[1/4/2024 2:50:09 PM.413] Started new log on 1/4/2024 2:50:09 PM.413 [1/4/2024 2:50:09 PM.416] ==================================================================================================== [1/4/2024 2:50:09 PM.366] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/4/2024 2:50:09 PM.416] Log verbosity: Trivial [1/4/2024 2:50:09 PM.419] Initializing input system [1/4/2024 2:50:09 PM.422] Initializing game console [1/4/2024 2:50:09 PM.432] Console key has been set to F4 (key code: 115) [1/4/2024 2:50:09 PM.585] Initializing console variable "ConsoleScrollAmount". [1/4/2024 2:50:09 PM.585] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/4/2024 2:50:09 PM.587] Read value: [1/4/2024 2:50:09 PM.587] Initializing console variable "ConsoleKey". [1/4/2024 2:50:09 PM.587] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/4/2024 2:50:09 PM.588] Read value: F4 [1/4/2024 2:50:09 PM.588] Setting value of console variable "ConsoleKey" to stored value. [1/4/2024 2:50:09 PM.588] Console key has been set to F4 (key code: 115) [1/4/2024 2:50:09 PM.588] Initializing console variable "PluginTimeoutThreshold". [1/4/2024 2:50:09 PM.588] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/4/2024 2:50:09 PM.590] Read value: 60000 [1/4/2024 2:50:09 PM.590] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/4/2024 2:50:09 PM.590] Initializing console variable "AlwaysShowConsoleOutput". [1/4/2024 2:50:09 PM.591] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/4/2024 2:50:09 PM.591] Read value: [1/4/2024 2:50:09 PM.591] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/4/2024 2:50:09 PM.591] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/4/2024 2:50:09 PM.591] Read value: False [1/4/2024 2:50:09 PM.591] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/4/2024 2:50:09 PM.591] Initializing console variable "ShowOnScreenWarnings". [1/4/2024 2:50:09 PM.591] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/4/2024 2:50:09 PM.592] Read value: [1/4/2024 2:50:09 PM.592] Console initialized [1/4/2024 2:50:09 PM.592] Initializing forms manager [1/4/2024 2:50:09 PM.593] Cleaning temp folder [1/4/2024 2:50:09 PM.594] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [1/4/2024 2:50:09 PM.603] ================ RAGE Plugin Hook ================ [1/4/2024 2:50:09 PM.608] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [1/4/2024 2:50:09 PM.608] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/4/2024 2:50:09 PM.613] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [1/4/2024 2:50:09 PM.613] Checking game support [1/4/2024 2:50:09 PM.956] Product name: Grand Theft Auto V [1/4/2024 2:50:09 PM.956] Product version: 1.0.3095.0 [1/4/2024 2:50:09 PM.956] Is steam version: True [1/4/2024 2:50:09 PM.957] Initializing DirectX [1/4/2024 2:50:09 PM.959] Initializing Direct3D [1/4/2024 2:50:09 PM.960] Getting game swap chain [1/4/2024 2:50:09 PM.995] Swap Chain created: 0x7FF6DD7704F0 [1/4/2024 2:50:09 PM.995] Swap Chain VTable: 0x1797F4AA020 [1/4/2024 2:50:09 PM.995] 0x748948000FEC25E9;0x8D48564157552024;0x170EC814890246C [1/4/2024 2:50:09 PM.995] D3D11Present: 0x7FFDC3A315E0 [1/4/2024 2:50:09 PM.995] D3D11ResizeBuffers: 0x7FFDC3A52F40 [1/4/2024 2:50:09 PM.995] D3D11ResizeTarget: 0x7FFDC3A9A790 [1/4/2024 2:50:09 PM.995] D3D11SetFullscreenState: 0x7FFDC3A52480 [1/4/2024 2:50:09 PM.995] Direct3D initialized [1/4/2024 2:50:09 PM.995] Initialized DirectX [1/4/2024 2:50:10 PM.006] Direct3D watcher thread spawned [1/4/2024 2:50:10 PM.202] Getting device [1/4/2024 2:50:10 PM.202] Retrieved device [1/4/2024 2:50:10 PM.202] Creating wrapper [1/4/2024 2:50:10 PM.278] Wrapper created [1/4/2024 2:50:10 PM.284] Effect created [1/4/2024 2:50:10 PM.284] Creating buffer [1/4/2024 2:50:10 PM.284] Created buffer [1/4/2024 2:50:10 PM.284] Creating blend state [1/4/2024 2:50:10 PM.284] Created blend state [1/4/2024 2:50:10 PM.284] Done with creation [1/4/2024 2:50:10 PM.467] Initializing texture system. [1/4/2024 2:50:10 PM.467] Initializing texture system; phase 1 [1/4/2024 2:50:10 PM.467] Initializing texture system; phase 2 [1/4/2024 2:50:10 PM.495] Initializing texture system; phase 3 [1/4/2024 2:50:10 PM.495] Initializing texture system; phase 4 [1/4/2024 2:50:10 PM.506] Initializing texture system; phase 5 [1/4/2024 2:50:10 PM.509] Initializing texture system; phase 6 [1/4/2024 2:50:10 PM.511] Initializing texture system; phase 7 [1/4/2024 2:50:10 PM.512] Initializing texture system; phase 8 [1/4/2024 2:50:10 PM.514] Initializing texture system; phase 9 [1/4/2024 2:50:10 PM.514] Initializing texture system; phase 10 [1/4/2024 2:50:10 PM.517] Initializing texture system; phase 11 [1/4/2024 2:50:10 PM.517] Initializing texture system; phase 12 [1/4/2024 2:50:10 PM.519] Initializing texture system; phase 13 [1/4/2024 2:50:10 PM.519] Initializing texture system; phase 14 [1/4/2024 2:50:15 PM.008] Direct3D watcher thread ended [1/4/2024 2:51:50 PM.787] LoadingScreenMsg: Initializing game support [1/4/2024 2:51:51 PM.038] Initializing game support [1/4/2024 2:51:56 PM.624] LoadingScreenMsg: Velocity limit removed [1/4/2024 2:51:56 PM.944] Compatibility level: 0 [1/4/2024 2:51:56 PM.944] Supported version detected [1/4/2024 2:51:56 PM.944] ================================================== [1/4/2024 2:51:56 PM.944] LoadingScreenMsg: Patching code [1/4/2024 2:51:57 PM.195] LoadingScreenMsg: Waiting for game initialization [1/4/2024 2:51:57 PM.446] Waiting for game initialization [1/4/2024 2:51:57 PM.547] LoadingScreenMsg: Initializing core [1/4/2024 2:51:57 PM.798] Initializing hook [1/4/2024 2:52:02 PM.813] LoadingScreenMsg: Completing interoperability [1/4/2024 2:52:03 PM.063] Completing interoperability [1/4/2024 2:52:03 PM.063] Initialization code 1. [1/4/2024 2:52:03 PM.063] Initialization code 2. [1/4/2024 2:52:03 PM.063] Initialization code 3. [1/4/2024 2:52:03 PM.071] 1 Address: 0x00007FF6DB4BDE18 [1/4/2024 2:52:03 PM.071] Calling func 1 [1/4/2024 2:52:03 PM.088] 2 Address: 0x00007FF6DC09CC52 [1/4/2024 2:52:03 PM.088] 3 Address: 0x00007FF6DAA761D2 [1/4/2024 2:52:03 PM.117] Address: 0x00007FF6DC09CBFC [1/4/2024 2:52:03 PM.117] Unknown var: 0x00007FF6DD0F7510 [1/4/2024 2:52:03 PM.117] Initialization code 4. [1/4/2024 2:52:03 PM.117] Initialization code 5. [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 1 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 2 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 3 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 4 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 5 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 6 [1/4/2024 2:52:03 PM.117] Completing interoperability, phase 7 [1/4/2024 2:52:03 PM.117] LoadingScreenMsg: [1/4/2024 2:52:03 PM.368] LoadingScreenMsg: Loading Story Mode [1/4/2024 2:52:12 PM.632] LoadingScreenMsg: Loading and Populating Game World [1/4/2024 2:52:12 PM.883] LoadingScreenMsg: [1/4/2024 2:52:46 PM.328] Initializing console variable "IsDeveloperModeEnabled". [1/4/2024 2:52:46 PM.328] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/4/2024 2:52:46 PM.328] Read value: [1/4/2024 2:52:46 PM.328] Initializing console variable "TimeScale". [1/4/2024 2:52:46 PM.328] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/4/2024 2:52:46 PM.329] Read value: [1/4/2024 2:52:46 PM.345] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/4/2024 2:52:46 PM.349] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/4/2024 2:52:48 PM.917] : Initializing input system [1/4/2024 2:52:48 PM.918] : Initializing game console [1/4/2024 2:52:48 PM.919] : Initializing forms manager [1/4/2024 2:52:49 PM.113] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/4/2024 2:52:49 PM.433] LSPD First Response: [TRACE] Started loading LSPDFR [1/4/2024 2:52:49 PM.433] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/4/2024 2:52:49 PM.433] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/4/2024 2:52:49 PM.433] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/4/2024 2:52:58 PM.782] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/4/2024 2:53:15 PM.675] LSPD First Response: [TRACE] Game has stopped loading [1/4/2024 2:53:20 PM.244] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:20 PM.248] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:20 PM.250] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/4/2024 2:53:20 PM.346] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/4/2024 2:53:20 PM.347] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/4/2024 2:53:20 PM.365] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:20 PM.365] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:20 PM.365] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/4/2024 2:53:20 PM.366] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/4/2024 2:53:20 PM.367] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/4/2024 2:53:20 PM.368] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/4/2024 2:53:20 PM.369] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/4/2024 2:53:20 PM.369] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/4/2024 2:53:20 PM.961] LSPD First Response: [TRACE] Adding Ben J. as character [1/4/2024 2:53:21 PM.080] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/4/2024 2:53:21 PM.081] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2024 2:53:21 PM.081] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/4/2024 2:53:21 PM.317] LSPD First Response: [TRACE] Adding Kate Johnson as character [1/4/2024 2:53:21 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.351] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/4/2024 2:53:21 PM.361] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.361] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.361] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/4/2024 2:53:21 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.451] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/4/2024 2:53:21 PM.500] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.500] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:21 PM.500] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/4/2024 2:53:21 PM.508] LSPD First Response: [TRACE] Failed to parse as chance [1/4/2024 2:53:21 PM.513] LSPD First Response: [TRACE] Player was in vehicle: False [1/4/2024 2:53:21 PM.513] LSPD First Response: [TRACE] Last selected character was Kate Johnson, should spawn as last character True [1/4/2024 2:53:21 PM.513] LSPD First Response: [TRACE] Loading last selected character Kate Johnson [1/4/2024 2:53:21 PM.515] LSPD First Response: [INFO] Changing current player character to Kate Johnson [1/4/2024 2:53:21 PM.530] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/4/2024 2:53:21 PM.531] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/4/2024 2:53:21 PM.531] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/4/2024 2:53:22 PM.266] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [1/4/2024 2:53:22 PM.274] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [1/4/2024 2:53:22 PM.275] LSPD First Response: [TRACE] CharacterSelected: 18 [1/4/2024 2:53:22 PM.276] LSPD First Response: [TRACE] Character changed, creating new stats object [1/4/2024 2:53:22 PM.951] LSPD First Response: [TRACE] Initialized telemtry service [1/4/2024 2:53:23 PM.211] LSPD First Response: We have 4 appartments registered [1/4/2024 2:53:23 PM.216] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/4/2024 2:53:23 PM.223] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/4/2024 2:53:23 PM.224] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/4/2024 2:53:23 PM.225] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/4/2024 2:53:23 PM.226] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/4/2024 2:53:23 PM.226] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/4/2024 2:53:23 PM.228] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/4/2024 2:53:23 PM.228] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/4/2024 2:53:23 PM.228] LSPD First Response: ApartmentManager initialized [1/4/2024 2:53:23 PM.231] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/4/2024 2:53:23 PM.233] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/4/2024 2:53:23 PM.234] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/4/2024 2:53:23 PM.293] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/4/2024 2:53:23 PM.486] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/4/2024 2:53:23 PM.489] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/4/2024 2:53:23 PM.490] LSPD First Response: [TRACE] Saved apt: [1/4/2024 2:53:23 PM.499] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/4/2024 2:53:23 PM.505] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/4/2024 2:53:23 PM.551] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/4/2024 2:53:23 PM.552] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/4/2024 2:53:23 PM.552] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/4/2024 2:53:23 PM.552] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/4/2024 2:53:23 PM.552] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/4/2024 2:53:23 PM.552] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/4/2024 2:53:23 PM.712] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/4/2024 2:53:23 PM.843] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/4/2024 2:53:23 PM.854] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/4/2024 2:53:23 PM.860] LSPD First Response: [TRACE] Set title to Kate Johnson for Interaction Menu [1/4/2024 2:53:23 PM.861] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/4/2024 2:53:23 PM.863] LSPD First Response: [TRACE] Set title to Kate Johnson for Police Radio [1/4/2024 2:53:23 PM.871] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/4/2024 2:53:23 PM.874] LSPD First Response: [TRACE] Set title to Kate Johnson for Vehicle Options [1/4/2024 2:53:23 PM.878] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/4/2024 2:53:23 PM.880] LSPD First Response: [TRACE] Set title to Kate Johnson for Inventory [1/4/2024 2:53:23 PM.881] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/4/2024 2:53:23 PM.883] LSPD First Response: [TRACE] Set title to Kate Johnson for Settings [1/4/2024 2:53:23 PM.887] LSPD First Response: [TRACE] Saved apt: [1/4/2024 2:53:23 PM.954] LSPD First Response: [TRACE] Requested Audio [1/4/2024 2:53:23 PM.978] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/4/2024 2:53:24 PM.738] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/4/2024 2:53:24 PM.953] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:24 PM.953] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:24 PM.954] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Vinewood Police Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] La Mesa Police Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Rockford Hills Police Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Vespucci Police Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Downtown Police Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Davis Sheriff Station [1/4/2024 2:53:24 PM.979] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/4/2024 2:53:24 PM.980] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/4/2024 2:53:24 PM.989] LSPD First Response: [TRACE] Auto started component Debug #1 [1/4/2024 2:53:24 PM.990] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/4/2024 2:53:24 PM.990] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/4/2024 2:53:24 PM.990] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/4/2024 2:53:24 PM.991] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/4/2024 2:53:24 PM.991] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/4/2024 2:53:24 PM.991] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/4/2024 2:53:24 PM.992] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/4/2024 2:53:24 PM.992] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/4/2024 2:53:24 PM.993] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/4/2024 2:53:24 PM.993] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/4/2024 2:53:24 PM.994] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/4/2024 2:53:24 PM.995] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/4/2024 2:53:24 PM.997] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/4/2024 2:53:25 PM.023] LSPD First Response: [TRACE] Preloading node data [1/4/2024 2:53:25 PM.209] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/4/2024 2:53:25 PM.209] LSPD First Response: [TRACE] Checking for updates... [1/4/2024 2:53:25 PM.227] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/4/2024 2:53:25 PM.227] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b9e56ca6-e9f8-40da-84c8-40ec798b50c5. Enhanced features available. [1/4/2024 2:53:25 PM.243] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/4/2024 2:53:25 PM.244] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/4/2024 2:53:25 PM.244] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/4/2024 2:53:25 PM.332] LSPD First Response: [TRACE] This version seems up to date. [1/4/2024 2:53:25 PM.332] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/4/2024 2:53:26 PM.675] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/4/2024 2:53:28 PM.946] LSPD First Response: [TRACE] Done preloading node data [1/4/2024 2:53:28 PM.946] LSPD First Response: [TRACE] Preloading node data [1/4/2024 2:53:28 PM.946] LSPD First Response: [TRACE] Done preloading node data [1/4/2024 2:53:28 PM.947] LSPD First Response: [TRACE] SwitchToCharacter: Kate Johnson [1/4/2024 2:53:28 PM.947] LSPD First Response: [TRACE] Switch mode is random [1/4/2024 2:53:31 PM.299] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/4/2024 2:53:31 PM.306] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/4/2024 2:53:31 PM.307] LSPD First Response: [TRACE] Disabling ambient game police chases [1/4/2024 2:53:31 PM.314] LSPD First Response: [TRACE] Disabled ambient game police chases [1/4/2024 2:53:31 PM.315] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/4/2024 2:53:31 PM.317] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/4/2024 