[25.11.2021 14:09:58.597] Started new log on 25.11.2021 14:09:58.597 [25.11.2021 14:09:58.600] ==================================================================================================== [25.11.2021 14:09:58.589] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [25.11.2021 14:09:58.600] Log verbosity: Trivial [25.11.2021 14:09:58.601] Initializing input system [25.11.2021 14:09:58.603] Initializing game console [25.11.2021 14:09:58.612] Console key has been set to F4 (key code: 115) [25.11.2021 14:09:58.669] Initializing console variable "ConsoleScrollAmount". [25.11.2021 14:09:58.669] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [25.11.2021 14:09:58.672] Read value: [25.11.2021 14:09:58.672] Initializing console variable "ConsoleKey". [25.11.2021 14:09:58.672] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [25.11.2021 14:09:58.672] Read value: [25.11.2021 14:09:58.672] Initializing console variable "PluginTimeoutThreshold". [25.11.2021 14:09:58.672] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [25.11.2021 14:09:58.674] Read value: 60000 [25.11.2021 14:09:58.674] Setting value of console variable "PluginTimeoutThreshold" to stored value. [25.11.2021 14:09:58.674] Initializing console variable "AlwaysShowConsoleOutput". [25.11.2021 14:09:58.674] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [25.11.2021 14:09:58.675] Read value: [25.11.2021 14:09:58.675] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [25.11.2021 14:09:58.675] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [25.11.2021 14:09:58.675] Read value: [25.11.2021 14:09:58.675] Initializing console variable "ShowOnScreenWarnings". [25.11.2021 14:09:58.675] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [25.11.2021 14:09:58.675] Read value: [25.11.2021 14:09:58.675] Console initialized [25.11.2021 14:09:58.675] Initializing forms manager [25.11.2021 14:09:58.677] Cleaning temp folder [25.11.2021 14:09:58.679] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [25.11.2021 14:09:58.686] ================ RAGE Plugin Hook ================ [11/25/2021 2:09:58 PM.694] Detected Windows 10 Home Single Language (64-bit) (10.0.19042.0)! [11/25/2021 2:09:58 PM.695] Checking game support [11/25/2021 2:09:58 PM.801] Product name: Grand Theft Auto V [11/25/2021 2:09:58 PM.801] Product version: 1.0.2372.2 [11/25/2021 2:09:58 PM.801] Is steam version: True [11/25/2021 2:09:58 PM.803] Initializing DirectX [11/25/2021 2:09:58 PM.804] Initializing Direct3D [11/25/2021 2:09:58 PM.804] Getting game swap chain [11/25/2021 2:09:58 PM.828] Swap Chain created: 0x7FF704DD5810 [11/25/2021 2:09:58 PM.828] Swap Chain VTable: 0x20CFE831830 [11/25/2021 2:09:58 PM.828] 0x748948FFF8DA45E9;0x8D48564157552024;0x170EC814890246C [11/25/2021 2:09:58 PM.828] D3D11Present: 0x7FF85A322A40 [11/25/2021 2:09:58 PM.828] D3D11ResizeBuffers: 0x7FF85A341390 [11/25/2021 2:09:58 PM.828] D3D11ResizeTarget: 0x7FF85A38C440 [11/25/2021 2:09:58 PM.828] D3D11SetFullscreenState: 0x7FF85A343150 [11/25/2021 2:09:58 PM.829] Direct3D initialized [11/25/2021 2:09:58 PM.829] Initialized DirectX [11/25/2021 2:09:58 PM.829] Direct3D watcher thread spawned [11/25/2021 2:09:59 PM.137] Getting device [11/25/2021 2:09:59 PM.138] Retrieved device [11/25/2021 2:09:59 PM.138] Creating wrapper [11/25/2021 2:09:59 PM.227] Wrapper created [11/25/2021 2:09:59 PM.233] Effect created [11/25/2021 2:09:59 PM.233] Creating buffer [11/25/2021 2:09:59 PM.233] Created buffer [11/25/2021 2:09:59 PM.233] Creating blend state [11/25/2021 2:09:59 PM.233] Created blend state [11/25/2021 2:09:59 PM.233] Done with creation [11/25/2021 2:09:59 PM.325] Initializing texture system. [11/25/2021 2:09:59 PM.325] Initializing texture system; phase 1 [11/25/2021 2:09:59 PM.325] Initializing texture system; phase 2 [11/25/2021 2:09:59 PM.336] Initializing texture system; phase 3 [11/25/2021 2:09:59 PM.336] Initializing texture system; phase 4 [11/25/2021 2:09:59 PM.349] Initializing texture system; phase 5 [11/25/2021 2:09:59 PM.353] Initializing texture system; phase 6 [11/25/2021 2:09:59 PM.355] Initializing texture system; phase 7 [11/25/2021 2:09:59 PM.356] Initializing texture system; phase 8 [11/25/2021 2:09:59 PM.358] Initializing texture system; phase 9 [11/25/2021 2:09:59 PM.359] Initializing texture system; phase 10 [11/25/2021 2:09:59 PM.368] Pixel Shader 5.0 not supported. Falling back to 4.0. [11/25/2021 2:09:59 PM.370] Initializing texture system; phase 11 [11/25/2021 2:09:59 PM.370] Initializing texture system; phase 12 [11/25/2021 2:09:59 PM.372] Initializing texture system; phase 13 [11/25/2021 2:09:59 PM.372] Initializing texture system; phase 14 [11/25/2021 2:10:03 PM.830] Direct3D watcher thread ended [11/25/2021 2:10:30 PM.558] LoadingScreenMsg: Initializing game support [11/25/2021 2:10:30 PM.808] Initializing game support [11/25/2021 2:10:36 PM.381] LoadingScreenMsg: Velocity limit removed [11/25/2021 2:10:36 PM.700] Compatibility level: 0 [11/25/2021 2:10:36 PM.700] Supported version detected [11/25/2021 2:10:36 PM.700] ================================================== [11/25/2021 2:10:36 PM.700] LoadingScreenMsg: Patching code [11/25/2021 2:10:36 PM.951] LoadingScreenMsg: Waiting for game initialization [11/25/2021 2:10:37 PM.201] Waiting for game initialization [11/25/2021 2:10:37 PM.302] LoadingScreenMsg: Initializing core [11/25/2021 2:10:37 PM.553] Initializing hook [11/25/2021 2:10:42 PM.579] LoadingScreenMsg: Completing interoperability [11/25/2021 2:10:42 PM.830] Completing interoperability [11/25/2021 2:10:42 PM.830] Initialization code 1. [11/25/2021 2:10:42 PM.830] Initialization code 2. [11/25/2021 2:10:42 PM.830] Initialization code 3. [11/25/2021 2:10:42 PM.838] 1 Address: 0x00007FF702C76BA8 [11/25/2021 2:10:42 PM.838] Calling func 1 [11/25/2021 2:10:42 PM.855] 2 Address: 0x00007FF703818E2A [11/25/2021 2:10:42 PM.855] 3 Address: 0x00007FF702245CA6 [11/25/2021 2:10:42 PM.886] Address: 0x00007FF703818DD4 [11/25/2021 2:10:42 PM.886] Unknown var: 0x00007FF704865090 [11/25/2021 2:10:42 PM.886] Initialization code 4. [11/25/2021 2:10:42 PM.886] Initialization code 5. [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 1 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 2 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 3 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 4 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 5 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 6 [11/25/2021 2:10:42 PM.886] Completing interoperability, phase 7 [11/25/2021 2:10:42 PM.886] LoadingScreenMsg: [11/25/2021 2:10:43 PM.137] LoadingScreenMsg: Loading Story Mode [11/25/2021 2:10:48 PM.420] LoadingScreenMsg: Loading and Populating Game World [11/25/2021 2:10:48 PM.670] LoadingScreenMsg: [11/25/2021 2:11:07 PM.166] Initializing console variable "IsDeveloperModeEnabled". [11/25/2021 2:11:07 PM.167] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [11/25/2021 2:11:07 PM.167] Read value: [11/25/2021 2:11:07 PM.167] Initializing console variable "TimeScale". [11/25/2021 2:11:07 PM.167] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [11/25/2021 2:11:07 PM.167] Read value: [11/25/2021 2:11:07 PM.180] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [11/25/2021 2:11:10 PM.385] : Initializing input system [11/25/2021 2:11:10 PM.386] : Initializing game console [11/25/2021 2:11:10 PM.387] : Initializing forms manager [11/25/2021 2:11:10 PM.594] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [11/25/2021 2:11:10 PM.887] LSPD First Response: [TRACE] Started loading LSPDFR [11/25/2021 2:11:10 PM.888] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392) [11/25/2021 2:11:10 PM.888] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC [11/25/2021 2:11:10 PM.888] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [11/25/2021 2:11:11 PM.764] LSPD First Response: [TRACE] Thread CopManager #1 initialized [11/25/2021 2:11:28 PM.562] LSPD First Response: [TRACE] Game has stopped loading [11/25/2021 2:11:31 PM.179] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:31 PM.184] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:31 PM.186] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 31 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 39 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 64 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 72 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 80 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 111 [11/25/2021 2:11:31 PM.317] LSPD First Response: [WARN] No name for outfit variation at line 138 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 174 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 207 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 220 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 259 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 273 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 309 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 323 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 363 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 391 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 425 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 453 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 484 [11/25/2021 2:11:31 PM.318] LSPD First Response: [WARN] No name for outfit variation at line 502 [11/25/2021 2:11:31 PM.319] LSPD First Response: [WARN] No name for outfit variation