[06/01/2022 14:30:08.602] Started new log on 06/01/2022 14:30:08.602 [06/01/2022 14:30:08.603] ==================================================================================================== [06/01/2022 14:30:08.600] Log path: D:\Grand Theft Auto V\RagePluginHook.log [06/01/2022 14:30:08.603] Log verbosity: Trivial [06/01/2022 14:30:08.605] Initializing input system [06/01/2022 14:30:08.607] Initializing game console [06/01/2022 14:30:08.612] Console key has been set to F4 (key code: 115) [06/01/2022 14:30:08.656] Initializing console variable "ConsoleScrollAmount". [06/01/2022 14:30:08.656] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [06/01/2022 14:30:08.658] Read value: [06/01/2022 14:30:08.658] Initializing console variable "ConsoleKey". [06/01/2022 14:30:08.658] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [06/01/2022 14:30:08.658] Read value: [06/01/2022 14:30:08.658] Initializing console variable "PluginTimeoutThreshold". [06/01/2022 14:30:08.658] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [06/01/2022 14:30:08.661] Read value: 60000 [06/01/2022 14:30:08.661] Setting value of console variable "PluginTimeoutThreshold" to stored value. [06/01/2022 14:30:08.661] Initializing console variable "AlwaysShowConsoleOutput". [06/01/2022 14:30:08.661] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [06/01/2022 14:30:08.661] Read value: [06/01/2022 14:30:08.661] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [06/01/2022 14:30:08.661] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [06/01/2022 14:30:08.661] Read value: [06/01/2022 14:30:08.661] Initializing console variable "ShowOnScreenWarnings". [06/01/2022 14:30:08.661] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [06/01/2022 14:30:08.661] Read value: [06/01/2022 14:30:08.661] Console initialized [06/01/2022 14:30:08.661] Initializing forms manager [06/01/2022 14:30:08.662] Cleaning temp folder [06/01/2022 14:30:08.666] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V [06/01/2022 14:30:08.671] ================ RAGE Plugin Hook ================ [1/6/2022 2:30:08 PM.677] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [1/6/2022 2:30:08 PM.677] Checking game support [1/6/2022 2:30:08 PM.855] Product name: Grand Theft Auto V [1/6/2022 2:30:08 PM.855] Product version: 1.0.2545.0 [1/6/2022 2:30:08 PM.855] Is steam version: False [1/6/2022 2:30:08 PM.856] Initializing DirectX [1/6/2022 2:30:08 PM.857] Initializing Direct3D [1/6/2022 2:30:08 PM.857] Getting game swap chain [1/6/2022 2:30:08 PM.880] Swap Chain created: 0x7FF6AF07A538 [1/6/2022 2:30:08 PM.880] Swap Chain VTable: 0x1FADEC41D90 [1/6/2022 2:30:08 PM.880] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [1/6/2022 2:30:08 PM.880] D3D11Present: 0x7FFF7FEE2A40 [1/6/2022 2:30:08 PM.880] D3D11ResizeBuffers: 0x7FFF7FF01390 [1/6/2022 2:30:08 PM.880] D3D11ResizeTarget: 0x7FFF7FF4C440 [1/6/2022 2:30:08 PM.880] D3D11SetFullscreenState: 0x7FFF7FF03150 [1/6/2022 2:30:08 PM.881] Direct3D initialized [1/6/2022 2:30:08 PM.881] Initialized DirectX [1/6/2022 2:30:08 PM.881] Direct3D watcher thread spawned [1/6/2022 2:30:08 PM.891] Getting device [1/6/2022 2:30:08 PM.892] Retrieved device [1/6/2022 2:30:08 PM.892] Creating wrapper [1/6/2022 2:30:08 PM.939] Wrapper created [1/6/2022 2:30:08 PM.943] Effect created [1/6/2022 2:30:08 PM.943] Creating buffer [1/6/2022 2:30:08 PM.943] Created buffer [1/6/2022 2:30:08 PM.943] Creating blend state [1/6/2022 2:30:08 PM.943] Created blend state [1/6/2022 2:30:08 PM.943] Done with creation [1/6/2022 2:30:08 PM.985] Initializing texture system. [1/6/2022 2:30:08 PM.985] Initializing texture system; phase 1 [1/6/2022 2:30:08 PM.985] Initializing texture system; phase 2 [1/6/2022 2:30:08 PM.990] Initializing texture system; phase 3 [1/6/2022 2:30:08 PM.990] Initializing texture system; phase 4 [1/6/2022 2:30:08 PM.999] Initializing texture system; phase 5 [1/6/2022 2:30:09 PM.000] Initializing texture system; phase 6 [1/6/2022 2:30:09 PM.001] Initializing texture system; phase 7 [1/6/2022 2:30:09 PM.002] Initializing texture system; phase 8 [1/6/2022 2:30:09 PM.003] Initializing texture system; phase 9 [1/6/2022 2:30:09 PM.004] Initializing texture system; phase 10 [1/6/2022 2:30:09 PM.006] Initializing texture system; phase 11 [1/6/2022 2:30:09 PM.006] Initializing texture system; phase 12 [1/6/2022 2:30:09 PM.008] Initializing texture system; phase 13 [1/6/2022 2:30:09 PM.008] Initializing texture system; phase 14 [1/6/2022 2:30:13 PM.882] Direct3D watcher thread ended [1/6/2022 2:30:32 PM.385] LoadingScreenMsg: Initializing game support [1/6/2022 2:30:32 PM.636] Initializing game support [1/6/2022 2:30:38 PM.164] LoadingScreenMsg: Velocity limit removed [1/6/2022 2:30:38 PM.476] Compatibility level: 0 [1/6/2022 2:30:38 PM.476] Supported version detected [1/6/2022 2:30:38 PM.476] ================================================== [1/6/2022 2:30:38 PM.476] LoadingScreenMsg: Patching code [1/6/2022 2:30:38 PM.727] LoadingScreenMsg: Waiting for game initialization [1/6/2022 2:30:38 PM.977] Waiting for game initialization [1/6/2022 2:30:39 PM.078] LoadingScreenMsg: Initializing core [1/6/2022 2:30:39 PM.328] Initializing hook [1/6/2022 2:30:44 PM.350] LoadingScreenMsg: Completing interoperability [1/6/2022 2:30:44 PM.601] Completing interoperability [1/6/2022 2:30:44 PM.601] Initialization code 1. [1/6/2022 2:30:44 PM.601] Initialization code 2. [1/6/2022 2:30:44 PM.601] Initialization code 3. [1/6/2022 2:30:44 PM.608] 1 Address: 0x00007FF6ACEEB16C [1/6/2022 2:30:44 PM.608] Calling func 1 [1/6/2022 2:30:44 PM.623] 2 Address: 0x00007FF6ADA96B9E [1/6/2022 2:30:44 PM.623] 3 Address: 0x00007FF6AC4B5EF6 [1/6/2022 2:30:44 PM.651] Address: 0x00007FF6ADA96B48 [1/6/2022 2:30:44 PM.651] Unknown var: 0x00007FF6AEB09790 [1/6/2022 2:30:44 PM.651] Initialization code 4. [1/6/2022 2:30:44 PM.651] Initialization code 5. [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 1 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 2 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 3 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 4 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 5 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 6 [1/6/2022 2:30:44 PM.651] Completing interoperability, phase 7 [1/6/2022 2:30:44 PM.651] LoadingScreenMsg: [1/6/2022 2:30:44 PM.902] LoadingScreenMsg: Loading Story Mode [1/6/2022 2:30:45 PM.670] LoadingScreenMsg: Loading and Populating Game World [1/6/2022 2:30:45 PM.921] LoadingScreenMsg: [1/6/2022 2:31:02 PM.603] Initializing console variable "IsDeveloperModeEnabled". [1/6/2022 2:31:02 PM.603] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/6/2022 2:31:02 PM.603] Read value: [1/6/2022 2:31:02 PM.603] Initializing console variable "TimeScale". [1/6/2022 2:31:02 PM.603] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/6/2022 2:31:02 PM.603] Read value: [1/6/2022 2:31:04 PM.527] : Initializing input system [1/6/2022 2:31:04 PM.528] : Initializing game console [1/6/2022 2:31:04 PM.529] : Initializing forms manager [1/6/2022 2:31:06 PM.481] : Initializing input system [1/6/2022 2:31:06 PM.482] : Initializing game console [1/6/2022 2:31:06 PM.483] : Initializing forms manager [1/6/2022 2:31:08 PM.553] : Initializing input system [1/6/2022 2:31:08 PM.554] : Initializing game console [1/6/2022 2:31:08 PM.555] : Initializing forms manager [1/6/2022 2:31:08 PM.982] LSPD First Response: [TRACE] Started loading LSPDFR [1/6/2022 2:31:08 PM.983] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/6/2022 2:31:08 PM.983] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/6/2022 2:31:08 PM.983] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/6/2022 2:31:12 PM.188] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/6/2022 2:31:22 PM.872] LSPD First Response: [TRACE] Game has stopped loading [1/6/2022 2:31:25 PM.522] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:25 PM.525] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:25 PM.527] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/6/2022 2:31:25 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/6/2022 2:31:25 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:25 PM.607] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:25 PM.607] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/6/2022 2:31:25 PM.609] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/6/2022 2:31:25 PM.610] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/6/2022 2:31:25 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/6/2022 2:31:25 PM.612] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/6/2022 2:31:26 PM.144] LSPD First Response: [TRACE] Adding Ben J. as character [1/6/2022 2:31:26 PM.237] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/6/2022 2:31:26 PM.238] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:31:26 PM.238] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:31:26 PM.430] LSPD First Response: [TRACE] Adding Holden Ford as character [1/6/2022 2:31:26 PM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.446] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/6/2022 2:31:26 PM.450] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.450] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.450] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/6/2022 2:31:26 PM.452] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.452] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.453] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/6/2022 2:31:26 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:26 PM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/6/2022 2:31:26 PM.491] LSPD First Response: [TRACE] Failed to parse as chance [1/6/2022 2:31:26 PM.495] LSPD First Response: [TRACE] Player was in vehicle: False [1/6/2022 2:31:26 PM.495] LSPD First Response: [TRACE] Last selected character was Holden Ford, should spawn as last character True [1/6/2022 2:31:26 PM.495] LSPD First Response: [TRACE] Loading last selected character Holden Ford [1/6/2022 2:31:26 PM.497] LSPD First Response: [INFO] Changing current player character to Holden Ford [1/6/2022 2:31:26 PM.568] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [1/6/2022 2:31:26 PM.574] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:31:26 PM.575] LSPD First Response: [TRACE] CharacterSelected: 2 [1/6/2022 2:31:26 PM.575] LSPD First Response: [TRACE] Character changed, creating new stats object [1/6/2022 2:31:26 PM.692] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/6/2022 2:31:26 PM.696] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/6/2022 2:31:26 PM.697] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/6/2022 2:31:26 PM.898] LSPD First Response: [TRACE] Initialized telemtry service [1/6/2022 2:31:26 PM.954] LSPD First Response: We have 4 appartments registered [1/6/2022 2:31:26 PM.959] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/6/2022 2:31:26 PM.965] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/6/2022 2:31:26 PM.967] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/6/2022 2:31:26 PM.968] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/6/2022 2:31:26 PM.969] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/6/2022 2:31:26 PM.969] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/6/2022 2:31:26 PM.971] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/6/2022 2:31:26 PM.971] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/6/2022 2:31:26 PM.971] LSPD First Response: ApartmentManager initialized [1/6/2022 2:31:26 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/6/2022 2:31:26 PM.975] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/6/2022 2:31:26 PM.976] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/6/2022 2:31:27 PM.038] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/6/2022 2:31:27 PM.159] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/6/2022 2:31:27 PM.160] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/6/2022 2:31:27 PM.160] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:31:27 PM.168] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/6/2022 2:31:27 PM.173] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/6/2022 2:31:27 PM.215] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/6/2022 2:31:27 PM.269] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/6/2022 2:31:27 PM.362] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/6/2022 2:31:27 PM.373] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/6/2022 2:31:27 PM.379] LSPD First Response: [TRACE] Set title to Holden Ford for Interaction Menu [1/6/2022 2:31:27 PM.380] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/6/2022 2:31:27 PM.382] LSPD First Response: [TRACE] Set title to Holden Ford for Police Radio [1/6/2022 2:31:27 PM.390] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/6/2022 2:31:27 PM.394] LSPD First Response: [TRACE] Set title to Holden Ford for Vehicle Options [1/6/2022 2:31:27 PM.398] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/6/2022 2:31:27 PM.399] LSPD First Response: [TRACE] Set title to Holden Ford for Inventory [1/6/2022 2:31:27 PM.400] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/6/2022 2:31:27 PM.402] LSPD First