[1/5/2022 5:16:06 PM.967] Started new log on 1/5/2022 5:16:06 PM.967 [1/5/2022 5:16:06 PM.968] ==================================================================================================== [1/5/2022 5:16:06 PM.961] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/5/2022 5:16:06 PM.969] Log verbosity: Trivial [1/5/2022 5:16:06 PM.970] Initializing input system [1/5/2022 5:16:06 PM.971] Initializing game console [1/5/2022 5:16:06 PM.976] Console key has been set to F4 (key code: 115) [1/5/2022 5:16:07 PM.053] Initializing console variable "ConsoleScrollAmount". [1/5/2022 5:16:07 PM.053] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/5/2022 5:16:07 PM.055] Read value: [1/5/2022 5:16:07 PM.055] Initializing console variable "ConsoleKey". [1/5/2022 5:16:07 PM.055] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/5/2022 5:16:07 PM.057] Read value: F4 [1/5/2022 5:16:07 PM.057] Setting value of console variable "ConsoleKey" to stored value. [1/5/2022 5:16:07 PM.057] Console key has been set to F4 (key code: 115) [1/5/2022 5:16:07 PM.057] Initializing console variable "PluginTimeoutThreshold". [1/5/2022 5:16:07 PM.057] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/5/2022 5:16:07 PM.060] Read value: 60000 [1/5/2022 5:16:07 PM.060] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/5/2022 5:16:07 PM.060] Initializing console variable "AlwaysShowConsoleOutput". [1/5/2022 5:16:07 PM.060] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/5/2022 5:16:07 PM.061] Read value: [1/5/2022 5:16:07 PM.061] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/5/2022 5:16:07 PM.061] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/5/2022 5:16:07 PM.062] Read value: False [1/5/2022 5:16:07 PM.062] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/5/2022 5:16:07 PM.062] Initializing console variable "ShowOnScreenWarnings". [1/5/2022 5:16:07 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/5/2022 5:16:07 PM.063] Read value: [1/5/2022 5:16:07 PM.063] Console initialized [1/5/2022 5:16:07 PM.063] Initializing forms manager [1/5/2022 5:16:07 PM.064] Cleaning temp folder [1/5/2022 5:16:07 PM.065] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [1/5/2022 5:16:07 PM.071] ================ RAGE Plugin Hook ================ [1/5/2022 5:16:07 PM.073] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one. [1/5/2022 5:16:07 PM.074] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [1/5/2022 5:16:07 PM.074] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/5/2022 5:16:07 PM.077] Detected Windows 10 Home (64-bit) (10.0.19043.0)! [1/5/2022 5:16:07 PM.077] Checking game support [1/5/2022 5:16:07 PM.180] Product name: Grand Theft Auto V [1/5/2022 5:16:07 PM.180] Product version: 1.0.2545.0 [1/5/2022 5:16:07 PM.180] Is steam version: True [1/5/2022 5:16:07 PM.181] Initializing DirectX [1/5/2022 5:16:07 PM.182] Initializing Direct3D [1/5/2022 5:16:07 PM.182] Getting game swap chain [1/5/2022 5:16:07 PM.207] Swap Chain created: 0x7FF72801ED60 [1/5/2022 5:16:07 PM.207] Swap Chain VTable: 0x1CAF1298410 [1/5/2022 5:16:07 PM.207] 0x748948000FE185E9;0x8D48564157552024;0x170EC814890246C [1/5/2022 5:16:07 PM.207] D3D11Present: 0x7FFDEB6D2A40 [1/5/2022 5:16:07 PM.207] D3D11ResizeBuffers: 0x7FFDEB6F1390 [1/5/2022 5:16:07 PM.207] D3D11ResizeTarget: 0x7FFDEB73C440 [1/5/2022 5:16:07 PM.207] D3D11SetFullscreenState: 0x7FFDEB6F3150 [1/5/2022 5:16:07 PM.207] Direct3D initialized [1/5/2022 5:16:07 PM.207] Initialized DirectX [1/5/2022 5:16:07 PM.208] Direct3D watcher thread spawned [1/5/2022 5:16:07 PM.296] Getting device [1/5/2022 5:16:07 PM.296] Retrieved device [1/5/2022 5:16:07 PM.296] Creating wrapper [1/5/2022 5:16:07 PM.360] Wrapper created [1/5/2022 5:16:07 PM.365] Effect created [1/5/2022 5:16:07 PM.365] Creating buffer [1/5/2022 5:16:07 PM.365] Created buffer [1/5/2022 5:16:07 PM.365] Creating blend state [1/5/2022 5:16:07 PM.365] Created blend state [1/5/2022 5:16:07 PM.365] Done with creation [1/5/2022 5:16:07 PM.456] Initializing texture system. [1/5/2022 5:16:07 PM.456] Initializing texture system; phase 1 [1/5/2022 5:16:07 PM.456] Initializing texture system; phase 2 [1/5/2022 5:16:07 PM.462] Initializing texture system; phase 3 [1/5/2022 5:16:07 PM.462] Initializing texture system; phase 4 [1/5/2022 5:16:07 PM.471] Initializing texture system; phase 5 [1/5/2022 5:16:07 PM.473] Initializing texture system; phase 6 [1/5/2022 5:16:07 PM.474] Initializing texture system; phase 7 [1/5/2022 5:16:07 PM.476] Initializing texture system; phase 8 [1/5/2022 5:16:07 PM.476] Initializing texture system; phase 9 [1/5/2022 5:16:07 PM.477] Initializing texture system; phase 10 [1/5/2022 5:16:07 PM.479] Initializing texture system; phase 11 [1/5/2022 5:16:07 PM.479] Initializing texture system; phase 12 [1/5/2022 5:16:07 PM.480] Initializing texture system; phase 13 [1/5/2022 5:16:07 PM.480] Initializing texture system; phase 14 [1/5/2022 5:16:12 PM.208] Direct3D watcher thread ended [1/5/2022 5:16:38 PM.566] LoadingScreenMsg: Initializing game support [1/5/2022 5:16:38 PM.816] Initializing game support [1/5/2022 5:16:44 PM.321] LoadingScreenMsg: Velocity limit removed [1/5/2022 5:16:44 PM.625] Compatibility level: 0 [1/5/2022 5:16:44 PM.625] Supported version detected [1/5/2022 5:16:44 PM.625] ================================================== [1/5/2022 5:16:44 PM.625] LoadingScreenMsg: Patching code [1/5/2022 5:16:44 PM.876] LoadingScreenMsg: Waiting for game initialization [1/5/2022 5:16:45 PM.126] Waiting for game initialization [1/5/2022 5:16:45 PM.226] LoadingScreenMsg: Initializing core [1/5/2022 5:16:45 PM.477] Initializing hook [1/5/2022 5:16:50 PM.497] LoadingScreenMsg: Completing interoperability [1/5/2022 5:16:50 PM.748] Completing interoperability [1/5/2022 5:16:50 PM.748] Initialization code 1. [1/5/2022 5:16:50 PM.748] Initialization code 2. [1/5/2022 5:16:50 PM.748] Initialization code 3. [1/5/2022 5:16:50 PM.755] 1 Address: 0x00007FF725E8C200 [1/5/2022 5:16:50 PM.755] Calling func 1 [1/5/2022 5:16:50 PM.768] 2 Address: 0x00007FF726A39A92 [1/5/2022 5:16:50 PM.768] 3 Address: 0x00007FF7254561E6 [1/5/2022 5:16:50 PM.792] Address: 0x00007FF726A39A3C [1/5/2022 5:16:50 PM.792] Unknown var: 0x00007FF727AADA00 [1/5/2022 5:16:50 PM.792] Initialization code 4. [1/5/2022 5:16:50 PM.792] Initialization code 5. [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 1 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 2 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 3 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 4 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 5 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 6 [1/5/2022 5:16:50 PM.792] Completing interoperability, phase 7 [1/5/2022 5:16:50 PM.792] LoadingScreenMsg: [1/5/2022 5:16:51 PM.042] LoadingScreenMsg: Loading Story Mode [1/5/2022 5:16:53 PM.229] LoadingScreenMsg: Loading and Populating Game World [1/5/2022 5:16:53 PM.479] LoadingScreenMsg: [1/5/2022 5:17:09 PM.001] Initializing console variable "IsDeveloperModeEnabled". [1/5/2022 5:17:09 PM.001] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/5/2022 5:17:09 PM.007] Read value: [1/5/2022 5:17:09 PM.007] Initializing console variable "TimeScale". [1/5/2022 5:17:09 PM.007] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/5/2022 5:17:09 PM.008] Read value: [1/5/2022 5:18:04 PM.082] : Initializing input system [1/5/2022 5:18:04 PM.082] : Initializing game console [1/5/2022 5:18:04 PM.083] : Initializing forms manager [1/5/2022 5:18:06 PM.164] : Initializing input system [1/5/2022 5:18:06 PM.164] : Initializing game console [1/5/2022 5:18:06 PM.165] : Initializing forms manager [1/5/2022 5:18:08 PM.230] : Initializing input system [1/5/2022 5:18:08 PM.230] : Initializing game console [1/5/2022 5:18:08 PM.231] : Initializing forms manager [1/5/2022 5:18:10 PM.356] : Initializing input system [1/5/2022 5:18:10 PM.357] : Initializing game console [1/5/2022 5:18:10 PM.358] : Initializing forms manager [1/5/2022 5:18:18 PM.012] LSPD First Response: [TRACE] Started loading LSPDFR [1/5/2022 5:18:18 PM.012] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [1/5/2022 5:18:18 PM.012] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [1/5/2022 5:18:18 PM.012] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/5/2022 5:18:19 PM.043] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.046] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.047] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/5/2022 5:18:19 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/5/2022 5:18:19 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/5/2022 5:18:19 PM.127] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.127] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.127] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/5/2022 5:18:19 PM.128] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/5/2022 5:18:19 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/5/2022 5:18:19 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/5/2022 5:18:19 PM.130] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/5/2022 5:18:19 PM.528] LSPD First Response: [TRACE] Adding Ben J. as character [1/5/2022 5:18:19 PM.618] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/5/2022 5:18:19 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/5/2022 5:18:19 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/5/2022 5:18:19 PM.799] LSPD First Response: [TRACE] Adding jacob zzzzzzz as character [1/5/2022 5:18:19 PM.835] LSPD First Response: [TRACE] Adding Jay Lagna as character [1/5/2022 5:18:19 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.858] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/5/2022 5:18:19 PM.864] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.864] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.864] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/5/2022 5:18:19 PM.921] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.921] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.921] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/5/2022 5:18:19 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:19 PM.955] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/5/2022 5:18:19 PM.961] LSPD First Response: [TRACE] Failed to parse as chance [1/5/2022 5:18:19 PM.965] LSPD First Response: [TRACE] Player was in vehicle: False [1/5/2022 5:18:19 PM.965] LSPD First Response: [TRACE] Last selected character was jacob zzzzzzz, should spawn as last character True [1/5/2022 5:18:19 PM.965] LSPD First Response: [TRACE] Loading last selected character jacob zzzzzzz [1/5/2022 5:18:19 PM.966] LSPD First Response: [INFO] Changing current player character to jacob zzzzzzz [1/5/2022 5:18:20 PM.170] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/5/2022 5:18:20 PM.171] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/5/2022 5:18:20 PM.171] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/5/2022 5:18:20 PM.171] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/5/2022 5:18:21 PM.215] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_black_full_02 [1/5/2022 5:18:21 PM.215] LSPD First Response: [TRACE] CharacterSelected: 76 [1/5/2022 5:18:21 PM.216] LSPD First Response: [TRACE] Character changed, creating new stats object [1/5/2022 5:18:21 PM.473] LSPD First Response: [TRACE] Initialized telemtry service [1/5/2022 5:18:21 PM.513] LSPD First Response: We have 4 appartments registered [1/5/2022 5:18:21 PM.516] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/5/2022 5:18:21 PM.521] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/5/2022 5:18:21 PM.522] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/5/2022 5:18:21 PM.522] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/5/2022 5:18:21 PM.523] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/5/2022 5:18:21 PM.523] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/5/2022 5:18:21 PM.524] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/5/2022 5:18:21 PM.524] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/5/2022 5:18:21 PM.524] LSPD First Response: ApartmentManager initialized [1/5/2022 5:18:21 PM.526] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/5/2022 5:18:21 PM.527] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/5/2022 5:18:21 PM.529] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/5/2022 5:18:21 PM.570] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/5/2022 5:18:21 PM.681] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/5/2022 5:18:21 PM.681] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/5/2022 5:18:21 PM.682] LSPD First Response: [TRACE] Saved apt: [1/5/2022 5:18:21 PM.688] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/5/2022 5:18:21 PM.692] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/5/2022 5:18:21 PM.727] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/5/2022 5:18:21 PM.770] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/5/2022 5:18:21 PM.858] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/5/2022 5:18:21 PM.863] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/5/2022 5:18:21 PM.868] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Interaction Menu [1/5/2022 5:18:21 PM.869] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/5/2022 5:18:21 PM.870] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Police Radio [1/5/2022 5:18:21 PM.876] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/5/2022 5:18:21 PM.879] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Vehicle Options [1/5/2022 5:18:21 PM.883] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/5/2022 5:18:21 PM.884] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Inventory [1/5/2022 5:18:21 PM.885] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/5/2022 5:18:21 PM.887] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Settings [1/5/2022 5:18:21 PM.890] LSPD First Response: [TRACE] Saved apt: [1/5/2022 5:18:21 PM.931] LSPD First Response: [TRACE] Requested Audio [1/5/2022 5:18:21 PM.935] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/5/2022 5:18:22 PM.358] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/5/2022 5:18:22 PM.555] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [1/5/2022 5:18:22 PM.555] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [1/5/2022 5:18:22 PM.558] Police Tape: Loading Police Tape mod by PNWParksFan [1/5/2022 5:18:22 PM.558] Police Tape: Police Tape version 3.1.7887.2049 [1/5/2022 5:18:22 PM.558] Police Tape: This is a public release [1/5/2022 5:18:22 PM.561] Police Tape: Validating dependency: RagePluginHook [1/5/2022 5:18:22 PM.562] Police Tape: File "ragepluginhook.exe" exists: True [1/5/2022 5:18:22 PM.566] Police Tape: Version is at least 0.51.0.0 [1/5/2022 5:18:22 PM.566] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [1/5/2022 5:18:22 PM.566] Police Tape: Validating dependency: ParksTools [1/5/2022 5:18:22 PM.566] Police Tape: File "ParksTools.dll" exists: True [1/5/2022 5:18:22 PM.567] Police Tape: Version is at least 4.2.0.0 [1/5/2022 5:18:22 PM.567] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [1/5/2022 5:18:22 PM.567] Police Tape: Validating dependency: RageNativeUI [1/5/2022 5:18:22 PM.567] Police Tape: File "RageNativeUI.dll" exists: True [1/5/2022 5:18:22 PM.567] Police Tape: Version is at least 1.8.1 [1/5/2022 5:18:22 PM.567] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [1/5/2022 5:18:22 PM.567] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [1/5/2022 5:18:22 PM.568] Police Tape: File "ModManager.Core.dll" exists: False [1/5/2022 5:18:22 PM.568] Police Tape: File not required and not found. Not proceeding with further checks. [1/5/2022 5:18:22 PM.568] Police Tape: Could not get version info from assembly [1/5/2022 5:18:22 PM.823] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/5/2022 5:18:22 PM.824] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7012bd29-237b-4d2e-ad04-851de3f2046b. Enhanced features available. [1/5/2022 5:18:22 PM.824] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/5/2022 5:18:22 PM.824] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/5/2022 5:18:22 PM.824] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/5/2022 5:18:22 PM.963] Police Tape: [ParksTools] using cached token without checking for new token [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work06c skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work06d skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04b skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04br skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04c skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04cr skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04dx skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04drx skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04d skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04dr skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04ex skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04erx skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04e skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_work04er skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped [1/5/2022 5:18:23 PM.304] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped [1/5/2022 5:18:23 PM.371] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/5/2022 5:18:23 PM.405] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:23 PM.405] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:18:23 PM.406] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/5/2022 5:18:23 PM.421] LSPD First Response: [INFO] Vinewood Police Station [1/5/2022 5:18:23 PM.421] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] La Mesa Police Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Rockford Hills Police Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Vespucci Police Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Downtown Police Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Davis Sheriff Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/5/2022 5:18:23 PM.422] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/5/2022 5:18:23 PM.429] LSPD First Response: [TRACE] Auto started component Debug #1 [1/5/2022 5:18:23 PM.430] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/5/2022 5:18:23 PM.430] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/5/2022 5:18:23 PM.430] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/5/2022 5:18:23 PM.430] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/5/2022 5:18:23 PM.430] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/5/2022 5:18:23 PM.431] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/5/2022 5:18:23 PM.431] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/5/2022 5:18:23 PM.432] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/5/2022 5:18:23 PM.432] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/5/2022 5:18:23 PM.432] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/5/2022 5:18:23 PM.433] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/5/2022 5:18:23 PM.433] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/5/2022 5:18:23 PM.434] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/5/2022 5:18:23 PM.435] LSPD First Response: [TRACE] Preloading node data [1/5/2022 5:18:24 PM.771] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/5/2022 5:18:26 PM.548] LSPD First Response: [TRACE] Done preloading node data [1/5/2022 5:18:26 PM.548] LSPD First Response: [TRACE] Preloading node data [1/5/2022 5:18:26 PM.548] LSPD First Response: [TRACE] Done preloading node data [1/5/2022 5:18:26 PM.549] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/5/2022 5:18:26 PM.555] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/5/2022 5:18:26 PM.556] LSPD First Response: [TRACE] Disabling ambient game police chases [1/5/2022 5:18:26 PM.561] LSPD First Response: [TRACE] Disabled ambient game police chases [1/5/2022 5:18:26 PM.562] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/5/2022 5:18:26 PM.564] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/5/2022 5:18:26 PM.566] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/5/2022 5:18:26 PM.567] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/5/2022 5:18:27 PM.581] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/5/2022 5:18:27 PM.581] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/5/2022 5:18:27 PM.602] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/5/2022 5:18:27 PM.603] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/5/2022 5:18:27 PM.603] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/5/2022 5:18:27 PM.603] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/5/2022 5:18:27 PM.603] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/5/2022 5:18:27 PM.603] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/5/2022 5:18:27 PM.606] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/5/2022 5:18:27 PM.610] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/5/2022 5:18:27 PM.610] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/5/2022 5:18:27 PM.610] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/5/2022 5:18:27 PM.611] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/5/2022 5:18:27 PM.613] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/5/2022 5:18:27 PM.616] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/5/2022 5:18:27 PM.616] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/5/2022 5:18:27 PM.619] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/5/2022 5:18:27 PM.620] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/5/2022 5:18:27 PM.629] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/5/2022 5:18:27 PM.632] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/5/2022 5:18:27 PM.634] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/5/2022 5:18:43 PM.747] LSPD First Response: [TRACE] Daniel Small (G_M_Y_FAMCA_01) was damaged. [1/5/2022 5:18:48 PM.303] LSPD First Response: [TRACE] jacob zzzzzzz (MP_F_FREEMODE_01) was damaged. [1/5/2022 5:18:58 PM.813] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2022 5:18:58 PM.815] LSPD First Response: [TRACE] Created police3 at X:442.5143 Y:-1026.687 Z:28.98147 [1/5/2022 5:18:58 PM.816] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [1/5/2022 5:18:59 PM.088] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2022 5:18:59 PM.094] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:18:59 PM.137] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/5/2022 5:18:59 PM.318] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:18:59 PM.318] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:18:59 PM.318] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:18:59 PM.320] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:18:59 PM.347] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:18:59 PM.348] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:18:59 PM.375] LSPD First Response: [TRACE] Chloe Jones (MP_F_FREEMODE_01) was set as a cop [1/5/2022 5:18:59 PM.378] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:18:59 PM.381] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2022 5:18:59 PM.387] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:18:59 PM.392] LSPD First Response: [TRACE] Chloe Blanc (MP_F_FREEMODE_01) was set as a cop [1/5/2022 5:18:59 PM.393] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:18:59 PM.529] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:18:59 PM.576] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2022 5:18:59 PM.582] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:18:59 PM.589] LSPD First Response: [TRACE] Claud Einstein (MP_M_FREEMODE_01) was set as a cop [1/5/2022 5:18:59 PM.590] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:18:59 PM.590] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2022 5:18:59 PM.599] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:18:59 PM.600] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:18:59 PM.600] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:18:59 PM.607] LSPD First Response: [TRACE] Sara Lee (MP_F_FREEMODE_01) was set as a cop [1/5/2022 5:18:59 PM.607] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:18:59 PM.617] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/5/2022 5:18:59 PM.627] LSPD First Response: [TRACE] Populated PD [1/5/2022 5:18:59 PM.652] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] Julia Cedillo (S_F_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] Charles Barrett (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] Andrew Falcone (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.038] LSPD First Response: [TRACE] Dylan Cakey (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] Leon Reynold (S_M_M_CIASEC_01) was set as a cop [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] Kristabel Moore (S_F_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.039] LSPD First Response: [TRACE] Carlos Peach (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.040] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.040] LSPD First Response: [TRACE] Gabriel Walker (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:01 PM.040] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:01 PM.040] LSPD First Response: [TRACE] Tyler Smith (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:14 PM.777] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/5/2022 5:19:14 PM.778] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/5/2022 5:19:14 PM.786] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:14 PM.786] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:14 PM.786] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:19:14 PM.793] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/5/2022 5:19:19 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:19 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:19 PM.067] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:19:19 PM.077] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/5/2022 5:19:19 PM.097] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/5/2022 5:19:19 PM.140] LSPD First Response: [TRACE] Player went on duty. [1/5/2022 5:19:19 PM.148] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/5/2022 5:19:22 PM.087] LSPD First Response: 686Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.094] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.101] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.102] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.108] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.108] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.113] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.120] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.126] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.126] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.132] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.132] LSPD First Response: GrammarPolice, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.133] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.134] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.135] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.136] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.140] LSPD First Response: SuperCallouts2, Version=2.9.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.141] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.142] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.145] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.145] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/5/2022 5:19:22 PM.155] LSPD First Response: Creating plugin: _686_Callouts.Main [1/5/2022 5:19:22 PM.156] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [1/5/2022 5:19:22 PM.198] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [1/5/2022 5:19:22 PM.244] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/5/2022 5:19:22 PM.299] LSPD First Response: Creating plugin: BasicParkingTickets.Main [1/5/2022 5:19:22 PM.299] LSPD First Response: Creating plugin: CalloutManager.Main [1/5/2022 5:19:22 PM.341] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: ForceACallout.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: ForestryCallouts.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: GrammarPolice.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/5/2022 5:19:22 PM.457] LSPD First Response: Creating plugin: SimpleCallouts.Main [1/5/2022 5:19:22 PM.501] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [1/5/2022 5:19:22 PM.541] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/5/2022 5:19:22 PM.592] LSPD First Response: Creating plugin: SuperCallouts2.Main [1/5/2022 5:19:22 PM.592] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/5/2022 5:19:22 PM.592] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/5/2022 5:19:22 PM.646] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/5/2022 5:19:22 PM.646] LSPD First Response: Creating plugin: WildernessCallouts.Main [1/5/2022 5:19:22 PM.646] LSPD First Response: 686 Callouts 1.2.0.0 by Charlie686 has been initialised. [1/5/2022 5:19:22 PM.646] LSPD First Response: Go on duty to fully load 686 Callouts. [1/5/2022 5:19:22 PM.647] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [1/5/2022 5:19:22 PM.647] LSPD First Response: Go on duty to fully load ALPRLite [1/5/2022 5:19:22 PM.648] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [1/5/2022 5:19:22 PM.649] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [1/5/2022 5:19:22 PM.650] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/5/2022 5:19:22 PM.659] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [1/5/2022 5:19:22 PM.659] LSPD First Response: [BPT] To use go on duty [1/5/2022 5:19:22 PM.669] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/5/2022 5:19:22 PM.670] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/5/2022 5:19:22 PM.670] LSPD First Response: Go on duty to fully load CompuLite [1/5/2022 5:19:22 PM.671] LSPD First Response: Loading Deadly Weapons config. [1/5/2022 5:19:22 PM.673] LSPD First Response: Deadly Weapons: Config loaded. [1/5/2022 5:19:22 PM.673] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [1/5/2022 5:19:22 PM.673] LSPD First Response: Go on duty with LSPDFR to start the plugin. [1/5/2022 5:19:22 PM.682] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [1/5/2022 5:19:22 PM.682] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [1/5/2022 5:19:22 PM.682] LSPD First Response: Go on duty to fully load ForestryCallouts. [1/5/2022 5:19:22 PM.682] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/5/2022 5:19:22 PM.683] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [1/5/2022 5:19:22 PM.683] LSPD First Response: Go on duty to fully load SimpleCallouts [1/5/2022 5:19:22 PM.683] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [1/5/2022 5:19:22 PM.683] LSPD First Response: Go on duty to fully load SpeedRadarLite [1/5/2022 5:19:22 PM.684] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/5/2022 5:19:22 PM.684] LSPD First Response: Go on duty to fully load StopThePed [1/5/2022 5:19:22 PM.685] LSPD First Response: Loading SuperCallouts config. [1/5/2022 5:19:22 PM.692] LSPD First Response: SuperCallouts: Config loaded. [1/5/2022 5:19:22 PM.692] LSPD First Response: SuperCallouts 2.9.1.0 by SuperPyroManiac has been initialised. [1/5/2022 5:19:22 PM.692] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [1/5/2022 5:19:22 PM.713] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/5/2022 5:19:22 PM.713] LSPD First Response: Initializing Config for Typical Callouts [1/5/2022 5:19:22 PM.720] LSPD First Response: Go on duty to fully load Typical Callouts. [1/5/2022 5:19:22 PM.722] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/5/2022 5:19:22 PM.722] LSPD First Response: Go on duty to fully load UltimateBackup [1/5/2022 5:19:22 PM.722] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/5/2022 5:19:22 PM.732] =============================================== Wilderness Callouts =============================================== [1/5/2022 5:19:22 PM.732] Created by: alexguirre [1/5/2022 5:19:22 PM.733] Version: 0.6.0.41416 [1/5/2022 5:19:22 PM.734] RAGEPluginHook Version: 1.89.1297.16275 [1/5/2022 5:19:22 PM.735] RAGENativeUI Version: 1.8.2.0 [1/5/2022 5:19:22 PM.735] [1/5/2022 5:19:22 PM.735] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log [1/5/2022 5:19:22 PM.735] Enjoy! [1/5/2022 5:19:22 PM.735] =============================================== Wilderness Callouts =============================================== [1/5/2022 5:19:22 PM.736] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.89 [1/5/2022 5:19:22 PM.892] LSPD First Response: [Wilderness Callouts] Interaction menu initialized [1/5/2022 5:19:22 PM.892] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized [1/5/2022 5:19:22 PM.911] LSPD First Response: We have 3 callouts registered [1/5/2022 5:19:22 PM.912] LSPD First Response: CalloutManager initialized [1/5/2022 5:19:22 PM.913] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/5/2022 5:19:22 PM.919] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/5/2022 5:19:22 PM.920] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/5/2022 5:19:22 PM.927] LSPD First Response: [INFO] Model preloading enabled [1/5/2022 5:19:22 PM.927] LSPD First Response: [TRACE] Preloading POLICE [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICE2 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICET [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICE4 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICEB [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading FBI2 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading BUZZARD [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading POLMAV [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading FROGGER2 [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading AMBULANCE [1/5/2022 5:19:22 PM.928] LSPD First Response: [TRACE] Preloading FIRETRUK [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/5/2022 5:19:22 PM.929] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/5/2022 5:19:22 PM.935] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/5/2022 5:19:22 PM.936] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/5/2022 5:19:22 PM.937] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/5/2022 5:19:22 PM.938] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/5/2022 5:19:22 PM.945] LSPD First Response: Deserialized James Lonty [1/5/2022 5:19:22 PM.945] LSPD First Response: Deserialized Buster Cherry [1/5/2022 5:19:22 PM.946] LSPD First Response: Deserialized Tony Gavino [1/5/2022 5:19:22 PM.949] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/5/2022 5:19:22 PM.949] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/5/2022 5:19:22 PM.949] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/5/2022 5:19:22 PM.949] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/5/2022 5:19:22 PM.953] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/5/2022 5:19:22 PM.954] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/5/2022 5:19:22 PM.954] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/5/2022 5:19:22 PM.957] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/5/2022 5:19:22 PM.957] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/5/2022 5:19:22 PM.957] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/5/2022 5:19:22 PM.959] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [1/5/2022 5:19:22 PM.959] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [1/5/2022 5:19:22 PM.961] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:22 PM.966] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [1/5/2022 5:19:22 PM.967] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [1/5/2022 5:19:22 PM.983] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [1/5/2022 5:19:22 PM.983] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [1/5/2022 5:19:22 PM.985] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-ADAM-7 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [1/5/2022 5:19:22 PM.987] LSPD First Response: Deserialized Frank Rivera [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = H [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 378 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1000 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [1/5/2022 5:19:22 PM.987] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [1/5/2022 5:19:22 PM.988] LSPD First Response: Deserialized Clint Compton [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [adam], [7]] [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_7] [1/5/2022 5:19:22 PM.988] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/5/2022 5:19:22 PM.989] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [1/5/2022 5:19:23 PM.015] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/5/2022 5:19:23 PM.015] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/5/2022 5:19:23 PM.015] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/5/2022 5:19:23 PM.015] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/5/2022 5:19:23 PM.024] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/5/2022 5:19:23 PM.037] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/5/2022 5:19:23 PM.039] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/5/2022 5:19:23 PM.044] LSPD First Response: [TRACE] Has taken study survey: False [1/5/2022 5:19:23 PM.045] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/5/2022 5:19:23 PM.052] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/5/2022 5:19:23 PM.053] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/5/2022 5:19:23 PM.060] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/5/2022 5:19:23 PM.060] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/5/2022 5:19:23 PM.060] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/5/2022 5:19:23 PM.062] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/5/2022 5:19:23 PM.062] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/5/2022 5:19:23 PM.063] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/5/2022 5:19:23 PM.081] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/5/2022 5:19:23 PM.692] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [1/5/2022 5:19:23 PM.705] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [1/5/2022 5:19:23 PM.923] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [1/5/2022 5:19:23 PM.928] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [1/5/2022 5:19:23 PM.931] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [1/5/2022 5:19:23 PM.934] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [1/5/2022 5:19:23 PM.938] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [1/5/2022 5:19:23 PM.940] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [1/5/2022 5:19:23 PM.943] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [1/5/2022 5:19:23 PM.946] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [1/5/2022 5:19:23 PM.950] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [1/5/2022 5:19:23 PM.953] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [1/5/2022 5:19:23 PM.956] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [1/5/2022 5:19:23 PM.959] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [1/5/2022 5:19:23 PM.963] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [1/5/2022 5:19:23 PM.965] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [1/5/2022 5:19:23 PM.969] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [1/5/2022 5:19:23 PM.973] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [1/5/2022 5:19:23 PM.976] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [1/5/2022 5:19:23 PM.979] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [1/5/2022 5:19:23 PM.982] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [1/5/2022 5:19:23 PM.985] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [1/5/2022 5:19:23 PM.988] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [1/5/2022 5:19:23 PM.991] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [1/5/2022 5:19:23 PM.994] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [1/5/2022 5:19:23 PM.997] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [1/5/2022 5:19:24 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [1/5/2022 5:19:24 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [1/5/2022 5:19:24 PM.006] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [1/5/2022 5:19:24 PM.012] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [1/5/2022 5:19:24 PM.016] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [1/5/2022 5:19:24 PM.019] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [1/5/2022 5:19:24 PM.022] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [1/5/2022 5:19:24 PM.025] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [1/5/2022 5:19:24 PM.028] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [1/5/2022 5:19:24 PM.031] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [1/5/2022 5:19:24 PM.034] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [1/5/2022 5:19:24 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [1/5/2022 5:19:24 PM.041] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [1/5/2022 5:19:24 PM.045] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [1/5/2022 5:19:24 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [1/5/2022 5:19:24 PM.052] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [1/5/2022 5:19:24 PM.055] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [1/5/2022 5:19:24 PM.058] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [1/5/2022 5:19:24 PM.061] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [1/5/2022 5:19:24 PM.064] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [1/5/2022 5:19:24 PM.067] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [1/5/2022 5:19:24 PM.070] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [1/5/2022 5:19:24 PM.073] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [1/5/2022 5:19:24 PM.076] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [1/5/2022 5:19:24 PM.079] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [1/5/2022 5:19:24 PM.082] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [1/5/2022 5:19:24 PM.084] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [1/5/2022 5:19:24 PM.090] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [1/5/2022 5:19:24 PM.093] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [1/5/2022 5:19:24 PM.096] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [1/5/2022 5:19:24 PM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [1/5/2022 5:19:24 PM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [1/5/2022 5:19:24 PM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [1/5/2022 5:19:24 PM.108] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [1/5/2022 5:19:24 PM.111] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [1/5/2022 5:19:24 PM.114] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [1/5/2022 5:19:24 PM.117] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [1/5/2022 5:19:24 PM.119] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [1/5/2022 5:19:24 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [1/5/2022 5:19:24 PM.131] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [1/5/2022 5:19:24 PM.135] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [1/5/2022 5:19:24 PM.139] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [1/5/2022 5:19:24 PM.142] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [1/5/2022 5:19:24 PM.144] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [1/5/2022 5:19:24 PM.147] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [1/5/2022 5:19:24 PM.150] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [1/5/2022 5:19:24 PM.152] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [1/5/2022 5:19:24 PM.156] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [1/5/2022 5:19:24 PM.159] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [1/5/2022 5:19:24 PM.161] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [1/5/2022 5:19:24 PM.164] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [1/5/2022 5:19:24 PM.168] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [1/5/2022 5:19:24 PM.171] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [1/5/2022 5:19:24 PM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [1/5/2022 5:19:24 PM.177] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [1/5/2022 5:19:24 PM.180] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [1/5/2022 5:19:24 PM.184] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [1/5/2022 5:19:24 PM.188] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [1/5/2022 5:19:24 PM.188] LSPD First Response: GrammarPolice: [ActionHandler] loaded 19 commands and 63 actions [1/5/2022 5:19:24 PM.193] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [1/5/2022 5:19:24 PM.193] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [1/5/2022 5:19:24 PM.197] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [1/5/2022 5:19:24 PM.197] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [1/5/2022 5:19:24 PM.198] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7 [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam 7 [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam 7 [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [1/5/2022 5:19:24 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [1/5/2022 5:19:24 PM.201] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [1/5/2022 5:19:24 PM.201] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [1/5/2022 5:19:24 PM.277] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [1/5/2022 5:19:24 PM.279] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [1/5/2022 5:19:24 PM.279] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [1/5/2022 5:19:24 PM.280] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [1/5/2022 5:19:24 PM.281] LSPD First Response: GrammarPolice: [ControlHandler] starting... [1/5/2022 5:19:24 PM.284] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [1/5/2022 5:19:24 PM.285] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [1/5/2022 5:19:24 PM.285] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [1/5/2022 5:19:24 PM.286] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [1/5/2022 5:19:24 PM.355] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [1/5/2022 5:19:24 PM.389] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [1/5/2022 5:19:24 PM.403] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [1/5/2022 5:19:24 PM.404] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [1/5/2022 5:19:24 PM.404] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/5/2022 5:19:24 PM.429] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [1/5/2022 5:19:24 PM.480] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/5/2022 5:19:24 PM.482] LSPD First Response: [686 Callouts] Running dependency checks. [1/5/2022 5:19:24 PM.482] LSPD First Response: [686 Callouts] All required dependencies are installed. [1/5/2022 5:19:24 PM.482] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/5/2022 5:19:25 PM.372] LSPD First Response: [686 Callouts] User is on the latest build. [1/5/2022 5:19:25 PM.376] LSPD First Response: [686 Callouts] Stats.xml has been located. [1/5/2022 5:19:25 PM.376] LSPD First Response: [686 Callouts] Has the user opted for statistics? True [1/5/2022 5:19:25 PM.376] LSPD First Response: [686 Callouts] Has the user opted for statistics after a call? True [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenPedalBike [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeaponReported [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/5/2022 5:19:25 PM.377] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/5/2022 5:19:25 PM.403] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [1/5/2022 5:19:25 PM.452] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [1/5/2022 5:19:25 PM.473] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/5/2022 5:19:25 PM.474] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/5/2022 5:19:25 PM.475] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/5/2022 5:19:25 PM.475] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/5/2022 5:19:25 PM.475] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/5/2022 5:19:25 PM.506] LSPD First Response: Found 10 callout plugin(s) with a combined total of 136 callout(s). [1/5/2022 5:19:25 PM.659] LSPD First Response: CompuLite Localization Code Page: 1252 [1/5/2022 5:19:25 PM.660] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/5/2022 5:19:25 PM.664] LSPD First Response: FBI Callouts LOADING... [1/5/2022 5:19:25 PM.664] LSPD First Response: FBI Callouts Fully Loaded [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [1/5/2022 5:19:25 PM.664] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [1/5/2022 5:19:25 PM.664] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [1/5/2022 5:19:25 PM.665] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [1/5/2022 5:19:25 PM.941] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to X [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to Z [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to False [1/5/2022 5:19:25 PM.946] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to False [1/5/2022 5:19:25 PM.946] LSPD First Response: ----------------------------------------------------------------------------------------------------- [1/5/2022 5:19:25 PM.947] ================================================ Forestry Callouts ===================================================== [1/5/2022 5:19:25 PM.947] Forestry Callouts v1.2.5.0 loading... [1/5/2022 5:19:25 PM.948] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [1/5/2022 5:19:25 PM.955] Forestry Callouts: settings loaded! [1/5/2022 5:19:25 PM.955] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/5/2022 5:19:25 PM.955] -!!- DialogueKey = Y [1/5/2022 5:19:25 PM.955] -!!- EndCalloutKey = End [1/5/2022 5:19:25 PM.955] -!!- EndCalloutKey = T [1/5/2022 5:19:25 PM.955] -!!- RangerBackupVehicles = PRANGER, PRANGER, PRANGER, PRANGER [1/5/2022 5:19:25 PM.955] -!!- AnimalControlModel = REBEL2 [1/5/2022 5:19:25 PM.955] -!!- Other settings loaded! [1/5/2022 5:19:25 PM.955] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/5/2022 5:19:25 PM.955] [1/5/2022 5:19:25 PM.955] Forestry Callouts: Checking for update! [1/5/2022 5:19:25 PM.994] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/5/2022 5:19:25 PM.994] -!!- You are running the newest version of Forestry Callouts! [1/5/2022 5:19:25 PM.994] -!!- Current Version: 1.2.5.0 [1/5/2022 5:19:25 PM.994] -!!- Newest Version: 1.2.5.0 [1/5/2022 5:19:25 PM.994] -!!- Enjoy! [1/5/2022 5:19:25 PM.994] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/5/2022 5:19:25 PM.994] [1/5/2022 5:19:25 PM.994] [1/5/2022 5:19:25 PM.994] Forestry Callouts: Registering Callouts! [1/5/2022 5:19:25 PM.994] ================================================ Forestry Callouts ===================================================== [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.AnimalAttack [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.LoggerPursuit [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.HighSpeedPursuit [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.MissingHiker [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalCamping [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.RangerBackup [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.DeadAnimal [1/5/2022 5:19:25 PM.994] LSPD First Response: Registering callout ForestryCallouts.Callouts.DangerousPerson [1/5/2022 5:19:25 PM.995] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalHunting [1/5/2022 5:19:25 PM.995] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalFishing [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [1/5/2022 5:19:26 PM.030] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [1/5/2022 5:19:26 PM.141] LSPD First Response: StopThePed Localization Code Page: 1252 [1/5/2022 5:19:26 PM.142] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/5/2022 5:19:26 PM.235] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:26 PM.238] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/5/2022 5:19:26 PM.238] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/5/2022 5:19:26 PM.240] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/5/2022 5:19:26 PM.241] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/5/2022 5:19:26 PM.242] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/5/2022 5:19:26 PM.243] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/5/2022 5:19:26 PM.244] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/5/2022 5:19:26 PM.245] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/5/2022 5:19:26 PM.246] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/5/2022 5:19:26 PM.247] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/5/2022 5:19:26 PM.249] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/5/2022 5:19:26 PM.250] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/5/2022 5:19:26 PM.251] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/5/2022 5:19:26 PM.252] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/5/2022 5:19:26 PM.253] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/5/2022 5:19:26 PM.254] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/5/2022 5:19:26 PM.255] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/5/2022 5:19:26 PM.256] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/5/2022 5:19:26 PM.257] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/5/2022 5:19:26 PM.258] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/5/2022 5:19:26 PM.259] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/5/2022 5:19:26 PM.260] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/5/2022 5:19:26 PM.261] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/5/2022 5:19:26 PM.262] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/5/2022 5:19:26 PM.263] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/5/2022 5:19:26 PM.264] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/5/2022 5:19:26 PM.265] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/5/2022 5:19:26 PM.266] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/5/2022 5:19:26 PM.267] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/5/2022 5:19:26 PM.268] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/5/2022 5:19:26 PM.269] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/5/2022 5:19:26 PM.270] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/5/2022 5:19:26 PM.271] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.272] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/5/2022 5:19:26 PM.274] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/5/2022 5:19:26 PM.275] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.276] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/5/2022 5:19:26 PM.277] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/5/2022 5:19:26 PM.278] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.279] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/5/2022 5:19:26 PM.280] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/5/2022 5:19:26 PM.281] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.282] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/5/2022 5:19:26 PM.283] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/5/2022 5:19:26 PM.284] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.285] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/5/2022 5:19:26 PM.286] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/5/2022 5:19:26 PM.287] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.288] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/5/2022 5:19:26 PM.289] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/5/2022 5:19:26 PM.290] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.291] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/5/2022 5:19:26 PM.292] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/5/2022 5:19:26 PM.293] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.294] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/5/2022 5:19:26 PM.295] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/5/2022 5:19:26 PM.296] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/5/2022 5:19:26 PM.297] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/5/2022 5:19:26 PM.298] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/5/2022 5:19:26 PM.299] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/5/2022 5:19:26 PM.300] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/5/2022 5:19:26 PM.301] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/5/2022 5:19:26 PM.302] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/5/2022 5:19:26 PM.303] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/5/2022 5:19:26 PM.305] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/5/2022 5:19:26 PM.306] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/5/2022 5:19:26 PM.307] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/5/2022 5:19:26 PM.308] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/5/2022 5:19:26 PM.309] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/5/2022 5:19:26 PM.310] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/5/2022 5:19:26 PM.311] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/5/2022 5:19:26 PM.312] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/5/2022 5:19:26 PM.313] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/5/2022 5:19:26 PM.314] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/5/2022 5:19:26 PM.315] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/5/2022 5:19:26 PM.316] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/5/2022 5:19:26 PM.317] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/5/2022 5:19:26 PM.318] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/5/2022 5:19:26 PM.318] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/5/2022 5:19:26 PM.318] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/5/2022 5:19:26 PM.321] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:26 PM.328] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/5/2022 5:19:26 PM.328] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/5/2022 5:19:26 PM.328] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/5/2022 5:19:26 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/5/2022 5:19:26 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/5/2022 5:19:26 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/5/2022 5:19:26 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/5/2022 5:19:26 PM.329] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/5/2022 5:19:26 PM.329] OP_Immersive_Dispatch: Menus Initialised [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/5/2022 5:19:26 PM.608] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/5/2022 5:19:26 PM.927] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/5/2022 5:19:26 PM.975] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/5/2022 5:19:27 PM.040] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/5/2022 5:19:27 PM.047] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/5/2022 5:19:27 PM.055] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation [1/5/2022 5:19:27 PM.091] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] ================================================== UnitedCallouts =================================================== [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/5/2022 5:19:27 PM.127] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [1/5/2022 5:19:27 PM.127] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] ================================================== UnitedCallouts =================================================== [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] =============================================== UnitedCallouts by sEbi3 ================================================ [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] [LOG]: Callouts and settings were loaded successfully. [1/5/2022 5:19:27 PM.127] [LOG]: The config file was loaded successfully. [1/5/2022 5:19:27 PM.127] [VERSION]: Detected Version: 1.5.7.8 [1/5/2022 5:19:27 PM.127] [LOG]: Checking for a new UnitedCallouts version. [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.127] =============================================== UnitedCallouts by sEbi3 ================================================ [1/5/2022 5:19:27 PM.127] [1/5/2022 5:19:27 PM.169] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started [1/5/2022 5:19:27 PM.177] LSPD First Response: [Wilderness Callouts] Functions fiber started [1/5/2022 5:19:29 PM.654] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/5/2022 5:19:29 PM.670] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/5/2022 5:19:32 PM.168] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [1/5/2022 5:19:34 PM.139] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:34 PM.139] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:34 PM.139] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:19:34 PM.141] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/5/2022 5:19:34 PM.159] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:34 PM.159] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:19:34 PM.159] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:19:34 PM.204] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:19:34 PM.207] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:19:34 PM.209] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:19:34 PM.210] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:19:34 PM.237] LSPD First Response: [TRACE] Cleared PD [1/5/2022 5:19:34 PM.843] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:34 PM.845] LSPD First Response: [TRACE] Cameron Smith (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:34 PM.845] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:34 PM.846] LSPD First Response: [TRACE] Carlos Peach (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:36 PM.748] [1/5/2022 5:19:36 PM.748] ================================================ Deadly Weapons WARNING ===================================================== [1/5/2022 5:19:36 PM.748] [1/5/2022 5:19:36 PM.748] A new version of Deadly Weapons is available! Update the Version, or play on your own risk. [1/5/2022 5:19:36 PM.748] Current Version: 2.0.7.0 [1/5/2022 5:19:36 PM.748] New Version: 2.0.8.0 [1/5/2022 5:19:36 PM.748] It's reccomended you update to prevent any issues that may have been fixed in the new version! [1/5/2022 5:19:36 PM.748] [1/5/2022 5:19:36 PM.748] ================================================ Deadly Weapons WARNING ===================================================== [1/5/2022 5:19:36 PM.748] [1/5/2022 5:19:36 PM.749] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [1/5/2022 5:19:36 PM.771] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [1/5/2022 5:19:36 PM.771] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: HotPursuit Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Robbery Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: CarAccident Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: AngryAnimals Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Kidnapping Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: TruckCrash Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: PrisonTransport Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Hit and Run Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Aliens Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Open Carry Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Fire Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: OfficerShootout Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Suspicious Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Manhunt Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Impersonator Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Illegal Parking Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Knife Attack Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: PrisonBreak Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Mafia1 Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: Mafia2 Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: LostMC Enabled [1/5/2022 5:19:37 PM.202] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [1/5/2022 5:19:37 PM.202] LSPD First Response: SuperCallouts: LSGTF Enabled [1/5/2022 5:19:41 PM.778] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.778] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.779] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.780] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.780] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.781] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/5/2022 5:19:41 PM.781] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/5/2022 5:19:41 PM.959] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.959] LSPD First Response: [TRACE] Lizzie Parker (S_F_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.959] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] Shayne Focker (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] Leon Tarr (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] David Jones (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] Chris Kiteley (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.960] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.961] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.961] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.961] LSPD First Response: [TRACE] Hugh Rowland (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.961] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] Bill Rezen (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] Zara Gomez (S_F_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] Kershaw Allen (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:19:41 PM.962] LSPD First Response: [TRACE] Chuck Lors (S_M_Y_COP_01) was set as a cop [1/5/2022 5:19:42 PM.404] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/5/2022 5:19:42 PM.415] LSPD First Response: [TRACE] Populated PD [1/5/2022 5:19:42 PM.763] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [1/5/2022 5:19:42 PM.763] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/5/2022 5:19:42 PM.765] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/5/2022 5:19:42 PM.768] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.770] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.770] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.770] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.770] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/5/2022 5:19:42 PM.770] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/5/2022 5:19:42 PM.771] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2022 5:19:42 PM.776] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:19:42 PM.781] LSPD First Response: [TRACE] Larry Cryer (MP_M_FREEMODE_01) was set as a cop [1/5/2022 5:19:42 PM.781] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2022 5:19:42 PM.786] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:19:42 PM.791] LSPD First Response: [TRACE] Erma Gerd (MP_M_FREEMODE_01) was set as a cop [1/5/2022 5:19:42 PM.792] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.792] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2022 5:19:42 PM.798] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:19:42 PM.799] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:19:42 PM.799] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/5/2022 5:19:42 PM.804] LSPD First Response: [TRACE] Robert Blackstone (MP_M_FREEMODE_01) was set as a cop [1/5/2022 5:19:42 PM.804] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2022 5:19:42 PM.809] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2022 5:19:42 PM.819] LSPD First Response: [TRACE] Peter Hall (MP_M_FREEMODE_01) was set as a cop [1/5/2022 5:19:42 PM.819] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/5/2022 5:19:42 PM.852] LSPD First Response: [TRACE] Ped Chloe Jones has become idle again [1/5/2022 5:19:42 PM.852] LSPD First Response: [TRACE] Ped Chloe Blanc has become idle again [1/5/2022 5:19:42 PM.852] LSPD First Response: [TRACE] Ped Claud Einstein has become idle again [1/5/2022 5:19:42 PM.853] LSPD First Response: [TRACE] Ped Sara Lee has become idle again [1/5/2022 5:19:43 PM.771] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [1/5/2022 5:19:43 PM.771] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [1/5/2022 5:19:43 PM.788] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/5/2022 5:20:01 PM.996] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/5/2022 5:20:01 PM.997] LSPD First Response: [TRACE] Cleared PD [1/5/2022 5:20:01 PM.997] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/5/2022 5:20:02 PM.028] LSPD First Response: [TRACE] Ped Larry Cryer has become idle again [1/5/2022 5:20:02 PM.028] LSPD First Response: [TRACE] Ped Erma Gerd has become idle again [1/5/2022 5:20:02 PM.028] LSPD First Response: [TRACE] Ped Robert Blackstone has become idle again [1/5/2022 5:20:02 PM.028] LSPD First Response: [TRACE] Ped Peter Hall has become idle again [1/5/2022 5:20:11 PM.418] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:20:11 PM.419] LSPD First Response: [TRACE] Starting world event RunLights [1/5/2022 5:20:11 PM.420] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/5/2022 5:20:11 PM.422] LSPD First Response: [TRACE] Failed to set up RunLights #1 [1/5/2022 5:20:11 PM.422] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/5/2022 5:20:11 PM.422] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/5/2022 5:20:15 PM.728] LSPD First Response: [TRACE] Launching new encounter for Frank Rivera [1/5/2022 5:20:15 PM.731] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2022 5:21:51 PM.591] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2022 5:21:58 PM.637] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:21:58 PM.638] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:21:58 PM.654] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:21:58 PM.656] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:21:59 PM.693] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 310 [1/5/2022 5:22:00 PM.369] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:22:00 PM.496] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:22:00 PM.600] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:22:00 PM.895] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:22:00 PM.898] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.9155064 [1/5/2022 5:22:00 PM.899] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:22:00 PM.919] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:22:00 PM.919] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:22:00 PM.919] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:22:00 PM.919] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.280959 [1/5/2022 5:22:00 PM.920] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:22:02 PM.347] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:22:02 PM.347] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:22:02 PM.348] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:22:02 PM.363] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:22:02 PM.377] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:22:02 PM.377] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:22:02 PM.377] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:22:02 PM.377] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:22:02 PM.568] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:22:02 PM.568] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:22:09 PM.842] LSPD First Response: [TRACE] It has been 156 seconds since the last callout [1/5/2022 5:22:09 PM.847] LSPD First Response: Creating DrugBust from FBI_CALLOUTS.Callouts.DrugBust, FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:22:09 PM.850] LSPD First Response: [TRACE] Callout created: #1 [1/5/2022 5:22:09 PM.865] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:22:17 PM.463] LSPD First Response: [TRACE] Player is close, starting pursuit [1/5/2022 5:22:17 PM.467] LSPD First Response: [TRACE] Created new chase [1/5/2022 5:22:17 PM.469] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [1/5/2022 5:22:17 PM.492] LSPD First Response: [TRACE] Suspect added to chase [1/5/2022 5:22:17 PM.514] LSPD First Response: [TRACE] Starting chase [1/5/2022 5:22:17 PM.514] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [1/5/2022 5:22:17 PM.539] LSPD First Response: [TRACE] Found new close chase [1/5/2022 5:22:17 PM.569] LSPD First Response: [TRACE] Player now monitoring Frank Rivera [1/5/2022 5:22:17 PM.627] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:22:17 PM.627] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:22:18 PM.555] LSPD First Response: [TRACE] Joining closest chase [1/5/2022 5:22:18 PM.558] LSPD First Response: [TRACE] Pursuit menu was reset. [1/5/2022 5:22:18 PM.564] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SHERIFF [1/5/2022 5:22:18 PM.601] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/5/2022 5:22:19 PM.612] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:22:19 PM.613] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:22:19 PM.935] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:22:20 PM.617] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:22:20 PM.947] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:22:20 PM.947] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:22:20 PM.963] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:22:20 PM.964] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:22:21 PM.040] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/5/2022 5:22:21 PM.752] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 190 [1/5/2022 5:22:23 PM.034] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:22:23 PM.160] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:22:23 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:22:23 PM.547] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/5/2022 5:22:23 PM.548] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch show us on scene (confidence=0.1940934) [1/5/2022 5:22:23 PM.579] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:22:23 PM.598] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:22:23 PM.598] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:22:23 PM.598] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:22:23 PM.598] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:22:23 PM.598] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6512773 [1/5/2022 5:22:24 PM.893] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:22:24 PM.894] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout not accepted [1/5/2022 5:22:28 PM.667] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:22:28 PM.667] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:22:31 PM.173] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:22:31 PM.704] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:22:33 PM.718] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:22:33 PM.718] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:22:35 PM.730] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:22:36 PM.739] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:22:36 PM.739] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:22:39 PM.487] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:22:39 PM.489] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:22:39 PM.992] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:22:39 PM.992] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:22:40 PM.505] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:22:40 PM.505] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:22:40 PM.855] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON SHERIFF [1/5/2022 5:22:40 PM.881] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [1/5/2022 5:22:40 PM.883] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/5/2022 5:22:41 PM.148] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SHERIFF [1/5/2022 5:22:41 PM.163] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON SHERIFF [1/5/2022 5:22:42 PM.182] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [1/5/2022 5:22:42 PM.183] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/5/2022 5:22:44 PM.830] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:22:54 PM.892] LSPD First Response: [TRACE] Visual lost longer [1/5/2022 5:23:42 PM.038] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [1/5/2022 5:23:42 PM.038] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [1/5/2022 5:23:45 PM.384] LSPD First Response: [Wilderness Callouts | HuntingEvent] Initialized [1/5/2022 5:23:45 PM.476] LSPD First Response: [Wilderness Callouts | HuntingEvent] Created [1/5/2022 5:23:45 PM.490] LSPD First Response: [Wilderness Callouts | HuntingEvent] Action started [1/5/2022 5:23:55 PM.349] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:23:55 PM.361] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:23:57 PM.670] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up [1/5/2022 5:24:24 PM.356] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/5/2022 5:24:24 PM.356] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/5/2022 5:24:24 PM.356] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/5/2022 5:24:24 PM.357] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/5/2022 5:24:24 PM.358] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [1/5/2022 5:24:24 PM.358] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [1/5/2022 5:24:24 PM.358] LSPD First Response: [TRACE] ChaseHost: Lost control over Frank Rivera [1/5/2022 5:24:24 PM.358] LSPD First Response: [TRACE] Suspect freed [1/5/2022 5:24:24 PM.359] LSPD First Response: [TRACE] Visual finally lost, removing suspect [1/5/2022 5:24:24 PM.360] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist [1/5/2022 5:24:24 PM.360] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [1/5/2022 5:24:24 PM.360] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [1/5/2022 5:24:24 PM.361] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [1/5/2022 5:24:24 PM.372] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/5/2022 5:24:24 PM.375] LSPD First Response: [TRACE] Ending chase [1/5/2022 5:24:24 PM.377] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [1/5/2022 5:24:24 PM.377] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [1/5/2022 5:24:24 PM.377] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [1/5/2022 5:24:24 PM.377] LSPD First Response: [TRACE] lPlgYyQlfSbiRcfoCGjIFtsAjSDqA is ending already [1/5/2022 5:24:24 PM.401] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/5/2022 5:24:24 PM.401] at System.Environment.get_StackTrace() [1/5/2022 5:24:24 PM.401] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:24:24 PM.401] at FcPavEAaIMAEfeTDmVqNrQVGQljdA.pVATqqQuoAaAPeCYjIBguEryuZiQ() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 83 [1/5/2022 5:24:24 PM.401] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:24:24 PM.401] at vLRxUtHWHTGfZcDBDhtlhtMPUNSP.NvzKNGecBYuFRsGxTbfGeMkQlJwiA(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/5/2022 5:24:24 PM.401] at FcPavEAaIMAEfeTDmVqNrQVGQljdA.nIzbpnhNStInsEgBJuWYuizUMuPPb(lPlgYyQlfSbiRcfoCGjIFtsAjSDqA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/5/2022 5:24:24 PM.401] at System.Action`1.Invoke(T obj) [1/5/2022 5:24:24 PM.401] at lPlgYyQlfSbiRcfoCGjIFtsAjSDqA.pVATqqQuoAaAPeCYjIBguEryuZiQ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/5/2022 5:24:24 PM.401] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:24:24 PM.401] at lPlgYyQlfSbiRcfoCGjIFtsAjSDqA.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/5/2022 5:24:24 PM.401] at AxwRCLtYjHRlqDjZbOfaaxZxShTn.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/5/2022 5:24:24 PM.401] at BJjhIvKeFEqyAdnpHpQairwAbSgFA.bzyDpLzerBTPPnketfttengFQqjx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [1/5/2022 5:24:24 PM.401] at Rage.GameFiber.Main() [1/5/2022 5:24:24 PM.401] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:24:24 PM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:24:24 PM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/5/2022 5:24:24 PM.401] at System.Threading.ThreadHelper.ThreadStart() [1/5/2022 5:24:24 PM.401] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/5/2022 5:24:24 PM.403] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2022 5:24:24 PM.403] LSPD First Response: [TRACE] StageOnFinished [1/5/2022 5:24:24 PM.403] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2022 5:24:24 PM.404] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2022 5:24:24 PM.404] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2022 5:24:24 PM.405] LSPD First Response: [TRACE] Finishing all logic for Frank Rivera [1/5/2022 5:24:24 PM.405] LSPD First Response: [TRACE] Crime finished [1/5/2022 5:24:24 PM.406] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:24:24 PM.406] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/5/2022 5:24:24 PM.406] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/5/2022 5:24:24 PM.417] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [1/5/2022 5:24:35 PM.313] LSPD First Response: [TRACE] It has been 125 seconds since the last callout [1/5/2022 5:24:35 PM.314] LSPD First Response: Creating RecentlyStolenVehicle from FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:24:35 PM.315] LSPD First Response: [TRACE] Callout created: #2 [1/5/2022 5:24:35 PM.317] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:24:39 PM.458] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:24:39 PM.459] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:24:39 PM.459] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:24:39 PM.459] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:24:39 PM.459] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:24:39 PM.460] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:24:39 PM.871] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:24:40 PM.505] LSPD First Response: 1 seconds elapsed. [1/5/2022 5:24:41 PM.527] LSPD First Response: 2 seconds elapsed. [1/5/2022 5:24:42 PM.543] LSPD First Response: 3 seconds elapsed. [1/5/2022 5:24:43 PM.567] LSPD First Response: 4 seconds elapsed. [1/5/2022 5:24:44 PM.595] LSPD First Response: 5 seconds elapsed. [1/5/2022 5:24:45 PM.610] LSPD First Response: 6 seconds elapsed. [1/5/2022 5:24:46 PM.625] LSPD First Response: 7 seconds elapsed. [1/5/2022 5:24:47 PM.656] LSPD First Response: 8 seconds elapsed. [1/5/2022 5:24:48 PM.669] LSPD First Response: 9 seconds elapsed. [1/5/2022 5:24:49 PM.682] LSPD First Response: 10 seconds elapsed. [1/5/2022 5:24:50 PM.698] LSPD First Response: 11 seconds elapsed. [1/5/2022 5:24:51 PM.711] LSPD First Response: 12 seconds elapsed. [1/5/2022 5:24:52 PM.737] LSPD First Response: 13 seconds elapsed. [1/5/2022 5:24:53 PM.755] LSPD First Response: 14 seconds elapsed. [1/5/2022 5:24:54 PM.769] LSPD First Response: 15 seconds elapsed. [1/5/2022 5:24:55 PM.787] LSPD First Response: 16 seconds elapsed. [1/5/2022 5:24:56 PM.804] LSPD First Response: 17 seconds elapsed. [1/5/2022 5:24:57 PM.817] LSPD First Response: 18 seconds elapsed. [1/5/2022 5:24:58 PM.835] LSPD First Response: 19 seconds elapsed. [1/5/2022 5:24:59 PM.859] LSPD First Response: 20 seconds elapsed. [1/5/2022 5:25:00 PM.886] LSPD First Response: 21 seconds elapsed. [1/5/2022 5:25:01 PM.901] LSPD First Response: 22 seconds elapsed. [1/5/2022 5:25:02 PM.860] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up [1/5/2022 5:25:02 PM.924] LSPD First Response: 23 seconds elapsed. [1/5/2022 5:25:03 PM.938] LSPD First Response: 24 seconds elapsed. [1/5/2022 5:25:04 PM.955] LSPD First Response: 25 seconds elapsed. [1/5/2022 5:25:05 PM.969] LSPD First Response: 26 seconds elapsed. [1/5/2022 5:25:06 PM.984] LSPD First Response: 27 seconds elapsed. [1/5/2022 5:25:07 PM.997] LSPD First Response: 28 seconds elapsed. [1/5/2022 5:25:09 PM.015] LSPD First Response: 29 seconds elapsed. 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[1/5/2022 5:25:24 PM.320] LSPD First Response: 44 seconds elapsed. [1/5/2022 5:25:25 PM.350] LSPD First Response: 45 seconds elapsed. [1/5/2022 5:25:26 PM.378] LSPD First Response: 46 seconds elapsed. [1/5/2022 5:25:27 PM.410] LSPD First Response: 47 seconds elapsed. [1/5/2022 5:25:28 PM.427] LSPD First Response: 48 seconds elapsed. [1/5/2022 5:25:29 PM.456] LSPD First Response: 49 seconds elapsed. [1/5/2022 5:25:30 PM.470] LSPD First Response: 50 seconds elapsed. [1/5/2022 5:25:31 PM.487] LSPD First Response: 51 seconds elapsed. [1/5/2022 5:25:32 PM.504] LSPD First Response: 52 seconds elapsed. [1/5/2022 5:25:33 PM.524] LSPD First Response: 53 seconds elapsed. [1/5/2022 5:25:34 PM.544] LSPD First Response: 54 seconds elapsed. [1/5/2022 5:25:35 PM.571] LSPD First Response: 55 seconds elapsed. [1/5/2022 5:25:36 PM.592] LSPD First Response: 56 seconds elapsed. [1/5/2022 5:25:37 PM.628] LSPD First Response: 57 seconds elapsed. [1/5/2022 5:25:38 PM.651] LSPD First Response: 58 seconds elapsed. [1/5/2022 5:25:39 PM.674] LSPD First Response: 59 seconds elapsed. [1/5/2022 5:25:40 PM.706] LSPD First Response: 60 seconds elapsed. [1/5/2022 5:25:41 PM.734] LSPD First Response: 61 seconds elapsed. [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] Starting world event RunLights [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] Failed to set up RunLights #2 [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [1/5/2022 5:25:42 PM.245] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [1/5/2022 5:25:42 PM.766] LSPD First Response: 62 seconds elapsed. [1/5/2022 5:25:43 PM.797] LSPD First Response: 63 seconds elapsed. 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[1/5/2022 5:27:29 PM.353] LSPD First Response: [TRACE] Bosco Boscorelli killed by Bosco Boscorelli [1/5/2022 5:27:29 PM.354] LSPD First Response: [TRACE] Bosco Boscorelli (A_M_Y_STBLA_02) was damaged. [1/5/2022 5:27:29 PM.731] LSPD First Response: 160 seconds elapsed. [1/5/2022 5:27:30 PM.750] LSPD First Response: 161 seconds elapsed. [1/5/2022 5:27:32 PM.479] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:27:32 PM.479] LSPD First Response: [TRACE] Starting world event RunLights [1/5/2022 5:27:32 PM.479] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [1/5/2022 5:27:32 PM.479] LSPD First Response: [TRACE] Failed to set up RunLights #3 [1/5/2022 5:27:32 PM.480] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [1/5/2022 5:27:32 PM.480] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [1/5/2022 5:27:33 PM.238] LSPD First Response: 162 seconds elapsed. [1/5/2022 5:27:34 PM.260] LSPD First Response: 163 seconds elapsed. [1/5/2022 5:27:35 PM.280] LSPD First Response: 164 seconds elapsed. [1/5/2022 5:27:36 PM.304] LSPD First Response: 165 seconds elapsed. [1/5/2022 5:27:37 PM.324] LSPD First Response: 166 seconds elapsed. [1/5/2022 5:27:38 PM.344] LSPD First Response: 167 seconds elapsed. [1/5/2022 5:27:39 PM.360] LSPD First Response: 168 seconds elapsed. [1/5/2022 5:27:39 PM.456] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:27:39 PM.456] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:27:39 PM.473] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:27:39 PM.474] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:27:40 PM.346] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 220 [1/5/2022 5:27:40 PM.377] LSPD First Response: 169 seconds elapsed. [1/5/2022 5:27:40 PM.387] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:27:40 PM.509] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:27:40 PM.620] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:27:40 PM.714] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2022 5:27:40 PM.714] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:27:40 PM.714] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/5/2022 5:27:40 PM.714] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/5/2022 5:27:40 PM.717] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:27:40 PM.717] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:27:40 PM.717] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:27:40 PM.730] LSPD First Response: [TRACE] Launching new encounter for Clint Compton [1/5/2022 5:27:40 PM.730] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2022 5:27:40 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:27:40 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: ten four Confidence: 0.738359 [1/5/2022 5:27:40 PM.895] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:27:40 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:27:40 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:27:40 PM.912] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:27:40 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.4552496 [1/5/2022 5:27:40 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] processing action copy from the ActionQueue [1/5/2022 5:27:41 PM.390] LSPD First Response: 170 seconds elapsed. [1/5/2022 5:27:41 PM.390] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:27:41 PM.390] LSPD First Response: [TRACE] RecentlyStolenVehicle is ending already [1/5/2022 5:27:41 PM.392] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/5/2022 5:27:41 PM.392] at System.Environment.get_StackTrace() [1/5/2022 5:27:41 PM.392] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:27:41 PM.392] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [1/5/2022 5:27:41 PM.392] at FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle.End() in E:\GTA Mod Development\Visual Projects\FirstLSPDFRPlugin\FirstLSPDFRPlugin\Callouts\RecentlyStolenVehicle.cs:line 195 [1/5/2022 5:27:41 PM.392] at FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle.b__25_0() in E:\GTA Mod Development\Visual Projects\FirstLSPDFRPlugin\FirstLSPDFRPlugin\Callouts\RecentlyStolenVehicle.cs:line 284 [1/5/2022 5:27:41 PM.392] at Rage.GameFiber.Main() [1/5/2022 5:27:41 PM.392] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:27:41 PM.392] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:27:41 PM.392] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/5/2022 5:27:41 PM.392] at System.Threading.ThreadHelper.ThreadStart() [1/5/2022 5:27:42 PM.338] LSPD First Response: GrammarPolice: [Events] firing action event, action = copy [1/5/2022 5:27:42 PM.338] LSPD First Response: GrammarPolice: [DispatchHandler] received action: copy, invoking ActionHandler [1/5/2022 5:27:42 PM.338] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:27:42 PM.360] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: copy [1/5/2022 5:27:42 PM.375] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: copy [1/5/2022 5:27:42 PM.378] LSPD First Response: GrammarPolice: [Action] calling action: copy at target: GrammarPolice.Actions.Interactions.Copy [1/5/2022 5:27:44 PM.007] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2022 5:27:59 PM.909] LSPD First Response: [TRACE] Freeing spawned suspect [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] StageOnFinished [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] Finishing all logic for Clint Compton [1/5/2022 5:27:59 PM.910] LSPD First Response: [TRACE] Crime finished [1/5/2022 5:28:34 PM.246] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:28:34 PM.246] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:28:34 PM.261] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:28:34 PM.261] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:28:35 PM.428] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 520 [1/5/2022 5:28:36 PM.158] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:28:36 PM.281] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:28:36 PM.389] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:28:36 PM.645] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:28:36 PM.645] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.9217984 [1/5/2022 5:28:36 PM.664] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:28:36 PM.682] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:28:36 PM.682] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:28:36 PM.682] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:28:36 PM.682] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4365926 [1/5/2022 5:28:36 PM.682] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:28:38 PM.108] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:28:38 PM.108] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:28:38 PM.109] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:28:38 PM.122] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:28:38 PM.135] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:28:38 PM.135] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:28:38 PM.135] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:28:38 PM.135] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:28:38 PM.793] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:28:38 PM.793] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:28:51 PM.814] LSPD First Response: [TRACE] It has been 63 seconds since the last callout [1/5/2022 5:28:51 PM.814] LSPD First Response: Creating WantedFelonInVehicle from WildernessCallouts.Callouts.WantedFelonInVehicle, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/5/2022 5:28:51 PM.815] LSPD First Response: [TRACE] Callout created: #3 [1/5/2022 5:28:52 PM.027] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] OnBeforeCalloutDisplayed() [1/5/2022 5:28:52 PM.027] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:28:58 PM.989] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] UpdateSearchArea() [1/5/2022 5:28:58 PM.989] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] OnCalloutAccepted() [1/5/2022 5:28:58 PM.989] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:28:58 PM.989] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:28:58 PM.989] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:28:58 PM.989] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:28:58 PM.989] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:28:58 PM.990] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:28:59 PM.976] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:29:18 PM.244] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:29:18 PM.244] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:29:18 PM.263] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:29:18 PM.263] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:29:19 PM.244] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:29:19 PM.370] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:29:19 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:29:19 PM.769] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:29:19 PM.786] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:29:19 PM.786] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:29:19 PM.786] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:29:19 PM.786] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5422413 [1/5/2022 5:29:22 PM.998] LSPD First Response: [TRACE] Spawned with 259.1876 [1/5/2022 5:29:23 PM.007] LSPD First Response: [TRACE] Spawned with 8.465149 [1/5/2022 5:29:23 PM.019] LSPD First Response: [TRACE] Spawned with 87.19774 [1/5/2022 5:29:23 PM.021] LSPD First Response: [TRACE] Spawned with 33.53334 [1/5/2022 5:29:23 PM.021] LSPD First Response: [TRACE] Spawned with 33.53334 [1/5/2022 5:29:23 PM.024] LSPD First Response: [TRACE] Spawned with 4.869629 [1/5/2022 5:29:23 PM.026] LSPD First Response: [TRACE] Spawned with 37.75189 [1/5/2022 5:29:23 PM.039] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:29:23 PM.039] LSPD First Response: [TRACE] Preloading WARRENER [1/5/2022 5:29:23 PM.039] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:29:23 PM.040] LSPD First Response: [TRACE] Created sheriff at X:78.37041 Y:3338.739 Z:34.44283 [1/5/2022 5:29:23 PM.109] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2022 5:29:23 PM.110] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [1/5/2022 5:29:23 PM.112] LSPD First Response: [TRACE] Andrew Ruiz (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:29:23 PM.112] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/5/2022 5:29:23 PM.113] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/5/2022 5:29:23 PM.130] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/5/2022 5:29:23 PM.131] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/5/2022 5:29:23 PM.132] LSPD First Response: [TRACE] Ped Luli Mekins has become idle again [1/5/2022 5:29:23 PM.132] LSPD First Response: [TRACE] Ped Andrew Ruiz has become idle again [1/5/2022 5:29:23 PM.137] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/5/2022 5:29:23 PM.137] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/5/2022 5:29:44 PM.502] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] SearchArea Updated [1/5/2022 5:30:09 PM.467] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] SuspectFound() [1/5/2022 5:30:09 PM.467] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] Scenario: NotFlee [1/5/2022 5:30:19 PM.477] Unknown command or variable "re" [1/5/2022 5:30:30 PM.079] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/5/2022 5:30:34 PM.083] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/5/2022 5:30:34 PM.083] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/5/2022 5:30:37 PM.860] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2022 5:30:37 PM.861] LSPD First Response: [Wilderness Callouts | WantedFelonInVehicle] End() [1/5/2022 5:30:37 PM.862] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:30:37 PM.862] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [1/5/2022 5:30:37 PM.862] LSPD First Response: [TRACE] Instance cleaned ( #3) [1/5/2022 5:30:37 PM.862] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:30:37 PM.862] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:30:37 PM.862] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:30:37 PM.874] LSPD First Response: [TRACE] Launching new encounter for Clint Compton [1/5/2022 5:30:37 PM.874] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2022 5:30:37 PM.889] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2022 5:30:51 PM.593] LSPD First Response: [TRACE] Player is close, starting pursuit [1/5/2022 5:30:51 PM.593] LSPD First Response: [TRACE] Created new chase [1/5/2022 5:30:51 PM.594] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory) [1/5/2022 5:30:51 PM.594] LSPD First Response: [TRACE] Suspect added to chase [1/5/2022 5:30:51 PM.605] LSPD First Response: [TRACE] Starting chase [1/5/2022 5:30:51 PM.605] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized [1/5/2022 5:30:51 PM.618] LSPD First Response: [TRACE] Found new close chase [1/5/2022 5:30:51 PM.665] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:30:51 PM.665] LSPD First Response: [TRACE] Extended route by 20 [1/5/2022 5:30:51 PM.693] LSPD First Response: [TRACE] Player now monitoring Clint Compton [1/5/2022 5:30:52 PM.672] LSPD First Response: [TRACE] Joining closest chase [1/5/2022 5:30:52 PM.674] LSPD First Response: [TRACE] Pursuit menu was reset. [1/5/2022 5:30:52 PM.700] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/5/2022 5:30:53 PM.699] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BURRITO [1/5/2022 5:30:53 PM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:30:53 PM.709] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:30:56 PM.731] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:30:59 PM.752] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2022 5:30:59 PM.752] LSPD First Response: [TRACE] Visual regained event fired [1/5/2022 5:31:03 PM.513] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:31:03 PM.513] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:31:03 PM.529] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:31:03 PM.530] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:31:03 PM.611] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:31:03 PM.738] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:31:03 PM.839] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:31:04 PM.125] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:31:04 PM.139] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:31:04 PM.139] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:31:04 PM.139] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:31:04 PM.139] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.626038 [1/5/2022 5:31:14 PM.573] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:31:14 PM.573] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:31:14 PM.964] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:31:14 PM.964] LSPD First Response: [TRACE] Starting world event StealCar [1/5/2022 5:31:14 PM.964] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/5/2022 5:31:15 PM.061] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/5/2022 5:31:15 PM.075] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:31:15 PM.075] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:31:15 PM.583] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:31:15 PM.583] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:31:16 PM.097] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/5/2022 5:31:16 PM.097] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [1/5/2022 5:31:16 PM.294] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [1/5/2022 5:31:16 PM.294] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/5/2022 5:31:16 PM.851] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BURRITO [1/5/2022 5:31:26 PM.813] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Ending chase [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Visual lost event fired [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory) [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] ChaseHost: Lost control over Clint Compton [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Suspect freed [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2) [1/5/2022 5:31:26 PM.814] LSPD First Response: [TRACE] lPlgYyQlfSbiRcfoCGjIFtsAjSDqA is ending already [1/5/2022 5:31:26 PM.815] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/5/2022 5:31:26 PM.815] at System.Environment.get_StackTrace() [1/5/2022 5:31:26 PM.815] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:31:26 PM.815] at FcPavEAaIMAEfeTDmVqNrQVGQljdA.pVATqqQuoAaAPeCYjIBguEryuZiQ() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 83 [1/5/2022 5:31:26 PM.815] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:31:26 PM.815] at vLRxUtHWHTGfZcDBDhtlhtMPUNSP.NvzKNGecBYuFRsGxTbfGeMkQlJwiA(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/5/2022 5:31:26 PM.815] at FcPavEAaIMAEfeTDmVqNrQVGQljdA.nIzbpnhNStInsEgBJuWYuizUMuPPb(lPlgYyQlfSbiRcfoCGjIFtsAjSDqA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/5/2022 5:31:26 PM.815] at System.Action`1.Invoke(T obj) [1/5/2022 5:31:26 PM.815] at lPlgYyQlfSbiRcfoCGjIFtsAjSDqA.pVATqqQuoAaAPeCYjIBguEryuZiQ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/5/2022 5:31:26 PM.815] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/5/2022 5:31:26 PM.815] at lPlgYyQlfSbiRcfoCGjIFtsAjSDqA.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/5/2022 5:31:26 PM.815] at AxwRCLtYjHRlqDjZbOfaaxZxShTn.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/5/2022 5:31:26 PM.815] at BJjhIvKeFEqyAdnpHpQairwAbSgFA.bzyDpLzerBTPPnketfttengFQqjx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [1/5/2022 5:31:26 PM.815] at Rage.GameFiber.Main() [1/5/2022 5:31:26 PM.815] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:31:26 PM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2022 5:31:26 PM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/5/2022 5:31:26 PM.815] at System.Threading.ThreadHelper.ThreadStart() [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] StageOnFinished [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Finishing all logic for Clint Compton [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Crime finished [1/5/2022 5:31:26 PM.815] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [1/5/2022 5:31:26 PM.815] LSPD First Response: [TRACE] Ped Clint Compton has become idle again [1/5/2022 5:31:26 PM.832] LSPD First Response: [TRACE] Fake-Thread ChaseHost #2 has been shut down [1/5/2022 5:31:27 PM.202] LSPD First Response: [TRACE] Clint Compton (S_M_M_TRUCKER_01) was damaged. [1/5/2022 5:31:27 PM.207] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [1/5/2022 5:31:34 PM.075] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Initialized [1/5/2022 5:31:34 PM.076] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Created [1/5/2022 5:31:34 PM.077] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Action started [1/5/2022 5:31:38 PM.743] LSPD First Response: [TRACE] Katie Hudson (A_F_Y_TOURIST_02) was damaged. [1/5/2022 5:31:38 PM.744] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: True [1/5/2022 5:32:04 PM.891] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up [1/5/2022 5:32:07 PM.333] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [1/5/2022 5:32:07 PM.333] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [1/5/2022 5:32:07 PM.333] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [1/5/2022 5:32:07 PM.333] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [1/5/2022 5:32:07 PM.334] LSPD First Response: [TRACE] World event StealCar #1 has ended [1/5/2022 5:32:07 PM.352] LSPD First Response: [TRACE] Ped Chris Ross has become idle again [1/5/2022 5:33:57 PM.374] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:33:57 PM.374] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:33:57 PM.396] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:33:57 PM.397] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:33:58 PM.268] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 260 [1/5/2022 5:33:58 PM.883] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:33:59 PM.000] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:33:59 PM.108] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:33:59 PM.373] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:33:59 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.8122587 [1/5/2022 5:33:59 PM.395] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:33:59 PM.409] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:33:59 PM.409] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:33:59 PM.409] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:33:59 PM.409] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0357485 [1/5/2022 5:33:59 PM.409] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:34:00 PM.829] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:34:00 PM.829] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:34:00 PM.830] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:34:00 PM.847] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:34:00 PM.861] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:34:00 PM.861] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:34:00 PM.861] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:34:00 PM.861] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:34:01 PM.377] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:34:01 PM.377] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:34:22 PM.988] LSPD First Response: [TRACE] Spawned with 1.925674 [1/5/2022 5:34:22 PM.989] LSPD First Response: [TRACE] Using -343.6651, 6075.955, 31.27032 Heading: 225.0002 and -336.7621, 6068.572, 30.26485 Heading: 224.5724 as base positions [1/5/2022 5:34:22 PM.991] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:34:22 PM.991] LSPD First Response: [TRACE] Preloading GRANGER [1/5/2022 5:34:22 PM.991] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:34:22 PM.992] LSPD First Response: [TRACE] Created sheriff at X:-343.6651 Y:6075.955 Z:31.27032 [1/5/2022 5:34:23 PM.165] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2022 5:34:23 PM.166] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [1/5/2022 5:34:23 PM.167] LSPD First Response: [TRACE] Miranda Thompson (S_F_Y_SHERIFF_01) was set as a cop [1/5/2022 5:34:23 PM.167] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/5/2022 5:34:23 PM.167] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [1/5/2022 5:34:23 PM.179] LSPD First Response: [TRACE] Ped Milan Vladislav has become idle again [1/5/2022 5:34:23 PM.180] LSPD First Response: [TRACE] Ped Miranda Thompson has become idle again [1/5/2022 5:34:23 PM.183] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/5/2022 5:34:23 PM.183] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [1/5/2022 5:34:34 PM.218] LSPD First Response: [TRACE] It has been 223 seconds since the last callout [1/5/2022 5:34:34 PM.219] LSPD First Response: Creating LostGang from SuperCallouts2.Callouts.LostGang, SuperCallouts2, Version=2.9.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:34:34 PM.219] LSPD First Response: [TRACE] Callout created: #4 [1/5/2022 5:34:34 PM.221] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:34:49 PM.240] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:34:49 PM.241] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout not accepted [1/5/2022 5:35:26 PM.549] LSPD First Response: [TRACE] It has been 37 seconds since the last callout [1/5/2022 5:35:26 PM.550] LSPD First Response: Creating Manslaughter from SimpleCallouts.Callouts.Manslaughter, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/5/2022 5:35:26 PM.552] LSPD First Response: [TRACE] Callout created: #5 [1/5/2022 5:35:26 PM.555] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:35:28 PM.544] LSPD First Response: [TRACE] Christian Daniels (A_M_O_ACULT_02) was damaged. [1/5/2022 5:35:28 PM.545] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [1/5/2022 5:35:28 PM.904] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:28 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.436] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.436] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.453] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.471] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.530] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.636] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.670] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:35:29 PM.670] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:35:29 PM.670] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:35:29 PM.670] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:35:29 PM.670] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:35:29 PM.671] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:35:29 PM.762] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.777] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.797] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 2 [1/5/2022 5:35:29 PM.824] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.824] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:29 PM.894] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [1/5/2022 5:35:29 PM.895] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2022 5:35:29 PM.897] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:35:29 PM.897] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [1/5/2022 5:35:29 PM.897] LSPD First Response: [TRACE] Instance cleaned ( #5) [1/5/2022 5:35:29 PM.898] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:35:29 PM.898] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:35:29 PM.898] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:35:30 PM.005] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:35:30 PM.005] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [1/5/2022 5:35:30 PM.005] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [1/5/2022 5:35:30 PM.006] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:35:30 PM.024] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [1/5/2022 5:35:30 PM.038] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [1/5/2022 5:35:30 PM.039] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:35:30 PM.039] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:35:30 PM.039] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:35:30 PM.042] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [1/5/2022 5:35:30 PM.051] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [1/5/2022 5:35:30 PM.064] LSPD First Response: GrammarPolice: [SoundHandler] waiting for busy audio engine [1/5/2022 5:35:30 PM.673] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:30 PM.882] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:31 PM.009] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [1/5/2022 5:35:31 PM.009] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:35:31 PM.174] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:31 PM.415] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:31 PM.897] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:37 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2022 5:35:42 PM.078] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [1/5/2022 5:35:42 PM.078] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [1/5/2022 5:35:42 PM.078] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [1/5/2022 5:35:43 PM.092] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~y~Out Of Service [1/5/2022 5:38:04 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [1/5/2022 5:38:04 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [1/5/2022 5:38:04 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:38:04 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:38:04 PM.975] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:38:04 PM.975] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [1/5/2022 5:38:06 PM.695] LSPD First Response: [TRACE] Thread VehicleSelector #2 initialized [1/5/2022 5:38:08 PM.675] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:38:08 PM.675] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2022 5:38:08 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2022 5:38:08 PM.677] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [1/5/2022 5:38:08 PM.683] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:38:08 PM.683] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:38:08 PM.685] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:38:08 PM.685] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/5/2022 5:38:09 PM.011] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:38:09 PM.012] LSPD First Response: [TRACE] Aaron Frost (S_M_Y_COP_01) was set as a cop [1/5/2022 5:38:09 PM.012] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:38:09 PM.012] LSPD First Response: [TRACE] Lloyd Bolt (S_M_Y_COP_01) was set as a cop [1/5/2022 5:38:16 PM.879] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:38:16 PM.879] LSPD First Response: [TRACE] Basilio Merkel (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:38:16 PM.879] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:38:16 PM.879] LSPD First Response: [TRACE] Johnny Carter (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:38:17 PM.834] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager [1/5/2022 5:38:17 PM.834] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17) [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15) [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16) [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [1/5/2022 5:38:17 PM.835] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [1/5/2022 5:38:18 PM.828] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #2 Content Manager [1/5/2022 5:38:18 PM.828] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #2) [1/5/2022 5:38:18 PM.841] LSPD First Response: [TRACE] Thread VehicleSelector #2 has been shut down [1/5/2022 5:38:29 PM.375] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:38:29 PM.375] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:38:29 PM.394] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:38:29 PM.396] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:38:30 PM.161] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 160 [1/5/2022 5:38:30 PM.851] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:38:30 PM.976] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:38:31 PM.080] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:38:31 PM.334] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:38:31 PM.334] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.9162416 [1/5/2022 5:38:31 PM.355] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:38:31 PM.369] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:38:31 PM.369] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:38:31 PM.369] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:38:31 PM.369] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9942129 [1/5/2022 5:38:31 PM.369] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:38:32 PM.794] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:38:32 PM.794] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:38:32 PM.795] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:38:32 PM.807] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:38:32 PM.821] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:38:32 PM.821] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:38:32 PM.821] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:38:32 PM.821] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:38:33 PM.556] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:38:33 PM.556] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:39:04 PM.170] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:39:04 PM.171] LSPD First Response: [TRACE] Jet Mofujohn (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:39:04 PM.171] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2022 5:39:04 PM.171] LSPD First Response: [TRACE] Jin Kazama (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:39:22 PM.988] LSPD First Response: [TRACE] Spawned with 1.925674 [1/5/2022 5:39:22 PM.988] LSPD First Response: [TRACE] Using -343.6651, 6075.955, 31.27032 Heading: 225.0002 and -336.7621, 6068.572, 30.26485 Heading: 224.5724 as base positions [1/5/2022 5:39:22 PM.991] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:39:22 PM.991] LSPD First Response: [TRACE] Preloading PATRIOT [1/5/2022 5:39:22 PM.992] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:39:22 PM.992] LSPD First Response: [TRACE] Created sheriff at X:-343.6651 Y:6075.955 Z:31.27032 [1/5/2022 5:39:23 PM.114] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2022 5:39:23 PM.115] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [1/5/2022 5:39:23 PM.116] LSPD First Response: [TRACE] Jessica Woods (S_F_Y_SHERIFF_01) was set as a cop [1/5/2022 5:39:23 PM.116] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [1/5/2022 5:39:23 PM.116] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [1/5/2022 5:39:23 PM.136] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [1/5/2022 5:39:24 PM.655] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [1/5/2022 5:39:24 PM.655] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [1/5/2022 5:39:32 PM.930] LSPD First Response: [TRACE] Entering at Driver [1/5/2022 5:39:41 PM.223] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [1/5/2022 5:39:41 PM.225] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [1/5/2022 5:39:41 PM.228] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [1/5/2022 5:39:41 PM.242] LSPD First Response: [TRACE] Ped Jim Pickens has become idle again [1/5/2022 5:39:41 PM.242] LSPD First Response: [TRACE] Ped Jessica Woods has become idle again [1/5/2022 5:40:13 PM.958] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:40:13 PM.958] LSPD First Response: [TRACE] Starting world event StealCar [1/5/2022 5:40:13 PM.958] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [1/5/2022 5:40:14 PM.107] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [1/5/2022 5:40:17 PM.993] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead [1/5/2022 5:40:17 PM.993] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [1/5/2022 5:40:17 PM.993] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [1/5/2022 5:40:17 PM.993] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [1/5/2022 5:40:17 PM.993] LSPD First Response: [TRACE] World event StealCar #2 has ended [1/5/2022 5:40:18 PM.004] LSPD First Response: [TRACE] Ped William Dust has become idle again [1/5/2022 5:40:59 PM.664] LSPD First Response: Creating Demonstration from WildernessCallouts.Callouts.Demonstration, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/5/2022 5:40:59 PM.664] LSPD First Response: [TRACE] Callout created: #6 [1/5/2022 5:40:59 PM.694] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #0 [1/5/2022 5:40:59 PM.695] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #1 [1/5/2022 5:40:59 PM.695] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #2 [1/5/2022 5:40:59 PM.696] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #3 [1/5/2022 5:40:59 PM.697] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #4 [1/5/2022 5:40:59 PM.697] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #5 [1/5/2022 5:40:59 PM.698] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #6 [1/5/2022 5:40:59 PM.699] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #7 [1/5/2022 5:40:59 PM.699] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #8 [1/5/2022 5:40:59 PM.700] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #9 [1/5/2022 5:40:59 PM.701] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #10 [1/5/2022 5:40:59 PM.701] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #11 [1/5/2022 5:40:59 PM.702] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #12 [1/5/2022 5:40:59 PM.702] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #13 [1/5/2022 5:40:59 PM.703] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #14 [1/5/2022 5:40:59 PM.704] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #15 [1/5/2022 5:40:59 PM.704] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #16 [1/5/2022 5:40:59 PM.705] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #17 [1/5/2022 5:40:59 PM.706] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #18 [1/5/2022 5:40:59 PM.706] LSPD First Response: [Wilderness Callouts | Demonstration] Get spawn attempt #19 [1/5/2022 5:40:59 PM.707] LSPD First Response: [Wilderness Callouts | Demonstration] Aborting: Spawn too far [1/5/2022 5:40:59 PM.707] LSPD First Response: CalloutCreated: Callout should be aborted [1/5/2022 5:40:59 PM.707] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2022 5:40:59 PM.713] LSPD First Response: [Wilderness Callouts | Demonstration] End() [1/5/2022 5:40:59 PM.713] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:40:59 PM.713] LSPD First Response: [TRACE] Released 0 entities from #6 Content Manager [1/5/2022 5:40:59 PM.713] LSPD First Response: [TRACE] Instance cleaned ( #6) [1/5/2022 5:40:59 PM.713] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:40:59 PM.713] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:40:59 PM.713] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:41:09 PM.103] LSPD First Response: Creating IllegalHunting from ForestryCallouts.Callouts.IllegalHunting, ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:41:09 PM.104] LSPD First Response: [TRACE] Callout created: #7 [1/5/2022 5:41:09 PM.104] LSPD First Response: -!!- Forestry Callouts - |IllegalHunting| - Callout Displayed -!!- [1/5/2022 5:41:09 PM.104] LSPD First Response: -!!- Forestry Callouts - |SpawnChooser| - illegalHuntingSpawnpoints, chose: Blondee Swag 2 -!!- [1/5/2022 5:41:09 PM.106] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:41:11 PM.965] LSPD First Response: -!!- Forestry Callouts - |IllegalHunting| - Callout accepted -!!- [1/5/2022 5:41:12 PM.040] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:41:12 PM.040] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:41:12 PM.040] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:41:12 PM.040] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:41:12 PM.040] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:41:12 PM.040] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:41:12 PM.981] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:41:27 PM.247] LSPD First Response: -!!- Forestry Callouts - |IllegalHunting| - Suspect found! -!!- [1/5/2022 5:41:34 PM.183] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2022 5:41:41 PM.838] LSPD First Response: -!!- Forestry Callouts - |HuntingLicenseChecker| - Getting ped... -!!- [1/5/2022 5:41:41 PM.838] LSPD First Response: -!!- Forestry Callouts - |HuntingLicenseChecker| - Found ped! -!!- [1/5/2022 5:41:41 PM.839] LSPD First Response: -!!- Forestry Callouts - |HuntingLicenseChecker| - Ped has hunting license! -!!- [1/5/2022 5:41:41 PM.839] LSPD First Response: -!!- Forestry Callouts - |HuntingLicenseChecker| - Finished -!!- [1/5/2022 5:41:46 PM.777] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/5/2022 5:41:50 PM.796] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/5/2022 5:41:50 PM.796] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/5/2022 5:41:56 PM.485] LSPD First Response: [TRACE] Added stopped ped: IG_HUNTER [1/5/2022 5:42:04 PM.757] LSPD First Response: -!!- Forestry Callouts - |IllegalHunting| - Callout was force ended by player -!!- [1/5/2022 5:42:04 PM.757] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:42:04 PM.757] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [1/5/2022 5:42:04 PM.757] LSPD First Response: [TRACE] Instance cleaned ( #7) [1/5/2022 5:42:04 PM.758] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:42:04 PM.758] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:42:04 PM.758] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:42:45 PM.514] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:42:45 PM.514] LSPD First Response: [TRACE] Starting world event StealCar [1/5/2022 5:42:45 PM.514] LSPD First Response: [TRACE] Setting up world event: StealCar #3 [1/5/2022 5:42:45 PM.515] LSPD First Response: [TRACE] Failed to set up StealCar #3 [1/5/2022 5:42:45 PM.515] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager [1/5/2022 5:42:45 PM.515] LSPD First Response: [TRACE] Instance cleaned (StealCar #3) [1/5/2022 5:43:19 PM.550] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:43:19 PM.551] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:43:19 PM.566] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:43:19 PM.567] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:43:20 PM.206] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 60 [1/5/2022 5:43:20 PM.555] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:43:20 PM.676] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:43:20 PM.778] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:43:21 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/5/2022 5:43:21 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch show me ten eight (confidence=0.522427) [1/5/2022 5:43:21 PM.055] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:43:21 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:43:21 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:43:21 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:43:21 PM.070] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:43:21 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5193051 [1/5/2022 5:44:09 PM.462] LSPD First Response: [Wilderness Callouts | HuntingEvent] Initialized [1/5/2022 5:44:09 PM.699] LSPD First Response: [Wilderness Callouts | HuntingEvent] Created [1/5/2022 5:44:09 PM.712] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:44:09 PM.712] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:44:09 PM.714] LSPD First Response: [Wilderness Callouts | HuntingEvent] Action started [1/5/2022 5:44:09 PM.727] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:44:09 PM.728] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:44:09 PM.773] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:44:09 PM.910] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:44:10 PM.022] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:44:10 PM.293] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:44:10 PM.318] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:44:10 PM.318] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:44:10 PM.318] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:44:10 PM.318] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.6060207 [1/5/2022 5:44:10 PM.773] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:11 PM.827] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:44:11 PM.827] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:44:11 PM.846] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:44:11 PM.847] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:44:12 PM.474] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 20 [1/5/2022 5:44:13 PM.259] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:44:13 PM.376] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:44:13 PM.487] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:44:13 PM.750] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:44:13 PM.750] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.6874675 [1/5/2022 5:44:13 PM.771] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:44:13 PM.785] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:44:13 PM.785] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:44:13 PM.785] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:44:13 PM.785] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9586827 [1/5/2022 5:44:13 PM.785] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:44:15 PM.210] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:44:15 PM.210] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:44:15 PM.211] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:44:15 PM.223] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:44:15 PM.235] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:44:15 PM.235] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:44:15 PM.235] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:44:15 PM.235] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:44:15 PM.923] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:44:15 PM.923] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:44:16 PM.644] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:16 PM.658] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:23 PM.010] LSPD First Response: [TRACE] Spawned with 34.91024 [1/5/2022 5:44:23 PM.011] LSPD First Response: [TRACE] Spawned with 1.925674 [1/5/2022 5:44:23 PM.011] LSPD First Response: [TRACE] Using -343.6651, 6075.955, 31.27032 Heading: 225.0002 and -336.7621, 6068.572, 30.26485 Heading: 224.5724 as base positions [1/5/2022 5:44:23 PM.013] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:44:23 PM.013] LSPD First Response: [TRACE] Preloading SEMINOLE [1/5/2022 5:44:23 PM.013] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:44:23 PM.013] LSPD First Response: [TRACE] Created sheriff at X:-343.6651 Y:6075.955 Z:31.27032 [1/5/2022 5:44:23 PM.180] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2022 5:44:23 PM.181] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [1/5/2022 5:44:23 PM.181] LSPD First Response: [TRACE] Asami Kagawa (S_F_Y_SHERIFF_01) was set as a cop [1/5/2022 5:44:23 PM.182] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [1/5/2022 5:44:23 PM.182] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Too far away [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4) [1/5/2022 5:44:23 PM.196] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted [1/5/2022 5:44:23 PM.197] LSPD First Response: [TRACE] Ped Asami Kagawa has become idle again [1/5/2022 5:44:23 PM.197] LSPD First Response: [TRACE] Ped Ima Richman has become idle again [1/5/2022 5:44:23 PM.201] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [1/5/2022 5:44:23 PM.201] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [1/5/2022 5:44:48 PM.263] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2022 5:44:49 PM.123] LSPD First Response: [TRACE] It has been 160 seconds since the last callout [1/5/2022 5:44:49 PM.125] LSPD First Response: Creating uSJzRuRVKSyeFQKXmZJIUqhTPFaC from uSJzRuRVKSyeFQKXmZJIUqhTPFaC, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [1/5/2022 5:44:49 PM.132] LSPD First Response: [TRACE] getting random details [1/5/2022 5:44:49 PM.136] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [1/5/2022 5:44:49 PM.137] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:44:49 PM.989] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:50 PM.003] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:50 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:50 PM.324] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:50 PM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:51 PM.072] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:51 PM.672] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:51 PM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:51 PM.992] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.160] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.501] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.661] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:52 PM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:53 PM.161] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:53 PM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:53 PM.575] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:53 PM.867] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:53 PM.999] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:54 PM.012] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:54 PM.245] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:54 PM.325] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:54 PM.719] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:54 PM.844] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:55 PM.074] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:55 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:55 PM.683] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:55 PM.836] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:56 PM.010] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:56 PM.350] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:57 PM.046] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:57 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:57 PM.227] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:44:57 PM.406] LSPD First Response: [TRACE] Joseph Maine (A_C_BOAR) was damaged. [1/5/2022 5:45:00 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:45:04 PM.159] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:45:04 PM.161] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout not accepted [1/5/2022 5:45:07 PM.783] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:45:19 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] Starting world event RunLights [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] Failed to set up RunLights #4 [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager [1/5/2022 5:45:32 PM.366] LSPD First Response: [TRACE] Instance cleaned (RunLights #4) [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] A new world event should be started [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] Starting world event RunLights [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] Setting up world event: RunLights #5 [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] Failed to set up RunLights #5 [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager [1/5/2022 5:45:32 PM.758] LSPD First Response: [TRACE] Instance cleaned (RunLights #5) [1/5/2022 5:45:49 PM.379] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:46:20 PM.371] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:46:56 PM.783] LSPD First Response: [TRACE] It has been 100 seconds since the last callout [1/5/2022 5:46:56 PM.785] LSPD First Response: Creating ShotsFired from SimpleCallouts.Callouts.ShotsFired, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/5/2022 5:46:56 PM.786] LSPD First Response: [TRACE] Callout created: #8 [1/5/2022 5:46:56 PM.788] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:46:59 PM.534] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:46:59 PM.534] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:46:59 PM.534] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:46:59 PM.534] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:46:59 PM.534] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:46:59 PM.535] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:47:00 PM.185] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:47:11 PM.979] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up [1/5/2022 5:47:44 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/5/2022 5:47:49 PM.471] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2022 5:47:52 PM.661] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:47:52 PM.661] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2022 5:47:52 PM.665] LSPD First Response: [TRACE] Using new link spawn [1/5/2022 5:47:52 PM.688] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2022 5:47:52 PM.689] LSPD First Response: [TRACE] Created sheriff at X:-150.5 Y:3650.5 Z:45.125 [1/5/2022 5:47:52 PM.689] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2022 5:47:52 PM.690] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/5/2022 5:47:52 PM.691] LSPD First Response: [TRACE] Lucas Diaz (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:47:52 PM.694] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01 [1/5/2022 5:47:52 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2022 5:47:52 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/5/2022 5:47:52 PM.697] LSPD First Response: [TRACE] Luke Johnson (S_M_Y_SHERIFF_01) was set as a cop [1/5/2022 5:47:52 PM.709] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/5/2022 5:47:52 PM.713] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/5/2022 5:47:52 PM.963] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [1/5/2022 5:47:54 PM.553] LSPD First Response: Deadly Weapons: Dave Coleman rolled 2-0 [1/5/2022 5:47:54 PM.572] LSPD First Response: DeadlyWeapons: PedAI Started... [1/5/2022 5:47:54 PM.999] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:47:54 PM.999] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [1/5/2022 5:47:54 PM.999] LSPD First Response: [TRACE] Instance cleaned ( #8) [1/5/2022 5:47:54 PM.999] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:47:54 PM.999] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:47:54 PM.999] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:48:02 PM.702] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/5/2022 5:48:04 PM.015] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/5/2022 5:48:04 PM.016] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/5/2022 5:48:04 PM.072] LSPD First Response: [TRACE] Use caller position: True [1/5/2022 5:48:04 PM.072] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/5/2022 5:48:04 PM.072] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/5/2022 5:48:04 PM.119] LSPD First Response: [TRACE] Use caller position: True [1/5/2022 5:48:09 PM.736] LSPD First Response: [TRACE] Contacting caller [1/5/2022 5:48:09 PM.736] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/5/2022 5:48:09 PM.737] LSPD First Response: [TRACE] Set current state to: Investigate [1/5/2022 5:48:10 PM.772] LSPD First Response: [TRACE] Set current state to: Investigate [1/5/2022 5:48:18 PM.533] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up [1/5/2022 5:48:37 PM.428] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/5/2022 5:48:37 PM.428] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/5/2022 5:48:37 PM.450] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/5/2022 5:48:37 PM.451] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/5/2022 5:48:38 PM.425] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 80 [1/5/2022 5:48:38 PM.768] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/5/2022 5:48:38 PM.894] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/5/2022 5:48:39 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/5/2022 5:48:39 PM.275] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/5/2022 5:48:39 PM.275] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.64039 [1/5/2022 5:48:39 PM.303] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/5/2022 5:48:39 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/5/2022 5:48:39 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/5/2022 5:48:39 PM.319] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/5/2022 5:48:39 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.8911254 [1/5/2022 5:48:39 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/5/2022 5:48:40 PM.742] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/5/2022 5:48:40 PM.742] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/5/2022 5:48:40 PM.743] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/5/2022 5:48:40 PM.758] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/5/2022 5:48:40 PM.773] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/5/2022 5:48:40 PM.773] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/5/2022 5:48:40 PM.773] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/5/2022 5:48:40 PM.773] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/5/2022 5:48:42 PM.055] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/5/2022 5:48:42 PM.055] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/5/2022 5:48:49 PM.562] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [1/5/2022 5:48:49 PM.562] LSPD First Response: [TRACE] TaskCopInvestigate_ended [1/5/2022 5:48:49 PM.563] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/5/2022 5:48:49 PM.563] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/5/2022 5:48:50 PM.568] LSPD First Response: [TRACE] Holster weapon [1/5/2022 5:48:51 PM.567] LSPD First Response: [TRACE] Go to vehicle -1 [1/5/2022 5:48:51 PM.593] LSPD First Response: [TRACE] Go to vehicle 0 [1/5/2022 5:48:56 PM.585] LSPD First Response: [TRACE] Aborting CopRespondBackup: Last vehicle didn't exist [1/5/2022 5:48:56 PM.586] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/5/2022 5:48:56 PM.602] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [1/5/2022 5:48:56 PM.603] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/5/2022 5:48:56 PM.603] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/5/2022 5:48:56 PM.603] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/5/2022 5:48:56 PM.604] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/5/2022 5:48:56 PM.604] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/5/2022 5:48:56 PM.606] LSPD First Response: [TRACE] Ped Lucas Diaz has become idle again [1/5/2022 5:48:56 PM.621] LSPD First Response: [TRACE] Aborting CopRespondBackup: Last vehicle didn't exist [1/5/2022 5:48:56 PM.621] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/5/2022 5:48:56 PM.638] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/5/2022 5:48:56 PM.639] LSPD First Response: [TRACE] Ped Luke Johnson has become idle again [1/5/2022 5:48:57 PM.358] LSPD First Response: [TRACE] Removed group 0 [1/5/2022 5:49:13 PM.764] LSPD First Response: [TRACE] It has been 76 seconds since the last callout [1/5/2022 5:49:13 PM.765] LSPD First Response: Creating SpeedTrapLosSantos from FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/5/2022 5:49:13 PM.765] LSPD First Response: [TRACE] Callout created: #9 [1/5/2022 5:49:13 PM.766] LSPD First Response: CalloutCreated: Callout should be aborted [1/5/2022 5:49:13 PM.766] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2022 5:49:13 PM.766] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:49:13 PM.766] LSPD First Response: [TRACE] Released 0 entities from #9 Content Manager [1/5/2022 5:49:13 PM.766] LSPD First Response: [TRACE] Instance cleaned ( #9) [1/5/2022 5:49:13 PM.766] LSPD First Response: Cleaning up silently... [1/5/2022 5:49:13 PM.766] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/5/2022 5:49:13 PM.766] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/5/2022 5:49:13 PM.766] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/5/2022 5:51:06 PM.546] LSPD First Response: [TRACE] It has been 112 seconds since the last callout [1/5/2022 5:51:06 PM.548] LSPD First Response: Creating GangAttack from UnitedCallouts.Callouts.GangAttack, UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/5/2022 5:51:06 PM.548] LSPD First Response: [TRACE] Callout created: #10 [1/5/2022 5:51:06 PM.550] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:51:07 PM.292] LSPD First Response: GetAudioFileForAction: No file found for: LSPDFR/audio/scanner/UnitedCalloutsAUDIO/ATTENTION_01 [1/5/2022 5:51:07 PM.292] LSPD First Response: GetAudioFileForAction: No file found for: LSPDFR/audio/scanner/UnitedCalloutsAUDIO/ATTENTION_01 [1/5/2022 5:51:07 PM.292] LSPD First Response: PlayAction: Failed to find LSPDFR/audio/scanner/UnitedCalloutsAUDIO/ATTENTION_01 [1/5/2022 5:51:21 PM.573] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:51:21 PM.573] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout not accepted [1/5/2022 5:51:54 PM.458] LSPD First Response: [TRACE] It has been 32 seconds since the last callout [1/5/2022 5:51:54 PM.459] LSPD First Response: Creating uSJzRuRVKSyeFQKXmZJIUqhTPFaC from uSJzRuRVKSyeFQKXmZJIUqhTPFaC, LSPD First Response, Version=0.4.8021.24468, Culture=neutral, PublicKeyToken=null [1/5/2022 5:51:54 PM.460] LSPD First Response: [TRACE] getting random details [1/5/2022 5:51:54 PM.460] LSPD First Response: [TRACE] Callout created: ArrestWarrant #2 [1/5/2022 5:51:54 PM.460] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/5/2022 5:51:56 PM.689] LSPD First Response: [TRACE] Cleaning UI [1/5/2022 5:51:56 PM.695] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/5/2022 5:51:56 PM.695] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/5/2022 5:51:56 PM.695] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/5/2022 5:51:56 PM.695] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/5/2022 5:51:56 PM.696] LSPD First Response: [TRACE] User accepted callout [1/5/2022 5:51:57 PM.555] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/5/2022 5:52:08 PM.418] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [1/5/2022 5:52:17 PM.183] LSPD First Response: [TRACE] Updating scaleform [1/5/2022 5:52:22 PM.210] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #2 (GameplayMandatory)