[1/4/2024 2:48:19 PM.698] Started new log on 1/4/2024 2:48:19 PM.698 [1/4/2024 2:48:19 PM.698] ==================================================================================================== [1/4/2024 2:48:19 PM.694] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/4/2024 2:48:19 PM.699] Log verbosity: Trivial [1/4/2024 2:48:19 PM.700] Initializing input system [1/4/2024 2:48:19 PM.701] Initializing game console [1/4/2024 2:48:19 PM.705] Console key has been set to F4 (key code: 115) [1/4/2024 2:48:19 PM.744] Initializing console variable "ConsoleScrollAmount". [1/4/2024 2:48:19 PM.745] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/4/2024 2:48:19 PM.746] Read value: [1/4/2024 2:48:19 PM.746] Initializing console variable "ConsoleKey". [1/4/2024 2:48:19 PM.746] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/4/2024 2:48:19 PM.747] Read value: F4 [1/4/2024 2:48:19 PM.747] Setting value of console variable "ConsoleKey" to stored value. [1/4/2024 2:48:19 PM.747] Console key has been set to F4 (key code: 115) [1/4/2024 2:48:19 PM.747] Initializing console variable "PluginTimeoutThreshold". [1/4/2024 2:48:19 PM.747] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/4/2024 2:48:19 PM.749] Read value: 10000 [1/4/2024 2:48:19 PM.749] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/4/2024 2:48:19 PM.749] Initializing console variable "AlwaysShowConsoleOutput". [1/4/2024 2:48:19 PM.749] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/4/2024 2:48:19 PM.749] Read value: [1/4/2024 2:48:19 PM.749] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/4/2024 2:48:19 PM.749] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/4/2024 2:48:19 PM.749] Read value: False [1/4/2024 2:48:19 PM.749] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/4/2024 2:48:19 PM.749] Initializing console variable "ShowOnScreenWarnings". [1/4/2024 2:48:19 PM.749] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/4/2024 2:48:19 PM.750] Read value: [1/4/2024 2:48:19 PM.750] Console initialized [1/4/2024 2:48:19 PM.750] Initializing forms manager [1/4/2024 2:48:19 PM.750] Cleaning temp folder [1/4/2024 2:48:19 PM.751] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [1/4/2024 2:48:19 PM.756] ================ RAGE Plugin Hook ================ [1/4/2024 2:48:19 PM.758] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [1/4/2024 2:48:19 PM.758] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one. [1/4/2024 2:48:19 PM.758] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one. [1/4/2024 2:48:19 PM.758] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/4/2024 2:48:19 PM.758] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds. [1/4/2024 2:48:19 PM.760] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [1/4/2024 2:48:19 PM.761] Checking game support [1/4/2024 2:48:19 PM.851] Product name: Grand Theft Auto V [1/4/2024 2:48:19 PM.851] Product version: 1.0.3095.0 [1/4/2024 2:48:19 PM.851] Is steam version: True [1/4/2024 2:48:19 PM.852] Initializing DirectX [1/4/2024 2:48:19 PM.853] Initializing Direct3D [1/4/2024 2:48:19 PM.853] Getting game swap chain [1/4/2024 2:48:19 PM.871] Swap Chain created: 0x7FF74F5D04F0 [1/4/2024 2:48:19 PM.871] Swap Chain VTable: 0x1A362226F00 [1/4/2024 2:48:19 PM.871] 0x575655FFF5BFC5E9;0xEC8148B9246C8D48;0x85058B4800000090 [1/4/2024 2:48:19 PM.871] D3D11Present: 0x7FF854F147C0 [1/4/2024 2:48:19 PM.871] D3D11ResizeBuffers: 0x7FF854F03820 [1/4/2024 2:48:19 PM.871] D3D11ResizeTarget: 0x7FF854F55640 [1/4/2024 2:48:19 PM.871] D3D11SetFullscreenState: 0x7FF854F03E80 [1/4/2024 2:48:19 PM.871] Direct3D initialized [1/4/2024 2:48:19 PM.872] Initialized DirectX [1/4/2024 2:48:19 PM.872] Direct3D watcher thread spawned [1/4/2024 2:48:20 PM.053] Getting device [1/4/2024 2:48:20 PM.053] Retrieved device [1/4/2024 2:48:20 PM.053] Creating wrapper [1/4/2024 2:48:20 PM.090] Wrapper created [1/4/2024 2:48:20 PM.093] Effect created [1/4/2024 2:48:20 PM.093] Creating buffer [1/4/2024 2:48:20 PM.093] Created buffer [1/4/2024 2:48:20 PM.093] Creating blend state [1/4/2024 2:48:20 PM.093] Created blend state [1/4/2024 2:48:20 PM.093] Done with creation [1/4/2024 2:48:20 PM.122] Initializing texture system. [1/4/2024 2:48:20 PM.122] Initializing texture system; phase 1 [1/4/2024 2:48:20 PM.122] Initializing texture system; phase 2 [1/4/2024 2:48:20 PM.128] Initializing texture system; phase 3 [1/4/2024 2:48:20 PM.128] Initializing texture system; phase 4 [1/4/2024 2:48:20 PM.135] Initializing texture system; phase 5 [1/4/2024 2:48:20 PM.135] Initializing texture system; phase 6 [1/4/2024 2:48:20 PM.137] Initializing texture system; phase 7 [1/4/2024 2:48:20 PM.138] Initializing texture system; phase 8 [1/4/2024 2:48:20 PM.139] Initializing texture system; phase 9 [1/4/2024 2:48:20 PM.139] Initializing texture system; phase 10 [1/4/2024 2:48:20 PM.142] Pixel Shader 5.0 not supported. Falling back to 4.0. [1/4/2024 2:48:20 PM.143] Initializing texture system; phase 11 [1/4/2024 2:48:20 PM.143] Initializing texture system; phase 12 [1/4/2024 2:48:20 PM.144] Initializing texture system; phase 13 [1/4/2024 2:48:20 PM.144] Initializing texture system; phase 14 [1/4/2024 2:48:24 PM.873] Direct3D watcher thread ended [1/4/2024 2:48:56 PM.451] LoadingScreenMsg: Initializing game support [1/4/2024 2:48:56 PM.703] Initializing game support [1/4/2024 2:49:02 PM.122] LoadingScreenMsg: Velocity limit removed [1/4/2024 2:49:02 PM.408] Compatibility level: 0 [1/4/2024 2:49:02 PM.408] Supported version detected [1/4/2024 2:49:02 PM.408] ================================================== [1/4/2024 2:49:02 PM.408] LoadingScreenMsg: Patching code [1/4/2024 2:49:02 PM.659] LoadingScreenMsg: Waiting for game initialization [1/4/2024 2:49:02 PM.910] Waiting for game initialization [1/4/2024 2:49:03 PM.011] LoadingScreenMsg: Initializing core [1/4/2024 2:49:03 PM.262] Initializing hook [1/4/2024 2:49:08 PM.271] LoadingScreenMsg: Completing interoperability [1/4/2024 2:49:08 PM.523] Completing interoperability [1/4/2024 2:49:08 PM.523] Initialization code 1. [1/4/2024 2:49:08 PM.523] Initialization code 2. [1/4/2024 2:49:08 PM.523] Initialization code 3. [1/4/2024 2:49:08 PM.529] 1 Address: 0x00007FF74D31DE18 [1/4/2024 2:49:08 PM.529] Calling func 1 [1/4/2024 2:49:08 PM.543] 2 Address: 0x00007FF74DEFCC52 [1/4/2024 2:49:08 PM.543] 3 Address: 0x00007FF74C8D61D2 [1/4/2024 2:49:08 PM.564] Address: 0x00007FF74DEFCBFC [1/4/2024 2:49:08 PM.564] Unknown var: 0x00007FF74EF57510 [1/4/2024 2:49:08 PM.564] Initialization code 4. [1/4/2024 2:49:08 PM.564] Initialization code 5. [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 1 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 2 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 3 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 4 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 5 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 6 [1/4/2024 2:49:08 PM.564] Completing interoperability, phase 7 [1/4/2024 2:49:08 PM.564] LoadingScreenMsg: [1/4/2024 2:49:08 PM.815] LoadingScreenMsg: Loading Story Mode [1/4/2024 2:49:09 PM.066] LoadingScreenMsg: Loading and Populating Game World [1/4/2024 2:49:09 PM.317] LoadingScreenMsg: [1/4/2024 2:49:19 PM.468] Initializing console variable "IsDeveloperModeEnabled". [1/4/2024 2:49:19 PM.468] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/4/2024 2:49:19 PM.468] Read value: [1/4/2024 2:49:19 PM.468] Initializing console variable "TimeScale". [1/4/2024 2:49:19 PM.468] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/4/2024 2:49:19 PM.468] Read value: [1/4/2024 2:49:19 PM.476] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [1/4/2024 2:49:19 PM.478] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll". [1/4/2024 2:49:21 PM.237] : Initializing input system [1/4/2024 2:49:21 PM.238] : Initializing game console [1/4/2024 2:49:21 PM.239] : Initializing forms manager [1/4/2024 2:49:21 PM.303] Plugin "Dashcam V" was loaded from "DashcamV.dll". [1/4/2024 2:49:21 PM.303] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/4/2024 2:49:21 PM.303] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/4/2024 2:49:23 PM.058] : Initializing input system [1/4/2024 2:49:23 PM.059] : Initializing game console [1/4/2024 2:49:23 PM.060] : Initializing forms manager [1/4/2024 2:49:23 PM.131] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/4/2024 2:49:23 PM.132] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll [1/4/2024 2:49:23 PM.132] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll". [1/4/2024 2:49:24 PM.807] : Initializing input system [1/4/2024 2:49:24 PM.807] : Initializing game console [1/4/2024 2:49:24 PM.808] : Initializing forms manager [1/4/2024 2:49:24 PM.819] Plugin "Scene Manager" was loaded from "SceneManager.dll". [1/4/2024 2:49:25 PM.037] LSPD First Response: [TRACE] Started loading LSPDFR [1/4/2024 2:49:25 PM.038] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994) [1/4/2024 2:49:25 PM.038] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC [1/4/2024 2:49:25 PM.038] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/4/2024 2:49:25 PM.897] Scene Manager: User's RNUI version: 1.9.2.0 [1/4/2024 2:49:25 PM.898] Scene Manager: Loading SceneManager.ini settings [1/4/2024 2:49:25 PM.927] Scene Manager: Scene Manager V2.1.0.0 is ready. [1/4/2024 2:49:27 PM.159] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/4/2024 2:49:31 PM.609] LSPD First Response: [TRACE] Game has stopped loading [1/4/2024 2:49:34 PM.405] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:34 PM.407] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:34 PM.409] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/4/2024 2:49:34 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/4/2024 2:49:34 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:34 PM.469] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:34 PM.469] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/4/2024 2:49:34 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/4/2024 2:49:34 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/4/2024 2:49:34 PM.473] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/4/2024 2:49:34 PM.823] LSPD First Response: [TRACE] Adding Ben J. as character [1/4/2024 2:49:34 PM.898] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/4/2024 2:49:34 PM.899] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2024 2:49:34 PM.899] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2024 2:49:34 PM.946] LSPD First Response: [TRACE] Adding Andrew Robb as character [1/4/2024 2:49:35 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.054] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/4/2024 2:49:35 PM.057] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.057] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.057] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/4/2024 2:49:35 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.059] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/4/2024 2:49:35 PM.073] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [1/4/2024 2:49:35 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:35 PM.083] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/4/2024 2:49:35 PM.089] LSPD First Response: [TRACE] Failed to parse as chance [1/4/2024 2:49:35 PM.091] LSPD First Response: [TRACE] Player was in vehicle: False [1/4/2024 2:49:35 PM.091] LSPD First Response: [TRACE] Last selected character was Andrew Robb, should spawn as last character True [1/4/2024 2:49:35 PM.091] LSPD First Response: [TRACE] Loading last selected character Andrew Robb [1/4/2024 2:49:35 PM.094] LSPD First Response: [INFO] Changing current player character to Andrew Robb [1/4/2024 2:49:35 PM.116] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/4/2024 2:49:35 PM.116] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/4/2024 2:49:35 PM.117] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/4/2024 2:49:35 PM.377] LSPD First Response: [TRACE] Cached 1349 decorators for index 3 [1/4/2024 2:49:35 PM.383] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/4/2024 2:49:35 PM.383] LSPD First Response: [TRACE] CharacterSelected: 1641 [1/4/2024 2:49:35 PM.383] LSPD First Response: [TRACE] Character changed, creating new stats object [1/4/2024 2:49:41 PM.823] LSPD First Response: [TRACE] Initialized telemtry service [1/4/2024 2:49:41 PM.856] LSPD First Response: We have 4 appartments registered [1/4/2024 2:49:41 PM.858] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/4/2024 2:49:41 PM.863] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/4/2024 2:49:41 PM.863] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/4/2024 2:49:41 PM.863] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/4/2024 2:49:41 PM.864] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/4/2024 2:49:41 PM.864] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/4/2024 2:49:41 PM.865] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/4/2024 2:49:41 PM.866] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/4/2024 2:49:41 PM.866] LSPD First Response: ApartmentManager initialized [1/4/2024 2:49:41 PM.867] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/4/2024 2:49:41 PM.868] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/4/2024 2:49:41 PM.869] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/4/2024 2:49:41 PM.918] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/4/2024 2:49:42 PM.002] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/4/2024 2:49:42 PM.002] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/4/2024 2:49:42 PM.003] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [1/4/2024 2:49:42 PM.008] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/4/2024 2:49:42 PM.009] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/4/2024 2:49:42 PM.038] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/4/2024 2:49:42 PM.039] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/4/2024 2:49:42 PM.039] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/4/2024 2:49:42 PM.039] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/4/2024 2:49:42 PM.041] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/4/2024 2:49:42 PM.041] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/4/2024 2:49:42 PM.121] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/4/2024 2:49:42 PM.186] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/4/2024 2:49:42 PM.195] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/4/2024 2:49:42 PM.199] LSPD First Response: [TRACE] Set title to Andrew Robb for Interaction Menu [1/4/2024 2:49:42 PM.200] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/4/2024 2:49:42 PM.201] LSPD First Response: [TRACE] Set title to Andrew Robb for Police Radio [1/4/2024 2:49:42 PM.206] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/4/2024 2:49:42 PM.208] LSPD First Response: [TRACE] Set title to Andrew Robb for Vehicle Options [1/4/2024 2:49:42 PM.210] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/4/2024 2:49:42 PM.211] LSPD First Response: [TRACE] Set title to Andrew Robb for Inventory [1/4/2024 2:49:42 PM.213] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/4/2024 2:49:42 PM.214] LSPD First Response: [TRACE] Set title to Andrew Robb for Settings [1/4/2024 2:49:42 PM.217] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [1/4/2024 2:49:42 PM.263] LSPD First Response: [TRACE] Requested Audio [1/4/2024 2:49:42 PM.271] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/4/2024 2:49:42 PM.642] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/4/2024 2:49:42 PM.823] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:42 PM.823] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:42 PM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Vinewood Police Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] La Mesa Police Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Rockford Hills Police Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Vespucci Police Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Downtown Police Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Davis Sheriff Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/4/2024 2:49:42 PM.836] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/4/2024 2:49:42 PM.841] LSPD First Response: [TRACE] Auto started component Debug #1 [1/4/2024 2:49:42 PM.843] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/4/2024 2:49:42 PM.843] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/4/2024 2:49:42 PM.843] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/4/2024 2:49:42 PM.843] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/4/2024 2:49:42 PM.844] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/4/2024 2:49:42 PM.844] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/4/2024 2:49:42 PM.844] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/4/2024 2:49:42 PM.845] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/4/2024 2:49:42 PM.845] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/4/2024 2:49:42 PM.845] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/4/2024 2:49:42 PM.846] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/4/2024 2:49:42 PM.846] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/4/2024 2:49:42 PM.847] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/4/2024 2:49:42 PM.931] LSPD First Response: [TRACE] Preloading node data [1/4/2024 2:49:43 PM.086] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/4/2024 2:49:43 PM.087] LSPD First Response: [TRACE] Checking for updates... [1/4/2024 2:49:43 PM.090] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/4/2024 2:49:43 PM.090] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ecf7706f-0755-4232-8f2c-fe79415cdfdc. Enhanced features available. [1/4/2024 2:49:43 PM.108] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/4/2024 2:49:43 PM.109] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/4/2024 2:49:43 PM.109] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/4/2024 2:49:43 PM.235] LSPD First Response: [TRACE] *** This version of LSPDFR is outdated. If the user is requesting support, request they update to the latest LSPDFR version. *** [1/4/2024 2:49:43 PM.235] LSPD First Response: [TRACE] This version: 0.4.8748.23994, Version available on server: 0.4.8757.33971 [1/4/2024 2:49:43 PM.989] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/4/2024 2:49:45 PM.426] LSPD First Response: [TRACE] Done preloading node data [1/4/2024 2:49:45 PM.426] LSPD First Response: [TRACE] Preloading node data [1/4/2024 2:49:45 PM.426] LSPD First Response: [TRACE] Done preloading node data [1/4/2024 2:49:45 PM.427] LSPD First Response: [TRACE] SwitchToCharacter: Andrew Robb [1/4/2024 2:49:45 PM.427] LSPD First Response: [TRACE] Switch mode is random [1/4/2024 2:49:46 PM.027] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/4/2024 2:49:46 PM.033] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/4/2024 2:49:46 PM.033] LSPD First Response: [TRACE] Disabling ambient game police chases [1/4/2024 2:49:46 PM.039] LSPD First Response: [TRACE] Disabled ambient game police chases [1/4/2024 2:49:46 PM.039] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/4/2024 2:49:46 PM.041] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/4/2024 2:49:46 PM.044] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/4/2024 2:49:46 PM.044] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/4/2024 2:49:47 PM.075] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/4/2024 2:49:47 PM.075] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/4/2024 2:49:47 PM.123] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/4/2024 2:49:47 PM.124] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/4/2024 2:49:47 PM.124] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/4/2024 2:49:47 PM.124] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/4/2024 2:49:47 PM.124] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/4/2024 2:49:47 PM.124] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/4/2024 2:49:47 PM.128] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/4/2024 2:49:47 PM.131] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/4/2024 2:49:47 PM.131] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/4/2024 2:49:47 PM.131] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/4/2024 2:49:47 PM.132] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/4/2024 2:49:47 PM.134] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/4/2024 2:49:47 PM.136] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/4/2024 2:49:47 PM.136] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/4/2024 2:49:47 PM.139] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/4/2024 2:49:47 PM.139] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/4/2024 2:49:47 PM.148] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/4/2024 2:49:47 PM.151] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/4/2024 2:49:47 PM.153] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/4/2024 2:49:48 PM.120] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:49:48 PM.122] LSPD First Response: [TRACE] Created police at X:-555.6528 Y:-145.4567 Z:38.72502 [1/4/2024 2:49:48 PM.122] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [1/4/2024 2:49:48 PM.492] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:49:48 PM.492] LSPD First Response: [TRACE] Created police at X:-574.256 Y:-168.7862 Z:38.49216 [1/4/2024 2:49:48 PM.492] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [1/4/2024 2:49:48 PM.503] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.508] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.559] LSPD First Response: [TRACE] William Hoyt (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.564] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.567] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.568] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.569] LSPD First Response: [TRACE] Dominic Lezers (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.569] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.569] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.570] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.570] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.571] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.571] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.571] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.572] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.573] LSPD First Response: [TRACE] Charles Anthony (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.574] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.574] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.575] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.576] LSPD First Response: [TRACE] Jack Powers (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.576] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.607] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/4/2024 2:49:48 PM.619] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.620] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.620] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.621] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.621] LSPD First Response: [TRACE] Cedric Parker (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.621] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.621] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:49:48 PM.623] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:49:48 PM.624] LSPD First Response: [TRACE] Michael Sharpe (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:49:48 PM.624] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:49:48 PM.634] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/4/2024 2:49:48 PM.634] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/4/2024 2:49:48 PM.638] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:48 PM.638] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:49:48 PM.638] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2024 2:49:48 PM.654] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/4/2024 2:49:48 PM.723] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.724] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/4/2024 2:49:48 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:49:48 PM.730] LSPD First Response: [TRACE] Setting player skin from last skin [1/4/2024 2:49:48 PM.736] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [1/4/2024 2:49:48 PM.765] LSPD First Response: [TRACE] Player went on duty. [1/4/2024 2:49:48 PM.771] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/4/2024 2:49:48 PM.841] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.848] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.857] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.867] LSPD First Response: FIB HRT Callouts, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.873] LSPD First Response: ForestryCallouts2, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.878] LSPD First Response: HWYCallouts, Version=1.19.32.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.879] LSPD First Response: ImmersiveAmbientEvents, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.881] LSPD First Response: ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.881] LSPD First Response: JMCalloutsRemastered, Version=3.9.3.2, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.887] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.892] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.892] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.895] LSPD First Response: SuperCallouts, Version=3.9.1.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.896] LSPD First Response: SuperEvents, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.897] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.899] LSPD First Response: UrbanCallouts, Version=1.3.0.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:49:48 PM.905] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [1/4/2024 2:49:48 PM.906] LSPD First Response: Creating plugin: CalloutInterface.Main [1/4/2024 2:49:48 PM.906] LSPD First Response: Creating plugin: ​‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫​‭‪‎​‮‮ [1/4/2024 2:49:49 PM.003] LSPD First Response: Creating plugin: A.a [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: ForestryCallouts2.Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: HWYCallouts.Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: ImmersiveCallouts.Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: JMCalloutsRemastered.Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [1/4/2024 2:49:49 PM.011] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [1/4/2024 2:49:49 PM.056] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/4/2024 2:49:49 PM.131] LSPD First Response: Creating plugin: SuperCallouts.Main [1/4/2024 2:49:49 PM.131] LSPD First Response: Creating plugin: SuperEvents.Main [1/4/2024 2:49:49 PM.131] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/4/2024 2:49:49 PM.159] LSPD First Response: Creating plugin: UrbanCallouts.UrbanCalloutsMain [1/4/2024 2:49:49 PM.160] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [1/4/2024 2:49:49 PM.160] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.0 by FallOsprey has been initialized. [1/4/2024 2:49:49 PM.160] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [1/4/2024 2:49:49 PM.160] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [1/4/2024 2:49:49 PM.160] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [1/4/2024 2:49:49 PM.161] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized. [1/4/2024 2:49:49 PM.161] LSPD First Response: Go on duty to fully load CompuLite [1/4/2024 2:49:49 PM.161] LSPD First Response: [FIB HRT Callouts]: Plugin v.1.2.2.0 loaded. [1/4/2024 2:49:49 PM.161] LSPD First Response: Plugin ForestryCallouts2 2.0.0.0 has been initialized [1/4/2024 2:49:49 PM.161] LSPD First Response: Go on duty to fully load ForestryCallouts2. [1/4/2024 2:49:49 PM.339] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [1/4/2024 2:49:49 PM.345] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [1/4/2024 2:49:49 PM.345] LSPD First Response: Immersive Ambient Events: Version 1.3.0.0 has been initialised. [1/4/2024 2:49:49 PM.345] LSPD First Response: ImmersiveCallouts by Cugli has been initialized. [1/4/2024 2:49:49 PM.346] LSPD First Response: [LOG]: Loading config file from JM Callouts Remastered. [1/4/2024 2:49:49 PM.346] LSPD First Response: Initializing Config for JMCalloutsRemastered [1/4/2024 2:49:49 PM.350] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [1/4/2024 2:49:49 PM.350] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [1/4/2024 2:49:49 PM.350] LSPD First Response: Go on duty to fully load SpeedRadarLite [1/4/2024 2:49:49 PM.351] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/4/2024 2:49:49 PM.351] LSPD First Response: Go on duty to fully load StopThePed [1/4/2024 2:49:49 PM.353] SuperCallouts: Loading config. [1/4/2024 2:49:49 PM.355] SuperCallouts: Config loaded. [1/4/2024 2:49:49 PM.355] SuperCallouts: 3.9.1.0 by SuperPyroManiac has been initialised. [1/4/2024 2:49:49 PM.355] SuperCallouts: Go on duty with LSPDFR to fully load SuperCallouts. [1/4/2024 2:49:49 PM.374] SuperEvents: Loading config. [1/4/2024 2:49:49 PM.375] SuperEvents: Config loaded. [1/4/2024 2:49:49 PM.375] SuperEvents: 3.0.0.0 by SuperPyroManiac has been initialised. [1/4/2024 2:49:49 PM.375] SuperEvents: Go on duty with LSPDFR to fully load SuperEvents. [1/4/2024 2:49:49 PM.376] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/4/2024 2:49:49 PM.376] LSPD First Response: Go on duty to fully load UltimateBackup [1/4/2024 2:49:49 PM.376] LSPD First Response: We have 3 callouts registered [1/4/2024 2:49:49 PM.377] LSPD First Response: CalloutManager initialized [1/4/2024 2:49:49 PM.378] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/4/2024 2:49:49 PM.384] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2024 2:49:49 PM.385] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2024 2:49:49 PM.393] LSPD First Response: [INFO] Model preloading enabled [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICET [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading SHERIFF [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICE4 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading FBI2 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading BUZZARD [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading POLMAV [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading FROGGER2 [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading AMBULANCE [1/4/2024 2:49:49 PM.393] LSPD First Response: [TRACE] Preloading FIRETRUK [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/4/2024 2:49:49 PM.394] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/4/2024 2:49:49 PM.400] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/4/2024 2:49:49 PM.401] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/4/2024 2:49:49 PM.401] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/4/2024 2:49:49 PM.403] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/4/2024 2:49:49 PM.407] LSPD First Response: Deserialized Jessica Anderson [1/4/2024 2:49:49 PM.407] LSPD First Response: Deserialized Lucia Andrews [1/4/2024 2:49:49 PM.407] LSPD First Response: Deserialized Alex Polonsky [1/4/2024 2:49:49 PM.413] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/4/2024 2:49:49 PM.413] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/4/2024 2:49:49 PM.413] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/4/2024 2:49:49 PM.413] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/4/2024 2:49:49 PM.416] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/4/2024 2:49:49 PM.417] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/4/2024 2:49:49 PM.418] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/4/2024 2:49:49 PM.420] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/4/2024 2:49:49 PM.420] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/4/2024 2:49:49 PM.420] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/4/2024 2:49:49 PM.421] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [1/4/2024 2:49:49 PM.421] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [1/4/2024 2:49:49 PM.421] LSPD First Response: [BeachfrontCallouts]: Loading settings... [1/4/2024 2:49:49 PM.425] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [1/4/2024 2:49:49 PM.425] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [1/4/2024 2:49:49 PM.425] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [1/4/2024 2:49:49 PM.425] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [1/4/2024 2:49:49 PM.425] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [1/4/2024 2:49:49 PM.425] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [1/4/2024 2:49:49 PM.425] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [1/4/2024 2:49:49 PM.426] LSPD First Response: StopThePed Detected! [1/4/2024 2:49:49 PM.427] LSPD First Response: You have callout interface! [1/4/2024 2:49:49 PM.428] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is not available. [1/4/2024 2:49:49 PM.446] LSPD First Response: Deserialized Eazy Johnson [1/4/2024 2:49:49 PM.450] LSPD First Response: Deserialized Cesar Alvarez [1/4/2024 2:49:49 PM.450] LSPD First Response: Deserialized Bob Griffin [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Eduardo Fernaldo [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Madison Hatter [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Jack McGullab [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Josh Adams [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Andrew McDougle [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Matt Weston [1/4/2024 2:49:49 PM.451] LSPD First Response: Deserialized Brandon Perry [1/4/2024 2:49:49 PM.452] LSPD First Response: Deserialized Bryce Shepherd [1/4/2024 2:49:49 PM.452] LSPD First Response: Deserialized Daemon Maverick [1/4/2024 2:49:49 PM.452] LSPD First Response: Deserialized Dylan Justice [1/4/2024 2:49:49 PM.452] LSPD First Response: Deserialized Jack Hoffman [1/4/2024 2:49:49 PM.453] LSPD First Response: Deserialized Eduardo Fernaldo [1/4/2024 2:49:49 PM.453] LSPD First Response: Deserialized James Conner [1/4/2024 2:49:49 PM.453] LSPD First Response: Deserialized Hannah Green [1/4/2024 2:49:49 PM.453] LSPD First Response: Deserialized Romina Tarducci [1/4/2024 2:49:49 PM.454] LSPD First Response: Deserialized Jaden Shakur [1/4/2024 2:49:49 PM.454] LSPD First Response: Deserialized Maria Holmes [1/4/2024 2:49:49 PM.454] LSPD First Response: Deserialized Holly Woodward [1/4/2024 2:49:49 PM.454] LSPD First Response: Deserialized Avia Rios [1/4/2024 2:49:49 PM.455] LSPD First Response: Deserialized Lewis Evans [1/4/2024 2:49:49 PM.455] LSPD First Response: Deserialized Holly Woodward [1/4/2024 2:49:49 PM.455] LSPD First Response: Deserialized Mia Connor [1/4/2024 2:49:49 PM.455] LSPD First Response: Deserialized Casey Reynolds [1/4/2024 2:49:49 PM.456] LSPD First Response: Deserialized Jack Hoff [1/4/2024 2:49:49 PM.456] LSPD First Response: Deserialized Victoria Lynden [1/4/2024 2:49:49 PM.456] LSPD First Response: Deserialized Sierra Lynne [1/4/2024 2:49:49 PM.456] LSPD First Response: Deserialized Jacob Howardz [1/4/2024 2:49:49 PM.457] LSPD First Response: Deserialized Katey Rhodes [1/4/2024 2:49:49 PM.457] LSPD First Response: Deserialized John Holland [1/4/2024 2:49:49 PM.457] LSPD First Response: Deserialized Daniel Lopez [1/4/2024 2:49:49 PM.457] LSPD First Response: Deserialized Anthony DeLuca [1/4/2024 2:49:49 PM.458] LSPD First Response: Deserialized Michael South [1/4/2024 2:49:49 PM.458] LSPD First Response: Deserialized Ling Xu [1/4/2024 2:49:49 PM.670] LSPD First Response: CompuLite Localization Code Page: 1252 [1/4/2024 2:49:49 PM.670] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/4/2024 2:49:49 PM.674] LSPD First Response: [FIB HRT Callouts]: Started registering callouts... [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.B [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.D [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.C [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.c [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.E [1/4/2024 2:49:49 PM.674] LSPD First Response: Registering callout A.d [1/4/2024 2:49:49 PM.674] LSPD First Response: [FIB HRT Callouts]: All callouts registered. [1/4/2024 2:49:49 PM.676] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/4/2024 2:49:49 PM.676] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/4/2024 2:49:49 PM.676] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/4/2024 2:49:49 PM.677] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/4/2024 2:49:49 PM.714] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/4/2024 2:49:49 PM.715] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/4/2024 2:49:49 PM.724] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/4/2024 2:49:49 PM.726] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/4/2024 2:49:49 PM.732] LSPD First Response: [TRACE] Has taken study survey: False [1/4/2024 2:49:49 PM.732] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/4/2024 2:49:49 PM.739] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/4/2024 2:49:49 PM.740] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/4/2024 2:49:49 PM.746] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/4/2024 2:49:49 PM.747] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/4/2024 2:49:49 PM.747] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/4/2024 2:49:49 PM.748] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/4/2024 2:49:49 PM.749] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/4/2024 2:49:49 PM.750] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/4/2024 2:49:49 PM.770] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/4/2024 2:49:51 PM.447] [1/4/2024 2:49:51 PM.447] =============== FORESTRY CALLOUTS =============== [1/4/2024 2:49:51 PM.447] Loading settings.. [1/4/2024 2:49:51 PM.453] Checking Forestry Callouts version.. [1/4/2024 2:49:51 PM.856] Forestry Callouts update available: False [1/4/2024 2:49:51 PM.856] Version: 2.0.0.0 [1/4/2024 2:49:51 PM.856] Caching players callouts.. [1/4/2024 2:49:51 PM.886] LSPD First Response: [1/4/2024 2:49:51 PM.887] LSPD First Response: ============================== [1/4/2024 2:49:51 PM.887] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/4/2024 2:49:51 PM.887] LSPD First Response: ------------------------------ [1/4/2024 2:49:51 PM.887] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [1/4/2024 2:49:51 PM.887] LSPD First Response: ------------------------------ [1/4/2024 2:49:51 PM.887] LSPD First Response: Exception type: System.TypeLoadException [1/4/2024 2:49:51 PM.887] LSPD First Response: Exception message: Could not load type 'CalloutInterfaceAPI.CalloutInterfaceAttribute' from assembly 'CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null'. [1/4/2024 2:49:51 PM.887] LSPD First Response: ------------------------------ [1/4/2024 2:49:51 PM.887] LSPD First Response: Inner exceptions: [1/4/2024 2:49:51 PM.887] LSPD First Response: ------------------------------ [1/4/2024 2:49:51 PM.887] LSPD First Response: Stack trace: [1/4/2024 2:49:51 PM.887] LSPD First Response: at System.ModuleHandle.ResolveType(RuntimeModule module, Int32 typeToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount, ObjectHandleOnStack type) [1/4/2024 2:49:51 PM.887] at System.ModuleHandle.ResolveTypeHandleInternal(RuntimeModule module, Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) [1/4/2024 2:49:51 PM.887] at System.Reflection.RuntimeModule.ResolveType(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments) [1/4/2024 2:49:51 PM.887] at System.Reflection.CustomAttribute.FilterCustomAttributeRecord(CustomAttributeRecord caRecord, MetadataImport scope, Assembly& lastAptcaOkAssembly, RuntimeModule decoratedModule, MetadataToken decoratedToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, Object[] attributes, IList derivedAttributes, RuntimeType& attributeType, IRuntimeMethodInfo& ctor, Boolean& ctorHasParameters, Boolean& isVarArg) [1/4/2024 2:49:51 PM.887] at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes, Boolean isDecoratedTargetSecurityTransparent) [1/4/2024 2:49:51 PM.887] at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit) [1/4/2024 2:49:51 PM.887] at ForestryCallouts2.Backbone.CalloutsGetter.CacheCallouts() [1/4/2024 2:49:51 PM.887] at ForestryCallouts2.Backbone.Logger.StartLoadingPhase() [1/4/2024 2:49:51 PM.887] at ForestryCallouts2.Main.OnOnDutyStateChangedHandler(Boolean OnDuty) [1/4/2024 2:49:51 PM.887] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [1/4/2024 2:49:51 PM.887] at nqVJyACcqXnyuYlMgInQOTUJpLaN.sgcGWeMAXWHfWHiHnnXJWzLNLaYH(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [1/4/2024 2:49:51 PM.887] at nqVJyACcqXnyuYlMgInQOTUJpLaN.ppKcfUldimhDPkMGDacKxjtKviaBA(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [1/4/2024 2:49:51 PM.887] at nqVJyACcqXnyuYlMgInQOTUJpLaN.icRmcvslLwigMKNJBFgoiRgfYMcQB(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [1/4/2024 2:49:51 PM.887] at tgPNOSsRyXgowoqMczorRojTvfoU.SlJkJKDyUposKAvnCZsmcHPLfFiH(DmhWbMqVVXcvfltnmFZboNmkLAnU , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 188 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.SlJkJKDyUposKAvnCZsmcHPLfFiH(DmhWbMqVVXcvfltnmFZboNmkLAnU , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 456 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.kBflJyYSvRYrXkTiBsChOaXNMXIh(DmhWbMqVVXcvfltnmFZboNmkLAnU , Vehicle , Boolean , Boolean , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 327 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.aOLvGHhLAFhpHHralCcyliPnqaGDb(DmhWbMqVVXcvfltnmFZboNmkLAnU , osAEdqbwlzxDoMGEtKPKuIjpJLSdA , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 243 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.uCHrEJUPhECaaKTzHmUWSyIXErBNA(DmhWbMqVVXcvfltnmFZboNmkLAnU , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 176 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.fFUbUOgqtVaIdIPfapjKRlLNQKKqA(DmhWbMqVVXcvfltnmFZboNmkLAnU , SwitchMode , SpawnPoint , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 132 [1/4/2024 2:49:51 PM.887] at sJRVoWWyOYFAGUrjYuzojzVuUiqF.yDxwnuZgSiccPwKCByNbvaBdNpTk(DmhWbMqVVXcvfltnmFZboNmkLAnU , SwitchMode , SpawnPoint , OvlnmSlOWxerneehzibgetudQNvIA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 61 [1/4/2024 2:49:51 PM.887] at iVbhejskzfDZehDbqkBLsZMRtnTSA.DyhZaABfUYGjyMvmcaneJrGBOPlH() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 409 [1/4/2024 2:49:51 PM.887] at iVbhejskzfDZehDbqkBLsZMRtnTSA.hElzgrKPYlijSxdujoQMsnKONKiH(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 356 [1/4/2024 2:49:51 PM.887] at Rage.GameFiber.Main() [1/4/2024 2:49:51 PM.887] LSPD First Response: ============================== [1/4/2024 2:49:51 PM.887] LSPD First Response: [1/4/2024 2:49:51 PM.891] LSPD First Response: [FATAL] Forced termination [1/4/2024 2:49:51 PM.893] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/4/2024 2:49:52 PM.938] LSPD First Response: [INFO] LSPDFR has shut down