[15/01/2022 13:21:15.288] Started new log on 15/01/2022 13:21:15.288 [15/01/2022 13:21:15.290] ==================================================================================================== [15/01/2022 13:21:15.023] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [15/01/2022 13:21:15.290] Log verbosity: Trivial [15/01/2022 13:21:15.293] Initializing input system [15/01/2022 13:21:15.295] Initializing game console [15/01/2022 13:21:15.302] Console key has been set to F4 (key code: 115) [15/01/2022 13:21:15.402] Initializing console variable "ConsoleScrollAmount". [15/01/2022 13:21:15.402] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [15/01/2022 13:21:15.407] Read value: [15/01/2022 13:21:15.407] Initializing console variable "ConsoleKey". [15/01/2022 13:21:15.407] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [15/01/2022 13:21:15.408] Read value: F4 [15/01/2022 13:21:15.408] Setting value of console variable "ConsoleKey" to stored value. [15/01/2022 13:21:15.409] Console key has been set to F4 (key code: 115) [15/01/2022 13:21:15.409] Initializing console variable "PluginTimeoutThreshold". [15/01/2022 13:21:15.409] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [15/01/2022 13:21:15.411] Read value: 10000 [15/01/2022 13:21:15.411] Setting value of console variable "PluginTimeoutThreshold" to stored value. [15/01/2022 13:21:15.411] Initializing console variable "AlwaysShowConsoleOutput". [15/01/2022 13:21:15.411] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [15/01/2022 13:21:15.411] Read value: [15/01/2022 13:21:15.411] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [15/01/2022 13:21:15.411] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [15/01/2022 13:21:15.411] Read value: False [15/01/2022 13:21:15.411] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [15/01/2022 13:21:15.411] Initializing console variable "ShowOnScreenWarnings". [15/01/2022 13:21:15.411] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [15/01/2022 13:21:15.411] Read value: [15/01/2022 13:21:15.411] Console initialized [15/01/2022 13:21:15.411] Initializing forms manager [15/01/2022 13:21:15.413] Cleaning temp folder [15/01/2022 13:21:15.415] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V [15/01/2022 13:21:15.432] ================ RAGE Plugin Hook ================ [1/15/2022 1:21:15 PM.436] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [1/15/2022 1:21:15 PM.440] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [1/15/2022 1:21:15 PM.440] Checking game support [1/15/2022 1:21:15 PM.534] Product name: Grand Theft Auto V [1/15/2022 1:21:15 PM.534] Product version: 1.0.2545.0 [1/15/2022 1:21:15 PM.534] Is steam version: True [1/15/2022 1:21:15 PM.535] Initializing DirectX [1/15/2022 1:21:15 PM.536] Initializing Direct3D [1/15/2022 1:21:15 PM.536] Getting game swap chain [1/15/2022 1:21:15 PM.557] Swap Chain created: 0x7FF66504ED60 [1/15/2022 1:21:15 PM.557] Swap Chain VTable: 0x2486B721B90 [1/15/2022 1:21:15 PM.557] 0x748948F63DE4C9E9;0x8D48564157552024;0x170EC814890246C [1/15/2022 1:21:15 PM.557] D3D11Present: 0x7FFDFAD92A40 [1/15/2022 1:21:15 PM.557] D3D11ResizeBuffers: 0x7FFDFADB1390 [1/15/2022 1:21:15 PM.557] D3D11ResizeTarget: 0x7FFDFADFC440 [1/15/2022 1:21:15 PM.557] D3D11SetFullscreenState: 0x7FFDFADB3150 [1/15/2022 1:21:15 PM.557] Getting device [1/15/2022 1:21:15 PM.557] Retrieved device [1/15/2022 1:21:15 PM.557] Creating wrapper [1/15/2022 1:21:15 PM.558] Direct3D initialized [1/15/2022 1:21:15 PM.558] Initialized DirectX [1/15/2022 1:21:15 PM.558] Direct3D watcher thread spawned [1/15/2022 1:21:15 PM.617] Wrapper created [1/15/2022 1:21:15 PM.622] Effect created [1/15/2022 1:21:15 PM.622] Creating buffer [1/15/2022 1:21:15 PM.622] Created buffer [1/15/2022 1:21:15 PM.622] Creating blend state [1/15/2022 1:21:15 PM.622] Created blend state [1/15/2022 1:21:15 PM.622] Done with creation [1/15/2022 1:21:15 PM.814] Initializing texture system. [1/15/2022 1:21:15 PM.814] Initializing texture system; phase 1 [1/15/2022 1:21:15 PM.814] Initializing texture system; phase 2 [1/15/2022 1:21:15 PM.822] Initializing texture system; phase 3 [1/15/2022 1:21:15 PM.822] Initializing texture system; phase 4 [1/15/2022 1:21:15 PM.831] Initializing texture system; phase 5 [1/15/2022 1:21:15 PM.834] Initializing texture system; phase 6 [1/15/2022 1:21:15 PM.835] Initializing texture system; phase 7 [1/15/2022 1:21:15 PM.837] Initializing texture system; phase 8 [1/15/2022 1:21:15 PM.837] Initializing texture system; phase 9 [1/15/2022 1:21:15 PM.838] Initializing texture system; phase 10 [1/15/2022 1:21:15 PM.840] Initializing texture system; phase 11 [1/15/2022 1:21:15 PM.840] Initializing texture system; phase 12 [1/15/2022 1:21:15 PM.841] Initializing texture system; phase 13 [1/15/2022 1:21:15 PM.841] Initializing texture system; phase 14 [1/15/2022 1:21:20 PM.559] Direct3D watcher thread ended [1/15/2022 1:21:36 PM.006] LoadingScreenMsg: Initializing game support [1/15/2022 1:21:36 PM.257] Initializing game support [1/15/2022 1:21:41 PM.685] LoadingScreenMsg: Velocity limit removed [1/15/2022 1:21:41 PM.989] Compatibility level: 0 [1/15/2022 1:21:41 PM.989] Supported version detected [1/15/2022 1:21:41 PM.989] ================================================== [1/15/2022 1:21:41 PM.989] LoadingScreenMsg: Patching code [1/15/2022 1:21:42 PM.240] LoadingScreenMsg: Waiting for game initialization [1/15/2022 1:21:42 PM.490] Waiting for game initialization [1/15/2022 1:21:42 PM.591] LoadingScreenMsg: Initializing core [1/15/2022 1:21:42 PM.841] Initializing hook [1/15/2022 1:21:47 PM.861] LoadingScreenMsg: Completing interoperability [1/15/2022 1:21:48 PM.111] Completing interoperability [1/15/2022 1:21:48 PM.111] Initialization code 1. [1/15/2022 1:21:48 PM.111] Initialization code 2. [1/15/2022 1:21:48 PM.111] Initialization code 3. [1/15/2022 1:21:48 PM.117] 1 Address: 0x00007FF662EBC200 [1/15/2022 1:21:48 PM.117] Calling func 1 [1/15/2022 1:21:48 PM.129] 2 Address: 0x00007FF663A69A92 [1/15/2022 1:21:48 PM.129] 3 Address: 0x00007FF6624861E6 [1/15/2022 1:21:48 PM.152] Address: 0x00007FF663A69A3C [1/15/2022 1:21:48 PM.152] Unknown var: 0x00007FF664ADDA00 [1/15/2022 1:21:48 PM.152] Initialization code 4. [1/15/2022 1:21:48 PM.152] Initialization code 5. [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 1 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 2 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 3 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 4 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 5 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 6 [1/15/2022 1:21:48 PM.152] Completing interoperability, phase 7 [1/15/2022 1:21:48 PM.152] LoadingScreenMsg: [1/15/2022 1:21:48 PM.404] LoadingScreenMsg: Loading Story Mode [1/15/2022 1:21:59 PM.064] LoadingScreenMsg: Loading and Populating Game World [1/15/2022 1:21:59 PM.315] LoadingScreenMsg: [1/15/2022 1:22:22 PM.525] Initializing console variable "IsDeveloperModeEnabled". [1/15/2022 1:22:22 PM.525] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/15/2022 1:22:22 PM.525] Read value: [1/15/2022 1:22:22 PM.525] Initializing console variable "TimeScale". [1/15/2022 1:22:22 PM.525] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/15/2022 1:22:22 PM.525] Read value: [1/15/2022 1:23:08 PM.039] : Initializing input system [1/15/2022 1:23:08 PM.039] : Initializing game console [1/15/2022 1:23:08 PM.040] : Initializing forms manager [1/15/2022 1:23:09 PM.627] : Initializing input system [1/15/2022 1:23:09 PM.627] : Initializing game console [1/15/2022 1:23:09 PM.628] : Initializing forms manager [1/15/2022 1:23:11 PM.282] : Initializing input system [1/15/2022 1:23:11 PM.283] : Initializing game console [1/15/2022 1:23:11 PM.284] : Initializing forms manager [1/15/2022 1:23:12 PM.958] : Initializing input system [1/15/2022 1:23:12 PM.959] : Initializing game console [1/15/2022 1:23:12 PM.960] : Initializing forms manager [1/15/2022 1:23:14 PM.674] : Initializing input system [1/15/2022 1:23:14 PM.675] : Initializing game console [1/15/2022 1:23:14 PM.676] : Initializing forms manager [1/15/2022 1:23:16 PM.562] : Initializing input system [1/15/2022 1:23:16 PM.562] : Initializing game console [1/15/2022 1:23:16 PM.563] : Initializing forms manager [1/15/2022 1:23:16 PM.836] BackWeapon: Loading Configuration... [1/15/2022 1:23:16 PM.839] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; [1/15/2022 1:23:16 PM.840] BackWeapon: Enabling Player Loop... [1/15/2022 1:23:16 PM.840] BackWeapon: Enabling AI Loop... [1/15/2022 1:23:16 PM.840] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [1/15/2022 1:23:17 PM.217] BodyCam: ----------------------------------------------------------------------------- [1/15/2022 1:23:17 PM.217] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [1/15/2022 1:23:17 PM.217] BodyCam: Join the Discord server if you're looking for news or support: [1/15/2022 1:23:17 PM.217] BodyCam: https://discord.gg/HGFwdyB [1/15/2022 1:23:17 PM.217] BodyCam: ----------------------------------------------------------------------------- [1/15/2022 1:23:20 PM.169] LSPD First Response: [TRACE] Started loading LSPDFR [1/15/2022 1:23:20 PM.170] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/15/2022 1:23:20 PM.170] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/15/2022 1:23:20 PM.170] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/15/2022 1:23:21 PM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:21 PM.220] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:21 PM.222] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/15/2022 1:23:21 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/15/2022 1:23:21 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/15/2022 1:23:21 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/15/2022 1:23:21 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/15/2022 1:23:21 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/15/2022 1:23:21 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/15/2022 1:23:21 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/15/2022 1:23:21 PM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:21 PM.289] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:21 PM.289] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/15/2022 1:23:21 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/15/2022 1:23:21 PM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/15/2022 1:23:21 PM.294] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/15/2022 1:23:21 PM.294] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/15/2022 1:23:21 PM.741] LSPD First Response: [TRACE] Adding Ben J. as character [1/15/2022 1:23:21 PM.834] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/15/2022 1:23:21 PM.835] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/15/2022 1:23:21 PM.835] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/15/2022 1:23:22 PM.049] LSPD First Response: [TRACE] Adding Dillan Blackett as character [1/15/2022 1:23:22 PM.083] LSPD First Response: [TRACE] Adding Jay Daddy as character [1/15/2022 1:23:22 PM.114] LSPD First Response: [TRACE] Adding Josue Orteg as character [1/15/2022 1:23:22 PM.130] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.130] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.130] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/15/2022 1:23:22 PM.137] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.137] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.137] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/15/2022 1:23:22 PM.169] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.169] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.169] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/15/2022 1:23:22 PM.216] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:22 PM.217] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/15/2022 1:23:22 PM.222] LSPD First Response: [TRACE] Failed to parse as chance [1/15/2022 1:23:22 PM.225] LSPD First Response: [TRACE] Player was in vehicle: False [1/15/2022 1:23:22 PM.225] LSPD First Response: [TRACE] Last selected character was Jay Daddy, should spawn as last character True [1/15/2022 1:23:22 PM.225] LSPD First Response: [TRACE] Loading last selected character Jay Daddy [1/15/2022 1:23:22 PM.227] LSPD First Response: [INFO] Changing current player character to Jay Daddy [1/15/2022 1:23:22 PM.410] BackWeapon: Loading Configuration... [1/15/2022 1:23:22 PM.411] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; [1/15/2022 1:23:23 PM.207] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/15/2022 1:23:23 PM.209] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/15/2022 1:23:23 PM.209] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/15/2022 1:23:23 PM.210] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/15/2022 1:23:23 PM.842] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [1/15/2022 1:23:23 PM.842] LSPD First Response: [TRACE] CharacterSelected: 8 [1/15/2022 1:23:23 PM.842] LSPD First Response: [TRACE] Character changed, creating new stats object [1/15/2022 1:23:24 PM.420] LSPD First Response: [TRACE] Starting custom cop walk style task [1/15/2022 1:23:24 PM.423] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/15/2022 1:23:24 PM.428] LSPD First Response: [TRACE] Initialized telemtry service [1/15/2022 1:23:24 PM.510] LSPD First Response: We have 4 appartments registered [1/15/2022 1:23:24 PM.512] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/15/2022 1:23:24 PM.516] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/15/2022 1:23:24 PM.517] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/15/2022 1:23:24 PM.517] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/15/2022 1:23:24 PM.517] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/15/2022 1:23:24 PM.518] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/15/2022 1:23:24 PM.519] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/15/2022 1:23:24 PM.519] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/15/2022 1:23:24 PM.519] LSPD First Response: ApartmentManager initialized [1/15/2022 1:23:24 PM.520] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/15/2022 1:23:24 PM.521] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/15/2022 1:23:24 PM.522] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/15/2022 1:23:24 PM.561] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/15/2022 1:23:24 PM.700] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/15/2022 1:23:24 PM.700] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/15/2022 1:23:24 PM.701] LSPD First Response: [TRACE] Saved apt: [1/15/2022 1:23:24 PM.706] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/15/2022 1:23:24 PM.709] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/15/2022 1:23:24 PM.738] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/15/2022 1:23:24 PM.738] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/15/2022 1:23:24 PM.738] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/15/2022 1:23:24 PM.739] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/15/2022 1:23:24 PM.739] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/15/2022 1:23:24 PM.739] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/15/2022 1:23:24 PM.837] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/15/2022 1:23:24 PM.876] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/15/2022 1:23:24 PM.884] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/15/2022 1:23:24 PM.888] LSPD First Response: [TRACE] Set title to Jay Daddy for Interaction Menu [1/15/2022 1:23:24 PM.888] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/15/2022 1:23:24 PM.889] LSPD First Response: [TRACE] Set title to Jay Daddy for Police Radio [1/15/2022 1:23:24 PM.895] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/15/2022 1:23:24 PM.897] LSPD First Response: [TRACE] Set title to Jay Daddy for Vehicle Options [1/15/2022 1:23:24 PM.899] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/15/2022 1:23:24 PM.900] LSPD First Response: [TRACE] Set title to Jay Daddy for Inventory [1/15/2022 1:23:24 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/15/2022 1:23:24 PM.902] LSPD First Response: [TRACE] Set title to Jay Daddy for Settings [1/15/2022 1:23:24 PM.905] LSPD First Response: [TRACE] Saved apt: [1/15/2022 1:23:24 PM.928] LSPD First Response: [TRACE] Starting custom cop walk style task [1/15/2022 1:23:24 PM.948] LSPD First Response: [TRACE] Requested Audio [1/15/2022 1:23:24 PM.953] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/15/2022 1:23:25 PM.345] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/15/2022 1:23:25 PM.701] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:25 PM.701] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:23:25 PM.701] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Vinewood Police Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] La Mesa Police Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Rockford Hills Police Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Vespucci Police Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Downtown Police Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Davis Sheriff Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/15/2022 1:23:25 PM.714] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/15/2022 1:23:25 PM.715] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/15/2022 1:23:25 PM.720] LSPD First Response: [TRACE] Auto started component Debug #1 [1/15/2022 1:23:25 PM.720] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/15/2022 1:23:25 PM.720] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/15/2022 1:23:25 PM.721] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/15/2022 1:23:25 PM.722] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/15/2022 1:23:25 PM.722] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/15/2022 1:23:25 PM.722] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/15/2022 1:23:25 PM.723] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/15/2022 1:23:25 PM.723] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/15/2022 1:23:25 PM.724] LSPD First Response: [TRACE] Preloading node data [1/15/2022 1:23:26 PM.022] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/15/2022 1:23:26 PM.023] LSPD First Response: [TRACE] Checking for updates... [1/15/2022 1:23:26 PM.026] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/15/2022 1:23:26 PM.026] LSPD First Response: [INFO] Connected to LSPDFR Sync via session d3e4add3-9dd3-490a-9ef1-09748da086ed. Enhanced features available. [1/15/2022 1:23:26 PM.043] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/15/2022 1:23:26 PM.044] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/15/2022 1:23:26 PM.044] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/15/2022 1:23:26 PM.198] LSPD First Response: [TRACE] This version seems up to date. [1/15/2022 1:23:26 PM.198] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597 [1/15/2022 1:23:26 PM.963] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/15/2022 1:23:28 PM.532] LSPD First Response: [TRACE] Done preloading node data [1/15/2022 1:23:28 PM.532] LSPD First Response: [TRACE] Preloading node data [1/15/2022 1:23:28 PM.532] LSPD First Response: [TRACE] Done preloading node data [1/15/2022 1:23:28 PM.534] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/15/2022 1:23:28 PM.539] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/15/2022 1:23:28 PM.540] LSPD First Response: [TRACE] Disabling ambient game police chases [1/15/2022 1:23:28 PM.545] LSPD First Response: [TRACE] Disabled ambient game police chases [1/15/2022 1:23:28 PM.545] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/15/2022 1:23:28 PM.547] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/15/2022 1:23:28 PM.549] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/15/2022 1:23:28 PM.549] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/15/2022 1:23:29 PM.559] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/15/2022 1:23:29 PM.559] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/15/2022 1:23:29 PM.582] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/15/2022 1:23:29 PM.583] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/15/2022 1:23:29 PM.583] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/15/2022 1:23:29 PM.583] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/15/2022 1:23:29 PM.583] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/15/2022 1:23:29 PM.584] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/15/2022 1:23:29 PM.586] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/15/2022 1:23:29 PM.590] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/15/2022 1:23:29 PM.590] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/15/2022 1:23:29 PM.590] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/15/2022 1:23:29 PM.591] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/15/2022 1:23:29 PM.593] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/15/2022 1:23:29 PM.596] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/15/2022 1:23:29 PM.596] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/15/2022 1:23:29 PM.599] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/15/2022 1:23:29 PM.599] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/15/2022 1:23:29 PM.608] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/15/2022 1:23:29 PM.611] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/15/2022 1:23:29 PM.613] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/15/2022 1:23:41 PM.302] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:23:41 PM.305] LSPD First Response: [TRACE] Created police2 at X:438.6183 Y:-1026.667 Z:27.7867 [1/15/2022 1:23:41 PM.305] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station [1/15/2022 1:23:41 PM.315] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:23:41 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:23:41 PM.727] LSPD First Response: [TRACE] Bishop Walker (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:23:41 PM.732] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/15/2022 1:23:41 PM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:23:41 PM.743] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:23:41 PM.748] LSPD First Response: [TRACE] Jack Williams (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:23:41 PM.748] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/15/2022 1:23:41 PM.748] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:23:41 PM.753] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:23:41 PM.758] LSPD First Response: [TRACE] Leon Kennedy (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:23:41 PM.758] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/15/2022 1:23:42 PM.232] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/15/2022 1:23:42 PM.237] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:23:42 PM.270] LSPD First Response: [TRACE] Cached 1338 decorators for index 4 [1/15/2022 1:23:42 PM.274] LSPD First Response: [TRACE] Jack Jeffries (MP_F_FREEMODE_01) was set as a cop [1/15/2022 1:23:42 PM.432] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/15/2022 1:23:42 PM.432] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:23:42 PM.437] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:23:42 PM.442] LSPD First Response: [TRACE] Derek Collins (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:23:42 PM.442] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/15/2022 1:23:42 PM.454] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/15/2022 1:24:05 PM.457] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/15/2022 1:24:05 PM.457] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/15/2022 1:24:05 PM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:24:05 PM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:24:05 PM.473] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/15/2022 1:24:05 PM.481] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/15/2022 1:24:10 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:24:10 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/15/2022 1:24:10 