[11/10/2021 8:49:35 PM.693] Started new log on 11/10/2021 8:49:35 PM.693 [11/10/2021 8:49:35 PM.699] ==================================================================================================== [11/10/2021 8:49:34 PM.316] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [11/10/2021 8:49:35 PM.699] Log verbosity: Trivial [11/10/2021 8:49:35 PM.700] Initializing input system [11/10/2021 8:49:35 PM.704] Initializing game console [11/10/2021 8:49:35 PM.716] Console key has been set to F4 (key code: 115) [11/10/2021 8:49:35 PM.892] Initializing console variable "ConsoleScrollAmount". [11/10/2021 8:49:35 PM.892] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/10/2021 8:49:35 PM.901] Read value: [11/10/2021 8:49:35 PM.901] Initializing console variable "ConsoleKey". [11/10/2021 8:49:35 PM.901] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/10/2021 8:49:35 PM.902] Read value: [11/10/2021 8:49:35 PM.902] Initializing console variable "PluginTimeoutThreshold". [11/10/2021 8:49:35 PM.902] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/10/2021 8:49:35 PM.905] Read value: 40000 [11/10/2021 8:49:35 PM.905] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11/10/2021 8:49:35 PM.905] Initializing console variable "AlwaysShowConsoleOutput". [11/10/2021 8:49:35 PM.905] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/10/2021 8:49:35 PM.906] Read value: [11/10/2021 8:49:35 PM.906] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/10/2021 8:49:35 PM.906] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/10/2021 8:49:35 PM.906] Read value: [11/10/2021 8:49:35 PM.906] Initializing console variable "ShowOnScreenWarnings". [11/10/2021 8:49:35 PM.906] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/10/2021 8:49:35 PM.906] Read value: [11/10/2021 8:49:35 PM.906] Console initialized [11/10/2021 8:49:35 PM.906] Initializing forms manager [11/10/2021 8:49:35 PM.909] Cleaning temp folder [11/10/2021 8:49:35 PM.911] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [11/10/2021 8:49:35 PM.918] ================ RAGE Plugin Hook ================ [11/10/2021 8:49:35 PM.923] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one. [11/10/2021 8:49:35 PM.929] Detected Windows 10 Home (64-bit) (10.0.18363.0)! [11/10/2021 8:49:35 PM.929] Checking game support [11/10/2021 8:49:36 PM.067] Product name: Grand Theft Auto V [11/10/2021 8:49:36 PM.067] Product version: 1.0.2372.2 [11/10/2021 8:49:36 PM.067] Is steam version: True [11/10/2021 8:49:36 PM.068] Initializing DirectX [11/10/2021 8:49:36 PM.069] Initializing Direct3D [11/10/2021 8:49:36 PM.070] Getting game swap chain [11/10/2021 8:49:36 PM.104] Swap Chain created: 0x7FF6D4AB5810 [11/10/2021 8:49:36 PM.104] Swap Chain VTable: 0x2237DF2ABF0 [11/10/2021 8:49:36 PM.104] 0x748948FFF9C665E9;0x8D48564157552024;0x170EC814890246C [11/10/2021 8:49:36 PM.104] D3D11Present: 0x7FF942624660 [11/10/2021 8:49:36 PM.104] D3D11ResizeBuffers: 0x7FF942639DB0 [11/10/2021 8:49:36 PM.105] D3D11ResizeTarget: 0x7FF942687C50 [11/10/2021 8:49:36 PM.105] D3D11SetFullscreenState: 0x7FF942641910 [11/10/2021 8:49:36 PM.105] Direct3D initialized [11/10/2021 8:49:36 PM.105] Initialized DirectX [11/10/2021 8:49:36 PM.106] Direct3D watcher thread spawned [11/10/2021 8:49:36 PM.106] Getting device [11/10/2021 8:49:36 PM.106] Retrieved device [11/10/2021 8:49:36 PM.106] Creating wrapper [11/10/2021 8:49:36 PM.261] Wrapper created [11/10/2021 8:49:36 PM.270] Effect created [11/10/2021 8:49:36 PM.270] Creating buffer [11/10/2021 8:49:36 PM.270] Created buffer [11/10/2021 8:49:36 PM.270] Creating blend state [11/10/2021 8:49:36 PM.271] Created blend state [11/10/2021 8:49:36 PM.271] Done with creation [11/10/2021 8:49:36 PM.470] Initializing texture system. [11/10/2021 8:49:36 PM.470] Initializing texture system; phase 1 [11/10/2021 8:49:36 PM.470] Initializing texture system; phase 2 [11/10/2021 8:49:36 PM.497] Initializing texture system; phase 3 [11/10/2021 8:49:36 PM.497] Initializing texture system; phase 4 [11/10/2021 8:49:36 PM.522] Initializing texture system; phase 5 [11/10/2021 8:49:36 PM.540] Initializing texture system; phase 6 [11/10/2021 8:49:36 PM.541] Initializing texture system; phase 7 [11/10/2021 8:49:36 PM.543] Initializing texture system; phase 8 [11/10/2021 8:49:36 PM.544] Initializing texture system; phase 9 [11/10/2021 8:49:36 PM.548] Initializing texture system; phase 10 [11/10/2021 8:49:36 PM.553] Initializing texture system; phase 11 [11/10/2021 8:49:36 PM.553] Initializing texture system; phase 12 [11/10/2021 8:49:36 PM.555] Initializing texture system; phase 13 [11/10/2021 8:49:36 PM.555] Initializing texture system; phase 14 [11/10/2021 8:49:41 PM.107] Direct3D watcher thread ended [11/10/2021 8:50:26 PM.380] LoadingScreenMsg: Initializing game support [11/10/2021 8:50:26 PM.631] Initializing game support [11/10/2021 8:50:32 PM.105] LoadingScreenMsg: Velocity limit removed [11/10/2021 8:50:32 PM.414] Compatibility level: 0 [11/10/2021 8:50:32 PM.414] Supported version detected [11/10/2021 8:50:32 PM.414] ================================================== [11/10/2021 8:50:32 PM.414] LoadingScreenMsg: Patching code [11/10/2021 8:50:32 PM.666] LoadingScreenMsg: Waiting for game initialization [11/10/2021 8:50:32 PM.916] Waiting for game initialization [11/10/2021 8:50:33 PM.017] LoadingScreenMsg: Initializing core [11/10/2021 8:50:33 PM.268] Initializing hook [11/10/2021 8:50:38 PM.289] LoadingScreenMsg: Completing interoperability [11/10/2021 8:50:38 PM.541] Completing interoperability [11/10/2021 8:50:38 PM.541] Initialization code 1. [11/10/2021 8:50:38 PM.541] Initialization code 2. [11/10/2021 8:50:38 PM.541] Initialization code 3. [11/10/2021 8:50:38 PM.548] 1 Address: 0x00007FF6D2956BA8 [11/10/2021 8:50:38 PM.548] Calling func 1 [11/10/2021 8:50:38 PM.564] 2 Address: 0x00007FF6D34F8E2A [11/10/2021 8:50:38 PM.564] 3 Address: 0x00007FF6D1F25CA6 [11/10/2021 8:50:38 PM.590] Address: 0x00007FF6D34F8DD4 [11/10/2021 8:50:38 PM.590] Unknown