[12/28/2021 11:42:45 PM.916] Started new log on 12/28/2021 11:42:45 PM.916 [12/28/2021 11:42:45 PM.917] ==================================================================================================== [12/28/2021 11:42:45 PM.912] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log [12/28/2021 11:42:45 PM.917] Log verbosity: Trivial [12/28/2021 11:42:45 PM.919] Initializing input system [12/28/2021 11:42:45 PM.922] Initializing game console [12/28/2021 11:42:45 PM.929] Console key has been set to F4 (key code: 115) [12/28/2021 11:42:45 PM.992] Initializing console variable "ConsoleScrollAmount". [12/28/2021 11:42:45 PM.992] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [12/28/2021 11:42:45 PM.994] Read value: [12/28/2021 11:42:45 PM.994] Initializing console variable "ConsoleKey". [12/28/2021 11:42:45 PM.994] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [12/28/2021 11:42:45 PM.995] Read value: F4 [12/28/2021 11:42:45 PM.995] Setting value of console variable "ConsoleKey" to stored value. [12/28/2021 11:42:45 PM.995] Console key has been set to F4 (key code: 115) [12/28/2021 11:42:45 PM.995] Initializing console variable "PluginTimeoutThreshold". [12/28/2021 11:42:45 PM.995] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [12/28/2021 11:42:45 PM.997] Read value: 60000 [12/28/2021 11:42:45 PM.997] Setting value of console variable "PluginTimeoutThreshold" to stored value. [12/28/2021 11:42:45 PM.997] Initializing console variable "AlwaysShowConsoleOutput". [12/28/2021 11:42:45 PM.997] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [12/28/2021 11:42:45 PM.997] Read value: [12/28/2021 11:42:45 PM.997] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [12/28/2021 11:42:45 PM.997] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [12/28/2021 11:42:45 PM.998] Read value: False [12/28/2021 11:42:45 PM.998] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [12/28/2021 11:42:45 PM.998] Initializing console variable "ShowOnScreenWarnings". [12/28/2021 11:42:45 PM.998] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [12/28/2021 11:42:45 PM.998] Read value: [12/28/2021 11:42:45 PM.998] Console initialized [12/28/2021 11:42:45 PM.998] Initializing forms manager [12/28/2021 11:42:45 PM.999] Cleaning temp folder [12/28/2021 11:42:46 PM.000] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [12/28/2021 11:42:46 PM.005] ================ RAGE Plugin Hook ================ [12/28/2021 11:42:46 PM.008] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [12/28/2021 11:42:46 PM.011] Detected Windows 10 Home (64-bit) (10.0.19044.0)! [12/28/2021 11:42:46 PM.011] Checking game support [12/28/2021 11:42:46 PM.227] Product name: Grand Theft Auto V [12/28/2021 11:42:46 PM.227] Product version: 1.0.2545.0 [12/28/2021 11:42:46 PM.227] Is steam version: False [12/28/2021 11:42:46 PM.228] Initializing DirectX [12/28/2021 11:42:46 PM.229] Initializing Direct3D [12/28/2021 11:42:46 PM.229] Getting game swap chain [12/28/2021 11:42:46 PM.254] Swap Chain created: 0x7FF6865DA538 [12/28/2021 11:42:46 PM.254] Swap Chain VTable: 0x21DC6518380 [12/28/2021 11:42:46 PM.254] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [12/28/2021 11:42:46 PM.254] D3D11Present: 0x7FF96D0157E0 [12/28/2021 11:42:46 PM.254] D3D11ResizeBuffers: 0x18002F510 [12/28/2021 11:42:46 PM.254] D3D11ResizeTarget: 0x18002F5B0 [12/28/2021 11:42:46 PM.254] D3D11SetFullscreenState: 0x1800233F0 [12/28/2021 11:42:46 PM.254] Getting device [12/28/2021 11:42:46 PM.254] Retrieved device [12/28/2021 11:42:46 PM.254] Creating wrapper [12/28/2021 11:42:46 PM.254] Direct3D initialized [12/28/2021 11:42:46 PM.254] Initialized DirectX [12/28/2021 11:42:46 PM.255] Direct3D watcher thread spawned [12/28/2021 11:42:46 PM.310] Wrapper created [12/28/2021 11:42:46 PM.313] Effect created [12/28/2021 11:42:46 PM.313] Creating buffer [12/28/2021 11:42:46 PM.313] Created buffer [12/28/2021 11:42:46 PM.313] Creating blend state [12/28/2021 11:42:46 PM.313] Created blend state [12/28/2021 11:42:46 PM.313] Done with creation [12/28/2021 11:42:46 PM.369] Initializing texture system. [12/28/2021 11:42:46 PM.369] Initializing texture system; phase 1 [12/28/2021 11:42:46 PM.370] Initializing texture system; phase 2 [12/28/2021 11:42:46 PM.377] Initializing texture system; phase 3 [12/28/2021 11:42:46 PM.377] Initializing texture system; phase 4 [12/28/2021 11:42:46 PM.386] Initializing texture system; phase 5 [12/28/2021 11:42:46 PM.388] Initializing texture system; phase 6 [12/28/2021 11:42:46 PM.389] Initializing texture system; phase 7 [12/28/2021 11:42:46 PM.390] Initializing texture system; phase 8 [12/28/2021 11:42:46 PM.391] Initializing texture system; phase 9 [12/28/2021 11:42:46 PM.392] Initializing texture system; phase 10 [12/28/2021 11:42:46 PM.394] Initializing texture system; phase 11 [12/28/2021 11:42:46 PM.394] Initializing texture system; phase 12 [12/28/2021 11:42:46 PM.395] Initializing texture system; phase 13 [12/28/2021 11:42:46 PM.395] Initializing texture system; phase 14 [12/28/2021 11:42:51 PM.256] Direct3D watcher thread ended [12/28/2021 11:42:53 PM.490] LoadingScreenMsg: Initializing game support [12/28/2021 11:42:53 PM.741] Initializing game support [12/28/2021 11:42:59 PM.263] LoadingScreenMsg: Velocity limit removed [12/28/2021 11:42:59 PM.574] Compatibility level: 0 [12/28/2021 11:42:59 PM.574] Supported version detected [12/28/2021 11:42:59 PM.574] ================================================== [12/28/2021 11:42:59 PM.574] LoadingScreenMsg: Patching code [12/28/2021 11:42:59 PM.825] LoadingScreenMsg: Waiting for game initialization [12/28/2021 11:43:00 PM.076] Waiting for game initialization [12/28/2021 11:43:00 PM.177] LoadingScreenMsg: Initializing core [12/28/2021 11:43:00 PM.428] Initializing hook [12/28/2021 11:43:05 PM.450] LoadingScreenMsg: Completing interoperability [12/28/2021 11:43:05 PM.701] Completing interoperability [12/28/2021 11:43:05 PM.701] Initialization code 1. [12/28/2021 11:43:05 PM.701] Initialization code 2. [12/28/2021 11:43:05 PM.701] Initialization code 3. [12/28/2021 11:43:05 PM.708] 1 Address: 0x00007FF68444B16C [12/28/2021 11:43:05 PM.708] Calling func 1 [12/28/2021 11:43:05 PM.722] 2 Address: 0x00007FF684FF6B9E [12/28/2021 11:43:05 PM.722] 3 Address: 0x00007FF683A15EF6 [12/28/2021 11:43:05 PM.749] Address: 0x00007FF684FF6B48 [12/28/2021 11:43:05 PM.749] Unknown var: 0x00007FF686069790 [12/28/2021 11:43:05 PM.749] Initialization code 4. [12/28/2021 11:43:05 PM.749] Initialization code 5. [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 1 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 2 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 3 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 4 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 5 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 6 [12/28/2021 11:43:05 PM.749] Completing interoperability, phase 7 [12/28/2021 11:43:05 PM.749] LoadingScreenMsg: [12/28/2021 11:43:06 PM.000] LoadingScreenMsg: Loading Story Mode [12/28/2021 11:43:08 PM.347] LoadingScreenMsg: Loading and Populating Game World [12/28/2021 11:43:08 PM.598] LoadingScreenMsg: [12/28/2021 11:43:24 PM.818] Initializing console variable "IsDeveloperModeEnabled". [12/28/2021 11:43:24 PM.818] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/28/2021 11:43:24 PM.818] Read value: [12/28/2021 11:43:24 PM.818] Initializing console variable "TimeScale". [12/28/2021 11:43:24 PM.818] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/28/2021 11:43:24 PM.819] Read value: [12/28/2021 11:43:24 PM.828] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\ClearTheWayV.dll [12/28/2021 11:43:27 PM.079] : Initializing input system [12/28/2021 11:43:27 PM.080] : Initializing game console [12/28/2021 11:43:27 PM.081] : Initializing forms manager [12/28/2021 11:43:27 PM.242] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [12/28/2021 11:43:27 PM.243] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\CopHolster.dll [12/28/2021 11:43:29 PM.395] : Initializing input system [12/28/2021 11:43:29 PM.396] : Initializing game console [12/28/2021 11:43:29 PM.397] : Initializing forms manager [12/28/2021 11:43:29 PM.434] Plugin "Cop Holster" was loaded from "CopHolster.dll". [12/28/2021 11:43:29 PM.435] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\DashcamV.dll [12/28/2021 11:43:31 PM.625] : Initializing input system [12/28/2021 11:43:31 PM.625] : Initializing game console [12/28/2021 11:43:31 PM.626] : Initializing forms manager [12/28/2021 11:43:31 PM.662] Plugin "Dashcam V" was loaded from "DashcamV.dll". [12/28/2021 11:43:31 PM.663] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\EUPMenu.dll [12/28/2021 11:43:33 PM.817] : Initializing input system [12/28/2021 11:43:33 PM.818] : Initializing game console [12/28/2021 11:43:33 PM.819] : Initializing forms manager [12/28/2021 11:43:33 PM.884] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [12/28/2021 11:43:33 PM.885] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LicensePlateRandomizer.dll [12/28/2021 11:43:36 PM.054] : Initializing input system [12/28/2021 11:43:36 PM.055] : Initializing game console [12/28/2021 11:43:36 PM.056] : Initializing forms manager [12/28/2021 11:43:36 PM.063] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll". [12/28/2021 11:43:36 PM.064] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll [12/28/2021 11:43:38 PM.294] : Initializing input system [12/28/2021 11:43:38 PM.295] : Initializing game console [12/28/2021 11:43:38 PM.296] : Initializing forms manager [12/28/2021 11:43:38 PM.391] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/28/2021 11:43:38 PM.392] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\StickyWheels.dll [12/28/2021 11:43:40 PM.579] : Initializing input system [12/28/2021 11:43:40 PM.580] : Initializing game console [12/28/2021 11:43:40 PM.581] : Initializing forms manager [12/28/2021 11:43:40 PM.588] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [12/28/2021 11:43:40 PM.685] ================================================= ClearTheWayV ================================================= [12/28/2021 11:43:40 PM.686] Created by: KeyedInSoftware/timnboys [12/28/2021 11:43:40 PM.687] Version: 1.0.0.35 [12/28/2021 11:43:40 PM.687] [12/28/2021 11:43:40 PM.687] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [12/28/2021 11:43:40 PM.687] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [12/28/2021 11:43:40 PM.687] Enjoy! [12/28/2021 11:43:40 PM.687] ================================================= ClearTheWayV ================================================= [12/28/2021 11:43:41 PM.141] LSPD First Response: [TRACE] Started loading LSPDFR [12/28/2021 11:43:41 PM.141] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [12/28/2021 11:43:41 PM.142] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [12/28/2021 11:43:41 PM.142] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/28/2021 11:43:47 PM.146] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/28/2021 11:44:03 PM.866] LSPD First Response: [TRACE] Game has stopped loading [12/28/2021 11:44:06 PM.525] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:06 PM.525] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/28/2021 11:44:06 PM.592] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/28/2021 11:44:06 PM.593] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/28/2021 11:44:06 PM.594] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/28/2021 11:44:06 PM.595] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:06 PM.595] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/28/2021 11:44:06 PM.597] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/28/2021 11:44:06 PM.598] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/28/2021 11:44:06 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/28/2021 11:44:06 PM.599] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/28/2021 11:44:07 PM.059] LSPD First Response: [TRACE] Adding Ben J. as character [12/28/2021 11:44:07 PM.147] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/28/2021 11:44:07 PM.148] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/28/2021 11:44:07 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/28/2021 11:44:07 PM.476] LSPD First Response: [TRACE] Adding Ricardo Crutchfield as character [12/28/2021 11:44:07 PM.480] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:07 PM.481] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/28/2021 11:44:07 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:07 PM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/28/2021 11:44:07 PM.487] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:07 PM.487] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/28/2021 11:44:07 PM.516] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:07 PM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/28/2021 11:44:07 PM.523] LSPD First Response: [TRACE] Failed to parse as chance [12/28/2021 11:44:07 PM.526] LSPD First Response: [TRACE] Player was in vehicle: False [12/28/2021 11:44:07 PM.527] LSPD First Response: [TRACE] Last selected character was Ricardo Crutchfield, should spawn as last character True [12/28/2021 11:44:07 PM.527] LSPD First Response: [TRACE] Loading last selected character Ricardo Crutchfield [12/28/2021 11:44:07 PM.528] LSPD First Response: [INFO] Changing current player character to Ricardo Crutchfield [12/28/2021 11:44:07 PM.543] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/28/2021 11:44:07 PM.543] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/28/2021 11:44:07 PM.543] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/28/2021 11:44:07 PM.718] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [12/28/2021 11:44:07 PM.723] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [12/28/2021 11:44:07 PM.724] LSPD First Response: [TRACE] CharacterSelected: 16 [12/28/2021 11:44:07 PM.724] LSPD First Response: [TRACE] Character changed, creating new stats object [12/28/2021 11:44:07 PM.899] LSPD First Response: [TRACE] Initialized telemtry service [12/28/2021 11:44:07 PM.940] LSPD First Response: We have 4 appartments registered [12/28/2021 11:44:07 PM.943] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/28/2021 11:44:07 PM.948] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/28/2021 11:44:07 PM.949] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/28/2021 11:44:07 PM.950] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/28/2021 11:44:07 PM.950] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/28/2021 11:44:07 PM.951] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/28/2021 11:44:07 PM.951] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/28/2021 11:44:07 PM.952] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/28/2021 11:44:07 PM.952] LSPD First Response: ApartmentManager initialized [12/28/2021 11:44:07 PM.955] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/28/2021 11:44:07 PM.955] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/28/2021 11:44:07 PM.957] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/28/2021 11:44:08 PM.009] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/28/2021 11:44:08 PM.108] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/28/2021 11:44:08 PM.108] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/28/2021 11:44:08 PM.109] LSPD First Response: [TRACE] Saved apt: [12/28/2021 11:44:08 PM.116] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/28/2021 11:44:08 PM.120] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/28/2021 11:44:08 PM.154] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/28/2021 11:44:08 PM.154] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/28/2021 11:44:08 PM.154] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/28/2021 11:44:08 PM.155] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/28/2021 11:44:08 PM.155] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/28/2021 11:44:08 PM.155] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/28/2021 11:44:08 PM.239] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/28/2021 11:44:08 PM.299] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/28/2021 11:44:08 PM.304] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/28/2021 11:44:08 PM.309] LSPD First Response: [TRACE] Set title to Ricardo Crutchfield for Interaction Menu [12/28/2021 11:44:08 PM.310] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/28/2021 11:44:08 PM.311] LSPD First Response: [TRACE] Set title to Ricardo Crutchfield for Police Radio [12/28/2021 11:44:08 PM.317] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/28/2021 11:44:08 PM.320] LSPD First Response: [TRACE] Set title to Ricardo Crutchfield for Vehicle Options [12/28/2021 11:44:08 PM.323] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/28/2021 11:44:08 PM.324] LSPD First Response: [TRACE] Set title to Ricardo Crutchfield for Inventory [12/28/2021 11:44:08 PM.325] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/28/2021 11:44:08 PM.327] LSPD First Response: [TRACE] Set title to Ricardo Crutchfield for Settings [12/28/2021 11:44:08 PM.329] LSPD First Response: [TRACE] Saved apt: [12/28/2021 11:44:08 PM.376] LSPD First Response: [TRACE] Requested Audio [12/28/2021 11:44:08 PM.389] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/28/2021 11:44:08 PM.781] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/28/2021 11:44:09 PM.040] LSPD First Response: [TRACE] Loaded user Mrinkr3dible89 from file [12/28/2021 11:44:09 PM.061] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:09 PM.061] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/28/2021 11:44:09 PM.078] LSPD First Response: [INFO] Vinewood Police Station [12/28/2021 11:44:09 PM.078] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] La Mesa Police Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Rockford Hills Police Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Vespucci Police Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Downtown Police Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Davis Sheriff Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/28/2021 11:44:09 PM.079] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/28/2021 11:44:09 PM.086] LSPD First Response: [TRACE] Auto started component Debug #1 [12/28/2021 11:44:09 PM.086] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/28/2021 11:44:09 PM.086] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/28/2021 11:44:09 PM.086] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/28/2021 11:44:09 PM.087] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/28/2021 11:44:09 PM.087] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/28/2021 11:44:09 PM.087] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/28/2021 11:44:09 PM.088] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/28/2021 11:44:09 PM.088] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/28/2021 11:44:09 PM.089] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/28/2021 11:44:09 PM.089] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/28/2021 11:44:09 PM.089] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/28/2021 11:44:09 PM.090] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/28/2021 11:44:09 PM.091] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/28/2021 11:44:09 PM.092] LSPD First Response: [TRACE] Preloading node data [12/28/2021 11:44:09 PM.660] LSPD First Response: [INFO] Logging in with cached credentials [12/28/2021 11:44:09 PM.664] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/28/2021 11:44:09 PM.664] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 9410f8aa-49a2-44e2-b8a7-fd1ea0b5b6ff. Enhanced features available. [12/28/2021 11:44:09 PM.682] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/28/2021 11:44:09 PM.683] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/28/2021 11:44:09 PM.683] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/28/2021 11:44:10 PM.299] LSPD First Response: [INFO] Login success [12/28/2021 11:44:10 PM.329] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync [12/28/2021 11:44:10 PM.329] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync. [12/28/2021 11:44:10 PM.329] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server. [12/28/2021 11:44:10 PM.584] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/28/2021 11:44:12 PM.541] LSPD First Response: [TRACE] Done preloading node data [12/28/2021 11:44:12 PM.541] LSPD First Response: [TRACE] Preloading node data [12/28/2021 11:44:12 PM.541] LSPD First Response: [TRACE] Done preloading node data [12/28/2021 11:44:12 PM.541] LSPD First Response: [TRACE] SwitchToCharacter: Ricardo Crutchfield [12/28/2021 11:44:14 PM.204] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/28/2021 11:44:14 PM.211] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/28/2021 11:44:14 PM.212] LSPD First Response: [TRACE] Disabling ambient game police chases [12/28/2021 11:44:14 PM.221] LSPD First Response: [TRACE] Disabled ambient game police chases [12/28/2021 11:44:14 PM.221] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/28/2021 11:44:14 PM.224] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/28/2021 11:44:14 PM.227] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/28/2021 11:44:14 PM.228] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/28/2021 11:44:15 PM.315] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/28/2021 11:44:15 PM.315] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/28/2021 11:44:15 PM.329] LSPD First Response: [TRACE] during character sync, 1 characters were outdated on the server [12/28/2021 11:44:15 PM.375] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/28/2021 11:44:15 PM.376] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/28/2021 11:44:15 PM.376] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/28/2021 11:44:15 PM.377] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/28/2021 11:44:15 PM.377] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/28/2021 11:44:15 PM.377] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/28/2021 11:44:15 PM.381] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/28/2021 11:44:15 PM.385] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/28/2021 11:44:15 PM.386] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/28/2021 11:44:15 PM.386] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/28/2021 11:44:15 PM.387] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/28/2021 11:44:15 PM.402] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/28/2021 11:44:15 PM.405] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/28/2021 11:44:15 PM.405] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/28/2021 11:44:15 PM.408] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/28/2021 11:44:15 PM.408] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/28/2021 11:44:15 PM.419] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/28/2021 11:44:15 PM.423] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/28/2021 11:44:15 PM.426] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/28/2021 11:44:16 PM.190] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:44:16 PM.192] LSPD First Response: [TRACE] Created police3 at X:-1128.474 Y:-866.9715 Z:12.51155 [12/28/2021 11:44:16 PM.193] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station [12/28/2021 11:44:16 PM.321] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 11:44:16 PM.322] LSPD First Response: [TRACE] Created police at X:-1123.606 Y:-813.9192 Z:17.08141 [12/28/2021 11:44:16 PM.322] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [12/28/2021 11:44:16 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:44:16 PM.392] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.043] LSPD First Response: [TRACE] Wian Myburgh (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.049] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.206] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:44:17 PM.212] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.247] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [12/28/2021 11:44:17 PM.252] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.253] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:44:17 PM.259] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.265] LSPD First Response: [TRACE] Megan Hanson (MP_F_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.370] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:44:17 PM.376] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.382] LSPD First Response: [TRACE] Kellicia Diaz (MP_F_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.382] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.386] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/28/2021 11:44:17 PM.390] LSPD First Response: [TRACE] Starting player switch [12/28/2021 11:44:17 PM.394] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:44:17 PM.400] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.406] LSPD First Response: [TRACE] Dylan Greene (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.406] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.407] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:44:17 PM.412] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/28/2021 11:44:17 PM.417] LSPD First Response: [TRACE] John McNorman (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:44:17 PM.418] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [12/28/2021 11:44:17 PM.462] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/28/2021 11:44:22 PM.165] LSPD First Response: [TRACE] Player switch done [12/28/2021 11:44:30 PM.918] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/28/2021 11:44:30 PM.918] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/28/2021 11:44:30 PM.936] LSPD First Response: [TRACE] Setting player to lspd from last agency [12/28/2021 11:44:30 PM.956] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:44:30 PM.964] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [12/28/2021 11:44:30 PM.965] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:44:30 PM.979] LSPD First Response: [TRACE] Setting player skin from last skin [12/28/2021 11:44:30 PM.991] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [12/28/2021 11:44:31 PM.014] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/28/2021 11:44:31 PM.187] LSPD First Response: [TRACE] Player went on duty. [12/28/2021 11:44:31 PM.195] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr [12/28/2021 11:44:32 PM.108] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.115] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.119] LSPD First Response: BaitCar, Version=0.8.3.49, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.123] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.124] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.127] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.133] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.137] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.141] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.145] LSPD First Response: GrammarPolice, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.146] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.148] LSPD First Response: PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.152] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.152] LSPD First Response: StopThePed, Version=4.9.5.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.156] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.157] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.160] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.161] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.161] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [12/28/2021 11:44:32 PM.196] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [12/28/2021 11:44:32 PM.249] LSPD First Response: Creating plugin: BaitCar.Main [12/28/2021 11:44:32 PM.250] LSPD First Response: Creating plugin: BasicParkingTickets.Main [12/28/2021 11:44:32 PM.250] LSPD First Response: Creating plugin: CalloutManager.Main [12/28/2021 11:44:32 PM.295] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [12/28/2021 11:44:32 PM.409] LSPD First Response: Creating plugin: Custom_Pullover.Main [12/28/2021 11:44:32 PM.410] LSPD First Response: Creating Custom Pullover.Main. [12/28/2021 11:44:32 PM.410] LSPD First Response: Done with Custom Pullover.Main. [12/28/2021 11:44:32 PM.410] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [12/28/2021 11:44:32 PM.410] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [12/28/2021 11:44:32 PM.410] LSPD First Response: Creating plugin: GrammarPolice.Main [12/28/2021 11:44:32 PM.410] LSPD First Response: Creating plugin: HeliAssistance.Main [12/28/2021 11:44:32 PM.411] LSPD First Response: Creating plugin: CalloutPack.Main [12/28/2021 11:44:32 PM.411] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [12/28/2021 11:44:32 PM.461] LSPD First Response: Creating plugin: ‪‪‮‌‬‍‌‌‌‎‫‮​‌‫‮​‬‮‫‏‍​‌‭‎‍‮‫‪‮ [12/28/2021 11:44:32 PM.516] LSPD First Response: Creating plugin: SuperCallouts2.Main [12/28/2021 11:44:32 PM.516] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [12/28/2021 11:44:32 PM.556] LSPD First Response: Creating plugin: UnitedCallouts.Main [12/28/2021 11:44:32 PM.557] LSPD First Response: Creating plugin: ‍‮‌​‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮ [12/28/2021 11:44:32 PM.599] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [12/28/2021 11:44:32 PM.599] LSPD First Response: Go on duty to fully load ALPRLite [12/28/2021 11:44:32 PM.600] LSPD First Response: Loading AutomaticSirenCutout.ini settings [12/28/2021 11:44:32 PM.612] LSPD First Response: BaitCar v0.8.3.49 loaded successfully. [12/28/2021 11:44:32 PM.612] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [12/28/2021 11:44:32 PM.612] LSPD First Response: [BPT] To use go on duty [12/28/2021 11:44:32 PM.622] LSPD First Response: Callout Manager by PieRGud successfully loaded. [12/28/2021 11:44:32 PM.623] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [12/28/2021 11:44:32 PM.623] LSPD First Response: Go on duty to fully load CompuLite [12/28/2021 11:44:32 PM.623] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [12/28/2021 11:44:32 PM.623] LSPD First Response: Loading Deadly Weapons config. [12/28/2021 11:44:32 PM.624] LSPD First Response: Deadly Weapons: Config loaded. [12/28/2021 11:44:32 PM.624] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [12/28/2021 11:44:32 PM.624] LSPD First Response: Go on duty with LSPDFR to start the plugin. [12/28/2021 11:44:32 PM.626] LSPD First Response: [HeliAssist] Reading INI [12/28/2021 11:44:32 PM.637] LSPD First Response: HeliAssist v2.2.1 has been initialized. [12/28/2021 11:44:32 PM.638] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [12/28/2021 11:44:32 PM.638] LSPD First Response: Go on duty to fully load SpeedRadarLite [12/28/2021 11:44:32 PM.639] LSPD First Response: Plugin StopThePed v4.9.5.0 has been initialized. [12/28/2021 11:44:32 PM.639] LSPD First Response: Go on duty to fully load StopThePed [12/28/2021 11:44:32 PM.640] LSPD First Response: Loading SuperCallouts config. [12/28/2021 11:44:32 PM.642] LSPD First Response: SuperCallouts: Config loaded. [12/28/2021 11:44:32 PM.642] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised. [12/28/2021 11:44:32 PM.642] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [12/28/2021 11:44:32 PM.664] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [12/28/2021 11:44:32 PM.664] LSPD First Response: Go on duty to fully load UltimateBackup [12/28/2021 11:44:32 PM.664] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [12/28/2021 11:44:32 PM.740] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [12/28/2021 11:44:32 PM.741] LSPD First Response: XScanner: Checking Khorio.Common.dll [12/28/2021 11:44:32 PM.741] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported [12/28/2021 11:44:32 PM.744] LSPD First Response: XScanner is loading settings... [12/28/2021 11:44:32 PM.745] LSPD First Response: XScanner intro sound: INTRO [12/28/2021 11:44:32 PM.745] LSPD First Response: XScanner outro sound: OUTRO [12/28/2021 11:44:32 PM.745] LSPD First Response: XScanner playback volume: 2 [12/28/2021 11:44:32 PM.745] LSPD First Response: XScanner LSPDFR scanner patch is enabled [12/28/2021 11:44:32 PM.773] LSPD First Response: XScanner => Background Scanner Enabled [12/28/2021 11:44:32 PM.773] LSPD First Response: XScanner => Disabling default ingame background chatter [12/28/2021 11:44:32 PM.775] LSPD First Response: XScanner => Patching ingame background chatter... [12/28/2021 11:44:32 PM.775] LSPD First Response: XScanner => Patched [12/28/2021 11:44:32 PM.785] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio [12/28/2021 11:44:32 PM.785] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition [12/28/2021 11:44:32 PM.786] LSPD First Response: We have 3 callouts registered [12/28/2021 11:44:32 PM.786] LSPD First Response: CalloutManager initialized [12/28/2021 11:44:32 PM.787] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/28/2021 11:44:32 PM.797] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/28/2021 11:44:32 PM.798] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/28/2021 11:44:32 PM.805] LSPD First Response: [INFO] Model preloading enabled [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICET [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading SHERIFF [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICE4 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading FBI2 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading BUZZARD [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading POLMAV [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading FROGGER2 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading AMBULANCE [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading FIRETRUK [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/28/2021 11:44:32 PM.805] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/28/2021 11:44:32 PM.806] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/28/2021 11:44:32 PM.806] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/28/2021 11:44:32 PM.806] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/28/2021 11:44:32 PM.813] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/28/2021 11:44:32 PM.815] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/28/2021 11:44:32 PM.816] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/28/2021 11:44:32 PM.817] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/28/2021 11:44:32 PM.824] LSPD First Response: Deserialized Jake Charlton [12/28/2021 11:44:32 PM.830] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/28/2021 11:44:32 PM.830] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/28/2021 11:44:32 PM.830] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/28/2021 11:44:32 PM.830] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/28/2021 11:44:32 PM.834] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/28/2021 11:44:32 PM.835] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/28/2021 11:44:32 PM.835] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/28/2021 11:44:32 PM.837] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/28/2021 11:44:32 PM.837] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/28/2021 11:44:32 PM.837] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/28/2021 11:44:32 PM.838] LSPD First Response: Custom Pullover event handler: True [12/28/2021 11:44:32 PM.840] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [12/28/2021 11:44:32 PM.840] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: True [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [12/28/2021 11:44:32 PM.841] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [12/28/2021 11:44:32 PM.846] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [12/28/2021 11:44:32 PM.848] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [12/28/2021 11:44:32 PM.852] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [12/28/2021 11:44:32 PM.857] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-ADAM-7 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 385 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 989 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.42 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 2 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 2 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = True [12/28/2021 11:44:32 PM.859] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 9 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/audio [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [adam], [7]] [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_7] [12/28/2021 11:44:32 PM.860] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [12/28/2021 11:44:32 PM.861] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [12/28/2021 11:44:32 PM.870] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/28/2021 11:44:32 PM.870] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/28/2021 11:44:32 PM.870] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/28/2021 11:44:32 PM.870] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/28/2021 11:44:32 PM.877] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/28/2021 11:44:32 PM.892] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/28/2021 11:44:32 PM.894] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/28/2021 11:44:32 PM.897] LSPD First Response: Refreshing audio cache... [12/28/2021 11:44:32 PM.903] LSPD First Response: Audio cache refreshed, 1042 files cached [12/28/2021 11:44:32 PM.920] LSPD First Response: [TRACE] Has taken study survey: False [12/28/2021 11:44:32 PM.921] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/28/2021 11:44:32 PM.928] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/28/2021 11:44:32 PM.930] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/28/2021 11:44:32 PM.936] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/28/2021 11:44:32 PM.937] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/28/2021 11:44:32 PM.937] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/28/2021 11:44:32 PM.939] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/28/2021 11:44:32 PM.939] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/28/2021 11:44:32 PM.941] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/28/2021 11:44:32 PM.942] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [12/28/2021 11:44:32 PM.960] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/28/2021 11:44:33 PM.489] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [12/28/2021 11:44:33 PM.500] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [12/28/2021 11:44:33 PM.709] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [12/28/2021 11:44:33 PM.710] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [12/28/2021 11:44:33 PM.711] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [12/28/2021 11:44:33 PM.711] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [12/28/2021 11:44:33 PM.711] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [12/28/2021 11:44:33 PM.711] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [12/28/2021 11:44:33 PM.712] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [12/28/2021 11:44:33 PM.712] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [12/28/2021 11:44:33 PM.712] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [12/28/2021 11:44:33 PM.712] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [12/28/2021 11:44:33 PM.712] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [12/28/2021 11:44:33 PM.713] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [12/28/2021 11:44:33 PM.713] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [12/28/2021 11:44:33 PM.713] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [12/28/2021 11:44:33 PM.713] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [12/28/2021 11:44:33 PM.714] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [12/28/2021 11:44:33 PM.714] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [12/28/2021 11:44:33 PM.714] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [12/28/2021 11:44:33 PM.714] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [12/28/2021 11:44:33 PM.714] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [12/28/2021 11:44:33 PM.715] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [12/28/2021 11:44:33 PM.715] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [12/28/2021 11:44:33 PM.715] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [12/28/2021 11:44:33 PM.715] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [12/28/2021 11:44:33 PM.716] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [12/28/2021 11:44:33 PM.716] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [12/28/2021 11:44:33 PM.716] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [12/28/2021 11:44:33 PM.718] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [12/28/2021 11:44:33 PM.719] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [12/28/2021 11:44:33 PM.719] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [12/28/2021 11:44:33 PM.719] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [12/28/2021 11:44:33 PM.720] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [12/28/2021 11:44:33 PM.720] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [12/28/2021 11:44:33 PM.720] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [12/28/2021 11:44:33 PM.721] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [12/28/2021 11:44:33 PM.721] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [12/28/2021 11:44:33 PM.721] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [12/28/2021 11:44:33 PM.721] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [12/28/2021 11:44:33 PM.721] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [12/28/2021 11:44:33 PM.722] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [12/28/2021 11:44:33 PM.722] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [12/28/2021 11:44:33 PM.722] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [12/28/2021 11:44:33 PM.722] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [12/28/2021 11:44:33 PM.723] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [12/28/2021 11:44:33 PM.723] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [12/28/2021 11:44:33 PM.723] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [12/28/2021 11:44:33 PM.723] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [12/28/2021 11:44:33 PM.723] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [12/28/2021 11:44:33 PM.724] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [12/28/2021 11:44:33 PM.724] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [12/28/2021 11:44:33 PM.724] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [12/28/2021 11:44:33 PM.724] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [12/28/2021 11:44:33 PM.725] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [12/28/2021 11:44:33 PM.725] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [12/28/2021 11:44:33 PM.725] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [12/28/2021 11:44:33 PM.725] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [12/28/2021 11:44:33 PM.725] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [12/28/2021 11:44:33 PM.726] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [12/28/2021 11:44:33 PM.726] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [12/28/2021 11:44:33 PM.726] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [12/28/2021 11:44:33 PM.726] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [12/28/2021 11:44:33 PM.726] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [12/28/2021 11:44:33 PM.727] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [12/28/2021 11:44:33 PM.727] LSPD First Response: GrammarPolice: [ActionHandler] could not load custom actions [12/28/2021 11:44:33 PM.727] LSPD First Response: GrammarPolice: [ActionHandler] Could not find a part of the path 'C:\Program Files\Epic Games\GTAV\plugins\LSPDFR\GrammarPolice\grammar\en-GENERIC\custom\actions'. [12/28/2021 11:44:33 PM.728] LSPD First Response: GrammarPolice: [ActionHandler] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [12/28/2021 11:44:33 PM.728] at System.IO.FileSystemEnumerableIterator`1.CommonInit() [12/28/2021 11:44:33 PM.728] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) [12/28/2021 11:44:33 PM.728] at System.IO.Directory.EnumerateFiles(String path, String searchPattern) [12/28/2021 11:44:33 PM.728] at GrammarPolice.Handlers.ActionHandler.LoadActionTable(String languageFolder) [12/28/2021 11:44:33 PM.734] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [12/28/2021 11:44:33 PM.734] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [12/28/2021 11:44:33 PM.734] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [12/28/2021 11:44:33 PM.735] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [12/28/2021 11:44:33 PM.735] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [12/28/2021 11:44:33 PM.735] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [12/28/2021 11:44:33 PM.735] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [12/28/2021 11:44:33 PM.735] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [12/28/2021 11:44:33 PM.736] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [12/28/2021 11:44:33 PM.736] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [12/28/2021 11:44:33 PM.736] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [12/28/2021 11:44:33 PM.736] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [12/28/2021 11:44:33 PM.736] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [12/28/2021 11:44:33 PM.737] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [12/28/2021 11:44:33 PM.737] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [12/28/2021 11:44:33 PM.737] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [12/28/2021 11:44:33 PM.737] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [12/28/2021 11:44:33 PM.737] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [12/28/2021 11:44:33 PM.738] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [12/28/2021 11:44:33 PM.738] LSPD First Response: GrammarPolice: [ActionHandler] could not load custom commands [12/28/2021 11:44:33 PM.738] LSPD First Response: GrammarPolice: [ActionHandler] Could not find a part of the path 'C:\Program Files\Epic Games\GTAV\plugins\LSPDFR\GrammarPolice\grammar\en-GENERIC\custom\commands'. [12/28/2021 11:44:33 PM.738] LSPD First Response: GrammarPolice: [ActionHandler] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [12/28/2021 11:44:33 PM.738] at System.IO.FileSystemEnumerableIterator`1.CommonInit() [12/28/2021 11:44:33 PM.738] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) [12/28/2021 11:44:33 PM.738] at System.IO.Directory.EnumerateFiles(String path, String searchPattern) [12/28/2021 11:44:33 PM.738] at GrammarPolice.Handlers.ActionHandler.LoadCommandTable(String languageFolder) [12/28/2021 11:44:33 PM.738] LSPD First Response: GrammarPolice: [ActionHandler] loaded 19 commands and 63 actions [12/28/2021 11:44:33 PM.743] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [12/28/2021 11:44:33 PM.743] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [12/28/2021 11:44:33 PM.747] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [12/28/2021 11:44:33 PM.749] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [12/28/2021 11:44:33 PM.749] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam [12/28/2021 11:44:33 PM.749] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7 [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam 7 [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam 7 [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [12/28/2021 11:44:33 PM.750] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [12/28/2021 11:44:33 PM.833] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [12/28/2021 11:44:33 PM.835] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [12/28/2021 11:44:33 PM.836] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [12/28/2021 11:44:33 PM.836] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [12/28/2021 11:44:33 PM.837] LSPD First Response: GrammarPolice: [ControlHandler] starting... [12/28/2021 11:44:33 PM.839] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [12/28/2021 11:44:33 PM.840] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [12/28/2021 11:44:33 PM.840] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [12/28/2021 11:44:33 PM.841] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [12/28/2021 11:44:33 PM.906] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [12/28/2021 11:44:33 PM.939] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [12/28/2021 11:44:33 PM.950] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [12/28/2021 11:44:33 PM.951] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [12/28/2021 11:44:33 PM.951] LSPD First Response: GrammarPolice: [UIHandler] starting... [12/28/2021 11:44:34 PM.307] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [12/28/2021 11:44:34 PM.368] LSPD First Response: GrammarPolice: [UIHandler] starting... [12/28/2021 11:44:34 PM.521] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [12/28/2021 11:44:34 PM.522] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [12/28/2021 11:44:34 PM.523] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [12/28/2021 11:44:34 PM.523] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [12/28/2021 11:44:34 PM.523] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [12/28/2021 11:44:34 PM.524] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [12/28/2021 11:44:34 PM.524] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [12/28/2021 11:44:34 PM.525] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F9 [12/28/2021 11:44:34 PM.525] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [12/28/2021 11:44:34 PM.526] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [12/28/2021 11:44:34 PM.526] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [12/28/2021 11:44:34 PM.526] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [12/28/2021 11:44:34 PM.526] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 60 [12/28/2021 11:44:34 PM.526] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 20 [12/28/2021 11:44:34 PM.527] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 30 [12/28/2021 11:44:34 PM.527] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [12/28/2021 11:44:34 PM.528] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [12/28/2021 11:44:34 PM.528] LSPD First Response: [12/28/2021 11:44:34 PM.528] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [12/28/2021 11:44:34 PM.528] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [12/28/2021 11:44:34 PM.528] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [12/28/2021 11:44:34 PM.552] LSPD First Response: Found 5 callout plugin(s) with a combined total of 90 callout(s). [12/28/2021 11:44:34 PM.711] LSPD First Response: CompuLite Localization Code Page: 1252 [12/28/2021 11:44:34 PM.712] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [12/28/2021 11:44:34 PM.720] LSPD First Response: FBI Callouts LOADING... [12/28/2021 11:44:34 PM.720] LSPD First Response: FBI Callouts Fully Loaded [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [12/28/2021 11:44:34 PM.720] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added request heli item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added update heli item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added target item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added enable persistence item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added flight behavior item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added radar item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added heli name item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Added observer mode item to menu [12/28/2021 11:44:34 PM.723] LSPD First Response: [HeliAssist] Set up main menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added flight altitude item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added flight speed item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added orbit speed item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added orbit radius item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added max distance from player item to menu [12/28/2021 11:44:34 PM.726] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [12/28/2021 11:44:34 PM.727] LSPD First Response: [HeliAssist] Added searchlight color item to menu [12/28/2021 11:44:34 PM.727] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [12/28/2021 11:44:34 PM.727] LSPD First Response: [HeliAssist] Set up flight behavior menu [12/28/2021 11:44:34 PM.728] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [12/28/2021 11:44:34 PM.730] LSPD First Response: [HeliAssist] Added heli blip color item to menu [12/28/2021 11:44:34 PM.730] LSPD First Response: [HeliAssist] Set up radar menu [12/28/2021 11:44:34 PM.730] LSPD First Response: [HeliAssist] Added menus to pool [12/28/2021 11:44:34 PM.730] LSPD First Response: [HeliAssist] Started main logic for menu [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFootPursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedFaggioPursuit [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.ArmedRaceCar [12/28/2021 11:44:34 PM.732] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenPoliceBike [12/28/2021 11:44:34 PM.733] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor [12/28/2021 11:44:34 PM.820] LSPD First Response: StopThePed Localization Code Page: 1252 [12/28/2021 11:44:34 PM.820] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [12/28/2021 11:44:34 PM.882] LSPD First Response: [HeliAssist] Starting main fiber [12/28/2021 11:44:35 PM.208] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [12/28/2021 11:44:35 PM.210] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [12/28/2021 11:44:35 PM.216] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [12/28/2021 11:44:35 PM.276] [12/28/2021 11:44:35 PM.276] ================================================== UnitedCallouts =================================================== [12/28/2021 11:44:35 PM.276] [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [12/28/2021 11:44:35 PM.276] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [12/28/2021 11:44:35 PM.277] LSPD First Response: Registering callout UnitedCallouts.Callouts.MurderInvestigation [12/28/2021 11:44:35 PM.277] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:35 PM.277] ================================================== UnitedCallouts =================================================== [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:35 PM.277] =============================================== UnitedCallouts by sEbi3 ================================================ [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:35 PM.277] [LOG]: Callouts and settings were loaded successfully. [12/28/2021 11:44:35 PM.277] [LOG]: The config file was loaded successfully. [12/28/2021 11:44:35 PM.277] [VERSION]: Detected Version: 1.5.7.8 [12/28/2021 11:44:35 PM.277] [LOG]: Checking for a new UnitedCallouts version. [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:35 PM.277] =============================================== UnitedCallouts by sEbi3 ================================================ [12/28/2021 11:44:35 PM.277] [12/28/2021 11:44:40 PM.603] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [12/28/2021 11:44:40 PM.619] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [12/28/2021 11:44:43 PM.631] LSPD First Response: Custom Pullover.Mainloop started [12/28/2021 11:44:43 PM.631] LSPD First Response: Loading Custom Pullover settings... [12/28/2021 11:44:47 PM.751] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [12/28/2021 11:44:47 PM.753] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [12/28/2021 11:44:47 PM.753] LSPD First Response: SuperCallouts: HotPursuit Enabled [12/28/2021 11:44:47 PM.753] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [12/28/2021 11:44:47 PM.753] LSPD First Response: SuperCallouts: Robbery Enabled [12/28/2021 11:44:47 PM.753] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [12/28/2021 11:44:47 PM.753] LSPD First Response: SuperCallouts: CarAccident Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: AngryAnimals Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Kidnapping Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: TruckCrash Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: PrisonTransport Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Hit and Run Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Aliens Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Open Carry Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Fire Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: OfficerShootout Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Suspicious Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Manhunt Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Impersonator Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Illegal Parking Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Knife Attack Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: PrisonBreak Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Mafia1 Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: Mafia2 Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: LostMC Enabled [12/28/2021 11:44:47 PM.754] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [12/28/2021 11:44:47 PM.754] LSPD First Response: SuperCallouts: LSGTF Enabled [12/28/2021 11:44:48 PM.276] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [12/28/2021 11:44:48 PM.276] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [12/28/2021 11:44:57 PM.844] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:45:27 PM.798] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:45:31 PM.648] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:45:31 PM.649] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:45:31 PM.679] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:45:31 PM.681] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:45:31 PM.685] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81NEQ808 [12/28/2021 11:45:31 PM.685] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:45:33 PM.213] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 900 [12/28/2021 11:45:35 PM.021] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:45:35 PM.160] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:45:35 PM.274] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:45:35 PM.587] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:45:35 PM.590] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.8965742 [12/28/2021 11:45:35 PM.591] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:45:35 PM.605] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:45:35 PM.605] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:45:35 PM.606] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:45:35 PM.606] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.9561454 [12/28/2021 11:45:35 PM.606] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [12/28/2021 11:45:37 PM.031] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [12/28/2021 11:45:37 PM.031] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [12/28/2021 11:45:37 PM.032] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:45:37 PM.056] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [12/28/2021 11:45:37 PM.058] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [12/28/2021 11:45:37 PM.091] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [12/28/2021 11:45:37 PM.091] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [12/28/2021 11:45:37 PM.091] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [12/28/2021 11:45:37 PM.091] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [12/28/2021 11:45:38 PM.059] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [12/28/2021 11:45:51 PM.616] LSPD First Response: [TRACE] It has been 73 seconds since the last callout [12/28/2021 11:45:51 PM.622] LSPD First Response: Creating DriveBy from CalloutPack.Callouts.DriveBy, PursuitPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/28/2021 11:45:51 PM.624] LSPD First Response: [TRACE] Callout created: #1 [12/28/2021 11:45:51 PM.633] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [12/28/2021 11:45:57 PM.854] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:45:57 PM.858] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [12/28/2021 11:45:57 PM.858] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [12/28/2021 11:45:57 PM.860] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [12/28/2021 11:46:01 PM.370] LSPD First Response: [TRACE] Cleaning UI [12/28/2021 11:46:01 PM.373] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [12/28/2021 11:46:01 PM.373] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [12/28/2021 11:46:01 PM.373] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [12/28/2021 11:46:01 PM.373] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [12/28/2021 11:46:01 PM.373] LSPD First Response: [TRACE] User accepted callout [12/28/2021 11:46:01 PM.474] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [12/28/2021 11:46:23 PM.255] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:46:23 PM.255] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:46:23 PM.281] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:46:23 PM.281] LSPD First Response: [TRACE] Created police3 at X:-863.4933 Y:-786.6465 Z:20.56799 [12/28/2021 11:46:23 PM.284] LSPD First Response: [TRACE] Daniel Dimitri (A_M_M_BEVHILLS_01) was damaged. [12/28/2021 11:46:23 PM.287] LSPD First Response: [TRACE] Hit and run was invalid [12/28/2021 11:46:23 PM.303] LSPD First Response: [TRACE] Michael De (A_M_M_AFRIAMER_01) was damaged. [12/28/2021 11:46:23 PM.325] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:46:23 PM.331] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:46:23 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:46:23 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:46:23 PM.339] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:46:23 PM.361] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:46:23 PM.367] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:46:23 PM.368] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:46:23 PM.368] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [12/28/2021 11:46:23 PM.372] LSPD First Response: [TRACE] Felix Johnson (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:46:23 PM.378] LSPD First Response: [12/28/2021 11:46:23 PM.378] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [12/28/2021 11:46:23 PM.378] LSPD First Response: [12/28/2021 11:46:23 PM.378] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [12/28/2021 11:46:23 PM.378] LSPD First Response: [TRACE] Created new chase [12/28/2021 11:46:23 PM.379] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/28/2021 11:46:23 PM.379] LSPD First Response: [TRACE] Took ownership of suspect for chase [12/28/2021 11:46:23 PM.400] LSPD First Response: [TRACE] Suspect added to chase [12/28/2021 11:46:23 PM.404] LSPD First Response: [TRACE] Pursuit menu was reset. [12/28/2021 11:46:23 PM.428] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/28/2021 11:46:23 PM.435] LSPD First Response: [TRACE] Starting chase [12/28/2021 11:46:23 PM.473] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/28/2021 11:46:23 PM.474] LSPD First Response: [TRACE] Took ownership of cop for chase [12/28/2021 11:46:23 PM.501] LSPD First Response: [TRACE] Cop Jereme Speed reassigned to Cody Carter [12/28/2021 11:46:23 PM.504] LSPD First Response: [TRACE] Cop added to chase [12/28/2021 11:46:23 PM.505] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/28/2021 11:46:23 PM.505] LSPD First Response: [TRACE] Took ownership of cop for chase [12/28/2021 11:46:23 PM.505] LSPD First Response: [TRACE] Cop Felix Johnson reassigned to Cody Carter [12/28/2021 11:46:23 PM.505] LSPD First Response: [TRACE] Cop added to chase [12/28/2021 11:46:23 PM.516] LSPD First Response: [TRACE] Jereme Speed now monitoring Cody Carter [12/28/2021 11:46:23 PM.516] LSPD First Response: [TRACE] Felix Johnson now monitoring Cody Carter [12/28/2021 11:46:23 PM.517] LSPD First Response: [TRACE] Player now monitoring Cody Carter [12/28/2021 11:46:23 PM.625] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:23 PM.711] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:24 PM.533] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/28/2021 11:46:24 PM.686] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON VIGERO [12/28/2021 11:46:25 PM.565] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:46:25 PM.567] LSPD First Response: [TRACE] Visual regained event fired [12/28/2021 11:46:25 PM.881] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:26 PM.407] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:46:26 PM.437] LSPD First Response: [TRACE] Felix Johnson (MP_M_FREEMODE_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:46:27 PM.756] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [12/28/2021 11:46:27 PM.758] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped Wian Myburgh has become idle again [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped Samantha Woods has become idle again [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped Megan Hanson has become idle again [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped Kellicia Diaz has become idle again [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped Dylan Greene has become idle again [12/28/2021 11:46:27 PM.780] LSPD First Response: [TRACE] Ped John McNorman has become idle again [12/28/2021 11:46:27 PM.908] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:46:28 PM.014] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:28 PM.480] LSPD First Response: [TRACE] Felix Johnson (MP_M_FREEMODE_01) left combat. [12/28/2021 11:46:30 PM.143] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:31 PM.305] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:46:31 PM.305] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:46:31 PM.333] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:46:31 PM.334] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:46:31 PM.335] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:46:31 PM.335] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:46:32 PM.260] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:32 PM.549] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [12/28/2021 11:46:34 PM.078] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:46:34 PM.229] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:46:34 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:46:34 PM.456] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:34 PM.583] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:34 PM.626] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [12/28/2021 11:46:34 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch I need a code two state (confidence=0.5212541) [12/28/2021 11:46:34 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch I need a code three state (confidence=0.5065365) [12/28/2021 11:46:34 PM.643] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:46:34 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:46:34 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:46:34 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:46:34 PM.677] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:46:34 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3710548 [12/28/2021 11:46:36 PM.571] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:36 PM.619] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:37 PM.733] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/28/2021 11:46:37 PM.734] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [12/28/2021 11:46:37 PM.736] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/28/2021 11:46:38 PM.685] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:38 PM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:46:38 PM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:46:38 PM.997] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/28/2021 11:46:40 PM.810] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:42 PM.959] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:45 PM.060] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:46 PM.051] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:47 PM.184] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:49 PM.325] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:51 PM.476] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:53 PM.563] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:54 PM.001] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:46:54 PM.001] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:46:54 PM.470] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:46:55 PM.659] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:57 PM.798] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:46:57 PM.829] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:46:59 PM.946] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:02 PM.046] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:02 PM.075] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:47:04 PM.139] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:10 PM.419] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:12 PM.507] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:12 PM.811] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:47:14 PM.639] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:15 PM.306] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:47:15 PM.306] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:47:15 PM.336] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:47:15 PM.337] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:47:15 PM.338] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:47:15 PM.338] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:47:16 PM.733] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 480 [12/28/2021 11:47:16 PM.774] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:17 PM.420] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:47:17 PM.549] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:47:17 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:47:17 PM.931] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:47:17 PM.931] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: request spike strips Confidence: 0.7650641 [12/28/2021 11:47:17 PM.947] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:47:17 PM.974] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:47:17 PM.974] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:47:17 PM.974] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:47:17 PM.974] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.667883 [12/28/2021 11:47:17 PM.974] LSPD First Response: GrammarPolice: [GrammarHandler] processing action spikestrips from the ActionQueue [12/28/2021 11:47:18 PM.884] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:19 PM.404] LSPD First Response: GrammarPolice: [Events] firing action event, action = spikestrips [12/28/2021 11:47:19 PM.404] LSPD First Response: GrammarPolice: [DispatchHandler] received action: spikestrips, invoking ActionHandler [12/28/2021 11:47:19 PM.404] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:47:19 PM.431] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: spikestrips [12/28/2021 11:47:19 PM.462] LSPD First Response: GrammarPolice: [Action] calling action: spikestrips at target: GrammarPolice.Actions.Backup.Spikestrips [12/28/2021 11:47:19 PM.470] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callSpikeStripsBackup [12/28/2021 11:47:19 PM.569] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: spikestrips [12/28/2021 11:47:20 PM.980] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find TARGET_VEHICLE_LICENSE_PLATE [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: 3 [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: 3 [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find 3 [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: 7 [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: 7 [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find 7 [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: J [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: J [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find J [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: T [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: T [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find T [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: N [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: N [12/28/2021 11:47:21 PM.426] LSPD First Response: PlayAction: Failed to find N [12/28/2021 11:47:21 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: 3 [12/28/2021 11:47:21 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: 3 [12/28/2021 11:47:21 PM.427] LSPD First Response: PlayAction: Failed to find 3 [12/28/2021 11:47:21 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: 7 [12/28/2021 11:47:21 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: 7 [12/28/2021 11:47:21 PM.427] LSPD First Response: PlayAction: Failed to find 7 [12/28/2021 11:47:21 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: 5 [12/28/2021 11:47:21 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: 5 [12/28/2021 11:47:21 PM.427] LSPD First Response: PlayAction: Failed to find 5 [12/28/2021 11:47:22 PM.121] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [12/28/2021 11:47:22 PM.123] LSPD First Response: UB: DETECTED ZONE: DELPE [12/28/2021 11:47:22 PM.123] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/28/2021 11:47:23 PM.044] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:47:23 PM.070] LSPD First Response: [TRACE] A new world event should be started [12/28/2021 11:47:23 PM.071] LSPD First Response: [TRACE] Starting world event RunLights [12/28/2021 11:47:23 PM.072] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/28/2021 11:47:23 PM.076] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [12/28/2021 11:47:23 PM.101] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:25 PM.187] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:27 PM.254] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:27 PM.898] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:47:29 PM.309] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:31 PM.329] LSPD First Response: [TRACE] Extended route by 20 [12/28/2021 11:47:31 PM.408] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:33 PM.514] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:35 PM.604] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:36 PM.242] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/28/2021 11:47:36 PM.242] LSPD First Response: [TRACE] Took ownership of cop for chase [12/28/2021 11:47:36 PM.242] LSPD First Response: [WARN] Added cop without proper cop data [12/28/2021 11:47:36 PM.242] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 11:47:36 PM.242] LSPD First Response: [TRACE] Adam Felg (S_M_Y_COP_01) was set as a cop [12/28/2021 11:47:36 PM.242] LSPD First Response: [TRACE] Cop Adam Felg reassigned to Cody Carter [12/28/2021 11:47:36 PM.243] LSPD First Response: [TRACE] Cop added to chase [12/28/2021 11:47:36 PM.287] LSPD First Response: [TRACE] Adam Felg now monitoring Cody Carter [12/28/2021 11:47:37 PM.286] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/28/2021 11:47:37 PM.286] LSPD First Response: [TRACE] Report Voice: [12/28/2021 11:47:37 PM.679] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:38 PM.299] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:47:38 PM.622] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:38 PM.793] LSPD First Response: [TRACE] Adam Felg (S_M_Y_COP_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:47:39 PM.144] LSPD First Response: [TRACE] Surrendered due to burst tire timed check [12/28/2021 11:47:39 PM.200] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [12/28/2021 11:47:39 PM.204] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/28/2021 11:47:39 PM.716] LSPD First Response: [TRACE] Probing 0 cops [12/28/2021 11:47:39 PM.717] LSPD First Response: [TRACE] No eligible cop found [12/28/2021 11:47:39 PM.833] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:40 PM.267] LSPD First Response: [TRACE] 2228715155 [12/28/2021 11:47:40 PM.724] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:42 PM.031] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:43 PM.676] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:44 PM.431] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/28/2021 11:47:44 PM.691] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/28/2021 11:47:44 PM.952] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/28/2021 11:47:44 PM.952] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:44 PM.953] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle [12/28/2021 11:47:44 PM.953] LSPD First Response: [TRACE] A ped wants to exit our vehicle [12/28/2021 11:47:45 PM.225] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [12/28/2021 11:47:45 PM.225] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [12/28/2021 11:47:45 PM.778] LSPD First Response: [TRACE] Reapplied [12/28/2021 11:47:46 PM.044] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) left combat. [12/28/2021 11:47:48 PM.112] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:47:48 PM.618] LSPD First Response: [TRACE] Adam Felg (S_M_Y_COP_01) left combat. [12/28/2021 11:47:49 PM.726] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [12/28/2021 11:47:50 PM.318] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:47:50 PM.318] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:47:50 PM.339] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/28/2021 11:47:50 PM.343] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:47:50 PM.344] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:47:50 PM.344] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:47:50 PM.344] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:47:50 PM.794] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [12/28/2021 11:47:51 PM.169] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) left combat. [12/28/2021 11:47:52 PM.680] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:47:52 PM.705] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:47:53 PM.458] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [12/28/2021 11:47:53 PM.458] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [12/28/2021 11:47:53 PM.459] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [12/28/2021 11:47:53 PM.459] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [12/28/2021 11:47:53 PM.459] LSPD First Response: [TRACE] World event RunLights #1 has ended [12/28/2021 11:47:54 PM.229] LSPD First Response: [TRACE] Adam Felg (S_M_Y_COP_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:47:56 PM.093] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:47:56 PM.095] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:47:56 PM.095] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:47:56 PM.095] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 5.7769287 [12/28/2021 11:47:56 PM.232] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:47:56 PM.343] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:47:56 PM.995] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [12/28/2021 11:47:57 PM.309] LSPD First Response: [TRACE] Adam Felg (S_M_Y_COP_01) left combat. [12/28/2021 11:47:57 PM.924] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/28/2021 11:47:57 PM.924] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/28/2021 11:47:57 PM.954] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/28/2021 11:47:58 PM.302] LSPD First Response: Deadly Weapons: Felix Johnson rolled 2-0 [12/28/2021 11:47:58 PM.344] LSPD First Response: DeadlyWeapons: PedAI Started... [12/28/2021 11:47:58 PM.388] LSPD First Response: [TRACE] Freeing dead cop [12/28/2021 11:47:58 PM.391] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/28/2021 11:47:58 PM.394] LSPD First Response: [TRACE] Removed ped chase strategy [12/28/2021 11:47:58 PM.395] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/28/2021 11:47:58 PM.395] LSPD First Response: [TRACE] Freeing cop: Felix Johnson [12/28/2021 11:47:58 PM.395] LSPD First Response: [TRACE] Cop freed [12/28/2021 11:47:58 PM.397] LSPD First Response: [TRACE] Ped Felix Johnson has become idle again [12/28/2021 11:47:58 PM.397] LSPD First Response: [TRACE] Felix Johnson killed by John Bond [12/28/2021 11:47:58 PM.399] LSPD First Response: [TRACE] Felix Johnson (MP_M_FREEMODE_01) was damaged. [12/28/2021 11:47:58 PM.860] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:48:00 PM.122] LSPD First Response: [TRACE] Allowed civilian to shoot [12/28/2021 11:48:00 PM.171] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 11:48:00 PM.171] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:48:00 PM.175] LSPD First Response: [TRACE] Using new link spawn [12/28/2021 11:48:00 PM.195] LSPD First Response: [TRACE] Preloading POLICE2 [12/28/2021 11:48:00 PM.196] LSPD First Response: [TRACE] Created police2 at X:-1553 Y:-659.5 Z:27.9375 [12/28/2021 11:48:00 PM.197] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:48:00 PM.202] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/28/2021 11:48:00 PM.207] LSPD First Response: [TRACE] Joe Clyde (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:48:00 PM.209] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [12/28/2021 11:48:00 PM.209] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:48:00 PM.215] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [12/28/2021 11:48:00 PM.220] LSPD First Response: [TRACE] David Simpson (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:48:00 PM.247] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/28/2021 11:48:00 PM.251] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/28/2021 11:48:00 PM.445] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 3 [12/28/2021 11:48:00 PM.449] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [12/28/2021 11:48:00 PM.548] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 3 [12/28/2021 11:48:00 PM.567] LSPD First Response: [TRACE] Allowed civilian to shoot [12/28/2021 11:48:00 PM.643] LSPD First Response: [TRACE] Ricardo Crutchfield (MP_M_FREEMODE_01) was damaged. [12/28/2021 11:48:00 PM.645] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [12/28/2021 11:48:00 PM.645] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [12/28/2021 11:48:00 PM.880] LSPD First Response: [TRACE] John Bond (A_M_Y_BEACHVESP_01) was damaged. [12/28/2021 11:48:00 PM.886] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: True [12/28/2021 11:48:01 PM.260] LSPD First Response: Deadly Weapons: John Bond rolled 2-1 [12/28/2021 11:48:11 PM.233] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [12/28/2021 11:48:12 PM.642] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/28/2021 11:48:12 PM.644] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/28/2021 11:48:12 PM.645] LSPD First Response: [TRACE] Use caller position: True [12/28/2021 11:48:12 PM.645] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/28/2021 11:48:12 PM.645] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/28/2021 11:48:12 PM.645] LSPD First Response: [TRACE] Use caller position: True [12/28/2021 11:48:13 PM.175] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:13 PM.175] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:13 PM.698] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:13 PM.698] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:14 PM.225] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:14 PM.225] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:14 PM.730] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:14 PM.730] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:15 PM.234] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:15 PM.234] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:15 PM.742] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:15 PM.742] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:16 PM.247] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:16 PM.247] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:16 PM.751] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:16 PM.751] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:17 PM.266] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:17 PM.266] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:17 PM.785] LSPD First Response: [TRACE] Contacting caller [12/28/2021 11:48:17 PM.785] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:17 PM.785] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:18 PM.287] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:18 PM.287] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:18 PM.319] LSPD First Response: [TRACE] Set current state to: Investigate [12/28/2021 11:48:18 PM.796] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:18 PM.796] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:19 PM.311] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:19 PM.311] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:19 PM.813] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:19 PM.813] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:20 PM.337] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:20 PM.337] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:20 PM.844] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:20 PM.844] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:21 PM.363] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:21 PM.363] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:21 PM.886] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:21 PM.886] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:22 PM.391] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:22 PM.391] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:22 PM.919] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:22 PM.919] LSPD First Response: [TRACE] Going to: X:-1676.622 Y:-541.3535 Z:35.5 [12/28/2021 11:48:23 PM.425] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:23 PM.425] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:23 PM.947] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:23 PM.947] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:24 PM.465] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:24 PM.465] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:24 PM.979] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:24 PM.979] LSPD First Response: [TRACE] Going to: X:-1669.18 Y:-542.1836 Z:35 [12/28/2021 11:48:25 PM.480] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:25 PM.480] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:25 PM.896] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [12/28/2021 11:48:25 PM.896] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction [12/28/2021 11:48:25 PM.897] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [12/28/2021 11:48:25 PM.897] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction [12/28/2021 11:48:25 PM.928] LSPD First Response: [TRACE] Surrendered [12/28/2021 11:48:25 PM.929] LSPD First Response: [TRACE] Report Voice: [12/28/2021 11:48:26 PM.006] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:26 PM.006] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:26 PM.529] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:26 PM.529] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:26 PM.697] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON VIGERO [12/28/2021 11:48:26 PM.982] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [12/28/2021 11:48:26 PM.982] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/28/2021 11:48:26 PM.988] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [12/28/2021 11:48:27 PM.112] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:27 PM.112] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:27 PM.633] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:27 PM.633] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:28 PM.154] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:28 PM.154] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:28 PM.654] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:28 PM.654] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:28 PM.763] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:48:28 PM.876] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:48:29 PM.157] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:29 PM.157] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:29 PM.665] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:29 PM.665] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:30 PM.170] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:30 PM.170] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:30 PM.367] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [12/28/2021 11:48:30 PM.674] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:30 PM.674] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:30 PM.794] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) left combat. [12/28/2021 11:48:31 PM.189] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:31 PM.189] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:31 PM.693] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:31 PM.693] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:32 PM.217] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:32 PM.217] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:32 PM.741] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:32 PM.741] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:33 PM.258] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:33 PM.258] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:33 PM.783] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:33 PM.783] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:34 PM.297] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:34 PM.297] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:34 PM.806] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:34 PM.806] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:35 PM.316] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:35 PM.316] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:35 PM.830] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:35 PM.830] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:36 PM.334] LSPD First Response: [TRACE] Using safe pos [12/28/2021 11:48:36 PM.334] LSPD First Response: [TRACE] Going to: X:-1664.277 Y:-548.4688 Z:34.25 [12/28/2021 11:48:36 PM.334] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/28/2021 11:48:36 PM.334] LSPD First Response: [TRACE] Set current state to: Investigate [12/28/2021 11:48:38 PM.169] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:48:38 PM.169] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:48:38 PM.200] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:48:38 PM.201] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:48:38 PM.201] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:48:38 PM.201] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:48:38 PM.991] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) entered combat with target: Cody Carter (A_M_M_GENFAT_01) [12/28/2021 11:48:39 PM.520] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 660 [12/28/2021 11:48:42 PM.734] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:48:42 PM.876] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:48:42 PM.986] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:48:43 PM.241] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:48:43 PM.242] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch 1 suspect is in custody Confidence: 0.7130913 [12/28/2021 11:48:43 PM.264] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:48:43 PM.283] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:48:43 PM.284] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:48:43 PM.284] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:48:43 PM.284] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 5.11534 [12/28/2021 11:48:43 PM.284] LSPD First Response: GrammarPolice: [GrammarHandler] processing action suspect_custody from the ActionQueue [12/28/2021 11:48:44 PM.725] LSPD First Response: GrammarPolice: [Events] firing action event, action = suspect_custody [12/28/2021 11:48:44 PM.725] LSPD First Response: GrammarPolice: [DispatchHandler] received action: suspect_custody, invoking ActionHandler [12/28/2021 11:48:44 PM.725] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:48:44 PM.754] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: suspect_custody [12/28/2021 11:48:44 PM.781] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: suspect_custody [12/28/2021 11:48:44 PM.783] LSPD First Response: GrammarPolice: [Action] calling action: suspect_custody at target: GrammarPolice.Actions.Advisory.SuspectCustody [12/28/2021 11:48:47 PM.660] LSPD First Response: [TRACE] Jereme Speed (MP_M_FREEMODE_01) left combat. [12/28/2021 11:48:47 PM.692] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [12/28/2021 11:48:47 PM.695] ABORT BUST [12/28/2021 11:48:47 PM.714] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/28/2021 11:48:47 PM.714] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/28/2021 11:48:47 PM.714] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/28/2021 11:48:47 PM.714] LSPD First Response: [TRACE] Removed ped chase strategy [12/28/2021 11:48:47 PM.714] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] Removed ped chase strategy [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] Visual lost event fired [12/28/2021 11:48:47 PM.715] LSPD First Response: [TRACE] Suspect freed [12/28/2021 11:48:47 PM.716] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/28/2021 11:48:47 PM.716] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/28/2021 11:48:47 PM.716] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] Freeing cop: Adam Felg [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] Cop freed [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [12/28/2021 11:48:47 PM.717] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [12/28/2021 11:48:47 PM.736] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle [12/28/2021 11:48:47 PM.736] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle [12/28/2021 11:48:47 PM.752] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/28/2021 11:48:47 PM.755] LSPD First Response: [TRACE] Ending chase [12/28/2021 11:48:47 PM.755] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/28/2021 11:48:47 PM.755] LSPD First Response: [TRACE] Freeing cop: Jereme Speed [12/28/2021 11:48:47 PM.755] LSPD First Response: [TRACE] Cop freed [12/28/2021 11:48:47 PM.756] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [12/28/2021 11:48:47 PM.756] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [12/28/2021 11:48:47 PM.756] LSPD First Response: [TRACE] Ped Jereme Speed has become idle again [12/28/2021 11:48:47 PM.761] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport [12/28/2021 11:48:47 PM.764] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay) [12/28/2021 11:48:47 PM.764] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport [12/28/2021 11:48:47 PM.764] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay) [12/28/2021 11:48:47 PM.764] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport [12/28/2021 11:48:47 PM.765] LSPD First Response: [TRACE] Cleaning UI [12/28/2021 11:48:47 PM.766] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [12/28/2021 11:48:47 PM.766] LSPD First Response: [TRACE] Instance cleaned ( #1) [12/28/2021 11:48:47 PM.767] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [12/28/2021 11:48:47 PM.797] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid [12/28/2021 11:48:47 PM.797] LSPD First Response: [TRACE] Removing ped from SuspectTransportManager #1 (Gameplay) [12/28/2021 11:48:47 PM.798] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle [12/28/2021 11:48:47 PM.817] LSPD First Response: [TRACE] Ped Felix Johnson has become idle again [12/28/2021 11:48:47 PM.980] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:48:47 PM.980] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:48:49 PM.848] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [12/28/2021 11:48:49 PM.849] LSPD First Response: [TRACE] TaskCopInvestigate_ended [12/28/2021 11:48:49 PM.849] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/28/2021 11:48:49 PM.850] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/28/2021 11:48:50 PM.867] LSPD First Response: [TRACE] Holster weapon [12/28/2021 11:48:50 PM.894] LSPD First Response: [TRACE] Holster weapon [12/28/2021 11:48:51 PM.864] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:48:51 PM.893] LSPD First Response: [TRACE] Enter vehicle: -1 [12/28/2021 11:48:51 PM.926] LSPD First Response: [TRACE] Enter vehicle: 0 [12/28/2021 11:48:51 PM.949] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:48:52 PM.178] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:48:52 PM.178] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:48:53 PM.931] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [12/28/2021 11:48:53 PM.932] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [12/28/2021 11:48:55 PM.657] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:48:55 PM.657] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:48:55 PM.691] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:48:55 PM.692] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:48:55 PM.692] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:48:55 PM.692] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:48:55 PM.994] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [12/28/2021 11:48:55 PM.994] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [12/28/2021 11:48:56 PM.049] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [12/28/2021 11:48:56 