[2021-12-27 4:41:30 PM.516] Started new log on 2021-12-27 4:41:30 PM.516 [2021-12-27 4:41:30 PM.516] ==================================================================================================== [2021-12-27 4:41:30 PM.514] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021-12-27 4:41:30 PM.516] Log verbosity: Trivial [2021-12-27 4:41:30 PM.517] Initializing input system [2021-12-27 4:41:30 PM.519] Initializing game console [2021-12-27 4:41:30 PM.523] Console key has been set to F4 (key code: 115) [2021-12-27 4:41:30 PM.555] Initializing console variable "ConsoleScrollAmount". [2021-12-27 4:41:30 PM.555] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021-12-27 4:41:30 PM.556] Read value: [2021-12-27 4:41:30 PM.556] Initializing console variable "ConsoleKey". [2021-12-27 4:41:30 PM.556] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021-12-27 4:41:30 PM.557] Read value: [2021-12-27 4:41:30 PM.557] Initializing console variable "PluginTimeoutThreshold". [2021-12-27 4:41:30 PM.557] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021-12-27 4:41:30 PM.558] Read value: 60000 [2021-12-27 4:41:30 PM.559] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021-12-27 4:41:30 PM.559] Initializing console variable "AlwaysShowConsoleOutput". [2021-12-27 4:41:30 PM.559] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021-12-27 4:41:30 PM.559] Read value: [2021-12-27 4:41:30 PM.559] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021-12-27 4:41:30 PM.559] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021-12-27 4:41:30 PM.559] Read value: [2021-12-27 4:41:30 PM.559] Initializing console variable "ShowOnScreenWarnings". [2021-12-27 4:41:30 PM.559] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021-12-27 4:41:30 PM.559] Read value: [2021-12-27 4:41:30 PM.559] Console initialized [2021-12-27 4:41:30 PM.559] Initializing forms manager [2021-12-27 4:41:30 PM.560] Cleaning temp folder [2021-12-27 4:41:30 PM.561] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [2021-12-27 4:41:30 PM.570] ================ RAGE Plugin Hook ================ [12/27/2021 4:41:30 PM.575] Detected Windows 10 Professional (64-bit) (10.0.22000.0)! [12/27/2021 4:41:30 PM.575] Checking game support [12/27/2021 4:41:30 PM.670] Product name: Grand Theft Auto V [12/27/2021 4:41:30 PM.670] Product version: 1.0.2545.0 [12/27/2021 4:41:30 PM.670] Is steam version: True [12/27/2021 4:41:30 PM.671] Initializing DirectX [12/27/2021 4:41:30 PM.673] Initializing Direct3D [12/27/2021 4:41:30 PM.673] Getting game swap chain [12/27/2021 4:41:30 PM.695] Swap Chain created: 0x7FF7B886ED60 [12/27/2021 4:41:30 PM.695] Swap Chain VTable: 0x2209C55AAD0 [12/27/2021 4:41:30 PM.695] 0x748948FFF9F7F5E9;0x8D48564157552024;0x170EC814890246C [12/27/2021 4:41:30 PM.695] D3D11Present: 0x7FF94CF614D0 [12/27/2021 4:41:30 PM.695] D3D11ResizeBuffers: 0x7FF94CF87B20 [12/27/2021 4:41:30 PM.695] D3D11ResizeTarget: 0x7FF94CFD7280 [12/27/2021 4:41:30 PM.695] D3D11SetFullscreenState: 0x7FF94CF886E0 [12/27/2021 4:41:30 PM.695] Getting device [12/27/2021 4:41:30 PM.695] Retrieved device [12/27/2021 4:41:30 PM.695] Creating wrapper [12/27/2021 4:41:30 PM.695] Direct3D initialized [12/27/2021 4:41:30 PM.695] Initialized DirectX [12/27/2021 4:41:30 PM.695] Direct3D watcher thread spawned [12/27/2021 4:41:30 PM.741] Wrapper created [12/27/2021 4:41:30 PM.745] Effect created [12/27/2021 4:41:30 PM.745] Creating buffer [12/27/2021 4:41:30 PM.745] Created buffer [12/27/2021 4:41:30 PM.745] Creating blend state [12/27/2021 4:41:30 PM.745] Created blend state [12/27/2021 4:41:30 PM.745] Done with creation [12/27/2021 4:41:30 PM.781] Initializing texture system. [12/27/2021 4:41:30 PM.781] Initializing texture system; phase 1 [12/27/2021 4:41:30 PM.781] Initializing texture system; phase 2 [12/27/2021 4:41:30 PM.786] Initializing texture system; phase 3 [12/27/2021 4:41:30 PM.786] Initializing texture system; phase 4 [12/27/2021 4:41:30 PM.793] Initializing texture system; phase 5 [12/27/2021 4:41:30 PM.794] Initializing texture system; phase 6 [12/27/2021 4:41:30 PM.795] Initializing texture system; phase 7 [12/27/2021 4:41:30 PM.796] Initializing texture system; phase 8 [12/27/2021 4:41:30 PM.797] Initializing texture system; phase 9 [12/27/2021 4:41:30 PM.797] Initializing texture system; phase 10 [12/27/2021 4:41:30 PM.799] Initializing texture system; phase 11 [12/27/2021 4:41:30 PM.799] Initializing texture system; phase 12 [12/27/2021 4:41:30 PM.800] Initializing texture system; phase 13 [12/27/2021 4:41:30 PM.800] Initializing texture system; phase 14 [12/27/2021 4:41:35 PM.696] Direct3D watcher thread ended [12/27/2021 4:41:48 PM.387] LoadingScreenMsg: Initializing game support [12/27/2021 4:41:48 PM.638] Initializing game support [12/27/2021 4:41:54 PM.075] LoadingScreenMsg: Velocity limit removed [12/27/2021 4:41:54 PM.377] Compatibility level: 0 [12/27/2021 4:41:54 PM.377] Supported version detected [12/27/2021 4:41:54 PM.377] ================================================== [12/27/2021 4:41:54 PM.377] LoadingScreenMsg: Patching code [12/27/2021 4:41:54 PM.628] LoadingScreenMsg: Waiting for game initialization [12/27/2021 4:41:54 PM.879] Waiting for game initialization [12/27/2021 4:41:54 PM.980] LoadingScreenMsg: Initializing core [12/27/2021 4:41:55 PM.231] Initializing hook [12/27/2021 4:42:00 PM.250] LoadingScreenMsg: Completing interoperability [12/27/2021 4:42:00 PM.501] Completing interoperability [12/27/2021 4:42:00 PM.501] Initialization code 1. [12/27/2021 4:42:00 PM.501] Initialization code 2. [12/27/2021 4:42:00 PM.501] Initialization code 3. [12/27/2021 4:42:00 PM.507] 1 Address: 0x00007FF7B66DC200 [12/27/2021 4:42:00 PM.507] Calling func 1 [12/27/2021 4:42:00 PM.520] 2 Address: 0x00007FF7B7289A92 [12/27/2021 4:42:00 PM.520] 3 Address: 0x00007FF7B5CA61E6 [12/27/2021 4:42:00 PM.543] Address: 0x00007FF7B7289A3C [12/27/2021 4:42:00 PM.543] Unknown var: 0x00007FF7B82FDA00 [12/27/2021 4:42:00 PM.543] Initialization code 4. [12/27/2021 4:42:00 PM.543] Initialization code 5. [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 1 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 2 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 3 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 4 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 5 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 6 [12/27/2021 4:42:00 PM.543] Completing interoperability, phase 7 [12/27/2021 4:42:00 PM.543] LoadingScreenMsg: [12/27/2021 4:42:00 PM.794] LoadingScreenMsg: Loading Story Mode [12/27/2021 4:42:03 PM.850] LoadingScreenMsg: Loading and Populating Game World [12/27/2021 4:42:04 PM.101] LoadingScreenMsg: [12/27/2021 4:42:18 PM.462] Initializing console variable "IsDeveloperModeEnabled". [12/27/2021 4:42:18 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/27/2021 4:42:18 PM.463] Read value: [12/27/2021 4:42:18 PM.463] Initializing console variable "TimeScale". [12/27/2021 4:42:18 PM.463] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/27/2021 4:42:18 PM.463] Read value: [12/27/2021 4:42:20 PM.131] : Initializing input system [12/27/2021 4:42:20 PM.132] : Initializing game console [12/27/2021 4:42:20 PM.132] : Initializing forms manager [12/27/2021 4:42:21 PM.687] : Initializing input system [12/27/2021 4:42:21 PM.688] : Initializing game console [12/27/2021 4:42:21 PM.689] : Initializing forms manager [12/27/2021 4:42:23 PM.294] : Initializing input system [12/27/2021 4:42:23 PM.294] : Initializing game console [12/27/2021 4:42:23 PM.295] : Initializing forms manager [12/27/2021 4:42:23 PM.542] LSPD First Response: [TRACE] Started loading LSPDFR [12/27/2021 4:42:23 PM.542] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/27/2021 4:42:23 PM.543] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/27/2021 4:42:23 PM.543] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/27/2021 4:42:28 PM.054] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/27/2021 4:42:45 PM.329] LSPD First Response: [TRACE] Game has stopped loading [12/27/2021 4:42:47 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:47 PM.930] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:47 PM.935] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/27/2021 4:42:47 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/27/2021 4:42:47 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/27/2021 4:42:47 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/27/2021 4:42:47 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/27/2021 4:42:47 PM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [12/27/2021 4:42:47 PM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [12/27/2021 4:42:48 PM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [12/27/2021 4:42:48 PM.007] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [12/27/2021 4:42:48 PM.007] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [12/27/2021 4:42:48 PM.017] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [12/27/2021 4:42:48 PM.017] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [12/27/2021 4:42:48 PM.018] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [12/27/2021 4:42:48 PM.018] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [12/27/2021 4:42:48 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [12/27/2021 4:42:48 PM.023] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [12/27/2021 4:42:48 PM.030] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [12/27/2021 4:42:48 PM.030] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [12/27/2021 4:42:48 PM.031] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [12/27/2021 4:42:48 PM.032] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [12/27/2021 4:42:48 PM.032] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [12/27/2021 4:42:48 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [12/27/2021 4:42:48 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.038] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/27/2021 4:42:48 PM.038] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/27/2021 4:42:48 PM.039] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/27/2021 4:42:48 PM.040] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/27/2021 4:42:48 PM.040] LSPD First Response: [TRACE] Loaded 144 freemode outfits and 55 preset outfits [12/27/2021 4:42:48 PM.043] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [12/27/2021 4:42:48 PM.043] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [12/27/2021 4:42:48 PM.044] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [12/27/2021 4:42:48 PM.518] LSPD First Response: [TRACE] Adding Ben J. as character [12/27/2021 4:42:48 PM.593] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/27/2021 4:42:48 PM.594] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/27/2021 4:42:48 PM.594] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/27/2021 4:42:48 PM.645] LSPD First Response: [TRACE] Adding Brenden Iannetta as character [12/27/2021 4:42:48 PM.786] LSPD First Response: [TRACE] Adding Joe Mama as character [12/27/2021 4:42:48 PM.798] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.798] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.798] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/27/2021 4:42:48 PM.802] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.802] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.802] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/27/2021 4:42:48 PM.805] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.805] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.805] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/27/2021 4:42:48 PM.829] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.829] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:48 PM.829] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/27/2021 4:42:48 PM.834] LSPD First Response: [TRACE] Failed to parse as chance [12/27/2021 4:42:48 PM.838] LSPD First Response: [TRACE] Player was in vehicle: False [12/27/2021 4:42:48 PM.838] LSPD First Response: [TRACE] Last selected character was Brenden Iannetta, should spawn as last character True [12/27/2021 4:42:48 PM.838] LSPD First Response: [TRACE] Loading last selected character Brenden Iannetta [12/27/2021 4:42:48 PM.839] LSPD First Response: [INFO] Changing current player character to Brenden Iannetta [12/27/2021 4:42:48 PM.851] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/27/2021 4:42:48 PM.851] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/27/2021 4:42:48 PM.851] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/27/2021 4:42:48 PM.985] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [12/27/2021 4:42:48 