2:53:31 PM.321] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/4/2024 2:53:31 PM.321] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/4/2024 2:53:32 PM.838] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/4/2024 2:53:32 PM.838] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/4/2024 2:53:32 PM.892] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/4/2024 2:53:32 PM.893] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/4/2024 2:53:32 PM.893] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/4/2024 2:53:32 PM.893] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/4/2024 2:53:32 PM.893] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/4/2024 2:53:32 PM.894] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/4/2024 2:53:32 PM.898] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/4/2024 2:53:32 PM.904] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/4/2024 2:53:32 PM.904] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/4/2024 2:53:32 PM.904] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/4/2024 2:53:32 PM.906] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/4/2024 2:53:32 PM.926] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/4/2024 2:53:32 PM.929] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/4/2024 2:53:32 PM.929] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/4/2024 2:53:32 PM.933] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/4/2024 2:53:32 PM.933] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/4/2024 2:53:32 PM.946] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/4/2024 2:53:32 PM.950] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/4/2024 2:53:32 PM.953] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/4/2024 2:53:33 PM.912] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/4/2024 2:53:33 PM.912] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/4/2024 2:53:33 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:33 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:53:33 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2024 2:53:33 PM.972] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/4/2024 2:53:34 PM.051] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:34 PM.061] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [1/4/2024 2:53:34 PM.062] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:34 PM.079] LSPD First Response: [TRACE] Setting player skin from last skin [1/4/2024 2:53:34 PM.088] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [1/4/2024 2:53:34 PM.131] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/4/2024 2:53:39 PM.166] LSPD First Response: [TRACE] Player went on duty. [1/4/2024 2:53:39 PM.176] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/4/2024 2:53:41 PM.916] LSPD First Response: 686Callouts, Version=1.8.0.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:41 PM.927] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.247] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.261] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.267] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.268] LSPD First Response: ManiacCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.275] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.276] LSPD First Response: RiskierTrafficStops, Version=2.6.9.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.282] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.287] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.291] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:53:42 PM.298] LSPD First Response: Creating plugin: _686_Callouts.Main [1/4/2024 2:53:42 PM.365] LSPD First Response: Creating plugin: CalloutInterface.Main [1/4/2024 2:53:42 PM.365] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/4/2024 2:53:42 PM.816] LSPD First Response: Creating plugin: Custom_Pullover.Main [1/4/2024 2:53:42 PM.816] LSPD First Response: Creating Custom Pullover.Main. [1/4/2024 2:53:42 PM.817] LSPD First Response: Done with Custom Pullover.Main. [1/4/2024 2:53:42 PM.817] LSPD First Response: Creating plugin: LidarGun.LidarGun [1/4/2024 2:53:43 PM.070] LSPD First Response: Creating plugin: ManiacCallouts.Main [1/4/2024 2:53:43 PM.070] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [1/4/2024 2:53:43 PM.093] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [1/4/2024 2:53:43 PM.093] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/4/2024 2:53:43 PM.160] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/4/2024 2:53:43 PM.212] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/4/2024 2:53:43 PM.214] LSPD First Response: [686 Callouts] Version 1.8.0.1 by Charlie686 has been initialised. [1/4/2024 2:53:43 PM.214] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [1/4/2024 2:53:43 PM.216] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/4/2024 2:53:43 PM.216] LSPD First Response: Go on duty to fully load CompuLite [1/4/2024 2:53:43 PM.216] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [1/4/2024 2:53:43 PM.216] LSPD First Response: Plugin ManiacCallouts 1.3.0.0 by Sputtman has been initialised. [1/4/2024 2:53:43 PM.216] LSPD First Response: Go on duty to fully load ManiacCallouts [1/4/2024 2:53:43 PM.247] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [1/4/2024 2:53:43 PM.248] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/4/2024 2:53:43 PM.248] LSPD First Response: Go on duty to fully load StopThePed [1/4/2024 2:53:43 PM.249] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/4/2024 2:53:43 PM.250] LSPD First Response: Go on duty to fully load UltimateBackup [1/4/2024 2:53:43 PM.250] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/4/2024 2:53:43 PM.270] LSPD First Response: We have 3 callouts registered [1/4/2024 2:53:43 PM.270] LSPD First Response: CalloutManager initialized [1/4/2024 2:53:43 PM.272] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/4/2024 2:53:43 PM.281] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2024 2:53:43 PM.282] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/4/2024 2:53:43 PM.291] LSPD First Response: [INFO] Model preloading enabled [1/4/2024 2:53:43 PM.291] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICET [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICE4 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading FBI2 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading BUZZARD [1/4/2024 2:53:43 PM.292] LSPD First Response: [TRACE] Preloading POLMAV [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading FROGGER2 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading AMBULANCE [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading FIRETRUK [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/4/2024 2:53:43 PM.293] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/4/2024 2:53:43 PM.302] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/4/2024 2:53:43 PM.303] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/4/2024 2:53:43 PM.304] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/4/2024 2:53:43 PM.305] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/4/2024 2:53:43 PM.320] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/4/2024 2:53:43 PM.320] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/4/2024 2:53:43 PM.320] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/4/2024 2:53:43 PM.320] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/4/2024 2:53:43 PM.326] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/4/2024 2:53:43 PM.326] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/4/2024 2:53:43 PM.327] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/4/2024 2:53:43 PM.330] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/4/2024 2:53:43 PM.330] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/4/2024 2:53:43 PM.331] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/4/2024 2:53:43 PM.332] LSPD First Response: Custom Pullover event handler: True [1/4/2024 2:53:43 PM.337] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/4/2024 2:53:43 PM.428] LSPD First Response: Deserialized Michael Reed [1/4/2024 2:53:43 PM.981] LSPD First Response: [686 Callouts] User is on the latest build. [1/4/2024 2:53:44 PM.011] LSPD First Response: [686 Callouts] Running Plugin Handler. [1/4/2024 2:53:44 PM.011] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [1/4/2024 2:53:44 PM.011] LSPD First Response: [686 Callouts] Is Callout Interface Running? True. [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [1/4/2024 2:53:44 PM.013] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [1/4/2024 2:53:44 PM.014] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [1/4/2024 2:53:44 PM.064] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [1/4/2024 2:53:44 PM.065] LSPD First Response: [686 Callouts] Arrests: 3 [1/4/2024 2:53:44 PM.065] LSPD First Response: [686 Callouts] Calls: 7 [1/4/2024 2:53:44 PM.065] LSPD First Response: [686 Callouts] Suspect Deaths: 1 [1/4/2024 2:53:44 PM.065] LSPD First Response: [686 Callouts] Fights: 0 [1/4/2024 2:53:44 PM.065] LSPD First Response: [686 Callouts] Pursuits: 3 [1/4/2024 2:53:44 PM.067] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [1/4/2024 2:53:44 PM.072] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/4/2024 2:53:44 PM.141] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/4/2024 2:53:44 PM.142] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [1/4/2024 2:53:44 PM.142] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [1/4/2024 2:53:44 PM.227] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [1/4/2024 2:53:44 PM.266] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/4/2024 2:53:44 PM.266] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:44 PM.266] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [1/4/2024 2:53:44 PM.266] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [1/4/2024 2:53:44 PM.267] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] ALPR = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] Incident = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] Peds = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] Vehicles = False [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/4/2024 2:53:44 PM.268] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:44 PM.307] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [1/4/2024 2:53:44 PM.315] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [1/4/2024 2:53:44 PM.321] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [1/4/2024 2:53:44 PM.342] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [1/4/2024 2:53:44 PM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [1/4/2024 2:53:44 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [1/4/2024 2:53:44 PM.406] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [1/4/2024 2:53:44 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [1/4/2024 2:53:44 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [1/4/2024 2:53:44 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [1/4/2024 2:53:44 PM.444] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [1/4/2024 2:53:44 PM.466] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [1/4/2024 2:53:44 PM.472] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [1/4/2024 2:53:44 PM.477] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [1/4/2024 2:53:44 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [1/4/2024 2:53:44 PM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [1/4/2024 2:53:44 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [1/4/2024 2:53:44 PM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [1/4/2024 2:53:44 PM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [1/4/2024 2:53:44 PM.516] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [1/4/2024 2:53:44 PM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [1/4/2024 2:53:44 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [1/4/2024 2:53:44 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [1/4/2024 2:53:44 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [1/4/2024 2:53:44 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [1/4/2024 2:53:44 PM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [1/4/2024 2:53:44 PM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [1/4/2024 2:53:44 PM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [1/4/2024 2:53:44 PM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [1/4/2024 2:53:44 PM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [1/4/2024 2:53:44 PM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [1/4/2024 2:53:44 PM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [1/4/2024 2:53:44 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [1/4/2024 2:53:44 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [1/4/2024 2:53:44 PM.688] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [1/4/2024 2:53:44 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [1/4/2024 2:53:44 PM.709] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [1/4/2024 2:53:44 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [1/4/2024 2:53:44 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [1/4/2024 2:53:44 PM.728] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [1/4/2024 2:53:44 PM.733] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [1/4/2024 2:53:44 PM.749] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [1/4/2024 2:53:44 PM.754] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [1/4/2024 2:53:44 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [1/4/2024 2:53:44 PM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [1/4/2024 2:53:44 PM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [1/4/2024 2:53:44 PM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [1/4/2024 2:53:44 PM.791] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [1/4/2024 2:53:44 PM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [1/4/2024 2:53:44 PM.802] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [1/4/2024 2:53:44 PM.816] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [1/4/2024 2:53:44 PM.821] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [1/4/2024 2:53:44 PM.836] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [1/4/2024 2:53:44 PM.842] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [1/4/2024 2:53:44 PM.856] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [1/4/2024 2:53:44 PM.861] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [1/4/2024 2:53:44 PM.869] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [1/4/2024 2:53:44 PM.874] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [1/4/2024 2:53:44 PM.879] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [1/4/2024 2:53:44 PM.884] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [1/4/2024 2:53:44 PM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [1/4/2024 2:53:44 PM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [1/4/2024 2:53:44 PM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [1/4/2024 2:53:44 PM.912] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [1/4/2024 2:53:44 PM.932] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [1/4/2024 2:53:44 PM.937] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [1/4/2024 2:53:44 PM.942] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [1/4/2024 2:53:44 PM.960] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [1/4/2024 2:53:44 PM.965] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [1/4/2024 2:53:44 PM.974] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [1/4/2024 2:53:44 PM.979] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [1/4/2024 2:53:44 PM.985] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [1/4/2024 2:53:44 PM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [1/4/2024 2:53:44 PM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [1/4/2024 2:53:45 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [1/4/2024 2:53:45 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [1/4/2024 2:53:45 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [1/4/2024 2:53:45 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [1/4/2024 2:53:45 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [1/4/2024 2:53:45 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [1/4/2024 2:53:45 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [1/4/2024 2:53:45 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [1/4/2024 2:53:45 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [1/4/2024 2:53:45 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [1/4/2024 2:53:45 PM.074] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [1/4/2024 2:53:45 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [1/4/2024 2:53:45 PM.093] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [1/4/2024 2:53:45 PM.098] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [1/4/2024 2:53:45 PM.109] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [1/4/2024 2:53:45 PM.114] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [1/4/2024 2:53:45 PM.125] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [1/4/2024 2:53:45 PM.130] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [1/4/2024 2:53:45 PM.135] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [1/4/2024 2:53:45 PM.159] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [1/4/2024 2:53:45 PM.164] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [1/4/2024 2:53:45 PM.169] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [1/4/2024 2:53:45 PM.194] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [1/4/2024 2:53:45 PM.199] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [1/4/2024 2:53:45 PM.204] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [1/4/2024 2:53:45 PM.210] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [1/4/2024 2:53:45 PM.216] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [1/4/2024 2:53:45 PM.221] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [1/4/2024 2:53:45 PM.241] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [1/4/2024 2:53:45 PM.246] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [1/4/2024 2:53:45 PM.252] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [1/4/2024 2:53:45 PM.258] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [1/4/2024 2:53:45 PM.263] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [1/4/2024 2:53:45 PM.270] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [1/4/2024 2:53:45 PM.292] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [1/4/2024 2:53:45 PM.297] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [1/4/2024 2:53:45 PM.304] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [1/4/2024 2:53:45 PM.310] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [1/4/2024 2:53:45 PM.315] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [1/4/2024 2:53:45 PM.319] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [1/4/2024 2:53:45 PM.319] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-a6735a50-a615-459d-a458-85064ef03f77 [1/4/2024 2:53:45 PM.321] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [1/4/2024 2:53:45 PM.348] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [1/4/2024 2:53:45 PM.356] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [1/4/2024 2:53:45 PM.735] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [1/4/2024 2:53:45 PM.735] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/4/2024 2:53:45 PM.735] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/4/2024 2:53:45 PM.735] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/4/2024 2:53:45 PM.738] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [1/4/2024 2:53:45 PM.741] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [1/4/2024 2:53:45 PM.768] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 16 callouts (Optimized for CalloutInterface) [1/4/2024 2:53:45 PM.768] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [1/4/2024 2:53:45 PM.768] LSPD First Response: CalloutInterface: [INFO] ... ManiacCallouts: found 10 callouts [1/4/2024 2:53:45 PM.768] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts [1/4/2024 2:53:45 PM.768] LSPD First Response: CalloutInterface: [INFO] ... found a total of 56 callout(s), of which 20 are silently spawnable [1/4/2024 2:53:45 PM.785] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/4/2024 2:53:45 PM.794] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/4/2024 2:53:45 PM.794] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/4/2024 2:53:45 PM.794] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/4/2024 2:53:45 PM.794] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/4/2024 2:53:45 PM.849] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/4/2024 2:53:45 PM.866] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/4/2024 2:53:45 PM.869] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/4/2024 2:53:45 PM.876] LSPD First Response: [TRACE] Has taken study survey: False [1/4/2024 2:53:45 PM.877] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/4/2024 2:53:45 PM.886] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/4/2024 2:53:45 PM.888] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/4/2024 2:53:45 PM.898] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/4/2024 2:53:45 PM.898] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/4/2024 2:53:45 PM.899] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/4/2024 2:53:45 PM.901] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/4/2024 2:53:45 PM.902] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/4/2024 2:53:45 PM.903] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/4/2024 2:53:45 PM.904] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [1/4/2024 2:53:45 PM.946] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/4/2024 2:53:47 PM.814] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [1/4/2024 2:53:47 PM.814] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [1/4/2024 2:53:47 PM.814] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [1/4/2024 2:53:47 PM.814] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [1/4/2024 2:53:47 PM.815] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [1/4/2024 2:53:48 PM.231] LSPD First Response: CompuLite Localization Code Page: 1252 [1/4/2024 2:53:48 PM.232] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad7 [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] PosX = 1520 [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] PosY = 827 [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] Scale = 61 [1/4/2024 2:53:48 PM.268] LSPD First Response: IPT.Common: [INFO] Volume = 5 [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] UseMetric = True [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] HudColor = 0 [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/4/2024 2:53:48 PM.269] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:48 PM.664] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [1/4/2024 2:53:48 PM.665] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [1/4/2024 2:53:48 PM.666] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [1/4/2024 2:53:48 PM.667] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.StoreCity [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.StoreSandyPaleto [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.Gangattack [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.MoneyTruck [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.BackupTrafficStop [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.SuspiciousActivity [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.ShowingFirearm [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.Bank [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.StreetRace [1/4/2024 2:53:48 PM.670] LSPD First Response: Registering callout ManiacCallouts.Callouts.OfficerNoResponse [1/4/2024 2:53:48 PM.779] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] PosX = 708 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] PosY = 850 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Scale = 80 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] BlipLock = True [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Range = 200 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Volume = 3 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] Voice = True [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/4/2024 2:53:48 PM.787] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/4/2024 2:53:49 PM.241] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [1/4/2024 2:53:49 PM.368] LSPD First Response: StopThePed Localization Code Page: 1252 [1/4/2024 2:53:49 PM.368] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/4/2024 2:53:49 PM.456] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [1/4/2024 2:53:49 PM.483] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled scenarios to enabledScenarios [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Scenarios---- [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: RamIntoPlayerVehicle [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeFromTrafficStop [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: RevEngine [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutOfCarAndYell [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: Spit [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Scenarios---- [1/4/2024 2:53:49 PM.484] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [1/4/2024 2:53:49 PM.491] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [1/4/2024 2:53:49 PM.491] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [1/4/2024 2:53:49 PM.492] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [1/4/2024 2:53:49 PM.494] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [1/4/2024 2:53:49 PM.494] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [1/4/2024 2:53:49 PM.496] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [1/4/2024 2:53:49 PM.535] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [1/4/2024 2:53:49 PM.881] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2024 2:53:49 PM.919] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/4/2024 2:53:49 PM.944] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/4/2024 2:53:50 PM.131] LSPD First Response: [TRACE] Spawned with 0.05680084 [1/4/2024 2:53:50 PM.131] LSPD First Response: [TRACE] Using -367.8432, -648.6495, 32.32576 Heading: 90.30767 and -375.6076, -648.6835, 32.03019 Heading: 90.30767 as base positions [1/4/2024 2:53:50 PM.976] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 2.6.9.1 | Installed Version: 2.6.9.1 [1/4/2024 2:53:50 PM.976] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking Auto Log status... [1/4/2024 2:53:50 PM.976] LSPD First Response: [NORMAL] RiskierTrafficStops: Auto log status: True [1/4/2024 2:53:50 PM.977] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [1/4/2024 2:53:50 PM.977] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [1/4/2024 2:53:50 PM.977] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [1/4/2024 2:53:50 PM.977] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [1/4/2024 2:53:50 PM.978] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [1/4/2024 2:53:51 PM.019] [1/4/2024 2:53:51 PM.019] ================================================== UnitedCallouts =================================================== [1/4/2024 2:53:51 PM.019] [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest [1/4/2024 2:53:51 PM.019] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired [1/4/2024 2:53:51 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress [1/4/2024 2:53:51 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired [1/4/2024 2:53:51 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported [1/4/2024 2:53:51 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/4/2024 2:53:51 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity [1/4/2024 2:53:51 PM.020] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:51 PM.020] ================================================== UnitedCallouts =================================================== [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:51 PM.020] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:51 PM.020] [LOG]: Callouts and settings were loaded successfully. [1/4/2024 2:53:51 PM.020] [LOG]: The config file was loaded successfully. [1/4/2024 2:53:51 PM.020] [VERSION]: Detected Version: 1.5.8.0 [1/4/2024 2:53:51 PM.020] [LOG]: Checking for a new UnitedCallouts version... [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:51 PM.020] =============================================== UnitedCallouts by sEbi3 ================================================ [1/4/2024 2:53:51 PM.020] [1/4/2024 2:53:52 PM.513] LSPD First Response: [TRACE] Starting player switch [1/4/2024 2:53:52 PM.546] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:53:52 PM.546] LSPD First Response: [TRACE] Preloading RHAPSODY [1/4/2024 2:53:52 PM.553] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:53:52 PM.924] LSPD First Response: [TRACE] Created police5 at X:-367.8432 Y:-648.6495 Z:32.32576 [1/4/2024 2:53:52 PM.925] LSPD First Response: [TRACE] Forced DLC Livery: 2 [1/4/2024 2:53:52 PM.977] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/4/2024 2:53:53 PM.006] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/4/2024 2:53:53 PM.506] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:53:53 PM.510] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:53:53 PM.783] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/4/2024 2:53:53 PM.814] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/4/2024 2:53:54 PM.939] LSPD First Response: Custom Pullover.Mainloop started [1/4/2024 2:53:54 PM.939] LSPD First Response: Loading Custom Pullover settings... [1/4/2024 2:53:55 PM.208] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:53:55 PM.229] LSPD First Response: [TRACE] Player switch done [1/4/2024 2:53:55 PM.436] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:53:55 PM.451] LSPD First Response: [TRACE] Ped Dimitri Azarov has become idle again [1/4/2024 2:53:55 PM.708] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:53:57 PM.799] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:53:57 PM.799] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:53:58 PM.088] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:53:58 PM.089] LSPD First Response: [TRACE] Created police3 at X:-413.2255 Y:-373.3704 Z:33.10387 [1/4/2024 2:53:58 PM.109] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:53:58 PM.112] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:53:58 PM.129] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:58 PM.129] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:58 PM.164] LSPD First Response: [TRACE] Gabe Turner (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:53:58 PM.190] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:53:58 PM.192] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:53:58 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:58 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 2:53:58 PM.195] LSPD First Response: [TRACE] Kevln McCabe (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:53:58 PM.215] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/4/2024 2:54:03 PM.115] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:07 PM.978] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:08 PM.348] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:08 PM.796] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:08 PM.810] LSPD First Response: [TRACE] Ped Daniel McDonalds has become idle again [1/4/2024 2:54:10 PM.405] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:12 PM.103] LSPD First Response: [TRACE] A new world event should be started [1/4/2024 2:54:12 PM.104] LSPD First Response: [TRACE] Starting world event StealCar [1/4/2024 2:54:12 PM.105] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/4/2024 2:54:12 PM.138] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:12 PM.336] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/4/2024 2:54:12 PM.836] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2024 2:54:12 PM.836] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:54:12 PM.852] LSPD First Response: [TRACE] Preloading POLICEB [1/4/2024 2:54:12 PM.853] LSPD First Response: [TRACE] Created policeb at X:-414.9266 Y:-791.461 Z:38.17449 [1/4/2024 2:54:12 PM.870] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:54:12 PM.871] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:54:12 PM.875] LSPD First Response: [TRACE] Lan White (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 2:54:12 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/4/2024 2:54:14 PM.912] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:17 PM.421] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:17 PM.435] LSPD First Response: [TRACE] Ped Dimitri Azarov has become idle again [1/4/2024 2:54:17 PM.841] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:54:17 PM.841] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:54:17 PM.860] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:54:17 PM.860] LSPD First Response: [TRACE] Created police5 at X:-569.526 Y:-471.6466 Z:33.82524 [1/4/2024 2:54:17 PM.861] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/4/2024 2:54:17 PM.878] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:54:17 PM.879] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:54:17 PM.880] LSPD First Response: [TRACE] Leo Rider (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 2:54:17 PM.898] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/4/2024 2:54:18 PM.131] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:18 PM.173] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:18 PM.188] LSPD First Response: [TRACE] Ped Eric Holder has become idle again [1/4/2024 2:54:18 PM.634] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:20 PM.158] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:20 PM.273] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:20 PM.674] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:20 PM.716] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:21 PM.189] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:54:23 PM.795] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:26 PM.203] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:54:26 PM.208] LSPD First Response: [ManiacEvents]Creating Traffic Event [1/4/2024 2:54:26 PM.209] LSPD First Response: [ManiacEvents]Traffic Event Created [1/4/2024 2:54:26 PM.210] LSPD First Response: [ManiacEvents]Junk Car Event Started [1/4/2024 2:54:26 PM.211] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:54:26 PM.214] LSPD First Response: [ManiacEvents]Creating Pedestrian Event [1/4/2024 2:54:26 PM.214] LSPD First Response: [ManiacEvents]Pedestrian Event Created [1/4/2024 2:54:26 PM.214] LSPD First Response: [ManiacEvents]Drug Smoking Event Started [1/4/2024 2:54:26 PM.472] LSPD First Response: [TRACE] Entering at Driver [1/4/2024 2:54:29 PM.656] LSPD First Response: [TRACE] we're on the lspdfr page [1/4/2024 2:54:29 PM.656] LSPD First Response: [TRACE] 7FF6DCA6A73B [1/4/2024 2:54:30 PM.107] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND() [1/4/2024 2:54:30 PM.192] LSPD First Response: [TRACE] KILL stats page [1/4/2024 2:54:30 PM.192] LSPD First Response: [TRACE] request settings page [1/4/2024 2:54:30 PM.269] LSPD First Response: [TRACE] load settings gfx [1/4/2024 2:54:30 PM.437] LSPD First Response: [TRACE] lspdfr page finalizalation [1/4/2024 2:54:31 PM.676] LSPD First Response: [TRACE] currentsubitem: 1 [1/4/2024 2:54:31 PM.679] LSPD First Response: [TRACE] currentsubitem: 1 [1/4/2024 2:55:51 PM.146] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:55:51 PM.146] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:55:51 PM.432] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:55:51 PM.433] LSPD First Response: [TRACE] Created polgauntlet at X:-562.1948 Y:-496.5493 Z:25.85708 [1/4/2024 2:55:51 