[28.12.2021 18:07:58.283] Started new log on 28.12.2021 18:07:58.283 [28.12.2021 18:07:58.284] ==================================================================================================== [28.12.2021 18:07:58.215] Log path: E:\Grand Theft Auto V\RagePluginHook.log [28.12.2021 18:07:58.284] Log verbosity: Trivial [28.12.2021 18:07:58.287] Initializing input system [28.12.2021 18:07:58.290] Initializing game console [28.12.2021 18:07:58.302] Console key has been set to F4 (key code: 115) [28.12.2021 18:07:58.486] Initializing console variable "ConsoleScrollAmount". [28.12.2021 18:07:58.486] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [28.12.2021 18:07:58.504] Read value: [28.12.2021 18:07:58.505] Initializing console variable "ConsoleKey". [28.12.2021 18:07:58.505] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [28.12.2021 18:07:58.507] Read value: F4 [28.12.2021 18:07:58.507] Setting value of console variable "ConsoleKey" to stored value. [28.12.2021 18:07:58.507] Console key has been set to F4 (key code: 115) [28.12.2021 18:07:58.507] Initializing console variable "PluginTimeoutThreshold". [28.12.2021 18:07:58.507] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [28.12.2021 18:07:58.511] Read value: 60000 [28.12.2021 18:07:58.511] Setting value of console variable "PluginTimeoutThreshold" to stored value. [28.12.2021 18:07:58.511] Initializing console variable "AlwaysShowConsoleOutput". [28.12.2021 18:07:58.511] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [28.12.2021 18:07:58.512] Read value: [28.12.2021 18:07:58.512] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [28.12.2021 18:07:58.512] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [28.12.2021 18:07:58.514] Read value: False [28.12.2021 18:07:58.514] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [28.12.2021 18:07:58.514] Initializing console variable "ShowOnScreenWarnings". [28.12.2021 18:07:58.514] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [28.12.2021 18:07:58.515] Read value: [28.12.2021 18:07:58.515] Console initialized [28.12.2021 18:07:58.515] Initializing forms manager [28.12.2021 18:07:58.517] Cleaning temp folder [28.12.2021 18:07:58.518] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [28.12.2021 18:07:58.554] ================ RAGE Plugin Hook ================ [12/28/2021 6:07:58 PM.559] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [12/28/2021 6:07:58 PM.569] Detected Windows 10 Home (64-bit) (10.0.19042.0)! [12/28/2021 6:07:58 PM.569] Checking game support [12/28/2021 6:07:59 PM.061] Product name: Grand Theft Auto V [12/28/2021 6:07:59 PM.061] Product version: 1.0.2545.0 [12/28/2021 6:07:59 PM.061] Is steam version: False [12/28/2021 6:07:59 PM.063] Initializing DirectX [12/28/2021 6:07:59 PM.067] Initializing Direct3D [12/28/2021 6:07:59 PM.067] Getting game swap chain [12/28/2021 6:07:59 PM.119] Swap Chain created: 0x7FF69C7FA538 [12/28/2021 6:07:59 PM.120] Swap Chain VTable: 0x1866CAA1570 [12/28/2021 6:07:59 PM.120] 0xFF56E61310C0C748;0x8D485641575520E0;0x170EC814890246C [12/28/2021 6:07:59 PM.120] D3D11Present: 0x7FFF4FCB2A40 [12/28/2021 6:07:59 PM.120] D3D11ResizeBuffers: 0x7FFF4FCD1390 [12/28/2021 6:07:59 PM.120] D3D11ResizeTarget: 0x7FFF4FD1C440 [12/28/2021 6:07:59 PM.120] D3D11SetFullscreenState: 0x7FFF4FCD3150 [12/28/2021 6:07:59 PM.120] Direct3D initialized [12/28/2021 6:07:59 PM.121] Initialized DirectX [12/28/2021 6:07:59 PM.121] Direct3D watcher thread spawned [12/28/2021 6:07:59 PM.462] Getting device [12/28/2021 6:07:59 PM.462] Retrieved device [12/28/2021 6:07:59 PM.462] Creating wrapper [12/28/2021 6:07:59 PM.559] Wrapper created [12/28/2021 6:07:59 PM.564] Effect created [12/28/2021 6:07:59 PM.565] Creating buffer [12/28/2021 6:07:59 PM.565] Created buffer [12/28/2021 6:07:59 PM.565] Creating blend state [12/28/2021 6:07:59 PM.565] Created blend state [12/28/2021 6:07:59 PM.565] Done with creation [12/28/2021 6:07:59 PM.718] Initializing texture system. [12/28/2021 6:07:59 PM.718] Initializing texture system; phase 1 [12/28/2021 6:07:59 PM.718] Initializing texture system; phase 2 [12/28/2021 6:07:59 PM.741] Initializing texture system; phase 3 [12/28/2021 6:07:59 PM.741] Initializing texture system; phase 4 [12/28/2021 6:07:59 PM.756] Initializing texture system; phase 5 [12/28/2021 6:07:59 PM.772] Initializing texture system; phase 6 [12/28/2021 6:07:59 PM.774] Initializing texture system; phase 7 [12/28/2021 6:07:59 PM.776] Initializing texture system; phase 8 [12/28/2021 6:07:59 PM.777] Initializing texture system; phase 9 [12/28/2021 6:07:59 PM.779] Initializing texture system; phase 10 [12/28/2021 6:07:59 PM.789] Pixel Shader 5.0 not supported. Falling back to 4.0. [12/28/2021 6:07:59 PM.792] Initializing texture system; phase 11 [12/28/2021 6:07:59 PM.792] Initializing texture system; phase 12 [12/28/2021 6:07:59 PM.794] Initializing texture system; phase 13 [12/28/2021 6:07:59 PM.794] Initializing texture system; phase 14 [12/28/2021 6:08:04 PM.167] Direct3D watcher thread ended [12/28/2021 6:08:37 PM.991] LoadingScreenMsg: Initializing game support [12/28/2021 6:08:38 PM.243] Initializing game support [12/28/2021 6:08:44 PM.635] LoadingScreenMsg: Velocity limit removed [12/28/2021 6:08:45 PM.054] Compatibility level: 0 [12/28/2021 6:08:45 