PM.990] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/27/2021 4:42:48 PM.990] LSPD First Response: [TRACE] CharacterSelected: 40 [12/27/2021 4:42:48 PM.991] LSPD First Response: [TRACE] Character changed, creating new stats object [12/27/2021 4:42:49 PM.114] LSPD First Response: [TRACE] Initialized telemtry service [12/27/2021 4:42:49 PM.149] LSPD First Response: We have 4 appartments registered [12/27/2021 4:42:49 PM.152] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/27/2021 4:42:49 PM.156] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/27/2021 4:42:49 PM.157] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/27/2021 4:42:49 PM.157] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/27/2021 4:42:49 PM.158] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/27/2021 4:42:49 PM.159] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/27/2021 4:42:49 PM.160] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/27/2021 4:42:49 PM.160] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/27/2021 4:42:49 PM.160] LSPD First Response: ApartmentManager initialized [12/27/2021 4:42:49 PM.162] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/27/2021 4:42:49 PM.163] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/27/2021 4:42:49 PM.163] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/27/2021 4:42:49 PM.206] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/27/2021 4:42:49 PM.301] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/27/2021 4:42:49 PM.302] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/27/2021 4:42:49 PM.302] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [12/27/2021 4:42:49 PM.308] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/27/2021 4:42:49 PM.311] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/27/2021 4:42:49 PM.343] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/27/2021 4:42:49 PM.343] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/27/2021 4:42:49 PM.343] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/27/2021 4:42:49 PM.343] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/27/2021 4:42:49 PM.344] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/27/2021 4:42:49 PM.344] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/27/2021 4:42:49 PM.386] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/27/2021 4:42:49 PM.480] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/27/2021 4:42:49 PM.484] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/27/2021 4:42:49 PM.489] LSPD First Response: [TRACE] Set title to Brenden Iannetta for Interaction Menu [12/27/2021 4:42:49 PM.489] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/27/2021 4:42:49 PM.490] LSPD First Response: [TRACE] Set title to Brenden Iannetta for Police Radio [12/27/2021 4:42:49 PM.496] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/27/2021 4:42:49 PM.498] LSPD First Response: [TRACE] Set title to Brenden Iannetta for Vehicle Options [12/27/2021 4:42:49 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/27/2021 4:42:49 PM.502] LSPD First Response: [TRACE] Set title to Brenden Iannetta for Inventory [12/27/2021 4:42:49 PM.503] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/27/2021 4:42:49 PM.504] LSPD First Response: [TRACE] Set title to Brenden Iannetta for Settings [12/27/2021 4:42:49 PM.507] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [12/27/2021 4:42:49 PM.543] LSPD First Response: [TRACE] Requested Audio [12/27/2021 4:42:49 PM.551] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/27/2021 4:42:49 PM.857] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/27/2021 4:42:49 PM.886] LSPD First Response: [TRACE] Loaded user DarkVypr from file [12/27/2021 4:42:49 PM.901] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:49 PM.901] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:42:49 PM.901] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Vinewood Police Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] La Mesa Police Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Rockford Hills Police Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Vespucci Police Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Downtown Police Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Davis Sheriff Station [12/27/2021 4:42:49 PM.915] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/27/2021 4:42:49 PM.916] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Federal Investigation Bureau HQ [12/27/2021 4:42:49 PM.916] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [12/27/2021 4:42:49 PM.921] LSPD First Response: [TRACE] Auto started component Debug #1 [12/27/2021 4:42:49 PM.921] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/27/2021 4:42:49 PM.921] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/27/2021 4:42:49 PM.922] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/27/2021 4:42:49 PM.922] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/27/2021 4:42:49 PM.922] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/27/2021 4:42:49 PM.923] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/27/2021 4:42:49 PM.923] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/27/2021 4:42:49 PM.924] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/27/2021 4:42:49 PM.924] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/27/2021 4:42:49 PM.924] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/27/2021 4:42:49 PM.925] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/27/2021 4:42:49 PM.925] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/27/2021 4:42:49 PM.926] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/27/2021 4:42:49 PM.927] LSPD First Response: [TRACE] Preloading node data [12/27/2021 4:42:50 PM.270] LSPD First Response: [INFO] Logging in with cached credentials [12/27/2021 4:42:50 PM.273] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/27/2021 4:42:50 PM.273] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ac641b22-fa52-42b2-90b4-aefc1935fc32. Enhanced features available. [12/27/2021 4:42:50 PM.287] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/27/2021 4:42:50 PM.288] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/27/2021 4:42:50 PM.299] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/27/2021 4:42:50 PM.877] LSPD First Response: [INFO] Login success [12/27/2021 4:42:50 PM.907] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync [12/27/2021 4:42:50 PM.908] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync. [12/27/2021 4:42:50 PM.908] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server. [12/27/2021 4:42:50 PM.955] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/27/2021 4:42:52 PM.463] LSPD First Response: [TRACE] Done preloading node data [12/27/2021 4:42:52 PM.463] LSPD First Response: [TRACE] Preloading node data [12/27/2021 4:42:52 PM.463] LSPD First Response: [TRACE] Done preloading node data [12/27/2021 4:42:52 PM.463] LSPD First Response: [TRACE] SwitchToCharacter: Brenden Iannetta [12/27/2021 4:42:53 PM.578] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/27/2021 4:42:53 PM.583] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/27/2021 4:42:53 PM.584] LSPD First Response: [TRACE] Disabling ambient game police chases [12/27/2021 4:42:53 PM.589] LSPD First Response: [TRACE] Disabled ambient game police chases [12/27/2021 4:42:53 PM.590] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/27/2021 4:42:53 PM.592] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/27/2021 4:42:53 PM.594] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/27/2021 4:42:53 PM.594] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/27/2021 4:42:54 PM.612] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/27/2021 4:42:54 PM.612] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/27/2021 4:42:54 PM.621] LSPD First Response: [TRACE] during character sync, 1 characters were outdated on the server [12/27/2021 4:42:54 PM.701] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/27/2021 4:42:54 PM.702] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/27/2021 4:42:54 PM.702] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/27/2021 4:42:54 PM.702] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/27/2021 4:42:54 PM.702] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/27/2021 4:42:54 PM.702] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/27/2021 4:42:54 PM.706] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/27/2021 4:42:54 PM.709] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/27/2021 4:42:54 PM.710] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/27/2021 4:42:54 PM.710] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/27/2021 4:42:54 PM.710] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/27/2021 4:42:54 PM.713] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/27/2021 4:42:54 PM.715] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/27/2021 4:42:54 PM.715] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/27/2021 4:42:54 PM.719] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/27/2021 4:42:54 PM.719] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/27/2021 4:42:54 PM.729] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/27/2021 4:42:54 PM.732] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/27/2021 4:42:54 PM.734] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/27/2021 4:42:55 PM.096] LSPD First Response: [TRACE] Preloading FBI2 [12/27/2021 4:42:55 PM.097] LSPD First Response: [TRACE] Created fbi2 at X:154.7785 Y:-748.6122 Z:33.71269 [12/27/2021 4:42:55 PM.097] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at Federal Investigation Bureau HQ [12/27/2021 4:42:55 PM.098] LSPD First Response: [TRACE] Preloading FBI2 [12/27/2021 4:42:55 PM.098] LSPD First Response: [TRACE] Created fbi2 at X:134.7461 Y:-791.7467 Z:31.80257 [12/27/2021 4:42:55 PM.098] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at Federal Investigation Bureau HQ [12/27/2021 4:42:55 PM.305] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:42:55 PM.310] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/27/2021 4:42:55 PM.343] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [12/27/2021 4:42:55 PM.438] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib_shirt [12/27/2021 4:42:55 PM.439] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib_shirt [12/27/2021 4:42:55 PM.467] LSPD First Response: [TRACE] Katashi Hachiro (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:42:55 PM.587] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [12/27/2021 4:42:55 PM.674] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/27/2021 4:42:55 PM.677] LSPD First Response: [TRACE] Starting player switch [12/27/2021 4:42:59 PM.766] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:42:59 PM.766] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:42:59 PM.777] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:43:00 PM.223] LSPD First Response: [TRACE] Created police2 at X:-1.764745 Y:-854.8707 Z:30.78347 [12/27/2021 4:43:00 PM.238] LSPD First Response: [TRACE] Player switch done [12/27/2021 4:43:00 PM.241] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:43:00 PM.248] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:43:00 PM.254] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:43:00 PM.270] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:43:00 PM.275] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:43:00 PM.280] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:43:00 PM.294] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/27/2021 4:43:02 PM.984] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:43:03 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:43:03 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2021 4:43:03 PM.485] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/27/2021 4:43:03 PM.498] LSPD First Response: [TRACE] Setting player to lspd from last agency [12/27/2021 4:43:03 PM.512] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:43:03 PM.519] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/27/2021 4:43:03 PM.519] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:43:03 PM.532] LSPD First Response: [TRACE] Setting player skin from last skin [12/27/2021 4:43:03 PM.543] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [12/27/2021 4:43:03 PM.564] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/27/2021 4:43:03 PM.654] LSPD First Response: [TRACE] Player went on duty. [12/27/2021 4:43:03 PM.662] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [12/27/2021 4:43:04 PM.489] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.498] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.513] LSPD