var: 0x00007FF6D4545090 [11/10/2021 8:50:38 PM.590] Initialization code 4. [11/10/2021 8:50:38 PM.590] Initialization code 5. [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 1 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 2 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 3 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 4 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 5 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 6 [11/10/2021 8:50:38 PM.590] Completing interoperability, phase 7 [11/10/2021 8:50:38 PM.590] LoadingScreenMsg: [11/10/2021 8:50:38 PM.840] LoadingScreenMsg: Loading Story Mode [11/10/2021 8:51:03 PM.592] LoadingScreenMsg: Loading and Populating Game World [11/10/2021 8:51:03 PM.842] LoadingScreenMsg: [11/10/2021 8:51:34 PM.825] Initializing console variable "IsDeveloperModeEnabled". [11/10/2021 8:51:34 PM.825] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/10/2021 8:51:34 PM.826] Read value: [11/10/2021 8:51:34 PM.826] Initializing console variable "TimeScale". [11/10/2021 8:51:34 PM.826] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/10/2021 8:51:34 PM.826] Read value: [11/10/2021 8:51:37 PM.017] : Initializing input system [11/10/2021 8:51:37 PM.017] : Initializing game console [11/10/2021 8:51:37 PM.019] : Initializing forms manager [11/10/2021 8:51:39 PM.248] : Initializing input system [11/10/2021 8:51:39 PM.249] : Initializing game console [11/10/2021 8:51:39 PM.250] : Initializing forms manager [11/10/2021 8:51:42 PM.142] : Initializing input system [11/10/2021 8:51:42 PM.143] : Initializing game console [11/10/2021 8:51:42 PM.144] : Initializing forms manager [11/10/2021 8:51:44 PM.435] : Initializing input system [11/10/2021 8:51:44 PM.436] : Initializing game console [11/10/2021 8:51:44 PM.437] : Initializing forms manager [11/10/2021 8:51:44 PM.496] BackWeapon: Loading Configuration... [11/10/2021 8:51:44 PM.502] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; [11/10/2021 8:51:44 PM.781] LSPD First Response: [TRACE] Started loading LSPDFR [11/10/2021 8:51:44 PM.781] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/10/2021 8:51:44 PM.782] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/10/2021 8:51:44 PM.782] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/10/2021 8:51:54 PM.353] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/10/2021 8:52:26 PM.439] BackWeapon: Enabling Player Loop... [11/10/2021 8:52:26 PM.440] BackWeapon: Enabling AI Loop... [11/10/2021 8:52:26 PM.441] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [11/10/2021 8:52:29 PM.845] LSPD First Response: [TRACE] Game has stopped loading [11/10/2021 8:52:29 PM.856] Spotlight: Reading settings... [11/10/2021 8:52:30 PM.430] Spotlight: Initialized [11/10/2021 8:52:30 PM.441] BackWeapon: Loading Configuration... [11/10/2021 8:52:30 PM.444] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; [11/10/2021 8:52:33 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:33 PM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:33 PM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/10/2021 8:52:33 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/10/2021 8:52:33 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/10/2021 8:52:33 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/10/2021 8:52:33 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:33 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:33 PM.657] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/10/2021 8:52:33 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/10/2021 8:52:33 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/10/2021 8:52:33 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/10/2021 8:52:33 PM.663] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/10/2021 8:52:34 PM.367] LSPD First Response: [TRACE] Adding Ben J. as character [11/10/2021 8:52:34 PM.555] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/10/2021 8:52:34 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/10/2021 8:52:34 PM.556] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/10/2021 8:52:34 PM.651] LSPD First Response: [TRACE] Adding Chase Norton as character [11/10/2021 8:52:34 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.817] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/10/2021 8:52:34 PM.836] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.836] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.836] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/10/2021 8:52:34 PM.895] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.895] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.895] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/10/2021 8:52:34 PM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:34 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/10/2021 8:52:34 PM.955] LSPD First Response: [TRACE] Failed to parse as chance [11/10/2021 8:52:34 PM.961] LSPD First Response: [TRACE] Player was in vehicle: False [11/10/2021 8:52:34 PM.961] LSPD First Response: [TRACE] Last selected character was Chase Norton, should spawn as last character True [11/10/2021 8:52:34 PM.962] LSPD First Response: [TRACE] Loading last selected character Chase Norton [11/10/2021 8:52:34 PM.964] LSPD First Response: [INFO] Changing current player character to Chase Norton [11/10/2021 8:52:34 PM.975] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/10/2021 8:52:34 PM.976] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/10/2021 8:52:34 PM.976] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/10/2021 8:52:37 PM.199] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/10/2021 8:52:37 PM.205] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [11/10/2021 8:52:37 PM.205] LSPD First Response: [TRACE] CharacterSelected: 184 [11/10/2021 8:52:37 PM.206] LSPD First Response: [TRACE] Character changed, creating new stats object [11/10/2021 8:52:39 PM.676] LSPD First Response: [TRACE] Starting custom cop walk