PM.054] Supported version detected [12/28/2021 6:08:45 PM.054] ================================================== [12/28/2021 6:08:45 PM.054] LoadingScreenMsg: Patching code [12/28/2021 6:08:45 PM.305] LoadingScreenMsg: Waiting for game initialization [12/28/2021 6:08:45 PM.556] Waiting for game initialization [12/28/2021 6:08:45 PM.657] LoadingScreenMsg: Initializing core [12/28/2021 6:08:45 PM.907] Initializing hook [12/28/2021 6:08:51 PM.018] LoadingScreenMsg: Completing interoperability [12/28/2021 6:08:51 PM.269] Completing interoperability [12/28/2021 6:08:51 PM.269] Initialization code 1. [12/28/2021 6:08:51 PM.269] Initialization code 2. [12/28/2021 6:08:51 PM.269] Initialization code 3. [12/28/2021 6:08:51 PM.287] 1 Address: 0x00007FF69A66B16C [12/28/2021 6:08:51 PM.287] Calling func 1 [12/28/2021 6:08:51 PM.357] 2 Address: 0x00007FF69B216B9E [12/28/2021 6:08:51 PM.357] 3 Address: 0x00007FF699C35EF6 [12/28/2021 6:08:51 PM.509] Address: 0x00007FF69B216B48 [12/28/2021 6:08:51 PM.509] Unknown var: 0x00007FF69C289790 [12/28/2021 6:08:51 PM.509] Initialization code 4. [12/28/2021 6:08:51 PM.509] Initialization code 5. [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 1 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 2 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 3 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 4 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 5 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 6 [12/28/2021 6:08:51 PM.509] Completing interoperability, phase 7 [12/28/2021 6:08:51 PM.509] LoadingScreenMsg: [12/28/2021 6:08:51 PM.760] LoadingScreenMsg: Loading Story Mode [12/28/2021 6:09:24 PM.557] LoadingScreenMsg: Loading and Populating Game World [12/28/2021 6:09:24 PM.808] LoadingScreenMsg: [12/28/2021 6:10:04 PM.897] Initializing console variable "IsDeveloperModeEnabled". [12/28/2021 6:10:04 PM.898] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/28/2021 6:10:04 PM.898] Read value: [12/28/2021 6:10:04 PM.898] Initializing console variable "TimeScale". [12/28/2021 6:10:04 PM.898] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/28/2021 6:10:04 PM.899] Read value: [12/28/2021 6:10:04 PM.920] Loading plugin from path: E:\Grand Theft Auto V\Plugins\LSPD First Response.dll [12/28/2021 6:10:08 PM.129] : Initializing input system [12/28/2021 6:10:08 PM.130] : Initializing game console [12/28/2021 6:10:08 PM.132] : Initializing forms manager [12/28/2021 6:10:08 PM.383] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/28/2021 6:10:08 PM.879] LSPD First Response: [TRACE] Started loading LSPDFR [12/28/2021 6:10:08 PM.880] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/28/2021 6:10:08 PM.882] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/28/2021 6:10:08 PM.882] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/28/2021 6:10:21 PM.580] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/28/2021 6:11:44 PM.796] LSPD First Response: [TRACE] Game has stopped loading [12/28/2021 6:11:57 PM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:11:57 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:11:57 PM.733] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/28/2021 6:11:57 PM.981] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/28/2021 6:11:57 PM.981] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/28/2021 6:11:57 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/28/2021 6:11:57 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/28/2021 6:11:57 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/28/2021 6:11:57 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/28/2021 6:11:57 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/28/2021 6:11:57 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/28/2021 6:11:57 PM.992] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/28/2021 6:11:57 PM.992] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/28/2021 6:11:57 PM.993] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/28/2021 6:11:57 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/28/2021 6:11:57 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/28/2021 6:11:57 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/28/2021 6:11:57 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/28/2021 6:11:57 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/28/2021 6:11:57 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/28/2021 6:11:57 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/28/2021 6:11:58 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:11:58 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:11:58 PM.046] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/28/2021 6:11:58 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/28/2021 6:11:58 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/28/2021 6:11:58 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/28/2021 6:11:58 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/28/2021 6:11:58 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/28/2021 6:11:58 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/28/2021 6:11:58 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/28/2021 6:11:58 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/28/2021 6:11:58 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/28/2021 