at line 529 [11/25/2021 2:11:31 PM.319] LSPD First Response: [WARN] No name for outfit variation at line 547 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 581 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 615 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 650 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 677 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 711 [11/25/2021 2:11:31 PM.321] LSPD First Response: [WARN] No name for outfit variation at line 741 [11/25/2021 2:11:31 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:31 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:31 PM.326] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [11/25/2021 2:11:31 PM.328] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [11/25/2021 2:11:31 PM.328] LSPD First Response: [WARN] No name for outfit variation at line 23 [11/25/2021 2:11:31 PM.328] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 23, defaulting to male [11/25/2021 2:11:31 PM.328] LSPD First Response: [WARN] No name for outfit variation at line 30 [11/25/2021 2:11:31 PM.328] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 30, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 37 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 37, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 45 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 45, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 54 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 54, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 69, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 81 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 81, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 88 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 88, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 96 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 96, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 111, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 123 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 123, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 130 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 130, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 137 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 137, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 145 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 145, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 154 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 154, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 169, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 181 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 181, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 188 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 188, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 196 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 196, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 211, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 223 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 223, defaulting to male [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No name for outfit variation at line 230 [11/25/2021 2:11:31 PM.329] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 230, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 237 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 237, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 245 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 245, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 254 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 254, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 269, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 281 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 281, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 288 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 288, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 296 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 296, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 383, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 398, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 406, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 420, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 441, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 461, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 472 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 472, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 485, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 496 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 496, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 509, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 520 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 544 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 544, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 557, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 568 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 568, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 581, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 592 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 592, defaulting to male [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 692 [11/25/2021 2:11:31 PM.330] LSPD First Response: [WARN] No name for outfit variation at line 724 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 756 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 788 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 929 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 954 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 980 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1006 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1032 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1111 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1138 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1165 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1192 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1219 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1246 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1275 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1308 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1341 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No name for outfit variation at line 1374 [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No gender specified for outfit variation USA Marine at line 1460, defaulting to male [11/25/2021 2:11:31 PM.331] LSPD First Response: [WARN] No gender specified for outfit variation USA Guard at line 1478, defaulting to male [11/25/2021 2:11:31 PM.331] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 58 preset outfits [11/25/2021 2:11:31 PM.954] LSPD First Response: [TRACE] Adding Ben J. as character [11/25/2021 2:11:32 PM.067] LSPD First Response: [TRACE] Adding Michelle Meto as character [11/25/2021 2:11:32 PM.068] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/25/2021 2:11:32 PM.068] LSPD First Response: [WARN] Path without extension: lspdfr/chars [11/25/2021 2:11:32 PM.312] LSPD First Response: [TRACE] Adding Frank White as character [11/25/2021 2:11:32 PM.361] LSPD First Response: [TRACE] Adding Jake Ballard as character [11/25/2021 2:11:32 PM.407] LSPD First Response: [TRACE] Adding Jerold Bond as character [11/25/2021 2:11:32 PM.461] LSPD First Response: [TRACE] Adding Jerold Shishkov as character [11/25/2021 2:11:32 PM.507] LSPD First Response: [TRACE] Adding Jerolds Shishkov as character [11/25/2021 2:11:32 PM.553] LSPD First Response: [TRACE] Adding Logan Walsh as character [11/25/2021 2:11:32 PM.611] LSPD First Response: [TRACE] Adding Oliver Martin as character [11/25/2021 2:11:32 PM.664] LSPD First Response: [TRACE] Adding Peter Burke as character [11/25/2021 2:11:32 PM.721] LSPD First Response: [TRACE] Adding Sam Heal as character [11/25/2021 2:11:32 PM.768] LSPD First Response: [TRACE] Adding Sonny Bonds as character [11/25/2021 2:11:32 PM.813] LSPD First Response: [TRACE] Adding Steven Gomez as character [11/25/2021 2:11:32 PM.820] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.820] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [11/25/2021 2:11:32 PM.825] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.825] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.825] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [11/25/2021 2:11:32 PM.831] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.831] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.831] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [11/25/2021 2:11:32 PM.871] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.871] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:32 PM.872] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [11/25/2021 2:11:32 PM.886] LSPD First Response: [TRACE] Player was in vehicle: False [11/25/2021 2:11:32 PM.886] LSPD First Response: [TRACE] Last selected character was Logan Walsh, should spawn as last character True [11/25/2021 2:11:32 PM.886] LSPD First Response: [TRACE] Loading last selected character Logan Walsh [11/25/2021 2:11:32 PM.888] LSPD First Response: [INFO] Changing current player character to Logan Walsh [11/25/2021 2:11:32 PM.917] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [11/25/2021 2:11:32 