRACE] Done preloading node data [11/13/2021 10:14:29 PM.836] LSPD First Response: [TRACE] Preloading node data [11/13/2021 10:14:29 PM.836] LSPD First Response: [TRACE] Done preloading node data [11/13/2021 10:14:29 PM.837] LSPD First Response: [TRACE] SwitchToCharacter: Lauren Connor [11/13/2021 10:14:29 PM.837] LSPD First Response: [TRACE] Switch mode is random [11/13/2021 10:14:34 PM.337] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/13/2021 10:14:34 PM.387] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/13/2021 10:14:34 PM.397] LSPD First Response: [TRACE] Disabling ambient game police chases [11/13/2021 10:14:34 PM.413] LSPD First Response: [TRACE] Disabled ambient game police chases [11/13/2021 10:14:34 PM.414] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/13/2021 10:14:34 PM.421] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/13/2021 10:14:34 PM.432] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/13/2021 10:14:34 PM.432] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/13/2021 10:14:35 PM.508] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/13/2021 10:14:35 PM.508] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/13/2021 10:14:35 PM.619] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/13/2021 10:14:35 PM.621] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/13/2021 10:14:35 PM.621] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/13/2021 10:14:35 PM.674] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/13/2021 10:14:35 PM.712] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/13/2021 10:14:35 PM.712] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/13/2021 10:14:35 PM.727] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/13/2021 10:14:35 PM.737] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/13/2021 10:14:35 PM.783] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/13/2021 10:14:35 PM.783] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/13/2021 10:14:35 PM.785] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/13/2021 10:14:36 PM.219] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/13/2021 10:14:36 PM.290] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/13/2021 10:14:36 PM.290] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/13/2021 10:14:36 PM.330] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/13/2021 10:14:36 PM.331] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/13/2021 10:14:36 PM.359] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/13/2021 10:14:36 PM.437] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/13/2021 10:14:36 PM.486] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/13/2021 10:14:40 PM.128] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:14:40 PM.133] LSPD First Response: [TRACE] Created police2 at X:-557.7739 Y:-161.9565 Z:38.62593 [11/13/2021 10:14:40 PM.135] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [11/13/2021 10:14:40 PM.139] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:14:40 PM.140] LSPD First Response: [TRACE] Created police2 at X:-555.6528 Y:-145.4567 Z:38.72502 [11/13/2021 10:14:40 PM.140] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [11/13/2021 10:14:41 PM.829] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:14:41 PM.829] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:14:41 PM.862] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:14:42 PM.468] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:14:42 PM.469] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198 [11/13/2021 10:14:42 PM.469] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [11/13/2021 10:14:42 PM.513] LSPD First Response: [TRACE] Created police3 at X:-269.4958 Y:-207.1541 Z:38.4353 [11/13/2021 10:14:42 PM.540] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:14:42 PM.541] LSPD First Response: [TRACE] Created police3 at X:-269.4958 Y:-207.1541 Z:38.4353 [11/13/2021 10:14:42 PM.541] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:14:44 PM.496] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:14:44 PM.497] LSPD First Response: [TRACE] Created police2 at X:-579.9484 Y:-170.9565 Z:38.45181 [11/13/2021 10:14:44 PM.497] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [11/13/2021 10:14:44 PM.514] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:14:44 PM.526] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:45 PM.148] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:45 PM.161] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:45 PM.815] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:14:45 PM.828] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:14:45 PM.905] LSPD First Response: [TRACE] Diego Santos (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:45 PM.920] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:45 PM.928] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:45 PM.940] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:45 PM.956] LSPD First Response: [TRACE] James Ventrol (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:45 PM.956] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:45 PM.957] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:14:45 PM.969] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:46 PM.001] LSPD First Response: [TRACE] Laura Davis (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:14:46 PM.331] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:46 PM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:46 PM.344] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:46 PM.360] LSPD First Response: [TRACE] Mario Mussolini (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:46 PM.364] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:46 PM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:46 PM.377] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:46 PM.391] LSPD First Response: [TRACE] Craig Love (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:46 PM.392] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:46 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:46 PM.405] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:46 PM.888] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:14:46 PM.889] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:46 PM.890] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:46 PM.903] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:46 PM.920] LSPD First Response: [TRACE] Johnny Hill (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:46 PM.921] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:47 PM.020] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/13/2021 10:14:47 PM.023] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:14:47 PM.038] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/13/2021 10:14:47 PM.040] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:14:47 PM.041] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:14:47 PM.054] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:47 PM.062] LSPD First Response: [TRACE] Starting player switch [11/13/2021 10:14:47 PM.078] LSPD First Response: [TRACE] John Tallen (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:14:47 PM.079] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:47 PM.080] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:14:47 PM.090] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:14:47 PM.104] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:14:47 PM.105] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/13/2021 10:14:47 PM.259] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/13/2021 10:14:52 PM.380] LSPD First Response: [TRACE] Player switch done [11/13/2021 10:17:19 PM.323] LSPD First Response: [TRACE] Johnny Hill killed by Lauren Connor [11/13/2021 10:17:19 PM.350] LSPD First Response: [TRACE] Johnny Hill (MP_M_FREEMODE_01) was damaged. [11/13/2021 10:17:19 PM.868] LSPD First Response: [TRACE] Whitney Hodges killed by Lauren Connor [11/13/2021 10:17:19 PM.869] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was damaged. [11/13/2021 10:17:21 PM.372] LSPD First Response: [TRACE] John Tallen killed by Lauren Connor [11/13/2021 10:17:21 PM.372] LSPD First Response: [TRACE] John Tallen (MP_M_FREEMODE_01) was damaged. [11/13/2021 10:17:22 PM.407] LSPD First Response: [TRACE] Craig Love killed by Lauren Connor [11/13/2021 10:17:22 PM.408] LSPD First Response: [TRACE] Craig Love (MP_M_FREEMODE_01) was damaged. [11/13/2021 10:17:23 PM.454] LSPD First Response: [TRACE] Kristabel Moore killed by Lauren Connor [11/13/2021 10:17:23 PM.455] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was damaged. [11/13/2021 10:17:27 PM.517] LSPD First Response: [TRACE] Diego Santos (MP_M_FREEMODE_01) was damaged. [11/13/2021 10:17:36 PM.079] LSPD First Response: [TRACE] Cop attempted to shoot player [11/13/2021 10:17:41 PM.059] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Burton using SpawnsAmbiently [11/13/2021 10:17:41 PM.059] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Burton using SpawnsAmbiently [11/13/2021 10:17:41 PM.059] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:-462.2556 Y:-264.6138 Z:36.48145 [11/13/2021 10:17:41 PM.059] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data [11/13/2021 10:17:49 PM.988] LSPD First Response: [TRACE] Michael Carini (A_M_Y_STWHI_02) was damaged. [11/13/2021 10:17:50 PM.489] LSPD First Response: [TRACE] Michael Carini (A_M_Y_STWHI_02) was damaged. [11/13/2021 10:17:50 PM.516] LSPD First Response: [TRACE] Joakim Jabar (A_M_M_BEVHILLS_01) was damaged. [11/13/2021 10:17:50 PM.518] LSPD First Response: [TRACE] Hit and run was invalid [11/13/2021 10:17:51 PM.095] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:17:51 PM.095] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:17:51 PM.149] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:17:51 PM.150] LSPD First Response: [TRACE] Created police3 at X:-469.1559 Y:-125.885 Z:39.43003 [11/13/2021 10:17:51 PM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:17:51 PM.199] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:17:51 PM.201] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:17:51 PM.202] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:17:51 PM.210] LSPD First Response: [TRACE] Cara Morgan (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:17:51 PM.239] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:17:51 PM.249] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:17:51 PM.252] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:17:51 PM.252] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:17:51 PM.261] LSPD First Response: [TRACE] Laura Vickery (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:17:51 PM.288] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:17:52 PM.049] LSPD First Response: [TRACE] Joakim Jabar killed by Lauren Connor [11/13/2021 10:17:52 PM.050] LSPD First Response: [TRACE] Joakim Jabar (A_M_M_BEVHILLS_01) was damaged. [11/13/2021 10:17:53 PM.035] LSPD First Response: [TRACE] Michael Carini killed by Lauren Connor [11/13/2021 10:17:53 PM.035] LSPD First Response: [TRACE] Michael Carini (A_M_Y_STWHI_02) was damaged. [11/13/2021 10:18:21 PM.782] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/13/2021 10:18:21 PM.782] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/13/2021 10:18:21 PM.784] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/13/2021 10:18:36 PM.356] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:18:36 PM.356] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:18:36 PM.427] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:18:38 PM.312] LSPD First Response: [TRACE] Created policeb at X:-560.8324 Y:-470.6288 Z:33.49429 [11/13/2021 10:18:38 PM.313] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:18:46 PM.480] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:18:46 PM.481] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:18:46 PM.542] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:18:46 PM.542] LSPD First Response: [TRACE] Created police2 at X:-682.6546 Y:-248.0743 Z:37.14621 [11/13/2021 10:18:46 PM.543] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:18:51 PM.534] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:18:51 PM.534] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:18:51 PM.602] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:18:51 PM.603] LSPD First Response: [TRACE] Created police3 at X:-481.5573 Y:-385.3423 Z:34.9753 [11/13/2021 10:18:51 PM.633] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:18:51 PM.644] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:18:51 PM.657] LSPD First Response: [TRACE] Phillipa Davidson (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:18:51 PM.690] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:18:51 PM.702] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:18:51 PM.715] LSPD First Response: [TRACE] Ashley Scott (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:18:51 PM.749] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:19:05 PM.423] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.426] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.426] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.426] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.426] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.426] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.427] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/13/2021 10:19:05 PM.427] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [11/13/2021 10:19:05 PM.427] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [11/13/2021 10:19:05 PM.458] LSPD First Response: [TRACE] Ped Laura Davis has become idle again [11/13/2021 10:19:05 PM.458] LSPD First Response: [TRACE] Ped Diego Santos has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped James Ventrol has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped Kristabel Moore has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped Mario Mussolini has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped Craig Love has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped John Tallen has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped Johnny Hill has become idle again [11/13/2021 10:19:05 PM.459] LSPD First Response: [TRACE] Ped Whitney Hodges has become idle again [11/13/2021 10:19:21 PM.644] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:19:21 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:19:21 PM.716] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:19:23 PM.230] LSPD First Response: [TRACE] Created police2 at X:30.07611 Y:-135.9513 Z:56.39482 [11/13/2021 10:19:23 PM.799] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:19:23 PM.811] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:19:23 PM.827] LSPD First Response: [TRACE] Ben Salyer (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:19:23 PM.869] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:19:23 PM.881] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:19:23 PM.893] LSPD First Response: [TRACE] Marcus Grant (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:19:23 PM.929] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:19:39 PM.067] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:19:39 PM.068] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:19:39 PM.130] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:19:41 PM.711] LSPD First Response: [TRACE] Created sheriff at X:-3.142098 Y:474.4308 Z:146.4826 [11/13/2021 10:19:41 PM.751] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:19:41 PM.753] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:19:41 PM.760] LSPD First Response: [TRACE] Jason Baye (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:19:41 PM.798] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:19:41 PM.800] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:19:41 PM.803] LSPD First Response: [TRACE] Hamza Ross (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:19:41 PM.833] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:20:09 PM.151] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:09 PM.151] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:09 PM.211] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:09 PM.212] LSPD First Response: [TRACE] Created sheriff at X:85.60713 Y:1017.416 Z:216.3359 [11/13/2021 10:20:09 PM.240] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:09 PM.242] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:20:09 PM.247] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:20:09 PM.274] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:20:14 PM.174] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:14 PM.174] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:14 PM.623] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:14 PM.625] LSPD First Response: [TRACE] Created sheriff at X:282.8593 Y:785.0193 Z:186.486 [11/13/2021 10:20:14 PM.654] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:14 PM.655] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:20:14 PM.659] LSPD First Response: [TRACE] James Ventrol (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:20:14 PM.805] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:20:19 PM.604] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:19 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:19 PM.655] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:19 PM.655] LSPD First Response: [TRACE] Created sheriff at X:306.2933 Y:921.2954 Z:205.3906 [11/13/2021 10:20:19 PM.678] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:19 PM.680] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:20:19 PM.683] LSPD First Response: [TRACE] Brad Nelson (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:20:19 PM.707] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:20:45 PM.084] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:45 PM.084] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:45 PM.133] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:20:45 PM.134] LSPD First Response: [TRACE] Created sheriff at X:281.6846 Y:658.8472 Z:162.0115 [11/13/2021 10:20:45 PM.159] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:45 PM.160] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:20:45 PM.163] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:20:45 PM.187] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:20:45 PM.188] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:20:45 PM.191] LSPD First Response: [TRACE] Keith Trenton (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:20:45 PM.219] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:21:10 PM.164] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:10 PM.165] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:21:10 PM.230] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:10 PM.230] LSPD First Response: [TRACE] Created sheriff at X:283.7389 Y:834.715 Z:192.8015 [11/13/2021 10:21:10 PM.523] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:21:10 PM.526] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:21:10 PM.528] LSPD First Response: [TRACE] Colette Berkman (S_F_Y_SHERIFF_01) was set as a cop [11/13/2021 10:21:10 PM.556] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:21:15 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:15 PM.168] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:21:15 PM.227] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:15 PM.228] LSPD First Response: [TRACE] Created sheriff at X:280.7262 Y:824.8107 Z:191.9713 [11/13/2021 10:21:15 PM.267] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:21:15 PM.268] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:21:15 PM.272] LSPD First Response: [TRACE] Carol Lau (S_F_Y_SHERIFF_01) was set as a cop [11/13/2021 10:21:15 PM.299] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:21:30 PM.202] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:30 PM.203] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:21:30 PM.268] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:30 PM.269] LSPD First Response: [TRACE] Created sheriff at X:287.5813 Y:755.9543 Z:184.4962 [11/13/2021 10:21:30 PM.305] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:21:30 PM.307] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:21:30 PM.311] LSPD First Response: [TRACE] Creek Ufon (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:21:30 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:21:55 PM.260] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:55 PM.261] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:21:55 PM.310] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:21:55 PM.311] LSPD First Response: [TRACE] Created sheriff at X:287.8192 Y:792.2803 Z:187.5177 [11/13/2021 10:21:55 PM.337] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:21:55 PM.339] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:21:55 PM.343] LSPD First Response: [TRACE] Antonio Cipriani (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:21:55 PM.370] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:22:05 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:05 PM.292] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:22:05 PM.378] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:05 PM.379] LSPD First Response: [TRACE] Created sheriff at X:500.2198 Y:1096.549 Z:231.3798 [11/13/2021 10:22:05 PM.380] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:22:25 PM.506] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:25 PM.506] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:22:25 PM.562] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:25 PM.563] LSPD First Response: [TRACE] Created sheriff at X:123.1427 Y:778.6739 Z:211.5819 [11/13/2021 10:22:25 PM.856] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:22:25 PM.858] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:22:25 PM.862] LSPD First Response: [TRACE] Kate White (S_F_Y_SHERIFF_01) was set as a cop [11/13/2021 10:22:25 PM.891] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/13/2021 10:22:25 PM.893] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:22:25 PM.895] LSPD First Response: [TRACE] Amy Reed (S_F_Y_SHERIFF_01) was set as a cop [11/13/2021 10:22:25 PM.922] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:22:50 PM.631] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:50 PM.632] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:22:50 PM.692] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:50 PM.693] LSPD First Response: [TRACE] Created sheriff at X:268.9302 Y:578.7818 Z:149.3627 [11/13/2021 10:22:50 PM.722] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:22:50 PM.724] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:22:50 PM.727] LSPD First Response: [TRACE] George Fernandez (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:22:50 PM.753] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:22:55 PM.634] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:55 PM.634] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:22:55 PM.692] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:22:55 PM.693] LSPD First Response: [TRACE] Created sheriff at X:18.31864 Y:628.8943 Z:207.8855 [11/13/2021 10:22:55 PM.693] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:23:00 PM.642] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:00 PM.642] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:00 PM.707] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:00 PM.708] LSPD First Response: [TRACE] Created sheriff at X:118.5024 Y:773.3527 Z:211.6637 [11/13/2021 10:23:00 PM.738] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:00 PM.740] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:00 PM.743] LSPD First Response: [TRACE] Claus Bauer (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:00 PM.774] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:00 PM.776] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:00 PM.782] LSPD First Response: [TRACE] Jack Krammer (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:00 PM.810] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:23:25 PM.693] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:25 PM.694] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:25 PM.746] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:25 PM.747] LSPD First Response: [TRACE] Created sheriff at X:268.2838 Y:564.2364 Z:146.0768 [11/13/2021 10:23:25 PM.775] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:25 PM.777] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:25 PM.779] LSPD First Response: [TRACE] Jaime Vega (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:25 PM.805] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:23:35 PM.704] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:35 PM.704] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:35 PM.759] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:35 PM.760] LSPD First Response: [TRACE] Created sheriff at X:115.381 Y:766.1082 Z:210.9191 [11/13/2021 10:23:35 PM.782] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:35 PM.784] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:35 PM.789] LSPD First Response: [TRACE] Lloyd Bolt (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:35 PM.814] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:35 PM.816] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:35 PM.819] LSPD First Response: [TRACE] Jaimito Vega (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:35 PM.850] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:23:55 PM.767] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:55 PM.768] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:55 PM.814] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:23:55 PM.815] LSPD First Response: [TRACE] Created sheriff at X:290.2444 Y:667.5907 Z:165.2462 [11/13/2021 10:23:55 PM.839] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:23:55 PM.841] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:23:55 PM.844] LSPD First Response: [TRACE] Lior Brown (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:23:55 PM.869] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:24:00 PM.817] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:24:00 PM.817] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:24:00 PM.865] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:24:02 PM.249] LSPD First Response: [TRACE] Created police2 at X:231.3956 Y:347.9607 Z:106.2055 [11/13/2021 10:24:02 PM.249] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:24:20 PM.914] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:24:20 PM.914] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:24:20 PM.978] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:24:20 PM.980] LSPD First Response: [TRACE] Created sheriff at X:236.4254 Y:451.8302 Z:122.628 [11/13/2021 10:24:21 PM.005] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:24:21 PM.007] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:24:21 PM.011] LSPD First Response: [TRACE] Jack Hoff (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:24:21 PM.038] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:24:56 PM.059] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:24:56 PM.060] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:24:56 PM.109] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:24:56 PM.110] LSPD First Response: [TRACE] Created sheriff at X:108.9837 Y:632.5177 Z:208.2434 [11/13/2021 10:24:56 PM.134] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:24:56 PM.136] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:24:56 PM.139] LSPD First Response: [TRACE] Jack Hoffman (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:24:56 PM.165] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:25:01 PM.061] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:01 PM.062] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:25:01 PM.118] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:02 PM.529] LSPD First Response: [TRACE] Created police2 at X:357.0254 Y:382.1552 Z:115.0771 [11/13/2021 10:25:02 PM.530] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:25:11 PM.101] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:11 PM.102] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:25:11 PM.169] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:11 PM.895] LSPD First Response: [TRACE] Created policeb at X:301.7263 Y:330.8635 Z:106.0676 [11/13/2021 10:25:11 PM.931] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:25:11 PM.932] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:25:11 PM.937] LSPD First Response: [TRACE] Tim May (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:25:11 PM.962] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:25:16 PM.107] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:25:16 PM.108] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:25:16 PM.167] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:25:16 PM.167] LSPD First Response: [TRACE] Created police at X:668.1834 Y:345.214 Z:111.19 [11/13/2021 10:25:16 PM.168] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:25:21 PM.161] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:21 PM.161] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:25:21 PM.214] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:23 PM.054] LSPD First Response: [TRACE] Created police2 at X:504.3977 Y:268.3911 Z:103.7592 [11/13/2021 10:25:23 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:25:26 PM.534] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:26 PM.534] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:25:26 PM.589] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:25:26 PM.590] LSPD First Response: [TRACE] Created police2 at X:520.7112 Y:257.0143 Z:103.9727 [11/13/2021 10:25:26 PM.590] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:25:31 PM.551] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:25:31 PM.551] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:25:31 PM.608] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:25:34 PM.203] LSPD First Response: [TRACE] Created police3 at X:684.4402 Y:204.5109 Z:92.97478 [11/13/2021 10:25:34 PM.206] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:25:36 PM.592] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:25:36 PM.592] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:25:36 PM.645] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:25:38 PM.818] LSPD First Response: [TRACE] Created sheriff at X:778.2674 Y:159.916 Z:81.36678 [11/13/2021 10:25:38 PM.819] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:25:38 PM.861] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [11/13/2021 10:25:38 PM.861] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [11/13/2021 10:25:41 PM.610] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:41 PM.610] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:25:41 PM.669] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:42 PM.548] LSPD First Response: [TRACE] Created policeb at X:833.4972 Y:69.65413 Z:68.60329 [11/13/2021 10:25:42 PM.549] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:25:51 PM.645] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:51 PM.645] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:25:51 PM.701] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:25:51 PM.702] LSPD First Response: [TRACE] Created policeb at X:904.8188 Y:156.4117 Z:74.21583 [11/13/2021 10:25:51 PM.702] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:25:56 PM.679] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:25:56 PM.680] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:25:56 PM.740] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:25:56 PM.741] LSPD First Response: [TRACE] Created sheriff at X:862.3661 Y:249.3009 Z:85.35348 [11/13/2021 10:25:56 PM.742] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:26:21 PM.727] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:26:21 PM.727] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:26:21 PM.801] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:26:23 PM.399] LSPD First Response: [TRACE] Created police3 at X:435.0074 Y:-49.36679 Z:76.35213 [11/13/2021 10:26:23 PM.399] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:26:26 PM.748] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:26 PM.748] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:26:26 PM.806] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:28 PM.571] LSPD First Response: [TRACE] Created police2 at X:636.4792 Y:36.59534 Z:88.11092 [11/13/2021 10:26:28 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:26:31 PM.747] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:26:31 PM.747] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:26:31 PM.801] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:26:32 PM.616] LSPD First Response: [TRACE] Created policeb at X:579.9191 Y:258.3748 Z:103.8433 [11/13/2021 10:26:32 PM.641] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:26:32 PM.643] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:26:32 PM.648] LSPD First Response: [TRACE] Daniel Genco (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:26:32 PM.680] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:26:41 PM.789] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:41 PM.790] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:26:41 PM.859] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:41 PM.861] LSPD First Response: [TRACE] Created police2 at X:630.6588 Y:-46.82615 Z:78.16813 [11/13/2021 10:26:41 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:26:46 PM.799] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:46 PM.800] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:26:46 PM.859] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:26:46 PM.860] LSPD First Response: [TRACE] Created police2 at X:547.5489 Y:247.4908 Z:103.8277 [11/13/2021 10:26:46 PM.896] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:26:46 PM.908] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:26:46 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:26:46 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:26:46 PM.923] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:26:46 PM.954] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:26:46 PM.965] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:26:46 PM.969] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:26:46 PM.969] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:26:46 PM.981] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:26:47 PM.011] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:26:51 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:26:51 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:26:51 PM.413] LSPD First Response: [TRACE] Colin Allan (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:26:51 PM.413] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [11/13/2021 10:26:51 PM.414] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:26:51 PM.426] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:26:51 PM.439] LSPD First Response: [TRACE] Chris Keyes (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:26:51 PM.440] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [11/13/2021 10:26:51 PM.440] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:26:51 PM.452] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:26:51 PM.466] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:26:51 PM.466] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [11/13/2021 10:27:31 PM.993] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:27:31 PM.993] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:27:32 PM.089] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:27:33 PM.924] LSPD First Response: [TRACE] Created police at X:629.6426 Y:-47.89368 Z:77.86646 [11/13/2021 10:27:33 PM.924] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:27:37 PM.035] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:27:37 PM.035] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:27:37 PM.099] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:27:39 PM.084] LSPD First Response: [TRACE] Created policeb at X:837.4032 Y:113.3501 Z:71.34637 [11/13/2021 10:27:39 PM.084] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:27:50 PM.943] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:27:50 PM.944] LSPD First Response: [TRACE] Jason Morris (S_M_Y_SWAT_01) was set as a cop [11/13/2021 10:27:52 PM.077] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:27:52 PM.077] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:27:52 PM.133] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:27:53 PM.616] LSPD First Response: [TRACE] Created sheriff at X:847.851 Y:229.7051 Z:83.55822 [11/13/2021 10:27:53 PM.617] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:28:02 PM.126] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:28:02 PM.127] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:28:02 PM.236] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:28:04 PM.209] LSPD First Response: [TRACE] Created police at X:660.5629 Y:38.69745 Z:86.33138 [11/13/2021 10:28:04 PM.244] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:28:04 PM.256] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:28:04 PM.271] LSPD First Response: [TRACE] Harry Murgatroyd (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:28:04 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:28:04 PM.322] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:28:04 PM.336] LSPD First Response: [TRACE] Mariconson Juan (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:28:04 PM.366] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:29:52 PM.828] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:29:52 PM.829] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:29:52 PM.882] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:29:54 PM.309] LSPD First Response: [TRACE] Created sheriff at X:812.1269 Y:341.8959 Z:117.1451 [11/13/2021 10:29:54 PM.339] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:29:54 PM.341] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:29:54 PM.345] LSPD First Response: [TRACE] Christian Caine (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:29:54 PM.379] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:30:02 PM.853] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:30:02 PM.854] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:30:02 PM.914] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:30:03 PM.881] LSPD First Response: [TRACE] Created police2 at X:507.5896 Y:267.4948 Z:103.2805 [11/13/2021 10:30:03 PM.911] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:30:03 PM.923] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:30:03 PM.933] LSPD First Response: [TRACE] Lilly Black (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:30:03 PM.955] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:30:03 PM.967] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:30:03 PM.980] LSPD First Response: [TRACE] Kate Knight (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:30:04 PM.003] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:30:23 PM.047] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:30:23 PM.048] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:30:23 PM.099] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:30:23 PM.099] LSPD First Response: [TRACE] Created police2 at X:568.7003 Y:226.0265 Z:103.6443 [11/13/2021 10:30:23 PM.124] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:30:23 PM.137] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:30:23 PM.150] LSPD First Response: [TRACE] Mark Gilmore (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:30:23 PM.176] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:30:23 PM.186] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:30:23 PM.199] LSPD First Response: [TRACE] Will Peavey (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:30:23 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:30:55 PM.310] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:30:55 PM.312] LSPD First Response: [TRACE] Adil Rahoo (S_M_Y_SWAT_01) was set as a cop [11/13/2021 10:31:53 PM.250] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:31:53 PM.250] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:31:53 PM.453] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:31:55 PM.212] LSPD First Response: [TRACE] Created police3 at X:576.0146 Y:263.6259 Z:103.7132 [11/13/2021 10:31:55 PM.245] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:31:55 PM.256] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:31:55 PM.269] LSPD First Response: [TRACE] Alex Andrew (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:31:55 PM.296] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:31:55 PM.308] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:31:55 PM.319] LSPD First Response: [TRACE] Carlos Brasco (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:31:55 PM.346] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:33:03 PM.726] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:33:03 PM.726] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:33:03 PM.802] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:33:05 PM.069] LSPD First Response: [TRACE] Created police2 at X:554.0317 Y:78.22771 Z:96.83241 [11/13/2021 10:33:05 PM.099] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:33:05 PM.110] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:33:05 PM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:33:05 PM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:33:05 PM.127] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:33:05 PM.164] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:33:05 PM.176] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:33:05 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:33:05 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:33:05 PM.192] LSPD First Response: [TRACE] Hannah Kamores (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:33:05 PM.218] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:33:47 PM.685] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:33:47 PM.686] LSPD First Response: [TRACE] David Jones (S_M_Y_SWAT_01) was set as a cop [11/13/2021 10:34:59 PM.005] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:34:59 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:34:59 PM.223] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:35:00 PM.953] LSPD First Response: [TRACE] Created police3 at X:580.9953 Y:276.5313 Z:103.8581 [11/13/2021 10:35:00 PM.984] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:35:00 PM.997] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:35:01 PM.011] LSPD First Response: [TRACE] Jaime Narizon (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:35:01 PM.047] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:35:01 PM.062] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:35:01 PM.075] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:35:01 PM.103] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:36:39 PM.460] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:36:39 PM.460] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:36:39 PM.559] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:36:40 PM.999] LSPD First Response: [TRACE] Created police2 at X:401.1002 Y:131.7946 Z:102.7905 [11/13/2021 10:36:41 PM.030] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:36:41 PM.043] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:36:41 PM.057] LSPD First Response: [TRACE] Jacki Ivancho (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:36:41 PM.093] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:36:41 PM.106] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:36:41 PM.121] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:36:41 PM.148] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:36:44 PM.113] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:36:44 PM.115] LSPD First Response: [TRACE] Joe Clyde (S_M_Y_SWAT_01) was set as a cop [11/13/2021 10:37:04 PM.591] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:37:04 PM.591] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:37:04 PM.645] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:37:10 PM.394] LSPD First Response: [TRACE] Created sheriff at X:766.1468 Y:153.1917 Z:81.38336 [11/13/2021 10:37:10 PM.428] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:37:10 PM.430] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:37:10 PM.434] LSPD First Response: [TRACE] Donald Smith (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:37:10 PM.506] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:37:10 PM.508] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:37:10 PM.508] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:37:10 PM.571] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:37:16 PM.729] LSPD First Response: [TRACE] Created police at X:543.1299 Y:153.0615 Z:99.46592 [11/13/2021 10:37:16 PM.769] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:37:16 PM.781] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:37:16 PM.796] LSPD First Response: [TRACE] Jennifer Lewis (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:37:16 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:37:16 PM.851] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:37:16 PM.869] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:37:16 PM.900] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:38:27 PM.440] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:38:27 PM.440] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:38:27 PM.662] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:38:29 PM.033] LSPD First Response: [TRACE] Created policeb at X:550.1269 Y:80.27915 Z:96.93789 [11/13/2021 10:38:29 PM.066] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:38:29 PM.068] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:38:29 PM.072] LSPD First Response: [TRACE] John Doougbal (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:38:29 PM.109] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:38:42 PM.615] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:38:42 PM.616] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:38:42 PM.675] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:38:42 PM.676] LSPD First Response: [TRACE] Created sheriff at X:759.4062 Y:119.7277 Z:79.44786 [11/13/2021 10:38:42 PM.704] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:38:42 PM.706] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:38:42 PM.712] LSPD First Response: [TRACE] Jon syson (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:38:42 PM.744] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/13/2021 10:38:42 PM.745] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:38:42 PM.750] LSPD First Response: [TRACE] Jordan Rain (S_M_Y_SHERIFF_01) was set as a cop [11/13/2021 10:38:42 PM.781] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/13/2021 10:39:19 PM.803] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:39:19 PM.805] LSPD First Response: [TRACE] James Jefferson (S_M_Y_SWAT_01) was set as a cop [11/13/2021 10:39:42 PM.826] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:39:42 PM.826] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:39:42 PM.894] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:39:44 PM.959] LSPD First Response: [TRACE] Created police at X:415.2621 Y:108.479 Z:101.5229 [11/13/2021 10:39:44 PM.998] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:39:45 PM.009] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:39:45 PM.012] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:39:45 PM.012] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:39:45 PM.020] LSPD First Response: [TRACE] Coryne York (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:39:45 PM.055] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:39:45 PM.066] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:39:45 PM.075] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:39:45 PM.075] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:39:45 PM.086] LSPD First Response: [TRACE] Kate Lotter (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:39:45 PM.117] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:39:53 PM.549] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [11/13/2021 10:39:53 PM.549] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [11/13/2021 10:39:53 PM.550] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [11/13/2021 10:39:53 PM.550] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [11/13/2021 10:39:53 PM.550] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [11/13/2021 10:39:53 PM.589] LSPD First Response: [TRACE] Ped Nicole Thomas has become idle again [11/13/2021 10:39:53 PM.589] LSPD First Response: [TRACE] Ped Colin Allan has become idle again [11/13/2021 10:39:53 PM.589] LSPD First Response: [TRACE] Ped Chris Keyes has become idle again [11/13/2021 10:40:18 PM.287] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:40:18 PM.288] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:40:18 PM.465] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:40:19 PM.236] LSPD First Response: [TRACE] Created policeb at X:192.19 Y:-592.4198 Z:30.02337 [11/13/2021 10:40:19 PM.286] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:40:19 PM.288] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:19 PM.291] LSPD First Response: [TRACE] Marshal Momma (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:40:19 PM.341] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:40:23 PM.394] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:40:23 PM.394] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:23 PM.469] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:40:25 PM.609] LSPD First Response: [TRACE] Created police3 at X:-154.8524 Y:-832.3997 Z:31.66411 [11/13/2021 10:40:25 PM.712] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:25 PM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:25 PM.732] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:40:25 PM.732] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:40:25 PM.751] LSPD First Response: [TRACE] Joseph Carravagio (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:25 PM.790] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:25 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:25 PM.806] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:40:25 PM.806] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:40:25 PM.818] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:25 PM.852] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:40:38 PM.484] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:40:38 PM.484] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:40:38 PM.557] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:40:38 PM.558] LSPD First Response: [TRACE] Created policeb at X:128.276 Y:-1179.041 Z:38.06793 [11/13/2021 10:40:38 PM.595] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:40:38 PM.597] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:38 PM.599] LSPD First Response: [TRACE] Thomas Anderson (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:40:38 PM.642] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:40:43 PM.755] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:40:43 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:43 PM.841] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:40:43 PM.843] LSPD First Response: [TRACE] Created police2 at X:253.9991 Y:-967.5207 Z:30.05759 [11/13/2021 10:40:44 PM.893] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:44 PM.907] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:44 PM.921] LSPD First Response: [TRACE] John Bond (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:44 PM.924] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:44 PM.936] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:40:44 PM.949] LSPD First Response: [TRACE] Diego Machado (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:44 PM.950] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [11/13/2021 10:40:44 PM.951] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:44 PM.963] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 10:40:44 PM.973] LSPD First Response: [TRACE] David Hazard (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:44 PM.974] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [11/13/2021 10:40:45 PM.014] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:40:45 PM.026] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:40:45 PM.041] LSPD First Response: [TRACE] Jack Bull (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:40:45 PM.051] LSPD First Response: [TRACE] Thread Marker #7 initialized [11/13/2021 10:40:45 PM.084] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:40:49 PM.909] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 10:40:49 PM.909] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 10:40:49 PM.910] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 10:40:49 PM.914] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 10:40:49 PM.917] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:40:49 PM.920] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:40:49 PM.946] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:40:50 PM.711] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.713] LSPD First Response: [TRACE] Michael Reed (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.713] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.713] LSPD First Response: [TRACE] James Jordan (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.714] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.714] LSPD First Response: [TRACE] Andrew Jackson (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.714] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.715] LSPD First Response: [TRACE] Bill Murray (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.715] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.715] LSPD First Response: [TRACE] Jose Machado (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.716] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.716] LSPD First Response: [TRACE] Katey Rhodes (S_F_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.717] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.718] LSPD First Response: [TRACE] Florence South (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.719] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.719] LSPD First Response: [TRACE] Crystal Williams (S_F_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.720] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.721] LSPD First Response: [TRACE] Bob Springs (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.722] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 10:40:50 PM.723] LSPD First Response: [TRACE] Bobby Kray (S_M_Y_COP_01) was set as a cop [11/13/2021 10:40:50 PM.732] LSPD First Response: [TRACE] Populated PD [11/13/2021 10:41:52 PM.192] LSPD First Response: [TRACE] Earl Basco (A_M_M_POLYNESIAN_01) was damaged. [11/13/2021 10:41:54 PM.230] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:41:54 PM.230] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:41:54 PM.301] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:41:56 PM.045] LSPD First Response: [TRACE] Created policeb at X:321.7919 Y:-1184.91 Z:39.03749 [11/13/2021 10:41:56 PM.086] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:41:56 PM.087] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:41:56 PM.092] LSPD First Response: [TRACE] John Trollenski (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:41:56 PM.142] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:41:59 PM.235] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:41:59 PM.235] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:41:59 PM.302] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:41:59 PM.304] LSPD First Response: [TRACE] Created policeb at X:461.1213 Y:-1231.455 Z:42.22027 [11/13/2021 10:41:59 PM.339] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:41:59 PM.345] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:41:59 PM.348] LSPD First Response: [TRACE] Don Sullivan (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:41:59 PM.383] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:42:14 PM.335] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:42:14 PM.335] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:14 PM.415] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:42:18 PM.890] LSPD First Response: [TRACE] Created police2 at X:267.8953 Y:-864.5536 Z:29.83775 [11/13/2021 10:42:18 PM.929] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:18 PM.941] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:42:18 PM.945] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:42:18 PM.945] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:42:18 PM.957] LSPD First Response: [TRACE] Penny Jameson (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:42:19 PM.000] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:19 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:42:19 PM.016] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:42:19 PM.016] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:42:19 PM.028] LSPD First Response: [TRACE] Hannah Kamores (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:42:19 PM.062] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:42:26 PM.033] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [11/13/2021 10:42:26 PM.033] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [11/13/2021 10:42:26 PM.034] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [11/13/2021 10:42:26 PM.344] LSPD First Response: [TRACE] Cleared PD [11/13/2021 10:42:33 PM.821] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [11/13/2021 10:42:33 PM.822] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [11/13/2021 10:42:33 PM.822] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [11/13/2021 10:42:33 PM.822] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [11/13/2021 10:42:33 PM.864] LSPD First Response: [TRACE] Ped Diego Machado has become idle again [11/13/2021 10:42:39 PM.531] LSPD First Response: [TRACE] Billy Muldoon (A_M_M_SALTON_02) was damaged. [11/13/2021 10:42:39 PM.531] LSPD First Response: [TRACE] Jeff Denali killed by Billy Muldoon [11/13/2021 10:42:39 PM.534] LSPD First Response: [TRACE] Jeff Denali (A_M_Y_SALTON_01) was damaged. [11/13/2021 10:42:39 PM.534] LSPD First Response: [TRACE] Hit and run was invalid [11/13/2021 10:42:44 PM.523] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:42:44 PM.523] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:44 PM.725] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:42:46 PM.928] LSPD First Response: [TRACE] Created police3 at X:-247.9552 Y:-683.1428 Z:33.85217 [11/13/2021 10:42:46 PM.975] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:46 PM.987] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:42:47 PM.002] LSPD First Response: [TRACE] Amanda Love (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:42:47 PM.047] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:42:47 PM.060] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:42:47 PM.075] LSPD First Response: [TRACE] Ashley Scott (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:42:47 PM.110] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:42:54 PM.720] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:42:54 PM.720] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:42:54 PM.795] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:42:55 PM.740] LSPD First Response: [TRACE] Created policeb at X:-383.9842 Y:-1329.514 Z:22.8256 [11/13/2021 10:42:55 PM.783] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:42:55 PM.785] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:42:55 PM.789] LSPD First Response: [TRACE] Yonas Reina (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:42:55 PM.833] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:42:59 PM.750] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:42:59 PM.750] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:00 PM.086] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:43:02 PM.359] LSPD First Response: [TRACE] Created police at X:-532.2715 Y:-946.7869 Z:24.3405 [11/13/2021 10:43:02 PM.405] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:02 PM.418] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:02 PM.435] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:43:02 PM.475] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:02 PM.487] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:02 PM.515] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:43:02 PM.551] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:43:20 PM.053] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:43:20 PM.054] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:20 PM.111] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:43:20 PM.114] LSPD First Response: [TRACE] Created police at X:-505.3649 Y:-1299.233 Z:28.21437 [11/13/2021 10:43:20 PM.146] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:20 PM.158] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:20 PM.161] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:43:20 PM.161] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:43:20 PM.171] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:43:20 PM.197] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:43:20 PM.208] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:20 PM.212] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:43:20 PM.212] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:43:20 PM.221] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:43:20 PM.246] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:43:35 PM.080] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:43:35 PM.080] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:43:35 PM.150] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:43:37 PM.637] LSPD First Response: [TRACE] Created police2 at X:-709.3876 Y:-1536.335 Z:13.71935 [11/13/2021 10:43:37 PM.668] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:43:37 PM.680] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:37 PM.694] LSPD First Response: [TRACE] Cartman Morgan (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:43:37 PM.726] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:43:37 PM.738] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:43:37 PM.752] LSPD First Response: [TRACE] Adrik Ivanov (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:43:37 PM.775] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:44:20 PM.203] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:44:20 PM.204] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:44:20 PM.255] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:44:20 PM.256] LSPD First Response: [TRACE] Created police2 at X:-676.3448 Y:-1560.807 Z:16.66642 [11/13/2021 10:44:20 PM.281] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:44:20 PM.293] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:44:20 PM.306] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:44:20 PM.330] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:44:20 PM.341] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:44:20 PM.355] LSPD First Response: [TRACE] Chloe Wilkinson (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:44:20 PM.378] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:44:50 PM.309] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:44:50 PM.309] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:44:50 PM.406] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:44:52 