[01.11.2021 20:24:00.393] Started new log on 01.11.2021 20:24:00.393 [01.11.2021 20:24:00.395] ==================================================================================================== [01.11.2021 20:24:00.374] Log path: G:\Lukas\Grand Theft Auto V\RagePluginHook.log [01.11.2021 20:24:00.396] Log verbosity: Trivial [01.11.2021 20:24:00.397] Initializing input system [01.11.2021 20:24:00.398] Initializing game console [01.11.2021 20:24:00.403] Console key has been set to F4 (key code: 115) [01.11.2021 20:24:00.444] Initializing console variable "ConsoleScrollAmount". [01.11.2021 20:24:00.444] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [01.11.2021 20:24:00.446] Read value: [01.11.2021 20:24:00.446] Initializing console variable "ConsoleKey". [01.11.2021 20:24:00.446] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [01.11.2021 20:24:00.447] Read value: F4 [01.11.2021 20:24:00.447] Setting value of console variable "ConsoleKey" to stored value. [01.11.2021 20:24:00.447] Console key has been set to F4 (key code: 115) [01.11.2021 20:24:00.447] Initializing console variable "PluginTimeoutThreshold". [01.11.2021 20:24:00.447] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [01.11.2021 20:24:00.449] Read value: 60000 [01.11.2021 20:24:00.449] Setting value of console variable "PluginTimeoutThreshold" to stored value. [01.11.2021 20:24:00.449] Initializing console variable "AlwaysShowConsoleOutput". [01.11.2021 20:24:00.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [01.11.2021 20:24:00.450] Read value: [01.11.2021 20:24:00.450] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [01.11.2021 20:24:00.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [01.11.2021 20:24:00.450] Read value: False [01.11.2021 20:24:00.450] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [01.11.2021 20:24:00.450] Initializing console variable "ShowOnScreenWarnings". [01.11.2021 20:24:00.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [01.11.2021 20:24:00.451] Read value: [01.11.2021 20:24:00.451] Console initialized [01.11.2021 20:24:00.451] Initializing forms manager [01.11.2021 20:24:00.452] Cleaning temp folder [01.11.2021 20:24:00.453] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [01.11.2021 20:24:00.458] ================ RAGE Plugin Hook ================ [11/1/2021 8:24:00 PM.461] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [11/1/2021 8:24:00 PM.463] Detected Windows 10 Home (64-bit) (10.0.19043.0)! [11/1/2021 8:24:00 PM.463] Checking game support [11/1/2021 8:24:00 PM.700] Product name: Grand Theft Auto V [11/1/2021 8:24:00 PM.700] Product version: 1.0.2372.2 [11/1/2021 8:24:00 PM.700] Is steam version: False [11/1/2021 8:24:00 PM.701] Initializing DirectX [11/1/2021 8:24:00 PM.703] Initializing Direct3D [11/1/2021 8:24:00 PM.703] Getting game swap chain [11/1/2021 8:24:00 PM.728] Swap Chain created: 0x7FF6B9E5FFE0 [11/1/2021 8:24:00 PM.728] Swap Chain VTable: 0x27374395B20 [11/1/2021 8:24:00 PM.728] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [11/1/2021 8:24:00 PM.728] D3D11Present: 0x7FF85C582A40 [11/1/2021 8:24:00 PM.728] D3D11ResizeBuffers: 0x7FF85C5A1390 [11/1/2021 8:24:00 PM.728] D3D11ResizeTarget: 0x7FF85C5EC440 [11/1/2021 8:24:00 PM.728] D3D11SetFullscreenState: 0x7FF85C5A3150 [11/1/2021 8:24:00 PM.728] Direct3D initialized [11/1/2021 8:24:00 PM.728] Initialized DirectX [11/1/2021 8:24:00 PM.729] Direct3D watcher thread spawned [11/1/2021 8:24:00 PM.750] Getting device [11/1/2021 8:24:00 PM.751] Retrieved device [11/1/2021 8:24:00 PM.751] Creating wrapper [11/1/2021 8:24:00 PM.813] Wrapper created [11/1/2021 8:24:00 PM.817] Effect created [11/1/2021 8:24:00 PM.817] Creating buffer [11/1/2021 8:24:00 PM.817] Created buffer [11/1/2021 8:24:00 PM.817] Creating blend state [11/1/2021 8:24:00 PM.817] Created blend state [11/1/2021 8:24:00 PM.817] Done with creation [11/1/2021 8:24:00 PM.860] Initializing texture system. [11/1/2021 8:24:00 PM.860] Initializing texture system; phase 1 [11/1/2021 8:24:00 PM.860] Initializing texture system; phase 2 [11/1/2021 8:24:00 PM.866] Initializing texture system; phase 3 [11/1/2021 8:24:00 PM.866] Initializing texture system; phase 4 [11/1/2021 8:24:00 PM.875] Initializing texture system; phase 5 [11/1/2021 8:24:00 PM.877] Initializing texture system; phase 6 [11/1/2021 8:24:00 PM.878] Initializing texture system; phase 7 [11/1/2021 8:24:00 PM.879] Initializing texture system; phase 8 [11/1/2021 8:24:00 PM.881] Initializing texture system; phase 9 [11/1/2021 8:24:00 PM.882] Initializing texture system; phase 10 [11/1/2021 8:24:00 PM.885] Initializing texture system; phase 11 [11/1/2021 8:24:00 PM.885] Initializing texture system; phase 12 [11/1/2021 8:24:00 PM.887] Initializing texture system; phase 13 [11/1/2021 8:24:00 PM.887] Initializing texture system; phase 14 [11/1/2021 8:24:05 PM.730] Direct3D watcher thread ended [11/1/2021 8:24:19 PM.307] LoadingScreenMsg: Initializing game support [11/1/2021 8:24:19 PM.558] Initializing game support [11/1/2021 8:24:25 PM.078] LoadingScreenMsg: Velocity limit removed [11/1/2021 8:24:25 PM.387] Compatibility level: 0 [11/1/2021 8:24:25 PM.387] Supported version detected [11/1/2021 8:24:25 PM.387] ================================================== [11/1/2021 8:24:25 PM.387] LoadingScreenMsg: Patching code [11/1/2021 8:24:25 PM.639] LoadingScreenMsg: Waiting for game initialization [11/1/2021 8:24:25 PM.889] Waiting for game initialization [11/1/2021 8:24:25 PM.990] LoadingScreenMsg: Initializing core [11/1/2021 8:24:26 PM.241] Initializing hook [11/1/2021 8:24:31 PM.265] LoadingScreenMsg: Completing interoperability [11/1/2021 8:24:31 PM.516] Completing interoperability [11/1/2021 8:24:31 PM.516] Initialization code 1. [11/1/2021 8:24:31 PM.516] Initialization code 2. [11/1/2021 8:24:31 PM.516] Initialization code 3. [11/1/2021 8:24:31 PM.523] 1 Address: 0x00007FF6B7D05FBC [11/1/2021 8:24:31 PM.523] Calling func 1 [11/1/2021 8:24:31 PM.538] 2 Address: 0x00007FF6B88A4F3A [11/1/2021 8:24:31 PM.538] 3 Address: 0x00007FF6B72D5C4E [11/1/2021 8:24:31 PM.564] Address: 0x00007FF6B88A4EE4 [11/1/2021 8:24:31 PM.564] Unknown var: 0x00007FF6B98EFAB0 [11/1/2021 8:24:31 PM.564] Initialization code 4. [11/1/2021 8:24:31 PM.564] Initialization code 5. [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 1 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 2 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 3 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 4 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 5 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 6 [11/1/2021 8:24:31 PM.564] Completing interoperability, phase 7 [11/1/2021 8:24:31 PM.564] LoadingScreenMsg: [11/1/2021 8:24:31 PM.815] LoadingScreenMsg: Loading Story Mode [11/1/2021 8:24:35 PM.701] LoadingScreenMsg: Loading and Populating Game World [11/1/2021 8:24:35 PM.952] LoadingScreenMsg: [11/1/2021 8:24:53 PM.751] Initializing console variable "IsDeveloperModeEnabled". [11/1/2021 8:24:53 PM.751] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/1/2021 8:24:53 PM.751] Read value: [11/1/2021 8:24:53 PM.751] Initializing console variable "TimeScale". [11/1/2021 8:24:53 PM.751] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/1/2021 8:24:53 PM.752] Read value: [11/1/2021 8:24:53 PM.762] Loading plugin from path: G:\Lukas\Grand Theft Auto V\Plugins\LSPD First Response.dll [11/1/2021 8:24:56 PM.377] : Initializing input system [11/1/2021 8:24:56 PM.378] : Initializing game console [11/1/2021 8:24:56 PM.379] : Initializing forms manager [11/1/2021 8:24:56 PM.487] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [11/1/2021 8:24:56 PM.711] LSPD First Response: [TRACE] Started loading LSPDFR [11/1/2021 8:24:56 PM.711] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/1/2021 8:24:56 PM.712] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/1/2021 8:24:56 PM.712] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/1/2021 8:25:00 PM.768] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/1/2021 8:25:12 PM.752] LSPD First Response: [TRACE] Game has stopped loading [11/1/2021 8:25:15 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:15 PM.402] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:15 PM.404] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/1/2021 8:25:15 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/1/2021 8:25:15 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/1/2021 8:25:15 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/1/2021 8:25:15 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/1/2021 8:25:15 PM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:15 PM.474] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:15 PM.474] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/1/2021 8:25:15 PM.475] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/1/2021 8:25:15 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/1/2021 8:25:15 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/1/2021 8:25:15 PM.477] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/1/2021 8:25:15 PM.903] LSPD First Response: [TRACE] Adding Ben J. as character [11/1/2021 8:25:15 PM.993] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/1/2021 8:25:15 PM.994] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 8:25:15 PM.994] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 8:25:16 PM.051] LSPD First Response: [TRACE] Adding Angeline Lee as character [11/1/2021 8:25:16 PM.218] LSPD First Response: [TRACE] Adding Gordon Dutt as character [11/1/2021 8:25:16 PM.232] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.232] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.232] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/1/2021 8:25:16 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.236] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/1/2021 8:25:16 PM.238] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.238] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.238] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/1/2021 8:25:16 PM.269] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.269] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:16 PM.269] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/1/2021 8:25:16 PM.276] LSPD First Response: [TRACE] Failed to parse as chance [11/1/2021 8:25:16 PM.279] LSPD First Response: [TRACE] Player was in vehicle: False [11/1/2021 8:25:16 PM.279] LSPD First Response: [TRACE] Last selected character was Gordon Dutt, should spawn as last character True [11/1/2021 8:25:16 PM.279] LSPD First Response: [TRACE] Loading last selected character Gordon Dutt [11/1/2021 8:25:16 PM.281] LSPD First Response: [INFO] Changing current player character to Gordon Dutt [11/1/2021 8:25:16 PM.298] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/1/2021 8:25:16 PM.299] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/1/2021 8:25:16 PM.299] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/1/2021 8:25:16 PM.543] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [11/1/2021 8:25:16 PM.543] LSPD First Response: [TRACE] CharacterSelected: 18 [11/1/2021 8:25:16 PM.544] LSPD First Response: [TRACE] Character changed, creating new stats object [11/1/2021 8:25:17 PM.357] LSPD First Response: [TRACE] Initialized