[1/4/2022 8:40:18 PM.099] Started new log on 1/4/2022 8:40:18 PM.099 [1/4/2022 8:40:18 PM.100] ==================================================================================================== [1/4/2022 8:40:18 PM.094] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/4/2022 8:40:18 PM.101] Log verbosity: Trivial [1/4/2022 8:40:18 PM.102] Initializing input system [1/4/2022 8:40:18 PM.104] Initializing game console [1/4/2022 8:40:18 PM.110] Console key has been set to F4 (key code: 115) [1/4/2022 8:40:18 PM.182] Initializing console variable "ConsoleScrollAmount". [1/4/2022 8:40:18 PM.182] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/4/2022 8:40:18 PM.186] Read value: [1/4/2022 8:40:18 PM.186] Initializing console variable "ConsoleKey". [1/4/2022 8:40:18 PM.186] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/4/2022 8:40:18 PM.188] Read value: F4 [1/4/2022 8:40:18 PM.188] Setting value of console variable "ConsoleKey" to stored value. [1/4/2022 8:40:18 PM.188] Console key has been set to F4 (key code: 115) [1/4/2022 8:40:18 PM.188] Initializing console variable "PluginTimeoutThreshold". [1/4/2022 8:40:18 PM.188] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/4/2022 8:40:18 PM.192] Read value: 60000 [1/4/2022 8:40:18 PM.192] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/4/2022 8:40:18 PM.192] Initializing console variable "AlwaysShowConsoleOutput". [1/4/2022 8:40:18 PM.192] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/4/2022 8:40:18 PM.193] Read value: [1/4/2022 8:40:18 PM.193] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/4/2022 8:40:18 PM.193] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/4/2022 8:40:18 PM.195] Read value: False [1/4/2022 8:40:18 PM.195] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/4/2022 8:40:18 PM.195] Initializing console variable "ShowOnScreenWarnings". [1/4/2022 8:40:18 PM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/4/2022 8:40:18 PM.196] Read value: [1/4/2022 8:40:18 PM.196] Console initialized [1/4/2022 8:40:18 PM.196] Initializing forms manager [1/4/2022 8:40:18 PM.197] Cleaning temp folder [1/4/2022 8:40:18 PM.199] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V [1/4/2022 8:40:18 PM.206] ================ RAGE Plugin Hook ================ [1/4/2022 8:40:18 PM.209] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one. [1/4/2022 8:40:18 PM.210] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [1/4/2022 8:40:18 PM.210] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/4/2022 8:40:18 PM.213] Detected Windows 10 Home (64-bit) (10.0.19043.0)! [1/4/2022 8:40:18 PM.214] Checking game support [1/4/2022 8:40:18 PM.363] Product name: Grand Theft Auto V [1/4/2022 8:40:18 PM.363] Product version: 1.0.2545.0 [1/4/2022 8:40:18 PM.363] Is steam version: True [1/4/2022 8:40:18 PM.364] Initializing DirectX [1/4/2022 8:40:18 PM.366] Initializing Direct3D [1/4/2022 8:40:18 PM.366] Getting game swap chain [1/4/2022 8:40:18 PM.395] Swap Chain created: 0x7FF72801ED60 [1/4/2022 8:40:18 PM.395] Swap Chain VTable: 0x1A4FF90C160 [1/4/2022 8:40:18 PM.395] 0x748948F5C6E4C9E9;0x8D48564157552024;0x170EC814890246C [1/4/2022 8:40:18 PM.395] D3D11Present: 0x7FFDEB6D2A40 [1/4/2022 8:40:18 PM.395] D3D11ResizeBuffers: 0x7FFDEB6F1390 [1/4/2022 8:40:18 PM.395] D3D11ResizeTarget: 0x7FFDEB73C440 [1/4/2022 8:40:18 PM.395] D3D11SetFullscreenState: 0x7FFDEB6F3150 [1/4/2022 8:40:18 PM.396] Getting device [1/4/2022 8:40:18 PM.396] Retrieved device [1/4/2022 8:40:18 PM.396] Creating wrapper [1/4/2022 8:40:18 PM.396] Direct3D initialized [1/4/2022 8:40:18 PM.396] Initialized DirectX [1/4/2022 8:40:18 PM.396] Direct3D watcher thread spawned [1/4/2022 8:40:18 PM.463] Wrapper created [1/4/2022 8:40:18 PM.468] Effect created [1/4/2022 8:40:18 PM.468] Creating buffer [1/4/2022 8:40:18 PM.468] Created buffer [1/4/2022 8:40:18 PM.468] Creating blend state [1/4/2022 8:40:18 PM.468] Created blend state [1/4/2022 8:40:18 PM.468] Done with creation [1/4/2022 8:40:18 PM.512] Initializing texture system. [1/4/2022 8:40:18 PM.512] Initializing texture system; phase 1 [1/4/2022 8:40:18 PM.512] Initializing texture system; phase 2 [1/4/2022 8:40:18 PM.518] Initializing texture system; phase 3 [1/4/2022 8:40:18 PM.518] Initializing texture system; phase 4 [1/4/2022 8:40:18 PM.528] Initializing texture system; phase 5 [1/4/2022 8:40:18 PM.530] Initializing texture system; phase 6 [1/4/2022 8:40:18 PM.531] Initializing texture system; phase 7 [1/4/2022 8:40:18 PM.533] Initializing texture system; phase 8 [1/4/2022 8:40:18 PM.534] Initializing texture system; phase 9 [1/4/2022 8:40:18 PM.536] Initializing texture system; phase 10 [1/4/2022 8:40:18 PM.539] Initializing texture system; phase 11 [1/4/2022 8:40:18 PM.539] Initializing texture system; phase 12 [1/4/2022 8:40:18 PM.541] Initializing texture system; phase 13 [1/4/2022 8:40:18 PM.541] Initializing texture system; phase 14 [1/4/2022 8:40:23 PM.397] Direct3D watcher thread ended [1/4/2022 8:40:49 PM.197] LoadingScreenMsg: Initializing game support [1/4/2022 8:40:49 PM.448] Initializing game support [1/4/2022 8:40:54 PM.952] LoadingScreenMsg: Velocity limit removed [1/4/2022 8:40:55 PM.259] Compatibility level: 0 [1/4/2022 8:40:55 PM.259] Supported version detected [1/4/2022 8:40:55 PM.259] ================================================== [1/4/2022 8:40:55 PM.259] LoadingScreenMsg: Patching code [1/4/2022 8:40:55 PM.510] LoadingScreenMsg: Waiting for game initialization [1/4/2022 8:40:55 PM.760] Waiting for game initialization [1/4/2022 8:40:55 PM.860] LoadingScreenMsg: Initializing core [1/4/2022 8:40:56 PM.111] Initializing hook [1/4/2022 8:41:01 PM.131] LoadingScreenMsg: Completing interoperability [1/4/2022 8:41:01 PM.381] Completing interoperability [1/4/2022 8:41:01 PM.381] Initialization code 1. [1/4/2022 8:41:01 PM.381] Initialization code 2. [1/4/2022 8:41:01 PM.381] Initialization code 3. [1/4/2022 8:41:01 PM.388] 1 Address: 0x00007FF725E8C200 [1/4/2022 8:41:01 PM.388] Calling func 1 [1/4/2022 8:41:01 PM.401] 2 Address: 0x00007FF726A39A92 [1/4/2022 8:41:01 PM.401] 3 Address: 0x00007FF7254561E6 [1/4/2022 8:41:01 PM.424] Address: 0x00007FF726A39A3C [1/4/2022 8:41:01 PM.424] Unknown var: 0x00007FF727AADA00 [1/4/2022 8:41:01 PM.424] Initialization code 4. [1/4/2022 8:41:01 PM.424] Initialization code 5. [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 1 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 2 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 3 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 4 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 5 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 6 [1/4/2022 8:41:01 PM.424] Completing interoperability, phase 7 [1/4/2022 8:41:01 PM.424] LoadingScreenMsg: [1/4/2022 8:41:01 PM.674] LoadingScreenMsg: Loading Story Mode [1/4/2022 8:41:03 PM.639] LoadingScreenMsg: Loading and Populating Game World [1/4/2022 8:41:03 PM.889] LoadingScreenMsg: [1/4/2022 8:41:19 PM.045] Initializing console variable "IsDeveloperModeEnabled". [1/4/2022 8:41:19 PM.045] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/4/2022 8:41:19 PM.049] Read value: [1/4/2022 8:41:19 PM.049] Initializing console variable "TimeScale". [1/4/2022 8:41:19 PM.049] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/4/2022 8:41:19 PM.050] Read value: [1/4/2022 8:41:49 PM.499] : Initializing input system [1/4/2022 8:41:49 PM.500] : Initializing game console [1/4/2022 8:41:49 PM.501] : Initializing forms manager [1/4/2022 8:41:51 PM.509] : Initializing input system [1/4/2022 8:41:51 PM.509] : Initializing game console [1/4/2022 8:41:51 PM.510] : Initializing forms manager [1/4/2022 8:41:53 PM.500] : Initializing input system [1/4/2022 8:41:53 PM.501] : Initializing game console [1/4/2022 8:41:53 PM.502] : Initializing forms manager [1/4/2022 8:41:55 PM.576] : Initializing input system [1/4/2022 8:41:55 PM.576] : Initializing game console [1/4/2022 8:41:55 PM.577] : Initializing forms manager [1/4/2022 8:42:02 PM.925] LSPD First Response: [TRACE] Started loading LSPDFR [1/4/2022 8:42:02 PM.926] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [1/4/2022 8:42:02 PM.926] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [1/4/2022 8:42:02 PM.926] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/4/2022 8:42:03 PM.877] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:03 PM.880] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:03 PM.882] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/4/2022 8:42:03 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/4/2022 8:42:03 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/4/2022 8:42:03 PM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:03 PM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:03 PM.950] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/4/2022 8:42:03 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/4/2022 8:42:03 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/4/2022 8:42:03 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/4/2022 8:42:03 PM.954] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/4/2022 8:42:03 PM.954] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/4/2022 8:42:04 PM.341] LSPD First Response: [TRACE] Adding Ben J. as character [1/4/2022 8:42:04 PM.427] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/4/2022 8:42:04 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2022 8:42:04 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2022 8:42:04 PM.601] LSPD First Response: [TRACE] Adding jacob zzzzzzz as character [1/4/2022 8:42:04 PM.639] LSPD First Response: [TRACE] Adding Jay Lagna as character [1/4/2022 8:42:04 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/4/2022 8:42:04 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.658] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/4/2022 8:42:04 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.660] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/4/2022 8:42:04 PM.686] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.686] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:04 PM.686] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/4/2022 8:42:04 PM.692] LSPD First Response: [TRACE] Failed to parse as chance [1/4/2022 8:42:04 PM.695] LSPD First Response: [TRACE] Player was in vehicle: False [1/4/2022 8:42:04 PM.695] LSPD First Response: [TRACE] Last selected character was jacob zzzzzzz, should spawn as last character True [1/4/2022 8:42:04 PM.696] LSPD First Response: [TRACE] Loading last selected character jacob zzzzzzz [1/4/2022 8:42:04 PM.697] LSPD First Response: [INFO] Changing current player character to jacob zzzzzzz [1/4/2022 8:42:05 PM.391] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/4/2022 8:42:05 PM.392] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/4/2022 8:42:05 PM.392] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/4/2022 8:42:05 PM.393] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/4/2022 8:42:06 PM.134] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_black_full_02 [1/4/2022 8:42:06 PM.135] LSPD First Response: [TRACE] CharacterSelected: 69 [1/4/2022 8:42:06 PM.135] LSPD First Response: [TRACE] Character changed, creating new stats object [1/4/2022 8:42:06 PM.417] LSPD First Response: [TRACE] Initialized telemtry service [1/4/2022 8:42:06 PM.456] LSPD First Response: We have 4 appartments registered [1/4/2022 8:42:06 PM.460] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/4/2022 8:42:06 PM.465] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/4/2022 8:42:06 PM.466] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/4/2022 8:42:06 PM.466] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/4/2022 8:42:06 PM.467] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/4/2022 8:42:06 PM.467] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/4/2022 8:42:06 PM.468] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/4/2022 8:42:06 PM.469] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/4/2022 8:42:06 PM.469] LSPD First Response: ApartmentManager initialized [1/4/2022 8:42:06 PM.472] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/4/2022 8:42:06 PM.473] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/4/2022 8:42:06 PM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/4/2022 8:42:06 PM.517] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/4/2022 8:42:06 PM.624] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/4/2022 8:42:06 PM.624] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/4/2022 8:42:06 PM.625] LSPD First Response: [TRACE] Saved apt: [1/4/2022 8:42:06 PM.632] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/4/2022 8:42:06 PM.636] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/4/2022 8:42:06 PM.670] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/4/2022 8:42:06 PM.738] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/4/2022 8:42:06 PM.816] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/4/2022 8:42:06 PM.821] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/4/2022 8:42:06 PM.826] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Interaction Menu [1/4/2022 8:42:06 PM.827] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/4/2022 8:42:06 PM.829] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Police Radio [1/4/2022 8:42:06 PM.836] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/4/2022 8:42:06 PM.838] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Vehicle Options [1/4/2022 8:42:06 PM.841] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/4/2022 8:42:06 PM.842] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Inventory [1/4/2022 8:42:06 PM.843] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/4/2022 8:42:06 PM.845] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Settings [1/4/2022 8:42:06 PM.847] LSPD First Response: [TRACE] Saved apt: [1/4/2022 8:42:06 PM.888] LSPD First Response: [TRACE] Requested Audio [1/4/2022 8:42:06 PM.895] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/4/2022 8:42:07 PM.255] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/4/2022 8:42:10 PM.360] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [1/4/2022 8:42:10 PM.360] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [1/4/2022 8:42:10 PM.364] Police Tape: Loading Police Tape mod by PNWParksFan [1/4/2022 8:42:10 PM.364] Police Tape: Police Tape version 3.1.7887.2049 [1/4/2022 8:42:10 PM.364] Police Tape: This is a public release [1/4/2022 8:42:10 PM.367] Police Tape: Validating dependency: RagePluginHook [1/4/2022 8:42:10 PM.367] Police Tape: File "ragepluginhook.exe" exists: True [1/4/2022 8:42:10 PM.371] Police Tape: Version is at least 0.51.0.0 [1/4/2022 8:42:10 PM.371] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [1/4/2022 8:42:10 PM.371] Police Tape: Validating dependency: ParksTools [1/4/2022 8:42:10 PM.372] Police Tape: File "ParksTools.dll" exists: True [1/4/2022 8:42:10 PM.372] Police Tape: Version is at least 4.2.0.0 [1/4/2022 8:42:10 PM.372] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [1/4/2022 8:42:10 PM.372] Police Tape: Validating dependency: RageNativeUI [1/4/2022 8:42:10 PM.372] Police Tape: File "RageNativeUI.dll" exists: True [1/4/2022 8:42:10 PM.373] Police Tape: Version is at least 1.8.1 [1/4/2022 8:42:10 PM.373] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [1/4/2022 8:42:10 PM.373] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [1/4/2022 8:42:10 PM.373] Police Tape: File "ModManager.Core.dll" exists: False [1/4/2022 8:42:10 PM.373] Police Tape: File not required and not found. Not proceeding with further checks. [1/4/2022 8:42:10 PM.375] Police Tape: Could not get version info from assembly [1/4/2022 8:42:10 PM.939] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:10 PM.939] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:42:10 PM.940] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Vinewood Police Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] La Mesa Police Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Rockford Hills Police Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Vespucci Police Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Downtown Police Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Davis Sheriff Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/4/2022 8:42:10 PM.955] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/4/2022 8:42:10 PM.963] LSPD First Response: [TRACE] Auto started component Debug #1 [1/4/2022 8:42:10 PM.963] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/4/2022 8:42:10 PM.963] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/4/2022 8:42:10 PM.964] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/4/2022 8:42:10 PM.964] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/4/2022 8:42:10 PM.964] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/4/2022 8:42:10 PM.964] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/4/2022 8:42:10 PM.964] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/4/2022 8:42:10 PM.965] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/4/2022 8:42:10 PM.966] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/4/2022 8:42:10 PM.966] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/4/2022 8:42:10 PM.966] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/4/2022 8:42:10 PM.967] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/4/2022 8:42:10 PM.968] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/4/2022 8:42:10 PM.969] LSPD First Response: [TRACE] Preloading node data [1/4/2022 8:42:11 PM.141] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/4/2022 8:42:11 PM.141] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/4/2022 8:42:11 PM.141] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 213da68e-6ad0-4be5-a353-9b92a54789cb. Enhanced features available. [1/4/2022 8:42:11 PM.156] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/4/2022 8:42:11 PM.157] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/4/2022 8:42:11 PM.157] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/4/2022 8:42:12 PM.306] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/4/2022 8:42:14 PM.064] LSPD First Response: [TRACE] Done preloading node data [1/4/2022 8:42:14 PM.064] LSPD First Response: [TRACE] Preloading node data [1/4/2022 8:42:14 PM.064] LSPD First Response: [TRACE] Done preloading node data [1/4/2022 8:42:14 PM.066] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/4/2022 8:42:14 PM.072] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/4/2022 8:42:14 PM.072] LSPD First Response: [TRACE] Disabling ambient game police chases [1/4/2022 8:42:14 PM.078] LSPD First Response: [TRACE] Disabled ambient game police chases [1/4/2022 8:42:14 PM.078] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/4/2022 8:42:14 PM.080] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/4/2022 8:42:14 PM.083] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/4/2022 8:42:14 PM.083] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/4/2022 8:42:15 PM.092] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/4/2022 8:42:15 PM.092] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/4/2022 8:42:15 PM.128] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/4/2022 8:42:15 PM.129] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/4/2022 8:42:15 PM.129] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/4/2022 8:42:15 PM.130] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/4/2022 8:42:15 PM.130] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/4/2022 8:42:15 PM.130] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/4/2022 8:42:15 PM.133] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/4/2022 8:42:15 PM.136] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/4/2022 8:42:15 PM.137] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/4/2022 8:42:15 PM.137] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/4/2022 8:42:15 PM.138] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/4/2022 8:42:15 PM.140] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/4/2022 8:42:15 PM.142] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/4/2022 8:42:15 PM.142] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/4/2022 8:42:15 PM.145] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/4/2022 8:42:15 PM.146] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/4/2022 8:42:15 PM.155] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/4/2022 8:42:15 PM.158] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/4/2022 8:42:15 PM.160] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/4/2022 8:42:41 PM.012] Police Tape: [ParksTools] Checking mod status online [1/4/2022 8:42:42 PM.242] Police Tape: [ParksTools] Certified fresh! [1/4/2022 8:42:42 PM.325] Police Tape: Invalid barrier model prop_barrier_work06c skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work06d skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04b skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04br skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04c skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04cr skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04dx skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04drx skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04d skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04dr skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04ex skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04erx skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04e skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_work04er skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped [1/4/2022 8:42:42 PM.326] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped [1/4/2022 8:42:48 PM.194] Police Tape: Started tape placement [1/4/2022 8:43:14 PM.436] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:43:14 PM.436] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:43:14 PM.436] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:43:14 PM.438] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:43:14 PM.439] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:43:14 PM.445] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:43:14 PM.718] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:43:14 PM.933] LSPD First Response: [TRACE] Populated PD [1/4/2022 8:43:16 PM.088] LSPD First Response: [TRACE] Preloading POLICE [1/4/2022 8:43:16 PM.090] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147 [1/4/2022 8:43:16 PM.090] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [1/4/2022 8:43:16 PM.102] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:43:16 PM.108] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:43:16 PM.278] LSPD First Response: [TRACE] Greg Smith (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:43:16 PM.282] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:43:16 PM.285] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:43:16 PM.290] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:43:16 PM.393] LSPD First Response: [TRACE] James lockhart (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:43:16 PM.394] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:43:16 PM.394] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:43:16 PM.399] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:43:16 PM.434] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/4/2022 8:43:16 PM.438] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:43:16 PM.439] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:43:16 PM.439] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:43:16 PM.444] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:43:16 PM.450] LSPD First Response: [TRACE] Amy Bailey (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:43:16 PM.450] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:43:16 PM.463] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/4/2022 8:43:45 PM.243] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] Felipa Vargas (S_F_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] Joe Howard (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] Toris James (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] Brian Conor (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.244] LSPD First Response: [TRACE] Bishop Park (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.245] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.246] LSPD First Response: [TRACE] Dust Smi (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.246] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.246] LSPD First Response: [TRACE] Walter Homes (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.246] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.246] LSPD First Response: [TRACE] Connor Herring (S_M_Y_COP_01) was set as a cop [1/4/2022 8:43:45 PM.247] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:43:45 PM.247] LSPD First Response: [TRACE] Doc Brown (S_M_Y_COP_01) was set as a cop [1/4/2022 8:44:01 PM.900] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/4/2022 8:44:01 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/4/2022 8:44:01 PM.903] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:44:01 PM.903] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:44:01 PM.903] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:44:01 PM.910] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/4/2022 8:44:06 PM.827] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:44:06 PM.827] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:44:06 PM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:44:06 PM.836] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/4/2022 8:44:06 PM.854] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/4/2022 8:44:06 PM.899] LSPD First Response: [TRACE] Player went on duty. [1/4/2022 8:44:06 PM.907] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/4/2022 8:44:09 PM.074] LSPD First Response: 686Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.082] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.088] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.089] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.096] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.096] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.102] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.109] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.114] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.115] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.121] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.121] LSPD First Response: GrammarPolice, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.122] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.123] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.124] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.125] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.129] LSPD First Response: SuperCallouts2, Version=2.9.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.130] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.130] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.133] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.134] LSPD First Response: YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:44:09 PM.134] LSPD First Response: Creating plugin: _686_Callouts.Main [1/4/2022 8:44:09 PM.135] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [1/4/2022 8:44:09 PM.163] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [1/4/2022 8:44:09 PM.198] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/4/2022 8:44:09 PM.249] LSPD First Response: Creating plugin: BasicParkingTickets.Main [1/4/2022 8:44:09 PM.249] LSPD First Response: Creating plugin: CalloutManager.Main [1/4/2022 8:44:09 PM.293] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/4/2022 8:44:09 PM.403] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [1/4/2022 8:44:09 PM.403] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [1/4/2022 8:44:09 PM.403] LSPD First Response: Creating plugin: ForceACallout.Main [1/4/2022 8:44:09 PM.403] LSPD First Response: Creating plugin: ForestryCallouts.Main [1/4/2022 8:44:09 PM.403] LSPD First Response: Creating plugin: GrammarPolice.Main [1/4/2022 8:44:09 PM.404] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/4/2022 8:44:09 PM.404] LSPD First Response: Creating plugin: SimpleCallouts.Main [1/4/2022 8:44:09 PM.442] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [1/4/2022 8:44:09 PM.476] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/4/2022 8:44:09 PM.570] LSPD First Response: Creating plugin: SuperCallouts2.Main [1/4/2022 8:44:09 PM.570] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/4/2022 8:44:09 PM.570] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/4/2022 8:44:09 PM.608] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/4/2022 8:44:09 PM.608] LSPD First Response: Creating plugin: YobbinCallouts.Main [1/4/2022 8:44:09 PM.608] LSPD First Response: 686 Callouts 1.2.0.0 by Charlie686 has been initialised. [1/4/2022 8:44:09 PM.608] LSPD First Response: Go on duty to fully load 686 Callouts. [1/4/2022 8:44:09 PM.609] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [1/4/2022 8:44:09 PM.609] LSPD First Response: Go on duty to fully load ALPRLite [1/4/2022 8:44:09 PM.610] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [1/4/2022 8:44:09 PM.612] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [1/4/2022 8:44:09 PM.613] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/4/2022 8:44:09 PM.621] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [1/4/2022 8:44:09 PM.621] LSPD First Response: [BPT] To use go on duty [1/4/2022 8:44:09 PM.630] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/4/2022 8:44:09 PM.632] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/4/2022 8:44:09 PM.632] LSPD First Response: Go on duty to fully load CompuLite [1/4/2022 8:44:09 PM.632] LSPD First Response: Loading Deadly Weapons config. [1/4/2022 8:44:09 PM.635] LSPD First Response: Deadly Weapons: Config loaded. [1/4/2022 8:44:09 PM.635] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [1/4/2022 8:44:09 PM.635] LSPD First Response: Go on duty with LSPDFR to start the plugin. [1/4/2022 8:44:09 PM.643] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [1/4/2022 8:44:09 PM.644] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [1/4/2022 8:44:09 PM.644] LSPD First Response: Go on duty to fully load ForestryCallouts. [1/4/2022 8:44:09 PM.644] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/4/2022 8:44:09 PM.644] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [1/4/2022 8:44:09 PM.645] LSPD First Response: Go on duty to fully load SimpleCallouts [1/4/2022 8:44:09 PM.645] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [1/4/2022 8:44:09 PM.645] LSPD First Response: Go on duty to fully load SpeedRadarLite [1/4/2022 8:44:09 PM.646] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/4/2022 8:44:09 PM.646] LSPD First Response: Go on duty to fully load StopThePed [1/4/2022 8:44:09 PM.647] LSPD First Response: Loading SuperCallouts config. [1/4/2022 8:44:09 PM.653] LSPD First Response: SuperCallouts: Config loaded. [1/4/2022 8:44:09 PM.653] LSPD First Response: SuperCallouts 2.9.1.0 by SuperPyroManiac has been initialised. [1/4/2022 8:44:09 PM.653] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [1/4/2022 8:44:09 PM.672] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/4/2022 8:44:09 PM.672] LSPD First Response: Initializing Config for Typical Callouts [1/4/2022 8:44:09 PM.674] LSPD First Response: Go on duty to fully load Typical Callouts. [1/4/2022 8:44:09 PM.675] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/4/2022 8:44:09 PM.675] LSPD First Response: Go on duty to fully load UltimateBackup [1/4/2022 8:44:09 PM.676] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/4/2022 8:44:09 PM.682] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.4.0 by YobB1n has been loaded. [1/4/2022 8:44:09 PM.682] LSPD First Response: We have 3 callouts registered [1/4/2022 8:44:09 PM.683] LSPD First Response: CalloutManager initialized [1/4/2022 8:44:09 PM.683] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/4/2022 8:44:09 PM.690] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2022 8:44:09 PM.692] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2022 8:44:09 PM.698] LSPD First Response: [INFO] Model preloading enabled [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICE [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICET [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading SHERIFF [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICE4 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading FBI2 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading BUZZARD [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading POLMAV [1/4/2022 8:44:09 PM.698] LSPD First Response: [TRACE] Preloading FROGGER2 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading AMBULANCE [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading FIRETRUK [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/4/2022 8:44:09 PM.699] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/4/2022 8:44:09 PM.706] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/4/2022 8:44:09 PM.707] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/4/2022 8:44:09 PM.708] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/4/2022 8:44:09 PM.708] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/4/2022 8:44:09 PM.712] LSPD First Response: Deserialized James Lonty [1/4/2022 8:44:09 PM.712] LSPD First Response: Deserialized Buster Cherry [1/4/2022 8:44:09 PM.713] LSPD First Response: Deserialized Tony Gavino [1/4/2022 8:44:09 PM.719] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/4/2022 8:44:09 PM.719] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/4/2022 8:44:09 PM.719] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/4/2022 8:44:09 PM.719] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/4/2022 8:44:09 PM.723] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/4/2022 8:44:09 PM.724] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/4/2022 8:44:09 PM.725] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/4/2022 8:44:09 PM.727] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/4/2022 8:44:09 PM.727] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/4/2022 8:44:09 PM.727] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/4/2022 8:44:09 PM.729] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [1/4/2022 8:44:09 PM.729] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [1/4/2022 8:44:09 PM.730] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [1/4/2022 8:44:09 PM.731] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [1/4/2022 8:44:09 PM.731] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:09 PM.735] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [1/4/2022 8:44:09 PM.737] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [1/4/2022 8:44:09 PM.751] LSPD First Response: Deserialized Frank Rivera [1/4/2022 8:44:09 PM.751] LSPD First Response: Deserialized Clint Compton [1/4/2022 8:44:09 PM.752] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [1/4/2022 8:44:09 PM.752] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [1/4/2022 8:44:09 PM.753] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-ADAM-7 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = H [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 378 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1000 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [1/4/2022 8:44:09 PM.755] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [adam], [7]] [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_7] [1/4/2022 8:44:09 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:44:09 PM.757] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [1/4/2022 8:44:09 PM.769] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/4/2022 8:44:09 PM.769] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/4/2022 8:44:09 PM.769] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/4/2022 8:44:09 PM.769] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/4/2022 8:44:09 PM.776] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/4/2022 8:44:09 PM.788] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/4/2022 8:44:09 PM.790] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/4/2022 8:44:09 PM.795] LSPD First Response: [TRACE] Has taken study survey: False [1/4/2022 8:44:09 PM.796] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/4/2022 8:44:09 PM.803] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/4/2022 8:44:09 PM.805] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/4/2022 8:44:09 PM.811] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/4/2022 8:44:09 PM.811] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/4/2022 8:44:09 PM.812] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/4/2022 8:44:09 PM.814] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/4/2022 8:44:09 PM.815] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/4/2022 8:44:09 PM.816] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/4/2022 8:44:09 PM.838] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/4/2022 8:44:11 PM.017] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [1/4/2022 8:44:11 PM.024] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [1/4/2022 8:44:11 PM.230] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [1/4/2022 8:44:11 PM.231] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [1/4/2022 8:44:11 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [1/4/2022 8:44:11 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [1/4/2022 8:44:11 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [1/4/2022 8:44:11 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [1/4/2022 8:44:11 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [1/4/2022 8:44:11 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [1/4/2022 8:44:11 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [1/4/2022 8:44:11 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [1/4/2022 8:44:11 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [1/4/2022 8:44:11 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [1/4/2022 8:44:11 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [1/4/2022 8:44:11 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [1/4/2022 8:44:11 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [1/4/2022 8:44:11 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [1/4/2022 8:44:11 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [1/4/2022 8:44:11 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [1/4/2022 8:44:11 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [1/4/2022 8:44:11 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [1/4/2022 8:44:11 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [1/4/2022 8:44:11 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [1/4/2022 8:44:11 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [1/4/2022 8:44:11 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [1/4/2022 8:44:11 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [1/4/2022 8:44:11 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [1/4/2022 8:44:11 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [1/4/2022 8:44:11 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [1/4/2022 8:44:11 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [1/4/2022 8:44:11 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [1/4/2022 8:44:11 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [1/4/2022 8:44:11 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [1/4/2022 8:44:11 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [1/4/2022 8:44:11 PM.241] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [1/4/2022 8:44:11 PM.241] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [1/4/2022 8:44:11 PM.241] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [1/4/2022 8:44:11 PM.241] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [1/4/2022 8:44:11 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [1/4/2022 8:44:11 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [1/4/2022 8:44:11 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [1/4/2022 8:44:11 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [1/4/2022 8:44:11 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [1/4/2022 8:44:11 PM.243] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [1/4/2022 8:44:11 PM.243] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [1/4/2022 8:44:11 PM.243] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [1/4/2022 8:44:11 PM.243] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [1/4/2022 8:44:11 PM.243] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [1/4/2022 8:44:11 PM.244] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [1/4/2022 8:44:11 PM.244] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [1/4/2022 8:44:11 PM.244] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [1/4/2022 8:44:11 PM.244] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [1/4/2022 8:44:11 PM.244] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [1/4/2022 8:44:11 PM.245] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [1/4/2022 8:44:11 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [1/4/2022 8:44:11 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [1/4/2022 8:44:11 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [1/4/2022 8:44:11 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [1/4/2022 8:44:11 PM.246] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [1/4/2022 8:44:11 PM.252] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [1/4/2022 8:44:11 PM.252] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [1/4/2022 8:44:11 PM.253] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [1/4/2022 8:44:11 PM.254] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [1/4/2022 8:44:11 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] loaded 19 commands and 63 actions [1/4/2022 8:44:11 PM.260] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [1/4/2022 8:44:11 PM.260] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [1/4/2022 8:44:11 PM.264] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7 [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam 7 [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam 7 [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [1/4/2022 8:44:11 PM.266] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [1/4/2022 8:44:11 PM.267] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [1/4/2022 8:44:11 PM.267] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [1/4/2022 8:44:11 PM.342] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [1/4/2022 8:44:11 PM.343] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [1/4/2022 8:44:11 PM.343] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [1/4/2022 8:44:11 PM.344] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [1/4/2022 8:44:11 PM.345] LSPD First Response: GrammarPolice: [ControlHandler] starting... [1/4/2022 8:44:11 PM.347] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [1/4/2022 8:44:11 PM.349] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [1/4/2022 8:44:11 PM.349] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [1/4/2022 8:44:11 PM.350] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [1/4/2022 8:44:11 PM.405] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [1/4/2022 8:44:11 PM.420] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [1/4/2022 8:44:11 PM.432] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [1/4/2022 8:44:11 PM.433] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [1/4/2022 8:44:11 PM.434] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/4/2022 8:44:11 PM.596] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [1/4/2022 8:44:11 PM.657] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/4/2022 8:44:11 PM.658] LSPD First Response: [686 Callouts] Running dependency checks. [1/4/2022 8:44:11 PM.658] LSPD First Response: [686 Callouts] All required dependencies are installed. [1/4/2022 8:44:11 PM.658] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/4/2022 8:44:12 PM.596] LSPD First Response: [686 Callouts] User is on the latest build. [1/4/2022 8:44:12 PM.600] LSPD First Response: [686 Callouts] Stats.xml has been located. [1/4/2022 8:44:12 PM.600] LSPD First Response: [686 Callouts] Has the user opted for statistics? True [1/4/2022 8:44:12 PM.600] LSPD First Response: [686 Callouts] Has the user opted for statistics after a call? True [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenPedalBike [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeaponReported [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/4/2022 8:44:12 PM.601] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/4/2022 8:44:12 PM.623] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [1/4/2022 8:44:12 PM.677] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [1/4/2022 8:44:12 PM.698] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/4/2022 8:44:12 PM.699] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/4/2022 8:44:12 PM.700] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/4/2022 8:44:12 PM.700] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/4/2022 8:44:12 PM.700] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/4/2022 8:44:12 PM.722] LSPD First Response: Found 10 callout plugin(s) with a combined total of 140 callout(s). [1/4/2022 8:44:12 PM.883] LSPD First Response: CompuLite Localization Code Page: 1252 [1/4/2022 8:44:12 PM.883] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/4/2022 8:44:12 PM.887] LSPD First Response: FBI Callouts LOADING... [1/4/2022 8:44:12 PM.887] LSPD First Response: FBI Callouts Fully Loaded [1/4/2022 8:44:12 PM.887] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [1/4/2022 8:44:12 PM.888] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [1/4/2022 8:44:12 PM.888] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [1/4/2022 8:44:12 PM.888] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [1/4/2022 8:44:12 PM.888] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [1/4/2022 8:44:12 PM.888] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [1/4/2022 8:44:12 PM.888] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [1/4/2022 8:44:12 PM.888] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [1/4/2022 8:44:13 PM.107] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to X [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to Z [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to False [1/4/2022 8:44:13 PM.111] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to False [1/4/2022 8:44:13 PM.111] LSPD First Response: ----------------------------------------------------------------------------------------------------- [1/4/2022 8:44:13 PM.113] ================================================ Forestry Callouts ===================================================== [1/4/2022 8:44:13 PM.113] Forestry Callouts v1.2.5.0 loading... [1/4/2022 8:44:13 PM.114] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [1/4/2022 8:44:13 PM.120] Forestry Callouts: settings loaded! [1/4/2022 8:44:13 PM.120] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/4/2022 8:44:13 PM.120] -!!- DialogueKey = Y [1/4/2022 8:44:13 PM.120] -!!- EndCalloutKey = End [1/4/2022 8:44:13 PM.120] -!!- EndCalloutKey = T [1/4/2022 8:44:13 PM.120] -!!- RangerBackupVehicles = PRANGER, PRANGER, PRANGER, PRANGER [1/4/2022 8:44:13 PM.120] -!!- AnimalControlModel = REBEL2 [1/4/2022 8:44:13 PM.120] -!!- Other settings loaded! [1/4/2022 8:44:13 PM.120] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/4/2022 8:44:13 PM.120] [1/4/2022 8:44:13 PM.120] Forestry Callouts: Checking for update! [1/4/2022 8:44:13 PM.178] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/4/2022 8:44:13 PM.178] -!!- You are running the newest version of Forestry Callouts! [1/4/2022 8:44:13 PM.178] -!!- Current Version: 1.2.5.0 [1/4/2022 8:44:13 PM.178] -!!- Newest Version: 1.2.5.0 [1/4/2022 8:44:13 PM.178] -!!- Enjoy! [1/4/2022 8:44:13 PM.178] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/4/2022 8:44:13 PM.178] [1/4/2022 8:44:13 PM.178] [1/4/2022 8:44:13 PM.178] Forestry Callouts: Registering Callouts! [1/4/2022 8:44:13 PM.178] ================================================ Forestry Callouts ===================================================== [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.AnimalAttack [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.LoggerPursuit [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.HighSpeedPursuit [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.MissingHiker [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalCamping [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.RangerBackup [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.DeadAnimal [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.DangerousPerson [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalHunting [1/4/2022 8:44:13 PM.179] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalFishing [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [1/4/2022 8:44:13 PM.213] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [1/4/2022 8:44:13 PM.324] LSPD First Response: StopThePed Localization Code Page: 1252 [1/4/2022 8:44:13 PM.325] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/4/2022 8:44:13 PM.403] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:13 PM.406] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/4/2022 8:44:13 PM.406] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/4/2022 8:44:13 PM.408] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/4/2022 8:44:13 PM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/4/2022 8:44:13 PM.410] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/4/2022 8:44:13 PM.411] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/4/2022 8:44:13 PM.412] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/4/2022 8:44:13 PM.413] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/4/2022 8:44:13 PM.414] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/4/2022 8:44:13 PM.415] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/4/2022 8:44:13 PM.416] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/4/2022 8:44:13 PM.418] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/4/2022 8:44:13 PM.419] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/4/2022 8:44:13 PM.420] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/4/2022 8:44:13 PM.421] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/4/2022 8:44:13 PM.422] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/4/2022 8:44:13 PM.422] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/4/2022 8:44:13 PM.423] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/4/2022 8:44:13 PM.425] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/4/2022 8:44:13 PM.426] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/4/2022 8:44:13 PM.427] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/4/2022 8:44:13 PM.428] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/4/2022 8:44:13 PM.429] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/4/2022 8:44:13 PM.430] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/4/2022 8:44:13 PM.431] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/4/2022 8:44:13 PM.432] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/4/2022 8:44:13 PM.433] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/4/2022 8:44:13 PM.434] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/4/2022 8:44:13 PM.435] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/4/2022 8:44:13 PM.436] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/4/2022 8:44:13 PM.437] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/4/2022 8:44:13 PM.438] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/4/2022 8:44:13 PM.440] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.441] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/4/2022 8:44:13 PM.442] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/4/2022 8:44:13 PM.443] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.444] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/4/2022 8:44:13 PM.445] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/4/2022 8:44:13 PM.446] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.447] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/4/2022 8:44:13 PM.448] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/4/2022 8:44:13 PM.449] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.450] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/4/2022 8:44:13 PM.451] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/4/2022 8:44:13 PM.452] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.453] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/4/2022 8:44:13 PM.454] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/4/2022 8:44:13 PM.455] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.456] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/4/2022 8:44:13 PM.457] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/4/2022 8:44:13 PM.458] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.459] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/4/2022 8:44:13 PM.460] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/4/2022 8:44:13 PM.461] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.462] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/4/2022 8:44:13 PM.463] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/4/2022 8:44:13 PM.464] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/4/2022 8:44:13 PM.465] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/4/2022 8:44:13 PM.466] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/4/2022 8:44:13 PM.467] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/4/2022 8:44:13 PM.468] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/4/2022 8:44:13 PM.469] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/4/2022 8:44:13 PM.470] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/4/2022 8:44:13 PM.471] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/4/2022 8:44:13 PM.472] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/4/2022 8:44:13 PM.474] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/4/2022 8:44:13 PM.474] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/4/2022 8:44:13 PM.476] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/4/2022 8:44:13 PM.477] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/4/2022 8:44:13 PM.478] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/4/2022 8:44:13 PM.479] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/4/2022 8:44:13 PM.480] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/4/2022 8:44:13 PM.481] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/4/2022 8:44:13 PM.482] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/4/2022 8:44:13 PM.483] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/4/2022 8:44:13 PM.484] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/4/2022 8:44:13 PM.485] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/4/2022 8:44:13 PM.486] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/4/2022 8:44:13 PM.486] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/4/2022 8:44:13 PM.486] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/4/2022 8:44:13 PM.489] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:13 PM.496] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/4/2022 8:44:13 PM.496] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/4/2022 8:44:13 PM.496] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/4/2022 8:44:13 PM.497] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/4/2022 8:44:13 PM.497] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/4/2022 8:44:13 PM.497] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/4/2022 8:44:13 PM.497] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/4/2022 8:44:13 PM.497] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/4/2022 8:44:13 PM.497] OP_Immersive_Dispatch: Menus Initialised [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/4/2022 8:44:13 PM.713] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:44:13 PM.936] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/4/2022 8:44:14 PM.096] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/4/2022 8:44:14 PM.155] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:44:14 PM.157] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:44:14 PM.162] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:44:14 PM.192] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [1/4/2022 8:44:14 PM.192] LSPD First Response: YobbinCallouts by YobB1n [1/4/2022 8:44:14 PM.192] LSPD First Response: Version 1.4.0 [1/4/2022 8:44:14 PM.192] LSPD First Response: YobbinCallouts Config is Installed by User. [1/4/2022 8:44:14 PM.193] LSPD First Response: StopThePed is Installed by User. [1/4/2022 8:44:14 PM.193] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [1/4/2022 8:44:14 PM.193] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [1/4/2022 8:44:14 PM.193] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts. [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.RoadRage [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenCellPhone [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.SovereignCitizen [1/4/2022 8:44:14 PM.193] LSPD First Response: Registering callout YobbinCallouts.Callouts.ActiveShooter [1/4/2022 8:44:14 PM.193] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts. [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] ================================================== UnitedCallouts =================================================== [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/4/2022 8:44:14 PM.222] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [1/4/2022 8:44:14 PM.222] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] ================================================== UnitedCallouts =================================================== [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2022 8:44:14 PM.222] [1/4/2022 8:44:14 PM.222] [LOG]: Callouts and settings were loaded successfully. [1/4/2022 8:44:14 PM.222] [LOG]: The config file was loaded successfully. [1/4/2022 8:44:14 PM.223] [VERSION]: Detected Version: 1.5.7.8 [1/4/2022 8:44:14 PM.223] [LOG]: Checking for a new UnitedCallouts version. [1/4/2022 8:44:14 PM.223] [1/4/2022 8:44:14 PM.223] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2022 8:44:14 PM.223] [1/4/2022 8:44:14 PM.268] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates. [1/4/2022 8:44:14 PM.302] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/4/2022 8:44:14 PM.303] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/4/2022 8:44:14 PM.303] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/4/2022 8:44:14 PM.303] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/4/2022 8:44:14 PM.303] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/4/2022 8:44:14 PM.303] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/4/2022 8:44:14 PM.768] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates. [1/4/2022 8:44:14 PM.769] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date. [1/4/2022 8:44:16 PM.726] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/4/2022 8:44:16 PM.739] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/4/2022 8:44:23 PM.839] [1/4/2022 8:44:23 PM.840] ================================================ Deadly Weapons WARNING ===================================================== [1/4/2022 8:44:23 PM.840] [1/4/2022 8:44:23 PM.840] A new version of Deadly Weapons is available! Update the Version, or play on your own risk. [1/4/2022 8:44:23 PM.840] Current Version: 2.0.7.0 [1/4/2022 8:44:23 PM.840] New Version: 2.0.8.0 [1/4/2022 8:44:23 PM.840] It's reccomended you update to prevent any issues that may have been fixed in the new version! [1/4/2022 8:44:23 PM.840] [1/4/2022 8:44:23 PM.840] ================================================ Deadly Weapons WARNING ===================================================== [1/4/2022 8:44:23 PM.840] [1/4/2022 8:44:23 PM.840] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [1/4/2022 8:44:23 PM.862] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [1/4/2022 8:44:23 PM.862] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: HotPursuit Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Robbery Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: CarAccident Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: AngryAnimals Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Kidnapping Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: TruckCrash Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: PrisonTransport Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Hit and Run Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Aliens Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Open Carry Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Fire Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: OfficerShootout Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Suspicious Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Manhunt Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Impersonator Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Illegal Parking Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Knife Attack Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: PrisonBreak Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Mafia1 Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: Mafia2 Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: LostMC Enabled [1/4/2022 8:44:24 PM.292] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [1/4/2022 8:44:24 PM.292] LSPD First Response: SuperCallouts: LSGTF Enabled [1/4/2022 8:44:50 PM.037] LSPD First Response: [TRACE] A new world event should be started [1/4/2022 8:44:50 PM.038] LSPD First Response: [TRACE] Starting world event RunLights [1/4/2022 8:44:50 PM.039] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/4/2022 8:44:50 PM.044] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [1/4/2022 8:44:57 PM.804] LSPD First Response: [TRACE] Launching new encounter for Clint Compton [1/4/2022 8:44:57 PM.807] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2022 8:45:01 PM.238] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2022 8:45:19 PM.205] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:45:19 PM.206] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:45:19 PM.230] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:45:19 PM.232] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:45:19 PM.364] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:45:19 PM.943] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 50 [1/4/2022 8:45:20 PM.326] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [1/4/2022 8:45:20 PM.327] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [1/4/2022 8:45:20 PM.329] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/4/2022 8:45:20 PM.329] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/4/2022 8:45:20 PM.330] LSPD First Response: [TRACE] World event RunLights #1 has ended [1/4/2022 8:45:20 PM.576] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:45:20 PM.709] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:45:20 PM.812] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:45:21 PM.099] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/4/2022 8:45:21 PM.102] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch show me ten eight (confidence=0.5381875) [1/4/2022 8:45:21 PM.103] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:45:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:45:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:45:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:45:21 PM.125] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:45:21 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9196487 [1/4/2022 8:45:25 PM.590] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:45:25 PM.590] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:45:25 PM.609] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:45:25 PM.610] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:45:25 PM.611] LSPD First Response: GrammarPolice: [TargetHandler] new target: 04KGD455 [1/4/2022 8:45:25 PM.611] LSPD First Response: GrammarPolice: [Events] firing target change event [1/4/2022 8:45:26 PM.315] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 100 [1/4/2022 8:45:26 PM.551] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:45:26 PM.702] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:45:26 PM.812] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:45:27 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/4/2022 8:45:27 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] ...taser (confidence=0.1985234) [1/4/2022 8:45:27 PM.104] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:45:27 PM.124] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:45:27 PM.124] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:45:27 PM.124] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:45:27 PM.124] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:45:27 PM.124] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5343183 [1/4/2022 8:45:28 PM.188] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2022 8:45:28 PM.190] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2022 8:45:28 PM.190] LSPD First Response: [TRACE] StageOnFinished [1/4/2022 8:45:28 PM.190] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2022 8:45:28 PM.191] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2022 8:45:28 PM.191] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2022 8:45:28 PM.192] LSPD First Response: [TRACE] Finishing all logic for Clint Compton [1/4/2022 8:45:28 PM.192] LSPD First Response: [TRACE] Crime finished [1/4/2022 8:45:31 PM.322] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:45:31 PM.322] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:45:31 PM.344] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:45:31 PM.344] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:45:32 PM.160] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 210 [1/4/2022 8:45:32 PM.942] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:45:33 PM.063] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:45:33 PM.167] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:45:33 PM.423] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/4/2022 8:45:33 PM.423] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.928594 [1/4/2022 8:45:33 PM.453] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:45:33 PM.476] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:45:33 PM.477] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:45:33 PM.477] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:45:33 PM.477] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1548513 [1/4/2022 8:45:33 PM.477] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [1/4/2022 8:45:34 PM.900] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [1/4/2022 8:45:34 PM.900] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [1/4/2022 8:45:34 PM.901] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/4/2022 8:45:34 PM.916] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [1/4/2022 8:45:34 PM.931] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [1/4/2022 8:45:34 PM.932] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/4/2022 8:45:34 PM.932] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/4/2022 8:45:34 PM.932] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/4/2022 8:45:35 PM.051] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [1/4/2022 8:45:35 PM.051] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/4/2022 8:45:43 PM.558] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/4/2022 8:45:43 PM.558] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/4/2022 8:45:43 PM.558] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/4/2022 8:45:44 PM.061] LSPD First Response: [TRACE] Cleared PD [1/4/2022 8:45:49 PM.373] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/4/2022 8:45:49 PM.374] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:45:52 PM.617] LSPD First Response: Creating BarFight from YobbinCallouts.Callouts.BarFight, YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:45:52 PM.619] LSPD First Response: [TRACE] Callout created: #1 [1/4/2022 8:45:52 PM.620] LSPD First Response: ==========YOBBINCALLOUTS: Bar Fight Callout Start========== [1/4/2022 8:45:52 PM.620] LSPD First Response: YOBBINCALLOUTS: Scenario is 1 [1/4/2022 8:45:52 PM.620] LSPD First Response: YOBBINCALLOUTS: Zone is SKID [1/4/2022 8:45:52 PM.628] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:45:54 PM.319] LSPD First Response: YOBBINCALLOUTS: Bar Fight Callout Accepted by User. [1/4/2022 8:45:54 PM.602] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:45:54 PM.603] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/4/2022 8:45:54 PM.603] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/4/2022 8:45:54 PM.603] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/4/2022 8:45:54 PM.603] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/4/2022 8:45:54 PM.604] LSPD First Response: [TRACE] User accepted callout [1/4/2022 8:45:55 PM.225] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/4/2022 8:45:58 PM.783] LSPD First Response: YOBBINCALLOUTS: Player Arrived on Scene. [1/4/2022 8:46:03 PM.278] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.280] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [1/4/2022 8:46:03 PM.354] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player left vehicle [1/4/2022 8:46:03 PM.355] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.355] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [1/4/2022 8:46:03 PM.355] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [1/4/2022 8:46:03 PM.356] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:46:03 PM.368] LSPD First Response: [TRACE] Ped Maxine Edwards has become idle again [1/4/2022 8:46:03 PM.371] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [1/4/2022 8:46:03 PM.700] LSPD First Response: [TRACE] Created new chase [1/4/2022 8:46:03 PM.709] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:46:03 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:46:03 PM.712] LSPD First Response: [TRACE] Using new link spawn [1/4/2022 8:46:03 PM.745] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:46:03 PM.745] LSPD First Response: [TRACE] Created police3 at X:53.5 Y:-980.5 Z:28.40625 [1/4/2022 8:46:03 PM.746] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:46:03 PM.751] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:46:03 PM.758] LSPD First Response: [TRACE] Antonio Machado (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:46:03 PM.760] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_02 [1/4/2022 8:46:03 PM.761] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:46:03 PM.765] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:46:03 PM.766] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:46:03 PM.767] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:46:03 PM.773] LSPD First Response: [TRACE] Katashi Hachiro (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:46:03 PM.807] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:46:03 PM.810] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:46:03 PM.824] LSPD First Response: [TRACE] Pursuit menu was reset. [1/4/2022 8:46:03 PM.825] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.825] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/4/2022 8:46:03 PM.843] LSPD First Response: [TRACE] Suspect added to chase [1/4/2022 8:46:03 PM.843] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.843] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/4/2022 8:46:03 PM.843] LSPD First Response: [TRACE] Suspect added to chase [1/4/2022 8:46:03 PM.874] LSPD First Response: [TRACE] Starting chase [1/4/2022 8:46:03 PM.909] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [1/4/2022 8:46:03 PM.909] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:46:03 PM.909] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.938] LSPD First Response: [TRACE] Cop James lockhart reassigned to Josiah Watts [1/4/2022 8:46:03 PM.940] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Cop Amy Bailey reassigned to Josiah Watts [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:46:03 PM.941] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Cop Kayla Ross reassigned to Josiah Watts [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Cop Greg Smith reassigned to Josiah Watts [1/4/2022 8:46:03 PM.942] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] James lockhart now monitoring Deandre Williams [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] James lockhart now monitoring Josiah Watts [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Amy Bailey now monitoring Deandre Williams [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Amy Bailey now monitoring Josiah Watts [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Kayla Ross now monitoring Deandre Williams [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Kayla Ross now monitoring Josiah Watts [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Greg Smith now monitoring Deandre Williams [1/4/2022 8:46:03 PM.943] LSPD First Response: [TRACE] Greg Smith now monitoring Josiah Watts [1/4/2022 8:46:03 PM.944] LSPD First Response: [TRACE] Player now monitoring Deandre Williams [1/4/2022 8:46:03 PM.944] LSPD First Response: [TRACE] Player now monitoring Josiah Watts [1/4/2022 8:46:03 PM.993] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:03 PM.993] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:03 PM.993] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:03 PM.993] at LXHmauMCFCfmMOhovsQyByWluHaN.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [1/4/2022 8:46:03 PM.994] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:03 PM.994] at XXObrjXvpDIleadvUQldjKEpnhSEA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [1/4/2022 8:46:03 PM.994] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:03 PM.994] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:04 PM.002] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:04 PM.002] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:04 PM.002] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:04 PM.002] at LXHmauMCFCfmMOhovsQyByWluHaN.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848 [1/4/2022 8:46:04 PM.002] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:04 PM.002] at XXObrjXvpDIleadvUQldjKEpnhSEA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [1/4/2022 8:46:04 PM.002] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:04 PM.002] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:04 PM.906] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:04 PM.908] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:04 PM.909] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:04 PM.909] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:04 PM.925] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2022 8:46:04 PM.929] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2022 8:46:05 PM.932] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2022 8:46:05 PM.933] LSPD First Response: [TRACE] Visual regained event fired [1/4/2022 8:46:05 PM.933] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2022 8:46:05 PM.933] LSPD First Response: [TRACE] Visual regained event fired [1/4/2022 8:46:05 PM.950] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:05 PM.950] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:05 PM.951] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:05 PM.951] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:06 PM.949] LSPD First Response: [TRACE] Visual lost event fired [1/4/2022 8:46:07 PM.034] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:07 PM.034] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:07 PM.035] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:07 PM.035] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:08 PM.476] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:08 PM.477] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:08 PM.477] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:08 PM.477] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:09 PM.147] LSPD First Response: [TRACE] Surrender 2? [1/4/2022 8:46:09 PM.164] LSPD First Response: [TRACE] Ped Josiah Watts tased by Greg Smith [1/4/2022 8:46:09 PM.480] LSPD First Response: [TRACE] Josiah Watts (A_M_Y_DOWNTOWN_01) was damaged. [1/4/2022 8:46:09 PM.588] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:09 PM.589] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:09 PM.589] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:09 PM.589] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:10 PM.672] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:10 PM.672] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:10 PM.673] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:10 PM.673] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:11 PM.106] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:46:11 PM.106] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:46:11 PM.128] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:46:11 PM.129] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:46:11 PM.130] Police Tape: Started tape placement [1/4/2022 8:46:11 PM.149] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:46:11 PM.271] LSPD First Response: [TRACE] Told to go to far position on foot [1/4/2022 8:46:11 PM.757] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:11 PM.757] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:11 PM.758] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:11 PM.758] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:11 PM.896] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 80 [1/4/2022 8:46:11 PM.927] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:46:12 PM.051] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:46:12 PM.158] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:46:12 PM.421] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/4/2022 8:46:12 PM.421] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I need backup Confidence: 0.8501387 [1/4/2022 8:46:12 PM.438] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:46:12 PM.457] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:46:12 PM.457] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:46:12 PM.457] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:46:12 PM.457] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.3511609 [1/4/2022 8:46:12 PM.457] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [1/4/2022 8:46:12 PM.842] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:12 PM.842] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:12 PM.843] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:12 PM.843] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:13 PM.778] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [1/4/2022 8:46:13 PM.778] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:46:13 PM.886] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [1/4/2022 8:46:13 PM.886] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [1/4/2022 8:46:13 PM.887] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/4/2022 8:46:13 PM.902] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [1/4/2022 8:46:13 PM.917] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [1/4/2022 8:46:13 PM.925] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [1/4/2022 8:46:14 PM.184] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:14 PM.184] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:14 PM.184] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:14 PM.184] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:14 PM.470] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [1/4/2022 8:46:14 PM.952] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/4/2022 8:46:14 PM.954] LSPD First Response: UB: DETECTED ZONE: SKID [1/4/2022 8:46:14 PM.954] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2022 8:46:15 PM.000] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [1/4/2022 8:46:15 PM.310] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:15 PM.310] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:15 PM.310] LSPD First Response: [TRACE] Probing 4 cops [1/4/2022 8:46:15 PM.310] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:15 PM.590] LSPD First Response: [TRACE] Josiah Watts (A_M_Y_DOWNTOWN_01) was damaged. [1/4/2022 8:46:15 PM.591] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine2. Could see player: False [1/4/2022 8:46:16 PM.053] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:46:16 PM.053] LSPD First Response: [TRACE] Took ownership of cop for chase [1/4/2022 8:46:16 PM.053] LSPD First Response: [WARN] Added cop without proper cop data [1/4/2022 8:46:16 PM.053] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:46:16 PM.053] LSPD First Response: [TRACE] Jordan Rain (S_M_Y_COP_01) was set as a cop [1/4/2022 8:46:16 PM.053] LSPD First Response: [TRACE] Cop Jordan Rain reassigned to Deandre Williams [1/4/2022 8:46:16 PM.054] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:46:16 PM.072] LSPD First Response: [TRACE] Jordan Rain now monitoring Deandre Williams [1/4/2022 8:46:16 PM.072] LSPD First Response: [TRACE] Jordan Rain now monitoring Josiah Watts [1/4/2022 8:46:16 PM.384] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:16 PM.385] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:16 PM.385] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:16 PM.385] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:17 PM.462] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:17 PM.463] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:17 PM.463] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:17 PM.463] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:18 PM.513] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:18 PM.513] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:18 PM.514] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:18 PM.514] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:18 PM.643] LSPD First Response: [TRACE] Jordan Rain (S_M_Y_COP_01) entered combat with target: Deandre Williams (A_M_Y_BEVHILLS_01) [1/4/2022 8:46:18 PM.757] LSPD First Response: [TRACE] Told to go to far position on foot [1/4/2022 8:46:18 PM.757] LSPD First Response: [TRACE] Told to go to far position on foot [1/4/2022 8:46:19 PM.568] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:19 PM.568] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:19 PM.569] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:19 PM.569] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:19 PM.988] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/4/2022 8:46:20 PM.024] LSPD First Response: [TRACE] Report Voice: [1/4/2022 8:46:20 PM.043] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON CAVALCADE2 [1/4/2022 8:46:20 PM.108] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:46:20 PM.480] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:20 PM.678] LSPD First Response: [TRACE] Probing 1 cops [1/4/2022 8:46:20 PM.679] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 0 [1/4/2022 8:46:20 PM.679] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:20 PM.680] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:20 PM.680] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop [1/4/2022 8:46:20 PM.682] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:20 PM.683] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:20 PM.684] LSPD First Response: [TRACE] Cop Greg Smith reassigned to Deandre Williams [1/4/2022 8:46:20 PM.937] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:20 PM.937] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:20 PM.937] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:20 PM.937] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:21 PM.211] LSPD First Response: [TRACE] Entering at Driver [1/4/2022 8:46:21 PM.239] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:46:21 PM.240] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:46:21 PM.300] LSPD First Response: [TRACE] Use caller position: True [1/4/2022 8:46:21 PM.370] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:46:21 PM.760] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:21 PM.760] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:22 PM.496] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:46:22 PM.496] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:46:22 PM.547] LSPD First Response: [TRACE] Use caller position: True [1/4/2022 8:46:22 PM.607] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:22 PM.787] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:22 PM.788] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:23 PM.504] LSPD First Response: [TRACE] Entering at Driver [1/4/2022 8:46:23 PM.866] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:23 PM.866] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:23 PM.909] LSPD First Response: [TRACE] Told to go to far position on foot [1/4/2022 8:46:24 PM.060] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [1/4/2022 8:46:24 PM.664] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:24 PM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2022 8:46:24 PM.743] LSPD First Response: [TRACE] Visual regained event fired [1/4/2022 8:46:24 PM.875] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:24 PM.875] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:25 PM.976] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:25 PM.976] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:26 PM.437] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:46:26 PM.721] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:26 PM.748] LSPD First Response: [TRACE] Visual lost event fired [1/4/2022 8:46:27 PM.050] LSPD First Response: [TRACE] Probing 5 cops [1/4/2022 8:46:27 PM.051] LSPD First Response: [TRACE] No eligible cop found [1/4/2022 8:46:27 PM.303] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [1/4/2022 8:46:27 PM.303] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [1/4/2022 8:46:27 PM.303] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [1/4/2022 8:46:27 PM.320] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [1/4/2022 8:46:27 PM.331] LSPD First Response: [TRACE] Josiah Watts killed by Matt Smith [1/4/2022 8:46:27 PM.331] LSPD First Response: [TRACE] Josiah Watts (A_M_Y_DOWNTOWN_01) was damaged. [1/4/2022 8:46:27 PM.332] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Head. Could see player: False [1/4/2022 8:46:27 PM.332] LSPD First Response: [TRACE] Damage killed ped [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:27 PM.510] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:27 PM.589] LSPD First Response: [TRACE] Cop James lockhart reassigned to Deandre Williams [1/4/2022 8:46:27 PM.589] LSPD First Response: [TRACE] Cop Amy Bailey reassigned to Deandre Williams [1/4/2022 8:46:27 PM.589] LSPD First Response: [TRACE] Cop Kayla Ross reassigned to Deandre Williams [1/4/2022 8:46:27 PM.761] LSPD First Response: [TRACE] Visual lost event fired [1/4/2022 8:46:27 PM.849] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:27 PM.849] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:27 PM.849] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:27 PM.849] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:27 PM.849] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:27 PM.849] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:27 PM.849] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:27 PM.849] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:27 PM.850] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/4/2022 8:46:27 PM.850] at OYIddFrDNyBjYFlGizvAstWkGlETA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/4/2022 8:46:27 PM.850] at LZDDYTCuVicHpXnKtTMQybfMGZtq.sEznlaCDMcUekLscyLyuRRPrVZUg(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:46:27 PM.850] at VYMHZfsfbDXvMhwBwgjhLlBwfbsf.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772 [1/4/2022 8:46:28 PM.108] LSPD First Response: [TRACE] Entering at Driver [1/4/2022 8:46:28 PM.786] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:29 PM.767] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:46:29 PM.767] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:46:29 PM.784] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:46:29 PM.785] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:46:29 PM.786] Police Tape: Started tape placement [1/4/2022 8:46:29 PM.801] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:46:29 PM.902] LSPD First Response: [TRACE] Entering at Driver [1/4/2022 8:46:29 PM.928] LSPD First Response: [TRACE] Contacting caller [1/4/2022 8:46:30 PM.198] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/4/2022 8:46:30 PM.199] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:46:30 PM.228] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2022 8:46:30 PM.229] LSPD First Response: [TRACE] Report Voice: [1/4/2022 8:46:30 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 310 [1/4/2022 8:46:30 PM.781] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:46:30 PM.867] LSPD First Response: [TRACE] Reapplied [1/4/2022 8:46:30 PM.904] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:46:30 PM.953] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:46:31 PM.009] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:46:31 PM.240] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2022 8:46:31 PM.240] LSPD First Response: [TRACE] Visual regained event fired [1/4/2022 8:46:31 PM.278] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/4/2022 8:46:31 PM.278] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.739228 [1/4/2022 8:46:31 PM.294] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:46:31 PM.312] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:46:31 PM.312] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:46:31 PM.312] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:46:31 PM.312] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5448276 [1/4/2022 8:46:31 PM.312] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [1/4/2022 8:46:32 PM.730] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [1/4/2022 8:46:32 PM.730] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [1/4/2022 8:46:32 PM.730] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/4/2022 8:46:32 PM.755] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [1/4/2022 8:46:32 PM.771] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [1/4/2022 8:46:32 PM.771] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/4/2022 8:46:32 PM.771] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/4/2022 8:46:32 PM.771] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/4/2022 8:46:32 PM.774] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [1/4/2022 8:46:32 PM.776] LSPD First Response: [TRACE] Ending chase [1/4/2022 8:46:32 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:32 PM.777] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:32 PM.777] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Freeing cop: James lockhart [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Freeing cop: Amy Bailey [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Freeing cop: Kayla Ross [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Freeing cop: Greg Smith [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Visual lost event fired [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Freeing cop: Jordan Rain [1/4/2022 8:46:32 PM.778] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:46:32 PM.781] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/4/2022 8:46:32 PM.781] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/4/2022 8:46:32 PM.783] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2022 8:46:32 PM.783] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2022 8:46:32 PM.783] LSPD First Response: [TRACE] Suspect freed [1/4/2022 8:46:32 PM.783] LSPD First Response: [TRACE] Suspect freed [1/4/2022 8:46:32 PM.784] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:46:32 PM.784] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.784] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:46:32 PM.784] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/4/2022 8:46:32 PM.784] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/4/2022 8:46:32 PM.785] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Jordan Rain has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Greg Smith has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped James lockhart has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Kayla Ross has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Amy Bailey has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Josiah Watts has become idle again [1/4/2022 8:46:32 PM.800] LSPD First Response: [TRACE] Ped Deandre Williams has become idle again [1/4/2022 8:46:32 PM.803] LSPD First Response: GrammarPolice: [SoundHandler] waiting for busy audio engine [1/4/2022 8:46:32 PM.945] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [1/4/2022 8:46:33 PM.051] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [1/4/2022 8:46:33 PM.067] LSPD First Response: EndCurrentCallout: Finishing... [1/4/2022 8:46:33 PM.067] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:46:33 PM.067] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/4/2022 8:46:33 PM.067] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/4/2022 8:46:33 PM.067] LSPD First Response: YOBBINCALLOUTS: Bar Fight Callout Finished Cleaning Up. [1/4/2022 8:46:33 PM.068] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/4/2022 8:46:33 PM.068] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:46:33 PM.068] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:46:33 PM.081] LSPD First Response: [TRACE] Launching new encounter for Frank Rivera [1/4/2022 8:46:33 PM.081] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2022 8:46:33 PM.131] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON CAVALCADE2 [1/4/2022 8:46:33 PM.377] LSPD First Response: [TRACE] Jordan Rain (S_M_Y_COP_01) left combat. [1/4/2022 8:46:33 PM.642] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [1/4/2022 8:46:33 PM.642] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/4/2022 8:46:44 PM.394] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2022 8:46:44 PM.849] LSPD First Response: YOBBINCALLOUTS: Callout Finished, Ending... [1/4/2022 8:46:46 PM.865] LSPD First Response: YOBBINCALLOUTS: ENDCALLOUTHANDLER - Player Will Manually End the Callout [1/4/2022 8:46:47 PM.527] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [1/4/2022 8:46:47 PM.554] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [1/4/2022 8:46:47 PM.554] LSPD First Response: [TRACE] TaskCopInvestigate_ended [1/4/2022 8:46:47 PM.555] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/4/2022 8:46:47 PM.555] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/4/2022 8:46:47 PM.556] LSPD First Response: [TRACE] It has been 14 seconds since the last callout [1/4/2022 8:46:47 PM.561] LSPD First Response: Creating DrugBust from FBI_CALLOUTS.Callouts.DrugBust, FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:46:47 PM.561] LSPD First Response: [TRACE] Callout created: #2 [1/4/2022 8:46:47 PM.568] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:46:48 PM.585] LSPD First Response: [TRACE] Holster weapon [1/4/2022 8:46:49 PM.588] LSPD First Response: [TRACE] Go to vehicle 0 [1/4/2022 8:46:49 PM.589] LSPD First Response: [TRACE] Go to vehicle -1 [1/4/2022 8:46:54 PM.648] LSPD First Response: [TRACE] Enter vehicle: -1 [1/4/2022 8:46:55 PM.660] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2022 8:46:59 PM.799] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/4/2022 8:46:59 PM.799] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:46:59 PM.861] LSPD First Response: EndCurrentCallout: Finishing... [1/4/2022 8:46:59 PM.863] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:46:59 PM.863] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/4/2022 8:46:59 PM.863] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/4/2022 8:46:59 PM.863] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/4/2022 8:46:59 PM.863] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:46:59 PM.863] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:47:06 PM.767] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2022 8:47:06 PM.768] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:47:06 PM.768] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2022 8:47:06 PM.768] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:47:06 PM.800] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [1/4/2022 8:47:06 PM.801] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2022 8:47:06 PM.801] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2022 8:47:06 PM.801] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:47:06 PM.803] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2022 8:47:06 PM.803] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2022 8:47:06 PM.803] LSPD First Response: [TRACE] Ped Katashi Hachiro has become idle again [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2022 8:47:08 PM.806] LSPD First Response: [TRACE] Ped Antonio Machado has become idle again [1/4/2022 8:47:09 PM.025] LSPD First Response: Creating PropertyCheck from YobbinCallouts.Callouts.PropertyCheck, YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:47:09 PM.025] LSPD First Response: [TRACE] Callout created: #3 [1/4/2022 8:47:09 PM.026] LSPD First Response: ==========YOBBINCALLOUTS: Property Checkup Callout Start========== [1/4/2022 8:47:09 PM.026] LSPD First Response: YOBBINCALLOUTS: Scenario is Value is 6 [1/4/2022 8:47:09 PM.026] LSPD First Response: YOBBINCALLOUTS: Zone is LegSqu [1/4/2022 8:47:09 PM.028] LSPD First Response: YOBBINCALLOUTS: HOUSEHANDLER: Attempting to Locate a House in: LegSqu [1/4/2022 8:47:09 PM.028] LSPD First Response: YOBBINCALLOUTS: Found House for Callout. [1/4/2022 8:47:09 PM.029] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:47:10 PM.945] LSPD First Response: YOBBINCALLOUTS: Property Checkup Callout Accepted by User. [1/4/2022 8:47:11 PM.065] LSPD First Response: YOBBINCALLOUTS: Suspect Spawned. [1/4/2022 8:47:11 PM.149] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:47:11 PM.149] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/4/2022 8:47:11 PM.149] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/4/2022 8:47:11 PM.149] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/4/2022 8:47:11 PM.149] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/4/2022 8:47:11 PM.150] LSPD First Response: [TRACE] User accepted callout [1/4/2022 8:47:11 PM.431] LSPD First Response: [TRACE] Czifra Peter (A_M_Y_POLYNESIAN_01) was damaged. [1/4/2022 8:47:11 PM.431] LSPD First Response: [TRACE] Car Shooter (A_M_Y_VINEWOOD_02) was damaged. [1/4/2022 8:47:11 PM.432] LSPD First Response: [TRACE] Hit and run was invalid [1/4/2022 8:47:11 PM.968] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/4/2022 8:47:14 PM.548] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/4/2022 8:47:14 PM.548] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/4/2022 8:47:21 PM.616] LSPD First Response: [TRACE] Removed group 0 [1/4/2022 8:47:21 PM.617] LSPD First Response: [TRACE] Removed group 0 [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] StageOnFinished [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] Finishing all logic for Frank Rivera [1/4/2022 8:47:33 PM.631] LSPD First Response: [TRACE] Crime finished [1/4/2022 8:47:37 PM.790] LSPD First Response: [TRACE] Thread Marker #7 initialized [1/4/2022 8:47:47 PM.208] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [1/4/2022 8:47:47 PM.208] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [1/4/2022 8:47:47 PM.211] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [1/4/2022 8:47:59 PM.272] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:47:59 PM.272] LSPD First Response: [TRACE] Mason Gill (S_M_Y_SWAT_01) was set as a cop [1/4/2022 8:48:13 PM.503] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/4/2022 8:48:22 PM.873] LSPD First Response: [TRACE] A new world event should be started [1/4/2022 8:48:22 PM.873] LSPD First Response: [TRACE] Starting world event StealCar [1/4/2022 8:48:22 PM.873] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/4/2022 8:48:22 PM.888] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/4/2022 8:48:29 PM.458] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [1/4/2022 8:48:29 PM.459] HAS WEAPON [1/4/2022 8:48:29 PM.474] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [1/4/2022 8:48:40 PM.830] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [1/4/2022 8:48:40 PM.831] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [1/4/2022 8:48:41 PM.240] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:48:41 PM.240] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:48:41 PM.256] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:48:41 PM.257] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:48:41 PM.273] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:48:42 PM.253] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 250 [1/4/2022 8:48:42 PM.860] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:48:42 PM.977] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:48:43 PM.080] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:48:43 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/4/2022 8:48:43 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...requesting transport (confidence=0.5163618) [1/4/2022 8:48:43 PM.359] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:48:43 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:48:43 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:48:43 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:48:43 PM.374] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:48:43 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1338332 [1/4/2022 8:48:45 PM.564] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [1/4/2022 8:48:45 PM.564] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [1/4/2022 8:48:45 PM.564] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [1/4/2022 8:48:45 PM.564] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [1/4/2022 8:48:45 PM.564] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [1/4/2022 8:48:45 PM.579] LSPD First Response: [TRACE] Ped Daniel Makarov has become idle again [1/4/2022 8:48:45 PM.582] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [1/4/2022 8:48:45 PM.583] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [1/4/2022 8:48:45 PM.583] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] Suspect died in player custody [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [1/4/2022 8:48:45 PM.687] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [1/4/2022 8:48:45 PM.698] LSPD First Response: [TRACE] Ped Daniel Makarov has become idle again [1/4/2022 8:48:45 PM.702] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [1/4/2022 8:48:51 PM.121] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:48:51 PM.121] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:48:52 PM.725] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [1/4/2022 8:48:52 PM.725] LSPD First Response: UB: DETECTED ZONE: RANCHO [1/4/2022 8:48:52 PM.725] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2022 8:48:53 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:48:53 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:48:57 PM.829] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/4/2022 8:48:57 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:49:09 PM.757] LSPD First Response: [TRACE] Spawned with 14.45863 [1/4/2022 8:49:09 PM.758] LSPD First Response: [TRACE] Spawned with 14.45863 [1/4/2022 8:49:09 PM.758] LSPD First Response: [TRACE] Spawned with 0.2359924 [1/4/2022 8:49:09 PM.759] LSPD First Response: [TRACE] Using 242.3915, -1924.692, 23.62844 Heading: 320.0979 and 247.8055, -1918.163, 24.27291 Heading: 320.0719 as base positions [1/4/2022 8:49:09 PM.769] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:49:09 PM.769] LSPD First Response: [TRACE] Preloading SULTAN [1/4/2022 8:49:09 PM.771] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:49:09 PM.772] LSPD First Response: [TRACE] Created police3 at X:242.3915 Y:-1924.692 Z:23.62844 [1/4/2022 8:49:09 PM.801] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:49:09 PM.806] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:49:09 PM.811] LSPD First Response: [TRACE] Christopher Breaux (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:49:09 PM.811] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/4/2022 8:49:09 PM.811] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/4/2022 8:49:09 PM.835] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/4/2022 8:49:26 PM.002] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:49:26 PM.003] LSPD First Response: [TRACE] Sylvester Morearo (S_M_Y_COP_01) was set as a cop [1/4/2022 8:49:32 PM.489] LSPD First Response: STP: RELEASE PED FROM STOP [1/4/2022 8:49:33 PM.035] LSPD First Response: STP cancelled Breathalyzer Test [1/4/2022 8:49:33 PM.065] LSPD First Response: [1/4/2022 8:49:33 PM.066] LSPD First Response: ============================== [1/4/2022 8:49:33 PM.066] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/4/2022 8:49:33 PM.066] LSPD First Response: ------------------------------ [1/4/2022 8:49:33 PM.066] LSPD First Response: Origin: Game fiber "". [1/4/2022 8:49:33 PM.066] LSPD First Response: ------------------------------ [1/4/2022 8:49:33 PM.066] LSPD First Response: Exception type: System.Exception [1/4/2022 8:49:33 PM.066] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [1/4/2022 8:49:33 PM.066] LSPD First Response: ------------------------------ [1/4/2022 8:49:33 PM.066] LSPD First Response: Inner exceptions: [1/4/2022 8:49:33 PM.066] LSPD First Response: ------------------------------ [1/4/2022 8:49:33 PM.066] LSPD First Response: Stack trace: [1/4/2022 8:49:33 PM.066] LSPD First Response: at IUNBhsbqOQbbDTbIJHOugZOmjMxS.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [1/4/2022 8:49:33 PM.066] at AxwRCLtYjHRlqDjZbOfaaxZxShTn.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54 [1/4/2022 8:49:33 PM.066] at BJjhIvKeFEqyAdnpHpQairwAbSgFA.bzyDpLzerBTPPnketfttengFQqjx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799 [1/4/2022 8:49:33 PM.066] at Rage.GameFiber.Main() [1/4/2022 8:49:33 PM.066] LSPD First Response: ============================== [1/4/2022 8:49:33 PM.066] LSPD First Response: [1/4/2022 8:49:33 PM.071] LSPD First Response: [FATAL] Forced termination [1/4/2022 8:49:33 PM.071] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/4/2022 8:49:34 PM.952] LSPD First Response: [INFO] LSPDFR has shut down [1/4/2022 8:49:36 PM.235] LSPD First Response: UB All Police Partners are removed [1/4/2022 8:49:36 PM.476] LSPD First Response: STP Transport unit is removed [1/4/2022 8:49:36 PM.506] LSPD First Response: STP Transport unit is removed [1/4/2022 8:49:59 PM.679] : Initializing input system [1/4/2022 8:49:59 PM.679] : Initializing game console [1/4/2022 8:49:59 PM.680] : Initializing forms manager [1/4/2022 8:50:01 PM.620] : Initializing input system [1/4/2022 8:50:01 PM.620] : Initializing game console [1/4/2022 8:50:01 PM.621] : Initializing forms manager [1/4/2022 8:50:03 PM.600] : Initializing input system [1/4/2022 8:50:03 PM.601] : Initializing game console [1/4/2022 8:50:03 PM.602] : Initializing forms manager [1/4/2022 8:50:05 PM.588] : Initializing input system [1/4/2022 8:50:05 PM.589] : Initializing game console [1/4/2022 8:50:05 PM.590] : Initializing forms manager [1/4/2022 8:50:12 PM.726] LSPD First Response: [TRACE] Started loading LSPDFR [1/4/2022 8:50:12 PM.726] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468) [1/4/2022 8:50:12 PM.726] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC [1/4/2022 8:50:12 PM.726] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/4/2022 8:50:13 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:13 PM.647] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:13 PM.648] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/4/2022 8:50:13 PM.707] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/4/2022 8:50:13 PM.708] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/4/2022 8:50:13 PM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:13 PM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:13 PM.709] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/4/2022 8:50:13 PM.710] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/4/2022 8:50:13 PM.711] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/4/2022 8:50:13 PM.712] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/4/2022 8:50:13 PM.712] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/4/2022 8:50:14 PM.070] LSPD First Response: [TRACE] Adding Ben J. as character [1/4/2022 8:50:14 PM.151] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/4/2022 8:50:14 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2022 8:50:14 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2022 8:50:14 PM.321] LSPD First Response: [TRACE] Adding jacob zzzzzzz as character [1/4/2022 8:50:14 PM.355] LSPD First Response: [TRACE] Adding Jay Lagna as character [1/4/2022 8:50:14 PM.370] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.370] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.370] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/4/2022 8:50:14 PM.373] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.373] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.373] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/4/2022 8:50:14 PM.375] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.375] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.375] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/4/2022 8:50:14 PM.400] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.400] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:14 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/4/2022 8:50:14 PM.405] LSPD First Response: [TRACE] Failed to parse as chance [1/4/2022 8:50:14 PM.409] LSPD First Response: [TRACE] Player was in vehicle: False [1/4/2022 8:50:14 PM.409] LSPD First Response: [TRACE] Last selected character was jacob zzzzzzz, should spawn as last character True [1/4/2022 8:50:14 PM.409] LSPD First Response: [TRACE] Loading last selected character jacob zzzzzzz [1/4/2022 8:50:14 PM.410] LSPD First Response: [INFO] Changing current player character to jacob zzzzzzz [1/4/2022 8:50:15 PM.037] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/4/2022 8:50:15 PM.037] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/4/2022 8:50:15 PM.038] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/4/2022 8:50:15 PM.038] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/4/2022 8:50:15 PM.621] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_black_full_02 [1/4/2022 8:50:15 PM.621] LSPD First Response: [TRACE] CharacterSelected: 70 [1/4/2022 8:50:15 PM.621] LSPD First Response: [TRACE] Character changed, creating new stats object [1/4/2022 8:50:15 PM.845] LSPD First Response: [TRACE] Initialized telemtry service [1/4/2022 8:50:15 PM.875] LSPD First Response: We have 4 appartments registered [1/4/2022 8:50:15 PM.878] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/4/2022 8:50:15 PM.883] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/4/2022 8:50:15 PM.883] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/4/2022 8:50:15 PM.883] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/4/2022 8:50:15 PM.884] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/4/2022 8:50:15 PM.884] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/4/2022 8:50:15 PM.885] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/4/2022 8:50:15 PM.886] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/4/2022 8:50:15 PM.886] LSPD First Response: ApartmentManager initialized [1/4/2022 8:50:15 PM.888] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/4/2022 8:50:15 PM.889] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/4/2022 8:50:15 PM.890] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/4/2022 8:50:15 PM.942] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/4/2022 8:50:15 PM.946] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/4/2022 8:50:15 PM.951] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Interaction Menu [1/4/2022 8:50:15 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/4/2022 8:50:15 PM.953] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Police Radio [1/4/2022 8:50:15 PM.958] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/4/2022 8:50:15 PM.960] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Vehicle Options [1/4/2022 8:50:15 PM.968] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/4/2022 8:50:15 PM.969] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Inventory [1/4/2022 8:50:15 PM.970] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/4/2022 8:50:15 PM.972] LSPD First Response: [TRACE] Set title to jacob zzzzzzz for Settings [1/4/2022 8:50:15 PM.976] LSPD First Response: [TRACE] Saved apt: [1/4/2022 8:50:16 PM.004] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/4/2022 8:50:16 PM.021] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:16 PM.102] LSPD First Response: [TRACE] Jim Gordon (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:50:16 PM.104] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:16 PM.105] LSPD First Response: [TRACE] John Francis (S_M_Y_SWAT_01) was set as a cop [1/4/2022 8:50:16 PM.123] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/4/2022 8:50:16 PM.125] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/4/2022 8:50:16 PM.125] LSPD First Response: [TRACE] Saved apt: [1/4/2022 8:50:16 PM.131] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/4/2022 8:50:16 PM.134] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/4/2022 8:50:16 PM.167] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/4/2022 8:50:16 PM.177] LSPD First Response: [TRACE] Requested Audio [1/4/2022 8:50:16 PM.183] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/4/2022 8:50:16 PM.516] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/4/2022 8:50:16 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:16 PM.685] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:16 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Vinewood Police Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] La Mesa Police Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Rockford Hills Police Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Vespucci Police Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Downtown Police Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Davis Sheriff Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/4/2022 8:50:16 PM.700] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/4/2022 8:50:16 PM.707] LSPD First Response: [TRACE] Auto started component Debug #1 [1/4/2022 8:50:16 PM.707] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/4/2022 8:50:16 PM.707] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/4/2022 8:50:16 PM.708] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/4/2022 8:50:16 PM.708] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/4/2022 8:50:16 PM.708] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/4/2022 8:50:16 PM.708] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/4/2022 8:50:16 PM.709] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/4/2022 8:50:16 PM.709] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/4/2022 8:50:16 PM.710] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/4/2022 8:50:16 PM.710] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/4/2022 8:50:16 PM.710] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/4/2022 8:50:16 PM.711] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/4/2022 8:50:16 PM.712] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/4/2022 8:50:16 PM.712] LSPD First Response: [TRACE] Preloading node data [1/4/2022 8:50:17 PM.295] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/4/2022 8:50:17 PM.295] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/4/2022 8:50:17 PM.295] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ad1d8f39-2568-43ed-a2a6-75f90282a571. Enhanced features available. [1/4/2022 8:50:17 PM.311] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/4/2022 8:50:17 PM.312] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/4/2022 8:50:17 PM.312] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/4/2022 8:50:17 PM.987] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/4/2022 8:50:19 PM.787] LSPD First Response: [TRACE] Done preloading node data [1/4/2022 8:50:19 PM.787] LSPD First Response: [TRACE] Preloading node data [1/4/2022 8:50:19 PM.787] LSPD First Response: [TRACE] Done preloading node data [1/4/2022 8:50:19 PM.788] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/4/2022 8:50:19 PM.790] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/4/2022 8:50:19 PM.791] LSPD First Response: [TRACE] Disabling ambient game police chases [1/4/2022 8:50:19 PM.796] LSPD First Response: [TRACE] Disabled ambient game police chases [1/4/2022 8:50:19 PM.796] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/4/2022 8:50:19 PM.803] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/4/2022 8:50:19 PM.807] Deleting: Your Last Vehicle [1/4/2022 8:50:19 PM.807] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/4/2022 8:50:19 PM.807] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/4/2022 8:50:20 PM.815] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/4/2022 8:50:20 PM.815] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/4/2022 8:50:20 PM.818] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:20 PM.818] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:20 PM.821] Police Tape: Loading Police Tape mod by PNWParksFan [1/4/2022 8:50:20 PM.821] Police Tape: Police Tape version 3.1.7887.2049 [1/4/2022 8:50:20 PM.821] Police Tape: This is a public release [1/4/2022 8:50:20 PM.824] Police Tape: Validating dependency: RagePluginHook [1/4/2022 8:50:20 PM.824] Police Tape: File "ragepluginhook.exe" exists: True [1/4/2022 8:50:20 PM.828] Police Tape: Version is at least 0.51.0.0 [1/4/2022 8:50:20 PM.828] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [1/4/2022 8:50:20 PM.828] Police Tape: Validating dependency: ParksTools [1/4/2022 8:50:20 PM.828] Police Tape: File "ParksTools.dll" exists: True [1/4/2022 8:50:20 PM.829] Police Tape: Version is at least 4.2.0.0 [1/4/2022 8:50:20 PM.829] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [1/4/2022 8:50:20 PM.829] Police Tape: Validating dependency: RageNativeUI [1/4/2022 8:50:20 PM.829] Police Tape: File "RageNativeUI.dll" exists: True [1/4/2022 8:50:20 PM.829] Police Tape: Version is at least 1.8.1 [1/4/2022 8:50:20 PM.829] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [1/4/2022 8:50:20 PM.829] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [1/4/2022 8:50:20 PM.829] Police Tape: File "ModManager.Core.dll" exists: False [1/4/2022 8:50:20 PM.829] Police Tape: File not required and not found. Not proceeding with further checks. [1/4/2022 8:50:20 PM.830] Police Tape: Could not get version info from assembly [1/4/2022 8:50:21 PM.198] Police Tape: [ParksTools] using cached token without checking for new token [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work06c skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work06d skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04b skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04br skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04c skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04cr skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04dx skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04drx skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04d skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04dr skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04ex skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04erx skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04e skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_work04er skipped [1/4/2022 8:50:21 PM.511] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped [1/4/2022 8:50:21 PM.512] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped [1/4/2022 8:50:21 PM.600] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/4/2022 8:50:21 PM.600] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/4/2022 8:50:21 PM.600] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/4/2022 8:50:21 PM.601] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/4/2022 8:50:21 PM.601] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/4/2022 8:50:21 PM.601] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/4/2022 8:50:21 PM.604] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/4/2022 8:50:21 PM.607] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/4/2022 8:50:21 PM.608] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/4/2022 8:50:21 PM.608] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/4/2022 8:50:21 PM.609] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/4/2022 8:50:21 PM.611] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/4/2022 8:50:21 PM.613] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/4/2022 8:50:21 PM.613] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/4/2022 8:50:21 PM.616] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/4/2022 8:50:21 PM.616] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/4/2022 8:50:21 PM.625] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/4/2022 8:50:21 PM.628] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/4/2022 8:50:21 PM.630] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/4/2022 8:50:22 PM.028] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/4/2022 8:50:22 PM.029] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [1/4/2022 8:50:22 PM.078] LSPD First Response: [TRACE] Alice Cage (S_F_Y_SHERIFF_01) was set as a cop [1/4/2022 8:50:22 PM.082] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [1/4/2022 8:50:22 PM.087] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/4/2022 8:50:22 PM.088] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [1/4/2022 8:50:22 PM.089] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_SHERIFF_01) was set as a cop [1/4/2022 8:50:22 PM.089] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [1/4/2022 8:50:27 PM.367] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [1/4/2022 8:50:27 PM.369] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [1/4/2022 8:50:27 PM.370] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [1/4/2022 8:50:27 PM.370] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [1/4/2022 8:50:27 PM.385] LSPD First Response: [TRACE] Ped Alice Cage has become idle again [1/4/2022 8:50:27 PM.386] LSPD First Response: [TRACE] Ped Hampus Qvarnstrom has become idle again [1/4/2022 8:50:27 PM.753] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:50:27 PM.753] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:50:27 PM.753] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:50:27 PM.755] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:50:27 PM.761] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:50:27 PM.768] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:50:27 PM.776] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:50:27 PM.786] LSPD First Response: [TRACE] Populated PD [1/4/2022 8:50:29 PM.184] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.184] LSPD First Response: [TRACE] Laurie Cruz (S_F_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.184] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.184] LSPD First Response: [TRACE] Chris Gregory (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.184] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] Tj Keeran (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] Mario Verlotti (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.185] LSPD First Response: [TRACE] Vito Geordano (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.186] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.186] LSPD First Response: [TRACE] Eloy Montero (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.186] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.186] LSPD First Response: [TRACE] Eduardo Vergara (S_M_Y_COP_01) was set as a cop [1/4/2022 8:50:29 PM.186] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:50:29 PM.187] LSPD First Response: [TRACE] Jin Karuna (S_F_Y_COP_01) was set as a cop [1/4/2022 8:50:31 PM.760] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:50:31 PM.766] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:50:31 PM.800] LSPD First Response: [TRACE] Cached 1360 decorators for index 4 [1/4/2022 8:50:31 PM.806] LSPD First Response: [TRACE] Allie Williams (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:50:31 PM.806] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:50:31 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:50:31 PM.811] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:50:31 PM.814] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:50:31 PM.814] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:50:31 PM.818] LSPD First Response: [TRACE] Darnell Russell (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:50:31 PM.818] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:50:31 PM.836] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/4/2022 8:50:48 PM.764] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/4/2022 8:50:48 PM.765] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/4/2022 8:50:48 PM.767] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:48 PM.767] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:48 PM.767] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:50:48 PM.774] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/4/2022 8:50:52 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:52 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:50:52 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:50:52 PM.409] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/4/2022 8:50:52 PM.421] LSPD First Response: [TRACE] Player went on duty. [1/4/2022 8:50:52 PM.428] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/4/2022 8:50:53 PM.981] LSPD First Response: 686Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:53 PM.987] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:53 PM.993] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:53 PM.994] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:53 PM.999] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:53 PM.999] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.005] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.012] LSPD First Response: DeadlyWeapons2, Version=2.0.7.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.017] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.017] LSPD First Response: ForceACallout, Version=1.6.1.3, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.023] LSPD First Response: ForestryCallouts, Version=1.2.5.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.023] LSPD First Response: GrammarPolice, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.024] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.025] LSPD First Response: SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.027] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.027] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.031] LSPD First Response: SuperCallouts2, Version=2.9.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.032] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.033] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.036] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.036] LSPD First Response: YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:50:54 PM.037] LSPD First Response: Creating plugin: _686_Callouts.Main [1/4/2022 8:50:54 PM.037] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [1/4/2022 8:50:54 PM.060] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [1/4/2022 8:50:54 PM.094] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/4/2022 8:50:54 PM.140] LSPD First Response: Creating plugin: BasicParkingTickets.Main [1/4/2022 8:50:54 PM.140] LSPD First Response: Creating plugin: CalloutManager.Main [1/4/2022 8:50:54 PM.175] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/4/2022 8:50:54 PM.281] LSPD First Response: Creating plugin: DeadlyWeapons2.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: ForceACallout.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: ForestryCallouts.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: GrammarPolice.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/4/2022 8:50:54 PM.282] LSPD First Response: Creating plugin: SimpleCallouts.Main [1/4/2022 8:50:54 PM.319] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [1/4/2022 8:50:54 PM.351] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/4/2022 8:50:54 PM.436] LSPD First Response: Creating plugin: SuperCallouts2.Main [1/4/2022 8:50:54 PM.436] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main [1/4/2022 8:50:54 PM.436] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/4/2022 8:50:54 PM.475] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/4/2022 8:50:54 PM.475] LSPD First Response: Creating plugin: YobbinCallouts.Main [1/4/2022 8:50:54 PM.475] LSPD First Response: 686 Callouts 1.2.0.0 by Charlie686 has been initialised. [1/4/2022 8:50:54 PM.475] LSPD First Response: Go on duty to fully load 686 Callouts. [1/4/2022 8:50:54 PM.475] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [1/4/2022 8:50:54 PM.475] LSPD First Response: Go on duty to fully load ALPRLite [1/4/2022 8:50:54 PM.477] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [1/4/2022 8:50:54 PM.477] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [1/4/2022 8:50:54 PM.478] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/4/2022 8:50:54 PM.485] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [1/4/2022 8:50:54 PM.485] LSPD First Response: [BPT] To use go on duty [1/4/2022 8:50:54 PM.492] LSPD First Response: Callout Manager by PieRGud successfully loaded. [1/4/2022 8:50:54 PM.492] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/4/2022 8:50:54 PM.492] LSPD First Response: Go on duty to fully load CompuLite [1/4/2022 8:50:54 PM.493] LSPD First Response: Loading Deadly Weapons config. [1/4/2022 8:50:54 PM.495] LSPD First Response: Deadly Weapons: Config loaded. [1/4/2022 8:50:54 PM.495] LSPD First Response: Deadly Weapons 2.0.7.0 by SuperPyroManiac has been initialised. [1/4/2022 8:50:54 PM.495] LSPD First Response: Go on duty with LSPDFR to start the plugin. [1/4/2022 8:50:54 PM.503] LSPD First Response: [ForceACallout]: ForceACallout 1.6.1.3 has been initialized. [1/4/2022 8:50:54 PM.503] LSPD First Response: Plugin ForestryCallouts 1.2.5.0 by lukasdb3 has been initialized [1/4/2022 8:50:54 PM.503] LSPD First Response: Go on duty to fully load ForestryCallouts. [1/4/2022 8:50:54 PM.504] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/4/2022 8:50:54 PM.504] LSPD First Response: Plugin SimpleCallouts1.3.5.1has been initialized. [1/4/2022 8:50:54 PM.504] LSPD First Response: Go on duty to fully load SimpleCallouts [1/4/2022 8:50:54 PM.505] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [1/4/2022 8:50:54 PM.505] LSPD First Response: Go on duty to fully load SpeedRadarLite [1/4/2022 8:50:54 PM.505] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/4/2022 8:50:54 PM.505] LSPD First Response: Go on duty to fully load StopThePed [1/4/2022 8:50:54 PM.506] LSPD First Response: Loading SuperCallouts config. [1/4/2022 8:50:54 PM.512] LSPD First Response: SuperCallouts: Config loaded. [1/4/2022 8:50:54 PM.512] LSPD First Response: SuperCallouts 2.9.1.0 by SuperPyroManiac has been initialised. [1/4/2022 8:50:54 PM.512] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts. [1/4/2022 8:50:54 PM.530] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized. [1/4/2022 8:50:54 PM.531] LSPD First Response: Initializing Config for Typical Callouts [1/4/2022 8:50:54 PM.532] LSPD First Response: Go on duty to fully load Typical Callouts. [1/4/2022 8:50:54 PM.533] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/4/2022 8:50:54 PM.533] LSPD First Response: Go on duty to fully load UltimateBackup [1/4/2022 8:50:54 PM.534] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/4/2022 8:50:54 PM.540] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.4.0 by YobB1n has been loaded. [1/4/2022 8:50:54 PM.540] LSPD First Response: We have 3 callouts registered [1/4/2022 8:50:54 PM.540] LSPD First Response: CalloutManager initialized [1/4/2022 8:50:54 PM.541] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/4/2022 8:50:54 PM.547] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2022 8:50:54 PM.548] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2022 8:50:54 PM.554] LSPD First Response: [INFO] Model preloading enabled [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICE [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICET [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading SHERIFF [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICE4 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading FBI2 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading BUZZARD [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading POLMAV [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading FROGGER2 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading AMBULANCE [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading FIRETRUK [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/4/2022 8:50:54 PM.554] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/4/2022 8:50:54 PM.560] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/4/2022 8:50:54 PM.561] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/4/2022 8:50:54 PM.562] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/4/2022 8:50:54 PM.563] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/4/2022 8:50:54 PM.567] LSPD First Response: Deserialized James Lonty [1/4/2022 8:50:54 PM.568] LSPD First Response: Deserialized Buster Cherry [1/4/2022 8:50:54 PM.568] LSPD First Response: Deserialized Tony Gavino [1/4/2022 8:50:54 PM.573] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/4/2022 8:50:54 PM.573] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/4/2022 8:50:54 PM.573] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/4/2022 8:50:54 PM.573] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/4/2022 8:50:54 PM.579] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/4/2022 8:50:54 PM.580] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/4/2022 8:50:54 PM.580] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/4/2022 8:50:54 PM.582] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/4/2022 8:50:54 PM.582] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/4/2022 8:50:54 PM.582] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/4/2022 8:50:54 PM.584] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [1/4/2022 8:50:54 PM.584] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [1/4/2022 8:50:54 PM.586] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:54 PM.589] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [1/4/2022 8:50:54 PM.591] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [1/4/2022 8:50:54 PM.605] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [1/4/2022 8:50:54 PM.606] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [1/4/2022 8:50:54 PM.606] LSPD First Response: Deserialized Frank Rivera [1/4/2022 8:50:54 PM.606] LSPD First Response: Deserialized Clint Compton [1/4/2022 8:50:54 PM.607] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [1/4/2022 8:50:54 PM.608] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:50:54 PM.608] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [1/4/2022 8:50:54 PM.608] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:50:54 PM.608] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-ADAM-7 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = H [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 378 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1000 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [adam], [7]] [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_7] [1/4/2022 8:50:54 PM.609] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [1/4/2022 8:50:54 PM.611] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [1/4/2022 8:50:54 PM.611] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [1/4/2022 8:50:54 PM.616] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [1/4/2022 8:50:54 PM.804] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [1/4/2022 8:50:54 PM.805] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [1/4/2022 8:50:54 PM.806] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [1/4/2022 8:50:54 PM.807] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [1/4/2022 8:50:54 PM.808] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [1/4/2022 8:50:54 PM.808] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [1/4/2022 8:50:54 PM.808] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [1/4/2022 8:50:54 PM.810] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [1/4/2022 8:50:54 PM.810] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [1/4/2022 8:50:54 PM.810] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [1/4/2022 8:50:54 PM.810] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [1/4/2022 8:50:54 PM.811] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [1/4/2022 8:50:54 PM.812] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [1/4/2022 8:50:54 PM.813] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [1/4/2022 8:50:54 PM.814] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [1/4/2022 8:50:54 PM.815] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [1/4/2022 8:50:54 PM.815] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [1/4/2022 8:50:54 PM.819] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [1/4/2022 8:50:54 PM.820] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [1/4/2022 8:50:54 PM.821] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [1/4/2022 8:50:54 PM.822] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [1/4/2022 8:50:54 PM.822] LSPD First Response: GrammarPolice: [ActionHandler] loaded 19 commands and 63 actions [1/4/2022 8:50:54 PM.826] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [1/4/2022 8:50:54 PM.826] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [1/4/2022 8:50:54 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [1/4/2022 8:50:54 PM.830] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7 [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam 7 [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam 7 [1/4/2022 8:50:54 PM.831] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [1/4/2022 8:50:54 PM.832] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [1/4/2022 8:50:54 PM.905] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [1/4/2022 8:50:54 PM.907] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [1/4/2022 8:50:54 PM.907] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service [1/4/2022 8:50:54 PM.907] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service [1/4/2022 8:50:54 PM.908] LSPD First Response: GrammarPolice: [ControlHandler] starting... [1/4/2022 8:50:54 PM.911] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [1/4/2022 8:50:54 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [1/4/2022 8:50:54 PM.912] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [1/4/2022 8:50:54 PM.913] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [1/4/2022 8:50:54 PM.950] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [1/4/2022 8:50:54 PM.962] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [1/4/2022 8:50:54 PM.971] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [1/4/2022 8:50:54 PM.972] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [1/4/2022 8:50:54 PM.972] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/4/2022 8:50:55 PM.131] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [1/4/2022 8:50:55 PM.186] LSPD First Response: GrammarPolice: [UIHandler] starting... [1/4/2022 8:50:55 PM.188] LSPD First Response: [686 Callouts] Running dependency checks. [1/4/2022 8:50:55 PM.188] LSPD First Response: [686 Callouts] All required dependencies are installed. [1/4/2022 8:50:55 PM.188] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/4/2022 8:50:56 PM.018] LSPD First Response: [686 Callouts] User is on the latest build. [1/4/2022 8:50:56 PM.021] LSPD First Response: [686 Callouts] Stats.xml has been located. [1/4/2022 8:50:56 PM.021] LSPD First Response: [686 Callouts] Has the user opted for statistics? True [1/4/2022 8:50:56 PM.021] LSPD First Response: [686 Callouts] Has the user opted for statistics after a call? True [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenPedalBike [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeaponReported [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/4/2022 8:50:56 PM.022] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/4/2022 8:50:56 PM.042] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [1/4/2022 8:50:56 PM.092] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [1/4/2022 8:50:56 PM.111] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/4/2022 8:50:56 PM.112] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/4/2022 8:50:56 PM.113] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/4/2022 8:50:56 PM.113] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/4/2022 8:50:56 PM.113] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/4/2022 8:50:56 PM.134] LSPD First Response: Found 10 callout plugin(s) with a combined total of 140 callout(s). [1/4/2022 8:50:56 PM.276] LSPD First Response: CompuLite Localization Code Page: 1252 [1/4/2022 8:50:56 PM.276] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/4/2022 8:50:56 PM.279] LSPD First Response: FBI Callouts LOADING... [1/4/2022 8:50:56 PM.280] LSPD First Response: FBI Callouts Fully Loaded [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [1/4/2022 8:50:56 PM.280] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [1/4/2022 8:50:56 PM.280] LSPD First Response: --------------------------------------ForceACallout startup log-------------------------------------- [1/4/2022 8:50:56 PM.280] LSPD First Response: [ForceACallout]: Fetching latest plugin version from GitHub [1/4/2022 8:50:56 PM.546] LSPD First Response: [ForceACallout]: Plugin version v1.6.1.3 loaded successfully [1/4/2022 8:50:56 PM.550] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutKey is set to X [1/4/2022 8:50:56 PM.550] LSPD First Response: [ForceACallout]: [KEYBINDINGS] ForceCalloutModifier is set to None [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityKey is set to Z [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [KEYBINDINGS] AvailabilityModifier is set to None [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] DebugLogging is set to False [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] AvailableForCalloutsText is set to True [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] RectangleAlpha is set to 200 [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbability is set to True [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] CalloutProbabilityModifier is set to 1 [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] PLDCompatibility is set to False [1/4/2022 8:50:56 PM.551] LSPD First Response: [ForceACallout]: [GENERAL] AutoChangeAvailability is set to False [1/4/2022 8:50:56 PM.551] LSPD First Response: ----------------------------------------------------------------------------------------------------- [1/4/2022 8:50:56 PM.552] ================================================ Forestry Callouts ===================================================== [1/4/2022 8:50:56 PM.552] Forestry Callouts v1.2.5.0 loading... [1/4/2022 8:50:56 PM.553] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [1/4/2022 8:50:56 PM.558] Forestry Callouts: settings loaded! [1/4/2022 8:50:56 PM.558] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/4/2022 8:50:56 PM.558] -!!- DialogueKey = Y [1/4/2022 8:50:56 PM.562] -!!- EndCalloutKey = End [1/4/2022 8:50:56 PM.562] -!!- EndCalloutKey = T [1/4/2022 8:50:56 PM.562] -!!- RangerBackupVehicles = PRANGER, PRANGER, PRANGER, PRANGER [1/4/2022 8:50:56 PM.562] -!!- AnimalControlModel = REBEL2 [1/4/2022 8:50:56 PM.562] -!!- Other settings loaded! [1/4/2022 8:50:56 PM.562] -!!- ==================== ForestryCallouts Settings ==================== -!!- [1/4/2022 8:50:56 PM.562] [1/4/2022 8:50:56 PM.562] Forestry Callouts: Checking for update! [1/4/2022 8:50:56 PM.682] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/4/2022 8:50:56 PM.682] -!!- You are running the newest version of Forestry Callouts! [1/4/2022 8:50:56 PM.682] -!!- Current Version: 1.2.5.0 [1/4/2022 8:50:56 PM.682] -!!- Newest Version: 1.2.5.0 [1/4/2022 8:50:56 PM.682] -!!- Enjoy! [1/4/2022 8:50:56 PM.682] -!!- ==================== ForestryCallouts Update ==================== -!!- [1/4/2022 8:50:56 PM.682] [1/4/2022 8:50:56 PM.682] [1/4/2022 8:50:56 PM.682] Forestry Callouts: Registering Callouts! [1/4/2022 8:50:56 PM.682] ================================================ Forestry Callouts ===================================================== [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.AnimalAttack [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.LoggerPursuit [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.HighSpeedPursuit [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.MissingHiker [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalCamping [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.RangerBackup [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.DeadAnimal [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.DangerousPerson [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalHunting [1/4/2022 8:50:56 PM.683] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalFishing [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [1/4/2022 8:50:56 PM.713] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [1/4/2022 8:50:56 PM.813] LSPD First Response: StopThePed Localization Code Page: 1252 [1/4/2022 8:50:56 PM.813] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance [1/4/2022 8:50:56 PM.840] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup [1/4/2022 8:50:56 PM.893] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:50:56 PM.894] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:50:56 PM.899] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/4/2022 8:50:56 PM.928] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [1/4/2022 8:50:56 PM.928] LSPD First Response: YobbinCallouts by YobB1n [1/4/2022 8:50:56 PM.928] LSPD First Response: Version 1.4.0 [1/4/2022 8:50:56 PM.928] LSPD First Response: YobbinCallouts Config is Installed by User. [1/4/2022 8:50:56 PM.928] LSPD First Response: StopThePed is Installed by User. [1/4/2022 8:50:56 PM.928] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [1/4/2022 8:50:56 PM.928] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [1/4/2022 8:50:56 PM.928] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts. [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.RoadRage [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenCellPhone [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.SovereignCitizen [1/4/2022 8:50:56 PM.928] LSPD First Response: Registering callout YobbinCallouts.Callouts.ActiveShooter [1/4/2022 8:50:56 PM.928] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts. [1/4/2022 8:50:56 PM.965] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/4/2022 8:50:56 PM.966] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/4/2022 8:50:56 PM.966] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/4/2022 8:50:56 PM.966] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/4/2022 8:50:56 PM.971] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/4/2022 8:50:56 PM.972] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/4/2022 8:50:56 PM.983] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/4/2022 8:50:56 PM.985] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/4/2022 8:50:56 PM.990] LSPD First Response: [TRACE] Has taken study survey: False [1/4/2022 8:50:56 PM.991] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/4/2022 8:50:56 PM.997] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/4/2022 8:50:56 PM.999] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/4/2022 8:50:57 PM.006] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/4/2022 8:50:57 PM.006] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/4/2022 8:50:57 PM.007] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/4/2022 8:50:57 PM.008] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/4/2022 8:50:57 PM.008] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/4/2022 8:50:57 PM.009] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/4/2022 8:50:57 PM.022] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:57 PM.025] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [1/4/2022 8:50:57 PM.025] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [1/4/2022 8:50:57 PM.026] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [1/4/2022 8:50:57 PM.027] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [1/4/2022 8:50:57 PM.029] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [1/4/2022 8:50:57 PM.030] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [1/4/2022 8:50:57 PM.031] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [1/4/2022 8:50:57 PM.032] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [1/4/2022 8:50:57 PM.033] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [1/4/2022 8:50:57 PM.034] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [1/4/2022 8:50:57 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [1/4/2022 8:50:57 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [1/4/2022 8:50:57 PM.037] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [1/4/2022 8:50:57 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [1/4/2022 8:50:57 PM.039] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [1/4/2022 8:50:57 PM.040] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [1/4/2022 8:50:57 PM.041] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [1/4/2022 8:50:57 PM.042] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [1/4/2022 8:50:57 PM.043] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [1/4/2022 8:50:57 PM.044] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [1/4/2022 8:50:57 PM.045] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U [1/4/2022 8:50:57 PM.046] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [1/4/2022 8:50:57 PM.047] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [1/4/2022 8:50:57 PM.048] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [1/4/2022 8:50:57 PM.049] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [1/4/2022 8:50:57 PM.050] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [1/4/2022 8:50:57 PM.051] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [1/4/2022 8:50:57 PM.052] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [1/4/2022 8:50:57 PM.053] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [1/4/2022 8:50:57 PM.054] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [1/4/2022 8:50:57 PM.055] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [1/4/2022 8:50:57 PM.056] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [1/4/2022 8:50:57 PM.057] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [1/4/2022 8:50:57 PM.059] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [1/4/2022 8:50:57 PM.060] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.061] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [1/4/2022 8:50:57 PM.062] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [1/4/2022 8:50:57 PM.063] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.064] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [1/4/2022 8:50:57 PM.065] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [1/4/2022 8:50:57 PM.066] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.067] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [1/4/2022 8:50:57 PM.068] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [1/4/2022 8:50:57 PM.069] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.070] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [1/4/2022 8:50:57 PM.071] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [1/4/2022 8:50:57 PM.072] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.073] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [1/4/2022 8:50:57 PM.074] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [1/4/2022 8:50:57 PM.075] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.076] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True [1/4/2022 8:50:57 PM.077] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8 [1/4/2022 8:50:57 PM.078] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.079] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True [1/4/2022 8:50:57 PM.080] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9 [1/4/2022 8:50:57 PM.081] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey [1/4/2022 8:50:57 PM.082] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [1/4/2022 8:50:57 PM.083] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [1/4/2022 8:50:57 PM.084] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40 [1/4/2022 8:50:57 PM.085] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5 [1/4/2022 8:50:57 PM.086] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20 [1/4/2022 8:50:57 PM.087] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5 [1/4/2022 8:50:57 PM.088] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [1/4/2022 8:50:57 PM.089] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [1/4/2022 8:50:57 PM.090] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [1/4/2022 8:50:57 PM.091] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [1/4/2022 8:50:57 PM.092] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [1/4/2022 8:50:57 PM.093] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True [1/4/2022 8:50:57 PM.094] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [1/4/2022 8:50:57 PM.095] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [1/4/2022 8:50:57 PM.096] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [1/4/2022 8:50:57 PM.097] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True [1/4/2022 8:50:57 PM.098] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [1/4/2022 8:50:57 PM.099] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True [1/4/2022 8:50:57 PM.100] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True [1/4/2022 8:50:57 PM.101] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True [1/4/2022 8:50:57 PM.102] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120 [1/4/2022 8:50:57 PM.102] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [1/4/2022 8:50:57 PM.102] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [1/4/2022 8:50:57 PM.104] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [1/4/2022 8:50:57 PM.104] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [1/4/2022 8:50:57 PM.105] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [1/4/2022 8:50:57 PM.111] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [1/4/2022 8:50:57 PM.111] OP_Immersive_Dispatch: Menus Initialised [1/4/2022 8:50:57 PM.282] [1/4/2022 8:50:57 PM.283] ================================================== UnitedCallouts =================================================== [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/4/2022 8:50:57 PM.283] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [1/4/2022 8:50:57 PM.283] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] ================================================== UnitedCallouts =================================================== [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] [LOG]: Callouts and settings were loaded successfully. [1/4/2022 8:50:57 PM.283] [LOG]: The config file was loaded successfully. [1/4/2022 8:50:57 PM.283] [VERSION]: Detected Version: 1.5.7.8 [1/4/2022 8:50:57 PM.283] [LOG]: Checking for a new UnitedCallouts version. [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.283] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2022 8:50:57 PM.283] [1/4/2022 8:50:57 PM.759] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates. [1/4/2022 8:50:57 PM.797] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/4/2022 8:50:57 PM.798] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [1/4/2022 8:50:57 PM.798] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: True [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: False [1/4/2022 8:50:57 PM.799] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [1/4/2022 8:50:57 PM.903] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty You Are On The Latest Version [1/4/2022 8:50:58 PM.260] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates. [1/4/2022 8:50:58 PM.260] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date. [1/4/2022 8:51:00 PM.725] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/4/2022 8:51:00 PM.736] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/4/2022 8:51:02 PM.055] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [1/4/2022 8:51:04 PM.016] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:51:04 PM.017] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:51:04 PM.017] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:51:04 PM.019] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/4/2022 8:51:04 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:51:04 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:51:04 PM.036] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:51:04 PM.075] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:04 PM.078] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:04 PM.081] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:04 PM.081] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:04 PM.111] LSPD First Response: [TRACE] Cleared PD [1/4/2022 8:51:04 PM.909] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:04 PM.912] LSPD First Response: [TRACE] Mangas Echo (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:04 PM.912] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:04 PM.913] LSPD First Response: [TRACE] Colin Henderson (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:07 PM.640] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/4/2022 8:51:07 PM.745] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [1/4/2022 8:51:07 PM.745] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [1/4/2022 8:51:07 PM.847] [1/4/2022 8:51:07 PM.847] ================================================ Deadly Weapons WARNING ===================================================== [1/4/2022 8:51:07 PM.847] [1/4/2022 8:51:07 PM.847] A new version of Deadly Weapons is available! Update the Version, or play on your own risk. [1/4/2022 8:51:07 PM.847] Current Version: 2.0.7.0 [1/4/2022 8:51:07 PM.847] New Version: 2.0.8.0 [1/4/2022 8:51:07 PM.847] It's reccomended you update to prevent any issues that may have been fixed in the new version! [1/4/2022 8:51:07 PM.847] [1/4/2022 8:51:07 PM.847] ================================================ Deadly Weapons WARNING ===================================================== [1/4/2022 8:51:07 PM.847] [1/4/2022 8:51:07 PM.847] LSPD First Response: DeadlyWeapons: Starting PlayerShotFiber. [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: HotPursuit Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Robbery Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: CarAccident Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2 [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3 [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: AngryAnimals Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Kidnapping Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: TruckCrash Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: PrisonTransport Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Hit and Run Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Aliens Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Open Carry Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Fire Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: OfficerShootout Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Suspicious Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Manhunt Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Impersonator Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Illegal Parking Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Knife Attack Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: PrisonBreak Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1 [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Mafia1 Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2 [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: Mafia2 Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: LostMC Enabled [1/4/2022 8:51:07 PM.850] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf [1/4/2022 8:51:07 PM.850] LSPD First Response: SuperCallouts: LSGTF Enabled [1/4/2022 8:51:08 PM.371] LSPD First Response: DeadlyWeapons: Starting PanicFiber. [1/4/2022 8:51:08 PM.372] LSPD First Response: DeadlyWeapons: Starting ProcessFiber. [1/4/2022 8:51:08 PM.805] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/4/2022 8:51:09 PM.802] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:10 PM.527] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/4/2022 8:51:10 PM.883] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:51:11 PM.443] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/4/2022 8:51:15 PM.658] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:51:15 PM.658] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:51:15 PM.658] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:51:15 PM.659] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:51:15 PM.660] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:51:15 PM.660] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:51:15 PM.661] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:51:15 PM.661] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:51:15 PM.668] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:51:15 PM.676] LSPD First Response: [TRACE] Populated PD [1/4/2022 8:51:15 PM.946] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.946] LSPD First Response: [TRACE] Matt Johnson (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.946] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.946] LSPD First Response: [TRACE] Kate Jefferson (S_F_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.947] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.947] LSPD First Response: [TRACE] Robert Owiensas (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.947] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.947] LSPD First Response: [TRACE] Jake Stone (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.947] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] Sophie Baker (S_F_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] Ashley Scott (S_F_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] Mark Gregory (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] Jakob Makorov (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] Cris Carison (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.948] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.949] LSPD First Response: [TRACE] Samantha Parker (S_F_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.949] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.949] LSPD First Response: [TRACE] Anthony Ryan (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:15 PM.949] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:51:15 PM.949] LSPD First Response: [TRACE] Hamz Latif (S_M_Y_COP_01) was set as a cop [1/4/2022 8:51:16 PM.215] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [1/4/2022 8:51:16 PM.215] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/4/2022 8:51:16 PM.217] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/4/2022 8:51:16 PM.219] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.219] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.219] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/4/2022 8:51:16 PM.219] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/4/2022 8:51:16 PM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:51:16 PM.224] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:51:16 PM.229] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:51:16 PM.229] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.229] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:51:16 PM.234] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:51:16 PM.239] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:51:16 PM.240] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.240] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:51:16 PM.245] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:51:16 PM.249] LSPD First Response: [TRACE] Casper Woods (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:51:16 PM.250] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.250] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:51:16 PM.255] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:51:16 PM.255] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:51:16 PM.255] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:51:16 PM.260] LSPD First Response: [TRACE] Hogan Wright (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:51:16 PM.260] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:51:16 PM.275] LSPD First Response: [TRACE] Ped Allie Williams has become idle again [1/4/2022 8:51:16 PM.275] LSPD First Response: [TRACE] Ped Darnell Russell has become idle again [1/4/2022 8:51:17 PM.213] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [1/4/2022 8:51:17 PM.213] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [1/4/2022 8:51:17 PM.230] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [1/4/2022 8:51:38 PM.279] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:51:38 PM.280] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:51:38 PM.298] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:51:38 PM.299] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:51:38 PM.329] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:51:39 PM.035] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 160 [1/4/2022 8:51:39 PM.574] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:51:39 PM.697] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:51:39 PM.806] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:51:40 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/4/2022 8:51:40 PM.084] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch show me ten eight (confidence=0.4740758) [1/4/2022 8:51:40 PM.085] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:51:40 PM.096] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:51:40 PM.096] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:51:40 PM.096] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:51:40 PM.096] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:51:40 PM.096] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.81556 [1/4/2022 8:51:43 PM.525] LSPD First Response: [TRACE] Launching new encounter for Frank Rivera [1/4/2022 8:51:43 PM.528] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2022 8:51:45 PM.341] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:51:45 PM.347] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Patrol [1/4/2022 8:51:45 PM.347] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~On Patrol [1/4/2022 8:51:45 PM.347] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~On Patrol [1/4/2022 8:51:45 PM.348] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available) [1/4/2022 8:51:45 PM.366] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:51:45 PM.366] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:51:45 PM.668] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~On Patrol [1/4/2022 8:51:45 PM.935] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2022 8:51:48 PM.372] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/4/2022 8:51:48 PM.373] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:51:53 PM.423] LSPD First Response: [ForceACallout]: Could not start callout! [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: 686Callouts detected 8 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: ALPRLite No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: AttemptedCrimeCallouts detected 8 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: AutomaticSirenCutout No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: BasicParkingTickets No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: CalloutManager No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: CompuLite No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: DeadlyWeapons2 No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: FBI Callouts detected 6 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: ForceACallout No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: ForestryCallouts detected 16 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: GrammarPolice No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: OP_Immersive_Dispatch No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: SimpleCallouts detected 14 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: SpeedRadarLite No callouts detected. [1/4/2022 8:51:53 PM.442] LSPD First Response: [ForceACallout]: StopThePed No callouts detected. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: SuperCallouts2 detected 28 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: Typical Callouts detected 12 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: UltimateBackup No callouts detected. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: UnitedCallouts detected 26 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: YobbinCallouts detected 19 callouts and added them to the ForceACallout cache. [1/4/2022 8:51:53 PM.443] LSPD First Response: [ForceACallout]: 7270 total probabilities registered in ForceACallout. [1/4/2022 8:51:54 PM.251] LSPD First Response: Creating ActiveShooter from YobbinCallouts.Callouts.ActiveShooter, YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:51:54 PM.253] LSPD First Response: [TRACE] Callout created: #1 [1/4/2022 8:51:54 PM.253] LSPD First Response: ==========YOBBINCALLOUTS: Active Shooter Callout Start========== [1/4/2022 8:51:54 PM.262] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:51:54 PM.262] LSPD First Response: [ForceACallout]: Starting callout ActiveShooter [1/4/2022 8:51:56 PM.525] LSPD First Response: YOBBINCALLOUTS: Active Shooter Callout Accepted by User [1/4/2022 8:51:56 PM.527] LSPD First Response: YOBBINCALLOUTS: Weapon Model is 0 [1/4/2022 8:51:57 PM.012] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:51:57 PM.014] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/4/2022 8:51:57 PM.014] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/4/2022 8:51:57 PM.014] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/4/2022 8:51:57 PM.014] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/4/2022 8:51:57 PM.015] LSPD First Response: [TRACE] User accepted callout [1/4/2022 8:51:57 PM.780] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/4/2022 8:51:58 PM.521] LSPD First Response: [TRACE] Cleared PD [1/4/2022 8:51:58 PM.865] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/4/2022 8:51:58 PM.865] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/4/2022 8:51:58 PM.865] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/4/2022 8:52:10 PM.163] LSPD First Response: [TRACE] A new world event should be started [1/4/2022 8:52:10 PM.164] LSPD First Response: [TRACE] Starting world event RunLights [1/4/2022 8:52:10 PM.165] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/4/2022 8:52:10 PM.170] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [1/4/2022 8:52:11 PM.560] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:52:11 PM.561] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:52:11 PM.561] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:52:11 PM.561] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:52:11 PM.561] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/4/2022 8:52:11 PM.561] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/4/2022 8:52:11 PM.576] LSPD First Response: [TRACE] Ped Killian Francisco has become idle again [1/4/2022 8:52:11 PM.576] LSPD First Response: [TRACE] Ped Michael Sweeny has become idle again [1/4/2022 8:52:11 PM.576] LSPD First Response: [TRACE] Ped Casper Woods has become idle again [1/4/2022 8:52:11 PM.576] LSPD First Response: [TRACE] Ped Hogan Wright has become idle again [1/4/2022 8:52:17 PM.246] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2022 8:52:17 PM.247] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2022 8:52:17 PM.247] LSPD First Response: [TRACE] StageOnFinished [1/4/2022 8:52:17 PM.247] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2022 8:52:17 PM.248] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2022 8:52:17 PM.248] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2022 8:52:17 PM.249] LSPD First Response: [TRACE] Finishing all logic for Frank Rivera [1/4/2022 8:52:17 PM.249] LSPD First Response: [TRACE] Crime finished [1/4/2022 8:52:23 PM.649] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/4/2022 8:52:23 PM.650] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [1/4/2022 8:52:23 PM.651] LSPD First Response: [TRACE] Chloe Wilkinson (S_F_Y_SHERIFF_01) was set as a cop [1/4/2022 8:52:23 PM.651] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [1/4/2022 8:52:23 PM.652] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/4/2022 8:52:23 PM.652] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [1/4/2022 8:52:23 PM.653] LSPD First Response: [TRACE] Edward London (S_M_Y_SHERIFF_01) was set as a cop [1/4/2022 8:52:23 PM.653] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [1/4/2022 8:52:23 PM.653] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/4/2022 8:52:23 PM.654] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [1/4/2022 8:52:23 PM.655] LSPD First Response: [TRACE] Colette Berkman (S_F_Y_SHERIFF_01) was set as a cop [1/4/2022 8:52:23 PM.655] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [1/4/2022 8:52:25 PM.839] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:52:25 PM.839] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:52:25 PM.857] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:52:25 PM.858] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:52:25 PM.859] LSPD First Response: GrammarPolice: [TargetHandler] new target: 49IAY406 [1/4/2022 8:52:25 PM.859] LSPD First Response: GrammarPolice: [Events] firing target change event [1/4/2022 8:52:26 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 110 [1/4/2022 8:52:27 PM.149] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:52:27 PM.282] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:52:27 PM.388] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:52:27 PM.661] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:52:27 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:52:27 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:52:27 PM.677] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:52:27 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.838079 [1/4/2022 8:52:27 PM.742] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:52:28 PM.341] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [1/4/2022 8:52:28 PM.341] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [1/4/2022 8:52:28 PM.342] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/4/2022 8:52:28 PM.342] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/4/2022 8:52:28 PM.342] LSPD First Response: [TRACE] World event RunLights #1 has ended [1/4/2022 8:52:28 PM.806] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:52:30 PM.416] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:52:30 PM.436] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:52:30 PM.685] LSPD First Response: Deadly Weapons: Amora Santos rolled 1-9 [1/4/2022 8:52:30 PM.702] LSPD First Response: [TRACE] Kate Cana (A_F_Y_GENHOT_01) was damaged. [1/4/2022 8:52:30 PM.704] LSPD First Response: [TRACE] Hit and run was invalid [1/4/2022 8:52:30 PM.719] LSPD First Response: [TRACE] Amora Santos (A_F_M_DOWNTOWN_01) was damaged. [1/4/2022 8:52:30 PM.723] LSPD First Response: [TRACE] Lana Young (A_F_Y_SOUCENT_03) was damaged. [1/4/2022 8:52:31 PM.226] LSPD First Response: [TRACE] Amora Santos killed by Daniel Small [1/4/2022 8:52:31 PM.227] LSPD First Response: [TRACE] Amora Santos (A_F_M_DOWNTOWN_01) was damaged. [1/4/2022 8:52:32 PM.939] LSPD First Response: YOBBINCALLOUTS: Callout Finished, Ending... [1/4/2022 8:52:34 PM.944] LSPD First Response: YOBBINCALLOUTS: ENDCALLOUTHANDLER - Player Will Manually End the Callout [1/4/2022 8:52:53 PM.998] LSPD First Response: EndCurrentCallout: Finishing... [1/4/2022 8:52:53 PM.999] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:52:53 PM.999] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/4/2022 8:52:53 PM.999] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/4/2022 8:52:53 PM.999] LSPD First Response: YOBBINCALLOUTS: Active Shooter Callout Finished Cleaning Up. [1/4/2022 8:52:54 PM.000] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/4/2022 8:52:54 PM.000] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:52:54 PM.000] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:52:54 PM.002] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:52:54 PM.002] LSPD First Response: [TRACE] ActiveShooter is ending already [1/4/2022 8:52:54 PM.018] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/4/2022 8:52:54 PM.018] at System.Environment.get_StackTrace() [1/4/2022 8:52:54 PM.018] at LSPD_First_Response.Engine.BaseComponent.qKxPBqURcdqLTQikdXUfuSKqFpYp() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68 [1/4/2022 8:52:54 PM.018] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216 [1/4/2022 8:52:54 PM.018] at YobbinCallouts.Callouts.ActiveShooter.End() in C:\Users\matth\Documents\GTA Mods\DEVLOPMENT\YobbinCallouts\YobbinCallouts\YobbinCallouts\Callouts\ActiveShooter.cs:line 112 [1/4/2022 8:52:54 PM.018] at YobbinCallouts.Callouts.ActiveShooter.b__10_0() in C:\Users\matth\Documents\GTA Mods\DEVLOPMENT\YobbinCallouts\YobbinCallouts\YobbinCallouts\Callouts\ActiveShooter.cs:line 106 [1/4/2022 8:52:54 PM.018] at Rage.GameFiber.Main() [1/4/2022 8:52:54 PM.018] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2022 8:52:54 PM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2022 8:52:54 PM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/4/2022 8:52:54 PM.018] at System.Threading.ThreadHelper.ThreadStart() [1/4/2022 8:52:54 PM.018] LSPD First Response: YOBBINCALLOUTS: Active Shooter Callout Finished Cleaning Up. [1/4/2022 8:53:02 PM.420] LSPD First Response: [TRACE] Launching new encounter for Clint Compton [1/4/2022 8:53:02 PM.420] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2022 8:53:02 PM.441] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2022 8:53:08 PM.043] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] StageOnFinished [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Finishing all logic for Clint Compton [1/4/2022 8:53:08 PM.044] LSPD First Response: [TRACE] Crime finished [1/4/2022 8:53:08 PM.052] LSPD First Response: [TRACE] Ped Chloe Wilkinson has become idle again [1/4/2022 8:53:08 PM.052] LSPD First Response: [TRACE] Ped Colette Berkman has become idle again [1/4/2022 8:53:08 PM.052] LSPD First Response: [TRACE] Ped Edward London has become idle again [1/4/2022 8:53:08 PM.924] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:08 PM.924] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:08 PM.924] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:08 PM.925] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:09 PM.057] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:53:09 PM.063] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:09 PM.064] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:53:09 PM.066] LSPD First Response: [TRACE] Populated PD [1/4/2022 8:53:09 PM.322] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.322] LSPD First Response: [TRACE] Jereme Speed (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.323] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.323] LSPD First Response: [TRACE] Ricky Reed (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.323] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] Alexander Ramirez (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] James Toronto (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.324] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] Donald Salos (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] Kate Oria (S_F_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] Jam Cranston (s_m_m_fibsec_01) was set as a cop [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] Carl Haron (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.325] LSPD First Response: [TRACE] Dominique Romero (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:09 PM.326] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:09 PM.326] LSPD First Response: [TRACE] Kate Cana (S_F_Y_COP_01) was set as a cop [1/4/2022 8:53:12 PM.364] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:53:12 PM.369] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:53:12 PM.370] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:53:12 PM.370] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:53:12 PM.374] LSPD First Response: [TRACE] Lauren Gardiner (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:53:12 PM.375] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:53:12 PM.375] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:53:12 PM.381] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:53:12 PM.386] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:53:12 PM.386] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:53:12 PM.386] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:53:12 PM.391] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:53:12 PM.396] LSPD First Response: [TRACE] Dana Littlefield (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:53:12 PM.396] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:53:12 PM.396] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:53:12 PM.401] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2022 8:53:12 PM.406] LSPD First Response: [TRACE] Keny Accardo (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:53:12 PM.406] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [1/4/2022 8:53:12 PM.434] LSPD First Response: [TRACE] Thread Marker #7 initialized [1/4/2022 8:53:18 PM.363] LSPD First Response: [TRACE] Thread VehicleSelector #2 initialized [1/4/2022 8:53:20 PM.333] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:53:20 PM.333] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2022 8:53:20 PM.333] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2022 8:53:20 PM.335] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [1/4/2022 8:53:20 PM.338] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:53:20 PM.339] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:53:20 PM.341] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:53:20 PM.341] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2022 8:53:20 PM.363] LSPD First Response: [TRACE] Cleared PD [1/4/2022 8:53:20 PM.565] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:20 PM.565] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:20 PM.566] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:20 PM.566] LSPD First Response: [TRACE] Danny Remington (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:24 PM.340] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [1/4/2022 8:53:24 PM.340] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [1/4/2022 8:53:24 PM.342] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [1/4/2022 8:53:24 PM.443] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/4/2022 8:53:24 PM.605] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [1/4/2022 8:53:24 PM.605] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [1/4/2022 8:53:27 PM.992] LSPD First Response: [TRACE] Thread Marker #8 initialized [1/4/2022 8:53:28 PM.694] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:28 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:28 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:28 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [1/4/2022 8:53:28 PM.700] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:53:28 PM.711] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [1/4/2022 8:53:28 PM.720] LSPD First Response: [TRACE] Populated PD [1/4/2022 8:53:29 PM.186] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.186] LSPD First Response: [TRACE] Jax Edwards (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.186] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] Jake Koneve (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] Jeff Denali (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] Michael Berg (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.187] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] Connor Johnson (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] Kate Williams (S_F_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] Hannibal Jones (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:53:29 PM.188] LSPD First Response: [TRACE] Bo Riddley (S_M_Y_COP_01) was set as a cop [1/4/2022 8:53:29 PM.492] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [1/4/2022 8:53:29 PM.492] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [1/4/2022 8:53:30 PM.473] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #2 Content Manager [1/4/2022 8:53:30 PM.473] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #2) [1/4/2022 8:53:30 PM.489] LSPD First Response: [TRACE] Thread VehicleSelector #2 has been shut down [1/4/2022 8:53:33 PM.931] LSPD First Response: Creating StarChaseTracker from SimpleCallouts.Callouts.StarChaseTracker, SimpleCallouts, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null [1/4/2022 8:53:33 PM.932] LSPD First Response: [TRACE] Callout created: #2 [1/4/2022 8:53:33 PM.936] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:53:33 PM.936] LSPD First Response: [ForceACallout]: Starting callout Star Chase Tracker [1/4/2022 8:53:35 PM.537] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/4/2022 8:53:35 PM.537] LSPD First Response: EndCurrentCallout: Finishing... [1/4/2022 8:53:35 PM.539] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:53:35 PM.539] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/4/2022 8:53:35 PM.539] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/4/2022 8:53:35 PM.539] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/4/2022 8:53:35 PM.539] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:53:35 PM.539] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:53:35 PM.539] LSPD First Response: Creating RoadRage from YobbinCallouts.Callouts.RoadRage, YobbinCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [1/4/2022 8:53:35 PM.539] LSPD First Response: [TRACE] Callout created: #3 [1/4/2022 8:53:35 PM.541] LSPD First Response: ==========YOBBINCALLOUTS: Road Rage Callout Start========== [1/4/2022 8:53:35 PM.541] LSPD First Response: YOBBINCALLOUTS: Zone is SKID [1/4/2022 8:53:35 PM.541] LSPD First Response: YOBBINCALLOUTS: Scenario is 2 [1/4/2022 8:53:35 PM.549] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed [1/4/2022 8:53:35 PM.549] LSPD First Response: [ForceACallout]: Starting callout RoadRage [1/4/2022 8:53:38 PM.097] LSPD First Response: YOBBINCALLOUTS: Road Rage Callout Accepted by User [1/4/2022 8:53:38 PM.178] LSPD First Response: YOBBINCALLOUTS: Victim Vehicle Spawned [1/4/2022 8:53:38 PM.300] LSPD First Response: YOBBINCALLOUTS: Finished Spawning Suspect. [1/4/2022 8:53:38 PM.301] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:53:38 PM.301] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted [1/4/2022 8:53:38 PM.301] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [1/4/2022 8:53:38 PM.301] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route [1/4/2022 8:53:38 PM.301] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route [1/4/2022 8:53:38 PM.301] LSPD First Response: [TRACE] User accepted callout [1/4/2022 8:53:38 PM.645] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route [1/4/2022 8:53:41 PM.705] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [1/4/2022 8:53:41 PM.705] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [1/4/2022 8:53:41 PM.707] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [1/4/2022 8:53:41 PM.950] LSPD First Response: [TRACE] Cleared PD [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [1/4/2022 8:53:51 PM.394] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [1/4/2022 8:53:51 PM.410] LSPD First Response: [TRACE] Ped Dana Littlefield has become idle again [1/4/2022 8:53:51 PM.410] LSPD First Response: [TRACE] Ped Kristi Munoz has become idle again [1/4/2022 8:53:51 PM.410] LSPD First Response: [TRACE] Ped Lauren Gardiner has become idle again [1/4/2022 8:53:51 PM.410] LSPD First Response: [TRACE] Ped Keny Accardo has become idle again [1/4/2022 8:53:52 PM.277] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:53:52 PM.277] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:53:52 PM.296] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:53:52 PM.297] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:53:53 PM.033] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 200 [1/4/2022 8:53:53 PM.297] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:53:53 PM.420] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:53:53 PM.526] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:53:53 PM.807] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:53:53 PM.823] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:53:53 PM.823] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:53:53 PM.823] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:53:53 PM.823] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5458281 [1/4/2022 8:53:57 PM.965] LSPD First Response: YOBBINCALLOUTS: Suspect Pursuit Started [1/4/2022 8:53:57 PM.969] LSPD First Response: [TRACE] Created new chase [1/4/2022 8:53:57 PM.978] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:53:57 PM.978] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:53:57 PM.982] LSPD First Response: [TRACE] Using new link spawn [1/4/2022 8:53:58 PM.015] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:53:58 PM.016] LSPD First Response: [TRACE] Created police2 at X:177.25 Y:-1130 Z:28.3125 [1/4/2022 8:53:58 PM.017] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:53:58 PM.022] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:53:58 PM.027] LSPD First Response: [TRACE] Altair Labadiena (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:53:58 PM.175] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:53:58 PM.180] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:53:58 PM.185] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:53:58 PM.225] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:53:58 PM.229] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:53:58 PM.243] LSPD First Response: [TRACE] Pursuit menu was reset. [1/4/2022 8:53:58 PM.244] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:53:58 PM.244] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/4/2022 8:53:58 PM.263] LSPD First Response: [TRACE] Suspect added to chase [1/4/2022 8:53:58 PM.280] LSPD First Response: [TRACE] Starting chase [1/4/2022 8:53:58 PM.314] LSPD First Response: [TRACE] Player now monitoring Rachael Robinson [1/4/2022 8:53:58 PM.382] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:53:58 PM.382] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:53:58 PM.383] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:53:58 PM.470] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON HUNTLEY [1/4/2022 8:53:59 PM.315] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2022 8:54:00 PM.315] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2022 8:54:00 PM.316] LSPD First Response: [TRACE] Visual regained event fired [1/4/2022 8:54:01 PM.497] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:54:01 PM.497] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:54:01 PM.522] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:54:01 PM.523] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:54:01 PM.523] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AWD654 [1/4/2022 8:54:01 PM.523] LSPD First Response: GrammarPolice: [Events] firing target change event [1/4/2022 8:54:02 PM.221] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 70 [1/4/2022 8:54:03 PM.016] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:54:03 PM.138] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:54:03 PM.254] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:54:03 PM.521] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [1/4/2022 8:54:03 PM.521] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me in pursuit Confidence: 0.6089051 [1/4/2022 8:54:03 PM.559] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:54:03 PM.581] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:54:03 PM.581] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:54:03 PM.581] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:54:03 PM.581] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0843179 [1/4/2022 8:54:03 PM.581] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pursuit from the ActionQueue [1/4/2022 8:54:05 PM.004] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit [1/4/2022 8:54:05 PM.004] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler [1/4/2022 8:54:05 PM.005] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/4/2022 8:54:05 PM.023] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit [1/4/2022 8:54:05 PM.042] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit [1/4/2022 8:54:05 PM.042] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to In Pursuit [1/4/2022 8:54:05 PM.042] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~In Pursuit [1/4/2022 8:54:05 PM.042] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~In Pursuit [1/4/2022 8:54:05 PM.925] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit [1/4/2022 8:54:05 PM.925] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~In Pursuit [1/4/2022 8:54:06 PM.479] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/4/2022 8:54:08 PM.016] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:54:08 PM.017] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:54:08 PM.020] LSPD First Response: [TRACE] Use caller position: False [1/4/2022 8:54:08 PM.041] LSPD First Response: [TRACE] Going to: X:-6.423815 Y:-1142.264 Z:27.53392 [1/4/2022 8:54:09 PM.303] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:54:09 PM.304] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:54:09 PM.304] LSPD First Response: [TRACE] Use caller position: False [1/4/2022 8:54:09 PM.320] LSPD First Response: [TRACE] Going to: X:-6.423815 Y:-1142.264 Z:27.53392 [1/4/2022 8:54:15 PM.160] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/4/2022 8:54:15 PM.161] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:54:15 PM.426] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/4/2022 8:54:15 PM.426] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:54:30 PM.480] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [1/4/2022 8:54:30 PM.480] LSPD First Response: [TRACE] TaskCopInvestigate_ended [1/4/2022 8:54:30 PM.480] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/4/2022 8:54:30 PM.480] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [1/4/2022 8:54:31 PM.492] LSPD First Response: [TRACE] Holster weapon [1/4/2022 8:54:31 PM.511] LSPD First Response: [TRACE] Holster weapon [1/4/2022 8:54:32 PM.495] LSPD First Response: [TRACE] Go to vehicle 0 [1/4/2022 8:54:32 PM.527] LSPD First Response: [TRACE] Go to vehicle -1 [1/4/2022 8:54:32 PM.650] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:54:32 PM.650] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:54:32 PM.650] LSPD First Response: [TRACE] Using new link spawn [1/4/2022 8:54:32 PM.652] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2022 8:54:32 PM.652] LSPD First Response: [TRACE] Created police2 at X:-18 Y:-912 Z:28.5625 [1/4/2022 8:54:32 PM.652] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2022 8:54:32 PM.657] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:54:32 PM.662] LSPD First Response: [TRACE] Julia Rodrigues (MP_F_FREEMODE_01) was set as a cop [1/4/2022 8:54:32 PM.663] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01 [1/4/2022 8:54:32 PM.663] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2022 8:54:32 PM.668] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2022 8:54:32 PM.669] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:54:32 PM.669] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2022 8:54:32 PM.673] LSPD First Response: [TRACE] Jack Edwards (MP_M_FREEMODE_01) was set as a cop [1/4/2022 8:54:32 PM.684] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:54:32 PM.684] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2022 8:54:32 PM.908] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [1/4/2022 8:54:34 PM.752] LSPD First Response: [TRACE] Extended route by 20 [1/4/2022 8:54:36 PM.234] LSPD First Response: [TRACE] Megan Clegg (A_F_Y_SOUCENT_03) was damaged. [1/4/2022 8:54:39 PM.542] LSPD First Response: [TRACE] Surrendered due to burst tire [1/4/2022 8:54:39 PM.586] LSPD First Response: [TRACE] Enter vehicle: -1 [1/4/2022 8:54:40 PM.513] LSPD First Response: [TRACE] Forcing surrender [1/4/2022 8:54:40 PM.566] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [1/4/2022 8:54:40 PM.568] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2022 8:54:41 PM.368] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/4/2022 8:54:41 PM.601] LSPD First Response: [TRACE] 1869774540 [1/4/2022 8:54:41 PM.661] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2022 8:54:42 PM.858] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:54:42 PM.858] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:54:42 PM.859] LSPD First Response: [TRACE] Use caller position: False [1/4/2022 8:54:42 PM.878] LSPD First Response: [TRACE] Going to: X:-76.80187 Y:-1052.441 Z:27.38116 [1/4/2022 8:54:44 PM.189] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2022 8:54:44 PM.189] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2022 8:54:44 PM.189] LSPD First Response: [TRACE] Use caller position: False [1/4/2022 8:54:44 PM.205] LSPD First Response: [TRACE] Going to: X:-76.80187 Y:-1052.441 Z:27.38116 [1/4/2022 8:54:48 PM.184] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:48 PM.263] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/4/2022 8:54:48 PM.263] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:54:48 PM.382] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON HUNTLEY [1/4/2022 8:54:48 PM.466] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [1/4/2022 8:54:48 PM.466] LSPD First Response: [TRACE] Set current state to: Investigate [1/4/2022 8:54:48 PM.737] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2022 8:54:48 PM.738] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:54:49 PM.874] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:51 PM.004] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 4 [1/4/2022 8:54:51 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:51 PM.202] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was damaged. [1/4/2022 8:54:51 PM.204] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2022 8:54:51 PM.204] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2022 8:54:51 PM.204] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2022 8:54:51 PM.240] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:51 PM.479] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:51 PM.728] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:51 PM.971] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:52 PM.265] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:52 PM.500] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:52 PM.705] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2022 8:54:52 PM.705] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:54:52 PM.738] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:52 PM.739] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [1/4/2022 8:54:52 PM.740] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2022 8:54:52 PM.740] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2022 8:54:52 PM.740] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:54:52 PM.742] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2022 8:54:52 PM.742] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2022 8:54:52 PM.743] LSPD First Response: [TRACE] Ped Tara Lazo has become idle again [1/4/2022 8:54:53 PM.035] LSPD First Response: [TRACE] Surrendered [1/4/2022 8:54:53 PM.458] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:53 PM.502] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:53 PM.649] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2022 8:54:53 PM.861] LSPD First Response: [TRACE] Ped Altair Labadiena has become idle again [1/4/2022 8:54:56 PM.018] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:56 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:56 PM.839] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:57 PM.071] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:57 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:57 PM.444] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:54:58 PM.878] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [1/4/2022 8:54:58 PM.878] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [1/4/2022 8:54:58 PM.896] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [1/4/2022 8:54:58 PM.896] LSPD First Response: GrammarPolice: [TargetHandler] updating target [1/4/2022 8:54:58 PM.896] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AWD654 [1/4/2022 8:54:58 PM.897] LSPD First Response: GrammarPolice: [Events] firing target change event [1/4/2022 8:54:58 PM.914] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:54:59 PM.806] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [1/4/2022 8:54:59 PM.907] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 110 [1/4/2022 8:54:59 PM.923] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [1/4/2022 8:54:59 PM.957] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected [1/4/2022 8:55:00 PM.030] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [1/4/2022 8:55:00 PM.295] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [1/4/2022 8:55:00 PM.296] LSPD First Response: GrammarPolice: [GrammarHandler] ...adam (confidence=0.06639278) [1/4/2022 8:55:00 PM.310] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [1/4/2022 8:55:00 PM.326] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:55:00 PM.326] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [1/4/2022 8:55:00 PM.326] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [1/4/2022 8:55:00 PM.326] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [1/4/2022 8:55:00 PM.326] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.4477426 [1/4/2022 8:55:02 PM.004] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:02 PM.156] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:02 PM.401] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/4/2022 8:55:02 PM.402] LSPD First Response: UB: DETECTED ZONE: STRAW [1/4/2022 8:55:02 PM.403] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2022 8:55:02 PM.448] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [1/4/2022 8:55:02 PM.467] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:55:02 PM.467] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/4/2022 8:55:03 PM.608] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:55:03 PM.608] LSPD First Response: [TRACE] Took ownership of cop for chase [1/4/2022 8:55:03 PM.608] LSPD First Response: [WARN] Added cop without proper cop data [1/4/2022 8:55:03 PM.608] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:55:03 PM.608] LSPD First Response: [TRACE] Dan Botnari (S_M_Y_COP_01) was set as a cop [1/4/2022 8:55:03 PM.631] LSPD First Response: [TRACE] Cop Dan Botnari reassigned to Rachael Robinson [1/4/2022 8:55:03 PM.633] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:55:03 PM.656] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/4/2022 8:55:03 PM.656] LSPD First Response: [TRACE] Took ownership of cop for chase [1/4/2022 8:55:03 PM.656] LSPD First Response: [WARN] Added cop without proper cop data [1/4/2022 8:55:03 PM.656] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2022 8:55:03 PM.656] LSPD First Response: [TRACE] George Cane (S_M_Y_COP_01) was set as a cop [1/4/2022 8:55:03 PM.657] LSPD First Response: [TRACE] Cop George Cane reassigned to Rachael Robinson [1/4/2022 8:55:03 PM.657] LSPD First Response: [TRACE] Cop added to chase [1/4/2022 8:55:03 PM.670] LSPD First Response: [TRACE] Dan Botnari now monitoring Rachael Robinson [1/4/2022 8:55:03 PM.670] LSPD First Response: [TRACE] George Cane now monitoring Rachael Robinson [1/4/2022 8:55:03 PM.920] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [1/4/2022 8:55:03 PM.920] at UmLBYgCakJKWsyzMWVZlIKAhRZYRA.vUzMVFWeXGwetSCORHmnHdSIyKCwA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1683 [1/4/2022 8:55:03 PM.920] at qgsbCxkyKZrMORBndCXZhZWKnLudA.ornYrbsQrcflIDfDXoAYsEMqGXtDb(gwXBhNYYrkQYusjiBgpjFscjDwnk ) [1/4/2022 8:55:04 PM.120] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:04 PM.782] LSPD First Response: [TRACE] George Cane (S_M_Y_COP_01) entered combat with target: Alex Powers (G_M_Y_FAMFOR_01) [1/4/2022 8:55:04 PM.782] LSPD First Response: [TRACE] Dan Botnari (S_M_Y_COP_01) entered combat with target: Alex Powers (G_M_Y_FAMFOR_01) [1/4/2022 8:55:06 PM.513] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/4/2022 8:55:06 PM.513] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/4/2022 8:55:08 PM.319] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:11 PM.558] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:11 PM.922] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:11 PM.973] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 3 [1/4/2022 8:55:12 PM.094] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was damaged. [1/4/2022 8:55:12 PM.094] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/4/2022 8:55:12 PM.095] LSPD First Response: [TRACE] Backup GroupStrategy: Mats Fox (MP_M_FREEMODE_01) entered combat and asked Jack Edwards (MP_M_FREEMODE_01) to help [1/4/2022 8:55:12 PM.096] LSPD First Response: [TRACE] Backup GroupStrategy: Mats Fox (MP_M_FREEMODE_01) entered combat and asked Julia Rodrigues (MP_F_FREEMODE_01) to help [1/4/2022 8:55:12 PM.096] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/4/2022 8:55:12 PM.096] LSPD First Response: [TRACE] Backup GroupStrategy: Mats Fox (MP_M_FREEMODE_01) entered combat and asked Jack Edwards (MP_M_FREEMODE_01) to help [1/4/2022 8:55:12 PM.096] LSPD First Response: [TRACE] Backup GroupStrategy: Mats Fox (MP_M_FREEMODE_01) entered combat and asked Julia Rodrigues (MP_F_FREEMODE_01) to help [1/4/2022 8:55:12 PM.242] LSPD First Response: [TRACE] Julia Rodrigues (MP_F_FREEMODE_01) entered combat with target: Jay Daddy (G_M_Y_FAMFOR_01) [1/4/2022 8:55:12 PM.303] LSPD First Response: [TRACE] Jack Edwards (MP_M_FREEMODE_01) entered combat with target: Jay Daddy (G_M_Y_FAMFOR_01) [1/4/2022 8:55:12 PM.433] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:12 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:12 PM.829] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:13 PM.082] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:13 PM.110] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:13 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:16 PM.114] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:16 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:16 PM.520] LSPD First Response: [TRACE] Jay Daddy (G_M_Y_FAMFOR_01) was damaged. [1/4/2022 8:55:16 PM.525] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [1/4/2022 8:55:16 PM.873] LSPD First Response: Deadly Weapons: Jay Daddy rolled 2-2 [1/4/2022 8:55:17 PM.028] LSPD First Response: [TRACE] Jay Daddy killed by Mats Fox [1/4/2022 8:55:17 PM.028] LSPD First Response: [TRACE] Jay Daddy (G_M_Y_FAMFOR_01) was damaged. [1/4/2022 8:55:17 PM.029] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [1/4/2022 8:55:17 PM.029] LSPD First Response: [TRACE] Damage killed ped [1/4/2022 8:55:17 PM.292] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:17 PM.660] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:17 PM.660] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2022 8:55:17 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:18 PM.135] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:18 PM.149] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2022 8:55:19 PM.605] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Cop dead [1/4/2022 8:55:19 PM.606] LSPD First Response: [TRACE] Visual lost event fired [1/4/2022 8:55:19 PM.609] LSPD First Response: Deadly Weapons: Player shot, chose: 0 - 1 [1/4/2022 8:55:19 PM.653] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [1/4/2022 8:55:19 PM.654] LSPD First Response: EndCurrentCallout: Finishing... [1/4/2022 8:55:19 PM.654] LSPD First Response: [TRACE] Cleaning UI [1/4/2022 8:55:19 PM.654] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [1/4/2022 8:55:19 PM.654] LSPD First Response: [TRACE] Instance cleaned ( #3) [1/4/2022 8:55:19 PM.655] LSPD First Response: YOBBINCALLOUTS: Road Rage Callout Finished Cleaning Up. [1/4/2022 8:55:19 PM.655] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished [1/4/2022 8:55:19 PM.655] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [1/4/2022 8:55:19 PM.655] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:55:19 PM.660] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/4/2022 8:55:19 PM.660] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/4/2022 8:55:19 PM.660] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2022 8:55:19 PM.660] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/4/2022 8:55:19 PM.662] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:55:19 PM.663] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2022 8:55:19 PM.664] LSPD First Response: [TRACE] Suspect freed [1/4/2022 8:55:19 PM.665] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:55:19 PM.666] LSPD First Response: [TRACE] Freeing cop: Dan Botnari [1/4/2022 8:55:19 PM.666] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:55:19 PM.666] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:55:19 PM.666] LSPD First Response: [TRACE] Freeing cop: George Cane [1/4/2022 8:55:19 PM.666] LSPD First Response: [TRACE] Cop freed [1/4/2022 8:55:19 PM.668] LSPD First Response: [TRACE] Ending chase [1/4/2022 8:55:19 PM.669] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended [1/4/2022 8:55:19 PM.669] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/4/2022 8:55:19 PM.669] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/4/2022 8:55:19 PM.669] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/4/2022 8:55:19 PM.670] LSPD First Response: [TRACE] Ped George Cane has become idle again [1/4/2022 8:55:19 PM.670] LSPD First Response: [TRACE] Ped Dan Botnari has become idle again [1/4/2022 8:55:19 PM.670] LSPD First Response: [TRACE] Ped Rachael Robinson has become idle again [1/4/2022 8:55:19 PM.671] LSPD First Response: [TRACE] Launching new encounter for Frank Rivera [1/4/2022 8:55:19 PM.671] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2022 8:55:19 PM.727] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was damaged. [1/4/2022 8:55:20 PM.010] LSPD First Response: [TRACE] George Cane (S_M_Y_COP_01) left combat. [1/4/2022 8:55:20 PM.010] LSPD First Response: [TRACE] Dan Botnari (S_M_Y_COP_01) left combat. [1/4/2022 8:55:20 PM.491] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [1/4/2022 8:55:20 PM.491] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [1/4/2022 8:55:20 PM.492] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [1/4/2022 8:55:20 PM.509] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [1/4/2022 8:55:20 PM.523] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [1/4/2022 8:55:20 PM.524] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [1/4/2022 8:55:20 PM.524] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available [1/4/2022 8:55:20 PM.524] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available [1/4/2022 8:55:20 PM.527] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [1/4/2022 8:55:20 PM.535] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [1/4/2022 8:55:20 PM.557] LSPD First Response: GrammarPolice: [SoundHandler] waiting for busy audio engine [1/4/2022 8:55:20 PM.705] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [1/4/2022 8:55:20 PM.725] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [1/4/2022 8:55:21 PM.223] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [1/4/2022 8:55:21 PM.494] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [1/4/2022 8:55:21 PM.494] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available [1/4/2022 8:55:27 PM.606] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [1/4/2022 8:55:28 PM.448] LSPD First Response: [TRACE] Removed group 0 [1/4/2022 8:55:28 PM.448] LSPD First Response: [TRACE] Removed group 0 [1/4/2022 8:55:28 PM.454] LSPD First Response: [1/4/2022 8:55:28 PM.454] LSPD First Response: ============================== [1/4/2022 8:55:28 PM.454] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/4/2022 8:55:28 PM.454] LSPD First Response: ------------------------------ [1/4/2022 8:55:28 PM.454] LSPD First Response: Origin: Game fiber "". [1/4/2022 8:55:28 PM.454] LSPD First Response: ------------------------------ [1/4/2022 8:55:28 PM.454] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [1/4/2022 8:55:28 PM.454] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [1/4/2022 8:55:28 PM.454] LSPD First Response: ------------------------------ [1/4/2022 8:55:28 PM.454] LSPD First Response: Inner exceptions: [1/4/2022 8:55:28 PM.454] LSPD First Response: ------------------------------ [1/4/2022 8:55:28 PM.454] LSPD First Response: Stack trace: [1/4/2022 8:55:28 PM.454] LSPD First Response: at Rage.Entity.get_IsDead() [1/4/2022 8:55:28 PM.454] at YobbinCallouts.Callouts.RoadRage.Discovered() in C:\Users\matth\Documents\GTA Mods\DEVLOPMENT\YobbinCallouts\YobbinCallouts\YobbinCallouts\Callouts\RoadRage.cs:line 390 [1/4/2022 8:55:28 PM.454] at YobbinCallouts.Callouts.RoadRage.SuspectFirst() in C:\Users\matth\Documents\GTA Mods\DEVLOPMENT\YobbinCallouts\YobbinCallouts\YobbinCallouts\Callouts\RoadRage.cs:line 238 [1/4/2022 8:55:28 PM.454] at YobbinCallouts.Callouts.RoadRage.b__25_0() in C:\Users\matth\Documents\GTA Mods\DEVLOPMENT\YobbinCallouts\YobbinCallouts\YobbinCallouts\Callouts\RoadRage.cs:line 191 [1/4/2022 8:55:28 PM.454] at Rage.GameFiber.Main() [1/4/2022 8:55:28 PM.454] LSPD First Response: ============================== [1/4/2022 8:55:28 PM.454] LSPD First Response: [1/4/2022 8:55:28 PM.456] LSPD First Response: [FATAL] Forced termination [1/4/2022 8:55:28 PM.457] LSPD First Response: [TRACE] Released 2 entities from DefaultContentManager [1/4/2022 8:55:30 PM.178] LSPD First Response: [INFO] LSPDFR has shut down [1/4/2022 8:55:31 PM.430] LSPD First Response: UB All Police Partners are removed