PM.433] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/4/2024 2:55:51 PM.451] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:55:51 PM.452] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:55:51 PM.453] LSPD First Response: [TRACE] Jaden Schogen (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 2:55:51 PM.471] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/4/2024 2:55:51 PM.490] LSPD First Response: [TRACE] SwitchToCharacter: Kate Johnson [1/4/2024 2:55:53 PM.811] LSPD First Response: [ManiacEvents]Traffic Event Deleted [1/4/2024 2:55:53 PM.812] LSPD First Response: [ManiacEvents]Pedestrian Event Deleted [1/4/2024 2:55:53 PM.928] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:55:53 PM.929] LSPD First Response: [TRACE] Created police3 at X:-562.8094 Y:-148.4117 Z:37.01614 [1/4/2024 2:55:53 PM.929] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/4/2024 2:55:53 PM.929] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:55:53 PM.930] LSPD First Response: [TRACE] Created police5 at X:-579.9484 Y:-170.9565 Z:38.45181 [1/4/2024 2:55:53 PM.930] LSPD First Response: [TRACE] Forced DLC Livery: 2 [1/4/2024 2:55:53 PM.930] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [1/4/2024 2:55:53 PM.991] LSPD First Response: [TRACE] Thread Marker #6 initialized [1/4/2024 2:55:54 PM.286] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [1/4/2024 2:55:54 PM.288] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [1/4/2024 2:55:54 PM.289] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [1/4/2024 2:55:54 PM.289] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [1/4/2024 2:55:54 PM.291] LSPD First Response: [TRACE] World event StealCar #1 has ended [1/4/2024 2:55:54 PM.318] LSPD First Response: [TRACE] Ped Jason Mart has become idle again [1/4/2024 2:55:54 PM.849] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/4/2024 2:55:54 PM.850] LSPD First Response: [TRACE] Starting player switch [1/4/2024 2:55:55 PM.081] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:55 PM.126] LSPD First Response: [TRACE] Ped Megan Wild has become idle again [1/4/2024 2:55:56 PM.552] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:56 PM.655] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:56 PM.667] LSPD First Response: [TRACE] Ped Dayvonn Oya has become idle again [1/4/2024 2:55:57 PM.053] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:57 PM.098] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:57 PM.111] LSPD First Response: [TRACE] Ped David Pirozzi has become idle again [1/4/2024 2:55:57 PM.569] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:55:58 PM.996] LSPD First Response: [TRACE] Launching new encounter for Michael Reed [1/4/2024 2:55:59 PM.000] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2024 2:55:59 PM.281] LSPD First Response: [TRACE] Player switch done [1/4/2024 2:55:59 PM.282] LSPD First Response: [TRACE] currentsubitem: 1 [1/4/2024 2:56:01 PM.298] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2024 2:56:02 PM.576] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/4/2024 2:56:02 PM.578] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/4/2024 2:56:02 PM.579] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/4/2024 2:56:02 PM.579] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/4/2024 2:56:02 PM.579] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/4/2024 2:56:02 PM.579] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/4/2024 2:56:02 PM.582] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/4/2024 2:56:02 PM.594] LSPD First Response: [TRACE] Ped Eric Holder has become idle again [1/4/2024 2:56:02 PM.594] LSPD First Response: [TRACE] Ped Jessy Pinkman has become idle again [1/4/2024 2:56:02 PM.594] LSPD First Response: [TRACE] Ped Marielle Erikson has become idle again [1/4/2024 2:56:02 PM.594] LSPD First Response: [TRACE] Ped Marshall Blackstone has become idle again [1/4/2024 2:56:02 PM.595] LSPD First Response: [TRACE] Ped Joe Gray has become idle again [1/4/2024 2:56:03 PM.008] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2024 2:56:03 PM.008] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:03 PM.027] LSPD First Response: [TRACE] Preloading POLICE2 [1/4/2024 2:56:03 PM.028] LSPD First Response: [TRACE] Created police2 at X:-632.7413 Y:-2.053758 Z:41.79562 [1/4/2024 2:56:03 PM.042] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:03 PM.043] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:03 PM.047] LSPD First Response: [TRACE] Andrew Field (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:56:03 PM.063] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:03 PM.065] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:03 PM.067] LSPD First Response: [TRACE] Johnny Sherwood (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:56:03 PM.082] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/4/2024 2:56:07 PM.659] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2024 2:56:07 PM.660] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2024 2:56:07 PM.661] LSPD First Response: [TRACE] StageOnFinished [1/4/2024 2:56:07 PM.661] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2024 2:56:07 PM.661] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2024 2:56:07 PM.662] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2024 2:56:07 PM.663] LSPD First Response: [TRACE] Finishing all logic for Michael Reed [1/4/2024 2:56:07 PM.664] LSPD First Response: [TRACE] Crime finished [1/4/2024 2:56:13 PM.362] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:56:13 PM.362] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:56:13 PM.380] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:56:13 PM.381] LSPD First Response: [TRACE] Created polgauntlet at X:551.7937 Y:-1176.156 Z:43.17529 [1/4/2024 2:56:13 PM.381] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/4/2024 2:56:13 PM.395] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:56:13 PM.396] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:13 PM.397] LSPD First Response: [TRACE] Jamie Kennedy (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 2:56:13 PM.412] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/4/2024 2:56:15 PM.677] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/4/2024 2:56:15 PM.678] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/4/2024 2:56:15 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:15 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:15 PM.678] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2024 2:56:15 PM.679] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/4/2024 2:56:20 PM.635] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [1/4/2024 2:56:20 PM.845] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:56:20 PM.846] LSPD First Response: [ManiacEvents]Aborting traffic event, Couldn't find any near peds. [1/4/2024 2:56:20 PM.864] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:56:20 PM.864] LSPD First Response: [ManiacEvents]Creating Pedestrian Event [1/4/2024 2:56:20 PM.864] LSPD First Response: [ManiacEvents]Pedestrian Event Created [1/4/2024 2:56:20 PM.865] LSPD First Response: [ManiacEvents]Drug Smoking Event Started [1/4/2024 2:56:22 PM.620] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:22 PM.620] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:22 PM.620] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2024 2:56:22 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/4/2024 2:56:22 PM.643] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:22 PM.643] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/4/2024 2:56:22 PM.643] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/4/2024 2:56:22 PM.701] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2024 2:56:22 PM.701] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/4/2024 2:56:22 PM.702] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/4/2024 2:56:22 PM.702] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/4/2024 2:56:22 PM.702] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/4/2024 2:56:22 PM.702] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/4/2024 2:56:22 PM.710] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2024 2:56:22 PM.710] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/4/2024 2:56:22 PM.711] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/4/2024 2:56:22 PM.711] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/4/2024 2:56:22 PM.711] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/4/2024 2:56:22 PM.711] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/4/2024 2:56:22 PM.715] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/4/2024 2:56:22 PM.716] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/4/2024 2:56:22 PM.717] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [1/4/2024 2:56:22 PM.717] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [1/4/2024 2:56:22 PM.717] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [1/4/2024 2:56:22 PM.717] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [1/4/2024 2:56:22 PM.717] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [1/4/2024 2:56:23 PM.363] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 2:56:23 PM.363] LSPD First Response: [TRACE] Fabio Corleone (S_M_Y_COP_01) was set as a cop [1/4/2024 2:56:23 PM.364] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 2:56:23 PM.364] LSPD First Response: [TRACE] Jack Cole (S_M_Y_COP_01) was set as a cop [1/4/2024 2:56:23 PM.463] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:56:23 PM.464] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:56:23 PM.479] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:56:23 PM.479] LSPD First Response: [TRACE] Created police5 at X:404.0239 Y:-1231.975 Z:40.98628 [1/4/2024 2:56:23 PM.480] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/4/2024 2:56:23 PM.495] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 2:56:23 PM.496] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:23 PM.497] LSPD First Response: [TRACE] Dixie Exstra (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 2:56:23 PM.513] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/4/2024 2:56:25 PM.981] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/4/2024 2:56:25 PM.982] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/4/2024 2:56:25 PM.982] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/4/2024 2:56:25 PM.982] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/4/2024 2:56:25 PM.983] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/4/2024 2:56:25 PM.984] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [1/4/2024 2:56:25 PM.984] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [1/4/2024 2:56:25 PM.984] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [1/4/2024 2:56:28 PM.458] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:56:28 PM.459] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:28 PM.476] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 2:56:28 PM.477] LSPD First Response: [TRACE] Created polgauntlet at X:268.4689 Y:-1040.251 Z:29.66846 [1/4/2024 2:56:28 PM.477] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/4/2024 2:56:28 PM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:28 PM.497] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:28 PM.499] LSPD First Response: [TRACE] Michael Carley (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:56:28 PM.515] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:28 PM.516] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:28 PM.519] LSPD First Response: [TRACE] Dimitri Iwanow (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:56:28 PM.535] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/4/2024 2:56:33 PM.991] LSPD First Response: [ManiacEvents]Pedestrian Event Deleted [1/4/2024 2:56:35 PM.421] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [1/4/2024 2:56:35 PM.421] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/4/2024 2:56:35 PM.423] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/4/2024 2:56:35 PM.425] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/4/2024 2:56:35 PM.425] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/4/2024 2:56:35 PM.425] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:56:35 PM.427] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 2:56:35 PM.428] LSPD First Response: [TRACE] Calvis Valdez (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:56:35 PM.428] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/4/2024 2:56:36 PM.417] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [1/4/2024 2:56:36 PM.417] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [1/4/2024 2:56:36 PM.433] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [1/4/2024 2:56:43 PM.847] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:56:43 PM.847] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 2:56:43 PM.863] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:56:43 PM.864] LSPD First Response: [TRACE] Created police3 at X:-671.549 Y:-259.7347 Z:37.22136 [1/4/2024 2:56:43 PM.881] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 2:56:43 PM.883] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:43 PM.894] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was set as a cop [1/4/2024 2:56:44 PM.054] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 2:56:44 PM.055] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:56:44 PM.058] LSPD First Response: [TRACE] Christina Gallio (MP_F_FREEMODE_01) was set as a cop [1/4/2024 2:56:44 PM.076] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/4/2024 2:56:53 PM.658] LSPD First Response: [TRACE] Launching new encounter for Michael Reed [1/4/2024 2:56:53 PM.658] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2024 2:56:53 PM.677] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2024 2:57:06 PM.329] LSPD First Response: [TRACE] navigated away later on after load [1/4/2024 2:57:23 PM.281] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 2:57:23 PM.281] LSPD First Response: [TRACE] George Fernandez (S_M_Y_SWAT_01) was set as a cop [1/4/2024 2:57:23 PM.598] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:57:23 PM.601] LSPD First Response: [ManiacEvents]Creating Traffic Event [1/4/2024 2:57:23 PM.602] LSPD First Response: [ManiacEvents]Traffic Event Created [1/4/2024 2:57:23 PM.603] LSPD First Response: [ManiacEvents]Stolen Car Event Started [1/4/2024 2:57:23 PM.621] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 2:57:23 PM.623] LSPD First Response: [ManiacEvents]Creating Pedestrian Event [1/4/2024 2:57:23 PM.623] LSPD First Response: [ManiacEvents]Pedestrian Event Created [1/4/2024 2:57:23 PM.624] LSPD First Response: [ManiacEvents]Drug Smoking Event Started [1/4/2024 2:57:46 PM.477] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [1/4/2024 2:57:46 PM.477] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [1/4/2024 2:57:46 PM.479] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [1/4/2024 2:57:56 PM.862] LSPD First Response: [TRACE] It has been 132 seconds since the last callout [1/4/2024 2:57:56 PM.871] LSPD First Response: Creating JewelleryRobbery from UnitedCallouts.Callouts.JewelleryRobbery, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [1/4/2024 2:57:56 PM.873] LSPD First Response: [TRACE] Callout created: #1 [1/4/2024 2:57:57 PM.524] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 2:57:57 PM.524] LSPD First Response: [TRACE] Brad Cullens (S_M_Y_COP_01) was set as a cop [1/4/2024 2:57:57 PM.525] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 2:57:57 PM.525] LSPD First Response: [TRACE] Bruno Kleenex (S_M_Y_COP_01) was set as a cop [1/4/2024 2:57:57 PM.918] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR [1/4/2024 2:57:57 PM.922] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/4/2024 2:57:57 PM.923] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Jewellery Robbery In Progress Status = New [1/4/2024 2:57:57 PM.926] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Jewellery Robbery In Progress [1/4/2024 2:57:57 PM.968] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 2:57:57 PM.968] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/4/2024 2:57:57 PM.970] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:57:57 PM.970] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:57:57 PM.970] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:57:58 PM.001] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 2:04:53 PM for [UC] Jewellery Robbery In Progress [1/4/2024 2:57:58 PM.001] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [UC] Jewellery Robbery In Progress [1/4/2024 2:57:58 PM.914] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [1/4/2024 2:57:58 PM.914] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [1/4/2024 2:57:58 PM.917] LSPD First Response: PlayAction: Failed to find DISP_ATTENTION_UNIT [1/4/2024 2:57:59 PM.061] LSPD First Response: [TRACE] Katashi Hachiro (A_F_M_BEVHILLS_01) was damaged. [1/4/2024 2:58:01 PM.072] LSPD First Response: UnitedCallouts Log: Jewellery Robbery callout accepted. [1/4/2024 2:58:01 PM.237] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:58:01 PM.237] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [1/4/2024 2:58:01 PM.242] LSPD First Response: [TRACE] Using new link spawn [1/4/2024 2:58:01 PM.259] LSPD First Response: [TRACE] Using random spawn at X:-645.6291 Y:-232.7989 Z:37.35386 [1/4/2024 2:58:01 PM.281] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 2:58:01 PM.282] LSPD First Response: [TRACE] Created police at X:-546.25 Y:-148.75 Z:37.34375 [1/4/2024 2:58:01 PM.283] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [1/4/2024 2:58:01 PM.284] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat) [1/4/2024 2:58:01 PM.286] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) was set as a cop [1/4/2024 2:58:01 PM.288] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01 [1/4/2024 2:58:01 PM.289] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat) [1/4/2024 2:58:01 PM.290] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) was set as a cop [1/4/2024 2:58:01 PM.367] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/4/2024 2:58:01 PM.367] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/4/2024 2:58:01 PM.370] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2024 2:58:01 PM.376] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2024 2:58:01 PM.389] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:58:01 PM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:58:01 PM.389] LSPD First Response: [TRACE] Using random spawn at X:-645.6291 Y:-232.7989 Z:37.35386 [1/4/2024 2:58:01 PM.396] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 2:58:01 PM.397] LSPD First Response: [TRACE] Created police5 at X:-658 Y:-125.75 Z:36.75 [1/4/2024 2:58:01 PM.397] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/4/2024 2:58:01 PM.400] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 2:58:01 PM.402] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2024 2:58:01 PM.404] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) was set as a cop [1/4/2024 2:58:01 PM.404] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 2:58:01 PM.405] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2024 2:58:01 PM.407] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) was set as a cop [1/4/2024 2:58:01 PM.408] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2024 2:58:01 PM.412] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [1/4/2024 2:58:01 PM.413] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 2:58:01 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/4/2024 2:58:01 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:58:01 PM.429] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:01 PM.430] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/4/2024 2:58:01 PM.431] LSPD First Response: [TRACE] User accepted callout [1/4/2024 2:58:01 PM.477] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 37 minutes [1/4/2024 2:58:02 PM.046] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:02 PM.046] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Jewellery Robbery In Progress [1/4/2024 2:58:03 PM.677] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:58:03 PM.677] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:58:03 PM.694] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 2:58:03 PM.694] LSPD First Response: [TRACE] Created police3 at X:-539.2157 Y:-279.2741 Z:35.89041 [1/4/2024 2:58:03 PM.712] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:58:03 PM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:58:03 PM.715] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:58:03 PM.732] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 2:58:03 PM.733] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 2:58:03 PM.735] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) was set as a cop [1/4/2024 2:58:03 PM.754] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/4/2024 2:58:17 PM.546] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR [1/4/2024 2:58:18 PM.577] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [1/4/2024 2:58:18 PM.580] LSPD First Response: UB: DETECTED ZONE: ROCKF [1/4/2024 2:58:18 PM.580] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 2:58:18 PM.865] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [1/4/2024 2:58:18 PM.999] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [1/4/2024 2:58:20 PM.190] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:20 PM.192] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:20 PM.192] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:20 PM.192] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:20 PM.272] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/4/2024 2:58:22 PM.864] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2024 2:58:22 PM.866] LSPD First Response: [TRACE] Set current state to: Combat [1/4/2024 2:58:23 PM.122] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2024 2:58:23 PM.122] LSPD First Response: [TRACE] Set current state to: Combat [1/4/2024 2:58:23 PM.375] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:23 PM.510] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:23 PM.555] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:23 PM.560] LSPD First Response: [TRACE] Thread Marker #7 initialized [1/4/2024 2:58:23 PM.917] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [1/4/2024 2:58:23 PM.917] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [1/4/2024 2:58:23 PM.921] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [1/4/2024 2:58:23 PM.958] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:24 PM.071] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:24 PM.095] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:24 PM.256] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:24 PM.304] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:24 PM.584] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:24 PM.633] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:24 PM.638] LSPD First Response: [TRACE] Thread Marker #8 initialized [1/4/2024 2:58:26 PM.119] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:26 PM.164] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:26 PM.413] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:26 PM.435] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:26 PM.612] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [1/4/2024 2:58:26 PM.635] LSPD First Response: [TRACE] Kate Lotter (A_F_M_BEVHILLS_01) was damaged. [1/4/2024 2:58:27 PM.192] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:27 PM.214] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:27 PM.237] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:27 PM.259] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] Freeing spawned suspect [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] StageOnFinished [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] Finishing all logic for Michael Reed [1/4/2024 2:58:28 PM.102] LSPD First Response: [TRACE] Crime finished [1/4/2024 2:58:28 PM.189] LSPD First Response: [TRACE] John Ramirez (A_C_POODLE) was damaged. [1/4/2024 2:58:28 PM.291] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:28 PM.399] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:58:29 PM.101] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2024 2:58:29 PM.101] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2024 2:58:29 PM.220] LSPD First Response: [TRACE] Use caller position: False [1/4/2024 2:58:29 PM.244] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [1/4/2024 2:58:29 PM.244] LSPD First Response: [TRACE] Set current state to: GoToCaller [1/4/2024 2:58:29 PM.245] LSPD First Response: [TRACE] Use caller position: False [1/4/2024 2:58:29 PM.245] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:29 PM.253] LSPD First Response: [TRACE] Going to: X:-425.5178 Y:-333.7504 Z:32.75552 [1/4/2024 2:58:29 PM.273] LSPD First Response: [TRACE] Going to: X:-425.5178 Y:-333.7504 Z:32.75552 [1/4/2024 2:58:29 PM.413] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:29 PM.414] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:31 PM.580] LSPD First Response: [TRACE] Enter vehicle: -1 [1/4/2024 2:58:31 PM.957] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:58:32 PM.470] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:58:32 PM.829] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:34 PM.458] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2024 2:58:34 PM.614] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2024 2:58:34 PM.615] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 2:58:34 PM.900] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:35 PM.410] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:36 PM.541] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:36 PM.542] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:37 PM.447] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:37 PM.485] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2024 2:58:37 PM.556] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:58:37 PM.954] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:37 PM.972] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:38 PM.062] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:38 PM.063] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:38 PM.482] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:38 PM.500] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2024 2:58:38 PM.572] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:58:38 PM.974] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:38 PM.994] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:39 PM.490] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:39 PM.508] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:40 PM.433] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [1/4/2024 2:58:40 PM.433] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [1/4/2024 2:58:40 PM.437] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [1/4/2024 2:58:40 PM.522] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:41 PM.037] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:41 PM.530] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:41 PM.531] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2024 2:58:41 PM.531] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 2:58:41 PM.566] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [1/4/2024 2:58:41 PM.568] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2024 2:58:41 PM.568] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2024 2:58:41 PM.568] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 2:58:41 PM.570] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2024 2:58:41 PM.570] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2024 2:58:41 PM.573] LSPD First Response: [TRACE] Ped Jarvis York has become idle again [1/4/2024 2:58:42 PM.044] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:42 PM.562] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:42 PM.652] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:42 PM.789] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:42 PM.789] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:43 PM.073] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:43 PM.073] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:43 PM.090] LSPD First Response: [TRACE] Going to: X:-425.5178 Y:-333.7504 Z:32.75552 [1/4/2024 2:58:43 PM.143] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [1/4/2024 2:58:43 PM.143] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2024 2:58:43 PM.143] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2024 2:58:43 PM.143] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 2:58:43 PM.144] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2024 2:58:43 PM.144] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2024 2:58:43 PM.144] LSPD First Response: [TRACE] Ped Ellis Redding has become idle again [1/4/2024 2:58:43 PM.303] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) left combat. [1/4/2024 2:58:43 PM.581] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:44 PM.096] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:44 PM.203] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:44 PM.606] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:44 PM.837] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:44 PM.837] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [1/4/2024 2:58:45 PM.108] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:45 PM.126] LSPD First Response: [TRACE] Going to: X:-425.5178 Y:-333.7504 Z:32.75552 [1/4/2024 2:58:45 PM.339] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) left combat. [1/4/2024 2:58:45 PM.612] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:46 PM.124] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:46 PM.638] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:46 PM.876] LSPD First Response: [TRACE] Thread Marker #9 initialized [1/4/2024 2:58:47 PM.152] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:47 PM.373] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:47 PM.373] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/4/2024 2:58:47 PM.375] LSPD First Response: [TRACE] Backup GroupStrategy: Kristi Munoz (MP_F_FREEMODE_01) entered combat and asked Stacy Lazo (MP_F_FREEMODE_01) to help [1/4/2024 2:58:47 PM.601] LSPD First Response: [TRACE] Bruno Kleenex (S_M_Y_COP_01) entered combat with target: Jim Koks (MP_G_M_PROS_01) [1/4/2024 2:58:47 PM.602] LSPD First Response: [TRACE] Brad Cullens (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:47 PM.663] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:47 PM.683] LSPD First Response: [TRACE] Going to: X:-425.5178 Y:-333.7504 Z:32.75552 [1/4/2024 2:58:47 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:47 PM.789] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:47 PM.789] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:47 PM.831] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:47 PM.831] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:47 PM.851] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:47 PM.875] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:47 PM.896] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:47 PM.897] LSPD First Response: [TRACE] Backup GroupStrategy: Frank Archy (S_M_Y_SWAT_01) entered combat and asked Stacy Lazo (MP_F_FREEMODE_01) to help [1/4/2024 2:58:47 PM.897] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [1/4/2024 2:58:47 PM.897] LSPD First Response: [TRACE] Backup GroupStrategy: Frank Archy (S_M_Y_SWAT_01) entered combat and asked Stacy Lazo (MP_F_FREEMODE_01) to help [1/4/2024 2:58:48 PM.010] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:48 PM.124] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:48 PM.124] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:48 PM.187] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:48 PM.322] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:48 PM.388] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:48 PM.410] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:48 PM.522] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:48 PM.632] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:48 PM.632] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:48 PM.655] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:48 PM.770] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:58:48 PM.815] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:48 PM.864] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:58:49 PM.001] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:49 PM.117] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:49 PM.139] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:49 PM.140] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:50 PM.150] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:50 PM.337] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:50 PM.496] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:50 PM.557] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:50 PM.843] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:58:51 PM.364] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:51 PM.844] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:51 PM.986] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:52 PM.677] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:52 PM.677] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:52 PM.992] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:53 PM.388] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:53 PM.723] LSPD First Response: [TRACE] Jim Koks killed by Frank Archy [1/4/2024 2:58:53 PM.724] LSPD First Response: [TRACE] Jim Koks (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:53 PM.730] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [1/4/2024 2:58:53 PM.731] LSPD First Response: [TRACE] Damage killed ped [1/4/2024 2:58:54 PM.235] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:54 PM.399] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:54 PM.502] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:54 PM.523] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:54 PM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:54 PM.944] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:55 PM.227] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:55 PM.247] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:55 PM.306] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:55 PM.623] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:55 PM.742] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:55 PM.743] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: False [1/4/2024 2:58:55 PM.829] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:56 PM.335] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:56 PM.335] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:56 PM.779] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:58:56 PM.836] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:56 PM.836] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:58:57 PM.406] LSPD First Response: [TRACE] A new world event should be started [1/4/2024 2:58:57 PM.406] LSPD First Response: [TRACE] Starting world event RunLights [1/4/2024 2:58:57 PM.406] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/4/2024 2:58:57 PM.410] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [1/4/2024 2:58:57 PM.522] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:57 PM.789] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:57 PM.864] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:58:57 PM.962] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:58:58 PM.114] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:58:58 PM.306] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:58:58 PM.382] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:58 PM.481] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:58 PM.481] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:58:58 PM.851] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:58:59 PM.110] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:59 PM.493] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:58:59 PM.618] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:58:59 PM.859] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:00 PM.127] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:59:00 PM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:00 PM.432] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:00 PM.432] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:00 PM.508] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:00 PM.862] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:00 PM.862] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:00 PM.863] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: False [1/4/2024 2:59:00 PM.946] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:00 PM.946] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:01 PM.024] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:01 PM.461] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:01 PM.534] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:01 PM.664] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:01 PM.914] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:01 PM.974] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:02 PM.050] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:59:02 PM.431] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:02 PM.487] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:02 PM.487] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:02 PM.561] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:02 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:59:02 PM.893] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:02 PM.894] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: False [1/4/2024 2:59:02 PM.990] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:03 PM.065] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:03 PM.407] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:03 PM.961] LSPD First Response: [TRACE] Bruno Kleenex (S_M_Y_COP_01) left combat. [1/4/2024 2:59:04 PM.074] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:04 PM.510] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:05 PM.457] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:05 PM.974] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:05 PM.975] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: False [1/4/2024 2:59:05 PM.994] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:06 PM.517] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:06 PM.871] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:59:06 PM.985] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:07 PM.164] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:59:07 PM.165] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:07 PM.492] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:07 PM.678] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:07 PM.678] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Jose Jalepeno (G_M_M_CHICOLD_01) [1/4/2024 2:59:08 PM.009] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:08 PM.010] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: False [1/4/2024 2:59:08 PM.141] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:59:08 PM.520] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:08 PM.521] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: False [1/4/2024 2:59:08 PM.601] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:08 PM.695] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:08 PM.811] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SWAT_01) was damaged. [1/4/2024 2:59:09 PM.080] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:09 PM.081] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightForearm. Could see player: False [1/4/2024 2:59:09 PM.198] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:09 PM.543] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:09 PM.544] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: False [1/4/2024 2:59:10 PM.058] LSPD First Response: [TRACE] Jose Jalepeno killed by Kristi Munoz [1/4/2024 2:59:10 PM.058] LSPD First Response: [TRACE] Jose Jalepeno (G_M_M_CHICOLD_01) was damaged. [1/4/2024 2:59:10 PM.097] LSPD First Response: [TRACE] Brad Cullens (S_M_Y_COP_01) left combat. [1/4/2024 2:59:10 PM.215] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:10 PM.478] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:11 PM.646] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:11 PM.647] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: False [1/4/2024 2:59:11 PM.745] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:12 PM.257] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:12 PM.257] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) entered combat with target: Julio Henriquez (MP_G_M_PROS_01) [1/4/2024 2:59:13 PM.044] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:13 PM.062] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [1/4/2024 2:59:13 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot [1/4/2024 2:59:13 PM.497] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [1/4/2024 2:59:13 PM.678] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:13 PM.775] LSPD First Response: [TRACE] Jay Richman (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:13 PM.782] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 2:59:13 PM.782] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/4/2024 2:59:13 PM.782] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:59:13 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 2:59:13 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Jewellery Robbery In Progress [1/4/2024 2:59:13 PM.805] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 2:59:13 PM.805] LSPD First Response: [TRACE] JewelleryRobbery is ending already [1/4/2024 2:59:13 PM.820] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/4/2024 2:59:13 PM.820] at System.Environment.get_StackTrace() [1/4/2024 2:59:13 PM.820] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 2:59:13 PM.820] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217 [1/4/2024 2:59:13 PM.820] at UnitedCallouts.Callouts.JewelleryRobbery.End() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\JewelleryRobbery.cs:line 233 [1/4/2024 2:59:13 PM.820] at UnitedCallouts.Callouts.JewelleryRobbery.b__30_0() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\JewelleryRobbery.cs:line 215 [1/4/2024 2:59:13 PM.820] at Rage.GameFiber.Main() [1/4/2024 2:59:13 PM.820] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 2:59:13 PM.820] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 2:59:13 PM.820] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/4/2024 2:59:13 PM.820] at System.Threading.ThreadHelper.ThreadStart() [1/4/2024 2:59:14 PM.194] LSPD First Response: [TRACE] Julio Henriquez killed by Stacy Lazo [1/4/2024 2:59:14 PM.194] LSPD First Response: [TRACE] Julio Henriquez (MP_G_M_PROS_01) was damaged. [1/4/2024 2:59:14 PM.267] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/4/2024 2:59:14 PM.792] LSPD First Response: [TRACE] Launching new encounter for Michael Reed [1/4/2024 2:59:14 PM.792] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2024 2:59:21 PM.884] LSPD First Response: [TRACE] Brock Bishock (MP_M_FREEMODE_01) left combat. [1/4/2024 2:59:21 PM.906] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR [1/4/2024 2:59:21 PM.924] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) left combat. [1/4/2024 2:59:21 PM.970] LSPD First Response: UB: REQUESTED TYPE: Coroner [1/4/2024 2:59:21 PM.970] LSPD First Response: UB: DETECTED ZONE: ROCKF [1/4/2024 2:59:21 PM.970] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 2:59:22 PM.074] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [1/4/2024 2:59:22 PM.074] LSPD First Response: [TRACE] Stacy Lazo (MP_F_FREEMODE_01) left combat. [1/4/2024 2:59:22 PM.908] LSPD First Response: [TRACE] Jarvis York (S_M_Y_COP_01) left combat. [1/4/2024 2:59:24 PM.638] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [1/4/2024 2:59:24 PM.638] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) left combat. [1/4/2024 2:59:27 PM.434] LSPD First Response: [TRACE] Holster weapon [1/4/2024 2:59:27 PM.491] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2024 2:59:27 PM.530] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR [1/4/2024 2:59:27 PM.570] LSPD First Response: UB: REQUESTED TYPE: Coroner [1/4/2024 2:59:27 PM.570] LSPD First Response: UB: DETECTED ZONE: ROCKF [1/4/2024 2:59:27 PM.570] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 2:59:28 PM.436] LSPD First Response: [TRACE] Go to vehicle -1 [1/4/2024 2:59:31 PM.388] LSPD First Response: [TRACE] Holster weapon [1/4/2024 2:59:32 PM.400] LSPD First Response: [TRACE] Go to vehicle 0 [1/4/2024 2:59:34 PM.419] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR [1/4/2024 2:59:34 PM.461] LSPD First Response: UB: REQUESTED TYPE: Coroner [1/4/2024 2:59:34 PM.461] LSPD First Response: UB: DETECTED ZONE: ROCKF [1/4/2024 2:59:34 PM.461] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 2:59:47 PM.127] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager [1/4/2024 2:59:47 PM.127] LSPD First Response: [TRACE] Instance cleaned (Marker #9) [1/4/2024 2:59:47 PM.131] LSPD First Response: [TRACE] Thread Marker #9 has been shut down [1/4/2024 2:59:57 PM.756] LSPD First Response: [TRACE] Removed group 0 [1/4/2024 3:00:08 PM.746] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [1/4/2024 3:00:08 PM.746] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/4/2024 3:00:08 PM.746] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/4/2024 3:00:08 PM.746] LSPD First Response: [TRACE] World event RunLights #1 has ended [1/4/2024 3:00:08 PM.746] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/4/2024 3:00:08 PM.747] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/4/2024 3:00:08 PM.748] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [1/4/2024 3:00:08 PM.806] LSPD First Response: [ManiacEvents]Stolen Car Pullover [1/4/2024 3:00:08 PM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [1/4/2024 3:00:08 PM.817] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [1/4/2024 3:00:08 PM.817] LSPD First Response: [NORMAL] RiskierTrafficStops: Player is no longer performing pullover, ending RTS events [1/4/2024 3:00:11 PM.850] LSPD First Response: [TRACE] Enter vehicle: -1 [1/4/2024 3:00:16 PM.922] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player left vehicle [1/4/2024 3:00:16 PM.923] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/4/2024 3:00:16 PM.924] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/4/2024 3:00:16 PM.924] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [1/4/2024 3:00:16 PM.924] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [1/4/2024 3:00:16 PM.939] LSPD First Response: [TRACE] Ped Julianne Fox has become idle again [1/4/2024 3:00:16 PM.939] LSPD First Response: [TRACE] Ped Axel Nell has become idle again [1/4/2024 3:00:16 PM.944] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [1/4/2024 3:00:23 PM.517] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [1/4/2024 3:00:23 PM.517] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 3:00:26 PM.488] LSPD First Response: [TRACE] Enter vehicle: 0 [1/4/2024 3:00:31 PM.559] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [1/4/2024 3:00:31 PM.559] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 3:00:31 PM.580] LSPD First Response: [TRACE] Entering at Passenger [1/4/2024 3:00:37 PM.329] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2024 3:00:37 PM.347] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2024 3:00:37 PM.348] LSPD First Response: [TRACE] Ped Kristi Munoz has become idle again [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [1/4/2024 3:00:39 PM.361] LSPD First Response: [TRACE] Ped Stacy Lazo has become idle again [1/4/2024 3:00:42 PM.423] LSPD First Response: [TRACE] Removed group 0 [1/4/2024 3:00:42 PM.424] LSPD First Response: [TRACE] Removed group 0 [1/4/2024 3:00:43 PM.579] LSPD First Response: [TRACE] Player is close, starting pursuit [1/4/2024 3:00:43 PM.583] LSPD First Response: [TRACE] Created new chase [1/4/2024 3:00:43 PM.585] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [1/4/2024 3:00:43 PM.608] LSPD First Response: [TRACE] Suspect added to chase [1/4/2024 3:00:43 PM.632] LSPD First Response: [TRACE] Starting chase [1/4/2024 3:00:43 PM.632] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [1/4/2024 3:00:43 PM.692] LSPD First Response: [TRACE] Player now monitoring Michael Reed [1/4/2024 3:00:43 PM.724] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:00:43 PM.725] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:00:43 PM.758] LSPD First Response: [TRACE] Found new close chase [1/4/2024 3:00:47 PM.892] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:48 PM.125] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:49 PM.201] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:00:52 PM.365] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:52 PM.549] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:52 PM.701] LSPD First Response: [TRACE] Too far away from recent closest chase [1/4/2024 3:00:53 PM.430] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:53 PM.699] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:54 PM.384] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:54 PM.657] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_03 [1/4/2024 3:00:57 PM.167] LSPD First Response: STP: CORONER IS FULLY DISMISSED [1/4/2024 3:01:01 PM.450] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:01:09 PM.952] LSPD First Response: STP: CORONER IS FULLY DISMISSED [1/4/2024 3:01:11 PM.416] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:01:11 PM.788] LSPD First Response: STP: RELEASE PED FROM STOP [1/4/2024 3:01:13 PM.899] LSPD First Response: [TRACE] Visual lost event fired [1/4/2024 3:01:18 PM.084] LSPD First Response: STP: CORONER IS FULLY DISMISSED [1/4/2024 3:01:23 PM.983] LSPD First Response: [TRACE] Visual lost longer [1/4/2024 3:01:24 PM.313] LSPD First Response: STP: RELEASE PED FROM STOP [1/4/2024 3:01:26 PM.264] LSPD First Response: [TRACE] It has been 131 seconds since the last callout [1/4/2024 3:01:26 PM.264] LSPD First Response: Creating LargeVehiclePursuit from _686_Callouts.Callouts.LargeVehiclePursuit, 686Callouts, Version=1.8.0.1, Culture=neutral, PublicKeyToken=null [1/4/2024 3:01:26 PM.264] LSPD First Response: [TRACE] Callout created: #2 [1/4/2024 3:01:26 PM.267] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE [1/4/2024 3:01:26 PM.269] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/4/2024 3:01:26 PM.269] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Large Vehicle Pursuit Status = New [1/4/2024 3:01:26 PM.269] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Large Vehicle Pursuit [1/4/2024 3:01:26 PM.270] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 3:01:26 PM.270] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/4/2024 3:01:26 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:26 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:26 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:26 PM.294] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 3:47:48 PM for [686] Large Vehicle Pursuit [1/4/2024 3:01:26 PM.294] LSPD First Response: CalloutInterface: [DEBUG] waiting 75 in-game minutes for [686] Large Vehicle Pursuit [1/4/2024 3:01:27 PM.983] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:01:28 PM.525] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 3:01:28 PM.525] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/4/2024 3:01:28 PM.525] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:28 PM.526] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.529] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.529] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:28 PM.530] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:28 PM.530] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/4/2024 3:01:28 PM.530] LSPD First Response: [TRACE] User accepted callout [1/4/2024 3:01:28 PM.557] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [1/4/2024 3:01:29 PM.316] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Large Vehicle Pursuit [1/4/2024 3:01:29 PM.316] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Large Vehicle Pursuit [1/4/2024 3:01:31 PM.884] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:01:36 PM.603] LSPD First Response: [ManiacEvents]Traffic Event Deleted [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] received message: A large vehicle has been ~y~stolen~w~. Apprehend the ~r~suspect~w~ without putting people at risk. [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:01:40 PM.702] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:01:53 PM.165] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:01:56 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/4/2024 3:01:56 PM.464] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/4/2024 3:01:56 PM.464] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/4/2024 3:01:56 PM.479] LSPD First Response: [TRACE] Ped Calvis Valdez has become idle again [1/4/2024 3:01:56 PM.939] LSPD First Response: [ManiacEvents]Pedestrian Event Deleted [1/4/2024 3:02:01 PM.841] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:02:15 PM.406] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:02:23 PM.191] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:02:29 PM.077] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:02:35 PM.688] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE [1/4/2024 3:02:36 PM.398] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 3:02:36 PM.399] LSPD First Response: [TRACE] Created police5 at X:-1122.896 Y:-863.4746 Z:13.6122 [1/4/2024 3:02:36 PM.399] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/4/2024 3:02:36 PM.399] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Vespucci Police Station [1/4/2024 3:02:36 PM.593] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:02:36 PM.595] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 3:02:36 PM.597] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 3:02:36 PM.597] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/4/2024 3:02:36 PM.598] LSPD First Response: [TRACE] Mack Hawkins (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:02:36 PM.598] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/4/2024 3:02:36 PM.598] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:02:36 PM.600] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 3:02:36 PM.602] LSPD First Response: [TRACE] Jimmy Clancy (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:02:36 PM.602] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/4/2024 3:02:36 PM.602] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:02:36 PM.604] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 3:02:36 PM.605] LSPD First Response: [TRACE] Adrian Black (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:02:36 PM.605] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/4/2024 3:02:36 PM.605] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:02:36 PM.607] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/4/2024 3:02:36 PM.608] LSPD First Response: [TRACE] Hard Rock (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:02:36 PM.609] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [1/4/2024 3:02:36 PM.695] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [1/4/2024 3:02:36 PM.696] LSPD First Response: UB: DETECTED ZONE: DELPE [1/4/2024 3:02:36 PM.696] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 3:02:36 PM.955] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [1/4/2024 3:02:37 PM.081] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [1/4/2024 3:02:39 PM.453] LSPD First Response: [TRACE] Craig Johnsen killed by Craig Johnsen [1/4/2024 3:02:39 PM.454] LSPD First Response: [TRACE] Craig Johnsen (A_M_M_BUSINESS_01) was damaged. [1/4/2024 3:02:39 PM.872] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:02:44 PM.901] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/4/2024 3:02:44 PM.901] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/4/2024 3:02:44 PM.904] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2024 3:02:44 PM.904] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2024 3:02:44 PM.906] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [1/4/2024 3:02:44 PM.906] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [1/4/2024 3:02:44 PM.906] LSPD First Response: [TRACE] ChaseHost: Lost control over Michael Reed [1/4/2024 3:02:44 PM.906] LSPD First Response: [TRACE] Suspect freed [1/4/2024 3:02:44 PM.907] LSPD First Response: [TRACE] Visual finally lost, removing suspect [1/4/2024 3:02:44 PM.924] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/4/2024 3:02:44 PM.926] LSPD First Response: [TRACE] Ending chase [1/4/2024 3:02:44 PM.929] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [1/4/2024 3:02:44 PM.929] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [1/4/2024 3:02:44 PM.929] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [1/4/2024 3:02:44 PM.929] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [1/4/2024 3:02:44 PM.930] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/4/2024 3:02:44 PM.930] at System.Environment.get_StackTrace() [1/4/2024 3:02:44 PM.930] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:02:44 PM.930] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [1/4/2024 3:02:44 PM.930] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:02:44 PM.930] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/4/2024 3:02:44 PM.930] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/4/2024 3:02:44 PM.930] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/4/2024 3:02:44 PM.930] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:02:44 PM.930] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/4/2024 3:02:44 PM.930] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/4/2024 3:02:44 PM.930] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [1/4/2024 3:02:44 PM.930] at Rage.GameFiber.Main() [1/4/2024 3:02:44 PM.930] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 3:02:44 PM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 3:02:44 PM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/4/2024 3:02:44 PM.930] at System.Threading.ThreadHelper.ThreadStart() [1/4/2024 3:02:44 PM.930] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] StageOnFinished [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] Finishing all logic for Michael Reed [1/4/2024 3:02:44 PM.931] LSPD First Response: [TRACE] Crime finished [1/4/2024 3:02:44 PM.932] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/4/2024 3:02:44 PM.932] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/4/2024 3:02:44 PM.949] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [1/4/2024 3:02:51 PM.471] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 3:02:51 PM.471] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 3:02:51 PM.594] LSPD First Response: [TRACE] Preloading POLICE [1/4/2024 3:02:51 PM.594] LSPD First Response: [TRACE] Created police at X:-1293.122 Y:-899.0436 Z:12.37915 [1/4/2024 3:02:51 PM.616] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 3:02:51 PM.618] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 3:02:51 PM.623] LSPD First Response: [TRACE] Amora Santos (MP_F_FREEMODE_01) was set as a cop [1/4/2024 3:02:51 PM.651] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/4/2024 3:02:51 PM.654] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 3:02:51 PM.656] LSPD First Response: [TRACE] Marielle Erikson (MP_F_FREEMODE_01) was set as a cop [1/4/2024 3:02:51 PM.678] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/4/2024 3:02:54 PM.484] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/4/2024 3:02:54 PM.485] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/4/2024 3:02:54 PM.485] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/4/2024 3:02:54 PM.485] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [1/4/2024 3:02:54 PM.485] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [1/4/2024 3:02:54 PM.485] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [1/4/2024 3:02:54 PM.506] LSPD First Response: [TRACE] Ped Hard Rock has become idle again [1/4/2024 3:02:54 PM.506] LSPD First Response: [TRACE] Ped Mack Hawkins has become idle again [1/4/2024 3:02:54 PM.507] LSPD First Response: [TRACE] Ped Jimmy Clancy has become idle again [1/4/2024 3:02:54 PM.507] LSPD First Response: [TRACE] Ped Adrian Black has become idle again [1/4/2024 3:02:57 PM.518] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/4/2024 3:02:57 PM.519] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Vehicle Fire Status = Open [1/4/2024 3:02:57 PM.519] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Vehicle Fire [1/4/2024 3:02:57 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 3:02:57 PM.520] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/4/2024 3:02:57 PM.520] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/4/2024 3:02:57 PM.539] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 4:33:25 PM for [686] Vehicle Fire [1/4/2024 3:02:57 PM.539] LSPD First Response: CalloutInterface: [DEBUG] waiting 34 in-game minutes for [686] Vehicle Fire [1/4/2024 3:02:57 PM.539] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 25 minutes [1/4/2024 3:02:58 PM.691] LSPD First Response: [TRACE] A new world event should be started [1/4/2024 3:02:58 PM.691] LSPD First Response: [TRACE] Starting world event RunLights [1/4/2024 3:02:58 PM.691] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [1/4/2024 3:02:58 PM.697] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [1/4/2024 3:02:58 PM.747] LSPD First Response: [TRACE] Jason Harris (S_M_M_AUTOSHOP_02) was damaged. [1/4/2024 3:03:01 PM.496] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 3:03:01 PM.496] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 3:03:01 PM.514] LSPD First Response: [TRACE] Preloading police5 [1/4/2024 3:03:01 PM.515] LSPD First Response: [TRACE] Created police5 at X:-1196.014 Y:-1234.161 Z:8.124057 [1/4/2024 3:03:01 PM.515] LSPD First Response: [TRACE] Forced DLC Livery: 7 [1/4/2024 3:03:01 PM.534] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/4/2024 3:03:01 PM.535] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/4/2024 3:03:01 PM.536] LSPD First Response: [TRACE] Devin McCord (S_M_Y_HWAYCOP_01) was set as a cop [1/4/2024 3:03:01 PM.555] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/4/2024 3:03:06 PM.507] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 3:03:06 PM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:03:06 PM.727] LSPD First Response: [TRACE] Preloading polgauntlet [1/4/2024 3:03:06 PM.728] LSPD First Response: [TRACE] Created polgauntlet at X:-1002.395 Y:-1548.734 Z:5.473835 [1/4/2024 3:03:06 PM.728] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/4/2024 3:03:06 PM.748] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:03:06 PM.750] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 3:03:06 PM.751] LSPD First Response: [TRACE] Stefano Severiano (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:03:06 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:03:06 PM.773] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/4/2024 3:03:06 PM.775] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:03:06 PM.798] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/4/2024 3:03:10 PM.791] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [1/4/2024 3:03:10 PM.791] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [1/4/2024 3:03:10 PM.791] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [1/4/2024 3:03:10 PM.791] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [1/4/2024 3:03:10 PM.791] LSPD First Response: [TRACE] World event RunLights #2 has ended [1/4/2024 3:03:10 PM.811] LSPD First Response: [TRACE] Ped Kasandra Smith has become idle again [1/4/2024 3:03:11 PM.413] LSPD First Response: [TRACE] Created new chase [1/4/2024 3:03:11 PM.414] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/4/2024 3:03:11 PM.414] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/4/2024 3:03:11 PM.414] LSPD First Response: [TRACE] Suspect added to chase [1/4/2024 3:03:11 PM.419] LSPD First Response: [TRACE] Pursuit menu was reset. [1/4/2024 3:03:11 PM.420] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAGELLAN_AVE [1/4/2024 3:03:11 PM.439] LSPD First Response: [TRACE] Starting chase [1/4/2024 3:03:11 PM.496] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:03:11 PM.522] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/4/2024 3:03:11 PM.522] LSPD First Response: [TRACE] Took ownership of cop for chase [1/4/2024 3:03:11 PM.553] LSPD First Response: [TRACE] Cop Stefano Severiano reassigned to Denzel Williams [1/4/2024 3:03:11 PM.556] LSPD First Response: [TRACE] Cop added to chase [1/4/2024 3:03:11 PM.556] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/4/2024 3:03:11 PM.556] LSPD First Response: [TRACE] Took ownership of cop for chase [1/4/2024 3:03:11 PM.556] LSPD First Response: [TRACE] Cop Dylan Justice reassigned to Denzel Williams [1/4/2024 3:03:11 PM.557] LSPD First Response: [TRACE] Cop added to chase [1/4/2024 3:03:11 PM.565] LSPD First Response: [TRACE] Stefano Severiano now monitoring Denzel Williams [1/4/2024 3:03:11 PM.565] LSPD First Response: [TRACE] Dylan Justice now monitoring Denzel Williams [1/4/2024 3:03:11 PM.566] LSPD First Response: [TRACE] Player now monitoring Denzel Williams [1/4/2024 3:03:12 PM.572] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2024 3:03:12 PM.883] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON CAMPER [1/4/2024 3:03:13 PM.578] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2024 3:03:13 PM.580] LSPD First Response: [TRACE] Visual regained event fired [1/4/2024 3:03:13 PM.910] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:14 PM.395] LSPD First Response: [TRACE] Stefano Severiano (MP_M_FREEMODE_01) entered combat with target: Denzel Williams (A_M_Y_BEVHILLS_01) [1/4/2024 3:03:14 PM.439] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) entered combat with target: Denzel Williams (A_M_Y_BEVHILLS_01) [1/4/2024 3:03:15 PM.981] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:16 PM.493] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) left combat. [1/4/2024 3:03:17 PM.603] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2024 3:03:17 PM.604] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03 [1/4/2024 3:03:17 PM.606] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2024 3:03:18 PM.079] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:18 PM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2024 3:03:18 PM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2024 3:03:20 PM.150] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:22 PM.009] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:03:22 PM.228] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:24 PM.306] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/4/2024 3:03:24 PM.308] LSPD First Response: [TRACE] Events_PedCarIsFucked [1/4/2024 3:03:24 PM.327] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:24 PM.331] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [1/4/2024 3:03:24 PM.331] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2024 3:03:25 PM.430] LSPD First Response: [TRACE] 2329909461 [1/4/2024 3:03:26 PM.444] LSPD First Response: [TRACE] Reapplied [1/4/2024 3:03:27 PM.656] LSPD First Response: [TRACE] Stefano Severiano (MP_M_FREEMODE_01) left combat. [1/4/2024 3:03:28 PM.708] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) entered combat with target: Denzel Williams (A_M_Y_BEVHILLS_01) [1/4/2024 3:03:32 PM.739] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [1/4/2024 3:03:32 PM.786] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) left combat. [1/4/2024 3:03:33 PM.257] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [1/4/2024 3:03:33 PM.626] LSPD First Response: [TRACE] Surrendered [1/4/2024 3:03:33 PM.670] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON CAMPER [1/4/2024 3:03:33 PM.686] LSPD First Response: [TRACE] Surrendered [1/4/2024 3:03:33 PM.688] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [1/4/2024 3:03:33 PM.782] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [1/4/2024 3:03:33 PM.782] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [1/4/2024 3:03:34 PM.300] LSPD First Response: [TRACE] Stefano Severiano (MP_M_FREEMODE_01) entered combat with target: Denzel Williams (A_M_Y_BEVHILLS_01) [1/4/2024 3:03:34 PM.439] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/4/2024 3:03:34 PM.439] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/4/2024 3:03:34 PM.439] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2024 3:03:34 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2024 3:03:34 PM.439] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/4/2024 3:03:34 PM.441] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Removed ped chase strategy [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Visual lost event fired [1/4/2024 3:03:34 PM.443] LSPD First Response: [TRACE] Suspect freed [1/4/2024 3:03:34 PM.457] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/4/2024 3:03:34 PM.458] LSPD First Response: [TRACE] Ending chase [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Freeing cop: Stefano Severiano [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Cop freed [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Freeing cop: Dylan Justice [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Cop freed [1/4/2024 3:03:34 PM.460] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/4/2024 3:03:34 PM.461] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [1/4/2024 3:03:34 PM.461] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [1/4/2024 3:03:34 PM.461] LSPD First Response: [TRACE] Ped Stefano Severiano has become idle again [1/4/2024 3:03:34 PM.461] LSPD First Response: [TRACE] Ped Dylan Justice has become idle again [1/4/2024 3:03:34 PM.461] LSPD First Response: [TRACE] Ped Denzel Williams has become idle again [1/4/2024 3:03:34 PM.807] LSPD First Response: [TRACE] Stefano Severiano (MP_M_FREEMODE_01) left combat. [1/4/2024 3:03:43 PM.351] LSPD First Response: [TRACE] Spawned with 14.61995 [1/4/2024 3:03:43 PM.366] LSPD First Response: [TRACE] Spawned with 14.61995 [1/4/2024 3:03:43 PM.367] LSPD First Response: [TRACE] Spawned with 0.05725098 [1/4/2024 3:03:43 PM.367] LSPD First Response: [TRACE] Using -1070.236, -1500.411, 4.975838 Heading: 214.8388 and -1066.127, -1506.302, 5.003136 Heading: 214.8388 as base positions [1/4/2024 3:03:43 PM.373] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 3:03:43 PM.373] LSPD First Response: [TRACE] Preloading DOMINATOR [1/4/2024 3:03:43 PM.375] LSPD First Response: [TRACE] Preloading POLICE3 [1/4/2024 3:03:43 PM.376] LSPD First Response: [TRACE] Created police3 at X:-1070.236 Y:-1500.411 Z:4.975838 [1/4/2024 3:03:43 PM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/4/2024 3:03:43 PM.396] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/4/2024 3:03:43 PM.399] LSPD First Response: [TRACE] Michael Sharpe (MP_M_FREEMODE_01) was set as a cop [1/4/2024 3:03:43 PM.399] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/4/2024 3:03:43 PM.400] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/4/2024 3:03:43 PM.427] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/4/2024 3:03:43 PM.903] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:43 PM.904] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1026 