[6.01.2024 22:27:36.385] Started new log on 6.01.2024 22:27:36.385 [6.01.2024 22:27:36.386] ==================================================================================================== [6.01.2024 22:27:36.334] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6.01.2024 22:27:36.386] Log verbosity: Trivial [6.01.2024 22:27:36.387] Initializing input system [6.01.2024 22:27:36.388] Initializing game console [6.01.2024 22:27:36.393] Console key has been set to F4 (key code: 115) [6.01.2024 22:27:36.461] Initializing console variable "ConsoleScrollAmount". [6.01.2024 22:27:36.461] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [6.01.2024 22:27:36.463] Read value: [6.01.2024 22:27:36.464] Initializing console variable "ConsoleKey". [6.01.2024 22:27:36.464] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6.01.2024 22:27:36.464] Read value: [6.01.2024 22:27:36.464] Initializing console variable "PluginTimeoutThreshold". [6.01.2024 22:27:36.464] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6.01.2024 22:27:36.467] Read value: 60000 [6.01.2024 22:27:36.467] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6.01.2024 22:27:36.467] Initializing console variable "AlwaysShowConsoleOutput". [6.01.2024 22:27:36.467] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6.01.2024 22:27:36.468] Read value: [6.01.2024 22:27:36.468] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [6.01.2024 22:27:36.468] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [6.01.2024 22:27:36.468] Read value: [6.01.2024 22:27:36.468] Initializing console variable "ShowOnScreenWarnings". [6.01.2024 22:27:36.468] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [6.01.2024 22:27:36.468] Read value: [6.01.2024 22:27:36.468] Console initialized [6.01.2024 22:27:36.468] Initializing forms manager [6.01.2024 22:27:36.469] Cleaning temp folder [6.01.2024 22:27:36.472] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [6.01.2024 22:27:36.512] ================ RAGE Plugin Hook ================ [1/6/2024 10:27:36 PM.520] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [1/6/2024 10:27:36 PM.520] Checking game support [1/6/2024 10:27:36 PM.622] Product name: Grand Theft Auto V [1/6/2024 10:27:36 PM.623] Product version: 1.0.3095.0 [1/6/2024 10:27:36 PM.623] Is steam version: True [1/6/2024 10:27:36 PM.624] Initializing DirectX [1/6/2024 10:27:36 PM.625] Initializing Direct3D [1/6/2024 10:27:36 PM.626] Getting game swap chain [1/6/2024 10:27:36 PM.644] Swap Chain created: 0x7FF668D904F0 [1/6/2024 10:27:36 PM.644] Swap Chain VTable: 0x1D0F87AF1E0 [1/6/2024 10:27:36 PM.644] 0x748948000FF1A5E9;0x8D48564157552024;0x170EC814890246C [1/6/2024 10:27:36 PM.644] D3D11Present: 0x7FFC289C15E0 [1/6/2024 10:27:36 PM.644] D3D11ResizeBuffers: 0x7FFC289E2F40 [1/6/2024 10:27:36 PM.644] D3D11ResizeTarget: 0x7FFC28A2A790 [1/6/2024 10:27:36 PM.644] D3D11SetFullscreenState: 0x7FFC289E2480 [1/6/2024 10:27:36 PM.645] Direct3D initialized [1/6/2024 10:27:36 PM.675] Initialized DirectX [1/6/2024 10:27:36 PM.675] Direct3D watcher thread spawned [1/6/2024 10:27:36 PM.894] Getting device [1/6/2024 10:27:36 PM.894] Retrieved device [1/6/2024 10:27:36 PM.894] Creating wrapper [1/6/2024 10:27:36 PM.956] Wrapper created [1/6/2024 10:27:36 PM.961] Effect created [1/6/2024 10:27:36 PM.962] Creating buffer [1/6/2024 10:27:36 PM.962] Created buffer [1/6/2024 10:27:36 PM.962] Creating blend state [1/6/2024 10:27:36 PM.962] Created blend state [1/6/2024 10:27:36 PM.962] Done with creation [1/6/2024 10:27:37 PM.066] Initializing texture system. [1/6/2024 10:27:37 PM.066] Initializing texture system; phase 1 [1/6/2024 10:27:37 PM.066] Initializing texture system; phase 2 [1/6/2024 10:27:37 PM.074] Initializing texture system; phase 3 [1/6/2024 10:27:37 PM.074] Initializing texture system; phase 4 [1/6/2024 10:27:37 PM.086] Initializing texture system; phase 5 [1/6/2024 10:27:37 PM.100] Initializing texture system; phase 6 [1/6/2024 10:27:37 PM.101] Initializing texture system; phase 7 [1/6/2024 10:27:37 PM.103] Initializing texture system; phase 8 [1/6/2024 10:27:37 PM.104] Initializing texture system; phase 9 [1/6/2024 10:27:37 PM.105] Initializing texture system; phase 10 [1/6/2024 10:27:37 PM.107] Initializing texture system; phase 11 [1/6/2024 10:27:37 PM.107] Initializing texture system; phase 12 [1/6/2024 10:27:37 PM.108] Initializing texture system; phase 13 [1/6/2024 10:27:37 PM.108] Initializing texture system; phase 14 [1/6/2024 10:27:41 PM.676] Direct3D watcher thread ended [1/6/2024 10:28:15 PM.330] LoadingScreenMsg: Initializing game support [1/6/2024 10:28:15 PM.581] Initializing game support [1/6/2024 10:28:21 PM.002] LoadingScreenMsg: Velocity limit removed [1/6/2024 10:28:21 PM.301] Compatibility level: 0 [1/6/2024 10:28:21 PM.301] Supported version detected [1/6/2024 10:28:21 PM.301] ================================================== [1/6/2024 10:28:21 PM.301] LoadingScreenMsg: Patching code [1/6/2024 10:28:21 PM.553] LoadingScreenMsg: Waiting for game initialization [1/6/2024 10:28:21 PM.804] Waiting for game initialization [1/6/2024 10:28:21 PM.905] LoadingScreenMsg: Initializing core [1/6/2024 10:28:22 PM.155] Initializing hook [1/6/2024 10:28:27 PM.166] LoadingScreenMsg: Completing interoperability [1/6/2024 10:28:27 PM.417] Completing interoperability [1/6/2024 10:28:27 PM.417] Initialization code 1. [1/6/2024 10:28:27 PM.417] Initialization code 2. [1/6/2024 10:28:27 PM.417] Initialization code 3. [1/6/2024 10:28:27 PM.423] 1 Address: 0x00007FF666ADDE18 [1/6/2024 10:28:27 PM.423] Calling func 1 [1/6/2024 10:28:27 PM.436] 2 Address: 0x00007FF6676BCC52 [1/6/2024 10:28:27 PM.436] 3 Address: 0x00007FF6660961D2 [1/6/2024 10:28:27 PM.459] Address: 0x00007FF6676BCBFC [1/6/2024 10:28:27 PM.459] Unknown var: 0x00007FF668717510 [1/6/2024 10:28:27 PM.459] Initialization code 4. [1/6/2024 10:28:27 PM.459] Initialization code 5. [1/6/2024 10:28:27 PM.459] Completing interoperability, phase 1 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 2 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 3 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 4 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 5 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 6 [1/6/2024 10:28:27 PM.460] Completing interoperability, phase 7 [1/6/2024 10:28:27 PM.460] LoadingScreenMsg: [1/6/2024 10:28:27 PM.711] LoadingScreenMsg: Loading Story Mode [1/6/2024 10:28:39 PM.776] LoadingScreenMsg: Loading and Populating Game World [1/6/2024 10:28:40 PM.027] LoadingScreenMsg: [1/6/2024 10:29:07 PM.290] Initializing console variable "IsDeveloperModeEnabled". [1/6/2024 10:29:07 PM.290] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/6/2024 10:29:07 PM.290] Read value: [1/6/2024 10:29:07 PM.290] Initializing console variable "TimeScale". [1/6/2024 10:29:07 PM.290] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/6/2024 10:29:07 PM.290] Read value: [1/6/2024 10:29:54 PM.541] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [1/6/2024 10:29:56 PM.063] : Initializing input system [1/6/2024 10:29:56 PM.064] : Initializing game console [1/6/2024 10:29:56 PM.065] : Initializing forms manager [1/6/2024 10:29:56 PM.491] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll". [1/6/2024 10:29:57 PM.984] : Initializing input system [1/6/2024 10:29:57 PM.985] : Initializing game console [1/6/2024 10:29:57 PM.986] : Initializing forms manager [1/6/2024 10:29:58 PM.035] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll". [1/6/2024 10:29:59 PM.504] : Initializing input system [1/6/2024 10:29:59 PM.505] : Initializing game console [1/6/2024 10:29:59 PM.506] : Initializing forms manager [1/6/2024 10:29:59 PM.659] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [1/6/2024 10:30:01 PM.130] : Initializing input system [1/6/2024 10:30:01 PM.130] : Initializing game console [1/6/2024 10:30:01 PM.131] : Initializing forms manager [1/6/2024 10:30:01 PM.174] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [1/6/2024 10:30:02 PM.654] : Initializing input system [1/6/2024 10:30:02 PM.655] : Initializing game console [1/6/2024 10:30:02 PM.656] : Initializing forms manager [1/6/2024 10:30:02 PM.917] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll". [1/6/2024 10:30:04 PM.380] : Initializing input system [1/6/2024 10:30:04 PM.380] : Initializing game console [1/6/2024 10:30:04 PM.381] : Initializing forms manager [1/6/2024 10:30:04 PM.416] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\HUDController.dll". [1/6/2024 10:30:05 PM.893] : Initializing input system [1/6/2024 10:30:05 PM.894] : Initializing game console [1/6/2024 10:30:05 PM.895] : Initializing forms manager [1/6/2024 10:30:05 PM.916] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [1/6/2024 10:30:07 PM.400] : Initializing input system [1/6/2024 10:30:07 PM.401] : Initializing game console [1/6/2024 10:30:07 PM.402] : Initializing forms manager [1/6/2024 10:30:07 PM.430] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [1/6/2024 10:30:08 PM.935] : Initializing input system [1/6/2024 10:30:08 PM.935] : Initializing game console [1/6/2024 10:30:08 PM.936] : Initializing forms manager [1/6/2024 10:30:09 PM.169] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/6/2024 10:30:10 PM.853] : Initializing input system [1/6/2024 10:30:10 PM.854] : Initializing game console [1/6/2024 10:30:10 PM.855] : Initializing forms manager [1/6/2024 10:30:11 PM.028] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\outfitToggler.dll". [1/6/2024 10:30:12 PM.524] : Initializing input system [1/6/2024 10:30:12 PM.524] : Initializing game console [1/6/2024 10:30:12 PM.525] : Initializing forms manager [1/6/2024 10:30:12 PM.568] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll". [1/6/2024 10:30:14 PM.049] : Initializing input system [1/6/2024 10:30:14 PM.049] : Initializing game console [1/6/2024 10:30:14 PM.050] : Initializing forms manager [1/6/2024 10:30:14 PM.071] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [1/6/2024 10:30:15 PM.539] : Initializing input system [1/6/2024 10:30:15 PM.539] : Initializing game console [1/6/2024 10:30:15 PM.540] : Initializing forms manager [1/6/2024 10:30:15 PM.586] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [1/6/2024 10:30:17 PM.066] : Initializing input system [1/6/2024 10:30:17 PM.066] : Initializing game console [1/6/2024 10:30:17 PM.067] : Initializing forms manager [1/6/2024 10:30:17 PM.326] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Tourniquet.dll". [1/6/2024 10:30:18 PM.836] : Initializing input system [1/6/2024 10:30:18 PM.836] : Initializing game console [1/6/2024 10:30:18 PM.837] : Initializing forms manager [1/6/2024 10:30:18 PM.989] Axon Signal: Checking if desired font exists on system... [1/6/2024 10:30:18 PM.999] Axon Signal: Desired font installed on system. Will be used for overlay. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam Key is set to O. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam system is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam overlay is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam on foot is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam effect is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam is set to display local time. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam letterbox is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Interior cam letterbox is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam overlay is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam is set to display local time. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal notifications are set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Interval is set to 120 seconds. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body camera button sounds is set to True. [1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body camera interaction animations is set to True. [1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. Negative offset applied. [1/6/2024 10:30:19 PM.318] Axon Signal: Player is loaded in, proceeding to load plugin. [1/6/2024 10:30:19 PM.350] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [1/6/2024 10:30:19 PM.364] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [1/6/2024 10:30:19 PM.364] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [1/6/2024 10:30:19 PM.365] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [1/6/2024 10:30:19 PM.597] Axon Signal: Checking LCPDFR.com servers if newer version is available... [1/6/2024 10:30:19 PM.633] BackWeapon: Enabling Player Loop... [1/6/2024 10:30:19 PM.635] BackWeapon: Enabling AI Loop... [1/6/2024 10:30:19 PM.636] BackWeapon: Initializing menu... [1/6/2024 10:30:19 PM.637] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [1/6/2024 10:30:20 PM.048] DamageTrackingFramework: GameFiber started! [1/6/2024 10:30:20 PM.766] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [1/6/2024 10:30:25 PM.336] Handbrake: Loaded settings [1/6/2024 10:30:25 PM.482] Handbrake: Local version: 1.1.0 [1/6/2024 10:30:26 PM.208] Handbrake: There is no update available [1/6/2024 10:30:26 PM.239] HUDController: Loading HUDController, by Jesyx [1/6/2024 10:30:26 PM.271] Immersive Effects: Loaded settings [1/6/2024 10:30:27 PM.043] Immersive Effects: There are no updates available [1/6/2024 10:30:27 PM.357] Immersive Effects: Initialized UI [1/6/2024 10:30:27 PM.533] LSPD First Response: [TRACE] Started loading LSPDFR [1/6/2024 10:30:27 PM.533] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/6/2024 10:30:27 PM.533] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/6/2024 10:30:27 PM.534] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/6/2024 10:30:28 PM.568] Restrain The Deceased: Loaded settings [1/6/2024 10:30:29 PM.431] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1 [1/6/2024 10:30:29 PM.432] Restrain The Deceased: There is no update available [1/6/2024 10:30:29 PM.516] Seatbelt: Initialized settings [1/6/2024 10:30:30 PM.249] Seatbelt: There is no update available [1/6/2024 10:30:30 PM.612] Tourniquet: Loaded settings [1/6/2024 10:30:32 PM.198] Tourniquet: There is no update available [1/6/2024 10:30:32 PM.203] Tourniquet: Initialized BleedingSystem.cs [1/6/2024 10:30:32 PM.204] Tourniquet: Initialized ApplyReminder.cs [1/6/2024 10:30:32 PM.205] Tourniquet: Initialized LosingConsciousness.cs [1/6/2024 10:30:32 PM.480] Axon Signal: Latest version of Axon Signal installed. [1/6/2024 10:30:32 PM.484] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [1/6/2024 10:30:32 PM.653] BackWeapon: Loading Configuration... [1/6/2024 10:30:32 PM.657] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:-0.01 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; [1/6/2024 10:30:32 PM.981] BackWeapon: Menus Loading... [1/6/2024 10:30:41 PM.798] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/6/2024 10:30:41 PM.846] Tourniquet: PTFX assets loaded [1/6/2024 10:30:41 PM.847] Tourniquet: SFX assets loaded [1/6/2024 10:30:41 PM.850] Tourniquet: DamageTrackerService Started [1/6/2024 10:30:42 PM.434] BackWeapon: Menus ready to use. [1/6/2024 10:30:43 PM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:43 PM.341] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:43 PM.343] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/6/2024 10:30:43 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/6/2024 10:30:43 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/6/2024 10:30:43 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/6/2024 10:30:43 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:43 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:43 PM.427] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/6/2024 10:30:43 PM.433] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/6/2024 10:30:43 PM.436] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/6/2024 10:30:43 PM.436] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/6/2024 10:30:43 PM.441] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/6/2024 10:30:43 PM.916] LSPD First Response: [TRACE] Adding Ben J. as character [1/6/2024 10:30:44 PM.043] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/6/2024 10:30:44 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2024 10:30:44 PM.046] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/6/2024 10:30:44 PM.256] LSPD First Response: [TRACE] Adding Koney Puckett as character [1/6/2024 10:30:44 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/6/2024 10:30:44 PM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/6/2024 10:30:44 PM.304] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.304] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.304] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/6/2024 10:30:44 PM.334] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.335] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:44 PM.335] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/6/2024 10:30:44 PM.343] LSPD First Response: [TRACE] Failed to parse as chance [1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Player was in vehicle: False [1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Last selected character was Koney Puckett, should spawn as last character True [1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Loading last selected character Koney Puckett [1/6/2024 10:30:44 PM.349] LSPD First Response: [INFO] Changing current player character to Koney Puckett [1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/6/2024 10:30:44 PM.983] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [1/6/2024 10:30:44 PM.989] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_02 [1/6/2024 10:30:44 PM.992] LSPD First Response: [TRACE] CharacterSelected: 11 [1/6/2024 10:30:44 PM.993] LSPD First Response: [TRACE] Character changed, creating new stats object [1/6/2024 10:30:45 PM.728] LSPD First Response: [TRACE] Starting custom cop walk style task [1/6/2024 10:30:45 PM.886] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/6/2024 10:30:45 PM.893] LSPD First Response: [TRACE] Initialized telemtry service [1/6/2024 10:30:45 PM.980] LSPD First Response: We have 4 appartments registered [1/6/2024 10:30:45 PM.983] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/6/2024 10:30:45 PM.987] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/6/2024 10:30:45 PM.989] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/6/2024 10:30:45 PM.990] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/6/2024 10:30:45 PM.991] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/6/2024 10:30:45 PM.992] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/6/2024 10:30:45 PM.995] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/6/2024 10:30:45 PM.996] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/6/2024 10:30:45 PM.997] LSPD First Response: ApartmentManager initialized [1/6/2024 10:30:46 PM.000] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/6/2024 10:30:46 PM.003] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/6/2024 10:30:46 PM.004] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/6/2024 10:30:46 PM.049] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/6/2024 10:30:46 PM.177] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/6/2024 10:30:46 PM.178] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/6/2024 10:30:46 PM.180] LSPD First Response: [TRACE] Saved apt: [1/6/2024 10:30:46 PM.187] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/6/2024 10:30:46 PM.190] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/6/2024 10:30:46 PM.223] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/6/2024 10:30:46 PM.284] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/6/2024 10:30:46 PM.362] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/6/2024 10:30:46 PM.372] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/6/2024 10:30:46 PM.376] LSPD First Response: [TRACE] Set title to Koney Puckett for Interaction Menu [1/6/2024 10:30:46 PM.377] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/6/2024 10:30:46 PM.379] LSPD First Response: [TRACE] Set title to Koney Puckett for Police Radio [1/6/2024 10:30:46 PM.388] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/6/2024 10:30:46 PM.390] LSPD First Response: [TRACE] Set title to Koney Puckett for Vehicle Options [1/6/2024 10:30:46 PM.395] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/6/2024 10:30:46 PM.397] LSPD First Response: [TRACE] Set title to Koney Puckett for Inventory [1/6/2024 10:30:46 PM.400] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/6/2024 10:30:46 PM.402] LSPD First Response: [TRACE] Set title to Koney Puckett for Settings [1/6/2024 10:30:46 PM.404] LSPD First Response: [TRACE] Saved apt: [1/6/2024 10:30:46 PM.430] LSPD First Response: [TRACE] Starting custom cop walk style task [1/6/2024 10:30:46 PM.458] LSPD First Response: [TRACE] Requested Audio [1/6/2024 10:30:46 PM.469] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/6/2024 10:30:46 PM.908] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/6/2024 10:30:47 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:47 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:30:47 PM.274] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/6/2024 10:30:47 PM.287] LSPD First Response: [INFO] Vinewood Police Station [1/6/2024 10:30:47 PM.288] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] La Mesa Police Station [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Rockford Hills Police Station [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Vespucci Police Station [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Downtown Police Station [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Davis Sheriff Station [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/6/2024 10:30:47 PM.301] LSPD First Response: [TRACE] Auto started component Debug #1 [1/6/2024 10:30:47 PM.301] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/6/2024 10:30:47 PM.302] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/6/2024 10:30:47 PM.305] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/6/2024 10:30:47 PM.306] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/6/2024 10:30:47 PM.307] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/6/2024 10:30:47 PM.309] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/6/2024 10:30:47 PM.310] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/6/2024 10:30:47 PM.312] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/6/2024 10:30:47 PM.315] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/6/2024 10:30:47 PM.819] LSPD First Response: [TRACE] Preloading node data [1/6/2024 10:30:47 PM.864] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/6/2024 10:30:47 PM.865] LSPD First Response: [TRACE] Checking for updates... [1/6/2024 10:30:47 PM.869] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/6/2024 10:30:47 PM.870] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7baf6cb5-0d80-4a9b-bdc4-4f29444fa3bf. Enhanced features available. [1/6/2024 10:30:47 PM.890] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/6/2024 10:30:47 PM.891] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/6/2024 10:30:47 PM.892] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/6/2024 10:30:48 PM.135] LSPD First Response: [TRACE] This version seems up to date. [1/6/2024 10:30:48 PM.135] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/6/2024 10:30:49 PM.064] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Done preloading node data [1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Preloading node data [1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Done preloading node data [1/6/2024 10:30:50 PM.684] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/6/2024 10:30:50 PM.692] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/6/2024 10:30:50 PM.692] LSPD First Response: [TRACE] Disabling ambient game police chases [1/6/2024 10:30:50 PM.696] LSPD First Response: [TRACE] Disabled ambient game police chases [1/6/2024 10:30:50 PM.697] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/6/2024 10:30:50 PM.699] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/6/2024 10:30:50 PM.701] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/6/2024 10:30:50 PM.702] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/6/2024 10:30:52 PM.214] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/6/2024 10:30:52 PM.214] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/6/2024 10:30:52 PM.239] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/6/2024 10:30:52 PM.242] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/6/2024 10:30:52 PM.243] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/6/2024 10:30:52 PM.243] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/6/2024 10:30:52 PM.244] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/6/2024 10:30:52 PM.244] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/6/2024 10:30:52 PM.247] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/6/2024 10:30:52 PM.250] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/6/2024 10:30:52 PM.252] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/6/2024 10:30:52 PM.253] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/6/2024 10:30:52 PM.254] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/6/2024 10:30:52 PM.257] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/6/2024 10:30:52 PM.260] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/6/2024 10:30:52 PM.260] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/6/2024 10:30:52 PM.263] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/6/2024 10:30:52 PM.264] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/6/2024 10:30:52 PM.273] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/6/2024 10:30:52 PM.277] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/6/2024 10:30:52 PM.280] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/6/2024 10:31:03 PM.564] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:31:03 PM.564] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:03 PM.899] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:31:03 PM.900] LSPD First Response: [TRACE] Created polgauntlet at X:119.3466 Y:644.2754 Z:208.1117 [1/6/2024 10:31:03 PM.901] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/6/2024 10:31:03 PM.919] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:03 PM.920] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:31:04 PM.995] LSPD First Response: [TRACE] Jacob Carter (S_M_Y_SHERIFF_01) was set as a cop [1/6/2024 10:31:05 PM.017] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:05 PM.018] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:31:05 PM.245] LSPD First Response: [TRACE] John Silvo (S_M_Y_SHERIFF_01) was set as a cop [1/6/2024 10:31:05 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/6/2024 10:31:36 PM.463] Seatbelt: User fastened the seatbelt [1/6/2024 10:31:50 PM.330] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:31:50 PM.330] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/6/2024 10:31:50 PM.621] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:31:50 PM.621] LSPD First Response: [TRACE] Created police5 at X:198.197 Y:374.0065 Z:108.3602 [1/6/2024 10:31:50 PM.622] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/6/2024 10:31:50 PM.653] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/6/2024 10:31:50 PM.654] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:31:50 PM.655] LSPD First Response: [TRACE] Mario Verlotti (S_M_Y_HWAYCOP_01) was set as a cop [1/6/2024 10:31:50 PM.674] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/6/2024 10:31:55 PM.338] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2024 10:31:55 PM.338] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:55 PM.568] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2024 10:31:55 PM.568] LSPD First Response: [TRACE] Created sheriff at X:268.2402 Y:566.903 Z:146.6124 [1/6/2024 10:31:55 PM.588] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:55 PM.589] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:31:55 PM.590] LSPD First Response: [TRACE] Dave Adams (S_M_Y_SHERIFF_01) was set as a cop [1/6/2024 10:31:55 PM.609] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:31:55 PM.610] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:31:55 PM.611] LSPD First Response: [TRACE] John Travins (S_M_Y_SHERIFF_01) was set as a cop [1/6/2024 10:31:55 PM.633] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/6/2024 10:32:25 PM.406] LSPD First Response: [TRACE] Preloading POLICE [1/6/2024 10:32:25 PM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:32:25 PM.613] LSPD First Response: [TRACE] Preloading POLICE [1/6/2024 10:32:25 PM.614] LSPD First Response: [TRACE] Created police at X:633.5599 Y:39.07635 Z:88.3378 [1/6/2024 10:32:25 PM.614] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/6/2024 10:32:26 PM.091] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:32:26 PM.098] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:32:26 PM.127] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [1/6/2024 10:32:26 PM.130] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:32:26 PM.328] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:32:26 PM.331] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:32:26 PM.333] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:32:26 PM.336] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:32:26 PM.747] LSPD First Response: [TRACE] Dimitri Romenslov (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:32:26 PM.747] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:32:27 PM.169] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:32:27 PM.169] LSPD First Response: [TRACE] Jayden Clark (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:32:35 PM.484] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:32:35 PM.484] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:32:35 PM.508] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] Created police5 at X:372.2856 Y:-121.1884 Z:65.89635 [1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/6/2024 10:32:35 PM.765] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/6/2024 10:32:39 PM.923] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/6/2024 10:32:39 PM.923] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/6/2024 10:32:39 PM.924] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/6/2024 10:32:40 PM.492] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:32:40 PM.493] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:32:40 PM.769] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:32:40 PM.770] LSPD First Response: [TRACE] Created police5 at X:851.3171 Y:86.18549 Z:69.17161 [1/6/2024 10:32:40 PM.770] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/6/2024 10:32:40 PM.790] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/6/2024 10:32:40 PM.791] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:32:40 PM.792] LSPD First Response: [TRACE] Josh Quick (S_M_Y_SHERIFF_01) was set as a cop [1/6/2024 10:32:40 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/6/2024 10:32:50 PM.486] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:32:50 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:32:50 PM.631] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:32:50 PM.631] LSPD First Response: [TRACE] Created polgauntlet at X:482.0633 Y:28.58463 Z:90.74126 [1/6/2024 10:32:50 PM.632] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/6/2024 10:32:50 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:32:50 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:32:50 PM.652] LSPD First Response: [TRACE] Andrew McDougle (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:32:50 PM.671] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:32:50 PM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:32:50 PM.674] LSPD First Response: [TRACE] James Caddy (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:32:50 PM.695] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/6/2024 10:32:53 PM.336] Seatbelt: User unfastened the seatbelt [1/6/2024 10:33:15 PM.514] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:33:15 PM.514] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:15 PM.691] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:33:15 PM.692] LSPD First Response: [TRACE] Created police5 at X:560.1912 Y:76.43029 Z:96.25887 [1/6/2024 10:33:15 PM.692] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/6/2024 10:33:15 PM.708] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:15 PM.709] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:33:15 PM.710] LSPD First Response: [TRACE] Matthew Bunting (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:33:15 PM.729] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:15 PM.730] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:33:15 PM.732] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:33:15 PM.750] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/6/2024 10:33:24 PM.048] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/6/2024 10:33:24 PM.049] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/6/2024 10:33:24 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:33:24 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:33:24 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2024 10:33:24 PM.079] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/6/2024 10:33:28 PM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:33:28 PM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:33:28 PM.285] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2024 10:33:28 PM.293] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/6/2024 10:33:28 PM.316] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/6/2024 10:33:28 PM.435] LSPD First Response: [TRACE] Starting custom cop walk style task [1/6/2024 10:33:28 PM.435] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/6/2024 10:33:28 PM.438] LSPD First Response: [TRACE] Player went on duty. [1/6/2024 10:33:28 PM.447] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/6/2024 10:33:32 PM.297] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.346] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.352] LSPD First Response: ClearTheWayV, Version=1.0.0.43, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.359] LSPD First Response: ClickDoors, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.376] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.377] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.382] LSPD First Response: DeadlyWeapons, Version=3.4.3.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.383] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.391] LSPD First Response: Disarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.415] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [1/6/2024 10:33:32 PM.415] at System.Reflection.RuntimeModule.GetTypes() [1/6/2024 10:33:32 PM.415] at System.Reflection.Assembly.GetTypes() [1/6/2024 10:33:32 PM.415] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 738 [1/6/2024 10:33:32 PM.415] LSPD First Response: 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [1/6/2024 10:33:32 PM.421] LSPD First Response: dlGlobal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.422] LSPD First Response: FireExtinguisher, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.422] LSPD First Response: IGCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.428] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.428] LSPD First Response: Plain Sight, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.434] LSPD First Response: PoliceMenu, Version=1.3.8.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.437] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.437] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.437] LSPD First Response: Riot Response, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.438] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.451] LSPD First Response: SuperCallouts, Version=3.9.4.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.452] LSPD First Response: TAGsCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.458] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.461] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.470] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: CalloutInterface.Main [1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: ChaosCallouts.Main [1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: CountyCalls.Main [1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: Custom_Pullover.Main [1/6/2024 10:33:32 PM.473] LSPD First Response: Creating Custom Pullover.Main. [1/6/2024 10:33:32 PM.474] LSPD First Response: Done with Custom Pullover.Main. [1/6/2024 10:33:32 PM.474] LSPD First Response: Creating plugin: DeadlyWeapons.Main [1/6/2024 10:33:32 PM.474] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: CountyCalls.Main [1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: FireExtinguisher.FireExtinguisherMain [1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: IGCallouts.Main [1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: NoMoreMelee.Main [1/6/2024 10:33:32 PM.621] LSPD First Response: Creating plugin: PlainSight.Main [1/6/2024 10:33:32 PM.621] LSPD First Response: Creating plugin: PoliceMenu.Main [1/6/2024 10:33:32 PM.654] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint [1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: MyPluginNamespace.MyPluginMain [1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: SuperCallouts.Main [1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: TAGsCallouts.Main [1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/6/2024 10:33:32 PM.919] LSPD First Response: Creating plugin: WildernessCallouts.Main [1/6/2024 10:33:32 PM.919] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [1/6/2024 10:33:32 PM.922] LSPD First Response: County Callouts Beta - Plugin loaded! [1/6/2024 10:33:32 PM.922] LSPD First Response: Modification by: Adam DeLuca [1/6/2024 10:33:32 PM.922] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9. [1/6/2024 10:33:32 PM.922] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [1/6/2024 10:33:32 PM.935] DeadlyWeapons: Loading config. [1/6/2024 10:33:32 PM.944] DeadlyWeapons: Config loaded. [1/6/2024 10:33:32 PM.944] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [1/6/2024 10:33:32 PM.944] DeadlyWeapons: ====================================================== [1/6/2024 10:33:32 PM.944] DeadlyWeapons: Dependencies Found: [1/6/2024 10:33:32 PM.944] DeadlyWeapons: PyroCommon, Version: 1.1.0.0 [1/6/2024 10:33:32 PM.944] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [1/6/2024 10:33:32 PM.944] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [1/6/2024 10:33:32 PM.944] DeadlyWeapons: ====================================================== [1/6/2024 10:33:32 PM.947] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [1/6/2024 10:33:32 PM.947] LSPD First Response: Go on duty to fully load Definitive Callouts. [1/6/2024 10:33:32 PM.949] LSPD First Response: Initializing Config for DefinitiveCallouts [1/6/2024 10:33:32 PM.956] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [1/6/2024 10:33:32 PM.974] LSPD First Response: dlGlobal - Master Plugin Reference loaded! [1/6/2024 10:33:32 PM.974] LSPD First Response: Modification by: Adam DeLuca [1/6/2024 10:33:32 PM.976] LSPD First Response: [LOG]: Loading config file from IGCallouts. [1/6/2024 10:33:32 PM.981] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.0 [1/6/2024 10:33:32 PM.982] LSPD First Response: Plugin Police Menu 1.3.8 has been initialised. [1/6/2024 10:33:32 PM.982] LSPD First Response: Go on duty to fully load Police Menu. [1/6/2024 10:33:32 PM.991] LSPD First Response: Initializing Config for PoliceMenu [1/6/2024 10:33:33 PM.023] LSPD First Response: Initializing translation for PoliceMenu [1/6/2024 10:33:33 PM.068] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco [1/6/2024 10:33:33 PM.069] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded. [1/6/2024 10:33:33 PM.069] LSPD First Response: Riot Response plugin has been initialized. [1/6/2024 10:33:33 PM.070] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/6/2024 10:33:33 PM.070] LSPD First Response: Go on duty to fully load StopThePed [1/6/2024 10:33:33 PM.090] SuperCallouts: Loading config. [1/6/2024 10:33:33 PM.096] SuperCallouts: Config loaded. [1/6/2024 10:33:33 PM.096] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [1/6/2024 10:33:33 PM.096] SuperCallouts: ====================================================== [1/6/2024 10:33:33 PM.096] SuperCallouts: Dependencies Found: [1/6/2024 10:33:33 PM.096] SuperCallouts: PyroCommon, Version: 1.1.0.0 [1/6/2024 10:33:33 PM.096] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [1/6/2024 10:33:33 PM.096] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [1/6/2024 10:33:33 PM.096] SuperCallouts: ====================================================== [1/6/2024 10:33:33 PM.098] LSPD First Response: [LOG]: Loading config file from TAGsCallouts. [1/6/2024 10:33:33 PM.121] [LOG]: Loading Stats file from DynamicCallouts [1/6/2024 10:33:33 PM.167] LSPD First Response: Error while initializing plugin: TAGsCallouts.Main: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) [1/6/2024 10:33:33 PM.167] at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) [1/6/2024 10:33:33 PM.167] at System.Convert.ToInt32(String value) [1/6/2024 10:33:33 PM.167] at TAGsCallouts.Settings.LoadSettings() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Settings.cs:line 101 [1/6/2024 10:33:33 PM.167] at TAGsCallouts.Main.Initialize() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Main.cs:line 24 [1/6/2024 10:33:33 PM.167] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [1/6/2024 10:33:33 PM.168] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/6/2024 10:33:33 PM.168] LSPD First Response: Go on duty to fully load UltimateBackup [1/6/2024 10:33:33 PM.188] =============================================== Wilderness Callouts =============================================== [1/6/2024 10:33:33 PM.188] Created by: alexguirre [1/6/2024 10:33:33 PM.189] Version: 0.6.0.41416 [1/6/2024 10:33:33 PM.190] RAGEPluginHook Version: 1.107.1334.16527 [1/6/2024 10:33:33 PM.191] RAGENativeUI Version: 1.9.2.0 [1/6/2024 10:33:33 PM.191] [1/6/2024 10:33:33 PM.191] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log [1/6/2024 10:33:33 PM.191] Enjoy! [1/6/2024 10:33:33 PM.191] =============================================== Wilderness Callouts =============================================== [1/6/2024 10:33:33 PM.192] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.1 [1/6/2024 10:33:33 PM.198] LSPD First Response: [Wilderness Callouts] Interaction menu initialized [1/6/2024 10:33:33 PM.198] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized [1/6/2024 10:33:33 PM.526] LSPD First Response: WoutersCalloutsV Plugin loaded! [1/6/2024 10:33:33 PM.526] LSPD First Response: We have 3 callouts registered [1/6/2024 10:33:33 PM.528] LSPD First Response: CalloutManager initialized [1/6/2024 10:33:33 PM.529] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/6/2024 10:33:33 PM.535] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2024 10:33:33 PM.536] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/6/2024 10:33:33 PM.543] LSPD First Response: [INFO] Model preloading enabled [1/6/2024 10:33:33 PM.543] LSPD First Response: [TRACE] Preloading POLICE [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE3 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICET [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading SHERIFF [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE4 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEB [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FBI2 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading BUZZARD [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLMAV [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FROGGER2 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading AMBULANCE [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FIRETRUK [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/6/2024 10:33:33 PM.550] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/6/2024 10:33:33 PM.552] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/6/2024 10:33:33 PM.554] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/6/2024 10:33:33 PM.555] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/6/2024 10:33:33 PM.568] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/6/2024 10:33:33 PM.570] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/6/2024 10:33:33 PM.571] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/6/2024 10:33:33 PM.574] LSPD First Response: Custom Pullover event handler: True [1/6/2024 10:33:33 PM.577] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/6/2024 10:33:33 PM.577] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [1/6/2024 10:33:33 PM.578] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [1/6/2024 10:33:33 PM.635] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [1/6/2024 10:33:33 PM.643] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] ALPR = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Incident = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Peds = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Vehicles = False [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:33 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [1/6/2024 10:33:33 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [1/6/2024 10:33:33 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [1/6/2024 10:33:33 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [1/6/2024 10:33:33 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [1/6/2024 10:33:33 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [1/6/2024 10:33:33 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [1/6/2024 10:33:33 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [1/6/2024 10:33:33 PM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [1/6/2024 10:33:33 PM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [1/6/2024 10:33:33 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [1/6/2024 10:33:33 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [1/6/2024 10:33:33 PM.722] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [1/6/2024 10:33:33 PM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [1/6/2024 10:33:33 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [1/6/2024 10:33:33 PM.729] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [1/6/2024 10:33:33 PM.731] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [1/6/2024 10:33:33 PM.734] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [1/6/2024 10:33:33 PM.736] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [1/6/2024 10:33:33 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [1/6/2024 10:33:33 PM.740] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [1/6/2024 10:33:33 PM.743] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [1/6/2024 10:33:33 PM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [1/6/2024 10:33:33 PM.747] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [1/6/2024 10:33:33 PM.749] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [1/6/2024 10:33:33 PM.751] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [1/6/2024 10:33:33 PM.754] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [1/6/2024 10:33:33 PM.756] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [1/6/2024 10:33:33 PM.758] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [1/6/2024 10:33:33 PM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [1/6/2024 10:33:33 PM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [1/6/2024 10:33:33 PM.765] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [1/6/2024 10:33:33 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [1/6/2024 10:33:33 PM.770] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [1/6/2024 10:33:33 PM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [1/6/2024 10:33:33 PM.775] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [1/6/2024 10:33:33 PM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [1/6/2024 10:33:33 PM.779] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [1/6/2024 10:33:33 PM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [1/6/2024 10:33:33 PM.784] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [1/6/2024 10:33:33 PM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [1/6/2024 10:33:33 PM.788] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [1/6/2024 10:33:33 PM.790] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [1/6/2024 10:33:33 PM.792] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [1/6/2024 10:33:33 PM.795] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [1/6/2024 10:33:33 PM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [1/6/2024 10:33:33 PM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [1/6/2024 10:33:33 PM.801] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [1/6/2024 10:33:33 PM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [1/6/2024 10:33:33 PM.806] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [1/6/2024 10:33:33 PM.808] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [1/6/2024 10:33:33 PM.811] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [1/6/2024 10:33:33 PM.814] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [1/6/2024 10:33:33 PM.816] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [1/6/2024 10:33:33 PM.818] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [1/6/2024 10:33:33 PM.821] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [1/6/2024 10:33:33 PM.823] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [1/6/2024 10:33:33 PM.825] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [1/6/2024 10:33:33 PM.827] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [1/6/2024 10:33:33 PM.829] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [1/6/2024 10:33:33 PM.831] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [1/6/2024 10:33:33 PM.833] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [1/6/2024 10:33:33 PM.835] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [1/6/2024 10:33:33 PM.838] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [1/6/2024 10:33:33 PM.840] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [1/6/2024 10:33:33 PM.842] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [1/6/2024 10:33:33 PM.844] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [1/6/2024 10:33:33 PM.847] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [1/6/2024 10:33:33 PM.849] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [1/6/2024 10:33:33 PM.851] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [1/6/2024 10:33:33 PM.854] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [1/6/2024 10:33:33 PM.856] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [1/6/2024 10:33:33 PM.858] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [1/6/2024 10:33:33 PM.861] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [1/6/2024 10:33:33 PM.863] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [1/6/2024 10:33:33 PM.865] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [1/6/2024 10:33:33 PM.867] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [1/6/2024 10:33:33 PM.870] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [1/6/2024 10:33:33 PM.872] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [1/6/2024 10:33:33 PM.875] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [1/6/2024 10:33:33 PM.877] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [1/6/2024 10:33:33 PM.879] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [1/6/2024 10:33:33 PM.882] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [1/6/2024 10:33:33 PM.884] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [1/6/2024 10:33:33 PM.886] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [1/6/2024 10:33:33 PM.888] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [1/6/2024 10:33:33 PM.891] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [1/6/2024 10:33:33 PM.893] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [1/6/2024 10:33:33 PM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [1/6/2024 10:33:33 PM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [1/6/2024 10:33:33 PM.899] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [1/6/2024 10:33:33 PM.901] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [1/6/2024 10:33:33 PM.903] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [1/6/2024 10:33:33 PM.906] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [1/6/2024 10:33:33 PM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [1/6/2024 10:33:33 PM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [1/6/2024 10:33:33 PM.912] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [1/6/2024 10:33:33 PM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [1/6/2024 10:33:33 PM.917] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [1/6/2024 10:33:33 PM.920] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [1/6/2024 10:33:33 PM.922] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [1/6/2024 10:33:33 PM.924] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [1/6/2024 10:33:33 PM.927] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [1/6/2024 10:33:33 PM.929] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [1/6/2024 10:33:33 PM.932] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [1/6/2024 10:33:33 PM.935] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [1/6/2024 10:33:33 PM.937] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [1/6/2024 10:33:33 PM.940] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [1/6/2024 10:33:33 PM.943] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [1/6/2024 10:33:33 PM.945] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [1/6/2024 10:33:33 PM.947] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [1/6/2024 10:33:33 PM.949] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [1/6/2024 10:33:33 PM.951] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [1/6/2024 10:33:33 PM.953] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [1/6/2024 10:33:33 PM.953] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-861d6c8f-d747-4fcc-9ea2-9749cd9e519a [1/6/2024 10:33:33 PM.954] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [1/6/2024 10:33:33 PM.958] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [1/6/2024 10:33:33 PM.976] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/6/2024 10:33:34 PM.198] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [1/6/2024 10:33:34 PM.206] LSPD First Response: CalloutInterface: [ERROR] there was an error while trying to access plugin: Disarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/6/2024 10:33:34 PM.206] LSPD First Response: CalloutInterface: [ERROR] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. [1/6/2024 10:33:34 PM.207] LSPD First Response: CalloutInterface: [DEBUG] at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [1/6/2024 10:33:34 PM.207] at System.Reflection.RuntimeModule.GetTypes() [1/6/2024 10:33:34 PM.207] at System.Reflection.Assembly.GetTypes() [1/6/2024 10:33:34 PM.207] at CalloutInterface.Handlers.CalloutHandler.GetCallouts() [1/6/2024 10:33:34 PM.211] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface) [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... CountyCalls: found 8 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... IGCallouts: found 10 callouts (Optimized for CalloutInterface) [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... Riot Response: found 1 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... TAGsCallouts: found 19 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... Wilderness Callouts: found 15 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... WoutersCalloutsV: found 18 callouts [1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... found a total of 125 callout(s), of which 58 are silently spawnable [1/6/2024 10:33:34 PM.237] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/6/2024 10:33:34 PM.274] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/6/2024 10:33:34 PM.281] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/6/2024 10:33:34 PM.283] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/6/2024 10:33:35 PM.329] LSPD First Response: [TRACE] Has taken study survey: False [1/6/2024 10:33:35 PM.330] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/6/2024 10:33:35 PM.339] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/6/2024 10:33:35 PM.340] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/6/2024 10:33:35 PM.350] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/6/2024 10:33:35 PM.350] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/6/2024 10:33:35 PM.352] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/6/2024 10:33:35 PM.353] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [1/6/2024 10:33:35 PM.385] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/6/2024 10:33:36 PM.254] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [1/6/2024 10:33:36 PM.254] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [1/6/2024 10:33:36 PM.254] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [1/6/2024 10:33:36 PM.254] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [1/6/2024 10:33:36 PM.278] LSPD First Response: ChaosCallouts: Data file exists. No generation required. [1/6/2024 10:33:36 PM.279] LSPD First Response: ======== ChaosCallouts ======= [1/6/2024 10:33:36 PM.279] LSPD First Response: UltimateBackup = True [1/6/2024 10:33:36 PM.279] LSPD First Response: StopThePed = True [1/6/2024 10:33:36 PM.279] LSPD First Response: CalloutInterface = True [1/6/2024 10:33:36 PM.279] LSPD First Response: ======================== [1/6/2024 10:33:36 PM.520] LSPD First Response: ChaosCallouts: User is on the latest build. [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen [1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing [1/6/2024 10:33:36 PM.528] LSPD First Response: ===== Chaos Callouts ==== [1/6/2024 10:33:36 PM.528] LSPD First Response: [1/6/2024 10:33:36 PM.528] LSPD First Response: [LOG]: Loading is now complete. [1/6/2024 10:33:36 PM.528] LSPD First Response: [VERSION]: Detected Version: 1.2.5.1 [1/6/2024 10:33:36 PM.528] LSPD First Response: [1/6/2024 10:33:36 PM.528] LSPD First Response: ===== Chaos Callouts ==== [1/6/2024 10:33:36 PM.528] LSPD First Response: [1/6/2024 10:33:36 PM.589] LSPD First Response: ** [dLogging]::INFO: Total Domestic Spawns Found: 42 [1/6/2024 10:33:36 PM.596] LSPD First Response: ** [dLogging]::INFO: Total Public Spawns Found: 30 [1/6/2024 10:33:36 PM.617] LSPD First Response: ** [dLogging]::INFO: Total Unstable Spawns Found: 52 [1/6/2024 10:33:36 PM.623] LSPD First Response: ** [dLogging]::INFO: Total Lab Spawns Found: 15 [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [1/6/2024 10:33:37 PM.916] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:33:37 PM.916] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:37 PM.930] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:33:37 PM.930] LSPD First Response: [TRACE] Created police2 at X:552.9051 Y:-1176.144 Z:42.61663 [1/6/2024 10:33:37 PM.944] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:37 PM.946] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:33:37 PM.946] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:33:37 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:33:37 PM.950] LSPD First Response: [TRACE] April Higgins (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:33:37 PM.965] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:33:37 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:33:37 PM.967] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:33:37 PM.967] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:33:37 PM.968] LSPD First Response: [TRACE] Mario Castellano (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:33:37 PM.986] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/6/2024 10:33:40 PM.079] DeadlyWeapons: Using UltimateBackup API. [1/6/2024 10:33:40 PM.081] LSPD First Response: DamageTrackerService Started [1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [1/6/2024 10:33:40 PM.332] LSPD First Response: [Plain Sight]: Loaded settings [1/6/2024 10:33:40 PM.333] LSPD First Response: [Plain Sight]: Checking for updates [1/6/2024 10:33:40 PM.817] LSPD First Response: [Plain Sight]: There is no update available [1/6/2024 10:33:43 PM.248] LSPD First Response: [Police Menu] Stop The Ped found running! [1/6/2024 10:33:43 PM.254] LSPD First Response: [Police Menu] Stop The Ped found running! [1/6/2024 10:33:43 PM.255] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] PosX = 708 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] PosY = 850 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Scale = 80 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] BlipLock = True [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Range = 200 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Volume = 3 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Voice = True [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/6/2024 10:33:43 PM.401] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [1/6/2024 10:33:43 PM.474] DeadlyWeapons: Starting PanicFiber. [1/6/2024 10:33:43 PM.478] LSPD First Response: ** [dLogging]:: [Unknown] Loaded all loops within Initialise of dlGlobal! [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] ================================================== IGCallouts =================================================== [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ApartmentBurglary [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.DrugDeal [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedClown [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedTerroristAttack [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ShotsFired [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.HostageSituationReported [1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.JewelleryRobbery [1/6/2024 10:33:43 PM.480] [LOG]: All callouts of the IGCallouts.ini were loaded successfully. [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] ================================================== IGCallouts =================================================== [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] =============================================== IGCallouts by ImperialGamer ================================================ [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] [LOG]: Callouts and settings were loaded successfully. [1/6/2024 10:33:43 PM.480] [LOG]: The config file was loaded successfully. [1/6/2024 10:33:43 PM.480] [VERSION]: Detected Version: 1.1.2.0 [1/6/2024 10:33:43 PM.480] [LOG]: Checking for a new IGCallouts version... [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:43 PM.480] =============================================== IGCallouts by ImperialGamer ================================================ [1/6/2024 10:33:43 PM.480] [1/6/2024 10:33:44 PM.724] LSPD First Response: [Police Menu] CitationList 41 [1/6/2024 10:33:44 PM.724] LSPD First Response: [Police Menu] Loaded CitationItems [1/6/2024 10:33:44 PM.759] LSPD First Response: [Police Menu] ChargesList 204 [1/6/2024 10:33:44 PM.759] LSPD First Response: [Police Menu] Loaded ChargesItems [1/6/2024 10:33:44 PM.767] LSPD First Response: [Police Menu] CourtInitDone [1/6/2024 10:33:44 PM.779] LSPD First Response: [Police Menu] outfitList 0 [1/6/2024 10:33:44 PM.779] LSPD First Response: [Police Menu] Loaded OutfitList [1/6/2024 10:33:44 PM.905] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES. [1/6/2024 10:33:44 PM.905] LSPD First Response: ==========REALISTICTASER INFORMATION========== [1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser by YobB1n [1/6/2024 10:33:44 PM.905] LSPD First Response: Version 1.1.3.0 [1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser is Up-To-Date. [1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser Config is Installed by User. [1/6/2024 10:33:44 PM.905] LSPD First Response: TaserSuccess range is set to: True [1/6/2024 10:33:44 PM.905] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3 [1/6/2024 10:33:44 PM.905] LSPD First Response: Taser Shot Limiting is set to: True [1/6/2024 10:33:44 PM.905] LSPD First Response: Taser Shot Limit is set to: 2 [1/6/2024 10:33:44 PM.905] LSPD First Response: Reload Animations are Set to: True [1/6/2024 10:33:44 PM.905] LSPD First Response: Vehicle Reloading is Set to: True [1/6/2024 10:33:44 PM.905] LSPD First Response: Debug Logging is set to: False [1/6/2024 10:33:44 PM.906] LSPD First Response: Taser Deploy Key is set to: LButton [1/6/2024 10:33:44 PM.906] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40 [1/6/2024 10:33:44 PM.906] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [1/6/2024 10:33:44 PM.906] LSPD First Response: ==========REALISTICTASER INFORMATION========== [1/6/2024 10:33:44 PM.908] LSPD First Response: Registering callout MyPluginNamespace.MyCallout [1/6/2024 10:33:44 PM.909] LSPD First Response: Riot Response callout has been registered. [1/6/2024 10:33:45 PM.075] LSPD First Response: StopThePed Localization Code Page: 1254 [1/6/2024 10:33:45 PM.075] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [1/6/2024 10:33:45 PM.145] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED [1/6/2024 10:33:45 PM.558] SuperCallouts: Using UltimateBackup API. [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [1/6/2024 10:33:45 PM.559] SuperCallouts: HotPursuit Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [1/6/2024 10:33:45 PM.559] SuperCallouts: Robbery Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [1/6/2024 10:33:45 PM.559] SuperCallouts: CarAccidents Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [1/6/2024 10:33:45 PM.559] SuperCallouts: AngryAnimals Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [1/6/2024 10:33:45 PM.559] SuperCallouts: Kidnapping Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [1/6/2024 