6:11:58 PM.065] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/28/2021 6:11:59 PM.537] LSPD First Response: [TRACE] Adding Ben J. as character [12/28/2021 6:11:59 PM.803] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/28/2021 6:11:59 PM.805] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/28/2021 6:11:59 PM.805] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/28/2021 6:12:00 PM.377] LSPD First Response: [TRACE] Adding Michael Stanley as character [12/28/2021 6:12:00 PM.428] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.429] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.431] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/28/2021 6:12:00 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.451] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/28/2021 6:12:00 PM.576] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.581] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/28/2021 6:12:00 PM.698] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.699] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:00 PM.700] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/28/2021 6:12:00 PM.721] LSPD First Response: [TRACE] Failed to parse as chance [12/28/2021 6:12:00 PM.736] LSPD First Response: [TRACE] Player was in vehicle: False [12/28/2021 6:12:00 PM.737] LSPD First Response: [TRACE] Last selected character was Michael Stanley, should spawn as last character True [12/28/2021 6:12:00 PM.737] LSPD First Response: [TRACE] Loading last selected character Michael Stanley [12/28/2021 6:12:00 PM.742] LSPD First Response: [INFO] Changing current player character to Michael Stanley [12/28/2021 6:12:00 PM.769] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/28/2021 6:12:00 PM.770] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/28/2021 6:12:00 PM.770] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/28/2021 6:12:37 PM.357] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [12/28/2021 6:12:37 PM.366] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [12/28/2021 6:12:37 PM.367] LSPD First Response: [TRACE] CharacterSelected: 13 [12/28/2021 6:12:37 PM.368] LSPD First Response: [TRACE] Character changed, creating new stats object [12/28/2021 6:12:39 PM.028] LSPD First Response: [TRACE] Starting custom cop walk style task [12/28/2021 6:12:40 PM.263] LSPD First Response: [TRACE] Set last player walk style back: Cop [12/28/2021 6:12:40 PM.276] LSPD First Response: [TRACE] Initialized telemtry service [12/28/2021 6:12:40 PM.685] LSPD First Response: We have 4 appartments registered [12/28/2021 6:12:40 PM.691] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/28/2021 6:12:40 PM.700] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/28/2021 6:12:40 PM.702] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/28/2021 6:12:40 PM.703] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/28/2021 6:12:40 PM.704] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/28/2021 6:12:40 PM.705] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/28/2021 6:12:40 PM.707] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/28/2021 6:12:40 PM.707] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/28/2021 6:12:40 PM.707] LSPD First Response: ApartmentManager initialized [12/28/2021 6:12:40 PM.711] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/28/2021 6:12:40 PM.714] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/28/2021 6:12:40 PM.715] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/28/2021 6:12:40 PM.804] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/28/2021 6:12:41 PM.129] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/28/2021 6:12:41 PM.132] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/28/2021 6:12:41 PM.134] LSPD First Response: [TRACE] Saved apt: [12/28/2021 6:12:41 PM.147] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/28/2021 6:12:41 PM.156] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/28/2021 6:12:41 PM.224] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/28/2021 6:12:41 PM.224] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/28/2021 6:12:41 PM.224] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/28/2021 6:12:41 PM.224] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/28/2021 6:12:41 PM.224] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/28/2021 6:12:41 PM.225] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/28/2021 6:12:41 PM.713] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/28/2021 6:12:41 PM.866] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/28/2021 6:12:41 PM.876] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/28/2021 6:12:41 PM.885] LSPD First Response: [TRACE] Set title to Michael Stanley for Interaction Menu [12/28/2021 6:12:41 PM.886] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/28/2021 6:12:41 PM.890] LSPD First Response: [TRACE] Set title to Michael Stanley for Police Radio [12/28/2021 6:12:41 PM.903] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/28/2021 6:12:41 PM.910] LSPD First Response: [TRACE] Set title to Michael Stanley for Vehicle Options [12/28/2021 6:12:41 PM.927] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/28/2021 6:12:41 PM.930] LSPD First Response: [TRACE] Set title to Michael Stanley for Inventory [12/28/2021 6:12:41 PM.933] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/28/2021 6:12:41 PM.939] LSPD First Response: [TRACE] Set title to Michael Stanley for Settings [12/28/2021 6:12:41 PM.946] LSPD First Response: [TRACE] Saved apt: [12/28/2021 6:12:42 PM.005] LSPD First Response: [TRACE] Starting custom cop walk style task [12/28/2021 6:12:42 PM.052] LSPD First Response: [TRACE] Requested Audio [12/28/2021 6:12:42 PM.066] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/28/2021 6:12:43 PM.301] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/28/2021 6:12:43 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:43 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:12:43 PM.740] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/28/2021 6:12:43 PM.778] LSPD First Response: [INFO] Vinewood Police Station [12/28/2021 6:12:43 PM.778] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/28/2021 6:12:43 PM.778] LSPD First Response: [INFO] La Mesa Police Station [12/28/2021 6:12:43 PM.778] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/28/2021 6:12:43 PM.778] LSPD First Response: [INFO] Rockford Hills Police Station [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Vespucci Police Station [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Downtown Police Station [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Davis Sheriff Station [12/28/2021 6:12:43 PM.779] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/28/2021 6:12:43 PM.780] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/28/2021 6:12:43 PM.803] LSPD First Response: [TRACE] Auto started component Debug #1 [12/28/2021 6:12:43 PM.803] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/28/2021 6:12:43 PM.803] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/28/2021 6:12:43 PM.804] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/28/2021 6:12:43 PM.805] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/28/2021 6:12:43 PM.805] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/28/2021 6:12:43 PM.806] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/28/2021 6:12:43 PM.806] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/28/2021 6:12:43 PM.807] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/28/2021 6:12:43 PM.809] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/28/2021 6:12:43 PM.809] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/28/2021 6:12:43 PM.811] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/28/2021 6:12:43 PM.812] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/28/2021 6:12:43 PM.815] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/28/2021 6:12:43 PM.816] LSPD First Response: [TRACE] Preloading node data [12/28/2021 6:12:44 PM.453] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/28/2021 6:12:44 PM.454] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/28/2021 6:12:44 PM.454] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ab337167-0619-4fb2-8b56-6361ce3344f1. Enhanced features available. [12/28/2021 6:12:44 PM.479] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/28/2021 6:12:44 PM.484] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/28/2021 6:12:44 PM.484] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/28/2021 6:12:46 PM.503] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/28/2021 6:12:49 PM.902] LSPD First Response: [TRACE] Done preloading node data [12/28/2021 6:12:49 PM.902] LSPD First Response: [TRACE] Preloading node data [12/28/2021 6:12:49 PM.902] LSPD First Response: [TRACE] Done preloading node data [12/28/2021 6:12:49 PM.903] LSPD First Response: [TRACE] SwitchToCharacter: Michael Stanley [12/28/2021 6:12:49 PM.903] LSPD First Response: [TRACE] Switch mode is random [12/28/2021 6:12:49 PM.908] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/28/2021 6:12:49 PM.908] LSPD First Response: [TRACE] Saved apt: [12/28/2021 6:12:49 PM.912] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [12/28/2021 6:12:54 PM.091] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/28/2021 6:12:54 PM.102] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/28/2021 6:12:54 PM.102] LSPD First Response: [TRACE] Disabling ambient game police chases [12/28/2021 6:12:54 PM.114] LSPD First Response: [TRACE] Disabled ambient game police chases [12/28/2021 6:12:54 PM.115] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/28/2021 6:12:54 PM.119] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/28/2021 6:12:54 PM.124] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/28/2021 6:12:54 PM.124] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/28/2021 6:12:55 PM.271] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/28/2021 6:12:55 PM.271] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/28/2021 6:12:56 PM.132] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/28/2021 6:12:56 PM.133] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/28/2021 6:12:56 PM.133] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/28/2021 6:12:56 PM.134] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/28/2021 6:12:56 PM.134] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/28/2021 6:12:56 PM.135] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/28/2021 6:12:56 PM.142] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/28/2021 