Response: [TRACE] Set title to Holden Ford for Settings [1/6/2022 2:31:27 PM.406] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:31:27 PM.461] LSPD First Response: [TRACE] Requested Audio [1/6/2022 2:31:27 PM.472] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/6/2022 2:31:27 PM.872] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/6/2022 2:31:27 PM.960] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:27 PM.960] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:27 PM.960] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Vinewood Police Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] La Mesa Police Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Rockford Hills Police Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Vespucci Police Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Downtown Police Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Davis Sheriff Station [1/6/2022 2:31:27 PM.978] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/6/2022 2:31:27 PM.979] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/6/2022 2:31:27 PM.986] LSPD First Response: [TRACE] Auto started component Debug #1 [1/6/2022 2:31:27 PM.986] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/6/2022 2:31:27 PM.986] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/6/2022 2:31:27 PM.987] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/6/2022 2:31:27 PM.987] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/6/2022 2:31:27 PM.987] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/6/2022 2:31:27 PM.987] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/6/2022 2:31:27 PM.988] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/6/2022 2:31:27 PM.988] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/6/2022 2:31:27 PM.989] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/6/2022 2:31:27 PM.989] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/6/2022 2:31:27 PM.989] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/6/2022 2:31:27 PM.990] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/6/2022 2:31:27 PM.990] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/6/2022 2:31:27 PM.991] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:31:28 PM.439] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/6/2022 2:31:28 PM.440] LSPD First Response: [TRACE] Checking for updates... [1/6/2022 2:31:28 PM.444] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/6/2022 2:31:28 PM.444] LSPD First Response: [INFO] Connected to LSPDFR Sync via session aa27456d-3fda-4823-8a4c-ef2a8baa3141. Enhanced features available. [1/6/2022 2:31:28 PM.463] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/6/2022 2:31:28 PM.464] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/6/2022 2:31:28 PM.464] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/6/2022 2:31:28 PM.652] LSPD First Response: [TRACE] This version seems up to date. [1/6/2022 2:31:28 PM.652] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597 [1/6/2022 2:31:29 PM.314] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/6/2022 2:31:31 PM.340] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:31:31 PM.340] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:31:31 PM.340] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:31:31 PM.341] LSPD First Response: [TRACE] SwitchToCharacter: Holden Ford [1/6/2022 2:31:31 PM.341] LSPD First Response: [TRACE] Switch mode is random [1/6/2022 2:31:32 PM.975] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/6/2022 2:31:32 PM.981] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/6/2022 2:31:32 PM.981] LSPD First Response: [TRACE] Disabling ambient game police chases [1/6/2022 2:31:32 PM.988] LSPD First Response: [TRACE] Disabled ambient game police chases [1/6/2022 2:31:32 PM.989] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/6/2022 2:31:32 PM.991] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/6/2022 2:31:32 PM.994] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/6/2022 2:31:32 PM.994] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/6/2022 2:31:34 PM.005] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/6/2022 2:31:34 PM.005] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/6/2022 2:31:34 PM.051] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/6/2022 2:31:34 PM.052] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/6/2022 2:31:34 PM.052] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/6/2022 2:31:34 PM.052] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/6/2022 2:31:34 PM.052] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/6/2022 2:31:34 PM.052] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/6/2022 2:31:34 PM.056] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/6/2022 2:31:34 PM.060] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/6/2022 2:31:34 PM.061] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/6/2022 2:31:34 PM.061] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/6/2022 2:31:34 PM.062] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/6/2022 2:31:34 PM.080] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/6/2022 2:31:34 PM.084] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/6/2022 2:31:34 PM.084] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/6/2022 2:31:34 PM.087] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/6/2022 2:31:34 PM.088] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/6/2022 2:31:34 PM.100] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/6/2022 2:31:34 PM.104] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/6/2022 2:31:34 PM.107] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/6/2022 2:31:35 PM.078] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/6/2022 2:31:35 PM.078] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/6/2022 2:31:35 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:35 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:31:35 PM.083] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2022 2:31:35 PM.112] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/6/2022 2:31:35 PM.136] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:31:35 PM.144] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:31:35 PM.146] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:31:35 PM.164] LSPD First Response: [TRACE] Setting player skin from last skin [1/6/2022 2:31:35 PM.178] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:31:35 PM.241] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/6/2022 2:31:36 PM.130] LSPD First Response: [TRACE] Player went on duty. [1/6/2022 2:31:36 PM.139] LSPD First Response: Folder is D:\Grand Theft Auto V\plugins\lspdfr [1/6/2022 2:31:36 PM.977] LSPD First Response: BasicCallouts, Version=2.1.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:36 PM.986] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:36 PM.986] LSPD First Response: MetroCallouts3, Version=1.3.0.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:36 PM.994] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.003] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.011] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.028] LSPD First Response: SearchWarrant, Version=2.6.6323.2253, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.028] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.040] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.040] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:31:37 PM.043] LSPD First Response: Creating plugin: BasicCallouts.Main [1/6/2022 2:31:37 PM.044] LSPD First Response: Creating plugin: CalloutManager.Main [1/6/2022 2:31:37 PM.090] LSPD First Response: Creating plugin: Main [1/6/2022 2:31:37 PM.091] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [1/6/2022 2:31:37 PM.091] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/6/2022 2:31:37 PM.091] LSPD First Response: Creating plugin: PeterUCallouts.Main [1/6/2022 2:31:37 PM.307] LSPD First Response: Creating plugin: SearchWarrant.Main [1/6/2022 2:31:37 PM.307] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/6/2022 2:31:37 PM.355] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/6/2022 2:31:37 PM.355] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/6/2022 2:31:37 PM.413] LSPD First Response: Plugin BasicCallouts v2.1.1.0 has been initialised. [1/6/2022 2:31:37 PM.414] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/6/2022 2:31:37 PM.414] LSPD First Response: Metro Callouts 31.3.0.1 ha cargado correctamente. [1/6/2022 2:31:38 PM.610] LSPD First Response: Entra en servicio para cargar Metro Callouts 3. [1/6/2022 2:31:38 PM.614] LSPD First Response: [MoreRadioChatter] Plugin loaded! [1/6/2022 2:31:38 PM.615] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/6/2022 2:31:38 PM.676] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [1/6/2022 2:31:38 PM.679] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [1/6/2022 2:31:38 PM.692] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [1/6/2022 2:31:38 PM.709] LSPD First Response: Error while initializing plugin: SearchWarrant.Main: No se puede cargar el archivo o ensamblado 'DarkmyreAPI, Version=2.7.6300.5082, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. Puntero no válido (Excepción de HRESULT: 0x80004003 (E_POINTER)) at SearchWarrant.Main.Initialize() [1/6/2022 2:31:38 PM.709] at NTejdbcFZyvoUcpfMyHzsTELHujL.xduSSqkAfQjcGfDYvIThKKPvCkiqA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [1/6/2022 2:31:38 PM.709] LSPD First Response: Error while creating plugin: SearchWarrant.Main: System.NullReferenceException: Object reference not set to an instance of an object. [1/6/2022 2:31:38 PM.709] at NTejdbcFZyvoUcpfMyHzsTELHujL.gmzPRtorHUBVeEACjtriTpplCLcO(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 810 [1/6/2022 2:31:38 PM.709] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [1/6/2022 2:31:38 PM.711] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/6/2022 2:31:38 PM.711] LSPD First Response: Go on duty to fully load StopThePed [1/6/2022 2:31:38 PM.711] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/6/2022 2:31:38 PM.712] LSPD First Response: Initializing Config for Typical Callouts [1/6/2022 2:31:38 PM.714] LSPD First Response: Go on duty to fully load Typical Callouts. [1/6/2022 2:31:38 PM.715] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/6/2022 2:31:38 PM.715] LSPD First Response: Go on duty to fully load UltimateBackup [1/6/2022 2:31:38 PM.715] LSPD First Response: We have 3 callouts registered [1/6/2022 2:31:38 PM.715] LSPD First Response: CalloutManager initialized [1/6/2022 2:31:38 PM.716] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/6/2022 2:31:38 PM.724] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:31:38 PM.725] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:31:38 PM.734] LSPD First Response: [INFO] Model preloading enabled [1/6/2022 2:31:38 PM.734] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICE3 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICET [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICE4 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICEB [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading FBI2 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading BUZZARD [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading POLMAV [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading FROGGER2 [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading AMBULANCE [1/6/2022 2:31:38 PM.735] LSPD First Response: [TRACE] Preloading FIRETRUK [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/6/2022 2:31:38 PM.736] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/6/2022 2:31:38 PM.743] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/6/2022 2:31:38 PM.744] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/6/2022 2:31:38 PM.745] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/6/2022 2:31:38 PM.746] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/6/2022 2:31:38 PM.758] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/6/2022 2:31:38 PM.758] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/6/2022 2:31:38 PM.758] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/6/2022 2:31:38 PM.758] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/6/2022 2:31:38 PM.763] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/6/2022 2:31:38 PM.763] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/6/2022 2:31:38 PM.764] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/6/2022 2:31:38 PM.766] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/6/2022 2:31:38 PM.766] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/6/2022 2:31:38 PM.766] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/6/2022 2:31:38 PM.769] LSPD First Response: Registering callout BasicCallouts.Callouts.Tresspassing [1/6/2022 2:31:38 PM.769] LSPD First Response: Registering callout BasicCallouts.Callouts.AssaultWithFirearm [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousPerson [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.VehicleExplosion [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.AbuseOf911 [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.Shoplifting [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousAmmunitionPurchase [1/6/2022 2:31:38 PM.770] LSPD First Response: Registering callout BasicCallouts.Callouts.ObjectsObstructingRoadway [1/6/2022 2:31:38 PM.787] LSPD First Response: Found 5 callout plugin(s) with a combined total of 53 callout(s). [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.personasospechosaconarma [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.Cuerpoenelmetro [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.vandalismo1 [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.personaardiendo1 [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.robodevehiculoespecial1 [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.Caravanailegal [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.Vehiculosingasolina [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.vehiculovelocidadlenta [1/6/2022 2:31:38 PM.792] LSPD First Response: Registering callout MetroCallouts3.Callouts.vigilantedeseguridad [1/6/2022 2:31:38 PM.829] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [1/6/2022 2:31:38 PM.833] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [1/6/2022 2:31:38 PM.834] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [1/6/2022 2:31:38 PM.985] LSPD First Response: StopThePed Localization Code Page: 1252 [1/6/2022 2:31:38 PM.985] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/6/2022 2:31:38 PM.996] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/6/2022 2:31:38 PM.996] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/6/2022 2:31:38 PM.996] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/6/2022 2:31:38 PM.996] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/6/2022 2:31:39 PM.025] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/6/2022 2:31:39 PM.040] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/6/2022 2:31:39 PM.042] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/6/2022 2:31:39 PM.045] LSPD First Response: [MoreRadioChatter] Sleeping for 44 seconds! [1/6/2022 2:31:39 PM.052] LSPD First Response: [TRACE] Has taken study survey: False [1/6/2022 2:31:39 PM.054] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/6/2022 2:31:39 PM.062] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/6/2022 2:31:39 PM.064] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/6/2022 2:31:39 PM.074] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/6/2022 2:31:39 PM.074] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/6/2022 2:31:39 PM.075] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/6/2022 2:31:39 PM.076] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/6/2022 2:31:39 PM.077] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/6/2022 2:31:39 PM.078] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/6/2022 2:31:39 PM.082] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:31:39 PM.083] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/6/2022 2:31:39 PM.084] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/6/2022 2:31:39 PM.085] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/6/2022 2:31:39 PM.085] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/6/2022 2:31:39 PM.085] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/6/2022 2:31:39 PM.086] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/6/2022 2:31:39 PM.086] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/6/2022 2:31:39 PM.086] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/6/2022 2:31:39 PM.087] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/6/2022 2:31:39 PM.087] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/6/2022 2:31:39 PM.088] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/6/2022 2:31:39 PM.088] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/6/2022 2:31:39 PM.088] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/6/2022 2:31:39 PM.088] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/6/2022 2:31:39 PM.089] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/6/2022 2:31:39 PM.089] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/6/2022 2:31:39 PM.089] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/6/2022 2:31:39 PM.090] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/6/2022 2:31:39 PM.090] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/6/2022 2:31:39 PM.090] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/6/2022 2:31:39 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/6/2022 2:31:39 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/6/2022 2:31:39 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/6/2022 2:31:39 PM.091] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/6/2022 2:31:39 PM.092] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/6/2022 2:31:39 PM.092] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/6/2022 2:31:39 PM.093] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/6/2022 2:31:39 PM.093] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/6/2022 2:31:39 PM.093] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/6/2022 2:31:39 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/6/2022 2:31:39 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/6/2022 2:31:39 PM.094] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/6/2022 2:31:39 PM.094] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.095] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/6/2022 2:31:39 PM.095] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/6/2022 2:31:39 PM.095] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.096] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/6/2022 2:31:39 PM.096] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/6/2022 2:31:39 PM.096] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.097] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/6/2022 2:31:39 PM.097] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/6/2022 2:31:39 PM.097] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.097] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/6/2022 2:31:39 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/6/2022 2:31:39 PM.098] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.098] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/6/2022 2:31:39 PM.099] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/6/2022 2:31:39 PM.099] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.099] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/6/2022 2:31:39 PM.100] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/6/2022 2:31:39 PM.100] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.100] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/6/2022 2:31:39 PM.100] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/6/2022 2:31:39 PM.101] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.101] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/6/2022 2:31:39 PM.101] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/6/2022 2:31:39 PM.102] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/6/2022 2:31:39 PM.102] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/6/2022 2:31:39 PM.102] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/6/2022 2:31:39 PM.103] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/6/2022 2:31:39 PM.103] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/6/2022 2:31:39 PM.103] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/6/2022 2:31:39 PM.104] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/6/2022 2:31:39 PM.104] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/6/2022 2:31:39 PM.104] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/6/2022 2:31:39 PM.104] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/6/2022 2:31:39 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/6/2022 2:31:39 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/6/2022 2:31:39 PM.105] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/6/2022 2:31:39 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/6/2022 2:31:39 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/6/2022 2:31:39 PM.106] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/6/2022 2:31:39 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/6/2022 2:31:39 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/6/2022 2:31:39 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/6/2022 2:31:39 PM.107] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/6/2022 2:31:39 PM.108] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/6/2022 2:31:39 PM.108] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/6/2022 2:31:39 PM.108] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/6/2022 2:31:39 PM.108] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/6/2022 2:31:39 PM.111] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:31:39 PM.121] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/6/2022 2:31:39 PM.122] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/6/2022 2:31:39 PM.123] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/6/2022 2:31:39 PM.123] OP_Immersive_Dispatch: Menus Initialised [1/6/2022 2:31:39 PM.960] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/6/2022 2:31:39 PM.962] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:31:41 PM.947] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/6/2022 2:31:42 PM.194] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/6/2022 2:31:42 PM.252] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:31:42 PM.254] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:31:42 PM.259] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:31:42 PM.354] LSPD First Response: [TRACE] Spawned with 1.61557 [1/6/2022 2:31:42 PM.354] LSPD First Response: [TRACE] Using 27.69715, -27.20435, 67.63979 Heading: 158.0749 and 25.62227, -32.81061, 66.97719 Heading: 158.0736 as base positions [1/6/2022 2:31:43 PM.523] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:31:43 PM.523] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2022 2:31:43 PM.544] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:31:43 PM.545] LSPD First Response: [TRACE] Created police at X:-248.2321 Y:-57.03009 Z:50.56958 [1/6/2022 2:31:43 PM.557] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:31:43 PM.557] LSPD First Response: [TRACE] Created police at X:-248.2321 Y:-57.03009 Z:50.56958 [1/6/2022 2:31:43 PM.557] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [6/1/2022 14:31:43.891] LSPD First Response: [6/1/2022 14:31:43.891] LSPD First Response: ============================== [6/1/2022 14:31:43.891] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [6/1/2022 14:31:43.891] LSPD First Response: ------------------------------ [6/1/2022 14:31:43.891] LSPD First Response: Origin: Game fiber "". [6/1/2022 14:31:43.891] LSPD First Response: ------------------------------ [6/1/2022 14:31:43.891] LSPD First Response: Exception type: System.TypeInitializationException [6/1/2022 14:31:43.891] LSPD First Response: Exception message: The type initializer for '‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮' threw an exception. [6/1/2022 14:31:43.891] LSPD First Response: ------------------------------ [6/1/2022 14:31:43.891] LSPD First Response: Inner exceptions: [6/1/2022 14:31:43.891] LSPD First Response: Exception type: System.AccessViolationException [6/1/2022 14:31:43.891] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/1/2022 14:31:43.891] LSPD First Response: ------------------------------ [6/1/2022 14:31:43.891] LSPD First Response: Stack trace: [6/1/2022 14:31:43.891] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution() [6/1/2022 14:31:43.891] at RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio() [6/1/2022 14:31:43.891] at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‎‫‬‫‍‮‫‍‪‪‎‍‏‬​‫‎‍‎‍‌‮() [6/1/2022 14:31:43.891] at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮..cctor() [6/1/2022 14:31:43.891] LSPD First Response: ============================== [6/1/2022 14:31:43.891] LSPD First Response: [6/1/2022 14:31:43.891] LSPD First Response: ------------------------------ [6/1/2022 14:31:43.891] LSPD First Response: Stack trace: [6/1/2022 14:31:43.891] LSPD First Response: at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‮‮​​‮‫‏‬‍‍‏‪‮​​‎‌‍‭‮‏‎‍‏‭‫‫‮() [6/1/2022 14:31:43.891] at ‪‍‏‮‍‭​‎‌‍‮‎‎​‫​‭‭‏‮‮‭‎‍‭‎‬‮.​‍‮‫‬‏‭‪‎‎‎‫‬‏‮‎‬‬‌‏‮‏‎‫‬‬‮‮.​‭‮​‍‫‪‌‬‫‭‍​‭‮‬‎‏‫​‮‎‮() [6/1/2022 14:31:43.891] at Rage.GameFiber.Main() [6/1/2022 14:31:43.891] LSPD First Response: ============================== [6/1/2022 14:31:43.891] LSPD First Response: [1/6/2022 2:31:43 PM.895] LSPD First Response: [FATAL] Forced termination [1/6/2022 2:31:43 PM.897] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/6/2022 2:31:45 PM.515] LSPD First Response: [INFO] LSPDFR has shut down [1/6/2022 2:31:46 PM.769] LSPD First Response: UB All Police Partners are removed [1/6/2022 2:32:00 PM.175] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/6/2022 2:32:02 PM.177] : Initializing input system [1/6/2022 2:32:02 PM.178] : Initializing game console [1/6/2022 2:32:02 PM.179] : Initializing forms manager [1/6/2022 2:32:02 PM.260] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/6/2022 2:32:02 PM.421] LSPD First Response: [TRACE] Started loading LSPDFR [1/6/2022 2:32:02 PM.422] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/6/2022 2:32:02 PM.422] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/6/2022 2:32:02 PM.422] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/6/2022 2:32:03 PM.539] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:03 PM.542] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:03 PM.544] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/6/2022 2:32:03 PM.617] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/6/2022 2:32:03 PM.618] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:03 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:03 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/6/2022 2:32:03 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/6/2022 2:32:03 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/6/2022 2:32:03 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/6/2022 2:32:03 PM.623] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/6/2022 2:32:04 PM.088] LSPD First Response: [TRACE] Adding Ben J. as character [1/6/2022 2:32:04 PM.178] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/6/2022 2:32:04 PM.179] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:32:04 PM.179] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:32:04 PM.373] LSPD First Response: [TRACE] Adding Holden Ford as character [1/6/2022 2:32:04 PM.388] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.388] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.388] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/6/2022 2:32:04 PM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.392] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/6/2022 2:32:04 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.395] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/6/2022 2:32:04 PM.426] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.426] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:04 PM.426] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/6/2022 2:32:04 PM.434] LSPD First Response: [TRACE] Failed to parse as chance [1/6/2022 2:32:04 PM.438] LSPD First Response: [TRACE] Player was in vehicle: False [1/6/2022 2:32:04 PM.438] LSPD First Response: [TRACE] Last selected character was Holden Ford, should spawn as last character True [1/6/2022 2:32:04 PM.438] LSPD First Response: [TRACE] Loading last selected character Holden Ford [1/6/2022 2:32:04 PM.440] LSPD First Response: [INFO] Changing current player character to Holden Ford [1/6/2022 2:32:04 PM.709] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [1/6/2022 2:32:04 PM.718] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:32:04 PM.718] LSPD First Response: [TRACE] CharacterSelected: 3 [1/6/2022 2:32:04 PM.719] LSPD First Response: [TRACE] Character changed, creating new stats object [1/6/2022 2:32:04 PM.831] LSPD First Response: [TRACE] Initialized telemtry service [1/6/2022 2:32:04 PM.871] LSPD First Response: We have 4 appartments registered [1/6/2022 2:32:04 PM.874] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/6/2022 2:32:04 PM.879] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/6/2022 2:32:04 PM.880] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/6/2022 2:32:04 PM.880] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/6/2022 2:32:04 PM.881] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/6/2022 2:32:04 PM.881] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/6/2022 2:32:04 PM.882] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/6/2022 2:32:04 PM.882] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/6/2022 2:32:04 PM.882] LSPD First Response: ApartmentManager initialized [1/6/2022 2:32:04 PM.885] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/6/2022 2:32:04 PM.885] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/6/2022 2:32:04 PM.887] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/6/2022 2:32:04 PM.949] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/6/2022 2:32:04 PM.959] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/6/2022 2:32:04 PM.964] LSPD First Response: [TRACE] Set title to Holden Ford for Interaction Menu [1/6/2022 2:32:04 PM.965] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/6/2022 2:32:04 PM.967] LSPD First Response: [TRACE] Set title to Holden Ford for Police Radio [1/6/2022 2:32:04 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/6/2022 2:32:04 PM.976] LSPD First Response: [TRACE] Set title to Holden Ford for Vehicle Options [1/6/2022 2:32:04 PM.980] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/6/2022 2:32:04 PM.981] LSPD First Response: [TRACE] Set title to Holden Ford for Inventory [1/6/2022 2:32:04 PM.982] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/6/2022 2:32:04 PM.984] LSPD First Response: [TRACE] Set title to Holden Ford for Settings [1/6/2022 2:32:04 PM.988] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:32:05 PM.030] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/6/2022 2:32:05 PM.031] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/6/2022 2:32:05 PM.032] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/6/2022 2:32:05 PM.032] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/6/2022 2:32:05 PM.034] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/6/2022 2:32:05 PM.132] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/6/2022 2:32:05 PM.134] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/6/2022 2:32:05 PM.134] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:32:05 PM.141] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/6/2022 2:32:05 PM.145] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/6/2022 2:32:05 PM.184] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/6/2022 2:32:05 PM.184] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/6/2022 2:32:05 PM.184] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/6/2022 2:32:05 PM.184] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/6/2022 2:32:05 PM.185] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/6/2022 2:32:05 PM.185] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/6/2022 2:32:05 PM.185] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/6/2022 2:32:05 PM.197] LSPD First Response: [TRACE] Requested Audio [1/6/2022 2:32:05 PM.211] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/6/2022 2:32:05 PM.573] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/6/2022 2:32:05 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:05 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:05 PM.629] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Vinewood Police Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] La Mesa Police Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Rockford Hills Police Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Vespucci Police Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Downtown Police Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Davis Sheriff Station [1/6/2022 2:32:05 PM.648] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/6/2022 2:32:05 PM.649] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/6/2022 2:32:05 PM.656] LSPD First Response: [TRACE] Auto started component Debug #1 [1/6/2022 2:32:05 PM.657] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/6/2022 2:32:05 PM.657] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/6/2022 2:32:05 PM.657] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/6/2022 2:32:05 PM.657] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/6/2022 2:32:05 PM.657] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/6/2022 2:32:05 PM.658] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/6/2022 2:32:05 PM.658] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/6/2022 2:32:05 PM.658] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/6/2022 2:32:05 PM.659] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/6/2022 2:32:05 PM.659] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/6/2022 2:32:05 PM.660] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/6/2022 2:32:05 PM.660] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/6/2022 2:32:05 PM.661] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/6/2022 2:32:05 PM.661] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:32:06 PM.208] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/6/2022 2:32:06 PM.208] LSPD First Response: [TRACE] Checking for updates... [1/6/2022 2:32:06 PM.212] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/6/2022 2:32:06 PM.212] LSPD First Response: [INFO] Connected to LSPDFR Sync via session d74e98c1-6e81-4133-b461-0f971bb9dbf3. Enhanced features available. [1/6/2022 2:32:06 PM.231] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/6/2022 2:32:06 PM.232] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/6/2022 2:32:06 PM.232] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/6/2022 2:32:06 PM.573] LSPD First Response: [TRACE] This version seems up to date. [1/6/2022 2:32:06 PM.573] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597 [1/6/2022 2:32:07 PM.016] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/6/2022 2:32:09 PM.020] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:32:09 PM.020] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:32:09 PM.020] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:32:09 PM.022] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/6/2022 2:32:09 PM.029] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/6/2022 2:32:09 PM.029] LSPD First Response: [TRACE] Disabling ambient game police chases [1/6/2022 2:32:09 PM.036] LSPD First Response: [TRACE] Disabled ambient game police chases [1/6/2022 2:32:09 PM.037] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/6/2022 2:32:09 PM.039] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/6/2022 2:32:09 PM.042] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/6/2022 2:32:09 PM.042] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/6/2022 2:32:10 PM.051] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/6/2022 2:32:10 PM.052] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/6/2022 2:32:10 PM.081] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/6/2022 2:32:10 PM.082] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/6/2022 2:32:10 PM.082] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/6/2022 2:32:10 PM.082] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/6/2022 2:32:10 PM.082] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/6/2022 2:32:10 PM.082] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/6/2022 2:32:10 PM.086] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/6/2022 2:32:10 PM.090] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/6/2022 2:32:10 PM.090] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/6/2022 2:32:10 PM.091] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/6/2022 2:32:10 PM.092] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/6/2022 2:32:10 PM.094] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/6/2022 2:32:10 PM.098] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/6/2022 2:32:10 PM.098] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/6/2022 2:32:10 PM.101] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/6/2022 2:32:10 PM.102] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/6/2022 2:32:10 PM.113] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/6/2022 2:32:10 PM.117] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/6/2022 2:32:10 PM.120] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/6/2022 2:32:19 PM.802] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:19 PM.802] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:32:19 PM.802] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2022 2:32:19 PM.824] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/6/2022 2:32:19 PM.844] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:32:19 PM.852] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:32:19 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:32:19 PM.871] LSPD First Response: [TRACE] Setting player skin from last skin [1/6/2022 2:32:19 PM.886] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:32:19 PM.925] LSPD First Response: [TRACE] Player went on duty. [1/6/2022 2:32:19 PM.933] LSPD First Response: Folder is D:\Grand Theft Auto V\plugins\lspdfr [1/6/2022 2:32:20 PM.751] LSPD First Response: BasicCallouts, Version=2.1.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.761] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.762] LSPD First Response: MetroCallouts3, Version=1.3.0.