10:33:45 PM.559] SuperCallouts: TruckCrash Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [1/6/2024 10:33:45 PM.559] SuperCallouts: PrisonTransport Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [1/6/2024 10:33:45 PM.559] SuperCallouts: Hit and Run Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [1/6/2024 10:33:45 PM.559] SuperCallouts: Stolen police vehicle Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [1/6/2024 10:33:45 PM.559] SuperCallouts: Stolen dump truck Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [1/6/2024 10:33:45 PM.559] SuperCallouts: AmbulanceEscort Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [1/6/2024 10:33:45 PM.559] SuperCallouts: Aliens Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [1/6/2024 10:33:45 PM.559] SuperCallouts: Open Carry Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [1/6/2024 10:33:45 PM.559] SuperCallouts: Fire Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [1/6/2024 10:33:45 PM.559] SuperCallouts: OfficerShootout Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [1/6/2024 10:33:45 PM.559] SuperCallouts: Suspicious Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [1/6/2024 10:33:45 PM.559] SuperCallouts: Manhunt Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [1/6/2024 10:33:45 PM.559] SuperCallouts: Impersonator Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [1/6/2024 10:33:45 PM.559] SuperCallouts: ToiletPaperBandit Enabled [1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [1/6/2024 10:33:45 PM.559] SuperCallouts: Blocking Traffic Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [1/6/2024 10:33:45 PM.560] SuperCallouts: Illegal Parking Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [1/6/2024 10:33:45 PM.560] SuperCallouts: Knife Attack Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [1/6/2024 10:33:45 PM.560] SuperCallouts: Dead Body Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [1/6/2024 10:33:45 PM.560] SuperCallouts: FakeCall Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [1/6/2024 10:33:45 PM.560] SuperCallouts: Trespassing Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [1/6/2024 10:33:45 PM.560] SuperCallouts: Vandalizing Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [1/6/2024 10:33:45 PM.560] SuperCallouts: InjuredCop Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [1/6/2024 10:33:45 PM.560] SuperCallouts: IndecentExposure Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [1/6/2024 10:33:45 PM.560] SuperCallouts: PrisonBreak Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia1 Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia2 Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia3 Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia4 Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [1/6/2024 10:33:45 PM.560] SuperCallouts: LostMC Enabled [1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [1/6/2024 10:33:45 PM.560] SuperCallouts: LSGTF Enabled [1/6/2024 10:33:45 PM.659] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2024 10:33:45 PM.797] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/6/2024 10:33:45 PM.855] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation [1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration [1/6/2024 10:33:45 PM.897] LSPD First Response: Registered SkinnyDipping [1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [1/6/2024 10:33:45 PM.897] LSPD First Response: Registered SuspiciousParkedVehicle [1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [1/6/2024 10:33:45 PM.897] LSPD First Response: Registered HEMSAssistance [1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [1/6/2024 10:33:45 PM.897] LSPD First Response: Registered Trespassing [1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered IllegalProtest [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered FleeingSuspect [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered SuicideAttemptJumper [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered RobberyAlarm [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered SnowballFight [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered VehicleIntercept [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered LSTAssistance [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered TaxiFareEvader [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered RefusedPassenger [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger [1/6/2024 10:33:45 PM.898] LSPD First Response: Registered PossibleBurglary [1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================ [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Mugging [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PersonWithAGun [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Pursuit1 [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.StolenVehicle [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.ConveiniceStoreRobbery [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DomesticViolence [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicIntoxication [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.WelfareCheck [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DangerousAnimal [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleOnFire [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DeadBodyFound [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.SuspiciousPerson [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PossibleSolicitation [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Prank911Call [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicDisturbance [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.TrafficStopBackup [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.AttemptedBurglary [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleStuckOnTrainTracks [1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.ArrestWarrant [1/6/2024 10:33:45 PM.930] [LOG]: All callouts of the TAGsCallouts.ini were loaded successfully. [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================ [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================ [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] [LOG]: Callouts and Settings were loaded successfully [1/6/2024 10:33:45 PM.930] [LOG]: The config file was loaded successfully. [1/6/2024 10:33:45 PM.930] [VERSION]: Detected Version: 1.3.0.0 [1/6/2024 10:33:45 PM.930] [LOG]: Checking for a new TAGsCallouts version... [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================ [1/6/2024 10:33:45 PM.930] [1/6/2024 10:33:48 PM.471] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started [1/6/2024 10:33:48 PM.504] LSPD First Response: [Wilderness Callouts] Functions fiber started [1/6/2024 10:33:48 PM.525] DeadlyWeapons: Version is up to date! [1/6/2024 10:33:49 PM.425] LSPD First Response: Custom Pullover.Mainloop started [1/6/2024 10:33:49 PM.425] LSPD First Response: Loading Custom Pullover settings... [1/6/2024 10:33:50 PM.941] SuperCallouts: Version is up to date! [1/6/2024 10:34:05 PM.667] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:34:05 PM.667] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Created polgauntlet at X:370.0445 Y:-1039.325 Z:29.94051 [1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/6/2024 10:34:05 PM.827] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:34:05 PM.828] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:34:05 PM.829] LSPD First Response: [TRACE] Ryley Walkers (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:34:05 PM.848] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:34:05 PM.849] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:34:05 PM.850] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:34:05 PM.867] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/6/2024 10:34:07 PM.559] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [1/6/2024 10:34:09 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:34:09 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:34:09 PM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2024 10:34:09 PM.700] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/6/2024 10:34:09 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:34:09 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/6/2024 10:34:09 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:09 PM.762] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:09 PM.762] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:09 PM.774] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] Calvis Valdez (S_M_Y_COP_01) was set as a cop [1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] James Lonty (S_M_Y_COP_01) was set as a cop [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL () [1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 4 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 5 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 6 name: NULL () [1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 7 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL () [1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL () [1/6/2024 10:34:21 PM.863] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL () [1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/6/2024 10:34:28 PM.316] LSPD First Response: [INFO] Using DLC livery options for POLICE5 [1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 7 name: LS Highway Patrol (POLSHARED_LIV4) [1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 19 name: LS Highway Patrol (Light) (POLSHARED_LIV16) [1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 24 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19) [1/6/2024 10:34:28 PM.848] LSPD First Response: [INFO] Using DLC livery options for polgauntlet [1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 3 name: LS Highway Patrol (POLSHARED_LIV4) [1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 15 name: LS Highway Patrol (Light) (POLSHARED_LIV16) [1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 18 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19) [1/6/2024 10:34:30 PM.312] LSPD First Response: [INFO] Using DLC livery options for POLICE5 [1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 7 name: LS Highway Patrol (POLSHARED_LIV4) [1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 19 name: LS Highway Patrol (Light) (POLSHARED_LIV16) [1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 24 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19) [1/6/2024 10:34:30 PM.979] LSPD First Response: [INFO] Using DLC livery options for polgauntlet [1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 3 name: LS Highway Patrol (POLSHARED_LIV4) [1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 15 name: LS Highway Patrol (Light) (POLSHARED_LIV16) [1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 18 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19) [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/6/2024 10:34:43 PM.612] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/6/2024 10:34:43 PM.612] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/6/2024 10:34:43 PM.614] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/6/2024 10:34:50 PM.818] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:34:50 PM.818] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:34:50 PM.834] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:34:50 PM.834] LSPD First Response: [TRACE] Created police2 at X:387.3508 Y:-957.301 Z:29.88902 [1/6/2024 10:34:50 PM.854] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:34:50 PM.856] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:34:50 PM.857] LSPD First Response: [TRACE] Aaron Jack (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:34:50 PM.875] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:34:50 PM.876] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:34:50 PM.877] LSPD First Response: [TRACE] James Watts (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:34:50 PM.895] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/6/2024 10:34:52 PM.603] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [1/6/2024 10:35:00 PM.631] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [1/6/2024 10:35:02 PM.194] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [1/6/2024 10:35:03 PM.517] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [1/6/2024 10:35:04 PM.074] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [1/6/2024 10:35:05 PM.551] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [1/6/2024 10:35:06 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #20 [1/6/2024 10:35:07 PM.149] LSPD First Response: [TRACE] Started new menu thread MenuBase #21 [1/6/2024 10:35:07 PM.724] LSPD First Response: [TRACE] Started new menu thread MenuBase #22 [1/6/2024 10:35:08 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #23 [1/6/2024 10:35:09 PM.660] LSPD First Response: [TRACE] Started new menu thread MenuBase #24 [1/6/2024 10:35:10 PM.331] LSPD First Response: [TRACE] Started new menu thread MenuBase #25 [1/6/2024 10:35:11 PM.786] LSPD First Response: [TRACE] Started new menu thread MenuBase #26 [1/6/2024 10:35:12 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #27 [1/6/2024 10:35:13 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #28 [1/6/2024 10:35:14 PM.018] LSPD First Response: [TRACE] Started new menu thread MenuBase #29 [1/6/2024 10:35:15 PM.138] LSPD First Response: [TRACE] Started new menu thread MenuBase #30 [1/6/2024 10:35:16 PM.381] LSPD First Response: [TRACE] Started new menu thread MenuBase #31 [1/6/2024 10:35:17 PM.215] LSPD First Response: [TRACE] Started new menu thread MenuBase #32 [1/6/2024 10:35:18 PM.012] LSPD First Response: [TRACE] Started new menu thread MenuBase #33 [1/6/2024 10:35:18 PM.650] LSPD First Response: [TRACE] Started new menu thread MenuBase #34 [1/6/2024 10:35:19 PM.373] LSPD First Response: [TRACE] Started new menu thread MenuBase #35 [1/6/2024 10:35:20 PM.363] LSPD First Response: [TRACE] Started new menu thread MenuBase #36 [1/6/2024 10:35:21 PM.059] LSPD First Response: [TRACE] Started new menu thread MenuBase #37 [1/6/2024 10:35:22 PM.068] LSPD First Response: [TRACE] Started new menu thread MenuBase #38 [1/6/2024 10:35:22 PM.678] LSPD First Response: [TRACE] Started new menu thread MenuBase #39 [1/6/2024 10:35:23 PM.477] LSPD First Response: [TRACE] Started new menu thread MenuBase #40 [1/6/2024 10:35:31 PM.681] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [1/6/2024 10:35:31 PM.681] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/6/2024 10:35:31 PM.685] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [1/6/2024 10:35:31 PM.687] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:35:31 PM.688] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:35:31 PM.689] LSPD First Response: [TRACE] Branko Lynch (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:35:31 PM.690] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.690] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:35:31 PM.691] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:35:31 PM.692] LSPD First Response: [TRACE] Christopher Mendez (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:35:31 PM.692] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.693] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:35:31 PM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:35:31 PM.697] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Don McKenly (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:35:31 PM.699] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/6/2024 10:35:31 PM.701] LSPD First Response: [TRACE] Ana Sousa (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:35:31 PM.701] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Tracy Menson has become idle again [1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Kate Oria has become idle again [1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Dimitri Romenslov has become idle again [1/6/2024 10:35:31 PM.817] LSPD First Response: [TRACE] Thread Marker #7 initialized [1/6/2024 10:35:32 PM.656] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [1/6/2024 10:35:32 PM.656] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [1/6/2024 10:35:32 PM.681] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [1/6/2024 10:35:42 PM.872] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:42 PM.970] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:43 PM.503] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:43 PM.504] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:43 PM.505] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:43 PM.599] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:44 PM.168] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:44 PM.168] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:44 PM.169] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:44 PM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:44 PM.870] LSPD First Response: [TRACE] Radio gesture task assigned [1/6/2024 10:35:44 PM.870] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:44 PM.996] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:44 PM.996] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [1/6/2024 10:35:44 PM.999] LSPD First Response: [TRACE] aborting radio task [1/6/2024 10:35:44 PM.999] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] aborting radio task [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:45 PM.829] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:47 PM.320] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:47 PM.989] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:48 PM.191] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:48 PM.511] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:48 PM.511] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:48 PM.821] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:48 PM.821] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:35:48 PM.822] LSPD First Response: [TRACE] IPM: Starting radio task [1/6/2024 10:35:48 PM.826] LSPD First Response: [TRACE] Radio gesture task assigned [1/6/2024 10:35:48 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] aborting radio task [1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:36:06 PM.108] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:36:06 PM.108] LSPD First Response: [TRACE] John Biggs (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:37:05 PM.256] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:37:05 PM.257] LSPD First Response: [TRACE] Tom DeLonge (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:37:14 PM.493] Seatbelt: The player pulled too hard [1/6/2024 10:37:18 PM.509] Seatbelt: User fastened the seatbelt [1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] aborting radio task [1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/6/2024 10:37:29 PM.443] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:37:55 PM.964] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [1/6/2024 10:37:55 PM.964] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [1/6/2024 10:37:55 PM.967] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [1/6/2024 10:38:15 PM.037] LSPD First Response: [TRACE] It has been 254 seconds since the last callout [1/6/2024 10:38:15 PM.041] LSPD First Response: Creating StolenVehicle from ChaosCallouts.Callouts.StolenVehicle, ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null [1/6/2024 10:38:15 PM.043] LSPD First Response: [TRACE] Callout created: #1 [1/6/2024 10:38:15 PM.053] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_YOLU [1/6/2024 10:38:15 PM.054] LSPD First Response: [Chaos Callouts] Callout has been setup, material gowrrll. [1/6/2024 10:38:15 PM.057] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/6/2024 10:38:15 PM.057] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Stolen Vehicle Status = New [1/6/2024 10:38:15 PM.059] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Stolen Vehicle [1/6/2024 10:38:15 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/6/2024 10:38:15 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:38:15 PM.142] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 11:27:39 PM for Stolen Vehicle [1/6/2024 10:38:15 PM.142] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for Stolen Vehicle [1/6/2024 10:38:17 PM.015] LSPD First Response: [TRACE] Cleaning UI [1/6/2024 10:38:17 PM.016] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:38:17 PM.039] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/6/2024 10:38:17 PM.040] LSPD First Response: [TRACE] User accepted callout [1/6/2024 10:38:17 PM.077] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [1/6/2024 10:38:17 PM.174] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Stolen Vehicle [1/6/2024 10:38:17 PM.174] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Stolen Vehicle [1/6/2024 10:38:24 PM.547] Axon Signal: Emergency light activation detected and at or above speed threshold! Starting bodycam recording. [1/6/2024 10:38:26 PM.567] Axon Signal: Playing bodycam recording interval sound... [1/6/2024 10:38:33 PM.608] LSPD First Response: [TRACE] Spawned with 88.58934 [1/6/2024 10:38:33 PM.609] LSPD First Response: [TRACE] Spawned with 89.80061 [1/6/2024 10:38:33 PM.610] LSPD First Response: [TRACE] Spawned with 1.931885 [1/6/2024 10:38:33 PM.610] LSPD First Response: [TRACE] Using 843.0411, -156.4911, 75.36066 Heading: 328.0289 and 846.832, -150.8503, 77.02312 Heading: 328.0289 as base positions [1/6/2024 10:38:33 PM.621] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:38:33 PM.621] LSPD First Response: [TRACE] Preloading RUMPO [1/6/2024 10:38:33 PM.622] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:38:33 PM.622] LSPD First Response: [TRACE] Created police2 at X:843.0411 Y:-156.4911 Z:75.36066 [1/6/2024 10:38:33 PM.663] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:38:33 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/6/2024 10:38:33 PM.665] LSPD First Response: [TRACE] Jean Papineau (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:38:33 PM.666] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/6/2024 10:38:33 PM.666] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/6/2024 10:38:33 PM.702] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/6/2024 10:38:54 PM.558] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:38:54 PM.558] LSPD First Response: [TRACE] Jake Harrison (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Trespassing Status = Open [1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Trespassing [1/6/2024 10:38:59 PM.648] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/6/2024 10:38:59 PM.648] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/6/2024 10:38:59 PM.648] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 11:49:55 PM for [SC] Trespassing [1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [SC] Trespassing [1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [1/6/2024 10:39:02 PM.782] LSPD First Response: [TRACE] Mary Smoke (A_F_Y_TOURIST_01) was damaged. [1/6/2024 10:39:05 PM.589] Seatbelt: The user has attempted to exit with a fastened seatbelt [1/6/2024 10:39:06 PM.444] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.471] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.502] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.527] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.551] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.576] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.600] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.624] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.648] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.673] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.702] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.730] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.754] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.779] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.806] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.832] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.860] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.884] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.912] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.937] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.962] Seatbelt: Showed safe indicator [1/6/2024 10:39:06 PM.988] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.013] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.038] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.063] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.089] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.114] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.144] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.171] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.196] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.221] Seatbelt: Showed safe indicator [1/6/2024 10:39:07 PM.271] Seatbelt: Showed safe indicator [1/6/2024 10:39:08 PM.901] Seatbelt: User unfastened the seatbelt [1/6/2024 10:39:13 PM.417] LSPD First Response: [Chaos Callouts] Case 4 occuring. [1/6/2024 10:39:56 PM.406] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Trespassing [1/6/2024 10:39:56 PM.406] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to [SC] Trespassing [1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:39:57 PM.091] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/6/2024 10:39:58 PM.417] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/6/2024 10:39:58 PM.418] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = ArmedRobbery Status = Open [1/6/2024 10:39:58 PM.418] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for ArmedRobbery [1/6/2024 10:39:58 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/6/2024 10:39:58 PM.419] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/6/2024 10:39:58 PM.419] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/7/2024 12:17:01 AM for ArmedRobbery [1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for ArmedRobbery [1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [1/6/2024 10:40:10 PM.630] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:40:18 PM.995] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/6/2024 10:40:19 PM.014] LSPD First Response: [TRACE] Ped Markus Antwone has become idle again [1/6/2024 10:40:25 PM.286] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/6/2024 10:40:26 PM.374] Immersive Effects: Playing heartbeat [1/6/2024 10:40:26 PM.490] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged. [1/6/2024 10:40:26 PM.604] Axon Signal: Playing bodycam recording interval sound... [1/6/2024 10:40:32 PM.815] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02 [1/6/2024 10:40:34 PM.099] LSPD First Response: [TRACE] Thread PedStop #1 initialized [1/6/2024 10:40:36 PM.321] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:40:37 PM.701] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [1/6/2024 10:40:37 PM.702] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [1/6/2024 10:40:37 PM.702] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [1/6/2024 10:40:37 PM.730] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Drunken Teenager Status = Open [1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Drunken Teenager [1/6/2024 10:40:44 PM.014] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/6/2024 10:40:44 PM.014] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/6/2024 10:40:44 PM.014] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/7/2024 12:38:29 AM for Drunken Teenager [1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] waiting 73 in-game minutes for Drunken Teenager [1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 48 minutes [1/6/2024 10:40:46 PM.749] LSPD First Response: [TRACE] Allowed civilian to shoot [1/6/2024 10:40:50 PM.734] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/6/2024 10:40:50 PM.753] LSPD First Response: [TRACE] Ped Christina Gallio has become idle again [1/6/2024 10:40:51 PM.480] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:40:51 PM.481] LSPD First Response: [TRACE] Cole Hudson (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:40:52 PM.352] LSPD First Response: STP: RELEASE PED FROM STOP [1/6/2024 10:40:58 PM.401] Immersive Effects: Heartbeat can be played again [1/6/2024 10:41:18 PM.919] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Ped Anton Linden has become idle again [1/6/2024 10:41:18 PM.922] LSPD First Response: [TRACE] Ped Jean Papineau has become idle again [1/6/2024 10:41:18 PM.926] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/6/2024 10:41:22 PM.183] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02 [1/6/2024 10:41:26 PM.518] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for ArmedRobbery [1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to ArmedRobbery [1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:41:34 PM.049] LSPD First Response: [TRACE] James Earl (A_M_Y_GENSTREET_02) was damaged. [1/6/2024 10:41:34 PM.050] LSPD First Response: [TRACE] Hit and run was invalid [1/6/2024 10:41:40 PM.724] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:41:40 PM.724] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:41:41 PM.002] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:41:41 PM.002] LSPD First Response: [TRACE] Created polgauntlet at X:182.4473 Y:202.4864 Z:106.1361 [1/6/2024 10:41:41 PM.003] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/6/2024 10:41:41 PM.035] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:41:41 PM.037] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:41:41 PM.037] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:41:41 PM.037] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:41:41 PM.038] LSPD First Response: [TRACE] Jack Jeffries (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:41:41 PM.068] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:41:41 PM.070] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:41:41 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:41:41 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:41:41 PM.072] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:41:41 PM.107] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/6/2024 10:41:41 PM.849] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [1/6/2024 10:41:41 PM.893] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [1/6/2024 10:41:50 PM.051] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:41:54 PM.139] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:41:54 PM.144] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [1/6/2024 10:41:54 PM.173] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again [1/6/2024 10:41:54 PM.177] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [1/6/2024 10:41:54 PM.454] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02 [1/6/2024 10:41:55 PM.750] LSPD First Response: [TRACE] Thread PedStop #2 initialized [1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Asked thread PedStop #2 to abort: No peds are stopped [1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Released 0 entities from PedStop #2 Content Manager [1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Instance cleaned (PedStop #2) [1/6/2024 10:41:57 PM.758] LSPD First Response: [TRACE] Thread PedStop #2 has been shut down [1/6/2024 10:41:58 PM.831] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [1/6/2024 10:41:58 PM.864] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [1/6/2024 10:42:03 PM.235] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Trespassing and releasing unit QUEEN-02 [1/6/2024 10:42:03 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:42:03 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:42:03 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [1/6/2024 10:42:03 PM.569] LSPD First Response: STP: RELEASE PED FROM STOP [1/6/2024 10:42:07 PM.023] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:42:08 PM.883] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [1/6/2024 10:42:08 PM.884] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [1/6/2024 10:42:13 PM.148] LSPD First Response: [Chaos Callouts] Suspect was arrested, ending callout. [1/6/2024 10:42:13 PM.162] LSPD First Response: [Chaos Callouts] StolenVehicle callout has ended, clean up process has been complete. [1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Cleaning UI [1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Stolen Vehicle [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle [1/6/2024 10:42:13 PM.482] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [1/6/2024 10:42:13 PM.622] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again [1/6/2024 10:42:13 PM.631] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [1/6/2024 10:42:13 PM.632] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [1/6/2024 10:42:13 PM.632] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Suspect died in player custody [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [1/6/2024 10:42:13 PM.790] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again [1/6/2024 10:42:13 PM.794] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [1/6/2024 10:42:18 PM.686] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:42:23 PM.932] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged. [1/6/2024 10:42:26 PM.603] Axon Signal: Playing bodycam recording interval sound... [1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] closing incident ArmedRobbery and releasing unit CHARLIE-04 [1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ArmedRobbery [1/6/2024 10:42:30 PM.925] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:42:30 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:42:30 PM.953] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:42:30 PM.953] LSPD First Response: [TRACE] Created police2 at X:291.9229 Y:-36.77326 Z:73.40595 [1/6/2024 10:42:30 PM.984] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:42:30 PM.985] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:42:30 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:42:30 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:42:30 PM.987] LSPD First Response: [TRACE] Jon Blue (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:42:31 PM.025] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:42:31 PM.027] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:42:31 PM.027] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:42:31 PM.027] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/6/2024 10:42:31 PM.028] LSPD First Response: [TRACE] Keko Mahanny (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:42:31 PM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/6/2024 10:42:33 PM.398] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:42:34 PM.890] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker) [1/6/2024 10:42:34 PM.923] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized [1/6/2024 10:42:40 PM.224] LSPD First Response: [TRACE] Allowed civilian to shoot [1/6/2024 10:42:40 PM.951] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged. [1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified [1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker) [1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already [1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager [1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3) [1/6/2024 10:42:41 PM.012] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again [1/6/2024 10:42:41 PM.016] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down [1/6/2024 10:42:41 PM.922] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:42:46 PM.472] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:42:47 PM.959] LSPD First Response: [TRACE] It has been 34 seconds since the last callout [1/6/2024 10:42:47 PM.960] LSPD First Response: Creating MissingPerson from WildernessCallouts.Callouts.MissingPerson, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/6/2024 10:42:47 PM.960] LSPD First Response: [TRACE] Callout created: #2 [1/6/2024 10:42:47 PM.995] LSPD First Response: CalloutCreated: Callout should be aborted [1/6/2024 10:42:47 PM.995] LSPD First Response: EndCurrentCallout: Finishing... [1/6/2024 10:42:47 PM.995] LSPD First Response: [Wilderness Callouts | MissingPerson] End() [1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Cleaning UI [1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/6/2024 10:42:47 PM.995] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/6/2024 10:42:49 PM.662] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:42:51 PM.111] DeadlyWeapons: Matias Ceballos shot in head - killing. [1/6/2024 10:42:51 PM.112] DeadlyWeapons: Using Ultimate Backup for panic. [1/6/2024 10:42:51 PM.185] Immersive Effects: Playing heartbeat [1/6/2024 10:42:51 PM.193] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_SK [1/6/2024 10:42:51 PM.291] LSPD First Response: [TRACE] Matias Ceballos killed by Koney Puckett [1/6/2024 10:42:51 PM.292] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged. [1/6/2024 10:42:51 PM.293] LSPD First Response: [TRACE] Damage killed ped [1/6/2024 10:42:51 PM.605] LSPD First Response: STP: RELEASE PED FROM STOP [1/6/2024 10:42:51 PM.950] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/6/2024 10:42:52 PM.027] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [1/6/2024 10:42:52 PM.212] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/6/2024 10:42:52 PM.214] LSPD First Response: UB: DETECTED ZONE: DTVINE [1/6/2024 10:42:52 PM.215] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/6/2024 10:42:53 PM.358] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:42:55 PM.497] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:42:56 PM.565] LSPD First Response: [TRACE] Matias Ceballos killed by Koney Puckett [1/6/2024 10:42:56 PM.776] LSPD First Response: [TRACE] Klaus Helbo (S_M_M_AUTOSHOP_01) was damaged. [1/6/2024 10:43:02 PM.492] LSPD First Response: [TRACE] Daemon Miles (S_M_M_AUTOSHOP_02) was damaged. [1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Ped John Shovel has become idle again [1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Ped Josh Ryan has become idle again [1/6/2024 10:43:13 PM.616] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Drunken Teenager [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to Drunken Teenager [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:43:23 PM.214] Immersive Effects: Heartbeat can be played again [1/6/2024 10:43:33 PM.591] LSPD First Response: [TRACE] Spawned with 0.1357803 [1/6/2024 10:43:33 PM.591] LSPD First Response: [TRACE] Using 585.3069, 69.95665, 92.67591 Heading: 69.14576 and 574.6007, 74.00612, 93.62676 Heading: 69.14576 as base positions [1/6/2024 10:43:33 PM.599] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:43:33 PM.599] LSPD First Response: [TRACE] Preloading SURGE [1/6/2024 10:43:33 PM.601] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:43:33 PM.809] LSPD First Response: [TRACE] Created polgauntlet at X:585.3069 Y:69.95665 Z:92.67591 [1/6/2024 10:43:33 PM.809] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/6/2024 10:43:33 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:43:33 PM.841] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/6/2024 10:43:33 PM.842] LSPD First Response: [TRACE] Allison Jackson (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:43:33 PM.843] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/6/2024 10:43:33 PM.843] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/6/2024 10:43:33 PM.887] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/6/2024 10:43:34 PM.364] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/6/2024 10:43:36 PM.929] LSPD First Response: [TRACE] Brayden Alexander (A_M_M_POLYNESIAN_01) was damaged. [1/6/2024 10:43:42 PM.055] LSPD First Response: [TRACE] A new world event should be started [1/6/2024 10:43:42 PM.056] LSPD First Response: [TRACE] Starting world event StealCar [1/6/2024 10:43:42 PM.057] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/6/2024 10:43:42 PM.272] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/6/2024 10:43:45 PM.733] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/6/2024 10:43:45 PM.794] LSPD First Response: [TRACE] Entering at Driver [1/6/2024 10:43:48 PM.962] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:43:53 PM.093] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:43:54 PM.129] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [1/6/2024 10:43:54 PM.135] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [1/6/2024 10:43:54 PM.156] LSPD First Response: [TRACE] Ped Allison Jackson has become idle again [1/6/2024 10:43:54 PM.156] LSPD First Response: [TRACE] Ped Allie Williams has become idle again [1/6/2024 10:43:59 PM.562] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:43:59 PM.562] LSPD First Response: [TRACE] Johnson Jackson (S_M_Y_SWAT_01) was set as a cop [1/6/2024 10:43:59 PM.688] LSPD First Response: [TRACE] Thread Marker #8 initialized [1/6/2024 10:44:02 PM.691] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [1/6/2024 10:44:02 PM.691] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [1/6/2024 10:44:02 PM.695] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [1/6/2024 10:44:26 PM.615] Axon Signal: Playing bodycam recording interval sound... [1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] closing incident Drunken Teenager and releasing unit 1-ADAM-12 [1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drunken Teenager [1/6/2024 10:44:37 PM.557] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:44:37 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:44:37 PM.820] LSPD First Response: [TRACE] Preloading polgauntlet [1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] Created polgauntlet at X:277.4996 Y:337.7348 Z:106.0109 [1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/6/2024 10:44:39 PM.277] LSPD First Response: [TRACE] Jay Pee (A_M_Y_KTOWN_01) was damaged. [1/6/2024 10:44:40 PM.529] Seatbelt: User fastened the seatbelt [1/6/2024 10:44:40 PM.622] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] World event StealCar #1 has ended [1/6/2024 10:44:42 PM.021] LSPD First Response: [TRACE] Ped Jacki Ivancho has become idle again [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Branko Lynch has become idle again [1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Christopher Mendez has become idle again [1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Eduard Velkov has become idle again [1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Don McKenly has become idle again [1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Ana Sousa has become idle again [1/6/2024 10:44:42 PM.584] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:44:42 PM.584] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:44:42 PM.725] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [1/6/2024 10:44:42 PM.835] LSPD First Response: [TRACE] Preloading POLICE5 [1/6/2024 10:44:42 PM.836] LSPD First Response: [TRACE] Created police5 at X:163.0252 Y:63.52468 Z:80.92532 [1/6/2024 10:44:42 PM.837] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/6/2024 10:44:42 PM.877] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:44:42 PM.879] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:44:42 PM.880] LSPD First Response: [TRACE] Jacki Ivancho (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:44:42 PM.917] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/6/2024 10:44:42 PM.919] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:44:42 PM.920] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop [1/6/2024 10:44:42 PM.954] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/6/2024 10:44:44 PM.325] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:44:46 PM.331] LSPD First Response: [TRACE] It has been 117 seconds since the last callout [1/6/2024 10:44:46 PM.334] LSPD First Response: Creating AnimalAttack from WildernessCallouts.Callouts.AnimalAttack, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [1/6/2024 10:44:46 PM.334] LSPD First Response: [TRACE] Callout created: #3 [1/6/2024 10:44:46 PM.420] LSPD First Response: [TRACE] Bryan Nichols (A_M_M_TRANVEST_01) was damaged. [1/6/2024 10:44:46 PM.456] LSPD First Response: CalloutCreated: Callout should be aborted [1/6/2024 10:44:46 PM.456] LSPD First Response: EndCurrentCallout: Finishing... [1/6/2024 10:44:46 PM.457] LSPD First Response: [Wilderness Callouts | AnimalAttack] End() [1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Cleaning UI [1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Instance cleaned ( #3) [1/6/2024 10:44:46 PM.457] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/6/2024 10:44:46 PM.936] LSPD First Response: [TRACE] Laura Smith killed by Bryan Nichols [1/6/2024 10:44:48 PM.391] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Initialized [1/6/2024 10:44:48 PM.395] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Created [1/6/2024 10:44:48 PM.396] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Action started [1/6/2024 10:44:51 PM.557] RagePluginHook: [DEBUG]: Panic cooldown complete. Ready to run again! [1/6/2024 10:45:23 PM.426] Seatbelt: The user has attempted to exit with a fastened seatbelt [1/6/2024 10:45:24 PM.263] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.298] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.330] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.360] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.393] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.426] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.458] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.487] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.515] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.542] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.569] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.602] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.629] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.657] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.685] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.712] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.741] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.773] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.800] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.827] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.857] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.886] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.915] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.942] Seatbelt: Showed safe indicator [1/6/2024 10:45:24 PM.974] Seatbelt: Showed safe indicator [1/6/2024 10:45:25 PM.001] Seatbelt: Showed safe indicator [1/6/2024 10:45:25 PM.029] Seatbelt: Showed safe indicator [1/6/2024 10:45:25 PM.055] Seatbelt: Showed safe indicator [1/6/2024 10:45:25 PM.083] Seatbelt: Showed safe indicator [1/6/2024 10:45:26 PM.926] Seatbelt: User unfastened the seatbelt [1/6/2024 10:45:28 PM.591] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #4 (Blocker) [1/6/2024 10:45:28 PM.626] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized [1/6/2024 10:45:36 PM.649] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/6/2024 10:45:38 PM.032] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:45:38 PM.533] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [1/6/2024 10:45:38 PM.533] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [1/6/2024 10:45:38 PM.558] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:45:39 PM.742] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:45:40 PM.272] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:45:41 PM.277] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:45:42 PM.469] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified [1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] Removing ped from PlayerArrest #4 (Blocker) [1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] PlayerArrest #4 is aborting already [1/6/2024 10:45:43 PM.194] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager [1/6/2024 10:45:43 PM.194] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4) [1/6/2024 10:45:43 PM.214] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again [1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down [1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker) [1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Suspect died in player custody [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker) [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2) [1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already [1/6/2024 10:45:43 PM.380] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again [1/6/2024 10:45:43 PM.385] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up [1/6/2024 10:45:43 PM.385] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down [1/6/2024 10:45:43 PM.779] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_KTOWN_01 [1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_KTOWN_01 [1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:44 PM.096] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:45:45 PM.179] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:46 PM.284] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:45:46 PM.361] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:47 PM.679] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:47 PM.920] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:45:49 PM.064] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01 [1/6/2024 10:45:49 PM.064] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:49 PM.985] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [1/6/2024 10:45:50 PM.241] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01 [1/6/2024 10:45:50 PM.241] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:51 PM.010] Immersive Effects: Playing heartbeat [1/6/2024 10:45:51 PM.037] Immersive Effects: Playing heartbeat [1/6/2024 10:45:51 PM.065] Immersive Effects: Playing heartbeat [1/6/2024 10:45:51 PM.121] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01 [1/6/2024 10:45:51 PM.121] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03 [1/6/2024 10:45:51 PM.603] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:45:51 PM.743] LSPD First Response: [TRACE] Created new chase [1/6/2024 10:45:51 PM.744] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/6/2024 10:45:51 PM.744] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/6/2024 10:45:51 PM.761] LSPD First Response: [TRACE] Suspect added to chase [1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Took ownership of cop for chase [1/6/2024 10:45:51 PM.763] LSPD First Response: [WARN] Added cop without proper cop data [1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] New cop added without cop data! [1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:45:51 PM.766] LSPD First Response: [TRACE] Cop added to chase [1/6/2024 10:45:51 PM.770] LSPD First Response: [TRACE] Pursuit menu was reset. [1/6/2024 10:45:51 PM.798] LSPD First Response: [TRACE] Starting chase [1/6/2024 10:45:51 PM.808] LSPD First Response: [TRACE] Setting force attack suspects [1/6/2024 10:45:51 PM.808] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:45:51 PM.829] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/6/2024 10:45:51 PM.831] LSPD First Response: [TRACE] Ending chase [1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Freeing cop: Eduard Velkov [1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Cop freed [1/6/2024 10:45:51 PM.837] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/6/2024 10:45:51 PM.837] LSPD First Response: [TRACE] Suspect freed [1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again [1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Ped Eduard Velkov has become idle again [1/6/2024 10:45:52 PM.883] LSPD First Response: [TRACE] Daniel Johnson killed by Koney Puckett [1/6/2024 10:45:52 PM.883] LSPD First Response: [TRACE] Daniel Johnson (A_M_Y_KTOWN_01) was damaged. [1/6/2024 10:45:52 PM.884] LSPD First Response: [TRACE] Damage killed ped [1/6/2024 10:45:54 PM.022] LSPD First Response: STP: RELEASE PED FROM STOP [1/6/2024 10:45:54 PM.850] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [1/6/2024 10:45:56 PM.005] LSPD First Response: [TRACE] Daniel Johnson killed by Koney Puckett [1/6/2024 10:45:56 PM.428] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:46:03 PM.967] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:46:03 PM.967] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:46:03 PM.996] LSPD First Response: [TRACE] Preloading POLICE2 [1/6/2024 10:46:03 PM.997] LSPD First Response: [TRACE] Created police2 at X:310.307 Y:-14.9012 Z:77.95056 [1/6/2024 10:46:04 PM.028] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:46:04 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:46:04 PM.032] LSPD First Response: [TRACE] Anzac King (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:46:04 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/6/2024 10:46:04 PM.064] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/6/2024 10:46:04 PM.065] LSPD First Response: [TRACE] Jerome Stewart (MP_M_FREEMODE_01) was set as a cop [1/6/2024 10:46:04 PM.102] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/6/2024 10:46:06 PM.293] Seatbelt: User fastened the seatbelt [1/6/2024 10:46:08 PM.925] LSPD First Response: [TRACE] Dan Gordon (A_M_Y_STLAT_01) was damaged. [1/6/2024 10:46:15 PM.915] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [1/6/2024 10:46:18 PM.004] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [1/6/2024 10:46:19 PM.573] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [1/6/2024 10:46:23 PM.032] Immersive Effects: Heartbeat can be played again [1/6/2024 10:46:23 PM.058] Immersive Effects: Heartbeat can be played again [1/6/2024 10:46:23 PM.089] Immersive Effects: Heartbeat can be played again [1/6/2024 10:46:24 PM.808] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:46:26 PM.617] Axon Signal: Playing bodycam recording interval sound... [1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] A new world event should be started [1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] Starting world event StealCar [1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [1/6/2024 10:46:29 PM.029] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [1/6/2024 10:46:30 PM.890] Axon Signal: Game paused, pausing Sound Event interval timer. [1/6/2024 10:47:37 PM.341] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/6/2024 10:47:38 PM.367] LSPD First Response: [1/6/2024 10:47:38 PM.367] LSPD First Response: ============================== [1/6/2024 10:47:38 PM.367] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------ [1/6/2024 10:47:38 PM.367] LSPD First Response: Origin: Rage.SleeplessGameFiber [1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------ [1/6/2024 10:47:38 PM.367] LSPD First Response: Exception type: System.ArgumentException [1/6/2024 10:47:38 PM.367] LSPD First Response: Exception message: address cannot be zero. [1/6/2024 10:47:38 PM.367] Parameter name: address [1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------ [1/6/2024 10:47:38 PM.367] LSPD First Response: Inner exceptions: [1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------ [1/6/2024 10:47:38 PM.367] LSPD First Response: Stack trace: [1/6/2024 10:47:38 PM.367] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [1/6/2024 10:47:38 PM.367] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [1/6/2024 10:47:38 PM.367] at CallSite.Target(Closure , CallSite , Object , String , Int32 ) [1/6/2024 10:47:38 PM.367] at RAGENativeUI.N.RequestStreamedTextureDict(String name) [1/6/2024 10:47:38 PM.367] at RAGENativeUI.Elements.Sprite.RequestTextureDictionary(String textureDictionary) [1/6/2024 10:47:38 PM.367] at RAGENativeUI.UIMenu.Draw() [1/6/2024 10:47:38 PM.367] at RAGENativeUI.MenuPool.ProcessMenus() [1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‌‮‪‍‭‭‬​‮​‮‌‮‍‍‮‬‫‮‪‪‏‎‮(MenuPool ) [1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‪‮‏‏‪‪‮‍‎‬​‍​‍‎‭‮​‎​‪‫​‫‭‭‮‎‮(Object , GraphicsEventArgs ) [1/6/2024 10:47:38 PM.367] at System.EventHandler`1.Invoke(Object sender, TEventArgs e) [1/6/2024 10:47:38 PM.367] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [1/6/2024 10:47:38 PM.367] at Rage.RemotePlugin.HandleRenderFiber() [1/6/2024 10:47:38 PM.367] at Rage.GameFiber.Main() [1/6/2024 10:47:38 PM.367] LSPD First Response: ============================== [1/6/2024 10:47:38 PM.367] LSPD First Response: [1/6/2024 10:47:38 PM.391] LSPD First Response: [FATAL] Forced termination [1/6/2024 10:47:38 PM.392] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/6/2024 10:47:41 PM.739] LSPD First Response: [INFO] LSPDFR has shut down [1/6/2024 10:47:43 PM.295] LSPD First Response: UB All Police Partners are removed [1/6/2024 10:47:43 PM.908] LSPD First Response: UB All Police Buddy are removed [1/6/2024 10:47:43 PM.912] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [1/6/2024 10:47:43 PM.972] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up [1/6/2024 10:47:49 PM.989] Axon Signal: Game paused, pausing Sound Event interval timer. [1/6/2024 10:48:17 PM.421] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/6/2024 10:48:19 PM.111] Seatbelt: The user has attempted to exit with a fastened seatbelt [1/6/2024 10:48:19 PM.921] Seatbelt: Showed safe indicator [1/6/2024 10:48:19 PM.942] Seatbelt: Showed safe indicator [1/6/2024 10:48:19 PM.960] Seatbelt: Showed safe indicator [1/6/2024 10:48:19 PM.979] Seatbelt: Showed safe indicator [1/6/2024 10:48:19 PM.998] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.017] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.035] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.054] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.074] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.095] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.113] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.131] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.149] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.167] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.204] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.222] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.244] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.262] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.280] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.298] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.316] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.338] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.357] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.375] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.394] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.412] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.430] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.449] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.467] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.486] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.505] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.524] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.542] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.581] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.602] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.621] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.640] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.660] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.680] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.700] Seatbelt: Showed safe indicator [1/6/2024 10:48:20 PM.721] Seatbelt: Showed safe indicator [1/6/2024 10:48:21 PM.878] Seatbelt: User unfastened the seatbelt [1/6/2024 10:48:29 PM.752] Immersive Effects: Playing heartbeat [1/6/2024 10:48:45 PM.012] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:48:51 PM.363] Seatbelt: User fastened the seatbelt [1/6/2024 10:48:53 PM.965] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:49:01 PM.761] Immersive Effects: Heartbeat can be played again [1/6/2024 10:49:35 PM.768] Seatbelt: The user has attempted to exit with a fastened seatbelt [1/6/2024 10:49:36 PM.336] Seatbelt: The user has attempted to exit with a fastened seatbelt [1/6/2024 10:49:36 PM.586] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.586] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.607] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.624] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.643] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.660] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.677] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.695] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.712] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.728] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.747] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.764] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.781] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.798] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.816] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.833] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.850] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.868] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.887] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.904] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.921] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.939] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.956] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.973] Seatbelt: Showed safe indicator [1/6/2024 10:49:36 PM.990] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.006] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.024] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.041] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.059] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.076] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.094] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.113] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.130] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.147] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.148] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.167] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.167] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.184] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.184] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.200] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.200] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.216] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.216] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.232] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.232] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.247] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.247] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.263] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.263] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.292] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.292] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.308] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.308] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.324] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.324] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.339] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.339] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.355] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.355] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.390] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.390] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.407] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.423] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.438] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.455] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.471] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.486] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.502] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.517] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.532] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.548] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.580] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.599] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.615] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.631] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.648] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.665] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.681] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.697] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.713] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.729] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.745] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.763] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.779] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.794] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.811] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.827] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.858] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.874] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.890] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.905] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.919] Seatbelt: Showed safe indicator [1/6/2024 10:49:37 PM.935] Seatbelt: Showed safe indicator [1/6/2024 10:49:38 PM.632] Seatbelt: User unfastened the seatbelt [1/6/2024 10:49:41 PM.747] Immersive Effects: Playing heartbeat [1/6/2024 10:49:48 PM.782] Axon Signal: No valid offset data found for this entry, setting default values. [1/6/2024 10:50:12 PM.292] Axon Signal: Game paused, pausing Sound Event interval timer.