[31/12/2021 11:44:45 م.656] Started new log on 31/12/2021 11:44:45 م.656 [31/12/2021 11:44:45 م.657] ==================================================================================================== [31/12/2021 11:44:45 م.655] Log path: G:\GTAV\RagePluginHook.log [31/12/2021 11:44:45 م.657] Log verbosity: Trivial [31/12/2021 11:44:45 م.659] Initializing input system [31/12/2021 11:44:45 م.660] Initializing game console [31/12/2021 11:44:45 م.667] Console key has been set to F4 (key code: 115) [31/12/2021 11:44:45 م.717] Initializing console variable "ConsoleScrollAmount". [31/12/2021 11:44:45 م.717] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [31/12/2021 11:44:45 م.719] Read value: [31/12/2021 11:44:45 م.720] Initializing console variable "ConsoleKey". [31/12/2021 11:44:45 م.720] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [31/12/2021 11:44:45 م.720] Read value: [31/12/2021 11:44:45 م.720] Initializing console variable "PluginTimeoutThreshold". [31/12/2021 11:44:45 م.720] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [31/12/2021 11:44:45 م.722] Read value: 60000 [31/12/2021 11:44:45 م.722] Setting value of console variable "PluginTimeoutThreshold" to stored value. [31/12/2021 11:44:45 م.722] Initializing console variable "AlwaysShowConsoleOutput". [31/12/2021 11:44:45 م.722] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [31/12/2021 11:44:45 م.722] Read value: [31/12/2021 11:44:45 م.722] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [31/12/2021 11:44:45 م.722] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [31/12/2021 11:44:45 م.722] Read value: [31/12/2021 11:44:45 م.722] Initializing console variable "ShowOnScreenWarnings". [31/12/2021 11:44:45 م.722] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [31/12/2021 11:44:45 م.723] Read value: [31/12/2021 11:44:45 م.723] Console initialized [31/12/2021 11:44:45 م.723] Initializing forms manager [31/12/2021 11:44:45 م.724] Cleaning temp folder [31/12/2021 11:44:45 م.725] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [31/12/2021 11:44:45 م.731] ================ RAGE Plugin Hook ================ [12/31/2021 11:44:45 PM.735] Detected Windows 10 Professional (64-bit) (10.0.19044.0)! [12/31/2021 11:44:45 PM.736] Checking game support [12/31/2021 11:44:45 PM.916] Product name: Grand Theft Auto V [12/31/2021 11:44:45 PM.917] Product version: 1.0.2545.0 [12/31/2021 11:44:45 PM.917] Is steam version: False [12/31/2021 11:44:45 PM.918] Initializing DirectX [12/31/2021 11:44:45 PM.919] Initializing Direct3D [12/31/2021 11:44:45 PM.919] Getting game swap chain [12/31/2021 11:44:45 PM.940] Swap Chain created: 0x7FF6F9EFA538 [12/31/2021 11:44:45 PM.940] Swap Chain VTable: 0x1D277AEEF70 [12/31/2021 11:44:45 PM.940] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [12/31/2021 11:44:45 PM.940] D3D11Present: 0x7FFA50BB57E0 [12/31/2021 11:44:45 PM.940] D3D11ResizeBuffers: 0x7FFAB3191390 [12/31/2021 11:44:45 PM.940] Getting device [12/31/2021 11:44:45 PM.940] Retrieved device [12/31/2021 11:44:45 PM.940] Creating wrapper [12/31/2021 11:44:45 PM.940] D3D11ResizeTarget: 0x7FFAB31DC440 [12/31/2021 11:44:45 PM.940] D3D11SetFullscreenState: 0x7FFAB3193150 [12/31/2021 11:44:45 PM.940] Direct3D initialized [12/31/2021 11:44:45 PM.941] Initialized DirectX [12/31/2021 11:44:45 PM.941] Direct3D watcher thread spawned [12/31/2021 11:44:45 PM.987] Wrapper created [12/31/2021 11:44:45 PM.989] Effect created [12/31/2021 11:44:45 PM.990] Creating buffer [12/31/2021 11:44:45 PM.990] Created buffer [12/31/2021 11:44:45 PM.990] Creating blend state [12/31/2021 11:44:45 PM.990] Created blend state [12/31/2021 11:44:45 PM.990] Done with creation [12/31/2021 11:44:46 PM.019] Initializing texture system. [12/31/2021 11:44:46 PM.019] Initializing texture system; phase 1 [12/31/2021 11:44:46 PM.019] Initializing texture system; phase 2 [12/31/2021 11:44:46 PM.023] Initializing texture system; phase 3 [12/31/2021 11:44:46 PM.023] Initializing texture system; phase 4 [12/31/2021 11:44:46 PM.030] Initializing texture system; phase 5 [12/31/2021 11:44:46 PM.031] Initializing texture system; phase 6 [12/31/2021 11:44:46 PM.032] Initializing texture system; phase 7 [12/31/2021 11:44:46 PM.033] Initializing texture system; phase 8 [12/31/2021 11:44:46 PM.034] Initializing texture system; phase 9 [12/31/2021 11:44:46 PM.035] Initializing texture system; phase 10 [12/31/2021 11:44:46 PM.037] Initializing texture system; phase 11 [12/31/2021 11:44:46 PM.037] Initializing texture system; phase 12 [12/31/2021 11:44:46 PM.038] Initializing texture system; phase 13 [12/31/2021 11:44:46 PM.038] Initializing texture system; phase 14 [12/31/2021 11:44:48 PM.680] LoadingScreenMsg: Initializing game support [12/31/2021 11:44:48 PM.931] Initializing game support [12/31/2021 11:44:50 PM.942] Direct3D watcher thread ended [12/31/2021 11:44:54 PM.405] LoadingScreenMsg: Velocity limit removed [12/31/2021 11:44:54 PM.718] Compatibility level: 0 [12/31/2021 11:44:54 PM.718] Supported version detected [12/31/2021 11:44:54 PM.718] ================================================== [12/31/2021 11:44:54 PM.718] LoadingScreenMsg: Patching code [12/31/2021 11:44:54 PM.968] LoadingScreenMsg: Waiting for game initialization [12/31/2021 11:44:55 PM.218] Waiting for game initialization [12/31/2021 11:44:55 PM.319] LoadingScreenMsg: Initializing core [12/31/2021 11:44:55 PM.570] Initializing hook [12/31/2021 11:45:00 PM.591] LoadingScreenMsg: Completing interoperability [12/31/2021 11:45:00 PM.842] Completing interoperability [12/31/2021 11:45:00 PM.842] Initialization code 1. [12/31/2021 11:45:00 PM.842] Initialization code 2. [12/31/2021 11:45:00 PM.842] Initialization code 3. [12/31/2021 11:45:00 PM.849] 1 Address: 0x00007FF6F7D6B16C [12/31/2021 11:45:00 PM.849] Calling func 1 [12/31/2021 11:45:00 PM.863] 2 Address: 0x00007FF6F8916B9E [12/31/2021 11:45:00 PM.863] 3 Address: 0x00007FF6F7335EF6 [12/31/2021 11:45:00 PM.887] Address: 0x00007FF6F8916B48 [12/31/2021 11:45:00 PM.887] Unknown var: 0x00007FF6F9989790 [12/31/2021 11:45:00 PM.887] Initialization code 4. [12/31/2021 11:45:00 PM.887] Initialization code 5. [12/31/2021 11:45:00 PM.887] Completing interoperability, phase 1 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 2 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 3 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 4 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 5 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 6 [12/31/2021 11:45:00 PM.888] Completing interoperability, phase 7 [12/31/2021 11:45:00 PM.888] LoadingScreenMsg: [12/31/2021 11:45:01 PM.138] LoadingScreenMsg: Loading Story Mode [12/31/2021 11:45:03 PM.508] LoadingScreenMsg: Loading and Populating Game World [12/31/2021 11:45:03 PM.759] LoadingScreenMsg: [12/31/2021 11:45:20 PM.235] Initializing console variable "IsDeveloperModeEnabled". [12/31/2021 11:45:20 PM.235] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/31/2021 11:45:20 PM.235] Read value: [12/31/2021 11:45:20 PM.235] Initializing console variable "TimeScale". [12/31/2021 11:45:20 PM.235] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/31/2021 11:45:20 PM.236] Read value: [12/31/2021 11:45:20 PM.246] Loading plugin from path: G:\GTAV\Plugins\EUPMenu.dll [12/31/2021 11:45:22 PM.099] : Initializing input system [12/31/2021 11:45:22 PM.100] : Initializing game console [12/31/2021 11:45:22 PM.101] : Initializing forms manager [12/31/2021 11:45:22 PM.210] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [12/31/2021 11:45:22 PM.211] Loading plugin from path: G:\GTAV\Plugins\KTFDO.dll [12/31/2021 11:45:24 PM.202] : Initializing input system [12/31/2021 11:45:24 PM.202] : Initializing game console [12/31/2021 11:45:24 PM.203] : Initializing forms manager [12/31/2021 11:45:24 PM.214] Plugin "KTFDO" was loaded from "KTFDO.dll". [12/31/2021 11:45:24 PM.215] Loading plugin from path: G:\GTAV\Plugins\LSPD First Response.dll [12/31/2021 11:45:26 PM.340] : Initializing input system [12/31/2021 11:45:26 PM.341] : Initializing game console [12/31/2021 11:45:26 PM.342] : Initializing forms manager [12/31/2021 11:45:26 PM.418] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/31/2021 11:45:26 PM.419] Loading plugin from path: G:\GTAV\Plugins\RageShowMyLocation.dll [12/31/2021 11:45:28 PM.439] : Initializing input system [12/31/2021 11:45:28 PM.439] : Initializing game console [12/31/2021 11:45:28 PM.441] : Initializing forms manager [12/31/2021 11:45:28 PM.477] Plugin "RageShowMyLocation" was loaded from "RageShowMyLocation.dll". [12/31/2021 11:45:28 PM.478] Loading plugin from path: G:\GTAV\Plugins\SceneManager.dll [12/31/2021 11:45:30 PM.519] : Initializing input system [12/31/2021 11:45:30 PM.519] : Initializing game console [12/31/2021 11:45:30 PM.520] : Initializing forms manager [12/31/2021 11:45:30 PM.572] Plugin "Scene Manager" was loaded from "SceneManager.dll". [12/31/2021 11:45:30 PM.572] Loading plugin from path: G:\GTAV\Plugins\StickyWheels.dll [12/31/2021 11:45:32 PM.588] : Initializing input system [12/31/2021 11:45:32 PM.588] : Initializing game console [12/31/2021 11:45:32 PM.590] : Initializing forms manager [12/31/2021 11:45:32 PM.597] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [12/31/2021 11:45:32 PM.801] LSPD First Response: [TRACE] Started loading LSPDFR [12/31/2021 11:45:32 PM.802] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/31/2021 11:45:32 PM.802] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/31/2021 11:45:32 PM.802] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/31/2021 11:45:33 PM.599] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Plugin loaded ! [12/31/2021 11:45:33 PM.599] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Added event handler for FrameRender [12/31/2021 11:45:33 PM.604] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : found settings file, adjusting settings. [12/31/2021 11:45:33 PM.604] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Settings File path : G:\GTAV\Plugins\RageShowMyLocation.ini [12/31/2021 11:45:34 PM.575] Scene Manager: User's RNUI version: 1.8.1.0 [12/31/2021 11:45:39 PM.229] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/31/2021 11:45:54 PM.548] LSPD First Response: [TRACE] Game has stopped loading [12/31/2021 11:45:54 PM.552] Scene Manager: Loading SceneManager.ini settings [12/31/2021 11:45:54 PM.594] Scene Manager: Scene Manager V2.3.3.0 is ready. [12/31/2021 11:45:55 PM.102] Scene Manager: 1 path(s) available to import. [12/31/2021 11:45:55 PM.103] Scene Manager: File: DevTestPath [12/31/2021 11:45:55 PM.103] Scene Manager: Successfully populated menu with 1 file(s). [12/31/2021 11:45:57 PM.723] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:57 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:57 PM.728] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/31/2021 11:45:57 PM.794] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/31/2021 11:45:57 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:57 PM.796] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:57 PM.797] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/31/2021 11:45:57 PM.798] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/31/2021 11:45:57 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/31/2021 11:45:57 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/31/2021 11:45:57 PM.800] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/31/2021 11:45:58 PM.233] LSPD First Response: [TRACE] Adding Ben J. as character [12/31/2021 11:45:58 PM.326] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/31/2021 11:45:58 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/31/2021 11:45:58 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/31/2021 11:45:58 PM.525] LSPD First Response: [TRACE] Adding John Branco as character [12/31/2021 11:45:58 PM.540] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.540] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.540] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/31/2021 11:45:58 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.544] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/31/2021 11:45:58 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.546] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/31/2021 11:45:58 PM.575] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.575] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:45:58 PM.575] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/31/2021 11:45:58 PM.581] LSPD First Response: [TRACE] Failed to parse as chance [12/31/2021 11:45:58 PM.585] LSPD First Response: [TRACE] Player was in vehicle: False [12/31/2021 11:45:58 PM.585] LSPD First Response: [TRACE] Last selected character was John Branco, should spawn as last character True [12/31/2021 11:45:58 PM.585] LSPD First Response: [TRACE] Loading last selected character John Branco [12/31/2021 11:45:58 PM.587] LSPD First Response: [INFO] Changing current player character to John Branco [12/31/2021 11:45:58 PM.607] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/31/2021 11:45:58 PM.607] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/31/2021 11:45:58 PM.608] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/31/2021 11:45:58 PM.878] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [12/31/2021 11:45:58 PM.884] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [12/31/2021 11:45:58 PM.884] LSPD First Response: [TRACE] CharacterSelected: 182 [12/31/2021 11:45:58 PM.885] LSPD First Response: [TRACE] Character changed, creating new stats object [12/31/2021 11:45:59 PM.266] LSPD First Response: [TRACE] Starting custom cop walk style task [12/31/2021 11:45:59 PM.356] LSPD First Response: [TRACE] Set last player walk style back: Cop [12/31/2021 11:45:59 PM.363] LSPD First Response: [TRACE] Initialized telemtry service [12/31/2021 11:45:59 PM.404] LSPD First Response: We have 4 appartments registered [12/31/2021 11:45:59 PM.407] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/31/2021 11:45:59 PM.412] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/31/2021 11:45:59 PM.413] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/31/2021 11:45:59 PM.413] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/31/2021 11:45:59 PM.414] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/31/2021 11:45:59 PM.414] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/31/2021 11:45:59 PM.415] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/31/2021 11:45:59 PM.415] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/31/2021 11:45:59 PM.415] LSPD First Response: ApartmentManager initialized [12/31/2021 11:45:59 PM.417] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/31/2021 11:45:59 PM.418] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/31/2021 11:45:59 PM.419] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/31/2021 11:45:59 PM.473] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/31/2021 11:45:59 PM.604] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/31/2021 11:45:59 PM.604] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/31/2021 11:45:59 PM.605] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [12/31/2021 11:45:59 PM.612] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/31/2021 11:45:59 PM.613] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/31/2021 11:45:59 PM.654] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/31/2021 11:45:59 PM.654] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/31/2021 11:45:59 PM.657] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/31/2021 11:45:59 PM.657] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/31/2021 11:45:59 PM.657] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/31/2021 11:45:59 PM.657] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/31/2021 11:45:59 PM.740] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/31/2021 11:45:59 PM.814] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/31/2021 11:45:59 PM.819] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/31/2021 11:45:59 PM.825] LSPD First Response: [TRACE] Set title to John Branco for Interaction Menu [12/31/2021 11:45:59 PM.825] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/31/2021 11:45:59 PM.827] LSPD First Response: [TRACE] Set title to John Branco for Police Radio [12/31/2021 11:45:59 PM.834] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/31/2021 11:45:59 PM.837] LSPD First Response: [TRACE] Set title to John Branco for Vehicle Options [12/31/2021 11:45:59 PM.840] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/31/2021 11:45:59 PM.841] LSPD First Response: [TRACE] Set title to John Branco for Inventory [12/31/2021 11:45:59 PM.842] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/31/2021 11:45:59 PM.844] LSPD First Response: [TRACE] Set title to John Branco for Settings [12/31/2021 11:45:59 PM.847] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [12/31/2021 11:45:59 PM.873] LSPD First Response: [TRACE] Starting custom cop walk style task [12/31/2021 11:45:59 PM.916] LSPD First Response: [TRACE] Requested Audio [12/31/2021 11:45:59 PM.941] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/31/2021 11:46:00 PM.327] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/31/2021 11:46:00 PM.395] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:46:00 PM.396] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:46:00 PM.396] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Vinewood Police Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] La Mesa Police Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Rockford Hills Police Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Vespucci Police Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Downtown Police Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Davis Sheriff Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/31/2021 11:46:00 PM.414] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/31/2021 11:46:00 PM.415] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/31/2021 11:46:00 PM.421] LSPD First Response: [TRACE] Auto started component Debug #1 [12/31/2021 11:46:00 PM.421] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/31/2021 11:46:00 PM.421] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/31/2021 11:46:00 PM.422] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/31/2021 11:46:00 PM.422] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/31/2021 11:46:00 PM.422] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/31/2021 11:46:00 PM.422] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/31/2021 11:46:00 PM.423] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/31/2021 11:46:00 PM.423] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/31/2021 11:46:00 PM.424] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/31/2021 11:46:00 PM.424] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/31/2021 11:46:00 PM.425] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/31/2021 11:46:00 PM.425] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/31/2021 11:46:00 PM.426] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/31/2021 11:46:00 PM.426] LSPD First Response: [TRACE] Preloading node data [12/31/2021 11:46:00 PM.901] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/31/2021 11:46:00 PM.901] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/31/2021 11:46:00 PM.901] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ea4af27e-69a6-4cc4-88ed-7f12cd9e853f. Enhanced features available. [12/31/2021 11:46:00 PM.918] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/31/2021 11:46:00 PM.919] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/31/2021 11:46:00 PM.919] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/31/2021 11:46:01 PM.729] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/31/2021 11:46:03 PM.741] LSPD First Response: [TRACE] Done preloading node data [12/31/2021 11:46:03 PM.741] LSPD First Response: [TRACE] Preloading node data [12/31/2021 11:46:03 PM.741] LSPD First Response: [TRACE] Done preloading node data [12/31/2021 11:46:03 PM.742] LSPD First Response: [TRACE] SwitchToCharacter: John Branco [12/31/2021 11:46:03 PM.744] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/31/2021 11:46:03 PM.744] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [12/31/2021 11:46:03 PM.746] LSPD First Response: [TRACE] Entered apartment 0605 Spanish Ave [12/31/2021 11:46:04 PM.816] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/31/2021 11:46:04 PM.824] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/31/2021 11:46:04 PM.824] LSPD First Response: [TRACE] Disabling ambient game police chases [12/31/2021 11:46:04 PM.831] LSPD First Response: [TRACE] Disabled ambient game police chases [12/31/2021 11:46:04 PM.832] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/31/2021 11:46:04 PM.834] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/31/2021 11:46:04 PM.838] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/31/2021 11:46:04 PM.838] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/31/2021 11:46:05 PM.849] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/31/2021 11:46:05 PM.849] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/31/2021 11:46:06 PM.074] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/31/2021 11:46:06 PM.075] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/31/2021 11:46:06 PM.075] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/31/2021 11:46:06 PM.075] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/31/2021 11:46:06 PM.075] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/31/2021 11:46:06 PM.076] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/31/2021 11:46:06 PM.078] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/31/2021 11:46:06 PM.082] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/31/2021 11:46:06 PM.082] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/31/2021 11:46:06 PM.082] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/31/2021 11:46:06 PM.083] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/31/2021 11:46:06 PM.098] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/31/2021 11:46:06 PM.101] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/31/2021 11:46:06 PM.101] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/31/2021 11:46:06 PM.104] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/31/2021 11:46:06 PM.105] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/31/2021 11:46:06 PM.115] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/31/2021 11:46:06 PM.118] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/31/2021 11:46:06 PM.119] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/31/2021 11:46:06 PM.503] LSPD First Response: [TRACE] Loaded Apartment: 0605 Spanish Ave, Interior is 148225 [12/31/2021 11:46:06 PM.927] LSPD First Response: [TRACE] Preloading POLICE2 [12/31/2021 11:46:06 PM.929] LSPD First Response: [TRACE] Created police2 at X:446.3985 Y:-1026.087 Z:28.92508 [12/31/2021 11:46:06 PM.930] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [12/31/2021 11:46:07 PM.092] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:46:07 PM.099] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:46:07 PM.152] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [12/31/2021 11:46:07 PM.211] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop [12/31/2021 11:46:07 PM.326] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/31/2021 11:46:07 PM.334] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:46:07 PM.342] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:46:07 PM.350] LSPD First Response: [TRACE] Frank Timber (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:46:07 PM.350] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/31/2021 11:46:07 PM.350] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:46:07 PM.357] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:46:07 PM.363] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop [12/31/2021 11:46:07 PM.363] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/31/2021 11:46:07 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:46:07 PM.370] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:46:07 PM.376] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:46:07 PM.377] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/31/2021 11:46:07 PM.516] LSPD First Response: [TRACE] Bed: Prop Constructor Started [12/31/2021 11:46:07 PM.516] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [12/31/2021 11:46:07 PM.523] LSPD First Response: [TRACE] Shower: Prop Constructor Started [12/31/2021 11:46:07 PM.523] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [12/31/2021 11:46:07 PM.524] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [12/31/2021 11:46:07 PM.524] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [12/31/2021 11:46:07 PM.525] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/31/2021 11:46:07 PM.525] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/31/2021 11:46:07 PM.527] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [12/31/2021 11:46:07 PM.527] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [12/31/2021 11:46:07 PM.559] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [12/31/2021 11:46:07 PM.568] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [12/31/2021 11:46:07 PM.569] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [12/31/2021 11:46:07 PM.570] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [12/31/2021 11:46:07 PM.590] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [12/31/2021 11:46:07 PM.595] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [12/31/2021 11:46:07 PM.595] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_tapeplayer_01 [12/31/2021 11:46:07 PM.596] LSPD First Response: [TRACE] Updating scaleform [12/31/2021 11:46:07 PM.597] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [12/31/2021 11:46:07 PM.719] LSPD First Response: [TRACE] Updating scaleform [12/31/2021 11:46:07 PM.842] LSPD First Response: [TRACE] Offset: X:342.3665 Y:-1001.47 Z:-98.23304 [12/31/2021 11:46:07 PM.842] LSPD First Response: [TRACE] Pos: X:342.3665 Y:-1001.47 Z:-99.23304 [12/31/2021 11:46:07 PM.842] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [12/31/2021 11:46:07 PM.842] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [12/31/2021 11:46:07 PM.844] LSPD First Response: [TRACE] Chair: Prop Constructor Started [12/31/2021 11:46:07 PM.844] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [12/31/2021 11:46:07 PM.844] LSPD First Response: [TRACE] Chair: Prop Constructor Started [12/31/2021 11:46:07 PM.844] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [12/31/2021 11:46:07 PM.928] LSPD First Response: [TRACE] Updating scaleform [12/31/2021 11:46:07 PM.928] LSPD First Response: [TRACE] Updating scaleform [12/31/2021 11:46:07 PM.929] LSPD First Response: [TRACE] Successfully loaded interior for: 0605 Spanish Ave [12/31/2021 11:46:08 PM.012] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [12/31/2021 11:46:08 PM.538] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [12/31/2021 11:46:08 PM.544] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [12/31/2021 11:46:08 PM.939] LSPD First Response: [TRACE] Starting player switch [12/31/2021 11:46:11 PM.272] LSPD First Response: [TRACE] Preloading POLICE2 [12/31/2021 11:46:11 PM.272] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:46:11 PM.292] LSPD First Response: [TRACE] Preloading POLICE2 [12/31/2021 11:46:11 PM.293] LSPD First Response: [TRACE] Created police2 at X:-61.75416 Y:251.2282 Z:103.8735 [12/31/2021 11:46:11 PM.309] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:46:11 PM.316] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:46:11 PM.323] LSPD First Response: [TRACE] Hannah Ettleman (MP_F_FREEMODE_01) was set as a cop [12/31/2021 11:46:11 PM.342] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:46:11 PM.349] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:46:11 PM.356] LSPD First Response: [TRACE] Ashley Jones (MP_F_FREEMODE_01) was set as a cop [12/31/2021 11:46:11 PM.375] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/31/2021 11:46:11 PM.774] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/31/2021 11:46:11 PM.777] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/31/2021 11:46:11 PM.777] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/31/2021 11:46:11 PM.777] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/31/2021 11:46:11 PM.779] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/31/2021 11:46:11 PM.779] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/31/2021 11:46:11 PM.818] LSPD First Response: [TRACE] Ped Juliet Harper has become idle again [12/31/2021 11:46:11 PM.818] LSPD First Response: [TRACE] Ped Frank Timber has become idle again [12/31/2021 11:46:11 PM.818] LSPD First Response: [TRACE] Ped Marzia Bachelli has become idle again [12/31/2021 11:46:11 PM.818] LSPD First Response: [TRACE] Ped Joseph Maine has become idle again [12/31/2021 11:46:11 PM.834] LSPD First Response: [TRACE] Player switch done [12/31/2021 11:46:12 PM.099] LSPD First Response: [TRACE] Preloading POLICE [12/31/2021 11:46:12 PM.099] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844 [12/31/2021 11:46:12 PM.100] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [12/31/2021 11:46:12 PM.507] LSPD First Response: [TRACE] Preloading POLICE3 [12/31/2021 11:46:12 PM.507] LSPD First Response: [TRACE] Created police3 at X:407.9486 Y:-1008.231 Z:28.26636 [12/31/2021 11:46:12 PM.508] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [12/31/2021 11:46:17 PM.387] LSPD First Response: [TRACE] Hiding help for: Bed [12/31/2021 11:46:18 PM.186] LSPD First Response: [TRACE] Showing help for: Bed [12/31/2021 11:46:18 PM.687] LSPD First Response: [TRACE] Hiding help for: Bed [12/31/2021 11:46:24 PM.703] LSPD First Response: [TRACE] Unloading Apartment Interior: 0605 Spanish Ave [12/31/2021 11:46:24 PM.708] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [12/31/2021 11:46:24 PM.710] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [12/31/2021 11:46:24 PM.710] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [12/31/2021 11:46:24 PM.718] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [12/31/2021 11:46:24 PM.726] LSPD First Response: [TRACE] Reset shower positions [12/31/2021 11:46:24 PM.726] LSPD First Response: [TRACE] Reset shower positions [12/31/2021 11:46:24 PM.729] LSPD First Response: [TRACE] Ended Shower [12/31/2021 11:46:24 PM.729] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [12/31/2021 11:46:24 PM.729] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [12/31/2021 11:46:24 PM.729] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [12/31/2021 11:46:24 PM.733] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [12/31/2021 11:46:24 PM.734] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [12/31/2021 11:46:24 PM.734] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [12/31/2021 11:46:24 PM.734] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [12/31/2021 11:46:24 PM.734] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [12/31/2021 11:46:24 PM.734] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [12/31/2021 11:46:24 PM.740] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [12/31/2021 11:46:24 PM.740] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [12/31/2021 11:46:24 PM.740] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [12/31/2021 11:46:24 PM.740] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [12/31/2021 11:46:24 PM.740] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [12/31/2021 11:46:24 PM.741] LSPD First Response: [TRACE] Ended Whisky [12/31/2021 11:46:24 PM.741] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [12/31/2021 11:46:24 PM.742] LSPD First Response: [TRACE] Ended Chair [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Ended Chair [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [12/31/2021 11:46:24 PM.743] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [12/31/2021 11:46:24 PM.744] LSPD First Response: [TRACE] Ended Radio [12/31/2021 11:46:24 PM.744] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [12/31/2021 11:46:24 PM.744] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [12/31/2021 11:46:24 PM.744] LSPD First Response: [TRACE] Successfully unloaded: 0605 Spanish Ave [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [12/31/2021 11:46:25 PM.189] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [12/31/2021 11:46:25 PM.294] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/31/2021 11:46:25 PM.294] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/31/2021 11:46:26 PM.806] LSPD First Response: [TRACE] New cop added without cop data! [12/31/2021 11:46:26 PM.806] LSPD First Response: [TRACE] Stan Bank (S_M_Y_SWAT_01) was set as a cop [12/31/2021 11:46:26 PM.839] LSPD First Response: [TRACE] Preloading POLICE3 [12/31/2021 11:46:26 PM.839] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:46:26 PM.870] LSPD First Response: [TRACE] Preloading POLICE3 [12/31/2021 11:46:26 PM.871] LSPD First Response: [TRACE] Created police3 at X:118.2586 Y:-169.6824 Z:55.16324 [12/31/2021 11:46:26 PM.888] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:46:26 PM.894] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:46:26 PM.900] LSPD First Response: [TRACE] Mike DelaCruz (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:46:26 PM.921] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:46:26 PM.927] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:46:26 PM.934] LSPD First Response: [TRACE] Allen Murphy (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:46:26 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/31/2021 11:46:47 PM.783] LSPD First Response: [TRACE] we're on the lspdfr page [12/31/2021 11:46:47 PM.783] LSPD First Response: [TRACE] 7FF6F92FFFAF [12/31/2021 11:46:48 PM.715] LSPD First Response: [TRACE] navigated away whilst loading [12/31/2021 11:47:09 PM.482] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:47:09 PM.489] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:47:09 PM.496] LSPD First Response: [TRACE] Lance Bishock (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:47:09 PM.496] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [12/31/2021 11:47:09 PM.499] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/31/2021 11:47:09 PM.506] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:47:09 PM.507] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/31/2021 11:47:09 PM.508] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/31/2021 11:47:09 PM.514] LSPD First Response: [TRACE] Misty Sparks (MP_F_FREEMODE_01) was set as a cop [12/31/2021 11:47:09 PM.514] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [12/31/2021 11:47:09 PM.514] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/31/2021 11:47:09 PM.521] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/31/2021 11:47:09 PM.527] LSPD First Response: [TRACE] Jim Wells (MP_M_FREEMODE_01) was set as a cop [12/31/2021 11:47:09 PM.528] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [12/31/2021 11:47:12 PM.438] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/31/2021 11:47:20 PM.697] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [12/31/2021 11:47:20 PM.697] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [12/31/2021 11:47:20 PM.697] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [12/31/2021 11:47:24 PM.491] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:24 PM.491] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:24 PM.525] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:24 PM.624] LSPD First Response: [TRACE] Created policeb at X:740.4744 Y:-86.52309 Z:56.3782 [12/31/2021 11:47:24 PM.642] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:24 PM.643] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:47:24 PM.646] LSPD First Response: [TRACE] Cedric Baksh (S_M_Y_HWAYCOP_01) was set as a cop [12/31/2021 11:47:24 PM.667] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/31/2021 11:47:29 PM.496] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:29 PM.496] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:29 PM.526] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:29 PM.527] LSPD First Response: [TRACE] Created policeb at X:696.3433 Y:-113.3684 Z:53.62039 [12/31/2021 11:47:29 PM.543] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:29 PM.544] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:47:29 PM.545] LSPD First Response: [TRACE] Julian Romano (S_M_Y_HWAYCOP_01) was set as a cop [12/31/2021 11:47:29 PM.561] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/31/2021 11:47:29 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [12/31/2021 11:47:29 PM.948] LSPD First Response: [TRACE] Jose Rodriguez (S_M_Y_SWAT_01) was set as a cop [12/31/2021 11:47:44 PM.747] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:44 PM.747] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:44 PM.778] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:44 PM.778] LSPD First Response: [TRACE] Created policeb at X:500.0819 Y:-1178.655 Z:29.91826 [12/31/2021 11:47:44 PM.794] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/31/2021 11:47:44 PM.795] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/31/2021 11:47:44 PM.795] LSPD First Response: [TRACE] Ethan Radabaull (S_M_Y_HWAYCOP_01) was set as a cop [12/31/2021 11:47:44 PM.811] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/31/2021 11:47:46 PM.178] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [12/31/2021 11:47:46 PM.179] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [12/31/2021 11:47:46 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:47:46 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:47:46 PM.182] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/31/2021 11:47:46 PM.189] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [12/31/2021 11:47:50 PM.153] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:47:50 PM.153] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/31/2021 11:47:50 PM.153] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/31/2021 11:47:50 PM.163] LSPD First Response: [TRACE] Setting player to lssd from last agency [12/31/2021 11:47:50 PM.188] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/31/2021 11:47:50 PM.237] LSPD First Response: [TRACE] Starting custom cop walk style task [12/31/2021 11:47:50 PM.237] LSPD First Response: [TRACE] Set last player walk style back: Cop [12/31/2021 11:47:50 PM.240] LSPD First Response: [TRACE] Player went on duty. [12/31/2021 11:47:50 PM.248] LSPD First Response: Folder is G:\GTAV\plugins\lspdfr [12/31/2021 11:47:52 PM.529] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.536] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.537] LSPD First Response: BasicCallouts, Version=2.1.1.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.542] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.553] LSPD First Response: BlaineCountyCallOuts, Version=1.0.0.7, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.559] LSPD First Response: CalloutPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.564] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.568] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.570] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.570] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.575] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.580] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.583] LSPD First Response: HWYCallouts, Version=1.8.11.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.583] LSPD First Response: IndianCallouts, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.583] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.589] LSPD First Response: Megaphone UI, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.589] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.590] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.637] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.641] LSPD First Response: Interop.WMPLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.663] LSPD First Response: Section136Callouts, Version=1.0.0.5155, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.674] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.676] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.676] LSPD First Response: StopThePed, Version=4.9.4.8, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.681] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.682] LSPD First Response: terrcall, Version=2.2.0.1, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.688] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.689] LSPD First Response: UltimateBackup, Version=1.8.5.7, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.692] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.693] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.696] LSPD First Response: YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:52 PM.697] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [12/31/2021 11:47:52 PM.730] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [12/31/2021 11:47:52 PM.760] LSPD First Response: Creating plugin: BasicCallouts.Main [12/31/2021 11:47:52 PM.760] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [12/31/2021 11:47:52 PM.798] LSPD First Response: Creating plugin: BlaineCountyCallouts.Main [12/31/2021 11:47:52 PM.799] LSPD First Response: Creating plugin: CalloutPack.Main [12/31/2021 11:47:52 PM.799] LSPD First Response: Creating plugin: PROJECT_NAME.Main [12/31/2021 11:47:52 PM.799] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [12/31/2021 11:47:52 PM.919] LSPD First Response: Creating plugin: Custom_Pullover.Main [12/31/2021 11:47:52 PM.919] LSPD First Response: Creating Custom Pullover.Main. [12/31/2021 11:47:52 PM.920] LSPD First Response: Done with Custom Pullover.Main. [12/31/2021 11:47:52 PM.920] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [12/31/2021 11:47:52 PM.920] LSPD First Response: Creating plugin: ForceACallout.Main [12/31/2021 11:47:52 PM.920] LSPD First Response: Creating plugin: HeliAssistance.Main [12/31/2021 11:47:52 PM.920] LSPD First Response: Creating plugin: HWYCallouts.Main [12/31/2021 11:47:52 PM.921] LSPD First Response: Creating plugin: IndianCallouts.main [12/31/2021 11:47:52 PM.921] LSPD First Response: Creating plugin: LeroyCallouts.Main [12/31/2021 11:47:52 PM.921] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone [12/31/2021 11:47:52 PM.922] LSPD First Response: Creating plugin: CalloutPack.Main [12/31/2021 11:47:52 PM.922] LSPD First Response: Creating plugin: redCallouts.Main [12/31/2021 11:47:52 PM.922] LSPD First Response: Creating plugin: RegularCallouts.Main [12/31/2021 11:47:52 PM.957] LSPD First Response: Creating plugin: Section136Callouts.Main [12/31/2021 11:47:52 PM.997] LSPD First Response: Creating plugin: SimpleCallouts.Main [12/31/2021 11:47:53 PM.038] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [12/31/2021 11:47:53 PM.063] LSPD First Response: Creating plugin: ‬‬​‫‬‭‮‍‫‍‍‮‌‌‌‎​‫‪‪‫‫‪‭‮‪‮ [12/31/2021 11:47:53 PM.119] LSPD First Response: Creating plugin: SuperCallouts2.Main [12/31/2021 11:47:53 PM.119] LSPD First Response: Creating plugin: DemoProject.Main [12/31/2021 11:47:53 PM.119] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [12/31/2021 11:47:53 PM.119] LSPD First Response: Creating plugin: ‮‫‌‍‭‫‏‫‮‪‌​‏‮‭‬‌‏‌‫‫​‌‎‍‪‫‮ [12/31/2021 11:47:53 PM.152] LSPD First Response: Creating plugin: UnitedCallouts.Main [12/31/2021 11:47:53 PM.152] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [12/31/2021 11:47:53 PM.318] LSPD First Response: Creating plugin: YobbinCallouts.Main [12/31/2021 11:47:53 PM.319] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [12/31/2021 11:47:53 PM.319] LSPD First Response: Go on duty to fully load ALPRLite [12/31/2021 11:47:53 PM.321] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [12/31/2021 11:47:53 PM.322] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [12/31/2021 11:47:53 PM.322] LSPD First Response: Plugin BasicCallouts v2.1.1.0 has been initialised. [12/31/2021 11:47:53 PM.328] LSPD First Response: Validating dependency: RagePluginHook [12/31/2021 11:47:53 PM.328] LSPD First Response: File "ragepluginhook.exe" exists: True [12/31/2021 11:47:53 PM.329] LSPD First Response: Version is at least 0.45.0.0 [12/31/2021 11:47:53 PM.330] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [12/31/2021 11:47:53 PM.330] LSPD First Response: Validating dependency: LSPDFR [12/31/2021 11:47:53 PM.330] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [12/31/2021 11:47:53 PM.331] LSPD First Response: Version is at least 0.4.6 [12/31/2021 11:47:53 PM.331] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [12/31/2021 11:47:53 PM.331] LSPD First Response: Validating dependency: ParksTools [12/31/2021 11:47:53 PM.331] LSPD First Response: File "ParksTools.dll" exists: True [12/31/2021 11:47:53 PM.331] LSPD First Response: Version is at least 4.2.0.0 [12/31/2021 11:47:53 PM.331] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [12/31/2021 11:47:53 PM.331] LSPD First Response: Validating dependency: RageNativeUI [12/31/2021 11:47:53 PM.331] LSPD First Response: File "RageNativeUI.dll" exists: True [12/31/2021 11:47:53 PM.331] LSPD First Response: Version is at least 1.6.3.0 [12/31/2021 11:47:53 PM.331] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [12/31/2021 11:47:53 PM.333] LSPD First Response: [Better EMS]: Registered Better EMS [12/31/2021 11:47:53 PM.333] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [12/31/2021 11:47:53 PM.334] LSPD First Response: Blaine County Callouts1.0.0.7 has been initialised. [12/31/2021 11:47:53 PM.334] LSPD First Response: Go on duty to fully load Blaine County Callouts Plugin. [12/31/2021 11:47:53 PM.336] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [12/31/2021 11:47:53 PM.336] LSPD First Response: Go on duty to fully load CompuLite [12/31/2021 11:47:53 PM.336] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [12/31/2021 11:47:53 PM.344] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [12/31/2021 11:47:53 PM.344] LSPD First Response: [HeliAssist] Reading INI [12/31/2021 11:47:53 PM.348] LSPD First Response: HeliAssist v2.2.1 has been initialized. [12/31/2021 11:47:53 PM.348] LSPD First Response: Highway Callouts Plugin 1.8.11 has been initialised. [12/31/2021 11:47:53 PM.348] LSPD First Response: Callout Plugin - 'IndianCallouts'1.0.4.0 by PTurtle has been initialised [12/31/2021 11:47:53 PM.348] LSPD First Response: Go on duty to fully load 'IndianCallouts' [12/31/2021 11:47:53 PM.355] LSPD First Response: Leroy Callouts 1.3.0.0 has been initialized. [12/31/2021 11:47:53 PM.355] LSPD First Response: Megaphone UI by Vincentsgm29 2.2.0 has been initialised. [12/31/2021 11:47:53 PM.355] LSPD First Response: Go on duty to fully load Megaphone UI. [12/31/2021 11:47:53 PM.356] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin. [12/31/2021 11:47:53 PM.358] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [12/31/2021 11:47:53 PM.358] LSPD First Response: Go on duty to fully load RegularCallouts. [12/31/2021 11:47:53 PM.360] LSPD First Response: Initializing Config for Regular Callouts [12/31/2021 11:47:53 PM.382] LSPD First Response: [Section136Callouts] Initialisation Process: Please wait - loading the Configuration Reader... [12/31/2021 11:47:53 PM.383] LSPD First Response: Creating OnDutyStateChanged event handler... [12/31/2021 11:47:53 PM.383] LSPD First Response: Plugin Section136Callouts version 1.0.0.5155 has been initialised. [12/31/2021 11:47:53 PM.383] LSPD First Response: Please go on duty to finish loading Section136Callouts! [12/31/2021 11:47:53 PM.383] LSPD First Response: [Section136Callouts] Update 0.0.5 -> Beat audio strings are now initialised when the GetSettings() method is called when the player goes on duty. [12/31/2021 11:47:53 PM.383] LSPD First Response: [Section136Callouts] Checking for audio libraries... [12/31/2021 11:47:53 PM.383] LSPD First Response: [Section136Callouts] Checking for Section136Audio.dll... [12/31/2021 11:47:53 PM.383] LSPD First Response: [Section136Callouts] Checking if the default library is there too... [12/31/2021 11:47:53 PM.384] LSPD First Response: [Section136Callouts] Loading Section136Audio.dll instead because the default named file doesn't exist.. [12/31/2021 11:47:53 PM.384] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [12/31/2021 11:47:53 PM.384] LSPD First Response: Go on duty to fully load SimpleCallouts [12/31/2021 11:47:53 PM.385] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [12/31/2021 11:47:53 PM.385] LSPD First Response: Go on duty to fully load SpeedRadarLite [12/31/2021 11:47:53 PM.386] LSPD First Response: Plugin StopThePed v4.9.4.8 has been initialized. [12/31/2021 11:47:53 PM.386] LSPD First Response: Go on duty to fully load StopThePed [12/31/2021 11:47:53 PM.387] LSPD First Response: Loading SuperCallouts config. [12/31/2021 11:47:53 PM.388] LSPD First Response: SuperCallouts: Config loaded. [12/31/2021 11:47:53 PM.388] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [12/31/2021 11:47:53 PM.388] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [12/31/2021 11:47:53 PM.410] LSPD First Response: terrorists pack is loaded ! [12/31/2021 11:47:53 PM.410] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [12/31/2021 11:47:53 PM.411] LSPD First Response: Plugin UltimateBackup v1.8.5.7 has been initialized. [12/31/2021 11:47:53 PM.411] LSPD First Response: Go on duty to fully load UltimateBackup [12/31/2021 11:47:53 PM.412] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [12/31/2021 11:47:53 PM.504] LSPD First Response: WoutersCalloutsV Plugin loaded! [12/31/2021 11:47:53 PM.504] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.4.0 by YobB1n has been loaded. [12/31/2021 11:47:53 PM.504] LSPD First Response: We have 3 callouts registered [12/31/2021 11:47:53 PM.504] LSPD First Response: CalloutManager initialized [12/31/2021 11:47:53 PM.505] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/31/2021 11:47:53 PM.512] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/31/2021 11:47:53 PM.513] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/31/2021 11:47:53 PM.518] LSPD First Response: [INFO] Model preloading enabled [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICE [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICE2 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICE3 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICET [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading SHERIFF [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICE4 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICEB [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading FBI2 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading BUZZARD [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading POLMAV [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading FROGGER2 [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading AMBULANCE [12/31/2021 11:47:53 PM.518] LSPD First Response: [TRACE] Preloading FIRETRUK [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/31/2021 11:47:53 PM.519] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/31/2021 11:47:53 PM.524] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/31/2021 11:47:53 PM.525] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/31/2021 11:47:53 PM.526] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/31/2021 11:47:53 PM.526] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/31/2021 11:47:53 PM.535] LSPD First Response: Deserialized Joshua Shiver [12/31/2021 11:47:53 PM.535] LSPD First Response: Deserialized Aaragon Stormrider [12/31/2021 11:47:53 PM.536] LSPD First Response: Deserialized Jim Gordon [12/31/2021 11:47:53 PM.536] LSPD First Response: Deserialized Bob Saget [12/31/2021 11:47:53 PM.542] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/31/2021 11:47:53 PM.542] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/31/2021 11:47:53 PM.542] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/31/2021 11:47:53 PM.542] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/31/2021 11:47:53 PM.547] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/31/2021 11:47:53 PM.548] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/31/2021 11:47:53 PM.548] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/31/2021 11:47:53 PM.550] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/31/2021 11:47:53 PM.551] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/31/2021 11:47:53 PM.551] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/31/2021 11:47:53 PM.552] LSPD First Response: Custom Pullover event handler: True [12/31/2021 11:47:53 PM.569] LSPD First Response: Deserialized Evan Misso [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [12/31/2021 11:47:53 PM.834] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.Tresspassing [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.AssaultWithFirearm [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousPerson [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.VehicleExplosion [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.AbuseOf911 [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.Shoplifting [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousAmmunitionPurchase [12/31/2021 11:47:53 PM.854] LSPD First Response: Registering callout BasicCallouts.Callouts.ObjectsObstructingRoadway [12/31/2021 11:47:53 PM.940] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/31/2021 11:47:53 PM.940] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/31/2021 11:47:53 PM.940] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/31/2021 11:47:53 PM.940] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/31/2021 11:47:53 PM.946] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/31/2021 11:47:53 PM.958] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/31/2021 11:47:53 PM.961] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/31/2021 11:47:55 PM.720] LSPD First Response: [TRACE] Has taken study survey: False [12/31/2021 11:47:55 PM.721] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/31/2021 11:47:55 PM.728] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/31/2021 11:47:55 PM.729] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/31/2021 11:47:55 PM.736] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/31/2021 11:47:55 PM.736] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/31/2021 11:47:55 PM.737] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/31/2021 11:47:55 PM.739] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/31/2021 11:47:55 PM.739] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/31/2021 11:47:55 PM.740] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/31/2021 11:47:55 PM.742] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [12/31/2021 11:47:56 PM.216] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/31/2021 11:47:56 PM.240] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:56 PM.240] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [12/31/2021 11:47:56 PM.250] LSPD First Response: [Better EMS]: Loading EMS settings [12/31/2021 11:47:56 PM.250] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [12/31/2021 11:47:56 PM.546] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [12/31/2021 11:47:56 PM.547] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.547] LSPD First Response: [Better EMS]: Adding station point: in front [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: inside bay [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: in front of left door [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: middle bay [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: right bay [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Davis hospital [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 4 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 3 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 2 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 3 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 4 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 1 [12/31/2021 11:47:56 PM.561] LSPD First Response: [Better EMS]: Adding station point: bay 2 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: alley [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: delivery [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Station has delivery zone [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: spawn [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: inside [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: north 1 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: north 2 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: middle mini [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: mid south mini [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: south 1 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: south 2 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: south 3 [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: driveway [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Found station type: FIRE [12/31/2021 11:47:56 PM.562] LSPD First Response: [Better EMS]: Adding station point: station [12/31/2021 11:47:56 PM.564] LSPD First Response: [Better EMS]: Settings loaded from G:\GTAV\Plugins\LSPDFR\BetterEMS.ini [12/31/2021 11:47:56 PM.564] LSPD First Response: [Better EMS]: Started loading Better EMS [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.StolenVehicleAOne [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.StolenVehicleATwo [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.MountChiliad247SMRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.SenoraFwy247SMRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.NilandAvenue247SMRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.Harmony247SMRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.AceLiquorRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout BlaineCountyCallOuts.Callouts.DiscountStoreRobbery [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.Fight [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.GangAttack [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.DrugDealerSpotted [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalOnMotorcycle [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.HighValueVehicleStolen [12/31/2021 11:47:56 PM.567] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.bank [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bank2 [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.House [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Stolen [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bus [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.car [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.police [12/31/2021 11:47:56 PM.568] LSPD First Response: Registering callout PROJECT_NAME.Callouts.J [12/31/2021 11:47:56 PM.722] LSPD First Response: CompuLite Localization Code Page: 1256 [12/31/2021 11:47:56 PM.722] LSPD First Response: CompuLite Localization Encoding Name: Arabic (Windows) [12/31/2021 11:47:56 PM.725] LSPD First Response: FBI Callouts LOADING... [12/31/2021 11:47:56 PM.725] LSPD First Response: FBI Callouts Fully Loaded [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [12/31/2021 11:47:56 PM.725] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [12/31/2021 11:47:56 PM.726] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [12/31/2021 11:47:56 PM.726] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [12/31/2021 11:47:57 PM.088] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to X [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to Z [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to False [12/31/2021 11:47:57 PM.089] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to False [12/31/2021 11:47:57 PM.089] LSPD First Response: ----------------------------------------------------------------------------------------------------- [12/31/2021 11:47:57 PM.107] LSPD First Response: [HeliAssist] Added request heli item to menu [12/31/2021 11:47:57 PM.107] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [12/31/2021 11:47:57 PM.107] LSPD First Response: [HeliAssist] Added update heli item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added target item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added enable persistence item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added flight behavior item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added radar item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added heli name item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Added observer mode item to menu [12/31/2021 11:47:57 PM.110] LSPD First Response: [HeliAssist] Set up main menu [12/31/2021 11:47:57 PM.113] LSPD First Response: [HeliAssist] Added flight altitude item to menu [12/31/2021 11:47:57 PM.113] LSPD First Response: [HeliAssist] Added flight speed item to menu [12/31/2021 11:47:57 PM.113] LSPD First Response: [HeliAssist] Added orbit speed item to menu [12/31/2021 11:47:57 PM.113] LSPD First Response: [HeliAssist] Added orbit radius item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added max distance from player item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added searchlight color item to menu [12/31/2021 11:47:57 PM.114] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [12/31/2021 11:47:57 PM.115] LSPD First Response: [HeliAssist] Set up flight behavior menu [12/31/2021 11:47:57 PM.115] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [12/31/2021 11:47:57 PM.117] LSPD First Response: [HeliAssist] Added heli blip color item to menu [12/31/2021 11:47:57 PM.117] LSPD First Response: [HeliAssist] Set up radar menu [12/31/2021 11:47:57 PM.118] LSPD First Response: [HeliAssist] Added menus to pool [12/31/2021 11:47:57 PM.118] LSPD First Response: [HeliAssist] Started main logic for menu [12/31/2021 11:47:57 PM.277] LSPD First Response: BLK HWYCallouts: The following error occured while validating XML configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [12/31/2021 11:47:57 PM.277] LSPD First Response: BLK HWYCallouts: XML Configuration file loaded and validated successfully. [12/31/2021 11:47:57 PM.277] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYSingleCrash [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYTwoCarFrontCrash [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYTrafficStopBackup [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYTrafficBreak [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYRoadWorkerAssitance [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYMVATrafficControl [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout HWYCallouts.Callouts.HWYAnimalOnRoad [12/31/2021 11:47:57 PM.277] LSPD First Response: Registering callout IndianCallouts.Callouts.BikerChase [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.AttemptedLooting [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.RecklessDriver [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenVehicle [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.GroupWithGunsInPublic [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.EvadingPoliceCheckpoint [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenArmoredVehicleSpotted [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.StreetFight [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.PersonWithWeapon [12/31/2021 11:47:57 PM.278] LSPD First Response: Registering callout IndianCallouts.Callouts.ArmedBurglary [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [12/31/2021 11:47:57 PM.527] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance [12/31/2021 11:47:57 PM.527] LSPD First Response: Leroy Callouts | End key: End [12/31/2021 11:47:57 PM.527] LSPD First Response: Leroy Callouts | Talk key: Y [12/31/2021 11:47:57 PM.527] LSPD First Response: Leroy Callouts | Violence probability: 20 [12/31/2021 11:47:57 PM.527] LSPD First Response: Leroy Callouts | City car: POLICE3 [12/31/2021 11:47:57 PM.527] LSPD First Response: Leroy Callouts | County car: SHERIFF [12/31/2021 11:47:57 PM.528] LSPD First Response: Megaphone UI 2.2.0 has started [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenPoliceBike [12/31/2021 11:47:57 PM.865] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooter [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.PublicAlcohol [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.SuspiciousPerson [12/31/2021 11:47:57 PM.872] LSPD First Response: Registering callout redCallouts.Callouts.RedCalloutsFeatureTesting [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [12/31/2021 11:47:58 PM.523] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [12/31/2021 11:47:58 PM.524] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [12/31/2021 11:47:58 PM.527] LSPD First Response: [Section136Callouts]: Sending call to RegisterCallouts function... [12/31/2021 11:47:58 PM.528] LSPD First Response: [Section136Callouts] Section136Callouts by Max Playle [12/31/2021 11:47:58 PM.528] LSPD First Response: [Section136Callouts] © Max Playle 2020-2021 All rights reserved [12/31/2021 11:47:58 PM.530] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [12/31/2021 11:47:58 PM.530] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.8.1.0 [12/31/2021 11:47:58 PM.530] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [12/31/2021 11:47:58 PM.531] LSPD First Response: [Section136Callouts] PlugDiscordThread: The Discord Server has not yet been plugged! Let's add it to the menu! [12/31/2021 11:47:58 PM.532] LSPD First Response: [Section136Callouts] PlugDiscordThread: Displaying the Discord Advertisement... [12/31/2021 11:47:58 PM.532] LSPD First Response: [Section136Callouts] Initialising stores... [12/31/2021 11:47:58 PM.541] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [12/31/2021 11:47:58 PM.541] LSPD First Response: [Section136Callouts] Recording settings! (This might take a few seconds) [12/31/2021 11:47:58 PM.544] LSPD First Response: Refreshing settings object... [12/31/2021 11:47:58 PM.545] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:47:58 PM.545] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\main_config.ini [12/31/2021 11:47:58 PM.545] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:47:58 PM.545] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:47:58 PM.545] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:47:58 PM.546] LSPD First Response: [Section136Callouts] ------------------------ [ Section136Callouts Self-Configuration ] ------------------------ [12/31/2021 11:47:58 PM.546] LSPD First Response: [Section136Callouts] Section136Callouts is now reading settings values. Due to how many settings files there are, this may take up to two seconds. [12/31/2021 11:47:58 PM.546] LSPD First Response: [Section136Callouts] If a crash occurs now, it's likely due to an invalid configuration file. If you need help, join the Max's Hangout support server [12/31/2021 11:47:58 PM.546] LSPD First Response: [Section136Callouts] for help, to join - you can use the URL https://dsc.gg/maxshangout. Or you can run the command `Section136Callouts.OpenSupportDiscord`! [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/DoNotUseElsLights : True [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/AiOfficersUseLethalForce: False [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/NameForControl: Control [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/IgnoreCalloutEnabledStatus: False [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/EmergencyNumber: 999 [12/31/2021 11:47:58 PM.547] LSPD First Response: main_config/PhohibitVolumeEditing: True [12/31/2021 11:47:58 PM.548] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: main_confing/NameForTpac: TPAC Manoeuvre [12/31/2021 11:47:58 PM.548] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: main_config/TrafficPursuitOptionsInRadioMenu: True [12/31/2021 11:47:58 PM.548] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: main_config/MaximumOccupiedVehiclesForTpac: 7 [12/31/2021 11:47:58 PM.548] LSPD First Response: Getting terminology settings... [12/31/2021 11:47:58 PM.548] LSPD First Response: [Section136Callouts] main_config/UseBritishTerminology: True [12/31/2021 11:47:58 PM.548] LSPD First Response: [Section136Callouts] Determining division/unit/beat strings... [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] [UBS] Division Value is: DIV_01 [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] [UBS] UnitType Value is: ADAM [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] [UBS] Beat Value is: BEAT_12 [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] Creating WaypointSettings object... [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] Creating DependencyInfo object... [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] Creating AnimationSettings object [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] Creating PanicButtonSetting object [12/31/2021 11:47:58 PM.551] LSPD First Response: [Section136Callouts] Getting ambient events settings... [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientEvents/EnableAmbientEvents: False [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientEvents/AmbientEventsMultiplier: 250 [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientEvents/PlayNotificationSound: True [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: Getting value for NOTIFICATION_SOUND_FILE_NAME [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: Value for NOTIFICATION_SOUND_FILE_NAME = plugins\lspdfr\Section136Callouts\Audio\SFX\mdt_update_notification.wav [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: Value for NOTIFICATION_SOUND_FILE_DURATION = 1217 [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\ambient\ASV_ModelWhitelist.cfg [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: There was a problem whilst getting the file location for AMBIENT_STOLEN_VEHICLE__ACCEPTABLE_VEHICLE_MODELS. The ambient callout 'Stolen Vehicle' will use its default configuration for this game session. [12/31/2021 11:47:58 PM.557] LSPD First Response: [Section136Callouts] AmbientEventSettings: Calling task for getting ~NEW~ VEHICLE Ambient Event Settings... [12/31/2021 11:47:58 PM.558] LSPD First Response: [Section136Callouts] AmbientEventSettings: Getting all configuration data for STOLEN VEHICLE ambient event... [12/31/2021 11:47:58 PM.558] LSPD First Response: [Section136Callouts] Populating Waypoint settings storage object... [12/31/2021 11:47:58 PM.558] LSPD First Response: Getting setting for DoWaypointToGeneralLocation -> PersonWithKnife callout. [12/31/2021 11:47:58 PM.559] LSPD First Response: S136 Value: True [12/31/2021 11:47:58 PM.559] LSPD First Response: Getting setting for DoWaypointToMainSubject [12/31/2021 11:47:58 PM.559] LSPD First Response: S136 Value: True [12/31/2021 11:47:58 PM.559] LSPD First Response: [Section136Callouts] Creating KeybindingsSettings object... [12/31/2021 11:47:58 PM.559] LSPD First Response: [Section136Callouts] Populating Keybindings storage object... [12/31/2021 11:47:58 PM.561] LSPD First Response: main_config/Key_Talk: Y [12/31/2021 11:47:58 PM.561] LSPD First Response: main_config/Key_MainMenu: X [12/31/2021 11:47:58 PM.561] LSPD First Response: [Section136Callouts] main_config/Key_EndCall: F1 [12/31/2021 11:47:58 PM.561] LSPD First Response: [Section136Callouts] KeybindingSettings: main_config/Key_ForceServiceUnitUnconventionalSpawn: F6 [12/31/2021 11:47:58 PM.561] LSPD First Response: [Section136Callouts] KeybindingSettings: main_config/Key_CalloutSpecificMenu: F10 [12/31/2021 11:47:58 PM.563] LSPD First Response: [Section136Callouts] KeybindingSettings: main_config/Key_StatusCodeMenu: NumPad0 [12/31/2021 11:47:58 PM.563] LSPD First Response: [Section136Callouts] Settings: Getting dependency information [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: IsLSPDFRPluginRunning has been called for plugin "StopThePed" with minimum version: 4.9.3.1 [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: Plugin StopThePed, Version=4.9.4.8, Culture=neutral, PublicKeyToken=null matches search criteria. Returning TRUE. [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: IsLSPDFRPluginRunning has been called for plugin "UltimateBackup" with minimum version: 1.8.4.2 [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: Plugin UltimateBackup, Version=1.8.5.7, Culture=neutral, PublicKeyToken=null matches search criteria. Returning TRUE. [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: IsLSPDFRPluginRunning has been called for plugin "BetterEMS" with minimum version: 3.0.0.0 [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] (IntegrationMgr) ExternalPluginManager: Plugin BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null matches search criteria. Returning TRUE. [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] DependencySettingStorage: --- Compatible Mods --- [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] DependencySettingStorage: StopThePed: Running [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] DependencySettingStorage: UltimateBackup: Running [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] DependencySettingStorage: BetterEMS: Running [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] DependencySettingStorage: ----------------------- [12/31/2021 11:47:58 PM.565] LSPD First Response: [Section136Callouts] Settings: Getting all Animation Settings... [12/31/2021 11:47:58 PM.566] LSPD First Response: [Section136Callouts] Settings / AnimationSettings: PlayRadioAnimation value: True [12/31/2021 11:47:58 PM.566] LSPD First Response: [Section136Callouts] Animation Settings Storage: PlayMobilePhoneAnimation value: True [12/31/2021 11:47:58 PM.566] LSPD First Response: [Section136Callouts] Getting PanicButton settings... [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Returned value for ShortcutKeyEnabled for TenNine: True [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Returned value for ModifierKey for TenNine: None [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Returned value for TenNineActivateKey for TenNine: None [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Returned valuef or SingleKeyActivationHoldDuration for TenNine: 1500 [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Sending single key hold duration to Panic Button controller... [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Panic Button Settings Manager: Finished setting up Panic Button... [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Settings: Creating ServiceUnits settings object... [12/31/2021 11:47:58 PM.567] LSPD First Response: [Section136Callouts] Settings: Getting values for SettingsUnits [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: EnableCoroner value: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: Coroner / VehicleVanModel: SPEEDO [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: Coroner / PedModel: S_M_M_Doctor_01 [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: ServiceUnits / Recruit from nearby: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: Getting value for SceneManagementSpawnDistance (default: 70f, min: 50f, max: 250f) [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: SceneManagement / SpawnDistance: 70 [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: ServiceUnits / AllowWarpingIfStuck: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: EnableVehicleRecovery: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: TowtruckVehicleModel: TOWTRUCK [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: FlatbedVehicleModel: FLATBED [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: AlwaysUseFlatbed: False [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: AutoPickupRecoveredVehicles: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: EnableInsuranceCompanyPickup: True [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] S136-ServiceUnits.ini: InsuranceRepresentitivesModel: A_M_Y_BUSINESS_02 [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] Settings: Creating CalloutSettings settings object... [12/31/2021 11:47:58 PM.569] LSPD First Response: [Section136Callouts] Settings: Getting settings values for CalloutsSettings [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\Callouts.ini [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:47:58 PM.571] LSPD First Response: [Section136Callouts] Getting acceptable weapons values for ArmedIndividualCriticalArea... [12/31/2021 11:47:58 PM.572] LSPD First Response: [Section136Callouts] Getting the shoplifting model... [12/31/2021 11:47:58 PM.572] LSPD First Response: [Section136Callouts] Getting the security guard (shoplifting) model name... (location: callouts.ini, default: ig_fbisuit_01) [12/31/2021 11:47:58 PM.572] LSPD First Response: [Section136Callouts] (Shoplifting Security Guard Model Name) Result: ig_fbisuit_01 [12/31/2021 11:47:58 PM.572] LSPD First Response: [Section136Callouts] Getting police vehicles for DetaineeTransportRequired [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Getting acceptable value for POLICE_VEHICLES for DetaineeTransportRequired. (Location: callouts.ini, default: POLICE,POLICE2,POLICE3,SHERIFF,SHERIFF2,PRANGER,FBI,FBI2) [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model POLICE (2046537925) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model POLICE2 (2667966721) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model POLICE3 (1912215274) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model SHERIFF (2611638396) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model SHERIFF2 (1922257928) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model PRANGER (741586030) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model FBI (1127131465) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Successfully added vehicle model FBI2 (2647026068) to the list of acceptable Police Vehicles (DETAINEE_TRANSPORT_REQUIRED)... [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Finished getting police vehicles for DetaineeTransportRequired [12/31/2021 11:47:58 PM.573] LSPD First Response: [Section136Callouts] Getting settings for AttemptedRape [12/31/2021 11:47:58 PM.578] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:47:58 PM.578] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\Section136Callouts\callouts\AttemptedRape\configuration.xml [12/31/2021 11:47:58 PM.579] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:47:58 PM.579] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:47:58 PM.579] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:47:58 PM.579] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [12/31/2021 11:47:58 PM.602] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [12/31/2021 11:47:58 PM.602] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [12/31/2021 11:47:58 PM.602] LSPD First Response: [Section136Callouts] Processing character models... [12/31/2021 11:47:58 PM.602] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.603] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character type valid. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished getting settings for Attempted Rape. [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Finished processing Callout Settings!... [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Settings: Getting settings values for Debug Mode... [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Settings: Getting settings vlaues for Debug Logging Mode... [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Settings: Getting settings values for Log Refresh Interval... [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: Debug Settings: --> DEBUG_MODE: True, DEBUG_LOG_ENABLED: True, DEBUG_LOG_OUTPUT_INTERVAL: 2000 [12/31/2021 11:47:58 PM.604] LSPD First Response: [Section136Callouts] Settings: Getting settings values for COVID-19 References Settings... [12/31/2021 11:47:58 PM.606] LSPD First Response: [Section136Callouts] ‬‍‌‬​‬‬‮‎‮‎‮​‬‮‬​‎‬‌‎‮‎‍‮: Getting settings value for: AllowCovidReferences (location: main_config.ini, default: true) [12/31/2021 11:47:58 PM.606] LSPD First Response: [Section136Callouts] ‬‍‌‬​‬‬‮‎‮‎‮​‬‮‬​‎‬‌‎‮‎‍‮: AllowCovidReferences = True [12/31/2021 11:47:58 PM.606] LSPD First Response: [Section136Callouts] ‬‍‌‬​‬‬‮‎‮‎‮​‬‮‬​‎‬‌‎‮‎‍‮: Getting settings value for: CovidExpectedEnd (location: main_config.ini, default: 2022 1 1) [12/31/2021 11:47:58 PM.606] LSPD First Response: [Section136Callouts] ‬‍‌‬​‬‬‮‎‮‎‮​‬‮‬​‎‬‌‎‮‎‍‮: Trying to parse year from CovidExpectedEnd in file... [12/31/2021 11:47:58 PM.606] LSPD First Response: [Section136Callouts] ‬‍‌‬​‬‬‮‎‮‎‮​‬‮‬​‎‬‌‎‮‎‍‮: Setting COVID-19 expected end date as 2021 12 1... [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: Getting value for ProhibitNetworkTransmission (location: main_config.ini/network, default: false) [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: Value for ProhibitNetworkTransmission: False [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: Getting value for EnableFeatures/StatusCodeMenu [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] ‪‏‭‭‬‭‭‮​‫‏‏‮‭‍‍‮‎‎​‍‮‫‎‫‭‭‎‮: Value for EnableFeatures/StatusCodeMenu: True [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] ------------------------------------------------------------------------------------------- [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] initialising RageNativeUI menus... [12/31/2021 11:47:58 PM.607] LSPD First Response: [Section136Callouts] Asking UpdateManager to check for updates in accordance with configuration! [12/31/2021 11:47:58 PM.609] LSPD First Response: [Section136Callouts] Update Manager: Checking for updates, please wait... [12/31/2021 11:47:58 PM.991] LSPD First Response: [Section136Callouts] Checking dependencies... [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\main_config.ini [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\main_config.ini) [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts.ini [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts.ini) [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\ambientevents.ini [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\ambientevents.ini) [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [12/31/2021 11:47:58 PM.992] LSPD First Response: [Section136Callouts] ~~~ Beginning callout registration! ~~~ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] Stolen Vehicle callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ‌‍‪‪‌‪‎‫‌‪‫‬‫‮‬‮‍‭‌‎​‍‫‪​‭‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] Unarmed Robbery callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ‪‏‌‌‏‮‪‪‍‎‍‍‏‎​‭‭‎‪‪‬‪‍‬‭‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] Armed Robbery callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ‎‌‬‪‪‎‭‬‍‬‌‮‌‮‎‌‍‏‮‎‫‏‪‍‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] PersonWithKnife callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ‫‮‮‫‫‮‮‮‭‌‍‏‍‬‭‬‭‬‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] TrafficStopAssistanceShout callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ​‭‮‎‏‌‏‮‎‬‮‬​‎‪‌‬‌‭‭‫‬‌‬‎‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] MopedPhoneTheft callout is eanbled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ​‫‭‮‎‍‫‍‭‌​‭‎‌‍‍‪‌‎‬‫‮‪‪‮ [12/31/2021 11:47:58 PM.995] LSPD First Response: [Section136Callouts] StolenEmergencyVehicle callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.995] LSPD First Response: Registering callout ‪‪‏‌‎‪‎‫‭‮‎‏‍‪‫‫‍‌​​‪‭‬‌‎‌‭‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: DetaineeTransportRequired callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ​‫‪‫‏‫‪‌‭‭‫‏​‏‫​‌​‭‌‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: SelfIsolationViolation callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ‫‎‫​‫‍‌‍‪‬‫‪‪‮‌‫‍‍‭‬‪‎‎‭‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: RacingVehicles callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ‫‪‪‍‫‫‌‎​‎‍‍‎‎‬‬‬‌‭‮‪‪‍‪​​‪‍‪‪‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: MentalHealthPatientEscaped callout is enabled. Registering it now... [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ‮​‏‭‫‏‍‫‬‮​‫‎‮‮‏‌‍‫‍‏‭‭‫‫​‫‫‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: ArmedSuspect callout is enabled. Registering it now [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ​‍‏‎‫‎‪‌‏‍‎‪‬‌‮‫‮‎​‮‬‏​‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: Shoplifting callout is enabled. Registering it now [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ​‭‍‌‪‪‮‭‪‮‬‫‏‪‬‮‎‪​‪‪‪‍‭‎‍‫‬‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: SuicidalSubject callout is enabled. Registering it now [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ‪‍‎‫‌‌‮‌‏‏‬‌‫‭​​‌​‮‭‍‫‭‭‪‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: AttemptedRape callout is enabled. Registering it now [12/31/2021 11:47:58 PM.996] LSPD First Response: Registering callout ‪‭​‮‮‪‍‎‪‪‌​‪‭‫‪‬‍​‎‍‌‏‍‮ [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: All enabled callouts from Section136Callouts have been registered! Enjoy! [12/31/2021 11:47:58 PM.996] LSPD First Response: [Section136Callouts]: Setting up Section136Callouts AmbientEvents... [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts] Hooker is an EAC-only callout. Skipping >> EAC flow has not completed yet. [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts] AmbientEventController: Loading ambient event: RuntimeType [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts] AmbientEventController: Should we enable Ambient Events? False [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts]: Starting beta key processing... [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts]: Skipped processing beta key because the build does not contain unreleased content. [12/31/2021 11:47:59 PM.000] LSPD First Response: [Section136Callouts]: Starting PUMA by PeterU... [12/31/2021 11:47:59 PM.001] LSPD First Response: [Section136Callouts]: Running announcement task... [12/31/2021 11:47:59 PM.001] LSPD First Response: [Section136Callouts] Invoking AnnouncementTask on a new thread... [12/31/2021 11:47:59 PM.001] LSPD First Response: [Section136Callouts]: Starting the Status Code Manager... [12/31/2021 11:47:59 PM.002] LSPD First Response: [Section136Callouts]: Starting debug log manager... [12/31/2021 11:47:59 PM.003] LSPD First Response: [Section136Callouts]: Recording time info... [12/31/2021 11:47:59 PM.003] LSPD First Response: [Section136Callouts]: Section136Callouts has initialised successfully. Initialisation took 475.2945 milliseconds. [12/31/2021 11:47:59 PM.003] LSPD First Response: [Section136Callouts]: Starting thread Section136Callouts.PanicButton.Thread## [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [12/31/2021 11:47:59 PM.004] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [12/31/2021 11:47:59 PM.038] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [12/31/2021 11:47:59 PM.120] LSPD First Response: StopThePed Localization Code Page: 1256 [12/31/2021 11:47:59 PM.120] LSPD First Response: StopThePed Localization Encoding Name: Arabic (Windows) [12/31/2021 11:47:59 PM.158] LSPD First Response: [Better EMS]: Registering smart radio buttons [12/31/2021 11:47:59 PM.181] LSPD First Response: [12/31/2021 11:47:59 PM.181] LSPD First Response: ============================== [12/31/2021 11:47:59 PM.181] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [12/31/2021 11:47:59 PM.181] LSPD First Response: ------------------------------ [12/31/2021 11:47:59 PM.181] LSPD First Response: Origin: Game fiber "". [12/31/2021 11:47:59 PM.181] LSPD First Response: ------------------------------ [12/31/2021 11:47:59 PM.181] LSPD First Response: Exception type: System.AccessViolationException [12/31/2021 11:47:59 PM.181] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [12/31/2021 11:47:59 PM.181] LSPD First Response: ------------------------------ [12/31/2021 11:47:59 PM.181] LSPD First Response: Inner exceptions: [12/31/2021 11:47:59 PM.181] LSPD First Response: ------------------------------ [12/31/2021 11:47:59 PM.181] LSPD First Response: Stack trace: [12/31/2021 11:47:59 PM.181] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution() [12/31/2021 11:47:59 PM.181] at RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio() [12/31/2021 11:47:59 PM.181] at ForceACallout.Utils.Availability.Main() [12/31/2021 11:47:59 PM.181] at ForceACallout.Main.<>c.b__2_0() [12/31/2021 11:47:59 PM.181] at Rage.GameFiber.Main() [12/31/2021 11:47:59 PM.181] LSPD First Response: ============================== [12/31/2021 11:47:59 PM.181] LSPD First Response: [12/31/2021 11:47:59 PM.194] LSPD First Response: [HeliAssist] Starting main fiber [12/31/2021 11:47:59 PM.212] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended [12/31/2021 11:47:59 PM.216] LSPD First Response: [Section136Callouts] PlugDiscordThread: Waiting for the Section136Callouts menu to be setup so we can subscribe event handlers... [12/31/2021 11:48:00 PM.633] LSPD First Response: [Section136Callouts] AmbientEventSettings: GetAmbientEventSettings_NewVehicleSettings thread has started. [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\ambient\vehicles.xml [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\ambient\weapons.xml [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.634] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to load AmbientVehiclesConfiguration from: plugins\lspdfr\section136callouts\callouts\ambient\vehicles.xml [12/31/2021 11:48:00 PM.635] LSPD First Response: [Section136Callouts] AmbientEventSettings: Recording basic Ambient Vehicle boolean settings... [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] XML value conversion completed successfully. Returning [INTENDED] value of [True] [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/AllowBigVehicles? True [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] XML value conversion completed successfully. Returning [INTENDED] value of [True] [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/AllowEmergencyVehicles? True [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] XML value conversion completed successfully. Returning [INTENDED] value of [True] [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/AllowHighEndVehicles? True [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] AmbientEventSettings: Finished getting basic Ambient Vehicle boolean settings... [12/31/2021 11:48:00 PM.661] LSPD First Response: [Section136Callouts] AmbientEventSettings: Recording chance data... [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/BigVehiclesChance? 10 [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/EmergencyVehiclesChance? 5 [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/HighEndVehiclesChance? 15 [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Getting settings for Stolen Vehicle ambient callout... [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/StolenVehicleEvent/Passengers/MaxCount? 1 [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/StolenVehicleEvent/WaypointMode? precise [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Selecting EWaypointType.Precise for Ambient Stolen Vehicle waypoint. [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Vehicles/StolenVehicleEvent/Passengers/Chance? 60 [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: Setting passengers data for Stolen Vehicle amb-event... [12/31/2021 11:48:00 PM.662] LSPD First Response: [Section136Callouts] AmbientEventSettings: [CRASH PREVENTION] Ignoring XML comment :) [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [STANIER] [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: False [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 4 [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: STANIER [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [BLISTA] [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: False [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 2 [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: BLISTA [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [DILETTANTE] [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.663] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 4 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: DILETTANTE [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [ISSI2] [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 2 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: ISSI2 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [PANTO] [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 2 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: PANTO [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Processing new vehicle node with model value: [F620] [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isEmergency parsed successfully as: False [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: isHighEnd parsed successfully as: True [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: maxPeds parsed successfully as: 2 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Model Name is not null or empty: F620 [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL PROPERTIES PASSED ALL CHECKS. ADDING AMBIENT VEHICLE TO LIST [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: AmbientVehicle has been added to list. Moving on to next entry. [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: Preparing settings collection environment for the next stage (this might take a second)... [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: The vehicles configuration for Ambient Events has been shut down. [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: > Creating new xml document reader... [12/31/2021 11:48:00 PM.664] LSPD First Response: [Section136Callouts] AmbientEventSettings: > Performing file checks... [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\ambient\weapons.xml [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: > Loading XML into document reader... [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Getting values for the Stolen Vehicle callout (weapons.xml) [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Weapons/StolenVehicleAmbient/ArmSuspects? True [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Weapons/StolenVehicleAmbinet/ArmOnlyPassenger? False [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Reading weapon occurance chance data... [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Weapons/StolenVehicleAmbient/Weapons/Chance/MostCommon? 70 [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Weapons/StolenVehicleAmbient/Weapons/Chance/MediCommon? 50 [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient/Weapons/StolenVehicleAmbient/Weapons/Chance/MediCommon? 25 [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Finsihed parsing Occurance chance data. [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Now parsing weapons list.... [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Reading all potential weapons entries... [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Found weapon entry with value [WEAPON_STUNGUN] [12/31/2021 11:48:00 PM.665] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to get weapon occurance data... [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value parsed successfully. [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: [Weapon Entry: WEAPON_STUNGUN] Occurance value? 1 [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon should be alright because it's not null or empty, although we'll check if it's a valid model.... [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to check weapon model exists... [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons model checks out okay! All regsitration checks have been made successfully! [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL WEAPON CHECKS HAVE PASSED - ADDING THIS MODEL TO WEAPONS REGISTRY ~ [12/31/2021 11:48:00 PM.666] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value is 1 - adding to MOST COMMON weapons list. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon has been successfully added to a weapons list. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: WEAPON LIST STATS ~ MOST: 1 ~ MED: 0 ~ LEST: 0 [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: This weapon has been processed successfully. Moving on... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Found weapon entry with value [WEAPON_HAMMER] [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to get weapon occurance data... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value parsed successfully. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: [Weapon Entry: WEAPON_HAMMER] Occurance value? 1 [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon should be alright because it's not null or empty, although we'll check if it's a valid model.... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to check weapon model exists... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons model checks out okay! All regsitration checks have been made successfully! [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL WEAPON CHECKS HAVE PASSED - ADDING THIS MODEL TO WEAPONS REGISTRY ~ [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value is 1 - adding to MOST COMMON weapons list. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon has been successfully added to a weapons list. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: WEAPON LIST STATS ~ MOST: 2 ~ MED: 0 ~ LEST: 0 [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: This weapon has been processed successfully. Moving on... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Found weapon entry with value [WEAPON_DAGGER] [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to get weapon occurance data... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value parsed successfully. [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: [Weapon Entry: WEAPON_DAGGER] Occurance value? 1 [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon should be alright because it's not null or empty, although we'll check if it's a valid model.... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to check weapon model exists... [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons model checks out okay! All regsitration checks have been made successfully! [12/31/2021 11:48:00 PM.667] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL WEAPON CHECKS HAVE PASSED - ADDING THIS MODEL TO WEAPONS REGISTRY ~ [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value is 1 - adding to MOST COMMON weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon has been successfully added to a weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: WEAPON LIST STATS ~ MOST: 3 ~ MED: 0 ~ LEST: 0 [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: This weapon has been processed successfully. Moving on... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Found weapon entry with value [WEAPON_PISTOL] [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to get weapon occurance data... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value parsed successfully. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: [Weapon Entry: WEAPON_PISTOL] Occurance value? 2 [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon should be alright because it's not null or empty, although we'll check if it's a valid model.... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to check weapon model exists... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons model checks out okay! All regsitration checks have been made successfully! [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL WEAPON CHECKS HAVE PASSED - ADDING THIS MODEL TO WEAPONS REGISTRY ~ [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value is 2 - adding to MEDIUM COMMON weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon has been successfully added to a weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: WEAPON LIST STATS ~ MOST: 3 ~ MED: 1 ~ LEST: 0 [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: This weapon has been processed successfully. Moving on... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Found weapon entry with value [WEAPON_MICROSMG] [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to get weapon occurance data... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value parsed successfully. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: [Weapon Entry: WEAPON_MICROSMG] Occurance value? 3 [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon should be alright because it's not null or empty, although we'll check if it's a valid model.... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Trying to check weapon model exists... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons model checks out okay! All regsitration checks have been made successfully! [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: ~ ALL WEAPON CHECKS HAVE PASSED - ADDING THIS MODEL TO WEAPONS REGISTRY ~ [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Occurance value is 3 - adding to LESS COMMON weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapon has been successfully added to a weapons list. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: WEAPON LIST STATS ~ MOST: 3 ~ MED: 1 ~ LEST: 1 [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: This weapon has been processed successfully. Moving on... [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Weapons data xml has been shut down. [12/31/2021 11:48:00 PM.668] LSPD First Response: [Section136Callouts] AmbientEventSettings: Ambient Callout settings have been gathered successfully. [12/31/2021 11:48:00 PM.669] LSPD First Response: [Section136Callouts] AmbientEventSettings: Gathering ambient callout settings took 2113.6651 milliseconds. [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\ambient\callouts\StolenVehicle.xml [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.671] LSPD First Response: [Section136Callouts] AmbientEventSettings: Building CreationParams for Stolen Vehicle ambient event... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [!spawnwhenplayeronfoot]... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [prohibitcalloutwheninvehicle]... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [spawnduringday]... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [spawnduringnight]... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting seconds for [timeout]... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Successfully returning [Ambient] Callout Creation Data... [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] AmbientEventSettings: Successfully built CreationParams for Stolen Vehicle ambient event! [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\ambient\callouts\Hooker.xml [12/31/2021 11:48:00 PM.675] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] AmbientEventSettings: Building CreationParams for Hooker ambient event... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [!spawnwhenplayeronfoot]... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [prohibitcalloutwheninvehicle]... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [spawnduringday]... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting settings for [spawnduringnight]... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Getting seconds for [timeout]... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] ‌‬‬‎‮‪‮‍‎​‫‮‭‭‮‮‬‌‫‏‮: Successfully returning [Ambient] Callout Creation Data... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] AmbientEventSettings: Succesfully built CreationParams for Hooker ambient event! [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] AmbientEventSettings: Getting all potential models for hookers... [12/31/2021 11:48:00 PM.676] LSPD First Response: [Section136Callouts] AmbientEventSettings: Finished getting all potential valid models for hookers. Count: 3 [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\armedindividual\weapons.xml [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Reading weapons xml... [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Weapons - Enable: Melee: True Firearms: True Deadlies: True [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Weapons - Chance: Melee: 95 Firearm: 75 Deadly: 3 [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Sending above values to callout... [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Getting weapon data... [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] Getting weapon data for #comment weapon: [12/31/2021 11:48:00 PM.681] LSPD First Response: [Section136Callouts] XML Comment detected. Disregarding.... [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for melee weapon: WEAPON_KNIFE [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for melee weapon: WEAPON_BOTTLE [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for melee weapon: WEAPON_KNUCKLE [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for melee weapon: WEAPON_BATTLEAXE [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for #comment weapon: [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] XML Comment detected. Disregarding.... [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for firearm weapon: WEAPON_PISTOL [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for firearm weapon: WEAPON_SMG_MK2 [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for firearm weapon: WEAPON_RAYCARBINE [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for #comment weapon: [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] XML Comment detected. Disregarding.... [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for deadly weapon: WEAPON_GRENADELAUNCHER [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for deadly weapon: WEAPON_RPG [12/31/2021 11:48:00 PM.682] LSPD First Response: [Section136Callouts] Getting weapon data for deadly weapon: WEAPON_RAYMINIGUN [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Setting up all the menus... [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/MainMenu: Request Emergency Assistance [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/MainMenu: Police Radio Menu [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/MainMenu: Vehicle Menu [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding main menu item with the text [Join the ~p~Discord Server!~s~ ~g~(dsc.gg/maxshangout)] to the Main Menu at the request of another part of the plugin. [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/PoliceRadioMenu: Request Coroner [12/31/2021 11:48:00 PM.686] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/PoliceRadioMenu: Request Vehicle Recovery Service [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/PoliceRadioMenu: Request Insurance Vehicle Pickup [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Adding button to Section136Callouts/PoliceRadioMenu: Request TPAC [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Binding menu Section136Callouts/PoliceRadio to menu item Section136Callouts/MainMenu/OpenPoliceRadioMenu [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Binding menu Section136Callouts/VehicleMenu to menu item Section136Callouts/MainMenu/OpenVehicleMenu [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Refresh menu index Section136Callouts/MainMenu [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Refresh menu index Section136Callouts/PoliceRadioMenu [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Refresh menu index Section136Callouts/VehicleMenu [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Subscribe event handler Section136Callouts/MainMenu event OnItemSelect [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Subscribe event handler Section136Callouts/PoliceRadio event OnItemSelect [12/31/2021 11:48:00 PM.687] LSPD First Response: [Section136Callouts] Menu Manager: Subscribe event handler Section136Callouts/VehicleMenu event OnItemSelect [12/31/2021 11:48:00 PM.688] LSPD First Response: [Section136Callouts] Menu Manager: Finsihed initialising Section136Callouts Native Menus, hibernating thread... [12/31/2021 11:48:00 PM.688] LSPD First Response: [Section136Callouts] Update Manager: -> A new early access version is available! [12/31/2021 11:48:00 PM.843] LSPD First Response: [Section136Callouts] Running AnnouncementTask... [12/31/2021 11:48:01 PM.025] LSPD First Response: [Section136Callouts] Server reported no announcement was necessary. Disregarding announcement. [12/31/2021 11:48:01 PM.025] LSPD First Response: [Section136Callouts] ~ Section136Callouts announcement task finished. ~ [12/31/2021 11:48:01 PM.026] LSPD First Response: [Section136Callouts] PlayerCodeMenu: The Status Code manager is starting! [12/31/2021 11:48:01 PM.026] LSPD First Response: [Section136Callouts] PlayerCodeMenu: Running pre-emp setup... [12/31/2021 11:48:01 PM.027] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [12/31/2021 11:48:01 PM.027] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\statecodes\codes.xml [12/31/2021 11:48:01 PM.027] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] RESULT: Exists as file? True [12/31/2021 11:48:01 PM.027] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] Result: Exists as directory? False [12/31/2021 11:48:01 PM.027] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‪‬‫‍‬​‮​‮​‬‮​‪​‬‌‫‪‌​‬​​‫‮] ==================================================================================================================== [12/31/2021 11:48:01 PM.028] LSPD First Response: [Section136Callouts] PlayerCodeSettings: Executing setup method 1 of 2 [12/31/2021 11:48:01 PM.035] LSPD First Response: [Section136Callouts] SUCCESS: Parse file codes.xml (StatusCodes) object section136callouts/statuscodes/configuration/enableFeature with value False. [12/31/2021 11:48:01 PM.035] LSPD First Response: [Section136Callouts] PlayerCodeSettings: Execution of setup method 1 has finished without error! [12/31/2021 11:48:01 PM.035] LSPD First Response: [Section136Callouts] PlayerCodeSettings: Executing setup method 2 of 2 [12/31/2021 11:48:01 PM.037] LSPD First Response: [Section136Callouts] Node has 13 child-nodes, meaning theres 13 ~potential~ status entries. [12/31/2021 11:48:01 PM.037] LSPD First Response: [Section136Callouts] CRASH PREVENTION: Ignoring irrelevent XML data. [12/31/2021 11:48:01 PM.043] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.043] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.043] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Adding START_TEN_NINE_RESPONSE to actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Adding BECOME_AVAILABLE_FOR_CALLS to actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Adding BECOME_AVAILABLE_FOR_CALLS to actions... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.044] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.045] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Adding BECOME_UNAVAILABLE_FOR_CALLS to actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Adding BECOME_UNAVAILABLE_FOR_CALLS to actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Adding BECOME_UNAVAILABLE_FOR_CALLS to actions... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse code value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse name value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse cat value... [12/31/2021 11:48:01 PM.046] LSPD First Response: [Section136Callouts] PSC > Parse actions... [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] Actions for PlayerStatusCode is not invalid. Parsing... [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] Cannot detect what is meant by: "none" in terms of actions. Assuming no intended action. [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] Action for PSC Object: STARTUP_VALUE [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] Finished configuring Player Status Code object. [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] Woo! Adding a new Player Status Code to the menu! [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] There are now 12 Player Status Codes registered. Expecting more/less? Check you've formatted the codes.xml file correctly! Throwing it through a linter to check the syntax wouldn't be a bad idea, either! :) [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] PlayerCodeSettings: Execution of setup method 2 has finished without error! [12/31/2021 11:48:01 PM.047] LSPD First Response: [Section136Callouts] PlayerCodeMenu: !! STATUS CODE !! Must now cease. It is not enabled. [12/31/2021 11:48:01 PM.059] LSPD First Response: [FATAL] Forced termination [12/31/2021 11:48:01 PM.059] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [12/31/2021 11:48:01 PM.185] LSPD First Response: [INFO] LSPDFR has shut down