Y:-1522.5 Z:4.59375 [1/4/2024 3:03:44 PM.423] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:48 PM.146] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/4/2024 3:03:48 PM.147] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Vehicle On Sidewalk Status = Open [1/4/2024 3:03:48 PM.147] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Vehicle On Sidewalk [1/4/2024 3:03:48 PM.147] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 3:03:48 PM.147] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/4/2024 3:03:48 PM.147] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/4/2024 3:03:48 PM.170] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 4:58:27 PM for [686] Vehicle On Sidewalk [1/4/2024 3:03:48 PM.170] LSPD First Response: CalloutInterface: [DEBUG] waiting 64 in-game minutes for [686] Vehicle On Sidewalk [1/4/2024 3:03:48 PM.170] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 32 minutes [1/4/2024 3:03:48 PM.496] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:48 PM.533] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:49 PM.006] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:49 PM.119] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:49 PM.134] LSPD First Response: [TRACE] Ped John Lars has become idle again [1/4/2024 3:03:49 PM.525] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:49 PM.562] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:49 PM.578] LSPD First Response: [TRACE] Ped Jose Maria has become idle again [1/4/2024 3:03:50 PM.037] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:50 PM.076] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:50 PM.552] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:54 PM.969] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:03:54 PM.983] LSPD First Response: [TRACE] Ped Ben Walker has become idle again [1/4/2024 3:03:57 PM.637] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:01 PM.954] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:01 PM.969] LSPD First Response: [TRACE] Ped Joey Stanfford has become idle again [1/4/2024 3:04:03 PM.526] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MELANOMA_ST [1/4/2024 3:04:03 PM.527] LSPD First Response: CalloutInterface: [DEBUG] received message: Suspect apprehended. [1/4/2024 3:04:03 PM.527] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.527] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:04:03 PM.527] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.528] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.528] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:04:03 PM.528] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.558] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [1/4/2024 3:04:03 PM.558] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [1/4/2024 3:04:03 PM.558] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 3:04:03 PM.558] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/4/2024 3:04:03 PM.558] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/4/2024 3:04:03 PM.558] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/4/2024 3:04:03 PM.558] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.558] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:04:03 PM.558] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.559] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.559] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:04:03 PM.559] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Large Vehicle Pursuit [1/4/2024 3:04:03 PM.559] LSPD First Response: [TRACE] Launching new encounter for Michael Reed [1/4/2024 3:04:03 PM.559] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/4/2024 3:04:04 PM.301] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/4/2024 3:04:06 PM.312] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Vehicle Fire [1/4/2024 3:04:06 PM.312] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to [686] Vehicle Fire [1/4/2024 3:04:06 PM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:04:06 PM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:04:06 PM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:04:06 PM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:04:08 PM.151] LSPD First Response: [TRACE] Spawned suspect vehicle [1/4/2024 3:04:08 PM.351] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:09 PM.527] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:09 PM.542] LSPD First Response: [TRACE] Ped Ryan Gordon has become idle again [1/4/2024 3:04:12 PM.446] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:12 PM.486] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:12 PM.962] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:04:22 PM.180] LSPD First Response: [TRACE] A new world event should be started [1/4/2024 3:04:22 PM.181] LSPD First Response: [TRACE] Starting world event StealCar [1/4/2024 3:04:22 PM.181] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [1/4/2024 3:04:22 PM.373] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [1/4/2024 3:04:23 PM.059] LSPD First Response: [TRACE] Player is close, starting pursuit [1/4/2024 3:04:23 PM.059] LSPD First Response: [TRACE] Created new chase [1/4/2024 3:04:23 PM.059] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory) [1/4/2024 3:04:23 PM.059] LSPD First Response: [TRACE] Suspect added to chase [1/4/2024 3:04:23 PM.075] LSPD First Response: [TRACE] Starting chase [1/4/2024 3:04:23 PM.075] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized [1/4/2024 3:04:23 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:23 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:23 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:23 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:23 PM.132] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:23 PM.166] LSPD First Response: [TRACE] Player now monitoring Michael Reed [1/4/2024 3:04:23 PM.189] LSPD First Response: [TRACE] Found new close chase [1/4/2024 3:04:24 PM.806] LSPD First Response: [TRACE] Joining closest chase [1/4/2024 3:04:24 PM.810] LSPD First Response: [TRACE] Pursuit menu was reset. [1/4/2024 3:04:25 PM.200] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/4/2024 3:04:26 PM.207] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/4/2024 3:04:26 PM.207] LSPD First Response: [TRACE] Visual regained event fired [1/4/2024 3:04:26 PM.211] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PFISTER811 [1/4/2024 3:04:26 PM.891] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 3:04:26 PM.893] LSPD First Response: [ManiacEvents]Aborting traffic event, Couldn't find any near peds. [1/4/2024 3:04:26 PM.914] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 3:04:26 PM.916] LSPD First Response: [ManiacEvents]Creating Pedestrian Event [1/4/2024 3:04:26 PM.916] LSPD First Response: [ManiacEvents]Pedestrian Event Created [1/4/2024 3:04:26 PM.917] LSPD First Response: [ManiacEvents]Drug Smoking Event Started [1/4/2024 3:04:28 PM.227] LSPD First Response: [TRACE] Visual lost event fired [1/4/2024 3:04:33 PM.009] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:41 PM.241] LSPD First Response: STP: RELEASE PED FROM STOP [1/4/2024 3:04:53 PM.153] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:04:53 PM.263] LSPD First Response: [TRACE] Visual lost longer [1/4/2024 3:05:01 PM.006] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:04 PM.881] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.122] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.122] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.123] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.123] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.123] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.124] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.124] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.124] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.124] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.125] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.125] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.128] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.128] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.128] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.129] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.129] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.129] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.129] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.130] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.131] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.132] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.132] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.132] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.132] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:06 PM.133] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:13 PM.934] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Vehicle Fire and releasing unit VICTOR-13 [1/4/2024 3:05:13 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:05:13 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:05:13 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [1/4/2024 3:05:23 PM.016] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 3:05:23 PM.017] LSPD First Response: [ManiacEvents]Aborting traffic event, Couldn't find any near peds. [1/4/2024 3:05:35 PM.824] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:48 PM.232] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:59 PM.662] LSPD First Response: [TRACE] Extended route by 20 [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory) [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] ChaseHost: Lost control over Michael Reed [1/4/2024 3:05:59 PM.737] LSPD First Response: [TRACE] Suspect freed [1/4/2024 3:05:59 PM.738] LSPD First Response: [TRACE] Visual finally lost, removing suspect [1/4/2024 3:05:59 PM.739] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist [1/4/2024 3:05:59 PM.740] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [1/4/2024 3:05:59 PM.740] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [1/4/2024 3:05:59 PM.740] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] Ending chase [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2) [1/4/2024 3:05:59 PM.758] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [1/4/2024 3:05:59 PM.758] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/4/2024 3:05:59 PM.758] at System.Environment.get_StackTrace() [1/4/2024 3:05:59 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:05:59 PM.759] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [1/4/2024 3:05:59 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:05:59 PM.759] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/4/2024 3:05:59 PM.759] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/4/2024 3:05:59 PM.759] at System.Action`1.Invoke(T obj) [1/4/2024 3:05:59 PM.759] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/4/2024 3:05:59 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/4/2024 3:05:59 PM.759] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/4/2024 3:05:59 PM.759] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/4/2024 3:05:59 PM.759] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [1/4/2024 3:05:59 PM.759] at Rage.GameFiber.Main() [1/4/2024 3:05:59 PM.759] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 3:05:59 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/4/2024 3:05:59 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/4/2024 3:05:59 PM.759] at System.Threading.ThreadHelper.ThreadStart() [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] StageOnFinished [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Finishing crime Cold cases [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Finishing all logic for Michael Reed [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Crime finished [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [1/4/2024 3:05:59 PM.759] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [1/4/2024 3:05:59 PM.779] LSPD First Response: [TRACE] Fake-Thread ChaseHost #2 has been shut down [1/4/2024 3:05:59 PM.893] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PFISTER811 [1/4/2024 3:06:00 PM.360] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Vehicle On Sidewalk [1/4/2024 3:06:00 PM.361] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to [686] Vehicle On Sidewalk [1/4/2024 3:06:00 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle On Sidewalk [1/4/2024 3:06:00 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle On Sidewalk [1/4/2024 3:06:00 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle On Sidewalk [1/4/2024 3:06:00 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle On Sidewalk [1/4/2024 3:06:01 PM.235] LSPD First Response: [TRACE] It has been 113 seconds since the last callout [1/4/2024 3:06:01 PM.235] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/4/2024 3:06:01 PM.243] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GREENWICH_PKWY [1/4/2024 3:06:01 PM.355] LSPD First Response: [TRACE] Preloading PHOENIX [1/4/2024 3:06:01 PM.355] LSPD First Response: [TRACE] Callout created: Pursuit #1 [1/4/2024 3:06:01 PM.356] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/4/2024 3:06:01 PM.356] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = New [1/4/2024 3:06:01 PM.356] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [1/4/2024 3:06:01 PM.357] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 3:06:01 PM.357] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/4/2024 3:06:01 PM.358] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [1/4/2024 3:06:01 PM.358] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:06:01 PM.358] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [1/4/2024 3:06:01 PM.379] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 6:02:58 PM for Pursuit [1/4/2024 3:06:01 PM.379] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for Pursuit [1/4/2024 3:06:16 PM.404] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 3:06:16 PM.404] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [1/4/2024 3:06:16 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [1/4/2024 3:06:16 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:06:16 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Pursuit [1/4/2024 3:06:16 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/4/2024 3:06:16 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [1/4/2024 3:06:51 PM.754] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MELANOMA_ST [1/4/2024 3:06:52 PM.210] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [1/4/2024 3:06:52 PM.210] LSPD First Response: UB: DETECTED ZONE: DELSOL [1/4/2024 3:06:52 PM.210] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/4/2024 3:06:53 PM.793] LSPD First Response: [ManiacEvents] Initialized [1/4/2024 3:06:53 PM.795] LSPD First Response: [ManiacEvents]Creating Traffic Event [1/4/2024 3:06:53 PM.795] LSPD First Response: [ManiacEvents]Traffic Event Created [1/4/2024 3:06:53 PM.795] LSPD First Response: [ManiacEvents]Junk Car Event Started [1/4/2024 3:06:56 PM.834] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:06:56 PM.945] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:06:56 PM.959] LSPD First Response: [TRACE] Ped Kristi Munoz has become idle again [1/4/2024 3:06:57 PM.337] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/4/2024 3:07:05 PM.822] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAGELLAN_AVE [1/4/2024 3:07:06 PM.035] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [1/4/2024 3:07:09 PM.833] LSPD First Response: [TRACE] New cop added without cop data! [1/4/2024 3:07:09 PM.834] LSPD First Response: [TRACE] Jim Carter (S_M_Y_COP_01) was set as a cop [1/4/2024 3:07:10 PM.478] LSPD First Response: [TRACE] It has been 28 seconds since the last callout [1/4/2024 3:07:10 PM.478] LSPD First Response: Creating StolenTruckPursuit from UnitedCallouts.Callouts.StolenTruckPursuit, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [1/4/2024 3:07:10 PM.479] LSPD First Response: [TRACE] Callout created: #3 [1/4/2024 3:07:10 PM.479] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/4/2024 3:07:10 PM.480] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Stolen Truck Pursuit Status = New [1/4/2024 3:07:10 PM.480] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Stolen Truck Pursuit [1/4/2024 3:07:10 PM.481] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/4/2024 3:07:10 PM.481] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/4/2024 3:07:10 PM.481] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:10 PM.481] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:10 PM.481] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:10 PM.504] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/4/2024 6:17:23 PM for [UC] Stolen Truck Pursuit [1/4/2024 3:07:10 PM.504] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [UC] Stolen Truck Pursuit [1/4/2024 3:07:14 PM.837] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAGELLAN_AVE [1/4/2024 3:07:17 PM.978] LSPD First Response: STP: RELEASE PED FROM STOP [1/4/2024 3:07:20 PM.671] LSPD First Response: UnitedCallouts Log: StolenTruck callout accepted. [1/4/2024 3:07:20 PM.769] LSPD First Response: [TRACE] Cleaning UI [1/4/2024 3:07:20 PM.769] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/4/2024 3:07:20 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/4/2024 3:07:20 PM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Stolen Truck Pursuit [1/4/2024 3:07:20 PM.771] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/4/2024 3:07:20 PM.771] LSPD First Response: [TRACE] User accepted callout [1/4/2024 3:07:20 PM.796] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [1/4/2024 3:07:21 PM.644] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Stolen Truck Pursuit [1/4/2024 3:07:21 PM.644] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Stolen Truck Pursuit