First Response: Felix Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.513] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.519] LSPD First Response: IndianCallouts, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.519] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.520] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.526] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.537] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.538] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.539] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.542] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.543] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.546] LSPD First Response: UrbanCallouts, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null [12/27/2021 4:43:04 PM.547] LSPD First Response: Creating plugin: BasicCallouts.Main [12/27/2021 4:43:04 PM.547] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: FelixsCallouts.Main [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: ForceACallout.Main [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: IndianCallouts.main [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: CalloutPack.Main [12/27/2021 4:43:04 PM.644] LSPD First Response: Creating plugin: RegularCallouts.Main [12/27/2021 4:43:04 PM.676] LSPD First Response: Creating plugin: SimpleCallouts.Main [12/27/2021 4:43:04 PM.705] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [12/27/2021 4:43:04 PM.738] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [12/27/2021 4:43:04 PM.773] LSPD First Response: Creating plugin: SuperCallouts2.Main [12/27/2021 4:43:04 PM.773] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [12/27/2021 4:43:04 PM.803] LSPD First Response: Creating plugin: UrbanCallouts.UrbanCalloutsMain [12/27/2021 4:43:04 PM.806] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [12/27/2021 4:43:04 PM.806] LSPD First Response: Go on duty to fully load CompuLite [12/27/2021 4:43:04 PM.807] LSPD First Response: Felix's Callouts1.0.0.0By TheYoungDeveloper Loaded [12/27/2021 4:43:04 PM.807] LSPD First Response: Go on duty to fully load Felix's Callouts [12/27/2021 4:43:04 PM.817] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [12/27/2021 4:43:04 PM.817] LSPD First Response: Callout Plugin - 'IndianCallouts'1.0.4.0 by PTurtle has been initialised [12/27/2021 4:43:04 PM.817] LSPD First Response: Go on duty to fully load 'IndianCallouts' [12/27/2021 4:43:04 PM.819] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [12/27/2021 4:43:04 PM.821] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [12/27/2021 4:43:04 PM.821] LSPD First Response: Go on duty to fully load RegularCallouts. [12/27/2021 4:43:04 PM.823] LSPD First Response: Initializing Config for Regular Callouts [12/27/2021 4:43:04 PM.826] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [12/27/2021 4:43:04 PM.826] LSPD First Response: Go on duty to fully load SimpleCallouts [12/27/2021 4:43:04 PM.827] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [12/27/2021 4:43:04 PM.827] LSPD First Response: Go on duty to fully load SpeedRadarLite [12/27/2021 4:43:04 PM.828] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [12/27/2021 4:43:04 PM.828] LSPD First Response: Go on duty to fully load StopThePed [12/27/2021 4:43:04 PM.829] LSPD First Response: Loading SuperCallouts config. [12/27/2021 4:43:04 PM.831] LSPD First Response: SuperCallouts: Config loaded. [12/27/2021 4:43:04 PM.831] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [12/27/2021 4:43:04 PM.831] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [12/27/2021 4:43:04 PM.847] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [12/27/2021 4:43:04 PM.847] LSPD First Response: Go on duty to fully load UltimateBackup [12/27/2021 4:43:04 PM.847] LSPD First Response: We have 3 callouts registered [12/27/2021 4:43:04 PM.847] LSPD First Response: CalloutManager initialized [12/27/2021 4:43:04 PM.848] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/27/2021 4:43:04 PM.855] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2021 4:43:04 PM.856] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2021 4:43:04 PM.860] LSPD First Response: [INFO] Model preloading enabled [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICET [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICE4 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading FBI2 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading BUZZARD [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading POLMAV [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading FROGGER2 [12/27/2021 4:43:04 PM.860] LSPD First Response: [TRACE] Preloading AMBULANCE [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading FIRETRUK [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/27/2021 4:43:04 PM.861] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/27/2021 4:43:04 PM.867] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/27/2021 4:43:04 PM.869] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/27/2021 4:43:04 PM.869] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/27/2021 4:43:04 PM.870] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/27/2021 4:43:04 PM.880] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/27/2021 4:43:04 PM.880] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/27/2021 4:43:04 PM.880] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/27/2021 4:43:04 PM.881] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/27/2021 4:43:04 PM.884] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/27/2021 4:43:04 PM.885] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/27/2021 4:43:04 PM.885] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/27/2021 4:43:04 PM.887] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/27/2021 4:43:04 PM.887] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/27/2021 4:43:04 PM.887] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup [12/27/2021 4:43:04 PM.889] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash [12/27/2021 4:43:04 PM.889] LSPD First Response: BasicCallouts Config is Installed by User. [12/27/2021 4:43:04 PM.889] LSPD First Response: ================================================== BasicCallouts =================================================== [12/27/2021 4:43:04 PM.889] LSPD First Response: [12/27/2021 4:43:04 PM.889] LSPD First Response: [BC]: Callouts and Config loaded successfully. [12/27/2021 4:43:04 PM.889] LSPD First Response: [BC]: Config file updated. [12/27/2021 4:43:04 PM.889] LSPD First Response: [VERSION]: Version: 1.1.0.0 [12/27/2021 4:43:04 PM.889] LSPD First Response: [BC}: Checking for update. [12/27/2021 4:43:04 PM.889] LSPD First Response: [12/27/2021 4:43:04 PM.889] LSPD First Response: ================================================== BasicCallouts =================================================== [12/27/2021 4:43:08 PM.299] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/27/2021 4:43:08 PM.299] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/27/2021 4:43:08 PM.299] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/27/2021 4:43:08 PM.299] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/27/2021 4:43:08 PM.305] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/27/2021 4:43:08 PM.316] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/27/2021 4:43:08 PM.318] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/27/2021 4:43:08 PM.323] LSPD First Response: [TRACE] Has taken study survey: True [12/27/2021 4:43:08 PM.324] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/27/2021 4:43:08 PM.330] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/27/2021 4:43:08 PM.332] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/27/2021 4:43:08 PM.339] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/27/2021 4:43:08 PM.340] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/27/2021 4:43:08 PM.340] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/27/2021 4:43:08 PM.342] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/27/2021 4:43:08 PM.342] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/27/2021 4:43:08 PM.344] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/27/2021 4:43:08 PM.355] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/27/2021 4:43:13 PM.353] LSPD First Response: CompuLite Localization Code Page: 1252 [12/27/2021 4:43:13 PM.353] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [12/27/2021 4:43:13 PM.355] LSPD First Response: Registering callout FelixsCallouts.Callouts.HighSpeedChase [12/27/2021 4:43:13 PM.355] LSPD First Response: Registering callout FelixsCallouts.Callouts.IntoxicatedIndividual [12/27/2021 4:43:13 PM.355] LSPD First Response: Registering callout FelixsCallouts.Callouts.GunShotsReported [12/27/2021 4:43:13 PM.355] LSPD First Response: Registering callout FelixsCallouts.Callouts.PanicButton [12/27/2021 4:43:13 PM.356] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [12/27/2021 4:43:13 PM.357] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [12/27/2021 4:43:13 PM.439] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to None [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to LMenu [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to True [12/27/2021 4:43:13 PM.444] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to True [12/27/2021 4:43:13 PM.444] LSPD First Response: ----------------------------------------------------------------------------------------------------- [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.BikerChase [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.AttemptedLooting [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.RecklessDriver [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.StolenVehicle [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.EvadingPoliceCheckpoint [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.StreetFight [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.PersonWithWeapon [12/27/2021 4:43:13 PM.445] LSPD First Response: Registering callout IndianCallouts.Callouts.ArmedBurglary [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenPoliceBike [12/27/2021 4:43:13 PM.581] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [12/27/2021 4:43:13 PM.985] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [12/27/2021 4:43:14 PM.018] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [12/27/2021 4:43:14 PM.102] LSPD First Response: StopThePed Localization Code Page: 1252 [12/27/2021 4:43:14 PM.102] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [12/27/2021 4:43:14 PM.272] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [12/27/2021 4:43:14 PM.273] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 127 [12/27/2021 4:43:14 PM.274] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_20 OP_7 [12/27/2021 4:43:14 PM.275] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [12/27/2021 4:43:14 PM.275] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [12/27/2021 4:43:14 PM.275] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [12/27/2021 4:43:14 PM.276] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [12/27/2021 4:43:14 PM.276] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [12/27/2021 4:43:14 PM.277] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [12/27/2021 4:43:14 PM.277] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [12/27/2021 4:43:14 PM.277] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [12/27/2021 4:43:14 PM.278] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [12/27/2021 4:43:14 PM.278] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [12/27/2021 4:43:14 PM.278] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 80 [12/27/2021 4:43:14 PM.279] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [12/27/2021 4:43:14 PM.279] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [12/27/2021 4:43:14 PM.279] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [12/27/2021 4:43:14 PM.280] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [12/27/2021 4:43:14 PM.280] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [12/27/2021 4:43:14 PM.280] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [12/27/2021 4:43:14 PM.281] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [12/27/2021 4:43:14 PM.281] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [12/27/2021 4:43:14 PM.281] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] LControlKey [12/27/2021 4:43:14 PM.282] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [12/27/2021 4:43:14 PM.282] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [12/27/2021 4:43:14 