style task [11/10/2021 8:52:39 PM.901] LSPD First Response: [TRACE] Set last player walk style back: Cop [11/10/2021 8:52:39 PM.907] LSPD First Response: [TRACE] Initialized telemtry service [11/10/2021 8:52:40 PM.001] LSPD First Response: We have 4 appartments registered [11/10/2021 8:52:40 PM.003] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/10/2021 8:52:40 PM.008] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/10/2021 8:52:40 PM.009] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/10/2021 8:52:40 PM.009] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/10/2021 8:52:40 PM.010] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/10/2021 8:52:40 PM.010] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/10/2021 8:52:40 PM.011] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/10/2021 8:52:40 PM.011] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/10/2021 8:52:40 PM.011] LSPD First Response: ApartmentManager initialized [11/10/2021 8:52:40 PM.013] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/10/2021 8:52:40 PM.014] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/10/2021 8:52:40 PM.015] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/10/2021 8:52:40 PM.073] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/10/2021 8:52:40 PM.266] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/10/2021 8:52:40 PM.269] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/10/2021 8:52:40 PM.269] LSPD First Response: [TRACE] Saved apt: [11/10/2021 8:52:40 PM.277] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/10/2021 8:52:40 PM.281] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/10/2021 8:52:40 PM.317] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/10/2021 8:52:40 PM.317] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/10/2021 8:52:40 PM.317] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/10/2021 8:52:40 PM.318] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/10/2021 8:52:40 PM.318] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/10/2021 8:52:40 PM.318] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/10/2021 8:52:40 PM.671] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/10/2021 8:52:40 PM.677] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/10/2021 8:52:40 PM.686] LSPD First Response: [TRACE] Set title to Chase Norton for Interaction Menu [11/10/2021 8:52:40 PM.686] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/10/2021 8:52:40 PM.688] LSPD First Response: [TRACE] Set title to Chase Norton for Police Radio [11/10/2021 8:52:40 PM.694] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/10/2021 8:52:40 PM.697] LSPD First Response: [TRACE] Set title to Chase Norton for Vehicle Options [11/10/2021 8:52:40 PM.700] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/10/2021 8:52:40 PM.702] LSPD First Response: [TRACE] Set title to Chase Norton for Inventory [11/10/2021 8:52:40 PM.703] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/10/2021 8:52:40 PM.705] LSPD First Response: [TRACE] Set title to Chase Norton for Settings [11/10/2021 8:52:40 PM.709] LSPD First Response: [TRACE] Saved apt: [11/10/2021 8:52:40 PM.738] LSPD First Response: [TRACE] Starting custom cop walk style task [11/10/2021 8:52:40 PM.768] LSPD First Response: [TRACE] Requested Audio [11/10/2021 8:52:40 PM.787] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/10/2021 8:52:41 PM.339] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/10/2021 8:52:41 PM.639] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:41 PM.639] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:52:41 PM.639] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Vinewood Police Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] La Mesa Police Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Rockford Hills Police Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Vespucci Police Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Downtown Police Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Davis Sheriff Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/10/2021 8:52:41 PM.656] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/10/2021 8:52:41 PM.662] LSPD First Response: [TRACE] Auto started component Debug #1 [11/10/2021 8:52:41 PM.663] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/10/2021 8:52:41 PM.663] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/10/2021 8:52:41 PM.663] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/10/2021 8:52:41 PM.664] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/10/2021 8:52:41 PM.664] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/10/2021 8:52:41 PM.664] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/10/2021 8:52:41 PM.664] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/10/2021 8:52:41 PM.665] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/10/2021 8:52:41 PM.666] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/10/2021 8:52:41 PM.666] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/10/2021 8:52:41 PM.666] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/10/2021 8:52:41 PM.667] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/10/2021 8:52:41 PM.668] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/10/2021 8:52:41 PM.668] LSPD First Response: [TRACE] Preloading node data [11/10/2021 8:52:41 PM.732] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/10/2021 8:52:41 PM.732] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/10/2021 8:52:41 PM.732] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 3513e620-1655-4786-bc90-e3118ddc2793. Enhanced features available. [11/10/2021 8:52:41 PM.744] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/10/2021 8:52:41 PM.745] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/10/2021 8:52:41 PM.745] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/10/2021 8:52:43 PM.086] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/10/2021 8:52:45 PM.234] LSPD First Response: [TRACE] Done