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.769] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.778] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.786] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.804] LSPD First Response: SearchWarrant, Version=2.6.6323.2253, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.804] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.817] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.817] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:32:20 PM.821] LSPD First Response: Creating plugin: BasicCallouts.Main [1/6/2022 2:32:20 PM.821] LSPD First Response: Creating plugin: CalloutManager.Main [1/6/2022 2:32:20 PM.867] LSPD First Response: Creating plugin: Main [1/6/2022 2:32:20 PM.867] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [1/6/2022 2:32:20 PM.868] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/6/2022 2:32:20 PM.868] LSPD First Response: Creating plugin: PeterUCallouts.Main [1/6/2022 2:32:21 PM.085] LSPD First Response: Creating plugin: SearchWarrant.Main [1/6/2022 2:32:21 PM.085] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/6/2022 2:32:21 PM.152] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/6/2022 2:32:21 PM.152] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/6/2022 2:32:21 PM.228] LSPD First Response: Plugin BasicCallouts v2.1.1.0 has been initialised. [1/6/2022 2:32:21 PM.229] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/6/2022 2:32:21 PM.229] LSPD First Response: Metro Callouts 31.3.0.1 ha cargado correctamente. [1/6/2022 2:32:22 PM.385] LSPD First Response: Entra en servicio para cargar Metro Callouts 3. [1/6/2022 2:32:22 PM.389] LSPD First Response: [MoreRadioChatter] Plugin loaded! [1/6/2022 2:32:22 PM.392] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/6/2022 2:32:22 PM.457] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [1/6/2022 2:32:22 PM.461] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [1/6/2022 2:32:22 PM.479] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [1/6/2022 2:32:22 PM.510] LSPD First Response: Error while initializing plugin: SearchWarrant.Main: No se puede cargar el archivo o ensamblado 'DarkmyreAPI, Version=2.7.6300.5082, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. Puntero no válido (Excepción de HRESULT: 0x80004003 (E_POINTER)) at SearchWarrant.Main.Initialize() [1/6/2022 2:32:22 PM.510] at NTejdbcFZyvoUcpfMyHzsTELHujL.xduSSqkAfQjcGfDYvIThKKPvCkiqA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [1/6/2022 2:32:22 PM.511] LSPD First Response: Error while creating plugin: SearchWarrant.Main: System.NullReferenceException: Object reference not set to an instance of an object. [1/6/2022 2:32:22 PM.511] at NTejdbcFZyvoUcpfMyHzsTELHujL.gmzPRtorHUBVeEACjtriTpplCLcO(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 810 [1/6/2022 2:32:22 PM.511] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [1/6/2022 2:32:22 PM.513] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/6/2022 2:32:22 PM.513] LSPD First Response: Go on duty to fully load StopThePed [1/6/2022 2:32:22 PM.513] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/6/2022 2:32:22 PM.514] LSPD First Response: Initializing Config for Typical Callouts [1/6/2022 2:32:22 PM.516] LSPD First Response: Go on duty to fully load Typical Callouts. [1/6/2022 2:32:22 PM.518] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/6/2022 2:32:22 PM.518] LSPD First Response: Go on duty to fully load UltimateBackup [1/6/2022 2:32:22 PM.518] LSPD First Response: We have 3 callouts registered [1/6/2022 2:32:22 PM.518] LSPD First Response: CalloutManager initialized [1/6/2022 2:32:22 PM.519] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/6/2022 2:32:22 PM.529] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:32:22 PM.530] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:32:22 PM.539] LSPD First Response: [INFO] Model preloading enabled [1/6/2022 2:32:22 PM.539] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:32:22 PM.540] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2022 2:32:22 PM.540] LSPD First Response: [TRACE] Preloading POLICE3 [1/6/2022 2:32:22 PM.541] LSPD First Response: [TRACE] Preloading POLICET [1/6/2022 2:32:22 PM.541] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/6/2022 2:32:22 PM.541] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2022 2:32:22 PM.541] LSPD First Response: [TRACE] Preloading POLICE4 [1/6/2022 2:32:22 PM.541] LSPD First Response: [TRACE] Preloading POLICEB [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading FBI2 [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading BUZZARD [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading POLMAV [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading FROGGER2 [1/6/2022 2:32:22 PM.542] LSPD First Response: [TRACE] Preloading AMBULANCE [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading FIRETRUK [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/6/2022 2:32:22 PM.543] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/6/2022 2:32:22 PM.554] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/6/2022 2:32:22 PM.555] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/6/2022 2:32:22 PM.557] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/6/2022 2:32:22 PM.558] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/6/2022 2:32:22 PM.572] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/6/2022 2:32:22 PM.572] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/6/2022 2:32:22 PM.572] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/6/2022 2:32:22 PM.572] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/6/2022 2:32:22 PM.576] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/6/2022 2:32:22 PM.577] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/6/2022 2:32:22 PM.577] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/6/2022 2:32:22 PM.580] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/6/2022 2:32:22 PM.580] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/6/2022 2:32:22 PM.580] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.Tresspassing [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.AssaultWithFirearm [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousPerson [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.VehicleExplosion [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.AbuseOf911 [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.Shoplifting [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousAmmunitionPurchase [1/6/2022 2:32:22 PM.584] LSPD First Response: Registering callout BasicCallouts.Callouts.ObjectsObstructingRoadway [1/6/2022 2:32:22 PM.602] LSPD First Response: Found 5 callout plugin(s) with a combined total of 53 callout(s). [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.personasospechosaconarma [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.Cuerpoenelmetro [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.vandalismo1 [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.personaardiendo1 [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.robodevehiculoespecial1 [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.Caravanailegal [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.Vehiculosingasolina [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.vehiculovelocidadlenta [1/6/2022 2:32:22 PM.609] LSPD First Response: Registering callout MetroCallouts3.Callouts.vigilantedeseguridad [1/6/2022 2:32:22 PM.651] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [1/6/2022 2:32:22 PM.655] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [1/6/2022 2:32:22 PM.656] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [1/6/2022 2:32:22 PM.656] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [1/6/2022 2:32:22 PM.656] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [1/6/2022 2:32:22 PM.656] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [1/6/2022 2:32:22 PM.656] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [1/6/2022 2:32:22 PM.812] LSPD First Response: StopThePed Localization Code Page: 1252 [1/6/2022 2:32:22 PM.812] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/6/2022 2:32:22 PM.844] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/6/2022 2:32:22 PM.902] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:32:22 PM.904] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:32:22 PM.910] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:32:22 PM.959] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/6/2022 2:32:22 PM.959] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/6/2022 2:32:22 PM.959] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/6/2022 2:32:22 PM.959] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/6/2022 2:32:22 PM.971] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/6/2022 2:32:22 PM.972] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/6/2022 2:32:22 PM.988] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/6/2022 2:32:22 PM.993] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/6/2022 2:32:22 PM.996] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds! [1/6/2022 2:32:23 PM.004] LSPD First Response: [TRACE] Has taken study survey: False [1/6/2022 2:32:23 PM.005] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/6/2022 2:32:23 PM.014] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/6/2022 2:32:23 PM.016] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/6/2022 2:32:23 PM.027] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/6/2022 2:32:23 PM.027] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/6/2022 2:32:23 PM.028] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/6/2022 2:32:23 PM.030] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/6/2022 2:32:23 PM.030] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/6/2022 2:32:23 PM.032] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/6/2022 2:32:23 PM.035] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:32:23 PM.036] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/6/2022 2:32:23 PM.037] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/6/2022 2:32:23 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/6/2022 2:32:23 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/6/2022 2:32:23 PM.038] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/6/2022 2:32:23 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/6/2022 2:32:23 PM.038] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/6/2022 2:32:23 PM.039] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/6/2022 2:32:23 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/6/2022 2:32:23 PM.039] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/6/2022 2:32:23 PM.040] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/6/2022 2:32:23 PM.040] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/6/2022 2:32:23 PM.041] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/6/2022 2:32:23 PM.041] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/6/2022 2:32:23 PM.041] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/6/2022 2:32:23 PM.041] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/6/2022 2:32:23 PM.042] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/6/2022 2:32:23 PM.042] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/6/2022 2:32:23 PM.042] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/6/2022 2:32:23 PM.043] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/6/2022 2:32:23 PM.043] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/6/2022 2:32:23 PM.043] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/6/2022 2:32:23 PM.044] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/6/2022 2:32:23 PM.044] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/6/2022 2:32:23 PM.044] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/6/2022 2:32:23 PM.045] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/6/2022 2:32:23 PM.045] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/6/2022 2:32:23 PM.045] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/6/2022 2:32:23 PM.046] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/6/2022 2:32:23 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/6/2022 2:32:23 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/6/2022 2:32:23 PM.046] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/6/2022 2:32:23 PM.047] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.047] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/6/2022 2:32:23 PM.048] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/6/2022 2:32:23 PM.048] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.048] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/6/2022 2:32:23 PM.048] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/6/2022 2:32:23 PM.049] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/6/2022 2:32:23 PM.049] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/6/2022 2:32:23 PM.050] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.050] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/6/2022 2:32:23 PM.050] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/6/2022 2:32:23 PM.050] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.051] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/6/2022 2:32:23 PM.051] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/6/2022 2:32:23 PM.051] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.052] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/6/2022 2:32:23 PM.052] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/6/2022 2:32:23 PM.052] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.052] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/6/2022 2:32:23 PM.053] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/6/2022 2:32:23 PM.053] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.053] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/6/2022 2:32:23 PM.054] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/6/2022 2:32:23 PM.054] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/6/2022 2:32:23 PM.054] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/6/2022 2:32:23 PM.055] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/6/2022 2:32:23 PM.055] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/6/2022 2:32:23 PM.055] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/6/2022 2:32:23 PM.055] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/6/2022 2:32:23 PM.056] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/6/2022 2:32:23 PM.056] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/6/2022 2:32:23 PM.056] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/6/2022 2:32:23 PM.057] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/6/2022 2:32:23 PM.057] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/6/2022 2:32:23 PM.057] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/6/2022 2:32:23 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/6/2022 2:32:23 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/6/2022 2:32:23 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/6/2022 2:32:23 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/6/2022 2:32:23 PM.059] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/6/2022 2:32:23 PM.059] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/6/2022 2:32:23 PM.059] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/6/2022 2:32:23 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/6/2022 2:32:23 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/6/2022 2:32:23 PM.060] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/6/2022 2:32:23 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/6/2022 2:32:23 PM.060] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/6/2022 2:32:23 PM.063] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/6/2022 2:32:23 PM.072] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/6/2022 2:32:23 PM.073] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/6/2022 2:32:23 PM.073] OP_Immersive_Dispatch: Menus Initialised [1/6/2022 2:32:23 PM.628] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/6/2022 2:32:23 PM.630] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:32:23 PM.845] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/6/2022 2:32:38 PM.542] LSPD First Response: PeterUCallouts.Objects.AsyncUpdateChecker: Check: PeterUCallouts is up-to-date. We will check again on the next real-world calendar day in which you go on duty. [1/6/2022 2:32:41 PM.996] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [1/6/2022 2:32:42 PM.013] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds! [1/6/2022 2:32:43 PM.440] Compilation successful. [1/6/2022 2:32:45 PM.386] : Initializing input system [1/6/2022 2:32:45 PM.387] : Initializing game console [1/6/2022 2:32:45 PM.388] : Initializing forms manager [6/1/2022 14:32:47.905] LSPD First Response: [6/1/2022 14:32:47.905] LSPD First Response: ============================== [6/1/2022 14:32:47.905] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [6/1/2022 14:32:47.905] LSPD First Response: ------------------------------ [6/1/2022 14:32:47.905] LSPD First Response: Origin: Game fiber "". [6/1/2022 14:32:47.905] LSPD First Response: ------------------------------ [6/1/2022 14:32:47.905] LSPD First Response: Exception type: System.TypeInitializationException [6/1/2022 14:32:47.905] LSPD First Response: Exception message: The type initializer for '‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮' threw an exception. [6/1/2022 14:32:47.905] LSPD First Response: ------------------------------ [6/1/2022 14:32:47.905] LSPD First Response: Inner exceptions: [6/1/2022 14:32:47.905] LSPD First Response: Exception type: System.AccessViolationException [6/1/2022 14:32:47.905] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/1/2022 14:32:47.905] LSPD First Response: ------------------------------ [6/1/2022 14:32:47.905] LSPD First Response: Stack trace: [6/1/2022 14:32:47.905] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution() [6/1/2022 14:32:47.905] at RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio() [6/1/2022 14:32:47.905] at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‎‫‬‫‍‮‫‍‪‪‎‍‏‬​‫‎‍‎‍‌‮() [6/1/2022 14:32:47.905] at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮..cctor() [6/1/2022 14:32:47.905] LSPD First Response: ============================== [6/1/2022 14:32:47.905] LSPD First Response: [6/1/2022 14:32:47.905] LSPD First Response: ------------------------------ [6/1/2022 14:32:47.905] LSPD First Response: Stack trace: [6/1/2022 14:32:47.905] LSPD First Response: at ‭‫‬‮‪‏​‌‭‏​‌‮‬‫‌‭‍‎‍‪‎‮‮.‮‮​​‮‫‏‬‍‍‏‪‮​​‎‌‍‭‮‏‎‍‏‭‫‫‮() [6/1/2022 14:32:47.905] at ‪‍‏‮‍‭​‎‌‍‮‎‎​‫​‭‭‏‮‮‭‎‍‭‎‬‮.​‍‮‫‬‏‭‪‎‎‎‫‬‏‮‎‬‬‌‏‮‏‎‫‬‬‮‮.​‭‮​‍‫‪‌‬‫‭‍​‭‮‬‎‏‫​‮‎‮() [6/1/2022 14:32:47.905] at Rage.GameFiber.Main() [6/1/2022 14:32:47.905] LSPD First Response: ============================== [6/1/2022 14:32:47.905] LSPD First Response: [1/6/2022 2:32:47 PM.908] LSPD First Response: [FATAL] Forced termination [1/6/2022 2:32:47 PM.911] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/6/2022 2:32:49 PM.509] LSPD First Response: [INFO] LSPDFR has shut down [1/6/2022 2:32:50 PM.660] LSPD First Response: UB All Police Partners are removed [1/6/2022 2:33:22 PM.465] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/6/2022 2:33:24 PM.478] : Initializing input system [1/6/2022 2:33:24 PM.479] : Initializing game console [1/6/2022 2:33:24 PM.480] : Initializing forms manager [1/6/2022 2:33:24 PM.560] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/6/2022 2:33:24 PM.724] LSPD First Response: [TRACE] Started loading LSPDFR [1/6/2022 2:33:24 PM.725] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597) [1/6/2022 2:33:24 PM.725] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC [1/6/2022 2:33:24 PM.725] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/6/2022 2:33:25 PM.848] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:25 PM.852] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:25 PM.853] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/6/2022 2:33:25 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/6/2022 2:33:25 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:25 PM.929] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:25 PM.929] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/6/2022 2:33:25 PM.933] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/6/2022 2:33:25 PM.934] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/6/2022 2:33:25 PM.935] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/6/2022 2:33:25 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/6/2022 2:33:25 PM.936] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/6/2022 2:33:26 PM.391] LSPD First Response: [TRACE] Adding Ben J. as character [1/6/2022 2:33:26 PM.479] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/6/2022 2:33:26 PM.480] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:33:26 PM.480] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2022 2:33:26 PM.674] LSPD First Response: [TRACE] Adding Holden Ford as character [1/6/2022 2:33:26 PM.689] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.689] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.689] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/6/2022 2:33:26 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.693] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/6/2022 2:33:26 PM.695] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.695] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.695] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/6/2022 2:33:26 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:26 PM.726] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/6/2022 2:33:26 PM.733] LSPD First Response: [TRACE] Failed to parse as chance [1/6/2022 2:33:26 PM.737] LSPD First Response: [TRACE] Player was in vehicle: False [1/6/2022 2:33:26 PM.737] LSPD First Response: [TRACE] Last selected character was Holden Ford, should spawn as last character True [1/6/2022 2:33:26 PM.737] LSPD First Response: [TRACE] Loading last selected character Holden Ford [1/6/2022 2:33:26 PM.739] LSPD First Response: [INFO] Changing current player character to Holden Ford [1/6/2022 2:33:27 PM.012] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [1/6/2022 2:33:27 PM.020] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:33:27 PM.020] LSPD First Response: [TRACE] CharacterSelected: 4 [1/6/2022 2:33:27 PM.021] LSPD First Response: [TRACE] Character changed, creating new stats object [1/6/2022 2:33:27 PM.133] LSPD First Response: [TRACE] Initialized telemtry service [1/6/2022 2:33:27 PM.172] LSPD First Response: We have 4 appartments registered [1/6/2022 2:33:27 PM.175] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/6/2022 2:33:27 PM.180] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/6/2022 2:33:27 PM.181] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/6/2022 2:33:27 PM.181] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/6/2022 2:33:27 PM.182] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/6/2022 2:33:27 PM.182] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/6/2022 2:33:27 PM.184] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/6/2022 2:33:27 PM.184] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/6/2022 2:33:27 PM.184] LSPD First Response: ApartmentManager initialized [1/6/2022 2:33:27 PM.186] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/6/2022 2:33:27 PM.187] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/6/2022 2:33:27 PM.188] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/6/2022 2:33:27 PM.251] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/6/2022 2:33:27 PM.260] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/6/2022 2:33:27 PM.265] LSPD First Response: [TRACE] Set title to Holden Ford for Interaction Menu [1/6/2022 2:33:27 PM.266] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/6/2022 2:33:27 PM.267] LSPD First Response: [TRACE] Set title to Holden Ford for Police Radio [1/6/2022 2:33:27 PM.274] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/6/2022 2:33:27 PM.277] LSPD First Response: [TRACE] Set title to Holden Ford for Vehicle Options [1/6/2022 2:33:27 PM.280] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/6/2022 2:33:27 PM.281] LSPD First Response: [TRACE] Set title to Holden Ford for Inventory [1/6/2022 2:33:27 PM.282] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/6/2022 2:33:27 PM.284] LSPD First Response: [TRACE] Set title to Holden Ford for Settings [1/6/2022 2:33:27 PM.288] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:33:27 PM.329] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/6/2022 2:33:27 PM.330] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/6/2022 2:33:27 PM.331] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/6/2022 2:33:27 PM.331] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/6/2022 2:33:27 PM.334] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/6/2022 2:33:27 PM.352] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2022 2:33:27 PM.447] LSPD First Response: [TRACE] Leon Tarr (S_M_Y_SWAT_01) was set as a cop [1/6/2022 2:33:27 PM.471] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/6/2022 2:33:27 PM.473] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/6/2022 2:33:27 PM.473] LSPD First Response: [TRACE] Saved apt: [1/6/2022 2:33:27 PM.480] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/6/2022 2:33:27 PM.484] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/6/2022 2:33:27 PM.522] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/6/2022 2:33:27 PM.523] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/6/2022 2:33:27 PM.536] LSPD First Response: [TRACE] Requested Audio [1/6/2022 2:33:27 PM.542] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/6/2022 2:33:27 PM.910] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/6/2022 2:33:27 PM.990] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:27 PM.990] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:33:27 PM.990] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Vinewood Police Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] La Mesa Police Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Rockford Hills Police Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Vespucci Police Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Downtown Police Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Davis Sheriff Station [1/6/2022 2:33:28 PM.008] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/6/2022 2:33:28 PM.009] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/6/2022 2:33:28 PM.015] LSPD First Response: [TRACE] Auto started component Debug #1 [1/6/2022 2:33:28 PM.015] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/6/2022 2:33:28 PM.016] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/6/2022 2:33:28 PM.017] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/6/2022 