PM.282] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [12/27/2021 4:43:14 PM.283] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [12/27/2021 4:43:14 PM.283] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [12/27/2021 4:43:14 PM.283] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [12/27/2021 4:43:14 PM.284] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [12/27/2021 4:43:14 PM.284] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [12/27/2021 4:43:14 PM.284] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [12/27/2021 4:43:14 PM.285] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [12/27/2021 4:43:14 PM.285] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.285] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [12/27/2021 4:43:14 PM.286] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [12/27/2021 4:43:14 PM.286] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.286] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [12/27/2021 4:43:14 PM.286] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [12/27/2021 4:43:14 PM.287] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.287] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [12/27/2021 4:43:14 PM.287] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [12/27/2021 4:43:14 PM.288] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.288] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [12/27/2021 4:43:14 PM.288] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [12/27/2021 4:43:14 PM.289] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.289] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [12/27/2021 4:43:14 PM.292] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [12/27/2021 4:43:14 PM.292] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.292] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [12/27/2021 4:43:14 PM.293] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [12/27/2021 4:43:14 PM.293] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.293] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [12/27/2021 4:43:14 PM.294] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [12/27/2021 4:43:14 PM.294] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.295] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [12/27/2021 4:43:14 PM.295] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [12/27/2021 4:43:14 PM.295] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [12/27/2021 4:43:14 PM.295] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [12/27/2021 4:43:14 PM.296] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [12/27/2021 4:43:14 PM.296] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [12/27/2021 4:43:14 PM.296] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [12/27/2021 4:43:14 PM.297] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [12/27/2021 4:43:14 PM.297] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [12/27/2021 4:43:14 PM.297] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] False [12/27/2021 4:43:14 PM.298] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] False [12/27/2021 4:43:14 PM.298] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] False [12/27/2021 4:43:14 PM.298] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] False [12/27/2021 4:43:14 PM.299] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] False [12/27/2021 4:43:14 PM.299] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] False [12/27/2021 4:43:14 PM.299] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] False [12/27/2021 4:43:14 PM.300] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] False [12/27/2021 4:43:14 PM.300] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] False [12/27/2021 4:43:14 PM.300] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] False [12/27/2021 4:43:14 PM.301] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [12/27/2021 4:43:14 PM.301] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [12/27/2021 4:43:14 PM.301] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [12/27/2021 4:43:14 PM.301] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] False [12/27/2021 4:43:14 PM.302] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [12/27/2021 4:43:14 PM.302] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [12/27/2021 4:43:14 PM.302] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [12/27/2021 4:43:14 PM.304] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [12/27/2021 4:43:14 PM.304] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [12/27/2021 4:43:14 PM.304] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [12/27/2021 4:43:14 PM.304] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [12/27/2021 4:43:14 PM.304] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [12/27/2021 4:43:14 PM.305] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [12/27/2021 4:43:14 PM.305] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [12/27/2021 4:43:14 PM.305] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [12/27/2021 4:43:14 PM.305] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [12/27/2021 4:43:14 PM.326] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [12/27/2021 4:43:14 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [12/27/2021 4:43:14 PM.330] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [12/27/2021 4:43:14 PM.330] OP_Immersive_Dispatch: Menus Initialised [12/27/2021 4:43:14 PM.638] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [12/27/2021 4:43:14 PM.638] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [12/27/2021 4:43:14 PM.638] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [12/27/2021 4:43:14 PM.639] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [12/27/2021 4:43:14 PM.755] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [12/27/2021 4:43:14 PM.868] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [12/27/2021 4:43:14 PM.869] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [12/27/2021 4:43:14 PM.873] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.SuspiciousCargo [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.PoolAccident [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout OrdinaryCallouts.Callouts.Trespassing [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.Kidnapping [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.StrandedWhale [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.ActiveShooter [12/27/2021 4:43:14 PM.899] LSPD First Response: Registering callout UrbanCallouts.Callouts.BuildingOnFire [12/27/2021 4:43:15 PM.031] LSPD First Response: [Urban Callouts] Urban Callouts is currently downloading data... (https://www.lcpdfr.com/applications/downloadsng/interface/api.php?do=checkForUpdates&fileId=35527&textOnly=1) [12/27/2021 4:43:15 PM.516] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:43:15 PM.516] LSPD First Response: [TRACE] Starting world event StealCar [12/27/2021 4:43:15 PM.517] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [12/27/2021 4:43:15 PM.633] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [2021-12-27 4:43:17 PM.791] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2021-12-27 4:43:17 PM.817] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [12/27/2021 4:43:33 PM.649] Invalid call to console command "Spawn": Cannot load invalid model with hash 0xbf666734. [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: CarAccident Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: AngryAnimals Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Kidnapping Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: TruckCrash Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: PrisonTransport Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Hit and Run Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Aliens Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Open Carry Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Fire Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Suspicious Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Manhunt Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Impersonator Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Illegal Parking Enabled [12/27/2021 4:43:50 PM.421] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [12/27/2021 4:43:50 PM.421] LSPD First Response: SuperCallouts: Knife Attack Enabled [12/27/2021 4:43:58 PM.629] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [12/27/2021 4:43:58 PM.631] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [12/27/2021 4:43:58 PM.634] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [12/27/2021 4:43:58 PM.634] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [12/27/2021 4:43:58 PM.637] LSPD First Response: [TRACE] World event StealCar #1 has ended [12/27/2021 4:43:58 PM.651] LSPD First Response: [TRACE] Ped Jack Mesa has become idle again [12/27/2021 4:44:04 PM.204] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:44:04 PM.205] LSPD First Response: [TRACE] Created police2 at X:438.6183 Y:-1026.667 Z:27.7867 [12/27/2021 4:44:04 PM.205] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [12/27/2021 4:44:04 PM.205] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:44:04 PM.205] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636 [12/27/2021 4:44:04 PM.206] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [12/27/2021 4:44:04 PM.206] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:04 PM.211] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/27/2021 4:44:04 PM.214] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:04 PM.214] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:04 PM.221] LSPD First Response: [TRACE] Matt Smith (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:44:04 PM.222] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2021 4:44:04 PM.222] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:04 PM.228] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/27/2021 4:44:04 PM.232] LSPD First Response: [TRACE] Will Peavey (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:44:04 PM.233] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2021 4:44:04 PM.233] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:44:04 PM.238] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/27/2021 4:44:04 PM.243] LSPD First Response: [TRACE] Kirsty Ryders (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:44:04 PM.243] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2021 4:44:06 PM.918] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:44:06 PM.918] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:06 PM.950] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:44:06 PM.951] LSPD First Response: [TRACE] Created police2 at X:227.2538 Y:-1008.324 Z:30.42176 [12/27/2021 4:44:06 PM.951] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/27/2021 4:44:10 PM.053] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:44:11 PM.910] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:44:11 PM.910] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:44:11 PM.939] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:44:11 PM.939] LSPD First Response: [TRACE] Created police at X:448.1735 Y:-956.7361 Z:29.0357 [12/27/2021 4:44:11 PM.951] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:44:11 PM.957] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:44:11 PM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:11 PM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:11 PM.963] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:44:11 PM.982] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2021 4:44:11 PM.987] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:44:11 PM.988] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:11 PM.988] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:44:11 PM.992] LSPD First Response: [TRACE] Emma Shores (MP_F_FREEMODE_01) was set as a cop [12/27/2021 4:44:12 PM.013] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2021 4:44:13 PM.994] LSPD First Response: [TRACE] It has been 34 seconds since the last callout [12/27/2021 4:44:13 PM.999] LSPD First Response: Creating RobberyInProgress from BasicCallouts.Callouts.RobberyInProgress, BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:44:14 PM.001] LSPD First Response: [TRACE] Callout created: #1 [12/27/2021 4:44:14 PM.317] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST [12/27/2021 4:44:14 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [12/27/2021 4:44:14 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [12/27/2021 4:44:14 PM.769] LSPD First Response: PlayAction: Failed to find DISP_ATTENTION_UNIT [12/27/2021 4:44:20 PM.133] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/27/2021 4:44:20 