preloading node data [11/10/2021 8:52:45 PM.234] LSPD First Response: [TRACE] Preloading node data [11/10/2021 8:52:45 PM.234] LSPD First Response: [TRACE] Done preloading node data [11/10/2021 8:52:45 PM.234] LSPD First Response: [TRACE] SwitchToCharacter: Chase Norton [11/10/2021 8:52:50 PM.643] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/10/2021 8:52:50 PM.650] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/10/2021 8:52:50 PM.651] LSPD First Response: [TRACE] Disabling ambient game police chases [11/10/2021 8:52:50 PM.657] LSPD First Response: [TRACE] Disabled ambient game police chases [11/10/2021 8:52:50 PM.657] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/10/2021 8:52:50 PM.659] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/10/2021 8:52:50 PM.662] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/10/2021 8:52:50 PM.662] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/10/2021 8:52:51 PM.715] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/10/2021 8:52:51 PM.715] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/10/2021 8:52:51 PM.717] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/10/2021 8:52:51 PM.765] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/10/2021 8:52:51 PM.766] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/10/2021 8:52:51 PM.766] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/10/2021 8:52:51 PM.766] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/10/2021 8:52:51 PM.766] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/10/2021 8:52:51 PM.766] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/10/2021 8:52:51 PM.770] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/10/2021 8:52:51 PM.773] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/10/2021 8:52:51 PM.774] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/10/2021 8:52:51 PM.774] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/10/2021 8:52:51 PM.775] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/10/2021 8:52:51 PM.792] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/10/2021 8:52:51 PM.795] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/10/2021 8:52:51 PM.795] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/10/2021 8:52:51 PM.799] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/10/2021 8:52:51 PM.799] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/10/2021 8:52:51 PM.812] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/10/2021 8:52:51 PM.815] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/10/2021 8:52:51 PM.817] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/10/2021 8:52:53 PM.439] LSPD First Response: [TRACE] Preloading POLICE [11/10/2021 8:52:53 PM.441] LSPD First Response: [TRACE] Created police at X:-555.6528 Y:-145.4567 Z:38.72502 [11/10/2021 8:52:53 PM.442] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/10/2021 8:52:54 PM.554] LSPD First Response: [TRACE] Preloading POLICE3 [11/10/2021 8:52:54 PM.554] LSPD First Response: [TRACE] Created police3 at X:-568.3508 Y:-166.3393 Z:38.54008 [11/10/2021 8:52:54 PM.554] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [11/10/2021 8:52:54 PM.566] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:54 PM.571] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:54 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:54 PM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:55 PM.480] LSPD First Response: [TRACE] Mac Miller (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:55 PM.487] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:55 PM.490] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:55 PM.494] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:55 PM.498] LSPD First Response: [TRACE] Nike James (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:55 PM.499] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:55 PM.507] LSPD First Response: [TRACE] Carl Night (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:55 PM.508] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:55 PM.508] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:55 PM.512] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:55 PM.517] LSPD First Response: [TRACE] Matthias Malto (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:55 PM.518] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:55 PM.518] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:55 PM.522] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:56 PM.463] LSPD First Response: [TRACE] Kobe Ray (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:56 PM.464] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:56 PM.487] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/10/2021 8:52:58 PM.844] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/10/2021 8:52:58 PM.849] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/10/2021 8:52:58 PM.860] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) was set as a cop [11/10/2021 8:52:59 PM.621] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/10/2021 8:52:59 PM.643] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/10/2021 8:52:59 PM.654] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/10/2021 8:52:59 PM.659] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/10/2021 8:52:59 PM.663] LSPD First Response: [TRACE] Mark Duke (MP_M_FREEMODE_01) was set as a cop [11/10/2021 8:52:59 PM.666] LSPD First Response: [TRACE] Starting player switch [11/10/2021 8:53:08 PM.901] LSPD First Response: [TRACE] Player switch done [11/10/2021 8:53:56 PM.990] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.993] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.993] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.993] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.993] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.993] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/10/2021 8:53:56 PM.994] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [11/10/2021 8:53:56 