[21/12/2023 14:32:28.091] Started new log on 21/12/2023 14:32:28.091 [21/12/2023 14:32:28.092] ==================================================================================================== [21/12/2023 14:32:28.065] Log path: D:\Giochi\Others\GTAV\RagePluginHook.log [21/12/2023 14:32:28.092] Log verbosity: Trivial [21/12/2023 14:32:28.094] Initializing input system [21/12/2023 14:32:28.096] Initializing game console [21/12/2023 14:32:28.104] Console key has been set to F4 (key code: 115) [21/12/2023 14:32:28.175] Initializing console variable "ConsoleScrollAmount". [21/12/2023 14:32:28.175] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [21/12/2023 14:32:28.178] Read value: [21/12/2023 14:32:28.178] Initializing console variable "ConsoleKey". [21/12/2023 14:32:28.178] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [21/12/2023 14:32:28.179] Read value: [21/12/2023 14:32:28.179] Initializing console variable "PluginTimeoutThreshold". [21/12/2023 14:32:28.179] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [21/12/2023 14:32:28.183] Read value: 60000 [21/12/2023 14:32:28.183] Setting value of console variable "PluginTimeoutThreshold" to stored value. [21/12/2023 14:32:28.183] Initializing console variable "AlwaysShowConsoleOutput". [21/12/2023 14:32:28.183] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [21/12/2023 14:32:28.183] Read value: [21/12/2023 14:32:28.183] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [21/12/2023 14:32:28.183] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [21/12/2023 14:32:28.184] Read value: [21/12/2023 14:32:28.184] Initializing console variable "ShowOnScreenWarnings". [21/12/2023 14:32:28.184] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [21/12/2023 14:32:28.184] Read value: [21/12/2023 14:32:28.184] Console initialized [21/12/2023 14:32:28.184] Initializing forms manager [21/12/2023 14:32:28.185] Cleaning temp folder [21/12/2023 14:32:28.187] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [21/12/2023 14:32:28.196] ================ RAGE Plugin Hook ================ [12/21/2023 2:32:28 PM.204] Detected Windows 10 Home (64-bit) (10.0.19045.0)! [12/21/2023 2:32:28 PM.204] Checking game support [12/21/2023 2:32:28 PM.345] Product name: Grand Theft Auto V [12/21/2023 2:32:28 PM.345] Product version: 1.0.3095.0 [12/21/2023 2:32:28 PM.345] Is steam version: True [12/21/2023 2:32:28 PM.347] Initializing DirectX [12/21/2023 2:32:28 PM.348] Initializing Direct3D [12/21/2023 2:32:28 PM.348] Getting game swap chain [12/21/2023 2:32:28 PM.377] Swap Chain created: 0x7FF7AFD304F0 [12/21/2023 2:32:28 PM.377] Swap Chain VTable: 0x1BECEC40670 [12/21/2023 2:32:28 PM.377] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [12/21/2023 2:32:28 PM.377] D3D11Present: 0x7FF8F3629E20 [12/21/2023 2:32:28 PM.377] D3D11ResizeBuffers: 0x7FF8F362A0A0 [12/21/2023 2:32:28 PM.377] D3D11ResizeTarget: 0x7FF8F362A3C0 [12/21/2023 2:32:28 PM.377] D3D11SetFullscreenState: 0x7FF8F3629EC0 [12/21/2023 2:32:28 PM.378] Direct3D initialized [12/21/2023 2:32:28 PM.378] Initialized DirectX [12/21/2023 2:32:28 PM.378] Direct3D watcher thread spawned [12/21/2023 2:32:28 PM.453] Getting device [12/21/2023 2:32:28 PM.453] Retrieved device [12/21/2023 2:32:28 PM.453] Creating wrapper [12/21/2023 2:32:28 PM.507] Wrapper created [12/21/2023 2:32:28 PM.510] Effect created [12/21/2023 2:32:28 PM.510] Creating buffer [12/21/2023 2:32:28 PM.511] Created buffer [12/21/2023 2:32:28 PM.511] Creating blend state [12/21/2023 2:32:28 PM.511] Created blend state [12/21/2023 2:32:28 PM.511] Done with creation [12/21/2023 2:32:28 PM.553] Initializing texture system. [12/21/2023 2:32:28 PM.553] Initializing texture system; phase 1 [12/21/2023 2:32:28 PM.553] Initializing texture system; phase 2 [12/21/2023 2:32:28 PM.561] Initializing texture system; phase 3 [12/21/2023 2:32:28 PM.561] Initializing texture system; phase 4 [12/21/2023 2:32:28 PM.569] Initializing texture system; phase 5 [12/21/2023 2:32:28 PM.569] Initializing texture system; phase 6 [12/21/2023 2:32:28 PM.571] Initializing texture system; phase 7 [12/21/2023 2:32:28 PM.573] Initializing texture system; phase 8 [12/21/2023 2:32:28 PM.574] Initializing texture system; phase 9 [12/21/2023 2:32:28 PM.574] Initializing texture system; phase 10 [12/21/2023 2:32:28 PM.577] Initializing texture system; phase 11 [12/21/2023 2:32:28 PM.577] Initializing texture system; phase 12 [12/21/2023 2:32:28 PM.578] Initializing texture system; phase 13 [12/21/2023 2:32:28 PM.578] Initializing texture system; phase 14 [12/21/2023 2:32:33 PM.379] Direct3D watcher thread ended [12/21/2023 2:33:12 PM.124] LoadingScreenMsg: Initializing game support [12/21/2023 2:33:12 PM.375] Initializing game support [12/21/2023 2:33:17 PM.892] LoadingScreenMsg: Velocity limit removed [12/21/2023 2:33:18 PM.201] Compatibility level: 0 [12/21/2023 2:33:18 PM.201] Supported version detected [12/21/2023 2:33:18 PM.201] ================================================== [12/21/2023 2:33:18 PM.201] LoadingScreenMsg: Patching code [12/21/2023 2:33:18 PM.452] LoadingScreenMsg: Waiting for game initialization [12/21/2023 2:33:18 PM.703] Waiting for game initialization [12/21/2023 2:33:18 PM.804] LoadingScreenMsg: Initializing core [12/21/2023 2:33:19 PM.055] Initializing hook [12/21/2023 2:33:24 PM.066] LoadingScreenMsg: Completing interoperability [12/21/2023 2:33:24 PM.317] Completing interoperability [12/21/2023 2:33:24 PM.317] Initialization code 1. [12/21/2023 2:33:24 PM.317] Initialization code 2. [12/21/2023 2:33:24 PM.317] Initialization code 3. [12/21/2023 2:33:24 PM.324] 1 Address: 0x00007FF7ADA7DE18 [12/21/2023 2:33:24 PM.324] Calling func 1 [12/21/2023 2:33:24 PM.339] 2 Address: 0x00007FF7AE65CC52 [12/21/2023 2:33:24 PM.339] 3 Address: 0x00007FF7AD0361D2 [12/21/2023 2:33:24 PM.364] Address: 0x00007FF7AE65CBFC [12/21/2023 2:33:24 PM.365] Unknown var: 0x00007FF7AF6B7510 [12/21/2023 2:33:24 PM.365] Initialization code 4. [12/21/2023 2:33:24 PM.365] Initialization code 5. [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 1 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 2 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 3 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 4 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 5 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 6 [12/21/2023 2:33:24 PM.365] Completing interoperability, phase 7 [12/21/2023 2:33:24 PM.365] LoadingScreenMsg: [12/21/2023 2:33:24 PM.616] LoadingScreenMsg: Loading Story Mode [12/21/2023 2:33:24 PM.867] LoadingScreenMsg: Loading and Populating Game World [12/21/2023 2:33:25 PM.118] LoadingScreenMsg: [12/21/2023 2:33:37 PM.354] Initializing console variable "IsDeveloperModeEnabled". [12/21/2023 2:33:37 PM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/21/2023 2:33:37 PM.355] Read value: [12/21/2023 2:33:37 PM.355] Initializing console variable "TimeScale". [12/21/2023 2:33:37 PM.355] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/21/2023 2:33:37 PM.355] Read value: [12/21/2023 2:33:37 PM.365] Loading plugin from path: D:\Giochi\Others\GTAV\Plugins\EUPMenu.dll [12/21/2023 2:33:37 PM.368] Loading plugin "D:\Giochi\Others\GTAV\Plugins\EUPMenu.dll". [12/21/2023 2:33:40 PM.028] : Initializing input system [12/21/2023 2:33:40 PM.029] : Initializing game console [12/21/2023 2:33:40 PM.030] : Initializing forms manager [12/21/2023 2:33:40 PM.102] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [12/21/2023 2:33:40 PM.103] Loading plugin from path: D:\Giochi\Others\GTAV\Plugins\LSPD First Response.dll [12/21/2023 2:33:40 PM.103] Loading plugin "D:\Giochi\Others\GTAV\Plugins\LSPD First Response.dll". [12/21/2023 2:33:42 PM.638] : Initializing input system [12/21/2023 2:33:42 PM.638] : Initializing game console [12/21/2023 2:33:42 PM.640] : Initializing forms manager [12/21/2023 2:33:42 PM.739] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/21/2023 2:33:42 PM.947] LSPD First Response: [TRACE] Started loading LSPDFR [12/21/2023 2:33:42 PM.948] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994) [12/21/2023 2:33:42 PM.948] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC [12/21/2023 2:33:42 PM.948] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/21/2023 2:33:48 PM.177] LSPD First Response: [TRACE] Thread CopManager #1 initialized [12/21/2023 2:34:03 PM.506] LSPD First Response: [TRACE] Game has stopped loading [12/21/2023 2:34:06 PM.077] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.080] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [12/21/2023 2:34:06 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/21/2023 2:34:06 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 31 [12/21/2023 2:34:06 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 39 [12/21/2023 2:34:06 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 64 [12/21/2023 2:34:06 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 72 [12/21/2023 2:34:06 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 80 [12/21/2023 2:34:06 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 111 [12/21/2023 2:34:06 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 138 [12/21/2023 2:34:06 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 174 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 207 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 220 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 259 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 273 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 309 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 323 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 363 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 391 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 425 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 453 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 484 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 502 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 529 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 547 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 581 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 615 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 650 [12/21/2023 2:34:06 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 677 [12/21/2023 2:34:06 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 711 [12/21/2023 2:34:06 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 741 [12/21/2023 2:34:06 PM.162] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_carabinieri_eup.xml [12/21/2023 2:34:06 PM.163] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_finanza_eup.xml [12/21/2023 2:34:06 PM.169] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_forestali_eup.xml [12/21/2023 2:34:06 PM.169] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_locale_eup.xml [12/21/2023 2:34:06 PM.169] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_penitenziaria_eup.xml [12/21/2023 2:34:06 PM.170] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_polizia_eup.xml [12/21/2023 2:34:06 PM.171] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_polstrada_eup.xml [12/21/2023 2:34:06 PM.171] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/outfits_speciali_eup.xml [12/21/2023 2:34:06 PM.172] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.172] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.172] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 23 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 23, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 30 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 30, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 37 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 37, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 45 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 45, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 54 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 54, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 69, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 81 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 81, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 88 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 88, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 96 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 96, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 111, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 123 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 123, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 130 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 130, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 137 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 137, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 145 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 145, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 154 [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 154, defaulting to male [12/21/2023 2:34:06 PM.176] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 169, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 181 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 181, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 188 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 188, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 196 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 196, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 211, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 223 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 223, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 230 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 230, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 237 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 237, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 245 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 245, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 254 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 254, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 269, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 281 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 281, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 288 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 288, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 296 [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 296, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 383, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 395, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation Detective I at line 403, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation SAHP Class A at line 417, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation LSPD Class A at line 436, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation LSSD Class A at line 454, defaulting to male [12/21/2023 2:34:06 PM.177] LSPD First Response: [WARN] No gender specified for outfit variation LSPD Class A at line 473, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation BCSO Class A at line 491, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 510, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 521 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 521, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 534, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 545 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 545, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 558, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 569 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 569, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 582, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 593 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 593, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 606, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 617 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 617, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 630, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 641 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 641, defaulting to male [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 739 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 767 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 795 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 823 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 938 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 963 [12/21/2023 2:34:06 PM.178] LSPD First Response: [WARN] No name for outfit variation at line 989 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1015 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1041 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1112 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1137 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1162 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1187 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1212 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1237 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1264 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1293 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1322 [12/21/2023 2:34:06 PM.179] LSPD First Response: [WARN] No name for outfit variation at line 1351 [12/21/2023 2:34:06 PM.179] LSPD First Response: [TRACE] Loaded 45 freemode outfits and 58 preset outfits [12/21/2023 2:34:06 PM.652] LSPD First Response: [TRACE] Adding Ben J. as character [12/21/2023 2:34:06 PM.745] LSPD First Response: [TRACE] Adding Michelle Meto as character [12/21/2023 2:34:06 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/21/2023 2:34:06 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/chars [12/21/2023 2:34:06 PM.952] LSPD First Response: [TRACE] Adding Ettore Ricci as character [12/21/2023 2:34:06 PM.968] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.968] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [12/21/2023 2:34:06 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.972] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [12/21/2023 2:34:06 PM.975] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/backup_eup.xml [12/21/2023 2:34:06 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:06 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [12/21/2023 2:34:07 PM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/agency_eup.xml [12/21/2023 2:34:07 PM.014] LSPD First Response: [WARN] Invalid vehicle model LCSO4 [12/21/2023 2:34:07 PM.015] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:07 PM.016] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:07 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [12/21/2023 2:34:07 PM.023] LSPD First Response: [TRACE] Failed to parse as chance [12/21/2023 2:34:07 PM.024] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/inventory_eup.xml [12/21/2023 2:34:07 PM.027] LSPD First Response: [TRACE] Player was in vehicle: False [12/21/2023 2:34:07 PM.027] LSPD First Response: [TRACE] Last selected character was Ettore Ricci, should spawn as last character True [12/21/2023 2:34:07 PM.027] LSPD First Response: [TRACE] Loading last selected character Ettore Ricci [12/21/2023 2:34:07 PM.029] LSPD First Response: [INFO] Changing current player character to Ettore Ricci [12/21/2023 2:34:07 PM.042] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [12/21/2023 2:34:07 PM.042] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [12/21/2023 2:34:07 PM.043] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [12/21/2023 2:34:07 PM.204] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [12/21/2023 2:34:07 PM.211] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [12/21/2023 2:34:07 PM.212] LSPD First Response: [TRACE] CharacterSelected: 32 [12/21/2023 2:34:07 PM.212] LSPD First Response: [TRACE] Character changed, creating new stats object [12/21/2023 2:34:07 PM.454] LSPD First Response: [TRACE] Initialized telemtry service [12/21/2023 2:34:07 PM.494] LSPD First Response: We have 4 appartments registered [12/21/2023 2:34:07 PM.497] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [12/21/2023 2:34:07 PM.502] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [12/21/2023 2:34:07 PM.503] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [12/21/2023 2:34:07 PM.504] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108290 [12/21/2023 2:34:07 PM.505] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [12/21/2023 2:34:07 PM.505] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 55042 [12/21/2023 2:34:07 PM.506] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [12/21/2023 2:34:07 PM.507] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [12/21/2023 2:34:07 PM.507] LSPD First Response: ApartmentManager initialized [12/21/2023 2:34:07 PM.509] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [12/21/2023 2:34:07 PM.510] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [12/21/2023 2:34:07 PM.511] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [12/21/2023 2:34:07 PM.563] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [12/21/2023 2:34:07 PM.671] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [12/21/2023 2:34:07 PM.671] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [12/21/2023 2:34:07 PM.672] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [12/21/2023 2:34:07 PM.679] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [12/21/2023 2:34:07 PM.683] LSPD First Response: [TRACE] Thread Marker #1 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread Marker #2 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread Marker #3 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread Marker #4 initialized [12/21/2023 2:34:07 PM.721] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [12/21/2023 2:34:07 PM.783] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [12/21/2023 2:34:07 PM.864] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [12/21/2023 2:34:07 PM.875] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [12/21/2023 2:34:07 PM.881] LSPD First Response: [TRACE] Set title to Ettore Ricci for Interaction Menu [12/21/2023 2:34:07 PM.881] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [12/21/2023 2:34:07 PM.884] LSPD First Response: [TRACE] Set title to Ettore Ricci for Police Radio [12/21/2023 2:34:07 PM.891] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [12/21/2023 2:34:07 PM.894] LSPD First Response: [TRACE] Set title to Ettore Ricci for Vehicle Options [12/21/2023 2:34:07 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [12/21/2023 2:34:07 PM.902] LSPD First Response: [TRACE] Set title to Ettore Ricci for Inventory [12/21/2023 2:34:07 PM.903] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [12/21/2023 2:34:07 PM.905] LSPD First Response: [TRACE] Set title to Ettore Ricci for Settings [12/21/2023 2:34:07 PM.909] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [12/21/2023 2:34:07 PM.961] LSPD First Response: [TRACE] Requested Audio [12/21/2023 2:34:07 PM.973] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [12/21/2023 2:34:08 PM.373] LSPD First Response: [INFO] Connecting to LSPDFR Sync [12/21/2023 2:34:08 PM.560] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:08 PM.560] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:34:08 PM.560] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Commissariato Vinerolo [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Commissariato Vinerolo (Polizia di Stato) at X:638.5 Y:1.75 Z:82.8 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Commissariato Lamezza [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Commissariato Lamezza (Polstrada) at X:826.8 Y:-1290 Z:28.24 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Commissariato San Rocco [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Commissariato San Rocco (Polizia di Stato) at X:-561.65 Y:-131.65 Z:38.21 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Commissariato Vespucci [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Commissariato Vespucci (Polizia di Stato) at X:-1108.18 Y:-845.18 Z:19.32 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Questura di Santi [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Questura di Santi (Polizia di Stato) at X:450.0654 Y:-993.0596 Z:30 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Comando di Polizia Locale [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Comando di Polizia Locale (Polizia Locale) at X:360.97 Y:-1584.7 Z:29.29 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Caserma Santa Selle [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Caserma Santa Selle (Carabinieri) at X:1848.73 Y:3689.98 Z:34.27 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Caserma Baia del Paletto [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Added new police station: Caserma Baia del Paletto (Carabinieri) at X:-448.22 Y:6008.23 Z:31.72 [12/21/2023 2:34:08 PM.577] LSPD First Response: [INFO] Comando Carabinieri Forestali [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Added new police station: Comando Carabinieri Forestali (Carabinieri) at X:379.31 Y:792.06 Z:190.41 [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Caserma Giovanni Falcone [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Added new police station: Caserma Giovanni Falcone (Guardia di Finanza) at X:-864.61 Y:-2408.92 Z:14.03 [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Casa Circondariale [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Added new police station: Casa Circondariale (Polizia Penitenziaria) at X:1846.49 Y:2585.95 Z:45.67 [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Procura della Repubblica [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Added new police station: Procura della Repubblica (Guardia di Finanza) at X:142.2847 Y:-769.2435 Z:45.75203 [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Comando di Polizia Municipale [12/21/2023 2:34:08 PM.578] LSPD First Response: [INFO] Added new police station: Comando di Polizia Municipale (Polizia Locale) at X:-1632.241 Y:-1015.48 Z:13.12532 [12/21/2023 2:34:08 PM.585] LSPD First Response: [TRACE] Auto started component Debug #1 [12/21/2023 2:34:08 PM.586] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [12/21/2023 2:34:08 PM.586] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [12/21/2023 2:34:08 PM.586] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [12/21/2023 2:34:08 PM.587] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [12/21/2023 2:34:08 PM.587] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [12/21/2023 2:34:08 PM.587] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [12/21/2023 2:34:08 PM.587] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [12/21/2023 2:34:08 PM.588] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [12/21/2023 2:34:08 PM.589] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [12/21/2023 2:34:08 PM.589] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [12/21/2023 2:34:08 PM.590] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [12/21/2023 2:34:08 PM.590] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [12/21/2023 2:34:08 PM.592] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [12/21/2023 2:34:08 PM.619] LSPD First Response: [TRACE] Preloading node data [12/21/2023 2:34:08 PM.904] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [12/21/2023 2:34:08 PM.904] LSPD First Response: [TRACE] Checking for updates... [12/21/2023 2:34:08 PM.908] LSPD First Response: [TRACE] Terminal server version: 0.2 [12/21/2023 2:34:08 PM.908] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 4476829a-ebb5-46b3-901c-0f9fe6a7e0b8. Enhanced features available. [12/21/2023 2:34:08 PM.940] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [12/21/2023 2:34:08 PM.941] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [12/21/2023 2:34:08 PM.941] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [12/21/2023 2:34:09 PM.084] LSPD First Response: [TRACE] This version seems up to date. [12/21/2023 2:34:09 PM.084] LSPD First Response: [TRACE] This version: 0.4.8748.23994, Version available on server: 0.4.8748.23994 [12/21/2023 2:34:10 PM.356] LSPD First Response: [TRACE] Building pathfinding data. Island: False [12/21/2023 2:34:12 PM.578] LSPD First Response: [TRACE] Done preloading node data [12/21/2023 2:34:12 PM.578] LSPD First Response: [TRACE] Preloading node data [12/21/2023 2:34:12 PM.578] LSPD First Response: [TRACE] Done preloading node data [12/21/2023 2:34:12 PM.579] LSPD First Response: [TRACE] SwitchToCharacter: Ettore Ricci [12/21/2023 2:34:12 PM.581] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [12/21/2023 2:34:12 PM.581] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [12/21/2023 2:34:12 PM.582] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [12/21/2023 2:34:13 PM.904] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [12/21/2023 2:34:13 PM.911] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [12/21/2023 2:34:13 PM.912] LSPD First Response: [TRACE] Disabling ambient game police chases [12/21/2023 2:34:13 PM.919] LSPD First Response: [TRACE] Disabled ambient game police chases [12/21/2023 2:34:13 PM.920] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [12/21/2023 2:34:13 PM.922] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [12/21/2023 2:34:13 PM.925] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [12/21/2023 2:34:13 PM.926] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [12/21/2023 2:34:15 PM.237] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [12/21/2023 2:34:15 PM.237] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [12/21/2023 2:34:15 PM.453] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [12/21/2023 2:34:15 PM.454] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [12/21/2023 2:34:15 PM.454] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [12/21/2023 2:34:15 PM.454] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [12/21/2023 2:34:15 PM.455] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [12/21/2023 2:34:15 PM.455] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [12/21/2023 2:34:15 PM.458] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [12/21/2023 2:34:15 PM.463] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [12/21/2023 2:34:15 PM.463] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [12/21/2023 2:34:15 PM.464] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [12/21/2023 2:34:15 PM.464] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [12/21/2023 2:34:15 PM.482] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [12/21/2023 2:34:15 PM.485] LSPD First Response: [TRACE] Thread Marker #5 initialized [12/21/2023 2:34:15 PM.485] LSPD First Response: [TRACE] Thread Debug #1 initialized [12/21/2023 2:34:15 PM.489] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [12/21/2023 2:34:15 PM.489] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [12/21/2023 2:34:15 PM.500] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [12/21/2023 2:34:15 PM.504] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [12/21/2023 2:34:15 PM.507] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [12/21/2023 2:34:15 PM.645] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:34:15 PM.653] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:34:16 PM.071] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 21250 [12/21/2023 2:34:16 PM.117] LSPD First Response: [TRACE] Jamie Evans (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:34:16 PM.411] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [12/21/2023 2:34:16 PM.420] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:34:16 PM.421] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:34:16 PM.424] LSPD First Response: [TRACE] Tim May (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:34:16 PM.424] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [12/21/2023 2:34:17 PM.086] LSPD First Response: [TRACE] Shower: Prop Constructor Started [12/21/2023 2:34:17 PM.086] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [12/21/2023 2:34:17 PM.092] LSPD First Response: [TRACE] Bed: Prop Constructor Started [12/21/2023 2:34:17 PM.092] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [12/21/2023 2:34:17 PM.093] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [12/21/2023 2:34:17 PM.093] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [12/21/2023 2:34:17 PM.094] LSPD First Response: [TRACE] Chair: Prop Constructor Started [12/21/2023 2:34:17 PM.094] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [12/21/2023 2:34:17 PM.096] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/21/2023 2:34:17 PM.096] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Radio: Prop Constructor Started [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [12/21/2023 2:34:17 PM.097] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [12/21/2023 2:34:17 PM.098] LSPD First Response: [TRACE] Wine: Prop Constructor Started [12/21/2023 2:34:17 PM.098] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [12/21/2023 2:34:17 PM.098] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [12/21/2023 2:34:17 PM.098] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [12/21/2023 2:34:17 PM.115] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.121] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.121] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.121] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.121] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.122] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.122] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.122] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.122] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.123] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.123] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.123] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.123] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [12/21/2023 2:34:17 PM.148] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [12/21/2023 2:34:17 PM.149] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [12/21/2023 2:34:17 PM.150] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [12/21/2023 2:34:17 PM.151] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [12/21/2023 2:34:17 PM.164] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [12/21/2023 2:34:17 PM.169] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [12/21/2023 2:34:17 PM.170] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [12/21/2023 2:34:17 PM.170] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.170] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [12/21/2023 2:34:17 PM.171] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: Couldn't find v_res_mm_audio for radio at: X:-23.16 Y:-604.79 Z:99.95 [12/21/2023 2:34:17 PM.173] LSPD First Response: [TRACE] Ended Radio [12/21/2023 2:34:17 PM.176] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [12/21/2023 2:34:17 PM.176] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [12/21/2023 2:34:17 PM.178] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [12/21/2023 2:34:17 PM.178] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [12/21/2023 2:34:17 PM.178] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [12/21/2023 2:34:17 PM.178] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.185] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [12/21/2023 2:34:17 PM.195] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [12/21/2023 2:34:17 PM.211] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [12/21/2023 2:34:17 PM.307] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.312] LSPD First Response: [TRACE] Updating scaleform [12/21/2023 2:34:17 PM.743] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [12/21/2023 2:34:18 PM.126] LSPD First Response: [TRACE] Starting player switch [12/21/2023 2:34:21 PM.976] LSPD First Response: [TRACE] Reset shower positions [12/21/2023 2:34:22 PM.225] LSPD First Response: [TRACE] Player switch done [12/21/2023 2:34:32 PM.359] LSPD First Response: [TRACE] Reset shower positions [12/21/2023 2:34:34 PM.672] LSPD First Response: [TRACE] Hiding help for: Shower [12/21/2023 2:34:44 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [12/21/2023 2:34:44 PM.641] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [12/21/2023 2:34:44 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager [12/21/2023 2:34:44 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12) [12/21/2023 2:34:44 PM.664] LSPD First Response: [TRACE] Ped Jamie Evans has become idle again [12/21/2023 2:34:44 PM.664] LSPD First Response: [TRACE] Ped Tim May has become idle again [12/21/2023 2:34:44 PM.664] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [12/21/2023 2:34:44 PM.668] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [12/21/2023 2:34:44 PM.671] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [12/21/2023 2:34:44 PM.671] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [12/21/2023 2:34:44 PM.679] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [12/21/2023 2:34:44 PM.680] LSPD First Response: [TRACE] Reset shower positions [12/21/2023 2:34:44 PM.680] LSPD First Response: [TRACE] Reset shower positions [12/21/2023 2:34:44 PM.682] LSPD First Response: [TRACE] Ended Shower [12/21/2023 2:34:44 PM.682] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [12/21/2023 2:34:44 PM.682] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [12/21/2023 2:34:44 PM.682] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [12/21/2023 2:34:44 PM.686] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [12/21/2023 2:34:44 PM.686] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [12/21/2023 2:34:44 PM.686] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [12/21/2023 2:34:44 PM.687] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [12/21/2023 2:34:44 PM.687] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [12/21/2023 2:34:44 PM.687] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [12/21/2023 2:34:44 PM.690] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [12/21/2023 2:34:44 PM.690] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [12/21/2023 2:34:44 PM.690] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [12/21/2023 2:34:44 PM.693] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [12/21/2023 2:34:44 PM.693] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [12/21/2023 2:34:44 PM.693] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [12/21/2023 2:34:44 PM.695] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [12/21/2023 2:34:44 PM.695] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [12/21/2023 2:34:44 PM.696] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Ended Chair [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Ended Radio [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] ApartmentProp #6 is aborting already [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Ended Radio [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [12/21/2023 2:34:44 PM.697] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [12/21/2023 2:34:44 PM.698] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [12/21/2023 2:34:44 PM.699] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [12/21/2023 2:34:46 PM.085] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:34:46 PM.086] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:34:46 PM.088] LSPD First Response: [TRACE] Carlos Dryzz (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:34:46 PM.088] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/21/2023 2:34:46 PM.108] LSPD First Response: [TRACE] Thread Marker #6 initialized [12/21/2023 2:34:47 PM.600] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:34:47 PM.600] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:34:47 PM.600] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:34:47 PM.602] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:34:47 PM.603] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:34:47 PM.604] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:34:47 PM.605] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:34:47 PM.610] LSPD First Response: [TRACE] Populated PD [12/21/2023 2:34:47 PM.764] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.764] LSPD First Response: [TRACE] Jacob Carter (s_m_m_fibsec_01) was set as a cop [12/21/2023 2:34:47 PM.764] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.764] LSPD First Response: [TRACE] Amanda Johnson (S_F_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] Joe Fantana (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] Jeremy Bell (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] Laura Smith (S_F_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] Juliet Harper (S_F_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.765] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.766] LSPD First Response: [TRACE] Bernard Marx (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.766] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.766] LSPD First Response: [TRACE] Mark Garena (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.766] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.767] LSPD First Response: [TRACE] Dan Botnari (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.767] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.767] LSPD First Response: [TRACE] Andrew Vincenson (S_M_Y_COP_01) was set as a cop [12/21/2023 2:34:47 PM.767] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:34:47 PM.768] LSPD First Response: [TRACE] Evan Kash (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:15 PM.354] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [12/21/2023 2:35:15 PM.355] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [12/21/2023 2:35:15 PM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:15 PM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:15 PM.358] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/21/2023 2:35:15 PM.359] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/duty_selection_eup.xml [12/21/2023 2:35:15 PM.367] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [12/21/2023 2:35:18 PM.896] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:18 PM.896] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:18 PM.897] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/21/2023 2:35:18 PM.897] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/duty_selection_eup.xml [12/21/2023 2:35:18 PM.907] LSPD First Response: [TRACE] Setting player to polizia from last agency [12/21/2023 2:35:18 PM.929] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [12/21/2023 2:35:19 PM.031] LSPD First Response: [TRACE] Player went on duty. [12/21/2023 2:35:19 PM.039] LSPD First Response: Folder is D:\Giochi\Others\GTAV\plugins\lspdfr [12/21/2023 2:35:19 PM.039] LSPD First Response: We have 3 callouts registered [12/21/2023 2:35:19 PM.040] LSPD First Response: CalloutManager initialized [12/21/2023 2:35:19 PM.041] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [12/21/2023 2:35:19 PM.048] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/21/2023 2:35:19 PM.049] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [12/21/2023 2:35:19 PM.055] LSPD First Response: [INFO] Model preloading enabled [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICE [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICE2 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICE3 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICET [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading SHERIFF2 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading SHERIFF [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICE4 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICEB [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading FBI2 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICEOLD1 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLICEOLD2 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading BUZZARD [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading POLMAV [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading FROGGER2 [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading AMBULANCE [12/21/2023 2:35:19 PM.055] LSPD First Response: [TRACE] Preloading FIRETRUK [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 1B06D571 [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 1D073A89 [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 60EC506 [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 678B81B1 [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [12/21/2023 2:35:19 PM.056] LSPD First Response: [TRACE] Preloading asset 83BF0278 [12/21/2023 2:35:19 PM.062] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [12/21/2023 2:35:19 PM.063] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [12/21/2023 2:35:19 PM.064] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [12/21/2023 2:35:19 PM.064] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [12/21/2023 2:35:19 PM.077] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [12/21/2023 2:35:19 PM.077] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [12/21/2023 2:35:19 PM.077] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [12/21/2023 2:35:19 PM.077] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [12/21/2023 2:35:19 PM.082] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [12/21/2023 2:35:19 PM.082] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [12/21/2023 2:35:19 PM.083] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [12/21/2023 2:35:19 PM.086] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [12/21/2023 2:35:19 PM.086] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [12/21/2023 2:35:19 PM.086] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [12/21/2023 2:35:19 PM.101] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [12/21/2023 2:35:19 PM.101] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [12/21/2023 2:35:19 PM.101] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [12/21/2023 2:35:19 PM.101] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [12/21/2023 2:35:19 PM.111] LSPD First Response: [TRACE] Thread Ambient #1 initialized [12/21/2023 2:35:19 PM.111] LSPD First Response: Deserialized Shayne Focker [12/21/2023 2:35:19 PM.112] LSPD First Response: Deserialized Ceez Johnsonn [12/21/2023 2:35:19 PM.112] LSPD First Response: Deserialized Daniel Pecora [12/21/2023 2:35:19 PM.113] LSPD First Response: Deserialized Dan Smith [12/21/2023 2:35:19 PM.113] LSPD First Response: Deserialized Manuel Esplado [12/21/2023 2:35:19 PM.123] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [12/21/2023 2:35:19 PM.126] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [12/21/2023 2:35:19 PM.131] LSPD First Response: [TRACE] Has taken study survey: False [12/21/2023 2:35:19 PM.132] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [12/21/2023 2:35:19 PM.140] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [12/21/2023 2:35:19 PM.142] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [12/21/2023 2:35:19 PM.149] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [12/21/2023 2:35:19 PM.149] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [12/21/2023 2:35:19 PM.150] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [12/21/2023 2:35:19 PM.151] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [12/21/2023 2:35:19 PM.152] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [12/21/2023 2:35:19 PM.153] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [12/21/2023 2:35:19 PM.183] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [12/21/2023 2:35:22 PM.934] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [12/21/2023 2:35:24 PM.909] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:24 PM.909] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:24 PM.910] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/21/2023 2:35:24 PM.910] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/duty_selection_eup.xml [12/21/2023 2:35:24 PM.912] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [12/21/2023 2:35:24 PM.927] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:24 PM.927] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [12/21/2023 2:35:24 PM.928] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [12/21/2023 2:35:24 PM.928] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Giochi/Others/GTAV/lspdfr/data/custom/duty_selection_eup.xml [12/21/2023 2:35:25 PM.021] LSPD First Response: [TRACE] Cleared PD [12/21/2023 2:35:25 PM.768] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:25 PM.772] LSPD First Response: [TRACE] Ahlam Sahlam (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:25 PM.772] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:25 PM.773] LSPD First Response: [TRACE] Jones David (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:32 PM.829] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:35:32 PM.829] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:35:32 PM.829] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:35:32 PM.830] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:35:32 PM.846] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:32 PM.847] LSPD First Response: [TRACE] Michael Hale (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:32 PM.847] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:32 PM.848] LSPD First Response: [TRACE] Marc Homes (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:32 PM.848] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:32 PM.848] LSPD First Response: [TRACE] April Higgins (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:32 PM.849] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:32 PM.849] LSPD First Response: [TRACE] Samantha Martinez (S_F_Y_COP_01) was set as a cop [12/21/2023 2:35:32 PM.953] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [12/21/2023 2:35:32 PM.954] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:35:32 PM.955] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:35:32 PM.956] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:35:33 PM.033] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [12/21/2023 2:35:33 PM.183] LSPD First Response: [TRACE] Populated PD [12/21/2023 2:35:33 PM.349] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.349] LSPD First Response: [TRACE] Bernardo Malgarins (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.349] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] Lee Everett (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] Desya Bornislava (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] Philip Henderson (S_M_M_CIASEC_01) was set as a cop [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] Jessica Woods (S_F_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.350] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.351] LSPD First Response: [TRACE] James Morrison (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.351] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.351] LSPD First Response: [TRACE] Edwin Rivera (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:33 PM.352] LSPD First Response: [TRACE] New cop added without cop data! [12/21/2023 2:35:33 PM.352] LSPD First Response: [TRACE] Han Lue (S_M_Y_COP_01) was set as a cop [12/21/2023 2:35:34 PM.152] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [12/21/2023 2:35:34 PM.153] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [12/21/2023 2:35:34 PM.154] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [12/21/2023 2:35:34 PM.156] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/21/2023 2:35:34 PM.156] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/21/2023 2:35:34 PM.156] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/21/2023 2:35:34 PM.159] LSPD First Response: [TRACE] Preloading POLICE [12/21/2023 2:35:34 PM.160] LSPD First Response: [TRACE] Created police at X:438.6183 Y:-1026.667 Z:27.7867 [12/21/2023 2:35:34 PM.160] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Questura di Santi [12/21/2023 2:35:34 PM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:35:34 PM.162] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:35:34 PM.163] LSPD First Response: [TRACE] Cordell Kingston (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:35:34 PM.163] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/21/2023 2:35:34 PM.164] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:35:34 PM.165] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:35:34 PM.166] LSPD First Response: [TRACE] Brian Grey (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:35:34 PM.166] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [12/21/2023 2:35:34 PM.183] LSPD First Response: [TRACE] Ped Carlos Dryzz has become idle again [12/21/2023 2:35:35 PM.147] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [12/21/2023 2:35:35 PM.147] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [12/21/2023 2:35:35 PM.162] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [12/21/2023 2:35:53 PM.946] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [12/21/2023 2:35:53 PM.946] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [12/21/2023 2:35:53 PM.946] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [12/21/2023 2:35:54 PM.259] LSPD First Response: [TRACE] Cleared PD [12/21/2023 2:36:04 PM.157] LSPD First Response: [TRACE] Launching new encounter for Daniel Pecora [12/21/2023 2:36:04 PM.161] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [12/21/2023 2:36:23 PM.457] LSPD First Response: [TRACE] Spawned suspect vehicle [12/21/2023 2:36:25 PM.738] LSPD First Response: [TRACE] Preloading FBI [12/21/2023 2:36:25 PM.738] LSPD First Response: [TRACE] Created FBI at X:154.7785 Y:-748.6122 Z:33.71269 [12/21/2023 2:36:25 PM.739] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI at Procura della Repubblica [12/21/2023 2:36:25 PM.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:25 PM.740] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:36:25 PM.742] LSPD First Response: [TRACE] Cuddy Haze (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:36:25 PM.742] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [12/21/2023 2:36:25 PM.742] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:25 PM.743] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:36:25 PM.745] LSPD First Response: [TRACE] Evan Tucker (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:36:25 PM.745] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [12/21/2023 2:36:40 PM.880] LSPD First Response: [TRACE] Player is close, starting pursuit [12/21/2023 2:36:40 PM.884] LSPD First Response: [TRACE] Created new chase [12/21/2023 2:36:40 PM.886] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [12/21/2023 2:36:40 PM.908] LSPD First Response: [TRACE] Suspect added to chase [12/21/2023 2:36:40 PM.932] LSPD First Response: [TRACE] Starting chase [12/21/2023 2:36:40 PM.932] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [12/21/2023 2:36:40 PM.967] LSPD First Response: [TRACE] Found new close chase [12/21/2023 2:36:40 PM.984] LSPD First Response: [TRACE] Player now monitoring Daniel Pecora [12/21/2023 2:36:41 PM.060] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:36:42 PM.027] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:36:42 PM.551] LSPD First Response: [TRACE] Joining closest chase [12/21/2023 2:36:42 PM.556] LSPD First Response: [TRACE] Pursuit menu was reset. [12/21/2023 2:36:43 PM.037] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:36:43 PM.038] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:36:52 PM.031] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_PILLBOX_HILL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [12/21/2023 2:36:52 PM.033] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [12/21/2023 2:36:52 PM.036] LSPD First Response: [TRACE] Preloading FBI [12/21/2023 2:36:52 PM.036] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:52 PM.469] LSPD First Response: [TRACE] Preloading PRANGER [12/21/2023 2:36:52 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:52 PM.799] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:36:52 PM.983] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/21/2023 2:36:52 PM.987] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False [12/21/2023 2:36:53 PM.924] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [12/21/2023 2:36:55 PM.804] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_PILLBOX_HILL from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\AREAS\AREA_PILLBOX_HILL_01.wav, looped: False [12/21/2023 2:36:56 PM.734] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/21/2023 2:36:57 PM.184] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [12/21/2023 2:36:57 PM.493] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [12/21/2023 2:36:59 PM.054] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [12/21/2023 2:36:59 PM.641] LSPD First Response: [TRACE] Using new pursuit spawn [12/21/2023 2:36:59 PM.647] LSPD First Response: [TRACE] Recently used nodes: 1 [12/21/2023 2:36:59 PM.655] LSPD First Response: [TRACE] Preloading PRANGER [12/21/2023 2:36:59 PM.656] LSPD First Response: [TRACE] Created PRANGER at X:53.25 Y:-769.25 Z:30.65625 [12/21/2023 2:36:59 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:59 PM.658] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (carabinieri) [12/21/2023 2:36:59 PM.661] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:36:59 PM.663] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01 [12/21/2023 2:36:59 PM.664] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:36:59 PM.665] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (carabinieri) [12/21/2023 2:36:59 PM.667] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:36:59 PM.692] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:36:59 PM.692] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:36:59 PM.720] LSPD First Response: [TRACE] Cop Chris Vantego reassigned to Daniel Pecora [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Cop Ricky Reed reassigned to Daniel Pecora [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:36:59 PM.723] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:36:59 PM.770] LSPD First Response: [TRACE] Chris Vantego now monitoring Daniel Pecora [12/21/2023 2:36:59 PM.770] LSPD First Response: [TRACE] Ricky Reed now monitoring Daniel Pecora [12/21/2023 2:36:59 PM.947] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [12/21/2023 2:37:00 PM.253] LSPD First Response: [TRACE] Using new pursuit spawn [12/21/2023 2:37:00 PM.254] LSPD First Response: [TRACE] Recently used nodes: 2 [12/21/2023 2:37:00 PM.254] LSPD First Response: [TRACE] Preloading FBI [12/21/2023 2:37:00 PM.254] LSPD First Response: [TRACE] Created FBI at X:47.75 Y:-750.75 Z:30.625 [12/21/2023 2:37:00 PM.361] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [12/21/2023 2:37:00 PM.363] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (finanza) [12/21/2023 2:37:00 PM.402] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [12/21/2023 2:37:00 PM.404] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) was set as a cop [12/21/2023 2:37:00 PM.405] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:00 PM.406] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (finanza) [12/21/2023 2:37:00 PM.407] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:37:00 PM.413] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:00 PM.413] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:00 PM.413] LSPD First Response: [TRACE] Cop Josh Cranston reassigned to Daniel Pecora [12/21/2023 2:37:00 PM.413] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Cop Jennifer Ferguson reassigned to Daniel Pecora [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:00 PM.414] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:00 PM.430] LSPD First Response: [TRACE] Josh Cranston now monitoring Daniel Pecora [12/21/2023 2:37:00 PM.430] LSPD First Response: [TRACE] Jennifer Ferguson now monitoring Daniel Pecora [12/21/2023 2:37:00 PM.662] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:37:00 PM.663] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:37:00 PM.663] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:37:02 PM.065] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:02 PM.217] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:37:02 PM.721] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:37:02 PM.750] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:02 PM.894] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:37:03 PM.456] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:37:04 PM.122] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:04 PM.263] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) left combat. [12/21/2023 2:37:04 PM.821] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:04 PM.983] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) left combat. [12/21/2023 2:37:06 PM.179] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:06 PM.904] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:08 PM.244] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:08 PM.975] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:10 PM.325] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:11 PM.056] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:12 PM.400] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:12 PM.887] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:37:12 PM.888] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01 [12/21/2023 2:37:12 PM.889] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:37:13 PM.121] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:13 PM.158] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/21/2023 2:37:13 PM.896] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:13 PM.896] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:14 PM.468] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:15 PM.187] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:15 PM.377] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:37:16 PM.540] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:17 PM.244] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:18 PM.609] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:19 PM.303] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:19 PM.942] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:19 PM.943] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:37:19 PM.943] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:20 PM.672] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:20 PM.947] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:37:21 PM.362] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:22 PM.737] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:23 PM.456] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:24 PM.830] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:25 PM.467] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:25 PM.467] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:37:25 PM.547] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:25 PM.978] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:25 PM.978] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:26 PM.881] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:26 PM.991] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:37:27 PM.609] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:28 PM.948] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:29 PM.678] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:31 PM.008] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:31 PM.791] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:33 PM.092] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:33 PM.885] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:34 PM.553] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:34 PM.553] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:37:35 PM.176] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:35 PM.974] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:36 PM.071] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:36 PM.072] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:37 PM.291] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:37 PM.929] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:37:37 PM.929] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:37:38 PM.097] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:38 PM.610] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:37:39 PM.397] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:39 PM.630] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:39 PM.630] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:37:40 PM.175] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:41 PM.486] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:42 PM.282] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:43 PM.595] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:43 PM.623] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_PILLBOX_HILL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [12/21/2023 2:37:43 PM.623] LSPD First Response: [TRACE] Preloading POLICET [12/21/2023 2:37:43 PM.623] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [12/21/2023 2:37:43 PM.623] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:44 PM.134] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:44 PM.134] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:44 PM.363] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/21/2023 2:37:44 PM.366] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False [12/21/2023 2:37:44 PM.377] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:44 PM.826] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:37:44 PM.826] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02 [12/21/2023 2:37:44 PM.827] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:37:45 PM.262] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [12/21/2023 2:37:45 PM.665] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:45 PM.834] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:45 PM.835] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:46 PM.436] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:47 PM.122] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_PILLBOX_HILL from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\AREAS\AREA_PILLBOX_HILL_01.wav, looped: False [12/21/2023 2:37:47 PM.708] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:48 PM.042] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [12/21/2023 2:37:48 PM.166] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:48 PM.166] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:48 PM.483] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:48 PM.856] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:48 PM.856] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:49 PM.096] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [12/21/2023 2:37:49 PM.777] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:49 PM.864] LSPD First Response: [TRACE] Using new pursuit spawn [12/21/2023 2:37:49 PM.865] LSPD First Response: [TRACE] Recently used nodes: 3 [12/21/2023 2:37:49 PM.865] LSPD First Response: [TRACE] Preloading POLICET [12/21/2023 2:37:49 PM.866] LSPD First Response: [TRACE] Created policet at X:54.25 Y:-1221.25 Z:28.3125 [12/21/2023 2:37:49 PM.866] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:49 PM.867] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (polizia) [12/21/2023 2:37:49 PM.971] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:49 PM.971] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:49 PM.972] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:37:49 PM.972] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [12/21/2023 2:37:49 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:49 PM.974] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (polizia) [12/21/2023 2:37:49 PM.975] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:49 PM.975] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:49 PM.976] LSPD First Response: [TRACE] Johnny Russel (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:37:49 PM.976] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:49 PM.978] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (polizia) [12/21/2023 2:37:50 PM.148] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:50 PM.148] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:50 PM.149] LSPD First Response: [TRACE] Lan White (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:37:50 PM.150] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:37:50 PM.151] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (polizia) [12/21/2023 2:37:50 PM.152] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:50 PM.152] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit antiproiettile_polizia [12/21/2023 2:37:50 PM.153] LSPD First Response: [TRACE] Jose Manguele (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:37:50 PM.166] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/21/2023 2:37:50 PM.166] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Cop Johnny Russel reassigned to Daniel Pecora [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:50 PM.167] LSPD First Response: [TRACE] Cop Lan White reassigned to Daniel Pecora [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Cop Jose Manguele reassigned to Daniel Pecora [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Took ownership of cop for chase [12/21/2023 2:37:50 PM.168] LSPD First Response: [TRACE] Cop Blim Momak reassigned to Daniel Pecora [12/21/2023 2:37:50 PM.169] LSPD First Response: [TRACE] Cop added to chase [12/21/2023 2:37:50 PM.169] LSPD First Response: [TRACE] Added cop to existing chase [12/21/2023 2:37:50 PM.259] LSPD First Response: [TRACE] Johnny Russel now monitoring Daniel Pecora [12/21/2023 2:37:50 PM.259] LSPD First Response: [TRACE] Lan White now monitoring Daniel Pecora [12/21/2023 2:37:50 PM.259] LSPD First Response: [TRACE] Jose Manguele now monitoring Daniel Pecora [12/21/2023 2:37:50 PM.259] LSPD First Response: [TRACE] Blim Momak now monitoring Daniel Pecora [12/21/2023 2:37:50 PM.559] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:51 PM.854] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:52 PM.225] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [12/21/2023 2:37:52 PM.500] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:52 PM.630] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:52 PM.920] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:37:53 PM.912] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:54 PM.558] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:54 PM.680] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:55 PM.738] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:55 PM.979] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:56 PM.606] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:56 PM.751] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:57 PM.539] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) left combat. [12/21/2023 2:37:58 PM.036] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:58 PM.685] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:58 PM.808] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:37:58 PM.952] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:37:59 PM.067] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:00 PM.108] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:00 PM.290] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [12/21/2023 2:38:00 PM.290] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [12/21/2023 2:38:00 PM.290] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager [12/21/2023 2:38:00 PM.290] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12) [12/21/2023 2:38:00 PM.304] LSPD First Response: [TRACE] Ped Evan Tucker has become idle again [12/21/2023 2:38:00 PM.305] LSPD First Response: [TRACE] Ped Cuddy Haze has become idle again [12/21/2023 2:38:00 PM.740] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:00 PM.881] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:01 PM.939] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:02 PM.174] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:02 PM.805] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:02 PM.943] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:03 PM.329] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:38:03 PM.329] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02 [12/21/2023 2:38:03 PM.596] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/21/2023 2:38:03 PM.596] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [12/21/2023 2:38:03 PM.596] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [12/21/2023 2:38:03 PM.596] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [12/21/2023 2:38:03 PM.612] LSPD First Response: [TRACE] Ped Cordell Kingston has become idle again [12/21/2023 2:38:03 PM.612] LSPD First Response: [TRACE] Ped Brian Grey has become idle again [12/21/2023 2:38:04 PM.228] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:04 PM.344] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:38:04 PM.344] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:38:04 PM.345] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:04 PM.894] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:05 PM.006] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:05 PM.289] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:05 PM.289] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:05 PM.356] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:05 PM.356] LSPD First Response: [TRACE] Invoking PedGainedVisual [12/21/2023 2:38:05 PM.356] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:05 PM.671] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:06 PM.315] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:06 PM.364] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:07 PM.089] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:07 PM.990] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:08 PM.204] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:08 PM.376] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:09 PM.152] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:10 PM.033] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:10 PM.049] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:10 PM.049] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:10 PM.388] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:10 PM.389] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:10 PM.464] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:11 PM.243] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:12 PM.101] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:12 PM.526] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:13 PM.308] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:13 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:13 PM.344] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:14 PM.181] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:14 PM.599] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:15 PM.370] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:16 PM.254] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:16 PM.392] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:16 PM.674] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:17 PM.444] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:18 PM.346] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:18 PM.740] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:19 PM.514] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:20 PM.459] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:20 PM.793] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:21 PM.566] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:22 PM.532] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:22 PM.879] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:23 PM.645] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:24 PM.632] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:24 PM.767] LSPD First Response: [TRACE] Preloading POLICE2 [12/21/2023 2:38:24 PM.768] LSPD First Response: [TRACE] Created police2 at X:399.393 Y:-1621.396 Z:29.20119 [12/21/2023 2:38:24 PM.768] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Comando di Polizia Locale [12/21/2023 2:38:24 PM.768] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:38:24 PM.769] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [12/21/2023 2:38:24 PM.772] LSPD First Response: [TRACE] Bobby Hill (MP_M_FREEMODE_01) was set as a cop [12/21/2023 2:38:24 PM.772] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [12/21/2023 2:38:24 PM.933] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:25 PM.700] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:26 PM.006] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:26 PM.677] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:27 PM.007] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:27 PM.794] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:28 PM.728] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:29 PM.096] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:29 PM.876] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:30 PM.780] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:31 PM.183] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:31 PM.952] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:32 PM.170] LSPD First Response: [TRACE] Thread Marker #7 initialized [12/21/2023 2:38:32 PM.838] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:33 PM.230] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:33 PM.992] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:34 PM.204] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:34 PM.936] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:35 PM.298] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:36 PM.069] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:36 PM.949] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:36 PM.960] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:36 PM.961] LSPD First Response: [TRACE] Extended route by 20 [12/21/2023 2:38:37 PM.016] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:37 PM.289] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:38 PM.136] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:38 PM.137] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:38 PM.305] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:38 PM.811] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:38 PM.852] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [12/21/2023 2:38:38 PM.852] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [12/21/2023 2:38:38 PM.853] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [12/21/2023 2:38:39 PM.066] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:39 PM.830] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:40 PM.228] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:40 PM.229] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:40 PM.337] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:40 PM.671] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:41 PM.148] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:41 PM.255] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:41 PM.600] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) left combat. [12/21/2023 2:38:42 PM.293] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:42 PM.623] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:43 PM.150] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:43 PM.213] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:43 PM.336] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:43 PM.399] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:43 PM.701] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:43 PM.701] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:43 PM.914] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:38:44 PM.365] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:44 PM.682] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:45 PM.200] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:38:45 PM.274] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:45 PM.419] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:45 PM.946] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:46 PM.436] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:47 PM.347] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:47 PM.457] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:48 PM.485] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:49 PM.435] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:49 PM.519] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:50 PM.551] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:51 PM.511] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:51 PM.595] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:52 PM.267] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:38:52 PM.267] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:38:52 PM.652] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:53 PM.610] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:53 PM.699] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:54 PM.744] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:55 PM.701] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:55 PM.774] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:56 PM.793] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:57 PM.775] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:57 PM.835] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:58 PM.063] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) left combat. [12/21/2023 2:38:58 PM.162] LSPD First Response: [TRACE] Freeing dead cop [12/21/2023 2:38:58 PM.166] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:38:58 PM.168] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:38:58 PM.168] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:38:58 PM.168] LSPD First Response: [TRACE] Freeing cop: Johnny Russel [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing dead cop [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing cop: Lan White [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing dead cop [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing cop: Jose Manguele [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing dead cop [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Freeing cop: Blim Momak [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:38:58 PM.169] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:38:58 PM.173] LSPD First Response: [TRACE] Ped Lan White has become idle again [12/21/2023 2:38:58 PM.173] LSPD First Response: [TRACE] Ped Jose Manguele has become idle again [12/21/2023 2:38:58 PM.173] LSPD First Response: [TRACE] Ped Blim Momak has become idle again [12/21/2023 2:38:58 PM.173] LSPD First Response: [TRACE] Ped Johnny Russel has become idle again [12/21/2023 2:38:58 PM.197] LSPD First Response: [TRACE] Johnny Russel (MP_M_FREEMODE_01) was damaged. [12/21/2023 2:38:58 PM.296] LSPD First Response: [TRACE] Jose Manguele (MP_M_FREEMODE_01) was damaged. [12/21/2023 2:38:58 PM.568] LSPD First Response: [TRACE] Blim Momak (MP_M_FREEMODE_01) was damaged. [12/21/2023 2:38:58 PM.630] LSPD First Response: [TRACE] Lan White (MP_M_FREEMODE_01) was damaged. [12/21/2023 2:38:58 PM.876] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:38:59 PM.886] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:00 PM.921] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:01 PM.965] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:03 PM.003] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:04 PM.031] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:05 PM.063] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:06 PM.094] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:07 PM.129] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:08 PM.149] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:08 PM.434] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:39:09 PM.185] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02 [12/21/2023 2:39:09 PM.186] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:09 PM.444] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [12/21/2023 2:39:09 PM.444] LSPD First Response: [TRACE] Visual regained event fired [12/21/2023 2:39:10 PM.205] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:10 PM.626] LSPD First Response: [TRACE] Removed group 0 [12/21/2023 2:39:10 PM.626] LSPD First Response: [TRACE] Removed group 0 [12/21/2023 2:39:10 PM.626] LSPD First Response: [TRACE] Removed group 0 [12/21/2023 2:39:10 PM.626] LSPD First Response: [TRACE] Removed group 0 [12/21/2023 2:39:11 PM.214] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:11 PM.716] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [12/21/2023 2:39:12 PM.750] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:13 PM.693] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/21/2023 2:39:13 PM.786] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:14 PM.749] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [12/21/2023 2:39:14 PM.813] LSPD First Response: [TRACE] Reapplied [12/21/2023 2:39:15 PM.072] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/21/2023 2:39:15 PM.251] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [12/21/2023 2:39:15 PM.324] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/21/2023 2:39:15 PM.588] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [12/21/2023 2:39:15 PM.648] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [12/21/2023 2:39:15 PM.650] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/21/2023 2:39:15 PM.651] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02 [12/21/2023 2:39:16 PM.098] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [12/21/2023 2:39:16 PM.098] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [12/21/2023 2:39:16 PM.617] LSPD First Response: [TRACE] Suspect starting fighting [12/21/2023 2:39:16 PM.618] LSPD First Response: [TRACE] Started fighting against suspect [12/21/2023 2:39:16 PM.876] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [12/21/2023 2:39:16 PM.879] LSPD First Response: [TRACE] Started fighting against suspect [12/21/2023 2:39:17 PM.511] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:39:17 PM.724] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) entered combat with target: Daniel Pecora (HC_GUNMAN) [12/21/2023 2:39:17 PM.864] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [12/21/2023 2:39:17 PM.868] LSPD First Response: [TRACE] Ending chase [12/21/2023 2:39:17 PM.868] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:39:17 PM.868] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Freeing cop: Chris Vantego [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Freeing cop: Ricky Reed [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Freeing cop: Josh Cranston [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removed ped chase strategy [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Freeing cop: Jennifer Ferguson [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [12/21/2023 2:39:17 PM.869] LSPD First Response: [TRACE] Cop freed [12/21/2023 2:39:17 PM.873] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [12/21/2023 2:39:17 PM.873] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [12/21/2023 2:39:17 PM.873] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [12/21/2023 2:39:17 PM.873] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [12/21/2023 2:39:17 PM.873] LSPD First Response: [TRACE] Visual lost event fired [12/21/2023 2:39:17 PM.874] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [12/21/2023 2:39:17 PM.874] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [12/21/2023 2:39:17 PM.874] LSPD First Response: [TRACE] ChaseHost: Lost control over Daniel Pecora [12/21/2023 2:39:17 PM.875] LSPD First Response: [TRACE] Suspect freed [12/21/2023 2:39:17 PM.875] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [12/21/2023 2:39:17 PM.876] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [12/21/2023 2:39:17 PM.876] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [12/21/2023 2:39:17 PM.876] LSPD First Response: [TRACE] KRdgaawFNdDFzgQavAsvWGMBjtiUA is ending already [12/21/2023 2:39:17 PM.896] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [12/21/2023 2:39:17 PM.896] at System.Environment.get_StackTrace() [12/21/2023 2:39:17 PM.896] at LSPD_First_Response.Engine.BaseComponent.XzjltkwlAEgydEuoGnFOHRgjVWpX() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [12/21/2023 2:39:17 PM.896] at kCVCTGgWilFxDnkVFdjkxqxJiASM.EqOyWuyaIthbtfWAGMKTHHFvfyPlA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [12/21/2023 2:39:17 PM.896] at LSPD_First_Response.Engine.BaseComponent.XzjltkwlAEgydEuoGnFOHRgjVWpX() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [12/21/2023 2:39:17 PM.896] at QSZVTfhGxeanhMOHajgOUUiCDalN.mldqtMWVfvQulULtqnsnhjMZbeNIA(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [12/21/2023 2:39:17 PM.896] at kCVCTGgWilFxDnkVFdjkxqxJiASM.OclINfBviAMKKCWBBZLdPXVjNHuub(KRdgaawFNdDFzgQavAsvWGMBjtiUA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [12/21/2023 2:39:17 PM.896] at System.Action`1.Invoke(T obj) [12/21/2023 2:39:17 PM.896] at KRdgaawFNdDFzgQavAsvWGMBjtiUA.EqOyWuyaIthbtfWAGMKTHHFvfyPlA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [12/21/2023 2:39:17 PM.896] at LSPD_First_Response.Engine.BaseComponent.XzjltkwlAEgydEuoGnFOHRgjVWpX() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [12/21/2023 2:39:17 PM.896] at KRdgaawFNdDFzgQavAsvWGMBjtiUA.ltstkTwrRtblhWqvCIMtibHezRoV() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 271 [12/21/2023 2:39:17 PM.896] at rnsMwXBtLeBUYbuTMlsHJofgGGgq.ltstkTwrRtblhWqvCIMtibHezRoV() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54 [12/21/2023 2:39:17 PM.896] at iVbhejskzfDZehDbqkBLsZMRtnTSA.OJcjRVRyJmnyxPvySAgWLQOKjBAv() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 821 [12/21/2023 2:39:17 PM.896] at Rage.GameFiber.Main() [12/21/2023 2:39:17 PM.896] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [12/21/2023 2:39:17 PM.896] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [12/21/2023 2:39:17 PM.896] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [12/21/2023 2:39:17 PM.896] at System.Threading.ThreadHelper.ThreadStart() [12/21/2023 2:39:17 PM.897] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [12/21/2023 2:39:17 PM.899] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [12/21/2023 2:39:17 PM.899] LSPD First Response: [TRACE] StageOnFinished [12/21/2023 2:39:17 PM.899] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [12/21/2023 2:39:17 PM.900] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [12/21/2023 2:39:17 PM.901] LSPD First Response: [TRACE] Finishing crime Cold cases [12/21/2023 2:39:17 PM.903] LSPD First Response: [TRACE] Finishing all logic for Daniel Pecora [12/21/2023 2:39:17 PM.903] LSPD First Response: [TRACE] Crime finished [12/21/2023 2:39:17 PM.904] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [12/21/2023 2:39:17 PM.904] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [12/21/2023 2:39:17 PM.904] LSPD First Response: [TRACE] Ped Daniel Pecora has become idle again [12/21/2023 2:39:17 PM.905] LSPD First Response: [TRACE] Ped Jennifer Ferguson has become idle again [12/21/2023 2:39:17 PM.905] LSPD First Response: [TRACE] Ped Ricky Reed has become idle again [12/21/2023 2:39:17 PM.905] LSPD First Response: [TRACE] Ped Chris Vantego has become idle again [12/21/2023 2:39:17 PM.905] LSPD First Response: [TRACE] Ped Josh Cranston has become idle again [12/21/2023 2:39:17 PM.920] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [12/21/2023 2:39:18 PM.013] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) left combat. [12/21/2023 2:39:18 PM.224] LSPD First Response: [TRACE] Daniel Pecora killed by Ettore Ricci [12/21/2023 2:39:18 PM.225] LSPD First Response: [TRACE] Daniel Pecora (HC_GUNMAN) was damaged. [12/21/2023 2:39:18 PM.252] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [12/21/2023 2:39:18 PM.252] LSPD First Response: [TRACE] Damage killed ped [12/21/2023 2:39:18 PM.315] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) left combat. [12/21/2023 2:39:28 PM.676] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) left combat. [12/21/2023 2:39:42 PM.267] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [12/21/2023 2:39:54 PM.977] LSPD First Response: [TRACE] It has been 275 seconds since the last callout [12/21/2023 2:39:54 PM.982] LSPD First Response: Creating orwJhPsfHfrSxVAgORBpZicHFPce from orwJhPsfHfrSxVAgORBpZicHFPce, LSPD First Response, Version=0.4.8748.23994, Culture=neutral, PublicKeyToken=null [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [12/21/2023 2:39:54 PM.988] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [12/21/2023 2:39:54 PM.989] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [12/21/2023 2:39:54 PM.999] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [12/21/2023 2:39:54 PM.999] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [12/21/2023 2:39:54 PM.999] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [12/21/2023 2:39:55 PM.232] LSPD First Response: [TRACE] Callout created: Holdup #1 [12/21/2023 2:39:56 PM.402] LSPD First Response: [TRACE] No agency found for Ambulance in LosSantosCity in RANCHO using RespondsAsBackup [12/21/2023 2:39:56 PM.403] LSPD First Response: [TRACE] No agency found for Ambulance in LosSantosCity in RANCHO using RespondsAsBackup [12/21/2023 2:39:56 PM.403] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:541.7335 Y:-1781.968 Z:28.95838 [12/21/2023 2:39:56 PM.403] LSPD First Response: [WARN] No XML data found for Ambulance, unit will not be created [12/21/2023 2:40:10 PM.447] LSPD First Response: [TRACE] Cleaning UI [12/21/2023 2:40:10 PM.449] LSPD First Response: [TRACE] Launching new encounter for Manuel Esplado [12/21/2023 2:40:10 PM.449] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [12/21/2023 2:40:12 PM.642] LSPD First Response: WARNING: Unable to retrieve game date/time data: [12/21/2023 2:40:12 PM.643] LSPD First Response: Month must be between one and twelve. [12/21/2023 2:40:12 PM.643] Parameter name: month [12/21/2023 2:40:17 PM.370] LSPD First Response: WARNING: Unable to retrieve game date/time data: [12/21/2023 2:40:17 PM.370] LSPD First Response: Month must be between one and twelve. [12/21/2023 2:40:17 PM.370] Parameter name: month [12/21/2023 2:40:20 PM.732] LSPD First Response: WARNING: Unable to retrieve game date/time data: [12/21/2023 2:40:20 PM.732] LSPD First Response: Month must be between one and twelve. [12/21/2023 2:40:20 PM.732] Parameter name: month [12/21/2023 2:40:29 PM.598] LSPD First Response: WARNING: Unable to retrieve game date/time data: [12/21/2023 2:40:29 PM.598] LSPD First Response: Month must be between one and twelve. [12/21/2023 2:40:29 PM.598] Parameter name: month [12/21/2023 2:40:41 PM.422] LSPD First Response: WARNING: Unable to retrieve game date/time data: [12/21/2023 2:40:41 PM.422] LSPD First Response: Month must be between one and twelve. [12/21/2023 2:40:41 PM.422] Parameter name: month [12/21/2023 2:40:42 PM.090] LSPD First Response: [TRACE] It has been 31 seconds since the last callout [12/21/2023 2:40:42 PM.090] LSPD First Response: Creating vobOaEsTacStIZNjuEylsnkshVFT from vobOaEsTacStIZNjuEylsnkshVFT, LSPD First Response, Version=0.4.8748.23994, Culture=neutral, PublicKeyToken=null [12/21/2023 2:40:42 PM.097] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BOULEVARD [12/21/2023 2:40:42 PM.208] LSPD First Response: [TRACE] Preloading BANSHEE [12/21/2023 2:40:42 PM.208] LSPD First Response: [TRACE] Callout created: Pursuit #1 [12/21/2023 2:40:43 PM.590] LSPD First Response: [TRACE] Luke Angelo (A_M_M_STLAT_02) was damaged. [12/21/2023 2:40:47 PM.703] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_RANCHO:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [12/21/2023 2:40:47 PM.703] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [12/21/2023 2:40:47 PM.703] LSPD First Response: [TRACE] No agency found for Ambulance in LosSantosCity in RANCHO using RespondsAsBackup [12/21/2023 2:40:47 PM.703] LSPD First Response: [TRACE] No agency found for Ambulance in LosSantosCity in RANCHO using RespondsAsBackup [12/21/2023 2:40:47 PM.703] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:538.1345 Y:-1778.999 Z:28.80299 [12/21/2023 2:40:47 PM.703] LSPD First Response: [WARN] No XML data found for Ambulance, unit will not be created [12/21/2023 2:40:48 PM.451] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/21/2023 2:40:48 PM.455] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_04.wav, looped: False [12/21/2023 2:40:49 PM.811] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [12/21/2023 2:40:50 PM.451] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_02.wav, looped: False [12/21/2023 2:40:51 PM.991] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False [12/21/2023 2:40:53 PM.060] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_RANCHO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\AREAS\AREA_RANCHO_01.wav, looped: False [12/21/2023 2:40:53 PM.700] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/21/2023 2:40:54 PM.151] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [12/21/2023 2:40:54 PM.440] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [12/21/2023 2:40:55 PM.460] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [12/21/2023 2:40:57 PM.227] LSPD First Response: [TRACE] Cleaning UI [12/21/2023 2:41:38 PM.739] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_RANCHO:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [12/21/2023 2:41:38 PM.739] LSPD First Response: [TRACE] Preloading AMBULANCE [12/21/2023 2:41:38 PM.739] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [12/21/2023 2:41:38 PM.739] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [12/21/2023 2:41:39 PM.480] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [12/21/2023 2:41:39 PM.484] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False [12/21/2023 2:41:40 PM.810] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [12/21/2023 2:41:41 PM.429] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_03.wav, looped: False [12/21/2023 2:41:42 PM.879] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False [12/21/2023 2:41:43 PM.929] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_RANCHO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\AREAS\AREA_RANCHO_01.wav, looped: False [12/21/2023 2:41:44 PM.560] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [12/21/2023 2:41:45 PM.550] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [12/21/2023 2:41:45 PM.800] LSPD First Response: [TRACE] Using new link spawn [12/21/2023 2:41:45 PM.816] LSPD First Response: [TRACE] Preloading AMBULANCE [12/21/2023 2:41:45 PM.817] LSPD First Response: [TRACE] Created ambulance at X:441 Y:-1934.25 Z:23.59375 [12/21/2023 2:41:45 PM.817] LSPD First Response: [TRACE] Forced Livery: 1 [12/21/2023 2:41:45 PM.817] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [12/21/2023 2:41:45 PM.818] LSPD First Response: [TRACE] New ped created s_m_m_paramedic_01 (PedType: 20), Agency: LSFD (lsfd) [12/21/2023 2:41:45 PM.818] LSPD First Response: [TRACE] Failed to find inventory for s_m_m_paramedic_01:generatedOutfit_5.generatedOutfit_5 [12/21/2023 2:41:45 PM.820] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/21/2023 2:41:45 PM.820] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [12/21/2023 2:41:45 PM.821] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [12/21/2023 2:41:45 PM.822] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems_jacket [12/21/2023 2:41:45 PM.822] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [12/21/2023 2:41:45 PM.822] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [12/21/2023 2:41:45 PM.823] LSPD First Response: [TRACE] Assigned medic relationship and group. [12/21/2023 2:41:45 PM.838] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/21/2023 2:41:45 PM.840] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [12/21/2023 2:41:45 PM.841] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [12/21/2023 2:41:47 PM.370] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Giochi\Others\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [12/21/2023 2:42:02 PM.651] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [12/21/2023 2:42:03 PM.387] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [12/21/2023 2:42:03 PM.387] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [12/21/2023 2:42:03 PM.389] LSPD First Response: [TRACE] Set current state to: GoToCaller [12/21/2023 2:42:03 PM.389] LSPD First Response: [TRACE] Use caller position: True [12/21/2023 2:42:11 PM.497] LSPD First Response: [TRACE] A new world event should be started [12/21/2023 2:42:11 PM.498] LSPD First Response: [TRACE] Starting world event RunLights [12/21/2023 2:42:11 PM.499] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [12/21/2023 2:42:11 PM.503] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [12/21/2023 2:42:16 PM.645] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [12/21/2023 2:42:16 PM.646] LSPD First Response: [TRACE] Set current state to: Investigate [12/21/2023 2:42:16 PM.646] LSPD First Response: [TRACE] TaskMedicInvestigate created [12/21/2023 2:42:17 PM.665] LSPD First Response: [TRACE] Found target: HC_GUNMAN [12/21/2023 2:42:17 PM.712] LSPD First Response: [TRACE] Started sequence [12/21/2023 2:42:23 PM.809] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [12/21/2023 2:42:25 PM.199] LSPD First Response: [TRACE] Starting treatment [12/21/2023 2:42:33 PM.687] LSPD First Response: [TRACE] Removed group 0 [12/21/2023 2:42:34 PM.955] LSPD First Response: [TRACE] Spawned suspect vehicle [12/21/2023 2:43:05 PM.664] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly [12/21/2023 2:43:05 PM.668] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [12/21/2023 2:43:05 PM.669] LSPD First Response: [TRACE] InvestigateTask_Ended [12/21/2023 2:43:05 PM.669] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [12/21/2023 2:43:05 PM.690] LSPD First Response: [TRACE] Enter vehicle: -1