PM.133] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/27/2021 4:44:20 PM.133] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/27/2021 4:44:20 PM.133] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/27/2021 4:44:20 PM.133] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/27/2021 4:44:20 PM.145] LSPD First Response: [TRACE] Ped Matt Smith has become idle again [12/27/2021 4:44:20 PM.145] LSPD First Response: [TRACE] Ped Kirsty Ryders has become idle again [12/27/2021 4:44:20 PM.145] LSPD First Response: [TRACE] Ped Will Peavey has become idle again [12/27/2021 4:44:22 PM.656] LSPD First Response: [TRACE] Brenden Iannetta (MP_M_FREEMODE_01) was damaged. [12/27/2021 4:44:29 PM.322] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:44:29 PM.322] LSPD First Response: [TRACE] Starting world event Agitation [12/27/2021 4:44:29 PM.322] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [12/27/2021 4:44:29 PM.325] LSPD First Response: [TRACE] Failed to set up Agitation #1 [12/27/2021 4:44:29 PM.325] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [12/27/2021 4:44:29 PM.325] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [12/27/2021 4:44:29 PM.350] LSPD First Response: [TRACE] Cleaning UI [12/27/2021 4:44:31 PM.948] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:44:31 PM.948] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:44:31 PM.972] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:44:31 PM.972] LSPD First Response: [TRACE] Created policeb at X:879.0558 Y:-689.1694 Z:43.49011 [12/27/2021 4:44:31 PM.984] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:44:31 PM.984] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:44:31 PM.987] LSPD First Response: [TRACE] George Brawn (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:44:32 PM.001] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:44:34 PM.369] LSPD First Response: [TRACE] New cop added without cop data! [12/27/2021 4:44:34 PM.370] LSPD First Response: [TRACE] Donnie Darko (S_M_Y_SWAT_01) was set as a cop [12/27/2021 4:44:36 PM.959] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:44:36 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:36 PM.984] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:44:36 PM.985] LSPD First Response: [TRACE] Created police at X:1000.985 Y:-708.1752 Z:58.54665 [12/27/2021 4:44:36 PM.997] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:37 PM.002] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:44:37 PM.007] LSPD First Response: [TRACE] Christo Toater (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:44:37 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:44:37 PM.026] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:44:37 PM.031] LSPD First Response: [TRACE] Daniel Rockford (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:44:37 PM.045] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2021 4:44:40 PM.110] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:44:57 PM.653] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUPPLY_ST [12/27/2021 4:45:06 PM.990] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:45:06 PM.990] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:07 PM.014] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:45:07 PM.015] LSPD First Response: [TRACE] Created police at X:754.9221 Y:-843.8241 Z:43.70721 [12/27/2021 4:45:07 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:07 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:07 PM.037] LSPD First Response: [TRACE] Diogo Martinho (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:07 PM.049] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:07 PM.054] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:07 PM.059] LSPD First Response: [TRACE] Lee Yin (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:07 PM.073] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2021 4:45:10 PM.242] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:45:10 PM.658] LSPD First Response: [TRACE] It has been 41 seconds since the last callout [12/27/2021 4:45:10 PM.658] LSPD First Response: Creating BuildingOnFire from UrbanCallouts.Callouts.BuildingOnFire, UrbanCallouts, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null [12/27/2021 4:45:10 PM.661] LSPD First Response: [TRACE] Callout created: #2 [12/27/2021 4:45:10 PM.664] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [12/27/2021 4:45:19 PM.425] LSPD First Response: [TRACE] Cleaning UI [12/27/2021 4:45:19 PM.428] LSPD First Response: [TRACE] User accepted callout [12/27/2021 4:45:21 PM.253] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:45:21 PM.253] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:45:21 PM.253] LSPD First Response: PlayAction: Failed to find 27 [12/27/2021 4:45:22 PM.043] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:45:22 PM.043] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:22 PM.066] LSPD First Response: [TRACE] Preloading POLICE [12/27/2021 4:45:22 PM.067] LSPD First Response: [TRACE] Created police at X:1151.574 Y:-908.6871 Z:52.0542 [12/27/2021 4:45:22 PM.078] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:22 PM.084] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:22 PM.085] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:45:22 PM.085] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:45:22 PM.089] LSPD First Response: [TRACE] Bryan Rampola (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:22 PM.102] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:22 PM.107] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:22 PM.108] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:45:22 PM.108] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:45:22 PM.113] LSPD First Response: [TRACE] William Brooks (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:22 PM.128] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2021 4:45:37 PM.067] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:45:37 PM.067] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:37 PM.168] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:45:37 PM.554] LSPD First Response: [TRACE] Created police2 at X:773.3179 Y:-825.163 Z:26.97722 [12/27/2021 4:45:37 PM.567] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:37 PM.572] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:37 PM.577] LSPD First Response: [TRACE] Anthony Mcfarlene (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:37 PM.591] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:37 PM.597] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:37 PM.602] LSPD First Response: [TRACE] Mamada Diallo (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:37 PM.614] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/27/2021 4:45:40 PM.134] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:45:54 PM.903] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:45:54 PM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:54 PM.938] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2021 4:45:55 PM.336] LSPD First Response: [TRACE] Created police2 at X:760.3196 Y:-490.0306 Z:37.09245 [12/27/2021 4:45:55 PM.353] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:55 PM.358] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:55 PM.365] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:55 PM.381] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:45:55 PM.386] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:45:55 PM.391] LSPD First Response: [TRACE] Huntyr Jefferson (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:45:55 PM.406] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/27/2021 4:45:58 PM.543] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [12/27/2021 4:46:12 PM.940] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:46:14 PM.942] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:14 PM.942] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:14 PM.969] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:14 PM.970] LSPD First Response: [TRACE] Created policeb at X:831.2643 Y:58.32724 Z:67.41848 [12/27/2021 4:46:14 PM.982] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:14 PM.982] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:46:14 PM.983] LSPD First Response: [TRACE] Gordon Darling (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:46:14 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:46:16 PM.779] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [12/27/2021 4:46:16 PM.779] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [12/27/2021 4:46:19 PM.946] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:19 PM.946] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:19 PM.968] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:19 PM.968] LSPD First Response: [TRACE] Created policeb at X:851.2625 Y:142.7821 Z:73.20201 [12/27/2021 4:46:19 PM.981] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:19 PM.981] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:46:19 PM.982] LSPD First Response: [TRACE] Anthony Cacciatore (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:46:19 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:46:29 PM.955] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:29 PM.955] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:29 PM.975] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:46:29 PM.975] LSPD First Response: [TRACE] Created policeb at X:1173.583 Y:460.0036 Z:82.51891 [12/27/2021 4:46:29 PM.985] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:46:29 PM.986] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:46:29 PM.987] LSPD First Response: [TRACE] Kobe Ray (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:46:29 PM.999] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:46:37 PM.203] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:46:37 PM.203] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:46:37 PM.203] LSPD First Response: PlayAction: Failed to find 27 [12/27/2021 4:46:39 PM.981] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:46:39 PM.981] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:46:40 PM.002] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:46:40 PM.003] LSPD First Response: [TRACE] Created sheriff at X:913.0389 Y:87.35699 Z:79.74411 [12/27/2021 4:46:40 PM.013] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:46:40 PM.013] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:46:40 PM.014] LSPD First Response: [TRACE] Derek Thompson (S_M_Y_SHERIFF_01) was set as a cop [12/27/2021 4:46:40 PM.025] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:46:40 PM.026] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:46:40 PM.027] LSPD First Response: [TRACE] Dwayne Brown (S_M_Y_SHERIFF_01) was set as a cop [12/27/2021 4:46:40 PM.039] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/27/2021 4:46:42 PM.945] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:46:44 PM.406] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [12/27/2021 4:46:44 PM.443] LSPD First Response: UB: REQUESTED TYPE: FireTruck [12/27/2021 4:46:44 PM.444] LSPD First Response: UB: DETECTED ZONE: HORS [12/27/2021 4:46:44 PM.445] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/27/2021 4:46:47 PM.370] LSPD First Response: UB: REQUESTED TYPE: FireTruck [12/27/2021 4:46:47 PM.370] LSPD First Response: UB: DETECTED ZONE: HORS [12/27/2021 4:46:47 PM.370] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/27/2021 4:47:00 PM.043] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:00 PM.043] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:00 PM.069] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:00 PM.069] LSPD First Response: [TRACE] Created policeb at X:1087.058 Y:386.5791 Z:83.701 [12/27/2021 4:47:00 PM.082] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:00 PM.083] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:47:00 PM.084] LSPD First Response: [TRACE] Jack Bauer (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:47:00 PM.097] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:47:12 PM.941] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:47:30 PM.536] LSPD First Response: [TRACE] Daniel Vegas (S_M_M_AUTOSHOP_01) was damaged. [12/27/2021 4:47:30 PM.536] LSPD First Response: [TRACE] Hit and run was invalid [12/27/2021 4:47:30 PM.536] LSPD First Response: [TRACE] Diego Cruze (A_M_Y_STBLA_01) was damaged. [12/27/2021 4:47:30 PM.536] LSPD First Response: [TRACE] Johnny Bravo (A_M_Y_SOUCENT_02) was damaged. [12/27/2021 4:47:40 PM.087] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:40 PM.087] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:40 