PM.994] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [11/10/2021 8:53:56 PM.995] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/10/2021 8:53:56 PM.995] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/10/2021 8:53:56 PM.996] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/10/2021 8:53:57 PM.013] LSPD First Response: [TRACE] Ped Mac Miller has become idle again [11/10/2021 8:53:57 PM.013] LSPD First Response: [TRACE] Ped Carl Night has become idle again [11/10/2021 8:53:57 PM.013] LSPD First Response: [TRACE] Ped Nike James has become idle again [11/10/2021 8:53:57 PM.013] LSPD First Response: [TRACE] Ped Matthias Malto has become idle again [11/10/2021 8:53:57 PM.013] LSPD First Response: [TRACE] Ped Kobe Ray has become idle again [11/10/2021 8:53:57 PM.014] LSPD First Response: [TRACE] Ped Lizzie Parker has become idle again [11/10/2021 8:53:58 PM.778] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:53:58 PM.779] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:53:58 PM.802] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:01 PM.531] LSPD First Response: [TRACE] Created sheriff at X:1777.292 Y:3371.001 Z:40.44789 [11/10/2021 8:54:01 PM.533] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:01 PM.533] LSPD First Response: [TRACE] Created sheriff at X:1868.631 Y:3685.344 Z:32.75556 [11/10/2021 8:54:01 PM.533] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station [11/10/2021 8:54:01 PM.553] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:01 PM.553] LSPD First Response: [TRACE] Created sheriff at X:1777.292 Y:3371.001 Z:40.44789 [11/10/2021 8:54:01 PM.553] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:54:13 PM.806] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:13 PM.806] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:54:13 PM.849] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:13 PM.849] LSPD First Response: [TRACE] Created sheriff at X:2057.407 Y:3714.656 Z:33.71001 [11/10/2021 8:54:13 PM.849] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:54:18 PM.813] LSPD First Response: [TRACE] Preloading POLICEB [11/10/2021 8:54:18 PM.813] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/10/2021 8:54:18 PM.873] LSPD First Response: [TRACE] Preloading POLICEB [11/10/2021 8:54:18 PM.873] LSPD First Response: [TRACE] Created policeb at X:1802.117 Y:3328.368 Z:42.50307 [11/10/2021 8:54:18 PM.873] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/10/2021 8:54:23 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:23 PM.826] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [11/10/2021 8:54:23 PM.871] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:23 PM.872] LSPD First Response: [TRACE] Created sheriff at X:1771.28 Y:3383.595 Z:40.11667 [11/10/2021 8:54:23 PM.872] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:54:27 PM.782] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:54:27 PM.782] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/10/2021 8:54:27 PM.782] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/10/2021 8:54:27 PM.796] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/10/2021 8:54:27 PM.813] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/10/2021 8:54:27 PM.819] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [11/10/2021 8:54:27 PM.820] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/10/2021 8:54:27 PM.831] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [11/10/2021 8:54:27 PM.831] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/10/2021 8:54:27 PM.856] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/10/2021 8:54:28 PM.066] LSPD First Response: [TRACE] Starting custom cop walk style task [11/10/2021 8:54:28 PM.066] LSPD First Response: [TRACE] Set last player walk style back: Cop [11/10/2021 8:54:28 PM.068] LSPD First Response: [TRACE] Player went on duty. [11/10/2021 8:54:28 PM.076] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/10/2021 8:54:30 PM.599] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.608] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.616] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.622] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.628] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.630] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.631] LSPD First Response: StopThePed, Version=4.9.4.8, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.635] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.636] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.642] LSPD First Response: UltimateBackup, Version=1.8.5.7, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.646] LSPD First Response: YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [11/10/2021 8:54:30 PM.647] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/10/2021 8:54:30 PM.686] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/10/2021 8:54:30 PM.863] LSPD First Response: Creating plugin: LeroyCallouts.Main [11/10/2021 8:54:30 PM.863] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/10/2021 8:54:30 PM.863] LSPD First Response: Creating plugin: SimpleCallouts.Main [11/10/2021 8:54:30 PM.915] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [11/10/2021 8:54:30 PM.954] LSPD First Response: Creating plugin: ‬‬​‫‬‭‮‍‫‍‍‮‌‌‌‎​‫‪‪‫‫‪‭‮‪‮ [11/10/2021 8:54:31 PM.006] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/10/2021 8:54:31 PM.006] LSPD First Response: Creating plugin: Traffic_Policer.Main [11/10/2021 8:54:31 PM.092] LSPD First Response: Creating Traffic Policer.Main. [11/10/2021 8:54:31 PM.093] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [11/10/2021 8:54:31 PM.121] LSPD First Response: Done with Traffic Policer.Main. [11/10/2021 8:54:31 PM.121] LSPD First Response: Creating plugin: ‮‫‌‍‭‫‏‫‮‪‌​‏‮‭‬‌‏‌‫‫​‌‎‍‪‫‮ [11/10/2021 8:54:31 PM.162] LSPD First Response: Creating plugin: YobbinCallouts.Main [11/10/2021 8:54:31 PM.162] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/10/2021 8:54:31 PM.162] LSPD First