telemtry service [11/1/2021 8:25:17 PM.395] LSPD First Response: We have 4 appartments registered [11/1/2021 8:25:17 PM.399] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/1/2021 8:25:17 PM.405] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/1/2021 8:25:17 PM.406] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/1/2021 8:25:17 PM.406] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/1/2021 8:25:17 PM.407] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/1/2021 8:25:17 PM.407] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/1/2021 8:25:17 PM.409] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/1/2021 8:25:17 PM.409] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/1/2021 8:25:17 PM.409] LSPD First Response: ApartmentManager initialized [11/1/2021 8:25:17 PM.411] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/1/2021 8:25:17 PM.411] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/1/2021 8:25:17 PM.413] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/1/2021 8:25:17 PM.471] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/1/2021 8:25:17 PM.574] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/1/2021 8:25:17 PM.575] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/1/2021 8:25:17 PM.576] LSPD First Response: [TRACE] Saved apt: [11/1/2021 8:25:17 PM.582] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/1/2021 8:25:17 PM.586] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/1/2021 8:25:17 PM.623] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/1/2021 8:25:17 PM.623] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/1/2021 8:25:17 PM.623] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/1/2021 8:25:17 PM.623] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/1/2021 8:25:17 PM.623] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/1/2021 8:25:17 PM.624] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/1/2021 8:25:17 PM.713] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/1/2021 8:25:17 PM.897] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/1/2021 8:25:17 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/1/2021 8:25:17 PM.906] LSPD First Response: [TRACE] Set title to Gordon Dutt for Interaction Menu [11/1/2021 8:25:17 PM.906] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/1/2021 8:25:17 PM.908] LSPD First Response: [TRACE] Set title to Gordon Dutt for Police Radio [11/1/2021 8:25:17 PM.916] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/1/2021 8:25:17 PM.919] LSPD First Response: [TRACE] Set title to Gordon Dutt for Vehicle Options [11/1/2021 8:25:17 PM.922] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/1/2021 8:25:17 PM.923] LSPD First Response: [TRACE] Set title to Gordon Dutt for Inventory [11/1/2021 8:25:17 PM.925] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/1/2021 8:25:17 PM.926] LSPD First Response: [TRACE] Set title to Gordon Dutt for Settings [11/1/2021 8:25:17 PM.929] LSPD First Response: [TRACE] Saved apt: [11/1/2021 8:25:17 PM.976] LSPD First Response: [TRACE] Requested Audio [11/1/2021 8:25:17 PM.994] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/1/2021 8:25:18 PM.304] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/1/2021 8:25:18 PM.414] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:18 PM.414] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:18 PM.414] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Vinewood Police Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] La Mesa Police Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Rockford Hills Police Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Vespucci Police Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Downtown Police Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Davis Sheriff Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/1/2021 8:25:18 PM.431] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/1/2021 8:25:18 PM.432] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/1/2021 8:25:18 PM.439] LSPD First Response: [TRACE] Auto started component Debug #1 [11/1/2021 8:25:18 PM.439] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/1/2021 8:25:18 PM.439] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/1/2021 8:25:18 PM.440] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/1/2021 8:25:18 PM.440] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/1/2021 8:25:18 PM.440] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/1/2021 8:25:18 PM.440] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/1/2021 8:25:18 PM.441] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/1/2021 8:25:18 PM.441] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/1/2021 8:25:18 PM.442] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/1/2021 8:25:18 PM.442] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/1/2021 8:25:18 PM.442] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/1/2021 8:25:18 PM.443] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/1/2021 8:25:18 PM.444] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/1/2021 8:25:18 PM.444] LSPD First Response: [TRACE] Preloading node data [11/1/2021 8:25:18 PM.654] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/1/2021 8:25:18 PM.654] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/1/2021 8:25:18 PM.654] LSPD First Response: [INFO] Connected to LSPDFR Sync via session e12b4cc7-6cdd-4d6b-9802-2fe71b59b7b9. Enhanced features available. [11/1/2021 8:25:18 PM.672] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/1/2021 8:25:18 PM.673] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/1/2021 8:25:18 PM.673] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/1/2021 8:25:19 PM.917] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/1/2021 8:25:22 PM.030] LSPD First Response: [TRACE] Done preloading node data [11/1/2021 8:25:22 PM.030] LSPD First Response: [TRACE] Preloading node data [11/1/2021 8:25:22 PM.030] LSPD First Response: [TRACE] Done preloading node data [11/1/2021 8:25:22 PM.031] LSPD First Response: [TRACE] SwitchToCharacter: Gordon Dutt [11/1/2021 8:25:22 PM.031] LSPD First Response: [TRACE] Switch mode is random [11/1/2021 8:25:23 PM.443] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/1/2021 8:25:23 PM.449] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/1/2021 8:25:23 PM.449] LSPD First Response: [TRACE] Disabling ambient game police chases [11/1/2021 8:25:23 PM.456] LSPD First Response: [TRACE] Disabled ambient game police chases [11/1/2021 8:25:23 PM.456] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/1/2021 8:25:23 PM.458] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/1/2021 8:25:23 PM.462] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/1/2021 8:25:23 PM.462] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/1/2021 8:25:24 PM.473] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/1/2021 8:25:24 PM.473] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/1/2021 8:25:24 PM.518] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/1/2021 8:25:24 PM.518] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/1/2021 8:25:24 PM.518] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/1/2021 8:25:24 PM.519] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/1/2021 8:25:24 PM.519] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/1/2021 8:25:24 PM.519] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/1/2021 8:25:24 PM.522] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/1/2021 8:25:24 PM.526] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/1/2021 8:25:24 PM.527] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/1/2021 8:25:24 PM.527] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/1/2021 8:25:24 PM.528] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/1/2021 8:25:24 PM.543] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/1/2021 8:25:24 PM.546] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/1/2021 8:25:24 PM.546] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/1/2021 8:25:24 PM.549] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/1/2021 8:25:24 PM.550] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/1/2021 8:25:24 PM.561] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/1/2021 8:25:24 PM.565] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/1/2021 8:25:24 PM.567] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/1/2021 8:25:25 PM.545] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/1/2021 8:25:25 PM.545] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [11/1/2021 8:25:25 PM.549] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:25 PM.549] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:25:25 PM.550] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/1/2021 8:25:25 PM.572] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/1/2021 8:25:25 PM.627] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:25 PM.636] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [11/1/2021 8:25:25 PM.637] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:25 PM.656] LSPD First Response: [TRACE] Setting player skin from last skin [11/1/2021 8:25:25 PM.674] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [11/1/2021 8:25:25 PM.734] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/1/2021 8:25:26 PM.363] LSPD First Response: [TRACE] Player went on duty. [11/1/2021 8:25:26 PM.371] LSPD First Response: Folder is G:\Lukas\Grand Theft Auto V\plugins\lspdfr [11/1/2021 8:25:26 PM.758] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.767] LSPD First Response: Ambient FX, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.772] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.781] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.782] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.789] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.798] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.799] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.809] LSPD First Response: CountyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.809] LSPD First Response: DoorControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.811] LSPD First Response: EasyLoadoutContinued, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.818] LSPD First Response: Fire Callouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.826] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.834] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.834] LSPD First Response: LicensePlateRandomizer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.834] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.835] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.845] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.845] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.846] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.850] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.851] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.858] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.862] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:26 PM.863] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/1/2021 8:25:26 PM.899] LSPD First Response: Creating plugin: Arrest_Manager.Main [11/1/2021 8:25:26 PM.901] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager [11/1/2021 8:25:26 PM.927] LSPD First Response: Creating plugin: AssortedCallouts.Main [11/1/2021 8:25:26 PM.927] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts [11/1/2021 8:25:26 PM.928] LSPD First Response: Creating plugin: BOLO_calls.Main [11/1/2021 8:25:26 PM.928] LSPD First Response: Creating plugin: CalloutManager.Main [11/1/2021 8:25:26 PM.964] LSPD First Response: Creating plugin: APIExample.Main [11/1/2021 8:25:26 PM.965] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/1/2021 8:25:27 PM.074] LSPD First Response: Creating plugin: County_Callouts.Main [11/1/2021 8:25:27 PM.074] LSPD First Response: Creating plugin: DoorControl.Main [11/1/2021 8:25:27 PM.074] LSPD First Response: Creating plugin: EasyLoadoutContinued.Main [11/1/2021 8:25:27 PM.074] LSPD First Response: Creating plugin: FireCallouts.Main [11/1/2021 8:25:27 PM.074] LSPD First Response: Creating plugin: GrammarPolice.Main [11/1/2021 8:25:27 PM.075] LSPD First Response: Creating plugin: HighPriority.Main [11/1/2021 8:25:27 PM.075] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/1/2021 8:25:27 PM.075] LSPD First Response: Creating plugin: PeterUCallouts.Main [11/1/2021 8:25:27 PM.148] LSPD First Response: Creating plugin: PoliceSmartRadio.Main [11/1/2021 8:25:27 PM.148] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [11/1/2021 8:25:27 PM.149] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [11/1/2021 8:25:27 PM.191] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/1/2021 8:25:27 PM.246] LSPD First Response: Creating plugin: Traffic_Policer.Main [11/1/2021 8:25:27 PM.247] LSPD First Response: Creating Traffic Policer.Main. [11/1/2021 8:25:27 PM.247] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [11/1/2021 8:25:27 PM.247] LSPD First Response: Done with Traffic Policer.Main. [11/1/2021 8:25:27 PM.247] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [11/1/2021 8:25:27 PM.248] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/1/2021 8:25:27 PM.292] LSPD First Response: Creating plugin: ‍‮‌​‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮ [11/1/2021 8:25:27 PM.343] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/1/2021 8:25:27 PM.343] LSPD First Response: Go on duty to fully load ALPRLite [11/1/2021 8:25:27 PM.343] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully! [11/1/2021 8:25:27 PM.343] LSPD First Response: Please go on duty to start Arrest Manager. [11/1/2021 8:25:27 PM.343] LSPD First Response: Assorted Callouts 1.2.0.0, developed by Albo1125, has been initialised. [11/1/2021 8:25:27 PM.343] LSPD First Response: Go on duty to start Assorted Callouts. [11/1/2021 8:25:27 PM.343] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated [11/1/2021 8:25:27 PM.343] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station! [11/1/2021 8:25:27 PM.343] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty [11/1/2021 8:25:27 PM.343] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com [11/1/2021 8:25:27 PM.343] LSPD First Response: Callout Manager by PieRGud successfully loaded. [11/1/2021 8:25:27 PM.344] LSPD First Response: Code Red Callouts Plugin Loaded! [11/1/2021 8:25:27 PM.345] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/1/2021 8:25:27 PM.345] LSPD First Response: Go on duty to fully load CompuLite [11/1/2021 8:25:27 PM.348] LSPD First Response: DOORCONTROL: DoorControl 1.0.0.0 by YobB1n has been loaded. [11/1/2021 8:25:27 PM.378] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/1/2021 8:25:27 PM.397] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/1/2021 8:25:27 PM.404] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/1/2021 8:25:30 PM.775] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 8:25:30 PM.776] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/1/2021 8:25:30 PM.806] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 8:25:30 PM.962] LSPD First Response: [TRACE] Created policeb at X:803.7665 Y:25.88218 Z:65.82287 [11/1/2021 8:25:30 PM.991] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [11/1/2021 8:25:30 PM.993] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [11/1/2021 8:25:31 PM.027] LSPD First Response: [TRACE] Chee Leo (S_M_Y_HWAYCOP_01) was set as a cop [11/1/2021 8:25:31 PM.069] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [11/1/2021 8:25:35 PM.775] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 8:25:35 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 8:25:35 PM.831] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 8:25:36 PM.215] LSPD First Response: [TRACE] Created police at X:536.056 Y:79.95622 Z:96.58607 [11/1/2021 8:25:36 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 8:25:36 PM.247] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/1/2021 8:25:36 PM.253] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:36 PM.253] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:36 PM.259] LSPD First Response: [TRACE] Luigi Colutti (MP_M_FREEMODE_01) was set as a cop [11/1/2021 8:25:36 PM.324] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 8:25:36 PM.330] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [11/1/2021 8:25:36 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:36 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/1/2021 8:25:36 PM.336] LSPD First Response: [TRACE] Drake Mcfly (MP_M_FREEMODE_01) was set as a cop [11/1/2021 8:25:36 PM.363] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [11/1/2021 8:25:48 PM.992] LSPD First Response: ==========DOORCONTROL INFORMATION========== [11/1/2021 8:25:48 PM.992] LSPD First Response: Door Control by YobB1n [11/1/2021 8:25:48 PM.992] LSPD First Response: Version 1.0.0.0 [11/1/2021 8:25:48 PM.992] LSPD First Response: Door Control Config Installed by User. [11/1/2021 8:25:48 PM.992] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Jv6D3Wa. Enjoy! [11/1/2021 8:25:48 PM.992] LSPD First Response: ==========DOORCONTROL INFORMATION========== [11/1/2021 8:25:48 PM.994] LSPD First Response: [EasyLoadoutContinued]: EasyLoadoutContinued 1.0.0.0 has been initialized. [11/1/2021 8:25:48 PM.994] LSPD First Response: Loading FireCallouts config. [11/1/2021 8:25:48 PM.995] LSPD First Response: FireCallouts: Config loaded. [11/1/2021 8:25:49 PM.188] Fire Stations blips created. [11/1/2021 8:25:49 PM.189] LSPD First Response: [FireCallouts] Sound Directory located atG:\Lukas\Grand Theft Auto V/plugins/LSPDFR/FireCallouts/Audio [11/1/2021 8:25:49 PM.190] LSPD First Response: ~r~Fire Callouts 1.4.0.0 by Panos1221 has been initialised. [11/1/2021 8:25:49 PM.190] LSPD First Response: Go on duty with LSPDFR to fully load Fire Callouts. [11/1/2021 8:25:49 PM.194] LSPD First Response: Interaction menu initialized [11/1/2021 8:25:49 PM.194] LSPD First Response: All menus initialized [11/1/2021 8:25:49 PM.194] LSPD First Response: Callouts Plugin loaded! [11/1/2021 8:25:49 PM.195] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/1/2021 8:25:49 PM.252] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [11/1/2021 8:25:49 PM.260] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [11/1/2021 8:25:49 PM.271] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [11/1/2021 8:25:49 PM.273] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully! [11/1/2021 8:25:49 PM.273] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI. [11/1/2021 8:25:49 PM.273] Please go on duty to start Police SmartRadio. [11/1/2021 8:25:49 PM.273] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [11/1/2021 8:25:49 PM.273] LSPD First Response: Go on duty to fully load SpeedRadarLite [11/1/2021 8:25:49 PM.274] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/1/2021 8:25:49 PM.275] LSPD First Response: Go on duty to fully load StopThePed [11/1/2021 8:25:49 PM.275] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [11/1/2021 8:25:49 PM.275] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [11/1/2021 8:25:49 PM.275] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [11/1/2021 8:25:49 PM.276] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/1/2021 8:25:49 PM.276] LSPD First Response: Go on duty to fully load UltimateBackup [11/1/2021 8:25:49 PM.356] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [11/1/2021 8:25:49 PM.357] LSPD First Response: XScanner: Checking Khorio.Common.dll [11/1/2021 8:25:49 PM.357] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported [11/1/2021 8:25:49 PM.361] LSPD First Response: XScanner is loading settings... [11/1/2021 8:25:49 PM.361] LSPD First Response: XScanner intro sound: INTRO [11/1/2021 8:25:49 PM.361] LSPD First Response: XScanner outro sound: OUTRO [11/1/2021 8:25:49 PM.361] LSPD First Response: XScanner playback volume: 2 [11/1/2021 8:25:49 PM.362] LSPD First Response: XScanner LSPDFR scanner patch is enabled [11/1/2021 8:25:49 PM.393] LSPD First Response: XScanner => Background Scanner Enabled [11/1/2021 8:25:49 PM.393] LSPD First Response: XScanner => Disabling default ingame background chatter [11/1/2021 8:25:49 PM.396] LSPD First Response: XScanner => Patching ingame background chatter... [11/1/2021 8:25:49 PM.396] LSPD First Response: XScanner => Patched [11/1/2021 8:25:49 PM.414] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio [11/1/2021 8:25:49 PM.414] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition [11/1/2021 8:25:49 PM.415] LSPD First Response: We have 3 callouts registered [11/1/2021 8:25:49 PM.415] LSPD First Response: CalloutManager initialized [11/1/2021 8:25:49 PM.416] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/1/2021 8:25:49 PM.422] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/1/2021 8:25:49 PM.424] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/1/2021 8:25:49 PM.431] LSPD First Response: [INFO] Model preloading enabled [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICE2 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICE3 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICET [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading SHERIFF [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICE4 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading FBI2 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading BUZZARD [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading POLMAV [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading FROGGER2 [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading AMBULANCE [11/1/2021 8:25:49 PM.431] LSPD First Response: [TRACE] Preloading FIRETRUK [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/1/2021 8:25:49 PM.432] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/1/2021 8:25:49 PM.438] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/1/2021 8:25:49 PM.440] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/1/2021 8:25:49 PM.441] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/1/2021 8:25:49 PM.442] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/1/2021 8:25:49 PM.453] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/1/2021 8:25:49 PM.453] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/1/2021 8:25:49 PM.453] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/1/2021 8:25:49 PM.453] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/1/2021 8:25:49 PM.457] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/1/2021 8:25:49 