[11/1/2021 5:37:34 PM.066] Started new log on 11/1/2021 5:37:34 PM.066 [11/1/2021 5:37:34 PM.068] ==================================================================================================== [11/1/2021 5:37:34 PM.061] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [11/1/2021 5:37:34 PM.068] Log verbosity: Trivial [11/1/2021 5:37:34 PM.069] Initializing input system [11/1/2021 5:37:34 PM.071] Initializing game console [11/1/2021 5:37:34 PM.077] Console key has been set to F4 (key code: 115) [11/1/2021 5:37:34 PM.132] Initializing console variable "ConsoleScrollAmount". [11/1/2021 5:37:34 PM.132] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/1/2021 5:37:34 PM.306] Read value: [11/1/2021 5:37:34 PM.306] Initializing console variable "ConsoleKey". [11/1/2021 5:37:34 PM.306] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/1/2021 5:37:34 PM.306] Read value: [11/1/2021 5:37:34 PM.306] Initializing console variable "PluginTimeoutThreshold". [11/1/2021 5:37:34 PM.306] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/1/2021 5:37:34 PM.309] Read value: 60000 [11/1/2021 5:37:34 PM.309] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11/1/2021 5:37:34 PM.309] Initializing console variable "AlwaysShowConsoleOutput". [11/1/2021 5:37:34 PM.309] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/1/2021 5:37:34 PM.309] Read value: [11/1/2021 5:37:34 PM.309] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/1/2021 5:37:34 PM.309] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/1/2021 5:37:34 PM.310] Read value: [11/1/2021 5:37:34 PM.310] Initializing console variable "ShowOnScreenWarnings". [11/1/2021 5:37:34 PM.310] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/1/2021 5:37:34 PM.310] Read value: [11/1/2021 5:37:34 PM.310] Console initialized [11/1/2021 5:37:34 PM.310] Initializing forms manager [11/1/2021 5:37:34 PM.311] Cleaning temp folder [11/1/2021 5:37:34 PM.313] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [11/1/2021 5:37:34 PM.317] ================ RAGE Plugin Hook ================ [11/1/2021 5:37:34 PM.320] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one. [11/1/2021 5:37:34 PM.323] Detected Windows 10 Home (64-bit) (10.0.19043.0)! [11/1/2021 5:37:34 PM.324] Checking game support [11/1/2021 5:37:34 PM.444] Product name: Grand Theft Auto V [11/1/2021 5:37:34 PM.444] Product version: 1.0.2372.2 [11/1/2021 5:37:34 PM.444] Is steam version: True [11/1/2021 5:37:34 PM.445] Initializing DirectX [11/1/2021 5:37:34 PM.447] Initializing Direct3D [11/1/2021 5:37:34 PM.448] Getting game swap chain [11/1/2021 5:37:34 PM.474] Swap Chain created: 0x7FF607D25810 [11/1/2021 5:37:34 PM.474] Swap Chain VTable: 0x1D8F666A100 [11/1/2021 5:37:34 PM.474] 0x748948000FE285E9;0x8D48564157552024;0x170EC814890246C [11/1/2021 5:37:34 PM.474] D3D11Present: 0x7FFF83462A40 [11/1/2021 5:37:34 PM.474] D3D11ResizeBuffers: 0x7FFF83481390 [11/1/2021 5:37:34 PM.474] D3D11ResizeTarget: 0x7FFF834CC440 [11/1/2021 5:37:34 PM.474] D3D11SetFullscreenState: 0x7FFF83483150 [11/1/2021 5:37:34 PM.474] Direct3D initialized [11/1/2021 5:37:34 PM.474] Initialized DirectX [11/1/2021 5:37:34 PM.474] Getting device [11/1/2021 5:37:34 PM.474] Retrieved device [11/1/2021 5:37:34 PM.475] Creating wrapper [11/1/2021 5:37:34 PM.475] Direct3D watcher thread spawned [11/1/2021 5:37:34 PM.532] Wrapper created [11/1/2021 5:37:34 PM.536] Effect created [11/1/2021 5:37:34 PM.536] Creating buffer [11/1/2021 5:37:34 PM.536] Created buffer [11/1/2021 5:37:34 PM.536] Creating blend state [11/1/2021 5:37:34 PM.536] Created blend state [11/1/2021 5:37:34 PM.536] Done with creation [11/1/2021 5:37:34 PM.572] Initializing texture system. [11/1/2021 5:37:34 PM.572] Initializing texture system; phase 1 [11/1/2021 5:37:34 PM.572] Initializing texture system; phase 2 [11/1/2021 5:37:34 PM.577] Initializing texture system; phase 3 [11/1/2021 5:37:34 PM.577] Initializing texture system; phase 4 [11/1/2021 5:37:34 PM.584] Initializing texture system; phase 5 [11/1/2021 5:37:34 PM.585] Initializing texture system; phase 6 [11/1/2021 5:37:34 PM.586] Initializing texture system; phase 7 [11/1/2021 5:37:34 PM.587] Initializing texture system; phase 8 [11/1/2021 5:37:34 PM.588] Initializing texture system; phase 9 [11/1/2021 5:37:34 PM.589] Initializing texture system; phase 10 [11/1/2021 5:37:34 PM.592] Pixel Shader 5.0 not supported. Falling back to 4.0. [11/1/2021 5:37:34 PM.594] Initializing texture system; phase 11 [11/1/2021 5:37:34 PM.594] Initializing texture system; phase 12 [11/1/2021 5:37:34 PM.595] Initializing texture system; phase 13 [11/1/2021 5:37:34 PM.595] Initializing texture system; phase 14 [11/1/2021 5:37:39 PM.476] Direct3D watcher thread ended [11/1/2021 5:38:05 PM.052] LoadingScreenMsg: Initializing game support [11/1/2021 5:38:05 PM.303] Initializing game support [11/1/2021 5:38:10 PM.749] LoadingScreenMsg: Velocity limit removed [11/1/2021 5:38:11 PM.052] Compatibility level: 0 [11/1/2021 5:38:11 PM.052] Supported version detected [11/1/2021 5:38:11 PM.052] ================================================== [11/1/2021 5:38:11 PM.052] LoadingScreenMsg: Patching code [11/1/2021 5:38:11 PM.303] LoadingScreenMsg: Waiting for game initialization [11/1/2021 5:38:11 PM.554] Waiting for game initialization [11/1/2021 5:38:11 PM.655] LoadingScreenMsg: Initializing core [11/1/2021 5:38:11 PM.906] Initializing hook [11/1/2021 5:38:16 PM.925] LoadingScreenMsg: Completing interoperability [11/1/2021 5:38:17 PM.177] Completing interoperability [11/1/2021 5:38:17 PM.177] Initialization code 1. [11/1/2021 5:38:17 PM.177] Initialization code 2. [11/1/2021 5:38:17 PM.177] Initialization code 3. [11/1/2021 5:38:17 PM.184] 1 Address: 0x00007FF605BC6BA8 [11/1/2021 5:38:17 PM.184] Calling func 1 [11/1/2021 5:38:17 PM.197] 2 Address: 0x00007FF606768E2A [11/1/2021 5:38:17 PM.197] 3 Address: 0x00007FF605195CA6 [11/1/2021 5:38:17 PM.220] Address: 0x00007FF606768DD4 [11/1/2021 5:38:17 PM.221] Unknown var: 0x00007FF6077B5090 [11/1/2021 5:38:17 PM.221] Initialization code 4. [11/1/2021 5:38:17 PM.221] Initialization code 5. [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 1 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 2 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 3 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 4 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 5 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 6 [11/1/2021 5:38:17 PM.221] Completing interoperability, phase 7 [11/1/2021 5:38:17 PM.221] LoadingScreenMsg: [11/1/2021 5:38:17 PM.471] LoadingScreenMsg: Loading Story Mode [11/1/2021 5:38:19 PM.801] LoadingScreenMsg: Loading and Populating Game World [11/1/2021 5:38:20 PM.052] LoadingScreenMsg: [11/1/2021 5:38:34 PM.007] Initializing console variable "IsDeveloperModeEnabled". [11/1/2021 5:38:34 PM.007] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/1/2021 5:38:34 PM.007] Read value: [11/1/2021 5:38:34 PM.007] Initializing console variable "TimeScale". [11/1/2021 5:38:34 PM.007] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/1/2021 5:38:34 PM.008] Read value: [11/1/2021 5:38:35 PM.854] : Initializing input system [11/1/2021 5:38:35 PM.854] : Initializing game console [11/1/2021 5:38:35 PM.855] : Initializing forms manager [11/1/2021 5:38:37 PM.755] : Initializing input system [11/1/2021 5:38:37 PM.756] : Initializing game console [11/1/2021 5:38:37 PM.757] : Initializing forms manager [11/1/2021 5:38:39 PM.695] : Initializing input system [11/1/2021 5:38:39 PM.696] : Initializing game console [11/1/2021 5:38:39 PM.697] : Initializing forms manager [11/1/2021 5:38:41 PM.578] : Initializing input system [11/1/2021 5:38:41 PM.579] : Initializing game console [11/1/2021 5:38:41 PM.580] : Initializing forms manager [11/1/2021 5:38:43 PM.495] : Initializing input system [11/1/2021 5:38:43 PM.496] : Initializing game console [11/1/2021 5:38:43 PM.497] : Initializing forms manager [11/1/2021 5:38:45 PM.557] : Initializing input system [11/1/2021 5:38:45 PM.557] : Initializing game console [11/1/2021 5:38:45 PM.558] : Initializing forms manager [11/1/2021 5:38:47 PM.501] : Initializing input system [11/1/2021 5:38:47 PM.502] : Initializing game console [11/1/2021 5:38:47 PM.503] : Initializing forms manager [11/1/2021 5:38:47 PM.785] BodyCam: ----------------------------------------------------------------------------- [11/1/2021 5:38:47 PM.785] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [11/1/2021 5:38:47 PM.785] BodyCam: Join the Discord server if you're looking for news or support: [11/1/2021 5:38:47 PM.785] BodyCam: https://discord.gg/HGFwdyB [11/1/2021 5:38:47 PM.785] BodyCam: ----------------------------------------------------------------------------- [11/1/2021 5:38:47 PM.867] ================================================= ClearTheWayV ================================================= [11/1/2021 5:38:47 PM.867] Created by: KeyedInSoftware/timnboys [11/1/2021 5:38:47 PM.868] Version: 1.0.0.35 [11/1/2021 5:38:47 PM.868] [11/1/2021 5:38:47 PM.868] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [11/1/2021 5:38:47 PM.868] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [11/1/2021 5:38:47 PM.868] Enjoy! [11/1/2021 5:38:47 PM.869] ================================================= ClearTheWayV ================================================= [11/1/2021 5:38:48 PM.260] LSPD First Response: [TRACE] Started loading LSPDFR [11/1/2021 5:38:48 PM.260] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/1/2021 5:38:48 PM.261] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/1/2021 5:38:48 PM.261] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/1/2021 5:38:52 PM.797] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/1/2021 5:39:10 PM.000] LSPD First Response: [TRACE] Game has stopped loading [11/1/2021 5:39:10 PM.001] Spotlight: Reading settings... [11/1/2021 5:39:10 PM.478] Spotlight: Initialized [11/1/2021 5:39:13 PM.050] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:13 PM.053] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:13 PM.058] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/1/2021 5:39:13 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/1/2021 5:39:13 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/1/2021 5:39:13 PM.118] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [11/1/2021 5:39:13 PM.119] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [11/1/2021 5:39:13 PM.123] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [11/1/2021 5:39:13 PM.125] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [11/1/2021 5:39:13 PM.125] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [11/1/2021 5:39:13 PM.130] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [11/1/2021 5:39:13 PM.131] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [11/1/2021 5:39:13 PM.131] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_juri.xml [11/1/2021 5:39:13 PM.152] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base [11/1/2021 5:39:13 PM.169] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [11/1/2021 5:39:13 PM.172] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [11/1/2021 5:39:13 PM.175] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [11/1/2021 5:39:13 PM.176] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [11/1/2021 5:39:13 PM.179] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [11/1/2021 5:39:13 PM.180] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [11/1/2021 5:39:13 PM.184] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [11/1/2021 5:39:13 PM.184] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [11/1/2021 5:39:13 PM.184] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [11/1/2021 5:39:13 PM.187] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sam.xml [11/1/2021 5:39:13 PM.203] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base [11/1/2021 5:39:13 PM.234] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [11/1/2021 5:39:13 PM.235] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [11/1/2021 5:39:13 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:13 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:13 PM.236] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 25 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 32 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 47 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 56 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 85 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 92 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 100 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 129 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 136 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 143 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 151 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 160 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 189 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 204 [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [11/1/2021 5:39:13 PM.237] LSPD First Response: [WARN] No name for outfit variation at line 233 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 240 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 247 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 255 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 264 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 293 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 300 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 308 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 494 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 546 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 572 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 598 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 624 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 732 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 764 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 796 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 828 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 951 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 976 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 1002 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 1028 [11/1/2021 5:39:13 PM.238] LSPD First Response: [WARN] No name for outfit variation at line 1054 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1133 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1160 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1187 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1214 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1241 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1268 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1297 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1330 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1363 [11/1/2021 5:39:13 PM.239] LSPD First Response: [WARN] No name for outfit variation at line 1396 [11/1/2021 5:39:13 PM.239] LSPD First Response: [TRACE] Loaded 451 freemode outfits and 55 preset outfits [11/1/2021 5:39:13 PM.245] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.245] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.245] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.245] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.246] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [11/1/2021 5:39:13 PM.619] LSPD First Response: [TRACE] Adding Ben J. as character [11/1/2021 5:39:13 PM.696] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/1/2021 5:39:13 PM.697] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 5:39:13 PM.697] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/1/2021 5:39:13 PM.969] LSPD First Response: [TRACE] Adding Dusty Smi as character [11/1/2021 5:39:14 PM.004] LSPD First Response: [TRACE] Adding Michael Jawnas as character [11/1/2021 5:39:14 PM.028] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.028] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.028] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/1/2021 5:39:14 PM.030] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_juri.xml [11/1/2021 5:39:14 PM.031] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.031] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.031] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/1/2021 5:39:14 PM.033] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [11/1/2021 5:39:14 PM.034] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_juri.xml [11/1/2021 5:39:14 PM.034] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.034] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/1/2021 5:39:14 PM.061] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml [11/1/2021 5:39:14 PM.064] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_air.xml [11/1/2021 5:39:14 PM.064] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_bcso.xml [11/1/2021 5:39:14 PM.065] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_cpsrh.xml [11/1/2021 5:39:14 PM.065] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_ems_eup.xml [11/1/2021 5:39:14 PM.066] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [11/1/2021 5:39:14 PM.074] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/1/2021 5:39:14 PM.074] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/1/2021 5:39:14 PM.075] LSPD First Response: [WARN] Invalid vehicle model fib [11/1/2021 5:39:14 PM.075] LSPD First Response: [WARN] Invalid vehicle model fib2 [11/1/2021 5:39:14 PM.076] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup_air.xml [11/1/2021 5:39:14 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_extras.xml [11/1/2021 5:39:14 PM.078] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_fire_ems_summer.xml [11/1/2021 5:39:14 PM.079] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_gov.xml [11/1/2021 5:39:14 PM.080] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_gspd.xml [11/1/2021 5:39:14 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lsap.xml [11/1/2021 5:39:14 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lsia.xml [11/1/2021 5:39:14 PM.082] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lspd.xml [11/1/2021 5:39:14 PM.083] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lssd.xml [11/1/2021 5:39:14 PM.084] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_noose.xml [11/1/2021 5:39:14 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_pap.xml [11/1/2021 5:39:14 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_pbpd.xml [11/1/2021 5:39:14 PM.086] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_police_summer.xml [11/1/2021 5:39:14 PM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sahp.xml [11/1/2021 5:39:14 PM.092] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sapr.xml [11/1/2021 5:39:14 PM.092] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_saspa.xml [11/1/2021 5:39:14 PM.093] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sspd.xml [11/1/2021 5:39:14 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_suits_ties_summer.xml [11/1/2021 5:39:14 PM.095] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_swat_eup.xml [11/1/2021 5:39:14 PM.095] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_tactical_k9.xml [11/1/2021 5:39:14 PM.098] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.098] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:14 PM.098] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/1/2021 5:39:14 PM.105] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [11/1/2021 5:39:14 PM.106] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_juri.xml [11/1/2021 5:39:14 PM.110] LSPD First Response: [TRACE] Player was in vehicle: True [11/1/2021 5:39:14 PM.110] LSPD First Response: [TRACE] Last selected character was Dusty Smi, should spawn as last character True [11/1/2021 5:39:14 PM.110] LSPD First Response: [TRACE] Loading last selected character Dusty Smi [11/1/2021 5:39:14 PM.112] LSPD First Response: [INFO] Changing current player character to Dusty Smi [11/1/2021 5:39:14 PM.137] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/1/2021 5:39:14 PM.137] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/1/2021 5:39:14 PM.138] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/1/2021 5:39:14 PM.369] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [11/1/2021 5:39:14 PM.370] LSPD First Response: [TRACE] CharacterSelected: 602 [11/1/2021 5:39:14 PM.370] LSPD First Response: [TRACE] Character changed, creating new stats object [11/1/2021 5:39:14 PM.557] LSPD First Response: [TRACE] Initialized telemtry service [11/1/2021 5:39:14 PM.591] LSPD First Response: We have 4 appartments registered [11/1/2021 5:39:14 PM.594] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/1/2021 5:39:14 PM.598] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/1/2021 5:39:14 PM.599] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/1/2021 5:39:14 PM.599] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/1/2021 5:39:14 PM.600] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/1/2021 5:39:14 PM.600] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/1/2021 5:39:14 PM.601] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/1/2021 5:39:14 PM.601] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/1/2021 5:39:14 PM.601] LSPD First Response: ApartmentManager initialized [11/1/2021 5:39:14 PM.602] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/1/2021 5:39:14 PM.603] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/1/2021 5:39:14 PM.604] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/1/2021 5:39:14 PM.656] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [11/1/2021 5:39:14 PM.744] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/1/2021 5:39:14 PM.744] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/1/2021 5:39:14 PM.745] LSPD First Response: [TRACE] Saved apt: [11/1/2021 5:39:14 PM.751] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/1/2021 5:39:14 PM.755] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/1/2021 5:39:14 PM.787] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/1/2021 5:39:14 PM.889] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/1/2021 5:39:14 PM.946] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/1/2021 5:39:14 PM.950] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/1/2021 5:39:14 PM.954] LSPD First Response: [TRACE] Set title to Dusty Smi for Interaction Menu [11/1/2021 5:39:14 PM.955] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/1/2021 5:39:14 PM.956] LSPD First Response: [TRACE] Set title to Dusty Smi for Police Radio [11/1/2021 5:39:14 PM.962] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/1/2021 5:39:14 PM.964] LSPD First Response: [TRACE] Set title to Dusty Smi for Vehicle Options [11/1/2021 5:39:14 PM.967] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/1/2021 5:39:14 PM.968] LSPD First Response: [TRACE] Set title to Dusty Smi for Inventory [11/1/2021 5:39:14 PM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/1/2021 5:39:14 PM.973] LSPD First Response: [TRACE] Set title to Dusty Smi for Settings [11/1/2021 5:39:14 PM.976] LSPD First Response: [TRACE] Saved apt: [11/1/2021 5:39:15 PM.027] LSPD First Response: [TRACE] Requested Audio [11/1/2021 5:39:15 PM.045] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/1/2021 5:39:15 PM.414] LSPD First Response: [INFO] Connecting to LSPDFR Sync [11/1/2021 5:39:15 PM.595] LSPD First Response: [TRACE] Loaded user uGTuner from file [11/1/2021 5:39:15 PM.623] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:15 PM.623] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:39:15 PM.624] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] San Andreas Highway Patrol [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: San Andreas Highway Patrol (SAHP) at X:2460.26 Y:-384.26 Z:93.33 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Campus Security [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Campus Security (CPSRH) at X:-1741.46 Y:237.27 Z:64.45 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] International Affairs Agency [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: International Affairs Agency (IAA) at X:110.12 Y:-637.64 Z:44.24 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Federal Investigation Bureau [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau (FIB) at X:105.55 Y:-745.47 Z:45.75 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Del Perro Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (LSPD) at X:-1632.23 Y:-1015.39 Z:13.12 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Vinewood Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] La Mesa Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Rockford Hills Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Vespucci Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Downtown Police Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Davis Sheriff Station [11/1/2021 5:39:15 PM.639] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSAP) at X:-864.61 Y:-2408.92 Z:14.03 [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/1/2021 5:39:15 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Del Perro Police Station or delperroPol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Los Santos Port Police [11/1/2021 5:39:15 PM.640] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138 [11/1/2021 5:39:15 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_juri.xml [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called San Andreas Highway Patrol or sananhwy already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called International Affairs Agency or toweriaahq already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Federal Investigation Bureau or towerfibhq already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Del Perro Police Station or delpelpol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists [11/1/2021 5:39:15 PM.640] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists [11/1/2021 5:39:15 PM.646] LSPD First Response: [TRACE] Auto started component Debug #1 [11/1/2021 5:39:15 PM.646] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/1/2021 5:39:15 PM.646] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/1/2021 5:39:15 PM.647] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/1/2021 5:39:15 PM.647] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/1/2021 5:39:15 PM.647] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/1/2021 5:39:15 PM.647] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/1/2021 5:39:15 PM.647] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/1/2021 5:39:15 PM.648] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/1/2021 5:39:15 PM.648] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/1/2021 5:39:15 PM.648] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/1/2021 5:39:15 PM.649] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/1/2021 5:39:15 PM.649] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/1/2021 5:39:15 PM.650] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/1/2021 5:39:15 PM.651] LSPD First Response: [TRACE] Preloading node data [11/1/2021 5:39:15 PM.894] LSPD First Response: [INFO] Logging in with cached credentials [11/1/2021 5:39:15 PM.897] LSPD First Response: [TRACE] Terminal server version: 0.2 [11/1/2021 5:39:15 PM.897] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 93462d8a-4cc2-4527-a505-571951827596. Enhanced features available. [11/1/2021 5:39:15 PM.911] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [11/1/2021 5:39:15 PM.911] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [11/1/2021 5:39:15 PM.912] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [11/1/2021 5:39:16 PM.404] LSPD First Response: [INFO] Login success [11/1/2021 5:39:16 PM.426] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync [11/1/2021 5:39:16 PM.426] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync. [11/1/2021 5:39:16 PM.427] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server. [11/1/2021 5:39:17 PM.022] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/1/2021 5:39:19 PM.090] LSPD First Response: [TRACE] Done preloading node data [11/1/2021 5:39:19 PM.090] LSPD First Response: [TRACE] Preloading node data [11/1/2021 5:39:19 PM.090] LSPD First Response: [TRACE] Done preloading node data [11/1/2021 5:39:19 PM.091] LSPD First Response: [TRACE] SwitchToCharacter: Dusty Smi [11/1/2021 5:39:19 PM.897] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/1/2021 5:39:19 PM.902] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/1/2021 5:39:19 PM.903] LSPD First Response: [TRACE] Disabling ambient game police chases [11/1/2021 5:39:19 PM.909] LSPD First Response: [TRACE] Disabled ambient game police chases [11/1/2021 5:39:19 PM.909] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/1/2021 5:39:19 PM.911] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/1/2021 5:39:19 PM.914] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/1/2021 5:39:19 PM.914] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/1/2021 5:39:20 PM.975] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/1/2021 5:39:20 PM.975] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/1/2021 5:39:20 PM.985] LSPD First Response: [TRACE] during character sync, 2 characters were outdated on the server [11/1/2021 5:39:21 PM.027] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/1/2021 5:39:21 PM.028] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/1/2021 5:39:21 PM.028] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/1/2021 5:39:21 PM.028] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/1/2021 5:39:21 PM.028] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/1/2021 5:39:21 PM.028] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/1/2021 5:39:21 PM.031] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/1/2021 5:39:21 PM.034] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/1/2021 5:39:21 PM.035] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/1/2021 5:39:21 PM.035] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/1/2021 5:39:21 PM.035] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/1/2021 5:39:21 PM.047] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/1/2021 5:39:21 PM.050] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/1/2021 5:39:21 PM.050] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/1/2021 5:39:21 PM.053] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/1/2021 5:39:21 PM.053] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/1/2021 5:39:21 PM.062] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/1/2021 5:39:21 PM.065] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/1/2021 5:39:21 PM.067] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/1/2021 5:39:21 PM.557] LSPD First Response: [TRACE] Preloading POLICE2 [11/1/2021 5:39:21 PM.559] LSPD First Response: [TRACE] Created police2 at X:-313.3353 Y:-2738.634 Z:6.048958 [11/1/2021 5:39:21 PM.559] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Los Santos Port Police [11/1/2021 5:39:21 PM.591] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/1/2021 5:39:22 PM.054] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/1/2021 5:39:22 PM.419] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 5:39:22 PM.424] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspp) [11/1/2021 5:39:22 PM.470] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [11/1/2021 5:39:22 PM.629] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) was set as a cop [11/1/2021 5:39:22 PM.695] LSPD First Response: [TRACE] Starting player switch [11/1/2021 5:39:25 PM.338] LSPD First Response: [TRACE] Player switch done [11/1/2021 5:39:50 PM.761] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:40:00 PM.839] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [11/1/2021 5:40:00 PM.840] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [11/1/2021 5:40:00 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:40:00 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:40:00 PM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/1/2021 5:40:00 PM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [11/1/2021 5:40:00 PM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_juri.xml [11/1/2021 5:40:00 PM.850] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [11/1/2021 5:40:04 PM.599] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:40:04 PM.599] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/1/2021 5:40:04 PM.600] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/1/2021 5:40:04 PM.600] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [11/1/2021 5:40:04 PM.600] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_juri.xml [11/1/2021 5:40:04 PM.608] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/1/2021 5:40:04 PM.627] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/1/2021 5:40:04 PM.739] LSPD First Response: [TRACE] Player went on duty. [11/1/2021 5:40:04 PM.745] LSPD First Response: Folder is E:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/1/2021 5:40:05 PM.364] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.375] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.383] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.401] LSPD First Response: CleanUpTheMess, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.408] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.416] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.416] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.423] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.431] LSPD First Response: GrammarPolice, Version=1.4.4.1, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.438] LSPD First Response: IndianCallouts, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.438] LSPD First Response: Jurisdictions+, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.439] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.439] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.440] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.440] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.444] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.445] LSPD First Response: UltimateBackup, Version=1.8.6.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:05 PM.448] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/1/2021 5:40:05 PM.475] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [11/1/2021 5:40:05 PM.519] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [11/1/2021 5:40:05 PM.557] LSPD First Response: Creating plugin: CleanUpTheMess.Main [11/1/2021 5:40:05 PM.557] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/1/2021 5:40:05 PM.662] LSPD First Response: Creating plugin: Custom_Pullover.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating Custom Pullover.Main. [11/1/2021 5:40:05 PM.663] LSPD First Response: Done with Custom Pullover.Main. [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: ForceACallout.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: GrammarPolice.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: IndianCallouts.main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: Jurisdictions_.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/1/2021 5:40:05 PM.663] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [11/1/2021 5:40:05 PM.724] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [11/1/2021 5:40:05 PM.759] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/1/2021 5:40:05 PM.810] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/1/2021 5:40:05 PM.810] LSPD First Response: Creating plugin: ‭‪‬‪‏‏‌‌​‭​‬‭‌‭‫‮‭‭​‬‬‌‮ [11/1/2021 5:40:05 PM.865] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/1/2021 5:40:05 PM.865] LSPD First Response: Go on duty to fully load ALPRLite [11/1/2021 5:40:05 PM.866] LSPD First Response: Loading AutomaticSirenCutout.ini settings [11/1/2021 5:40:05 PM.877] LSPD First Response: Validating dependency: RagePluginHook [11/1/2021 5:40:05 PM.877] LSPD First Response: File "ragepluginhook.exe" exists: True [11/1/2021 5:40:05 PM.878] LSPD First Response: Version is at least 0.45.0.0 [11/1/2021 5:40:05 PM.879] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [11/1/2021 5:40:05 PM.879] LSPD First Response: Validating dependency: LSPDFR [11/1/2021 5:40:05 PM.879] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [11/1/2021 5:40:05 PM.880] LSPD First Response: Version is at least 0.4.6 [11/1/2021 5:40:05 PM.880] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [11/1/2021 5:40:05 PM.880] LSPD First Response: Validating dependency: ParksTools [11/1/2021 5:40:05 PM.880] LSPD First Response: File "ParksTools.dll" exists: True [11/1/2021 5:40:05 PM.881] LSPD First Response: Version is at least 4.2.0.0 [11/1/2021 5:40:05 PM.881] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [11/1/2021 5:40:05 PM.881] LSPD First Response: Validating dependency: RageNativeUI [11/1/2021 5:40:05 PM.881] LSPD First Response: File "RageNativeUI.dll" exists: True [11/1/2021 5:40:05 PM.881] LSPD First Response: Version is at least 1.6.3.0 [11/1/2021 5:40:05 PM.881] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [11/1/2021 5:40:05 PM.883] LSPD First Response: [Better EMS]: Registered Better EMS [11/1/2021 5:40:05 PM.883] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [11/1/2021 5:40:05 PM.884] LSPD First Response: Clean Up the Mess loaded. Calling menuHandler. [11/1/2021 5:40:05 PM.886] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/1/2021 5:40:05 PM.886] LSPD First Response: Go on duty to fully load CompuLite [11/1/2021 5:40:05 PM.886] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [11/1/2021 5:40:05 PM.886] LSPD First Response: Loading Deadly Weapons config. [11/1/2021 5:40:05 PM.887] LSPD First Response: Deadly Weapons: Config loaded. [11/1/2021 5:40:05 PM.887] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [11/1/2021 5:40:05 PM.887] LSPD First Response: Go on duty with LSPDFR to start the plugin. [11/1/2021 5:40:05 PM.895] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [11/1/2021 5:40:05 PM.895] LSPD First Response: Callout Plugin - 'IndianCallouts'1.0.4.0 by PTurtle has been initialised [11/1/2021 5:40:05 PM.895] LSPD First Response: Go on duty to fully load 'IndianCallouts' [11/1/2021 5:40:05 PM.897] LSPD First Response: Jurisdictions+ 7.0.0.0 has been initialised. [11/1/2021 5:40:05 PM.897] LSPD First Response: Go on duty to completely load Jurisdictions+ and experience it in full. [11/1/2021 5:40:05 PM.897] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/1/2021 5:40:05 PM.900] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [11/1/2021 5:40:05 PM.903] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [11/1/2021 5:40:05 PM.903] LSPD First Response: Go on duty to fully load SpeedRadarLite [11/1/2021 5:40:05 PM.904] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/1/2021 5:40:05 PM.905] LSPD First Response: Go on duty to fully load StopThePed [11/1/2021 5:40:05 PM.905] LSPD First Response: Loading SuperCallouts config. [11/1/2021 5:40:05 PM.908] LSPD First Response: SuperCallouts: Config loaded. [11/1/2021 5:40:05 PM.908] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/1/2021 5:40:05 PM.908] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/1/2021 5:40:05 PM.930] LSPD First Response: Plugin UltimateBackup v1.8.6.0 has been initialized. [11/1/2021 5:40:05 PM.930] LSPD First Response: Go on duty to fully load UltimateBackup [11/1/2021 5:40:05 PM.930] LSPD First Response: We have 3 callouts registered [11/1/2021 5:40:05 PM.931] LSPD First Response: CalloutManager initialized [11/1/2021 5:40:05 PM.931] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [11/1/2021 5:40:05 PM.938] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/1/2021 5:40:05 PM.939] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/1/2021 5:40:05 PM.945] LSPD First Response: [INFO] Model preloading enabled [11/1/2021 5:40:05 PM.945] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICE2 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICE3 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICET [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF2 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICE4 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading FBI2 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICEOLD1 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLICEOLD2 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading BUZZARD [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading POLMAV [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading FROGGER2 [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading AMBULANCE [11/1/2021 5:40:05 PM.946] LSPD First Response: [TRACE] Preloading FIRETRUK [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 1B06D571 [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 1D073A89 [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 60EC506 [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 678B81B1 [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [11/1/2021 5:40:05 PM.947] LSPD First Response: [TRACE] Preloading asset 83BF0278 [11/1/2021 5:40:05 PM.953] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/1/2021 5:40:05 PM.954] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/1/2021 5:40:05 PM.956] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/1/2021 5:40:05 PM.956] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/1/2021 5:40:05 PM.959] LSPD First Response: Deserialized Jano Mahona [11/1/2021 5:40:05 PM.969] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/1/2021 5:40:05 PM.969] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/1/2021 5:40:05 PM.969] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/1/2021 5:40:05 PM.969] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/1/2021 5:40:05 PM.973] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/1/2021 5:40:05 PM.973] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/1/2021 5:40:05 PM.974] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/1/2021 5:40:05 PM.976] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/1/2021 5:40:05 PM.976] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/1/2021 5:40:05 PM.976] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/1/2021 5:40:05 PM.977] LSPD First Response: Custom Pullover event handler: True [11/1/2021 5:40:05 PM.979] LSPD First Response: GrammarPolice [GrammarPolice] starting... [11/1/2021 5:40:05 PM.979] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [11/1/2021 5:40:05 PM.980] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [11/1/2021 5:40:05 PM.985] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [11/1/2021 5:40:05 PM.989] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice GrammarPolice Settings [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice AudioPath = E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice Callsign = 1-KING-19 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice Language = en-US [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PTTPushSound = 2 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PTTReleaseSound = 3 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice HoldToTalk = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice HoldToTalkDelay = 250 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ShowInCarAnimation = False [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice DispatchKey = LMenu [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice SettingsKey = F2 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PrimaryButton = None [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice SecondaryButton = None [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice HandleAvailability = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PanicResponse = 5 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice RespondToPreface = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice UseGenericResponse = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ShowNotifications = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ShowPlayerStatus = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice ShowTargetPlate = True [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice StatusTextPosX = 418 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice StatusTextPosY = 1008 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice StatusTextScale = 0.39 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PitPedDistance = 20 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PitMaxPeds = 1 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [11/1/2021 5:40:05 PM.991] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [king], [19]] [11/1/2021 5:40:05 PM.992] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_KING, GP_BEAT_19] [11/1/2021 5:40:05 PM.992] LSPD First Response: GrammarPolice ================================================================================ [11/1/2021 5:40:05 PM.993] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [11/1/2021 5:40:05 PM.999] LSPD First Response: Deserialized Louis Goodwin [11/1/2021 5:40:06 PM.000] LSPD First Response: Deserialized Antonio Gipison [11/1/2021 5:40:06 PM.000] LSPD First Response: Deserialized Derrick Holt [11/1/2021 5:40:06 PM.013] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/1/2021 5:40:06 PM.013] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/1/2021 5:40:06 PM.013] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/1/2021 5:40:06 PM.013] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/1/2021 5:40:06 PM.020] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/1/2021 5:40:06 PM.032] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/1/2021 5:40:06 PM.034] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/1/2021 5:40:06 PM.180] LSPD First Response: Clean Up the Mess in menuHandler. [11/1/2021 5:40:06 PM.183] LSPD First Response: Clean Up the Mess keys set. Open menu key: PageUp [11/1/2021 5:40:06 PM.194] LSPD First Response: LSPD Tollkit loaded. added menu. [11/1/2021 5:40:06 PM.198] LSPD First Response: LSPD Tollkit added items. [11/1/2021 5:40:06 PM.203] LSPD First Response: [TRACE] Has taken study survey: False [11/1/2021 5:40:06 PM.204] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/1/2021 5:40:06 PM.211] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/1/2021 5:40:06 PM.212] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/1/2021 5:40:06 PM.220] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/1/2021 5:40:06 PM.220] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/1/2021 5:40:06 PM.221] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/1/2021 5:40:06 PM.222] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/1/2021 5:40:06 PM.223] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/1/2021 5:40:06 PM.224] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/1/2021 5:40:06 PM.225] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [11/1/2021 5:40:06 PM.492] LSPD First Response: Clean Up the Mess in mainLogic. [11/1/2021 5:40:06 PM.492] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/1/2021 5:40:07 PM.666] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [11/1/2021 5:40:07 PM.669] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: False [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [11/1/2021 5:40:07 PM.670] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [11/1/2021 5:40:07 PM.675] LSPD First Response: GrammarPolice [PlayerHandler] starting... [11/1/2021 5:40:07 PM.676] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [11/1/2021 5:40:07 PM.677] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [11/1/2021 5:40:07 PM.678] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [11/1/2021 5:40:07 PM.880] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [11/1/2021 5:40:07 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [11/1/2021 5:40:07 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [11/1/2021 5:40:07 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [11/1/2021 5:40:07 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [11/1/2021 5:40:07 PM.885] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [11/1/2021 5:40:07 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [11/1/2021 5:40:07 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [11/1/2021 5:40:07 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [11/1/2021 5:40:07 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [11/1/2021 5:40:07 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [11/1/2021 5:40:07 PM.887] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll [11/1/2021 5:40:07 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml [11/1/2021 5:40:07 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml [11/1/2021 5:40:07 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml [11/1/2021 5:40:07 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml [11/1/2021 5:40:07 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml [11/1/2021 5:40:07 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml [11/1/2021 5:40:07 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml [11/1/2021 5:40:07 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml [11/1/2021 5:40:07 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml [11/1/2021 5:40:07 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml [11/1/2021 5:40:07 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml [11/1/2021 5:40:07 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml [11/1/2021 5:40:07 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml [11/1/2021 5:40:07 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml [11/1/2021 5:40:07 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml [11/1/2021 5:40:07 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml [11/1/2021 5:40:07 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml [11/1/2021 5:40:07 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml [11/1/2021 5:40:07 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml [11/1/2021 5:40:07 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml [11/1/2021 5:40:07 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml [11/1/2021 5:40:07 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml [11/1/2021 5:40:07 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml [11/1/2021 5:40:07 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml [11/1/2021 5:40:07 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml [11/1/2021 5:40:07 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml [11/1/2021 5:40:07 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml [11/1/2021 5:40:07 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml [11/1/2021 5:40:07 PM.916] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml [11/1/2021 5:40:07 PM.916] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml [11/1/2021 5:40:07 PM.916] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml [11/1/2021 5:40:07 PM.916] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml [11/1/2021 5:40:07 PM.917] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [11/1/2021 5:40:07 PM.945] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml [11/1/2021 5:40:07 PM.945] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml [11/1/2021 5:40:07 PM.946] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml [11/1/2021 5:40:07 PM.946] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml [11/1/2021 5:40:07 PM.946] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml [11/1/2021 5:40:07 PM.947] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml [11/1/2021 5:40:07 PM.947] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml [11/1/2021 5:40:07 PM.947] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml [11/1/2021 5:40:07 PM.948] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml [11/1/2021 5:40:07 PM.948] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml [11/1/2021 5:40:07 PM.948] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml [11/1/2021 5:40:07 PM.948] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml [11/1/2021 5:40:07 PM.949] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml [11/1/2021 5:40:07 PM.949] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml [11/1/2021 5:40:07 PM.949] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml [11/1/2021 5:40:07 PM.949] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml [11/1/2021 5:40:07 PM.950] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml [11/1/2021 5:40:07 PM.950] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml [11/1/2021 5:40:07 PM.950] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml [11/1/2021 5:40:07 PM.951] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml [11/1/2021 5:40:07 PM.951] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml [11/1/2021 5:40:07 PM.951] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml [11/1/2021 5:40:07 PM.951] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml [11/1/2021 5:40:07 PM.952] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml [11/1/2021 5:40:07 PM.952] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml [11/1/2021 5:40:07 PM.952] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml [11/1/2021 5:40:07 PM.952] LSPD First Response: GrammarPolice [Action] loaded action: name=person_injured target=OP_Immersive_Dispatch.Actions.Advise.Person_Injured from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_injured.xml [11/1/2021 5:40:07 PM.953] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml [11/1/2021 5:40:07 PM.953] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml [11/1/2021 5:40:07 PM.953] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml [11/1/2021 5:40:07 PM.953] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_continue target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Yes from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_continue.xml [11/1/2021 5:40:07 PM.954] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuitstatus_terminate target=OP_Immersive_Dispatch.Handlers.PursuitStatusCheck.Cancel from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuitstatus_terminate.xml [11/1/2021 5:40:07 PM.954] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml [11/1/2021 5:40:07 PM.954] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml [11/1/2021 5:40:07 PM.954] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml [11/1/2021 5:40:07 PM.955] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml [11/1/2021 5:40:07 PM.955] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml [11/1/2021 5:40:07 PM.955] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml [11/1/2021 5:40:07 PM.955] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml [11/1/2021 5:40:07 PM.956] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml [11/1/2021 5:40:07 PM.956] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml [11/1/2021 5:40:07 PM.956] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml [11/1/2021 5:40:07 PM.957] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml [11/1/2021 5:40:07 PM.957] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml [11/1/2021 5:40:07 PM.957] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml [11/1/2021 5:40:07 PM.963] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [11/1/2021 5:40:07 PM.963] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [11/1/2021 5:40:07 PM.963] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [11/1/2021 5:40:07 PM.963] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [11/1/2021 5:40:07 PM.963] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=request [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=status [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4 [11/1/2021 5:40:07 PM.964] LSPD First Response: GrammarPolice [Command] loaded command: name=advised [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=no [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=pursuitstatus [11/1/2021 5:40:07 PM.965] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100 [11/1/2021 5:40:07 PM.966] LSPD First Response: GrammarPolice [Command] loaded command: name=standby [11/1/2021 5:40:07 PM.966] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost [11/1/2021 5:40:07 PM.966] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [11/1/2021 5:40:07 PM.966] LSPD First Response: GrammarPolice [Command] loaded command: name=yes [11/1/2021 5:40:07 PM.966] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 100 actions [11/1/2021 5:40:07 PM.967] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [11/1/2021 5:40:08 PM.017] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0 [11/1/2021 5:40:08 PM.017] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [11/1/2021 5:40:08 PM.021] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [11/1/2021 5:40:08 PM.021] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4 [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: pursuitstatus [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100 [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes [11/1/2021 5:40:08 PM.025] LSPD First Response: GrammarPolice [Builder] building Prefaces [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 19 [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king 19 [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king 19 [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] appending prefaces [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] creating allBuilders [11/1/2021 5:40:08 PM.027] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [11/1/2021 5:40:08 PM.028] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [11/1/2021 5:40:08 PM.028] LSPD First Response: GrammarPolice [Builder] returning new Grammar [11/1/2021 5:40:08 PM.121] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [11/1/2021 5:40:08 PM.145] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [11/1/2021 5:40:08 PM.146] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [11/1/2021 5:40:08 PM.146] LSPD First Response: GrammarPolice [UIHandler] starting... [11/1/2021 5:40:08 PM.150] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 47 [11/1/2021 5:40:08 PM.339] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [11/1/2021 5:40:08 PM.340] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [11/1/2021 5:40:08 PM.340] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [11/1/2021 5:40:08 PM.340] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [11/1/2021 5:40:08 PM.340] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [11/1/2021 5:40:10 PM.538] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:10 PM.538] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [11/1/2021 5:40:10 PM.547] LSPD First Response: [Better EMS]: Loading EMS settings [11/1/2021 5:40:10 PM.547] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [11/1/2021 5:40:10 PM.601] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [11/1/2021 5:40:10 PM.601] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.601] LSPD First Response: [Better EMS]: Adding station point: in front [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: inside bay [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: in front of left door [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: middle bay [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: right bay [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Davis hospital [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 3 [11/1/2021 5:40:10 PM.615] LSPD First Response: [Better EMS]: Adding station point: bay 4 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: bay 1 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: bay 2 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: alley [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: delivery [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Station has delivery zone [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: spawn [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: inside [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: north 1 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: north 2 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: middle mini [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: mid south mini [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: south 1 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: south 2 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: south 3 [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: driveway [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Found station type: FIRE [11/1/2021 5:40:10 PM.616] LSPD First Response: [Better EMS]: Adding station point: station [11/1/2021 5:40:10 PM.619] LSPD First Response: [Better EMS]: Settings loaded from E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [11/1/2021 5:40:10 PM.619] LSPD First Response: [Better EMS]: Started loading Better EMS [11/1/2021 5:40:10 PM.770] LSPD First Response: CompuLite Localization Code Page: 1252 [11/1/2021 5:40:10 PM.770] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [11/1/2021 5:40:10 PM.773] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [11/1/2021 5:40:10 PM.774] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [11/1/2021 5:40:11 PM.028] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to NumPad9 [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to NumPad7 [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [11/1/2021 5:40:11 PM.030] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [11/1/2021 5:40:11 PM.031] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [11/1/2021 5:40:11 PM.031] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to True [11/1/2021 5:40:11 PM.031] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to False [11/1/2021 5:40:11 PM.031] LSPD First Response: ----------------------------------------------------------------------------------------------------- [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.BikerChase [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.AttemptedLooting [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.RecklessDriver [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenVehicle [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.GroupWithGunsInPublic [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.EvadingPoliceCheckpoint [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenArmoredVehicleSpotted [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.StreetFight [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.PersonWithWeapon [11/1/2021 5:40:11 PM.031] LSPD First Response: Registering callout IndianCallouts.Callouts.ArmedBurglary [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: AmbientBackup is disabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: AISirenCycle is enabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: SilentBackup is enabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: TVI is enabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [11/1/2021 5:40:13 PM.567] LSPD First Response: [RPE]: SuspectStamina is enabled. [11/1/2021 5:40:13 PM.568] LSPD First Response: [RPE]: SuspectTrip is enabled. [11/1/2021 5:40:13 PM.568] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready. [11/1/2021 5:40:13 PM.652] LSPD First Response: StopThePed Localization Code Page: 1252 [11/1/2021 5:40:13 PM.652] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [11/1/2021 5:40:13 PM.683] LSPD First Response: [Better EMS]: Registering smart radio buttons [11/1/2021 5:40:13 PM.689] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/1/2021 5:40:13 PM.691] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-19 [11/1/2021 5:40:13 PM.691] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_KING OP_19 [11/1/2021 5:40:13 PM.692] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/1/2021 5:40:13 PM.693] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [11/1/2021 5:40:13 PM.693] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/1/2021 5:40:13 PM.694] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [11/1/2021 5:40:13 PM.694] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/1/2021 5:40:13 PM.695] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/1/2021 5:40:13 PM.695] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [11/1/2021 5:40:13 PM.695] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/1/2021 5:40:13 PM.696] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/1/2021 5:40:13 PM.696] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] Alt [11/1/2021 5:40:13 PM.697] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/1/2021 5:40:13 PM.697] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [11/1/2021 5:40:13 PM.698] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/1/2021 5:40:13 PM.698] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [11/1/2021 5:40:13 PM.699] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [11/1/2021 5:40:13 PM.699] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/1/2021 5:40:13 PM.699] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [11/1/2021 5:40:13 PM.700] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/1/2021 5:40:13 PM.700] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [11/1/2021 5:40:13 PM.701] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] LShiftKey [11/1/2021 5:40:13 PM.701] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [11/1/2021 5:40:13 PM.702] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] Alt [11/1/2021 5:40:13 PM.702] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/1/2021 5:40:13 PM.703] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/1/2021 5:40:13 PM.703] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/1/2021 5:40:13 PM.704] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [11/1/2021 5:40:13 PM.704] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/1/2021 5:40:13 PM.704] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/1/2021 5:40:13 PM.705] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [11/1/2021 5:40:13 PM.705] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/1/2021 5:40:13 PM.706] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.706] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [11/1/2021 5:40:13 PM.707] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/1/2021 5:40:13 PM.707] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.708] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [11/1/2021 5:40:13 PM.708] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/1/2021 5:40:13 PM.708] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.709] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/1/2021 5:40:13 PM.709] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [11/1/2021 5:40:13 PM.710] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.710] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [11/1/2021 5:40:13 PM.711] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/1/2021 5:40:13 PM.711] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.712] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [11/1/2021 5:40:13 PM.712] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [11/1/2021 5:40:13 PM.712] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [11/1/2021 5:40:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/1/2021 5:40:13 PM.714] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.714] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/1/2021 5:40:13 PM.715] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/1/2021 5:40:13 PM.715] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.719] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/1/2021 5:40:13 PM.720] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/1/2021 5:40:13 PM.720] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/1/2021 5:40:13 PM.720] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/1/2021 5:40:13 PM.721] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/1/2021 5:40:13 PM.722] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 35 [11/1/2021 5:40:13 PM.722] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 16 [11/1/2021 5:40:13 PM.723] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/1/2021 5:40:13 PM.723] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 10 [11/1/2021 5:40:13 PM.724] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] False [11/1/2021 5:40:13 PM.724] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [11/1/2021 5:40:13 PM.725] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] False [11/1/2021 5:40:13 PM.725] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] False [11/1/2021 5:40:13 PM.726] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [11/1/2021 5:40:13 PM.726] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/1/2021 5:40:13 PM.726] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [11/1/2021 5:40:13 PM.727] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [11/1/2021 5:40:13 PM.727] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [11/1/2021 5:40:13 PM.728] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/1/2021 5:40:13 PM.728] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/1/2021 5:40:13 PM.729] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/1/2021 5:40:13 PM.729] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/1/2021 5:40:13 PM.730] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/1/2021 5:40:13 PM.730] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/1/2021 5:40:13 PM.730] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/1/2021 5:40:13 PM.730] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/1/2021 5:40:13 PM.733] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/1/2021 5:40:13 PM.742] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/1/2021 5:40:13 PM.743] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/1/2021 5:40:13 PM.743] OP_Immersive_Dispatch: Menus Initialised [11/1/2021 5:40:14 PM.028] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started. [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: True [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/1/2021 5:40:14 PM.053] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/1/2021 5:40:14 PM.409] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/1/2021 5:40:14 PM.470] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/1/2021 5:40:14 PM.531] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/1/2021 5:40:14 PM.612] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [11/1/2021 5:40:16 PM.740] LSPD First Response: Custom Pullover.Mainloop started [11/1/2021 5:40:16 PM.740] LSPD First Response: Loading Custom Pullover settings... [11/1/2021 5:40:17 PM.274] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [11/1/2021 5:40:17 PM.299] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/1/2021 5:40:24 PM.402] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [11/1/2021 5:40:24 PM.428] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [11/1/2021 5:40:24 PM.428] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: HotPursuit Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Robbery Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Kidnapping Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: TruckCrash Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Hit and Run Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Open Carry Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: OfficerShootout Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Suspicious Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Manhunt Enabled [11/1/2021 5:40:24 PM.685] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [11/1/2021 5:40:24 PM.685] LSPD First Response: SuperCallouts: Knife Attack Enabled [11/1/2021 5:40:27 PM.271] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [11/1/2021 5:40:31 PM.778] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [11/1/2021 5:40:38 PM.289] LSPD First Response: [ParksTools] using cached token without checking for new token [11/1/2021 5:40:38 PM.307] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [11/1/2021 5:40:38 PM.316] LSPD First Response: [Better EMS]: Unable to parse bone: [11/1/2021 5:40:38 PM.318] LSPD First Response: [Better EMS]: Finished loading Better EMS [11/1/2021 5:40:38 PM.341] LSPD First Response: [Better EMS]: Launching EMS response [11/1/2021 5:40:51 PM.019] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 5:40:51 PM.020] LSPD First Response: [TRACE] Starting world event RunLights [11/1/2021 5:40:51 PM.021] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [11/1/2021 5:40:51 PM.023] LSPD First Response: [TRACE] Failed to set up RunLights #1 [11/1/2021 5:40:51 PM.023] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [11/1/2021 5:40:51 PM.023] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [11/1/2021 5:40:57 PM.663] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:40:58 PM.490] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:40:58 PM.509] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:40:58 PM.510] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:40:59 PM.519] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 30 [11/1/2021 5:40:59 PM.933] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:41:00 PM.064] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:41:00 PM.180] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:41:00 PM.462] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:41:00 PM.464] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch code four Confidence: 0.9722114 [11/1/2021 5:41:00 PM.484] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:41:00 PM.497] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:41:00 PM.497] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:41:00 PM.498] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.005991 [11/1/2021 5:41:00 PM.498] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [11/1/2021 5:41:00 PM.498] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [11/1/2021 5:41:01 PM.942] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [11/1/2021 5:41:01 PM.943] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [11/1/2021 5:41:01 PM.943] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 5:41:01 PM.944] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 5:41:02 PM.469] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/1/2021 5:41:27 PM.679] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:41:50 PM.474] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/1/2021 5:41:50 PM.474] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/1/2021 5:41:50 PM.474] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/1/2021 5:41:55 PM.069] LSPD First Response: [ForceACallout]: Could not start callout! [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: ALPRLite No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: AutomaticSirenCutout No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: BetterEMS No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: CleanUpTheMess No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: CompuLite No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: Custom Pullover No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: DeadlyWeapons2 No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: ForceACallout No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: GrammarPolice No callouts detected. [11/1/2021 5:41:55 PM.086] LSPD First Response: [ForceACallout]: IndianCallouts detected 10 callouts and added them to the ForceACallout cache. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: Jurisdictions+ No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: OP_Immersive_Dispatch No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: RichsPoliceEnhancements No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: SpeedRadarLite No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: StopThePed No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: SuperCallouts2 detected 28 callouts and added them to the ForceACallout cache. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: UltimateBackup No callouts detected. [11/1/2021 5:41:55 PM.087] LSPD First Response: [ForceACallout]: 1900 total probabilities registered in ForceACallout. [11/1/2021 5:41:55 PM.605] LSPD First Response: Creating KnifeAttack from SuperCallouts2.Callouts.KnifeAttack, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 5:41:55 PM.608] LSPD First Response: [TRACE] Callout created: #1 [11/1/2021 5:41:55 PM.623] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/1/2021 5:41:55 PM.623] LSPD First Response: [ForceACallout]: Starting callout KnifeAttack [11/1/2021 5:41:57 PM.224] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:41:57 PM.272] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:41:57 PM.272] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:41:57 PM.274] LSPD First Response: GrammarPolice [TargetHandler] new target: 20ZUN575 [11/1/2021 5:41:57 PM.781] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:41:57 PM.890] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 5:41:58 PM.110] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:41:58 PM.230] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:41:58 PM.343] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:41:58 PM.607] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:41:58 PM.607] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me en route Confidence: 0.9329861 [11/1/2021 5:41:58 PM.634] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:41:58 PM.651] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:41:58 PM.651] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:41:58 PM.651] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4269227 [11/1/2021 5:41:58 PM.651] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [11/1/2021 5:41:58 PM.651] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [11/1/2021 5:41:58 PM.686] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [11/1/2021 5:41:58 PM.686] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 5:41:58 PM.689] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [11/1/2021 5:41:58 PM.715] LSPD First Response: SuperCallouts Log: knife attack callout accepted. Using scenario #:1 [11/1/2021 5:41:58 PM.724] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [11/1/2021 5:41:58 PM.816] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 5:41:58 PM.818] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/1/2021 5:41:58 PM.818] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 5:41:58 PM.818] LSPD First Response: [TRACE] User accepted callout [11/1/2021 5:42:05 PM.713] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #17 Content Manager [11/1/2021 5:42:05 PM.713] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #17) [11/1/2021 5:42:27 PM.720] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:42:44 PM.388] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 5:42:44 PM.388] LSPD First Response: [TRACE] Starting world event RunLights [11/1/2021 5:42:44 PM.388] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [11/1/2021 5:42:44 PM.394] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [11/1/2021 5:42:57 PM.756] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:43:11 PM.662] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [11/1/2021 5:43:11 PM.663] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [11/1/2021 5:43:11 PM.665] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [11/1/2021 5:43:11 PM.665] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [11/1/2021 5:43:11 PM.665] LSPD First Response: [TRACE] World event RunLights #2 has ended [11/1/2021 5:43:11 PM.683] LSPD First Response: [TRACE] Ped Blim Momak has become idle again [11/1/2021 5:43:17 PM.965] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:43:17 PM.966] LSPD First Response: [TRACE] Created police at X:-861.7638 Y:-2385.233 Z:14.17122 [11/1/2021 5:43:17 PM.966] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Los Santos Intl. Airport Field Office [11/1/2021 5:43:17 PM.966] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:43:17 PM.966] LSPD First Response: [TRACE] Created police at X:-902.5222 Y:-2393.707 Z:14.17122 [11/1/2021 5:43:17 PM.966] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Los Santos Intl. Airport Field Office [11/1/2021 5:43:18 PM.070] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 5:43:18 PM.075] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 5:43:18 PM.076] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_b [11/1/2021 5:43:18 PM.077] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_b [11/1/2021 5:43:18 PM.083] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) was set as a cop [11/1/2021 5:43:18 PM.084] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [11/1/2021 5:43:18 PM.086] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 5:43:18 PM.091] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 5:43:18 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_a [11/1/2021 5:43:18 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_a [11/1/2021 5:43:18 PM.098] LSPD First Response: [TRACE] Charley Stepps (MP_M_FREEMODE_01) was set as a cop [11/1/2021 5:43:18 PM.098] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [11/1/2021 5:43:18 PM.098] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 5:43:18 PM.103] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 5:43:18 PM.108] LSPD First Response: [TRACE] Emma Shores (MP_F_FREEMODE_01) was set as a cop [11/1/2021 5:43:18 PM.108] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [11/1/2021 5:43:27 PM.741] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:43:28 PM.329] LSPD First Response: [TRACE] Thread Marker #7 initialized [11/1/2021 5:43:29 PM.804] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [11/1/2021 5:43:29 PM.804] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [11/1/2021 5:43:29 PM.807] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [11/1/2021 5:43:32 PM.810] LSPD First Response: [TRACE] Thread Marker #8 initialized [11/1/2021 5:43:34 PM.119] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [11/1/2021 5:43:34 PM.119] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [11/1/2021 5:43:34 PM.122] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [11/1/2021 5:43:35 PM.818] LSPD First Response: [TRACE] Thread Marker #9 initialized [11/1/2021 5:43:57 PM.787] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:44:15 PM.064] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [11/1/2021 5:44:15 PM.069] HAS WEAPON [11/1/2021 5:44:15 PM.090] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [11/1/2021 5:44:15 PM.522] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:44:15 PM.522] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 5:44:15 PM.526] LSPD First Response: [TRACE] Using new link spawn [11/1/2021 5:44:15 PM.653] LSPD First Response: Deadly Weapons: Jackanory Mitchell rolled 2-1 [11/1/2021 5:44:15 PM.811] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:44:15 PM.811] LSPD First Response: [TRACE] Created police at X:-773.25 Y:-2191.75 Z:15.03125 [11/1/2021 5:44:15 PM.812] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 5:44:15 PM.817] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lsia) [11/1/2021 5:44:15 PM.818] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_a [11/1/2021 5:44:15 PM.818] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsia_class_a [11/1/2021 5:44:15 PM.821] LSPD First Response: [TRACE] Jim Kaisler (MP_M_FREEMODE_01) was set as a cop [11/1/2021 5:44:15 PM.846] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 5:44:15 PM.905] LSPD First Response: [TRACE] Jackanory Mitchell (S_M_M_TRUCKER_01) was damaged. [11/1/2021 5:44:20 PM.923] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:44:20 PM.943] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:44:20 PM.943] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:44:20 PM.944] LSPD First Response: GrammarPolice [TargetHandler] new target: 81ZWV672 [11/1/2021 5:44:21 PM.677] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 5:44:22 PM.045] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:44:22 PM.169] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:44:22 PM.286] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:44:22 PM.555] LSPD First Response: GrammarPolice speech recognition rejected [11/1/2021 5:44:22 PM.556] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...code medical (confidence=0.5101142) [11/1/2021 5:44:22 PM.582] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:44:22 PM.599] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:44:22 PM.599] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:44:22 PM.599] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:44:22 PM.599] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6763789 [11/1/2021 5:44:24 PM.900] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:25 PM.012] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [11/1/2021 5:44:25 PM.268] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:26 PM.323] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 5:44:26 PM.324] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 5:44:26 PM.390] LSPD First Response: [TRACE] Use caller position: True [11/1/2021 5:44:27 PM.660] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:44:27 PM.678] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:44:27 PM.679] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:44:27 PM.679] LSPD First Response: GrammarPolice [TargetHandler] new target: 81ZWV672 [11/1/2021 5:44:27 PM.774] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 5:44:27 PM.870] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:44:28 PM.732] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 50 [11/1/2021 5:44:29 PM.208] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:44:29 PM.334] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:44:29 PM.399] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [11/1/2021 5:44:29 PM.399] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [11/1/2021 5:44:29 PM.443] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:44:29 PM.702] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:44:29 PM.702] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request medical Confidence: 0.9761711 [11/1/2021 5:44:29 PM.738] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:44:29 PM.754] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:44:29 PM.754] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:44:29 PM.754] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.0944735 [11/1/2021 5:44:29 PM.754] LSPD First Response: GrammarPolice [GrammarHandler] processing action backupems from the ActionQueue [11/1/2021 5:44:29 PM.754] LSPD First Response: GrammarPolice [GrammarHandler] received action: backupems [11/1/2021 5:44:31 PM.031] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:31 PM.192] LSPD First Response: GrammarPolice [Action] calling action: backupems at target: OP_Immersive_Dispatch.Actions.Backup.EMS [11/1/2021 5:44:31 PM.193] LSPD First Response: OP_Immersive_Dispatch [Backup] EMS [11/1/2021 5:44:31 PM.713] LSPD First Response: [Better EMS]: Loading response manager [11/1/2021 5:44:31 PM.714] LSPD First Response: [Better EMS]: Responding to X:-881.9271 Y:-2312.744 Z:-3.507767 [11/1/2021 5:44:32 PM.238] LSPD First Response: [Better EMS]: First responder forced to respond by API [11/1/2021 5:44:32 PM.238] LSPD First Response: [Better EMS]: Initiating response unit for FIRE [11/1/2021 5:44:32 PM.250] LSPD First Response: Chose vehicle FBI2 [11/1/2021 5:44:32 PM.250] LSPD First Response: Choose between 2 and 2 peds [11/1/2021 5:44:32 PM.250] LSPD First Response: Choosing 2 peds [11/1/2021 5:44:32 PM.250] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01 [11/1/2021 5:44:32 PM.250] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01 [11/1/2021 5:44:32 PM.250] LSPD First Response: Choosing spawn radius between 50 and 100 [11/1/2021 5:44:32 PM.250] LSPD First Response: Chose spawn radius of 59 [11/1/2021 5:44:32 PM.253] LSPD First Response: Found vehicle color: Red (-65536) [11/1/2021 5:44:32 PM.256] LSPD First Response: Configuring extras on vehicle [11/1/2021 5:44:32 PM.256] LSPD First Response: Setting extra 1 to True [11/1/2021 5:44:32 PM.258] LSPD First Response: Extra 1 does not exist on this vehicle. [11/1/2021 5:44:32 PM.258] LSPD First Response: Configuring extras on vehicle [11/1/2021 5:44:32 PM.264] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [11/1/2021 5:44:32 PM.269] LSPD First Response: Current ped variations: 8, 2, 0 [11/1/2021 5:44:32 PM.269] LSPD First Response: Max ped variations: 8, 2, 0 [11/1/2021 5:44:32 PM.269] LSPD First Response: Setting ped variation: 8, 0, 0 [11/1/2021 5:44:32 PM.269] LSPD First Response: Setting ped head/hat prop to 0 [11/1/2021 5:44:32 PM.277] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01 [11/1/2021 5:44:32 PM.277] LSPD First Response: Current ped variations: 8, 1, 0 [11/1/2021 5:44:32 PM.277] LSPD First Response: Max ped variations: 8, 2, 0 [11/1/2021 5:44:32 PM.277] LSPD First Response: Setting ped variation: 8, 0, 0 [11/1/2021 5:44:32 PM.277] LSPD First Response: Setting ped head/hat prop to 0 [11/1/2021 5:44:32 PM.296] LSPD First Response: [Better EMS]: Target position: X:-873.5 Y:-2315.75 Z:14.375 [11/1/2021 5:44:32 PM.304] LSPD First Response: [Better EMS]: Initiating response unit for HOSPITAL [11/1/2021 5:44:32 PM.304] LSPD First Response: Chose vehicle AMBULANCE [11/1/2021 5:44:32 PM.304] LSPD First Response: Choose between 2 and 2 peds [11/1/2021 5:44:32 PM.304] LSPD First Response: Choosing 2 peds [11/1/2021 5:44:32 PM.304] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01 [11/1/2021 5:44:32 PM.304] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01 [11/1/2021 5:44:32 PM.304] LSPD First Response: Choosing spawn radius between 50 and 100 [11/1/2021 5:44:32 PM.304] LSPD First Response: Chose spawn radius of 63 [11/1/2021 5:44:32 PM.304] LSPD First Response: Configuring extras on vehicle [11/1/2021 5:44:32 PM.304] LSPD First Response: Configuring extras on vehicle [11/1/2021 5:44:32 PM.305] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01 [11/1/2021 5:44:32 PM.305] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01 [11/1/2021 5:44:32 PM.307] LSPD First Response: [Better EMS]: Target position: X:-873.5 Y:-2315.75 Z:14.375 [11/1/2021 5:44:32 PM.344] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:44:32 PM.345] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:44:32 PM.985] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:44:33 PM.017] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:44:33 PM.024] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:44:33 PM.025] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:44:33 PM.026] LSPD First Response: GrammarPolice [TargetHandler] new target: 81ZWV672 [11/1/2021 5:44:33 PM.047] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 5:44:33 PM.047] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 5:44:33 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:33 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:33 PM.071] LSPD First Response: PlayAction: Failed to find [11/1/2021 5:44:35 PM.572] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:44:44 PM.926] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:44:44 PM.926] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [11/1/2021 5:44:44 PM.935] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:44:44 PM.935] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:44:44 PM.936] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:44:44 PM.936] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:44:44 PM.946] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:44:44 PM.949] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:44:44 PM.949] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 11.9633899 [11/1/2021 5:44:45 PM.041] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:44:45 PM.067] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:44:45 PM.171] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:44:45 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:45 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:45 PM.987] LSPD First Response: PlayAction: Failed to find [11/1/2021 5:44:46 PM.180] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:47 PM.028] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:47 PM.028] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:47 PM.028] LSPD First Response: PlayAction: Failed to find [11/1/2021 5:44:47 PM.037] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:48 PM.860] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [11/1/2021 5:44:48 PM.860] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [11/1/2021 5:44:48 PM.861] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [11/1/2021 5:44:48 PM.861] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [11/1/2021 5:44:48 PM.861] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [11/1/2021 5:44:48 PM.875] LSPD First Response: [TRACE] Ped Jackanory Mitchell has become idle again [11/1/2021 5:44:48 PM.879] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [11/1/2021 5:44:53 PM.977] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:44:54 PM.007] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:44:54 PM.007] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:44:54 PM.007] LSPD First Response: GrammarPolice [TargetHandler] new target: 49VON981 [11/1/2021 5:44:54 PM.030] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 5:44:54 PM.030] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 5:44:54 PM.103] LSPD First Response: GetAudioFileForAction: No file found for: AN_ [11/1/2021 5:44:54 PM.103] LSPD First Response: GetAudioFileForAction: No file found for: AN_ [11/1/2021 5:44:54 PM.103] LSPD First Response: PlayAction: Failed to find AN_ [11/1/2021 5:44:54 PM.160] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:54 PM.935] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 5:44:55 PM.079] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:44:55 PM.221] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:44:55 PM.337] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:44:55 PM.613] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:44:55 PM.613] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request backup Confidence: 0.9716339 [11/1/2021 5:44:55 PM.644] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:44:55 PM.667] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:44:55 PM.667] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:44:55 PM.667] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6896886 [11/1/2021 5:44:55 PM.667] LSPD First Response: GrammarPolice [GrammarHandler] processing action code3 from the ActionQueue [11/1/2021 5:44:55 PM.667] LSPD First Response: GrammarPolice [GrammarHandler] received action: code3 [11/1/2021 5:44:56 PM.279] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:44:56 PM.478] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:56 PM.478] LSPD First Response: GetAudioFileForAction: No file found for: [11/1/2021 5:44:56 PM.478] LSPD First Response: PlayAction: Failed to find [11/1/2021 5:44:57 PM.110] LSPD First Response: GrammarPolice [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [11/1/2021 5:44:57 PM.122] LSPD First Response: GrammarPolice [Code3] calling UltimateBackup's callCode3Backup [11/1/2021 5:44:58 PM.210] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [11/1/2021 5:44:58 PM.212] LSPD First Response: UB: DETECTED ZONE: AIRP [11/1/2021 5:44:58 PM.212] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/1/2021 5:44:58 PM.657] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 5:44:58 PM.658] LSPD First Response: [TRACE] Dus Smit (S_M_Y_COP_01) was set as a cop [11/1/2021 5:44:58 PM.740] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:45:02 PM.934] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-0 [11/1/2021 5:45:08 PM.524] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [11/1/2021 5:45:08 PM.525] LSPD First Response: [TRACE] Set current state to: Investigate [11/1/2021 5:45:09 PM.147] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [11/1/2021 5:45:09 PM.167] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-0 PAX-0 [11/1/2021 5:45:11 PM.417] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:45:16 PM.328] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:45:18 PM.319] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:45:23 PM.090] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:45:24 PM.133] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [11/1/2021 5:45:24 PM.133] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 5:45:27 PM.001] LSPD First Response: Started task. Status: Preparing [11/1/2021 5:45:36 PM.029] LSPD First Response: [Better EMS]: paramedic done with drive there tasks [11/1/2021 5:45:38 PM.232] LSPD First Response: True [11/1/2021 5:45:40 PM.434] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [11/1/2021 5:45:40 PM.435] LSPD First Response: [TRACE] TaskCopInvestigate_ended [11/1/2021 5:45:40 PM.435] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [11/1/2021 5:47:36 PM.086] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [11/1/2021 5:47:36 PM.793] LSPD First Response: [TRACE] Holster weapon [11/1/2021 5:47:36 PM.812] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:47:37 PM.797] LSPD First Response: [TRACE] Go to vehicle -1 [11/1/2021 5:47:38 PM.977] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:47:38 PM.996] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:47:38 PM.997] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:47:39 PM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 5:47:39 PM.396] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/1/2021 5:47:40 PM.186] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 240 [11/1/2021 5:47:41 PM.487] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:47:41 PM.594] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:47:41 PM.612] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:47:41 PM.725] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:47:41 PM.994] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:47:41 PM.994] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch can I get a ten twenty seven Confidence: 0.9687051 [11/1/2021 5:47:42 PM.033] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:47:42 PM.051] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:47:42 PM.051] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:47:42 PM.051] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.0739837 [11/1/2021 5:47:42 PM.051] LSPD First Response: GrammarPolice [GrammarHandler] processing action pedcheck from the ActionQueue [11/1/2021 5:47:42 PM.051] LSPD First Response: GrammarPolice [GrammarHandler] received action: pedcheck [11/1/2021 5:47:43 PM.487] LSPD First Response: GrammarPolice [Action] calling action: pedcheck at target: OP_Immersive_Dispatch.Actions.Requests.PedCheck [11/1/2021 5:47:43 PM.488] LSPD First Response: OP_Immersive_Dispatch [Request] Ped Check [11/1/2021 5:47:43 PM.859] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:48:06 PM.104] LSPD First Response: [TRACE] James lockhart (A_M_Y_STLAT_01) was damaged. [11/1/2021 5:48:06 PM.595] LSPD First Response: [TRACE] David Alistair (A_M_Y_GENSTREET_01) was damaged. [11/1/2021 5:48:06 PM.620] LSPD First Response: [TRACE] Bernardo Malgarins (A_M_Y_STLAT_01) was damaged. [11/1/2021 5:48:06 PM.829] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:48:07 PM.137] LSPD First Response: [TRACE] Cody Mallen (A_M_Y_GENSTREET_02) was damaged. [11/1/2021 5:48:09 PM.030] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [11/1/2021 5:48:09 PM.030] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 5:48:11 PM.640] LSPD First Response: [TRACE] Jay Dixon killed by Bernardo Malgarins [11/1/2021 5:48:11 PM.641] LSPD First Response: [TRACE] Jay Dixon (A_F_M_TOURIST_01) was damaged. [11/1/2021 5:48:13 PM.895] LSPD First Response: True [11/1/2021 5:48:24 PM.233] LSPD First Response: [TRACE] Enter vehicle: -1 [11/1/2021 5:48:33 PM.183] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STLAT_01 [11/1/2021 5:48:34 PM.082] LSPD First Response: [Better EMS]: Waiting for ambulance to arrive [11/1/2021 5:48:36 PM.364] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [11/1/2021 5:48:36 PM.366] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 5:48:36 PM.822] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:48:39 PM.057] LSPD First Response: STP: RELEASE PED FROM STOP [11/1/2021 5:48:41 PM.459] LSPD First Response: [TRACE] Jackanory Mitchell (S_M_M_TRUCKER_01) was damaged. [11/1/2021 5:48:49 PM.035] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [11/1/2021 5:48:50 PM.660] LSPD First Response: [TRACE] Luca Corleone (A_M_Y_STLAT_01) was damaged. [11/1/2021 5:48:54 PM.105] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/1/2021 5:48:58 PM.413] LSPD First Response: [TRACE] Entering at Driver [11/1/2021 5:49:06 PM.835] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:49:07 PM.272] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [11/1/2021 5:49:09 PM.298] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [11/1/2021 5:49:09 PM.299] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [11/1/2021 5:49:09 PM.299] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [11/1/2021 5:49:09 PM.299] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 5:49:09 PM.300] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [11/1/2021 5:49:09 PM.300] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [11/1/2021 5:49:09 PM.302] LSPD First Response: [TRACE] Ped Jim Kaisler has become idle again [11/1/2021 5:49:12 PM.406] LSPD First Response: [Better EMS]: Waiting for ambulance to arrive [11/1/2021 5:49:27 PM.947] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:49:30 PM.069] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [11/1/2021 5:49:36 PM.923] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:49:37 PM.902] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/1/2021 5:49:39 PM.411] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [11/1/2021 5:49:40 PM.057] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:49:43 PM.776] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:50:06 PM.305] LSPD First Response: [TRACE] Spawned with 69.77347 [11/1/2021 5:50:06 PM.305] LSPD First Response: [TRACE] Spawned with 108.4888 [11/1/2021 5:50:06 PM.310] LSPD First Response: [TRACE] Spawned with 3.484528 [11/1/2021 5:50:06 PM.314] LSPD First Response: [TRACE] Spawned with 92.65207 [11/1/2021 5:50:06 PM.314] LSPD First Response: [TRACE] Spawned with 88.4407 [11/1/2021 5:50:06 PM.320] LSPD First Response: [TRACE] Spawned with 309.6024 [11/1/2021 5:50:06 PM.324] LSPD First Response: [TRACE] Spawned with 31.51761 [11/1/2021 5:50:06 PM.324] LSPD First Response: [TRACE] Spawned with 31.51761 [11/1/2021 5:50:06 PM.337] LSPD First Response: [TRACE] Spawned with 85.66447 [11/1/2021 5:50:06 PM.337] LSPD First Response: [TRACE] Spawned with 95.01112 [11/1/2021 5:50:06 PM.338] LSPD First Response: [TRACE] Spawned with 96.64732 [11/1/2021 5:50:06 PM.370] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:50:06 PM.370] LSPD First Response: [TRACE] Preloading SULTAN [11/1/2021 5:50:06 PM.375] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 5:50:06 PM.375] LSPD First Response: [TRACE] Created police at X:-1032.825 Y:-2645.33 Z:25.60474 [11/1/2021 5:50:06 PM.511] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 5:50:06 PM.516] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lsia) [11/1/2021 5:50:06 PM.521] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop [11/1/2021 5:50:06 PM.521] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/1/2021 5:50:06 PM.522] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [11/1/2021 5:50:06 PM.555] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [11/1/2021 5:50:07 PM.001] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:50:37 PM.063] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:51:07 PM.032] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:51:15 PM.449] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 5:51:15 PM.449] LSPD First Response: [TRACE] Starting world event StealCar [11/1/2021 5:51:15 PM.449] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [11/1/2021 5:51:15 PM.641] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [11/1/2021 5:51:15 PM.668] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:51:15 PM.701] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:51:15 PM.702] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:51:17 PM.126] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 590 [11/1/2021 5:51:17 PM.450] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:51:17 PM.599] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:51:17 PM.718] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:51:17 PM.979] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:51:17 PM.979] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request transport Confidence: 0.9486621 [11/1/2021 5:51:18 PM.017] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:51:18 PM.047] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:51:18 PM.047] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:51:18 PM.047] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.3785381 [11/1/2021 5:51:18 PM.047] LSPD First Response: GrammarPolice [GrammarHandler] processing action transport from the ActionQueue [11/1/2021 5:51:18 PM.047] LSPD First Response: GrammarPolice [GrammarHandler] received action: transport [11/1/2021 5:51:19 PM.514] LSPD First Response: GrammarPolice [Action] calling action: transport at target: OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport [11/1/2021 5:51:19 PM.515] LSPD First Response: OP_Immersive_Dispatch [Backup] Transport [11/1/2021 5:51:20 PM.135] LSPD First Response: [RPE Pursuit Update]: Pursuit started [11/1/2021 5:51:20 PM.136] LSPD First Response: [TRACE] Created new chase [11/1/2021 5:51:20 PM.157] LSPD First Response: [TRACE] Suspect added to chase [11/1/2021 5:51:20 PM.159] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:20 PM.159] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 5:51:20 PM.159] LSPD First Response: [WARN] Added cop without proper cop data [11/1/2021 5:51:20 PM.159] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 5:51:20 PM.159] LSPD First Response: [TRACE] Marshall Palms (MP_M_FREEMODE_01) was set as a cop [11/1/2021 5:51:20 PM.184] LSPD First Response: [TRACE] Cop Marshall Palms reassigned to James Weismuller [11/1/2021 5:51:20 PM.186] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:20 PM.199] LSPD First Response: [TRACE] Pursuit menu was reset. [11/1/2021 5:51:20 PM.234] LSPD First Response: [TRACE] Starting chase [11/1/2021 5:51:20 PM.245] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector [11/1/2021 5:51:20 PM.246] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle. [11/1/2021 5:51:20 PM.252] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [11/1/2021 5:51:20 PM.273] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle. [11/1/2021 5:51:20 PM.279] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [11/1/2021 5:51:20 PM.311] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 5:51:20 PM.311] LSPD First Response: [TRACE] Removing ped from PoliceStation #15 (Ambient) [11/1/2021 5:51:20 PM.311] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:20 PM.312] LSPD First Response: [TRACE] Cop Stacy Lazo reassigned to James Weismuller [11/1/2021 5:51:20 PM.312] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:20 PM.313] LSPD First Response: [TRACE] Marshall Palms now monitoring James Weismuller [11/1/2021 5:51:20 PM.313] LSPD First Response: [TRACE] Stacy Lazo now monitoring James Weismuller [11/1/2021 5:51:20 PM.313] LSPD First Response: [TRACE] Player now monitoring James Weismuller [11/1/2021 5:51:20 PM.343] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 5:51:20 PM.343] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 5:51:20 PM.343] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 5:51:20 PM.343] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [11/1/2021 5:51:20 PM.344] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 5:51:20 PM.344] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [11/1/2021 5:51:20 PM.344] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 5:51:20 PM.344] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 5:51:20 PM.831] LSPD First Response: [TRACE] Freeing dead cop [11/1/2021 5:51:20 PM.833] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:20 PM.835] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:20 PM.837] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:20 PM.874] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 5:51:20 PM.874] LSPD First Response: [TRACE] Removing ped from PoliceStation #15 (Ambient) [11/1/2021 5:51:20 PM.875] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:20 PM.875] LSPD First Response: [TRACE] Cop Charley Stepps reassigned to James Weismuller [11/1/2021 5:51:20 PM.875] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:20 PM.875] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 5:51:20 PM.875] LSPD First Response: [TRACE] Removing ped from PoliceStation #15 (Ambient) [11/1/2021 5:51:20 PM.876] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:20 PM.877] LSPD First Response: [TRACE] Cop Emma Shores reassigned to James Weismuller [11/1/2021 5:51:20 PM.877] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:20 PM.877] LSPD First Response: [TRACE] Charley Stepps now monitoring James Weismuller [11/1/2021 5:51:20 PM.877] LSPD First Response: [TRACE] Emma Shores now monitoring James Weismuller [11/1/2021 5:51:21 PM.059] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 5:51:21 PM.059] LSPD First Response: [TRACE] Jeremy Norton (S_M_Y_COP_01) was set as a cop [11/1/2021 5:51:21 PM.094] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:21 PM.094] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 5:51:21 PM.094] LSPD First Response: [TRACE] Cop Jeremy Norton reassigned to James Weismuller [11/1/2021 5:51:21 PM.094] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:21 PM.094] LSPD First Response: [TRACE] Jeremy Norton now monitoring James Weismuller [11/1/2021 5:51:21 PM.229] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 5:51:21 PM.230] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:21 PM.452] LSPD First Response: UB: POLICE BUDDY AFTER PURSUIT HANDLING >> OSB-0 PAX-0 [11/1/2021 5:51:22 PM.247] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 5:51:22 PM.247] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:22 PM.326] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 5:51:23 PM.151] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/1/2021 5:51:23 PM.314] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [11/1/2021 5:51:23 PM.314] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 5:51:23 PM.314] LSPD First Response: [WARN] Added cop without proper cop data [11/1/2021 5:51:23 PM.314] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 5:51:23 PM.314] LSPD First Response: [TRACE] Charles Jericho (MP_M_FREEMODE_01) was set as a cop [11/1/2021 5:51:23 PM.315] LSPD First Response: [TRACE] Cop Charles Jericho reassigned to James Weismuller [11/1/2021 5:51:23 PM.315] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 5:51:23 PM.333] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 5:51:23 PM.334] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 5:51:23 PM.340] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-0 PAX-0 [11/1/2021 5:51:23 PM.360] LSPD First Response: [TRACE] Charles Jericho now monitoring James Weismuller [11/1/2021 5:51:23 PM.360] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 5:51:23 PM.360] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:24 PM.250] LSPD First Response: STP: RELEASE PED FROM STOP [11/1/2021 5:51:24 PM.370] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:24 PM.372] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:24 PM.373] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 5:51:24 PM.374] LSPD First Response: [TRACE] Report Voice: [11/1/2021 5:51:25 PM.296] LSPD First Response: [RPE Pursuit Update]: 1 suspects fleeing. [11/1/2021 5:51:25 PM.330] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1 [11/1/2021 5:51:25 PM.333] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is running west on New Empire Way. [11/1/2021 5:51:25 PM.381] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 5:51:25 PM.403] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:25 PM.403] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:26 PM.443] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:26 PM.443] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:27 PM.502] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:27 PM.502] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:28 PM.602] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 5:51:28 PM.602] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:29 PM.630] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:29 PM.630] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:30 PM.462] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 5:51:30 PM.670] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:30 PM.671] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:31 PM.789] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:31 PM.789] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:32 PM.858] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:32 PM.858] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:33 PM.875] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:33 PM.875] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:34 PM.932] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:34 PM.932] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:35 PM.297] LSPD First Response: [TRACE] Told to go to far position on foot [11/1/2021 5:51:35 PM.297] LSPD First Response: [TRACE] Told to go to far position on foot [11/1/2021 5:51:35 PM.868] LSPD First Response: [TRACE] Surrender 2? [11/1/2021 5:51:35 PM.992] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:35 PM.992] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:36 PM.142] LSPD First Response: [TRACE] James Weismuller (A_M_Y_MEXTHUG_01) was damaged. [11/1/2021 5:51:36 PM.143] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine3. Could see player: False [11/1/2021 5:51:37 PM.021] LSPD First Response: [TRACE] Probing 2 cops [11/1/2021 5:51:37 PM.021] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:37 PM.151] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:51:38 PM.040] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 5:51:38 PM.040] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 5:51:38 PM.065] LSPD First Response: [TRACE] Surrendered [11/1/2021 5:51:38 PM.120] LSPD First Response: [TRACE] Surrendered [11/1/2021 5:51:38 PM.164] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 5:51:38 PM.165] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 5:51:38 PM.166] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 5:51:38 PM.166] LSPD First Response: [TRACE] Suspect freed [11/1/2021 5:51:38 PM.181] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Ending chase [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Freeing cop: Stacy Lazo [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Freeing cop: Charley Stepps [11/1/2021 5:51:38 PM.184] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Freeing cop: Emma Shores [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Freeing cop: Jeremy Norton [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Freeing cop: Charles Jericho [11/1/2021 5:51:38 PM.185] LSPD First Response: [TRACE] Cop freed [11/1/2021 5:51:38 PM.186] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Ped Jeremy Norton has become idle again [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Ped Emma Shores has become idle again [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Ped Charley Stepps has become idle again [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Ped Charles Jericho has become idle again [11/1/2021 5:51:38 PM.186] LSPD First Response: [TRACE] Ped Stacy Lazo has become idle again [11/1/2021 5:51:38 PM.189] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running [11/1/2021 5:51:38 PM.189] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null. [11/1/2021 5:51:38 PM.189] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null. [11/1/2021 5:51:40 PM.874] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [11/1/2021 5:51:41 PM.162] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [11/1/2021 5:51:41 PM.163] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [11/1/2021 5:51:41 PM.163] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [11/1/2021 5:51:41 PM.163] LSPD First Response: [TRACE] World event StealCar #1 has ended [11/1/2021 5:51:41 PM.163] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [11/1/2021 5:51:41 PM.189] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [11/1/2021 5:51:42 PM.258] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:51:42 PM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:51:43 PM.880] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/1/2021 5:51:43 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:51:43 PM.949] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:51:45 PM.339] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested. Stopping notifications. [11/1/2021 5:51:45 PM.980] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:51:59 PM.019] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [11/1/2021 5:51:59 PM.019] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from E:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [11/1/2021 5:51:59 PM.868] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [11/1/2021 5:52:03 PM.788] LSPD First Response: [Better EMS]: Exception trying for medic to treat patient: Thread was being aborted. [11/1/2021 5:52:03 PM.790] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Thread was being aborted. [11/1/2021 5:52:03 PM.798] LSPD First Response: [Better EMS]: Exception trying for medic to treat patient: Thread was being aborted. [11/1/2021 5:52:03 PM.799] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Thread was being aborted. [11/1/2021 5:52:04 PM.959] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [11/1/2021 5:52:04 PM.959] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [11/1/2021 5:52:04 PM.959] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [11/1/2021 5:52:04 PM.959] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [11/1/2021 5:52:04 PM.959] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [11/1/2021 5:52:04 PM.979] LSPD First Response: [TRACE] Ped James Weismuller has become idle again [11/1/2021 5:52:04 PM.984] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [11/1/2021 5:52:07 PM.176] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:52:10 PM.719] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/1/2021 5:52:11 PM.801] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker) [11/1/2021 5:52:11 PM.828] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized [11/1/2021 5:52:12 PM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:52:12 PM.050] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:52:13 PM.433] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified [11/1/2021 5:52:13 PM.433] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker) [11/1/2021 5:52:13 PM.433] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already [11/1/2021 5:52:13 PM.433] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager [11/1/2021 5:52:13 PM.433] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3) [11/1/2021 5:52:13 PM.451] LSPD First Response: [TRACE] Ped James Weismuller has become idle again [11/1/2021 5:52:13 PM.457] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down [11/1/2021 5:52:14 PM.081] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:52:14 PM.135] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 5:52:16 PM.554] LSPD First Response: [TRACE] James Weismuller (A_M_Y_MEXTHUG_01) was damaged. [11/1/2021 5:52:40 PM.385] LSPD First Response: [TRACE] Nikki Santino killed by Curtis Kingston [11/1/2021 5:52:42 PM.973] LSPD First Response: [TRACE] Curtis Kingston (A_M_Y_MEXTHUG_01) was damaged. [11/1/2021 5:52:46 PM.713] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:52:48 PM.006] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 5:52:48 PM.006] LSPD First Response: [TRACE] Starting world event StealCar [11/1/2021 5:52:48 PM.006] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [11/1/2021 5:52:48 PM.272] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [11/1/2021 5:52:49 PM.126] LSPD First Response: [TRACE] Jackanory Mitchell (S_M_M_TRUCKER_01) was damaged. [11/1/2021 5:52:59 PM.950] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 5:53:16 PM.726] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:53:28 PM.124] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [11/1/2021 5:53:46 PM.729] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:54:00 PM.299] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:54:00 PM.327] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:54:00 PM.327] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:54:00 PM.328] LSPD First Response: GrammarPolice [TargetHandler] new target: 80RDP238 [11/1/2021 5:54:00 PM.356] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 5:54:01 PM.264] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 110 [11/1/2021 5:54:01 PM.276] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:54:01 PM.410] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:54:01 PM.516] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:54:01 PM.789] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 5:54:01 PM.789] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: code four Confidence: 0.9514328 [11/1/2021 5:54:01 PM.822] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:54:01 PM.845] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:54:01 PM.845] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:54:01 PM.845] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.5465309 [11/1/2021 5:54:01 PM.845] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [11/1/2021 5:54:01 PM.845] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [11/1/2021 5:54:03 PM.292] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [11/1/2021 5:54:03 PM.292] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [11/1/2021 5:54:03 PM.292] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 5:54:03 PM.293] LSPD First Response: EndCurrentCallout: Finishing... [11/1/2021 5:54:03 PM.294] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 5:54:03 PM.294] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [11/1/2021 5:54:03 PM.294] LSPD First Response: [TRACE] Instance cleaned ( #1) [11/1/2021 5:54:03 PM.295] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [11/1/2021 5:54:03 PM.295] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 5:54:03 PM.295] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 5:54:03 PM.295] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 5:54:03 PM.504] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [11/1/2021 5:54:03 PM.506] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [11/1/2021 5:54:03 PM.587] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [11/1/2021 5:54:03 PM.811] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/1/2021 5:54:06 PM.255] LSPD First Response: STP: RELEASE PED FROM STOP [11/1/2021 5:54:06 PM.437] LSPD First Response: STP: RELEASE PED FROM STOP [11/1/2021 5:54:16 PM.738] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:54:30 PM.361] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [11/1/2021 5:54:30 PM.361] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 5:54:46 PM.738] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 5:54:54 PM.190] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager [11/1/2021 5:54:54 PM.190] LSPD First Response: [TRACE] Instance cleaned (Marker #9) [11/1/2021 5:54:54 PM.193] LSPD First Response: [TRACE] Thread Marker #9 has been shut down [11/1/2021 5:56:27 PM.836] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:56:27 PM.851] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 5:56:27 PM.852] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 5:56:27 PM.852] LSPD First Response: GrammarPolice [TargetHandler] new target: 24XZU213 [11/1/2021 5:56:27 PM.908] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:56:29 PM.121] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 5:56:29 PM.121] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [11/1/2021 5:56:29 PM.123] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:56:29 PM.130] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 5:56:29 PM.237] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:56:29 PM.250] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 5:56:29 PM.357] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 5:56:29 PM.501] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 5:56:29 PM.510] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 5:56:29 PM.510] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 5:56:29 PM.510] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.6742094 [11/1/2021 6:16:15 PM.799] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:16:15 PM.813] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:16:15 PM.814] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:16:15 PM.814] LSPD First Response: GrammarPolice [TargetHandler] new target: 24XZU213 [11/1/2021 6:16:15 PM.871] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:16:16 PM.705] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:16:16 PM.705] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [11/1/2021 6:16:16 PM.709] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:16:16 PM.722] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:16:16 PM.819] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:16:16 PM.849] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:16:16 PM.974] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:16:17 PM.099] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:16:17 PM.126] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:16:17 PM.126] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:16:17 PM.126] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.3273808 [11/1/2021 6:16:19 PM.607] LSPD First Response: [TRACE] Thread Marker #10 initialized [11/1/2021 6:16:28 PM.947] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:16:59 PM.005] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:16:59 PM.428] LSPD First Response: [TRACE] It has been 103 seconds since the last callout [11/1/2021 6:16:59 PM.432] LSPD First Response: Creating OfficerShootout from SuperCallouts2.Callouts.OfficerShootout, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/1/2021 6:16:59 PM.432] LSPD First Response: [TRACE] Callout created: #2 [11/1/2021 6:16:59 PM.445] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY [11/1/2021 6:16:59 PM.446] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/1/2021 6:17:03 PM.097] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:17:03 PM.123] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:17:03 PM.124] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:17:03 PM.873] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:17:04 PM.509] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:17:04 PM.658] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:17:04 PM.775] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:17:05 PM.035] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:17:05 PM.035] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: show me en route Confidence: 0.9600495 [11/1/2021 6:17:05 PM.074] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:17:05 PM.102] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:17:05 PM.102] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:17:05 PM.102] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.0047924 [11/1/2021 6:17:05 PM.102] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [11/1/2021 6:17:05 PM.102] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [11/1/2021 6:17:05 PM.148] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [11/1/2021 6:17:05 PM.148] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 6:17:05 PM.150] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [11/1/2021 6:17:05 PM.174] LSPD First Response: SuperCallouts Log: Officer Shootout accepted... [11/1/2021 6:17:05 PM.184] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [11/1/2021 6:17:05 PM.586] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 6:17:05 PM.586] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/1/2021 6:17:05 PM.586] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 6:17:05 PM.587] LSPD First Response: [TRACE] User accepted callout [11/1/2021 6:17:05 PM.798] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 6:17:05 PM.799] LSPD First Response: [TRACE] Megan Blue (S_F_Y_COP_01) was set as a cop [11/1/2021 6:17:05 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 6:17:05 PM.800] LSPD First Response: [TRACE] Vincent Politanio (S_M_Y_COP_01) was set as a cop [11/1/2021 6:17:06 PM.429] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:17:06 PM.455] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:17:06 PM.456] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:17:06 PM.617] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:17:06 PM.772] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:17:06 PM.894] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:17:07 PM.157] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:17:07 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:17:07 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:17:07 PM.185] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.7558736 [11/1/2021 6:17:09 PM.246] LSPD First Response: [TRACE] Released 0 entities from Marker #10 Content Manager [11/1/2021 6:17:09 PM.246] LSPD First Response: [TRACE] Instance cleaned (Marker #10) [11/1/2021 6:17:09 PM.250] LSPD First Response: [TRACE] Thread Marker #10 has been shut down [11/1/2021 6:17:10 PM.810] LSPD First Response: [TRACE] Blocked pointing finger at player/cop in car [11/1/2021 6:17:10 PM.854] LSPD First Response: [TRACE] Blocked pointing finger at player/cop in car [11/1/2021 6:17:12 PM.502] LSPD First Response: [TRACE] Blocked pointing finger at player/cop in car [11/1/2021 6:17:12 PM.977] LSPD First Response: [TRACE] Blocked pointing finger at player/cop in car [11/1/2021 6:17:13 PM.399] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:19 PM.294] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:20 PM.704] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:20 PM.782] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:21 PM.183] LSPD First Response: [TRACE] Samantha Gomez (A_F_Y_SOUCENT_01) was damaged. [11/1/2021 6:17:23 PM.728] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:24 PM.593] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:25 PM.400] LSPD First Response: [TRACE] Preloading POLICE2 [11/1/2021 6:17:25 PM.400] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:17:25 PM.400] LSPD First Response: [TRACE] Using new link spawn [11/1/2021 6:17:25 PM.703] LSPD First Response: [TRACE] Preloading POLICE2 [11/1/2021 6:17:25 PM.703] LSPD First Response: [TRACE] Created police2 at X:-997.75 Y:-2115 Z:10.53125 [11/1/2021 6:17:25 PM.703] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:17:25 PM.708] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lsia) [11/1/2021 6:17:25 PM.713] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:17:25 PM.713] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_01 [11/1/2021 6:17:25 PM.739] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 6:17:25 PM.803] LSPD First Response: [TRACE] Ryan Lewis (A_M_Y_MEXTHUG_01) was damaged. [11/1/2021 6:17:25 PM.804] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine2. Could see player: True [11/1/2021 6:17:25 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [11/1/2021 6:17:26 PM.753] LSPD First Response: Deadly Weapons: Ryan Lewis rolled 2-5 [11/1/2021 6:17:26 PM.779] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:17:26 PM.779] LSPD First Response: Deadly Weapons: Ryan Lewis is hiding! [11/1/2021 6:17:26 PM.826] LSPD First Response: [TRACE] Taylor Skies (A_F_Y_SOUCENT_01) was damaged. [11/1/2021 6:17:26 PM.827] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False [11/1/2021 6:17:27 PM.024] LSPD First Response: Deadly Weapons: Taylor Skies rolled 2-4 [11/1/2021 6:17:27 PM.353] LSPD First Response: [TRACE] Samantha Gomez killed by Samantha Gomez [11/1/2021 6:17:28 PM.997] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:17:31 PM.072] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [11/1/2021 6:17:31 PM.073] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [11/1/2021 6:17:31 PM.073] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [11/1/2021 6:17:31 PM.073] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [11/1/2021 6:17:31 PM.073] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/1/2021 6:17:31 PM.074] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [11/1/2021 6:17:31 PM.074] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [11/1/2021 6:17:31 PM.074] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [11/1/2021 6:17:31 PM.074] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [11/1/2021 6:17:31 PM.074] LSPD First Response: [TRACE] Ped Sandra Edwards has become idle again [11/1/2021 6:17:31 PM.075] LSPD First Response: [TRACE] Ped Sabrina Alessi has become idle again [11/1/2021 6:17:31 PM.080] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [11/1/2021 6:17:34 PM.103] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [11/1/2021 6:17:34 PM.758] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY [11/1/2021 6:17:34 PM.759] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 6:17:34 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:17:34 PM.759] LSPD First Response: [TRACE] Using random spawn at X:-943.1357 Y:-2147.532 Z:8.563489 [11/1/2021 6:17:34 PM.773] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 6:17:34 PM.773] LSPD First Response: [TRACE] Created police at X:-848.75 Y:-2041.25 Z:8.34375 [11/1/2021 6:17:34 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:17:34 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lsia) [11/1/2021 6:17:34 PM.783] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:17:34 PM.794] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 6:17:34 PM.796] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 6:17:34 PM.796] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:17:34 PM.796] LSPD First Response: [TRACE] Using random spawn at X:-943.1357 Y:-2147.532 Z:8.563489 [11/1/2021 6:17:34 PM.801] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 6:17:34 PM.801] LSPD First Response: [TRACE] Created police at X:-767.75 Y:-1961 Z:8.125 [11/1/2021 6:17:34 PM.802] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:17:34 PM.806] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lsia) [11/1/2021 6:17:34 PM.811] LSPD First Response: [TRACE] Jason Right (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:17:34 PM.812] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04 [11/1/2021 6:17:34 PM.813] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 6:17:35 PM.034] LSPD First Response: [TRACE] Megan Blue (S_F_Y_COP_01) entered combat with target: Laura Smith (S_F_Y_AIRHOSTESS_01) [11/1/2021 6:17:35 PM.035] LSPD First Response: [TRACE] Vincent Politanio (S_M_Y_COP_01) entered combat with target: Jennifer Lewis (S_F_Y_AIRHOSTESS_01) [11/1/2021 6:17:35 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:35 PM.770] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:35 PM.919] LSPD First Response: Deadly Weapons: Megan Blue rolled 2-1 [11/1/2021 6:17:35 PM.921] LSPD First Response: Deadly Weapons: Vincent Politanio rolled 2-1 [11/1/2021 6:17:36 PM.060] LSPD First Response: [TRACE] Megan Blue (S_F_Y_COP_01) was damaged. [11/1/2021 6:17:36 PM.061] LSPD First Response: [TRACE] Vincent Politanio (S_M_Y_COP_01) was damaged. [11/1/2021 6:17:36 PM.133] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:36 PM.362] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:36 PM.578] LSPD First Response: [TRACE] Vincent Politanio killed by Jennifer Lewis [11/1/2021 6:17:36 PM.579] LSPD First Response: [TRACE] Vincent Politanio (S_M_Y_COP_01) was damaged. [11/1/2021 6:17:36 PM.579] LSPD First Response: [TRACE] Vincent Politanio (S_M_Y_COP_01) left combat. [11/1/2021 6:17:36 PM.652] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:36 PM.916] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 6:17:36 PM.916] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 6:17:37 PM.009] LSPD First Response: [TRACE] Use caller position: False [11/1/2021 6:17:37 PM.032] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:37 PM.033] LSPD First Response: [TRACE] Going to: X:-872.3571 Y:-2237.342 Z:6.13821 [11/1/2021 6:17:37 PM.243] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:37 PM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:37 PM.567] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:37 PM.567] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:17:37 PM.567] LSPD First Response: [TRACE] Ped Jacque Bellard has become idle again [11/1/2021 6:17:37 PM.668] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:38 PM.000] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:38 PM.229] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:39 PM.118] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/1/2021 6:17:39 PM.537] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:39 PM.570] LSPD First Response: Deadly Weapons: Megan Blue rolled 2-3 [11/1/2021 6:17:39 PM.681] LSPD First Response: [TRACE] Megan Blue (S_F_Y_COP_01) left combat. [11/1/2021 6:17:40 PM.099] LSPD First Response: Deadly Weapons: Laura Smith rolled 2-7 [11/1/2021 6:17:40 PM.129] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:17:40 PM.401] LSPD First Response: [TRACE] Laura Smith (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:40 PM.877] LSPD First Response: Deadly Weapons: Laura Smith rolled 2-7 [11/1/2021 6:17:40 PM.901] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:17:40 PM.901] LSPD First Response: Deadly Weapons: Laura Smith is hiding! [11/1/2021 6:17:40 PM.916] LSPD First Response: [TRACE] Laura Smith (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:41 PM.411] LSPD First Response: Deadly Weapons: Laura Smith rolled 2-7 [11/1/2021 6:17:41 PM.439] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:17:41 PM.818] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:41 PM.818] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:17:41 PM.818] LSPD First Response: [TRACE] Ped Mark Licert has become idle again [11/1/2021 6:17:41 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:41 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:42 PM.156] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [11/1/2021 6:17:42 PM.156] LSPD First Response: [TRACE] Set current state to: Investigate [11/1/2021 6:17:43 PM.542] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:45 PM.137] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:45 PM.179] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was damaged. [11/1/2021 6:17:45 PM.446] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:45 PM.447] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftHand. Could see player: True [11/1/2021 6:17:45 PM.839] LSPD First Response: Deadly Weapons: Jennifer Lewis rolled 2-8 [11/1/2021 6:17:45 PM.862] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:17:45 PM.862] LSPD First Response: Deadly Weapons: Jennifer Lewis is fleeing! [11/1/2021 6:17:45 PM.964] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:46 PM.102] LSPD First Response: Deadly Weapons: Jennifer Lewis rolled 2-3 [11/1/2021 6:17:46 PM.483] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:46 PM.886] LSPD First Response: Deadly Weapons: Jennifer Lewis rolled 2-3 [11/1/2021 6:17:46 PM.987] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_AIRHOSTESS_01) was damaged. [11/1/2021 6:17:48 PM.386] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:48 PM.386] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:17:48 PM.387] LSPD First Response: [TRACE] Ped Daniel Makarov has become idle again [11/1/2021 6:17:49 PM.432] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:49 PM.655] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:17:50 PM.494] LSPD First Response: Deadly Weapons: Jennifer Lewis rolled 2-2 [11/1/2021 6:17:54 PM.213] LSPD First Response: [TRACE] Allowed civilian to shoot [11/1/2021 6:17:55 PM.696] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [11/1/2021 6:17:57 PM.312] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [11/1/2021 6:17:59 PM.022] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:18:05 PM.521] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:18:05 PM.521] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:18:05 PM.521] LSPD First Response: [TRACE] Ped Dylan Dale has become idle again [11/1/2021 6:18:09 PM.026] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:18:09 PM.047] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:18:09 PM.048] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:18:09 PM.048] LSPD First Response: GrammarPolice [TargetHandler] new target: 07BIA251 [11/1/2021 6:18:09 PM.068] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [11/1/2021 6:18:09 PM.813] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:18:09 PM.939] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:18:10 PM.072] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:18:10 PM.190] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:18:10 PM.451] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:18:10 PM.451] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: code four Confidence: 0.9504563 [11/1/2021 6:18:10 PM.485] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:18:10 PM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:18:10 PM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:18:10 PM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4811281 [11/1/2021 6:18:10 PM.507] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [11/1/2021 6:18:10 PM.507] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [11/1/2021 6:18:11 PM.135] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:18:11 PM.135] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:18:11 PM.135] LSPD First Response: [TRACE] Ped Austin McFarland has become idle again [11/1/2021 6:18:11 PM.967] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [11/1/2021 6:18:11 PM.967] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [11/1/2021 6:18:11 PM.967] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 6:18:11 PM.967] LSPD First Response: EndCurrentCallout: Finishing... [11/1/2021 6:18:11 PM.967] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 6:18:11 PM.967] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [11/1/2021 6:18:11 PM.967] LSPD First Response: [TRACE] Instance cleaned ( #2) [11/1/2021 6:18:11 PM.968] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [11/1/2021 6:18:11 PM.968] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 6:18:11 PM.968] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 6:18:11 PM.968] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 6:18:12 PM.479] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] Aborting RespondBackup: Ped no longer alive [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [11/1/2021 6:18:18 PM.122] LSPD First Response: [TRACE] Ped Kim Ellis has become idle again [11/1/2021 6:18:18 PM.386] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was damaged. [11/1/2021 6:18:18 PM.474] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:18:24 PM.707] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [11/1/2021 6:18:25 PM.556] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 6:18:25 PM.556] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 6:18:25 PM.556] LSPD First Response: [TRACE] Use caller position: True [11/1/2021 6:18:29 PM.041] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:18:29 PM.642] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [11/1/2021 6:18:29 PM.642] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [11/1/2021 6:18:32 PM.232] LSPD First Response: [TRACE] Martin Olivares (A_M_Y_GENSTREET_01) was damaged. [11/1/2021 6:18:40 PM.742] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [11/1/2021 6:18:41 PM.946] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 6:18:41 PM.946] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 6:18:41 PM.947] LSPD First Response: [TRACE] Use caller position: True [11/1/2021 6:18:43 PM.435] LSPD First Response: [TRACE] Contacting caller [11/1/2021 6:18:43 PM.967] LSPD First Response: [TRACE] Set current state to: Investigate [11/1/2021 6:18:57 PM.760] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [11/1/2021 6:18:57 PM.760] LSPD First Response: [TRACE] Set current state to: Investigate [11/1/2021 6:18:59 PM.061] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:19:08 PM.483] LSPD First Response: [TRACE] It has been 56 seconds since the last callout [11/1/2021 6:19:08 PM.484] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null [11/1/2021 6:19:08 PM.490] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST [11/1/2021 6:19:08 PM.643] LSPD First Response: [TRACE] Preloading PCJ [11/1/2021 6:19:08 PM.643] LSPD First Response: [TRACE] Callout created: Pursuit #1 [11/1/2021 6:19:08 PM.644] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed [11/1/2021 6:19:12 PM.841] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:19:12 PM.866] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:19:12 PM.867] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:19:13 PM.626] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:19:13 PM.696] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:19:13 PM.825] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:19:13 PM.933] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:19:14 PM.204] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:19:14 PM.204] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: king en route Confidence: 0.6038641 [11/1/2021 6:19:14 PM.237] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:19:14 PM.262] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:19:14 PM.262] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:19:14 PM.262] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4208044 [11/1/2021 6:19:14 PM.262] LSPD First Response: GrammarPolice [GrammarHandler] processing action accept from the ActionQueue [11/1/2021 6:19:14 PM.262] LSPD First Response: GrammarPolice [GrammarHandler] received action: accept [11/1/2021 6:19:14 PM.307] LSPD First Response: GrammarPolice [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [11/1/2021 6:19:14 PM.307] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 6:19:14 PM.308] LSPD First Response: GrammarPolice [Callout] LSPDFR GetKeyBinding returned: Y [11/1/2021 6:19:14 PM.344] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 6:19:14 PM.344] LSPD First Response: [RPE Pursuit Update]: Pursuit started [11/1/2021 6:19:14 PM.345] LSPD First Response: [TRACE] Created new chase [11/1/2021 6:19:14 PM.355] LSPD First Response: GrammarPolice [Callout] attempted to accept callout but AU3_Send failed [11/1/2021 6:19:14 PM.540] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [11/1/2021 6:19:14 PM.541] LSPD First Response: [TRACE] Suspect added to chase [11/1/2021 6:19:14 PM.553] LSPD First Response: [TRACE] Pursuit menu was reset. [11/1/2021 6:19:14 PM.554] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector [11/1/2021 6:19:14 PM.554] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle. [11/1/2021 6:19:14 PM.554] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100 [11/1/2021 6:19:14 PM.555] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle. [11/1/2021 6:19:14 PM.574] LSPD First Response: [TRACE] Starting chase [11/1/2021 6:19:14 PM.600] LSPD First Response: [TRACE] Player now monitoring Jano Mahona [11/1/2021 6:19:14 PM.643] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:14 PM.743] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [11/1/2021 6:19:14 PM.743] LSPD First Response: [TRACE] Suspect added to chase [11/1/2021 6:19:14 PM.744] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted [11/1/2021 6:19:14 PM.744] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route [11/1/2021 6:19:14 PM.744] LSPD First Response: [TRACE] User accepted callout [11/1/2021 6:19:14 PM.825] LSPD First Response: [TRACE] Player now monitoring Colin Henderson [11/1/2021 6:19:15 PM.987] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:19:16 PM.014] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:19:16 PM.015] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:19:16 PM.208] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:19:16 PM.353] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:19:16 PM.456] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:19:16 PM.740] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:19:16 PM.771] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 6:19:16 PM.771] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:19:16 PM.773] LSPD First Response: [TRACE] Using new link spawn [11/1/2021 6:19:16 PM.774] LSPD First Response: [TRACE] Preloading POLICEB [11/1/2021 6:19:16 PM.774] LSPD First Response: [TRACE] Created policeb at X:-752 Y:-1851 Z:26.21875 [11/1/2021 6:19:16 PM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:19:16 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd_juri) [11/1/2021 6:19:16 PM.785] LSPD First Response: [TRACE] Tyler Durden (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:19:16 PM.820] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:19:16 PM.820] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 6:19:16 PM.820] LSPD First Response: [TRACE] Cop Tyler Durden reassigned to Jano Mahona [11/1/2021 6:19:16 PM.820] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:19:16 PM.820] LSPD First Response: [TRACE] Added cop to existing chase [11/1/2021 6:19:16 PM.825] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:19:16 PM.825] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:19:16 PM.825] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 0.8381896 [11/1/2021 6:19:16 PM.874] LSPD First Response: [TRACE] Tyler Durden now monitoring Jano Mahona [11/1/2021 6:19:16 PM.874] LSPD First Response: [TRACE] Tyler Durden now monitoring Colin Henderson [11/1/2021 6:19:17 PM.448] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:17 PM.450] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:17 PM.742] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:17 PM.886] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:19:17 PM.886] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [11/1/2021 6:19:17 PM.887] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:19:18 PM.152] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [11/1/2021 6:19:18 PM.393] LSPD First Response: [RPE TVI]: Starting disable check loop. [11/1/2021 6:19:18 PM.421] LSPD First Response: [RPE TVI]: Looping for disabled vehicle [11/1/2021 6:19:18 PM.489] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:18 PM.489] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:18 PM.900] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:18 PM.900] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:18 PM.900] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:18 PM.900] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:19 PM.158] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:19 PM.351] LSPD First Response: [TRACE] Tyler Durden (MP_M_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:19:19 PM.402] LSPD First Response: [RPE Pursuit Update]: 2 suspects fleeing. [11/1/2021 6:19:19 PM.428] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1 [11/1/2021 6:19:19 PM.431] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Davis Ave. Speeds are 42mph, traffic is light. [11/1/2021 6:19:19 PM.560] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:19 PM.560] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:20 PM.443] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2 [11/1/2021 6:19:20 PM.588] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:20 PM.589] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:21 PM.270] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:21 PM.618] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:21 PM.619] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:22 PM.634] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:22 PM.634] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:23 PM.388] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:23 PM.674] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:23 PM.675] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:24 PM.728] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:24 PM.728] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:25 PM.501] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:25 PM.772] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:25 PM.773] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:25 PM.898] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [11/1/2021 6:19:25 PM.898] LSPD First Response: [TRACE] TaskCopInvestigate_ended [11/1/2021 6:19:25 PM.898] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [11/1/2021 6:19:25 PM.928] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:26 PM.846] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:26 PM.847] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:26 PM.951] LSPD First Response: [TRACE] Holster weapon [11/1/2021 6:19:27 PM.667] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:27 PM.901] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:27 PM.901] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:28 PM.014] LSPD First Response: [TRACE] Go to vehicle -1 [11/1/2021 6:19:28 PM.061] LSPD First Response: [TRACE] Tyler Durden (MP_M_FREEMODE_01) left combat. [11/1/2021 6:19:28 PM.961] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:28 PM.961] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:29 PM.140] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:19:29 PM.759] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:29 PM.833] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [11/1/2021 6:19:29 PM.833] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [11/1/2021 6:19:29 PM.833] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [11/1/2021 6:19:29 PM.833] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [11/1/2021 6:19:29 PM.833] LSPD First Response: [TRACE] World event StealCar #2 has ended [11/1/2021 6:19:29 PM.858] LSPD First Response: [TRACE] Ped Madeline Cole has become idle again [11/1/2021 6:19:29 PM.886] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager [11/1/2021 6:19:29 PM.886] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15) [11/1/2021 6:19:30 PM.023] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:30 PM.023] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:30 PM.128] LSPD First Response: [TRACE] Tyler Durden (MP_M_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:19:31 PM.137] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:31 PM.137] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:31 PM.830] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:32 PM.169] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:32 PM.169] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:33 PM.186] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:33 PM.186] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:33 PM.953] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:34 PM.284] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:34 PM.284] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:35 PM.392] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:35 PM.392] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:36 PM.033] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:36 PM.089] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:36 PM.090] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [11/1/2021 6:19:36 PM.352] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice [11/1/2021 6:19:36 PM.398] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:36 PM.398] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:37 PM.501] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:37 PM.501] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:38 PM.145] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:38 PM.523] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:38 PM.524] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:39 PM.442] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Davis Ave. Speeds are 36mph, traffic is light. [11/1/2021 6:19:39 PM.549] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:39 PM.549] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:40 PM.269] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:40 PM.571] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:40 PM.571] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:40 PM.572] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [11/1/2021 6:19:40 PM.572] LSPD First Response: [TRACE] TaskCopInvestigate_ended [11/1/2021 6:19:40 PM.572] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [11/1/2021 6:19:41 PM.597] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:41 PM.597] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:41 PM.622] LSPD First Response: [TRACE] Holster weapon [11/1/2021 6:19:42 PM.359] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:42 PM.609] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:42 PM.610] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:42 PM.633] LSPD First Response: [TRACE] Go to vehicle -1 [11/1/2021 6:19:43 PM.656] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:43 PM.656] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:43 PM.810] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:44 PM.069] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [11/1/2021 6:19:44 PM.069] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [11/1/2021 6:19:44 PM.069] LSPD First Response: PlayAction: Failed to find STREET_DAVIS_AVE [11/1/2021 6:19:44 PM.462] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:44 PM.680] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:44 PM.681] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:45 PM.720] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:45 PM.720] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:46 PM.551] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:46 PM.734] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:46 PM.734] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:47 PM.771] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:47 PM.771] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:48 PM.263] LSPD First Response: [TRACE] Enter vehicle: -1 [11/1/2021 6:19:48 PM.646] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:48 PM.648] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:19:48 PM.678] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:19:48 PM.678] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:19:48 PM.849] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:48 PM.849] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:49 PM.608] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 100 [11/1/2021 6:19:49 PM.647] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:49 PM.864] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:49 PM.864] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:49 PM.935] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:19:50 PM.085] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:19:50 PM.211] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:19:50 PM.477] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:19:50 PM.477] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request Helicopter Confidence: 0.9410806 [11/1/2021 6:19:50 PM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:19:50 PM.535] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:19:50 PM.535] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:19:50 PM.535] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.886426 [11/1/2021 6:19:50 PM.535] LSPD First Response: GrammarPolice [GrammarHandler] processing action AirPursuit from the ActionQueue [11/1/2021 6:19:50 PM.535] LSPD First Response: GrammarPolice [GrammarHandler] received action: AirPursuit [11/1/2021 6:19:50 PM.797] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:50 PM.909] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:50 PM.909] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:51 PM.959] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:51 PM.959] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:51 PM.993] LSPD First Response: GrammarPolice [Action] calling action: AirPursuit at target: OP_Immersive_Dispatch.Actions.Backup.AirPursuit [11/1/2021 6:19:51 PM.994] LSPD First Response: OP_Immersive_Dispatch [Backup] Air Unit (Pursuit) [11/1/2021 6:19:52 PM.000] LSPD First Response: [TRACE] Preloading POLMAV [11/1/2021 6:19:52 PM.000] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:19:52 PM.000] LSPD First Response: [TRACE] Using new pursuit spawn [11/1/2021 6:19:52 PM.037] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [11/1/2021 6:19:52 PM.283] LSPD First Response: [TRACE] Recently used nodes: 4 [11/1/2021 6:19:52 PM.285] LSPD First Response: [TRACE] Preloading POLMAV [11/1/2021 6:19:52 PM.286] LSPD First Response: [TRACE] Created polmav at X:132.25 Y:-1368.25 Z:174.2813 [11/1/2021 6:19:52 PM.286] LSPD First Response: [TRACE] Forced Livery: 0 [11/1/2021 6:19:52 PM.286] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:19:52 PM.291] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu) [11/1/2021 6:19:52 PM.291] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [11/1/2021 6:19:52 PM.291] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [11/1/2021 6:19:52 PM.296] LSPD First Response: [TRACE] Mitch Raines (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:19:52 PM.296] LSPD First Response: [TRACE] Assigned air unit voices. [11/1/2021 6:19:52 PM.296] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [11/1/2021 6:19:52 PM.296] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:19:52 PM.301] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu) [11/1/2021 6:19:52 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [11/1/2021 6:19:52 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [11/1/2021 6:19:52 PM.306] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:19:52 PM.311] LSPD First Response: [TRACE] Assigned air unit voices. [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Cop Eduard Velkov reassigned to Colin Henderson [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Added cop to existing chase [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:19:52 PM.331] LSPD First Response: [TRACE] Took ownership of cop for chase [11/1/2021 6:19:52 PM.332] LSPD First Response: [TRACE] Cop Mitch Raines reassigned to Colin Henderson [11/1/2021 6:19:52 PM.332] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:19:52 PM.332] LSPD First Response: [TRACE] Added cop to existing chase [11/1/2021 6:19:52 PM.354] LSPD First Response: [TRACE] Eduard Velkov now monitoring Jano Mahona [11/1/2021 6:19:52 PM.354] LSPD First Response: [TRACE] Eduard Velkov now monitoring Colin Henderson [11/1/2021 6:19:52 PM.354] LSPD First Response: [TRACE] Mitch Raines now monitoring Jano Mahona [11/1/2021 6:19:52 PM.354] LSPD First Response: [TRACE] Mitch Raines now monitoring Colin Henderson [11/1/2021 6:19:52 PM.624] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:19:52 PM.916] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:53 PM.054] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:53 PM.055] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:53 PM.422] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:53 PM.422] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:54 PM.099] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:54 PM.099] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:54 PM.373] LSPD First Response: [TRACE] Aborting CopRespondBackup: Last vehicle didn't exist [11/1/2021 6:19:54 PM.373] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [11/1/2021 6:19:54 PM.397] LSPD First Response: [TRACE] Ped Mario Venditto has become idle again [11/1/2021 6:19:54 PM.448] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:54 PM.448] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:54 PM.449] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:54 PM.449] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:54 PM.599] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:19:54 PM.795] LSPD First Response: [TRACE] Aborting CopRespondBackup: Last vehicle didn't exist [11/1/2021 6:19:54 PM.795] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [11/1/2021 6:19:54 PM.817] LSPD First Response: [TRACE] Ped Jason Right has become idle again [11/1/2021 6:19:55 PM.040] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:55 PM.156] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:19:55 PM.211] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:55 PM.211] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:55 PM.466] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:55 PM.466] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:56 PM.228] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:56 PM.228] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:56 PM.469] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:56 PM.469] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:56 PM.469] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:56 PM.469] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:57 PM.112] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:57 PM.329] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:57 PM.329] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:57 PM.480] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:57 PM.480] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:19:58 PM.352] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:58 PM.352] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:58 PM.484] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:58 PM.484] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:58 PM.485] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:19:58 PM.485] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:19:58 PM.553] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [11/1/2021 6:19:58 PM.836] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:19:59 PM.188] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:19:59 PM.235] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:19:59 PM.452] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:19:59 PM.452] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:19:59 PM.458] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Grove St. Speeds are 57mph, traffic is light. [11/1/2021 6:20:00 PM.478] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:00 PM.478] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:01 PM.342] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:01 PM.430] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:20:01 PM.430] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:20:01 PM.431] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [11/1/2021 6:20:01 PM.432] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:20:01 PM.432] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:20:01 PM.511] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:01 PM.511] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:02 PM.442] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:02 PM.443] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:02 PM.443] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:02 PM.443] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:02 PM.560] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:02 PM.560] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:02 PM.655] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:02 PM.682] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice [11/1/2021 6:20:03 PM.436] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:03 PM.647] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:03 PM.647] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:04 PM.469] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:04 PM.470] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:04 PM.692] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:04 PM.693] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:05 PM.550] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:05 PM.731] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:05 PM.731] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:06 PM.741] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:06 PM.742] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:07 PM.659] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:07 PM.660] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:07 PM.847] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:07 PM.847] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:08 PM.589] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:08 PM.952] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:08 PM.952] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:09 PM.267] LSPD First Response: [TRACE] Demarcus Millton killed by Demarcus Millton [11/1/2021 6:20:09 PM.267] LSPD First Response: [TRACE] Demarcus Millton (A_M_Y_VINDOUCHE_01) was damaged. [11/1/2021 6:20:09 PM.802] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:10 PM.040] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:10 PM.041] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:11 PM.048] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:11 PM.049] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:11 PM.941] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:12 PM.064] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:12 PM.064] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:12 PM.659] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:13 PM.086] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:13 PM.086] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:14 PM.059] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:14 PM.164] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:14 PM.164] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:15 PM.198] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:15 PM.198] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:16 PM.133] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:16 PM.238] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:16 PM.238] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:17 PM.256] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:17 PM.256] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:17 PM.674] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:18 PM.223] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:18 PM.272] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:18 PM.272] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:19 PM.295] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:19 PM.296] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:19 PM.462] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Macdonald St. Speeds are 50mph, traffic is light. [11/1/2021 6:20:20 PM.213] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_010 [11/1/2021 6:20:20 PM.213] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_010 [11/1/2021 6:20:20 PM.213] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_010 [11/1/2021 6:20:20 PM.324] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:20 PM.325] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:20 PM.354] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:20 PM.578] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:21 PM.345] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:21 PM.345] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:22 PM.354] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:22 PM.354] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:22 PM.402] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:22 PM.483] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:22 PM.687] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:22 PM.795] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:22 PM.839] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MACDONALD_ST [11/1/2021 6:20:22 PM.839] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MACDONALD_ST [11/1/2021 6:20:22 PM.839] LSPD First Response: PlayAction: Failed to find STREET_MACDONALD_ST [11/1/2021 6:20:23 PM.381] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:23 PM.382] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:24 PM.449] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:24 PM.449] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:24 PM.598] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:25 PM.547] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:25 PM.547] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:26 PM.593] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:26 PM.593] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:26 PM.728] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:27 PM.676] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:27 PM.677] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:27 PM.708] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:28 PM.771] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:28 PM.771] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:28 PM.802] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:29 PM.232] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:20:29 PM.825] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:29 PM.825] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:30 PM.910] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:30 PM.911] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:30 PM.913] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:30 PM.913] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:30 PM.913] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:31 PM.925] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:31 PM.925] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:32 PM.722] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:32 PM.747] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:33 PM.004] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:33 PM.005] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:33 PM.007] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:34 PM.069] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:34 PM.069] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:34 PM.937] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:35 PM.108] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:35 PM.109] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:35 PM.138] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:36 PM.162] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:36 PM.162] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:37 PM.192] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:37 PM.193] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:37 PM.269] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:37 PM.745] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:38 PM.264] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:38 PM.264] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:39 PM.002] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:39 PM.002] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:20:39 PM.297] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:39 PM.297] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:39 PM.397] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:39 PM.480] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Jamestown St. Speeds are 33mph, traffic is light. [11/1/2021 6:20:40 PM.232] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_016 [11/1/2021 6:20:40 PM.232] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_016 [11/1/2021 6:20:40 PM.232] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_016 [11/1/2021 6:20:40 PM.405] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:40 PM.405] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:41 PM.526] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:41 PM.526] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:41 PM.528] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:42 PM.630] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:20:42 PM.630] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:20:42 PM.758] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:42 PM.966] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:20:42 PM.972] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:20:42 PM.973] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [11/1/2021 6:20:42 PM.973] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a [11/1/2021 6:20:42 PM.977] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:20:42 PM.977] LSPD First Response: [TRACE] Assigned ped to PoliceStation #11 (Ambient) [11/1/2021 6:20:43 PM.001] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:20:43 PM.001] LSPD First Response: [TRACE] Removing ped from PoliceStation #11 (Ambient) [11/1/2021 6:20:43 PM.001] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:20:43 PM.001] LSPD First Response: [TRACE] Cop Matthew Hudson reassigned to Colin Henderson [11/1/2021 6:20:43 PM.002] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:20:43 PM.002] LSPD First Response: [TRACE] Matthew Hudson now monitoring Jano Mahona [11/1/2021 6:20:43 PM.002] LSPD First Response: [TRACE] Matthew Hudson now monitoring Colin Henderson [11/1/2021 6:20:43 PM.089] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JAMESTOWN_ST [11/1/2021 6:20:43 PM.089] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JAMESTOWN_ST [11/1/2021 6:20:43 PM.089] LSPD First Response: PlayAction: Failed to find STREET_JAMESTOWN_ST [11/1/2021 6:20:43 PM.256] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:20:43 PM.256] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:20:43 PM.256] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:20:43 PM.256] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:20:43 PM.258] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:20:43 PM.263] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:20:43 PM.271] LSPD First Response: [TRACE] Kyla Sophia (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:20:43 PM.271] LSPD First Response: [TRACE] Assigned ped to PoliceStation #11 (Ambient) [11/1/2021 6:20:43 PM.330] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:20:43 PM.330] LSPD First Response: [TRACE] Removing ped from PoliceStation #11 (Ambient) [11/1/2021 6:20:43 PM.330] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:20:43 PM.331] LSPD First Response: [TRACE] Cop Kyla Sophia reassigned to Colin Henderson [11/1/2021 6:20:43 PM.331] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:20:43 PM.331] LSPD First Response: [TRACE] Kyla Sophia now monitoring Jano Mahona [11/1/2021 6:20:43 PM.331] LSPD First Response: [TRACE] Kyla Sophia now monitoring Colin Henderson [11/1/2021 6:20:43 PM.608] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:20:43 PM.608] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:20:43 PM.608] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:20:43 PM.608] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:20:43 PM.635] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:43 PM.909] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:45 PM.727] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:47 PM.791] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:47 PM.839] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:49 PM.941] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:50 PM.160] LSPD First Response: [TRACE] Thread Marker #11 initialized [11/1/2021 6:20:51 PM.685] LSPD First Response: [TRACE] Released 0 entities from Marker #11 Content Manager [11/1/2021 6:20:51 PM.685] LSPD First Response: [TRACE] Instance cleaned (Marker #11) [11/1/2021 6:20:51 PM.692] LSPD First Response: [TRACE] Thread Marker #11 has been shut down [11/1/2021 6:20:52 PM.085] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:52 PM.793] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:52 PM.971] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:20:53 PM.214] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling [11/1/2021 6:20:53 PM.214] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber [11/1/2021 6:20:53 PM.240] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler [11/1/2021 6:20:53 PM.240] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [11/1/2021 6:20:54 PM.139] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:56 PM.265] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:57 PM.798] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:20:58 PM.337] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:20:58 PM.706] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:20:58 PM.733] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:20:58 PM.734] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:20:59 PM.136] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:20:59 PM.136] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:20:59 PM.250] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:20:59 PM.421] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:20:59 PM.501] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect. No notifications will be given until visual is regained. [11/1/2021 6:20:59 PM.870] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:21:00 PM.003] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:21:00 PM.129] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:21:00 PM.181] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:00 PM.390] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:21:00 PM.390] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request spike strips Confidence: 0.9253647 [11/1/2021 6:21:00 PM.427] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:21:00 PM.452] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:00 PM.460] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:21:00 PM.461] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:21:00 PM.461] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7543966 [11/1/2021 6:21:00 PM.461] LSPD First Response: GrammarPolice [GrammarHandler] processing action spikestrips from the ActionQueue [11/1/2021 6:21:00 PM.461] LSPD First Response: GrammarPolice [GrammarHandler] received action: spikestrips [11/1/2021 6:21:00 PM.483] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect. No notifications will be given until visual is regained. [11/1/2021 6:21:01 PM.172] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:01 PM.172] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:01 PM.172] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:01 PM.172] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:01 PM.173] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:01 PM.173] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:01 PM.928] LSPD First Response: GrammarPolice [Action] calling action: spikestrips at target: GrammarPolice.Actions.Backup.Spikestrips [11/1/2021 6:21:01 PM.928] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] Freeing cop: Matthew Hudson [11/1/2021 6:21:02 PM.039] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:02 PM.041] LSPD First Response: [TRACE] Ped Matthew Hudson has become idle again [11/1/2021 6:21:02 PM.142] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:02 PM.142] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:02 PM.142] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:02 PM.142] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:02 PM.143] LSPD First Response: [TRACE] Freeing cop: Kyla Sophia [11/1/2021 6:21:02 PM.143] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:02 PM.143] LSPD First Response: [TRACE] Ped Kyla Sophia has become idle again [11/1/2021 6:21:02 PM.561] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:02 PM.674] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:02 PM.674] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:02 PM.746] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [11/1/2021 6:21:02 PM.746] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [11/1/2021 6:21:02 PM.818] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:03 PM.203] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:03 PM.203] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:03 PM.557] LSPD First Response: [TRACE] Preloading POLICE [11/1/2021 6:21:03 PM.557] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805 [11/1/2021 6:21:03 PM.557] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [11/1/2021 6:21:03 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:21:03 PM.566] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:03 PM.567] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [11/1/2021 6:21:03 PM.567] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [11/1/2021 6:21:03 PM.572] LSPD First Response: [TRACE] Joe Quotary (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:21:03 PM.572] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [11/1/2021 6:21:03 PM.596] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:03 PM.596] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [11/1/2021 6:21:03 PM.596] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:03 PM.597] LSPD First Response: [TRACE] Cop Joe Quotary reassigned to Jano Mahona [11/1/2021 6:21:03 PM.597] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:03 PM.597] LSPD First Response: [TRACE] Joe Quotary now monitoring Jano Mahona [11/1/2021 6:21:03 PM.597] LSPD First Response: [TRACE] Joe Quotary now monitoring Colin Henderson [11/1/2021 6:21:03 PM.700] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:21:03 PM.700] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:03 PM.868] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:03 PM.868] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:03 PM.868] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:03 PM.868] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:04 PM.210] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:04 PM.210] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:04 PM.210] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:04 PM.210] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:04 PM.211] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:04 PM.211] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] Freeing cop: Tyler Durden [11/1/2021 6:21:04 PM.261] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:04 PM.262] LSPD First Response: [TRACE] Ped Tyler Durden has become idle again [11/1/2021 6:21:04 PM.270] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [11/1/2021 6:21:04 PM.270] LSPD First Response: UB: DETECTED ZONE: STRAW [11/1/2021 6:21:04 PM.271] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/1/2021 6:21:04 PM.723] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:21:04 PM.723] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:05 PM.201] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:21:05 PM.736] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:21:05 PM.736] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:05 PM.978] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:06 PM.807] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:21:06 PM.807] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:07 PM.509] LSPD First Response: [TRACE] Thread Marker #12 initialized [11/1/2021 6:21:07 PM.844] LSPD First Response: [TRACE] Probing 1 cops [11/1/2021 6:21:07 PM.844] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:08 PM.293] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:08 PM.294] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:08 PM.301] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True [11/1/2021 6:21:08 PM.302] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle is null. [11/1/2021 6:21:08 PM.944] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:08 PM.944] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:09 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:10 PM.012] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:10 PM.012] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:10 PM.374] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:11 PM.126] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:11 PM.126] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:11 PM.326] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:21:11 PM.357] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:21:11 PM.357] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:21:11 PM.380] LSPD First Response: [TRACE] Released 0 entities from Marker #12 Content Manager [11/1/2021 6:21:11 PM.381] LSPD First Response: [TRACE] Instance cleaned (Marker #12) [11/1/2021 6:21:11 PM.385] LSPD First Response: [TRACE] Thread Marker #12 has been shut down [11/1/2021 6:21:12 PM.165] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:12 PM.165] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:12 PM.359] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 70 [11/1/2021 6:21:12 PM.615] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:21:12 PM.750] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:21:12 PM.822] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:12 PM.879] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:21:13 PM.147] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:21:13 PM.147] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request spike strips Confidence: 0.8819492 [11/1/2021 6:21:13 PM.176] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:21:13 PM.197] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:13 PM.197] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:13 PM.208] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:21:13 PM.208] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:21:13 PM.208] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8814264 [11/1/2021 6:21:13 PM.208] LSPD First Response: GrammarPolice [GrammarHandler] processing action spikestrips from the ActionQueue [11/1/2021 6:21:13 PM.208] LSPD First Response: GrammarPolice [GrammarHandler] received action: spikestrips [11/1/2021 6:21:13 PM.227] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:21:13 PM.510] LSPD First Response: [TRACE] Invoking PedGainedVisual [11/1/2021 6:21:14 PM.237] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:14 PM.296] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:14 PM.296] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:14 PM.552] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:14 PM.680] LSPD First Response: GrammarPolice [Action] calling action: spikestrips at target: GrammarPolice.Actions.Backup.Spikestrips [11/1/2021 6:21:14 PM.680] LSPD First Response: GrammarPolice calling UltimateBackup: System.Action [11/1/2021 6:21:15 PM.383] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:15 PM.383] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:16 PM.297] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PCJ [11/1/2021 6:21:16 PM.444] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:16 PM.444] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [11/1/2021 6:21:16 PM.529] LSPD First Response: PlayAction: Failed to find TARGET_VEHICLE_LICENSE_PLATE [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: 0 [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: 0 [11/1/2021 6:21:16 PM.529] LSPD First Response: PlayAction: Failed to find 0 [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: 1 [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: 1 [11/1/2021 6:21:16 PM.529] LSPD First Response: PlayAction: Failed to find 1 [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: Z [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: Z [11/1/2021 6:21:16 PM.529] LSPD First Response: PlayAction: Failed to find Z [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: C [11/1/2021 6:21:16 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: C [11/1/2021 6:21:16 PM.529] LSPD First Response: PlayAction: Failed to find C [11/1/2021 6:21:17 PM.316] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [11/1/2021 6:21:17 PM.316] LSPD First Response: UB: DETECTED ZONE: TEXTI [11/1/2021 6:21:17 PM.316] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/1/2021 6:21:17 PM.483] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:17 PM.484] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:17 PM.831] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:18 PM.512] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:18 PM.512] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:18 PM.590] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 0 [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 0 [11/1/2021 6:21:18 PM.959] LSPD First Response: PlayAction: Failed to find 0 [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 1 [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 1 [11/1/2021 6:21:18 PM.959] LSPD First Response: PlayAction: Failed to find 1 [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 3 [11/1/2021 6:21:18 PM.959] LSPD First Response: GetAudioFileForAction: No file found for: 3 [11/1/2021 6:21:18 PM.959] LSPD First Response: PlayAction: Failed to find 3 [11/1/2021 6:21:19 PM.512] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:19 PM.512] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:19 PM.523] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading west on Integrity Way. Speeds are 71mph, traffic is light. [11/1/2021 6:21:20 PM.529] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:20 PM.529] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:21 PM.388] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:21 PM.412] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:21 PM.413] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:21 PM.594] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:21 PM.595] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:22 PM.610] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:22 PM.610] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:23 PM.651] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:23 PM.651] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:24 PM.764] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:24 PM.764] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:25 PM.786] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:25 PM.786] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:26 PM.387] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:26 PM.839] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:26 PM.839] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Freeing cop: Joe Quotary [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:26 PM.840] LSPD First Response: [TRACE] Ped Joe Quotary has become idle again [11/1/2021 6:21:27 PM.703] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [11/1/2021 6:21:27 PM.703] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [11/1/2021 6:21:27 PM.836] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:27 PM.880] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:27 PM.880] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:27 PM.880] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:27 PM.880] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:28 PM.499] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:28 PM.499] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:28 PM.499] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:28 PM.499] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:28 PM.500] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:28 PM.500] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:28 PM.759] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:21:28 PM.764] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:28 PM.765] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [11/1/2021 6:21:28 PM.765] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [11/1/2021 6:21:28 PM.769] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:21:28 PM.769] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.770] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:21:28 PM.775] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:28 PM.776] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.776] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.780] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:21:28 PM.780] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.780] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:21:28 PM.786] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:28 PM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [11/1/2021 6:21:28 PM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual [11/1/2021 6:21:28 PM.794] LSPD First Response: [TRACE] Fionn Wallace (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:21:28 PM.795] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.795] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:21:28 PM.800] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:28 PM.801] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.801] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.805] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:21:28 PM.805] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:21:28 PM.810] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:28 PM.811] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.812] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_suit [11/1/2021 6:21:28 PM.816] LSPD First Response: [TRACE] John William (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:21:28 PM.816] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.839] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:28 PM.839] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Cop John William reassigned to Jano Mahona [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Cop Fionn Wallace reassigned to Jano Mahona [11/1/2021 6:21:28 PM.840] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Cop Kate Black reassigned to Jano Mahona [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:28 PM.841] LSPD First Response: [TRACE] Cop Allegra Dal reassigned to Jano Mahona [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Cop Linda Marcelli reassigned to Jano Mahona [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Cop added to chase [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] John William now monitoring Jano Mahona [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] John William now monitoring Colin Henderson [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Fionn Wallace now monitoring Jano Mahona [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Fionn Wallace now monitoring Colin Henderson [11/1/2021 6:21:28 PM.842] LSPD First Response: [TRACE] Kate Black now monitoring Jano Mahona [11/1/2021 6:21:28 PM.843] LSPD First Response: [TRACE] Kate Black now monitoring Colin Henderson [11/1/2021 6:21:28 PM.843] LSPD First Response: [TRACE] Allegra Dal now monitoring Jano Mahona [11/1/2021 6:21:28 PM.843] LSPD First Response: [TRACE] Allegra Dal now monitoring Colin Henderson [11/1/2021 6:21:28 PM.843] LSPD First Response: [TRACE] Linda Marcelli now monitoring Jano Mahona [11/1/2021 6:21:28 PM.843] LSPD First Response: [TRACE] Linda Marcelli now monitoring Colin Henderson [11/1/2021 6:21:28 PM.944] LSPD First Response: [TRACE] Probing 5 cops [11/1/2021 6:21:28 PM.944] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [11/1/2021 6:21:28 PM.945] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop [11/1/2021 6:21:28 PM.945] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:28 PM.945] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:28 PM.946] LSPD First Response: [TRACE] Cop John William reassigned to Colin Henderson [11/1/2021 6:21:29 PM.101] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:29 PM.101] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:29 PM.101] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:29 PM.101] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:29 PM.103] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:29 PM.103] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:29 PM.103] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:29 PM.103] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:29 PM.103] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:29 PM.103] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:29 PM.103] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:29 PM.103] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:29 PM.103] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:29 PM.103] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:29 PM.103] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:29 PM.103] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:29 PM.201] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [11/1/2021 6:21:29 PM.201] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [11/1/2021 6:21:29 PM.201] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg ) [11/1/2021 6:21:29 PM.201] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [11/1/2021 6:21:29 PM.252] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:21:29 PM.990] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:29 PM.990] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:30 PM.349] LSPD First Response: [TRACE] Entering at Driver [11/1/2021 6:21:30 PM.991] LSPD First Response: [TRACE] Entering at Passenger [11/1/2021 6:21:31 PM.013] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:31 PM.013] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:32 PM.068] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:32 PM.068] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:32 PM.793] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:32 PM.863] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:33 PM.111] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:33 PM.111] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:33 PM.357] LSPD First Response: [TRACE] Entering at Driver [11/1/2021 6:21:34 PM.210] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:34 PM.210] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:34 PM.445] LSPD First Response: [TRACE] Entering at Passenger [11/1/2021 6:21:34 PM.601] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:34 PM.602] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:34 PM.879] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:21:34 PM.912] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:21:34 PM.912] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:21:34 PM.913] LSPD First Response: GrammarPolice [TargetHandler] new target: 69ULO579 [11/1/2021 6:21:35 PM.215] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:35 PM.215] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:35 PM.657] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:21:36 PM.112] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:21:36 PM.243] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:21:36 PM.311] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:36 PM.311] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:36 PM.347] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:21:36 PM.625] LSPD First Response: GrammarPolice speech recognition rejected [11/1/2021 6:21:36 PM.625] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...code swat unit (confidence=0.4737601) [11/1/2021 6:21:36 PM.625] LSPD First Response: GrammarPolice [SpeechRecognitionRejectedHandler] ...code Air Unit (confidence=0.4737601) [11/1/2021 6:21:36 PM.657] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:21:36 PM.684] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:21:36 PM.684] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:21:36 PM.684] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:21:36 PM.684] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8054075 [11/1/2021 6:21:37 PM.352] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:37 PM.352] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:38 PM.452] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:38 PM.452] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:39 PM.495] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:39 PM.495] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:39 PM.528] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect. No notifications will be given until visual is regained. [11/1/2021 6:21:39 PM.545] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:39 PM.545] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:39 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:39 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:39 PM.712] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:39 PM.713] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:39 PM.713] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:39 PM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:40 PM.511] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:40 PM.511] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:40 PM.661] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:41 PM.025] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:41 PM.528] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:41 PM.550] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:41 PM.550] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:41 PM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:41 PM.744] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:41 PM.744] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:41 PM.744] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:42 PM.601] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:42 PM.601] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:42 PM.739] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:42 PM.884] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:43 PM.038] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) left combat. [11/1/2021 6:21:43 PM.644] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:43 PM.644] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:43 PM.782] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:43 PM.782] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:43 PM.922] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:44 PM.521] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:44 PM.680] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:44 PM.680] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:44 PM.681] LSPD First Response: [TRACE] Fionn Wallace (MP_M_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:44 PM.778] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:44 PM.800] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:45 PM.114] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:45 PM.617] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) left combat. [11/1/2021 6:21:45 PM.733] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:45 PM.733] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:46 PM.483] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager [11/1/2021 6:21:46 PM.483] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1) [11/1/2021 6:21:46 PM.483] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted [11/1/2021 6:21:46 PM.603] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:46 PM.775] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:46 PM.775] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:46 PM.823] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:46 PM.823] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:46 PM.874] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:47 PM.813] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:47 PM.813] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:47 PM.910] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] Freeing cop: John William [11/1/2021 6:21:47 PM.935] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:47 PM.936] LSPD First Response: [TRACE] Ped John William has become idle again [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Freeing cop: Fionn Wallace [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:48 PM.173] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:48 PM.174] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:48 PM.174] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:48 PM.174] LSPD First Response: [TRACE] Freeing cop: Allegra Dal [11/1/2021 6:21:48 PM.174] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:48 PM.174] LSPD First Response: [TRACE] Ped Fionn Wallace has become idle again [11/1/2021 6:21:48 PM.175] LSPD First Response: [TRACE] Ped Allegra Dal has become idle again [11/1/2021 6:21:48 PM.594] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:48 PM.684] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:48 PM.686] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:21:48 PM.691] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:48 PM.692] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [11/1/2021 6:21:48 PM.692] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_suit [11/1/2021 6:21:48 PM.696] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:21:48 PM.696] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/1/2021 6:21:48 PM.697] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:21:48 PM.701] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:48 PM.702] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/1/2021 6:21:48 PM.702] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/1/2021 6:21:48 PM.706] LSPD First Response: [TRACE] Justin Malcom (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:21:48 PM.706] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/1/2021 6:21:48 PM.707] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [11/1/2021 6:21:48 PM.711] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [11/1/2021 6:21:48 PM.712] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/1/2021 6:21:48 PM.712] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker [11/1/2021 6:21:48 PM.716] LSPD First Response: [TRACE] Misty Sparks (MP_F_FREEMODE_01) was set as a cop [11/1/2021 6:21:48 PM.716] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [11/1/2021 6:21:48 PM.851] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:48 PM.851] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:48 PM.958] LSPD First Response: [TRACE] Reapplied [11/1/2021 6:21:49 PM.916] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:49 PM.916] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Freeing cop: Kate Black [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:50 PM.454] LSPD First Response: [TRACE] Freeing far cop [11/1/2021 6:21:50 PM.455] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:21:50 PM.455] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:21:50 PM.455] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:21:50 PM.455] LSPD First Response: [TRACE] Freeing cop: Linda Marcelli [11/1/2021 6:21:50 PM.455] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:21:50 PM.456] LSPD First Response: [TRACE] Ped Linda Marcelli has become idle again [11/1/2021 6:21:50 PM.456] LSPD First Response: [TRACE] Ped Kate Black has become idle again [11/1/2021 6:21:50 PM.998] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:50 PM.998] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:50 PM.998] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:50 PM.998] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:51 PM.224] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) entered combat with target: Jano Mahona (A_M_Y_VINDOUCHE_01) [11/1/2021 6:21:52 PM.035] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:52 PM.035] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:52 PM.035] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:52 PM.035] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:52 PM.911] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:53 PM.063] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:53 PM.063] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:53 PM.063] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:53 PM.063] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:53 PM.213] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/1/2021 6:21:53 PM.213] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/1/2021 6:21:53 PM.214] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [11/1/2021 6:21:53 PM.214] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [11/1/2021 6:21:53 PM.214] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [11/1/2021 6:21:53 PM.237] LSPD First Response: [TRACE] Ped Bryce Shepherd has become idle again [11/1/2021 6:21:53 PM.237] LSPD First Response: [TRACE] Ped Misty Sparks has become idle again [11/1/2021 6:21:53 PM.237] LSPD First Response: [TRACE] Ped Justin Malcom has become idle again [11/1/2021 6:21:54 PM.098] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:54 PM.098] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:54 PM.099] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:54 PM.099] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:54 PM.899] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:55 PM.140] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:55 PM.140] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:55 PM.140] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:55 PM.140] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:56 PM.008] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:21:56 PM.191] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:56 PM.191] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:56 PM.191] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:56 PM.191] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:56 PM.907] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:56 PM.908] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:21:57 PM.205] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:57 PM.205] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:57 PM.205] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:57 PM.205] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:57 PM.908] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:57 PM.908] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:57 PM.908] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:57 PM.908] LSPD First Response: [TRACE] Visual regained event fired [11/1/2021 6:21:57 PM.909] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:57 PM.909] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:21:57 PM.928] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:21:58 PM.233] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:58 PM.233] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:58 PM.233] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:58 PM.233] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:59 PM.266] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:59 PM.266] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:59 PM.266] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:21:59 PM.266] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:21:59 PM.267] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:21:59 PM.548] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Alta St. Speeds are 89mph, traffic is light. [11/1/2021 6:22:00 PM.090] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:22:00 PM.117] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:22:00 PM.118] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:22:00 PM.299] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:00 PM.299] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:00 PM.299] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:00 PM.299] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:00 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_012 [11/1/2021 6:22:00 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_012 [11/1/2021 6:22:00 PM.304] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_012 [11/1/2021 6:22:01 PM.046] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0 [11/1/2021 6:22:01 PM.342] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:01 PM.342] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:01 PM.342] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:01 PM.342] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:01 PM.374] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:22:01 PM.521] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:22:01 PM.649] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:22:01 PM.925] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:22:01 PM.925] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: request two Confidence: 0.6885642 [11/1/2021 6:22:01 PM.958] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:22:01 PM.979] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:22:01 PM.979] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:22:01 PM.979] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8894307 [11/1/2021 6:22:01 PM.979] LSPD First Response: GrammarPolice [GrammarHandler] processing action code2 from the ActionQueue [11/1/2021 6:22:01 PM.979] LSPD First Response: GrammarPolice [GrammarHandler] received action: code2 [11/1/2021 6:22:02 PM.366] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:02 PM.366] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:02 PM.366] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:02 PM.366] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:02 PM.940] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:02 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST [11/1/2021 6:22:02 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST [11/1/2021 6:22:02 PM.960] LSPD First Response: PlayAction: Failed to find STREET_ALTA_ST [11/1/2021 6:22:03 PM.421] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:03 PM.421] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:03 PM.421] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:03 PM.421] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:03 PM.433] LSPD First Response: GrammarPolice [Action] calling action: code2 at target: GrammarPolice.Actions.Backup.Code2 [11/1/2021 6:22:03 PM.433] LSPD First Response: GrammarPolice [Code2] calling UltimateBackup's callCode2Backup [11/1/2021 6:22:03 PM.459] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST [11/1/2021 6:22:04 PM.470] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:04 PM.470] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:04 PM.470] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:04 PM.470] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:04 PM.476] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [11/1/2021 6:22:04 PM.476] LSPD First Response: UB: DETECTED ZONE: STRAW [11/1/2021 6:22:04 PM.477] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/1/2021 6:22:04 PM.746] LSPD First Response: [TRACE] New cop added without cop data! [11/1/2021 6:22:04 PM.746] LSPD First Response: [TRACE] Jackson Bulbul (S_M_Y_COP_01) was set as a cop [11/1/2021 6:22:05 PM.297] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:22:05 PM.534] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:05 PM.534] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:05 PM.534] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:05 PM.534] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:06 PM.561] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:06 PM.561] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:06 PM.561] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:06 PM.561] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:07 PM.601] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:07 PM.601] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:07 PM.601] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:07 PM.601] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:07 PM.941] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:08 PM.650] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:08 PM.650] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:08 PM.650] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:08 PM.650] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:08 PM.850] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:09 PM.259] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:09 PM.680] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:09 PM.680] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:09 PM.680] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:09 PM.680] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:10 PM.781] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:10 PM.781] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:10 PM.781] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:10 PM.781] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:11 PM.815] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:11 PM.815] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:11 PM.815] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:11 PM.815] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:11 PM.974] LSPD First Response: [TRACE] Extended route by 20 [11/1/2021 6:22:12 PM.918] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:12 PM.918] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:12 PM.919] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:12 PM.919] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:12 PM.948] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:13 PM.965] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:13 PM.965] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:13 PM.966] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:13 PM.966] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:14 PM.691] LSPD First Response: [TRACE] Colin Henderson (A_M_Y_EASTSA_02) was damaged. [11/1/2021 6:22:14 PM.730] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [11/1/2021 6:22:14 PM.732] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/1/2021 6:22:14 PM.997] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:14 PM.997] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:14 PM.997] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:14 PM.997] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:14 PM.999] LSPD First Response: [TRACE] Jano Mahona (A_M_Y_VINDOUCHE_01) was damaged. [11/1/2021 6:22:15 PM.119] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PCJ [11/1/2021 6:22:15 PM.221] LSPD First Response: [TRACE] Colin Henderson (A_M_Y_EASTSA_02) was damaged. [11/1/2021 6:22:15 PM.222] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Head. Could see player: False [11/1/2021 6:22:16 PM.026] LSPD First Response: [TRACE] Johnny Drake (A_M_Y_VINDOUCHE_01) was damaged. [11/1/2021 6:22:16 PM.111] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:16 PM.111] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:16 PM.111] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:16 PM.111] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:16 PM.673] LSPD First Response: [RPE TVI]: Suspect vehicle or driver is null or dead. [11/1/2021 6:22:16 PM.958] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:17 PM.155] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:17 PM.155] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:17 PM.155] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:17 PM.155] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:17 PM.967] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:18 PM.194] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:18 PM.194] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:18 PM.194] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:18 PM.194] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:19 PM.205] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:19 PM.205] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:19 PM.205] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:19 PM.205] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:19 PM.554] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is running north on Alta St. [11/1/2021 6:22:20 PM.218] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:20 PM.218] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:20 PM.218] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:20 PM.218] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:20 PM.534] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is running north on Alta St. [11/1/2021 6:22:20 PM.726] LSPD First Response: [TRACE] A new world event should be started [11/1/2021 6:22:20 PM.726] LSPD First Response: [TRACE] Starting world event RunLights [11/1/2021 6:22:20 PM.726] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [11/1/2021 6:22:20 PM.728] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [11/1/2021 6:22:21 PM.223] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:21 PM.223] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:21 PM.223] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:21 PM.223] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:22 PM.319] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:22 PM.319] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:22 PM.319] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:22 PM.319] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:22 PM.968] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:23 PM.433] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:23 PM.433] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:23 PM.433] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:23 PM.433] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:24 PM.028] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST [11/1/2021 6:22:24 PM.028] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST [11/1/2021 6:22:24 PM.028] LSPD First Response: PlayAction: Failed to find STREET_ALTA_ST [11/1/2021 6:22:24 PM.444] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:24 PM.445] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:24 PM.445] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:24 PM.445] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:25 PM.449] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:25 PM.449] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:25 PM.449] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:25 PM.449] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:26 PM.230] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:26 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:26 PM.455] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:26 PM.455] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:26 PM.455] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:26 PM.455] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:26 PM.910] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead [11/1/2021 6:22:26 PM.910] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [11/1/2021 6:22:26 PM.910] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [11/1/2021 6:22:26 PM.925] LSPD First Response: [TRACE] Preloading POLICE3 [11/1/2021 6:22:26 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:22:26 PM.925] LSPD First Response: [TRACE] Using new link spawn [11/1/2021 6:22:27 PM.249] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:27 PM.249] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:22:27 PM.250] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [11/1/2021 6:22:27 PM.297] LSPD First Response: [TRACE] Jano Mahona killed by Dusty Smi [11/1/2021 6:22:27 PM.297] LSPD First Response: [TRACE] Jano Mahona (A_M_Y_VINDOUCHE_01) was damaged. [11/1/2021 6:22:27 PM.299] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Neck. Could see player: False [11/1/2021 6:22:27 PM.299] LSPD First Response: [TRACE] Damage killed ped [11/1/2021 6:22:27 PM.417] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:22:27 PM.424] LSPD First Response: [TRACE] Preloading POLICE3 [11/1/2021 6:22:27 PM.425] LSPD First Response: [TRACE] Created police3 at X:-475.75 Y:-1897 Z:16.46875 [11/1/2021 6:22:27 PM.425] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:22:27 PM.430] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/1/2021 6:22:27 PM.454] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [11/1/2021 6:22:27 PM.458] LSPD First Response: [TRACE] John Young (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:22:27 PM.459] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [11/1/2021 6:22:27 PM.464] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [11/1/2021 6:22:27 PM.464] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [11/1/2021 6:22:27 PM.465] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [11/1/2021 6:22:27 PM.468] LSPD First Response: [TRACE] Wayne Jamie (MP_M_FREEMODE_01) was set as a cop [11/1/2021 6:22:27 PM.478] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 6:22:27 PM.478] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [11/1/2021 6:22:27 PM.498] LSPD First Response: [TRACE] Probing 0 cops [11/1/2021 6:22:27 PM.498] LSPD First Response: [TRACE] No eligible cop found [11/1/2021 6:22:27 PM.749] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:22:27 PM.997] LSPD First Response: [TRACE] Using Heli Cheat [11/1/2021 6:22:28 PM.555] LSPD First Response: Deadly Weapons: Colin Henderson rolled 2-9 [11/1/2021 6:22:28 PM.569] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Ending chase [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Freeing cop: Eduard Velkov [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [11/1/2021 6:22:28 PM.570] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Removed ped chase strategy [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Freeing cop: Mitch Raines [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Cop freed [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Suspect freed [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Visual lost event fired [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Suspect freed [11/1/2021 6:22:28 PM.572] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [11/1/2021 6:22:28 PM.572] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [11/1/2021 6:22:28 PM.573] LSPD First Response: [TRACE] Ped Mitch Raines has become idle again [11/1/2021 6:22:28 PM.573] LSPD First Response: [TRACE] Ped Eduard Velkov has become idle again [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Cleaning UI [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory) [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Robbery lost control over ped [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory) [11/1/2021 6:22:28 PM.575] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [11/1/2021 6:22:28 PM.576] LSPD First Response: [TRACE] Robbery lost control over ped [11/1/2021 6:22:28 PM.576] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager [11/1/2021 6:22:28 PM.576] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1) [11/1/2021 6:22:28 PM.576] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished [11/1/2021 6:22:28 PM.576] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 6:22:28 PM.576] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 6:22:28 PM.576] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running [11/1/2021 6:22:28 PM.576] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null. [11/1/2021 6:22:28 PM.577] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null. [11/1/2021 6:22:28 PM.581] LSPD First Response: DeadlyWeapons: PedAI Started... [11/1/2021 6:22:28 PM.599] LSPD First Response: [TRACE] Ped Colin Henderson has become idle again [11/1/2021 6:22:28 PM.599] LSPD First Response: [TRACE] Ped Jano Mahona has become idle again [11/1/2021 6:22:29 PM.283] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:22:30 PM.488] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:22:30 PM.488] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:22:30 PM.488] LSPD First Response: [TRACE] Ped Rosie Water has become idle again [11/1/2021 6:22:31 PM.618] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [11/1/2021 6:22:35 PM.333] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:22:35 PM.333] LSPD First Response: [TRACE] Removed group 0 [11/1/2021 6:22:39 PM.569] LSPD First Response: [RPE Pursuit Update]: Suspect is dead. Stopping notifications. [11/1/2021 6:22:40 PM.550] LSPD First Response: [RPE Pursuit Update]: Suspect is dead. Stopping notifications. [11/1/2021 6:22:43 PM.260] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [11/1/2021 6:22:45 PM.751] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:22:45 PM.766] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:22:45 PM.767] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:22:45 PM.831] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:22:46 PM.831] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:22:46 PM.831] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [11/1/2021 6:22:46 PM.834] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:22:46 PM.845] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:22:46 PM.951] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:22:46 PM.967] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:22:47 PM.071] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:22:47 PM.206] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:22:47 PM.216] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:22:47 PM.216] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:22:47 PM.216] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4653346 [11/1/2021 6:30:54 PM.011] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:30:54 PM.026] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:30:54 PM.026] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:30:54 PM.105] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:30:55 PM.129] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:30:55 PM.129] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request [11/1/2021 6:30:55 PM.135] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:30:55 PM.150] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:30:55 PM.246] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:30:55 PM.285] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:30:55 PM.395] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:30:55 PM.525] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:30:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:30:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:30:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.5372314 [11/1/2021 6:30:58 PM.064] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True [11/1/2021 6:30:58 PM.095] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation... [11/1/2021 6:30:58 PM.095] LSPD First Response: GrammarPolice [TargetHandler] updating target [11/1/2021 6:30:58 PM.096] LSPD First Response: GrammarPolice [TargetHandler] new target: 45UGE554 [11/1/2021 6:30:58 PM.352] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [11/1/2021 6:30:58 PM.352] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [11/1/2021 6:30:58 PM.352] LSPD First Response: [TRACE] Ped Christian Disdier has become idle again [11/1/2021 6:30:58 PM.811] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 40 [11/1/2021 6:30:58 PM.897] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False [11/1/2021 6:30:58 PM.978] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-0 [11/1/2021 6:30:59 PM.050] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation... [11/1/2021 6:30:59 PM.152] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync [11/1/2021 6:30:59 PM.418] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event [11/1/2021 6:30:59 PM.418] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: code four Confidence: 0.9754487 [11/1/2021 6:30:59 PM.450] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event [11/1/2021 6:30:59 PM.482] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release [11/1/2021 6:30:59 PM.482] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released [11/1/2021 6:30:59 PM.482] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4183202 [11/1/2021 6:30:59 PM.482] LSPD First Response: GrammarPolice [GrammarHandler] processing action clear from the ActionQueue [11/1/2021 6:30:59 PM.482] LSPD First Response: GrammarPolice [GrammarHandler] received action: clear [11/1/2021 6:31:00 PM.946] LSPD First Response: GrammarPolice [Action] calling action: clear at target: OP_Immersive_Dispatch.Actions.Status.Code4 [11/1/2021 6:31:00 PM.946] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [11/1/2021 6:31:00 PM.946] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [11/1/2021 6:31:00 PM.946] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/1/2021 6:31:01 PM.464] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol [11/1/2021 6:31:05 PM.200] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [11/1/2021 6:31:07 PM.352] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 6:31:07 PM.352] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 6:31:07 PM.353] LSPD First Response: [TRACE] Use caller position: False [11/1/2021 6:31:07 PM.376] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [11/1/2021 6:31:07 PM.376] LSPD First Response: [TRACE] Set current state to: GoToCaller [11/1/2021 6:31:07 PM.376] LSPD First Response: [TRACE] Use caller position: False [11/1/2021 6:31:07 PM.376] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:07 PM.400] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:09 PM.826] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [11/1/2021 6:31:11 PM.593] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [11/1/2021 6:31:11 PM.696] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [11/1/2021 6:31:11 PM.972] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:12 PM.479] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:13 PM.543] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:14 PM.069] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:14 PM.587] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:16 PM.414] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed [11/1/2021 6:31:16 PM.414] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient) [11/1/2021 6:31:16 PM.414] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [11/1/2021 6:31:16 PM.414] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [11/1/2021 6:31:16 PM.414] LSPD First Response: [TRACE] World event RunLights #3 has ended [11/1/2021 6:31:16 PM.434] LSPD First Response: [TRACE] Ped Kate Millerton has become idle again [11/1/2021 6:31:16 PM.587] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:18 PM.730] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644 [11/1/2021 6:31:22 PM.739] LSPD First Response: [TRACE] Going to: X:-406.052 Y:-1743.933 Z:19.98644