[26.12.2021 13.24.15.251] Started new log on 26.12.2021 13.24.15.251 [26.12.2021 13.24.15.252] ==================================================================================================== [26.12.2021 13.24.15.246] Log path: G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [26.12.2021 13.24.15.252] Log verbosity: Trivial [26.12.2021 13.24.15.253] Initializing input system [26.12.2021 13.24.15.255] Initializing game console [26.12.2021 13.24.15.260] Console key has been set to F4 (key code: 115) [26.12.2021 13.24.15.308] Initializing console variable "ConsoleScrollAmount". [26.12.2021 13.24.15.308] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [26.12.2021 13.24.15.311] Read value: [26.12.2021 13.24.15.311] Initializing console variable "ConsoleKey". [26.12.2021 13.24.15.311] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [26.12.2021 13.24.15.311] Read value: [26.12.2021 13.24.15.311] Initializing console variable "PluginTimeoutThreshold". [26.12.2021 13.24.15.311] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [26.12.2021 13.24.15.314] Read value: 60000 [26.12.2021 13.24.15.314] Setting value of console variable "PluginTimeoutThreshold" to stored value. [26.12.2021 13.24.15.314] Initializing console variable "AlwaysShowConsoleOutput". [26.12.2021 13.24.15.314] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [26.12.2021 13.24.15.314] Read value: [26.12.2021 13.24.15.314] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [26.12.2021 13.24.15.314] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [26.12.2021 13.24.15.314] Read value: [26.12.2021 13.24.15.314] Initializing console variable "ShowOnScreenWarnings". [26.12.2021 13.24.15.314] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [26.12.2021 13.24.15.315] Read value: [26.12.2021 13.24.15.315] Console initialized [26.12.2021 13.24.15.315] Initializing forms manager [26.12.2021 13.24.15.316] Cleaning temp folder [26.12.2021 13.24.15.317] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [26.12.2021 13.24.15.323] ================ RAGE Plugin Hook ================ [12/26/2021 1:24:15 PM.329] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [12/26/2021 1:24:15 PM.330] Checking game support [12/26/2021 1:24:15 PM.455] Product name: Grand Theft Auto V [12/26/2021 1:24:15 PM.455] Product version: 1.0.2545.0 [12/26/2021 1:24:15 PM.455] Is steam version: True [12/26/2021 1:24:15 PM.456] Initializing DirectX [12/26/2021 1:24:15 PM.457] Initializing Direct3D [12/26/2021 1:24:15 PM.457] Getting game swap chain [12/26/2021 1:24:15 PM.477] Swap Chain created: 0x7FF6F100ED60 [12/26/2021 1:24:15 PM.477] Swap Chain VTable: 0x162FBFCC2B0 [12/26/2021 1:24:15 PM.477] 0x6C894808245C8948;0x5718247489481024;0x8B41DA8B20EC8348 [12/26/2021 1:24:15 PM.477] D3D11Present: 0x7FFF19DA5660 [12/26/2021 1:24:15 PM.477] D3D11ResizeBuffers: 0x7FFF19DA5840 [12/26/2021 1:24:15 PM.477] D3D11ResizeTarget: 0x7FFF19DA5AB0 [12/26/2021 1:24:15 PM.477] D3D11SetFullscreenState: 0x7FFF19DA5700 [12/26/2021 1:24:15 PM.477] Direct3D initialized [12/26/2021 1:24:15 PM.477] Initialized DirectX [12/26/2021 1:24:15 PM.477] Direct3D watcher thread spawned [12/26/2021 1:24:15 PM.939] Getting device [12/26/2021 1:24:15 PM.940] Retrieved device [12/26/2021 1:24:15 PM.940] Creating wrapper [12/26/2021 1:24:15 PM.993] Wrapper created [12/26/2021 1:24:15 PM.998] Effect created [12/26/2021 1:24:15 PM.998] Creating buffer [12/26/2021 1:24:15 PM.998] Created buffer [12/26/2021 1:24:15 PM.998] Creating blend state [12/26/2021 1:24:15 PM.998] Created blend state [12/26/2021 1:24:15 PM.998] Done with creation [12/26/2021 1:24:16 PM.033] Initializing texture system. [12/26/2021 1:24:16 PM.033] Initializing texture system; phase 1 [12/26/2021 1:24:16 PM.033] Initializing texture system; phase 2 [12/26/2021 1:24:16 PM.038] Initializing texture system; phase 3 [12/26/2021 1:24:16 PM.038] Initializing texture system; phase 4 [12/26/2021 1:24:16 PM.047] Initializing texture system; phase 5 [12/26/2021 1:24:16 PM.048] Initializing texture system; phase 6 [12/26/2021 1:24:16 PM.049] Initializing texture system; phase 7 [12/26/2021 1:24:16 PM.050] Initializing texture system; phase 8 [12/26/2021 1:24:16 PM.051] Initializing texture system; phase 9 [12/26/2021 1:24:16 PM.052] Initializing texture system; phase 10 [12/26/2021 1:24:16 PM.054] Initializing texture system; phase 11 [12/26/2021 1:24:16 PM.054] Initializing texture system; phase 12 [12/26/2021 1:24:16 PM.056] Initializing texture system; phase 13 [12/26/2021 1:24:16 PM.056] Initializing texture system; phase 14 [12/26/2021 1:24:20 PM.478] Direct3D watcher thread ended [12/26/2021 1:24:49 PM.721] LoadingScreenMsg: Initializing game support [12/26/2021 1:24:49 PM.971] Initializing game support [12/26/2021 1:24:55 PM.465] LoadingScreenMsg: Velocity limit removed [12/26/2021 1:24:55 PM.771] Compatibility level: 0 [12/26/2021 1:24:55 PM.771] Supported version detected [12/26/2021 1:24:55 PM.771] ================================================== [12/26/2021 1:24:55 PM.772] LoadingScreenMsg: Patching code [12/26/2021 1:24:56 PM.022] LoadingScreenMsg: Waiting for game initialization [12/26/2021 1:24:56 PM.273] Waiting for game initialization [12/26/2021 1:24:56 PM.374] LoadingScreenMsg: Initializing core [12/26/2021 1:24:56 PM.624] Initializing hook [12/26/2021 1:25:01 PM.645] LoadingScreenMsg: Completing interoperability [12/26/2021 1:25:01 PM.896] Completing interoperability [12/26/2021 1:25:01 PM.896] Initialization code 1. [12/26/2021 1:25:01 PM.896] Initialization code 2. [12/26/2021 1:25:01 PM.896] Initialization code 3. [12/26/2021 1:25:01 PM.903] 1 Address: 0x00007FF6EEE7C200 [12/26/2021 1:25:01 PM.903] Calling func 1 [12/26/2021 1:25:01 PM.917] 2 Address: 0x00007FF6EFA29A92 [12/26/2021 1:25:01 PM.918] 3 Address: 0x00007FF6EE4461E6 [12/26/2021 1:25:01 PM.942] Address: 0x00007FF6EFA29A3C [12/26/2021 1:25:01 PM.942] Unknown var: 0x00007FF6F0A9DA00 [12/26/2021 1:25:01 PM.942] Initialization code 4. [12/26/2021 1:25:01 PM.942] Initialization code 5. [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 1 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 2 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 3 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 4 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 5 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 6 [12/26/2021 1:25:01 PM.942] Completing interoperability, phase 7 [12/26/2021 1:25:01 PM.942] LoadingScreenMsg: [12/26/2021 1:25:02 PM.193] LoadingScreenMsg: Loading Story Mode [12/26/2021 1:25:04 PM.556] LoadingScreenMsg: Loading and Populating Game World [12/26/2021 1:25:04 PM.806] LoadingScreenMsg: [12/26/2021 1:25:21 PM.528] Initializing console variable "IsDeveloperModeEnabled". [12/26/2021 1:25:21 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/26/2021 1:25:21 PM.528] Read value: [12/26/2021 1:25:21 PM.528] Initializing console variable "TimeScale". [12/26/2021 1:25:21 PM.528] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/26/2021 1:25:21 PM.529] Read value: [12/26/2021 1:25:21 PM.539] Loading plugin from path: G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll [12/26/2021 1:25:23 PM.939] : Initializing input system [12/26/2021 1:25:23 PM.940] : Initializing game console [12/26/2021 1:25:23 PM.941] : Initializing forms manager [12/26/2021 1:25:23 PM.953] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll". [12/26/2021 1:25:23 PM.954] Loading plugin from path: G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [12/26/2021 1:25:26 PM.517] : Initializing input system [12/26/2021 1:25:26 PM.518] : Initializing game console [12/26/2021 1:25:26 PM.519] : Initializing forms manager [12/26/2021 1:25:26 PM.612] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/26/2021 1:25:26 PM.829] LSPD First Response: [TRACE] Started loading LSPDFR [12/26/2021 1:25:26 PM.829] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/26/2021 1:25:26 PM.829] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/26/2021 1:25:26 PM.830] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/26/2021 1:25:27 PM.541] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/26/2021 1:25:39 PM.128] LSPD First Response: [TRACE] Game has stopped loading [12/26/2021 1:25:41 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:41 PM.720] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:41 PM.722] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/26/2021 1:25:41 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/26/2021 1:25:41 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:41 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:41 PM.799] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/26/2021 1:25:41 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/26/2021 1:25:41 PM.802] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/26/2021 1:25:41 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/26/2021 1:25:41 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/26/2021 1:25:41 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/26/2021 1:25:41 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/26/2021 1:25:41 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/26/2021 1:25:41 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/26/2021 1:25:41 PM.804] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/26/2021 1:25:42 PM.264] LSPD First Response: [TRACE] Adding Ben J. as character [12/26/2021 1:25:42 PM.441] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/26/2021 1:25:42 PM.442] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/26/2021 1:25:42 PM.442] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/26/2021 1:25:42 PM.662] LSPD First Response: [TRACE] Adding John Johnson as character [12/26/2021 1:25:42 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.678] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/26/2021 1:25:42 PM.682] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.682] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.683] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/26/2021 1:25:42 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/26/2021 1:25:42 PM.718] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.718] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:42 PM.718] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/26/2021 1:25:42 PM.725] LSPD First Response: [TRACE] Failed to parse as chance [12/26/2021 1:25:42 PM.729] LSPD First Response: [TRACE] Player was in vehicle: False [12/26/2021 1:25:42 PM.729] LSPD First Response: [TRACE] Last selected character was John Johnson, should spawn as last character True [12/26/2021 1:25:42 PM.730] LSPD First Response: [TRACE] Loading last selected character John Johnson [12/26/2021 1:25:42 PM.731] LSPD First Response: [INFO] Changing current player character to John Johnson [12/26/2021 1:25:42 PM.746] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/26/2021 1:25:42 PM.746] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/26/2021 1:25:42 PM.747] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/26/2021 1:25:42 PM.880] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/26/2021 1:25:42 PM.881] LSPD First Response: [TRACE] CharacterSelected: 11 [12/26/2021 1:25:42 PM.881] LSPD First Response: [TRACE] Character changed, creating new stats object [12/26/2021 1:25:43 PM.060] LSPD First Response: [TRACE] Initialized telemtry service [12/26/2021 1:25:43 PM.107] LSPD First Response: We have 4 appartments registered [12/26/2021 1:25:43 PM.110] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/26/2021 1:25:43 PM.115] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/26/2021 1:25:43 PM.116] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/26/2021 1:25:43 PM.116] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/26/2021 1:25:43 PM.117] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/26/2021 1:25:43 PM.117] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/26/2021 1:25:43 PM.118] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/26/2021 1:25:43 PM.119] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/26/2021 1:25:43 PM.119] LSPD First Response: ApartmentManager initialized [12/26/2021 1:25:43 PM.121] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/26/2021 1:25:43 PM.122] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/26/2021 1:25:43 PM.123] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/26/2021 1:25:43 PM.168] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/26/2021 1:25:43 PM.278] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/26/2021 1:25:43 PM.279] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/26/2021 1:25:43 PM.279] LSPD First Response: [TRACE] Saved apt: [12/26/2021 1:25:43 PM.287] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/26/2021 1:25:43 PM.291] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/26/2021 1:25:43 PM.329] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/26/2021 1:25:43 PM.329] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/26/2021 1:25:43 PM.329] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/26/2021 1:25:43 PM.329] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/26/2021 1:25:43 PM.330] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/26/2021 1:25:43 PM.330] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/26/2021 1:25:43 PM.407] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/26/2021 1:25:43 PM.590] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/26/2021 1:25:43 PM.595] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/26/2021 1:25:43 PM.601] LSPD First Response: [TRACE] Set title to John Johnson for Interaction Menu [12/26/2021 1:25:43 PM.601] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/26/2021 1:25:43 PM.603] LSPD First Response: [TRACE] Set title to John Johnson for Police Radio [12/26/2021 1:25:43 PM.611] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/26/2021 1:25:43 PM.613] LSPD First Response: [TRACE] Set title to John Johnson for Vehicle Options [12/26/2021 1:25:43 PM.617] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/26/2021 1:25:43 PM.619] LSPD First Response: [TRACE] Set title to John Johnson for Inventory [12/26/2021 1:25:43 PM.620] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/26/2021 1:25:43 PM.622] LSPD First Response: [TRACE] Set title to John Johnson for Settings [12/26/2021 1:25:43 PM.625] LSPD First Response: [TRACE] Saved apt: [12/26/2021 1:25:43 PM.673] LSPD First Response: [TRACE] Requested Audio [12/26/2021 1:25:43 PM.686] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/26/2021 1:25:44 PM.096] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/26/2021 1:25:44 PM.149] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:44 PM.149] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:25:44 PM.149] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Vinewood Police Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] La Mesa Police Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Rockford Hills Police Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Vespucci Police Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Downtown Police Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Davis Sheriff Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/26/2021 1:25:44 PM.167] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/26/2021 1:25:44 PM.168] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/26/2021 1:25:44 PM.176] LSPD First Response: [TRACE] Auto started component Debug #1 [12/26/2021 1:25:44 PM.176] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/26/2021 1:25:44 PM.176] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/26/2021 1:25:44 PM.177] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/26/2021 1:25:44 PM.177] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/26/2021 1:25:44 PM.177] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/26/2021 1:25:44 PM.177] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/26/2021 1:25:44 PM.178] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/26/2021 1:25:44 PM.178] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/26/2021 1:25:44 PM.179] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/26/2021 1:25:44 PM.179] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/26/2021 1:25:44 PM.180] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/26/2021 1:25:44 PM.181] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/26/2021 1:25:44 PM.182] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/26/2021 1:25:44 PM.183] LSPD First Response: [TRACE] Preloading node data [12/26/2021 1:25:44 PM.990] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/26/2021 1:25:44 PM.990] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/26/2021 1:25:44 PM.990] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 88a9f4ac-9743-49ea-bd78-57ca0cb08227. Enhanced features available. [12/26/2021 1:25:45 PM.007] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/26/2021 1:25:45 PM.008] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/26/2021 1:25:45 PM.008] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/26/2021 1:25:45 PM.886] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/26/2021 1:25:48 PM.035] LSPD First Response: [TRACE] Done preloading node data [12/26/2021 1:25:48 PM.035] LSPD First Response: [TRACE] Preloading node data [12/26/2021 1:25:48 PM.035] LSPD First Response: [TRACE] Done preloading node data [12/26/2021 1:25:48 PM.036] LSPD First Response: [TRACE] SwitchToCharacter: John Johnson [12/26/2021 1:25:49 PM.985] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/26/2021 1:25:49 PM.991] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/26/2021 1:25:49 PM.992] LSPD First Response: [TRACE] Disabling ambient game police chases [12/26/2021 1:25:49 PM.999] LSPD First Response: [TRACE] Disabled ambient game police chases [12/26/2021 1:25:49 PM.999] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/26/2021 1:25:50 PM.002] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/26/2021 1:25:50 PM.005] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/26/2021 1:25:50 PM.005] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/26/2021 1:25:51 PM.044] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/26/2021 1:25:51 PM.044] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/26/2021 1:25:51 PM.090] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/26/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/26/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/26/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/26/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/26/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/26/2021 1:25:51 PM.095] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/26/2021 1:25:51 PM.100] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/26/2021 1:25:51 PM.100] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/26/2021 1:25:51 PM.100] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/26/2021 1:25:51 PM.101] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/26/2021 1:25:51 PM.119] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/26/2021 1:25:51 PM.122] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/26/2021 1:25:51 PM.122] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/26/2021 1:25:51 PM.125] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/26/2021 1:25:51 PM.126] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/26/2021 1:25:51 PM.138] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/26/2021 1:25:51 PM.142] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/26/2021 1:25:51 PM.145] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/26/2021 1:25:51 PM.294] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/26/2021 1:25:52 PM.108] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/26/2021 1:25:52 PM.112] LSPD First Response: [TRACE] Starting player switch [12/26/2021 1:25:56 PM.136] LSPD First Response: [TRACE] Preloading SHERIFF [12/26/2021 1:25:56 PM.137] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/26/2021 1:25:56 PM.152] LSPD First Response: [TRACE] Preloading SHERIFF [12/26/2021 1:25:56 PM.195] LSPD First Response: [TRACE] Created sheriff at X:224.4895 Y:-1442.324 Z:30.00932 [12/26/2021 1:25:56 PM.240] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/26/2021 1:25:56 PM.241] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:25:56 PM.388] LSPD First Response: [TRACE] Billy Goodman (S_M_Y_SHERIFF_01) was set as a cop [12/26/2021 1:25:56 PM.444] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/26/2021 1:25:56 PM.445] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:25:56 PM.489] LSPD First Response: [TRACE] James Benedict (S_M_Y_SHERIFF_01) was set as a cop [12/26/2021 1:25:56 PM.507] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/26/2021 1:25:57 PM.152] LSPD First Response: [TRACE] Player switch done [12/26/2021 1:26:03 PM.053] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [12/26/2021 1:26:03 PM.053] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [12/26/2021 1:26:03 PM.054] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [12/26/2021 1:26:03 PM.054] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [12/26/2021 1:26:03 PM.065] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [12/26/2021 1:26:04 PM.324] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.324] LSPD First Response: [TRACE] Vince Miller (s_m_m_fibsec_01) was set as a cop [12/26/2021 1:26:04 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:04 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:04 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:04 PM.403] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:04 PM.731] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:04 PM.750] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] Chloe Wilkinson (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] Tyler Ryson (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] Jake Everest (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.827] LSPD First Response: [TRACE] Avia Rios (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.828] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.828] LSPD First Response: [TRACE] Emma Shores (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.828] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.829] LSPD First Response: [TRACE] Friedrich Goethe (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.829] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.829] LSPD First Response: [TRACE] Gino Bonaducci (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:04 PM.830] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:04 PM.830] LSPD First Response: [TRACE] Christopher Breaux (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:05 PM.255] LSPD First Response: [TRACE] Populated PD [12/26/2021 1:26:06 PM.138] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:26:06 PM.138] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636 [12/26/2021 1:26:06 PM.139] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [12/26/2021 1:26:06 PM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:26:06 PM.145] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:06 PM.157] LSPD First Response: [TRACE] Lance Rodrigues (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:26:06 PM.157] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:06 PM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:26:06 PM.167] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:06 PM.328] LSPD First Response: [TRACE] Walter Homes (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:26:06 PM.330] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:06 PM.331] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:26:06 PM.337] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:06 PM.376] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [12/26/2021 1:26:06 PM.382] LSPD First Response: [TRACE] Amber Bakmen (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:26:06 PM.382] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:06 PM.383] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:26:06 PM.389] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:06 PM.395] LSPD First Response: [TRACE] Jonny Beam (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:26:06 PM.395] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:06 PM.404] LSPD First Response: [TRACE] Thread Marker #7 initialized [12/26/2021 1:26:07 PM.286] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:07 PM.286] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:07 PM.286] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/26/2021 1:26:07 PM.304] LSPD First Response: [TRACE] Setting player to lspd from last agency [12/26/2021 1:26:07 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:26:07 PM.331] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/26/2021 1:26:07 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:26:07 PM.346] LSPD First Response: [TRACE] Setting player skin from last skin [12/26/2021 1:26:07 PM.360] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/26/2021 1:26:07 PM.386] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/26/2021 1:26:07 PM.436] LSPD First Response: [TRACE] Player went on duty. [12/26/2021 1:26:07 PM.444] LSPD First Response: Folder is G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [12/26/2021 1:26:07 PM.444] LSPD First Response: We have 3 callouts registered [12/26/2021 1:26:07 PM.445] LSPD First Response: CalloutManager initialized [12/26/2021 1:26:07 PM.446] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/26/2021 1:26:07 PM.453] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/26/2021 1:26:07 PM.454] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/26/2021 1:26:07 PM.461] LSPD First Response: [INFO] Model preloading enabled [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICET [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading SHERIFF [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICE4 [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading FBI2 [12/26/2021 1:26:07 PM.461] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading BUZZARD [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading POLMAV [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading FROGGER2 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading AMBULANCE [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading FIRETRUK [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/26/2021 1:26:07 PM.462] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/26/2021 1:26:07 PM.470] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/26/2021 1:26:07 PM.471] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/26/2021 1:26:07 PM.472] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/26/2021 1:26:07 PM.473] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/26/2021 1:26:07 PM.478] LSPD First Response: Deserialized Luka Lolzer [12/26/2021 1:26:07 PM.486] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/26/2021 1:26:07 PM.486] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/26/2021 1:26:07 PM.486] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/26/2021 1:26:07 PM.486] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/26/2021 1:26:07 PM.490] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/26/2021 1:26:07 PM.490] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/26/2021 1:26:07 PM.491] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/26/2021 1:26:07 PM.493] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/26/2021 1:26:07 PM.493] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/26/2021 1:26:07 PM.494] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/26/2021 1:26:07 PM.505] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/26/2021 1:26:07 PM.506] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/26/2021 1:26:07 PM.506] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/26/2021 1:26:07 PM.506] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/26/2021 1:26:07 PM.513] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/26/2021 1:26:07 PM.529] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/26/2021 1:26:07 PM.532] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/26/2021 1:26:07 PM.537] LSPD First Response: [TRACE] Has taken study survey: False [12/26/2021 1:26:07 PM.538] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/26/2021 1:26:07 PM.546] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/26/2021 1:26:07 PM.548] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/26/2021 1:26:07 PM.555] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/26/2021 1:26:07 PM.555] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/26/2021 1:26:07 PM.556] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/26/2021 1:26:07 PM.557] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/26/2021 1:26:07 PM.558] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/26/2021 1:26:07 PM.559] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/26/2021 1:26:07 PM.577] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/26/2021 1:26:08 PM.426] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:08 PM.429] LSPD First Response: [TRACE] Deshawn Matthas (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:17 PM.387] LSPD First Response: [TRACE] Madison Roudie (MP_F_FREEMODE_01) was damaged. [12/26/2021 1:26:24 PM.466] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [12/26/2021 1:26:24 PM.467] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [12/26/2021 1:26:24 PM.467] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:24 PM.467] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:24 PM.467] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/26/2021 1:26:24 PM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [12/26/2021 1:26:28 PM.499] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [12/26/2021 1:26:30 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:30 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:30 PM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/26/2021 1:26:30 PM.487] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [12/26/2021 1:26:30 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:30 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/26/2021 1:26:30 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/26/2021 1:26:30 PM.554] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [12/26/2021 1:26:30 PM.554] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [12/26/2021 1:26:30 PM.555] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [12/26/2021 1:26:30 PM.555] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [12/26/2021 1:26:30 PM.555] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [12/26/2021 1:26:30 PM.555] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [12/26/2021 1:26:30 PM.561] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [12/26/2021 1:26:30 PM.561] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [12/26/2021 1:26:30 PM.561] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [12/26/2021 1:26:30 PM.561] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [12/26/2021 1:26:30 PM.561] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [12/26/2021 1:26:30 PM.562] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [12/26/2021 1:26:30 PM.566] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [12/26/2021 1:26:30 PM.566] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [12/26/2021 1:26:30 PM.566] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [12/26/2021 1:26:30 PM.566] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [12/26/2021 1:26:30 PM.566] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [12/26/2021 1:26:30 PM.567] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [12/26/2021 1:26:30 PM.567] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [12/26/2021 1:26:30 PM.567] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [12/26/2021 1:26:30 PM.568] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [12/26/2021 1:26:30 PM.568] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [12/26/2021 1:26:30 PM.568] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [12/26/2021 1:26:30 PM.568] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [12/26/2021 1:26:30 PM.591] LSPD First Response: [TRACE] Cleared PD [12/26/2021 1:26:31 PM.223] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:31 PM.223] LSPD First Response: [TRACE] Mal Fallon (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:31 PM.223] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:31 PM.224] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:35 PM.230] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [12/26/2021 1:26:36 PM.522] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [12/26/2021 1:26:36 PM.522] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [12/26/2021 1:26:36 PM.522] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [12/26/2021 1:26:36 PM.522] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [12/26/2021 1:26:36 PM.523] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL () [12/26/2021 1:26:36 PM.523] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL () [12/26/2021 1:26:36 PM.523] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL () [12/26/2021 1:26:36 PM.523] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL () [12/26/2021 1:26:37 PM.057] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 4 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 5 name: NULL () [12/26/2021 1:26:37 PM.058] LSPD First Response: [TRACE] POLICE3 livery 6 name: NULL () [12/26/2021 1:26:37 PM.059] LSPD First Response: [TRACE] POLICE3 livery 7 name: NULL () [12/26/2021 1:26:38 PM.103] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [12/26/2021 1:26:41 PM.262] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [12/26/2021 1:26:41 PM.891] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [12/26/2021 1:26:42 PM.810] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [12/26/2021 1:26:43 PM.358] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [12/26/2021 1:26:48 PM.617] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:48 PM.617] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:48 PM.617] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:48 PM.618] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:48 PM.618] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/26/2021 1:26:48 PM.619] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:48 PM.622] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:48 PM.622] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:48 PM.732] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/26/2021 1:26:48 PM.853] LSPD First Response: [TRACE] Populated PD [12/26/2021 1:26:48 PM.932] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.932] LSPD First Response: [TRACE] Christina Gallio (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] Lennie Small (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] Justin Doc (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] Jake Wilson (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.933] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.934] LSPD First Response: [TRACE] Casey Reynolds (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.934] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.934] LSPD First Response: [TRACE] Hades Beats (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.935] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.935] LSPD First Response: [TRACE] Mario Holst (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.935] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.935] LSPD First Response: [TRACE] Loki Moki (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.936] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.936] LSPD First Response: [TRACE] Daniele Sarno (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.938] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.938] LSPD First Response: [TRACE] Lilly Anderson (S_F_Y_COP_01) was set as a cop [12/26/2021 1:26:48 PM.939] LSPD First Response: [TRACE] New cop added without cop data! [12/26/2021 1:26:48 PM.939] LSPD First Response: [TRACE] Jake Hodge (S_M_Y_COP_01) was set as a cop [12/26/2021 1:26:49 PM.699] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [12/26/2021 1:26:49 PM.699] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [12/26/2021 1:26:49 PM.703] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [12/26/2021 1:26:49 PM.706] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/26/2021 1:26:49 PM.707] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:26:49 PM.708] LSPD First Response: [TRACE] Created police2 at X:446.3985 Y:-1026.087 Z:28.92508 [12/26/2021 1:26:49 PM.708] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [12/26/2021 1:26:49 PM.708] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:26:49 PM.715] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:49 PM.721] LSPD First Response: [TRACE] Hamza Ross (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:26:49 PM.721] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.721] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:26:49 PM.727] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:49 PM.733] LSPD First Response: [TRACE] David Jones (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:26:49 PM.734] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.734] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:26:49 PM.740] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:26:49 PM.747] LSPD First Response: [TRACE] Jessica Hill (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:26:49 PM.747] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:26:49 PM.765] LSPD First Response: [TRACE] Ped Lance Rodrigues has become idle again [12/26/2021 1:26:49 PM.765] LSPD First Response: [TRACE] Ped Walter Homes has become idle again [12/26/2021 1:26:49 PM.765] LSPD First Response: [TRACE] Ped Amber Bakmen has become idle again [12/26/2021 1:26:49 PM.765] LSPD First Response: [TRACE] Ped Jonny Beam has become idle again [12/26/2021 1:26:50 PM.690] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [12/26/2021 1:26:50 PM.690] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [12/26/2021 1:26:50 PM.703] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [12/26/2021 1:27:10 PM.932] LSPD First Response: [TRACE] A new world event should be started [12/26/2021 1:27:10 PM.932] LSPD First Response: [TRACE] Starting world event StealCar [12/26/2021 1:27:10 PM.933] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [12/26/2021 1:27:10 PM.964] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [12/26/2021 1:27:12 PM.506] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:27:12 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:27:12 PM.534] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:27:12 PM.535] LSPD First Response: [TRACE] Created police3 at X:285.4025 Y:-834.322 Z:30.2162 [12/26/2021 1:27:12 PM.549] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:27:12 PM.556] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:27:12 PM.561] LSPD First Response: [TRACE] Billy Kiscadden (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:27:12 PM.577] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:27:12 PM.584] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:27:12 PM.590] LSPD First Response: [TRACE] Matias Jacobs (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:27:12 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/26/2021 1:27:14 PM.714] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [12/26/2021 1:27:14 PM.714] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [12/26/2021 1:27:14 PM.715] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [12/26/2021 1:27:23 PM.901] LSPD First Response: [TRACE] Cleared PD [12/26/2021 1:27:52 PM.550] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:27:52 PM.550] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:27:52 PM.579] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:27:52 PM.580] LSPD First Response: [TRACE] Created police2 at X:309.3842 Y:-781.703 Z:30.45531 [12/26/2021 1:27:52 PM.594] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:27:52 PM.601] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:27:52 PM.602] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:27:52 PM.602] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:27:52 PM.607] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:27:52 PM.622] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:27:52 PM.629] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:27:52 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:27:52 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:27:52 PM.636] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:27:52 PM.652] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/26/2021 1:28:06 PM.293] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [12/26/2021 1:28:06 PM.293] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [12/26/2021 1:28:06 PM.293] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [12/26/2021 1:28:06 PM.293] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [12/26/2021 1:28:06 PM.294] LSPD First Response: [TRACE] World event StealCar #1 has ended [12/26/2021 1:28:06 PM.309] LSPD First Response: [TRACE] Ped Tessa Parker has become idle again [12/26/2021 1:28:15 PM.395] LSPD First Response: [TRACE] It has been 127 seconds since the last callout [12/26/2021 1:28:15 PM.401] LSPD First Response: Creating WVtoSOOICFDSmcfhRfhKtXMfEmaSA from WVtoSOOICFDSmcfhRfhKtXMfEmaSA, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [12/26/2021 1:28:15 PM.436] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INTEGRITY_WAY [12/26/2021 1:28:15 PM.531] LSPD First Response: [TRACE] Preloading BANSHEE [12/26/2021 1:28:15 PM.533] LSPD First Response: [TRACE] Callout created: Pursuit #1 [12/26/2021 1:28:16 PM.922] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:28:16 PM.926] LSPD First Response: [TRACE] Created new chase [12/26/2021 1:28:17 PM.048] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [12/26/2021 1:28:17 PM.071] LSPD First Response: [TRACE] Suspect added to chase [12/26/2021 1:28:17 PM.076] LSPD First Response: [TRACE] Pursuit menu was reset. [12/26/2021 1:28:17 PM.079] LSPD First Response: [TRACE] User accepted callout [12/26/2021 1:28:17 PM.092] LSPD First Response: [TRACE] Starting chase [12/26/2021 1:28:17 PM.117] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/26/2021 1:28:17 PM.117] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:28:17 PM.148] LSPD First Response: [TRACE] Cop Belinda Rose reassigned to Marcus Duke [12/26/2021 1:28:17 PM.152] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:28:17 PM.153] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/26/2021 1:28:17 PM.153] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:28:17 PM.153] LSPD First Response: [TRACE] Cop Sabrina Alessi reassigned to Marcus Duke [12/26/2021 1:28:17 PM.153] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:28:17 PM.155] LSPD First Response: [TRACE] Belinda Rose now monitoring Marcus Duke [12/26/2021 1:28:17 PM.155] LSPD First Response: [TRACE] Sabrina Alessi now monitoring Marcus Duke [12/26/2021 1:28:17 PM.156] LSPD First Response: [TRACE] Player now monitoring Marcus Duke [12/26/2021 1:28:17 PM.253] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:28:17 PM.254] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:28:19 PM.497] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:19 PM.569] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) entered combat with target: Marcus Duke (A_M_Y_SOUCENT_03) [12/26/2021 1:28:20 PM.064] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) entered combat with target: Marcus Duke (A_M_Y_SOUCENT_03) [12/26/2021 1:28:21 PM.567] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:21 PM.599] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) left combat. [12/26/2021 1:28:23 PM.665] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:25 PM.762] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:27 PM.822] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:29 PM.455] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:28:29 PM.457] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [12/26/2021 1:28:29 PM.876] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:28:29 PM.964] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:28:29 PM.964] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [12/26/2021 1:28:30 PM.474] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:28:30 PM.474] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [12/26/2021 1:28:30 PM.783] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [12/26/2021 1:28:30 PM.786] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/26/2021 1:28:31 PM.036] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:31 PM.040] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:31 PM.040] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:31 PM.056] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [12/26/2021 1:28:32 PM.089] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:32 PM.089] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:32 PM.089] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:33 PM.167] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:33 PM.168] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:33 PM.168] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:34 PM.257] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:34 PM.257] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:34 PM.257] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:34 PM.777] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:35 PM.355] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:35 PM.356] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:35 PM.356] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:36 PM.438] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:36 PM.438] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:36 PM.438] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:37 PM.491] LSPD First Response: [TRACE] Probing 2 cops [12/26/2021 1:28:37 PM.491] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [12/26/2021 1:28:37 PM.491] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [12/26/2021 1:28:38 PM.393] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:28:39 PM.401] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:28:39 PM.402] LSPD First Response: [TRACE] Visual regained event fired [12/26/2021 1:28:45 PM.442] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:28:45 PM.443] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:28:45 PM.444] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [12/26/2021 1:28:45 PM.700] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/26/2021 1:28:46 PM.287] LSPD First Response: [TRACE] Allowed civilian to shoot [12/26/2021 1:28:46 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot [12/26/2021 1:28:46 PM.450] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:28:46 PM.450] LSPD First Response: [TRACE] Visual regained event fired [12/26/2021 1:28:46 PM.451] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:28:49 PM.440] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:28:49 PM.577] LSPD First Response: [TRACE] John Johnson (MP_M_FREEMODE_01) was damaged. [12/26/2021 1:28:49 PM.579] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [12/26/2021 1:28:49 PM.958] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) entered combat with target: Marcus Duke (A_M_Y_SOUCENT_03) [12/26/2021 1:28:50 PM.449] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:28:50 PM.903] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/26/2021 1:28:51 PM.049] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:28:51 PM.305] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:28:51 PM.561] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:28:51 PM.816] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:28:51 PM.971] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/26/2021 1:28:51 PM.985] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:52 PM.069] LSPD First Response: [TRACE] Started fighting against suspect [12/26/2021 1:28:52 PM.491] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) left combat. [12/26/2021 1:28:53 PM.831] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/26/2021 1:28:53 PM.832] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:28:54 PM.049] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/26/2021 1:28:54 PM.520] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) entered combat with target: Marcus Duke (A_M_Y_SOUCENT_03) [12/26/2021 1:28:54 PM.520] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:55 PM.386] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/26/2021 1:28:56 PM.029] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:57 PM.036] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:58 PM.549] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:28:58 PM.869] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:29:00 PM.559] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:29:00 PM.617] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/26/2021 1:29:00 PM.621] LSPD First Response: [TRACE] Ending chase [12/26/2021 1:29:00 PM.624] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] Freeing cop: Belinda Rose [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:29:00 PM.626] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:29:00 PM.627] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/26/2021 1:29:00 PM.627] LSPD First Response: [TRACE] Freeing cop: Sabrina Alessi [12/26/2021 1:29:00 PM.627] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:29:00 PM.630] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [12/26/2021 1:29:00 PM.631] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [12/26/2021 1:29:00 PM.631] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/26/2021 1:29:00 PM.631] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:29:00 PM.631] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:29:00 PM.631] LSPD First Response: [TRACE] Suspect freed [12/26/2021 1:29:00 PM.632] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [12/26/2021 1:29:00 PM.632] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [12/26/2021 1:29:00 PM.633] LSPD First Response: [TRACE] Ped Belinda Rose has become idle again [12/26/2021 1:29:00 PM.633] LSPD First Response: [TRACE] Ped Sabrina Alessi has become idle again [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory) [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Robbery lost control over ped [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager [12/26/2021 1:29:00 PM.636] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1) [12/26/2021 1:29:00 PM.653] LSPD First Response: [TRACE] Ped Marcus Duke has become idle again [12/26/2021 1:29:01 PM.062] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) left combat. [12/26/2021 1:29:01 PM.062] LSPD First Response: [TRACE] Marcus Duke killed by John Johnson [12/26/2021 1:29:01 PM.064] LSPD First Response: [TRACE] Marcus Duke (A_M_Y_SOUCENT_03) was damaged. [12/26/2021 1:29:01 PM.065] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Neck. Could see player: False [12/26/2021 1:29:01 PM.065] LSPD First Response: [TRACE] Damage killed ped [12/26/2021 1:29:07 PM.599] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/26/2021 1:29:09 PM.684] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) left combat. [12/26/2021 1:29:15 PM.546] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_TEXTILE_CITY:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [12/26/2021 1:29:15 PM.547] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [12/26/2021 1:29:15 PM.548] LSPD First Response: [TRACE] Preloading AMBULANCE [12/26/2021 1:29:15 PM.548] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [12/26/2021 1:29:16 PM.438] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/26/2021 1:29:16 PM.442] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [12/26/2021 1:29:17 PM.128] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_01.wav, looped: False [12/26/2021 1:29:18 PM.397] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [12/26/2021 1:29:20 PM.318] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_TEXTILE_CITY from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_TEXTILE_CITY_01.wav, looped: False [12/26/2021 1:29:21 PM.267] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/26/2021 1:29:21 PM.718] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [12/26/2021 1:29:22 PM.027] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [12/26/2021 1:29:23 PM.047] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [12/26/2021 1:29:25 PM.644] LSPD First Response: [TRACE] Using new link spawn [12/26/2021 1:29:25 PM.665] LSPD First Response: [TRACE] Preloading AMBULANCE [12/26/2021 1:29:25 PM.666] LSPD First Response: [TRACE] Created ambulance at X:449.75 Y:-583.75 Z:27.5 [12/26/2021 1:29:25 PM.666] LSPD First Response: [TRACE] Forced Livery: 1 [12/26/2021 1:29:25 PM.666] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:29:25 PM.672] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [12/26/2021 1:29:25 PM.674] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems [12/26/2021 1:29:25 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:29:25 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:29:25 PM.678] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/26/2021 1:29:25 PM.680] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:29:25 PM.686] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [12/26/2021 1:29:25 PM.687] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems [12/26/2021 1:29:25 PM.687] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:29:25 PM.687] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:29:25 PM.692] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/26/2021 1:29:25 PM.732] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/26/2021 1:29:25 PM.735] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/26/2021 1:29:39 PM.512] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [12/26/2021 1:29:40 PM.918] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/26/2021 1:29:40 PM.918] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [12/26/2021 1:29:40 PM.920] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/26/2021 1:29:40 PM.920] LSPD First Response: [TRACE] Use caller position: False [12/26/2021 1:29:40 PM.932] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/26/2021 1:29:40 PM.932] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [12/26/2021 1:29:40 PM.933] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/26/2021 1:29:40 PM.933] LSPD First Response: [TRACE] Use caller position: False [12/26/2021 1:29:40 PM.934] LSPD First Response: [TRACE] Going to: X:502.47 Y:-761.0652 Z:24.65027 [12/26/2021 1:29:40 PM.949] LSPD First Response: [TRACE] Going to: X:502.47 Y:-761.0652 Z:24.65027 [12/26/2021 1:29:48 PM.013] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/26/2021 1:29:48 PM.014] LSPD First Response: [TRACE] Set current state to: Investigate [12/26/2021 1:29:48 PM.014] LSPD First Response: [TRACE] TaskMedicInvestigate created [12/26/2021 1:29:48 PM.038] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/26/2021 1:29:48 PM.038] LSPD First Response: [TRACE] Set current state to: Investigate [12/26/2021 1:29:48 PM.038] LSPD First Response: [TRACE] TaskMedicInvestigate created [12/26/2021 1:29:49 PM.033] LSPD First Response: [TRACE] Found target: A_M_Y_SOUCENT_03 [12/26/2021 1:29:53 PM.142] LSPD First Response: [TRACE] Started sequence [12/26/2021 1:30:00 PM.219] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [12/26/2021 1:30:00 PM.838] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:30:00 PM.838] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:30:00 PM.838] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:30:00 PM.838] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/26/2021 1:30:00 PM.838] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/26/2021 1:30:00 PM.851] LSPD First Response: [TRACE] Ped David Jones has become idle again [12/26/2021 1:30:00 PM.852] LSPD First Response: [TRACE] Ped Hamza Ross has become idle again [12/26/2021 1:30:00 PM.852] LSPD First Response: [TRACE] Ped Jessica Hill has become idle again [12/26/2021 1:30:00 PM.881] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [12/26/2021 1:30:00 PM.882] LSPD First Response: [TRACE] InvestigateTask_Ended [12/26/2021 1:30:00 PM.882] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/26/2021 1:30:00 PM.896] LSPD First Response: [TRACE] Enter vehicle: -1 [12/26/2021 1:30:01 PM.958] LSPD First Response: [TRACE] Starting treatment [12/26/2021 1:30:06 PM.212] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:30:06 PM.212] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:30:06 PM.240] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:30:06 PM.240] LSPD First Response: [TRACE] Created policeb at X:898.6691 Y:-755.1094 Z:41.39882 [12/26/2021 1:30:06 PM.253] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:30:06 PM.254] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:30:06 PM.255] LSPD First Response: [TRACE] George Brown (S_M_Y_HWAYCOP_01) was set as a cop [12/26/2021 1:30:06 PM.269] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/26/2021 1:30:16 PM.219] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:30:16 PM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:16 PM.246] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:30:16 PM.288] LSPD First Response: [TRACE] Created police at X:1000.538 Y:-854.554 Z:32.4978 [12/26/2021 1:30:16 PM.302] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:16 PM.308] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:30:16 PM.335] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [12/26/2021 1:30:16 PM.341] LSPD First Response: [TRACE] Justin Edwards (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:16 PM.356] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:16 PM.362] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:30:16 PM.369] LSPD First Response: [TRACE] Deallan Kush (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:16 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/26/2021 1:30:27 PM.683] LSPD First Response: [TRACE] It has been 87 seconds since the last callout [12/26/2021 1:30:27 PM.683] LSPD First Response: Creating FoMnFULBEIWgarOtdSGtqYYDeZSA from FoMnFULBEIWgarOtdSGtqYYDeZSA, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [12/26/2021 1:30:27 PM.690] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [12/26/2021 1:30:27 PM.690] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [12/26/2021 1:30:27 PM.690] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [12/26/2021 1:30:27 PM.690] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [12/26/2021 1:30:27 PM.690] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [12/26/2021 1:30:27 PM.691] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [12/26/2021 1:30:27 PM.691] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [12/26/2021 1:30:27 PM.691] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [12/26/2021 1:30:27 PM.691] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [12/26/2021 1:30:27 PM.695] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [12/26/2021 1:30:27 PM.695] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [12/26/2021 1:30:27 PM.695] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [12/26/2021 1:30:27 PM.850] LSPD First Response: [TRACE] Callout created: Holdup #1 [12/26/2021 1:30:27 PM.853] LSPD First Response: [TRACE] TD: 1247 AD: 1311.958 ATD: 1253 AS: 28.60096 TN: 43.80971 [12/26/2021 1:30:29 PM.233] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:30:29 PM.378] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [12/26/2021 1:30:29 PM.378] LSPD First Response: [TRACE] Created g_m_y_strpunk_01 [12/26/2021 1:30:29 PM.451] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [12/26/2021 1:30:29 PM.451] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [12/26/2021 1:30:29 PM.588] LSPD First Response: [TRACE] TD: 1247 AD: 1311.958 ATD: 1253 AS: 28.60096 TN: 43.80971 [12/26/2021 1:30:29 PM.595] LSPD First Response: [TRACE] User accepted callout [12/26/2021 1:30:40 PM.681] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly [12/26/2021 1:30:40 PM.686] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [12/26/2021 1:30:40 PM.686] LSPD First Response: [TRACE] InvestigateTask_Ended [12/26/2021 1:30:40 PM.686] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/26/2021 1:30:40 PM.700] LSPD First Response: [TRACE] Enter vehicle: 0 [12/26/2021 1:30:40 PM.987] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:30:40 PM.987] LSPD First Response: [TRACE] Created police2 at X:407.7591 Y:-1005.385 Z:28.26613 [12/26/2021 1:30:40 PM.987] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [12/26/2021 1:30:40 PM.988] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:40 PM.994] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:30:41 PM.000] LSPD First Response: [TRACE] John Robertson (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:41 PM.000] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:30:41 PM.000] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:41 PM.006] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:30:41 PM.012] LSPD First Response: [TRACE] Fraky Lolo (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:41 PM.012] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/26/2021 1:30:46 PM.275] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:30:46 PM.275] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:46 PM.307] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:30:46 PM.307] LSPD First Response: [TRACE] Created police2 at X:409.1468 Y:-726.6718 Z:30.05664 [12/26/2021 1:30:46 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:46 PM.330] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:30:46 PM.336] LSPD First Response: [TRACE] Henk Tank (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:46 PM.351] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:30:46 PM.357] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:30:46 PM.364] LSPD First Response: [TRACE] Jam Cranston (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:30:46 PM.383] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/26/2021 1:30:55 PM.450] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [12/26/2021 1:30:55 PM.450] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:30:58 PM.003] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [12/26/2021 1:30:58 PM.004] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/26/2021 1:30:58 PM.004] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [12/26/2021 1:30:58 PM.004] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:30:58 PM.007] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/26/2021 1:30:58 PM.007] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/26/2021 1:30:58 PM.008] LSPD First Response: [TRACE] Ped Laura Smith has become idle again [12/26/2021 1:30:58 PM.377] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [12/26/2021 1:30:58 PM.377] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/26/2021 1:31:00 PM.418] LSPD First Response: [TRACE] Ped Alissa Martin has become idle again [12/26/2021 1:31:01 PM.310] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:31:01 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:01 PM.338] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:31:01 PM.339] LSPD First Response: [TRACE] Created police3 at X:238.7047 Y:-848.2404 Z:30.61769 [12/26/2021 1:31:01 PM.354] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:01 PM.361] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:31:01 PM.362] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:31:01 PM.362] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:31:01 PM.367] LSPD First Response: [TRACE] Ben Johnston (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:31:01 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:01 PM.392] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:31:01 PM.394] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:31:01 PM.394] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:31:01 PM.399] LSPD First Response: [TRACE] Jean Laques (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:31:01 PM.421] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/26/2021 1:31:02 PM.239] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:31:02 PM.239] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:31:04 PM.900] LSPD First Response: [TRACE] Starting holdup action sequence [12/26/2021 1:31:07 PM.528] LSPD First Response: [TRACE] Spawned with 263.8201 [12/26/2021 1:31:07 PM.529] LSPD First Response: [TRACE] Spawned with 39.77194 [12/26/2021 1:31:07 PM.529] LSPD First Response: [TRACE] Spawned with 0.3074646 [12/26/2021 1:31:07 PM.529] LSPD First Response: [TRACE] Using 85.40817, -1081.387, 29.79731 Heading: 337.1253 and 88.01392, -1075.117, 29.79731 Heading: 337.1253 as base positions [12/26/2021 1:31:07 PM.548] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:31:07 PM.548] LSPD First Response: [TRACE] Preloading GLENDALE [12/26/2021 1:31:07 PM.551] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:31:07 PM.552] LSPD First Response: [TRACE] Created police at X:85.40817 Y:-1081.387 Z:29.79731 [12/26/2021 1:31:07 PM.583] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:07 PM.590] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:31:07 PM.596] LSPD First Response: [TRACE] John Hale (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:31:07 PM.596] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [12/26/2021 1:31:07 PM.597] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [12/26/2021 1:31:07 PM.621] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [12/26/2021 1:31:08 PM.087] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:10 PM.249] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:31:10 PM.249] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/26/2021 1:31:10 PM.249] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/26/2021 1:31:10 PM.249] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/26/2021 1:31:15 PM.004] LSPD First Response: [TRACE] Created new chase [12/26/2021 1:31:15 PM.005] LSPD First Response: [TRACE] Suspect added to chase [12/26/2021 1:31:15 PM.005] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #2 [12/26/2021 1:31:15 PM.005] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [12/26/2021 1:31:15 PM.006] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_strpunk_01 [12/26/2021 1:31:15 PM.006] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:15 PM.006] LSPD First Response: [TRACE] Chase #2 received control over ped [12/26/2021 1:31:15 PM.009] LSPD First Response: [TRACE] Pursuit menu was reset. [12/26/2021 1:31:15 PM.010] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:SUSPECT_LAST_SEEN:ON_FOOT:CONJUNCTIVES/IN:AREA_STRAWBERRY:RESIDENT/OUTRO [12/26/2021 1:31:15 PM.010] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [12/26/2021 1:31:15 PM.030] LSPD First Response: [TRACE] Starting chase [12/26/2021 1:31:15 PM.108] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/26/2021 1:31:15 PM.108] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [12/26/2021 1:31:15 PM.108] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/26/2021 1:31:15 PM.108] at LXHmauMCFCfmMOhovsQyByWluHaN.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [12/26/2021 1:31:15 PM.109] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/26/2021 1:31:15 PM.109] at XXObrjXvpDIleadvUQldjKEpnhSEA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [12/26/2021 1:31:15 PM.109] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/26/2021 1:31:15 PM.109] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [12/26/2021 1:31:15 PM.131] LSPD First Response: [TRACE] Player now monitoring Liam Wright [12/26/2021 1:31:15 PM.131] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:31:15 PM.728] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:15 PM.748] LSPD First Response: [TRACE] PlaySingleAction: Playing SUSPECT_LAST_SEEN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\SUSPECT\SUSPECT_LAST_SEEN_02.wav, looped: False [12/26/2021 1:31:15 PM.764] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:16 PM.137] LSPD First Response: [TRACE] Entering at Driver [12/26/2021 1:31:16 PM.228] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:16 PM.266] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:16 PM.744] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:16 PM.748] LSPD First Response: [TRACE] PlaySingleAction: Playing ON_FOOT from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ON_FOOT\ON_FOOT_01.wav, looped: False [12/26/2021 1:31:16 PM.880] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:16 PM.895] LSPD First Response: [TRACE] Ped Bob Mercer has become idle again [12/26/2021 1:31:17 PM.267] LSPD First Response: [TRACE] BuildPath: Dead end found at X:161.25 Y:-983.25 Z:29.0625 [12/26/2021 1:31:17 PM.268] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:17 PM.389] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False [12/26/2021 1:31:17 PM.783] LSPD First Response: [TRACE] BuildPath: Dead end found at X:161.25 Y:-983.25 Z:29.0625 [12/26/2021 1:31:18 PM.067] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_STRAWBERRY from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_STRAWBERRY_01.wav, looped: False [12/26/2021 1:31:18 PM.299] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:18 PM.343] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:18 PM.420] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:31:18 PM.420] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:18 PM.809] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:18 PM.831] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:18 PM.843] LSPD First Response: [TRACE] Ped John Lemonaise has become idle again [12/26/2021 1:31:18 PM.848] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/26/2021 1:31:19 PM.320] LSPD First Response: [TRACE] BuildPath: Dead end found at X:161.25 Y:-983.25 Z:29.0625 [12/26/2021 1:31:19 PM.822] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:19 PM.864] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:20 PM.137] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_STRAWBERRY:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [12/26/2021 1:31:20 PM.137] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [12/26/2021 1:31:20 PM.137] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:31:20 PM.137] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [12/26/2021 1:31:20 PM.334] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:20 PM.381] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:20 PM.394] LSPD First Response: [TRACE] Ped James Caddy has become idle again [12/26/2021 1:31:20 PM.857] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:20 PM.899] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:20 PM.918] LSPD First Response: [TRACE] Ped Jaden Shakur has become idle again [12/26/2021 1:31:20 PM.925] LSPD First Response: [TRACE] Preloading POLMAV [12/26/2021 1:31:20 PM.925] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:31:21 PM.038] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/26/2021 1:31:21 PM.042] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_02.wav, looped: False [12/26/2021 1:31:21 PM.357] LSPD First Response: [TRACE] BuildPath: Dead end found at X:161.25 Y:-983.25 Z:29.0625 [12/26/2021 1:31:21 PM.868] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:21 PM.900] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:21 PM.916] LSPD First Response: [TRACE] Ped Dominic Deeker has become idle again [12/26/2021 1:31:22 PM.376] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:22 PM.413] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:22 PM.425] LSPD First Response: [TRACE] Ped Matias Lago has become idle again [12/26/2021 1:31:22 PM.654] LSPD First Response: [TRACE] Visual lost longer [12/26/2021 1:31:22 PM.794] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/26/2021 1:31:22 PM.797] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [12/26/2021 1:31:22 PM.798] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [12/26/2021 1:31:22 PM.799] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [12/26/2021 1:31:22 PM.800] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [12/26/2021 1:31:22 PM.812] LSPD First Response: [TRACE] Ped Ryan Misso has become idle again [12/26/2021 1:31:22 PM.812] LSPD First Response: [TRACE] Ped Linda Marcelli has become idle again [12/26/2021 1:31:22 PM.812] LSPD First Response: [TRACE] Ped John Hale has become idle again [12/26/2021 1:31:22 PM.813] LSPD First Response: [TRACE] Ped Jeffery Ferner has become idle again [12/26/2021 1:31:23 PM.095] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc. [12/26/2021 1:31:23 PM.228] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False [12/26/2021 1:31:23 PM.273] LSPD First Response: [TRACE] Liam Wright (G_M_Y_STRPUNK_01) was damaged. [12/26/2021 1:31:24 PM.067] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:24 PM.068] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:24 PM.337] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False [12/26/2021 1:31:24 PM.486] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [12/26/2021 1:31:24 PM.505] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:31:24 PM.505] LSPD First Response: [TRACE] Created police2 at X:-46.25 Y:-1136.25 Z:25.1875 [12/26/2021 1:31:24 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:31:24 PM.512] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:31:24 PM.518] LSPD First Response: [TRACE] Chris OReilly (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:31:24 PM.520] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03 [12/26/2021 1:31:24 PM.618] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:31:24 PM.624] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:31:24 PM.631] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:31:24 PM.667] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:24 PM.667] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Cop Rachle Garcia reassigned to Liam Wright [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Cop Chris OReilly reassigned to Liam Wright [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:24 PM.668] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:24 PM.687] LSPD First Response: [TRACE] Rachle Garcia now monitoring Liam Wright [12/26/2021 1:31:24 PM.687] LSPD First Response: [TRACE] Chris OReilly now monitoring Liam Wright [12/26/2021 1:31:24 PM.938] LSPD First Response: [TRACE] Evaluating drive to last [12/26/2021 1:31:24 PM.989] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_STRAWBERRY from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_STRAWBERRY_01.wav, looped: False [12/26/2021 1:31:25 PM.081] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:25 PM.081] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:25 PM.227] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:31:25 PM.228] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [12/26/2021 1:31:25 PM.228] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [12/26/2021 1:31:25 PM.228] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [12/26/2021 1:31:25 PM.515] LSPD First Response: [TRACE] Probing 0 cops [12/26/2021 1:31:25 PM.515] LSPD First Response: [TRACE] No eligible cop found [12/26/2021 1:31:25 PM.748] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [12/26/2021 1:31:26 PM.083] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:26 PM.084] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:26 PM.236] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [12/26/2021 1:31:26 PM.237] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:31:26 PM.237] LSPD First Response: [TRACE] Visual regained event fired [12/26/2021 1:31:26 PM.606] LSPD First Response: [TRACE] Probing 0 cops [12/26/2021 1:31:26 PM.606] LSPD First Response: [TRACE] No eligible cop found [12/26/2021 1:31:26 PM.974] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:31:26 PM.980] LSPD First Response: [TRACE] Preloading POLMAV [12/26/2021 1:31:26 PM.980] LSPD First Response: [TRACE] Created polmav at X:278.75 Y:-1314 Z:309.0313 [12/26/2021 1:31:26 PM.980] LSPD First Response: [TRACE] Forced Livery: 0 [12/26/2021 1:31:26 PM.981] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:31:26 PM.981] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [12/26/2021 1:31:26 PM.982] LSPD First Response: [TRACE] Ronnie Pearce (S_M_Y_PILOT_01) was set as a cop [12/26/2021 1:31:26 PM.984] LSPD First Response: [TRACE] Assigned air unit voices. [12/26/2021 1:31:26 PM.984] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [12/26/2021 1:31:26 PM.985] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:31:26 PM.985] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [12/26/2021 1:31:26 PM.986] LSPD First Response: [TRACE] Gary wells (S_M_Y_PILOT_01) was set as a cop [12/26/2021 1:31:26 PM.986] LSPD First Response: [TRACE] Assigned air unit voices. [12/26/2021 1:31:27 PM.003] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:27 PM.003] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Cop Gary wells reassigned to Liam Wright [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Cop Ronnie Pearce reassigned to Liam Wright [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:27 PM.004] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:27 PM.039] LSPD First Response: [TRACE] Gary wells now monitoring Liam Wright [12/26/2021 1:31:27 PM.039] LSPD First Response: [TRACE] Ronnie Pearce now monitoring Liam Wright [12/26/2021 1:31:27 PM.099] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:27 PM.099] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:27 PM.288] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:31:27 PM.683] LSPD First Response: [TRACE] Probing 0 cops [12/26/2021 1:31:27 PM.683] LSPD First Response: [TRACE] No eligible cop found [12/26/2021 1:31:28 PM.050] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:31:28 PM.051] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [12/26/2021 1:31:28 PM.052] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:31:28 PM.106] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:28 PM.107] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:28 PM.755] LSPD First Response: [TRACE] Probing 0 cops [12/26/2021 1:31:28 PM.755] LSPD First Response: [TRACE] No eligible cop found [12/26/2021 1:31:28 PM.879] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [12/26/2021 1:31:28 PM.932] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:31:28 PM.933] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:31:29 PM.049] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:31:29 PM.049] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:31:29 PM.113] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:29 PM.116] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:30 PM.115] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [12/26/2021 1:31:30 PM.116] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [12/26/2021 1:31:30 PM.251] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [12/26/2021 1:31:30 PM.336] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:31:30 PM.337] LSPD First Response: [TRACE] Recently used nodes: 3 [12/26/2021 1:31:30 PM.341] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:31:30 PM.342] LSPD First Response: [TRACE] Created police at X:111.5 Y:-1373.25 Z:28.3125 [12/26/2021 1:31:30 PM.342] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [12/26/2021 1:31:30 PM.343] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat) [12/26/2021 1:31:30 PM.345] LSPD First Response: [TRACE] Ryan Bently (S_M_Y_COP_01) was set as a cop [12/26/2021 1:31:30 PM.346] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [12/26/2021 1:31:30 PM.347] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat) [12/26/2021 1:31:30 PM.348] LSPD First Response: [TRACE] Chris Wiseman (S_M_Y_COP_01) was set as a cop [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Cop Chris Wiseman reassigned to Liam Wright [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [12/26/2021 1:31:30 PM.368] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:31:30 PM.369] LSPD First Response: [TRACE] Cop Ryan Bently reassigned to Liam Wright [12/26/2021 1:31:30 PM.369] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:31:30 PM.369] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:31:30 PM.388] LSPD First Response: [TRACE] Chris Wiseman now monitoring Liam Wright [12/26/2021 1:31:30 PM.388] LSPD First Response: [TRACE] Ryan Bently now monitoring Liam Wright [12/26/2021 1:31:30 PM.590] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:31:31 PM.093] LSPD First Response: [TRACE] Chris OReilly (MP_M_FREEMODE_01) entered combat with target: Liam Wright (G_M_Y_STRPUNK_01) [12/26/2021 1:31:32 PM.283] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:31:32 PM.652] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:31:33 PM.509] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [12/26/2021 1:31:35 PM.312] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_SOUTH_DISPATCH, reverted to random voice [12/26/2021 1:31:35 PM.554] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:31:36 PM.039] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/26/2021 1:31:37 PM.447] LSPD First Response: [TRACE] Liam Wright (G_M_Y_STRPUNK_01) was damaged. [12/26/2021 1:31:37 PM.448] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: False [12/26/2021 1:31:37 PM.613] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:31:38 PM.145] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:31:39 PM.487] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Ending chase [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Freeing cop: Rachle Garcia [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Freeing cop: Chris OReilly [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Freeing cop: Gary wells [12/26/2021 1:31:39 PM.488] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.489] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.489] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Freeing cop: Ronnie Pearce [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.491] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Freeing cop: Chris Wiseman [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Freeing cop: Ryan Bently [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:31:39 PM.492] LSPD First Response: [TRACE] Suspect freed [12/26/2021 1:31:39 PM.493] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [12/26/2021 1:31:39 PM.525] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [12/26/2021 1:31:39 PM.525] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [12/26/2021 1:31:39 PM.526] LSPD First Response: [TRACE] Ped Ronnie Pearce has become idle again [12/26/2021 1:31:39 PM.526] LSPD First Response: [TRACE] Ped Chris Wiseman has become idle again [12/26/2021 1:31:39 PM.526] LSPD First Response: [TRACE] Ped Liam Wright has become idle again [12/26/2021 1:31:39 PM.527] LSPD First Response: [TRACE] Liam Wright killed by John Johnson [12/26/2021 1:31:39 PM.527] LSPD First Response: [TRACE] Liam Wright (G_M_Y_STRPUNK_01) was damaged. [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Damage killed ped [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Ped Gary wells has become idle again [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Ped Ryan Bently has become idle again [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Ped Chris OReilly has become idle again [12/26/2021 1:31:39 PM.528] LSPD First Response: [TRACE] Ped Rachle Garcia has become idle again [12/26/2021 1:31:39 PM.533] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout [12/26/2021 1:31:39 PM.536] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:31:39 PM.537] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [12/26/2021 1:31:39 PM.537] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [12/26/2021 1:31:39 PM.537] LSPD First Response: [TRACE] Released 1 entities from Holdup #1 Content Manager [12/26/2021 1:31:39 PM.537] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [12/26/2021 1:31:39 PM.550] LSPD First Response: [TRACE] Ped Eddie Manana has become idle again [12/26/2021 1:31:45 PM.238] LSPD First Response: [TRACE] Chris OReilly (MP_M_FREEMODE_01) left combat. [12/26/2021 1:31:57 PM.540] LSPD First Response: [TRACE] It has been 18 seconds since the last callout [12/26/2021 1:31:57 PM.540] LSPD First Response: Creating FoMnFULBEIWgarOtdSGtqYYDeZSA from FoMnFULBEIWgarOtdSGtqYYDeZSA, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [12/26/2021 1:31:57 PM.542] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [12/26/2021 1:31:57 PM.542] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [12/26/2021 1:31:57 PM.542] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [12/26/2021 1:31:57 PM.542] LSPD First Response: [TRACE] Callout created: Holdup #2 [12/26/2021 1:32:00 PM.599] LSPD First Response: [TRACE] Preloading AMBULANCE [12/26/2021 1:32:00 PM.599] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [12/26/2021 1:32:00 PM.714] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:00 PM.714] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:02 PM.770] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/26/2021 1:32:07 PM.256] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:32:07 PM.256] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:32:07 PM.282] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:32:07 PM.283] LSPD First Response: [TRACE] Created policeb at X:24.72947 Y:-1257.767 Z:30.18425 [12/26/2021 1:32:07 PM.295] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:32:07 PM.296] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:32:07 PM.297] LSPD First Response: [TRACE] Jack Deep (S_M_Y_HWAYCOP_01) was set as a cop [12/26/2021 1:32:07 PM.310] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/26/2021 1:32:07 PM.664] LSPD First Response: [TRACE] Using new link spawn [12/26/2021 1:32:07 PM.666] LSPD First Response: [TRACE] Preloading AMBULANCE [12/26/2021 1:32:07 PM.666] LSPD First Response: [TRACE] Created ambulance at X:-171 Y:-1406 Z:29.875 [12/26/2021 1:32:07 PM.667] LSPD First Response: [TRACE] Forced Livery: 1 [12/26/2021 1:32:07 PM.667] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:32:07 PM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [12/26/2021 1:32:07 PM.674] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems_jacket [12/26/2021 1:32:07 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [12/26/2021 1:32:07 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [12/26/2021 1:32:07 PM.679] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/26/2021 1:32:07 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:32:07 PM.686] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [12/26/2021 1:32:07 PM.687] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems [12/26/2021 1:32:07 PM.687] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:32:07 PM.687] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [12/26/2021 1:32:07 PM.691] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/26/2021 1:32:07 PM.726] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/26/2021 1:32:07 PM.726] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/26/2021 1:32:12 PM.712] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:32:20 PM.606] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:20 PM.606] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:21 PM.433] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #2 (Ambient) [12/26/2021 1:32:21 PM.439] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #2 (Ambient) [12/26/2021 1:32:21 PM.439] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #2 (Ambient) [12/26/2021 1:32:21 PM.440] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #2 (Ambient) [12/26/2021 1:32:25 PM.075] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [12/26/2021 1:32:26 PM.447] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #2 (Ambient) [12/26/2021 1:32:26 PM.447] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #2 (Ambient) [12/26/2021 1:32:26 PM.447] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #2 (Ambient) [12/26/2021 1:32:26 PM.448] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #2 (Ambient) [12/26/2021 1:32:26 PM.448] LSPD First Response: [TRACE] Ped Jay Jawson has become idle again [12/26/2021 1:32:26 PM.448] LSPD First Response: [TRACE] Ped James Fields has become idle again [12/26/2021 1:32:26 PM.448] LSPD First Response: [TRACE] Ped Zara Gomez has become idle again [12/26/2021 1:32:26 PM.448] LSPD First Response: [TRACE] Ped Dan Evans has become idle again [12/26/2021 1:32:32 PM.244] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:32:32 PM.244] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:32:32 PM.269] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:32:32 PM.270] LSPD First Response: [TRACE] Created police2 at X:257.3898 Y:-1316.443 Z:30.08009 [12/26/2021 1:32:32 PM.282] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:32:32 PM.288] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:32:32 PM.294] LSPD First Response: [TRACE] Dimitri Raskcrov (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:32:32 PM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:32:32 PM.313] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:32:32 PM.319] LSPD First Response: [TRACE] Louis Armstrong (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:32:32 PM.333] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/26/2021 1:32:35 PM.638] LSPD First Response: [TRACE] It has been 17 seconds since the last callout [12/26/2021 1:32:35 PM.638] LSPD First Response: Creating WVtoSOOICFDSmcfhRfhKtXMfEmaSA from WVtoSOOICFDSmcfhRfhKtXMfEmaSA, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [12/26/2021 1:32:35 PM.639] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [12/26/2021 1:32:35 PM.640] LSPD First Response: [TRACE] Preloading SABREGT [12/26/2021 1:32:35 PM.640] LSPD First Response: [TRACE] Callout created: Pursuit #2 [12/26/2021 1:32:35 PM.715] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:35 PM.715] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:32:37 PM.073] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:32:37 PM.073] LSPD First Response: [TRACE] Created new chase [12/26/2021 1:32:37 PM.211] LSPD First Response: [TRACE] Assigned ped to Pursuit #2 (GameplayMandatory) [12/26/2021 1:32:37 PM.211] LSPD First Response: [TRACE] Suspect added to chase [12/26/2021 1:32:37 PM.215] LSPD First Response: [TRACE] Pursuit menu was reset. [12/26/2021 1:32:37 PM.216] LSPD First Response: [TRACE] User accepted callout [12/26/2021 1:32:37 PM.228] LSPD First Response: [TRACE] Starting chase [12/26/2021 1:32:37 PM.244] LSPD First Response: [TRACE] Player now monitoring Avia Rios [12/26/2021 1:32:37 PM.287] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:32:37 PM.685] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:32:48 PM.141] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [12/26/2021 1:32:49 PM.385] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/26/2021 1:32:49 PM.385] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [12/26/2021 1:32:49 PM.385] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/26/2021 1:32:49 PM.385] LSPD First Response: [TRACE] Use caller position: False [12/26/2021 1:32:49 PM.399] LSPD First Response: [TRACE] Going to: X:48.17391 Y:-1375.827 Z:29.23384 [12/26/2021 1:32:49 PM.399] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/26/2021 1:32:49 PM.399] LSPD First Response: [TRACE] Set current state to: Investigate [12/26/2021 1:32:49 PM.399] LSPD First Response: [TRACE] TaskMedicInvestigate created [12/26/2021 1:32:49 PM.504] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/26/2021 1:32:49 PM.504] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [12/26/2021 1:32:49 PM.504] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/26/2021 1:32:49 PM.504] LSPD First Response: [TRACE] Use caller position: False [12/26/2021 1:32:49 PM.522] LSPD First Response: [TRACE] Going to: X:48.17391 Y:-1375.827 Z:29.23384 [12/26/2021 1:32:49 PM.522] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/26/2021 1:32:49 PM.522] LSPD First Response: [TRACE] Set current state to: Investigate [12/26/2021 1:32:49 PM.522] LSPD First Response: [TRACE] TaskMedicInvestigate created [12/26/2021 1:32:51 PM.733] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:32:56 PM.447] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:32:57 PM.565] LSPD First Response: [TRACE] Jackson Mott (A_M_Y_STLAT_01) was damaged. [12/26/2021 1:33:01 PM.470] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:02 PM.059] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:33:02 PM.066] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_PILLBOX_HILL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [12/26/2021 1:33:02 PM.066] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [12/26/2021 1:33:02 PM.066] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:33:02 PM.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:33:02 PM.243] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [12/26/2021 1:33:02 PM.243] LSPD First Response: [TRACE] InvestigateTask_Ended [12/26/2021 1:33:02 PM.243] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/26/2021 1:33:02 PM.258] LSPD First Response: [TRACE] Enter vehicle: 0 [12/26/2021 1:33:02 PM.481] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:02 PM.481] LSPD First Response: [TRACE] Visual regained event fired [12/26/2021 1:33:02 PM.968] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/26/2021 1:33:02 PM.972] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False [12/26/2021 1:33:02 PM.996] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:33:02 PM.996] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:33:04 PM.069] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False [12/26/2021 1:33:04 PM.502] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:33:04 PM.748] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_PILLBOX_HILL from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_PILLBOX_HILL_01.wav, looped: False [12/26/2021 1:33:05 PM.564] LSPD First Response: [TRACE] Preloading POLMAV [12/26/2021 1:33:05 PM.564] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:33:05 PM.677] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [12/26/2021 1:33:05 PM.836] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [12/26/2021 1:33:05 PM.836] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:33:05 PM.853] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [12/26/2021 1:33:05 PM.853] LSPD First Response: [TRACE] InvestigateTask_Ended [12/26/2021 1:33:05 PM.853] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/26/2021 1:33:05 PM.869] LSPD First Response: [TRACE] Enter vehicle: -1 [12/26/2021 1:33:05 PM.953] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:33:07 PM.105] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:33:07 PM.106] LSPD First Response: [TRACE] Recently used nodes: 5 [12/26/2021 1:33:07 PM.106] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:33:07 PM.107] LSPD First Response: [TRACE] Created police3 at X:-508.5 Y:-899.25 Z:26.125 [12/26/2021 1:33:07 PM.107] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:33:07 PM.113] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:33:07 PM.120] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:33:07 PM.120] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:33:07 PM.126] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:33:07 PM.133] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Cop Patrick Harper reassigned to Avia Rios [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:07 PM.155] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:07 PM.156] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:07 PM.156] LSPD First Response: [TRACE] Cop Mario Skasd reassigned to Avia Rios [12/26/2021 1:33:07 PM.156] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:07 PM.156] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:07 PM.199] LSPD First Response: [TRACE] Patrick Harper now monitoring Avia Rios [12/26/2021 1:33:07 PM.199] LSPD First Response: [TRACE] Mario Skasd now monitoring Avia Rios [12/26/2021 1:33:08 PM.545] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:08 PM.545] LSPD First Response: [TRACE] Visual regained event fired [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/26/2021 1:33:08 PM.934] LSPD First Response: [TRACE] Ped Fred Bellic has become idle again [12/26/2021 1:33:09 PM.224] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:33:09 PM.224] LSPD First Response: [TRACE] Recently used nodes: 6 [12/26/2021 1:33:09 PM.225] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:33:09 PM.225] LSPD First Response: [TRACE] Created policeb at X:-528.25 Y:-944 Z:22.625 [12/26/2021 1:33:09 PM.225] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:33:09 PM.226] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp) [12/26/2021 1:33:09 PM.227] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) was set as a cop [12/26/2021 1:33:09 PM.227] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [12/26/2021 1:33:09 PM.243] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:09 PM.243] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:09 PM.243] LSPD First Response: [TRACE] Cop Micheal Huth reassigned to Avia Rios [12/26/2021 1:33:09 PM.243] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:09 PM.243] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:09 PM.283] LSPD First Response: [TRACE] Micheal Huth now monitoring Avia Rios [12/26/2021 1:33:09 PM.423] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [12/26/2021 1:33:09 PM.423] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:33:09 PM.480] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [12/26/2021 1:33:09 PM.724] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:10 PM.160] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:10 PM.160] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/26/2021 1:33:11 PM.450] LSPD First Response: [TRACE] Ped Kenneth Bush has become idle again [12/26/2021 1:33:11 PM.675] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:11 PM.788] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:11 PM.803] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:33:11 PM.804] LSPD First Response: [TRACE] Recently used nodes: 7 [12/26/2021 1:33:11 PM.804] LSPD First Response: [TRACE] Preloading POLMAV [12/26/2021 1:33:11 PM.804] LSPD First Response: [TRACE] Created polmav at X:-340.75 Y:-341.5 Z:186.5938 [12/26/2021 1:33:11 PM.804] LSPD First Response: [TRACE] Forced Livery: 0 [12/26/2021 1:33:11 PM.805] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:33:11 PM.805] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [12/26/2021 1:33:11 PM.806] LSPD First Response: [TRACE] Healey Woodstone (S_M_Y_PILOT_01) was set as a cop [12/26/2021 1:33:11 PM.807] LSPD First Response: [TRACE] Assigned air unit voices. [12/26/2021 1:33:11 PM.807] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_01 [12/26/2021 1:33:11 PM.807] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [12/26/2021 1:33:11 PM.808] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [12/26/2021 1:33:11 PM.809] LSPD First Response: [TRACE] David Hardy (S_M_Y_PILOT_01) was set as a cop [12/26/2021 1:33:11 PM.809] LSPD First Response: [TRACE] Assigned air unit voices. [12/26/2021 1:33:11 PM.825] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:11 PM.825] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:11 PM.825] LSPD First Response: [TRACE] Cop David Hardy reassigned to Avia Rios [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Cop Healey Woodstone reassigned to Avia Rios [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:11 PM.826] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:11 PM.858] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:11 PM.912] LSPD First Response: [TRACE] David Hardy now monitoring Avia Rios [12/26/2021 1:33:11 PM.913] LSPD First Response: [TRACE] Healey Woodstone now monitoring Avia Rios [12/26/2021 1:33:12 PM.092] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:13 PM.251] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:13 PM.251] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02 [12/26/2021 1:33:13 PM.252] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:13 PM.503] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/26/2021 1:33:13 PM.843] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:14 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:14 PM.255] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:15 PM.205] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:33:15 PM.205] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:33:15 PM.916] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:33:15 PM.917] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:16 PM.729] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:17 PM.071] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [12/26/2021 1:33:17 PM.096] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:17 PM.973] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:18 PM.246] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:18 PM.759] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:18 PM.811] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:18 PM.890] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:19 PM.334] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:19 PM.400] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) left combat. [12/26/2021 1:33:19 PM.774] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:20 PM.015] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:20 PM.337] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:21 PM.313] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:21 PM.314] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:22 PM.016] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:22 PM.017] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:22 PM.098] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:22 PM.110] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:22 PM.909] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:22 PM.958] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:23 PM.019] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:23 PM.020] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:23 PM.439] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_LITTLE_SEOUL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [12/26/2021 1:33:23 PM.439] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [12/26/2021 1:33:23 PM.439] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:33:23 PM.439] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:33:23 PM.985] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) left combat. [12/26/2021 1:33:24 PM.160] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:24 PM.338] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/26/2021 1:33:24 PM.342] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False [12/26/2021 1:33:25 PM.062] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:33:25 PM.677] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False [12/26/2021 1:33:26 PM.223] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:26 PM.368] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:26 PM.777] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False [12/26/2021 1:33:27 PM.037] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:27 PM.128] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:27 PM.528] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_LITTLE_SEOUL from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_LITTLE_SEOUL_01.wav, looped: False [12/26/2021 1:33:27 PM.549] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:28 PM.300] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:28 PM.328] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from G:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/26/2021 1:33:28 PM.622] LSPD First Response: [TRACE] Using new pursuit spawn [12/26/2021 1:33:28 PM.623] LSPD First Response: [TRACE] Recently used nodes: 8 [12/26/2021 1:33:28 PM.623] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:33:28 PM.624] LSPD First Response: [TRACE] Created police at X:-815.25 Y:-647.25 Z:26.8125 [12/26/2021 1:33:28 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:33:28 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:33:28 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:33:28 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/26/2021 1:33:28 PM.636] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:33:28 PM.636] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:33:28 PM.642] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/26/2021 1:33:28 PM.648] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:33:28 PM.670] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:28 PM.670] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:28 PM.670] LSPD First Response: [TRACE] Cop Jonah Hex reassigned to Avia Rios [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Took ownership of cop for chase [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Cop Mike Gilmore reassigned to Avia Rios [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Cop added to chase [12/26/2021 1:33:28 PM.671] LSPD First Response: [TRACE] Added cop to existing chase [12/26/2021 1:33:28 PM.688] LSPD First Response: [TRACE] Jonah Hex now monitoring Avia Rios [12/26/2021 1:33:28 PM.689] LSPD First Response: [TRACE] Mike Gilmore now monitoring Avia Rios [12/26/2021 1:33:29 PM.106] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:30 PM.399] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:31 PM.012] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:31 PM.174] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:31 PM.175] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:31 PM.689] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:31 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:31 PM.705] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_04 [12/26/2021 1:33:31 PM.707] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/26/2021 1:33:31 PM.962] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/26/2021 1:33:32 PM.103] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:32 PM.105] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:32 PM.137] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:32 PM.470] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:32 PM.715] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:32 PM.716] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:33 PM.095] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:33 PM.207] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:33 PM.245] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:34 PM.478] LSPD First Response: [TRACE] Extended route by 20 [12/26/2021 1:33:34 PM.531] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:35 PM.140] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:35 PM.302] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:36 PM.597] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:37 PM.143] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:37 PM.249] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:37 PM.376] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:38 PM.507] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:38 PM.666] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:38 PM.761] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:39 PM.288] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:39 PM.436] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:39 PM.797] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:40 PM.567] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:40 PM.740] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:41 PM.307] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:41 PM.521] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:42 PM.154] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:42 PM.827] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:43 PM.616] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:43 PM.778] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:43 PM.778] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:44 PM.507] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:45 PM.125] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:45 PM.267] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) left combat. [12/26/2021 1:33:46 PM.473] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:33:46 PM.473] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [12/26/2021 1:33:46 PM.986] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:33:46 PM.987] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [12/26/2021 1:33:47 PM.151] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:47 PM.218] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:47 PM.218] LSPD First Response: [TRACE] Reapplied [12/26/2021 1:33:47 PM.307] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:47 PM.492] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [12/26/2021 1:33:47 PM.493] LSPD First Response: [TRACE] Events_PedCarIsFucked [12/26/2021 1:33:47 PM.547] LSPD First Response: [TRACE] 2228715155 [12/26/2021 1:33:47 PM.549] LSPD First Response: [TRACE] 2228715155 [12/26/2021 1:33:47 PM.651] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [12/26/2021 1:33:47 PM.651] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/26/2021 1:33:47 PM.654] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:48 PM.181] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:48 PM.778] LSPD First Response: [TRACE] A ped wants to exit our vehicle [12/26/2021 1:33:49 PM.204] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:49 PM.557] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:49 PM.824] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [12/26/2021 1:33:49 PM.824] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [12/26/2021 1:33:50 PM.495] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:33:53 PM.946] LSPD First Response: [TRACE] Allowed civilian to shoot [12/26/2021 1:33:54 PM.398] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) left combat. [12/26/2021 1:33:54 PM.590] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:54 PM.591] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:55 PM.192] LSPD First Response: [TRACE] Using Heli Cheat [12/26/2021 1:33:56 PM.599] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:33:57 PM.478] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:33:57 PM.733] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/26/2021 1:33:57 PM.934] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended [12/26/2021 1:33:58 PM.035] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle [12/26/2021 1:33:58 PM.035] LSPD First Response: [TRACE] A ped wants to exit our vehicle [12/26/2021 1:33:58 PM.048] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [12/26/2021 1:33:58 PM.048] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/26/2021 1:33:58 PM.055] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [12/26/2021 1:33:58 PM.094] LSPD First Response: [TRACE] Mike Gilmore (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:58 PM.296] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [12/26/2021 1:33:58 PM.296] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [12/26/2021 1:33:59 PM.345] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) left combat. [12/26/2021 1:33:59 PM.971] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:34:00 PM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:34:02 PM.409] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:34:02 PM.912] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:34:03 PM.508] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_HWAYCOP_01) left combat. [12/26/2021 1:34:03 PM.685] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) entered combat with target: Avia Rios (G_F_Y_VAGOS_01) [12/26/2021 1:34:06 PM.333] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:34:07 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/26/2021 1:34:13 PM.538] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat. [12/26/2021 1:34:13 PM.554] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) left combat. [12/26/2021 1:34:13 PM.787] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [12/26/2021 1:34:13 PM.790] ABORT BUST [12/26/2021 1:34:13 PM.800] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.800] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.800] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.800] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Removed ped chase strategy [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Visual lost event fired [12/26/2021 1:34:13 PM.801] LSPD First Response: [TRACE] Suspect freed [12/26/2021 1:34:13 PM.802] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/26/2021 1:34:13 PM.802] LSPD First Response: [TRACE] Removing ped from Pursuit #2 (GameplayMandatory) [12/26/2021 1:34:13 PM.802] LSPD First Response: [TRACE] Robbery lost control over ped [12/26/2021 1:34:13 PM.802] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/26/2021 1:34:13 PM.803] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.803] LSPD First Response: [TRACE] Freeing cop: Mike Gilmore [12/26/2021 1:34:13 PM.803] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.804] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/26/2021 1:34:13 PM.804] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/26/2021 1:34:13 PM.804] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [12/26/2021 1:34:13 PM.820] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle [12/26/2021 1:34:13 PM.820] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle [12/26/2021 1:34:13 PM.830] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Ending chase [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Freeing cop: Patrick Harper [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Freeing cop: Mario Skasd [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Freeing cop: Micheal Huth [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Freeing cop: David Hardy [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Freeing cop: Healey Woodstone [12/26/2021 1:34:13 PM.831] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Freeing cop: Jonah Hex [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Cop freed [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped Healey Woodstone has become idle again [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped Patrick Harper has become idle again [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped Jonah Hex has become idle again [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped Micheal Huth has become idle again [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped Mario Skasd has become idle again [12/26/2021 1:34:13 PM.832] LSPD First Response: [TRACE] Ped David Hardy has become idle again [12/26/2021 1:34:13 PM.838] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport [12/26/2021 1:34:13 PM.841] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay) [12/26/2021 1:34:13 PM.841] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport [12/26/2021 1:34:13 PM.841] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:34:13 PM.841] LSPD First Response: [TRACE] Released 1 entities from Pursuit #2 Content Manager [12/26/2021 1:34:13 PM.841] LSPD First Response: [TRACE] Instance cleaned (Pursuit #2) [12/26/2021 1:34:13 PM.864] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) left combat. [12/26/2021 1:34:13 PM.866] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle [12/26/2021 1:34:13 PM.877] LSPD First Response: [TRACE] Entering at Passenger [12/26/2021 1:34:14 PM.051] LSPD First Response: [TRACE] Grab task starting [12/26/2021 1:34:14 PM.102] LSPD First Response: [TRACE] Grab task initailized [12/26/2021 1:34:19 PM.317] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/26/2021 1:34:23 PM.113] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:34:23 PM.114] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:34:30 PM.691] LSPD First Response: [TRACE] Aborting GrabPed: Opening door [12/26/2021 1:34:35 PM.479] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:34:35 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:34:35 PM.508] LSPD First Response: [TRACE] Preloading POLICEB [12/26/2021 1:34:35 PM.508] LSPD First Response: [TRACE] Created policeb at X:-850.0566 Y:-503.143 Z:24.156 [12/26/2021 1:34:35 PM.523] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/26/2021 1:34:35 PM.524] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:34:35 PM.525] LSPD First Response: [TRACE] Lars Williams (S_M_Y_HWAYCOP_01) was set as a cop [12/26/2021 1:34:35 PM.542] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/26/2021 1:34:39 PM.312] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true [12/26/2021 1:34:39 PM.313] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort [12/26/2021 1:34:39 PM.313] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended [12/26/2021 1:34:39 PM.314] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody [12/26/2021 1:34:39 PM.320] LSPD First Response: [TRACE] Prisoner transport done [12/26/2021 1:34:39 PM.334] LSPD First Response: [TRACE] Entering at Driver [12/26/2021 1:34:39 PM.334] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/26/2021 1:34:41 PM.847] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/26/2021 1:34:41 PM.862] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [12/26/2021 1:34:45 PM.496] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:34:45 PM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:34:45 PM.525] LSPD First Response: [TRACE] Preloading POLICE [12/26/2021 1:34:45 PM.526] LSPD First Response: [TRACE] Created police at X:-634.5096 Y:-749.0122 Z:26.89091 [12/26/2021 1:34:45 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:34:45 PM.548] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:34:45 PM.554] LSPD First Response: [TRACE] Will Peavey (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:34:45 PM.569] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:34:45 PM.575] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:34:45 PM.581] LSPD First Response: [TRACE] Lawrence Sawyer (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:34:45 PM.597] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/26/2021 1:34:54 PM.442] LSPD First Response: [TRACE] It has been 40 seconds since the last callout [12/26/2021 1:34:54 PM.443] LSPD First Response: Creating uSJzRuRVKSyeFQKXmZJIUqhTPFaC from uSJzRuRVKSyeFQKXmZJIUqhTPFaC, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [12/26/2021 1:34:54 PM.452] LSPD First Response: [TRACE] getting random details [12/26/2021 1:34:54 PM.458] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [12/26/2021 1:34:56 PM.532] LSPD First Response: [TRACE] Cleaning UI [12/26/2021 1:34:56 PM.541] LSPD First Response: [TRACE] User accepted callout [12/26/2021 1:34:57 PM.440] LSPD First Response: [TRACE] A new world event should be started [12/26/2021 1:34:57 PM.440] LSPD First Response: [TRACE] Starting world event RunLights [12/26/2021 1:34:57 PM.441] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/26/2021 1:34:57 PM.457] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [12/26/2021 1:35:14 PM.773] LSPD First Response: [TRACE] Updating scaleform [12/26/2021 1:35:19 PM.289] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #1 (GameplayMandatory) [12/26/2021 1:35:31 PM.623] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:35:31 PM.624] LSPD First Response: [TRACE] Created police2 at X:-1138.613 Y:-845.7916 Z:13.98058 [12/26/2021 1:35:31 PM.624] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [12/26/2021 1:35:31 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:35:31 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/26/2021 1:35:31 PM.636] LSPD First Response: [TRACE] Bill Holloway (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:35:31 PM.637] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/26/2021 1:35:32 PM.076] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:35:32 PM.077] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:35:35 PM.581] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:35:35 PM.581] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:35:35 PM.621] LSPD First Response: [TRACE] Preloading POLICE2 [12/26/2021 1:35:35 PM.621] LSPD First Response: [TRACE] Created police2 at X:-1178.664 Y:-671.3301 Z:11.86438 [12/26/2021 1:35:35 PM.641] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:35:35 PM.647] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:35:35 PM.654] LSPD First Response: [TRACE] Chloe Wilkinson (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:35:35 PM.669] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/26/2021 1:35:35 PM.676] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:35:35 PM.682] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop [12/26/2021 1:35:35 PM.697] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/26/2021 1:35:37 PM.484] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:35:38 PM.027] LSPD First Response: [TRACE] Thread Marker #8 initialized [12/26/2021 1:35:39 PM.109] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:35:39 PM.109] LSPD First Response: [TRACE] Removed group 0 [12/26/2021 1:35:40 PM.754] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [12/26/2021 1:35:40 PM.754] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [12/26/2021 1:35:40 PM.754] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [12/26/2021 1:35:40 PM.754] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [12/26/2021 1:35:40 PM.754] LSPD First Response: [TRACE] World event RunLights #1 has ended [12/26/2021 1:35:42 PM.247] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [12/26/2021 1:35:42 PM.247] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [12/26/2021 1:35:42 PM.248] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [12/26/2021 1:35:45 PM.585] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:35:45 PM.586] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:35:45 PM.613] LSPD First Response: [TRACE] Preloading POLICE3 [12/26/2021 1:35:45 PM.613] LSPD First Response: [TRACE] Created police3 at X:-1020.68 Y:-865.7737 Z:9.548027 [12/26/2021 1:35:45 PM.627] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:35:45 PM.634] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:35:45 PM.640] LSPD First Response: [TRACE] Jake Johnstone (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:35:45 PM.653] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/26/2021 1:35:45 PM.660] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/26/2021 1:35:45 PM.666] LSPD First Response: [TRACE] Iwan Krupnikow (MP_M_FREEMODE_01) was set as a cop [12/26/2021 1:35:45 PM.681] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3