PM.917] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [11/25/2021 2:11:32 PM.917] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [11/25/2021 2:11:33 PM.242] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [11/25/2021 2:11:33 PM.243] LSPD First Response: [TRACE] CharacterSelected: 32 [11/25/2021 2:11:33 PM.243] LSPD First Response: [TRACE] Character changed, creating new stats object [11/25/2021 2:11:33 PM.396] LSPD First Response: [TRACE] Initialized telemtry service [11/25/2021 2:11:33 PM.444] LSPD First Response: We have 4 appartments registered [11/25/2021 2:11:33 PM.449] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [11/25/2021 2:11:33 PM.457] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [11/25/2021 2:11:33 PM.458] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [11/25/2021 2:11:33 PM.458] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [11/25/2021 2:11:33 PM.459] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [11/25/2021 2:11:33 PM.459] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [11/25/2021 2:11:33 PM.461] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [11/25/2021 2:11:33 PM.461] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [11/25/2021 2:11:33 PM.461] LSPD First Response: ApartmentManager initialized [11/25/2021 2:11:33 PM.466] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [11/25/2021 2:11:33 PM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [11/25/2021 2:11:33 PM.471] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [11/25/2021 2:11:33 PM.695] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [11/25/2021 2:11:33 PM.702] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [11/25/2021 2:11:33 PM.703] LSPD First Response: [TRACE] Saved apt: [11/25/2021 2:11:33 PM.712] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [11/25/2021 2:11:33 PM.717] LSPD First Response: [TRACE] Thread Marker #1 initialized [11/25/2021 2:11:33 PM.763] LSPD First Response: [TRACE] Thread Marker #2 initialized [11/25/2021 2:11:33 PM.763] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [11/25/2021 2:11:33 PM.763] LSPD First Response: [TRACE] Thread Marker #3 initialized [11/25/2021 2:11:33 PM.764] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [11/25/2021 2:11:33 PM.764] LSPD First Response: [TRACE] Thread Marker #4 initialized [11/25/2021 2:11:33 PM.764] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [11/25/2021 2:11:33 PM.917] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [11/25/2021 2:11:34 PM.053] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [11/25/2021 2:11:34 PM.060] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [11/25/2021 2:11:34 PM.066] LSPD First Response: [TRACE] Set title to Logan Walsh for Interaction Menu [11/25/2021 2:11:34 PM.067] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [11/25/2021 2:11:34 PM.069] LSPD First Response: [TRACE] Set title to Logan Walsh for Police Radio [11/25/2021 2:11:34 PM.078] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [11/25/2021 2:11:34 PM.081] LSPD First Response: [TRACE] Set title to Logan Walsh for Vehicle Options [11/25/2021 2:11:34 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [11/25/2021 2:11:34 PM.090] LSPD First Response: [TRACE] Set title to Logan Walsh for Inventory [11/25/2021 2:11:34 PM.091] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [11/25/2021 2:11:34 PM.093] LSPD First Response: [TRACE] Set title to Logan Walsh for Settings [11/25/2021 2:11:34 PM.097] LSPD First Response: [TRACE] Saved apt: [11/25/2021 2:11:34 PM.162] LSPD First Response: [TRACE] Requested Audio [11/25/2021 2:11:34 PM.184] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [11/25/2021 2:11:34 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:34 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:34 PM.860] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Vinewood Police Station [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] La Mesa Police Station [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Rockford Hills Police Station [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [11/25/2021 2:11:34 PM.880] LSPD First Response: [INFO] Vespucci Police Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Downtown Police Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Davis Sheriff Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSPD) at X:360.97 Y:-1584.7 Z:29.29 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Sandy Shores Sheriff Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Paleto Bay Sheriff Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Beaver Bush Ranger Station [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSPD) at X:-864.61 Y:-2408.92 Z:14.03 [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Bolingbroke Penitentiary [11/25/2021 2:11:34 PM.881] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [11/25/2021 2:11:34 PM.889] LSPD First Response: [TRACE] Auto started component Debug #1 [11/25/2021 2:11:34 PM.889] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [11/25/2021 2:11:34 PM.889] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [11/25/2021 2:11:34 PM.890] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [11/25/2021 2:11:34 PM.890] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [11/25/2021 2:11:34 PM.890] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [11/25/2021 2:11:34 PM.891] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [11/25/2021 2:11:34 PM.891] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [11/25/2021 2:11:34 PM.892] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [11/25/2021 2:11:34 PM.893] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [11/25/2021 2:11:34 PM.893] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [11/25/2021 2:11:34 PM.894] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [11/25/2021 2:11:34 PM.894] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [11/25/2021 2:11:34 PM.895] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [11/25/2021 2:11:34 PM.896] LSPD First Response: [TRACE] Preloading node data [11/25/2021 2:11:36 PM.644] LSPD First Response: [TRACE] Building pathfinding data. Island: False [11/25/2021 2:11:39 PM.247] LSPD First Response: [TRACE] Done preloading node data [11/25/2021 2:11:39 PM.247] LSPD First Response: [TRACE] Preloading node data [11/25/2021 2:11:39 PM.247] LSPD First Response: [TRACE] Done preloading node data [11/25/2021 2:11:39 PM.261] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:39 PM.261] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:39 PM.261] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/25/2021 2:11:39 PM.290] LSPD First Response: [TRACE] Setting player to lspd from last agency [11/25/2021 2:11:39 PM.290] LSPD First Response: [TRACE] Setting player skin from last skin [11/25/2021 2:11:39 PM.298] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [11/25/2021 2:11:39 PM.341] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [11/25/2021 2:11:39 PM.351] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [11/25/2021 2:11:39 PM.351] LSPD First Response: [TRACE] Disabling ambient game police chases [11/25/2021 2:11:39 PM.359] LSPD First Response: [TRACE] Disabled ambient game police chases [11/25/2021 2:11:39 PM.360] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [11/25/2021 2:11:39 PM.363] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [11/25/2021 2:11:39 PM.368] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [11/25/2021 2:11:39 PM.368] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [11/25/2021 2:11:40 PM.381] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [11/25/2021 2:11:40 PM.381] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [11/25/2021 2:11:40 PM.440] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [11/25/2021 2:11:40 PM.442] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [11/25/2021 2:11:40 PM.442] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [11/25/2021 2:11:40 PM.442] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [11/25/2021 2:11:40 PM.442] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [11/25/2021 2:11:40 PM.442] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [11/25/2021 2:11:40 PM.447] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [11/25/2021 2:11:40 PM.453] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [11/25/2021 2:11:40 PM.454] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [11/25/2021 2:11:40 PM.454] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [11/25/2021 2:11:40 PM.455] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [11/25/2021 2:11:40 PM.479] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [11/25/2021 2:11:40 PM.483] LSPD First Response: [TRACE] Thread Marker #5 initialized [11/25/2021 2:11:40 PM.483] LSPD First Response: [TRACE] Thread Debug #1 initialized [11/25/2021 2:11:40 PM.487] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [11/25/2021 2:11:40 PM.487] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [11/25/2021 2:11:40 PM.501] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [11/25/2021 2:11:40 PM.505] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [11/25/2021 2:11:40 PM.509] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [11/25/2021 2:11:40 PM.516] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [11/25/2021 2:11:41 PM.053] LSPD First Response: [TRACE] Player went on duty. [11/25/2021 2:11:41 PM.063] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/25/2021 2:11:41 PM.906] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.915] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.916] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.922] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.935] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.941] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.946] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.953] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.957] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/25/2021 2:11:41 PM.957] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [11/25/2021 2:11:42 PM.023] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [11/25/2021 2:11:42 PM.088] LSPD First Response: Creating plugin: CalloutManager.Main [11/25/2021 2:11:42 PM.150] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [11/25/2021 2:11:42 PM.299] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [11/25/2021 2:11:42 PM.299] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [11/25/2021 2:11:42 PM.411] LSPD First Response: Creating plugin: SuperCallouts2.Main [11/25/2021 2:11:42 PM.411] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [11/25/2021 2:11:42 PM.468] LSPD First Response: Creating plugin: UnitedCallouts.Main [11/25/2021 2:11:42 PM.470] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [11/25/2021 2:11:42 PM.470] LSPD First Response: Go on duty to fully load ALPRLite [11/25/2021 2:11:42 PM.472] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [11/25/2021 2:11:42 PM.472] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [11/25/2021 2:11:42 PM.472] LSPD First Response: Callout Manager by PieRGud successfully loaded. [11/25/2021 2:11:42 PM.473] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [11/25/2021 2:11:42 PM.473] LSPD First Response: Go on duty to fully load CompuLite [11/25/2021 2:11:42 PM.476] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [11/25/2021 2:11:42 PM.478] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [11/25/2021 2:11:42 PM.479] LSPD First Response: Go on duty to fully load StopThePed [11/25/2021 2:11:42 PM.481] LSPD First Response: Loading SuperCallouts config. [11/25/2021 2:11:42 PM.486] LSPD First Response: SuperCallouts: Config loaded. [11/25/2021 2:11:42 PM.486] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [11/25/2021 2:11:42 PM.486] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [11/25/2021 2:11:42 PM.509] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [11/25/2021 2:11:42 PM.509] LSPD First Response: Go on duty to fully load UltimateBackup [11/25/2021 2:11:42 PM.512] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [11/25/2021 2:11:42 PM.514] LSPD First Response: We have 3 callouts registered [11/25/2021 2:11:42 PM.515] LSPD First Response: CalloutManager initialized [11/25/2021 2:11:42 PM.516] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [11/25/2021 2:11:42 PM.527] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/25/2021 2:11:42 PM.529] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [11/25/2021 2:11:42 PM.551] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [11/25/2021 2:11:42 PM.553] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [11/25/2021 2:11:42 PM.554] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [11/25/2021 2:11:42 PM.555] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [11/25/2021 2:11:42 PM.572] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [11/25/2021 2:11:42 PM.572] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [11/25/2021 2:11:42 PM.572] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [11/25/2021 2:11:42 PM.572] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [11/25/2021 2:11:42 PM.578] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [11/25/2021 2:11:42 PM.579] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [11/25/2021 2:11:42 PM.579] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [11/25/2021 2:11:42 PM.582] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [11/25/2021 2:11:42 PM.582] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [11/25/2021 2:11:42 PM.582] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [11/25/2021 2:11:43 PM.660] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [11/25/2021 2:11:43 PM.706] LSPD First Response: Found 4 callout plugin(s) with a combined total of 65 callout(s). [11/25/2021 2:11:44 PM.352] LSPD First Response: CompuLite Localization Code Page: 1251 [11/25/2021 2:11:44 PM.353] LSPD First Response: CompuLite Localization Encoding Name: Cyrillic (Windows) [11/25/2021 2:11:44 PM.464] LSPD First Response: StopThePed Localization Code Page: 1251 [11/25/2021 2:11:44 PM.464] LSPD First Response: StopThePed Localization Encoding Name: Cyrillic (Windows) [11/25/2021 2:11:44 PM.571] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [11/25/2021 2:11:44 PM.572] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [11/25/2021 2:11:44 PM.594] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [11/25/2021 2:11:44 PM.642] LSPD First Response: [TRACE] SwitchToCharacter: Logan Walsh [11/25/2021 2:11:44 PM.642] LSPD First Response: [TRACE] Switch mode is random [11/25/2021 2:11:44 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:44 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:11:44 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml [11/25/2021 2:11:45 PM.713] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [11/25/2021 2:11:45 PM.713] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [11/25/2021 2:11:45 PM.713] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [11/25/2021 2:11:45 PM.713] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [11/25/2021 2:11:45 PM.807] LSPD First Response: [TRACE] Thread Ambient #1 initialized [11/25/2021 2:11:45 PM.836] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [11/25/2021 2:11:45 PM.839] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [11/25/2021 2:11:45 PM.846] LSPD First Response: [TRACE] Has taken study survey: False [11/25/2021 2:11:45 PM.851] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [11/25/2021 2:11:45 PM.861] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [11/25/2021 2:11:45 PM.863] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [11/25/2021 2:11:45 PM.879] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [11/25/2021 2:11:45 PM.879] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [11/25/2021 2:11:45 PM.881] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [11/25/2021 2:11:45 PM.882] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [11/25/2021 2:11:45 PM.883] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [11/25/2021 2:11:45 PM.885] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [11/25/2021 2:11:45 PM.893] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/25/2021 2:11:45 PM.897] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] DAVID-1 [11/25/2021 2:11:45 PM.898] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_UT_DAVID OP_1 [11/25/2021 2:11:45 PM.898] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [11/25/2021 2:11:45 PM.899] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] False [11/25/2021 2:11:45 PM.899] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [11/25/2021 2:11:45 PM.900] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] False [11/25/2021 2:11:45 PM.900] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [11/25/2021 2:11:45 PM.901] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [11/25/2021 2:11:45 PM.901] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] False [11/25/2021 2:11:45 PM.902] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [11/25/2021 2:11:45 PM.902] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [11/25/2021 2:11:45 PM.903] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [11/25/2021 2:11:45 PM.903] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [11/25/2021 2:11:45 PM.904] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] False [11/25/2021 2:11:45 PM.904] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [11/25/2021 2:11:45 PM.904] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [11/25/2021 2:11:45 PM.905] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 150 [11/25/2021 2:11:45 PM.905] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [11/25/2021 2:11:45 PM.906] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [11/25/2021 2:11:45 PM.906] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [11/25/2021 2:11:45 PM.906] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None [11/25/2021 2:11:45 PM.907] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [11/25/2021 2:11:45 PM.907] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] P [11/25/2021 2:11:45 PM.908] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [11/25/2021 2:11:45 PM.909] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [11/25/2021 2:11:45 PM.910] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [11/25/2021 2:11:45 PM.910] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [11/25/2021 2:11:45 PM.910] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] False [11/25/2021 2:11:45 PM.911] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [11/25/2021 2:11:45 PM.911] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [11/25/2021 2:11:45 PM.912] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] False [11/25/2021 2:11:45 PM.912] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [11/25/2021 2:11:45 PM.912] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.913] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] False [11/25/2021 2:11:45 PM.913] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [11/25/2021 2:11:45 PM.914] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.914] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] False [11/25/2021 2:11:45 PM.914] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [11/25/2021 2:11:45 PM.915] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.915] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [11/25/2021 2:11:45 PM.916] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] OemMinus [11/25/2021 2:11:45 PM.916] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] None [11/25/2021 2:11:45 PM.916] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] False [11/25/2021 2:11:45 PM.917] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [11/25/2021 2:11:45 PM.917] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.918] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] False [11/25/2021 2:11:45 PM.918] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] Escape [11/25/2021 2:11:45 PM.918] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.919] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] False [11/25/2021 2:11:45 PM.919] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [11/25/2021 2:11:45 PM.920] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.920] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [11/25/2021 2:11:45 PM.921] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [11/25/2021 2:11:45 PM.921] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.921] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [11/25/2021 2:11:45 PM.922] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [11/25/2021 2:11:45 PM.922] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [11/25/2021 2:11:45 PM.923] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [11/25/2021 2:11:45 PM.923] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [11/25/2021 2:11:45 PM.923] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [11/25/2021 2:11:45 PM.924] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [11/25/2021 2:11:45 PM.924] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [11/25/2021 2:11:45 PM.925] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [11/25/2021 2:11:45 PM.925] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] False [11/25/2021 2:11:45 PM.925] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] False [11/25/2021 2:11:45 PM.926] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] False [11/25/2021 2:11:45 PM.926] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] False [11/25/2021 2:11:45 PM.927] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] False [11/25/2021 2:11:45 PM.927] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [11/25/2021 2:11:45 PM.927] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] False [11/25/2021 2:11:45 PM.928] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] False [11/25/2021 2:11:45 PM.928] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] False [11/25/2021 2:11:45 PM.929] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [11/25/2021 2:11:45 PM.929] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [11/25/2021 2:11:45 PM.929] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [11/25/2021 2:11:45 PM.930] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [11/25/2021 2:11:45 PM.930] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [11/25/2021 2:11:45 PM.931] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [11/25/2021 2:11:45 PM.931] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [11/25/2021 2:11:45 PM.931] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [11/25/2021 2:11:45 PM.935] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [11/25/2021 2:11:45 PM.936] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [11/25/2021 2:11:45 PM.948] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [11/25/2021 2:11:45 PM.949] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [11/25/2021 2:11:45 PM.949] OP_Immersive_Dispatch: Menus Initialised [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] ================================================== UnitedCallouts =================================================== [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [11/25/2021 2:11:47 PM.248] LSPD First Response: Registering callout UnitedCallouts.Callouts.MurderInvestigation [11/25/2021 2:11:47 PM.248] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] ================================================== UnitedCallouts =================================================== [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] =============================================== UnitedCallouts by sEbi3 ================================================ [11/25/2021 2:11:47 PM.248] [11/25/2021 2:11:47 PM.248] [LOG]: Callouts and settings were loaded successfully. [11/25/2021 2:11:47 PM.249] [LOG]: The config file was loaded successfully. [11/25/2021 2:11:47 PM.249] [VERSION]: Detected Version: 1.5.7.8 [11/25/2021 2:11:47 PM.249] [LOG]: Checking for a new UnitedCallouts version. [11/25/2021 2:11:47 PM.249] [11/25/2021 2:11:47 PM.249] =============================================== UnitedCallouts by sEbi3 ================================================ [11/25/2021 2:11:47 PM.249] [11/25/2021 2:11:47 PM.766] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [11/25/2021 2:11:47 PM.768] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [11/25/2021 2:11:47 PM.953] LSPD First Response: [TRACE] Thread Marker #6 initialized [11/25/2021 2:11:48 PM.292] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:11:48 PM.331] LSPD First Response: [TRACE] Aleksandr Kozlov (S_M_Y_COP_01) was set as a cop [11/25/2021 2:11:48 PM.817] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [11/25/2021 2:11:48 PM.819] LSPD First Response: [TRACE] Starting player switch [11/25/2021 2:11:49 PM.194] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [25.11.21 14:11:51.029] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [25.11.21 14:11:51.048] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [11/25/2021 2:11:51 PM.488] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [11/25/2021 2:11:51 PM.488] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [11/25/2021 2:11:51 PM.488] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [11/25/2021 2:11:51 PM.488] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [11/25/2021 2:11:51 PM.488] at ?A0x0a7de018.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [11/25/2021 2:11:51 PM.488] at Rage.World.GetBlipByHandle(PoolHandle handle) [11/25/2021 2:11:51 PM.488] at EyqYSnFrlcSZxhJMfJTeIhBByFDj.LDjEBYcljThafwowcFDLedIkEPaGA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94 [11/25/2021 2:11:51 PM.610] LSPD First Response: [TRACE] Player switch done [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: HotPursuit Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: Robbery Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: CarAccident Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: AngryAnimals Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: Kidnapping Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: TruckCrash Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: PrisonTransport Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: Hit and Run Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [11/25/2021 2:11:58 PM.134] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [11/25/2021 2:11:58 PM.134] LSPD First Response: SuperCallouts: Aliens Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Open Carry Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Fire Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: OfficerShootout Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Suspicious Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Manhunt Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Impersonator Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Illegal Parking Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Knife Attack Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: PrisonBreak Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Mafia1 Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: Mafia2 Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: LostMC Enabled [11/25/2021 2:11:58 PM.135] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [11/25/2021 2:11:58 PM.135] LSPD First Response: SuperCallouts: LSGTF Enabled [11/25/2021 2:12:24 PM.005] LSPD First Response: [TRACE] we're on the lspdfr page [11/25/2021 2:12:24 PM.005] LSPD First Response: [TRACE] 7FF7041DF519 [11/25/2021 2:12:24 PM.472] LSPD First Response: [TRACE] disableScriptedInput() [11/25/2021 2:12:24 PM.504] LSPD First Response: [TRACE] KILL stats page [11/25/2021 2:12:24 PM.504] LSPD First Response: [TRACE] request settings page [11/25/2021 2:12:24 PM.636] LSPD First Response: [TRACE] load settings gfx [11/25/2021 2:12:24 PM.836] LSPD First Response: [TRACE] lspdfr page finalizalation [11/25/2021 2:12:26 PM.373] LSPD First Response: [TRACE] currentsubitem: 0 [11/25/2021 2:12:28 PM.252] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [11/25/2021 2:12:28 PM.252] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [11/25/2021 