Response: Go on duty to fully load ALPRLite [11/10/2021 8:54:31 PM.163] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/10/2021 8:54:31 PM.163] LSPD First Response: Go on duty to fully load CompuLite [11/10/2021 8:54:31 PM.196] LSPD First Response: Leroy Callouts 1.3.0.0 has been initialized. [11/10/2021 8:54:31 PM.197] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/10/2021 8:54:31 PM.198] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [11/10/2021 8:54:31 PM.198] LSPD First Response: Go on duty to fully load SimpleCallouts [11/10/2021 8:54:31 PM.198] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [11/10/2021 8:54:31 PM.198] LSPD First Response: Go on duty to fully load SpeedRadarLite [11/10/2021 8:54:31 PM.199] LSPD First Response: Plugin StopThePed v4.9.4.8 has been initialized. [11/10/2021 8:54:31 PM.199] LSPD First Response: Go on duty to fully load StopThePed [11/10/2021 8:54:31 PM.200] LSPD First Response: Loading SuperCallouts config. [11/10/2021 8:54:31 PM.222] LSPD First Response: SuperCallouts: Config loaded. [11/10/2021 8:54:31 PM.222] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/10/2021 8:54:31 PM.222] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/10/2021 8:54:31 PM.239] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [11/10/2021 8:54:31 PM.239] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [11/10/2021 8:54:31 PM.240] LSPD First Response: Plugin UltimateBackup v1.8.5.7 has been initialized. [11/10/2021 8:54:31 PM.240] LSPD First Response: Go on duty to fully load UltimateBackup [11/10/2021 8:54:31 PM.240] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.4.0 by YobB1n has been loaded. [11/10/2021 8:54:31 PM.240] LSPD First Response: We have 3 callouts registered [11/10/2021 8:54:31 PM.240] LSPD First Response: CalloutManager initialized [11/10/2021 8:54:31 PM.241] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/10/2021 8:54:31 PM.247] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/10/2021 8:54:31 PM.248] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/10/2021 8:54:31 PM.261] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/10/2021 8:54:31 PM.262] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/10/2021 8:54:31 PM.263] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/10/2021 8:54:31 PM.263] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/10/2021 8:54:31 PM.275] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/10/2021 8:54:31 PM.275] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/10/2021 8:54:31 PM.275] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/10/2021 8:54:31 PM.275] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/10/2021 8:54:31 PM.279] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/10/2021 8:54:31 PM.279] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/10/2021 8:54:31 PM.280] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/10/2021 8:54:31 PM.282] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/10/2021 8:54:31 PM.282] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/10/2021 8:54:31 PM.282] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/10/2021 8:54:31 PM.283] LSPD First Response: In traffic policer duty event handler: True [11/10/2021 8:54:31 PM.285] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [11/10/2021 8:54:31 PM.316] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 11/11/2021 7:26:34 PM [11/10/2021 8:54:31 PM.318] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [11/10/2021 8:54:31 PM.319] LSPD First Response: SCID:/Ferramero/ [11/10/2021 8:54:31 PM.321] LSPD First Response: GAME VERSION: 1.0.2372.2 [11/10/2021 8:54:31 PM.322] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [11/10/2021 8:54:31 PM.323] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [11/10/2021 8:54:31 PM.391] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [11/10/2021 8:54:31 PM.391] LSPD First Response: Dependency check for Traffic Policer successful: True [11/10/2021 8:54:31 PM.727] LSPD First Response: CompuLite Localization Code Page: 1252 [11/10/2021 8:54:31 PM.728] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [11/10/2021 8:54:31 PM.745] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance [11/10/2021 8:54:31 PM.745] LSPD First Response: Leroy Callouts | End key: End [11/10/2021 8:54:31 PM.745] LSPD First Response: Leroy Callouts | Talk key: Y [11/10/2021 8:54:31 PM.745] LSPD First Response: Leroy Callouts | Violence probability: 20 [11/10/2021 8:54:31 PM.745] LSPD First Response: Leroy Callouts | City car: POLICE3 [11/10/2021 8:54:31 PM.745] LSPD First Response: Leroy Callouts | County car: SHERIFF [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [11/10/2021 8:54:31 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [11/10/2021 8:54:31 PM.783] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [11/10/2021 8:54:31 PM.906] LSPD First Response: StopThePed Localization Code Page: 1252 [11/10/2021 8:54:31 PM.906] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [11/10/2021 8:54:31 PM.967] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/10/2021 8:54:31 PM.967] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/10/2021 8:54:31 PM.967] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/10/2021 8:54:31 PM.967] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/10/2021 8:54:31 PM.974] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/10/2021 8:54:31 PM.990] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/10/2021 8:54:31 PM.992] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/10/2021 8:54:31 PM.997] LSPD First Response: [TRACE] Has taken study survey: False [11/10/2021 8:54:31 PM.998] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/10/2021 8:54:32 PM.005] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/10/2021 8:54:32 PM.006] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/10/2021 8:54:32 PM.013] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/10/2021 8:54:32 PM.014] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/10/2021 8:54:32 PM.015] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/10/2021 8:54:32 PM.016] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/10/2021 8:54:32 PM.016] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/10/2021 8:54:32 PM.018] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/10/2021 8:54:32 PM.018] LSPD First Response: Traffic Policer is not in beta. [11/10/2021 8:54:32 PM.023] LSPD First Response: Traffic Policer.Mainloop started [11/10/2021 8:54:32 PM.023] LSPD First Response: Loading Traffic Policer settings... [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [11/10/2021 8:54:32 PM.046] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [11/10/2021 8:54:32 PM.047] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [11/10/2021 8:54:32 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/10/2021 8:54:32 PM.081] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-11 [11/10/2021 8:54:32 PM.082] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_KING OP_11 [11/10/2021 8:54:32 PM.082] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/10/2021 8:54:32 PM.083] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/10/2021 8:54:32 PM.083] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/10/2021 8:54:32 PM.084] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/10/2021 8:54:32 PM.084] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/10/2021 8:54:32 PM.085] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/10/2021 8:54:32 PM.085] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/10/2021 8:54:32 PM.086] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/10/2021 8:54:32 PM.086] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None [11/10/2021 8:54:32 PM.087] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/10/2021 8:54:32 PM.087] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/10/2021 8:54:32 PM.088] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/10/2021 8:54:32 PM.088] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/10/2021 8:54:32 PM.088] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/10/2021 8:54:32 PM.089] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 180 [11/10/2021 8:54:32 PM.089] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/10/2021 8:54:32 PM.090] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/10/2021 8:54:32 PM.090] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/10/2021 8:54:32 PM.090] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None [11/10/2021 8:54:32 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/10/2021 8:54:32 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] O [11/10/2021 8:54:32 PM.092] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [11/10/2021 8:54:32 PM.092] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/10/2021 8:54:32 PM.093] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/10/2021 8:54:32 PM.093] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/10/2021 8:54:32 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/10/2021 8:54:32 PM.094] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/10/2021 8:54:32 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/10/2021 8:54:32 PM.095] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/10/2021 8:54:32 PM.095] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/10/2021 8:54:32 PM.096] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.096] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/10/2021 8:54:32 PM.097] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/10/2021 8:54:32 PM.097] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.098] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/10/2021 8:54:32 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/10/2021 8:54:32 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.099] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/10/2021 8:54:32 PM.099] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/10/2021 8:54:32 PM.100] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.100] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/10/2021 8:54:32 PM.100] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/10/2021 8:54:32 PM.101] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.101] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/10/2021 8:54:32 PM.102] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/10/2021 8:54:32 PM.102] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.103] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/10/2021 8:54:32 PM.103] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/10/2021 8:54:32 PM.103] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/10/2021 8:54:32 PM.104] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/10/2021 8:54:32 PM.104] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/10/2021 8:54:32 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/10/2021 8:54:32 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/10/2021 8:54:32 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/10/2021 8:54:32 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/10/2021 8:54:32 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/10/2021 8:54:32 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/10/2021 8:54:32 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/10/2021 8:54:32 PM.108] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/10/2021 8:54:32 PM.108] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/10/2021 8:54:32 PM.108] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/10/2021 8:54:32 PM.108] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/10/2021 8:54:32 PM.123] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/10/2021 8:54:32 PM.387] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/10/2021 8:54:32 PM.390] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/10/2021 8:54:32 PM.390] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/10/2021 8:54:32 PM.391] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/10/2021 8:54:32 PM.391] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/10/2021 8:54:32 PM.391] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/10/2021 8:54:32 PM.391] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/10/2021 8:54:32 PM.391] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/10/2021 8:54:32 PM.392] OP_Immersive_Dispatch: Menus Initialised [11/10/2021 8:54:33 PM.513] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/10/2021 8:54:33 PM.525] LSPD First Response: Traffic Policer Speed Checker started. [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/10/2021 8:54:33 PM.578] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/10/2021 8:54:33 PM.794] LSPD First Response: OP_Immersive_Dispatch [v1.4.2.0 By OfficerPope] On Duty You Are On A Old Version v1.5.3.0 Is Now Available [11/10/2021 8:54:34 PM.057] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/10/2021 8:54:34 PM.077] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/10/2021 8:54:34 PM.100] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/10/2021 8:54:34 PM.163] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [11/10/2021 8:54:34 PM.163] LSPD First Response: YobbinCallouts by YobB1n [11/10/2021 8:54:34 PM.163] LSPD First Response: Version 1.4.0 [11/10/2021 8:54:34 PM.163] LSPD First Response: YobbinCallouts Config is Installed by User. [11/10/2021 8:54:34 PM.164] LSPD First Response: StopThePed is Installed by User. [11/10/2021 8:54:34 PM.164] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [11/10/2021 8:54:34 PM.164] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [11/10/2021 8:54:34 PM.164] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts. [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.RoadRage [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenCellPhone [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.SovereignCitizen [11/10/2021 8:54:34 PM.164] LSPD First Response: Registering callout YobbinCallouts.Callouts.ActiveShooter [11/10/2021 8:54:34 PM.164] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts. [11/10/2021 8:54:34 PM.197] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates. [11/10/2021 8:54:34 PM.363] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates. [11/10/2021 8:54:34 PM.363] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date. [11/10/2021 8:54:41 PM.821] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:41 PM.821] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:54:41 PM.867] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:41 PM.867] LSPD First Response: [TRACE] Created sheriff at X:1764.47 Y:3848.928 Z:34.81389 [11/10/2021 8:54:41 PM.888] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:54:41 PM.889] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [11/10/2021 8:54:41 PM.893] LSPD First Response: [TRACE] Marshall Ford (S_M_Y_SHERIFF_01) was set as a cop [11/10/2021 8:54:41 PM.917] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:54:42 PM.349] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [11/10/2021 8:54:42 PM.400] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/10/2021 8:54:43 PM.020] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Busy HotKey Pressed [11/10/2021 8:54:43 PM.021] LSPD First Response: OP_Immersive_Dispatch [Status] 10-6 (Busy) [11/10/2021 8:54:47 PM.444] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:47 PM.444] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:54:47 PM.487] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:47 PM.487] LSPD First Response: [TRACE] Created sheriff at X:1799.592 Y:3320.107 Z:42.54285 [11/10/2021 8:54:47 PM.487] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: HotPursuit Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Robbery Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: CarAccident Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: AngryAnimals Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Kidnapping Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: TruckCrash Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: PrisonTransport Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Hit and Run Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Aliens Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Open Carry Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Fire Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: OfficerShootout Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Suspicious Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Manhunt Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Impersonator Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Illegal Parking Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Knife Attack Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: PrisonBreak Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Mafia1 Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: Mafia2 Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: LostMC Enabled [11/10/2021 8:54:49 PM.889] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [11/10/2021 8:54:49 PM.889] LSPD First Response: SuperCallouts: LSGTF Enabled [11/10/2021 8:54:57 PM.555] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:57 PM.555] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:54:57 PM.616] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:54:57 PM.616] LSPD First Response: [TRACE] Created sheriff at X:1633.385 Y:3615.022 Z:36.00107 [11/10/2021 8:54:57 PM.617] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [11/10/2021 8:55:02 PM.596] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:55:02 PM.596] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [11/10/2021 8:55:02 PM.637] LSPD First Response: [TRACE] Preloading SHERIFF [11/10/2021 8:55:02 PM.637] LSPD First Response: [TRACE] Created sheriff at X:1599.156 Y:3793.403 Z:35.64652 [11/10/2021 8:55:02 PM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff