[11/01/2022 16:29:05.023] Started new log on 11/01/2022 16:29:05.022 [11/01/2022 16:29:05.025] ==================================================================================================== [11/01/2022 16:29:05.012] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [11/01/2022 16:29:05.026] Log verbosity: Trivial [11/01/2022 16:29:05.029] Initializing input system [11/01/2022 16:29:05.031] Initializing game console [11/01/2022 16:29:05.042] Console key has been set to F4 (key code: 115) [11/01/2022 16:29:05.136] Initializing console variable "ConsoleScrollAmount". [11/01/2022 16:29:05.136] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/01/2022 16:29:05.139] Read value: [11/01/2022 16:29:05.139] Initializing console variable "ConsoleKey". [11/01/2022 16:29:05.139] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/01/2022 16:29:05.140] Read value: [11/01/2022 16:29:05.140] Initializing console variable "PluginTimeoutThreshold". [11/01/2022 16:29:05.140] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/01/2022 16:29:05.144] Read value: 10000 [11/01/2022 16:29:05.144] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11/01/2022 16:29:05.144] Initializing console variable "AlwaysShowConsoleOutput". [11/01/2022 16:29:05.144] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/01/2022 16:29:05.145] Read value: [11/01/2022 16:29:05.145] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/01/2022 16:29:05.145] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/01/2022 16:29:05.146] Read value: [11/01/2022 16:29:05.146] Initializing console variable "ShowOnScreenWarnings". [11/01/2022 16:29:05.146] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/01/2022 16:29:05.147] Read value: [11/01/2022 16:29:05.147] Console initialized [11/01/2022 16:29:05.147] Initializing forms manager [11/01/2022 16:29:05.149] Cleaning temp folder [11/01/2022 16:29:05.151] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V [11/01/2022 16:29:05.158] ================ RAGE Plugin Hook ================ [1/11/2022 4:29:05 PM.167] Detected Windows 10 Home (64-bit) (10.0.19044.0)! [1/11/2022 4:29:05 PM.167] Checking game support [1/11/2022 4:29:05 PM.287] Product name: Grand Theft Auto V [1/11/2022 4:29:05 PM.287] Product version: 1.0.2545.0 [1/11/2022 4:29:05 PM.287] Is steam version: True [1/11/2022 4:29:05 PM.288] Initializing DirectX [1/11/2022 4:29:05 PM.289] Initializing Direct3D [1/11/2022 4:29:05 PM.289] Getting game swap chain [1/11/2022 4:29:05 PM.315] Swap Chain created: 0x7FF7FAEDED60 [1/11/2022 4:29:05 PM.315] Swap Chain VTable: 0x284F9770D10 [1/11/2022 4:29:05 PM.315] 0x748948000FDA45E9;0x8D48564157552024;0x170EC814890246C [1/11/2022 4:29:05 PM.315] D3D11Present: 0x7FFAE07D2A40 [1/11/2022 4:29:05 PM.315] D3D11ResizeBuffers: 0x7FFAE07F1390 [1/11/2022 4:29:05 PM.315] D3D11ResizeTarget: 0x7FFAE083C440 [1/11/2022 4:29:05 PM.315] D3D11SetFullscreenState: 0x7FFAE07F3150 [1/11/2022 4:29:05 PM.316] Direct3D initialized [1/11/2022 4:29:05 PM.316] Direct3D watcher thread spawned [1/11/2022 4:29:05 PM.316] Initialized DirectX [1/11/2022 4:29:05 PM.398] Getting device [1/11/2022 4:29:05 PM.398] Retrieved device [1/11/2022 4:29:05 PM.398] Creating wrapper [1/11/2022 4:29:05 PM.475] Wrapper created [1/11/2022 4:29:05 PM.480] Effect created [1/11/2022 4:29:05 PM.481] Creating buffer [1/11/2022 4:29:05 PM.481] Created buffer [1/11/2022 4:29:05 PM.481] Creating blend state [1/11/2022 4:29:05 PM.481] Created blend state [1/11/2022 4:29:05 PM.481] Done with creation [1/11/2022 4:29:05 PM.584] Initializing texture system. [1/11/2022 4:29:05 PM.584] Initializing texture system; phase 1 [1/11/2022 4:29:05 PM.584] Initializing texture system; phase 2 [1/11/2022 4:29:05 PM.594] Initializing texture system; phase 3 [1/11/2022 4:29:05 PM.595] Initializing texture system; phase 4 [1/11/2022 4:29:05 PM.608] Initializing texture system; phase 5 [1/11/2022 4:29:05 PM.613] Initializing texture system; phase 6 [1/11/2022 4:29:05 PM.614] Initializing texture system; phase 7 [1/11/2022 4:29:05 PM.616] Initializing texture system; phase 8 [1/11/2022 4:29:05 PM.617] Initializing texture system; phase 9 [1/11/2022 4:29:05 PM.618] Initializing texture system; phase 10 [1/11/2022 4:29:05 PM.621] Initializing texture system; phase 11 [1/11/2022 4:29:05 PM.621] Initializing texture system; phase 12 [1/11/2022 4:29:05 PM.622] Initializing texture system; phase 13 [1/11/2022 4:29:05 PM.622] Initializing texture system; phase 14 [1/11/2022 4:29:10 PM.317] Direct3D watcher thread ended [1/11/2022 4:29:36 PM.744] LoadingScreenMsg: Initializing game support [1/11/2022 4:29:36 PM.995] Initializing game support [1/11/2022 4:29:42 PM.569] LoadingScreenMsg: Velocity limit removed [1/11/2022 4:29:42 PM.887] Compatibility level: 0 [1/11/2022 4:29:42 PM.887] Supported version detected [1/11/2022 4:29:42 PM.887] ================================================== [1/11/2022 4:29:42 PM.887] LoadingScreenMsg: Patching code [1/11/2022 4:29:43 PM.138] LoadingScreenMsg: Waiting for game initialization [1/11/2022 4:29:43 PM.389] Waiting for game initialization [1/11/2022 4:29:43 PM.489] LoadingScreenMsg: Initializing core [1/11/2022 4:29:43 PM.740] Initializing hook [1/11/2022 4:29:48 PM.766] LoadingScreenMsg: Completing interoperability [1/11/2022 4:29:49 PM.017] Completing interoperability [1/11/2022 4:29:49 PM.017] Initialization code 1. [1/11/2022 4:29:49 PM.017] Initialization code 2. [1/11/2022 4:29:49 PM.017] Initialization code 3. [1/11/2022 4:29:49 PM.025] 1 Address: 0x00007FF7F8D4C200 [1/11/2022 4:29:49 PM.025] Calling func 1 [1/11/2022 4:29:49 PM.042] 2 Address: 0x00007FF7F98F9A92 [1/11/2022 4:29:49 PM.042] 3 Address: 0x00007FF7F83161E6 [1/11/2022 4:29:49 PM.073] Address: 0x00007FF7F98F9A3C [1/11/2022 4:29:49 PM.073] Unknown var: 0x00007FF7FA96DA00 [1/11/2022 4:29:49 PM.073] Initialization code 4. [1/11/2022 4:29:49 PM.073] Initialization code 5. [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 1 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 2 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 3 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 4 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 5 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 6 [1/11/2022 4:29:49 PM.073] Completing interoperability, phase 7 [1/11/2022 4:29:49 PM.073] LoadingScreenMsg: [1/11/2022 4:29:49 PM.323] LoadingScreenMsg: Loading Story Mode [1/11/2022 4:29:51 PM.805] LoadingScreenMsg: Loading and Populating Game World [1/11/2022 4:29:52 PM.055] LoadingScreenMsg: [1/11/2022 4:30:10 PM.818] Initializing console variable "IsDeveloperModeEnabled". [1/11/2022 4:30:10 PM.818] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/11/2022 4:30:10 PM.819] Read value: [1/11/2022 4:30:10 PM.819] Initializing console variable "TimeScale". [1/11/2022 4:30:10 PM.819] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/11/2022 4:30:10 PM.820] Read value: [1/11/2022 4:30:13 PM.448] : Initializing input system [1/11/2022 4:30:13 PM.449] : Initializing game console [1/11/2022 4:30:13 PM.450] : Initializing forms manager [1/11/2022 4:30:13 PM.456] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CountyCalls.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CountyCalls.dll (CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/11/2022 4:30:13 PM.456] Parameter name: assemblyPath [1/11/2022 4:30:13 PM.456] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:13 PM.456] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:13 PM.456] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:13 PM.456] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:13 PM.456] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:15 PM.761] : Initializing input system [1/11/2022 4:30:15 PM.762] : Initializing game console [1/11/2022 4:30:15 PM.763] : Initializing forms manager [1/11/2022 4:30:18 PM.222] : Initializing input system [1/11/2022 4:30:18 PM.223] : Initializing game console [1/11/2022 4:30:18 PM.225] : Initializing forms manager [1/11/2022 4:30:18 PM.228] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Pragmatic_Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Pragmatic_Callouts.dll (Pragmatic_Callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/11/2022 4:30:18 PM.228] Parameter name: assemblyPath [1/11/2022 4:30:18 PM.228] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:18 PM.228] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:18 PM.228] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:18 PM.228] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:18 PM.228] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:20 PM.856] : Initializing input system [1/11/2022 4:30:20 PM.856] : Initializing game console [1/11/2022 4:30:20 PM.858] : Initializing forms manager [1/11/2022 4:30:20 PM.862] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SuperCallouts2.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SuperCallouts2.dll (SuperCallouts2, Version=2.9.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/11/2022 4:30:20 PM.862] Parameter name: assemblyPath [1/11/2022 4:30:20 PM.862] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:20 PM.862] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:20 PM.862] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:20 PM.862] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:20 PM.862] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:23 PM.206] : Initializing input system [1/11/2022 4:30:23 PM.207] : Initializing game console [1/11/2022 4:30:23 PM.209] : Initializing forms manager [1/11/2022 4:30:23 PM.424] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\UK Callouts.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [1/11/2022 4:30:23 PM.424] File name: 'UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null' [1/11/2022 4:30:23 PM.424] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [1/11/2022 4:30:23 PM.424] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [1/11/2022 4:30:23 PM.424] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [1/11/2022 4:30:23 PM.424] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [1/11/2022 4:30:23 PM.424] at System.Reflection.Assembly.Load(String assemblyString) [1/11/2022 4:30:23 PM.424] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [1/11/2022 4:30:23 PM.424] [1/11/2022 4:30:23 PM.424] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:23 PM.424] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:23 PM.424] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:23 PM.424] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:23 PM.424] [1/11/2022 4:30:23 PM.424] WRN: Assembly binding logging is turned OFF. [1/11/2022 4:30:23 PM.424] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. [1/11/2022 4:30:23 PM.424] Note: There is some performance penalty associated with assembly bind failure logging. [1/11/2022 4:30:23 PM.424] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. [1/11/2022 4:30:23 PM.424] [1/11/2022 4:30:25 PM.957] : Initializing input system [1/11/2022 4:30:25 PM.958] : Initializing game console [1/11/2022 4:30:25 PM.960] : Initializing forms manager [1/11/2022 4:30:25 PM.963] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\UnitedCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly UnitedCallouts.dll (UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/11/2022 4:30:25 PM.963] Parameter name: assemblyPath [1/11/2022 4:30:25 PM.963] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:25 PM.963] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:25 PM.963] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:25 PM.963] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:25 PM.963] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:28 PM.113] : Initializing input system [1/11/2022 4:30:28 PM.114] : Initializing game console [1/11/2022 4:30:28 PM.115] : Initializing forms manager [1/11/2022 4:30:28 PM.119] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\UniversityCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly UniversityCallouts.dll (UniversityCallouts, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/11/2022 4:30:28 PM.119] Parameter name: assemblyPath [1/11/2022 4:30:28 PM.119] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:28 PM.119] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/11/2022 4:30:28 PM.119] at Rage.Plugin.Initialize(String assemblyPath) [1/11/2022 4:30:28 PM.119] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/11/2022 4:30:28 PM.119] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/11/2022 4:30:28 PM.360] LSPD First Response: [TRACE] Started loading LSPDFR [1/11/2022 4:30:28 PM.360] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/11/2022 4:30:28 PM.361] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/11/2022 4:30:28 PM.361] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/11/2022 4:30:32 PM.083] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/11/2022 4:30:42 PM.859] LSPD First Response: [TRACE] Game has stopped loading [1/11/2022 4:30:45 PM.580] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:45 PM.584] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:45 PM.586] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/11/2022 4:30:45 PM.688] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/11/2022 4:30:45 PM.689] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/11/2022 4:30:45 PM.690] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/11/2022 4:30:45 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:45 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:45 PM.702] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/11/2022 4:30:45 PM.704] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/11/2022 4:30:45 PM.705] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/11/2022 4:30:45 PM.706] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/11/2022 4:30:45 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/11/2022 4:30:45 PM.707] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/11/2022 4:30:46 PM.271] LSPD First Response: [TRACE] Adding Ben J. as character [1/11/2022 4:30:46 PM.382] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/11/2022 4:30:46 PM.383] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/11/2022 4:30:46 PM.383] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/11/2022 4:30:46 PM.605] LSPD First Response: [TRACE] Adding Musa Syed as character [1/11/2022 4:30:46 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.636] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/11/2022 4:30:46 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.645] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/11/2022 4:30:46 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.693] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/11/2022 4:30:46 PM.735] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.735] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:46 PM.735] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/11/2022 4:30:46 PM.749] LSPD First Response: [TRACE] Failed to parse as chance [1/11/2022 4:30:46 PM.753] LSPD First Response: [TRACE] Player was in vehicle: False [1/11/2022 4:30:46 PM.753] LSPD First Response: [TRACE] Last selected character was Musa Syed, should spawn as last character True [1/11/2022 4:30:46 PM.753] LSPD First Response: [TRACE] Loading last selected character Musa Syed [1/11/2022 4:30:46 PM.755] LSPD First Response: [INFO] Changing current player character to Musa Syed [1/11/2022 4:30:46 PM.777] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/11/2022 4:30:46 PM.777] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/11/2022 4:30:46 PM.777] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/11/2022 4:30:47 PM.095] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [1/11/2022 4:30:47 PM.102] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [1/11/2022 4:30:47 PM.103] LSPD First Response: [TRACE] CharacterSelected: 26 [1/11/2022 4:30:47 PM.103] LSPD First Response: [TRACE] Character changed, creating new stats object [1/11/2022 4:30:47 PM.419] LSPD First Response: [TRACE] Initialized telemtry service [1/11/2022 4:30:47 PM.470] LSPD First Response: We have 4 appartments registered [1/11/2022 4:30:47 PM.474] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/11/2022 4:30:47 PM.480] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/11/2022 4:30:47 PM.481] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/11/2022 4:30:47 PM.481] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/11/2022 4:30:47 PM.482] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/11/2022 4:30:47 PM.482] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/11/2022 4:30:47 PM.484] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/11/2022 4:30:47 PM.484] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/11/2022 4:30:47 PM.484] LSPD First Response: ApartmentManager initialized [1/11/2022 4:30:47 PM.486] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/11/2022 4:30:47 PM.487] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/11/2022 4:30:47 PM.489] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/11/2022 4:30:47 PM.545] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/11/2022 4:30:47 PM.682] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/11/2022 4:30:47 PM.682] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/11/2022 4:30:47 PM.682] LSPD First Response: [TRACE] Saved apt: [1/11/2022 4:30:47 PM.690] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/11/2022 4:30:47 PM.695] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/11/2022 4:30:47 PM.737] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/11/2022 4:30:47 PM.737] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/11/2022 4:30:47 PM.738] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/11/2022 4:30:47 PM.738] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/11/2022 4:30:47 PM.738] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/11/2022 4:30:47 PM.738] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/11/2022 4:30:47 PM.836] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/11/2022 4:30:48 PM.006] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/11/2022 4:30:48 PM.017] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/11/2022 4:30:48 PM.022] LSPD First Response: [TRACE] Set title to Musa Syed for Interaction Menu [1/11/2022 4:30:48 PM.022] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/11/2022 4:30:48 PM.025] LSPD First Response: [TRACE] Set title to Musa Syed for Police Radio [1/11/2022 4:30:48 PM.032] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/11/2022 4:30:48 PM.035] LSPD First Response: [TRACE] Set title to Musa Syed for Vehicle Options [1/11/2022 4:30:48 PM.039] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/11/2022 4:30:48 PM.040] LSPD First Response: [TRACE] Set title to Musa Syed for Inventory [1/11/2022 4:30:48 PM.042] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/11/2022 4:30:48 PM.044] LSPD First Response: [TRACE] Set title to Musa Syed for Settings [1/11/2022 4:30:48 PM.047] LSPD First Response: [TRACE] Saved apt: [1/11/2022 4:30:48 PM.106] LSPD First Response: [TRACE] Requested Audio [1/11/2022 4:30:48 PM.130] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/11/2022 4:30:48 PM.656] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/11/2022 4:30:49 PM.069] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:49 PM.069] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:30:49 PM.069] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/11/2022 4:30:49 PM.088] LSPD First Response: [INFO] Vinewood Police Station [1/11/2022 4:30:49 PM.088] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] La Mesa Police Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Rockford Hills Police Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Vespucci Police Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Downtown Police Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Davis Sheriff Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/11/2022 4:30:49 PM.089] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/11/2022 4:30:49 PM.091] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/11/2022 4:30:49 PM.091] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/11/2022 4:30:49 PM.091] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/11/2022 4:30:49 PM.091] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/11/2022 4:30:49 PM.092] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/11/2022 4:30:49 PM.092] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/11/2022 4:30:49 PM.092] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/11/2022 4:30:49 PM.092] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/11/2022 4:30:49 PM.099] LSPD First Response: [TRACE] Auto started component Debug #1 [1/11/2022 4:30:49 PM.099] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/11/2022 4:30:49 PM.099] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/11/2022 4:30:49 PM.100] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/11/2022 4:30:49 PM.100] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/11/2022 4:30:49 PM.100] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/11/2022 4:30:49 PM.100] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/11/2022 4:30:49 PM.101] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/11/2022 4:30:49 PM.101] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/11/2022 4:30:49 PM.102] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/11/2022 4:30:49 PM.102] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/11/2022 4:30:49 PM.103] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/11/2022 4:30:49 PM.103] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/11/2022 4:30:49 PM.104] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/11/2022 4:30:49 PM.105] LSPD First Response: [TRACE] Preloading node data [1/11/2022 4:30:49 PM.339] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/11/2022 4:30:49 PM.340] LSPD First Response: [TRACE] Checking for updates... [1/11/2022 4:30:49 PM.345] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/11/2022 4:30:49 PM.345] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6c8a9405-0071-4d83-89a2-9651d125a02f. Enhanced features available. [1/11/2022 4:30:49 PM.367] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/11/2022 4:30:49 PM.369] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/11/2022 4:30:49 PM.369] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/11/2022 4:30:49 PM.511] LSPD First Response: [TRACE] This version seems up to date. [1/11/2022 4:30:49 PM.511] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597 [1/11/2022 4:30:50 PM.662] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/11/2022 4:30:52 PM.823] LSPD First Response: [TRACE] Done preloading node data [1/11/2022 4:30:52 PM.823] LSPD First Response: [TRACE] Preloading node data [1/11/2022 4:30:52 PM.823] LSPD First Response: [TRACE] Done preloading node data [1/11/2022 4:30:52 PM.823] LSPD First Response: [TRACE] SwitchToCharacter: Musa Syed [1/11/2022 4:30:52 PM.823] LSPD First Response: [TRACE] Switch mode is random [1/11/2022 4:30:54 PM.549] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/11/2022 4:30:54 PM.557] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/11/2022 4:30:54 PM.557] LSPD First Response: [TRACE] Disabling ambient game police chases [1/11/2022 4:30:54 PM.565] LSPD First Response: [TRACE] Disabled ambient game police chases [1/11/2022 4:30:54 PM.565] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/11/2022 4:30:54 PM.568] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/11/2022 4:30:54 PM.571] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/11/2022 4:30:54 PM.571] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/11/2022 4:30:55 PM.600] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/11/2022 4:30:55 PM.600] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/11/2022 4:30:55 PM.642] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/11/2022 4:30:55 PM.643] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/11/2022 4:30:55 PM.643] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/11/2022 4:30:55 PM.643] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/11/2022 4:30:55 PM.643] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/11/2022 4:30:55 PM.643] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/11/2022 4:30:55 PM.647] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/11/2022 4:30:55 PM.652] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/11/2022 4:30:55 PM.653] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/11/2022 4:30:55 PM.653] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/11/2022 4:30:55 PM.654] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/11/2022 4:30:55 PM.674] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/11/2022 4:30:55 PM.678] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/11/2022 4:30:55 PM.678] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/11/2022 4:30:55 PM.682] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/11/2022 4:30:55 PM.682] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/11/2022 4:30:55 PM.695] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/11/2022 4:30:55 PM.699] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/11/2022 4:30:55 PM.702] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/11/2022 4:30:56 PM.313] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:30:56 PM.316] LSPD First Response: [TRACE] Created police2 at X:-562.8094 Y:-148.4117 Z:37.01614 [1/11/2022 4:30:56 PM.316] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [1/11/2022 4:30:56 PM.331] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:30:56 PM.338] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/11/2022 4:30:56 PM.661] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:30:56 PM.662] LSPD First Response: [TRACE] Created police2 at X:-557.7739 Y:-161.9565 Z:38.62593 [1/11/2022 4:30:56 PM.662] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [1/11/2022 4:30:57 PM.080] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:30:57 PM.081] LSPD First Response: [TRACE] Created police at X:-579.9484 Y:-170.9565 Z:38.45181 [1/11/2022 4:30:57 PM.081] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [1/11/2022 4:30:57 PM.081] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:30:57 PM.088] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/11/2022 4:30:57 PM.313] LSPD First Response: [TRACE] Joel Howard (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:30:57 PM.321] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/11/2022 4:30:57 PM.334] LSPD First Response: [TRACE] Chuck Yorbi (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:30:57 PM.334] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/11/2022 4:30:57 PM.335] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:30:57 PM.342] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/11/2022 4:30:57 PM.595] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:30:57 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:30:57 PM.602] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:30:57 PM.602] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/11/2022 4:30:57 PM.629] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/11/2022 4:30:57 PM.776] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:30:57 PM.783] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/11/2022 4:30:57 PM.823] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/11/2022 4:30:57 PM.829] LSPD First Response: [TRACE] Monica Matthewson (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:30:57 PM.930] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/11/2022 4:30:57 PM.949] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/11/2022 4:30:57 PM.962] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:30:57 PM.969] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:30:57 PM.976] LSPD First Response: [TRACE] Matt Salvesen (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:30:57 PM.981] LSPD First Response: [TRACE] Starting player switch [1/11/2022 4:31:01 PM.201] LSPD First Response: [TRACE] Player switch done [1/11/2022 4:31:10 PM.064] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:31:10 PM.065] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/11/2022 4:31:10 PM.065] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/11/2022 4:31:10 PM.083] LSPD First Response: [TRACE] Setting player to lssd from last agency [1/11/2022 4:31:10 PM.116] LSPD First Response: [TRACE] Setting player skin from last skin [1/11/2022 4:31:10 PM.129] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_full_02 [1/11/2022 4:31:10 PM.160] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/11/2022 4:31:10 PM.238] LSPD First Response: [TRACE] Player went on duty. [1/11/2022 4:31:10 PM.247] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/11/2022 4:31:12 PM.073] LSPD First Response: 686Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.082] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.180] LSPD First Response: CalloutsT, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.187] LSPD First Response: GrammarPolice, Version=1.5.2.1, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.194] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.201] LSPD First Response: PoliceSmartRadio, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.208] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.225] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [1/11/2022 4:31:12 PM.226] LSPD First Response: Creating plugin: _686_Callouts.Main [1/11/2022 4:31:12 PM.226] LSPD First Response: Creating plugin: Arrest_Manager.Main [1/11/2022 4:31:12 PM.228] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager [1/11/2022 4:31:12 PM.266] LSPD First Response: Creating plugin: CalloutsT.Main [1/11/2022 4:31:12 PM.266] LSPD First Response: Creating plugin: GrammarPolice.Main [1/11/2022 4:31:12 PM.266] LSPD First Response: Creating plugin: LeroyCallouts.Main [1/11/2022 4:31:12 PM.266] LSPD First Response: Creating plugin: ‍‪‬‍‬‫‮‫‌‫‎‫‮‭‎​‭​​‮‍‬‭‫‪​‍‮‮ [1/11/2022 4:31:12 PM.324] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [1/11/2022 4:31:12 PM.324] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/11/2022 4:31:12 PM.388] LSPD First Response: Creating plugin: Traffic_Policer.Main [1/11/2022 4:31:12 PM.388] LSPD First Response: Creating Traffic Policer.Main. [1/11/2022 4:31:12 PM.389] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [1/11/2022 4:31:12 PM.389] LSPD First Response: Done with Traffic Policer.Main. [1/11/2022 4:31:12 PM.389] LSPD First Response: 686 Callouts 1.2.0.0 by Charlie686 has been initialised. [1/11/2022 4:31:12 PM.389] LSPD First Response: Go on duty to fully load 686 Callouts. [1/11/2022 4:31:12 PM.389] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully! [1/11/2022 4:31:12 PM.389] LSPD First Response: Please go on duty to start Arrest Manager. [1/11/2022 4:31:12 PM.390] LSPD First Response: Plugin CalloutsT 1.6.0.0 by Fentered has been initialised. [1/11/2022 4:31:12 PM.390] LSPD First Response: Go on duty to fully load CalloutsT [1/11/2022 4:31:12 PM.407] LSPD First Response: Leroy Callouts 1.3.0.0 has been initialized. [1/11/2022 4:31:12 PM.408] PoliceSmartRadio 1.1.2.0, developed by Albo1125, loaded successfully! [1/11/2022 4:31:12 PM.408] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI. [1/11/2022 4:31:12 PM.408] Please go on duty to start Police SmartRadio. [1/11/2022 4:31:12 PM.410] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/11/2022 4:31:12 PM.410] LSPD First Response: Go on duty to fully load StopThePed [1/11/2022 4:31:12 PM.410] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [1/11/2022 4:31:12 PM.410] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [1/11/2022 4:31:12 PM.410] LSPD First Response: We have 3 callouts registered [1/11/2022 4:31:12 PM.410] LSPD First Response: CalloutManager initialized [1/11/2022 4:31:12 PM.411] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/11/2022 4:31:12 PM.419] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/11/2022 4:31:12 PM.420] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/11/2022 4:31:12 PM.429] LSPD First Response: [INFO] Model preloading enabled [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICET [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading SHERIFF [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICE4 [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading POLICEB [1/11/2022 4:31:12 PM.429] LSPD First Response: [TRACE] Preloading FBI2 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading BUZZARD [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading POLMAV [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading FROGGER2 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading AMBULANCE [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading FIRETRUK [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/11/2022 4:31:12 PM.430] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/11/2022 4:31:12 PM.439] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/11/2022 4:31:12 PM.439] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/11/2022 4:31:12 PM.440] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/11/2022 4:31:12 PM.441] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/11/2022 4:31:12 PM.454] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/11/2022 4:31:12 PM.454] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/11/2022 4:31:12 PM.454] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/11/2022 4:31:12 PM.454] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/11/2022 4:31:12 PM.463] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/11/2022 4:31:12 PM.463] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/11/2022 4:31:12 PM.464] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/11/2022 4:31:12 PM.467] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/11/2022 4:31:12 PM.467] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/11/2022 4:31:12 PM.467] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/11/2022 4:31:12 PM.469] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [1/11/2022 4:31:12 PM.469] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: True [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: True [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: False [1/11/2022 4:31:12 PM.471] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/11/2022 4:31:12 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [1/11/2022 4:31:12 PM.480] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [1/11/2022 4:31:12 PM.506] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [1/11/2022 4:31:12 PM.506] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [1/11/2022 4:31:12 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = False [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = False [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [1/11/2022 4:31:12 PM.511] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [1/11/2022 4:31:12 PM.512] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/11/2022 4:31:12 PM.514] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [1/11/2022 4:31:12 PM.516] LSPD First Response: Deserialized Steve Merchant [1/11/2022 4:31:12 PM.516] LSPD First Response: Deserialized Maria Monia [1/11/2022 4:31:12 PM.517] LSPD First Response: Deserialized Sarah MacKay [1/11/2022 4:31:12 PM.517] LSPD First Response: Deserialized Daniel Rockford [1/11/2022 4:31:12 PM.518] LSPD First Response: Deserialized Kate Oria [1/11/2022 4:31:12 PM.529] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/11/2022 4:31:12 PM.529] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/11/2022 4:31:12 PM.529] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/11/2022 4:31:12 PM.529] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/11/2022 4:31:12 PM.536] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/11/2022 4:31:12 PM.549] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/11/2022 4:31:12 PM.552] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/11/2022 4:31:12 PM.558] LSPD First Response: [TRACE] Has taken study survey: False [1/11/2022 4:31:12 PM.559] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/11/2022 4:31:12 PM.568] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/11/2022 4:31:12 PM.569] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/11/2022 4:31:12 PM.577] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/11/2022 4:31:12 PM.578] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/11/2022 4:31:12 PM.579] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/11/2022 4:31:12 PM.580] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/11/2022 4:31:12 PM.581] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/11/2022 4:31:12 PM.583] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/11/2022 4:31:17 PM.524] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/11/2022 4:31:18 PM.917] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [1/11/2022 4:31:18 PM.961] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [1/11/2022 4:31:19 PM.229] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [1/11/2022 4:31:19 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [1/11/2022 4:31:19 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [1/11/2022 4:31:19 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [1/11/2022 4:31:19 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [1/11/2022 4:31:19 PM.250] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [1/11/2022 4:31:19 PM.254] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [1/11/2022 4:31:19 PM.258] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [1/11/2022 4:31:19 PM.262] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [1/11/2022 4:31:19 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [1/11/2022 4:31:19 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [1/11/2022 4:31:19 PM.274] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [1/11/2022 4:31:19 PM.278] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [1/11/2022 4:31:19 PM.283] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [1/11/2022 4:31:19 PM.287] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [1/11/2022 4:31:19 PM.292] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [1/11/2022 4:31:19 PM.296] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [1/11/2022 4:31:19 PM.300] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [1/11/2022 4:31:19 PM.305] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [1/11/2022 4:31:19 PM.309] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [1/11/2022 4:31:19 PM.313] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [1/11/2022 4:31:19 PM.317] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [1/11/2022 4:31:19 PM.321] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [1/11/2022 4:31:19 PM.325] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [1/11/2022 4:31:19 PM.328] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [1/11/2022 4:31:19 PM.332] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [1/11/2022 4:31:19 PM.336] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [1/11/2022 4:31:19 PM.343] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [1/11/2022 4:31:19 PM.347] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [1/11/2022 4:31:19 PM.352] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [1/11/2022 4:31:19 PM.357] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [1/11/2022 4:31:19 PM.361] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [1/11/2022 4:31:19 PM.365] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [1/11/2022 4:31:19 PM.368] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [1/11/2022 4:31:19 PM.372] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [1/11/2022 4:31:19 PM.377] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [1/11/2022 4:31:19 PM.382] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [1/11/2022 4:31:19 PM.385] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [1/11/2022 4:31:19 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [1/11/2022 4:31:19 PM.393] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [1/11/2022 4:31:19 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [1/11/2022 4:31:19 PM.400] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [1/11/2022 4:31:19 PM.404] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [1/11/2022 4:31:19 PM.409] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [1/11/2022 4:31:19 PM.413] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [1/11/2022 4:31:19 PM.417] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [1/11/2022 4:31:19 PM.421] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [1/11/2022 4:31:19 PM.425] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [1/11/2022 4:31:19 PM.429] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [1/11/2022 4:31:19 PM.433] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [1/11/2022 4:31:19 PM.437] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [1/11/2022 4:31:19 PM.441] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [1/11/2022 4:31:19 PM.446] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [1/11/2022 4:31:19 PM.450] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [1/11/2022 4:31:19 PM.454] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [1/11/2022 4:31:19 PM.459] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [1/11/2022 4:31:19 PM.466] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [1/11/2022 4:31:19 PM.470] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [1/11/2022 4:31:19 PM.474] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [1/11/2022 4:31:19 PM.478] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [1/11/2022 4:31:19 PM.481] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [1/11/2022 4:31:19 PM.485] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [1/11/2022 4:31:19 PM.489] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [1/11/2022 4:31:19 PM.493] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [1/11/2022 4:31:19 PM.505] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [1/11/2022 4:31:19 PM.510] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [1/11/2022 4:31:19 PM.514] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [1/11/2022 4:31:19 PM.518] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [1/11/2022 4:31:19 PM.522] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [1/11/2022 4:31:19 PM.526] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [1/11/2022 4:31:19 PM.530] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [1/11/2022 4:31:19 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [1/11/2022 4:31:19 PM.538] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [1/11/2022 4:31:19 PM.542] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [1/11/2022 4:31:19 PM.546] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [1/11/2022 4:31:19 PM.549] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [1/11/2022 4:31:19 PM.553] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [1/11/2022 4:31:19 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [1/11/2022 4:31:19 PM.560] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [1/11/2022 4:31:19 PM.563] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [1/11/2022 4:31:19 PM.567] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [1/11/2022 4:31:19 PM.571] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [1/11/2022 4:31:19 PM.575] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [1/11/2022 4:31:19 PM.580] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [1/11/2022 4:31:19 PM.580] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [1/11/2022 4:31:19 PM.587] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [1/11/2022 4:31:19 PM.587] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [1/11/2022 4:31:19 PM.593] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [1/11/2022 4:31:19 PM.596] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [1/11/2022 4:31:19 PM.597] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [1/11/2022 4:31:19 PM.597] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [1/11/2022 4:31:19 PM.694] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [1/11/2022 4:31:19 PM.705] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [1/11/2022 4:31:19 PM.705] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [1/11/2022 4:31:19 PM.706] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [1/11/2022 4:31:19 PM.707] LSPD First Response: GrammarPolice: [ControlHandler] starting... [1/11/2022 4:31:19 PM.710] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [1/11/2022 4:31:19 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [1/11/2022 4:31:19 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [1/11/2022 4:31:19 PM.713] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [1/11/2022 4:31:19 PM.824] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [1/11/2022 4:31:19 PM.836] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/11/2022 4:31:20 PM.252] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [1/11/2022 4:31:20 PM.322] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/11/2022 4:31:20 PM.325] LSPD First Response: In traffic policer duty event handler: True [1/11/2022 4:31:20 PM.327] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [1/11/2022 4:31:20 PM.332] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 1/11/2022 4:35:59 PM [1/11/2022 4:31:20 PM.335] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [1/11/2022 4:31:20 PM.337] LSPD First Response: SCID:/MehdiSyed512/ [1/11/2022 4:31:20 PM.339] LSPD First Response: GAME VERSION: 1.0.2545.0 [1/11/2022 4:31:20 PM.340] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [1/11/2022 4:31:20 PM.341] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [1/11/2022 4:31:20 PM.346] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.9 [1/11/2022 4:31:20 PM.346] LSPD First Response: Dependency check for Traffic Policer successful: True [1/11/2022 4:31:20 PM.348] LSPD First Response: [686 Callouts] Running dependency checks. [1/11/2022 4:31:20 PM.349] LSPD First Response: [686 Callouts] All required dependencies are installed. [1/11/2022 4:31:20 PM.349] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/11/2022 4:31:20 PM.869] LSPD First Response: [686 Callouts] User is on the latest build. [1/11/2022 4:31:20 PM.876] LSPD First Response: [686 Callouts] Stats.xml has been located. [1/11/2022 4:31:20 PM.876] LSPD First Response: [686 Callouts] Has the user opted for statistics? True [1/11/2022 4:31:20 PM.876] LSPD First Response: [686 Callouts] Has the user opted for statistics after a call? True [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenPedalBike [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeaponReported [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/11/2022 4:31:20 PM.877] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/11/2022 4:31:20 PM.912] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/11/2022 4:31:20 PM.912] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager [1/11/2022 4:31:20 PM.914] LSPD First Response: GAME VERSION: 1.0.2545.0 [1/11/2022 4:31:20 PM.915] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [1/11/2022 4:31:20 PM.916] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [1/11/2022 4:31:20 PM.919] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.9 [1/11/2022 4:31:20 PM.919] LSPD First Response: Dependency check for Arrest Manager successful: True [1/11/2022 4:31:20 PM.920] LSPD First Response: Arrest Manager is not in beta. [1/11/2022 4:31:20 PM.920] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer2 [1/11/2022 4:31:20 PM.920] LSPD First Response: Registering callout CalloutsT.Callouts.Backup_request [1/11/2022 4:31:20 PM.920] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer1 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer3 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer4 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer5 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.WEAPON [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity2 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity3 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity4 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity5 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Activity6 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic2 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic3 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic4 [1/11/2022 4:31:20 PM.921] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic5 [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty [1/11/2022 4:31:20 PM.922] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance [1/11/2022 4:31:20 PM.922] LSPD First Response: Leroy Callouts | End key: End [1/11/2022 4:31:20 PM.922] LSPD First Response: Leroy Callouts | Talk key: Y [1/11/2022 4:31:20 PM.922] LSPD First Response: Leroy Callouts | Violence probability: 20 [1/11/2022 4:31:20 PM.922] LSPD First Response: Leroy Callouts | City car: POLICE3 [1/11/2022 4:31:20 PM.922] LSPD First Response: Leroy Callouts | County car: SHERIFF [1/11/2022 4:31:20 PM.923] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [1/11/2022 4:31:20 PM.923] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 1/11/2022 4:35:59 PM [1/11/2022 4:31:20 PM.923] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio [1/11/2022 4:31:20 PM.925] LSPD First Response: GAME VERSION: 1.0.2545.0 [1/11/2022 4:31:20 PM.926] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1290.1 and may or may not be incompatible due to RPH changes. Use at own risk. [1/11/2022 4:31:20 PM.927] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.3.38.5436 [1/11/2022 4:31:20 PM.932] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.9 [1/11/2022 4:31:20 PM.932] LSPD First Response: Dependency check for Police SmartRadio successful: True [1/11/2022 4:31:21 PM.086] LSPD First Response: StopThePed Localization Code Page: 1252 [1/11/2022 4:31:21 PM.087] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/11/2022 4:31:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] SpeechRecogitionEngine initialization failed! [1/11/2022 4:31:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] The language for the grammar does not match the language of the speech recognizer. [1/11/2022 4:31:21 PM.127] LSPD First Response: GrammarPolice: [GrammarHandler] at System.Speech.Recognition.RecognizerBase.ThrowIfSapiErrorCode(SAPIErrorCodes errorCode) [1/11/2022 4:31:21 PM.127] at System.Speech.Recognition.RecognizerBase.LoadSapiGrammarFromCfg(SapiGrammar sapiGrammar, Grammar grammar, Uri baseUri, Boolean enabled, Single weight, Int32 priority) [1/11/2022 4:31:21 PM.127] at System.Speech.Recognition.RecognizerBase.LoadSapiGrammar(Grammar grammar, SapiGrammar sapiGrammar, Boolean enabled, Single weight, Int32 priority) [1/11/2022 4:31:21 PM.127] at System.Speech.Recognition.RecognizerBase.LoadGrammar(Grammar grammar) [1/11/2022 4:31:21 PM.127] at GrammarPolice.Handlers.GrammarHandler.InitializeSpeechRecognitionEngine() [1/11/2022 4:31:21 PM.127] at GrammarPolice.Handlers.GrammarHandler.Start() [1/11/2022 4:31:21 PM.140] LSPD First Response: Traffic Policer is not in beta. [1/11/2022 4:31:21 PM.145] LSPD First Response: Traffic Policer.Mainloop started [1/11/2022 4:31:21 PM.145] LSPD First Response: Loading Traffic Policer settings... [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/11/2022 4:31:21 PM.185] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/11/2022 4:31:21 PM.186] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [1/11/2022 4:31:21 PM.187] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully! [1/11/2022 4:31:21 PM.316] LSPD First Response: TransportWorldDistricts info: [1/11/2022 4:31:21 PM.318] LSPD First Response: PoliceSmartRadio is not in beta. [1/11/2022 4:31:21 PM.319] LSPD First Response: Police SmartRadio queue created. Waiting... [1/11/2022 4:31:21 PM.780] LSPD First Response: Setting Display position to BottomRight [1/11/2022 4:31:21 PM.780] LSPD First Response: 1700:603 [1/11/2022 4:31:21 PM.814] LSPD First Response: Allbuttons ln: 5 [1/11/2022 4:31:21 PM.820] LSPD First Response: Allbuttons ln: 5 [1/11/2022 4:31:21 PM.820] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added. [1/11/2022 4:31:21 PM.834] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful. [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful. [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful. [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful. [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall [1/11/2022 4:31:21 PM.836] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful. [1/11/2022 4:31:21 PM.836] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions. [1/11/2022 4:31:21 PM.872] LSPD First Response: [1/11/2022 4:31:21 PM.872] World District: City [1/11/2022 4:31:21 PM.872] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:21 PM.872] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:21 PM.872] Vehsettings: Model: POLICETLivs: 0 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1 [1/11/2022 4:31:21 PM.888] LSPD First Response: Traffic Policer Speed Checker started. [1/11/2022 4:31:21 PM.935] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully! [1/11/2022 4:31:21 PM.935] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0) [1/11/2022 4:31:21 PM.953] LSPD First Response: [1/11/2022 4:31:21 PM.953] World District: City [1/11/2022 4:31:21 PM.953] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:21 PM.953] Passengers:S_F_Y_COP_01 S_M_Y_COP_01 [1/11/2022 4:31:21 PM.953] Vehsettings: Model: POLICETLivs: -1 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: Model: POLICE3Livs: -1 Extras: [1/11/2022 4:31:21 PM.975] LSPD First Response: [1/11/2022 4:31:21 PM.975] World District: LosSantosCountryside [1/11/2022 4:31:21 PM.975] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:21 PM.975] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:21 PM.975] Vehsettings: Model: SHERIFF2Livs: -1 Extras: [1/11/2022 4:31:21 PM.991] LSPD First Response: [1/11/2022 4:31:21 PM.991] World District: BlaineCounty [1/11/2022 4:31:21 PM.991] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:21 PM.991] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:21 PM.991] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4 [1/11/2022 4:31:22 PM.000] LSPD First Response: [1/11/2022 4:31:22 PM.000] World District: Water [1/11/2022 4:31:22 PM.000] Drivers:S_M_Y_USCG_01 [1/11/2022 4:31:22 PM.000] Passengers:S_M_Y_USCG_01 [1/11/2022 4:31:22 PM.000] Vehsettings: Model: PREDATORLivs: -1 Extras: [1/11/2022 4:31:22 PM.000] LSPD First Response: Transportregion info: [1/11/2022 4:31:22 PM.014] LSPD First Response: [1/11/2022 4:31:22 PM.014] Zonename: East Vinewood [1/11/2022 4:31:22 PM.014] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:22 PM.014] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:22 PM.014] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4 [1/11/2022 4:31:22 PM.070] LSPD First Response: [1/11/2022 4:31:22 PM.070] Zonename: West Vinewood [1/11/2022 4:31:22 PM.070] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:22 PM.070] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [1/11/2022 4:31:22 PM.070] Vehsettings: Model: POLICETLivs: 0 Extras: [1/11/2022 4:31:22 PM.086] LSPD First Response: [1/11/2022 4:31:22 PM.086] Zonename: Sandy Shores [1/11/2022 4:31:22 PM.086] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:22 PM.086] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [1/11/2022 4:31:22 PM.086] Vehsettings: Model: SHERIFFLivs: -1 Extras: [1/11/2022 4:31:24 PM.812] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [11.01.2022 16:31:25.788] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport [11.01.2022 16:31:25.813] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [11.01.2022 16:31:25.813] LSPD First Response: Added to queue. Length: 1 [11.01.2022 16:31:25.813] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner [11.01.2022 16:31:25.813] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [11.01.2022 16:31:25.813] LSPD First Response: Added to queue. Length: 2 [11.01.2022 16:31:25.813] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow [11.01.2022 16:31:25.813] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [11.01.2022 16:31:25.813] LSPD First Response: Added to queue. Length: 3 [11.01.2022 16:31:25.813] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance [11.01.2022 16:31:25.813] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [11.01.2022 16:31:25.813] LSPD First Response: Added to queue. Length: 4 [11.01.2022 16:31:25.813] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal [11.01.2022 16:31:25.813] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [11.01.2022 16:31:25.813] LSPD First Response: Added to queue. Length: 5 [1/11/2022 4:31:26 PM.801] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully. [1/11/2022 4:31:26 PM.802] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner [1/11/2022 4:31:26 PM.802] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [1/11/2022 4:31:26 PM.802] LSPD First Response: Added to queue. Length: 6 [1/11/2022 4:31:26 PM.802] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow [1/11/2022 4:31:26 PM.802] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [1/11/2022 4:31:26 PM.802] LSPD First Response: Added to queue. Length: 7 [1/11/2022 4:31:26 PM.802] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport [1/11/2022 4:31:26 PM.802] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. [1/11/2022 4:31:26 PM.802] LSPD First Response: Added to queue. Length: 8 [1/11/2022 4:31:26 PM.844] Jail Dropoff blips created. [1/11/2022 4:31:26 PM.900] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/11/2022 4:31:27 PM.901] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/11/2022 4:31:28 PM.055] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/11/2022 4:31:28 PM.269] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/11/2022 4:31:28 PM.437] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/11/2022 4:34:12 PM.239] LSPD First Response: Creating No Brake Lights event [1/11/2022 4:34:27 PM.965] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:34:27 PM.965] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:27 PM.984] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:34:27 PM.984] LSPD First Response: [TRACE] Created police2 at X:-610.6968 Y:-55.52826 Z:42.52087 [1/11/2022 4:34:28 PM.002] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:28 PM.009] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:34:28 PM.020] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:34:28 PM.038] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:28 PM.045] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:34:28 PM.052] LSPD First Response: [TRACE] Cory Hutchison (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:34:28 PM.071] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/11/2022 4:34:38 PM.403] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/11/2022 4:34:38 PM.403] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/11/2022 4:34:38 PM.403] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/11/2022 4:34:47 PM.558] LSPD First Response: [TRACE] Launching new encounter for Steve Merchant [1/11/2022 4:34:47 PM.562] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/11/2022 4:34:48 PM.113] LSPD First Response: [TRACE] Spawned suspect vehicle [1/11/2022 4:34:55 PM.363] LSPD First Response: Creating drunk driver event [1/11/2022 4:34:55 PM.460] LSPD First Response: Setting alcohol levels [1/11/2022 4:34:57 PM.892] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/11/2022 4:34:57 PM.894] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/11/2022 4:34:57 PM.894] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/11/2022 4:34:57 PM.894] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/11/2022 4:34:57 PM.894] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/11/2022 4:34:57 PM.894] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/11/2022 4:34:57 PM.914] LSPD First Response: [TRACE] Ped Chuck Yorbi has become idle again [1/11/2022 4:34:57 PM.914] LSPD First Response: [TRACE] Ped Joel Howard has become idle again [1/11/2022 4:34:57 PM.914] LSPD First Response: [TRACE] Ped Craig County has become idle again [1/11/2022 4:34:57 PM.914] LSPD First Response: [TRACE] Ped Monica Matthewson has become idle again [1/11/2022 4:34:58 PM.066] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:34:58 PM.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:58 PM.105] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:34:58 PM.106] LSPD First Response: [TRACE] Created police at X:-333.8694 Y:-183.3391 Z:39.86627 [1/11/2022 4:34:58 PM.125] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:58 PM.132] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:34:58 PM.134] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:34:58 PM.134] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:34:58 PM.139] LSPD First Response: [TRACE] Diogo Moretti (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:34:58 PM.162] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:34:58 PM.169] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:34:58 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:34:58 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:34:58 PM.176] LSPD First Response: [TRACE] Frank Mudbridge (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:34:58 PM.197] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/11/2022 4:35:03 PM.078] LSPD First Response: Added ambient event fibers to cleanup [1/11/2022 4:35:13 PM.091] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:35:13 PM.091] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:13 PM.134] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:35:13 PM.647] LSPD First Response: [TRACE] Created police2 at X:-68.62645 Y:-46.92429 Z:62.87295 [1/11/2022 4:35:13 PM.679] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:13 PM.687] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:13 PM.694] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:35:13 PM.721] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:13 PM.730] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:13 PM.737] LSPD First Response: [TRACE] Jim Longwood (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:35:13 PM.760] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/11/2022 4:35:15 PM.853] LSPD First Response: [TRACE] Freeing spawned suspect [1/11/2022 4:35:15 PM.855] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/11/2022 4:35:15 PM.855] LSPD First Response: [TRACE] StageOnFinished [1/11/2022 4:35:15 PM.855] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/11/2022 4:35:15 PM.856] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/11/2022 4:35:15 PM.857] LSPD First Response: [TRACE] Finishing crime Cold cases [1/11/2022 4:35:15 PM.857] LSPD First Response: [TRACE] Finishing all logic for Steve Merchant [1/11/2022 4:35:15 PM.858] LSPD First Response: [TRACE] Crime finished [1/11/2022 4:35:24 PM.966] LSPD First Response: Added ambient event fibers to cleanup [1/11/2022 4:35:33 PM.131] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:35:33 PM.131] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:33 PM.167] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:35:33 PM.167] LSPD First Response: [TRACE] Created police3 at X:344.6408 Y:-265.2379 Z:54.8615 [1/11/2022 4:35:33 PM.186] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:33 PM.193] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:33 PM.199] LSPD First Response: [TRACE] Alex Williams (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:35:33 PM.218] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:33 PM.225] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:33 PM.232] LSPD First Response: [TRACE] Grant Young (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:35:33 PM.253] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/11/2022 4:35:33 PM.696] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:35:33 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/11/2022 4:35:33 PM.711] LSPD First Response: [TRACE] Richard Goodway (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:35:33 PM.711] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/11/2022 4:35:35 PM.457] LSPD First Response: Creating No Brake Lights event [1/11/2022 4:35:37 PM.589] LSPD First Response: [TRACE] Thread Marker #7 initialized [1/11/2022 4:35:41 PM.516] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [1/11/2022 4:35:41 PM.516] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [1/11/2022 4:35:41 PM.521] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [1/11/2022 4:35:43 PM.309] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:35:46 PM.785] LSPD First Response: Added ambient event fibers to cleanup [1/11/2022 4:35:48 PM.171] LSPD First Response: [TRACE] Preloading POLICEB [1/11/2022 4:35:48 PM.171] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/11/2022 4:35:48 PM.208] LSPD First Response: [TRACE] Preloading POLICEB [1/11/2022 4:35:48 PM.209] LSPD First Response: [TRACE] Created policeb at X:848.4567 Y:91.30006 Z:69.64918 [1/11/2022 4:35:48 PM.229] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/11/2022 4:35:48 PM.230] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:48 PM.233] LSPD First Response: [TRACE] Jackson Stewart (S_M_Y_HWAYCOP_01) was set as a cop [1/11/2022 4:35:48 PM.250] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/11/2022 4:35:53 PM.176] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:35:53 PM.176] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:35:53 PM.212] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:35:53 PM.212] LSPD First Response: [TRACE] Created police at X:670.3513 Y:17.4842 Z:85.06651 [1/11/2022 4:35:53 PM.287] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:35:53 PM.294] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:53 PM.301] LSPD First Response: [TRACE] Elora Hartley (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:35:53 PM.319] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:35:53 PM.326] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:35:53 PM.333] LSPD First Response: [TRACE] Regina Carter (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:35:53 PM.352] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/11/2022 4:36:00 PM.855] LSPD First Response: [TRACE] Launching new encounter for Daniel Rockford [1/11/2022 4:36:00 PM.855] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/11/2022 4:36:05 PM.061] LSPD First Response: [TRACE] Spawned suspect vehicle [1/11/2022 4:36:05 PM.673] LSPD First Response: STP cannot activate traffic control [1/11/2022 4:36:08 PM.186] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:08 PM.187] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:08 PM.224] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:08 PM.225] LSPD First Response: [TRACE] Created police3 at X:975.9545 Y:-262.9744 Z:67.53113 [1/11/2022 4:36:08 PM.244] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:08 PM.252] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:36:08 PM.259] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:36:08 PM.274] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:08 PM.281] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/11/2022 4:36:08 PM.289] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:36:08 PM.306] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/11/2022 4:36:11 PM.367] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/11/2022 4:36:11 PM.367] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [1/11/2022 4:36:11 PM.367] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [1/11/2022 4:36:11 PM.382] LSPD First Response: [TRACE] Ped Richard Goodway has become idle again [1/11/2022 4:36:13 PM.040] LSPD First Response: [TRACE] Spawned with 0.1265411 [1/11/2022 4:36:13 PM.040] LSPD First Response: [TRACE] Using 919.9963, -147.6774, 74.7869 Heading: 238.1899 and 925.7225, -151.2117, 74.7869 Heading: 238.1899 as base positions [1/11/2022 4:36:13 PM.053] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:36:13 PM.053] LSPD First Response: [TRACE] Preloading PIGALLE [1/11/2022 4:36:13 PM.056] LSPD First Response: [TRACE] Preloading POLICE2 [1/11/2022 4:36:13 PM.056] LSPD First Response: [TRACE] Created police2 at X:919.9963 Y:-147.6774 Z:74.7869 [1/11/2022 4:36:13 PM.092] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:13 PM.099] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:13 PM.106] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:36:13 PM.106] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/11/2022 4:36:13 PM.107] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/11/2022 4:36:13 PM.140] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/11/2022 4:36:13 PM.644] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:17 PM.170] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:22 PM.413] LSPD First Response: [TRACE] Entering at Driver [1/11/2022 4:36:23 PM.823] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:23 PM.862] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:26 PM.896] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:27 PM.926] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:29 PM.604] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/11/2022 4:36:29 PM.606] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/11/2022 4:36:29 PM.608] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/11/2022 4:36:29 PM.609] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/11/2022 4:36:29 PM.609] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/11/2022 4:36:29 PM.609] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/11/2022 4:36:29 PM.609] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/11/2022 4:36:29 PM.610] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/11/2022 4:36:29 PM.614] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/11/2022 4:36:29 PM.626] LSPD First Response: [TRACE] Ped Bryce Wilson has become idle again [1/11/2022 4:36:29 PM.626] LSPD First Response: [TRACE] Ped Mathew George has become idle again [1/11/2022 4:36:29 PM.626] LSPD First Response: [TRACE] Ped Cassandra Fox has become idle again [1/11/2022 4:36:29 PM.626] LSPD First Response: [TRACE] Ped Edward Green has become idle again [1/11/2022 4:36:33 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:33 PM.705] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:33 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:34 PM.583] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) entered combat with target: Tyler Gunther (G_M_Y_LOST_03) [1/11/2022 4:36:34 PM.636] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:35 PM.485] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:35 PM.542] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:35 PM.597] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:35 PM.999] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.073] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.147] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.166] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.361] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.530] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:36 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:37 PM.338] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:37 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:37 PM.590] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:37 PM.611] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:37 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:38 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:38 PM.040] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:38 PM.146] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:38 PM.205] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:38 PM.353] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/11/2022 4:36:38 PM.412] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:39 PM.065] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/11/2022 4:36:39 PM.487] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:39 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:39 PM.590] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:39 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.076] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.264] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.285] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.466] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.718] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.760] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:40 PM.973] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:41 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:41 PM.354] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:41 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:41 PM.428] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:41 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:42 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:42 PM.382] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:42 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:42 PM.646] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:42 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:43 PM.336] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:43 PM.402] LSPD First Response: Creating drug driver event [1/11/2022 4:36:43 PM.404] LSPD First Response: Setting drug levels [1/11/2022 4:36:43 PM.561] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:43 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:43 PM.909] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:43 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:44 PM.174] LSPD First Response: Spawning standard panic unit. [1/11/2022 4:36:44 PM.177] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:36:44 PM.177] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:44 PM.182] LSPD First Response: [TRACE] Using new link spawn [1/11/2022 4:36:44 PM.207] LSPD First Response: [TRACE] Preloading POLICE [1/11/2022 4:36:44 PM.208] LSPD First Response: [TRACE] Created police at X:779.75 Y:-43.75 Z:79.625 [1/11/2022 4:36:44 PM.209] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:44 PM.216] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:44 PM.224] LSPD First Response: [TRACE] Harris Martinez (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:36:44 PM.226] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:44 PM.232] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:44 PM.234] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:36:44 PM.234] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:36:44 PM.240] LSPD First Response: [TRACE] Andrew Ruiz (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:36:44 PM.273] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:44 PM.279] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:44 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:44 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:44 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:44 PM.750] LSPD First Response: Spawning standard panic unit. [1/11/2022 4:36:44 PM.752] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:44 PM.752] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:44 PM.753] LSPD First Response: [TRACE] Using random spawn at X:933.7039 Y:-144.9679 Z:75.01752 [1/11/2022 4:36:44 PM.774] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:44 PM.775] LSPD First Response: [TRACE] Created police3 at X:998.75 Y:-233 Z:68.59375 [1/11/2022 4:36:44 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:44 PM.782] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:44 PM.788] LSPD First Response: [TRACE] Deonte Glizzy (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:36:44 PM.788] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:44 PM.795] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:44 PM.802] LSPD First Response: [TRACE] Megan Clegg (MP_F_FREEMODE_01) was set as a cop [1/11/2022 4:36:44 PM.809] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:44 PM.809] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:44 PM.957] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:45 PM.163] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:45 PM.191] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.192] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.192] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.192] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.274] LSPD First Response: Spawning standard panic unit. [1/11/2022 4:36:45 PM.274] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:45 PM.274] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/11/2022 4:36:45 PM.274] LSPD First Response: [TRACE] Using random spawn at X:933.6613 Y:-145.1052 Z:75.01675 [1/11/2022 4:36:45 PM.279] LSPD First Response: [TRACE] Preloading POLICE3 [1/11/2022 4:36:45 PM.280] LSPD First Response: [TRACE] Created police3 at X:937.5 Y:113.5 Z:79.09375 [1/11/2022 4:36:45 PM.280] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:45 PM.287] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:45 PM.294] LSPD First Response: [TRACE] Luigi Rossi (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:36:45 PM.294] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/11/2022 4:36:45 PM.301] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/11/2022 4:36:45 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:36:45 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/11/2022 4:36:45 PM.308] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [1/11/2022 4:36:45 PM.315] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:45 PM.315] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/11/2022 4:36:45 PM.671] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:45 PM.671] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.671] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/11/2022 4:36:45 PM.733] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/11/2022 4:36:46 PM.172] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:46 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.315] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.432] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.612] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.635] LSPD First Response: [TRACE] Henk Tank (G_M_Y_LOST_03) was damaged. [1/11/2022 4:36:46 PM.644] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightClavicle. Could see player: True [1/11/2022 4:36:46 PM.731] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.731] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:46 PM.731] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:47 PM.144] LSPD First Response: [TRACE] Henk Tank killed by Musa Syed [1/11/2022 4:36:47 PM.166] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.237] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:47 PM.279] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.390] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.519] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.562] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.757] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:47 PM.778] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.840] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.936] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.936] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:47 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.233] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.278] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:48 PM.416] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.416] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.553] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.615] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [1/11/2022 4:36:48 PM.618] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.654] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:48 PM.784] LSPD First Response: [TRACE] Musa Syed (MP_M_FREEMODE_01) was damaged. [1/11/2022 4:36:49 PM.103] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [1/11/2022 4:36:49 PM.104] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [1/11/2022 4:36:49 PM.105] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/11/2022 4:36:49 PM.128] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [1/11/2022 4:36:49 PM.149] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [1/11/2022 4:36:49 PM.172] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/11/2022 4:36:49 PM.172] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/11/2022 4:36:49 PM.172] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/11/2022 4:36:49 PM.176] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [1/11/2022 4:36:49 PM.317] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/11/2022 4:36:49 PM.382] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:49 PM.536] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:49 PM.716] LSPD First Response: [TRACE] Tyler Gunther (G_M_Y_LOST_03) was damaged. [1/11/2022 4:36:49 PM.960] LSPD First Response: [TRACE] Allowed civilian to shoot [1/11/2022 4:36:50 PM.117] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [1/11/2022 4:36:50 PM.117] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/11/2022 4:36:50 PM.419] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) left combat. [1/11/2022 4:36:53 PM.470] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) was damaged. [1/11/2022 4:36:53 PM.471] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) entered combat with target: Ethan Fedor (G_M_Y_LOST_03) [1/11/2022 4:36:54 PM.719] LSPD First Response: [TRACE] Jaime Vegazs (A_M_Y_STWHI_02) was damaged.