PM.656] LSPD First Response: [TRACE] Created police at X:-994.9692 Y:-1860.54 Z:18.36765 [11/13/2021 10:44:52 PM.656] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:45:00 PM.411] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:45:00 PM.411] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:45:00 PM.460] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:45:01 PM.930] LSPD First Response: [TRACE] Created police3 at X:-1006.033 Y:-1863.45 Z:17.7615 [11/13/2021 10:45:01 PM.961] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:45:01 PM.972] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:45:01 PM.983] LSPD First Response: [TRACE] Carl Bellic (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:45:02 PM.011] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:45:02 PM.023] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:45:02 PM.037] LSPD First Response: [TRACE] Brian Kirby (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:45:02 PM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:45:45 PM.798] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:45:45 PM.799] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:45:45 PM.859] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:45:45 PM.860] LSPD First Response: [TRACE] Created police3 at X:-1012.564 Y:-1621.03 Z:5.525256 [11/13/2021 10:45:45 PM.892] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:45:45 PM.903] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:45:45 PM.917] LSPD First Response: [TRACE] Nikki Santino (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:45:45 PM.943] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:45:45 PM.953] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:45:45 PM.967] LSPD First Response: [TRACE] Cheyenne Redfoot (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:45:45 PM.992] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:46:10 PM.893] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:46:10 PM.894] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:46:10 PM.978] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:46:11 PM.963] LSPD First Response: [TRACE] Created policeb at X:-659.5652 Y:-1735.343 Z:38.36099 [11/13/2021 10:46:12 PM.070] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:46:12 PM.072] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:46:12 PM.075] LSPD First Response: [TRACE] Jonathan Morre (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:46:12 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:46:25 PM.993] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:46:25 PM.993] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:46:26 PM.090] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:46:27 PM.387] LSPD First Response: [TRACE] Created police at X:-761.0731 Y:-1638.635 Z:27.28456 [11/13/2021 10:46:27 PM.420] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:46:27 PM.432] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:46:27 PM.447] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:46:27 PM.477] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:46:27 PM.488] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:46:27 PM.502] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:46:27 PM.528] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:46:56 PM.123] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:46:56 PM.123] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:46:56 PM.185] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:46:57 PM.757] LSPD First Response: [TRACE] Created police3 at X:-657.8837 Y:-1262.726 Z:11.24105 [11/13/2021 10:46:57 PM.757] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:47:01 PM.193] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:47:01 PM.194] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:47:01 PM.250] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:47:02 PM.169] LSPD First Response: [TRACE] Created police2 at X:-462.9517 Y:-1424.563 Z:30.04165 [11/13/2021 10:47:02 PM.170] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:47:06 PM.222] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:47:06 PM.223] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:47:06 PM.303] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:47:06 PM.304] LSPD First Response: [TRACE] Created police2 at X:-477.5045 Y:-1420.273 Z:29.8058 [11/13/2021 10:47:06 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:47:11 PM.217] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:47:11 PM.218] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:47:11 PM.341] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:47:13 PM.580] LSPD First Response: [TRACE] Created police at X:-655.671 Y:-1330.825 Z:11.07611 [11/13/2021 10:47:13 PM.619] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:47:13 PM.631] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:47:13 PM.648] LSPD First Response: [TRACE] Jolie Seuss (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:47:13 PM.682] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:47:13 PM.694] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:47:13 PM.712] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:47:13 PM.738] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:48:01 PM.472] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:48:01 PM.472] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:01 PM.532] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:48:02 PM.986] LSPD First Response: [TRACE] Created police3 at X:-636.7345 Y:-1323.683 Z:11.2793 [11/13/2021 10:48:03 PM.016] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:03 PM.027] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:48:03 PM.039] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:48:03 PM.067] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:03 PM.078] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:48:03 PM.091] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:48:03 PM.113] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:48:26 PM.555] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:48:26 PM.555] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:26 PM.611] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:48:28 PM.038] LSPD First Response: [TRACE] Created police2 at X:-655.4347 Y:-1327.081 Z:11.25149 [11/13/2021 10:48:28 PM.069] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:28 PM.081] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:48:28 PM.095] LSPD First Response: [TRACE] Chloe Sock (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:48:28 PM.129] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:48:28 PM.141] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:48:28 PM.155] LSPD First Response: [TRACE] Patricia Campbell (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:48:28 PM.182] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:49:22 PM.030] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:49:22 PM.030] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:49:22 PM.147] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:49:22 PM.987] LSPD First Response: [TRACE] Created policeb at X:-724.579 Y:-1708.337 Z:30.92321 [11/13/2021 10:49:22 PM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:49:27 PM.207] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:49:27 PM.207] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:49:27 PM.267] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:49:29 PM.445] LSPD First Response: [TRACE] Created police2 at X:-654.632 Y:-1530.053 Z:13.61031 [11/13/2021 10:49:29 PM.484] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:49:29 PM.496] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:49:29 PM.511] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:49:29 PM.544] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:49:29 PM.556] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:49:29 PM.573] LSPD First Response: [TRACE] Mia Connor (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:49:29 PM.600] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:50:27 PM.432] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:50:27 PM.433] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:50:27 PM.491] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:50:27 PM.492] LSPD First Response: [TRACE] Created police2 at X:-516.3813 Y:-1347.286 Z:29.97474 [11/13/2021 10:50:27 PM.764] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:50:27 PM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:50:27 PM.788] LSPD First Response: [TRACE] Lee Yin (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:50:27 PM.819] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:50:27 PM.830] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:50:27 PM.842] LSPD First Response: [TRACE] Jim Smith (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:50:27 PM.872] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:50:57 PM.497] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:50:57 PM.497] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:50:57 PM.559] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:50:58 PM.206] LSPD First Response: [TRACE] Created policeb at X:-717.4119 Y:-1175.801 Z:11.28832 [11/13/2021 10:50:58 PM.235] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 10:50:58 PM.237] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:50:58 PM.240] LSPD First Response: [TRACE] Josh Quick (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 10:50:58 PM.269] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 10:51:02 PM.531] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:51:02 PM.531] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:02 PM.605] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:51:03 PM.830] LSPD First Response: [TRACE] Created police at X:-696.0483 Y:-1575.209 Z:19.19856 [11/13/2021 10:51:03 PM.863] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:03 PM.874] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:51:03 PM.877] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:51:03 PM.877] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:51:03 PM.887] LSPD First Response: [TRACE] Jay Biggums (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:51:03 PM.913] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:03 PM.924] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:51:03 PM.927] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:51:03 PM.927] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/13/2021 10:51:03 PM.940] LSPD First Response: [TRACE] Ling Xu (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:51:03 PM.969] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:51:32 PM.803] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:51:32 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:32 PM.970] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:51:34 PM.190] LSPD First Response: [TRACE] Created police3 at X:-663.8801 Y:-1299.811 Z:11.22037 [11/13/2021 10:51:34 PM.220] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:34 PM.233] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:51:34 PM.259] LSPD First Response: [TRACE] Terence Carter (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:51:34 PM.284] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:51:34 PM.295] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:51:34 PM.311] LSPD First Response: [TRACE] Wian Myburgh (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:51:34 PM.338] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:52:33 PM.224] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:52:33 PM.224] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:52:33 PM.289] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:52:34 PM.471] LSPD First Response: [TRACE] Created police2 at X:-664.5018 Y:-1552.468 Z:15.8081 [11/13/2021 10:52:34 PM.503] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:52:34 PM.515] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:52:34 PM.527] LSPD First Response: [TRACE] Diego Santos (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:52:34 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:52:34 PM.572] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:52:34 PM.584] LSPD First Response: [TRACE] Adil Rahoo (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:52:34 PM.610] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:53:23 PM.469] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:53:23 PM.469] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:53:23 PM.619] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:53:23 PM.620] LSPD First Response: [TRACE] Created police2 at X:-659.454 Y:-1289.408 Z:11.37978 [11/13/2021 10:53:23 PM.650] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:53:23 PM.662] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:53:23 PM.678] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:53:23 PM.705] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:53:23 PM.716] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:53:23 PM.729] LSPD First Response: [TRACE] Miranda Fox (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:53:23 PM.758] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:53:59 PM.052] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:53:59 PM.052] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:53:59 PM.120] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:54:00 PM.689] LSPD First Response: [TRACE] Created police at X:-658.4102 Y:-1255.862 Z:11.4615 [11/13/2021 10:54:00 PM.690] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:54:04 PM.121] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:54:04 PM.121] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:54:04 PM.187] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:54:04 PM.188] LSPD First Response: [TRACE] Created police3 at X:-731.2849 Y:-1617.571 Z:25.12567 [11/13/2021 10:54:04 PM.218] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:54:04 PM.231] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:54:04 PM.247] LSPD First Response: [TRACE] James Fields (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:54:04 PM.275] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:54:04 PM.289] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:54:04 PM.306] LSPD First Response: [TRACE] Deshawn Wade (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:54:04 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 10:54:44 PM.000] LSPD First Response: [TRACE] Lincoln Jones (S_M_M_PILOT_02) was damaged. [11/13/2021 10:54:45 PM.626] LSPD First Response: [TRACE] Chad Martin (S_M_M_PILOT_02) was damaged. [11/13/2021 10:54:46 PM.677] LSPD First Response: [TRACE] Chad Martin killed by Lauren Connor [11/13/2021 10:54:46 PM.678] LSPD First Response: [TRACE] Chad Martin (S_M_M_PILOT_02) was damaged. [11/13/2021 10:54:53 PM.264] LSPD First Response: [TRACE] Lincoln Jones killed by Lauren Connor [11/13/2021 10:54:53 PM.264] LSPD First Response: [TRACE] Lincoln Jones (S_M_M_PILOT_02) was damaged. [11/13/2021 10:55:03 PM.562] LSPD First Response: [TRACE] Jet Mofujohn killed by Lauren Connor [11/13/2021 10:55:03 PM.562] LSPD First Response: [TRACE] Jet Mofujohn (S_M_M_SECURITY_01) was damaged. [11/13/2021 10:55:30 PM.765] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:55:30 PM.765] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:55:30 PM.821] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:55:32 PM.472] LSPD First Response: [TRACE] Created police2 at X:-654.7391 Y:-1513.419 Z:12.76797 [11/13/2021 10:55:32 PM.502] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:55:32 PM.513] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:55:32 PM.526] LSPD First Response: [TRACE] Bo Darville (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:55:32 PM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 10:55:32 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:55:32 PM.822] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/13/2021 10:55:32 PM.832] LSPD First Response: [TRACE] Damien Carter (MP_M_FREEMODE_01) was set as a cop [11/13/2021 10:55:32 PM.855] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 10:56:04 PM.020] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:56:04 PM.020] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:56:04 PM.020] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/13/2021 10:56:04 PM.166] LSPD First Response: [TRACE] Setting player to lssd from last agency [11/13/2021 10:56:04 PM.317] LSPD First Response: [TRACE] Setting player skin from last skin [11/13/2021 10:56:04 PM.424] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [11/13/2021 10:56:04 PM.613] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/13/2021 10:56:05 PM.197] LSPD First Response: [TRACE] Player went on duty. [11/13/2021 10:56:05 PM.226] LSPD First Response: Folder is E:\Rockstar Games\Grand Theft Auto V\plugins\lspdfr [11/13/2021 10:56:15 PM.354] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.086] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.291] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.310] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.330] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.332] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.402] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.428] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.432] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.459] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.461] LSPD First Response: tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.481] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.501] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:16 PM.502] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [11/13/2021 10:56:16 PM.845] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [11/13/2021 10:56:17 PM.005] LSPD First Response: Creating plugin: CalloutManager.Main [11/13/2021 10:56:17 PM.099] LSPD First Response: Creating plugin: CountyCalls.Main [11/13/2021 10:56:17 PM.099] LSPD First Response: Creating plugin: GrammarPolice.Main [11/13/2021 10:56:17 PM.122] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/13/2021 10:56:17 PM.122] LSPD First Response: Creating plugin: RegularCallouts.Main [11/13/2021 10:56:17 PM.197] LSPD First Response: Creating plugin: SimpleCallouts.Main [11/13/2021 10:56:17 PM.291] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/13/2021 10:56:17 PM.418] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/13/2021 10:56:17 PM.419] LSPD First Response: Creating plugin: tacco_highway_callouts.Main [11/13/2021 10:56:17 PM.419] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/13/2021 10:56:17 PM.602] LSPD First Response: Creating plugin: UnitedCallouts.Main [11/13/2021 10:56:17 PM.700] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [11/13/2021 10:56:17 PM.702] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [11/13/2021 10:56:17 PM.782] LSPD First Response: Validating dependency: RagePluginHook [11/13/2021 10:56:17 PM.782] LSPD First Response: File "ragepluginhook.exe" exists: True [11/13/2021 10:56:17 PM.898] LSPD First Response: Version is at least 0.45.0.0 [11/13/2021 10:56:17 PM.901] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [11/13/2021 10:56:17 PM.901] LSPD First Response: Validating dependency: LSPDFR [11/13/2021 10:56:17 PM.901] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [11/13/2021 10:56:17 PM.902] LSPD First Response: Version is at least 0.4.6 [11/13/2021 10:56:17 PM.902] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [11/13/2021 10:56:17 PM.902] LSPD First Response: Validating dependency: ParksTools [11/13/2021 10:56:17 PM.902] LSPD First Response: File "ParksTools.dll" exists: True [11/13/2021 10:56:17 PM.904] LSPD First Response: Version is at least 4.2.0.0 [11/13/2021 10:56:17 PM.904] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [11/13/2021 10:56:17 PM.904] LSPD First Response: Validating dependency: RageNativeUI [11/13/2021 10:56:17 PM.904] LSPD First Response: File "RageNativeUI.dll" exists: True [11/13/2021 10:56:17 PM.905] LSPD First Response: Version is at least 1.6.3.0 [11/13/2021 10:56:17 PM.905] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [11/13/2021 10:56:17 PM.910] LSPD First Response: [Better EMS]: Registered Better EMS [11/13/2021 10:56:17 PM.911] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [11/13/2021 10:56:17 PM.911] LSPD First Response: Callout Manager by PieRGud successfully loaded. [11/13/2021 10:56:17 PM.960] LSPD First Response: County Callouts Beta - Plugin loaded! [11/13/2021 10:56:17 PM.960] LSPD First Response: Modification by: Adam DeLuca [11/13/2021 10:56:17 PM.962] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9. [11/13/2021 10:56:18 PM.049] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/13/2021 10:56:18 PM.055] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [11/13/2021 10:56:18 PM.055] LSPD First Response: Go on duty to fully load RegularCallouts. [11/13/2021 10:56:18 PM.072] LSPD First Response: Initializing Config for Regular Callouts [11/13/2021 10:56:18 PM.132] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [11/13/2021 10:56:18 PM.132] LSPD First Response: Go on duty to fully load SimpleCallouts [11/13/2021 10:56:18 PM.134] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/13/2021 10:56:18 PM.135] LSPD First Response: Go on duty to fully load StopThePed [11/13/2021 10:56:18 PM.137] LSPD First Response: Loading SuperCallouts config. [11/13/2021 10:56:18 PM.149] LSPD First Response: SuperCallouts: Config loaded. [11/13/2021 10:56:18 PM.149] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/13/2021 10:56:18 PM.149] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/13/2021 10:56:18 PM.487] LSPD First Response: Tacco_Highway_Plugin v2.4.22.4.2.0 has been initialised. [11/13/2021 10:56:18 PM.487] LSPD First Response: Go on duty to use Tacco Plugin [11/13/2021 10:56:18 PM.489] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/13/2021 10:56:18 PM.489] LSPD First Response: Go on duty to fully load UltimateBackup [11/13/2021 10:56:18 PM.491] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [11/13/2021 10:56:18 PM.509] LSPD First Response: We have 3 callouts registered [11/13/2021 10:56:18 PM.510] LSPD First Response: CalloutManager initialized [11/13/2021 10:56:18 PM.518] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/13/2021 10:56:18 PM.635] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/13/2021 10:56:18 PM.637] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/13/2021 10:56:18 PM.657] LSPD First Response: [INFO] Model preloading enabled [11/13/2021 10:56:18 PM.657] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading POLICET [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 10:56:18 PM.658] LSPD First Response: [TRACE] Preloading POLICE4 [11/13/2021 10:56:18 PM.659] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 10:56:18 PM.660] LSPD First Response: [TRACE] Preloading FBI2 [11/13/2021 10:56:18 PM.660] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/13/2021 10:56:18 PM.660] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/13/2021 10:56:18 PM.661] LSPD First Response: [TRACE] Preloading BUZZARD [11/13/2021 10:56:18 PM.668] LSPD First Response: [TRACE] Preloading POLMAV [11/13/2021 10:56:18 PM.669] LSPD First Response: [TRACE] Preloading FROGGER2 [11/13/2021 10:56:18 PM.669] LSPD First Response: [TRACE] Preloading AMBULANCE [11/13/2021 10:56:18 PM.669] LSPD First Response: [TRACE] Preloading FIRETRUK [11/13/2021 10:56:18 PM.670] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/13/2021 10:56:18 PM.670] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/13/2021 10:56:18 PM.670] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/13/2021 10:56:18 PM.695] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/13/2021 10:56:18 PM.695] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/13/2021 10:56:18 PM.695] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/13/2021 10:56:18 PM.724] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/13/2021 10:56:18 PM.729] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/13/2021 10:56:18 PM.768] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/13/2021 10:56:18 PM.777] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/13/2021 10:56:18 PM.885] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/13/2021 10:56:18 PM.885] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/13/2021 10:56:18 PM.885] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/13/2021 10:56:18 PM.885] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/13/2021 10:56:18 PM.904] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/13/2021 10:56:18 PM.905] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/13/2021 10:56:18 PM.917] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/13/2021 10:56:18 PM.932] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/13/2021 10:56:18 PM.932] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/13/2021 10:56:18 PM.933] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/13/2021 10:56:18 PM.971] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/13/2021 10:56:18 PM.971] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/13/2021 10:56:18 PM.975] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/13/2021 10:56:19 PM.128] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/13/2021 10:56:19 PM.173] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice GrammarPolice Settings [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice AudioPath = E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice Callsign = 165 [11/13/2021 10:56:19 PM.177] LSPD First Response: GrammarPolice Language = en-US [11/13/2021 10:56:19 PM.186] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice HoldToTalk = False [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice ShowInCarAnimation = True [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice SettingsKey = F2 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PrimaryButton = None [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice SecondaryButton = None [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice HandleAvailability = True [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PanicResponse = 5 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice RespondToPreface = True [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice UseGenericResponse = False [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice ShowNotifications = True [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice ShowPlayerStatus = False [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1, 65]] [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_BEAT_60, GP_BEAT_5] [11/13/2021 10:56:19 PM.187] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 10:56:19 PM.217] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/13/2021 10:56:19 PM.606] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/13/2021 10:56:19 PM.606] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/13/2021 10:56:19 PM.606] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/13/2021 10:56:19 PM.606] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/13/2021 10:56:19 PM.726] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/13/2021 10:56:19 PM.879] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/13/2021 10:56:19 PM.910] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/13/2021 10:56:19 PM.933] LSPD First Response: [TRACE] Has taken study survey: False [11/13/2021 10:56:19 PM.934] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/13/2021 10:56:20 PM.001] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/13/2021 10:56:20 PM.005] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/13/2021 10:56:20 PM.058] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/13/2021 10:56:20 PM.058] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/13/2021 10:56:20 PM.061] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/13/2021 10:56:20 PM.064] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/13/2021 10:56:20 PM.066] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/13/2021 10:56:20 PM.074] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/13/2021 10:56:20 PM.310] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/13/2021 10:56:26 PM.047] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/13/2021 10:56:26 PM.057] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/13/2021 10:56:26 PM.061] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/13/2021 10:56:26 PM.065] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/13/2021 10:56:26 PM.066] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/13/2021 10:56:26 PM.404] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/13/2021 10:56:26 PM.426] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/13/2021 10:56:26 PM.430] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/13/2021 10:56:26 PM.433] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/13/2021 10:56:28 PM.301] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/13/2021 10:56:28 PM.316] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/13/2021 10:56:28 PM.317] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/13/2021 10:56:28 PM.317] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/13/2021 10:56:28 PM.318] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/13/2021 10:56:28 PM.318] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/13/2021 10:56:28 PM.318] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/13/2021 10:56:28 PM.319] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/13/2021 10:56:28 PM.320] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/13/2021 10:56:28 PM.320] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/13/2021 10:56:28 PM.321] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/13/2021 10:56:28 PM.321] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/13/2021 10:56:28 PM.322] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/13/2021 10:56:28 PM.322] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/13/2021 10:56:28 PM.323] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/13/2021 10:56:28 PM.323] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/13/2021 10:56:28 PM.324] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/13/2021 10:56:28 PM.324] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/13/2021 10:56:28 PM.325] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/13/2021 10:56:28 PM.326] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/13/2021 10:56:28 PM.326] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/13/2021 10:56:28 PM.327] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/13/2021 10:56:28 PM.327] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/13/2021 10:56:28 PM.328] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/13/2021 10:56:28 PM.329] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/13/2021 10:56:28 PM.329] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/13/2021 10:56:28 PM.330] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/13/2021 10:56:28 PM.330] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/13/2021 10:56:28 PM.331] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/13/2021 10:56:28 PM.331] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/13/2021 10:56:28 PM.331] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/13/2021 10:56:28 PM.332] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/13/2021 10:56:28 PM.333] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/13/2021 10:56:28 PM.333] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/13/2021 10:56:28 PM.334] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/13/2021 10:56:28 PM.334] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/13/2021 10:56:28 PM.361] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Rockstar Games\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/13/2021 10:56:28 PM.967] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/13/2021 10:56:28 PM.986] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/13/2021 10:56:28 PM.987] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/13/2021 10:56:28 PM.987] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/13/2021 10:56:28 PM.988] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/13/2021 10:56:28 PM.989] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/13/2021 10:56:28 PM.990] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/13/2021 10:56:28 PM.990] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/13/2021 10:56:28 PM.991] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/13/2021 10:56:28 PM.992] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/13/2021 10:56:28 PM.993] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/13/2021 10:56:28 PM.993] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/13/2021 10:56:28 PM.994] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/13/2021 10:56:28 PM.995] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/13/2021 10:56:28 PM.996] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/13/2021 10:56:28 PM.997] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/13/2021 10:56:28 PM.998] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/13/2021 10:56:28 PM.999] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/13/2021 10:56:28 PM.999] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/13/2021 10:56:29 PM.000] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/13/2021 10:56:29 PM.001] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/13/2021 10:56:29 PM.002] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/13/2021 10:56:29 PM.003] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/13/2021 10:56:29 PM.004] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/13/2021 10:56:29 PM.005] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/13/2021 10:56:29 PM.005] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/13/2021 10:56:29 PM.006] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/13/2021 10:56:29 PM.007] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/13/2021 10:56:29 PM.008] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/13/2021 10:56:29 PM.009] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/13/2021 10:56:29 PM.009] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/13/2021 10:56:29 PM.010] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/13/2021 10:56:29 PM.011] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/13/2021 10:56:29 PM.025] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/13/2021 10:56:29 PM.026] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/13/2021 10:56:29 PM.027] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/13/2021 10:56:29 PM.028] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/13/2021 10:56:29 PM.029] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/13/2021 10:56:29 PM.030] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/13/2021 10:56:29 PM.030] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/13/2021 10:56:29 PM.031] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/13/2021 10:56:29 PM.032] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/13/2021 10:56:29 PM.033] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/13/2021 10:56:29 PM.034] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/13/2021 10:56:29 PM.034] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/13/2021 10:56:29 PM.035] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/13/2021 10:56:29 PM.036] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/13/2021 10:56:29 PM.037] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/13/2021 10:56:29 PM.038] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/13/2021 10:56:29 PM.038] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/13/2021 10:56:29 PM.039] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/13/2021 10:56:29 PM.040] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/13/2021 10:56:29 PM.040] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/13/2021 10:56:29 PM.041] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/13/2021 10:56:29 PM.041] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/13/2021 10:56:29 PM.049] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/13/2021 10:56:29 PM.053] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/13/2021 10:56:29 PM.053] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/13/2021 10:56:29 PM.054] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/13/2021 10:56:29 PM.055] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/13/2021 10:56:29 PM.056] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/13/2021 10:56:29 PM.056] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/13/2021 10:56:29 PM.057] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/13/2021 10:56:29 PM.058] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/13/2021 10:56:29 PM.058] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/13/2021 10:56:29 PM.059] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/13/2021 10:56:29 PM.060] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/13/2021 10:56:29 PM.060] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/13/2021 10:56:29 PM.061] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/13/2021 10:56:29 PM.061] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/13/2021 10:56:29 PM.062] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/13/2021 10:56:29 PM.062] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/13/2021 10:56:29 PM.081] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/13/2021 10:56:29 PM.082] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/13/2021 10:56:29 PM.094] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/13/2021 10:56:29 PM.119] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/13/2021 10:56:29 PM.120] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/13/2021 10:56:29 PM.120] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/13/2021 10:56:29 PM.120] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/13/2021 10:56:29 PM.121] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/13/2021 10:56:29 PM.121] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/13/2021 10:56:29 PM.122] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/13/2021 10:56:29 PM.122] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/13/2021 10:56:29 PM.122] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/13/2021 10:56:29 PM.137] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/13/2021 10:56:29 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/13/2021 10:56:29 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/13/2021 10:56:29 PM.139] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/13/2021 10:56:29 PM.140] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/13/2021 10:56:29 PM.140] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/13/2021 10:56:29 PM.141] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/13/2021 10:56:29 PM.141] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/13/2021 10:56:29 PM.142] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/13/2021 10:56:29 PM.142] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/13/2021 10:56:29 PM.143] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/13/2021 10:56:29 PM.143] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/13/2021 10:56:29 PM.143] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 98 actions [11/13/2021 10:56:29 PM.189] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/13/2021 10:56:30 PM.161] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/13/2021 10:56:30 PM.161] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/13/2021 10:56:30 PM.206] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/13/2021 10:56:30 PM.206] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/13/2021 10:56:30 PM.213] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/13/2021 10:56:30 PM.213] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/13/2021 10:56:30 PM.213] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/13/2021 10:56:30 PM.213] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/13/2021 10:56:30 PM.214] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/13/2021 10:56:30 PM.214] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/13/2021 10:56:30 PM.215] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/13/2021 10:56:30 PM.219] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 65 [11/13/2021 10:56:30 PM.219] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/13/2021 10:56:30 PM.220] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/13/2021 10:56:30 PM.220] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/13/2021 10:56:30 PM.220] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/13/2021 10:56:30 PM.220] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/13/2021 10:56:30 PM.221] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/13/2021 10:56:30 PM.221] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/13/2021 10:56:31 PM.118] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/13/2021 10:56:31 PM.278] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/13/2021 10:56:31 PM.280] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/13/2021 10:56:31 PM.281] LSPD First Response: GrammarPolice [UIHandler] starting... [11/13/2021 10:56:31 PM.332] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1680x1050, setting offset to 54 [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [11/13/2021 10:56:31 PM.559] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [11/13/2021 10:56:41 PM.121] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:41 PM.121] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/13/2021 10:56:41 PM.173] LSPD First Response: [Better EMS]: Loading EMS settings [11/13/2021 10:56:41 PM.201] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [11/13/2021 10:56:41 PM.438] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [11/13/2021 10:56:41 PM.438] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.438] LSPD First Response: [Better EMS]: Adding station point: in front [11/13/2021 10:56:41 PM.480] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [11/13/2021 10:56:41 PM.480] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.480] LSPD First Response: [Better EMS]: Adding station point: inside bay [11/13/2021 10:56:41 PM.480] LSPD First Response: [Better EMS]: Adding station point: in front of left door [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: middle bay [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: right bay [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Loading station Davis hospital [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/13/2021 10:56:41 PM.481] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [11/13/2021 10:56:41 PM.482] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [11/13/2021 10:56:41 PM.483] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Adding station point: alley [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [11/13/2021 10:56:41 PM.487] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: delivery [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: spawn [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: inside [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: north 1 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: north 2 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: middle mini [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: mid south mini [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: south 1 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: south 2 [11/13/2021 10:56:41 PM.488] LSPD First Response: [Better EMS]: Adding station point: south 3 [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Adding station point: driveway [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 10:56:41 PM.489] LSPD First Response: [Better EMS]: Adding station point: station [11/13/2021 10:56:41 PM.494] LSPD First Response: [Better EMS]: Settings loaded from E:\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [11/13/2021 10:56:41 PM.494] LSPD First Response: [Better EMS]: Started loading Better EMS [11/13/2021 10:56:41 PM.797] LSPD First Response: [Better EMS]: Registering smart radio buttons [11/13/2021 10:56:46 PM.288] LSPD First Response: [ParksTools] You have not accepted the privacy policy [11/13/2021 10:56:46 PM.289] LSPD First Response: [ParksTools] BetterEMS status check failed: There was a problem checking the mod status server: PrivacyPolicyNotAccepted [11/13/2021 10:56:46 PM.362] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [11/13/2021 10:56:46 PM.377] LSPD First Response: [Better EMS]: Unable to parse bone: [11/13/2021 10:56:46 PM.380] LSPD First Response: [Better EMS]: Finished loading Better EMS [11/13/2021 10:56:46 PM.419] LSPD First Response: Found 8 callout plugin(s) with a combined total of 125 callout(s). [11/13/2021 10:56:46 PM.464] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [11/13/2021 10:56:46 PM.465] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [11/13/2021 10:56:46 PM.503] LSPD First Response: [Better EMS]: Launching EMS response [11/13/2021 10:56:50 PM.313] ==================================================================================================== [11/13/2021 10:56:50 PM.313] Unhandled exception occurred in console command "ForceDuty" [11/13/2021 10:56:50 PM.313] Exception type: System.MissingMethodException [11/13/2021 10:56:50 PM.313] Exception message: Method not found: 'Void RAGENativeUI.UIMenu.RemoveBanner()'. [11/13/2021 10:56:50 PM.313] Stack trace: at CountyCalls.Callouts.CountyCallsSystem.CreateInteractionMenu() [11/13/2021 10:56:50 PM.313] at CountyCalls.Callouts.CountyCallsSystem.Initialise() [11/13/2021 10:56:50 PM.313] at CountyCalls.Main.Functions_OnOnDutyStateChanged(Boolean onDuty) [11/13/2021 10:56:50 PM.313] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [11/13/2021 10:56:50 PM.313] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.XTNClHlWRMjIghPlRlTyzTDOWgKi(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [11/13/2021 10:56:50 PM.313] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [11/13/2021 10:56:50 PM.313] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [11/13/2021 10:56:50 PM.313] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 [11/13/2021 10:56:50 PM.313] ==================================================================================================== [11/13/2021 10:57:41 PM.456] LSPD First Response: [TRACE] A new world event should be started [11/13/2021 10:57:41 PM.457] LSPD First Response: [TRACE] Starting world event RunLights [11/13/2021 10:57:41 PM.577] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [11/13/2021 10:57:41 PM.758] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [11/13/2021 10:58:30 PM.945] LSPD First Response: [INFO] Graceful termination [11/13/2021 10:58:31 PM.071] LSPD First Response: [TRACE] Player statistics saved after going off duty. [11/13/2021 10:58:31 PM.073] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.074] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [11/13/2021 10:58:31 PM.074] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [11/13/2021 10:58:31 PM.076] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [11/13/2021 10:58:31 PM.077] LSPD First Response: EndCurrentCallout: No callout running [11/13/2021 10:58:31 PM.079] LSPD First Response: AttemptedCrimeCallouts has been cleaned up [11/13/2021 10:58:31 PM.079] LSPD First Response: GrammarPolice stopping GrammarPolice [11/13/2021 10:58:31 PM.080] LSPD First Response: GrammarPolice [ExternalPluginHandler] stopping... [11/13/2021 10:58:31 PM.166] LSPD First Response: GrammarPolice [PlayerHandler] stopping... [11/13/2021 10:58:31 PM.167] LSPD First Response: GrammarPolice [KeyPressMonitor] stopping... [11/13/2021 10:58:31 PM.168] LSPD First Response: GrammarPolice [ButtonPressMonitor] stopping... [11/13/2021 10:58:31 PM.169] LSPD First Response: GrammarPolice [UIHandler] stopping... [11/13/2021 10:58:31 PM.176] LSPD First Response: OP_Immersive_Dispatch has Cleaned up. [11/13/2021 10:58:31 PM.176] LSPD First Response: RegularCallouts has been cleaned up. [11/13/2021 10:58:31 PM.177] LSPD First Response: SimpleCallouts has been cleaned up [11/13/2021 10:58:31 PM.270] LSPD First Response: SuperCallouts by SuperPyroManiac has been cleaned up. [11/13/2021 10:58:31 PM.270] LSPD First Response: Tacco_Highway_Plugin checking version.... [11/13/2021 10:58:31 PM.311] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.311] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [11/13/2021 10:58:31 PM.312] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [11/13/2021 10:58:31 PM.312] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [11/13/2021 10:58:31 PM.313] LSPD First Response: [TRACE] World event RunLights #1 has ended [11/13/2021 10:58:31 PM.316] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [11/13/2021 10:58:31 PM.316] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [11/13/2021 10:58:31 PM.316] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.317] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [11/13/2021 10:58:31 PM.317] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [11/13/2021 10:58:31 PM.317] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.317] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [11/13/2021 10:58:31 PM.317] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [11/13/2021 10:58:31 PM.318] LSPD First Response: [TRACE] Saving escaped suspects to disk [11/13/2021 10:58:31 PM.463] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [11/13/2021 10:58:31 PM.465] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [11/13/2021 10:58:31 PM.465] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [11/13/2021 10:58:31 PM.472] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/13/2021 10:58:31 PM.487] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.487] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [11/13/2021 10:58:31 PM.487] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [11/13/2021 10:58:31 PM.487] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [11/13/2021 10:58:31 PM.488] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.489] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [11/13/2021 10:58:31 PM.490] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [11/13/2021 10:58:31 PM.490] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [11/13/2021 10:58:31 PM.490] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [11/13/2021 10:58:31 PM.490] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [11/13/2021 10:58:31 PM.491] LSPD First Response: [Better EMS]: Settings loaded from E:\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [11/13/2021 10:58:31 PM.495] LSPD First Response: [Better EMS]: Unloaded Better EMS [11/13/2021 10:58:31 PM.503] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [11/13/2021 10:58:31 PM.503] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [11/13/2021 10:58:31 PM.503] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [11/13/2021 10:58:31 PM.503] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [11/13/2021 10:58:31 PM.509] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [11/13/2021 10:58:31 PM.511] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [11/13/2021 10:58:31 PM.511] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [11/13/2021 10:58:31 PM.511] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [11/13/2021 10:58:31 PM.532] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [11/13/2021 10:58:31 PM.533] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [11/13/2021 10:58:31 PM.543] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [11/13/2021 10:58:31 PM.543] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [11/13/2021 10:58:31 PM.544] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [11/13/2021 10:58:31 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [11/13/2021 10:58:31 PM.546] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [11/13/2021 10:58:31 PM.547] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [11/13/2021 10:58:31 PM.547] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [11/13/2021 10:58:31 PM.547] LSPD First Response: [TRACE] Aborting all active scenarios [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [11/13/2021 10:58:31 PM.548] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [11/13/2021 10:58:31 PM.549] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.549] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [11/13/2021 10:58:31 PM.549] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [11/13/2021 10:58:31 PM.550] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [11/13/2021 10:58:31 PM.551] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Unhooking all natives [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] All natives unhooked [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.552] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [11/13/2021 10:58:31 PM.553] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Ending evidence marker manager [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Evidence marker manager ended [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [11/13/2021 10:58:31 PM.554] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [11/13/2021 10:58:31 PM.574] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [11/13/2021 10:58:31 PM.580] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [11/13/2021 10:58:31 PM.580] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [11/13/2021 10:58:31 PM.581] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [11/13/2021 10:58:31 PM.583] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from AgencySelector #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (AgencySelector #1) [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Released 0 entities from CrimesMenu #1 Content Manager [11/13/2021 10:58:31 PM.584] LSPD First Response: [TRACE] Instance cleaned (CrimesMenu #1) [11/13/2021 10:58:32 PM.030] LSPD First Response: [INFO] LSPDFR has shut down [11/13/2021 10:58:39 PM.534] : Initializing input system [11/13/2021 10:58:39 PM.568] : Initializing game console [11/13/2021 10:58:39 PM.577] : Initializing forms manager [11/13/2021 10:58:40 PM.773] LSPD First Response: [TRACE] Started loading LSPDFR [11/13/2021 10:58:40 PM.775] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/13/2021 10:58:40 PM.775] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/13/2021 10:58:40 PM.775] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/13/2021 10:58:45 PM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:45 PM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:45 PM.523] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/13/2021 10:58:45 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/13/2021 10:58:45 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/13/2021 10:58:45 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/13/2021 10:58:45 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/13/2021 10:58:45 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/13/2021 10:58:45 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/13/2021 10:58:45 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/13/2021 10:58:45 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/13/2021 10:58:45 PM.938] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/13/2021 10:58:45 PM.939] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/13/2021 10:58:45 PM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:45 PM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:45 PM.948] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/13/2021 10:58:45 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/13/2021 10:58:45 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/13/2021 10:58:45 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/13/2021 10:58:45 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/13/2021 10:58:45 PM.955] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/13/2021 10:58:45 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/13/2021 10:58:45 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/13/2021 10:58:45 PM.957] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/13/2021 10:58:47 PM.453] LSPD First Response: [TRACE] Adding Ben J. as character [11/13/2021 10:58:47 PM.644] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/13/2021 10:58:47 PM.645] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/13/2021 10:58:47 PM.645] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/13/2021 10:58:48 PM.030] LSPD First Response: [TRACE] Adding Lauren Connor as character [11/13/2021 10:58:48 PM.065] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.065] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.065] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/13/2021 10:58:48 PM.076] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.076] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/13/2021 10:58:48 PM.116] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.116] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.117] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/13/2021 10:58:48 PM.246] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.246] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:48 PM.246] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/13/2021 10:58:48 PM.284] LSPD First Response: [TRACE] Failed to parse as chance [11/13/2021 10:58:48 PM.292] LSPD First Response: [TRACE] Player was in vehicle: False [11/13/2021 10:58:48 PM.292] LSPD First Response: [TRACE] Last selected character was Lauren Connor, should spawn as last character True [11/13/2021 10:58:48 PM.293] LSPD First Response: [TRACE] Loading last selected character Lauren Connor [11/13/2021 10:58:48 PM.296] LSPD First Response: [INFO] Changing current player character to Lauren Connor [11/13/2021 10:58:49 PM.062] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/13/2021 10:58:49 PM.078] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [11/13/2021 10:58:49 PM.079] LSPD First Response: [TRACE] CharacterSelected: 8 [11/13/2021 10:58:49 PM.080] LSPD First Response: [TRACE] Character changed, creating new stats object [11/13/2021 10:58:49 PM.652] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/13/2021 10:58:49 PM.654] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/13/2021 10:58:49 PM.654] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/13/2021 10:58:49 PM.655] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/13/2021 10:58:50 PM.018] LSPD First Response: [TRACE] Initialized telemtry service [11/13/2021 10:58:50 PM.187] LSPD First Response: We have 4 appartments registered [11/13/2021 10:58:50 PM.227] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/13/2021 10:58:50 PM.239] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/13/2021 10:58:50 PM.240] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/13/2021 10:58:50 PM.241] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/13/2021 10:58:50 PM.243] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/13/2021 10:58:50 PM.244] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/13/2021 10:58:50 PM.247] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/13/2021 10:58:50 PM.248] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/13/2021 10:58:50 PM.248] LSPD First Response: ApartmentManager initialized [11/13/2021 10:58:50 PM.262] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/13/2021 10:58:50 PM.267] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/13/2021 10:58:50 PM.272] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/13/2021 10:58:50 PM.488] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/13/2021 10:58:50 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/13/2021 10:58:50 PM.516] LSPD First Response: [TRACE] Set title to Lauren Connor for Interaction Menu [11/13/2021 10:58:50 PM.517] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/13/2021 10:58:50 PM.521] LSPD First Response: [TRACE] Set title to Lauren Connor for Police Radio [11/13/2021 10:58:50 PM.550] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/13/2021 10:58:50 PM.556] LSPD First Response: [TRACE] Set title to Lauren Connor for Vehicle Options [11/13/2021 10:58:50 PM.567] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/13/2021 10:58:50 PM.570] LSPD First Response: [TRACE] Set title to Lauren Connor for Inventory [11/13/2021 10:58:50 PM.574] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/13/2021 10:58:50 PM.579] LSPD First Response: [TRACE] Set title to Lauren Connor for Settings [11/13/2021 10:58:50 PM.591] LSPD First Response: [TRACE] Saved apt: [11/13/2021 10:58:50 PM.666] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/13/2021 10:58:51 PM.189] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/13/2021 10:58:51 PM.192] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/13/2021 10:58:51 PM.192] LSPD First Response: [TRACE] Saved apt: [11/13/2021 10:58:51 PM.205] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/13/2021 10:58:51 PM.249] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/13/2021 10:58:51 PM.368] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/13/2021 10:58:51 PM.368] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/13/2021 10:58:51 PM.368] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/13/2021 10:58:51 PM.368] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/13/2021 10:58:51 PM.369] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/13/2021 10:58:51 PM.369] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/13/2021 10:58:51 PM.369] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/13/2021 10:58:51 PM.434] LSPD First Response: [TRACE] Requested Audio [11/13/2021 10:58:51 PM.446] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/13/2021 10:58:52 PM.373] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/13/2021 10:58:52 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:52 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 10:58:52 PM.730] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/13/2021 10:58:52 PM.771] LSPD First Response: [INFO] Vinewood Police Station [11/13/2021 10:58:52 PM.771] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] La Mesa Police Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Rockford Hills Police Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Vespucci Police Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Downtown Police Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Davis Sheriff Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/13/2021 10:58:52 PM.772] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/13/2021 10:58:52 PM.773] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/13/2021 10:58:52 PM.773] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/13/2021 10:58:52 PM.773] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/13/2021 10:58:52 PM.773] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/13/2021 10:58:52 PM.785] LSPD First Response: [TRACE] Auto started component Debug #1 [11/13/2021 10:58:52 PM.785] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/13/2021 10:58:52 PM.786] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/13/2021 10:58:52 PM.787] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/13/2021 10:58:52 PM.787] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/13/2021 10:58:52 PM.787] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/13/2021 10:58:52 PM.789] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/13/2021 10:58:52 PM.790] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/13/2021 