PM.112] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:40 PM.113] LSPD First Response: [TRACE] Created policeb at X:1030.163 Y:305.9781 Z:84.25938 [12/27/2021 4:47:40 PM.128] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:40 PM.129] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:47:40 PM.130] LSPD First Response: [TRACE] Thomas Anderson (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:47:40 PM.145] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:47:43 PM.119] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:47:55 PM.115] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:55 PM.116] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:55 PM.143] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:47:55 PM.143] LSPD First Response: [TRACE] Created policeb at X:1057.006 Y:334.3958 Z:84.28625 [12/27/2021 4:47:55 PM.162] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:47:55 PM.163] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:47:55 PM.164] LSPD First Response: [TRACE] Chris Walker (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:47:55 PM.179] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:47:57 PM.372] LSPD First Response: [TRACE] Brandon DiCamillo (A_M_Y_STBLA_02) was damaged. [12/27/2021 4:48:00 PM.873] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:48:00 PM.873] LSPD First Response: [TRACE] Starting world event StealCar [12/27/2021 4:48:00 PM.873] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [12/27/2021 4:48:00 PM.975] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [12/27/2021 4:48:01 PM.412] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:03 PM.299] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:05 PM.431] LSPD First Response: [TRACE] Spawned with 0.7060623 [12/27/2021 4:48:05 PM.431] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions [12/27/2021 4:48:05 PM.442] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:48:05 PM.442] LSPD First Response: [TRACE] Preloading LANDSTALKER [12/27/2021 4:48:05 PM.445] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:48:05 PM.445] LSPD First Response: [TRACE] Created sheriff at X:697.2589 Y:207.4048 Z:90.14525 [12/27/2021 4:48:05 PM.512] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:48:05 PM.513] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [12/27/2021 4:48:05 PM.514] LSPD First Response: [TRACE] Joe Loyola (S_M_Y_SHERIFF_01) was set as a cop [12/27/2021 4:48:05 PM.514] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [12/27/2021 4:48:05 PM.514] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [12/27/2021 4:48:05 PM.541] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [12/27/2021 4:48:10 PM.465] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:10 PM.465] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:10 PM.489] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:10 PM.489] LSPD First Response: [TRACE] Created policeb at X:908.8316 Y:176.9747 Z:75.5678 [12/27/2021 4:48:10 PM.502] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:10 PM.502] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:48:10 PM.503] LSPD First Response: [TRACE] Alex Rockz (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:48:10 PM.516] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:48:13 PM.102] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:48:14 PM.862] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:14 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:15 PM.479] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:15 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:15 PM.507] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:15 PM.507] LSPD First Response: [TRACE] Created policeb at X:1082.606 Y:366.1285 Z:83.70168 [12/27/2021 4:48:15 PM.520] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:15 PM.520] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:48:15 PM.521] LSPD First Response: [TRACE] Jason Mars (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:48:15 PM.534] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:48:20 PM.240] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:20 PM.263] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:20 PM.275] LSPD First Response: [TRACE] Ped Fason Johnson has become idle again [12/27/2021 4:48:20 PM.712] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:21 PM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:23 PM.349] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [12/27/2021 4:48:24 PM.357] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [12/27/2021 4:48:24 PM.357] LSPD First Response: UB: DETECTED ZONE: HORS [12/27/2021 4:48:24 PM.357] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/27/2021 4:48:24 PM.627] LSPD First Response: UB: REQUESTED TYPE: FireTruck [12/27/2021 4:48:24 PM.627] LSPD First Response: UB: DETECTED ZONE: HORS [12/27/2021 4:48:24 PM.627] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/27/2021 4:48:25 PM.415] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [12/27/2021 4:48:25 PM.415] LSPD First Response: UB: DETECTED ZONE: HORS [12/27/2021 4:48:25 PM.415] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/27/2021 4:48:25 PM.570] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:25 PM.570] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:25 PM.603] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:25 PM.603] LSPD First Response: [TRACE] Created policeb at X:889.6234 Y:145.2907 Z:73.78398 [12/27/2021 4:48:25 PM.618] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:25 PM.619] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:48:25 PM.619] LSPD First Response: [TRACE] Alawn Malphus (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:48:25 PM.634] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:48:26 PM.285] LSPD First Response: [TRACE] New cop added without cop data! [12/27/2021 4:48:26 PM.286] LSPD First Response: [TRACE] Ross Capetta (S_M_Y_COP_01) was set as a cop [12/27/2021 4:48:28 PM.789] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:30 PM.668] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:31 PM.116] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [12/27/2021 4:48:31 PM.116] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [12/27/2021 4:48:31 PM.116] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [12/27/2021 4:48:31 PM.116] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [12/27/2021 4:48:31 PM.116] LSPD First Response: [TRACE] World event StealCar #2 has ended [12/27/2021 4:48:35 PM.095] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:40 PM.582] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:40 PM.582] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:40 PM.609] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:40 PM.610] LSPD First Response: [TRACE] Created policeb at X:1098.843 Y:399.02 Z:83.95895 [12/27/2021 4:48:40 PM.610] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:48:42 PM.132] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:42 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:42 PM.786] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [12/27/2021 4:48:43 PM.253] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:48:43 PM.309] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:43 PM.935] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [12/27/2021 4:48:45 PM.379] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [12/27/2021 4:48:46 PM.696] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:46 PM.739] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:46 PM.751] LSPD First Response: [TRACE] Ped Madison Roudie has become idle again [12/27/2021 4:48:47 PM.204] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:48:49 PM.474] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:50 PM.602] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:50 PM.602] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:50 PM.631] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:48:50 PM.631] LSPD First Response: [TRACE] Created policeb at X:860.381 Y:106.6203 Z:70.47331 [12/27/2021 4:48:50 PM.646] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:48:50 PM.647] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:48:50 PM.648] LSPD First Response: [TRACE] Billy Carson (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:48:50 PM.665] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:48:52 PM.322] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:48:52 PM.885] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [12/27/2021 4:48:58 PM.976] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:02 PM.609] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:03 PM.577] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:05 PM.013] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:05 PM.531] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:08 PM.132] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:08 PM.132] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:08 PM.508] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:10 PM.618] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:10 PM.633] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:49:10 PM.633] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:49:10 PM.663] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:49:10 PM.663] LSPD First Response: [TRACE] Created policeb at X:819.5054 Y:87.33419 Z:69.43748 [12/27/2021 4:49:10 PM.677] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:49:10 PM.677] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:49:10 PM.678] LSPD First Response: [TRACE] Jayceon West (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:49:10 PM.692] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:49:12 PM.561] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:12 PM.605] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:13 PM.214] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:49:14 PM.814] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:20 PM.649] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2021 4:49:20 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:49:20 PM.684] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2021 4:49:20 PM.684] LSPD First Response: [TRACE] Created police3 at X:1120.605 Y:258.7206 Z:81.43272 [12/27/2021 4:49:20 PM.699] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:49:20 PM.703] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:49:20 PM.708] LSPD First Response: [TRACE] Alex Plasma (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:49:20 PM.723] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:49:20 PM.728] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:49:20 PM.733] LSPD First Response: [TRACE] Ryder Houston (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:49:20 PM.751] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/27/2021 4:49:21 PM.164] LSPD First Response: [TRACE] Lyra McRoll (A_F_M_BEVHILLS_01) was damaged. [12/27/2021 4:49:21 PM.164] LSPD First Response: [TRACE] Hit and run was invalid [12/27/2021 4:49:21 PM.164] LSPD First Response: [TRACE] Coby Wilson (A_M_M_BEVHILLS_02) was damaged. [12/27/2021 4:49:23 PM.321] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:23 PM.338] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:23 PM.351] LSPD First Response: [TRACE] Ped Deshawn Matthas has become idle again [12/27/2021 4:49:23 PM.821] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:23 PM.880] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:26 PM.730] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:26 PM.740] LSPD First Response: [TRACE] Ped Lilly Anderson has become idle again [12/27/2021 4:49:27 PM.416] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:28 PM.521] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:29 PM.396] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:49:29 PM.396] LSPD First Response: [TRACE] Starting world event RunLights [12/27/2021 4:49:29 PM.396] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/27/2021 4:49:29 PM.399] LSPD First Response: [TRACE] Failed to set up RunLights #1 [12/27/2021 4:49:29 PM.399] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [12/27/2021 4:49:29 PM.399] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [12/27/2021 4:49:35 PM.458] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:38 PM.665] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:39 PM.851] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:43 PM.085] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:49:45 PM.178] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:49:45 PM.189] LSPD First Response: [TRACE] Ped Keith Collins has become idle