PM.458] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/1/2021 8:25:49 PM.459] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/1/2021 8:25:49 PM.461] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/1/2021 8:25:49 PM.461] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/1/2021 8:25:49 PM.461] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/1/2021 8:25:49 PM.463] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/1/2021 8:25:49 PM.463] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/1/2021 8:25:49 PM.464] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/1/2021 8:25:49 PM.471] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/1/2021 8:25:49 PM.471] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping [11/1/2021 8:25:49 PM.472] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice GrammarPolice Settings [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice AudioPath = G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [11/1/2021 8:25:49 PM.474] LSPD First Response: GrammarPolice Language = en-US [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PTTPushSound = 1 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice HoldToTalk = False [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice ShowInCarAnimation = True [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice DispatchKey = RMenu [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice SettingsKey = F2 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PrimaryButton = None [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice SecondaryButton = None [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice HandleAvailability = True [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PanicResponse = 5 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice RespondToPreface = True [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice UseGenericResponse = False [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice ShowNotifications = True [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice ShowPlayerStatus = False [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice ShowTargetPlate = False [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice StatusTextPosX = 388 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [11/1/2021 8:25:49 PM.475] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 8:25:49 PM.477] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/1/2021 8:25:49 PM.478] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/1/2021 8:25:49 PM.478] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/1/2021 8:25:49 PM.478] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/1/2021 8:25:49 PM.478] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/1/2021 8:25:49 PM.517] LSPD First Response: Refreshing audio cache... [11/1/2021 8:25:49 PM.552] LSPD First Response: Audio cache refreshed, 3964 files cached [11/1/2021 8:25:49 PM.571] LSPD First Response: [TRACE] Has taken study survey: False [11/1/2021 8:25:49 PM.572] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/1/2021 8:25:49 PM.581] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/1/2021 8:25:49 PM.582] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/1/2021 8:25:49 PM.589] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/1/2021 8:25:49 PM.589] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/1/2021 8:25:49 PM.590] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/1/2021 8:25:49 PM.591] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/1/2021 8:25:49 PM.592] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/1/2021 8:25:49 PM.593] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/1/2021 8:25:49 PM.625] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/1/2021 8:25:50 PM.140] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/1/2021 8:25:50 PM.144] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/1/2021 8:25:50 PM.145] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/1/2021 8:25:50 PM.145] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/1/2021 8:25:50 PM.145] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/1/2021 8:25:50 PM.145] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: True [11/1/2021 8:25:50 PM.146] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: True [11/1/2021 8:25:50 PM.146] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/1/2021 8:25:50 PM.146] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/1/2021 8:25:50 PM.146] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/1/2021 8:25:50 PM.150] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/1/2021 8:25:50 PM.158] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/1/2021 8:25:50 PM.159] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/1/2021 8:25:50 PM.161] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/1/2021 8:25:50 PM.207] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/1/2021 8:25:50 PM.208] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/1/2021 8:25:50 PM.209] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/1/2021 8:25:50 PM.209] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/1/2021 8:25:50 PM.209] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/1/2021 8:25:50 PM.210] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/1/2021 8:25:50 PM.210] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/1/2021 8:25:50 PM.210] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/1/2021 8:25:50 PM.210] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/1/2021 8:25:50 PM.211] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/1/2021 8:25:50 PM.211] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/1/2021 8:25:50 PM.211] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/1/2021 8:25:50 PM.212] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/1/2021 8:25:50 PM.212] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/1/2021 8:25:50 PM.212] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/1/2021 8:25:50 PM.213] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/1/2021 8:25:50 PM.213] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/1/2021 8:25:50 PM.213] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/1/2021 8:25:50 PM.213] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/1/2021 8:25:50 PM.214] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/1/2021 8:25:50 PM.214] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/1/2021 8:25:50 PM.214] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/1/2021 8:25:50 PM.215] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/1/2021 8:25:50 PM.215] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/1/2021 8:25:50 PM.215] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/1/2021 8:25:50 PM.215] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/1/2021 8:25:50 PM.216] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/1/2021 8:25:50 PM.216] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/1/2021 8:25:50 PM.216] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/1/2021 8:25:50 PM.216] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/1/2021 8:25:50 PM.217] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/1/2021 8:25:50 PM.217] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/1/2021 8:25:50 PM.217] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/1/2021 8:25:50 PM.218] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/1/2021 8:25:50 PM.218] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/1/2021 8:25:50 PM.218] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/1/2021 8:25:50 PM.219] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file G:\Lukas\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/1/2021 8:25:50 PM.239] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/1/2021 8:25:50 PM.240] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/1/2021 8:25:50 PM.240] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/1/2021 8:25:50 PM.240] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/1/2021 8:25:50 PM.241] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/1/2021 8:25:50 PM.241] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/1/2021 8:25:50 PM.241] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/1/2021 8:25:50 PM.242] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/1/2021 8:25:50 PM.242] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/1/2021 8:25:50 PM.242] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/1/2021 8:25:50 PM.243] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/1/2021 8:25:50 PM.243] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/1/2021 8:25:50 PM.243] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/1/2021 8:25:50 PM.244] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/1/2021 8:25:50 PM.244] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/1/2021 8:25:50 PM.244] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/1/2021 8:25:50 PM.245] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/1/2021 8:25:50 PM.245] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/1/2021 8:25:50 PM.245] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/1/2021 8:25:50 PM.246] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/1/2021 8:25:50 PM.246] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/1/2021 8:25:50 PM.246] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/1/2021 8:25:50 PM.247] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/1/2021 8:25:50 PM.247] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/1/2021 8:25:50 PM.247] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/1/2021 8:25:50 PM.248] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/1/2021 8:25:50 PM.248] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/1/2021 8:25:50 PM.248] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/1/2021 8:25:50 PM.249] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/1/2021 8:25:50 PM.249] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/1/2021 8:25:50 PM.249] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/1/2021 8:25:50 PM.250] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/1/2021 8:25:50 PM.250] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/1/2021 8:25:50 PM.250] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/1/2021 8:25:50 PM.251] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/1/2021 8:25:50 PM.251] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/1/2021 8:25:50 PM.251] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/1/2021 8:25:50 PM.252] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/1/2021 8:25:50 PM.252] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/1/2021 8:25:50 PM.252] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/1/2021 8:25:50 PM.253] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/1/2021 8:25:50 PM.253] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/1/2021 8:25:50 PM.253] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/1/2021 8:25:50 PM.253] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/1/2021 8:25:50 PM.254] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/1/2021 8:25:50 PM.254] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/1/2021 8:25:50 PM.254] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/1/2021 8:25:50 PM.255] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/1/2021 8:25:50 PM.255] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/1/2021 8:25:50 PM.255] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/1/2021 8:25:50 PM.256] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/1/2021 8:25:50 PM.256] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/1/2021 8:25:50 PM.256] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/1/2021 8:25:50 PM.257] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/1/2021 8:25:50 PM.257] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/1/2021 8:25:50 PM.260] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/1/2021 8:25:50 PM.260] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/1/2021 8:25:50 PM.260] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/1/2021 8:25:50 PM.261] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/1/2021 8:25:50 PM.261] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/1/2021 8:25:50 PM.261] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/1/2021 8:25:50 PM.262] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/1/2021 8:25:50 PM.262] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/1/2021 8:25:50 PM.262] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/1/2021 8:25:50 PM.263] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/1/2021 8:25:50 PM.263] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/1/2021 8:25:50 PM.263] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/1/2021 8:25:50 PM.264] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/1/2021 8:25:50 PM.264] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/1/2021 8:25:50 PM.264] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/1/2021 8:25:50 PM.265] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/1/2021 8:25:50 PM.265] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/1/2021 8:25:50 PM.265] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/1/2021 8:25:50 PM.266] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/1/2021 8:25:50 PM.266] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from G:\Lukas\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/1/2021 8:25:50 PM.274] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/1/2021 8:25:50 PM.274] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/1/2021 8:25:50 PM.274] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/1/2021 8:25:50 PM.275] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/1/2021 8:25:50 PM.275] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/1/2021 8:25:50 PM.275] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/1/2021 8:25:50 PM.276] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/1/2021 8:25:50 PM.276] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/1/2021 8:25:50 PM.276] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/1/2021 8:25:50 PM.277] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/1/2021 8:25:50 PM.277] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/1/2021 8:25:50 PM.277] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/1/2021 8:25:50 PM.277] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/1/2021 8:25:50 PM.278] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/1/2021 8:25:50 PM.278] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/1/2021 8:25:50 PM.278] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/1/2021 8:25:50 PM.278] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/1/2021 8:25:50 PM.279] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/1/2021 8:25:50 PM.279] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/1/2021 8:25:50 PM.279] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/1/2021 8:25:50 PM.279] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/1/2021 8:25:50 PM.279] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 98 actions [11/1/2021 8:25:50 PM.281] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/1/2021 8:25:50 PM.300] LSPD First Response: GrammarPolice [UIHandler] starting... [11/1/2021 8:25:50 PM.304] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54 [11/1/2021 8:25:50 PM.351] LSPD First Response: In traffic policer duty event handler: True [11/1/2021 8:25:50 PM.353] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [11/1/2021 8:25:50 PM.355] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 11/2/2021 7:37:17 PM [11/1/2021 8:25:50 PM.357] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [11/1/2021 8:25:50 PM.359] LSPD First Response: SCID:/DayWalkerpush284/ [11/1/2021 8:25:50 PM.359] LSPD First Response: GAME VERSION: 1.0.2372.2 [11/1/2021 8:25:50 PM.360] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [11/1/2021 8:25:50 PM.360] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [11/1/2021 8:25:50 PM.362] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [11/1/2021 8:25:50 PM.362] LSPD First Response: Dependency check for Traffic Policer successful: True [11/1/2021 8:25:50 PM.406] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager [11/1/2021 8:25:50 PM.406] LSPD First Response: GAME VERSION: 1.0.2372.2 [11/1/2021 8:25:50 PM.407] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [11/1/2021 8:25:50 PM.407] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [11/1/2021 8:25:50 PM.409] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [11/1/2021 8:25:50 PM.409] LSPD First Response: Dependency check for Arrest Manager successful: True [11/1/2021 8:25:50 PM.409] LSPD First Response: Arrest Manager is not in beta. [11/1/2021 8:25:50 PM.410] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [11/1/2021 8:25:50 PM.410] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 11/2/2021 7:37:17 PM [11/1/2021 8:25:50 PM.410] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for AssortedCallouts [11/1/2021 8:25:50 PM.411] LSPD First Response: GAME VERSION: 1.0.2372.2 [11/1/2021 8:25:50 PM.411] LSPD First Response: AssortedCallouts compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [11/1/2021 8:25:50 PM.411] LSPD First Response: AssortedCallouts compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [11/1/2021 8:25:50 PM.413] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [11/1/2021 8:25:50 PM.413] LSPD First Response: Dependency check for AssortedCallouts successful: True [11/1/2021 8:25:50 PM.414] LSPD First Response: Assorted Callouts is not in beta. [11/1/2021 8:25:50 PM.421] LSPD First Response: Adding unmarked police vehicle model:POLICE4 [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle [11/1/2021 8:25:50 PM.423] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit [11/1/2021 8:25:50 PM.428] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit [11/1/2021 8:25:50 PM.434] LSPD First Response: Stores initialised [11/1/2021 8:25:50 PM.436] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO [11/1/2021 8:25:50 PM.454] LSPD First Response: Found 10 callout plugin(s) with a combined total of 99 callout(s). [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay [11/1/2021 8:25:50 PM.459] LSPD First Response: Registering callout APIExample.Callouts.PanicButton [11/1/2021 8:25:50 PM.587] LSPD First Response: CompuLite Localization Code Page: 1252 [11/1/2021 8:25:50 PM.587] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [11/1/2021 8:25:50 PM.590] LSPD First Response: County Callouts by Abel Gaming 1.0 loaded. [11/1/2021 8:25:50 PM.590] LSPD First Response: Registering callout County_Callouts.Callouts.ATVAccident [11/1/2021 8:25:50 PM.590] LSPD First Response: Registering callout County_Callouts.Callouts.ATV_Accident [11/1/2021 8:25:50 PM.591] LSPD First Response: Registering callout County_Callouts.Callouts.LockedVehicle [11/1/2021 8:25:50 PM.591] LSPD First Response: Registering callout County_Callouts.Callouts.MissingPerson [11/1/2021 8:25:50 PM.591] LSPD First Response: --------------------------------------EasyLoadoutContinued startup log-------------------------------------- [11/1/2021 8:25:50 PM.591] LSPD First Response: [EasyLoadoutContinued]: Fetching latest plugin version from GitHub [11/1/2021 8:25:50 PM.688] LSPD First Response: [EasyLoadoutContinued]: Plugin version v1.0.0.0 loaded succesfully [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] DebugLogging is set to False [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] Default loadout is EasyLoadoutContinued.Utils.LoadoutData [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenu is set to F8 [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenuModifier is set to None [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadout is set to F7 [11/1/2021 8:25:50 PM.693] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadoutModifier is set to None [11/1/2021 8:25:50 PM.693] LSPD First Response: ----------------------------------------------------------------------------------------------------- [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.Sniper [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.Massacer [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.AmbulanceTheft [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.JailBreak [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery [11/1/2021 8:25:50 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.GTA [11/1/2021 8:25:50 PM.699] LSPD First Response: Registering callout HighPriority.Callouts.Turfwar [11/1/2021 8:25:50 PM.699] LSPD First Response: Registering callout HighPriority.Callouts.GetAway [11/1/2021 8:25:50 PM.699] LSPD First Response: Registering callout HighPriority.Callouts.Terror [11/1/2021 8:25:50 PM.740] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [11/1/2021 8:25:50 PM.744] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [11/1/2021 8:25:50 PM.745] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [11/1/2021 8:25:50 PM.747] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [11/1/2021 8:25:50 PM.747] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 11/2/2021 7:37:17 PM [11/1/2021 8:25:50 PM.747] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio [11/1/2021 8:25:50 PM.748] LSPD First Response: GAME VERSION: 1.0.2372.2 [11/1/2021 8:25:50 PM.748] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [11/1/2021 8:25:50 PM.749] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580 [11/1/2021 8:25:50 PM.750] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.87 [11/1/2021 8:25:50 PM.750] LSPD First Response: Dependency check for Police SmartRadio successful: True [11/1/2021 8:25:50 PM.899] LSPD First Response: StopThePed Localization Code Page: 1252 [11/1/2021 8:25:50 PM.899] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [11/1/2021 8:25:50 PM.971] LSPD First Response: GrammarPolice [GrammarHandler] SpeechRecogitionEngine initialization failed! [11/1/2021 8:25:50 PM.971] LSPD First Response: GrammarPolice [GrammarHandler] ERROR: No recognizer of the required ID found. [11/1/2021 8:25:50 PM.971] Parameter name: culture [11/1/2021 8:25:50 PM.972] LSPD First Response: GrammarPolice [GrammarHandler] TRACE: at System.Speech.Recognition.SpeechRecognitionEngine..ctor(CultureInfo culture) [11/1/2021 8:25:50 PM.972] at GrammarPolice.Handlers.GrammarHandler.InitializeSpeechRecognitionEngine() [11/1/2021 8:25:50 PM.972] at GrammarPolice.Handlers.GrammarHandler.Start() [11/1/2021 8:25:50 PM.972] LSPD First Response: GrammarPolice [GrammarHandler] Language setting: en-US [11/1/2021 8:25:50 PM.973] LSPD First Response: Traffic Policer is not in beta. [11/1/2021 8:25:50 PM.976] LSPD First Response: Traffic Policer.Mainloop started [11/1/2021 8:25:50 PM.976] LSPD First Response: Loading Traffic Policer settings... [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [11/1/2021 8:25:50 PM.997] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [11/1/2021 8:25:50 PM.999] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [11/1/2021 8:25:51 PM.000] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully! [11/1/2021 8:25:51 PM.048] LSPD First Response: TransportWorldDistricts info: [11/1/2021 8:25:51 PM.048] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully! [11/1/2021 8:25:51 PM.100] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/1/2021 8:25:51 PM.101] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [11/1/2021 8:25:51 PM.102] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [11/1/2021 8:25:51 PM.103] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/1/2021 8:25:51 PM.103] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/1/2021 8:25:51 PM.104] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/1/2021 8:25:51 PM.104] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/1/2021 8:25:51 PM.105] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/1/2021 8:25:51 PM.105] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/1/2021 8:25:51 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/1/2021 8:25:51 PM.106] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/1/2021 8:25:51 PM.108] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/1/2021 8:25:51 PM.108] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/1/2021 8:25:51 PM.109] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/1/2021 8:25:51 PM.109] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/1/2021 8:25:51 PM.110] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/1/2021 8:25:51 PM.110] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/1/2021 8:25:51 PM.111] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/1/2021 8:25:51 PM.112] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/1/2021 8:25:51 PM.112] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/1/2021 8:25:51 PM.113] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/1/2021 8:25:51 PM.113] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [11/1/2021 8:25:51 PM.114] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/1/2021 8:25:51 PM.114] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/1/2021 8:25:51 PM.115] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [11/1/2021 8:25:51 PM.116] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/1/2021 8:25:51 PM.116] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/1/2021 8:25:51 PM.117] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/1/2021 8:25:51 PM.117] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/1/2021 8:25:51 PM.118] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/1/2021 8:25:51 PM.118] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/1/2021 8:25:51 PM.119] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/1/2021 8:25:51 PM.119] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/1/2021 8:25:51 PM.120] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.121] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/1/2021 8:25:51 PM.121] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/1/2021 8:25:51 PM.122] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.122] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/1/2021 8:25:51 PM.123] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/1/2021 8:25:51 PM.123] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.124] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/1/2021 8:25:51 PM.124] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/1/2021 8:25:51 PM.125] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.125] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/1/2021 8:25:51 PM.126] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/1/2021 8:25:51 PM.127] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.127] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/1/2021 8:25:51 PM.128] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/1/2021 8:25:51 PM.128] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.129] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/1/2021 8:25:51 PM.130] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/1/2021 8:25:51 PM.130] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.131] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/1/2021 8:25:51 PM.131] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/1/2021 8:25:51 PM.132] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.133] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/1/2021 8:25:51 PM.133] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/1/2021 8:25:51 PM.134] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/1/2021 8:25:51 PM.134] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/1/2021 8:25:51 PM.135] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/1/2021 8:25:51 PM.136] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/1/2021 8:25:51 PM.136] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/1/2021 8:25:51 PM.137] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/1/2021 8:25:51 PM.137] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/1/2021 8:25:51 PM.138] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [11/1/2021 8:25:51 PM.138] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/1/2021 8:25:51 PM.139] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [11/1/2021 8:25:51 PM.140] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [11/1/2021 8:25:51 PM.140] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/1/2021 8:25:51 PM.141] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/1/2021 8:25:51 PM.142] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/1/2021 8:25:51 PM.142] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/1/2021 8:25:51 PM.143] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/1/2021 8:25:51 PM.143] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/1/2021 8:25:51 PM.144] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/1/2021 8:25:51 PM.144] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/1/2021 8:25:51 PM.145] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/1/2021 8:25:51 PM.145] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/1/2021 8:25:51 PM.146] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/1/2021 8:25:51 PM.146] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/1/2021 8:25:51 PM.146] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/1/2021 8:25:51 PM.147] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/1/2021 8:25:51 PM.148] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/1/2021 8:25:51 PM.148] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/1/2021 8:25:51 PM.148] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/1/2021 8:25:51 PM.156] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/1/2021 8:25:51 PM.157] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/1/2021 8:25:51 PM.157] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/1/2021 8:25:51 PM.158] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/1/2021 8:25:51 PM.158] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/1/2021 8:25:51 PM.158] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/1/2021 8:25:51 PM.158] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/1/2021 8:25:51 PM.159] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/1/2021 8:25:51 PM.159] OP_Immersive_Dispatch: Menus Initialised [11/1/2021 8:26:12 PM.335] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] Please Update To the Latest Version of ~g~RageNativeUI~b~! The Old Pause menu will be used instead of the new one till you update! [11/1/2021 8:26:12 PM.342] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [11/1/2021 8:26:12 PM.349] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully! [11/1/2021 8:26:12 PM.350] LSPD First Response: Police SmartRadio queue created. Waiting... [11/1/2021 8:26:12 PM.659] LSPD First Response: Setting Display position to BottomRight [11/1/2021 8:26:12 PM.659] LSPD First Response: 1700:603 [11/1/2021 8:26:12 PM.666] LSPD First Response: Allbuttons ln: 0 [11/1/2021 8:26:12 PM.666] LSPD First Response: Allbuttons ln: 0 [11/1/2021 8:26:12 PM.666] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added. [11/1/2021 8:26:12 PM.673] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit [11/1/2021 8:26:12 PM.676] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.676] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck [11/1/2021 8:26:12 PM.676] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.676] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic [11/1/2021 8:26:12 PM.677] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.677] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck [11/1/2021 8:26:12 PM.677] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.677] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall [11/1/2021 8:26:12 PM.677] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.677] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions. [11/1/2021 8:26:12 PM.719] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: LSPDFR+: LSPDFR+ was not detected as running, but this is required for this integration. [11/1/2021 8:26:12 PM.730] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to suspectdesc [11/1/2021 8:26:12 PM.730] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.730] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to vehicledesc [11/1/2021 8:26:12 PM.731] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.731] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to callerdesc [11/1/2021 8:26:12 PM.731] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.731] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to lastpos [11/1/2021 8:26:12 PM.731] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.731] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to statement [11/1/2021 8:26:12 PM.732] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.732] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to dismissped [11/1/2021 8:26:12 PM.732] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.732] LSPD First Response: PeterUCallouts requesting a PoliceSmartRadio action to be added to checkvin [11/1/2021 8:26:12 PM.732] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:12 PM.732] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: Police Smart Radio integration is enabled and ready [11/1/2021 8:26:12 PM.733] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations [11/1/2021 8:26:12 PM.740] LSPD First Response: [11/1/2021 8:26:12 PM.740] World District: City [11/1/2021 8:26:12 PM.740] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:12 PM.740] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:12 PM.740] Vehsettings: Model: POLICETLivs: 0 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1 [11/1/2021 8:26:12 PM.767] LSPD First Response: Traffic Policer Speed Checker started. [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: False [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/1/2021 8:26:12 PM.826] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/1/2021 8:26:12 PM.843] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0) [11/1/2021 8:26:12 PM.851] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue. [11/1/2021 8:26:12 PM.886] LSPD First Response: [11/1/2021 8:26:12 PM.886] World District: City [11/1/2021 8:26:12 PM.886] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:12 PM.886] Passengers:S_F_Y_COP_01 S_M_Y_COP_01 [11/1/2021 8:26:12 PM.886] Vehsettings: Model: POLICETLivs: -1 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: Model: POLICE3Livs: -1 Extras: [11/1/2021 8:26:12 PM.939] LSPD First Response: [11/1/2021 8:26:12 PM.939] World District: LosSantosCountryside [11/1/2021 8:26:12 PM.939] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:12 PM.939] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:12 PM.939] Vehsettings: Model: SHERIFF2Livs: -1 Extras: [11/1/2021 8:26:12 PM.961] LSPD First Response: [11/1/2021 8:26:12 PM.961] World District: BlaineCounty [11/1/2021 8:26:12 PM.961] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:12 PM.961] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:12 PM.961] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4 [11/1/2021 8:26:12 PM.964] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message [11/1/2021 8:26:12 PM.988] LSPD First Response: [11/1/2021 8:26:12 PM.988] World District: Water [11/1/2021 8:26:12 PM.988] Drivers:S_M_Y_USCG_01 [11/1/2021 8:26:12 PM.988] Passengers:S_M_Y_USCG_01 [11/1/2021 8:26:12 PM.988] Vehsettings: Model: PREDATORLivs: -1 Extras: [11/1/2021 8:26:12 PM.988] LSPD First Response: Transportregion info: [11/1/2021 8:26:13 PM.013] LSPD First Response: [11/1/2021 8:26:13 PM.013] Zonename: East Vinewood [11/1/2021 8:26:13 PM.013] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:13 PM.013] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:13 PM.013] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4 [11/1/2021 8:26:13 PM.027] LSPD First Response: [11/1/2021 8:26:13 PM.027] Zonename: West Vinewood [11/1/2021 8:26:13 PM.027] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:13 PM.027] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [11/1/2021 8:26:13 PM.027] Vehsettings: Model: POLICETLivs: 0 Extras: [11/1/2021 8:26:13 PM.040] LSPD First Response: [11/1/2021 8:26:13 PM.040] Zonename: Sandy Shores [11/1/2021 8:26:13 PM.040] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:13 PM.040] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [11/1/2021 8:26:13 PM.040] Vehsettings: Model: SHERIFFLivs: -1 Extras: [11/1/2021 8:26:13 PM.141] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page. [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar [11/1/2021 8:26:13 PM.146] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet [11/1/2021 8:26:13 PM.246] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/1/2021 8:26:13 PM.256] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/1/2021 8:26:13 PM.292] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/1/2021 8:26:13 PM.342] LSPD First Response: [TRACE] Starting player switch [11/1/2021 8:26:22 PM.758] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache [11/1/2021 8:26:22 PM.914] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 8:26:22 PM.914] LSPD First Response: [TRACE] Starting world event RunLights [11/1/2021 8:26:22 PM.915] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [11/1/2021 8:26:22 PM.927] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [11/1/2021 8:26:28 PM.491] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue. [11/1/2021 8:26:28 PM.550] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message [11/1/2021 8:26:28 PM.990] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue. [11/1/2021 8:26:29 PM.039] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message [11/1/2021 8:26:29 PM.094] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue. [11/1/2021 8:26:29 PM.151] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message [11/1/2021 8:26:29 PM.373] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue. [11/1/2021 8:26:29 PM.425] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message [11/1/2021 8:26:29 PM.585] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue. [11/1/2021 8:26:29 PM.633] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message [11/1/2021 8:26:29 PM.869] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue. [11/1/2021 8:26:29 PM.952] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message [11/1/2021 8:26:30 PM.117] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue. [11/1/2021 8:26:30 PM.173] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message [11/1/2021 8:26:30 PM.273] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue. [11/1/2021 8:26:30 PM.326] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message [11/1/2021 8:26:30 PM.438] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue. [11/1/2021 8:26:30 PM.491] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message [11/1/2021 8:26:30 PM.646] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (suspectdesc) popup to queue. [11/1/2021 8:26:30 PM.699] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (suspectdesc) popup message [11/1/2021 8:26:30 PM.779] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (suspectdesc) popup to queue. [11/1/2021 8:26:30 PM.835] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (suspectdesc) popup message [11/1/2021 8:26:31 PM.037] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (vehicledesc) popup to queue. [11/1/2021 8:26:31 PM.096] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (vehicledesc) popup message [11/1/2021 8:26:31 PM.245] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (vehicledesc) popup to queue. [11/1/2021 8:26:31 PM.305] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (vehicledesc) popup message [11/1/2021 8:26:31 PM.419] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (callerdesc) popup to queue. [11/1/2021 8:26:31 PM.471] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (callerdesc) popup message [11/1/2021 8:26:31 PM.583] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (callerdesc) popup to queue. [11/1/2021 8:26:31 PM.636] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (callerdesc) popup message [11/1/2021 8:26:31 PM.786] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (lastpos) popup to queue. [11/1/2021 8:26:31 PM.808] LSPD First Response: Creating phone event [11/1/2021 8:26:31 PM.859] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (lastpos) popup message [11/1/2021 8:26:31 PM.910] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (lastpos) popup to queue. [11/1/2021 8:26:31 PM.963] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (lastpos) popup message [11/1/2021 8:26:32 PM.072] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (statement) popup to queue. [11/1/2021 8:26:32 PM.127] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (statement) popup message [11/1/2021 8:26:32 PM.239] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (statement) popup to queue. [11/1/2021 8:26:32 PM.293] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (statement) popup message [11/1/2021 8:26:32 PM.460] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (dismissped) popup to queue. [11/1/2021 8:26:32 PM.512] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (dismissped) popup message [11/1/2021 8:26:32 PM.574] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (dismissped) popup to queue. [11/1/2021 8:26:32 PM.625] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (dismissped) popup message [11/1/2021 8:26:32 PM.861] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (checkvin) popup to queue. [11/1/2021 8:26:32 PM.915] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (checkvin) popup message [11/1/2021 8:26:32 PM.950] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (checkvin) popup to queue. [11/1/2021 8:26:33 PM.003] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (checkvin) popup message [01.11.2021 20:26:34.102] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [01.11.2021 20:26:34.135] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [01.11.2021 20:26:34.178] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport [01.11.2021 20:26:34.180] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [01.11.2021 20:26:34.180] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner [01.11.2021 20:26:34.180] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [01.11.2021 20:26:34.180] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow [01.11.2021 20:26:34.180] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [01.11.2021 20:26:34.180] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance [01.11.2021 20:26:34.181] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [01.11.2021 20:26:34.181] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal [01.11.2021 20:26:34.181] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:34 PM.219] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (transport) popup to queue. [11/1/2021 8:26:34 PM.283] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (transport) popup message [11/1/2021 8:26:35 PM.067] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (transport) popup to queue. [11/1/2021 8:26:35 PM.111] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop [11/1/2021 8:26:35 PM.111] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.111] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop [11/1/2021 8:26:35 PM.112] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.112] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup [11/1/2021 8:26:35 PM.112] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.112] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips [11/1/2021 8:26:35 PM.113] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.113] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock [11/1/2021 8:26:35 PM.113] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.113] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female [11/1/2021 8:26:35 PM.113] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.113] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic [11/1/2021 8:26:35 PM.114] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.114] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup [11/1/2021 8:26:35 PM.114] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.114] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance [11/1/2021 8:26:35 PM.115] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.115] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept [11/1/2021 8:26:35 PM.115] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty. [11/1/2021 8:26:35 PM.133] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (transport) popup message [11/1/2021 8:26:35 PM.367] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (coroner) popup to queue. [11/1/2021 8:26:35 PM.426] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (coroner) popup message [11/1/2021 8:26:35 PM.621] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (coroner) popup to queue. [11/1/2021 8:26:35 