[11/8/2021 12:04:22 PM.896] Started new log on 11/8/2021 12:04:22 PM.896 [11/8/2021 12:04:22 PM.898] ==================================================================================================== [11/8/2021 12:04:22 PM.813] Log path: D:\Games\GTAV\RagePluginHook.log [11/8/2021 12:04:22 PM.899] Log verbosity: Trivial [11/8/2021 12:04:22 PM.900] Initializing input system [11/8/2021 12:04:22 PM.903] Initializing game console [11/8/2021 12:04:22 PM.910] Console key has been set to F4 (key code: 115) [11/8/2021 12:04:22 PM.976] Initializing console variable "ConsoleScrollAmount". [11/8/2021 12:04:22 PM.976] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/8/2021 12:04:22 PM.979] Read value: [11/8/2021 12:04:22 PM.980] Initializing console variable "ConsoleKey". [11/8/2021 12:04:22 PM.980] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/8/2021 12:04:22 PM.981] Read value: F4 [11/8/2021 12:04:22 PM.981] Setting value of console variable "ConsoleKey" to stored value. [11/8/2021 12:04:22 PM.982] Console key has been set to F4 (key code: 115) [11/8/2021 12:04:22 PM.982] Initializing console variable "PluginTimeoutThreshold". [11/8/2021 12:04:22 PM.982] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/8/2021 12:04:22 PM.985] Read value: 10000 [11/8/2021 12:04:22 PM.985] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11/8/2021 12:04:22 PM.985] Initializing console variable "AlwaysShowConsoleOutput". [11/8/2021 12:04:22 PM.985] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/8/2021 12:04:22 PM.985] Read value: [11/8/2021 12:04:22 PM.985] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/8/2021 12:04:22 PM.985] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/8/2021 12:04:22 PM.985] Read value: False [11/8/2021 12:04:22 PM.985] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [11/8/2021 12:04:22 PM.985] Initializing console variable "ShowOnScreenWarnings". [11/8/2021 12:04:22 PM.985] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/8/2021 12:04:22 PM.986] Read value: [11/8/2021 12:04:22 PM.986] Console initialized [11/8/2021 12:04:22 PM.986] Initializing forms manager [11/8/2021 12:04:22 PM.987] Cleaning temp folder [11/8/2021 12:04:22 PM.990] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [11/8/2021 12:04:23 PM.014] ================ RAGE Plugin Hook ================ [11/8/2021 12:04:23 PM.020] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [11/8/2021 12:04:23 PM.032] Detected Windows 10 Home Single Language (64-bit) (10.0.22000.0)! [11/8/2021 12:04:23 PM.033] Checking game support [11/8/2021 12:04:23 PM.367] Product name: Grand Theft Auto V [11/8/2021 12:04:23 PM.367] Product version: 1.0.2372.2 [11/8/2021 12:04:23 PM.367] Is steam version: False [11/8/2021 12:04:23 PM.371] Initializing DirectX [11/8/2021 12:04:23 PM.374] Initializing Direct3D [11/8/2021 12:04:23 PM.374] Getting game swap chain [11/8/2021 12:04:23 PM.414] Swap Chain created: 0x7FF6168EFFE0 [11/8/2021 12:04:23 PM.414] Swap Chain VTable: 0x23872128750 [11/8/2021 12:04:23 PM.414] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [11/8/2021 12:04:23 PM.414] D3D11Present: 0x7FFD104414D0 [11/8/2021 12:04:23 PM.414] D3D11ResizeBuffers: 0x7FFD10467B10 [11/8/2021 12:04:23 PM.414] D3D11ResizeTarget: 0x7FFD104B6F90 [11/8/2021 12:04:23 PM.414] D3D11SetFullscreenState: 0x7FFD104686D0 [11/8/2021 12:04:23 PM.414] Getting device [11/8/2021 12:04:23 PM.415] Retrieved device [11/8/2021 12:04:23 PM.415] Creating wrapper [11/8/2021 12:04:23 PM.415] Direct3D initialized [11/8/2021 12:04:23 PM.439] Initialized DirectX [11/8/2021 12:04:23 PM.439] Direct3D watcher thread spawned [11/8/2021 12:04:23 PM.490] Wrapper created [11/8/2021 12:04:23 PM.497] Effect created [11/8/2021 12:04:23 PM.497] Creating buffer [11/8/2021 12:04:23 PM.497] Created buffer [11/8/2021 12:04:23 PM.497] Creating blend state [11/8/2021 12:04:23 PM.497] Created blend state [11/8/2021 12:04:23 PM.497] Done with creation [11/8/2021 12:04:23 PM.569] Initializing texture system. [11/8/2021 12:04:23 PM.569] Initializing texture system; phase 1 [11/8/2021 12:04:23 PM.569] Initializing texture system; phase 2 [11/8/2021 12:04:23 PM.578] Initializing texture system; phase 3 [11/8/2021 12:04:23 PM.579] Initializing texture system; phase 4 [11/8/2021 12:04:23 PM.592] Initializing texture system; phase 5 [11/8/2021 12:04:23 PM.594] Initializing texture system; phase 6 [11/8/2021 12:04:23 PM.596] Initializing texture system; phase 7 [11/8/2021 12:04:23 PM.598] Initializing texture system; phase 8 [11/8/2021 12:04:23 PM.600] Initializing texture system; phase 9 [11/8/2021 12:04:23 PM.601] Initializing texture system; phase 10 [11/8/2021 12:04:23 PM.605] Initializing texture system; phase 11 [11/8/2021 12:04:23 PM.605] Initializing texture system; phase 12 [11/8/2021 12:04:23 PM.607] Initializing texture system; phase 13 [11/8/2021 12:04:23 PM.607] Initializing texture system; phase 14 [11/8/2021 12:04:28 PM.440] Direct3D watcher thread ended [11/8/2021 12:04:41 PM.147] LoadingScreenMsg: Initializing game support [11/8/2021 12:04:41 PM.398] Initializing game support [11/8/2021 12:04:47 PM.095] LoadingScreenMsg: Velocity limit removed [11/8/2021 12:04:47 PM.429] Compatibility level: 0 [11/8/2021 12:04:47 PM.429] Supported version detected [11/8/2021 12:04:47 PM.429] ================================================== [11/8/2021 12:04:47 PM.429] LoadingScreenMsg: Patching code [11/8/2021 12:04:47 PM.680] LoadingScreenMsg: Waiting for game initialization [11/8/2021 12:04:47 PM.931] Waiting for game initialization [11/8/2021 12:04:48 PM.031] LoadingScreenMsg: Initializing core [11/8/2021 12:04:48 PM.282] Initializing hook [11/8/2021 12:04:53 PM.311] LoadingScreenMsg: Completing interoperability [11/8/2021 12:04:53 PM.562] Completing interoperability [11/8/2021 12:04:53 PM.562] Initialization code 1. [11/8/2021 12:04:53 PM.562] Initialization code 2. [11/8/2021 12:04:53 PM.562] Initialization code 3. [11/8/2021 12:04:53 PM.573] 1 Address: 0x00007FF614795FBC [11/8/2021 12:04:53 PM.573] Calling func 1 [11/8/2021 12:04:53 PM.593] 2 Address: 0x00007FF615334F3A [11/8/2021 12:04:53 PM.593] 3 Address: 0x00007FF613D65C4E [11/8/2021 12:04:53 PM.631] Address: 0x00007FF615334EE4 [11/8/2021 12:04:53 PM.631] Unknown var: 0x00007FF61637FAB0 [11/8/2021 12:04:53 PM.631] Initialization code 4. [11/8/2021 12:04:53 PM.631] Initialization code 5. [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 1 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 2 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 3 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 4 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 5 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 6 [11/8/2021 12:04:53 PM.631] Completing interoperability, phase 7 [11/8/2021 12:04:53 PM.631] LoadingScreenMsg: [11/8/2021 12:04:53 PM.882] LoadingScreenMsg: Loading Story Mode [11/8/2021 12:05:19 PM.345] LoadingScreenMsg: Loading and Populating Game World [11/8/2021 12:05:19 PM.596] LoadingScreenMsg: [11/8/2021 12:05:38 PM.741] Initializing console variable "IsDeveloperModeEnabled". [11/8/2021 12:05:38 PM.741] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/8/2021 12:05:38 PM.741] Read value: [11/8/2021 12:05:38 PM.741] Initializing console variable "TimeScale". [11/8/2021 12:05:38 PM.741] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/8/2021 12:05:38 PM.741] Read value: [11/8/2021 12:05:38 PM.755] Loading plugin from path: D:\Games\GTAV\Plugins\LSPD First Response.dll [11/8/2021 12:05:41 PM.612] : Initializing input system [11/8/2021 12:05:41 PM.613] : Initializing game console [11/8/2021 12:05:41 PM.614] : Initializing forms manager [11/8/2021 12:05:41 PM.732] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [11/8/2021 12:05:41 PM.988] LSPD First Response: [TRACE] Started loading LSPDFR [11/8/2021 12:05:41 PM.989] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/8/2021 12:05:41 PM.989] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/8/2021 12:05:41 PM.989] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/8/2021 12:05:48 PM.113] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/8/2021 12:06:02 PM.750] LSPD First Response: [TRACE] Game has stopped loading [11/8/2021 12:06:05 PM.371] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:05 PM.377] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:05 PM.379] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/8/2021 12:06:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/8/2021 12:06:05 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:05 PM.474] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:05 PM.474] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/8/2021 12:06:05 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/8/2021 12:06:05 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/8/2021 12:06:05 PM.481] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/8/2021 12:06:05 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/8/2021 12:06:05 PM.482] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [11/8/2021 12:06:06 PM.084] LSPD First Response: [TRACE] Adding Ben J. as character [11/8/2021 12:06:06 PM.206] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/8/2021 12:06:06 PM.207] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/8/2021 12:06:06 PM.207] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/8/2021 12:06:06 PM.302] LSPD First Response: [TRACE] Adding ASHLEY ANIL as character [11/8/2021 12:06:06 PM.482] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.482] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.482] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/8/2021 12:06:06 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/8/2021 12:06:06 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/8/2021 12:06:06 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:06 PM.546] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/8/2021 12:06:06 PM.554] LSPD First Response: [TRACE] Failed to parse as chance [11/8/2021 12:06:06 PM.561] LSPD First Response: [TRACE] Player was in vehicle: False [11/8/2021 12:06:06 PM.561] LSPD First Response: [TRACE] Last selected character was ASHLEY ANIL, should spawn as last character True [11/8/2021 12:06:06 PM.561] LSPD First Response: [TRACE] Loading last selected character ASHLEY ANIL [11/8/2021 12:06:06 PM.564] LSPD First Response: [INFO] Changing current player character to ASHLEY ANIL [11/8/2021 12:06:06 PM.582] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/8/2021 12:06:06 PM.582] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/8/2021 12:06:06 PM.583] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/8/2021 12:06:06 PM.894] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/8/2021 12:06:06 