[1/7/2024 3:09:20 AM.332] Started new log on 1/7/2024 3:09:20 AM.332 [1/7/2024 3:09:20 AM.333] ==================================================================================================== [1/7/2024 3:09:20 AM.327] Log path: F:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/7/2024 3:09:20 AM.333] Log verbosity: Trivial [1/7/2024 3:09:20 AM.335] Initializing input system [1/7/2024 3:09:20 AM.336] Initializing game console [1/7/2024 3:09:20 AM.340] Console key has been set to F4 (key code: 115) [1/7/2024 3:09:20 AM.376] Initializing console variable "ConsoleScrollAmount". [1/7/2024 3:09:20 AM.376] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/7/2024 3:09:20 AM.377] Read value: [1/7/2024 3:09:20 AM.377] Initializing console variable "ConsoleKey". [1/7/2024 3:09:20 AM.378] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/7/2024 3:09:20 AM.378] Read value: F4 [1/7/2024 3:09:20 AM.378] Setting value of console variable "ConsoleKey" to stored value. [1/7/2024 3:09:20 AM.378] Console key has been set to F4 (key code: 115) [1/7/2024 3:09:20 AM.378] Initializing console variable "PluginTimeoutThreshold". [1/7/2024 3:09:20 AM.378] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/7/2024 3:09:20 AM.379] Read value: 10000 [1/7/2024 3:09:20 AM.379] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/7/2024 3:09:20 AM.379] Initializing console variable "AlwaysShowConsoleOutput". [1/7/2024 3:09:20 AM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/7/2024 3:09:20 AM.380] Read value: [1/7/2024 3:09:20 AM.380] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/7/2024 3:09:20 AM.380] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/7/2024 3:09:20 AM.380] Read value: False [1/7/2024 3:09:20 AM.380] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/7/2024 3:09:20 AM.380] Initializing console variable "ShowOnScreenWarnings". [1/7/2024 3:09:20 AM.380] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/7/2024 3:09:20 AM.380] Read value: [1/7/2024 3:09:20 AM.381] Console initialized [1/7/2024 3:09:20 AM.381] Initializing forms manager [1/7/2024 3:09:20 AM.381] Cleaning temp folder [1/7/2024 3:09:20 AM.382] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [1/7/2024 3:09:20 AM.388] ================ RAGE Plugin Hook ================ [1/7/2024 3:09:20 AM.390] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [1/7/2024 3:09:20 AM.392] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [1/7/2024 3:09:20 AM.392] Checking game support [1/7/2024 3:09:20 AM.466] Product name: Grand Theft Auto V [1/7/2024 3:09:20 AM.466] Product version: 1.0.3095.0 [1/7/2024 3:09:20 AM.466] Is steam version: True [1/7/2024 3:09:20 AM.467] Initializing DirectX [1/7/2024 3:09:20 AM.468] Initializing Direct3D [1/7/2024 3:09:20 AM.468] Getting game swap chain [1/7/2024 3:09:20 AM.488] Swap Chain created: 0x7FF6FDD604F0 [1/7/2024 3:09:20 AM.488] Swap Chain VTable: 0x21CFE3E7010 [1/7/2024 3:09:20 AM.488] 0x575655FFF5BA45E9;0xEC8148B9246C8D48;0x85058B4800000090 [1/7/2024 3:09:20 AM.488] D3D11Present: 0x7FFA409247C0 [1/7/2024 3:09:20 AM.488] D3D11ResizeBuffers: 0x7FFA40913820 [1/7/2024 3:09:20 AM.488] D3D11ResizeTarget: 0x7FFA40965640 [1/7/2024 3:09:20 AM.488] D3D11SetFullscreenState: 0x7FFA40913E80 [1/7/2024 3:09:20 AM.489] Direct3D initialized [1/7/2024 3:09:20 AM.489] Initialized DirectX [1/7/2024 3:09:20 AM.489] Direct3D watcher thread spawned [1/7/2024 3:09:20 AM.550] Getting device [1/7/2024 3:09:20 AM.550] Retrieved device [1/7/2024 3:09:20 AM.550] Creating wrapper [1/7/2024 3:09:20 AM.590] Wrapper created [1/7/2024 3:09:20 AM.593] Effect created [1/7/2024 3:09:20 AM.593] Creating buffer [1/7/2024 3:09:20 AM.593] Created buffer [1/7/2024 3:09:20 AM.593] Creating blend state [1/7/2024 3:09:20 AM.593] Created blend state [1/7/2024 3:09:20 AM.593] Done with creation [1/7/2024 3:09:20 AM.623] Initializing texture system. [1/7/2024 3:09:20 AM.623] Initializing texture system; phase 1 [1/7/2024 3:09:20 AM.623] Initializing texture system; phase 2 [1/7/2024 3:09:20 AM.631] Initializing texture system; phase 3 [1/7/2024 3:09:20 AM.631] Initializing texture system; phase 4 [1/7/2024 3:09:20 AM.639] Initializing texture system; phase 5 [1/7/2024 3:09:20 AM.639] Initializing texture system; phase 6 [1/7/2024 3:09:20 AM.641] Initializing texture system; phase 7 [1/7/2024 3:09:20 AM.641] Initializing texture system; phase 8 [1/7/2024 3:09:20 AM.642] Initializing texture system; phase 9 [1/7/2024 3:09:20 AM.643] Initializing texture system; phase 10 [1/7/2024 3:09:20 AM.645] Initializing texture system; phase 11 [1/7/2024 3:09:20 AM.645] Initializing texture system; phase 12 [1/7/2024 3:09:20 AM.646] Initializing texture system; phase 13 [1/7/2024 3:09:20 AM.646] Initializing texture system; phase 14 [1/7/2024 3:09:25 AM.490] Direct3D watcher thread ended [1/7/2024 3:09:58 AM.207] LoadingScreenMsg: Initializing game support [1/7/2024 3:09:58 AM.458] Initializing game support [1/7/2024 3:10:03 AM.905] LoadingScreenMsg: Velocity limit removed [1/7/2024 3:10:04 AM.212] Compatibility level: 0 [1/7/2024 3:10:04 AM.212] Supported version detected [1/7/2024 3:10:04 AM.212] ================================================== [1/7/2024 3:10:04 AM.212] LoadingScreenMsg: Patching code [1/7/2024 3:10:04 AM.463] LoadingScreenMsg: Waiting for game initialization [1/7/2024 3:10:04 AM.713] Waiting for game initialization [1/7/2024 3:10:04 AM.814] LoadingScreenMsg: Initializing core [1/7/2024 3:10:05 AM.064] Initializing hook [1/7/2024 3:10:10 AM.076] LoadingScreenMsg: Completing interoperability [1/7/2024 3:10:10 AM.327] Completing interoperability [1/7/2024 3:10:10 AM.327] Initialization code 1. [1/7/2024 3:10:10 AM.327] Initialization code 2. [1/7/2024 3:10:10 AM.327] Initialization code 3. [1/7/2024 3:10:10 AM.332] 1 Address: 0x00007FF6FBAADE18 [1/7/2024 3:10:10 AM.332] Calling func 1 [1/7/2024 3:10:10 AM.343] 2 Address: 0x00007FF6FC68CC52 [1/7/2024 3:10:10 AM.343] 3 Address: 0x00007FF6FB0661D2 [1/7/2024 3:10:10 AM.371] Address: 0x00007FF6FC68CBFC [1/7/2024 3:10:10 AM.371] Unknown var: 0x00007FF6FD6E7510 [1/7/2024 3:10:10 AM.371] Initialization code 4. [1/7/2024 3:10:10 AM.371] Initialization code 5. [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 1 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 2 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 3 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 4 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 5 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 6 [1/7/2024 3:10:10 AM.371] Completing interoperability, phase 7 [1/7/2024 3:10:10 AM.371] LoadingScreenMsg: [1/7/2024 3:10:10 AM.621] LoadingScreenMsg: Loading Story Mode [1/7/2024 3:10:10 AM.872] LoadingScreenMsg: Loading and Populating Game World [1/7/2024 3:10:11 AM.123] LoadingScreenMsg: [1/7/2024 3:10:16 AM.538] Initializing console variable "IsDeveloperModeEnabled". [1/7/2024 3:10:16 AM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/7/2024 3:10:16 AM.538] Read value: [1/7/2024 3:10:16 AM.538] Initializing console variable "TimeScale". [1/7/2024 3:10:16 AM.538] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/7/2024 3:10:16 AM.538] Read value: [1/7/2024 3:10:36 AM.872] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [1/7/2024 3:10:38 AM.602] : Initializing input system [1/7/2024 3:10:38 AM.602] : Initializing game console [1/7/2024 3:10:38 AM.603] : Initializing forms manager [1/7/2024 3:10:38 AM.637] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [1/7/2024 3:10:40 AM.246] : Initializing input system [1/7/2024 3:10:40 AM.246] : Initializing game console [1/7/2024 3:10:40 AM.247] : Initializing forms manager [1/7/2024 3:10:40 AM.311] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [1/7/2024 3:10:41 AM.873] : Initializing input system [1/7/2024 3:10:41 AM.874] : Initializing game console [1/7/2024 3:10:41 AM.875] : Initializing forms manager [1/7/2024 3:10:42 AM.133] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/7/2024 3:10:44 AM.036] : Initializing input system [1/7/2024 3:10:44 AM.037] : Initializing game console [1/7/2024 3:10:44 AM.038] : Initializing forms manager [1/7/2024 3:10:44 AM.204] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [1/7/2024 3:10:45 AM.874] : Initializing input system [1/7/2024 3:10:45 AM.875] : Initializing game console [1/7/2024 3:10:45 AM.876] : Initializing forms manager [1/7/2024 3:10:45 AM.915] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll". [1/7/2024 3:10:47 AM.481] : Initializing input system [1/7/2024 3:10:47 AM.481] : Initializing game console [1/7/2024 3:10:47 AM.483] : Initializing forms manager [1/7/2024 3:10:47 AM.761] DamageTrackingFramework: GameFiber started! [1/7/2024 3:10:49 AM.976] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [1/7/2024 3:10:54 AM.114] LSPD First Response: [TRACE] Started loading LSPDFR [1/7/2024 3:10:54 AM.114] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/7/2024 3:10:54 AM.114] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/7/2024 3:10:54 AM.114] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/7/2024 3:10:54 AM.680] Restrain The Deceased: Loaded settings [1/7/2024 3:10:55 AM.983] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1 [1/7/2024 3:10:55 AM.984] Restrain The Deceased: There is no update available [1/7/2024 3:10:56 AM.007] TurnOffThatEngine: Loading TurnOffThatEngine config. [1/7/2024 3:10:56 AM.008] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [1/7/2024 3:10:56 AM.009] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [1/7/2024 3:10:59 AM.324] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/7/2024 3:11:00 AM.715] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:00 AM.718] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:00 AM.720] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/7/2024 3:11:00 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/7/2024 3:11:00 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/7/2024 3:11:00 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/7/2024 3:11:00 AM.784] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/7/2024 3:11:00 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/7/2024 3:11:00 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/7/2024 3:11:00 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/7/2024 3:11:00 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/7/2024 3:11:00 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/7/2024 3:11:00 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/7/2024 3:11:00 AM.791] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:00 AM.791] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:00 AM.791] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/7/2024 3:11:00 AM.792] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/7/2024 3:11:00 AM.794] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/7/2024 3:11:00 AM.795] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/7/2024 3:11:00 AM.796] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/7/2024 3:11:00 AM.796] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/7/2024 3:11:00 AM.796] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/7/2024 3:11:00 AM.796] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/7/2024 3:11:00 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/7/2024 3:11:00 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/7/2024 3:11:00 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/7/2024 3:11:00 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/7/2024 3:11:00 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/7/2024 3:11:00 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/7/2024 3:11:00 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/7/2024 3:11:00 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/7/2024 3:11:00 AM.801] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/7/2024 3:11:00 AM.801] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/7/2024 3:11:00 AM.802] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/7/2024 3:11:00 AM.802] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/7/2024 3:11:01 AM.227] LSPD First Response: [TRACE] Adding Ben J. as character [1/7/2024 3:11:01 AM.297] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/7/2024 3:11:01 AM.298] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/7/2024 3:11:01 AM.299] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/7/2024 3:11:01 AM.456] LSPD First Response: [TRACE] Adding George Shock as character [1/7/2024 3:11:01 AM.467] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.469] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.469] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/7/2024 3:11:01 AM.472] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.474] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.474] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/7/2024 3:11:01 AM.476] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.477] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.477] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/7/2024 3:11:01 AM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:01 AM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/7/2024 3:11:01 AM.508] LSPD First Response: [TRACE] Failed to parse as chance [1/7/2024 3:11:01 AM.511] LSPD First Response: [TRACE] Player was in vehicle: False [1/7/2024 3:11:01 AM.511] LSPD First Response: [TRACE] Last selected character was George Shock, should spawn as last character True [1/7/2024 3:11:01 AM.511] LSPD First Response: [TRACE] Loading last selected character George Shock [1/7/2024 3:11:01 AM.513] LSPD First Response: [INFO] Changing current player character to George Shock [1/7/2024 3:11:01 AM.525] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/7/2024 3:11:01 AM.525] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/7/2024 3:11:01 AM.526] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/7/2024 3:11:02 AM.161] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [1/7/2024 3:11:02 AM.169] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [1/7/2024 3:11:02 AM.171] LSPD First Response: [TRACE] CharacterSelected: 25 [1/7/2024 3:11:02 AM.173] LSPD First Response: [TRACE] Character changed, creating new stats object [1/7/2024 3:11:02 AM.696] LSPD First Response: [TRACE] Starting custom cop walk style task [1/7/2024 3:11:02 AM.746] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/7/2024 3:11:02 AM.752] LSPD First Response: [TRACE] Initialized telemtry service [1/7/2024 3:11:02 AM.785] LSPD First Response: We have 4 appartments registered [1/7/2024 3:11:02 AM.790] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/7/2024 3:11:02 AM.794] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/7/2024 3:11:02 AM.795] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/7/2024 3:11:02 AM.795] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/7/2024 3:11:02 AM.796] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/7/2024 3:11:02 AM.796] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/7/2024 3:11:02 AM.797] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/7/2024 3:11:02 AM.797] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/7/2024 3:11:02 AM.797] LSPD First Response: ApartmentManager initialized [1/7/2024 3:11:02 AM.799] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/7/2024 3:11:02 AM.799] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/7/2024 3:11:02 AM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/7/2024 3:11:02 AM.840] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/7/2024 3:11:02 AM.948] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/7/2024 3:11:02 AM.948] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/7/2024 3:11:02 AM.948] LSPD First Response: [TRACE] Saved apt: [1/7/2024 3:11:02 AM.953] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/7/2024 3:11:02 AM.956] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/7/2024 3:11:02 AM.987] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/7/2024 3:11:03 AM.045] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/7/2024 3:11:03 AM.120] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/7/2024 3:11:03 AM.132] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/7/2024 3:11:03 AM.142] LSPD First Response: [TRACE] Set title to George Shock for Interaction Menu [1/7/2024 3:11:03 AM.142] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/7/2024 3:11:03 AM.144] LSPD First Response: [TRACE] Set title to George Shock for Police Radio [1/7/2024 3:11:03 AM.149] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/7/2024 3:11:03 AM.151] LSPD First Response: [TRACE] Set title to George Shock for Vehicle Options [1/7/2024 3:11:03 AM.153] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/7/2024 3:11:03 AM.154] LSPD First Response: [TRACE] Set title to George Shock for Inventory [1/7/2024 3:11:03 AM.157] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/7/2024 3:11:03 AM.159] LSPD First Response: [TRACE] Set title to George Shock for Settings [1/7/2024 3:11:03 AM.161] LSPD First Response: [TRACE] Saved apt: [1/7/2024 3:11:03 AM.188] LSPD First Response: [TRACE] Starting custom cop walk