2:12:28 PM.255] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [11/25/2021 2:12:30 PM.269] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [11/25/2021 2:12:31 PM.217] Sequence Opened:53 [11/25/2021 2:12:31 PM.217] Sequence Closed:53 [11/25/2021 2:12:37 PM.274] go to list [11/25/2021 2:12:37 PM.284] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:12:37 PM.284] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:12:37 PM.284] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml [11/25/2021 2:12:37 PM.307] LSPD First Response: [TRACE] Thread CharacterPicker #1 initialized [11/25/2021 2:12:37 PM.554] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: s_m_y_cop_01_white_mini_03 [11/25/2021 2:12:37 PM.555] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:37 PM.555] Sequence Opened:57 [11/25/2021 2:12:37 PM.555] Sequence Closed:57 [11/25/2021 2:12:37 PM.740] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_02 [11/25/2021 2:12:37 PM.740] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:37 PM.740] Sequence Opened:59 [11/25/2021 2:12:37 PM.740] Sequence Closed:59 [11/25/2021 2:12:38 PM.002] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:38 PM.003] LSPD First Response: [TRACE] Frank White (S_M_Y_HWAYCOP_01) was set as a cop [11/25/2021 2:12:38 PM.006] LSPD First Response: [INFO] Player Persona voice is: s_m_m_ciasec_01_white_mini_02 [11/25/2021 2:12:38 PM.006] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.006] Sequence Opened:61 [11/25/2021 2:12:38 PM.007] Sequence Closed:61 [11/25/2021 2:12:38 PM.205] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_01 [11/25/2021 2:12:38 PM.205] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.205] Sequence Opened:63 [11/25/2021 2:12:38 PM.205] Sequence Closed:63 [11/25/2021 2:12:38 PM.405] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: [11/25/2021 2:12:38 PM.406] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.406] Sequence Opened:65 [11/25/2021 2:12:38 PM.406] Sequence Closed:65 [11/25/2021 2:12:38 PM.535] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:38 PM.536] LSPD First Response: [TRACE] Jerold Bond (S_M_Y_SWAT_01) was set as a cop [11/25/2021 2:12:38 PM.605] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: [11/25/2021 2:12:38 PM.605] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.606] Sequence Opened:67 [11/25/2021 2:12:38 PM.606] Sequence Closed:67 [11/25/2021 2:12:38 PM.607] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [11/25/2021 2:12:38 PM.607] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.608] Sequence Opened:68 [11/25/2021 2:12:38 PM.608] Sequence Closed:68 [11/25/2021 2:12:38 PM.805] LSPD First Response: [INFO] Player Persona voice is: s_m_y_sheriff_01_white_full_01 [11/25/2021 2:12:38 PM.805] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:38 PM.806] Sequence Opened:70 [11/25/2021 2:12:38 PM.806] Sequence Closed:70 [11/25/2021 2:12:39 PM.037] LSPD First Response: [INFO] Player Persona voice is: s_m_m_fiboffice_01_white_mini_01 [11/25/2021 2:12:39 PM.037] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:39 PM.037] Sequence Opened:72 [11/25/2021 2:12:39 PM.037] Sequence Closed:72 [11/25/2021 2:12:39 PM.069] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:39 PM.070] LSPD First Response: [TRACE] Logan Walsh (S_M_Y_COP_01) was set as a cop [11/25/2021 2:12:39 PM.070] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:39 PM.070] LSPD First Response: [TRACE] Oliver Martin (S_M_Y_SHERIFF_01) was set as a cop [11/25/2021 2:12:39 PM.070] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:39 PM.070] LSPD First Response: [TRACE] Peter Burke (s_m_m_fibsec_01) was set as a cop [11/25/2021 2:12:39 PM.272] LSPD First Response: [INFO] Player Persona voice is: s_m_m_genericsecurity_01_white_mini_02 [11/25/2021 2:12:39 PM.272] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:39 PM.272] Sequence Opened:74 [11/25/2021 2:12:39 PM.272] Sequence Closed:74 [11/25/2021 2:12:39 PM.274] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:39 PM.274] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:39 PM.274] Sequence Opened:75 [11/25/2021 2:12:39 PM.274] Sequence Closed:75 [11/25/2021 2:12:39 PM.572] LSPD First Response: [INFO] Player Persona voice is: s_m_m_fiboffice_01_white_mini_01 [11/25/2021 2:12:39 PM.572] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:39 PM.572] Sequence Opened:77 [11/25/2021 2:12:39 PM.572] Sequence Closed:77 [11/25/2021 2:12:39 PM.590] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:39 PM.590] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:40 PM.102] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:12:40 PM.102] LSPD First Response: [TRACE] Sonny Bonds (S_M_Y_SWAT_01) was set as a cop [11/25/2021 2:12:47 PM.539] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:47 PM.540] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [11/25/2021 2:12:47 PM.540] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.540] Sequence Opened:78 [11/25/2021 2:12:47 PM.540] Sequence Closed:78 [11/25/2021 2:12:47 PM.541] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.541] Sequence Opened:79 [11/25/2021 2:12:47 PM.541] Sequence Closed:79 [11/25/2021 2:12:47 PM.542] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.570] LSPD First Response: [INFO] Player Persona voice is: s_m_y_sheriff_01_white_full_01 [11/25/2021 2:12:47 PM.570] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.570] Sequence Opened:80 [11/25/2021 2:12:47 PM.570] Sequence Closed:80 [11/25/2021 2:12:47 PM.571] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.873] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:47 PM.873] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.904] LSPD First Response: [INFO] Player Persona voice is: s_m_m_fiboffice_01_white_mini_01 [11/25/2021 2:12:47 PM.904] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:47 PM.904] Sequence Opened:81 [11/25/2021 2:12:47 PM.904] Sequence Closed:81 [11/25/2021 2:12:47 PM.905] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.106] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:48 PM.106] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.137] LSPD First Response: [INFO] Player Persona voice is: s_m_m_genericsecurity_01_white_mini_02 [11/25/2021 2:12:48 PM.137] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.137] Sequence Opened:82 [11/25/2021 2:12:48 PM.137] Sequence Closed:82 [11/25/2021 2:12:48 PM.138] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.373] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:48 PM.373] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.402] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:48 PM.402] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.402] Sequence Opened:83 [11/25/2021 2:12:48 PM.402] Sequence Closed:83 [11/25/2021 2:12:48 PM.403] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.571] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:48 PM.571] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.601] LSPD First Response: [INFO] Player Persona voice is: s_m_m_fiboffice_01_white_mini_01 [11/25/2021 2:12:48 PM.601] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:48 PM.601] Sequence Opened:84 [11/25/2021 2:12:48 PM.601] Sequence Closed:84 [11/25/2021 2:12:48 PM.602] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.371] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:49 PM.371] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.404] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:49 PM.404] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.404] Sequence Opened:85 [11/25/2021 2:12:49 PM.404] Sequence Closed:85 [11/25/2021 2:12:49 PM.405] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.606] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:49 PM.606] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.636] LSPD First Response: [INFO] Player Persona voice is: s_m_m_genericsecurity_01_white_mini_02 [11/25/2021 2:12:49 PM.636] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:49 PM.636] Sequence Opened:86 [11/25/2021 2:12:49 PM.636] Sequence Closed:86 [11/25/2021 2:12:49 PM.637] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:50 PM.105] LSPD First Response: [TRACE] Changing visible ped in selection [11/25/2021 2:12:50 PM.105] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:50 PM.136] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:50 PM.136] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:50 PM.136] Sequence Opened:87 [11/25/2021 2:12:50 PM.136] Sequence Closed:87 [11/25/2021 2:12:50 PM.137] LSPD First Response: [TRACE] OnCharacterUpdate [11/25/2021 2:12:51 PM.102] LSPD First Response: [TRACE] Character [11/25/2021 2:12:51 PM.102] LSPD First Response: [TRACE] bye hiding k [11/25/2021 2:12:51 PM.107] LSPD First Response: [TRACE] picked char [11/25/2021 2:12:51 PM.567] LSPD First Response: [TRACE] SwitchToCharacter: Sonny Bonds [11/25/2021 2:12:53 PM.603] LSPD First Response: [INFO] Changing current player character to Sonny Bonds [11/25/2021 2:12:53 PM.731] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:53 PM.731] LSPD First Response: [TRACE] CharacterSelected: 18 [11/25/2021 2:12:53 PM.731] LSPD First Response: [TRACE] Character changed, creating new stats object [11/25/2021 2:12:53 PM.732] LSPD First Response: [TRACE] Saved apt: [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [11/25/2021 2:12:53 