PM.901] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [11/8/2021 12:06:06 PM.902] LSPD First Response: [TRACE] CharacterSelected: 4 [11/8/2021 12:06:06 PM.902] LSPD First Response: [TRACE] Character changed, creating new stats object [11/8/2021 12:06:07 PM.173] LSPD First Response: [TRACE] Initialized telemtry service [11/8/2021 12:06:07 PM.239] LSPD First Response: We have 4 appartments registered [11/8/2021 12:06:07 PM.245] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/8/2021 12:06:07 PM.252] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/8/2021 12:06:07 PM.254] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/8/2021 12:06:07 PM.255] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/8/2021 12:06:07 PM.257] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/8/2021 12:06:07 PM.260] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/8/2021 12:06:07 PM.263] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/8/2021 12:06:07 PM.264] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/8/2021 12:06:07 PM.264] LSPD First Response: ApartmentManager initialized [11/8/2021 12:06:07 PM.267] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/8/2021 12:06:07 PM.270] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/8/2021 12:06:07 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/8/2021 12:06:07 PM.348] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/8/2021 12:06:07 PM.492] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/8/2021 12:06:07 PM.495] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/8/2021 12:06:07 PM.496] LSPD First Response: [TRACE] Saved apt: [11/8/2021 12:06:07 PM.504] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/8/2021 12:06:07 PM.511] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/8/2021 12:06:07 PM.565] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/8/2021 12:06:07 PM.565] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/8/2021 12:06:07 PM.566] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/8/2021 12:06:07 PM.566] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/8/2021 12:06:07 PM.566] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/8/2021 12:06:07 PM.566] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/8/2021 12:06:07 PM.726] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/8/2021 12:06:07 PM.866] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/8/2021 12:06:07 PM.874] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/8/2021 12:06:07 PM.882] LSPD First Response: [TRACE] Set title to ASHLEY ANIL for Interaction Menu [11/8/2021 12:06:07 PM.884] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/8/2021 12:06:07 PM.886] LSPD First Response: [TRACE] Set title to ASHLEY ANIL for Police Radio [11/8/2021 12:06:07 PM.899] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/8/2021 12:06:07 PM.902] LSPD First Response: [TRACE] Set title to ASHLEY ANIL for Vehicle Options [11/8/2021 12:06:07 PM.907] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/8/2021 12:06:07 PM.910] LSPD First Response: [TRACE] Set title to ASHLEY ANIL for Inventory [11/8/2021 12:06:07 PM.913] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/8/2021 12:06:07 PM.916] LSPD First Response: [TRACE] Set title to ASHLEY ANIL for Settings [11/8/2021 12:06:07 PM.921] LSPD First Response: [TRACE] Saved apt: [11/8/2021 12:06:08 PM.001] LSPD First Response: [TRACE] Requested Audio [11/8/2021 12:06:08 PM.017] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/8/2021 12:06:08 PM.615] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/8/2021 12:06:08 PM.727] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:08 PM.727] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:08 PM.728] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/8/2021 12:06:08 PM.753] LSPD First Response: [INFO] Vinewood Police Station [11/8/2021 12:06:08 PM.753] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] La Mesa Police Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Rockford Hills Police Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Vespucci Police Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Downtown Police Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Davis Sheriff Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/8/2021 12:06:08 PM.754] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/8/2021 12:06:08 PM.771] LSPD First Response: [TRACE] Auto started component Debug #1 [11/8/2021 12:06:08 PM.771] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/8/2021 12:06:08 PM.771] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/8/2021 12:06:08 PM.773] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/8/2021 12:06:08 PM.773] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/8/2021 12:06:08 PM.773] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/8/2021 12:06:08 PM.773] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/8/2021 12:06:08 PM.774] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/8/2021 12:06:08 PM.777] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/8/2021 12:06:08 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/8/2021 12:06:08 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/8/2021 12:06:08 PM.780] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/8/2021 12:06:08 PM.782] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/8/2021 12:06:08 