PM.394] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/15/2022 1:24:10 PM.403] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/15/2022 1:24:10 PM.419] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/15/2022 1:24:10 PM.675] LSPD First Response: [TRACE] Starting custom cop walk style task [1/15/2022 1:24:10 PM.675] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/15/2022 1:24:10 PM.678] LSPD First Response: [TRACE] Player went on duty. [1/15/2022 1:24:10 PM.685] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/15/2022 1:24:11 PM.615] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.622] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.632] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.632] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.640] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.642] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.645] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.648] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/15/2022 1:24:11 PM.653] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/15/2022 1:24:11 PM.739] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/15/2022 1:24:11 PM.835] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/15/2022 1:24:11 PM.836] LSPD First Response: Creating plugin: RegularCallouts.Main [1/15/2022 1:24:11 PM.864] LSPD First Response: Creating plugin: SimpleCallouts.Main [1/15/2022 1:24:11 PM.903] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/15/2022 1:24:11 PM.947] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/15/2022 1:24:11 PM.988] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/15/2022 1:24:11 PM.989] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/15/2022 1:24:12 PM.017] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/15/2022 1:24:12 PM.017] LSPD First Response: Go on duty to fully load CompuLite [1/15/2022 1:24:12 PM.018] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/15/2022 1:24:12 PM.020] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [1/15/2022 1:24:12 PM.020] LSPD First Response: Go on duty to fully load RegularCallouts. [1/15/2022 1:24:12 PM.022] LSPD First Response: Initializing Config for Regular Callouts [1/15/2022 1:24:12 PM.040] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized. [1/15/2022 1:24:12 PM.040] LSPD First Response: Go on duty to fully load SimpleCallouts [1/15/2022 1:24:12 PM.041] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/15/2022 1:24:12 PM.041] LSPD First Response: Go on duty to fully load StopThePed [1/15/2022 1:24:12 PM.042] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/15/2022 1:24:12 PM.042] LSPD First Response: Go on duty to fully load UltimateBackup [1/15/2022 1:24:12 PM.042] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/15/2022 1:24:12 PM.060] LSPD First Response: We have 3 callouts registered [1/15/2022 1:24:12 PM.060] LSPD First Response: CalloutManager initialized [1/15/2022 1:24:12 PM.061] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/15/2022 1:24:12 PM.067] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/15/2022 1:24:12 PM.068] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/15/2022 1:24:12 PM.074] LSPD First Response: [INFO] Model preloading enabled [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICE3 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICET [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading SHERIFF [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICE4 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading FBI2 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading BUZZARD [1/15/2022 1:24:12 PM.074] LSPD First Response: [TRACE] Preloading POLMAV [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading FROGGER2 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading AMBULANCE [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading FIRETRUK [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/15/2022 1:24:12 PM.075] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/15/2022 1:24:12 PM.081] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/15/2022 1:24:12 PM.082] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/15/2022 1:24:12 PM.082] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/15/2022 1:24:12 PM.083] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/15/2022 1:24:12 PM.093] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/15/2022 1:24:12 PM.093] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/15/2022 1:24:12 PM.093] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/15/2022 1:24:12 PM.094] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/15/2022 1:24:12 PM.097] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/15/2022 1:24:12 PM.098] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/15/2022 1:24:12 PM.098] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/15/2022 1:24:12 PM.100] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/15/2022 1:24:12 PM.100] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/15/2022 1:24:12 PM.100] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/15/2022 1:24:12 PM.101] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/15/2022 1:24:12 PM.103] LSPD First Response: [AutomaticSirenCutout]: InputManager was not found in the user's GTA V directory. [1/15/2022 1:24:12 PM.103] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is disabled due to an error. [1/15/2022 1:24:12 PM.103] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/15/2022 1:24:12 PM.103] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/15/2022 1:24:12 PM.103] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/15/2022 1:24:12 PM.156] LSPD First Response: Deserialized Jack Brooks [1/15/2022 1:24:12 PM.464] LSPD First Response: CompuLite Localization Code Page: 1252 [1/15/2022 1:24:12 PM.465] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [1/15/2022 1:24:12 PM.761] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [1/15/2022 1:24:12 PM.790] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [1/15/2022 1:24:12 PM.791] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [1/15/2022 1:24:12 PM.883] LSPD First Response: StopThePed Localization Code Page: 1252 [1/15/2022 1:24:12 PM.883] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/15/2022 1:24:12 PM.917] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/15/2022 1:24:12 PM.917] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/15/2022 1:24:12 PM.917] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/15/2022 1:24:12 PM.917] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/15/2022 1:24:12 PM.922] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/15/2022 1:24:12 PM.937] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/15/2022 1:24:12 PM.940] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/15/2022 1:24:12 PM.945] LSPD First Response: [TRACE] Has taken study survey: False [1/15/2022 1:24:12 PM.945] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/15/2022 1:24:12 PM.952] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/15/2022 1:24:12 PM.953] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/15/2022 1:24:12 PM.961] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/15/2022 1:24:12 PM.961] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/15/2022 1:24:12 PM.962] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/15/2022 1:24:12 PM.963] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/15/2022 1:24:12 PM.963] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/15/2022 1:24:12 PM.965] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/15/2022 1:24:12 PM.969] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/15/2022 1:24:13 PM.021] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 6-ADAM-23 [1/15/2022 1:24:13 PM.021] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_6 OP_UT_ADAM OP_23 [1/15/2022 1:24:13 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/15/2022 1:24:13 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/15/2022 1:24:13 PM.022] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/15/2022 1:24:13 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/15/2022 1:24:13 PM.023] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/15/2022 1:24:13 PM.023] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/15/2022 1:24:13 PM.023] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/15/2022 1:24:13 PM.024] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/15/2022 1:24:13 PM.024] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/15/2022 1:24:13 PM.025] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/15/2022 1:24:13 PM.025] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/15/2022 1:24:13 PM.025] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/15/2022 1:24:13 PM.025] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/15/2022 1:24:13 PM.026] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [1/15/2022 1:24:13 PM.026] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/15/2022 1:24:13 PM.026] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/15/2022 1:24:13 PM.026] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/15/2022 1:24:13 PM.027] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/15/2022 1:24:13 PM.027] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] Next [1/15/2022 1:24:13 PM.027] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/15/2022 1:24:13 PM.028] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] Oem1 [1/15/2022 1:24:13 PM.028] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/15/2022 1:24:13 PM.028] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/15/2022 1:24:13 PM.029] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/15/2022 1:24:13 PM.029] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/15/2022 1:24:13 PM.029] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/15/2022 1:24:13 PM.030] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/15/2022 1:24:13 PM.030] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/15/2022 1:24:13 PM.030] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/15/2022 1:24:13 PM.030] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/15/2022 1:24:13 PM.031] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.031] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/15/2022 1:24:13 PM.031] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/15/2022 1:24:13 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.032] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/15/2022 1:24:13 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/15/2022 1:24:13 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.033] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/15/2022 1:24:13 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/15/2022 1:24:13 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.033] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/15/2022 1:24:13 PM.034] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/15/2022 1:24:13 PM.034] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.034] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/15/2022 1:24:13 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/15/2022 1:24:13 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.035] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/15/2022 1:24:13 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/15/2022 1:24:13 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/15/2022 1:24:13 PM.036] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/15/2022 1:24:13 PM.036] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/15/2022 1:24:13 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/15/2022 1:24:13 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/15/2022 1:24:13 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/15/2022 1:24:13 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/15/2022 1:24:13 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/15/2022 1:24:13 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/15/2022 1:24:13 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/15/2022 1:24:13 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/15/2022 1:24:13 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/15/2022 1:24:13 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/15/2022 1:24:13 PM.039] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/15/2022 1:24:13 PM.042] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/15/2022 1:24:13 PM.202] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/15/2022 1:24:13 PM.205] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/15/2022 1:24:13 PM.205] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/15/2022 1:24:13 PM.206] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/15/2022 1:24:13 PM.206] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/15/2022 1:24:13 PM.206] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/15/2022 1:24:13 PM.206] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/15/2022 1:24:13 PM.207] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/15/2022 1:24:13 PM.207] OP_Immersive_Dispatch: Menus Initialised [1/15/2022 1:24:13 PM.840] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/15/2022 1:24:13 PM.842] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/15/2022 1:24:15 PM.115] LSPD First Response: OP_Immersive_Dispatch [v1.4.2.0 By OfficerPope] On Duty You Are On A Old Version v1.5.3.0 Is Now Available [1/15/2022 1:24:15 PM.774] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/15/2022 1:24:15 PM.786] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/15/2022 1:24:15 PM.804] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/15/2022 1:24:15 PM.870] [1/15/2022 1:24:15 PM.870] ================================================== UnitedCallouts =================================================== [1/15/2022 1:24:15 PM.870] [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [1/15/2022 1:24:15 PM.870] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [1/15/2022 1:24:15 PM.871] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [1/15/2022 1:24:15 PM.871] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [1/15/2022 1:24:15 PM.871] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [1/15/2022 1:24:15 PM.871] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/15/2022 1:24:15 PM.871] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [1/15/2022 1:24:15 PM.871] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:15 PM.871] ================================================== UnitedCallouts =================================================== [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:15 PM.871] =============================================== UnitedCallouts by sEbi3 ================================================ [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:15 PM.871] [LOG]: Callouts and settings were loaded successfully. [1/15/2022 1:24:15 PM.871] [LOG]: The config file was loaded successfully. [1/15/2022 1:24:15 PM.871] [VERSION]: Detected Version: 1.5.7.8 [1/15/2022 1:24:15 PM.871] [LOG]: Checking for a new UnitedCallouts version. [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:15 PM.871] =============================================== UnitedCallouts by sEbi3 ================================================ [1/15/2022 1:24:15 PM.871] [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/15/2022 1:24:16 PM.200] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [15/01/2022 13:24:16.920] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [15/01/2022 13:24:16.936] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/15/2022 1:24:59 PM.665] LSPD First Response: [TRACE] Launching new encounter for Jack Brooks [1/15/2022 1:24:59 PM.668] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/15/2022 1:25:07 PM.963] LSPD First Response: [TRACE] Spawned suspect vehicle [1/15/2022 1:25:18 PM.927] LSPD First Response: [TRACE] It has been 62 seconds since the last callout [1/15/2022 1:25:18 PM.931] LSPD First Response: Creating BrokenVehicle from RegularCallouts.Callouts.BrokenVehicle, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/15/2022 1:25:18 PM.933] LSPD First Response: [TRACE] Callout created: #1 [1/15/2022 1:25:19 PM.250] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ATLEE_ST [1/15/2022 1:25:21 PM.116] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_MOTOR_VEHICLE_ACCIDENT [1/15/2022 1:25:21 PM.116] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_MOTOR_VEHICLE_ACCIDENT [1/15/2022 1:25:21 PM.116] LSPD First Response: PlayAction: Failed to find CRIME_MOTOR_VEHICLE_ACCIDENT [1/15/2022 1:25:30 PM.239] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/15/2022 1:25:30 PM.239] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:25:31 PM.007] LSPD First Response: PlayAction: Failed to find OP_10_4 [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_10 [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_10 [1/15/2022 1:25:31 PM.007] LSPD First Response: PlayAction: Failed to find OP_10 [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_8 [1/15/2022 1:25:31 PM.007] LSPD First Response: GetAudioFileForAction: No file found for: OP_8 [1/15/2022 1:25:31 PM.007] LSPD First Response: PlayAction: Failed to find OP_8 [1/15/2022 1:25:34 PM.304] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:25:55 PM.069] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/15/2022 1:25:55 PM.069] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/15/2022 1:25:55 PM.069] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/15/2022 1:26:13 PM.405] LSPD First Response: [TRACE] A new world event should be started [1/15/2022 1:26:13 PM.405] LSPD First Response: [TRACE] Starting world event RunLights [1/15/2022 1:26:13 PM.406] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/15/2022 1:26:13 PM.411] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [1/15/2022 1:26:16 PM.523] LSPD First Response: [TRACE] Freeing spawned suspect [1/15/2022 1:26:16 PM.524] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/15/2022 1:26:16 PM.524] LSPD First Response: [TRACE] StageOnFinished [1/15/2022 1:26:16 PM.525] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/15/2022 1:26:16 PM.525] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/15/2022 1:26:16 PM.526] LSPD First Response: [TRACE] Finishing crime Cold cases [1/15/2022 1:26:16 PM.526] LSPD First Response: [TRACE] Finishing all logic for Jack Brooks [1/15/2022 1:26:16 PM.527] LSPD First Response: [TRACE] Crime finished [1/15/2022 1:26:33 PM.606] LSPD First Response: [TRACE] It has been 59 seconds since the last callout [1/15/2022 1:26:33 PM.607] LSPD First Response: Creating PersonWithKnife from UnitedCallouts.Callouts.PersonWithKnife, UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/15/2022 1:26:33 PM.607] LSPD First Response: [TRACE] Callout created: #2 [1/15/2022 1:26:36 PM.034] LSPD First Response: GetAudioFileForAction: No file found for: ASSAULT_WITH_AN_DEADLY_WEAPON [1/15/2022 1:26:36 PM.034] LSPD First Response: GetAudioFileForAction: No file found for: ASSAULT_WITH_AN_DEADLY_WEAPON [1/15/2022 1:26:36 PM.034] LSPD First Response: PlayAction: Failed to find ASSAULT_WITH_AN_DEADLY_WEAPON [1/15/2022 1:26:36 PM.034] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [1/15/2022 1:26:36 PM.034] LSPD First Response: GetAudioFileForAction: No file found for: CIV_ASSISTANCE [1/15/2022 1:26:36 PM.034] LSPD First Response: PlayAction: Failed to find CIV_ASSISTANCE [1/15/2022 1:26:38 PM.680] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:26:38 PM.682] LSPD First Response: [TRACE] User accepted callout [1/15/2022 1:26:47 PM.422] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/15/2022 1:26:47 PM.425] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/15/2022 1:26:47 PM.443] LSPD First Response: [TRACE] Ped Bishop Walker has become idle again [1/15/2022 1:26:47 PM.443] LSPD First Response: [TRACE] Ped Jack Williams has become idle again [1/15/2022 1:26:47 PM.443] LSPD First Response: [TRACE] Ped Leon Kennedy has become idle again [1/15/2022 1:26:47 PM.443] LSPD First Response: [TRACE] Ped Jack Jeffries has become idle again [1/15/2022 1:26:47 PM.443] LSPD First Response: [TRACE] Ped Derek Collins has become idle again [1/15/2022 1:26:47 PM.601] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:26:47 PM.601] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:26:47 PM.616] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:26:47 PM.617] LSPD First Response: [TRACE] Created police at X:46.39591 Y:-717.2116 Z:44.7945 [1/15/2022 1:26:47 PM.634] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:26:47 PM.639] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:26:47 PM.646] LSPD First Response: [TRACE] Danilo Costa (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:26:47 PM.660] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:26:47 PM.665] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:26:47 PM.670] LSPD First Response: [TRACE] Jay Masons (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:26:47 PM.685] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/15/2022 1:26:49 PM.810] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [1/15/2022 1:26:49 PM.810] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [1/15/2022 1:26:49 PM.810] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/15/2022 1:26:49 PM.810] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/15/2022 1:26:49 PM.811] LSPD First Response: [TRACE] World event RunLights #1 has ended [1/15/2022 1:27:07 PM.614] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:27:07 PM.614] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:07 PM.657] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:27:08 PM.020] LSPD First Response: [TRACE] Created police2 at X:-311.8134 Y:-385.9216 Z:30.60617 [1/15/2022 1:27:08 PM.041] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:08 PM.050] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:27:08 PM.084] LSPD First Response: [TRACE] Cached 1327 decorators for index 3 [1/15/2022 1:27:08 PM.090] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:08 PM.113] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:08 PM.119] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:27:08 PM.124] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:08 PM.141] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/15/2022 1:27:21 PM.070] LSPD First Response: [TRACE] Preloading POLICE3 [1/15/2022 1:27:21 PM.070] LSPD First Response: [TRACE] Created police3 at X:-555.6528 Y:-145.4567 Z:38.72502 [1/15/2022 1:27:21 PM.070] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] Preloading POLICE3 [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] Created police3 at X:-557.7739 Y:-161.9565 Z:38.62593 [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] Preloading POLICE3 [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] Created police3 at X:-574.256 Y:-168.7862 Z:38.49216 [1/15/2022 1:27:21 PM.071] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/15/2022 1:27:21 PM.072] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:21 PM.077] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:27:21 PM.082] LSPD First Response: [TRACE] Alexandre Ching (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:21 PM.082] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/15/2022 1:27:21 PM.082] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:21 PM.087] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:27:21 PM.091] LSPD First Response: [TRACE] John McConnell (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:21 PM.092] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/15/2022 1:27:21 PM.092] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:21 PM.097] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:27:21 PM.101] LSPD First Response: [TRACE] Ron Powers (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:21 PM.101] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/15/2022 1:27:21 PM.101] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:27:21 PM.106] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:27:21 PM.111] LSPD First Response: [TRACE] Andre DeCloso (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:27:21 PM.111] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/15/2022 1:27:26 PM.175] LSPD First Response: [TRACE] Created new chase [1/15/2022 1:27:26 PM.176] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/15/2022 1:27:26 PM.176] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/15/2022 1:27:26 PM.195] LSPD First Response: [TRACE] Suspect added to chase [1/15/2022 1:27:26 PM.198] LSPD First Response: [TRACE] Pursuit menu was reset. [1/15/2022 1:27:26 PM.214] LSPD First Response: [TRACE] Starting chase [1/15/2022 1:27:26 PM.285] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/15/2022 1:27:26 PM.285] at URRDGqMvFOidcFakHyimLHmcbhdd.cFcRViJsFUmecNSxsFXuAgJwlBGDA(euELAQbBVMLILAUBcwaDbxddZuSD ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/15/2022 1:27:26 PM.285] at FRYhBQrHnWxVBzTmACeqOdiShPYT.yLkXYdxPoSBgEnQQZYjOlZKxTBlH(euELAQbBVMLILAUBcwaDbxddZuSD ) [1/15/2022 1:27:26 PM.285] at TsGIfdbGbefWmuUUOFGCjRXnVTPj.cFcRViJsFUmecNSxsFXuAgJwlBGDA(euELAQbBVMLILAUBcwaDbxddZuSD ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [1/15/2022 1:27:26 PM.285] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/15/2022 1:27:26 PM.285] at DxTEJmoyPdmTUNbPpKcFeRFdofju.cFcRViJsFUmecNSxsFXuAgJwlBGDA(euELAQbBVMLILAUBcwaDbxddZuSD ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [1/15/2022 1:27:26 PM.285] at FRYhBQrHnWxVBzTmACeqOdiShPYT.yLkXYdxPoSBgEnQQZYjOlZKxTBlH(euELAQbBVMLILAUBcwaDbxddZuSD ) [1/15/2022 1:27:26 PM.285] at XRNzteDpTzChwBCQLlSHzaiikhLq.cFcRViJsFUmecNSxsFXuAgJwlBGDA(euELAQbBVMLILAUBcwaDbxddZuSD ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/15/2022 1:27:26 PM.312] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/15/2022 1:27:26 PM.312] LSPD First Response: [TRACE] Took ownership of cop for chase [1/15/2022 1:27:26 PM.336] LSPD First Response: [TRACE] Cop Arnold Ficcaro reassigned to Elvis Tornado [1/15/2022 1:27:26 PM.339] LSPD First Response: [TRACE] Cop added to chase [1/15/2022 1:27:26 PM.339] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/15/2022 1:27:26 PM.339] LSPD First Response: [TRACE] Took ownership of cop for chase [1/15/2022 1:27:26 PM.340] LSPD First Response: [TRACE] Cop Joe Dodds reassigned to Elvis Tornado [1/15/2022 1:27:26 PM.340] LSPD First Response: [TRACE] Cop added to chase [1/15/2022 1:27:26 PM.345] LSPD First Response: [TRACE] Arnold Ficcaro now monitoring Elvis Tornado [1/15/2022 1:27:26 PM.345] LSPD First Response: [TRACE] Joe Dodds now monitoring Elvis Tornado [1/15/2022 1:27:26 PM.345] LSPD First Response: [TRACE] Player now monitoring Elvis Tornado [1/15/2022 1:27:26 PM.592] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [1/15/2022 1:27:26 PM.592] at QJWiexFQIrgXAXBurOUXoqXfqDls.xBixfAtetifnJIqsaajXXZLWYOlz() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1650 [1/15/2022 1:27:26 PM.592] at skvaAoFsNjFnmfJaMILxjNGKFTJd.cFcRViJsFUmecNSxsFXuAgJwlBGDA(euELAQbBVMLILAUBcwaDbxddZuSD ) [1/15/2022 1:27:27 PM.182] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:27 PM.185] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:27 PM.185] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:27 PM.323] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/15/2022 1:27:28 PM.286] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:28 PM.286] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:28 PM.286] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:28 PM.335] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/15/2022 1:27:28 PM.336] LSPD First Response: [TRACE] Visual regained event fired [1/15/2022 1:27:29 PM.288] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:29 PM.288] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:29 PM.288] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:29 PM.405] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:27:29 PM.522] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:27:30 PM.388] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:30 PM.388] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:30 PM.388] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:31 PM.070] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:27:31 PM.505] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:31 PM.505] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:31 PM.505] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:32 PM.508] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:32 PM.508] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:32 PM.508] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:33 PM.606] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:33 PM.606] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:33 PM.606] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:34 PM.719] LSPD First Response: [TRACE] Probing 0 cops [1/15/2022 1:27:34 PM.719] LSPD First Response: [TRACE] No eligible cop found [1/15/2022 1:27:35 PM.735] LSPD First Response: [TRACE] Probing 0 cops [1/15/2022 1:27:35 PM.735] LSPD First Response: [TRACE] No eligible cop found [1/15/2022 1:27:36 PM.767] LSPD First Response: [TRACE] Probing 0 cops [1/15/2022 1:27:36 PM.767] LSPD First Response: [TRACE] No eligible cop found [1/15/2022 1:27:37 PM.800] LSPD First Response: [TRACE] Probing 0 cops [1/15/2022 1:27:37 PM.801] LSPD First Response: [TRACE] No eligible cop found [1/15/2022 1:27:38 PM.917] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:38 PM.918] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:38 PM.918] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:39 PM.935] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:39 PM.935] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:39 PM.935] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:41 PM.052] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:41 PM.052] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:41 PM.052] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:42 PM.085] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:42 PM.085] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:42 PM.085] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:43 PM.185] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:43 PM.186] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:43 PM.186] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:44 PM.203] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:44 PM.204] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:44 PM.204] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:45 PM.306] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:45 PM.306] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:45 PM.306] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:46 PM.389] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:46 PM.389] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:46 PM.389] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:46 PM.559] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/15/2022 1:27:46 PM.560] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04 [1/15/2022 1:27:46 PM.561] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/15/2022 1:27:47 PM.478] LSPD First Response: [TRACE] Probing 2 cops [1/15/2022 1:27:47 PM.479] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/15/2022 1:27:47 PM.479] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/15/2022 1:27:47 PM.576] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/15/2022 1:27:47 PM.577] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/15/2022 1:27:53 PM.587] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/15/2022 1:27:53 PM.602] LSPD First Response: [TRACE] Ped Alexandre Ching has become idle again [1/15/2022 1:27:53 PM.602] LSPD First Response: [TRACE] Ped Andre DeCloso has become idle again [1/15/2022 1:27:53 PM.602] LSPD First Response: [TRACE] Ped Ron Powers has become idle again [1/15/2022 1:27:53 PM.602] LSPD First Response: [TRACE] Ped John McConnell has become idle again [1/15/2022 1:27:57 PM.920] LSPD First Response: [TRACE] Suspect starting fighting [1/15/2022 1:27:58 PM.940] LSPD First Response: [TRACE] Elvis Tornado (A_M_M_FATLATIN_01) was damaged. [1/15/2022 1:27:58 PM.960] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine2. Could see player: True [1/15/2022 1:27:59 PM.025] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:27:59 PM.026] LSPD First Response: [TRACE] Surrender 2? [1/15/2022 1:28:01 PM.051] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:01 PM.356] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/15/2022 1:28:01 PM.621] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/15/2022 1:28:01 PM.884] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/15/2022 1:28:02 PM.138] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/15/2022 1:28:02 PM.519] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/15/2022 1:28:02 PM.669] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [1/15/2022 1:28:02 PM.669] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [1/15/2022 1:28:03 PM.104] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:04 PM.535] LSPD First Response: [TRACE] Surrendered [1/15/2022 1:28:05 PM.553] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/15/2022 1:28:07 PM.692] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:28:07 PM.693] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:28:08 PM.421] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [1/15/2022 1:28:08 PM.702] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:08 PM.703] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:09 PM.771] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:28:15 PM.919] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:17 PM.953] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:28:19 PM.701] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [1/15/2022 1:28:22 PM.043] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:23 PM.067] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) entered combat with target: Elvis Tornado (A_M_M_FATLATIN_01) [1/15/2022 1:28:24 PM.100] LSPD First Response: [TRACE] Joe Dodds (MP_M_FREEMODE_01) left combat. [1/15/2022 1:28:24 PM.279] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [1/15/2022 1:28:24 PM.282] ABORT BUST [1/15/2022 1:28:24 PM.296] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/15/2022 1:28:24 PM.297] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/15/2022 1:28:24 PM.299] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/15/2022 1:28:24 PM.301] LSPD First Response: [TRACE] Removed ped chase strategy [1/15/2022 1:28:24 PM.301] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/15/2022 1:28:24 PM.301] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/15/2022 1:28:24 PM.301] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/15/2022 1:28:24 PM.302] LSPD First Response: [TRACE] Removed ped chase strategy [1/15/2022 1:28:24 PM.302] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/15/2022 1:28:24 PM.302] LSPD First Response: [TRACE] Visual lost event fired [1/15/2022 1:28:24 PM.303] LSPD First Response: [TRACE] Suspect freed [1/15/2022 1:28:24 PM.303] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [1/15/2022 1:28:24 PM.303] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/15/2022 1:28:24 PM.303] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] Freeing cop: Arnold Ficcaro [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] Cop freed [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [1/15/2022 1:28:24 PM.305] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [1/15/2022 1:28:24 PM.321] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle [1/15/2022 1:28:24 PM.321] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle [1/15/2022 1:28:24 PM.327] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:28:24 PM.327] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/15/2022 1:28:24 PM.327] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/15/2022 1:28:24 PM.339] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/15/2022 1:28:24 PM.341] LSPD First Response: [TRACE] Ending chase [1/15/2022 1:28:24 PM.341] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/15/2022 1:28:24 PM.342] LSPD First Response: [TRACE] Freeing cop: Joe Dodds [1/15/2022 1:28:24 PM.342] LSPD First Response: [TRACE] Cop freed [1/15/2022 1:28:24 PM.342] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/15/2022 1:28:24 PM.342] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/15/2022 1:28:24 PM.343] LSPD First Response: [TRACE] Ped Joe Dodds has become idle again [1/15/2022 1:28:24 PM.346] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport [1/15/2022 1:28:24 PM.349] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay) [1/15/2022 1:28:24 PM.349] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport [1/15/2022 1:28:24 PM.349] LSPD First Response: [TRACE] Launching new encounter for Jack Brooks [1/15/2022 1:28:24 PM.349] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/15/2022 1:28:24 PM.351] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:28:24 PM.351] LSPD First Response: [TRACE] PersonWithKnife is ending already [1/15/2022 1:28:24 PM.355] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/15/2022 1:28:24 PM.355] at System.Environment.get_StackTrace() [1/15/2022 1:28:24 PM.355] at LSPD_First_Response.Engine.BaseComponent.gMeXfrttYFfIbwBYGaHJGYTeCjtFA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/15/2022 1:28:24 PM.355] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217 [1/15/2022 1:28:24 PM.355] at UnitedCallouts.Callouts.PersonWithKnife.End() in D:\DEVELOPMENT\GTA5-Development\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\PersonWithAKnife.cs:line 124 [1/15/2022 1:28:24 PM.355] at UnitedCallouts.Callouts.PersonWithKnife.b__16_0() in D:\DEVELOPMENT\GTA5-Development\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\PersonWithAKnife.cs:line 112 [1/15/2022 1:28:24 PM.355] at Rage.GameFiber.Main() [1/15/2022 1:28:24 PM.355] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/15/2022 1:28:24 PM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/15/2022 1:28:24 PM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/15/2022 1:28:24 PM.355] at System.Threading.ThreadHelper.ThreadStart() [1/15/2022 1:28:24 PM.378] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle [1/15/2022 1:28:24 PM.549] LSPD First Response: [TRACE] Grab task starting [1/15/2022 1:28:24 PM.549] LSPD First Response: [TRACE] Grab task initailized [1/15/2022 1:28:25 PM.055] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort [1/15/2022 1:28:25 PM.056] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended [1/15/2022 1:28:25 PM.058] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_THIS_IS_DISPATCH_HIGH [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_THIS_IS_DISPATCH_HIGH [1/15/2022 1:28:25 PM.067] LSPD First Response: PlayAction: Failed to find ATTENTION_THIS_IS_DISPATCH_HIGH [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE [1/15/2022 1:28:25 PM.067] LSPD First Response: PlayAction: Failed to find WE_ARE_CODE [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: FOUR [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: FOUR [1/15/2022 1:28:25 PM.067] LSPD First Response: PlayAction: Failed to find FOUR [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: NO_FURTHER_UNITS_REQUIRED [1/15/2022 1:28:25 PM.067] LSPD First Response: GetAudioFileForAction: No file found for: NO_FURTHER_UNITS_REQUIRED [1/15/2022 1:28:25 PM.067] LSPD First Response: PlayAction: Failed to find NO_FURTHER_UNITS_REQUIRED [1/15/2022 1:28:25 PM.077] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody [1/15/2022 1:28:25 PM.084] LSPD First Response: [TRACE] Prisoner transport done [1/15/2022 1:28:25 PM.684] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists [1/15/2022 1:28:25 PM.684] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists [1/15/2022 1:28:25 PM.684] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists [1/15/2022 1:28:25 PM.685] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Failed to get in vehicle [1/15/2022 1:28:25 PM.685] LSPD First Response: [TRACE] Aborting LeaveScene: Parent task aborted [1/15/2022 1:28:25 PM.685] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [1/15/2022 1:28:27 PM.399] LSPD First Response: [TRACE] Spawned suspect vehicle [1/15/2022 1:29:11 PM.463] LSPD First Response: [TRACE] A new world event should be started [1/15/2022 1:29:11 PM.463] LSPD First Response: [TRACE] Starting world event StealCar [1/15/2022 1:29:11 PM.463] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/15/2022 1:29:11 PM.697] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/15/2022 1:29:12 PM.361] LSPD First Response: [TRACE] Spawned with 2.707893 [1/15/2022 1:29:12 PM.361] LSPD First Response: [TRACE] Using -587.8315, -359.3672, 35.48399 Heading: 90.24031 and -596.074, -359.7917, 35.39435 Heading: 92.09142 as base positions [1/15/2022 1:29:12 PM.371] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:29:12 PM.371] LSPD First Response: [TRACE] Preloading YOUGA [1/15/2022 1:29:12 PM.374] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:29:12 PM.374] LSPD First Response: [TRACE] Created police at X:-587.8315 Y:-359.3672 Z:35.48399 [1/15/2022 1:29:12 PM.400] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:29:12 PM.405] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/15/2022 1:29:12 PM.409] LSPD First Response: [TRACE] Lewis Massey (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:29:12 PM.409] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/15/2022 1:29:12 PM.410] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/15/2022 1:29:12 PM.432] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/15/2022 1:29:13 PM.443] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:29:29 PM.707] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:29:46 PM.886] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:29:46 PM.898] LSPD First Response: [TRACE] Ped Harvey Kent has become idle again [1/15/2022 1:29:47 PM.322] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:29:56 PM.730] LSPD First Response: [TRACE] Elvis Tornado (A_M_M_FATLATIN_01) was damaged. [1/15/2022 1:30:08 PM.698] LSPD First Response: [TRACE] It has been 97 seconds since the last callout [1/15/2022 1:30:08 PM.698] LSPD First Response: Creating StolenBus from UnitedCallouts.Callouts.StolenBus, UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/15/2022 1:30:08 PM.698] LSPD First Response: [TRACE] Callout created: #3 [1/15/2022 1:30:08 PM.699] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE [1/15/2022 1:30:12 PM.983] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [1/15/2022 1:30:12 PM.984] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [1/15/2022 1:30:12 PM.984] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [1/15/2022 1:30:12 PM.984] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [1/15/2022 1:30:12 PM.984] LSPD First Response: [TRACE] World event StealCar #1 has ended [1/15/2022 1:30:12 PM.998] LSPD First Response: [TRACE] Ped Seth Heberdeen has become idle again [1/15/2022 1:30:23 PM.724] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:30:31 PM.833] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:30:31 PM.849] LSPD First Response: [TRACE] Ped Chris OReilly has become idle again [1/15/2022 1:30:41 PM.940] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:30:50 PM.132] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:30:54 PM.272] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:30:56 PM.771] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:31:01 PM.468] LSPD First Response: [TRACE] It has been 37 seconds since the last callout [1/15/2022 1:31:01 PM.468] LSPD First Response: Creating StolenVehicleTracker from SimpleCallouts.Callouts.StolenVehicleTracker, SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [1/15/2022 1:31:01 PM.469] LSPD First Response: [TRACE] Callout created: #4 [1/15/2022 1:31:01 PM.471] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE [1/15/2022 1:31:02 PM.755] LSPD First Response: GetAudioFileForAction: No file found for: SC_STOLEN_VEHICLE [1/15/2022 1:31:02 PM.755] LSPD First Response: GetAudioFileForAction: No file found for: SC_STOLEN_VEHICLE [1/15/2022 1:31:02 PM.755] LSPD First Response: PlayAction: Failed to find SC_STOLEN_VEHICLE [1/15/2022 1:31:16 PM.500] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:31:17 PM.398] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [1/15/2022 1:31:17 PM.398] LSPD First Response: GetAudioFileForAction: No file found for: OTHER_UNIT_TAKING_CALL [1/15/2022 1:31:17 PM.398] LSPD First Response: PlayAction: Failed to find OTHER_UNIT_TAKING_CALL [1/15/2022 1:32:15 PM.312] LSPD First Response: OP_Immersive_Dispatch [Backup] Transport [1/15/2022 1:32:15 PM.776] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [1/15/2022 1:32:15 PM.778] LSPD First Response: UB: DETECTED ZONE: ROCKF [1/15/2022 1:32:15 PM.778] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:32:16 PM.228] LSPD First Response: PlayAction: Failed to find OP_10_4 [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_TRANSPORT [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_TRANSPORT [1/15/2022 1:32:16 PM.228] LSPD First Response: PlayAction: Failed to find OP_TRANSPORT [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_REQUIRED [1/15/2022 1:32:16 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: OP_REQUIRED [1/15/2022 1:32:16 PM.228] LSPD First Response: PlayAction: Failed to find OP_REQUIRED [1/15/2022 1:32:25 PM.932] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:32:44 PM.656] LSPD First Response: [TRACE] New cop added without cop data! [1/15/2022 1:32:44 PM.656] LSPD First Response: [TRACE] Deshawn Smith (S_M_Y_COP_01) was set as a cop [1/15/2022 1:32:53 PM.341] LSPD First Response: [TRACE] A new world event should be started [1/15/2022 1:32:53 PM.341] LSPD First Response: [TRACE] Starting world event RunLights [1/15/2022 1:32:53 PM.341] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [1/15/2022 1:32:53 PM.342] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [1/15/2022 1:32:56 PM.810] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:32:59 PM.191] LSPD First Response: STP: RELEASE PED FROM STOP [1/15/2022 1:33:01 PM.429] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:04 PM.095] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:12 PM.412] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear) [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_10_4 [1/15/2022 1:33:13 PM.177] LSPD First Response: PlayAction: Failed to find OP_10_4 [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_CODE [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_CODE [1/15/2022 1:33:13 PM.177] LSPD First Response: PlayAction: Failed to find OP_CODE [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_4 [1/15/2022 1:33:13 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: OP_4 [1/15/2022 1:33:13 PM.177] LSPD First Response: PlayAction: Failed to find OP_4 [1/15/2022 1:33:13 PM.730] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:26 PM.364] LSPD First Response: [TRACE] Entering at Driver [1/15/2022 1:33:26 PM.499] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:31 PM.294] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:33:33 PM.325] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/15/2022 1:33:33 PM.326] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [1/15/2022 1:33:33 PM.327] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/15/2022 1:33:33 PM.327] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:33 PM.327] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/15/2022 1:33:33 PM.328] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/15/2022 1:33:33 PM.330] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/15/2022 1:33:33 PM.342] LSPD First Response: [TRACE] Ped Justin Doc has become idle again [1/15/2022 1:33:33 PM.342] LSPD First Response: [TRACE] Ped Lewis Massey has become idle again [1/15/2022 1:33:33 PM.342] LSPD First Response: [TRACE] Ped Kakasoto Shigeru has become idle again [1/15/2022 1:33:33 PM.343] LSPD First Response: [TRACE] Ped Connor Jackson has become idle again [1/15/2022 1:33:33 PM.343] LSPD First Response: [TRACE] Ped Andrew Falcone has become idle again [1/15/2022 1:33:33 PM.343] LSPD First Response: [TRACE] Ped Claude Speed has become idle again [1/15/2022 1:33:33 PM.343] LSPD First Response: [TRACE] Ped Devin Morris has become idle again [1/15/2022 1:33:44 PM.758] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [1/15/2022 1:33:44 PM.758] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [1/15/2022 1:33:44 PM.758] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [1/15/2022 1:33:44 PM.758] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [1/15/2022 1:33:44 PM.758] LSPD First Response: [TRACE] World event RunLights #2 has ended [1/15/2022 1:34:12 PM.414] LSPD First Response: [TRACE] Spawned with 1.024879 [1/15/2022 1:34:12 PM.414] LSPD First Response: [TRACE] Using -575.1276, -359.2522, 35.39435 Heading: 92.09142 and -581.3043, -359.3672, 35.55785 Heading: 90.24031 as base positions [1/15/2022 1:34:12 PM.420] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:34:12 PM.420] LSPD First Response: [TRACE] Preloading MASSACRO [1/15/2022 1:34:12 PM.423] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:34:12 PM.423] LSPD First Response: [TRACE] Created police at X:-575.1276 Y:-359.2522 Z:35.39435 [1/15/2022 1:34:12 PM.438] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:34:12 PM.443] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/15/2022 1:34:12 PM.448] LSPD First Response: [TRACE] Evan Tucker (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:34:12 PM.448] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/15/2022 1:34:12 PM.449] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/15/2022 1:34:12 PM.468] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/15/2022 1:34:12 PM.949] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/15/2022 1:34:22 PM.291] LSPD First Response: [TRACE] It has been 146 seconds since the last callout [1/15/2022 1:34:22 PM.291] LSPD First Response: Creating OutstandingArrestWarrant from SimpleCallouts.Callouts.OutstandingArrestWarrant, SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [1/15/2022 1:34:22 PM.292] LSPD First Response: [TRACE] Callout created: #5 [1/15/2022 1:34:23 PM.683] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/15/2022 1:34:27 PM.399] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/15/2022 1:34:27 PM.411] LSPD First Response: [TRACE] Ped Chaze Ajfura has become idle again [1/15/2022 1:34:27 PM.946] LSPD First Response: [TRACE] Cleaning UI [1/15/2022 1:34:27 PM.946] LSPD First Response: [TRACE] User accepted callout [1/15/2022 1:34:33 PM.372] LSPD First Response: [TRACE] Entering at Driver [1/15/2022 1:34:37 PM.610] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/15/2022 1:34:39 PM.422] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [1/15/2022 1:34:39 PM.423] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [1/15/2022 1:34:39 PM.425] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [1/15/2022 1:34:39 PM.440] LSPD First Response: [TRACE] Ped Evan Tucker has become idle again [1/15/2022 1:34:47 PM.794] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] Freeing spawned suspect [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] StageOnFinished [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] Finishing crime Cold cases [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] Finishing all logic for Jack Brooks [1/15/2022 1:34:54 PM.544] LSPD First Response: [TRACE] Crime finished [1/15/2022 1:34:55 PM.023] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] Created police2 at X:-1118.42 Y:-860.9296 Z:12.56394 [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] Created police at X:-1123.606 Y:-813.9192 Z:17.08141 [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [1/15/2022 1:34:55 PM.024] LSPD First Response: [TRACE] Preloading POLICE [1/15/2022 1:34:55 PM.025] LSPD First Response: [TRACE] Created police at X:-1142.497 Y:-850.8292 Z:12.97446 [1/15/2022 1:34:55 PM.025] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station [1/15/2022 1:34:55 PM.117] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/15/2022 1:34:55 PM.122] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:34:55 PM.127] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.127] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/15/2022 1:34:55 PM.127] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/15/2022 1:34:55 PM.132] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:34:55 PM.136] LSPD First Response: [TRACE] Coryne York (MP_F_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.136] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/15/2022 1:34:55 PM.137] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/15/2022 1:34:55 PM.142] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:34:55 PM.148] LSPD First Response: [TRACE] Alina Rosiello (MP_F_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.148] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/15/2022 1:34:55 PM.148] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/15/2022 1:34:55 PM.153] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/15/2022 1:34:55 PM.159] LSPD First Response: [TRACE] Emma Shores (MP_F_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.159] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/15/2022 1:34:55 PM.446] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:34:55 PM.446] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:34:55 PM.481] LSPD First Response: [TRACE] Preloading POLICE2 [1/15/2022 1:34:55 PM.482] LSPD First Response: [TRACE] Created police2 at X:-1213.487 Y:-606.3792 Z:27.53001 [1/15/2022 1:34:55 PM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:34:55 PM.502] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:34:55 PM.507] LSPD First Response: [TRACE] Jose Jalepeno (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.522] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/15/2022 1:34:55 PM.527] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:34:55 PM.532] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) was set as a cop [1/15/2022 1:34:55 PM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/15/2022 1:35:06 PM.090] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/15/2022 1:35:06 PM.090] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/15/2022 1:35:06 PM.091] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/15/2022 1:35:06 PM.091] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/15/2022 1:35:06 PM.091] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [1/15/2022 1:35:06 PM.091] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [1/15/2022 1:35:06 PM.112] LSPD First Response: [TRACE] Ped Sam Houghton has become idle again [1/15/2022 1:35:06 PM.112] LSPD First Response: [TRACE] Ped Emma Shores has become idle again [1/15/2022 1:35:06 PM.112] LSPD First Response: [TRACE] Ped Coryne York has become idle again [1/15/2022 1:35:06 PM.112] LSPD First Response: [TRACE] Ped Alina Rosiello has become idle again [1/15/2022 1:35:14 PM.262] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:15 PM.491] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:15 PM.491] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:35:15 PM.526] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:15 PM.526] LSPD First Response: [TRACE] Created policeb at X:-1729.371 Y:-520.015 Z:38.31907 [1/15/2022 1:35:15 PM.542] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:35:15 PM.543] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:35:15 PM.545] LSPD First Response: [TRACE] Alawn Malphus (S_M_Y_HWAYCOP_01) was set as a cop [1/15/2022 1:35:15 PM.560] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/15/2022 1:35:25 PM.493] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:25 PM.493] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:35:25 PM.526] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:25 PM.526] LSPD First Response: [TRACE] Created policeb at X:-1967.103 Y:-410.9709 Z:16.80103 [1/15/2022 1:35:25 PM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/15/2022 1:35:30 PM.503] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:30 PM.503] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:35:30 PM.534] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:35:30 PM.534] LSPD First Response: [TRACE] Created policeb at X:-2036.129 Y:-507.4309 Z:11.64462 [1/15/2022 1:35:30 PM.550] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:35:30 PM.551] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:35:30 PM.551] LSPD First Response: [TRACE] Drake Lost (S_M_Y_HWAYCOP_01) was set as a cop [1/15/2022 1:35:30 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/15/2022 1:35:32 PM.036] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:32 PM.351] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:32 PM.387] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:32 PM.672] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:32 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:32 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:32 PM.904] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:33 PM.103] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:33 PM.175] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:33 PM.409] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:34 PM.435] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:34 PM.620] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:34 PM.839] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:34 PM.874] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:34 PM.939] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:34 PM.957] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:35 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:35 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:35 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:35 PM.943] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:36 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:36 PM.443] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:36 PM.875] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:36 PM.889] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:36 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.162] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.199] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.199] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.457] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.680] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.861] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:37 PM.966] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:38 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:38 PM.076] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:38 PM.295] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:38 PM.577] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:38 PM.828] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:39 PM.394] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:39 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:40 PM.009] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:40 PM.091] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:40 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:40 PM.273] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:40 PM.889] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:41 PM.008] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:41 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:41 PM.706] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:41 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.029] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.044] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.228] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.494] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:35:42 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.545] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:42 PM.591] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.772] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:42 PM.825] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:44 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:45 PM.273] LSPD First Response: [TRACE] Drake Lost (S_M_Y_HWAYCOP_01) entered combat with target: Carl Stanson (G_M_Y_AZTECA_01) [1/15/2022 1:35:45 PM.908] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:45 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:46 PM.094] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:46 PM.113] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:46 PM.510] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:35:47 PM.115] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/15/2022 1:35:47 PM.115] LSPD First Response: UB: DETECTED ZONE: DELPE [1/15/2022 1:35:47 PM.115] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/15/2022 1:35:47 PM.128] LSPD First Response: [TRACE] New cop added without cop data! [1/15/2022 1:35:47 PM.128] LSPD First Response: [TRACE] Jason Baye (S_M_Y_COP_01) was set as a cop [1/15/2022 1:35:47 PM.273] BackWeapon: Adding best weapon to ped from inventory [1/15/2022 1:35:47 PM.805] BackWeapon: Adding best weapon to ped from inventory [1/15/2022 1:35:47 PM.942] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:48 PM.114] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/15/2022 1:35:48 PM.114] LSPD First Response: UB: DETECTED ZONE: DELPE [1/15/2022 1:35:48 PM.114] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/15/2022 1:35:48 PM.154] LSPD First Response: [TRACE] New cop added without cop data! [1/15/2022 1:35:48 PM.155] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_COP_01) was set as a cop [1/15/2022 1:35:48 PM.200] BackWeapon: Adding best weapon to ped from inventory [1/15/2022 1:35:48 PM.629] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:49 PM.094] BackWeapon: Adding best weapon to ped from inventory [1/15/2022 1:35:49 PM.128] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:35:49 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:49 PM.776] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:50 PM.773] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:51 PM.855] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:35:52 PM.987] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:53 PM.489] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:35:53 PM.562] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:54 PM.160] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:54 PM.445] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:54 PM.542] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:55 PM.541] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:55 PM.795] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:35:55 PM.796] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightForearm. Could see player: True [1/15/2022 1:35:56 PM.828] LSPD First Response: [TRACE] Carl Stanson killed by Jay Daddy [1/15/2022 1:35:56 PM.829] LSPD First Response: [TRACE] Carl Stanson (G_M_Y_AZTECA_01) was damaged. [1/15/2022 1:35:56 PM.830] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [1/15/2022 1:35:56 PM.830] LSPD First Response: [TRACE] Damage killed ped [1/15/2022 1:35:57 PM.611] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:58 PM.892] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:59 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:59 PM.559] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:35:59 PM.875] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:35:59 PM.876] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:35:59 PM.877] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True [1/15/2022 1:36:01 PM.026] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:01 PM.027] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/15/2022 1:36:01 PM.027] LSPD First Response: [TRACE] Ped Eddie Manana has become idle again [1/15/2022 1:36:01 PM.341] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:36:01 PM.341] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:36:01 PM.375] LSPD First Response: [TRACE] Preloading POLICEB [1/15/2022 1:36:01 PM.375] LSPD First Response: [TRACE] Created policeb at X:-1754.575 Y:-638.9443 Z:11.68976 [1/15/2022 1:36:01 PM.391] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/15/2022 1:36:01 PM.392] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/15/2022 1:36:01 PM.392] LSPD First Response: [TRACE] Leo Kray (S_M_Y_HWAYCOP_01) was set as a cop [1/15/2022 1:36:01 PM.410] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/15/2022 1:36:01 PM.544] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:01 PM.544] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/15/2022 1:36:01 PM.544] LSPD First Response: [TRACE] Ped Drake Williams has become idle again [1/15/2022 1:36:01 PM.610] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:02 PM.054] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:02 PM.350] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:02 PM.401] LSPD First Response: [TRACE] Mike Cobra (A_M_Y_GENSTREET_01) was damaged. [1/15/2022 1:36:02 PM.542] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:02 PM.841] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:03 PM.358] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:03 PM.926] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:36:05 PM.376] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:05 PM.376] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/15/2022 1:36:05 PM.376] LSPD First Response: [TRACE] Ped Anus Flayer has become idle again [1/15/2022 1:36:05 PM.476] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:36:05 PM.477] LSPD First Response: [TRACE] Ped damaged by player with Pistol at SpineRoot. Could see player: True [1/15/2022 1:36:06 PM.361] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:06 PM.445] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:06 PM.445] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/15/2022 1:36:06 PM.445] LSPD First Response: [TRACE] Ped Antonio Macado has become idle again [1/15/2022 1:36:06 PM.498] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:36:06 PM.499] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftClavicle. Could see player: True [1/15/2022 1:36:06 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:06 PM.976] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:36:07 PM.009] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:36:07 PM.010] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True [1/15/2022 1:36:07 PM.511] LSPD First Response: [TRACE] Rilind Iseni (A_M_M_SOUCENT_03) was damaged. [1/15/2022 1:36:07 PM.511] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightClavicle. Could see player: True [1/15/2022 1:36:09 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:09 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:10 PM.383] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:10 PM.383] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/15/2022 1:36:10 PM.383] LSPD First Response: [TRACE] Ped Jin Kazama has become idle again [1/15/2022 1:36:11 PM.356] BackWeapon: Ped with accepted weapon added [1/15/2022 1:36:11 PM.357] BackWeapon: Weapon deleted because it was equipped [1/15/2022 1:36:12 PM.415] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [1/15/2022 1:36:13 PM.058] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:14 PM.193] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:15 PM.692] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:15 PM.857] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:16 PM.274] BackWeapon: Ped with accepted weapon added [1/15/2022 1:36:16 PM.274] BackWeapon: Weapon deleted because it was equipped [1/15/2022 1:36:17 PM.364] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [1/15/2022 1:36:18 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/15/2022 1:36:18 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/15/2022 1:36:18 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot [1/15/2022 1:36:19 PM.151] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/15/2022 1:36:19 PM.222] LSPD First Response: [TRACE] Chris Bay (S_M_Y_COP_01) was damaged. [1/15/2022 1:36:19 PM.274] LSPD First Response: [TRACE] Leo Kray (S_M_Y_HWAYCOP_01) entered combat with target: Rilind Iseni (A_M_M_SOUCENT_03) [1/15/2022 1:36:19 PM.337] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:19 PM.388] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/15/2022 1:36:19 PM.658] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was damaged. [1/15/2022 1:36:19 PM.734] LSPD First Response: [TRACE] Chris Bay (S_M_Y_COP_01) was damaged. [1/15/2022 1:36:19 PM.856] LSPD First Response: [1/15/2022 1:36:19 PM.856] LSPD First Response: ============================== [1/15/2022 1:36:19 PM.856] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/15/2022 1:36:19 PM.856] LSPD First Response: ------------------------------ [1/15/2022 1:36:19 PM.856] LSPD First Response: Origin: Game fiber "PoliceStationInterior". [1/15/2022 1:36:19 PM.856] LSPD First Response: ------------------------------ [1/15/2022 1:36:19 PM.856] LSPD First Response: Exception type: System.InvalidOperationException [1/15/2022 1:36:19 PM.856] LSPD First Response: Exception message: Model with hash 0x563b8570 could not be loaded within a reasonable time. It may be invalid. [1/15/2022 1:36:19 PM.856] LSPD First Response: ------------------------------ [1/15/2022 1:36:19 PM.856] LSPD First Response: Inner exceptions: [1/15/2022 1:36:19 PM.856] LSPD First Response: ------------------------------ [1/15/2022 1:36:19 PM.856] LSPD First Response: Stack trace: [1/15/2022 1:36:19 PM.856] LSPD First Response: at AssetHelper.WaitForAssetLoad(IAsset asset, String assetTypeName) [1/15/2022 1:36:19 PM.856] at Rage.Model.LoadAndWait() [1/15/2022 1:36:19 PM.856] at ytxfRlGZvMeMyDevJhYrdNYdwfawe.EckVuxCQXbUVsgynAGRHhOTErQSp(Model , Vector3 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2510 [1/15/2022 1:36:19 PM.856] at jXQpPiVlcIonmgaRHTXQOakxaIpeA.TRuaUGbbhcBBUHGWeRYPfkbgrcJob(Model , Vector3 , Single ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\PoliceStationInterior.cs:line 418 [1/15/2022 1:36:19 PM.856] at jXQpPiVlcIonmgaRHTXQOakxaIpeA.lCeYvNqOqZVeugNFNVaUQjRGvWNM() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\PoliceStationInterior.cs:line 473 [1/15/2022 1:36:19 PM.856] at jXQpPiVlcIonmgaRHTXQOakxaIpeA.oBzpKdXkRTPcqxhojhbiXDVzaill() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\PoliceStationInterior.cs:line 406 [1/15/2022 1:36:19 PM.856] at jXQpPiVlcIonmgaRHTXQOakxaIpeA.MehQmIjJHcaRlDGVYgYgQzqhKagOA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\PoliceStationInterior.cs:line 208 [1/15/2022 1:36:19 PM.856] at hGPKwkWbrVApWNreekPTILRkNjt.rXlZZIMsFdAGhLROGMeHYNvVEoQo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [1/15/2022 1:36:19 PM.856] at Rage.GameFiber.Main() [1/15/2022 1:36:19 PM.856] LSPD First Response: ============================== [1/15/2022 1:36:19 PM.856] LSPD First Response: [1/15/2022 1:36:19 PM.861] LSPD First Response: [FATAL] Forced termination [1/15/2022 1:36:19 PM.861] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/15/2022 1:36:21 PM.983] LSPD First Response: [INFO] LSPDFR has shut down [1/15/2022 1:36:23 PM.104] LSPD First Response: UB All Police Partners are removed [1/15/2022 1:36:23 PM.235] LSPD First Response: STP cannot activate traffic control [1/15/2022 1:36:23 PM.245] LSPD First Response: UB All Police Buddy are removed [1/15/2022 1:36:23 PM.251] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [1/15/2022 1:36:23 PM.256] LSPD First Response: UB All Police Buddy are removed [1/15/2022 1:36:23 PM.260] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0 [1/15/2022 1:36:23 PM.367] BackWeapon: Ped with weapon equipped removed because it is no longer valid [1/15/2022 1:36:23 PM.367] BackWeapon: Ped with weapon equipped removed because it is no longer valid [1/15/2022 1:36:23 PM.367] BackWeapon: Ped with weapon on back removed because it is no longer valid [1/15/2022 1:36:23 PM.367] BackWeapon: Ped with weapon on back removed because it is no longer valid