PM.733] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [11/25/2021 2:12:53 PM.734] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [11/25/2021 2:12:53 PM.734] LSPD First Response: [TRACE] Set title to Sonny Bonds for Interaction Menu [11/25/2021 2:12:53 PM.735] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [11/25/2021 2:12:53 PM.735] LSPD First Response: [TRACE] Set title to Sonny Bonds for Police Radio [11/25/2021 2:12:53 PM.738] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [11/25/2021 2:12:53 PM.738] LSPD First Response: [TRACE] Set title to Sonny Bonds for Vehicle Options [11/25/2021 2:12:53 PM.742] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [11/25/2021 2:12:53 PM.742] LSPD First Response: [TRACE] Set title to Sonny Bonds for Inventory [11/25/2021 2:12:53 PM.743] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [11/25/2021 2:12:53 PM.743] LSPD First Response: [TRACE] Set title to Sonny Bonds for Settings [11/25/2021 2:12:53 PM.745] LSPD First Response: [TRACE] Saved apt: [11/25/2021 2:12:53 PM.757] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Apply duty settings [11/25/2021 2:12:53 PM.757] LSPD First Response: [TRACE] Setting player to noose from last agency [11/25/2021 2:12:53 PM.757] LSPD First Response: [TRACE] Setting player skin from last skin [11/25/2021 2:12:53 PM.758] LSPD First Response: [INFO] Player Persona voice is: s_m_y_swat_01_white_full_03 [11/25/2021 2:12:53 PM.807] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [11/25/2021 2:12:53 PM.934] LSPD First Response: [TRACE] Starting player switch [11/25/2021 2:12:56 PM.105] LSPD First Response: [TRACE] Thread Marker #7 initialized [11/25/2021 2:12:56 PM.504] LSPD First Response: [TRACE] Player switch done [11/25/2021 2:12:56 PM.504] LSPD First Response: [TRACE] abort thread [11/25/2021 2:12:56 PM.505] LSPD First Response: [TRACE] Asked thread CharacterPicker #1 to abort: No reason specified [11/25/2021 2:12:56 PM.507] LSPD First Response: [TRACE] Released 0 entities from CharacterPicker #1 Content Manager [11/25/2021 2:12:56 PM.507] LSPD First Response: [TRACE] Instance cleaned (CharacterPicker #1) [11/25/2021 2:12:56 PM.507] LSPD First Response: [TRACE] post-thread abort [11/25/2021 2:12:56 PM.514] LSPD First Response: [TRACE] Thread CharacterPicker #1 has been shut down [11/25/2021 2:13:07 PM.232] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [11/25/2021 2:13:07 PM.233] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [11/25/2021 2:13:07 PM.234] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:07 PM.234] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:07 PM.234] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/25/2021 2:13:07 PM.235] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [11/25/2021 2:13:08 PM.004] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:08 PM.004] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:08 PM.004] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml [11/25/2021 2:13:14 PM.703] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [11/25/2021 2:13:15 PM.203] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [11/25/2021 2:13:16 PM.369] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager [11/25/2021 2:13:16 PM.369] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19) [11/25/2021 2:13:16 PM.972] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager [11/25/2021 2:13:16 PM.973] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18) [11/25/2021 2:13:21 PM.869] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [11/25/2021 2:13:23 PM.839] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:23 PM.839] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:23 PM.839] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/25/2021 2:13:23 PM.842] LSPD First Response: [TRACE] Started new menu thread MenuBase #20 [11/25/2021 2:13:23 PM.865] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:23 PM.865] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [11/25/2021 2:13:23 PM.865] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [11/25/2021 2:13:24 PM.131] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:13:24 PM.132] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_COP_01) was set as a cop [11/25/2021 2:13:24 PM.132] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:13:24 PM.133] LSPD First Response: [TRACE] Jason Holloway (S_M_Y_COP_01) was set as a cop [11/25/2021 2:13:38 PM.098] LSPD First Response: [TRACE] Released 0 entities from MenuBase #20 Content Manager [11/25/2021 2:13:38 PM.098] LSPD First Response: [TRACE] Instance cleaned (MenuBase #20) [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15) [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16) [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager [11/25/2021 2:13:38 PM.100] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17) [11/25/2021 2:13:38 PM.102] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [11/25/2021 2:13:38 PM.102] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [11/25/2021 2:13:39 PM.098] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [11/25/2021 2:13:39 PM.098] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [11/25/2021 2:13:39 PM.131] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [11/25/2021 2:14:02 PM.131] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT [11/25/2021 2:14:02 PM.133] LSPD First Response: UB: DETECTED ZONE: ROCKF [11/25/2021 2:14:02 PM.134] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/25/2021 2:14:04 PM.234] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT [11/25/2021 2:14:04 PM.235] LSPD First Response: UB: DETECTED ZONE: ROCKF [11/25/2021 2:14:04 PM.235] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/25/2021 2:14:05 PM.095] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [11/25/2021 2:14:07 PM.093] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-1 [11/25/2021 2:14:14 PM.225] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/25/2021 2:14:14 PM.225] LSPD First Response: UB: IN STANDBY POSITION >> Partner-1 [11/25/2021 2:14:19 PM.127] LSPD First Response: OP_Immersive_Dispatch [Status] 10-41 (In Service) [11/25/2021 2:14:20 PM.770] LSPD First Response: GetAudioFileForAction: No file found for: [11/25/2021 2:14:20 PM.770] LSPD First Response: GetAudioFileForAction: No file found for: [11/25/2021 2:14:20 PM.770] LSPD First Response: PlayAction: Failed to find [11/25/2021 2:14:38 PM.851] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [11/25/2021 2:14:38 PM.851] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [11/25/2021 2:14:38 PM.854] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [11/25/2021 2:15:00 PM.251] LSPD First Response: Creating store from UnitedCallouts.Callouts.store, UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [11/25/2021 2:15:00 PM.254] LSPD First Response: [TRACE] Callout created: #1 [11/25/2021 2:15:00 PM.655] LSPD First Response: GetAudioFileForAction: No file found for: STREET_РЎРЁРЅРЅРΜСЂСЃ-РЇСЌСЃСЃРΜРҐР¶ [11/25/2021 2:15:01 PM.403] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [11/25/2021 2:15:01 PM.403] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [11/25/2021 2:15:01 PM.403] LSPD First Response: PlayAction: Failed to find DISP_ATTENTION_UNIT [11/25/2021 2:15:03 PM.057] LSPD First Response: UnitedCallouts Log: store callout accepted. [11/25/2021 2:15:03 PM.417] LSPD First Response: [TRACE] Cleaning UI [11/25/2021 2:15:03 PM.426] LSPD First Response: [TRACE] User accepted callout [11/25/2021 2:15:03 PM.450] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:15:03 PM.451] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:15:10 PM.148] LSPD First Response: [TRACE] Thread Marker #8 initialized [11/25/2021 2:15:15 PM.910] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [11/25/2021 2:15:15 PM.910] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [11/25/2021 2:15:15 PM.914] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [11/25/2021 2:16:07 PM.977] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:07 PM.977] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:08 PM.101] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:08 PM.134] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:09 PM.465] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:11 PM.899] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:12 PM.934] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:13 PM.454] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> Partner-0 [11/25/2021 2:16:13 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:13 PM.933] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:13 PM.966] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:14 PM.501] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:14 PM.533] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:15 PM.219] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> Partner-1 [11/25/2021 2:16:15 PM.732] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:15 PM.732] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:15 PM.764] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:16 PM.163] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:16 PM.369] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:16 PM.370] LSPD First Response: [TRACE] Johnny Bravo killed by Sonny Bonds [11/25/2021 2:16:16 PM.372] LSPD First Response: [TRACE] Johnny Bravo (MP_G_M_PROS_01) was damaged. [11/25/2021 2:16:16 