10:58:52 PM.791] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/13/2021 10:58:52 PM.792] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/13/2021 10:58:52 PM.793] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/13/2021 10:58:52 PM.793] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/13/2021 10:58:52 PM.794] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/13/2021 10:58:52 PM.796] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/13/2021 10:58:52 PM.803] LSPD First Response: [TRACE] Preloading node data [11/13/2021 10:58:53 PM.251] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/13/2021 10:58:53 PM.252] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/13/2021 10:58:53 PM.252] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 1fe30010-f7b2-42ab-8cd5-17aba4ecb2fa. Enhanced features available. [11/13/2021 10:58:53 PM.305] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/13/2021 10:58:53 PM.308] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/13/2021 10:58:53 PM.308] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/13/2021 10:58:55 PM.698] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/13/2021 10:59:00 PM.945] LSPD First Response: [TRACE] Done preloading node data [11/13/2021 10:59:00 PM.945] LSPD First Response: [TRACE] Preloading node data [11/13/2021 10:59:00 PM.945] LSPD First Response: [TRACE] Done preloading node data [11/13/2021 10:59:00 PM.971] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/13/2021 10:59:01 PM.098] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/13/2021 10:59:01 PM.099] LSPD First Response: [TRACE] Disabling ambient game police chases [11/13/2021 10:59:01 PM.110] LSPD First Response: [TRACE] Disabled ambient game police chases [11/13/2021 10:59:01 PM.110] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/13/2021 10:59:01 PM.145] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/13/2021 10:59:01 PM.153] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/13/2021 10:59:01 PM.153] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/13/2021 10:59:02 PM.620] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/13/2021 10:59:02 PM.620] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/13/2021 10:59:02 PM.683] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/13/2021 10:59:02 PM.686] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/13/2021 10:59:02 PM.686] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/13/2021 10:59:02 PM.786] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/13/2021 10:59:02 PM.786] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/13/2021 10:59:02 PM.786] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/13/2021 10:59:02 PM.829] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/13/2021 10:59:02 PM.838] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/13/2021 10:59:02 PM.888] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/13/2021 10:59:02 PM.888] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/13/2021 10:59:02 PM.889] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/13/2021 10:59:02 PM.959] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/13/2021 10:59:02 PM.964] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/13/2021 10:59:02 PM.964] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/13/2021 10:59:02 PM.987] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/13/2021 10:59:02 PM.989] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/13/2021 10:59:03 PM.013] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/13/2021 10:59:03 PM.020] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/13/2021 10:59:03 PM.044] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/13/2021 10:59:16 PM.135] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:59:16 PM.136] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:16 PM.198] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 10:59:17 PM.957] LSPD First Response: [TRACE] Created police at X:-713.1553 Y:-1181.153 Z:11.27765 [11/13/2021 10:59:17 PM.998] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:18 PM.007] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:59:18 PM.151] LSPD First Response: [TRACE] Sandra Edwards (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:59:18 PM.199] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:18 PM.210] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:59:18 PM.223] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:59:18 PM.302] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 10:59:31 PM.645] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:59:31 PM.646] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:31 PM.714] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 10:59:33 PM.685] LSPD First Response: [TRACE] Created police2 at X:-483.9016 Y:-1195.712 Z:20.46832 [11/13/2021 10:59:33 PM.721] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:33 PM.733] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:59:33 PM.749] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:59:33 PM.790] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 10:59:33 PM.804] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [11/13/2021 10:59:33 PM.818] LSPD First Response: [TRACE] Sydney Johnson (MP_F_FREEMODE_01) was set as a cop [11/13/2021 10:59:33 PM.849] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 11:00:06 PM.769] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:00:06 PM.770] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 11:00:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:00:09 PM.274] LSPD First Response: [TRACE] Created police3 at X:87.52995 Y:-1020.439 Z:29.82372 [11/13/2021 11:00:09 PM.274] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 11:00:11 PM.836] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 11:00:11 PM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 11:00:11 PM.902] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 11:00:11 PM.904] LSPD First Response: [TRACE] Created police2 at X:211.635 Y:-1038.006 Z:30.0703 [11/13/2021 11:00:11 PM.905] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [11/13/2021 11:00:21 PM.861] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 11:00:21 PM.861] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 11:00:21 PM.921] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 11:00:23 PM.460] LSPD First Response: [TRACE] Created policeb at X:137.7607 Y:-1188.738 Z:38.09798 [11/13/2021 11:00:24 PM.412] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 11:00:24 PM.415] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 11:00:24 PM.421] LSPD First Response: [TRACE] Jimmy TriaIs (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 11:00:24 PM.461] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 11:00:26 PM.886] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:00:26 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 11:00:26 PM.948] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:00:26 PM.949] LSPD First Response: [TRACE] Created police3 at X:319.6309 Y:-753.2529 Z:29.95355 [11/13/2021 11:00:26 PM.949] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [11/13/2021 11:00:31 PM.184] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 11:00:31 PM.185] LSPD First Response: [TRACE] Created police2 at X:438.6183 Y:-1026.667 Z:27.7867 [11/13/2021 11:00:31 PM.186] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [11/13/2021 11:00:31 PM.187] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:00:31 PM.188] LSPD First Response: [TRACE] Created police3 at X:407.9486 Y:-1008.231 Z:28.26636 [11/13/2021 11:00:31 PM.188] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [11/13/2021 11:00:31 PM.224] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 11:00:31 PM.235] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 11:00:31 PM.249] LSPD First Response: [TRACE] Colin Allan (MP_M_FREEMODE_01) was set as a cop [11/13/2021 11:00:31 PM.251] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [11/13/2021 11:00:31 PM.258] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/13/2021 11:00:31 PM.267] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/13/2021 11:00:31 PM.279] LSPD First Response: [TRACE] Mark Rowland (MP_M_FREEMODE_01) was set as a cop [11/13/2021 11:00:31 PM.279] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [11/13/2021 11:00:32 PM.257] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 11:00:32 PM.257] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/13/2021 11:00:32 PM.605] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 11:00:34 PM.766] LSPD First Response: [TRACE] Created police at X:379.0414 Y:-1354.932 Z:32.11031 [11/13/2021 11:00:34 PM.766] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/13/2021 11:00:37 PM.524] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 11:00:37 PM.525] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 11:00:37 PM.582] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 11:00:37 PM.583] LSPD First Response: [TRACE] Created policeb at X:375.6358 Y:-1180.483 Z:40.04148 [11/13/2021 11:00:37 PM.611] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/13/2021 11:00:37 PM.612] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/13/2021 11:00:37 PM.616] LSPD First Response: [TRACE] Gino Bonaducci (S_M_Y_HWAYCOP_01) was set as a cop [11/13/2021 11:00:37 PM.642] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/13/2021 11:00:40 PM.070] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/13/2021 11:00:48 PM.686] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 11:00:48 PM.686] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 11:00:48 PM.686] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 11:00:48 PM.690] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 11:00:48 PM.693] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [11/13/2021 11:00:48 PM.697] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 11:00:48 PM.812] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.814] LSPD First Response: [TRACE] Javier Gomez (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.814] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.815] LSPD First Response: [TRACE] Felix Guzman (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.815] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.815] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.816] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.816] LSPD First Response: [TRACE] Matthew Davis (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.817] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.818] LSPD First Response: [TRACE] Dylan Cook (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.818] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.818] LSPD First Response: [TRACE] Reese Roger (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.819] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.820] LSPD First Response: [TRACE] Arden Roberts (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.821] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.822] LSPD First Response: [TRACE] Kared Miller (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.822] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.823] LSPD First Response: [TRACE] Jasmine Roach (S_F_Y_COP_01) was set as a cop [11/13/2021 11:00:48 PM.823] LSPD First Response: [TRACE] New cop added without cop data! [11/13/2021 11:00:48 PM.824] LSPD First Response: [TRACE] Philip Srdarev (S_M_Y_COP_01) was set as a cop [11/13/2021 11:00:49 PM.006] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [11/13/2021 11:00:49 PM.025] LSPD First Response: [TRACE] Populated PD [11/13/2021 11:01:15 PM.635] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [11/13/2021 11:01:15 PM.637] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [11/13/2021 11:01:15 PM.663] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 11:01:15 PM.663] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 11:01:15 PM.664] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/13/2021 11:01:15 PM.677] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [11/13/2021 11:01:20 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 11:01:20 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/13/2021 11:01:20 PM.746] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/13/2021 11:01:20 PM.764] LSPD First Response: [TRACE] Setting player to lssd from last agency [11/13/2021 11:01:20 PM.793] LSPD First Response: [TRACE] Player went on duty. [11/13/2021 11:01:20 PM.816] LSPD First Response: Folder is E:\Rockstar Games\Grand Theft Auto V\plugins\lspdfr [11/13/2021 11:01:23 PM.847] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.052] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.165] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.183] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.205] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.207] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.208] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.234] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.238] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.264] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.268] LSPD First Response: tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.288] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.294] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:24 PM.296] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [11/13/2021 11:01:24 PM.383] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [11/13/2021 11:01:24 PM.484] LSPD First Response: Creating plugin: CalloutManager.Main [11/13/2021 11:01:24 PM.546] LSPD First Response: Creating plugin: CountyCalls.Main [11/13/2021 11:01:24 PM.547] LSPD First Response: Creating plugin: GrammarPolice.Main [11/13/2021 11:01:24 PM.551] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/13/2021 11:01:24 PM.551] LSPD First Response: Creating plugin: RegularCallouts.Main [11/13/2021 11:01:24 PM.634] LSPD First Response: Creating plugin: SimpleCallouts.Main [11/13/2021 11:01:24 PM.709] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/13/2021 11:01:24 PM.799] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/13/2021 11:01:24 PM.799] LSPD First Response: Creating plugin: tacco_highway_callouts.Main [11/13/2021 11:01:24 PM.799] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/13/2021 11:01:24 PM.889] LSPD First Response: Creating plugin: UnitedCallouts.Main [11/13/2021 11:01:24 PM.894] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [11/13/2021 11:01:24 PM.895] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [11/13/2021 11:01:24 PM.909] LSPD First Response: Validating dependency: RagePluginHook [11/13/2021 11:01:24 PM.909] LSPD First Response: File "ragepluginhook.exe" exists: True [11/13/2021 11:01:24 PM.931] LSPD First Response: Version is at least 0.45.0.0 [11/13/2021 11:01:24 PM.934] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [11/13/2021 11:01:24 PM.934] LSPD First Response: Validating dependency: LSPDFR [11/13/2021 11:01:24 PM.934] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [11/13/2021 11:01:24 PM.935] LSPD First Response: Version is at least 0.4.6 [11/13/2021 11:01:24 PM.935] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [11/13/2021 11:01:24 PM.935] LSPD First Response: Validating dependency: ParksTools [11/13/2021 11:01:24 PM.935] LSPD First Response: File "ParksTools.dll" exists: True [11/13/2021 11:01:24 PM.936] LSPD First Response: Version is at least 4.2.0.0 [11/13/2021 11:01:24 PM.936] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [11/13/2021 11:01:24 PM.936] LSPD First Response: Validating dependency: RageNativeUI [11/13/2021 11:01:24 PM.936] LSPD First Response: File "RageNativeUI.dll" exists: True [11/13/2021 11:01:24 PM.947] LSPD First Response: Version is at least 1.6.3.0 [11/13/2021 11:01:24 PM.947] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [11/13/2021 11:01:24 PM.951] LSPD First Response: [Better EMS]: Registered Better EMS [11/13/2021 11:01:24 PM.951] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [11/13/2021 11:01:24 PM.951] LSPD First Response: Callout Manager by PieRGud successfully loaded. [11/13/2021 11:01:24 PM.952] LSPD First Response: County Callouts Beta - Plugin loaded! [11/13/2021 11:01:24 PM.952] LSPD First Response: Modification by: Adam DeLuca [11/13/2021 11:01:24 PM.953] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9. [11/13/2021 11:01:24 PM.956] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/13/2021 11:01:24 PM.960] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [11/13/2021 11:01:24 PM.960] LSPD First Response: Go on duty to fully load RegularCallouts. [11/13/2021 11:01:24 PM.965] LSPD First Response: Initializing Config for Regular Callouts [11/13/2021 11:01:24 PM.981] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [11/13/2021 11:01:24 PM.981] LSPD First Response: Go on duty to fully load SimpleCallouts [11/13/2021 11:01:24 PM.983] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/13/2021 11:01:24 PM.985] LSPD First Response: Go on duty to fully load StopThePed [11/13/2021 11:01:24 PM.987] LSPD First Response: Loading SuperCallouts config. [11/13/2021 11:01:25 PM.001] LSPD First Response: SuperCallouts: Config loaded. [11/13/2021 11:01:25 PM.001] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/13/2021 11:01:25 PM.001] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/13/2021 11:01:25 PM.039] LSPD First Response: Tacco_Highway_Plugin v2.4.22.4.2.0 has been initialised. [11/13/2021 11:01:25 PM.039] LSPD First Response: Go on duty to use Tacco Plugin [11/13/2021 11:01:25 PM.041] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/13/2021 11:01:25 PM.041] LSPD First Response: Go on duty to fully load UltimateBackup [11/13/2021 11:01:25 PM.042] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [11/13/2021 11:01:25 PM.053] LSPD First Response: We have 3 callouts registered [11/13/2021 11:01:25 PM.054] LSPD First Response: CalloutManager initialized [11/13/2021 11:01:25 PM.055] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/13/2021 11:01:25 PM.081] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/13/2021 11:01:25 PM.083] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/13/2021 11:01:25 PM.104] LSPD First Response: [INFO] Model preloading enabled [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICE [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICE2 [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICE3 [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICET [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading SHERIFF [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICE4 [11/13/2021 11:01:25 PM.104] LSPD First Response: [TRACE] Preloading POLICEB [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading FBI2 [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading BUZZARD [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading POLMAV [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading FROGGER2 [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading AMBULANCE [11/13/2021 11:01:25 PM.105] LSPD First Response: [TRACE] Preloading FIRETRUK [11/13/2021 11:01:25 PM.106] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/13/2021 11:01:25 PM.106] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/13/2021 11:01:25 PM.106] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/13/2021 11:01:25 PM.106] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/13/2021 11:01:25 PM.107] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/13/2021 11:01:25 PM.107] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/13/2021 11:01:25 PM.168] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/13/2021 11:01:25 PM.178] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/13/2021 11:01:25 PM.180] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/13/2021 11:01:25 PM.182] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/13/2021 11:01:25 PM.206] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/13/2021 11:01:25 PM.206] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/13/2021 11:01:25 PM.206] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/13/2021 11:01:25 PM.206] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/13/2021 11:01:25 PM.213] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/13/2021 11:01:25 PM.213] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/13/2021 11:01:25 PM.215] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/13/2021 11:01:25 PM.219] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/13/2021 11:01:25 PM.219] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/13/2021 11:01:25 PM.220] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/13/2021 11:01:25 PM.223] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/13/2021 11:01:25 PM.223] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/13/2021 11:01:25 PM.226] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/13/2021 11:01:25 PM.247] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/13/2021 11:01:25 PM.256] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice GrammarPolice Settings [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice AudioPath = E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice Callsign = 165 [11/13/2021 11:01:25 PM.260] LSPD First Response: GrammarPolice Language = en-US [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice HoldToTalk = False [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice ShowInCarAnimation = True [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice SettingsKey = F2 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice PrimaryButton = None [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice SecondaryButton = None [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice HandleAvailability = True [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice PanicResponse = 5 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice RespondToPreface = True [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice UseGenericResponse = False [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice ShowNotifications = True [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice ShowPlayerStatus = False [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/13/2021 11:01:25 PM.261] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1, 65]] [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_BEAT_60, GP_BEAT_5] [11/13/2021 11:01:25 PM.262] LSPD First Response: GrammarPolice ================================================================================ [11/13/2021 11:01:25 PM.265] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/13/2021 11:01:25 PM.266] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/13/2021 11:01:25 PM.272] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/13/2021 11:01:25 PM.274] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/13/2021 11:01:25 PM.275] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/13/2021 11:01:25 PM.285] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/13/2021 11:01:25 PM.300] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/13/2021 11:01:25 PM.303] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/13/2021 11:01:25 PM.310] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/13/2021 11:01:25 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/13/2021 11:01:25 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/13/2021 11:01:25 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/13/2021 11:01:25 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/13/2021 11:01:25 PM.821] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/13/2021 11:01:25 PM.822] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/13/2021 11:01:25 PM.822] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/13/2021 11:01:25 PM.822] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/13/2021 11:01:25 PM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/13/2021 11:01:25 PM.823] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/13/2021 11:01:25 PM.824] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/13/2021 11:01:25 PM.824] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/13/2021 11:01:25 PM.824] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/13/2021 11:01:25 PM.825] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/13/2021 11:01:25 PM.825] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/13/2021 11:01:25 PM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/13/2021 11:01:25 PM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/13/2021 11:01:25 PM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/13/2021 11:01:25 PM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/13/2021 11:01:25 PM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/13/2021 11:01:25 PM.828] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/13/2021 11:01:25 PM.828] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/13/2021 11:01:25 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/13/2021 11:01:25 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/13/2021 11:01:25 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/13/2021 11:01:25 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/13/2021 11:01:25 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/13/2021 11:01:25 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/13/2021 11:01:25 PM.831] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/13/2021 11:01:25 PM.831] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/13/2021 11:01:25 PM.831] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/13/2021 11:01:25 PM.832] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/13/2021 11:01:25 PM.832] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/13/2021 11:01:25 PM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/13/2021 11:01:25 PM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/13/2021 11:01:25 PM.834] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/13/2021 11:01:25 PM.835] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Rockstar Games\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/13/2021 11:01:26 PM.132] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/13/2021 11:01:26 PM.133] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/13/2021 11:01:26 PM.134] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/13/2021 11:01:26 PM.135] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/13/2021 11:01:26 PM.135] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/13/2021 11:01:26 PM.136] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/13/2021 11:01:26 PM.137] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/13/2021 11:01:26 PM.137] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/13/2021 11:01:26 PM.138] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/13/2021 11:01:26 PM.139] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/13/2021 11:01:26 PM.139] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/13/2021 11:01:26 PM.140] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/13/2021 11:01:26 PM.140] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/13/2021 11:01:26 PM.141] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/13/2021 11:01:26 PM.142] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/13/2021 11:01:26 PM.142] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/13/2021 11:01:26 PM.143] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/13/2021 11:01:26 PM.144] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/13/2021 11:01:26 PM.144] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/13/2021 11:01:26 PM.145] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/13/2021 11:01:26 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/13/2021 11:01:26 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/13/2021 11:01:26 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/13/2021 11:01:26 PM.147] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/13/2021 11:01:26 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/13/2021 11:01:26 PM.148] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/13/2021 11:01:26 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/13/2021 11:01:26 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/13/2021 11:01:26 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/13/2021 11:01:26 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/13/2021 11:01:26 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/13/2021 11:01:26 PM.151] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/13/2021 11:01:26 PM.151] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/13/2021 11:01:26 PM.152] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/13/2021 11:01:26 PM.152] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/13/2021 11:01:26 PM.153] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/13/2021 11:01:26 PM.153] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/13/2021 11:01:26 PM.154] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/13/2021 11:01:26 PM.155] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/13/2021 11:01:26 PM.156] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/13/2021 11:01:26 PM.156] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/13/2021 11:01:26 PM.157] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/13/2021 11:01:26 PM.157] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/13/2021 11:01:26 PM.158] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/13/2021 11:01:26 PM.158] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/13/2021 11:01:26 PM.159] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/13/2021 11:01:26 PM.159] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/13/2021 11:01:26 PM.160] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/13/2021 11:01:26 PM.160] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/13/2021 11:01:26 PM.161] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/13/2021 11:01:26 PM.161] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/13/2021 11:01:26 PM.162] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/13/2021 11:01:26 PM.163] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/13/2021 11:01:26 PM.163] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/13/2021 11:01:26 PM.164] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/13/2021 11:01:26 PM.168] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/13/2021 11:01:26 PM.172] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/13/2021 11:01:26 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/13/2021 11:01:26 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/13/2021 11:01:26 PM.174] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/13/2021 11:01:26 PM.175] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/13/2021 11:01:26 PM.175] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/13/2021 11:01:26 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/13/2021 11:01:26 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/13/2021 11:01:26 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/13/2021 11:01:26 PM.178] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/13/2021 11:01:26 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/13/2021 11:01:26 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/13/2021 11:01:26 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/13/2021 11:01:26 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/13/2021 11:01:26 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/13/2021 11:01:26 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/13/2021 11:01:26 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/13/2021 11:01:26 PM.184] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/13/2021 11:01:26 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/13/2021 11:01:26 PM.197] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/13/2021 11:01:26 PM.198] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/13/2021 11:01:26 PM.198] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/13/2021 11:01:26 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/13/2021 11:01:26 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/13/2021 11:01:26 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/13/2021 11:01:26 PM.200] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/13/2021 11:01:26 PM.200] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/13/2021 11:01:26 PM.200] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/13/2021 11:01:26 PM.201] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/13/2021 11:01:26 PM.201] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/13/2021 11:01:26 PM.202] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/13/2021 11:01:26 PM.202] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/13/2021 11:01:26 PM.203] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/13/2021 11:01:26 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/13/2021 11:01:26 PM.207] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/13/2021 11:01:26 PM.207] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/13/2021 11:01:26 PM.208] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/13/2021 11:01:26 PM.208] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/13/2021 11:01:26 PM.209] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/13/2021 11:01:26 PM.209] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/13/2021 11:01:26 PM.210] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 98 actions [11/13/2021 11:01:26 PM.234] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/13/2021 11:01:26 PM.459] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/13/2021 11:01:26 PM.459] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/13/2021 11:01:26 PM.467] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/13/2021 11:01:26 PM.467] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/13/2021 11:01:26 PM.475] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/13/2021 11:01:26 PM.476] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 65 [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/13/2021 11:01:26 PM.480] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/13/2021 11:01:26 PM.482] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/13/2021 11:01:26 PM.482] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/13/2021 11:01:26 PM.888] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/13/2021 11:01:26 PM.916] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/13/2021 11:01:26 PM.919] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/13/2021 11:01:26 PM.919] LSPD First Response: GrammarPolice [UIHandler] starting... [11/13/2021 11:01:26 PM.929] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1680x1050, setting offset to 54 [11/13/2021 11:01:27 PM.079] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [11/13/2021 11:01:27 PM.079] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [11/13/2021 11:01:27 PM.079] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [11/13/2021 11:01:27 PM.080] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [11/13/2021 11:01:27 PM.080] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [11/13/2021 11:01:27 PM.080] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [11/13/2021 11:01:27 PM.080] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [11/13/2021 11:01:27 PM.080] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [11/13/2021 11:01:28 PM.287] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/13/2021 11:01:28 PM.287] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/13/2021 11:01:28 PM.287] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/13/2021 11:01:28 PM.287] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/13/2021 11:01:28 PM.309] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/13/2021 11:01:28 PM.851] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/13/2021 11:01:28 PM.931] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/13/2021 11:01:28 PM.936] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/13/2021 11:01:28 PM.962] LSPD First Response: [TRACE] Has taken study survey: False [11/13/2021 11:01:28 PM.964] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/13/2021 11:01:29 PM.013] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/13/2021 11:01:29 PM.016] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/13/2021 11:01:29 PM.059] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/13/2021 11:01:29 PM.059] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/13/2021 11:01:29 PM.062] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/13/2021 11:01:29 PM.065] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/13/2021 11:01:29 PM.066] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/13/2021 11:01:29 PM.069] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/13/2021 11:01:29 PM.136] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/13/2021 11:01:33 PM.159] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:33 PM.159] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/13/2021 11:01:33 PM.200] LSPD First Response: [Better EMS]: Loading EMS settings [11/13/2021 11:01:33 PM.202] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [11/13/2021 11:01:33 PM.341] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [11/13/2021 11:01:33 PM.342] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.342] LSPD First Response: [Better EMS]: Adding station point: in front [11/13/2021 11:01:33 PM.401] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [11/13/2021 11:01:33 PM.402] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.402] LSPD First Response: [Better EMS]: Adding station point: inside bay [11/13/2021 11:01:33 PM.402] LSPD First Response: [Better EMS]: Adding station point: in front of left door [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: middle bay [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: right bay [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Loading station Davis hospital [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/13/2021 11:01:33 PM.405] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/13/2021 11:01:33 PM.406] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: alley [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: delivery [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Station has delivery zone [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: spawn [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.407] LSPD First Response: [Better EMS]: Adding station point: inside [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: north 1 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: north 2 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: middle mini [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: mid south mini [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: south 1 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: south 2 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: south 3 [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.408] LSPD First Response: [Better EMS]: Adding station point: driveway [11/13/2021 11:01:33 PM.409] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [11/13/2021 11:01:33 PM.409] LSPD First Response: [Better EMS]: Found station type: FIRE [11/13/2021 11:01:33 PM.409] LSPD First Response: [Better EMS]: Adding station point: station [11/13/2021 11:01:33 PM.413] LSPD First Response: [Better EMS]: Settings loaded from E:\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [11/13/2021 11:01:33 PM.413] LSPD First Response: [Better EMS]: Started loading Better EMS [11/13/2021 11:01:33 PM.454] LSPD First Response: Found 8 callout plugin(s) with a combined total of 125 callout(s). [11/13/2021 11:01:33 PM.484] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [11/13/2021 11:01:33 PM.485] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [11/13/2021 11:01:33 PM.547] LSPD First Response: [Better EMS]: Registering smart radio buttons [11/13/2021 11:01:37 PM.310] LSPD First Response: [11/13/2021 11:01:37 PM.310] LSPD First Response: ============================== [11/13/2021 11:01:37 PM.310] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/13/2021 11:01:37 PM.310] LSPD First Response: ------------------------------ [11/13/2021 11:01:37 PM.310] LSPD First Response: Origin: Game fiber "LoadingSpinner". [11/13/2021 11:01:37 PM.310] LSPD First Response: ------------------------------ [11/13/2021 11:01:37 PM.314] LSPD First Response: Exception type: System.MissingMethodException [11/13/2021 11:01:37 PM.314] LSPD First Response: Exception message: Method not found: 'Void RAGENativeUI.UIMenu.RemoveBanner()'. [11/13/2021 11:01:37 PM.314] LSPD First Response: ------------------------------ [11/13/2021 11:01:37 PM.314] LSPD First Response: Inner exceptions: [11/13/2021 11:01:37 PM.314] LSPD First Response: ------------------------------ [11/13/2021 11:01:37 PM.314] LSPD First Response: Stack trace: [11/13/2021 11:01:37 PM.314] LSPD First Response: at CountyCalls.Callouts.CountyCallsSystem.CreateInteractionMenu() [11/13/2021 11:01:37 PM.314] at CountyCalls.Callouts.CountyCallsSystem.Initialise() [11/13/2021 11:01:37 PM.314] at CountyCalls.Main.Functions_OnOnDutyStateChanged(Boolean onDuty) [11/13/2021 11:01:37 PM.314] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [11/13/2021 11:01:37 PM.314] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.XTNClHlWRMjIghPlRlTyzTDOWgKi(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [11/13/2021 11:01:37 PM.314] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.MmzjAbONgyDepgjqxkknAsvDntsu(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [11/13/2021 11:01:37 PM.314] at SowmyjtJaZdeAkpkEcnbxSIOBQmDA.ThummERjButeqlMvlckPhcgHoLkZA(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [11/13/2021 11:01:37 PM.314] at KDEKuyAtCdGPaXyoiUUApXRMhUYW.iyWYFWlceqFKNEbWLugmeoGBZKKk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 235 [11/13/2021 11:01:37 PM.314] at oaTKvznaRIGQbnMhNbXJHCPEUbHf.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\LoadingSpinner.cs:line 30 [11/13/2021 11:01:37 PM.314] at Rage.GameFiber.Main() [11/13/2021 11:01:37 PM.314] LSPD First Response: ============================== [11/13/2021 11:01:37 PM.314] LSPD First Response: [11/13/2021 11:01:37 PM.369] LSPD First Response: [FATAL] Forced termination [11/13/2021 11:01:37 PM.414] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/13/2021 11:01:37 PM.622] LSPD First Response: [INFO] LSPDFR has shut down