2:33:28 PM.017] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/6/2022 2:33:28 PM.017] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/6/2022 2:33:28 PM.017] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/6/2022 2:33:28 PM.017] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/6/2022 2:33:28 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/6/2022 2:33:28 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/6/2022 2:33:28 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/6/2022 2:33:28 PM.018] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/6/2022 2:33:28 PM.019] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/6/2022 2:33:28 PM.020] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/6/2022 2:33:28 PM.020] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:33:28 PM.550] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/6/2022 2:33:28 PM.551] LSPD First Response: [TRACE] Checking for updates... [1/6/2022 2:33:28 PM.555] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/6/2022 2:33:28 PM.555] LSPD First Response: [INFO] Connected to LSPDFR Sync via session f3cf8190-9b00-4732-b0ee-5b15fb62cfd9. Enhanced features available. [1/6/2022 2:33:28 PM.575] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/6/2022 2:33:28 PM.576] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/6/2022 2:33:28 PM.576] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/6/2022 2:33:28 PM.779] LSPD First Response: [TRACE] This version seems up to date. [1/6/2022 2:33:28 PM.779] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597 [1/6/2022 2:33:29 PM.388] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/6/2022 2:33:31 PM.441] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:33:31 PM.441] LSPD First Response: [TRACE] Preloading node data [1/6/2022 2:33:31 PM.441] LSPD First Response: [TRACE] Done preloading node data [1/6/2022 2:33:31 PM.444] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/6/2022 2:33:31 PM.445] LSPD First Response: [TRACE] Disabling ambient game police chases [1/6/2022 2:33:31 PM.452] LSPD First Response: [TRACE] Disabled ambient game police chases [1/6/2022 2:33:31 PM.452] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/6/2022 2:33:31 PM.459] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/6/2022 2:33:31 PM.461] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/6/2022 2:33:31 PM.464] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/6/2022 2:33:31 PM.464] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/6/2022 2:33:32 PM.753] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/6/2022 2:33:32 PM.753] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/6/2022 2:33:32 PM.781] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/6/2022 2:33:32 PM.782] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/6/2022 2:33:32 PM.783] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/6/2022 2:33:32 PM.783] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/6/2022 2:33:32 PM.783] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/6/2022 2:33:32 PM.783] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/6/2022 2:33:32 PM.788] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/6/2022 2:33:32 PM.792] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/6/2022 2:33:32 PM.793] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/6/2022 2:33:32 PM.793] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/6/2022 2:33:32 PM.794] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/6/2022 2:33:32 PM.798] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/6/2022 2:33:32 PM.802] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/6/2022 2:33:32 PM.802] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/6/2022 2:33:32 PM.805] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/6/2022 2:33:32 PM.806] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/6/2022 2:33:32 PM.818] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/6/2022 2:33:32 PM.822] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/6/2022 2:33:32 PM.825] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/6/2022 2:33:33 PM.226] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2022 2:33:33 PM.233] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/6/2022 2:33:33 PM.281] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/6/2022 2:33:33 PM.311] LSPD First Response: [TRACE] Julie Shock (MP_F_FREEMODE_01) was set as a cop [1/6/2022 2:33:33 PM.380] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2022 2:33:40 PM.560] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:33:40 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2022 2:33:40 PM.577] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:33:40 PM.579] LSPD First Response: [TRACE] Created police at X:852.5706 Y:-215.2673 Z:71.98657 [1/6/2022 2:33:40 PM.591] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2022 2:33:40 PM.596] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2022 2:33:40 PM.605] LSPD First Response: [TRACE] Jay Wilson (MP_M_FREEMODE_01) was set as a cop [1/6/2022 2:33:40 PM.617] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2022 2:33:40 PM.623] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2022 2:33:40 PM.628] LSPD First Response: [TRACE] Frank Vlados (MP_M_FREEMODE_01) was set as a cop [1/6/2022 2:33:40 PM.644] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/6/2022 2:33:49 PM.271] Compilation successful. [1/6/2022 2:33:51 PM.173] : Initializing input system [1/6/2022 2:33:51 PM.174] : Initializing game console [1/6/2022 2:33:51 PM.175] : Initializing forms manager [1/6/2022 2:33:51 PM.779] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2022 2:33:51 PM.783] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [1/6/2022 2:33:51 PM.783] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [1/6/2022 2:33:51 PM.793] LSPD First Response: [TRACE] Ped Julie Shock has become idle again [1/6/2022 2:34:05 PM.021] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2022 2:34:05 PM.022] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2022 2:34:05 PM.055] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2022 2:34:05 PM.055] LSPD First Response: [TRACE] Created sheriff at X:-955.437 Y:794.5121 Z:179.1186 [1/6/2022 2:34:05 PM.073] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2022 2:34:05 PM.074] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2022 2:34:05 PM.076] LSPD First Response: [TRACE] Chucky Nyper (S_M_Y_SHERIFF_01) was set as a cop [1/6/2022 2:34:05 PM.088] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/6/2022 2:34:11 PM.001] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:34:11 PM.001] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2022 2:34:11 PM.002] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2022 2:34:11 PM.020] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/6/2022 2:34:11 PM.038] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:34:11 PM.045] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:34:11 PM.047] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2022 2:34:11 PM.061] LSPD First Response: [TRACE] Setting player skin from last skin [1/6/2022 2:34:11 PM.074] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/6/2022 2:34:11 PM.096] LSPD First Response: [TRACE] Player went on duty. [1/6/2022 2:34:11 PM.106] LSPD First Response: Folder is D:\Grand Theft Auto V\plugins\lspdfr [1/6/2022 2:34:11 PM.924] LSPD First Response: BasicCallouts, Version=2.1.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.934] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.934] LSPD First Response: MetroCallouts3, Version=1.3.0.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.943] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.952] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.963] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.983] LSPD First Response: SearchWarrant, Version=2.6.6323.2253, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.983] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.998] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:11 PM.998] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/6/2022 2:34:12 PM.002] LSPD First Response: Creating plugin: BasicCallouts.Main [1/6/2022 2:34:12 PM.002] LSPD First Response: Creating plugin: CalloutManager.Main [1/6/2022 2:34:12 PM.049] LSPD First Response: Creating plugin: Main [1/6/2022 2:34:12 PM.050] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [1/6/2022 2:34:12 PM.050] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/6/2022 2:34:12 PM.050] LSPD First Response: Creating plugin: PeterUCallouts.Main [1/6/2022 2:34:12 PM.265] LSPD First Response: Creating plugin: SearchWarrant.Main [1/6/2022 2:34:12 PM.265] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/6/2022 2:34:12 PM.319] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/6/2022 2:34:12 PM.319] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/6/2022 2:34:12 PM.445] LSPD First Response: Plugin BasicCallouts v2.1.1.0 has been initialised. [1/6/2022 2:34:12 PM.446] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/6/2022 2:34:12 PM.446] LSPD First Response: Metro Callouts 31.3.0.1 ha cargado correctamente. [1/6/2022 2:34:13 PM.628] LSPD First Response: Entra en servicio para cargar Metro Callouts 3. [1/6/2022 2:34:13 PM.632] LSPD First Response: [MoreRadioChatter] Plugin loaded! [1/6/2022 2:34:13 PM.633] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/6/2022 2:34:13 PM.698] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [1/6/2022 2:34:13 PM.701] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [1/6/2022 2:34:13 PM.717] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [1/6/2022 2:34:13 PM.749] LSPD First Response: Error while initializing plugin: SearchWarrant.Main: No se puede cargar el archivo o ensamblado 'DarkmyreAPI, Version=2.7.6300.5082, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. Puntero no válido (Excepción de HRESULT: 0x80004003 (E_POINTER)) at SearchWarrant.Main.Initialize() [1/6/2022 2:34:13 PM.749] at NTejdbcFZyvoUcpfMyHzsTELHujL.xduSSqkAfQjcGfDYvIThKKPvCkiqA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [1/6/2022 2:34:13 PM.750] LSPD First Response: Error while creating plugin: SearchWarrant.Main: System.NullReferenceException: Object reference not set to an instance of an object. [1/6/2022 2:34:13 PM.750] at NTejdbcFZyvoUcpfMyHzsTELHujL.gmzPRtorHUBVeEACjtriTpplCLcO(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 810 [1/6/2022 2:34:13 PM.750] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [1/6/2022 2:34:13 PM.752] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/6/2022 2:34:13 PM.752] LSPD First Response: Go on duty to fully load StopThePed [1/6/2022 2:34:13 PM.752] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/6/2022 2:34:13 PM.752] LSPD First Response: Initializing Config for Typical Callouts [1/6/2022 2:34:13 PM.755] LSPD First Response: Go on duty to fully load Typical Callouts. [1/6/2022 2:34:13 PM.756] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/6/2022 2:34:13 PM.756] LSPD First Response: Go on duty to fully load UltimateBackup [1/6/2022 2:34:13 PM.756] LSPD First Response: We have 3 callouts registered [1/6/2022 2:34:13 PM.756] LSPD First Response: CalloutManager initialized [1/6/2022 2:34:13 PM.757] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/6/2022 2:34:13 PM.766] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:34:13 PM.767] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2022 2:34:13 PM.775] LSPD First Response: [INFO] Model preloading enabled [1/6/2022 2:34:13 PM.775] LSPD First Response: [TRACE] Preloading POLICE [1/6/2022 2:34:13 PM.775] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2022 2:34:13 PM.775] LSPD First Response: [TRACE] Preloading POLICE3 [1/6/2022 2:34:13 PM.775] LSPD First Response: [TRACE] Preloading POLICET [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading POLICE4 [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading POLICEB [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading FBI2 [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/6/2022 2:34:13 PM.776] LSPD First Response: [TRACE] Preloading BUZZARD [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading POLMAV [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading FROGGER2 [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading AMBULANCE [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading FIRETRUK [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/6/2022 2:34:13 PM.777] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/6/2022 2:34:13 PM.778] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/6/2022 2:34:13 PM.785] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/6/2022 2:34:13 PM.786] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/6/2022 2:34:13 PM.787] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/6/2022 2:34:13 PM.788] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/6/2022 2:34:13 PM.801] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/6/2022 2:34:13 PM.801] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/6/2022 2:34:13 PM.801] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/6/2022 2:34:13 PM.801] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/6/2022 2:34:13 PM.805] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/6/2022 2:34:13 PM.805] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/6/2022 2:34:13 PM.806] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/6/2022 2:34:13 PM.808] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/6/2022 2:34:13 PM.808] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/6/2022 2:34:13 PM.809] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.Tresspassing [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.AssaultWithFirearm [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousPerson [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.VehicleExplosion [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.AbuseOf911 [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.Shoplifting [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousAmmunitionPurchase [1/6/2022 2:34:13 PM.812] LSPD First Response: Registering callout BasicCallouts.Callouts.ObjectsObstructingRoadway [1/6/2022 2:34:13 PM.831] LSPD First Response: Found 5 callout plugin(s) with a combined total of 53 callout(s). [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.personasospechosaconarma [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.Cuerpoenelmetro [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.vandalismo1 [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.personaardiendo1 [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.robodevehiculoespecial1 [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.Caravanailegal [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.Vehiculosingasolina [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.vehiculovelocidadlenta [1/6/2022 2:34:13 PM.836] LSPD First Response: Registering callout MetroCallouts3.Callouts.vigilantedeseguridad [1/6/2022 2:34:13 PM.870] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [1/6/2022 2:34:13 PM.874] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [1/6/2022 2:34:13 PM.875] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [1/6/2022 2:34:13 PM.875] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [1/6/2022 2:34:13 PM.875] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [1/6/2022 2:34:14 PM.018] LSPD First Response: StopThePed Localization Code Page: 1252 [1/6/2022 2:34:14 PM.018] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/6/2022 2:34:14 PM.049] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/6/2022 2:34:14 PM.106] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:34:14 PM.108] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:34:14 PM.114] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/6/2022 2:34:14 PM.160] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/6/2022 2:34:14 PM.160] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/6/2022 2:34:14 PM.160] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/6/2022 2:34:14 PM.160] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/6/2022 2:34:14 PM.167] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/6/2022 2:34:14 PM.168] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/6/2022 2:34:14 PM.181] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/6/2022 2:34:14 PM.184] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/6/2022 2:34:14 PM.187] LSPD First Response: [MoreRadioChatter] Sleeping for 27 seconds! [1/6/2022 2:34:14 PM.194] LSPD First Response: [TRACE] Has taken study survey: False [1/6/2022 2:34:14 PM.195] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/6/2022 2:34:14 PM.204] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/6/2022 2:34:14 PM.206] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/6/2022 2:34:14 PM.216] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/6/2022 2:34:14 PM.216] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/6/2022 2:34:14 PM.218] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/6/2022 2:34:14 PM.219] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/6/2022 2:34:14 PM.220] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/6/2022 2:34:14 PM.222] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/6/2022 2:34:14 PM.226] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:34:14 PM.226] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/6/2022 2:34:14 PM.227] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/6/2022 2:34:14 PM.228] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/6/2022 2:34:14 PM.228] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/6/2022 2:34:14 PM.228] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/6/2022 2:34:14 PM.228] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/6/2022 2:34:14 PM.229] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/6/2022 2:34:14 PM.229] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/6/2022 2:34:14 PM.229] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/6/2022 2:34:14 PM.230] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/6/2022 2:34:14 PM.230] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/6/2022 2:34:14 PM.231] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/6/2022 2:34:14 PM.231] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/6/2022 2:34:14 PM.231] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/6/2022 2:34:14 PM.231] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/6/2022 2:34:14 PM.232] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/6/2022 2:34:14 PM.232] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/6/2022 2:34:14 PM.232] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/6/2022 2:34:14 PM.233] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/6/2022 2:34:14 PM.233] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/6/2022 2:34:14 PM.233] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/6/2022 2:34:14 PM.233] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/6/2022 2:34:14 PM.234] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/6/2022 2:34:14 PM.234] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/6/2022 2:34:14 PM.235] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/6/2022 2:34:14 PM.235] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/6/2022 2:34:14 PM.235] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/6/2022 2:34:14 PM.236] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/6/2022 2:34:14 PM.236] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/6/2022 2:34:14 PM.236] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/6/2022 2:34:14 PM.236] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/6/2022 2:34:14 PM.237] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/6/2022 2:34:14 PM.237] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.237] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/6/2022 2:34:14 PM.238] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/6/2022 2:34:14 PM.238] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.238] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/6/2022 2:34:14 PM.238] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/6/2022 2:34:14 PM.239] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.239] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/6/2022 2:34:14 PM.239] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/6/2022 2:34:14 PM.240] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.240] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/6/2022 2:34:14 PM.240] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/6/2022 2:34:14 PM.241] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.241] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/6/2022 2:34:14 PM.241] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/6/2022 2:34:14 PM.242] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.242] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/6/2022 2:34:14 PM.242] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/6/2022 2:34:14 PM.242] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.243] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/6/2022 2:34:14 PM.243] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/6/2022 2:34:14 PM.243] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.244] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/6/2022 2:34:14 PM.244] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/6/2022 2:34:14 PM.244] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/6/2022 2:34:14 PM.244] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/6/2022 2:34:14 PM.245] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/6/2022 2:34:14 PM.245] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/6/2022 2:34:14 PM.245] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/6/2022 2:34:14 PM.246] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/6/2022 2:34:14 PM.246] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/6/2022 2:34:14 PM.246] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/6/2022 2:34:14 PM.247] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/6/2022 2:34:14 PM.247] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/6/2022 2:34:14 PM.247] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/6/2022 2:34:14 PM.247] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/6/2022 2:34:14 PM.248] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/6/2022 2:34:14 PM.248] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/6/2022 2:34:14 PM.248] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/6/2022 2:34:14 PM.249] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/6/2022 2:34:14 PM.249] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/6/2022 2:34:14 PM.249] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/6/2022 2:34:14 PM.250] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/6/2022 2:34:14 PM.250] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/6/2022 2:34:14 PM.250] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/6/2022 2:34:14 PM.250] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/6/2022 2:34:14 PM.251] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/6/2022 2:34:14 PM.251] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/6/2022 2:34:14 PM.253] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/6/2022 2:34:14 PM.254] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/6/2022 2:34:14 PM.254] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/6/2022 2:34:14 PM.262] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/6/2022 2:34:14 PM.262] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/6/2022 2:34:14 PM.262] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/6/2022 2:34:14 PM.263] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/6/2022 2:34:14 PM.263] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/6/2022 2:34:14 PM.263] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/6/2022 2:34:14 PM.263] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/6/2022 2:34:14 PM.263] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/6/2022 2:34:14 PM.263] OP_Immersive_Dispatch: Menus Initialised [1/6/2022 2:34:14 PM.884] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/6/2022 2:34:14 PM.886] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/6/2022 2:34:15 PM.142] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/6/2022 2:34:20 PM.027] LSPD First Response: [1/6/2022 2:34:20 PM.027] LSPD First Response: ============================== [1/6/2022 2:34:20 PM.027] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/6/2022 2:34:20 PM.027] LSPD First Response: ------------------------------ [1/6/2022 2:34:20 PM.027] LSPD First Response: Origin: Game fiber "OPID_Menu_Process-756d02c1-50c3-4bfc-aaa7-2e7e7d62f554". [1/6/2022 2:34:20 PM.027] LSPD First Response: ------------------------------ [1/6/2022 2:34:20 PM.027] LSPD First Response: Exception type: System.AccessViolationException [1/6/2022 2:34:20 PM.027] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [1/6/2022 2:34:20 PM.027] LSPD First Response: ------------------------------ [1/6/2022 2:34:20 PM.027] LSPD First Response: Inner exceptions: [1/6/2022 2:34:20 PM.027] LSPD First Response: ------------------------------ [1/6/2022 2:34:20 PM.027] LSPD First Response: Stack trace: [1/6/2022 2:34:20 PM.027] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution() [1/6/2022 2:34:20 PM.027] at RAGENativeUI.UIMenu.get_AdjustedWidth() [1/6/2022 2:34:20 PM.027] at RAGENativeUI.UIMenu.Draw() [1/6/2022 2:34:20 PM.027] at RAGENativeUI.MenuPool.ProcessMenus() [1/6/2022 2:34:20 PM.027] at OP_Immersive_Dispatch.Settings.Menu.Process() in C:\Users\Ben Hamilton\source\repos\OP_Immersive_Dispatch\OP_Immersive_Dispatch\Settings\Menu.cs:line 539 [1/6/2022 2:34:20 PM.027] at Rage.GameFiber.Main() [1/6/2022 2:34:20 PM.027] LSPD First Response: ============================== [1/6/2022 2:34:20 PM.027] LSPD First Response: [1/6/2022 2:34:20 PM.030] LSPD First Response: [FATAL] Forced termination [1/6/2022 2:34:20 PM.031] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/6/2022 2:34:21 PM.518] LSPD First Response: [INFO] LSPDFR has shut down [1/6/2022 2:34:22 PM.691] LSPD First Response: UB All Police Partners are removed