[12/27/2023 5:26:27 PM.939] Started new log on 12/27/2023 5:26:27 PM.939 [12/27/2023 5:26:27 PM.940] ==================================================================================================== [12/27/2023 5:26:27 PM.936] Log path: C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\RagePluginHook.log [12/27/2023 5:26:27 PM.940] Log verbosity: Trivial [12/27/2023 5:26:27 PM.941] Initializing input system [12/27/2023 5:26:27 PM.943] Initializing game console [12/27/2023 5:26:27 PM.947] Console key has been set to F4 (key code: 115) [12/27/2023 5:26:27 PM.982] Initializing console variable "ConsoleScrollAmount". [12/27/2023 5:26:27 PM.982] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [12/27/2023 5:26:27 PM.984] Read value: [12/27/2023 5:26:27 PM.984] Initializing console variable "ConsoleKey". [12/27/2023 5:26:27 PM.984] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [12/27/2023 5:26:27 PM.984] Read value: [12/27/2023 5:26:27 PM.984] Initializing console variable "PluginTimeoutThreshold". [12/27/2023 5:26:27 PM.984] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [12/27/2023 5:26:27 PM.986] Read value: 12000 [12/27/2023 5:26:27 PM.986] Setting value of console variable "PluginTimeoutThreshold" to stored value. [12/27/2023 5:26:27 PM.986] Initializing console variable "AlwaysShowConsoleOutput". [12/27/2023 5:26:27 PM.986] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [12/27/2023 5:26:27 PM.986] Read value: [12/27/2023 5:26:27 PM.986] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [12/27/2023 5:26:27 PM.986] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [12/27/2023 5:26:27 PM.986] Read value: [12/27/2023 5:26:27 PM.986] Initializing console variable "ShowOnScreenWarnings". [12/27/2023 5:26:27 PM.986] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [12/27/2023 5:26:27 PM.987] Read value: [12/27/2023 5:26:27 PM.987] Console initialized [12/27/2023 5:26:27 PM.987] Initializing forms manager [12/27/2023 5:26:27 PM.987] Cleaning temp folder [12/27/2023 5:26:27 PM.989] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [12/27/2023 5:26:27 PM.993] ================ RAGE Plugin Hook ================ [12/27/2023 5:26:27 PM.995] Command line option "windowed" is specified twice. Please remove one. [12/27/2023 5:26:27 PM.998] Detected Windows 10 Home (64-bit) (10.0.22621.0)! [12/27/2023 5:26:27 PM.998] Checking game support [12/27/2023 5:26:28 PM.078] Product name: Grand Theft Auto V [12/27/2023 5:26:28 PM.079] Product version: 1.0.3095.0 [12/27/2023 5:26:28 PM.079] Is steam version: True [12/27/2023 5:26:28 PM.079] Initializing DirectX [12/27/2023 5:26:28 PM.080] Initializing Direct3D [12/27/2023 5:26:28 PM.080] Getting game swap chain [12/27/2023 5:26:28 PM.101] Swap Chain created: 0x7FF6C64E04F0 [12/27/2023 5:26:28 PM.101] Swap Chain VTable: 0x1677F5E9230 [12/27/2023 5:26:28 PM.101] 0x575655000CBF05E9;0xEC8148B9246C8D48;0x85058B4800000090 [12/27/2023 5:26:28 PM.101] D3D11Present: 0x7FFC5F2447C0 [12/27/2023 5:26:28 PM.101] D3D11ResizeBuffers: 0x7FFC5F233820 [12/27/2023 5:26:28 PM.101] D3D11ResizeTarget: 0x7FFC5F285640 [12/27/2023 5:26:28 PM.101] D3D11SetFullscreenState: 0x7FFC5F233E80 [12/27/2023 5:26:28 PM.101] Getting device [12/27/2023 5:26:28 PM.101] Retrieved device [12/27/2023 5:26:28 PM.101] Creating wrapper [12/27/2023 5:26:28 PM.101] Direct3D initialized [12/27/2023 5:26:28 PM.101] Initialized DirectX [12/27/2023 5:26:28 PM.102] Direct3D watcher thread spawned [12/27/2023 5:26:28 PM.143] Wrapper created [12/27/2023 5:26:28 PM.145] Effect created [12/27/2023 5:26:28 PM.145] Creating buffer [12/27/2023 5:26:28 PM.147] Created buffer [12/27/2023 5:26:28 PM.147] Creating blend state [12/27/2023 5:26:28 PM.147] Created blend state [12/27/2023 5:26:28 PM.147] Done with creation [12/27/2023 5:26:28 PM.274] Initializing texture system. [12/27/2023 5:26:28 PM.274] Initializing texture system; phase 1 [12/27/2023 5:26:28 PM.274] Initializing texture system; phase 2 [12/27/2023 5:26:28 PM.280] Initializing texture system; phase 3 [12/27/2023 5:26:28 PM.280] Initializing texture system; phase 4 [12/27/2023 5:26:28 PM.288] Initializing texture system; phase 5 [12/27/2023 5:26:28 PM.289] Initializing texture system; phase 6 [12/27/2023 5:26:28 PM.290] Initializing texture system; phase 7 [12/27/2023 5:26:28 PM.291] Initializing texture system; phase 8 [12/27/2023 5:26:28 PM.292] Initializing texture system; phase 9 [12/27/2023 5:26:28 PM.293] Initializing texture system; phase 10 [12/27/2023 5:26:28 PM.297] Pixel Shader 5.0 not supported. Falling back to 4.0. [12/27/2023 5:26:28 PM.298] Initializing texture system; phase 11 [12/27/2023 5:26:28 PM.299] Initializing texture system; phase 12 [12/27/2023 5:26:28 PM.300] Initializing texture system; phase 13 [12/27/2023 5:26:28 PM.300] Initializing texture system; phase 14 [12/27/2023 5:26:33 PM.102] Direct3D watcher thread ended [12/27/2023 5:27:17 PM.385] LoadingScreenMsg: Initializing game support [12/27/2023 5:27:17 PM.636] Initializing game support [12/27/2023 5:27:23 PM.091] LoadingScreenMsg: Velocity limit removed [12/27/2023 5:27:23 PM.393] Compatibility level: 0 [12/27/2023 5:27:23 PM.393] Supported version detected [12/27/2023 5:27:23 PM.393] ================================================== [12/27/2023 5:27:23 PM.393] LoadingScreenMsg: Patching code [12/27/2023 5:27:23 PM.644] LoadingScreenMsg: Waiting for game initialization [12/27/2023 5:27:23 PM.895] Waiting for game initialization [12/27/2023 5:27:23 PM.996] LoadingScreenMsg: Initializing core [12/27/2023 5:27:24 PM.247] Initializing hook [12/27/2023 5:27:29 PM.259] LoadingScreenMsg: Completing interoperability [12/27/2023 5:27:29 PM.510] Completing interoperability [12/27/2023 5:27:29 PM.510] Initialization code 1. [12/27/2023 5:27:29 PM.510] Initialization code 2. [12/27/2023 5:27:29 PM.510] Initialization code 3. [12/27/2023 5:27:29 PM.517] 1 Address: 0x00007FF6C422DE18 [12/27/2023 5:27:29 PM.517] Calling func 1 [12/27/2023 5:27:29 PM.530] 2 Address: 0x00007FF6C4E0CC52 [12/27/2023 5:27:29 PM.530] 3 Address: 0x00007FF6C37E61D2 [12/27/2023 5:27:29 PM.554] Address: 0x00007FF6C4E0CBFC [12/27/2023 5:27:29 PM.554] Unknown var: 0x00007FF6C5E67510 [12/27/2023 5:27:29 PM.554] Initialization code 4. [12/27/2023 5:27:29 PM.554] Initialization code 5. [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 1 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 2 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 3 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 4 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 5 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 6 [12/27/2023 5:27:29 PM.554] Completing interoperability, phase 7 [12/27/2023 5:27:29 PM.554] LoadingScreenMsg: [12/27/2023 5:27:29 PM.805] LoadingScreenMsg: Loading Story Mode [12/27/2023 5:27:30 PM.056] LoadingScreenMsg: Loading and Populating Game World [12/27/2023 5:27:30 PM.306] LoadingScreenMsg: [12/27/2023 5:27:37 PM.345] Initializing console variable "IsDeveloperModeEnabled". [12/27/2023 5:27:37 PM.345] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/27/2023 5:27:37 PM.345] Read value: [12/27/2023 5:27:37 PM.345] Initializing console variable "TimeScale". [12/27/2023 5:27:37 PM.345] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/27/2023 5:27:37 PM.345] Read value: [12/27/2023 5:28:04 PM.201] Loading plugin "C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [12/27/2023 5:28:06 PM.003] : Initializing input system [12/27/2023 5:28:06 PM.003] : Initializing game console [12/27/2023 5:28:06 PM.006] : Initializing forms manager [12/27/2023 5:28:06 PM.016] Loading plugin "C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [12/27/2023 5:28:07 PM.966] : Initializing input system [12/27/2023 5:28:07 PM.966] : Initializing game console [12/27/2023 5:28:07 PM.967] : Initializing forms manager [12/27/2023 5:28:08 PM.037] Loading plugin "C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [12/27/2023 5:28:09 PM.847] : Initializing input system [12/27/2023 5:28:09 PM.847] : Initializing game console [12/27/2023 5:28:09 PM.848] : Initializing forms manager [12/27/2023 5:28:09 PM.929] Loading plugin "C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll". [12/27/2023 5:28:11 PM.732] : Initializing input system [12/27/2023 5:28:11 PM.733] : Initializing game console [12/27/2023 5:28:11 PM.734] : Initializing forms manager [12/27/2023 5:28:11 PM.973] DamageTrackingFramework: GameFiber started! [12/27/2023 5:28:12 PM.825] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [12/27/2023 5:28:17 PM.949] LSPD First Response: [TRACE] Started loading LSPDFR [12/27/2023 5:28:17 PM.949] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994) [12/27/2023 5:28:17 PM.950] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC [12/27/2023 5:28:17 PM.950] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/27/2023 5:28:18 PM.006] LSPD First Response: [WARN] Failed to parse value for Main.PreloadAllModels: System.InvalidCastException: Attempt to change type of Main.PreloadAllModels from System.Boolean to System.Object [12/27/2023 5:28:18 PM.006] at UzzvbbewvbeGlMZQYUYoXHYOIHEg.TCAYZjsYAyqRBAbjwUIIGaKMVNzD[](String ,  ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\KeyValueStore.cs:line 131 [12/27/2023 5:28:18 PM.006] at ncccZmvJbqifIbbIAMQtokXJThGnA.khYbAOCtyEoDaJJufxSuFfjXXZSv(UzzvbbewvbeGlMZQYUYoXHYOIHEg , String[] ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\KeyValueStore.cs:line 426 [12/27/2023 5:28:18 PM.883] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:18 PM.885] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:18 PM.888] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/27/2023 5:28:18 PM.945] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/27/2023 5:28:18 PM.946] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:18 PM.947] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:18 PM.947] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/27/2023 5:28:18 PM.948] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/27/2023 5:28:18 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 25 [12/27/2023 5:28:18 PM.948] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 32 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 47 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 56 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 85 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 92 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 100 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 129 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 136 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 143 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 151 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 160 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 189 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 204 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 233 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 240 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 247 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 255 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 264 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 293 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 300 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 308 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 494 [12/27/2023 5:28:18 PM.949] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 520 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 546 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 572 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 598 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 624 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 732 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 764 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 796 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 828 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 951 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 976 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1002 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1028 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1054 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1133 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1160 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1214 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1241 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1268 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1297 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1330 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1363 [12/27/2023 5:28:18 PM.950] LSPD First Response: [WARN] No name for outfit variation at line 1396 [12/27/2023 5:28:18 PM.951] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [12/27/2023 5:28:19 PM.366] LSPD First Response: [TRACE] Adding Ben J. as character [12/27/2023 5:28:19 PM.445] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/27/2023 5:28:19 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/27/2023 5:28:19 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/27/2023 5:28:19 PM.497] LSPD First Response: [TRACE] Adding Brayden Buckles as character [12/27/2023 5:28:19 PM.623] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.623] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.623] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/27/2023 5:28:19 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.625] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/27/2023 5:28:19 PM.627] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.627] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.627] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/27/2023 5:28:19 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:19 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/27/2023 5:28:19 PM.660] LSPD First Response: [TRACE] Failed to parse as chance [12/27/2023 5:28:19 PM.663] LSPD First Response: [TRACE] Player was in vehicle: False [12/27/2023 5:28:19 PM.663] LSPD First Response: [TRACE] Last selected character was Brayden Buckles, should spawn as last character True [12/27/2023 5:28:19 PM.663] LSPD First Response: [TRACE] Loading last selected character Brayden Buckles [12/27/2023 5:28:19 PM.665] LSPD First Response: [INFO] Changing current player character to Brayden Buckles [12/27/2023 5:28:19 PM.693] Spotlight: Reading settings... [12/27/2023 5:28:20 PM.170] Spotlight: Initialized [12/27/2023 5:28:20 PM.659] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/27/2023 5:28:20 PM.660] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/27/2023 5:28:20 PM.660] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/27/2023 5:28:20 PM.660] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/27/2023 5:28:21 PM.295] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [12/27/2023 5:28:21 PM.301] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [12/27/2023 5:28:21 PM.301] LSPD First Response: [TRACE] CharacterSelected: 7 [12/27/2023 5:28:21 PM.301] LSPD First Response: [TRACE] Character changed, creating new stats object [12/27/2023 5:28:21 PM.467] LSPD First Response: [TRACE] Initialized telemtry service [12/27/2023 5:28:21 PM.520] LSPD First Response: We have 4 appartments registered [12/27/2023 5:28:21 PM.522] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/27/2023 5:28:21 PM.526] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [12/27/2023 5:28:21 PM.527] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/27/2023 5:28:21 PM.527] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [12/27/2023 5:28:21 PM.528] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/27/2023 5:28:21 PM.528] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [12/27/2023 5:28:21 PM.529] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/27/2023 5:28:21 PM.529] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/27/2023 5:28:21 PM.529] LSPD First Response: ApartmentManager initialized [12/27/2023 5:28:21 PM.531] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/27/2023 5:28:21 PM.532] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/27/2023 5:28:21 PM.533] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/27/2023 5:28:21 PM.570] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/27/2023 5:28:21 PM.652] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/27/2023 5:28:21 PM.653] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/27/2023 5:28:21 PM.653] LSPD First Response: [TRACE] Saved apt: [12/27/2023 5:28:21 PM.659] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/27/2023 5:28:21 PM.662] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/27/2023 5:28:21 PM.693] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/27/2023 5:28:21 PM.740] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/27/2023 5:28:21 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/27/2023 5:28:21 PM.835] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/27/2023 5:28:21 PM.840] LSPD First Response: [TRACE] Set title to Brayden Buckles for Interaction Menu [12/27/2023 5:28:21 PM.840] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/27/2023 5:28:21 PM.842] LSPD First Response: [TRACE] Set title to Brayden Buckles for Police Radio [12/27/2023 5:28:21 PM.848] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/27/2023 5:28:21 PM.850] LSPD First Response: [TRACE] Set title to Brayden Buckles for Vehicle Options [12/27/2023 5:28:21 PM.853] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/27/2023 5:28:21 PM.853] LSPD First Response: [TRACE] Set title to Brayden Buckles for Inventory [12/27/2023 5:28:21 PM.854] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/27/2023 5:28:21 PM.855] LSPD First Response: [TRACE] Set title to Brayden Buckles for Settings [12/27/2023 5:28:21 PM.858] LSPD First Response: [TRACE] Saved apt: [12/27/2023 5:28:21 PM.898] LSPD First Response: [TRACE] Requested Audio [12/27/2023 5:28:21 PM.903] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/27/2023 5:28:22 PM.252] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/27/2023 5:28:22 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:22 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:22 PM.452] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Vinewood Police Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] La Mesa Police Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Rockford Hills Police Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Vespucci Police Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Downtown Police Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Davis Sheriff Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Sandy Shores Sheriff Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Paleto Bay Sheriff Station [12/27/2023 5:28:22 PM.465] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Beaver Bush Ranger Station [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Bolingbroke Penitentiary [12/27/2023 5:28:22 PM.466] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [12/27/2023 5:28:22 PM.471] LSPD First Response: [TRACE] Auto started component Debug #1 [12/27/2023 5:28:22 PM.471] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/27/2023 5:28:22 PM.471] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/27/2023 5:28:22 PM.472] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/27/2023 5:28:22 PM.472] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/27/2023 5:28:22 PM.472] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/27/2023 5:28:22 PM.472] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/27/2023 5:28:22 PM.472] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/27/2023 5:28:22 PM.473] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/27/2023 5:28:22 PM.473] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/27/2023 5:28:22 PM.473] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/27/2023 5:28:22 PM.474] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/27/2023 5:28:22 PM.474] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/27/2023 5:28:22 PM.476] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/27/2023 5:28:22 PM.503] LSPD First Response: [TRACE] Preloading node data [12/27/2023 5:28:22 PM.625] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/27/2023 5:28:22 PM.625] LSPD First Response: [TRACE] Checking for updates... [12/27/2023 5:28:22 PM.628] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/27/2023 5:28:22 PM.628] LSPD First Response: [INFO] Connected to LSPDFR Sync via session fbdb08fe-43f5-46d1-8dbf-5fd351c83a3d. Enhanced features available. [12/27/2023 5:28:22 PM.645] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/27/2023 5:28:22 PM.646] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/27/2023 5:28:22 PM.646] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/27/2023 5:28:22 PM.733] LSPD First Response: [TRACE] This version seems up to date. [12/27/2023 5:28:22 PM.733] LSPD First Response: [TRACE] This version: 0.4.8748.23994, Version available on server: 0.4.8748.23994 [12/27/2023 5:28:23 PM.626] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/27/2023 5:28:25 PM.323] LSPD First Response: [TRACE] Done preloading node data [12/27/2023 5:28:25 PM.323] LSPD First Response: [TRACE] Preloading node data [12/27/2023 5:28:25 PM.323] LSPD First Response: [TRACE] Done preloading node data [12/27/2023 5:28:25 PM.325] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/27/2023 5:28:25 PM.330] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/27/2023 5:28:25 PM.331] LSPD First Response: [TRACE] Disabling ambient game police chases [12/27/2023 5:28:25 PM.336] LSPD First Response: [TRACE] Disabled ambient game police chases [12/27/2023 5:28:25 PM.336] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/27/2023 5:28:25 PM.338] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/27/2023 5:28:25 PM.340] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/27/2023 5:28:25 PM.340] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/27/2023 5:28:26 PM.353] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/27/2023 5:28:26 PM.353] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/27/2023 5:28:26 PM.377] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/27/2023 5:28:26 PM.378] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/27/2023 5:28:26 PM.378] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/27/2023 5:28:26 PM.378] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/27/2023 5:28:26 PM.378] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/27/2023 5:28:26 PM.378] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/27/2023 5:28:26 PM.381] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/27/2023 5:28:26 PM.385] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/27/2023 5:28:26 PM.386] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/27/2023 5:28:26 PM.386] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/27/2023 5:28:26 PM.386] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/27/2023 5:28:26 PM.389] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/27/2023 5:28:26 PM.391] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/27/2023 5:28:26 PM.391] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/27/2023 5:28:26 PM.394] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/27/2023 5:28:26 PM.394] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/27/2023 5:28:26 PM.403] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/27/2023 5:28:26 PM.406] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/27/2023 5:28:26 PM.409] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/27/2023 5:28:31 PM.459] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:31 PM.460] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/27/2023 5:28:31 PM.460] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/27/2023 5:28:31 PM.476] LSPD First Response: [TRACE] Setting player to sahp from last agency [12/27/2023 5:28:31 PM.505] LSPD First Response: [TRACE] Setting player skin from last skin [12/27/2023 5:28:31 PM.513] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [12/27/2023 5:28:31 PM.542] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/27/2023 5:28:31 PM.607] LSPD First Response: [TRACE] Player went on duty. [12/27/2023 5:28:31 PM.615] LSPD First Response: Folder is C:\Users\User\gaming\steamapps\common\Grand Theft Auto V\plugins\lspdfr [12/27/2023 5:28:31 PM.709] LSPD First Response: ImmersiveAmbientEvents, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [12/27/2023 5:28:31 PM.719] LSPD First Response: JMCalloutsRemastered, Version=3.9.5.3, Culture=neutral, PublicKeyToken=null [12/27/2023 5:28:31 PM.723] LSPD First Response: LeroyCallouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [12/27/2023 5:28:31 PM.723] LSPD First Response: SuperCallouts, Version=3.9.4.0, Culture=neutral, PublicKeyToken=null [12/27/2023 5:28:31 PM.727] LSPD First Response: Creating plugin: Main [12/27/2023 5:28:31 PM.728] LSPD First Response: Creating plugin: JMCalloutsRemastered.Main [12/27/2023 5:28:31 PM.728] LSPD First Response: Creating plugin: LeroyCalloutsV2.Main [12/27/2023 5:28:31 PM.728] LSPD First Response: Creating plugin: SuperCallouts.Main [12/27/2023 5:28:31 PM.728] LSPD First Response: Immersive Ambient Events: Version 1.3.0.0 has been initialised. [12/27/2023 5:28:31 PM.729] LSPD First Response: [LOG]: Loading config file from JM Callouts Remastered. [12/27/2023 5:28:31 PM.729] LSPD First Response: Initializing Config for JMCalloutsRemastered [12/27/2023 5:28:31 PM.732] LSPD First Response: Leroy Callouts | To report a bug or request support, use the Discord invite link on the "Leroy Callouts" page of lspdfr.com [12/27/2023 5:28:31 PM.737] LSPD First Response: Leroy Callouts 2.0.0.0 has been initialized. [12/27/2023 5:28:31 PM.742] SuperCallouts: Loading config. [12/27/2023 5:28:31 PM.744] SuperCallouts: Config loaded. [12/27/2023 5:28:31 PM.744] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [12/27/2023 5:28:31 PM.744] SuperCallouts: ====================================================== [12/27/2023 5:28:31 PM.744] SuperCallouts: Dependencies Found: [12/27/2023 5:28:31 PM.744] SuperCallouts: PyroCommon, Version: 1.1.0.0 [12/27/2023 5:28:31 PM.744] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [12/27/2023 5:28:31 PM.744] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [12/27/2023 5:28:31 PM.744] SuperCallouts: ====================================================== [12/27/2023 5:28:31 PM.745] LSPD First Response: We have 3 callouts registered [12/27/2023 5:28:31 PM.745] LSPD First Response: CalloutManager initialized [12/27/2023 5:28:31 PM.745] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/27/2023 5:28:31 PM.752] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2023 5:28:31 PM.753] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2023 5:28:31 PM.767] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/27/2023 5:28:31 PM.768] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/27/2023 5:28:31 PM.769] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/27/2023 5:28:31 PM.769] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/27/2023 5:28:31 PM.779] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/27/2023 5:28:31 PM.779] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/27/2023 5:28:31 PM.780] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/27/2023 5:28:31 PM.780] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/27/2023 5:28:31 PM.783] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/27/2023 5:28:31 PM.783] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/27/2023 5:28:31 PM.783] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/27/2023 5:28:31 PM.785] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/27/2023 5:28:31 PM.786] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/27/2023 5:28:31 PM.786] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/27/2023 5:28:32 PM.348] LSPD First Response: Immersive Ambient Events: Plugin is up to date [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.AggressivePanhandling [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Carjacking [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.CustomerRefusingToLeave [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PanicButton [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PublicUrination [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Stalking [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PersonVandalizingVehicle [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.ElderlyCivilianLost [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.UnderageWithFakeID [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.SecurityGuardAttacked [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.HomelessPersonOnPrivateProperty [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Disturbance [12/27/2023 5:28:32 PM.350] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Fighting [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Check for updates: True [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | End key: End [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Talk key: Y [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Menu key: None [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Violence probability: 20 [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | City car: POLICE [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | County car: SHERIFF [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Max: 1300 [12/27/2023 5:28:32 PM.350] LSPD First Response: Leroy Callouts | Min: 400 [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [12/27/2023 5:28:32 PM.352] SuperCallouts: HotPursuit Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [12/27/2023 5:28:32 PM.352] SuperCallouts: Robbery Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [12/27/2023 5:28:32 PM.352] SuperCallouts: CarAccidents Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [12/27/2023 5:28:32 PM.352] SuperCallouts: AngryAnimals Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [12/27/2023 5:28:32 PM.352] SuperCallouts: Kidnapping Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [12/27/2023 5:28:32 PM.352] SuperCallouts: TruckCrash Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [12/27/2023 5:28:32 PM.352] SuperCallouts: PrisonTransport Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [12/27/2023 5:28:32 PM.352] SuperCallouts: Hit and Run Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [12/27/2023 5:28:32 PM.352] SuperCallouts: Stolen police vehicle Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [12/27/2023 5:28:32 PM.352] SuperCallouts: Stolen dump truck Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [12/27/2023 5:28:32 PM.352] SuperCallouts: AmbulanceEscort Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [12/27/2023 5:28:32 PM.352] SuperCallouts: Aliens Enabled [12/27/2023 5:28:32 PM.352] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [12/27/2023 5:28:32 PM.352] SuperCallouts: Open Carry Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [12/27/2023 5:28:32 PM.353] SuperCallouts: Fire Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [12/27/2023 5:28:32 PM.353] SuperCallouts: OfficerShootout Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [12/27/2023 5:28:32 PM.353] SuperCallouts: Suspicious Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [12/27/2023 5:28:32 PM.353] SuperCallouts: Manhunt Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [12/27/2023 5:28:32 PM.353] SuperCallouts: Impersonator Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [12/27/2023 5:28:32 PM.353] SuperCallouts: ToiletPaperBandit Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [12/27/2023 5:28:32 PM.353] SuperCallouts: Blocking Traffic Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [12/27/2023 5:28:32 PM.353] SuperCallouts: Illegal Parking Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [12/27/2023 5:28:32 PM.353] SuperCallouts: Knife Attack Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [12/27/2023 5:28:32 PM.353] SuperCallouts: Dead Body Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [12/27/2023 5:28:32 PM.353] SuperCallouts: FakeCall Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [12/27/2023 5:28:32 PM.353] SuperCallouts: Trespassing Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [12/27/2023 5:28:32 PM.353] SuperCallouts: Vandalizing Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [12/27/2023 5:28:32 PM.353] SuperCallouts: InjuredCop Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [12/27/2023 5:28:32 PM.353] SuperCallouts: IndecentExposure Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [12/27/2023 5:28:32 PM.353] SuperCallouts: PrisonBreak Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [12/27/2023 5:28:32 PM.353] SuperCallouts: Mafia1 Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [12/27/2023 5:28:32 PM.353] SuperCallouts: Mafia2 Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [12/27/2023 5:28:32 PM.353] SuperCallouts: Mafia3 Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [12/27/2023 5:28:32 PM.353] SuperCallouts: Mafia4 Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [12/27/2023 5:28:32 PM.353] SuperCallouts: LostMC Enabled [12/27/2023 5:28:32 PM.353] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [12/27/2023 5:28:32 PM.353] SuperCallouts: LSGTF Enabled [12/27/2023 5:28:32 PM.368] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/27/2023 5:28:32 PM.368] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/27/2023 5:28:32 PM.368] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/27/2023 5:28:32 PM.368] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/27/2023 5:28:32 PM.374] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/27/2023 5:28:32 PM.384] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/27/2023 5:28:32 PM.385] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/27/2023 5:28:32 PM.419] LSPD First Response: [TRACE] Has taken study survey: False [12/27/2023 5:28:32 PM.420] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/27/2023 5:28:32 PM.427] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/27/2023 5:28:32 PM.429] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/27/2023 5:28:32 PM.435] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/27/2023 5:28:32 PM.435] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/27/2023 5:28:32 PM.435] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/27/2023 5:28:32 PM.438] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/27/2023 5:28:32 PM.438] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/27/2023 5:28:32 PM.439] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingAlwaysFlee - False [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: RevAtLightEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [12/27/2023 5:28:32 PM.451] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [12/27/2023 5:28:32 PM.461] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [12/27/2023 5:28:32 PM.461] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [12/27/2023 5:28:32 PM.464] LSPD First Response: Immersive Ambient Events: Populated event tuple [12/27/2023 5:28:32 PM.465] LSPD First Response: Immersive Ambient Events: 'core' PTFX asset requested [12/27/2023 5:28:32 PM.469] LSPD First Response: Immersive Ambient Events: 'core' PTFX asset loaded [12/27/2023 5:28:32 PM.470] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [12/27/2023 5:28:32 PM.472] [12/27/2023 5:28:32 PM.472] ================================================== JM Callouts Remastered =================================================== [12/27/2023 5:28:32 PM.472] [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts._911HangUp [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.CodeKaren [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalCampfireOnPublicBeach [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalProstitution [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IntoxicatedIndividual [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAKnife [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PossibleProstitution [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PublicDisturbance [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToLeave [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToPay [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.Soliciting [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnPrivateProperty [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnRailRoadProperty [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnConstructionProperty [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.LostIndividual [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.UnauthorizedAccessMovieStudio [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DerangedLover [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DeadBody [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SuspiciousPerson [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAWeapon [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.GangRivalryShootout [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RocketMan [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SolicitingDelPerroPier [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.OfficerDown [12/27/2023 5:28:32 PM.472] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TheCandyCaneWhacker [12/27/2023 5:28:32 PM.473] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.VehicleFire [12/27/2023 5:28:32 PM.473] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.MonkeyWithAWeapon [12/27/2023 5:28:32 PM.473] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.WrecklessDriving [12/27/2023 5:28:32 PM.473] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.StolenEmergencyVehicle [12/27/2023 5:28:32 PM.473] [LOG]: All callouts of the JMCalloutsRemastered.ini were loaded successfully. [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:32 PM.473] ================================================== JM Callouts Remastered =================================================== [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:32 PM.473] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:32 PM.473] [LOG]: Callouts and settings were loaded successfully. [12/27/2023 5:28:32 PM.473] [LOG]: The config file was loaded successfully. [12/27/2023 5:28:32 PM.473] [VERSION]: Detected Version: 3.9.5.3 [12/27/2023 5:28:32 PM.473] [LOG]: Checking for a new JM Callouts Remastered version... [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:32 PM.473] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [12/27/2023 5:28:32 PM.473] [12/27/2023 5:28:33 PM.762] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/27/2023 5:28:33 PM.796] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [12/27/2023 5:28:33 PM.796] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [12/27/2023 5:28:33 PM.857] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [12/27/2023 5:28:33 PM.865] LSPD First Response: Immersive Ambient Events [ERROR]: At 'Main.cs, PluginMain()' - System.IO.FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. The system cannot find the file specified. [12/27/2023 5:28:33 PM.865] File name: 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' [12/27/2023 5:28:33 PM.865] at JsonHelper.ModelJSONHelperClass.JSONDeserializer() [12/27/2023 5:28:33 PM.865] at Main.PluginMain() in C:\Users\need2\Desktop\Immersive Ambient Events\ImmersiveAmbientEvents\Main.cs:line 136 [12/27/2023 5:28:33 PM.865] [12/27/2023 5:28:33 PM.865] WRN: Assembly binding logging is turned OFF. [12/27/2023 5:28:33 PM.865] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. [12/27/2023 5:28:33 PM.865] Note: There is some performance penalty associated with assembly bind failure logging. [12/27/2023 5:28:33 PM.865] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. [12/27/2023 5:28:33 PM.865] [12/27/2023 5:28:33 PM.865] LSPD First Response: Immersive Ambient Events: Switching to internal backup to prevent issues with the plugin [12/27/2023 5:28:33 PM.865] LSPD First Response: Immersive Ambient Events: Started RemoveExpiredBOLO Check [12/27/2023 5:28:33 PM.865] LSPD First Response: Immersive Ambient Events: Finished RemoveExpiredBOLO Check [12/27/2023 5:28:33 PM.865] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found [12/27/2023 5:28:33 PM.873] LSPD First Response: Immersive Ambient Events: Creating main menu... [12/27/2023 5:28:33 PM.875] LSPD First Response: Immersive Ambient Events: Menu created [12/27/2023 5:28:33 PM.876] LSPD First Response: Immersive Ambient Events: Creating settings menu... [12/27/2023 5:28:33 PM.877] LSPD First Response: Immersive Ambient Events: Settings menu created [12/27/2023 5:28:33 PM.877] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [12/27/2023 5:28:33 PM.878] LSPD First Response: Immersive Ambient Events: General settings menu created [12/27/2023 5:28:33 PM.878] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [12/27/2023 5:28:33 PM.878] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [12/27/2023 5:28:33 PM.878] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [12/27/2023 5:28:33 PM.881] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [12/27/2023 5:28:33 PM.881] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [12/27/2023 5:28:33 PM.881] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [12/27/2023 5:28:33 PM.882] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [12/27/2023 5:28:33 PM.882] LSPD First Response: Immersive Ambient Events: Severe weather menu created [12/27/2023 5:28:33 PM.883] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [12/27/2023 5:28:33 PM.883] LSPD First Response: Immersive Ambient Events: BOLO menu created [12/27/2023 5:28:33 PM.884] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [12/27/2023 5:28:33 PM.884] LSPD First Response: Immersive Ambient Events: Interaction menu created [12/27/2023 5:28:33 PM.884] LSPD First Response: Immersive Ambient Events: Creating force event menu... [12/27/2023 5:28:33 PM.884] LSPD First Response: Immersive Ambient Events: Force event menu created [12/27/2023 5:28:33 PM.886] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [12/27/2023 5:28:33 PM.893] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:28:33 PM.895] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:28:33 PM.896] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [12/27/2023 5:28:33 PM.897] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [12/27/2023 5:28:37 PM.765] SuperCallouts: Version is up to date! [12/27/2023 5:28:46 PM.588] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2023 5:28:46 PM.588] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:28:46 PM.867] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2023 5:28:46 PM.868] LSPD First Response: [TRACE] Created police3 at X:1402.985 Y:-1769.194 Z:66.7191 [12/27/2023 5:28:46 PM.878] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:28:46 PM.880] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:28:47 PM.004] LSPD First Response: [TRACE] Jethro Gibbs (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:28:47 PM.020] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:28:47 PM.022] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:28:47 PM.023] LSPD First Response: [TRACE] Craig Johnson (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:28:47 PM.036] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [12/27/2023 5:29:01 PM.572] LSPD First Response: [TRACE] Preloading POLICE [12/27/2023 5:29:01 PM.572] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:01 PM.923] LSPD First Response: [TRACE] Preloading POLICE [12/27/2023 5:29:01 PM.923] LSPD First Response: [TRACE] Created police at X:1374.049 Y:-1677.029 Z:58.86337 [12/27/2023 5:29:01 PM.932] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:01 PM.933] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:29:01 PM.935] LSPD First Response: [TRACE] Jack Bauer (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:29:01 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:01 PM.944] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:29:01 PM.945] LSPD First Response: [TRACE] Bob Shakur (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:29:01 PM.955] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2023 5:29:03 PM.962] LSPD First Response: [TRACE] A new world event should be started [12/27/2023 5:29:03 PM.963] LSPD First Response: [TRACE] Starting world event RunLights [12/27/2023 5:29:03 PM.963] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/27/2023 5:29:03 PM.968] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [12/27/2023 5:29:18 PM.818] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [12/27/2023 5:29:18 PM.850] LSPD First Response: [TRACE] Player statistics saved after going off duty. [12/27/2023 5:29:18 PM.851] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.853] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [12/27/2023 5:29:18 PM.853] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [12/27/2023 5:29:18 PM.855] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [12/27/2023 5:29:18 PM.856] LSPD First Response: EndCurrentCallout: No callout running [12/27/2023 5:29:18 PM.857] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips... [12/27/2023 5:29:18 PM.857] LSPD First Response: Immersive Ambient Events: Plugin has been cleaned up. [12/27/2023 5:29:18 PM.857] LSPD First Response: Leroy Callouts | Cleaned [12/27/2023 5:29:18 PM.857] LSPD First Response: Plugin unloaded! [12/27/2023 5:29:18 PM.867] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.867] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [12/27/2023 5:29:18 PM.868] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [12/27/2023 5:29:18 PM.868] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [12/27/2023 5:29:18 PM.868] LSPD First Response: [TRACE] World event RunLights #1 has ended [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [12/27/2023 5:29:18 PM.870] LSPD First Response: [TRACE] Saving escaped suspects to disk [12/27/2023 5:29:18 PM.891] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [12/27/2023 5:29:18 PM.892] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [12/27/2023 5:29:18 PM.892] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [12/27/2023 5:29:18 PM.892] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [12/27/2023 5:29:18 PM.894] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [12/27/2023 5:29:18 PM.895] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [12/27/2023 5:29:18 PM.895] LSPD First Response: Plugin unloaded! [12/27/2023 5:29:18 PM.904] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [12/27/2023 5:29:18 PM.904] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [12/27/2023 5:29:18 PM.904] LSPD First Response: [TRACE] Ped Aleksandra Kosovo has become idle again [12/27/2023 5:29:18 PM.906] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [12/27/2023 5:29:18 PM.907] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [12/27/2023 5:29:18 PM.908] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [12/27/2023 5:29:18 PM.913] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [12/27/2023 5:29:18 PM.923] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [12/27/2023 5:29:30 PM.322] LSPD First Response: [TRACE] Setting player to sahp from last agency [12/27/2023 5:29:30 PM.331] LSPD First Response: [TRACE] Setting player skin from last skin [12/27/2023 5:29:30 PM.332] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [12/27/2023 5:29:30 PM.333] LSPD First Response: [TRACE] Player went on duty. [12/27/2023 5:29:30 PM.333] LSPD First Response: We have 3 callouts registered [12/27/2023 5:29:30 PM.333] LSPD First Response: CalloutManager initialized [12/27/2023 5:29:30 PM.333] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/27/2023 5:29:30 PM.335] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2023 5:29:30 PM.335] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/27/2023 5:29:30 PM.335] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [12/27/2023 5:29:30 PM.335] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [12/27/2023 5:29:30 PM.335] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [12/27/2023 5:29:30 PM.336] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [12/27/2023 5:29:30 PM.405] LSPD First Response: Immersive Ambient Events: Plugin is up to date [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.AggressivePanhandling [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Carjacking [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.CustomerRefusingToLeave [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PanicButton [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PublicUrination [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Stalking [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PersonVandalizingVehicle [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.ElderlyCivilianLost [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.UnderageWithFakeID [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.SecurityGuardAttacked [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.HomelessPersonOnPrivateProperty [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Disturbance [12/27/2023 5:29:30 PM.405] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Fighting [12/27/2023 5:29:30 PM.405] LSPD First Response: Leroy Callouts | Check for updates: True [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | End key: End [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | Talk key: Y [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | Menu key: None [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | Violence probability: 20 [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | City car: POLICE [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | County car: SHERIFF [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | Max: 1225 [12/27/2023 5:29:30 PM.406] LSPD First Response: Leroy Callouts | Min: 425 [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [12/27/2023 5:29:30 PM.406] SuperCallouts: HotPursuit Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [12/27/2023 5:29:30 PM.406] SuperCallouts: Robbery Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [12/27/2023 5:29:30 PM.406] SuperCallouts: CarAccidents Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [12/27/2023 5:29:30 PM.406] SuperCallouts: AngryAnimals Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [12/27/2023 5:29:30 PM.406] SuperCallouts: Kidnapping Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [12/27/2023 5:29:30 PM.406] SuperCallouts: TruckCrash Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [12/27/2023 5:29:30 PM.406] SuperCallouts: PrisonTransport Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [12/27/2023 5:29:30 PM.406] SuperCallouts: Hit and Run Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [12/27/2023 5:29:30 PM.406] SuperCallouts: Stolen police vehicle Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [12/27/2023 5:29:30 PM.406] SuperCallouts: Stolen dump truck Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [12/27/2023 5:29:30 PM.406] SuperCallouts: AmbulanceEscort Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [12/27/2023 5:29:30 PM.406] SuperCallouts: Aliens Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [12/27/2023 5:29:30 PM.406] SuperCallouts: Open Carry Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [12/27/2023 5:29:30 PM.406] SuperCallouts: Fire Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [12/27/2023 5:29:30 PM.406] SuperCallouts: OfficerShootout Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [12/27/2023 5:29:30 PM.406] SuperCallouts: Suspicious Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [12/27/2023 5:29:30 PM.406] SuperCallouts: Manhunt Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [12/27/2023 5:29:30 PM.406] SuperCallouts: Impersonator Enabled [12/27/2023 5:29:30 PM.406] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [12/27/2023 5:29:30 PM.407] SuperCallouts: ToiletPaperBandit Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [12/27/2023 5:29:30 PM.407] SuperCallouts: Blocking Traffic Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [12/27/2023 5:29:30 PM.407] SuperCallouts: Illegal Parking Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [12/27/2023 5:29:30 PM.407] SuperCallouts: Knife Attack Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [12/27/2023 5:29:30 PM.407] SuperCallouts: Dead Body Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [12/27/2023 5:29:30 PM.407] SuperCallouts: FakeCall Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [12/27/2023 5:29:30 PM.407] SuperCallouts: Trespassing Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [12/27/2023 5:29:30 PM.407] SuperCallouts: Vandalizing Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [12/27/2023 5:29:30 PM.407] SuperCallouts: InjuredCop Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [12/27/2023 5:29:30 PM.407] SuperCallouts: IndecentExposure Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [12/27/2023 5:29:30 PM.407] SuperCallouts: PrisonBreak Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [12/27/2023 5:29:30 PM.407] SuperCallouts: Mafia1 Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [12/27/2023 5:29:30 PM.407] SuperCallouts: Mafia2 Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [12/27/2023 5:29:30 PM.407] SuperCallouts: Mafia3 Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [12/27/2023 5:29:30 PM.407] SuperCallouts: Mafia4 Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [12/27/2023 5:29:30 PM.407] SuperCallouts: LostMC Enabled [12/27/2023 5:29:30 PM.407] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [12/27/2023 5:29:30 PM.407] SuperCallouts: LSGTF Enabled [12/27/2023 5:29:30 PM.415] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [12/27/2023 5:29:30 PM.415] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [12/27/2023 5:29:30 PM.415] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [12/27/2023 5:29:30 PM.415] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [12/27/2023 5:29:30 PM.418] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [12/27/2023 5:29:30 PM.418] LSPD First Response: [TRACE] Thread Ambient #2 initialized [12/27/2023 5:29:30 PM.419] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [12/27/2023 5:29:30 PM.419] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [12/27/2023 5:29:30 PM.419] LSPD First Response: [TRACE] Has taken study survey: False [12/27/2023 5:29:30 PM.419] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [12/27/2023 5:29:30 PM.420] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [12/27/2023 5:29:30 PM.420] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [12/27/2023 5:29:30 PM.420] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [12/27/2023 5:29:30 PM.420] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [12/27/2023 5:29:30 PM.422] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [12/27/2023 5:29:30 PM.422] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [12/27/2023 5:29:30 PM.422] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [12/27/2023 5:29:30 PM.422] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingAlwaysFlee - False [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: RevAtLightEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events: Populated event tuple [12/27/2023 5:29:30 PM.424] LSPD First Response: Immersive Ambient Events: 'core' PTFX asset requested [12/27/2023 5:29:30 PM.425] LSPD First Response: Immersive Ambient Events: 'core' PTFX asset loaded [12/27/2023 5:29:30 PM.425] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [12/27/2023 5:29:30 PM.425] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [12/27/2023 5:29:30 PM.425] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [12/27/2023 5:29:30 PM.425] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [12/27/2023 5:29:30 PM.430] LSPD First Response: Immersive Ambient Events [ERROR]: At 'Main.cs, PluginMain()' - System.IO.FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. The system cannot find the file specified. [12/27/2023 5:29:30 PM.430] File name: 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' [12/27/2023 5:29:30 PM.430] at JsonHelper.ModelJSONHelperClass.JSONDeserializer() [12/27/2023 5:29:30 PM.430] at Main.PluginMain() in C:\Users\need2\Desktop\Immersive Ambient Events\ImmersiveAmbientEvents\Main.cs:line 136 [12/27/2023 5:29:30 PM.430] [12/27/2023 5:29:30 PM.430] WRN: Assembly binding logging is turned OFF. [12/27/2023 5:29:30 PM.430] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. [12/27/2023 5:29:30 PM.430] Note: There is some performance penalty associated with assembly bind failure logging. [12/27/2023 5:29:30 PM.430] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. [12/27/2023 5:29:30 PM.430] [12/27/2023 5:29:30 PM.430] LSPD First Response: Immersive Ambient Events: Switching to internal backup to prevent issues with the plugin [12/27/2023 5:29:30 PM.430] LSPD First Response: Immersive Ambient Events: Started RemoveExpiredBOLO Check [12/27/2023 5:29:30 PM.430] LSPD First Response: Immersive Ambient Events: Finished RemoveExpiredBOLO Check [12/27/2023 5:29:30 PM.430] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found [12/27/2023 5:29:30 PM.430] [12/27/2023 5:29:30 PM.430] ================================================== JM Callouts Remastered =================================================== [12/27/2023 5:29:30 PM.430] [12/27/2023 5:29:30 PM.430] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts._911HangUp [12/27/2023 5:29:30 PM.430] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.CodeKaren [12/27/2023 5:29:30 PM.430] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalCampfireOnPublicBeach [12/27/2023 5:29:30 PM.430] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalProstitution [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IntoxicatedIndividual [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAKnife [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PossibleProstitution [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PublicDisturbance [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToLeave [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToPay [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.Soliciting [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnPrivateProperty [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnRailRoadProperty [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnConstructionProperty [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.LostIndividual [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.UnauthorizedAccessMovieStudio [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DerangedLover [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DeadBody [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SuspiciousPerson [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAWeapon [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.GangRivalryShootout [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RocketMan [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SolicitingDelPerroPier [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.OfficerDown [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TheCandyCaneWhacker [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.VehicleFire [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.MonkeyWithAWeapon [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.WrecklessDriving [12/27/2023 5:29:30 PM.431] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.StolenEmergencyVehicle [12/27/2023 5:29:30 PM.431] [LOG]: All callouts of the JMCalloutsRemastered.ini were loaded successfully. [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.431] ================================================== JM Callouts Remastered =================================================== [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.431] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.431] [LOG]: Callouts and settings were loaded successfully. [12/27/2023 5:29:30 PM.431] [LOG]: The config file was loaded successfully. [12/27/2023 5:29:30 PM.431] [VERSION]: Detected Version: 3.9.5.3 [12/27/2023 5:29:30 PM.431] [LOG]: Checking for a new JM Callouts Remastered version... [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.431] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [12/27/2023 5:29:30 PM.431] [12/27/2023 5:29:30 PM.908] SuperCallouts: VersionChecker failed due to rapid reloads! [12/27/2023 5:29:30 PM.917] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [12/27/2023 5:29:30 PM.917] LSPD First Response: Immersive Ambient Events: Creating main menu... [12/27/2023 5:29:30 PM.917] LSPD First Response: Immersive Ambient Events: Menu created [12/27/2023 5:29:30 PM.917] LSPD First Response: Immersive Ambient Events: Creating settings menu... [12/27/2023 5:29:30 PM.917] LSPD First Response: Immersive Ambient Events: Settings menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: General settings menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Severe weather menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: BOLO menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Interaction menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Creating force event menu... [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Force event menu created [12/27/2023 5:29:30 PM.918] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [12/27/2023 5:29:30 PM.925] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:29:30 PM.926] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:29:30 PM.926] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [12/27/2023 5:29:30 PM.926] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [12/27/2023 5:29:42 PM.009] LSPD First Response: [TRACE] Preloading POLICE [12/27/2023 5:29:42 PM.009] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:42 PM.017] LSPD First Response: [TRACE] Preloading POLICE [12/27/2023 5:29:42 PM.017] LSPD First Response: [TRACE] Created police at X:1154.527 Y:-1433.038 Z:35.03906 [12/27/2023 5:29:42 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:42 PM.028] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:29:42 PM.029] LSPD First Response: [TRACE] Charles McCarter (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:29:42 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:29:42 PM.041] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:29:42 PM.042] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:29:42 PM.053] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [12/27/2023 5:29:51 PM.500] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [12/27/2023 5:29:51 PM.502] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [12/27/2023 5:29:51 PM.534] LSPD First Response: Immersive Ambient Events: Event timer instance ended [12/27/2023 5:29:51 PM.534] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:29:51 PM.542] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:29:51 PM.542] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:29:51 PM.846] LSPD First Response: Immersive Ambient Events: Event timer instance ended [12/27/2023 5:29:51 PM.846] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:29:51 PM.855] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:29:51 PM.855] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:29:59 PM.334] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen [12/27/2023 5:29:59 PM.336] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [12/27/2023 5:29:59 PM.336] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [12/27/2023 5:29:59 PM.336] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [12/27/2023 5:29:59 PM.347] LSPD First Response: [TRACE] Ped Jessica Parker has become idle again [12/27/2023 5:29:59 PM.349] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [12/27/2023 5:30:03 PM.085] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2023 5:30:03 PM.087] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/27/2023 5:30:03 PM.117] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [12/27/2023 5:30:03 PM.119] LSPD First Response: [TRACE] Kim Richardson (MP_F_FREEMODE_01) was set as a cop [12/27/2023 5:30:03 PM.176] LSPD First Response: [TRACE] Assigned ped to PoliceStation #2 (Ambient) [12/27/2023 5:30:07 PM.162] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/27/2023 5:30:11 PM.081] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory) [12/27/2023 5:30:11 PM.081] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized [12/27/2023 5:30:11 PM.457] LSPD First Response: Immersive Ambient Events: Event timer instance ended [12/27/2023 5:30:11 PM.457] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:30:11 PM.458] LSPD First Response: Immersive Ambient Events: Event timer instance ended [12/27/2023 5:30:11 PM.458] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:30:11 PM.466] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:30:11 PM.467] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:30:11 PM.467] LSPD First Response: Immersive Ambient Events: Starting event timer... [12/27/2023 5:30:11 PM.467] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:30:14 PM.104] LSPD First Response: [TRACE] Assigned parking task [12/27/2023 5:30:15 PM.661] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: Player asked to cancel [12/27/2023 5:30:15 PM.661] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory) [12/27/2023 5:30:15 PM.661] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager [12/27/2023 5:30:15 PM.661] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2) [12/27/2023 5:30:15 PM.674] LSPD First Response: [TRACE] Ped John Bond has become idle again [12/27/2023 5:30:15 PM.676] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down [12/27/2023 5:30:20 PM.067] LSPD First Response: Started parking: 17.93154 Angle: 0.3918394 [12/27/2023 5:30:21 PM.442] LSPD First Response: [TRACE] Brayden Buckles (MP_M_FREEMODE_01) was damaged. [12/27/2023 5:30:21 PM.463] LSPD First Response: [TRACE] Charles McCarter (MP_M_FREEMODE_01) entered combat with target: Franz Baner (A_M_Y_STWHI_02) [12/27/2023 5:30:21 PM.463] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) entered combat with target: Franz Baner (A_M_Y_STWHI_02) [12/27/2023 5:30:27 PM.514] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [12/27/2023 5:30:27 PM.514] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [12/27/2023 5:30:27 PM.516] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [12/27/2023 5:30:28 PM.509] LSPD First Response: [TRACE] Charles McCarter (MP_M_FREEMODE_01) left combat. [12/27/2023 5:30:28 PM.518] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) left combat. [12/27/2023 5:30:37 PM.188] LSPD First Response: [TRACE] It has been 58 seconds since the last callout [12/27/2023 5:30:37 PM.196] LSPD First Response: Creating Soliciting from JMCalloutsRemastered.Callouts.Soliciting, JMCalloutsRemastered, Version=3.9.5.3, Culture=neutral, PublicKeyToken=null [12/27/2023 5:30:37 PM.197] LSPD First Response: [TRACE] Callout created: #1 [12/27/2023 5:30:38 PM.081] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/27/2023 5:30:38 PM.851] LSPD First Response: [TRACE] Thread Marker #7 initialized [12/27/2023 5:30:39 PM.564] LSPD First Response: [JM Callouts Remastered Log]: Soliciting Callout accaepted! [12/27/2023 5:30:39 PM.575] LSPD First Response: [TRACE] Cleaning UI [12/27/2023 5:30:39 PM.576] LSPD First Response: [TRACE] User accepted callout [12/27/2023 5:30:49 PM.367] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [12/27/2023 5:30:49 PM.367] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [12/27/2023 5:30:49 PM.368] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [12/27/2023 5:30:57 PM.993] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [12/27/2023 5:30:57 PM.994] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [12/27/2023 5:30:57 PM.996] LSPD First Response: [TRACE] Kush Wayne (S_M_Y_SHERIFF_01) was set as a cop [12/27/2023 5:30:57 PM.996] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [12/27/2023 5:31:06 PM.575] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [12/27/2023 5:31:06 PM.575] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [12/27/2023 5:31:06 PM.575] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [12/27/2023 5:31:06 PM.584] LSPD First Response: [TRACE] Ped Kush Wayne has become idle again [12/27/2023 5:31:07 PM.798] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2023 5:31:07 PM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:31:08 PM.111] LSPD First Response: [TRACE] Preloading POLICE2 [12/27/2023 5:31:08 PM.111] LSPD First Response: [TRACE] Created police2 at X:253.074 Y:-1044.583 Z:29.9614 [12/27/2023 5:31:08 PM.120] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:31:08 PM.122] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:31:08 PM.123] LSPD First Response: [TRACE] Michael Towne (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:31:08 PM.134] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:31:08 PM.135] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [12/27/2023 5:31:08 PM.235] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:31:08 PM.245] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [12/27/2023 5:31:18 PM.481] LSPD First Response: [TRACE] Tara Lazo (A_F_M_SOUCENTMC_01) was damaged. [12/27/2023 5:31:21 PM.483] LSPD First Response: [TRACE] Preloading POLICE [12/27/2023 5:31:21 PM.484] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844 [12/27/2023 5:31:21 PM.484] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [12/27/2023 5:31:21 PM.816] LSPD First Response: [TRACE] Preloading POLICE3 [12/27/2023 5:31:21 PM.816] LSPD First Response: [TRACE] Created police3 at X:407.7591 Y:-1005.385 Z:28.26613 [12/27/2023 5:31:21 PM.816] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [12/27/2023 5:31:21 PM.817] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/27/2023 5:31:21 PM.818] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [12/27/2023 5:31:21 PM.819] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) was set as a cop [12/27/2023 5:31:21 PM.819] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2023 5:31:21 PM.820] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:31:21 PM.821] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/27/2023 5:31:21 PM.822] LSPD First Response: [TRACE] Luke Angelo (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:31:21 PM.822] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2023 5:31:21 PM.822] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/27/2023 5:31:21 PM.823] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/27/2023 5:31:21 PM.824] LSPD First Response: [TRACE] Joseph Williamson (MP_M_FREEMODE_01) was set as a cop [12/27/2023 5:31:21 PM.824] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/27/2023 5:31:32 PM.691] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02 [12/27/2023 5:31:32 PM.692] LSPD First Response: [TRACE] Added stopped ped: A_M_O_TRAMP_01 [12/27/2023 5:31:34 PM.108] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02 [12/27/2023 5:31:34 PM.108] LSPD First Response: [TRACE] Added stopped ped: A_M_O_TRAMP_01 [12/27/2023 5:31:45 PM.141] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/27/2023 5:31:48 PM.531] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:31:48 PM.531] LSPD First Response: Immersive Ambient Events: Vehicle bolo event started [12/27/2023 5:31:48 PM.539] LSPD First Response: Immersive Ambient Events: Creating new vehicle BOLO... [12/27/2023 5:31:48 PM.540] LSPD First Response: Immersive Ambient Events: SuspectCount - 4 [12/27/2023 5:31:48 PM.540] LSPD First Response: Immersive Ambient Events: CrimeDetailsIndex - 17 [12/27/2023 5:31:48 PM.540] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed [12/27/2023 5:31:48 PM.545] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended [12/27/2023 5:31:48 PM.556] LSPD First Response: Immersive Ambient Events: Starting vehicle model check... [12/27/2023 5:31:48 PM.560] LSPD First Response: Immersive Ambient Events: Vehicle exists in players game [12/27/2023 5:31:48 PM.561] LSPD First Response: Immersive Ambient Events: Vehicle - Burrito [12/27/2023 5:31:48 PM.563] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:31:48 PM.704] LSPD First Response: Immersive Ambient Events: Vehicle created [12/27/2023 5:31:48 PM.766] LSPD First Response: Immersive Ambient Events: Spawned suspect - S_M_M_CNTRYBAR_01 [12/27/2023 5:31:48 PM.819] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is armed [12/27/2023 5:31:48 PM.820] LSPD First Response: Immersive Ambient Events: Suspect created [12/27/2023 5:31:48 PM.895] LSPD First Response: Immersive Ambient Events: Spawned suspect - S_M_Y_DEALER_01 [12/27/2023 5:31:48 PM.895] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is armed [12/27/2023 5:31:48 PM.895] LSPD First Response: Immersive Ambient Events: Suspect created [12/27/2023 5:31:48 PM.980] LSPD First Response: Immersive Ambient Events: Spawned suspect - A_F_Y_VINEWOOD_04 [12/27/2023 5:31:48 PM.980] LSPD First Response: Immersive Ambient Events: Suspect at index 2 is armed [12/27/2023 5:31:48 PM.980] LSPD First Response: Immersive Ambient Events: Suspect created [12/27/2023 5:31:49 PM.077] LSPD First Response: Immersive Ambient Events: Spawned suspect - G_M_Y_LOST_02 [12/27/2023 5:31:49 PM.077] LSPD First Response: Immersive Ambient Events: Suspect at index 3 is armed [12/27/2023 5:31:49 PM.077] LSPD First Response: Immersive Ambient Events: Suspect created [12/27/2023 5:31:49 PM.077] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious [12/27/2023 5:31:49 PM.096] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [12/27/2023 5:31:54 PM.191] LSPD First Response: Immersive Ambient Events: Vehiclename: BURRITO [12/27/2023 5:31:54 PM.191] LSPD First Response: Immersive Ambient Events: Modelname: BURRITO [12/27/2023 5:31:54 PM.191] LSPD First Response: Immersive Ambient Events: Vehicle model name contains vehicle model [12/27/2023 5:31:54 PM.345] LSPD First Response: Immersive Ambient Events: BOLO variation - 7 [12/27/2023 5:31:54 PM.345] LSPD First Response: Immersive Ambient Events: Dispatch audio string - COLOR_GRAY DECLASSE IAE_LICENSE_PLATE 0_HIGH 4_MED IAE_I IAE_E IAE_O 6_MED 9_MED 8_LOW IAE_CONSIDERED_ARMED_AND_DANGEROUS [12/27/2023 5:31:54 PM.347] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [12/27/2023 5:31:54 PM.355] LSPD First Response: [12/27/2023 5:31:54 PM.355] LSPD First Response: ============================== [12/27/2023 5:31:54 PM.355] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [12/27/2023 5:31:54 PM.355] LSPD First Response: ------------------------------ [12/27/2023 5:31:54 PM.355] LSPD First Response: Origin: Game fiber "". [12/27/2023 5:31:54 PM.355] LSPD First Response: ------------------------------ [12/27/2023 5:31:54 PM.355] LSPD First Response: Exception type: System.IO.FileNotFoundException [12/27/2023 5:31:54 PM.355] LSPD First Response: Exception message: Could not load file or assembly 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. The system cannot find the file specified. [12/27/2023 5:31:54 PM.355] LSPD First Response: ------------------------------ [12/27/2023 5:31:54 PM.355] LSPD First Response: Inner exceptions: [12/27/2023 5:31:54 PM.355] LSPD First Response: ------------------------------ [12/27/2023 5:31:54 PM.355] LSPD First Response: Stack trace: [12/27/2023 5:31:54 PM.355] LSPD First Response: at JsonHelper.BoloJSONHelperClass.WriteJSONToFile(BoloJSONStructure JSONStructure) [12/27/2023 5:31:54 PM.355] at ImmersiveAmbientEvents.Events.VehicleBOLO.NewBOLONotification() in C:\Users\need2\Desktop\Immersive Ambient Events\ImmersiveAmbientEvents\Events\VehicleBOLO.cs:line 432 [12/27/2023 5:31:54 PM.355] at Rage.GameFiber.Main() [12/27/2023 5:31:54 PM.355] LSPD First Response: ============================== [12/27/2023 5:31:54 PM.355] LSPD First Response: [12/27/2023 5:31:54 PM.367] LSPD First Response: [FATAL] Forced termination [12/27/2023 5:31:54 PM.367] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [12/27/2023 5:31:55 PM.326] LSPD First Response: [INFO] LSPDFR has shut down [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_BOLO_ALERT [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_BOLO_ALERT [12/27/2023 5:31:56 PM.091] LSPD First Response: PlayAction: Failed to find IAE_BOLO_ALERT [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_ATTENTION_ALL_UNITS [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_ATTENTION_ALL_UNITS [12/27/2023 5:31:56 PM.091] LSPD First Response: PlayAction: Failed to find IAE_ATTENTION_ALL_UNITS [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_WE_HAVE [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_WE_HAVE [12/27/2023 5:31:56 PM.091] LSPD First Response: PlayAction: Failed to find IAE_WE_HAVE [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_TRAFFIC_ALERT [12/27/2023 5:31:56 PM.091] LSPD First Response: GetAudioFileForAction: No file found for: IAE_TRAFFIC_ALERT [12/27/2023 5:31:56 PM.091] LSPD First Response: PlayAction: Failed to find IAE_TRAFFIC_ALERT [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_SUSPECT_LAST_SEEN [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_SUSPECT_LAST_SEEN [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_SUSPECT_LAST_SEEN [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_DRIVING_A [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_DRIVING_A [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_DRIVING_A [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: COLOR_GRAY [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: COLOR_GRAY [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find COLOR_GRAY [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: DECLASSE [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: DECLASSE [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find DECLASSE [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_LICENSE_PLATE [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_LICENSE_PLATE [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_LICENSE_PLATE [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 0_HIGH [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 0_HIGH [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find 0_HIGH [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 4_MED [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 4_MED [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find 4_MED [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_I [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_I [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_I [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_E [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_E [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_E [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_O [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: IAE_O [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find IAE_O [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 6_MED [12/27/2023 5:31:56 PM.092] LSPD First Response: GetAudioFileForAction: No file found for: 6_MED [12/27/2023 5:31:56 PM.092] LSPD First Response: PlayAction: Failed to find 6_MED [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: 9_MED [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: 9_MED [12/27/2023 5:31:56 PM.093] LSPD First Response: PlayAction: Failed to find 9_MED [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: 8_LOW [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: 8_LOW [12/27/2023 5:31:56 PM.093] LSPD First Response: PlayAction: Failed to find 8_LOW [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: IAE_CONSIDERED_ARMED_AND_DANGEROUS [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: IAE_CONSIDERED_ARMED_AND_DANGEROUS [12/27/2023 5:31:56 PM.093] LSPD First Response: PlayAction: Failed to find IAE_CONSIDERED_ARMED_AND_DANGEROUS [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: IAE_REMAIN_ON_ALERT [12/27/2023 5:31:56 PM.093] LSPD First Response: GetAudioFileForAction: No file found for: IAE_REMAIN_ON_ALERT [12/27/2023 5:31:56 PM.093] LSPD First Response: PlayAction: Failed to find IAE_REMAIN_ON_ALERT