PM.412] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Head. Could see player: True [11/25/2021 2:16:16 PM.412] LSPD First Response: [TRACE] Damage killed ped [11/25/2021 2:16:16 PM.893] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:17 PM.893] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:18 PM.118] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:18 PM.153] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:18 PM.539] LSPD First Response: [TRACE] Michael Ackworth (MP_G_M_PROS_01) was damaged. [11/25/2021 2:16:18 PM.541] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: True [11/25/2021 2:16:19 PM.600] LSPD First Response: [TRACE] Michael Ackworth (MP_G_M_PROS_01) was damaged. [11/25/2021 2:16:19 PM.602] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftHand. Could see player: True [11/25/2021 2:16:23 PM.161] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:23 PM.561] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:24 PM.764] LSPD First Response: [TRACE] Raigon Justice (S_M_M_AMMUCOUNTRY) was damaged. [11/25/2021 2:16:25 PM.162] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:25 PM.296] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:25 PM.297] LSPD First Response: [TRACE] Raigon Justice (S_M_M_AMMUCOUNTRY) was damaged. [11/25/2021 2:16:25 PM.798] LSPD First Response: [TRACE] Raigon Justice (S_M_M_AMMUCOUNTRY) was damaged. [11/25/2021 2:16:26 PM.129] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:26 PM.162] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:26 PM.196] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:26 PM.363] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:26 PM.663] LSPD First Response: [TRACE] Allowed civilian to shoot [11/25/2021 2:16:26 PM.729] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:27 PM.628] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:27 PM.929] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [11/25/2021 2:16:28 PM.272] LSPD First Response: [TRACE] Cleaning UI [11/25/2021 2:16:28 PM.272] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [11/25/2021 2:16:28 PM.272] LSPD First Response: [TRACE] Instance cleaned ( #1) [11/25/2021 2:16:28 PM.275] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [11/25/2021 2:16:28 PM.304] LSPD First Response: [TRACE] Cleaning UI [11/25/2021 2:16:28 PM.304] LSPD First Response: [TRACE] store is ending already [11/25/2021 2:16:28 PM.313] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [11/25/2021 2:16:28 PM.313] at System.Environment.get_StackTrace() [11/25/2021 2:16:28 PM.313] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [11/25/2021 2:16:28 PM.313] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [11/25/2021 2:16:28 PM.313] at UnitedCallouts.Callouts.store.End() in D:\DEVELOPMENT\GTA5-Development\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\store.cs:line 264 [11/25/2021 2:16:28 PM.313] at UnitedCallouts.Callouts.store.b__31_0() in D:\DEVELOPMENT\GTA5-Development\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\store.cs:line 247 [11/25/2021 2:16:28 PM.313] at Rage.GameFiber.Main() [11/25/2021 2:16:28 PM.313] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/25/2021 2:16:28 PM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [11/25/2021 2:16:28 PM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [11/25/2021 2:16:28 PM.313] at System.Threading.ThreadHelper.ThreadStart() [11/25/2021 2:16:28 PM.596] LSPD First Response: [TRACE] Michael Ackworth killed by Sonny Bonds [11/25/2021 2:16:28 PM.596] LSPD First Response: [TRACE] Michael Ackworth (MP_G_M_PROS_01) was damaged. [11/25/2021 2:16:28 PM.597] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Head. Could see player: True [11/25/2021 2:16:28 PM.597] LSPD First Response: [TRACE] Damage killed ped [11/25/2021 2:16:30 PM.517] LSPD First Response: UB: FINISHED COMBAT >> Partner-1 [11/25/2021 2:16:30 PM.676] LSPD First Response: UB: FINISHED COMBAT >> Partner-0 [11/25/2021 2:16:30 PM.682] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE [11/25/2021 2:16:30 PM.682] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE [11/25/2021 2:16:30 PM.682] LSPD First Response: PlayAction: Failed to find WE_ARE_CODE [11/25/2021 2:16:34 PM.199] LSPD First Response: UB: IN STANDBY POSITION >> Partner-1 [11/25/2021 2:16:35 PM.694] LSPD First Response: [TRACE] Raigon Justice (S_M_M_AMMUCOUNTRY) was damaged. [11/25/2021 2:16:36 PM.633] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-1 [11/25/2021 2:16:37 PM.698] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/25/2021 2:16:40 PM.397] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/25/2021 2:16:40 PM.596] LSPD First Response: OP_Immersive_Dispatch [Status] Code 6 (Investigating) [11/25/2021 2:16:42 PM.735] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-1 [11/25/2021 2:16:43 PM.767] LSPD First Response: UB: MOVING FROM GUARDING POSITION TO STANDBY POSITION >> Partner-0 [11/25/2021 2:16:46 PM.496] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/25/2021 2:16:47 PM.427] LSPD First Response: OP_Immersive_Dispatch [Advise] 11-44 (Person Deceased) [11/25/2021 2:16:48 PM.796] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [11/25/2021 2:16:51 PM.430] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [11/25/2021 2:17:06 PM.533] LSPD First Response: OP_Immersive_Dispatch [Write - Backup Questions - PersonDeceased] True [11/25/2021 2:17:17 PM.720] LSPD First Response: OP_Immersive_Dispatch [Write - Backup Questions - Investigating] True [11/25/2021 2:17:22 PM.154] LSPD First Response: OP_Immersive_Dispatch [Status] Code 6 (Investigating) [11/25/2021 2:17:22 PM.155] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required? [11/25/2021 2:17:26 PM.143] LSPD First Response: GetAudioFileForAction: No file found for: [11/25/2021 2:17:26 PM.143] LSPD First Response: GetAudioFileForAction: No file found for: [11/25/2021 2:17:26 PM.143] LSPD First Response: PlayAction: Failed to find [11/25/2021 2:17:31 PM.352] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 2 [11/25/2021 2:17:31 PM.408] LSPD First Response: GetAudioFileForAction: No file found for: STREET_РЎРЁРЅРЅРΜСЂ-стрШт [11/25/2021 2:17:32 PM.434] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [11/25/2021 2:17:32 PM.435] LSPD First Response: UB: DETECTED ZONE: TEXTI [11/25/2021 2:17:32 PM.435] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/25/2021 2:17:32 PM.580] LSPD First Response: [TRACE] New cop added without cop data! [11/25/2021 2:17:32 PM.581] LSPD First Response: [TRACE] Eric Smith (S_M_Y_COP_01) was set as a cop [11/25/2021 2:17:54 PM.889] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [11/25/2021 2:17:58 PM.818] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [11/25/2021 2:18:12 PM.680] LSPD First Response: OP_Immersive_Dispatch [Request] 10-79 (Coroner) [11/25/2021 2:18:12 PM.717] LSPD First Response: GetAudioFileForAction: No file found for: STREET_РЎРЁРЅРЅРΜСЂ-стрШт [11/25/2021 2:18:12 PM.795] LSPD First Response: UB: REQUESTED TYPE: Coroner [11/25/2021 2:18:12 PM.795] LSPD First Response: UB: DETECTED ZONE: TEXTI [11/25/2021 2:18:12 PM.795] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [11/25/2021 2:18:59 PM.304] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-1 [11/25/2021 2:19:01 PM.469] LSPD First Response: UB: IN STANDBY POSITION >> Partner-1 [11/25/2021 2:19:48 PM.395] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0 [11/25/2021 2:19:49 PM.963] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [11/25/2021 2:19:57 PM.112] LSPD First Response: [11/25/2021 2:19:57 PM.112] LSPD First Response: ============================== [11/25/2021 2:19:57 PM.112] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [11/25/2021 2:19:57 PM.112] LSPD First Response: ------------------------------ [11/25/2021 2:19:57 PM.112] LSPD First Response: Origin: Game fiber "". [11/25/2021 2:19:57 PM.112] LSPD First Response: ------------------------------ [11/25/2021 2:19:57 PM.112] LSPD First Response: Exception type: System.Exception [11/25/2021 2:19:57 PM.112] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [11/25/2021 2:19:57 PM.112] LSPD First Response: ------------------------------ [11/25/2021 2:19:57 PM.112] LSPD First Response: Inner exceptions: [11/25/2021 2:19:57 PM.112] LSPD First Response: ------------------------------ [11/25/2021 2:19:57 PM.112] LSPD First Response: Stack trace: [11/25/2021 2:19:57 PM.112] LSPD First Response: at WXsnrJmDwlACDTiiWAJuEsguroGBA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [11/25/2021 2:19:57 PM.112] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 52 [11/25/2021 2:19:57 PM.112] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [11/25/2021 2:19:57 PM.112] at Rage.GameFiber.Main() [11/25/2021 2:19:57 PM.112] LSPD First Response: ============================== [11/25/2021 2:19:57 PM.112] LSPD First Response: [11/25/2021 2:19:57 PM.123] LSPD First Response: [FATAL] Forced termination [11/25/2021 2:19:57 PM.125] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [11/25/2021 2:19:59 PM.692] LSPD First Response: [INFO] LSPDFR has shut down [11/25/2021 2:20:00 PM.687] LSPD First Response: UB All Police Partners are removed [11/25/2021 2:20:00 PM.993] LSPD First Response: UB All Police Buddy are removed [11/25/2021 2:20:01 PM.009] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [11/25/2021 2:20:01 PM.014] LSPD First Response: STP Coroner unit is removed