6:12:56 PM.149] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/28/2021 6:12:56 PM.150] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/28/2021 6:12:56 PM.150] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/28/2021 6:12:56 PM.152] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/28/2021 6:12:56 PM.185] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/28/2021 6:12:56 PM.191] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/28/2021 6:12:56 PM.191] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/28/2021 6:12:56 PM.198] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/28/2021 6:12:56 PM.199] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/28/2021 6:12:56 PM.219] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/28/2021 6:12:56 PM.229] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/28/2021 6:12:56 PM.233] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/28/2021 6:12:57 PM.770] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969 [12/28/2021 6:12:58 PM.791] LSPD First Response: [TRACE] Shower: Prop Constructor Started [12/28/2021 6:12:58 PM.791] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [12/28/2021 6:12:58 PM.801] LSPD First Response: [TRACE] Bed: Prop Constructor Started [12/28/2021 6:12:58 PM.802] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [12/28/2021 6:12:58 PM.803] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [12/28/2021 6:12:58 PM.804] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [12/28/2021 6:12:58 PM.808] LSPD First Response: [TRACE] Chair: Prop Constructor Started [12/28/2021 6:12:58 PM.809] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [12/28/2021 6:12:58 PM.811] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/28/2021 6:12:58 PM.811] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/28/2021 6:12:58 PM.812] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/28/2021 6:12:58 PM.812] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/28/2021 6:12:58 PM.812] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/28/2021 6:12:58 PM.812] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/28/2021 6:12:58 PM.813] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [12/28/2021 6:12:58 PM.813] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [12/28/2021 6:12:58 PM.815] LSPD First Response: [TRACE] Wine: Prop Constructor Started [12/28/2021 6:12:58 PM.815] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [12/28/2021 6:12:58 PM.816] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [12/28/2021 6:12:58 PM.816] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [12/28/2021 6:12:58 PM.852] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.861] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.862] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.862] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.862] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.863] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.863] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [12/28/2021 6:12:58 PM.895] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [12/28/2021 6:12:58 PM.898] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [12/28/2021 6:12:58 PM.900] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [12/28/2021 6:12:58 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [12/28/2021 6:12:58 PM.926] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [12/28/2021 6:12:58 PM.938] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [12/28/2021 6:12:58 PM.938] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [12/28/2021 6:12:58 PM.938] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.939] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [12/28/2021 6:12:58 PM.940] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio [12/28/2021 6:12:58 PM.940] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:58 PM.941] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [12/28/2021 6:12:58 PM.941] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [12/28/2021 6:12:58 PM.941] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:59 PM.148] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [12/28/2021 6:12:59 PM.491] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:59 PM.499] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:59 PM.500] LSPD First Response: [TRACE] Updating scaleform [12/28/2021 6:12:59 PM.623] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [12/28/2021 6:12:59 PM.882] LSPD First Response: [TRACE] Starting player switch [12/28/2021 6:12:59 PM.974] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [12/28/2021 6:13:01 PM.327] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 6:13:01 PM.328] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 6:13:01 PM.355] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 6:13:05 PM.159] LSPD First Response: [TRACE] Created police2 at X:-164.1498 Y:-860.889 Z:29.92645 [12/28/2021 6:13:05 PM.176] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 6:13:05 PM.177] LSPD First Response: [TRACE] Created police2 at X:-164.1498 Y:-860.889 Z:29.92645 [12/28/2021 6:13:05 PM.177] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/28/2021 6:13:06 PM.286] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 6:13:06 PM.287] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 6:13:06 PM.318] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 6:13:16 PM.702] LSPD First Response: [TRACE] Created police3 at X:-124.9887 Y:-264.1155 Z:43.65524 [12/28/2021 6:13:16 PM.702] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/28/2021 6:13:16 PM.769] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 6:13:16 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 6:13:16 PM.813] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 6:13:19 PM.299] LSPD First Response: [TRACE] Created police at X:7.130105 Y:-363.4576 Z:41.35814 [12/28/2021 6:13:19 PM.322] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 6:13:19 PM.331] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 6:13:21 PM.701] LSPD First Response: [TRACE] Player switch done [12/28/2021 6:13:23 PM.286] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [12/28/2021 6:13:24 PM.624] LSPD First Response: [TRACE] Duke Altidore (MP_M_FREEMODE_01) was set as a cop [12/28/2021 6:13:24 PM.652] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 6:13:24 PM.661] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 6:13:24 PM.671] LSPD First Response: [TRACE] Jay Lasrt (MP_M_FREEMODE_01) was set as a cop [12/28/2021 6:13:24 PM.699] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/28/2021 6:13:28 PM.612] LSPD First Response: [TRACE] Hiding help for: Bed [12/28/2021 6:13:29 PM.535] LSPD First Response: [TRACE] we're on the lspdfr page [12/28/2021 6:13:29 PM.535] LSPD First Response: [TRACE] 7FF69BBFFFAF [12/28/2021 6:13:30 PM.347] LSPD First Response: [TRACE] disableScriptedInput() [12/28/2021 6:13:30 PM.375] LSPD First Response: [TRACE] KILL stats page [12/28/2021 6:13:30 PM.375] LSPD First Response: [TRACE] request settings page [12/28/2021 6:13:30 PM.387] LSPD First Response: [TRACE] load settings gfx [12/28/2021 6:13:30 PM.536] LSPD First Response: [TRACE] lspdfr page finalizalation [12/28/2021 6:13:37 PM.362] LSPD First Response: [TRACE] currentsubitem: 0 [12/28/2021 6:13:37 PM.728] LSPD First Response: [TRACE] DOWN [12/28/2021 6:13:37 PM.731] LSPD First Response: [TRACE] currentsubitem: 1 [12/28/2021 6:13:38 PM.676] LSPD First Response: [TRACE] SwitchToCharacter: Michael Stanley [12/28/2021 6:13:43 PM.466] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [12/28/2021 6:13:43 PM.473] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [12/28/2021 6:13:43 PM.480] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [12/28/2021 6:13:43 PM.480] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [12/28/2021 6:13:43 PM.493] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [12/28/2021 6:13:43 PM.508] LSPD First Response: [TRACE] Reset shower positions [12/28/2021 6:13:43 PM.508] LSPD First Response: [TRACE] Reset shower positions [12/28/2021 6:13:43 PM.511] LSPD First Response: [TRACE] Ended Shower [12/28/2021 6:13:43 PM.512] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [12/28/2021 6:13:43 PM.512] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [12/28/2021 6:13:43 PM.512] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [12/28/2021 6:13:43 PM.517] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [12/28/2021 6:13:43 PM.518] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [12/28/2021 6:13:43 PM.518] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [12/28/2021 6:13:43 PM.518] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [12/28/2021 6:13:43 PM.518] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [12/28/2021 6:13:43 PM.518] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [12/28/2021 6:13:43 PM.522] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [12/28/2021 6:13:43 PM.522] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [12/28/2021 6:13:43 PM.523] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [12/28/2021 6:13:43 PM.525] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [12/28/2021 6:13:43 PM.525] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [12/28/2021 6:13:43 PM.525] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [12/28/2021 6:13:43 PM.527] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [12/28/2021 6:13:43 PM.527] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [12/28/2021 6:13:43 PM.527] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [12/28/2021 6:13:43 PM.529] LSPD First Response: [TRACE] Ended Chair [12/28/2021 6:13:43 PM.529] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [12/28/2021 6:13:43 PM.529] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [12/28/2021 6:13:43 PM.529] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Ended Radio [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Ended Radio [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Ended Radio [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [12/28/2021 6:13:43 PM.531] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [12/28/2021 6:13:43 PM.532] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [12/28/2021 6:13:43 PM.533] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/28/2021 6:13:44 PM.119] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/28/2021 6:13:44 PM.120] LSPD First Response: [TRACE] Starting player switch [12/28/2021 6:13:56 PM.084] LSPD First Response: [TRACE] Player switch done [12/28/2021 6:13:58 PM.210] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:58 PM.211] LSPD First Response: [TRACE] Michael Lopez (s_m_m_fibsec_01) was set as a cop [12/28/2021 6:13:59 PM.121] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 6:13:59 PM.121] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 6:13:59 PM.143] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/28/2021 6:13:59 PM.143] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/28/2021 6:13:59 PM.143] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/28/2021 6:13:59 PM.147] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/28/2021 6:13:59 PM.165] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 6:13:59 PM.165] LSPD First Response: [TRACE] Created police at X:503.8387 Y:-1164.538 Z:29.81039 [12/28/2021 6:13:59 PM.200] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 6:13:59 PM.208] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 6:13:59 PM.258] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [12/28/2021 6:13:59 PM.266] LSPD First Response: [TRACE] Felipa Vargas (MP_F_FREEMODE_01) was set as a cop [12/28/2021 6:13:59 PM.280] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] James Price (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] Jack Brooks (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] Jim Pickens (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.281] LSPD First Response: [TRACE] Andrea Hernandez (S_F_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.282] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.282] LSPD First Response: [TRACE] Jaime Vega (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.282] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.283] LSPD First Response: [TRACE] Austin Sanders (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.283] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 6:13:59 PM.284] LSPD First Response: [TRACE] Stan Bank (S_M_Y_COP_01) was set as a cop [12/28/2021 6:13:59 PM.284] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 6:13:59 PM.292] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 6:13:59 PM.301] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop [12/28/2021 6:13:59 PM.314] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/28/2021 6:14:00 PM.381] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/28/2021 6:14:01 PM.643] LSPD First Response: [TRACE] Populated PD [12/28/2021 6:14:07 PM.246] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [12/28/2021 6:14:07 PM.247] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [12/28/2021 6:14:07 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:14:07 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:14:07 PM.281] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/28/2021 6:14:07 PM.293] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [12/28/2021 6:14:13 PM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:14:13 PM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 6:14:13 PM.446] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/28/2021 6:14:13 PM.461] LSPD First Response: [TRACE] Setting player to lspd from last agency [12/28/2021 6:14:13 PM.485] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/28/2021 6:14:14 PM.095] LSPD First Response: [TRACE] Starting custom cop walk style task [12/28/2021 6:14:14 PM.096] LSPD First Response: [TRACE] Set last player walk style back: Cop [12/28/2021 6:14:14 PM.100] LSPD First Response: [TRACE] Player went on duty. [12/28/2021 6:14:14 PM.112] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr [12/28/2021 6:14:14 PM.249] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [12/28/2021 6:14:14 PM.277] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [12/28/2021 6:14:14 PM.357] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [12/28/2021 6:14:14 PM.357] LSPD First Response: Go on duty to fully load StopThePed [12/28/2021 6:14:14 PM.357] LSPD First Response: We have 3 callouts registered [12/28/2021 6:14:14 PM.357] LSPD First Response: CalloutManager initialized [12/28/2021 6:14:14 PM.358] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/28/2021 6:14:14 PM.370] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/28/2021 6:14:14 PM.372] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/28/2021 6:14:14 PM.379] LSPD First Response: [INFO] Model preloading enabled [12/28/2021 6:14:14 PM.379] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 6:14:14 PM.379] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 6:14:14 PM.380] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLICET [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading SHERIFF [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLICE4 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading FBI2 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading BUZZARD [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading POLMAV [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading FROGGER2 [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading AMBULANCE [12/28/2021 6:14:14 PM.381] LSPD First Response: [TRACE] Preloading FIRETRUK [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/28/2021 6:14:14 PM.382] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/28/2021 6:14:14 PM.391] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/28/2021 6:14:14 PM.392] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/28/2021 6:14:14 PM.396] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/28/2021 6:14:14 PM.398] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/28/2021 6:14:14 PM.417] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/28/2021 6:14:14 PM.417] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/28/2021 6:14:14 PM.417] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/28/2021 6:14:14 PM.417] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/28/2021 6:14:14 PM.423] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/28/2021 6:14:14 PM.424] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/28/2021 6:14:14 PM.425] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/28/2021 6:14:14 PM.428] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/28/2021 6:14:14 PM.428] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/28/2021 6:14:14 PM.428] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/28/2021 6:14:14 PM.461] LSPD First Response: Deserialized Joe Barbero [12/28/2021 6:14:14 PM.462] LSPD First Response: Deserialized Jason Mart [12/28/2021 6:14:15 PM.104] LSPD First Response: StopThePed Localization Code Page: 1250 [12/28/2021 6:14:15 PM.105] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows) [12/28/2021 6:14:15 PM.206] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/28/2021 6:14:15 PM.206] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/28/2021 6:14:15 PM.206] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/28/2021 6:14:15 PM.206] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/28/2021 6:14:15 PM.216] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/28/2021 6:14:15 PM.237] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/28/2021 6:14:15 PM.240] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/28/2021 6:14:15 PM.248] LSPD First Response: [TRACE] Has taken study survey: False [12/28/2021 6:14:15 PM.249] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/28/2021 6:14:15 PM.261] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/28/2021 6:14:15 PM.264] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/28/2021 6:14:15 PM.276] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/28/2021 6:14:15 PM.276] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/28/2021 6:14:15 PM.278] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/28/2021 6:14:15 PM.280] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/28/2021 6:14:15 PM.280] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/28/2021 6:14:15 PM.283] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/28/2021 6:14:15 PM.320] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [28.12.2021 18:14:26.668] LSPD First Response: [28.12.2021 18:14:26.668] LSPD First Response: ============================== [28.12.2021 18:14:26.668] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [28.12.2021 18:14:26.668] LSPD First Response: ------------------------------ [28.12.2021 18:14:26.668] LSPD First Response: Origin: Game fiber "". [28.12.2021 18:14:26.668] LSPD First Response: ------------------------------ [28.12.2021 18:14:26.668] LSPD First Response: Exception type: System.TypeInitializationException [28.12.2021 18:14:26.668] LSPD First Response: Exception message: Inicjator typów zgłosił wyjątek dla typu '‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮'. [28.12.2021 18:14:26.668] LSPD First Response: ------------------------------ [28.12.2021 18:14:26.668] LSPD First Response: Inner exceptions: [28.12.2021 18:14:26.668] LSPD First Response: Exception type: System.AccessViolationException [28.12.2021 18:14:26.668] LSPD First Response: Exception message: Nastąpiła próba odczytu lub zapisu pamięci chronionej. Często wskazuje to, że inna pamięć jest uszkodzona. [28.12.2021 18:14:26.668] LSPD First Response: ------------------------------ [28.12.2021 18:14:26.668] LSPD First Response: Stack trace: [28.12.2021 18:14:26.668] LSPD First Response: w RAGENativeUI.Internals.Screen.get_ActualResolution() [28.12.2021 18:14:26.668] w RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio() [28.12.2021 18:14:26.668] w ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‎‫‬‫‍‮‫‍‪‪‎‍‏‬​‫‎‍‎‍‌‮() [28.12.2021 18:14:26.668] w ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮..cctor() [28.12.2021 18:14:26.668] LSPD First Response: ============================== [28.12.2021 18:14:26.668] LSPD First Response: [28.12.2021 18:14:26.668] LSPD First Response: ------------------------------ [28.12.2021 18:14:26.668] LSPD First Response: Stack trace: [28.12.2021 18:14:26.669] LSPD First Response: w ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‮‮​​‮‫‏‬‍‍‏‪‮​​‎‌‍‭‮‏‎‍‏‭‫‫‮() [28.12.2021 18:14:26.669] w ‪‍‏‮‍‭​‎‌‍‮‎‎​‫​‭‭‏‮‮‭‎‍‭‎‬‮.​‍‮‫‬‏‭‪‎‎‎‫‬‏‮‎‬‬‌‏‮‏‎‫‬‬‮‮.​‭‮​‍‫‪‌‬‫‭‍​‭‮‬‎‏‫​‮‎‮() [28.12.2021 18:14:26.669] w Rage.GameFiber.Main() [28.12.2021 18:14:26.669] LSPD First Response: ============================== [28.12.2021 18:14:26.669] LSPD First Response: [12/28/2021 6:14:26 PM.683] LSPD First Response: [FATAL] Forced termination [12/28/2021 6:14:26 PM.684] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [12/28/2021 6:14:29 PM.388] LSPD First Response: [INFO] LSPDFR has shut down