PM.050] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/28/2021 11:48:56 PM.050] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [12/28/2021 11:48:56 PM.051] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [12/28/2021 11:48:56 PM.052] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/28/2021 11:48:56 PM.052] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/28/2021 11:48:56 PM.054] LSPD First Response: [TRACE] Ped David Simpson has become idle again [12/28/2021 11:48:57 PM.395] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 650 [12/28/2021 11:48:57 PM.441] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:48:57 PM.497] LSPD First Response: [TRACE] Entering at Passenger [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [12/28/2021 11:48:57 PM.501] LSPD First Response: [TRACE] Ped Joe Clyde has become idle again [12/28/2021 11:48:57 PM.583] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:48:57 PM.698] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:48:57 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:48:57 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: affirmative Confidence: 0.9482019 [12/28/2021 11:48:57 PM.978] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:48:58 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:48:58 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:48:58 PM.000] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:48:58 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3429955 [12/28/2021 11:48:58 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] processing action yes from the ActionQueue [12/28/2021 11:48:58 PM.736] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:48:58 PM.851] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:48:58 PM.963] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:48:59 PM.075] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:48:59 PM.075] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:48:59 PM.447] LSPD First Response: GrammarPolice: [Events] firing action event, action = yes [12/28/2021 11:48:59 PM.447] LSPD First Response: GrammarPolice: [DispatchHandler] received action: yes, invoking ActionHandler [12/28/2021 11:48:59 PM.448] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:48:59 PM.476] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: yes [12/28/2021 11:48:59 PM.506] LSPD First Response: GrammarPolice: [Action] calling action: yes at target: GrammarPolice.Actions.Interactions.Yes [12/28/2021 11:49:00 PM.040] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: yes [12/28/2021 11:49:00 PM.048] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [12/28/2021 11:49:00 PM.048] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None [12/28/2021 11:49:00 PM.557] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE [12/28/2021 11:49:00 PM.653] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [12/28/2021 11:49:00 PM.653] LSPD First Response: UB: DETECTED ZONE: DELPE [12/28/2021 11:49:00 PM.653] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/28/2021 11:49:05 PM.573] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:05 PM.657] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:05 PM.719] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/28/2021 11:49:05 PM.882] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:05 PM.882] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:08 PM.751] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:49:08 PM.751] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:49:08 PM.783] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:49:08 PM.784] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:49:08 PM.784] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:49:08 PM.784] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:49:10 PM.071] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:10 PM.154] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:10 PM.378] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:10 PM.378] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:10 PM.855] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1420 [12/28/2021 11:49:12 PM.736] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:49:12 PM.876] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:49:12 PM.990] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:49:13 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:49:13 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: we need coroner Confidence: 0.7316566 [12/28/2021 11:49:13 PM.150] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:49:13 PM.176] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:49:13 PM.176] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:49:13 PM.176] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:49:13 PM.176] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.4246421 [12/28/2021 11:49:13 PM.176] LSPD First Response: GrammarPolice: [GrammarHandler] processing action coroner from the ActionQueue [12/28/2021 11:49:14 PM.616] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [12/28/2021 11:49:14 PM.616] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [12/28/2021 11:49:14 PM.616] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:49:14 PM.646] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [12/28/2021 11:49:14 PM.671] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [12/28/2021 11:49:14 PM.671] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [12/28/2021 11:49:14 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE [12/28/2021 11:49:14 PM.756] LSPD First Response: UB: REQUESTED TYPE: Coroner [12/28/2021 11:49:14 PM.756] LSPD First Response: UB: DETECTED ZONE: DELPE [12/28/2021 11:49:14 PM.756] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [12/28/2021 11:49:15 PM.258] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [12/28/2021 11:49:15 PM.636] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:15 PM.717] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:15 PM.933] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:15 PM.933] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:18 PM.522] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:18 PM.631] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:18 PM.859] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:18 PM.859] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:23 PM.478] LSPD First Response: [TRACE] New cop added without cop data! [12/28/2021 11:49:23 PM.478] LSPD First Response: [TRACE] Riku Otonashi (S_M_Y_COP_01) was set as a cop [12/28/2021 11:49:25 PM.058] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:25 PM.110] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:25 PM.334] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:25 PM.334] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:28 PM.102] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached. [12/28/2021 11:49:28 PM.206] LSPD First Response: [TRACE] Resetting to Escort state [12/28/2021 11:49:28 PM.434] LSPD First Response: [TRACE] Grab task starting [12/28/2021 11:49:28 PM.434] LSPD First Response: [TRACE] Grab task initailized [12/28/2021 11:49:28 PM.931] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:49:29 PM.213] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended [12/28/2021 11:49:29 PM.218] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned [12/28/2021 11:49:29 PM.239] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody [12/28/2021 11:49:29 PM.244] LSPD First Response: [TRACE] Prisoner transport done [12/28/2021 11:49:29 PM.267] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/28/2021 11:49:38 PM.314] LSPD First Response: [TRACE] Entering at Driver [12/28/2021 11:49:43 PM.441] LSPD First Response: [TRACE] Removed group 0 [12/28/2021 11:49:43 PM.441] LSPD First Response: [TRACE] Removed group 0 [12/28/2021 11:49:46 PM.804] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [12/28/2021 11:49:46 PM.837] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [12/28/2021 11:49:51 PM.185] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/28/2021 11:49:59 PM.428] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:50:10 PM.172] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:10 PM.172] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:10 PM.222] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:10 PM.222] LSPD First Response: [TRACE] Created policeb at X:-1677.978 Y:-709.0391 Z:12.24346 [12/28/2021 11:50:10 PM.249] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:10 PM.250] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:50:10 PM.253] LSPD First Response: [TRACE] Daniel McDonalds (S_M_Y_HWAYCOP_01) was set as a cop [12/28/2021 11:50:10 PM.275] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/28/2021 11:50:29 PM.349] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:50:30 PM.259] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 11:50:30 PM.259] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:50:30 PM.319] LSPD First Response: [TRACE] Preloading POLICE [12/28/2021 11:50:30 PM.319] LSPD First Response: [TRACE] Created police at X:-1717.834 Y:-411.2434 Z:45.56685 [12/28/2021 11:50:30 PM.437] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:50:30 PM.443] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:50:30 PM.449] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop [12/28/2021 11:50:30 PM.468] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/28/2021 11:50:30 PM.474] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:50:30 PM.482] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop [12/28/2021 11:50:30 PM.504] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/28/2021 11:50:39 PM.892] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [12/28/2021 11:50:39 PM.892] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [12/28/2021 11:50:39 PM.920] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [12/28/2021 11:50:39 PM.921] LSPD First Response: GrammarPolice: [TargetHandler] updating target [12/28/2021 11:50:39 PM.921] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37JTN375 [12/28/2021 11:50:39 PM.921] LSPD First Response: GrammarPolice: [Events] firing target change event [12/28/2021 11:50:41 PM.105] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [12/28/2021 11:50:42 PM.164] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [12/28/2021 11:50:42 PM.302] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [12/28/2021 11:50:42 PM.408] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [12/28/2021 11:50:42 PM.696] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [12/28/2021 11:50:42 PM.696] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need an tow truck Confidence: 0.707669 [12/28/2021 11:50:42 PM.716] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [12/28/2021 11:50:42 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [12/28/2021 11:50:42 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [12/28/2021 11:50:42 PM.735] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [12/28/2021 11:50:42 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8431554 [12/28/2021 11:50:42 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [12/28/2021 11:50:44 PM.164] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [12/28/2021 11:50:44 PM.165] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [12/28/2021 11:50:44 PM.165] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [12/28/2021 11:50:44 PM.196] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [12/28/2021 11:50:44 PM.226] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [12/28/2021 11:50:44 PM.227] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [12/28/2021 11:50:44 PM.429] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [12/28/2021 11:50:47 PM.512] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE [12/28/2021 11:50:50 PM.307] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:50 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:50 PM.360] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:50 PM.360] LSPD First Response: [TRACE] Created policeb at X:-1745.276 Y:-638.7556 Z:11.14032 [12/28/2021 11:50:50 PM.390] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:50 PM.390] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:50:50 PM.392] LSPD First Response: [TRACE] Austin Rapter (S_M_Y_HWAYCOP_01) was set as a cop [12/28/2021 11:50:50 PM.417] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/28/2021 11:50:55 PM.319] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:55 PM.319] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:55 PM.372] LSPD First Response: [TRACE] Preloading POLICEB [12/28/2021 11:50:55 PM.372] LSPD First Response: [TRACE] Created policeb at X:-1768.245 Y:-647.9273 Z:11.06579 [12/28/2021 11:50:55 PM.399] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [12/28/2021 11:50:55 PM.400] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:50:55 PM.403] LSPD First Response: [TRACE] Matthew Falcony (S_M_Y_HWAYCOP_01) was set as a cop [12/28/2021 11:50:55 PM.428] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [12/28/2021 11:50:59 PM.509] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [12/28/2021 11:51:15 PM.359] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:51:15 PM.359] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:51:15 PM.400] LSPD First Response: [TRACE] Preloading POLICE3 [12/28/2021 11:51:15 PM.400] LSPD First Response: [TRACE] Created police3 at X:-1737.76 Y:-398.6328 Z:44.90712 [12/28/2021 11:51:15 PM.427] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:51:15 PM.435] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:51:15 PM.442] LSPD First Response: [TRACE] Joey Franks (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:51:15 PM.464] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/28/2021 11:51:15 PM.473] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/28/2021 11:51:15 PM.478] LSPD First Response: [TRACE] Billy White (MP_M_FREEMODE_01) was set as a cop [12/28/2021 11:51:15 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3