[20.01.2022 19:39:04.605] Started new log on 20.01.2022 19:39:04.604 [20.01.2022 19:39:04.609] ==================================================================================================== [20.01.2022 19:39:04.600] Log path: G:\Grand Theft Auto V\GTAV\RagePluginHook.log [20.01.2022 19:39:04.609] Log verbosity: Trivial [20.01.2022 19:39:04.614] Initializing input system [20.01.2022 19:39:04.618] Initializing game console [20.01.2022 19:39:04.633] Console key has been set to F4 (key code: 115) [20.01.2022 19:39:04.774] Initializing console variable "ConsoleScrollAmount". [20.01.2022 19:39:04.775] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [20.01.2022 19:39:04.780] Read value: [20.01.2022 19:39:04.780] Initializing console variable "ConsoleKey". [20.01.2022 19:39:04.780] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [20.01.2022 19:39:04.781] Read value: [20.01.2022 19:39:04.781] Initializing console variable "PluginTimeoutThreshold". [20.01.2022 19:39:04.781] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [20.01.2022 19:39:04.785] Read value: 60000 [20.01.2022 19:39:04.785] Setting value of console variable "PluginTimeoutThreshold" to stored value. [20.01.2022 19:39:04.785] Initializing console variable "AlwaysShowConsoleOutput". [20.01.2022 19:39:04.785] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [20.01.2022 19:39:04.785] Read value: [20.01.2022 19:39:04.785] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [20.01.2022 19:39:04.785] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [20.01.2022 19:39:04.786] Read value: [20.01.2022 19:39:04.786] Initializing console variable "ShowOnScreenWarnings". [20.01.2022 19:39:04.786] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [20.01.2022 19:39:04.786] Read value: [20.01.2022 19:39:04.786] Console initialized [20.01.2022 19:39:04.786] Initializing forms manager [20.01.2022 19:39:04.788] Cleaning temp folder [20.01.2022 19:39:04.795] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V [20.01.2022 19:39:04.814] ================ RAGE Plugin Hook ================ [1/20/2022 7:39:04 PM.822] Command line option "scOfflineOnly" is specified twice. Please remove one. [1/20/2022 7:39:04 PM.827] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one. [1/20/2022 7:39:04 PM.827] Command line option "fullscreen" is specified twice. Please remove one. [1/20/2022 7:39:04 PM.827] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds. [1/20/2022 7:39:04 PM.833] Detected Windows 10 Professional (64-bit) (10.0.19044.0)! [1/20/2022 7:39:04 PM.833] Checking game support [1/20/2022 7:39:05 PM.672] Product name: Grand Theft Auto V [1/20/2022 7:39:05 PM.672] Product version: 1.0.2545.0 [1/20/2022 7:39:05 PM.672] Is steam version: False [1/20/2022 7:39:05 PM.679] Initializing DirectX [1/20/2022 7:39:05 PM.685] Initializing Direct3D [1/20/2022 7:39:05 PM.685] Getting game swap chain [1/20/2022 7:39:05 PM.752] Swap Chain created: 0x7FF69EA6A538 [1/20/2022 7:39:05 PM.753] Swap Chain VTable: 0x23C7F1DD510 [1/20/2022 7:39:05 PM.753] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [1/20/2022 7:39:05 PM.753] D3D11Present: 0x7FF9C0052A40 [1/20/2022 7:39:05 PM.753] D3D11ResizeBuffers: 0x7FF9C0071390 [1/20/2022 7:39:05 PM.753] D3D11ResizeTarget: 0x7FF9C00BC440 [1/20/2022 7:39:05 PM.753] D3D11SetFullscreenState: 0x7FF9C0073150 [1/20/2022 7:39:05 PM.753] Direct3D initialized [1/20/2022 7:39:05 PM.754] Initialized DirectX [1/20/2022 7:39:05 PM.754] Direct3D watcher thread spawned [1/20/2022 7:39:05 PM.758] Getting device [1/20/2022 7:39:05 PM.758] Retrieved device [1/20/2022 7:39:05 PM.758] Creating wrapper [1/20/2022 7:39:05 PM.943] Wrapper created [1/20/2022 7:39:05 PM.954] Effect created [1/20/2022 7:39:05 PM.954] Creating buffer [1/20/2022 7:39:05 PM.954] Created buffer [1/20/2022 7:39:05 PM.954] Creating blend state [1/20/2022 7:39:05 PM.954] Created blend state [1/20/2022 7:39:05 PM.954] Done with creation [1/20/2022 7:39:06 PM.403] Initializing texture system. [1/20/2022 7:39:06 PM.403] Initializing texture system; phase 1 [1/20/2022 7:39:06 PM.403] Initializing texture system; phase 2 [1/20/2022 7:39:06 PM.419] Initializing texture system; phase 3 [1/20/2022 7:39:06 PM.419] Initializing texture system; phase 4 [1/20/2022 7:39:06 PM.440] Initializing texture system; phase 5 [1/20/2022 7:39:06 PM.450] Initializing texture system; phase 6 [1/20/2022 7:39:06 PM.452] Initializing texture system; phase 7 [1/20/2022 7:39:06 PM.454] Initializing texture system; phase 8 [1/20/2022 7:39:06 PM.456] Initializing texture system; phase 9 [1/20/2022 7:39:06 PM.459] Initializing texture system; phase 10 [1/20/2022 7:39:06 PM.469] Pixel Shader 5.0 not supported. Falling back to 4.0. [1/20/2022 7:39:06 PM.472] Initializing texture system; phase 11 [1/20/2022 7:39:06 PM.472] Initializing texture system; phase 12 [1/20/2022 7:39:06 PM.474] Initializing texture system; phase 13 [1/20/2022 7:39:06 PM.475] Initializing texture system; phase 14 [1/20/2022 7:39:10 PM.755] Direct3D watcher thread ended [1/20/2022 7:39:36 PM.799] LoadingScreenMsg: Initializing game support [1/20/2022 7:39:37 PM.050] Initializing game support [1/20/2022 7:39:42 PM.906] LoadingScreenMsg: Velocity limit removed [1/20/2022 7:39:43 PM.259] Compatibility level: 0 [1/20/2022 7:39:43 PM.259] Supported version detected [1/20/2022 7:39:43 PM.259] ================================================== [1/20/2022 7:39:43 PM.260] LoadingScreenMsg: Patching code [1/20/2022 7:39:43 PM.511] LoadingScreenMsg: Waiting for game initialization [1/20/2022 7:39:43 PM.762] Waiting for game initialization [1/20/2022 7:39:43 PM.862] LoadingScreenMsg: Initializing core [1/20/2022 7:39:44 PM.113] Initializing hook [1/20/2022 7:39:49 PM.154] LoadingScreenMsg: Completing interoperability [1/20/2022 7:39:49 PM.405] Completing interoperability [1/20/2022 7:39:49 PM.405] Initialization code 1. [1/20/2022 7:39:49 PM.405] Initialization code 2. [1/20/2022 7:39:49 PM.405] Initialization code 3. [1/20/2022 7:39:49 PM.418] 1 Address: 0x00007FF69C8DB16C [1/20/2022 7:39:49 PM.418] Calling func 1 [1/20/2022 7:39:49 PM.446] 2 Address: 0x00007FF69D486B9E [1/20/2022 7:39:49 PM.446] 3 Address: 0x00007FF69BEA5EF6 [1/20/2022 7:39:49 PM.493] Address: 0x00007FF69D486B48 [1/20/2022 7:39:49 PM.493] Unknown var: 0x00007FF69E4F9790 [1/20/2022 7:39:49 PM.493] Initialization code 4. [1/20/2022 7:39:49 PM.493] Initialization code 5. [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 1 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 2 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 3 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 4 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 5 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 6 [1/20/2022 7:39:49 PM.493] Completing interoperability, phase 7 [1/20/2022 7:39:49 PM.493] LoadingScreenMsg: [1/20/2022 7:39:49 PM.744] LoadingScreenMsg: Loading Story Mode [1/20/2022 7:39:56 PM.240] LoadingScreenMsg: Loading and Populating Game World [1/20/2022 7:39:56 PM.490] LoadingScreenMsg: [1/20/2022 7:40:30 PM.952] Initializing console variable "IsDeveloperModeEnabled". [1/20/2022 7:40:30 PM.952] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/20/2022 7:40:30 PM.953] Read value: [1/20/2022 7:40:30 PM.953] Initializing console variable "TimeScale". [1/20/2022 7:40:30 PM.953] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/20/2022 7:40:30 PM.954] Read value: [1/20/2022 7:40:30 PM.982] Cannot load or unload plugins right now. One or more plugin(s) are currently being unloaded. [1/20/2022 7:40:30 PM.982] Cannot load or unload plugins right now. One or more plugin(s) are currently being unloaded. [1/20/2022 7:40:30 PM.982] Cannot load or unload plugins right now. One or more plugin(s) are currently being unloaded. [1/20/2022 7:40:36 PM.388] : Initializing input system [1/20/2022 7:40:36 PM.390] : Initializing game console [1/20/2022 7:40:36 PM.393] : Initializing forms manager [1/20/2022 7:40:41 PM.537] : Initializing input system [1/20/2022 7:40:41 PM.538] : Initializing game console [1/20/2022 7:40:41 PM.542] : Initializing forms manager [1/20/2022 7:40:46 PM.763] : Initializing input system [1/20/2022 7:40:46 PM.764] : Initializing game console [1/20/2022 7:40:46 PM.767] : Initializing forms manager [1/20/2022 7:40:46 PM.779] Error while loading plugin G:\Grand Theft Auto V\GTAV\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.8.2.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/20/2022 7:40:46 PM.779] Parameter name: assemblyPath [1/20/2022 7:40:46 PM.779] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/20/2022 7:40:46 PM.779] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/20/2022 7:40:46 PM.779] at Rage.Plugin.Initialize(String assemblyPath) [1/20/2022 7:40:46 PM.779] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/20/2022 7:40:46 PM.779] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/20/2022 7:40:47 PM.221] LSPD First Response: [TRACE] Started loading LSPDFR [1/20/2022 7:40:47 PM.223] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/20/2022 7:40:47 PM.224] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/20/2022 7:40:47 PM.224] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/20/2022 7:40:54 PM.057] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/20/2022 7:41:30 PM.149] LSPD First Response: [TRACE] Game has stopped loading [1/20/2022 7:41:32 PM.810] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:32 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:32 PM.822] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/20/2022 7:41:32 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/20/2022 7:41:32 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/20/2022 7:41:32 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/20/2022 7:41:32 PM.971] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/20/2022 7:41:32 PM.972] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/20/2022 7:41:32 PM.973] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/20/2022 7:41:32 PM.974] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:32 PM.974] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:32 PM.974] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/20/2022 7:41:32 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/20/2022 7:41:32 PM.978] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/20/2022 7:41:32 PM.982] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/20/2022 7:41:32 PM.983] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/20/2022 7:41:32 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/20/2022 7:41:32 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/20/2022 7:41:32 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/20/2022 7:41:32 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/20/2022 7:41:32 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/20/2022 7:41:32 PM.986] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/20/2022 7:41:33 PM.925] LSPD First Response: [TRACE] Adding Ben J. as character [1/20/2022 7:41:34 PM.102] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/20/2022 7:41:34 PM.104] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/20/2022 7:41:34 PM.105] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/20/2022 7:41:34 PM.476] LSPD First Response: [TRACE] Adding Melek Nicholas as character [1/20/2022 7:41:34 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.506] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/20/2022 7:41:34 PM.512] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.512] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.513] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/20/2022 7:41:34 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/20/2022 7:41:34 PM.577] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.577] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:34 PM.577] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/20/2022 7:41:34 PM.592] LSPD First Response: [TRACE] Failed to parse as chance [1/20/2022 7:41:34 PM.599] LSPD First Response: [TRACE] Player was in vehicle: False [1/20/2022 7:41:34 PM.599] LSPD First Response: [TRACE] Last selected character was Melek Nicholas, should spawn as last character True [1/20/2022 7:41:34 PM.599] LSPD First Response: [TRACE] Loading last selected character Melek Nicholas [1/20/2022 7:41:34 PM.602] LSPD First Response: [INFO] Changing current player character to Melek Nicholas [1/20/2022 7:41:34 PM.631] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/20/2022 7:41:34 PM.632] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/20/2022 7:41:34 PM.632] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/20/2022 7:41:35 PM.044] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/20/2022 7:41:35 PM.054] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [1/20/2022 7:41:35 PM.057] LSPD First Response: [TRACE] CharacterSelected: 14 [1/20/2022 7:41:35 PM.057] LSPD First Response: [TRACE] Character changed, creating new stats object [1/20/2022 7:41:35 PM.763] LSPD First Response: [TRACE] Set last player walk style back: Normal [1/20/2022 7:41:35 PM.777] LSPD First Response: [TRACE] Initialized telemtry service [1/20/2022 7:41:35 PM.916] LSPD First Response: We have 4 appartments registered [1/20/2022 7:41:35 PM.926] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/20/2022 7:41:35 PM.936] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/20/2022 7:41:35 PM.938] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/20/2022 7:41:35 PM.940] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/20/2022 7:41:35 PM.942] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/20/2022 7:41:35 PM.942] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/20/2022 7:41:35 PM.944] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/20/2022 7:41:35 PM.945] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/20/2022 7:41:35 PM.945] LSPD First Response: ApartmentManager initialized [1/20/2022 7:41:35 PM.950] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/20/2022 7:41:35 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/20/2022 7:41:35 PM.955] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/20/2022 7:41:36 PM.062] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/20/2022 7:41:36 PM.334] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/20/2022 7:41:36 PM.341] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/20/2022 7:41:36 PM.342] LSPD First Response: [TRACE] Saved apt: [1/20/2022 7:41:36 PM.360] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/20/2022 7:41:36 PM.368] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/20/2022 7:41:36 PM.449] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/20/2022 7:41:36 PM.565] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/20/2022 7:41:36 PM.645] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/20/2022 7:41:36 PM.664] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/20/2022 7:41:36 PM.674] LSPD First Response: [TRACE] Set title to Melek Nicholas for Interaction Menu [1/20/2022 7:41:36 PM.675] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/20/2022 7:41:36 PM.679] LSPD First Response: [TRACE] Set title to Melek Nicholas for Police Radio [1/20/2022 7:41:36 PM.693] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/20/2022 7:41:36 PM.697] LSPD First Response: [TRACE] Set title to Melek Nicholas for Vehicle Options [1/20/2022 7:41:36 PM.703] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/20/2022 7:41:36 PM.704] LSPD First Response: [TRACE] Set title to Melek Nicholas for Inventory [1/20/2022 7:41:36 PM.708] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/20/2022 7:41:36 PM.711] LSPD First Response: [TRACE] Set title to Melek Nicholas for Settings [1/20/2022 7:41:36 PM.717] LSPD First Response: [TRACE] Saved apt: [1/20/2022 7:41:36 PM.816] LSPD First Response: [TRACE] Requested Audio [1/20/2022 7:41:36 PM.836] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/20/2022 7:41:37 PM.666] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:37 PM.666] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:41:37 PM.666] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/20/2022 7:41:37 PM.699] LSPD First Response: [INFO] Vinewood Police Station [1/20/2022 7:41:37 PM.699] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] La Mesa Police Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Rockford Hills Police Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Vespucci Police Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Downtown Police Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Davis Sheriff Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/20/2022 7:41:37 PM.700] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/20/2022 7:41:37 PM.701] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/20/2022 7:41:37 PM.701] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/20/2022 7:41:37 PM.716] LSPD First Response: [TRACE] Auto started component Debug #1 [1/20/2022 7:41:37 PM.716] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/20/2022 7:41:37 PM.716] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/20/2022 7:41:37 PM.717] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/20/2022 7:41:37 PM.717] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/20/2022 7:41:37 PM.718] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/20/2022 7:41:37 PM.718] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/20/2022 7:41:37 PM.719] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/20/2022 7:41:37 PM.720] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/20/2022 7:41:37 PM.721] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/20/2022 7:41:37 PM.722] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/20/2022 7:41:37 PM.724] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/20/2022 7:41:37 PM.725] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/20/2022 7:41:37 PM.727] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/20/2022 7:41:37 PM.728] LSPD First Response: [TRACE] Preloading node data [1/20/2022 7:41:41 PM.744] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/20/2022 7:41:45 PM.845] LSPD First Response: [TRACE] Done preloading node data [1/20/2022 7:41:45 PM.845] LSPD First Response: [TRACE] Preloading node data [1/20/2022 7:41:45 PM.845] LSPD First Response: [TRACE] Done preloading node data [1/20/2022 7:41:45 PM.846] LSPD First Response: [TRACE] SwitchToCharacter: Melek Nicholas [1/20/2022 7:41:45 PM.852] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/20/2022 7:41:45 PM.852] LSPD First Response: [TRACE] Saved apt: [1/20/2022 7:41:45 PM.855] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [1/20/2022 7:41:48 PM.211] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/20/2022 7:41:48 PM.229] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/20/2022 7:41:48 PM.231] LSPD First Response: [TRACE] Disabling ambient game police chases [1/20/2022 7:41:48 PM.242] LSPD First Response: [TRACE] Disabled ambient game police chases [1/20/2022 7:41:48 PM.243] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/20/2022 7:41:48 PM.250] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/20/2022 7:41:48 PM.254] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/20/2022 7:41:48 PM.254] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/20/2022 7:41:49 PM.688] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/20/2022 7:41:49 PM.688] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/20/2022 7:41:50 PM.298] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/20/2022 7:41:50 PM.300] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/20/2022 7:41:50 PM.300] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/20/2022 7:41:50 PM.301] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/20/2022 7:41:50 PM.301] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/20/2022 7:41:50 PM.301] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/20/2022 7:41:50 PM.310] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/20/2022 7:41:50 PM.320] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/20/2022 7:41:50 PM.321] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/20/2022 7:41:50 PM.321] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/20/2022 7:41:50 PM.323] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/20/2022 7:41:50 PM.367] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/20/2022 7:41:50 PM.373] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/20/2022 7:41:50 PM.373] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/20/2022 7:41:50 PM.381] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/20/2022 7:41:50 PM.383] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/20/2022 7:41:50 PM.408] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/20/2022 7:41:50 PM.416] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/20/2022 7:41:50 PM.421] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/20/2022 7:41:51 PM.142] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969 [1/20/2022 7:41:52 PM.194] LSPD First Response: [TRACE] Shower: Prop Constructor Started [1/20/2022 7:41:52 PM.194] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [1/20/2022 7:41:52 PM.208] LSPD First Response: [TRACE] Bed: Prop Constructor Started [1/20/2022 7:41:52 PM.208] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [1/20/2022 7:41:52 PM.210] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [1/20/2022 7:41:52 PM.210] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [1/20/2022 7:41:52 PM.215] LSPD First Response: [TRACE] Chair: Prop Constructor Started [1/20/2022 7:41:52 PM.215] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [1/20/2022 7:41:52 PM.219] LSPD First Response: [TRACE] Radio: Prop Constructor Started [1/20/2022 7:41:52 PM.219] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [1/20/2022 7:41:52 PM.220] LSPD First Response: [TRACE] Radio: Prop Constructor Started [1/20/2022 7:41:52 PM.220] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [1/20/2022 7:41:52 PM.220] LSPD First Response: [TRACE] Radio: Prop Constructor Started [1/20/2022 7:41:52 PM.220] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [1/20/2022 7:41:52 PM.221] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [1/20/2022 7:41:52 PM.221] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [1/20/2022 7:41:52 PM.222] LSPD First Response: [TRACE] Wine: Prop Constructor Started [1/20/2022 7:41:52 PM.222] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [1/20/2022 7:41:52 PM.222] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [1/20/2022 7:41:52 PM.223] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [1/20/2022 7:41:52 PM.224] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [1/20/2022 7:41:52 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [1/20/2022 7:41:52 PM.293] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [1/20/2022 7:41:52 PM.295] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [1/20/2022 7:41:52 PM.298] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/20/2022 7:41:52 PM.344] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [1/20/2022 7:41:52 PM.357] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [1/20/2022 7:41:52 PM.357] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [1/20/2022 7:41:52 PM.360] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.361] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [1/20/2022 7:41:52 PM.362] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio [1/20/2022 7:41:52 PM.362] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.362] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [1/20/2022 7:41:52 PM.364] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [1/20/2022 7:41:52 PM.364] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.612] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.622] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.623] LSPD First Response: [TRACE] Updating scaleform [1/20/2022 7:41:52 PM.633] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [1/20/2022 7:41:52 PM.745] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [1/20/2022 7:41:52 PM.833] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [1/20/2022 7:41:53 PM.263] LSPD First Response: [TRACE] Starting player switch [1/20/2022 7:41:54 PM.340] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [1/20/2022 7:41:55 PM.819] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:41:55 PM.821] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/20/2022 7:41:55 PM.868] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:41:56 PM.714] LSPD First Response: [TRACE] Player switch done [1/20/2022 7:41:57 PM.578] LSPD First Response: [TRACE] Created police3 at X:93.38696 Y:-313.7135 Z:46.87864 [1/20/2022 7:41:57 PM.612] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:41:57 PM.613] LSPD First Response: [TRACE] Created police3 at X:93.38696 Y:-313.7135 Z:46.87864 [1/20/2022 7:41:57 PM.614] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/20/2022 7:42:10 PM.653] LSPD First Response: [TRACE] Hiding help for: Chair [1/20/2022 7:42:19 PM.592] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [1/20/2022 7:42:19 PM.601] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [1/20/2022 7:42:19 PM.610] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [1/20/2022 7:42:19 PM.610] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [1/20/2022 7:42:19 PM.628] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [1/20/2022 7:42:19 PM.645] LSPD First Response: [TRACE] Reset shower positions [1/20/2022 7:42:19 PM.646] LSPD First Response: [TRACE] Reset shower positions [1/20/2022 7:42:19 PM.651] LSPD First Response: [TRACE] Ended Shower [1/20/2022 7:42:19 PM.652] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [1/20/2022 7:42:19 PM.652] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [1/20/2022 7:42:19 PM.652] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [1/20/2022 7:42:19 PM.658] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [1/20/2022 7:42:19 PM.658] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [1/20/2022 7:42:19 PM.658] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [1/20/2022 7:42:19 PM.660] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [1/20/2022 7:42:19 PM.660] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [1/20/2022 7:42:19 PM.660] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [1/20/2022 7:42:19 PM.677] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [1/20/2022 7:42:19 PM.679] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [1/20/2022 7:42:19 PM.679] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [1/20/2022 7:42:19 PM.704] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [1/20/2022 7:42:19 PM.704] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [1/20/2022 7:42:19 PM.704] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [1/20/2022 7:42:19 PM.725] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [1/20/2022 7:42:19 PM.725] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [1/20/2022 7:42:19 PM.726] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [1/20/2022 7:42:19 PM.726] LSPD First Response: [TRACE] Ended Chair [1/20/2022 7:42:19 PM.726] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [1/20/2022 7:42:19 PM.726] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [1/20/2022 7:42:19 PM.726] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Ended Radio [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Ended Radio [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [1/20/2022 7:42:19 PM.728] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [1/20/2022 7:42:19 PM.729] LSPD First Response: [TRACE] Ended Radio [1/20/2022 7:42:19 PM.729] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [1/20/2022 7:42:19 PM.729] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [1/20/2022 7:42:19 PM.729] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [1/20/2022 7:42:20 PM.153] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [1/20/2022 7:42:20 PM.153] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [1/20/2022 7:42:20 PM.155] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [1/20/2022 7:42:20 PM.155] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [1/20/2022 7:42:20 PM.155] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [1/20/2022 7:42:20 PM.156] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [1/20/2022 7:42:21 PM.473] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:42:21 PM.473] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/20/2022 7:42:21 PM.540] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:42:21 PM.542] LSPD First Response: [TRACE] Created police3 at X:-254.4911 Y:-619.5498 Z:34.35614 [1/20/2022 7:42:21 PM.704] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/20/2022 7:42:21 PM.719] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/20/2022 7:42:21 PM.858] LSPD First Response: [TRACE] Lior Brown (MP_M_FREEMODE_01) was set as a cop [1/20/2022 7:42:21 PM.909] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/20/2022 7:42:21 PM.923] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/20/2022 7:42:21 PM.941] LSPD First Response: [TRACE] Ceez Nargila (MP_M_FREEMODE_01) was set as a cop [1/20/2022 7:42:21 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/20/2022 7:42:41 PM.597] LSPD First Response: [TRACE] Preloading POLICE [1/20/2022 7:42:41 PM.599] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147 [1/20/2022 7:42:41 PM.599] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [1/20/2022 7:42:41 PM.601] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:42:41 PM.602] LSPD First Response: [TRACE] Created police3 at X:427.5909 Y:-1027.707 Z:29.22805 [1/20/2022 7:42:41 PM.603] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [1/20/2022 7:42:42 PM.761] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/20/2022 7:42:42 PM.774] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/20/2022 7:42:42 PM.787] LSPD First Response: [TRACE] James Lonty (MP_M_FREEMODE_01) was set as a cop [1/20/2022 7:42:42 PM.789] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/20/2022 7:42:42 PM.802] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/20/2022 7:42:42 PM.815] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/20/2022 7:42:42 PM.830] LSPD First Response: [TRACE] John Dom (MP_M_FREEMODE_01) was set as a cop [1/20/2022 7:42:42 PM.831] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/20/2022 7:42:42 PM.986] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/20/2022 7:42:45 PM.076] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/20/2022 7:42:45 PM.076] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/20/2022 7:42:45 PM.076] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/20/2022 7:42:45 PM.080] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/20/2022 7:42:45 PM.094] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/20/2022 7:42:45 PM.589] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:45 PM.591] LSPD First Response: [TRACE] Angela Austin (S_F_Y_COP_01) was set as a cop [1/20/2022 7:42:45 PM.591] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:45 PM.591] LSPD First Response: [TRACE] Kark Smith (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:45 PM.592] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:45 PM.592] LSPD First Response: [TRACE] Josh Wayne (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:45 PM.592] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:45 PM.592] LSPD First Response: [TRACE] Leo Ramirez (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:45 PM.686] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/20/2022 7:42:45 PM.724] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/20/2022 7:42:45 PM.736] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/20/2022 7:42:45 PM.744] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/20/2022 7:42:46 PM.171] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/20/2022 7:42:46 PM.621] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.622] LSPD First Response: [TRACE] Jose Manguele (S_M_M_CIASEC_01) was set as a cop [1/20/2022 7:42:46 PM.622] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.622] LSPD First Response: [TRACE] Joseph Maine (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.623] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.624] LSPD First Response: [TRACE] Abbie Thompson (S_F_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.624] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.625] LSPD First Response: [TRACE] Andy Rixon (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.625] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.626] LSPD First Response: [TRACE] Jacob Comersing (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.626] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.627] LSPD First Response: [TRACE] Frank Helbert (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.628] LSPD First Response: [TRACE] New cop added without cop data! [1/20/2022 7:42:46 PM.629] LSPD First Response: [TRACE] Fred Williamson (S_M_Y_COP_01) was set as a cop [1/20/2022 7:42:46 PM.783] LSPD First Response: [TRACE] Populated PD [1/20/2022 7:43:02 PM.216] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/20/2022 7:43:02 PM.217] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/20/2022 7:43:02 PM.223] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:43:02 PM.224] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:43:02 PM.224] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/20/2022 7:43:02 PM.241] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/20/2022 7:43:06 PM.564] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:43:06 PM.564] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/20/2022 7:43:06 PM.564] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/20/2022 7:43:06 PM.581] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/20/2022 7:43:06 PM.619] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/20/2022 7:43:06 PM.722] LSPD First Response: [TRACE] Set last player walk style back: Normal [1/20/2022 7:43:06 PM.731] LSPD First Response: [TRACE] Player went on duty. [1/20/2022 7:43:06 PM.745] LSPD First Response: Folder is G:\Grand Theft Auto V\GTAV\plugins\lspdfr [1/20/2022 7:43:06 PM.803] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/20/2022 7:43:06 PM.853] LSPD First Response: RAGENativeUI, Version=1.8.2.0, Culture=neutral, PublicKeyToken=null [1/20/2022 7:43:06 PM.860] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/20/2022 7:43:06 PM.867] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/20/2022 7:43:06 PM.873] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/20/2022 7:43:07 PM.115] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/20/2022 7:43:07 PM.216] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/20/2022 7:43:07 PM.300] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/20/2022 7:43:07 PM.301] LSPD First Response: Go on duty to fully load CompuLite [1/20/2022 7:43:07 PM.304] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/20/2022 7:43:07 PM.304] LSPD First Response: Go on duty to fully load StopThePed [1/20/2022 7:43:07 PM.306] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/20/2022 7:43:07 PM.306] LSPD First Response: Go on duty to fully load UltimateBackup [1/20/2022 7:43:07 PM.306] LSPD First Response: We have 3 callouts registered [1/20/2022 7:43:07 PM.307] LSPD First Response: CalloutManager initialized [1/20/2022 7:43:07 PM.310] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/20/2022 7:43:07 PM.332] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/20/2022 7:43:07 PM.334] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/20/2022 7:43:07 PM.345] LSPD First Response: [INFO] Model preloading enabled [1/20/2022 7:43:07 PM.345] LSPD First Response: [TRACE] Preloading POLICE [1/20/2022 7:43:07 PM.345] LSPD First Response: [TRACE] Preloading POLICE2 [1/20/2022 7:43:07 PM.345] LSPD First Response: [TRACE] Preloading POLICE3 [1/20/2022 7:43:07 PM.345] LSPD First Response: [TRACE] Preloading POLICET [1/20/2022 7:43:07 PM.345] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading SHERIFF [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading POLICE4 [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading POLICEB [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading FBI2 [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/20/2022 7:43:07 PM.346] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/20/2022 7:43:07 PM.347] LSPD First Response: [TRACE] Preloading BUZZARD [1/20/2022 7:43:07 PM.347] LSPD First Response: [TRACE] Preloading POLMAV [1/20/2022 7:43:07 PM.347] LSPD First Response: [TRACE] Preloading FROGGER2 [1/20/2022 7:43:07 PM.347] LSPD First Response: [TRACE] Preloading AMBULANCE [1/20/2022 7:43:07 PM.347] LSPD First Response: [TRACE] Preloading FIRETRUK [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/20/2022 7:43:07 PM.348] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/20/2022 7:43:07 PM.361] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/20/2022 7:43:07 PM.363] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/20/2022 7:43:07 PM.366] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/20/2022 7:43:07 PM.367] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/20/2022 7:43:07 PM.392] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/20/2022 7:43:07 PM.393] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/20/2022 7:43:07 PM.393] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/20/2022 7:43:07 PM.393] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/20/2022 7:43:07 PM.402] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/20/2022 7:43:07 PM.402] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/20/2022 7:43:07 PM.404] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/20/2022 7:43:07 PM.408] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/20/2022 7:43:07 PM.408] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/20/2022 7:43:07 PM.408] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/20/2022 7:43:08 PM.103] LSPD First Response: CompuLite Localization Code Page: 1254 [1/20/2022 7:43:08 PM.104] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [1/20/2022 7:43:08 PM.267] LSPD First Response: StopThePed Localization Code Page: 1254 [1/20/2022 7:43:08 PM.267] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [1/20/2022 7:43:08 PM.300] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/20/2022 7:43:08 PM.300] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/20/2022 7:43:08 PM.300] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/20/2022 7:43:08 PM.300] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/20/2022 7:43:08 PM.316] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/20/2022 7:43:08 PM.347] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/20/2022 7:43:08 PM.354] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/20/2022 7:43:08 PM.369] LSPD First Response: [TRACE] Has taken study survey: False [1/20/2022 7:43:08 PM.372] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/20/2022 7:43:08 PM.393] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/20/2022 7:43:08 PM.397] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/20/2022 7:43:08 PM.422] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/20/2022 7:43:08 PM.422] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/20/2022 7:43:08 PM.425] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/20/2022 7:43:08 PM.429] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/20/2022 7:43:08 PM.430] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/20/2022 7:43:08 PM.434] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/20/2022 7:43:08 PM.499] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/20/2022 7:43:14 PM.737] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/20/2022 7:43:14 PM.740] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/20/2022 7:43:14 PM.750] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/20/2022 7:43:14 PM.898] LSPD First Response: [1/20/2022 7:43:14 PM.898] LSPD First Response: ============================== [1/20/2022 7:43:14 PM.898] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/20/2022 7:43:14 PM.898] LSPD First Response: ------------------------------ [1/20/2022 7:43:14 PM.898] LSPD First Response: Origin: Game fiber "LoadingSpinner". [1/20/2022 7:43:14 PM.898] LSPD First Response: ------------------------------ [1/20/2022 7:43:14 PM.898] LSPD First Response: Exception type: System.ArgumentException [1/20/2022 7:43:14 PM.898] LSPD First Response: Exception message: address cannot be zero. [1/20/2022 7:43:14 PM.898] Parameter name: address [1/20/2022 7:43:14 PM.898] LSPD First Response: ------------------------------ [1/20/2022 7:43:14 PM.898] LSPD First Response: Inner exceptions: [1/20/2022 7:43:14 PM.898] LSPD First Response: ------------------------------ [1/20/2022 7:43:14 PM.898] LSPD First Response: Stack trace: [1/20/2022 7:43:14 PM.898] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [1/20/2022 7:43:14 PM.898] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [1/20/2022 7:43:14 PM.898] at CallSite.Target(Closure , CallSite , Object , String ) [1/20/2022 7:43:14 PM.899] at RAGENativeUI.N.HasStreamedTextureDictLoaded(String name) [1/20/2022 7:43:14 PM.899] at RAGENativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName) [1/20/2022 7:43:14 PM.899] at RAGENativeUI.UIMenu..ctor(String title, String subtitle) [1/20/2022 7:43:14 PM.899] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‌‮‮​‎‍​‍‎‬‪‍‌‏‎‌‎‪‪‮‫‌‫‫‎‭‍‪‬‮‮‮(String , String ) [1/20/2022 7:43:14 PM.899] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.​‎‫‌‬‮‮‍‫‫​​‍‍‪‮‎‏‮‬‌​‭‮() [1/20/2022 7:43:14 PM.899] at ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮.‭‫‍‍‏‌‭‬‪‌‭‮‬‮‮‏‮‫‍‮‪‪‏‮‬‬‬​‫‮(Boolean ) [1/20/2022 7:43:14 PM.899] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [1/20/2022 7:43:14 PM.899] at GgODwHeZoKlMinMqsOxZeXfDGkwnB.RsrScpPTlJThAJjbnxLCRkoUgpUF(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [1/20/2022 7:43:14 PM.899] at GgODwHeZoKlMinMqsOxZeXfDGkwnB.YaJjJzsyFtpXRCmeNeHQuIAHBFeD(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [1/20/2022 7:43:14 PM.899] at YvyzmGySOkxvEhqaURSeHlsSDqGx.gPsdQuXNqvdhhoEWxuyMCahVipUT() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 235 [1/20/2022 7:43:14 PM.899] at cojCiHLdwJegTJJGxPpxpEnEUmDu.MehQmIjJHcaRlDGVYgYgQzqhKagOA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\LoadingSpinner.cs:line 30 [1/20/2022 7:43:14 PM.899] at Rage.GameFiber.Main() [1/20/2022 7:43:14 PM.899] LSPD First Response: ============================== [1/20/2022 7:43:14 PM.899] LSPD First Response: [1/20/2022 7:43:14 PM.916] LSPD First Response: [FATAL] Forced termination [1/20/2022 7:43:14 PM.918] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/20/2022 7:43:15 PM.065] LSPD First Response: [INFO] LSPDFR has shut down [1/20/2022 7:56:53 PM.919] Unknown command or variable "[trace]"