again [12/27/2021 4:49:49 PM.108] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:49:50 PM.964] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:50:06 PM.643] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:50:10 PM.721] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:10 PM.721] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:10 PM.752] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:10 PM.753] LSPD First Response: [TRACE] Created policeb at X:908.9235 Y:169.3398 Z:75.20716 [12/27/2021 4:50:10 PM.767] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:10 PM.768] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:50:10 PM.768] LSPD First Response: [TRACE] Brad Cullens (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:50:10 PM.784] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:50:13 PM.216] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:50:20 PM.043] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:50:35 PM.756] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:35 PM.756] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:35 PM.784] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:35 PM.785] LSPD First Response: [TRACE] Created policeb at X:1017.446 Y:322.6814 Z:84.76719 [12/27/2021 4:50:35 PM.798] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:35 PM.799] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:50:35 PM.799] LSPD First Response: [TRACE] David Bordiga (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:50:35 PM.815] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:50:40 PM.771] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:40 PM.771] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:40 PM.800] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:50:40 PM.800] LSPD First Response: [TRACE] Created policeb at X:997.7344 Y:301.9048 Z:84.46393 [12/27/2021 4:50:40 PM.815] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:50:40 PM.815] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:50:40 PM.816] LSPD First Response: [TRACE] Joe Crawley (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:50:40 PM.832] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:50:43 PM.089] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:51:05 PM.767] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:51:05 PM.767] LSPD First Response: [TRACE] Starting world event StealCar [12/27/2021 4:51:05 PM.767] LSPD First Response: [TRACE] Setting up world event: StealCar #3 [12/27/2021 4:51:05 PM.806] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:51:05 PM.806] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [12/27/2021 4:51:05 PM.831] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:51:05 PM.832] LSPD First Response: [TRACE] Created sheriff at X:1144.461 Y:368.7697 Z:91.77705 [12/27/2021 4:51:05 PM.886] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient) [12/27/2021 4:51:05 PM.922] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [12/27/2021 4:51:05 PM.922] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:51:05 PM.923] LSPD First Response: [TRACE] Kate Lotter (S_F_Y_SHERIFF_01) was set as a cop [12/27/2021 4:51:05 PM.938] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/27/2021 4:51:10 PM.804] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:51:10 PM.804] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:51:10 PM.833] LSPD First Response: [TRACE] Preloading SHERIFF [12/27/2021 4:51:10 PM.833] LSPD First Response: [TRACE] Created sheriff at X:1138.407 Y:370.6526 Z:91.93706 [12/27/2021 4:51:10 PM.848] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2021 4:51:10 PM.849] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:51:10 PM.849] LSPD First Response: [TRACE] Michael South (S_M_Y_SHERIFF_01) was set as a cop [12/27/2021 4:51:10 PM.865] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [12/27/2021 4:51:13 PM.160] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:51:26 PM.912] LSPD First Response: [TRACE] Josh Andrews (S_M_Y_FIREMAN_01) was damaged. [12/27/2021 4:51:26 PM.917] LSPD First Response: [TRACE] Ped damaged by player with HitByWaterCannon at 0. Could see player: False [12/27/2021 4:51:26 PM.964] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead [12/27/2021 4:51:26 PM.964] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient) [12/27/2021 4:51:26 PM.964] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager [12/27/2021 4:51:26 PM.964] LSPD First Response: [TRACE] Instance cleaned (StealCar #3) [12/27/2021 4:51:26 PM.964] LSPD First Response: [TRACE] World event StealCar #3 has ended [12/27/2021 4:51:26 PM.976] LSPD First Response: [TRACE] Ped Larry Cryer has become idle again [12/27/2021 4:51:27 PM.418] LSPD First Response: [TRACE] Josh Andrews (S_M_Y_FIREMAN_01) was damaged. [12/27/2021 4:51:27 PM.419] LSPD First Response: [TRACE] Ped damaged by player with HitByWaterCannon at 0. Could see player: False [12/27/2021 4:51:34 PM.042] LSPD First Response: [TRACE] Jim Wells (S_M_Y_FIREMAN_01) was damaged. [12/27/2021 4:51:34 PM.042] LSPD First Response: [TRACE] Hit and run was invalid [12/27/2021 4:51:35 PM.172] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [12/27/2021 4:51:35 PM.172] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [12/27/2021 4:51:37 PM.286] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-0 [12/27/2021 4:51:37 PM.978] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [12/27/2021 4:51:40 PM.134] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [12/27/2021 4:51:42 PM.808] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [12/27/2021 4:51:43 PM.132] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:51:44 PM.888] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [12/27/2021 4:51:46 PM.509] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [12/27/2021 4:51:51 PM.635] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [12/27/2021 4:51:53 PM.112] LSPD First Response: [TRACE] Created new chase [12/27/2021 4:51:53 PM.113] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/27/2021 4:51:53 PM.113] LSPD First Response: [TRACE] Took ownership of suspect for chase [12/27/2021 4:51:53 PM.133] LSPD First Response: [TRACE] Suspect added to chase [12/27/2021 4:51:53 PM.134] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/27/2021 4:51:53 PM.134] LSPD First Response: [TRACE] Took ownership of cop for chase [12/27/2021 4:51:53 PM.134] LSPD First Response: [WARN] Added cop without proper cop data [12/27/2021 4:51:53 PM.134] LSPD First Response: [TRACE] New cop added without cop data! [12/27/2021 4:51:53 PM.134] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) was set as a cop [12/27/2021 4:51:53 PM.161] LSPD First Response: [TRACE] Cop Alexander Gvardia reassigned to Connor Briant [12/27/2021 4:51:53 PM.163] LSPD First Response: [TRACE] Cop added to chase [12/27/2021 4:51:53 PM.167] LSPD First Response: [TRACE] Pursuit menu was reset. [12/27/2021 4:51:53 PM.183] LSPD First Response: [TRACE] Starting chase [12/27/2021 4:51:53 PM.195] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-1 PAX-0 [12/27/2021 4:51:53 PM.225] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/27/2021 4:51:53 PM.225] LSPD First Response: [TRACE] Took ownership of cop for chase [12/27/2021 4:51:53 PM.225] LSPD First Response: [TRACE] Cop Michael South reassigned to Connor Briant [12/27/2021 4:51:53 PM.226] LSPD First Response: [TRACE] Cop added to chase [12/27/2021 4:51:53 PM.227] LSPD First Response: [TRACE] Alexander Gvardia now monitoring Connor Briant [12/27/2021 4:51:53 PM.227] LSPD First Response: [TRACE] Michael South now monitoring Connor Briant [12/27/2021 4:51:53 PM.227] LSPD First Response: [TRACE] Player now monitoring Connor Briant [12/27/2021 4:51:53 PM.269] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/27/2021 4:51:53 PM.269] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [12/27/2021 4:51:53 PM.269] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/27/2021 4:51:53 PM.269] at LXHmauMCFCfmMOhovsQyByWluHaN.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [12/27/2021 4:51:53 PM.270] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/27/2021 4:51:53 PM.270] at XXObrjXvpDIleadvUQldjKEpnhSEA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [12/27/2021 4:51:53 PM.270] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/27/2021 4:51:53 PM.270] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [12/27/2021 4:51:53 PM.495] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [12/27/2021 4:51:53 PM.495] at UmLBYgCakJKWsyzMWVZlIKAhRZYRA.vUzMVFWeXGwetSCORHmnHdSIyKCwA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1683 [12/27/2021 4:51:53 PM.495] at qgsbCxkyKZrMORBndCXZhZWKnLudA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/27/2021 4:51:53 PM.814] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:51:53 PM.814] LSPD First Response: GetAudioFileForAction: No file found for: 27 [12/27/2021 4:51:53 PM.814] LSPD First Response: PlayAction: Failed to find 27 [12/27/2021 4:51:54 PM.236] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/27/2021 4:51:54 PM.237] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01 [12/27/2021 4:51:56 PM.152] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] Took ownership of cop for chase [12/27/2021 4:51:56 PM.200] LSPD First Response: [WARN] Added cop without proper cop data [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] New cop added without cop data! [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) was set as a cop [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] Cop Mitch Raines reassigned to Connor Briant [12/27/2021 4:51:56 PM.200] LSPD First Response: [TRACE] Cop added to chase [12/27/2021 4:51:56 PM.215] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-0 PAX-0 [12/27/2021 4:51:56 PM.259] LSPD First Response: [TRACE] Mitch Raines now monitoring Connor Briant [12/27/2021 4:51:56 PM.260] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/27/2021 4:51:58 PM.607] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/27/2021 4:52:00 PM.299] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/27/2021 4:52:00 PM.592] LSPD First Response: [TRACE] Hannah Green (A_F_M_BEVHILLS_01) was damaged. [12/27/2021 4:52:01 PM.305] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/27/2021 4:52:01 PM.306] LSPD First Response: [TRACE] Visual regained event fired [12/27/2021 4:52:03 PM.315] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/27/2021 4:52:04 PM.329] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/27/2021 4:52:04 PM.330] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/27/2021 4:52:05 PM.831] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:52:06 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/27/2021 4:52:07 PM.181] LSPD First Response: [TRACE] Connor Briant (A_M_Y_STWHI_01) was damaged. [12/27/2021 4:52:10 PM.836] LSPD First Response: [TRACE] Created new chase [12/27/2021 4:52:10 PM.836] LSPD First Response: [TRACE] Suspect added to chase [12/27/2021 4:52:10 PM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [12/27/2021 4:52:10 PM.853] LSPD First Response: [TRACE] Starting chase [12/27/2021 4:52:10 PM.908] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/27/2021 4:52:10 PM.908] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [12/27/2021 4:52:10 PM.908] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/27/2021 4:52:10 PM.908] at LXHmauMCFCfmMOhovsQyByWluHaN.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [12/27/2021 4:52:10 PM.908] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [12/27/2021 4:52:10 PM.908] at XXObrjXvpDIleadvUQldjKEpnhSEA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [12/27/2021 4:52:10 PM.908] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [12/27/2021 4:52:10 PM.908] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [12/27/2021 4:52:13 PM.362] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:52:14 PM.408] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/27/2021 4:52:14 PM.835] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [12/27/2021 4:52:14 PM.836] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [12/27/2021 4:52:17 PM.862] LSPD First Response: [TRACE] New cop added without cop data! [12/27/2021 4:52:17 PM.862] LSPD First Response: [TRACE] Chris Bluman (S_M_Y_SWAT_01) was set as a cop [12/27/2021 4:52:18 PM.499] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect [12/27/2021 4:52:18 PM.500] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:18 PM.749] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect True [12/27/2021 4:52:18 PM.749] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:18 PM.763] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/27/2021 4:52:18 PM.866] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [12/27/2021 4:52:18 PM.889] LSPD First Response: [TRACE] Cleaning UI [12/27/2021 4:52:18 PM.889] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [12/27/2021 4:52:18 PM.889] LSPD First Response: [TRACE] Instance cleaned ( #2) [12/27/2021 4:52:18 PM.890] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [12/27/2021 4:52:18 PM.948] LSPD First Response: [TRACE] PunchSuspect [12/27/2021 4:52:19 PM.002] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect True [12/27/2021 4:52:19 PM.002] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:19 PM.232] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:19 PM.261] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect True [12/27/2021 4:52:19 PM.261] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:19 PM.457] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:19 PM.457] LSPD First Response: [TRACE] Aborting RunningPunch: PunchSuspect [12/27/2021 4:52:19 PM.514] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect True [12/27/2021 4:52:19 PM.514] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:19 PM.746] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) left combat. [12/27/2021 4:52:19 PM.778] LSPD First Response: [TRACE] Alexander Gvardia TaseSuspect True [12/27/2021 4:52:19 PM.778] LSPD First Response: [TRACE] PunchSuspectCleanUpAction [12/27/2021 4:52:19 PM.851] LSPD First Response: [TRACE] Connor Briant (A_M_Y_STWHI_01) was damaged. [12/27/2021 4:52:19 PM.885] LSPD First Response: [TRACE] Surrender 2? [12/27/2021 4:52:19 PM.886] LSPD First Response: [TRACE] Surrendered [12/27/2021 4:52:19 PM.943] LSPD First Response: [TRACE] Surrendered [12/27/2021 4:52:20 PM.249] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:20 PM.250] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:20 PM.489] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [12/27/2021 4:52:21 PM.776] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) left combat. [12/27/2021 4:52:22 PM.866] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [12/27/2021 4:52:22 PM.866] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [12/27/2021 4:52:24 PM.826] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:25 PM.332] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) left combat. [12/27/2021 4:52:25 PM.332] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) left combat. [12/27/2021 4:52:25 PM.849] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:26 PM.874] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:32 PM.465] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) left combat. [12/27/2021 4:52:32 PM.717] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [12/27/2021 4:52:32 PM.995] LSPD First Response: [TRACE] Alexander Gvardia (S_M_Y_COP_01) left combat. [12/27/2021 4:52:42 PM.085] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) entered combat with target: Connor Briant (A_M_Y_STWHI_01) [12/27/2021 4:52:43 PM.697] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:52:50 PM.125] LSPD First Response: UB: FIRE DEPT UNIT IS FULLY DISMISSED [12/27/2021 4:52:51 PM.370] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [12/27/2021 4:52:51 PM.373] ABORT BUST [12/27/2021 4:52:51 PM.383] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/27/2021 4:52:51 PM.384] LSPD First Response: [TRACE] Suspect freed [12/27/2021 4:52:51 PM.384] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/27/2021 4:52:51 PM.384] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/27/2021 4:52:51 PM.384] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/27/2021 4:52:51 PM.387] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Removed ped chase strategy [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Freeing cop: Alexander Gvardia [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Cop freed [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/27/2021 4:52:51 PM.389] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [12/27/2021 4:52:51 PM.405] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit [12/27/2021 4:52:51 PM.405] LSPD First Response: [TRACE] Issuing backup request for prisoner transport [12/27/2021 4:52:51 PM.410] LSPD First Response: [TRACE] Preloading POLICET [12/27/2021 4:52:51 PM.410] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:52:51 PM.418] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP [12/27/2021 4:52:51 PM.433] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/27/2021 4:52:51 PM.436] LSPD First Response: [TRACE] Ending chase [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] Removed ped chase strategy [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] Freeing cop: Michael South [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] Cop freed [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/27/2021 4:52:51 PM.437] LSPD First Response: [TRACE] Removed ped chase strategy [12/27/2021 4:52:51 PM.439] LSPD First Response: [TRACE] Visual lost event fired [12/27/2021 4:52:51 PM.439] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/27/2021 4:52:51 PM.439] LSPD First Response: [TRACE] Freeing cop: Mitch Raines [12/27/2021 4:52:51 PM.439] LSPD First Response: [TRACE] Cop freed [12/27/2021 4:52:51 PM.439] LSPD First Response: [TRACE] Suspect freed [12/27/2021 4:52:51 PM.440] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [12/27/2021 4:52:51 PM.441] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [12/27/2021 4:52:51 PM.441] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/27/2021 4:52:51 PM.441] LSPD First Response: [TRACE] Ending chase [12/27/2021 4:52:51 PM.441] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [12/27/2021 4:52:51 PM.441] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [12/27/2021 4:52:51 PM.442] LSPD First Response: [TRACE] Ped Mitch Raines has become idle again [12/27/2021 4:52:51 PM.443] LSPD First Response: [TRACE] Ped Michael South has become idle again [12/27/2021 4:52:51 PM.715] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_COP_01) left combat. [12/27/2021 4:52:52 PM.007] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid [12/27/2021 4:52:52 PM.159] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned [12/27/2021 4:52:52 PM.176] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody [12/27/2021 4:52:52 PM.178] LSPD First Response: [TRACE] Prisoner transport done [12/27/2021 4:52:54 PM.016] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [12/27/2021 4:52:54 PM.016] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-1 PAX-0 [12/27/2021 4:52:54 PM.016] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [12/27/2021 4:52:55 PM.667] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [12/27/2021 4:52:56 PM.224] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [12/27/2021 4:52:59 PM.614] LSPD First Response: [TRACE] Using new link spawn [12/27/2021 4:52:59 PM.632] LSPD First Response: [TRACE] Preloading POLICET [12/27/2021 4:52:59 PM.632] LSPD First Response: [TRACE] Created policet at X:1115.5 Y:454.75 Z:90 [12/27/2021 4:52:59 PM.633] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:52:59 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd) [12/27/2021 4:52:59 PM.639] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:52:59 PM.639] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:52:59 PM.643] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:52:59 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2021 4:52:59 PM.649] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd) [12/27/2021 4:52:59 PM.650] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:52:59 PM.650] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/27/2021 4:52:59 PM.654] LSPD First Response: [TRACE] Laura Summers (MP_M_FREEMODE_01) was set as a cop [12/27/2021 4:52:59 PM.675] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/27/2021 4:52:59 PM.675] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/27/2021 4:52:59 PM.677] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/27/2021 4:52:59 PM.677] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/27/2021 4:52:59 PM.677] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/27/2021 4:52:59 PM.677] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/27/2021 4:53:08 PM.170] LSPD First Response: [TRACE] A new world event should be started [12/27/2021 4:53:08 PM.170] LSPD First Response: [TRACE] Starting world event RunLights [12/27/2021 4:53:08 PM.170] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [12/27/2021 4:53:08 PM.172] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [12/27/2021 4:53:09 PM.174] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [12/27/2021 4:53:09 PM.174] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [12/27/2021 4:53:09 PM.174] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [12/27/2021 4:53:09 PM.174] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [12/27/2021 4:53:09 PM.174] LSPD First Response: [TRACE] World event RunLights #2 has ended [12/27/2021 4:53:09 PM.193] LSPD First Response: [TRACE] Ped Nicole Reynolds has become idle again [12/27/2021 4:53:13 PM.832] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:53:16 PM.740] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:16 PM.740] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:53:16 PM.778] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:16 PM.778] LSPD First Response: [TRACE] Created policeb at X:943.5594 Y:218.2154 Z:78.61278 [12/27/2021 4:53:16 PM.797] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:53:16 PM.797] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:53:16 PM.798] LSPD First Response: [TRACE] Joseph Williamson (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:53:16 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:53:41 PM.876] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:41 PM.876] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:53:41 PM.903] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:41 PM.903] LSPD First Response: [TRACE] Created policeb at X:1210.528 Y:467.2738 Z:85.77707 [12/27/2021 4:53:41 PM.903] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:53:43 PM.547] LSPD First Response: [TRACE] It has been 83 seconds since the last callout [12/27/2021 4:53:43 PM.548] LSPD First Response: Creating CarAccident2 from SuperCallouts2.Callouts.CarAccident2, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [12/27/2021 4:53:43 PM.548] LSPD First Response: [TRACE] Callout created: #3 [12/27/2021 4:53:43 PM.549] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_DR [12/27/2021 4:53:44 PM.048] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:53:46 PM.875] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:46 PM.876] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:53:46 PM.903] LSPD First Response: [TRACE] Preloading POLICEB [12/27/2021 4:53:46 PM.903] LSPD First Response: [TRACE] Created policeb at X:1122.776 Y:360.9385 Z:91.84338 [12/27/2021 4:53:46 PM.917] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/27/2021 4:53:46 PM.917] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/27/2021 4:53:46 PM.918] LSPD First Response: [TRACE] John Tron (S_M_Y_HWAYCOP_01) was set as a cop [12/27/2021 4:53:46 PM.934] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/27/2021 4:53:58 PM.574] LSPD First Response: [TRACE] Cleaning UI [12/27/2021 4:54:14 PM.007] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:54:38 PM.483] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:54:38 PM.517] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:54:38 PM.532] LSPD First Response: [TRACE] Ped Mike Stewartt has become idle again [12/27/2021 4:54:38 PM.995] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:54:43 PM.987] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/27/2021 4:54:50 PM.144] LSPD First Response: [TRACE] It has been 51 seconds since the last callout [12/27/2021 4:54:50 PM.144] LSPD First Response: Creating Manhunt from SimpleCallouts.Callouts.Manhunt, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [12/27/2021 4:54:50 PM.144] LSPD First Response: [TRACE] Callout created: #4 [12/27/2021 4:54:50 PM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD [12/27/2021 4:55:00 PM.555] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [12/27/2021 4:55:05 PM.168] LSPD First Response: [TRACE] Cleaning UI [12/27/2021 4:55:05 PM.588] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [12/27/2021 4:55:05 PM.588] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [12/27/2021 4:55:05 PM.588] LSPD First Response: PlayAction: Failed to find OTHER_UNIT_TAKING_CALL