PM.785] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/8/2021 12:06:08 PM.785] LSPD First Response: [TRACE] Preloading node data [11/8/2021 12:06:09 PM.655] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [11/8/2021 12:06:09 PM.656] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/8/2021 12:06:09 PM.656] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 40c40aae-5ef5-4233-906f-8cb1739faba3. Enhanced features available. [11/8/2021 12:06:09 PM.680] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/8/2021 12:06:09 PM.682] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/8/2021 12:06:09 PM.682] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/8/2021 12:06:10 PM.403] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/8/2021 12:06:13 PM.105] LSPD First Response: [TRACE] Done preloading node data [11/8/2021 12:06:13 PM.106] LSPD First Response: [TRACE] Preloading node data [11/8/2021 12:06:13 PM.106] LSPD First Response: [TRACE] Done preloading node data [11/8/2021 12:06:13 PM.108] LSPD First Response: [TRACE] SwitchToCharacter: ASHLEY ANIL [11/8/2021 12:06:13 PM.108] LSPD First Response: [TRACE] Switch mode is random [11/8/2021 12:06:16 PM.963] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/8/2021 12:06:16 PM.975] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/8/2021 12:06:16 PM.976] LSPD First Response: [TRACE] Disabling ambient game police chases [11/8/2021 12:06:16 PM.985] LSPD First Response: [TRACE] Disabled ambient game police chases [11/8/2021 12:06:16 PM.985] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/8/2021 12:06:16 PM.990] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/8/2021 12:06:16 PM.995] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/8/2021 12:06:16 PM.995] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/8/2021 12:06:18 PM.012] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/8/2021 12:06:18 PM.012] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/8/2021 12:06:18 PM.084] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/8/2021 12:06:18 PM.085] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/8/2021 12:06:18 PM.085] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/8/2021 12:06:18 PM.085] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/8/2021 12:06:18 PM.086] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/8/2021 12:06:18 PM.086] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/8/2021 12:06:18 PM.093] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/8/2021 12:06:18 PM.098] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/8/2021 12:06:18 PM.099] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/8/2021 12:06:18 PM.099] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/8/2021 12:06:18 PM.100] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/8/2021 12:06:18 PM.123] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/8/2021 12:06:18 PM.127] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/8/2021 12:06:18 PM.127] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/8/2021 12:06:18 PM.131] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/8/2021 12:06:18 PM.132] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/8/2021 12:06:18 PM.148] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/8/2021 12:06:18 PM.152] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/8/2021 12:06:18 PM.158] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/8/2021 12:06:19 PM.154] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/8/2021 12:06:19 PM.163] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/8/2021 12:06:19 PM.229] LSPD First Response: [TRACE] Preloading POLICE [11/8/2021 12:06:19 PM.231] LSPD First Response: [TRACE] Created police at X:-562.8094 Y:-148.4117 Z:37.01614 [11/8/2021 12:06:19 PM.232] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/8/2021 12:06:19 PM.232] LSPD First Response: [TRACE] Preloading POLICE [11/8/2021 12:06:19 PM.233] LSPD First Response: [TRACE] Created police at X:-557.7739 Y:-161.9565 Z:38.62593 [11/8/2021 12:06:19 PM.233] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [11/8/2021 12:06:19 PM.632] LSPD First Response: [TRACE] Carlos Peach (MP_M_FREEMODE_01) was set as a cop [11/8/2021 12:06:19 PM.641] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/8/2021 12:06:19 PM.651] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/8/2021 12:06:19 PM.660] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/8/2021 12:06:19 PM.865] LSPD First Response: [TRACE] Preloading POLICE2 [11/8/2021 12:06:19 PM.866] LSPD First Response: [TRACE] Created police2 at X:-584.9279 Y:-156.5866 Z:38.31198 [11/8/2021 12:06:19 PM.866] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [11/8/2021 12:06:19 PM.866] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/8/2021 12:06:19 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/8/2021 12:06:19 PM.882] LSPD First Response: [TRACE] Kenny Saints (MP_M_FREEMODE_01) was set as a cop [11/8/2021 12:06:19 PM.882] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/8/2021 12:06:19 PM.882] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/8/2021 12:06:19 PM.891] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/8/2021 12:06:19 PM.898] LSPD First Response: [TRACE] Billy Baker (MP_M_FREEMODE_01) was set as a cop [11/8/2021 12:06:19 PM.898] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/8/2021 12:06:19 PM.940] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/8/2021 12:06:20 PM.798] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/8/2021 12:06:20 PM.799] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/8/2021 12:06:20 PM.808] LSPD First Response: [TRACE] Jack Hammer (MP_M_FREEMODE_01) was set as a cop [11/8/2021 12:06:20 PM.809] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/8/2021 12:06:20 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/8/2021 12:06:20 PM.819] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/8/2021 12:06:20 PM.831] LSPD First Response: [TRACE] Joseph Tybee (MP_M_FREEMODE_01) was set as a cop [11/8/2021 12:06:20 PM.831] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/8/2021 12:06:20 PM.899] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/8/2021 12:06:20 PM.899] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [11/8/2021 12:06:20 PM.944] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:20 PM.945] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/8/2021 12:06:20 PM.945] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/8/2021 12:06:20 PM.967] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/8/2021 12:06:21 PM.046] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/8/2021 12:06:21 PM.057] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [11/8/2021 12:06:21 PM.059] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [11/8/2021 12:06:21 PM.079] LSPD First Response: [TRACE] Setting player skin from last skin [11/8/2021 12:06:21 PM.095] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [11/8/2021 12:06:21 PM.187] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/8/2021 12:06:23 PM.967] LSPD First Response: [TRACE] Player went on duty. [11/8/2021 12:06:23 PM.981] LSPD First Response: Folder is D:\Games\GTAV\plugins\lspdfr [11/8/2021 12:06:25 PM.405] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/8/2021 12:06:25 PM.415] LSPD First Response: Creating plugin: UnitedCallouts.Main [11/8/2021 12:06:25 PM.416] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [11/8/2021 12:06:25 PM.434] LSPD First Response: We have 3 callouts registered [11/8/2021 12:06:25 PM.437] LSPD First Response: CalloutManager initialized [11/8/2021 12:06:25 PM.439] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/8/2021 12:06:25 PM.449] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/8/2021 12:06:25 PM.450] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/8/2021 12:06:25 PM.464] LSPD First Response: [INFO] Model preloading enabled [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading POLICE [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading POLICE2 [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading POLICE3 [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading POLICET [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/8/2021 12:06:25 PM.464] LSPD First Response: [TRACE] Preloading SHERIFF [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading POLICE4 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading POLICEB [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading FBI2 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading BUZZARD [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading POLMAV [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading FROGGER2 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading AMBULANCE [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading FIRETRUK [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/8/2021 12:06:25 PM.465] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/8/2021 12:06:25 PM.477] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/8/2021 12:06:25 PM.480] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/8/2021 12:06:25 PM.482] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/8/2021 12:06:25 PM.483] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/8/2021 12:06:25 PM.503] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/8/2021 12:06:25 PM.503] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/8/2021 12:06:25 PM.503] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/8/2021 12:06:25 PM.503] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/8/2021 12:06:25 PM.509] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/8/2021 12:06:25 PM.511] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/8/2021 12:06:25 PM.512] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/8/2021 12:06:25 PM.515] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/8/2021 12:06:25 PM.515] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/8/2021 12:06:25 PM.515] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/8/2021 12:06:25 PM.536] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/8/2021 12:06:25 PM.537] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/8/2021 12:06:25 PM.537] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/8/2021 12:06:25 PM.537] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/8/2021 12:06:25 PM.605] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/8/2021 12:06:25 PM.631] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/8/2021 12:06:25 PM.633] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/8/2021 12:06:25 PM.642] LSPD First Response: [TRACE] Has taken study survey: False [11/8/2021 12:06:25 PM.643] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/8/2021 12:06:25 PM.656] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/8/2021 12:06:25 PM.658] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/8/2021 12:06:25 PM.667] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/8/2021 12:06:25 PM.668] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/8/2021 12:06:25 PM.671] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/8/2021 12:06:25 PM.673] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/8/2021 12:06:25 PM.673] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/8/2021 12:06:25 PM.675] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] ================================================== UnitedCallouts =================================================== [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [11/8/2021 12:06:25 PM.679] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [11/8/2021 12:06:25 PM.679] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] ================================================== UnitedCallouts =================================================== [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] =============================================== UnitedCallouts by sEbi3 ================================================ [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] [LOG]: Callouts and settings were loaded successfully. [11/8/2021 12:06:25 PM.679] [LOG]: The config file was loaded successfully. [11/8/2021 12:06:25 PM.679] [VERSION]: Detected Version: 1.5.7.8 [11/8/2021 12:06:25 PM.679] [LOG]: Checking for a new UnitedCallouts version. [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:25 PM.679] =============================================== UnitedCallouts by sEbi3 ================================================ [11/8/2021 12:06:25 PM.679] [11/8/2021 12:06:28 PM.450] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/8/2021 12:06:30 PM.344] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/8/2021 12:06:30 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/8/2021 12:06:30 PM.399] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/8/2021 12:06:30 PM.410] LSPD First Response: [TRACE] Kelly Barbera (MP_F_FREEMODE_01) was set as a cop [11/8/2021 12:06:30 PM.715] LSPD First Response: [TRACE] Starting player switch [11/8/2021 12:06:35 PM.175] LSPD First Response: [TRACE] Player switch done [11/8/2021 12:06:35 PM.651] LSPD First Response: [TRACE] New cop added without cop data! [11/8/2021 12:06:35 PM.651] LSPD First Response: [TRACE] Dan Trafford (S_M_Y_SWAT_01) was set as a cop [11/8/2021 12:06:53 PM.360] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [11/8/2021 12:06:53 PM.464] LSPD First Response: [TRACE] Player statistics saved after going off duty. [11/8/2021 12:06:53 PM.465] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.470] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [11/8/2021 12:06:53 PM.470] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [11/8/2021 12:06:53 PM.477] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.477] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [11/8/2021 12:06:53 PM.477] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [11/8/2021 12:06:53 PM.478] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.478] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [11/8/2021 12:06:53 PM.478] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [11/8/2021 12:06:53 PM.479] LSPD First Response: EndCurrentCallout: No callout running [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [11/8/2021 12:06:53 PM.490] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.491] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [11/8/2021 12:06:53 PM.491] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [11/8/2021 12:06:53 PM.491] LSPD First Response: [TRACE] Saving escaped suspects to disk [11/8/2021 12:06:53 PM.527] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [11/8/2021 12:06:53 PM.528] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [11/8/2021 12:06:53 PM.528] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [11/8/2021 12:06:53 PM.530] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/8/2021 12:06:53 PM.533] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.533] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [11/8/2021 12:06:53 PM.533] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [11/8/2021 12:06:53 PM.533] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.533] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.534] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [11/8/2021 12:06:53 PM.537] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [11/8/2021 12:06:53 PM.558] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [11/8/2021 12:06:53 PM.558] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [11/8/2021 12:06:53 PM.565] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [11/8/2021 12:06:53 PM.565] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [11/8/2021 12:06:53 PM.566] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [11/8/2021 12:06:53 PM.577] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [11/8/2021 12:06:53 PM.597] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [11/8/2021 12:07:17 PM.540] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/8/2021 12:07:17 PM.542] LSPD First Response: [TRACE] Player went on duty. [11/8/2021 12:07:17 PM.546] LSPD First Response: We have 3 callouts registered [11/8/2021 12:07:17 PM.547] LSPD First Response: CalloutManager initialized [11/8/2021 12:07:17 PM.548] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/8/2021 12:07:17 PM.549] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/8/2021 12:07:17 PM.549] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/8/2021 12:07:17 PM.552] LSPD First Response: [INFO] Model preloading enabled [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICE [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICE2 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICE3 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICET [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading SHERIFF [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICE4 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICEB [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading FBI2 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/8/2021 12:07:17 PM.552] LSPD First Response: [TRACE] Preloading BUZZARD [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading POLMAV [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading FROGGER2 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading AMBULANCE [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading FIRETRUK [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/8/2021 12:07:17 PM.567] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/8/2021 12:07:17 PM.568] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [11/8/2021 12:07:17 PM.570] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [11/8/2021 12:07:17 PM.571] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [11/8/2021 12:07:17 PM.571] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [11/8/2021 12:07:17 PM.573] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/8/2021 12:07:17 PM.573] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/8/2021 12:07:17 PM.573] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/8/2021 12:07:17 PM.573] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/8/2021 12:07:17 PM.573] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [11/8/2021 12:07:17 PM.574] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [11/8/2021 12:07:17 PM.575] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [11/8/2021 12:07:17 PM.575] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [11/8/2021 12:07:17 PM.575] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [11/8/2021 12:07:17 PM.575] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [11/8/2021 12:07:17 PM.589] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [11/8/2021 12:07:17 PM.590] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [11/8/2021 12:07:17 PM.590] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [11/8/2021 12:07:17 PM.590] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [11/8/2021 12:07:17 PM.593] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [11/8/2021 12:07:17 PM.594] LSPD First Response: [TRACE] Thread Ambient #2 initialized [11/8/2021 12:07:17 PM.598] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [11/8/2021 12:07:17 PM.598] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [11/8/2021 12:07:17 PM.598] LSPD First Response: [TRACE] Has taken study survey: False [11/8/2021 12:07:17 PM.599] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [11/8/2021 12:07:17 PM.600] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [11/8/2021 12:07:17 PM.600] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [11/8/2021 12:07:17 PM.600] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [11/8/2021 12:07:17 PM.600] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [11/8/2021 12:07:17 PM.601] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [11/8/2021 12:07:17 PM.601] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [11/8/2021 12:07:17 PM.601] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [11/8/2021 12:07:17 PM.601] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [11/8/2021 12:07:17 PM.601] [11/8/2021 12:07:17 PM.601] ================================================== UnitedCallouts =================================================== [11/8/2021 12:07:17 PM.601] [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [11/8/2021 12:07:17 PM.601] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [11/8/2021 12:07:17 PM.602] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [11/8/2021 12:07:17 PM.602] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.602] ================================================== UnitedCallouts =================================================== [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.602] =============================================== UnitedCallouts by sEbi3 ================================================ [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.602] [LOG]: Callouts and settings were loaded successfully. [11/8/2021 12:07:17 PM.602] [LOG]: The config file was loaded successfully. [11/8/2021 12:07:17 PM.602] [VERSION]: Detected Version: 1.5.7.8 [11/8/2021 12:07:17 PM.602] [LOG]: Checking for a new UnitedCallouts version. [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.602] =============================================== UnitedCallouts by sEbi3 ================================================ [11/8/2021 12:07:17 PM.602] [11/8/2021 12:07:17 PM.954] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized