[29.12.2021 13:22:48.317] Started new log on 29.12.2021 13:22:48.317 [29.12.2021 13:22:48.317] ==================================================================================================== [29.12.2021 13:22:48.296] Log path: D:\Spiele\GTAV\Grand Theft Auto V\RagePluginHook.log [29.12.2021 13:22:48.318] Log verbosity: Trivial [29.12.2021 13:22:48.319] Initializing input system [29.12.2021 13:22:48.321] Initializing game console [29.12.2021 13:22:48.325] Console key has been set to F4 (key code: 115) [29.12.2021 13:22:48.370] Initializing console variable "ConsoleScrollAmount". [29.12.2021 13:22:48.370] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [29.12.2021 13:22:48.373] Read value: [29.12.2021 13:22:48.373] Initializing console variable "ConsoleKey". [29.12.2021 13:22:48.373] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [29.12.2021 13:22:48.374] Read value: F4 [29.12.2021 13:22:48.374] Setting value of console variable "ConsoleKey" to stored value. [29.12.2021 13:22:48.374] Console key has been set to F4 (key code: 115) [29.12.2021 13:22:48.374] Initializing console variable "PluginTimeoutThreshold". [29.12.2021 13:22:48.374] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [29.12.2021 13:22:48.377] Read value: 60000 [29.12.2021 13:22:48.377] Setting value of console variable "PluginTimeoutThreshold" to stored value. [29.12.2021 13:22:48.377] Initializing console variable "AlwaysShowConsoleOutput". [29.12.2021 13:22:48.377] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [29.12.2021 13:22:48.377] Read value: [29.12.2021 13:22:48.377] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [29.12.2021 13:22:48.377] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [29.12.2021 13:22:48.378] Read value: False [29.12.2021 13:22:48.378] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [29.12.2021 13:22:48.378] Initializing console variable "ShowOnScreenWarnings". [29.12.2021 13:22:48.378] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [29.12.2021 13:22:48.378] Read value: [29.12.2021 13:22:48.378] Console initialized [29.12.2021 13:22:48.378] Initializing forms manager [29.12.2021 13:22:48.379] Cleaning temp folder [29.12.2021 13:22:48.381] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [29.12.2021 13:22:48.387] ================ RAGE Plugin Hook ================ [12/29/2021 1:22:48 PM.393] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [12/29/2021 1:22:48 PM.401] Detected Windows 10 Home (64-bit) (10.0.22000.0)! [12/29/2021 1:22:48 PM.401] Checking game support [12/29/2021 1:22:48 PM.646] Product name: Grand Theft Auto V [12/29/2021 1:22:48 PM.647] Product version: 1.0.2545.0 [12/29/2021 1:22:48 PM.647] Is steam version: False [12/29/2021 1:22:48 PM.649] Initializing DirectX [12/29/2021 1:22:48 PM.651] Initializing Direct3D [12/29/2021 1:22:48 PM.651] Getting game swap chain [12/29/2021 1:22:48 PM.696] Swap Chain created: 0x7FF62258A538 [12/29/2021 1:22:48 PM.696] Swap Chain VTable: 0x224E36AEAC0 [12/29/2021 1:22:48 PM.696] 0x748948BFFFEB2BE9;0x8D48564157552024;0x170EC814890246C [12/29/2021 1:22:48 PM.696] D3D11Present: 0x7FFD9AA814D0 [12/29/2021 1:22:48 PM.696] D3D11ResizeBuffers: 0x7FFD9AAA7B20 [12/29/2021 1:22:48 PM.696] D3D11ResizeTarget: 0x7FFD9AAF7280 [12/29/2021 1:22:48 PM.696] D3D11SetFullscreenState: 0x7FFD9AAA86E0 [12/29/2021 1:22:48 PM.696] Direct3D initialized [12/29/2021 1:22:48 PM.696] Initialized DirectX [12/29/2021 1:22:48 PM.698] Direct3D watcher thread spawned [12/29/2021 1:22:48 PM.710] Getting device [12/29/2021 1:22:48 PM.710] Retrieved device [12/29/2021 1:22:48 PM.710] Creating wrapper [12/29/2021 1:22:48 PM.760] Wrapper created [12/29/2021 1:22:48 PM.764] Effect created [12/29/2021 1:22:48 PM.764] Creating buffer [12/29/2021 1:22:48 PM.764] Created buffer [12/29/2021 1:22:48 PM.764] Creating blend state [12/29/2021 1:22:48 PM.764] Created blend state [12/29/2021 1:22:48 PM.764] Done with creation [12/29/2021 1:22:48 PM.809] Initializing texture system. [12/29/2021 1:22:48 PM.809] Initializing texture system; phase 1 [12/29/2021 1:22:48 PM.809] Initializing texture system; phase 2 [12/29/2021 1:22:48 PM.815] Initializing texture system; phase 3 [12/29/2021 1:22:48 PM.816] Initializing texture system; phase 4 [12/29/2021 1:22:48 PM.824] Initializing texture system; phase 5 [12/29/2021 1:22:48 PM.825] Initializing texture system; phase 6 [12/29/2021 1:22:48 PM.827] Initializing texture system; phase 7 [12/29/2021 1:22:48 PM.828] Initializing texture system; phase 8 [12/29/2021 1:22:48 PM.829] Initializing texture system; phase 9 [12/29/2021 1:22:48 PM.830] Initializing texture system; phase 10 [12/29/2021 1:22:48 PM.833] Initializing texture system; phase 11 [12/29/2021 1:22:48 PM.833] Initializing texture system; phase 12 [12/29/2021 1:22:48 PM.834] Initializing texture system; phase 13 [12/29/2021 1:22:48 PM.834] Initializing texture system; phase 14 [12/29/2021 1:22:53 PM.699] Direct3D watcher thread ended [12/29/2021 1:23:19 PM.655] LoadingScreenMsg: Initializing game support [12/29/2021 1:23:19 PM.907] Initializing game support [12/29/2021 1:23:25 PM.466] LoadingScreenMsg: Velocity limit removed [12/29/2021 1:23:25 PM.784] Compatibility level: 0 [12/29/2021 1:23:25 PM.784] Supported version detected [12/29/2021 1:23:25 PM.784] ================================================== [12/29/2021 1:23:25 PM.784] LoadingScreenMsg: Patching code [12/29/2021 1:23:26 PM.035] LoadingScreenMsg: Waiting for game initialization [12/29/2021 1:23:26 PM.286] Waiting for game initialization [12/29/2021 1:23:26 PM.386] LoadingScreenMsg: Initializing core [12/29/2021 1:23:26 PM.637] Initializing hook [12/29/2021 1:23:31 PM.661] LoadingScreenMsg: Completing interoperability [12/29/2021 1:23:31 PM.912] Completing interoperability [12/29/2021 1:23:31 PM.912] Initialization code 1. [12/29/2021 1:23:31 PM.912] Initialization code 2. [12/29/2021 1:23:31 PM.912] Initialization code 3. [12/29/2021 1:23:31 PM.920] 1 Address: 0x00007FF6203FB16C [12/29/2021 1:23:31 PM.920] Calling func 1 [12/29/2021 1:23:31 PM.936] 2 Address: 0x00007FF620FA6B9E [12/29/2021 1:23:31 PM.936] 3 Address: 0x00007FF61F9C5EF6 [12/29/2021 1:23:31 PM.966] Address: 0x00007FF620FA6B48 [12/29/2021 1:23:31 PM.966] Unknown var: 0x00007FF622019790 [12/29/2021 1:23:31 PM.966] Initialization code 4. [12/29/2021 1:23:31 PM.966] Initialization code 5. [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 1 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 2 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 3 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 4 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 5 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 6 [12/29/2021 1:23:31 PM.966] Completing interoperability, phase 7 [12/29/2021 1:23:31 PM.966] LoadingScreenMsg: [12/29/2021 1:23:32 PM.217] LoadingScreenMsg: Loading Story Mode [12/29/2021 1:23:34 PM.682] LoadingScreenMsg: Loading and Populating Game World [12/29/2021 1:23:34 PM.932] LoadingScreenMsg: [12/29/2021 1:23:50 PM.425] Initializing console variable "IsDeveloperModeEnabled". [12/29/2021 1:23:50 PM.426] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/29/2021 1:23:50 PM.426] Read value: [12/29/2021 1:23:50 PM.426] Initializing console variable "TimeScale". [12/29/2021 1:23:50 PM.426] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/29/2021 1:23:50 PM.426] Read value: [12/29/2021 1:23:50 PM.436] Loading plugin from path: D:\Spiele\GTAV\Grand Theft Auto V\Plugins\LSPD First Response.dll [12/29/2021 1:23:52 PM.798] : Initializing input system [12/29/2021 1:23:52 PM.799] : Initializing game console [12/29/2021 1:23:52 PM.800] : Initializing forms manager [12/29/2021 1:23:52 PM.896] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/29/2021 1:23:53 PM.130] LSPD First Response: [TRACE] Started loading LSPDFR [12/29/2021 1:23:53 PM.131] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/29/2021 1:23:53 PM.131] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/29/2021 1:23:53 PM.131] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/29/2021 1:23:56 PM.495] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/29/2021 1:24:03 PM.698] LSPD First Response: [TRACE] Game has stopped loading [12/29/2021 1:24:06 PM.316] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:06 PM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:06 PM.322] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/29/2021 1:24:06 PM.397] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/29/2021 1:24:06 PM.398] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:06 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:06 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/29/2021 1:24:06 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/29/2021 1:24:06 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/29/2021 1:24:06 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/29/2021 1:24:06 PM.403] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/29/2021 1:24:06 PM.866] LSPD First Response: [TRACE] Adding Ben J. as character [12/29/2021 1:24:06 PM.954] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/29/2021 1:24:06 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/29/2021 1:24:06 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/29/2021 1:24:07 PM.146] LSPD First Response: [TRACE] Adding Frank Bishop as character [12/29/2021 1:24:07 PM.161] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.161] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.162] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/29/2021 1:24:07 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.166] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/29/2021 1:24:07 PM.168] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.168] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.168] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/29/2021 1:24:07 PM.199] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.199] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:07 PM.200] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/29/2021 1:24:07 PM.207] LSPD First Response: [TRACE] Failed to parse as chance [12/29/2021 1:24:07 PM.211] LSPD First Response: [TRACE] Player was in vehicle: False [12/29/2021 1:24:07 PM.211] LSPD First Response: [TRACE] Last selected character was Frank Bishop, should spawn as last character True [12/29/2021 1:24:07 PM.211] LSPD First Response: [TRACE] Loading last selected character Frank Bishop [12/29/2021 1:24:07 PM.213] LSPD First Response: [INFO] Changing current player character to Frank Bishop [12/29/2021 1:24:07 PM.221] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/29/2021 1:24:07 PM.221] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/29/2021 1:24:07 PM.221] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/29/2021 1:24:07 PM.507] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [12/29/2021 1:24:07 PM.507] LSPD First Response: [TRACE] CharacterSelected: 2 [12/29/2021 1:24:07 PM.507] LSPD First Response: [TRACE] Character changed, creating new stats object [12/29/2021 1:24:07 PM.819] LSPD First Response: [TRACE] Initialized telemtry service [12/29/2021 1:24:07 PM.859] LSPD First Response: We have 4 appartments registered [12/29/2021 1:24:07 PM.862] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/29/2021 1:24:07 PM.868] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/29/2021 1:24:07 PM.869] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/29/2021 1:24:07 PM.869] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/29/2021 1:24:07 PM.870] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/29/2021 1:24:07 PM.870] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/29/2021 1:24:07 PM.871] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/29/2021 1:24:07 PM.871] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/29/2021 1:24:07 PM.871] LSPD First Response: ApartmentManager initialized [12/29/2021 1:24:07 PM.873] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/29/2021 1:24:07 PM.874] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/29/2021 1:24:07 PM.875] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/29/2021 1:24:07 PM.924] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/29/2021 1:24:08 PM.036] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/29/2021 1:24:08 PM.037] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/29/2021 1:24:08 PM.037] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [12/29/2021 1:24:08 PM.044] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/29/2021 1:24:08 PM.046] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/29/2021 1:24:08 PM.085] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/29/2021 1:24:08 PM.085] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/29/2021 1:24:08 PM.088] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/29/2021 1:24:08 PM.088] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/29/2021 1:24:08 PM.088] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/29/2021 1:24:08 PM.089] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/29/2021 1:24:08 PM.195] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/29/2021 1:24:08 PM.373] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/29/2021 1:24:08 PM.379] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/29/2021 1:24:08 PM.384] LSPD First Response: [TRACE] Set title to Frank Bishop for Interaction Menu [12/29/2021 1:24:08 PM.385] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/29/2021 1:24:08 PM.387] LSPD First Response: [TRACE] Set title to Frank Bishop for Police Radio [12/29/2021 1:24:08 PM.394] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/29/2021 1:24:08 PM.396] LSPD First Response: [TRACE] Set title to Frank Bishop for Vehicle Options [12/29/2021 1:24:08 PM.400] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/29/2021 1:24:08 PM.401] LSPD First Response: [TRACE] Set title to Frank Bishop for Inventory [12/29/2021 1:24:08 PM.402] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/29/2021 1:24:08 PM.404] LSPD First Response: [TRACE] Set title to Frank Bishop for Settings [12/29/2021 1:24:08 PM.407] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [12/29/2021 1:24:08 PM.452] LSPD First Response: [TRACE] Requested Audio [12/29/2021 1:24:08 PM.462] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/29/2021 1:24:08 PM.874] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/29/2021 1:24:08 PM.980] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:08 PM.980] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:08 PM.980] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Vinewood Police Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] La Mesa Police Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Rockford Hills Police Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Vespucci Police Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Downtown Police Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Davis Sheriff Station [12/29/2021 1:24:08 PM.998] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/29/2021 1:24:08 PM.999] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/29/2021 1:24:09 PM.005] LSPD First Response: [TRACE] Auto started component Debug #1 [12/29/2021 1:24:09 PM.005] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/29/2021 1:24:09 PM.005] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/29/2021 1:24:09 PM.006] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/29/2021 1:24:09 PM.006] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/29/2021 1:24:09 PM.006] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/29/2021 1:24:09 PM.007] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/29/2021 1:24:09 PM.007] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/29/2021 1:24:09 PM.007] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/29/2021 1:24:09 PM.008] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/29/2021 1:24:09 PM.008] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/29/2021 1:24:09 PM.009] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/29/2021 1:24:09 PM.009] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/29/2021 1:24:09 PM.011] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/29/2021 1:24:09 PM.011] LSPD First Response: [TRACE] Preloading node data [12/29/2021 1:24:09 PM.934] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/29/2021 1:24:09 PM.934] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/29/2021 1:24:09 PM.934] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 224e0719-275f-4a67-aa19-ad8f45f66dd9. Enhanced features available. [12/29/2021 1:24:09 PM.959] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/29/2021 1:24:09 PM.960] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/29/2021 1:24:09 PM.960] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/29/2021 1:24:10 PM.318] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/29/2021 1:24:12 PM.205] LSPD First Response: [TRACE] Done preloading node data [12/29/2021 1:24:12 PM.205] LSPD First Response: [TRACE] Preloading node data [12/29/2021 1:24:12 PM.205] LSPD First Response: [TRACE] Done preloading node data [12/29/2021 1:24:12 PM.205] LSPD First Response: [TRACE] SwitchToCharacter: Frank Bishop [12/29/2021 1:24:14 PM.745] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/29/2021 1:24:14 PM.752] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/29/2021 1:24:14 PM.752] LSPD First Response: [TRACE] Disabling ambient game police chases [12/29/2021 1:24:14 PM.759] LSPD First Response: [TRACE] Disabled ambient game police chases [12/29/2021 1:24:14 PM.760] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/29/2021 1:24:14 PM.762] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/29/2021 1:24:14 PM.765] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/29/2021 1:24:14 PM.765] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/29/2021 1:24:15 PM.776] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/29/2021 1:24:15 PM.776] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/29/2021 1:24:15 PM.816] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/29/2021 1:24:15 PM.817] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/29/2021 1:24:15 PM.817] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/29/2021 1:24:15 PM.817] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/29/2021 1:24:15 PM.817] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/29/2021 1:24:15 PM.817] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/29/2021 1:24:15 PM.822] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/29/2021 1:24:15 PM.826] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/29/2021 1:24:15 PM.826] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/29/2021 1:24:15 PM.827] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/29/2021 1:24:15 PM.828] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/29/2021 1:24:15 PM.846] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/29/2021 1:24:15 PM.849] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/29/2021 1:24:15 PM.849] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/29/2021 1:24:15 PM.852] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/29/2021 1:24:15 PM.853] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/29/2021 1:24:15 PM.865] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/29/2021 1:24:15 PM.868] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/29/2021 1:24:15 PM.871] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/29/2021 1:24:16 PM.843] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/29/2021 1:24:16 PM.846] LSPD First Response: [TRACE] Starting player switch [12/29/2021 1:24:19 PM.905] LSPD First Response: [TRACE] Player switch done [12/29/2021 1:24:20 PM.990] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:20 PM.992] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:21 PM.008] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:21 PM.185] LSPD First Response: [TRACE] Created policeb at X:759.3192 Y:-48.41967 Z:59.88041 [12/29/2021 1:24:21 PM.208] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:21 PM.209] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:24:21 PM.336] LSPD First Response: [TRACE] Alfread Johnson (S_M_Y_HWAYCOP_01) was set as a cop [12/29/2021 1:24:21 PM.360] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/29/2021 1:24:25 PM.986] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:25 PM.986] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:26 PM.023] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:26 PM.023] LSPD First Response: [TRACE] Created policeb at X:729.8324 Y:-45.06929 Z:59.89803 [12/29/2021 1:24:26 PM.042] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:26 PM.043] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:24:26 PM.044] LSPD First Response: [TRACE] Claire Walsh (S_M_Y_HWAYCOP_01) was set as a cop [12/29/2021 1:24:26 PM.062] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/29/2021 1:24:41 PM.026] LSPD First Response: [TRACE] Preloading POLICE3 [12/29/2021 1:24:41 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/29/2021 1:24:41 PM.063] LSPD First Response: [TRACE] Preloading POLICE3 [12/29/2021 1:24:41 PM.199] LSPD First Response: [TRACE] Created police3 at X:585.1676 Y:270.9084 Z:103.7183 [12/29/2021 1:24:41 PM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/29/2021 1:24:41 PM.225] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:24:41 PM.238] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop [12/29/2021 1:24:41 PM.250] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/29/2021 1:24:41 PM.257] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:24:41 PM.264] LSPD First Response: [TRACE] Jack Powers (MP_M_FREEMODE_01) was set as a cop [12/29/2021 1:24:41 PM.276] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/29/2021 1:24:57 PM.577] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:57 PM.577] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/29/2021 1:24:57 PM.577] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/29/2021 1:24:57 PM.595] LSPD First Response: [TRACE] Setting player to lspd from last agency [12/29/2021 1:24:57 PM.615] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/29/2021 1:24:57 PM.623] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [12/29/2021 1:24:57 PM.625] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/29/2021 1:24:57 PM.641] LSPD First Response: [TRACE] Setting player skin from last skin [12/29/2021 1:24:57 PM.656] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [12/29/2021 1:24:57 PM.679] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/29/2021 1:24:57 PM.832] LSPD First Response: [TRACE] Player went on duty. [12/29/2021 1:24:57 PM.841] LSPD First Response: Folder is D:\Spiele\GTAV\Grand Theft Auto V\plugins\lspdfr [12/29/2021 1:24:57 PM.841] LSPD First Response: We have 3 callouts registered [12/29/2021 1:24:57 PM.841] LSPD First Response: CalloutManager initialized [12/29/2021 1:24:57 PM.842] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/29/2021 1:24:57 PM.850] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/29/2021 1:24:57 PM.851] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/29/2021 1:24:57 PM.859] LSPD First Response: [INFO] Model preloading enabled [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICE [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICE2 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICE3 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICET [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICE4 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading FBI2 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading BUZZARD [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading POLMAV [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading FROGGER2 [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading AMBULANCE [12/29/2021 1:24:57 PM.859] LSPD First Response: [TRACE] Preloading FIRETRUK [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/29/2021 1:24:57 PM.860] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/29/2021 1:24:57 PM.868] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/29/2021 1:24:57 PM.869] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/29/2021 1:24:57 PM.870] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/29/2021 1:24:57 PM.870] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/29/2021 1:24:57 PM.884] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/29/2021 1:24:57 PM.884] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/29/2021 1:24:57 PM.884] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/29/2021 1:24:57 PM.884] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/29/2021 1:24:57 PM.888] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/29/2021 1:24:57 PM.889] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/29/2021 1:24:57 PM.889] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/29/2021 1:24:57 PM.892] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/29/2021 1:24:57 PM.892] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/29/2021 1:24:57 PM.892] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/29/2021 1:24:57 PM.909] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/29/2021 1:24:57 PM.910] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/29/2021 1:24:57 PM.910] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/29/2021 1:24:57 PM.910] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/29/2021 1:24:57 PM.919] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/29/2021 1:24:57 PM.932] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/29/2021 1:24:57 PM.934] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/29/2021 1:24:57 PM.940] LSPD First Response: [TRACE] Has taken study survey: False [12/29/2021 1:24:57 PM.941] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/29/2021 1:24:57 PM.949] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/29/2021 1:24:57 PM.951] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/29/2021 1:24:57 PM.959] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/29/2021 1:24:57 PM.959] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/29/2021 1:24:57 PM.960] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/29/2021 1:24:57 PM.962] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/29/2021 1:24:57 PM.963] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/29/2021 1:24:57 PM.964] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/29/2021 1:24:57 PM.980] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/29/2021 1:24:59 PM.289] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:59 PM.289] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:59 PM.329] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:24:59 PM.329] LSPD First Response: [TRACE] Created policeb at X:765.7149 Y:-45.94808 Z:60.22218 [12/29/2021 1:24:59 PM.349] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:24:59 PM.350] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:24:59 PM.354] LSPD First Response: [TRACE] Harry Bills (S_M_Y_HWAYCOP_01) was set as a cop [12/29/2021 1:24:59 PM.370] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/29/2021 1:25:11 PM.253] Compilation successful. [12/29/2021 1:25:13 PM.170] : Initializing input system [12/29/2021 1:25:13 PM.171] : Initializing game console [12/29/2021 1:25:13 PM.172] : Initializing forms manager [12/29/2021 1:25:16 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [12/29/2021 1:25:16 PM.399] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [12/29/2021 1:25:20 PM.898] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/29/2021 1:25:24 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:25 PM.236] LSPD First Response: [TRACE] Mike Vedder killed by Frank Bishop [12/29/2021 1:25:25 PM.238] LSPD First Response: [TRACE] Mike Vedder (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:25 PM.264] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [12/29/2021 1:25:25 PM.264] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:25:25 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:25 PM.748] LSPD First Response: [TRACE] Charles McCarter (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:25 PM.749] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: True [12/29/2021 1:25:25 PM.927] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:26 PM.006] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:25:26 PM.006] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:25:26 PM.046] LSPD First Response: [TRACE] Preloading POLICEB [12/29/2021 1:25:26 PM.047] LSPD First Response: [TRACE] Created policeb at X:-42.28073 Y:-2057.208 Z:21.06283 [12/29/2021 1:25:26 PM.066] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/29/2021 1:25:26 PM.067] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:25:26 PM.068] LSPD First Response: [TRACE] Bryan Rodricaz (S_M_Y_HWAYCOP_01) was set as a cop [12/29/2021 1:25:26 PM.085] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/29/2021 1:25:27 PM.296] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:27 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:27 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:27 PM.635] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:28 PM.331] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:28 PM.332] LSPD First Response: [TRACE] Charles McCarter (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:28 PM.333] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: True [12/29/2021 1:25:29 PM.086] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:29 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:29 PM.365] LSPD First Response: [TRACE] Charles McCarter (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:29 PM.366] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightCalf. Could see player: True [12/29/2021 1:25:29 PM.879] LSPD First Response: [TRACE] Charles McCarter killed by Frank Bishop [12/29/2021 1:25:29 PM.879] LSPD First Response: [TRACE] Charles McCarter (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:29 PM.880] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [12/29/2021 1:25:29 PM.880] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:25:31 PM.446] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:32 PM.925] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:33 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:33 PM.432] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:34 PM.453] LSPD First Response: [TRACE] Emanuel Martinez (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:34 PM.454] LSPD First Response: [TRACE] Ped damaged by player with Pistol at SpineRoot. Could see player: True [12/29/2021 1:25:34 PM.954] LSPD First Response: [TRACE] Emanuel Martinez (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:34 PM.955] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:25:34 PM.957] LSPD First Response: [TRACE] Jack Godard (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:35 PM.535] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:35 PM.975] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:36 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:37 PM.004] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:37 PM.518] LSPD First Response: [TRACE] Mikey Sampson (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:37 PM.519] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True [12/29/2021 1:25:38 PM.544] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:39 PM.057] LSPD First Response: [TRACE] Mikey Sampson (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:39 PM.058] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightFoot. Could see player: True [12/29/2021 1:25:40 PM.086] LSPD First Response: [TRACE] Emanuel Martinez (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:40 PM.087] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [12/29/2021 1:25:40 PM.408] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:41 PM.625] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:41 PM.702] LSPD First Response: [TRACE] Bella Staglioni (A_F_Y_SOUCENT_02) was damaged. [12/29/2021 1:25:42 PM.139] LSPD First Response: [TRACE] Mikey Sampson (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:42 PM.139] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [12/29/2021 1:25:43 PM.649] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:44 PM.125] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:44 PM.184] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:44 PM.699] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:25:44 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:45 PM.212] LSPD First Response: [TRACE] Emanuel Martinez killed by Frank Bishop [12/29/2021 1:25:45 PM.212] LSPD First Response: [TRACE] Emanuel Martinez (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:45 PM.213] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:25:45 PM.213] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:25:46 PM.240] LSPD First Response: [TRACE] Mikey Sampson killed by Frank Bishop [12/29/2021 1:25:46 PM.240] LSPD First Response: [TRACE] Mikey Sampson (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:46 PM.241] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:25:46 PM.241] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:25:46 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:46 PM.755] LSPD First Response: [TRACE] Damien Stonebridge (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:46 PM.756] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:25:47 PM.268] LSPD First Response: [TRACE] Damien Stonebridge (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:47 PM.269] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:25:48 PM.300] LSPD First Response: [TRACE] Damien Stonebridge (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:48 PM.302] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [12/29/2021 1:25:49 PM.600] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:25:50 PM.854] LSPD First Response: [TRACE] Damien Stonebridge killed by Frank Bishop [12/29/2021 1:25:50 PM.854] LSPD First Response: [TRACE] Damien Stonebridge (G_M_Y_BALLAEAST_01) was damaged. [12/29/2021 1:25:50 PM.855] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [12/29/2021 1:25:50 PM.855] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:25:51 PM.053] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:25:51 PM.053] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/29/2021 1:25:51 PM.090] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:25:51 PM.091] LSPD First Response: [TRACE] Created sheriff at X:106.2117 Y:-1707.291 Z:30.01475 [12/29/2021 1:25:51 PM.109] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/29/2021 1:25:51 PM.110] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:25:51 PM.111] LSPD First Response: [TRACE] Viktor Kozlov (S_M_Y_SHERIFF_01) was set as a cop [12/29/2021 1:25:51 PM.128] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/29/2021 1:25:51 PM.129] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:25:51 PM.130] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) was set as a cop [12/29/2021 1:25:51 PM.148] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/29/2021 1:26:28 PM.078] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:26:28 PM.078] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [12/29/2021 1:26:28 PM.116] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:26:28 PM.117] LSPD First Response: [TRACE] Created sheriff at X:215.5824 Y:-1799.282 Z:29.05888 [12/29/2021 1:26:28 PM.252] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [12/29/2021 1:26:28 PM.253] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:26:28 PM.254] LSPD First Response: [TRACE] Amy Adams (S_F_Y_SHERIFF_01) was set as a cop [12/29/2021 1:26:28 PM.353] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [12/29/2021 1:26:28 PM.354] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/29/2021 1:26:28 PM.354] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) was set as a cop [12/29/2021 1:26:28 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/29/2021 1:26:31 PM.587] LSPD First Response: [TRACE] A new world event should be started [12/29/2021 1:26:31 PM.588] LSPD First Response: [TRACE] Starting world event RunLights [12/29/2021 1:26:31 PM.589] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/29/2021 1:26:31 PM.596] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [12/29/2021 1:26:45 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:45 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:46 PM.031] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:46 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:46 PM.874] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:47 PM.560] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:47 PM.828] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:48 PM.877] LSPD First Response: [TRACE] Bandy Rochas (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:26:48 PM.878] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:26:49 PM.193] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:49 PM.740] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:49 PM.779] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:49 PM.877] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:49 PM.877] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:50 PM.275] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:50 PM.412] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:50 PM.412] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:51 PM.028] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:52 PM.061] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:52 PM.454] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:52 PM.474] LSPD First Response: [TRACE] Bandy Rochas killed by Frank Bishop [12/29/2021 1:26:52 PM.474] LSPD First Response: [TRACE] Bandy Rochas (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:26:52 PM.475] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [12/29/2021 1:26:52 PM.475] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:26:52 PM.962] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:53 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:53 PM.716] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:53 PM.716] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:54 PM.309] LSPD First Response: [TRACE] John Walker (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:26:54 PM.309] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:26:54 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:54 PM.760] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:54 PM.819] LSPD First Response: [TRACE] John Walker (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:26:54 PM.820] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True [12/29/2021 1:26:55 PM.534] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:56 PM.029] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:56 PM.049] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:56 PM.288] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:56 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:57 PM.044] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:57 PM.655] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:57 PM.912] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:58 PM.111] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:58 PM.329] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:58 PM.428] LSPD First Response: [TRACE] John Walker (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:26:58 PM.429] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightHand. Could see player: True [12/29/2021 1:26:58 PM.568] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:58 PM.705] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:59 PM.061] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:59 PM.163] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:26:59 PM.655] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:26:59 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:00 PM.034] LSPD First Response: [TRACE] April Greenhough (G_F_Y_VAGOS_01) was damaged. [12/29/2021 1:27:00 PM.034] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:27:00 PM.543] LSPD First Response: [TRACE] April Greenhough (G_F_Y_VAGOS_01) was damaged. [12/29/2021 1:27:00 PM.544] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: True [12/29/2021 1:27:01 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:01 PM.637] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:02 PM.612] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:03 PM.188] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:03 PM.207] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:05 PM.019] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:05 PM.397] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:05 PM.855] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:27:06 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:06 PM.631] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:06 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:07 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:07 PM.466] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:07 PM.925] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:27:07 PM.964] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.062] LSPD First Response: [TRACE] Ferdinando Paolo (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:27:08 PM.063] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:27:08 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.481] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.541] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.580] LSPD First Response: [TRACE] Ferdinando Paolo (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:27:08 PM.581] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [12/29/2021 1:27:08 PM.662] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.959] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:27:08 PM.999] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:08 PM.999] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:09 PM.099] LSPD First Response: [TRACE] Ferdinando Paolo killed by Frank Bishop [12/29/2021 1:27:09 PM.099] LSPD First Response: [TRACE] Ferdinando Paolo (G_M_Y_MEXGOON_01) was damaged. [12/29/2021 1:27:09 PM.100] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [12/29/2021 1:27:09 PM.100] LSPD First Response: [TRACE] Damage killed ped [12/29/2021 1:27:09 PM.239] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [12/29/2021 1:27:09 PM.476] LSPD First Response: [TRACE] Frank Bishop (MP_M_FREEMODE_01) was damaged. [12/29/2021 1:27:10 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:11 PM.967] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:17 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:17 PM.963] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:18 PM.001] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:18 PM.289] LSPD First Response: [TRACE] Allowed civilian to shoot [12/29/2021 1:27:18 PM.390] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:27:18 PM.391] LSPD First Response: [TRACE] Created sheriff at X:386.5362 Y:-1585.964 Z:29.44078 [12/29/2021 1:27:18 PM.391] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station [12/29/2021 1:27:18 PM.391] LSPD First Response: [TRACE] Preloading SHERIFF [12/29/2021 1:27:18 PM.391] LSPD First Response: [TRACE] Created sheriff at X:392.7548 Y:-1608.376 Z:29.21355 [12/29/2021 1:27:18 PM.391] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station [12/29/2021 1:27:19 PM.171] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [12/29/2021 1:27:19 PM.173] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [12/29/2021 1:27:19 PM.174] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [12/29/2021 1:27:19 PM.174] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [12/29/2021 1:27:19 PM.175] LSPD First Response: [TRACE] World event RunLights #1 has ended [12/29/2021 1:27:19 PM.205] LSPD First Response: [TRACE] Ped Megan Woods has become idle again