PM.678] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (coroner) popup message [11/1/2021 8:26:35 PM.883] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (tow) popup to queue. [11/1/2021 8:26:35 PM.940] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (tow) popup message [11/1/2021 8:26:36 PM.135] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (tow) popup to queue. [11/1/2021 8:26:36 PM.192] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (tow) popup message [11/1/2021 8:26:37 PM.246] LSPD First Response: All signs removed [11/1/2021 8:26:37 PM.375] LSPD First Response: UB All Police Partners are removed [11/1/2021 8:26:37 PM.446] LSPD First Response: [11/1/2021 8:26:37 PM.446] LSPD First Response: ============================== [11/1/2021 8:26:37 PM.446] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/1/2021 8:26:37 PM.446] LSPD First Response: ------------------------------ [11/1/2021 8:26:37 PM.446] LSPD First Response: Origin: Game fiber "". [11/1/2021 8:26:37 PM.447] LSPD First Response: ------------------------------ [11/1/2021 8:26:37 PM.447] LSPD First Response: Exception type: System.IO.FileNotFoundException [11/1/2021 8:26:37 PM.447] LSPD First Response: Exception message: Die Datei oder Assembly "LSPDFR+, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden. [11/1/2021 8:26:37 PM.447] LSPD First Response: ------------------------------ [11/1/2021 8:26:37 PM.447] LSPD First Response: Inner exceptions: [11/1/2021 8:26:37 PM.447] LSPD First Response: ------------------------------ [11/1/2021 8:26:37 PM.447] LSPD First Response: Stack trace: [11/1/2021 8:26:37 PM.448] LSPD First Response: at Traffic_Policer.Ambientevents.AmbientEvent.End() [11/1/2021 8:26:37 PM.448] at Traffic_Policer.Ambientevents.MobilePhone.b__1_0() [11/1/2021 8:26:37 PM.448] at Rage.GameFiber.Main() [11/1/2021 8:26:37 PM.448] LSPD First Response: ============================== [11/1/2021 8:26:37 PM.448] LSPD First Response: [11/1/2021 8:26:41 PM.014] : Initializing input system [11/1/2021 8:26:41 PM.014] : Initializing game console [11/1/2021 8:26:41 PM.015] : Initializing forms manager [11/1/2021 8:26:41 PM.235] LSPD First Response: [TRACE] Started loading LSPDFR [11/1/2021 8:26:41 PM.235] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/1/2021 8:26:41 PM.235] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/1/2021 8:26:41 PM.235] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/1/2021 8:26:41 PM.819] LSPD First Response: [WARN] Failed to resolve CHASE_3 [11/1/2021 8:26:41 PM.963] LSPD First Response: [WARN] Failed to resolve VEH_2 [11/1/2021 8:26:42 PM.115] LSPD First Response: [WARN] Failed to resolve VEH_3 [11/1/2021 8:26:42 PM.272] LSPD First Response: [WARN] Failed to resolve GLS_1 [11/1/2021 8:26:42 PM.512] LSPD First Response: [WARN] Failed to resolve STA_1 [11/1/2021 8:26:42 PM.671] LSPD First Response: [WARN] Failed to resolve SCF_2 [11/1/2021 8:26:43 PM.096] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.101] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/1/2021 8:26:43 PM.165] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/1/2021 8:26:43 PM.166] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/1/2021 8:26:43 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/1/2021 8:26:43 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/1/2021 8:26:43 PM.167] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.167] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.167] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/1/2021 8:26:43 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/1/2021 8:26:43 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/1/2021 8:26:43 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/1/2021 8:26:43 PM.171] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/1/2021 8:26:43 PM.171] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/1/2021 8:26:43 PM.594] LSPD First Response: [TRACE] Adding Ben J. as character [11/1/2021 8:26:43 PM.680] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/1/2021 8:26:43 PM.680] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 8:26:43 PM.681] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 8:26:43 PM.741] LSPD First Response: [TRACE] Adding Angeline Lee as character [11/1/2021 8:26:43 PM.916] LSPD First Response: [TRACE] Adding Gordon Dutt as character [11/1/2021 8:26:43 PM.931] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.931] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.932] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/1/2021 8:26:43 PM.935] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.935] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.935] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/1/2021 8:26:43 PM.937] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.937] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.937] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/1/2021 8:26:43 PM.967] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.967] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 8:26:43 PM.967] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/1/2021 8:26:43 PM.974] LSPD First Response: [TRACE] Failed to parse as chance [11/1/2021 8:26:43 PM.980] LSPD First Response: [TRACE] Player was in vehicle: False [11/1/2021 8:26:43 PM.980] LSPD First Response: [TRACE] Last selected character was Gordon Dutt, should spawn as last character True [11/1/2021 8:26:43 PM.980] LSPD First Response: [TRACE] Loading last selected character Gordon Dutt [11/1/2021 8:26:43 PM.983] LSPD First Response: [INFO] Changing current player character to Gordon Dutt [11/1/2021 8:26:44 PM.258] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [11/1/2021 8:26:44 PM.259] LSPD First Response: [TRACE] CharacterSelected: 19 [11/1/2021 8:26:44 PM.260] LSPD First Response: [TRACE] Character changed, creating new stats object [11/1/2021 8:26:44 PM.409] LSPD First Response: [TRACE] Initialized telemtry service [11/1/2021 8:26:44 PM.450] LSPD First Response: We have 4 appartments registered [11/1/2021 8:26:44 PM.452] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/1/2021 8:26:44 PM.457] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/1/2021 8:26:44 PM.458] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/1/2021 8:26:44 PM.458] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/1/2021 8:26:44 PM.459] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/1/2021 8:26:44 PM.459] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/1/2021 8:26:44 PM.460] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/1/2021 8:26:44 PM.460] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/1/2021 8:26:44 PM.460] LSPD First Response: ApartmentManager initialized [11/1/2021 8:26:44 PM.462] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/1/2021 8:26:44 PM.463] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/1/2021 8:26:44 PM.464] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/1/2021 8:26:44 PM.534] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/1/2021 8:26:44 PM.539] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/1/2021 8:26:44 PM.544] LSPD First Response: [TRACE] Set title to Gordon Dutt for Interaction Menu [11/1/2021 8:26:44 PM.544] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/1/2021 8:26:44 PM.546] LSPD First Response: [TRACE] Set title to Gordon Dutt for Police Radio [11/1/2021 8:26:44 PM.553] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/1/2021 8:26:44 PM.555] LSPD First Response: [TRACE] Set title to Gordon Dutt for Vehicle Options [11/1/2021 8:26:44 PM.558] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/1/2021 8:26:44 PM.559] LSPD First Response: [TRACE] Set title to Gordon Dutt for Inventory [11/1/2021 8:26:44 PM.560] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/1/2021 8:26:44 PM.561] LSPD First Response: [TRACE] Set title to Gordon Dutt for Settings [11/1/2021 8:26:44 PM.565] LSPD First Response: [TRACE] Saved apt: [11/1/2021 8:26:44 PM.596] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/1/2021 8:26:44 PM.597] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/1/2021 8:26:44 PM.597] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/1/2021 8:26:44 PM.598] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/1/2021 8:26:44 PM.600] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/1/2021 8:26:44 PM.619] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 8:26:44 PM.708] LSPD First Response: [TRACE] Joshue Martinez (MP_M_FREEMODE_01) was set as a cop [11/1/2021 8:26:44 PM.710] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 8:26:44 PM.710] LSPD First Response: [TRACE] Matt Weston (MP_M_FREEMODE_01) was set as a cop [11/1/2021 8:26:44 PM.732] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/1/2021 8:26:44 PM.734] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/1/2021 8:26:44 PM.734] LSPD First Response: [TRACE] Saved apt: [11/1/2021 8:26:44 PM.741] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/1/2021 8:26:44 PM.745] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/1/2021 8:26:44 PM.783] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/1/2021 8:26:44 PM.794] LSPD First Response: [TRACE] Requested Audio [11/1/2021 8:26:44 PM.802] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/1/2021 8:26:44 PM.832] LSPD First Response: [11/1/2021 8:26:44 PM.832] LSPD First Response: ============================== [11/1/2021 8:26:44 PM.832] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/1/2021 8:26:44 PM.832] LSPD First Response: ------------------------------ [11/1/2021 8:26:44 PM.832] LSPD First Response: Origin: Game fiber "". [11/1/2021 8:26:44 PM.832] LSPD First Response: ------------------------------ [11/1/2021 8:26:44 PM.832] LSPD First Response: Exception type: System.ArgumentException [11/1/2021 8:26:44 PM.832] LSPD First Response: Exception message: addressToHook [11/1/2021 8:26:44 PM.832] LSPD First Response: ------------------------------ [11/1/2021 8:26:44 PM.832] LSPD First Response: Inner exceptions: [11/1/2021 8:26:44 PM.832] LSPD First Response: ------------------------------ [11/1/2021 8:26:44 PM.832] LSPD First Response: Stack trace: [11/1/2021 8:26:44 PM.832] LSPD First Response: at dChGLalKEXwNbREpTkwnEdNjGgGIA.gKucpQNSXeZsnbFUgsDnEvDqaCbr[](IntPtr ,  , Object , CallingConvention ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\Hooking.cs:line 38 [11/1/2021 8:26:44 PM.832] at dChGLalKEXwNbREpTkwnEdNjGgGIA.gKucpQNSXeZsnbFUgsDnEvDqaCbr[](IntPtr ,  ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\Hooking.cs:line 17 [11/1/2021 8:26:44 PM.832] at COACGudcaDscjiIFbUIOaBpudPtDb.aJMciCIgQcaLAmTjRwPXHOrkZRJY() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\Hooks.cs:line 143 [11/1/2021 8:26:44 PM.832] at LHQokKDRnpVNGhjJEgNmesUYziDP.chVubxEQxbLMXzFVBYjftmuHNfyC() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 582 [11/1/2021 8:26:44 PM.832] at Rage.GameFiber.Main() [11/1/2021 8:26:44 PM.832] LSPD First Response: ============================== [11/1/2021 8:26:44 PM.832] LSPD First Response: [11/1/2021 8:26:44 PM.834] LSPD First Response: [FATAL] Forced termination [11/1/2021 8:26:44 PM.837] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/1/2021 8:26:44 PM.856] LSPD First Response: [INFO] LSPDFR has shut down