style task [1/7/2024 3:11:03 AM.212] LSPD First Response: [TRACE] Requested Audio [1/7/2024 3:11:03 AM.218] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/7/2024 3:11:03 AM.560] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/7/2024 3:11:03 AM.927] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:03 AM.928] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:11:03 AM.928] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Vinewood Police Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] La Mesa Police Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Rockford Hills Police Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Vespucci Police Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Downtown Police Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Davis Sheriff Station [1/7/2024 3:11:03 AM.941] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/7/2024 3:11:03 AM.942] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/7/2024 3:11:03 AM.947] LSPD First Response: [TRACE] Auto started component Debug #1 [1/7/2024 3:11:03 AM.947] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/7/2024 3:11:03 AM.947] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/7/2024 3:11:03 AM.948] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/7/2024 3:11:03 AM.948] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/7/2024 3:11:03 AM.948] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/7/2024 3:11:03 AM.948] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/7/2024 3:11:03 AM.949] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/7/2024 3:11:03 AM.949] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/7/2024 3:11:03 AM.950] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/7/2024 3:11:03 AM.950] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/7/2024 3:11:03 AM.950] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/7/2024 3:11:03 AM.951] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/7/2024 3:11:03 AM.952] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/7/2024 3:11:03 AM.969] LSPD First Response: [TRACE] Preloading node data [1/7/2024 3:11:04 AM.522] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/7/2024 3:11:04 AM.522] LSPD First Response: [TRACE] Checking for updates... [1/7/2024 3:11:04 AM.525] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/7/2024 3:11:04 AM.525] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 59a84081-70d3-4134-a152-fe21d37ee5fe. Enhanced features available. [1/7/2024 3:11:04 AM.546] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/7/2024 3:11:04 AM.546] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/7/2024 3:11:04 AM.546] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/7/2024 3:11:04 AM.807] LSPD First Response: [TRACE] This version seems up to date. [1/7/2024 3:11:04 AM.807] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/7/2024 3:11:04 AM.921] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/7/2024 3:11:06 AM.198] LSPD First Response: [TRACE] Done preloading node data [1/7/2024 3:11:06 AM.198] LSPD First Response: [TRACE] Preloading node data [1/7/2024 3:11:06 AM.198] LSPD First Response: [TRACE] Done preloading node data [1/7/2024 3:11:06 AM.200] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/7/2024 3:11:06 AM.205] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/7/2024 3:11:06 AM.206] LSPD First Response: [TRACE] Disabling ambient game police chases [1/7/2024 3:11:06 AM.210] LSPD First Response: [TRACE] Disabled ambient game police chases [1/7/2024 3:11:06 AM.211] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/7/2024 3:11:06 AM.212] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/7/2024 3:11:06 AM.215] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/7/2024 3:11:06 AM.215] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/7/2024 3:11:07 AM.725] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/7/2024 3:11:07 AM.725] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/7/2024 3:11:07 AM.749] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/7/2024 3:11:07 AM.750] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/7/2024 3:11:07 AM.750] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/7/2024 3:11:07 AM.750] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/7/2024 3:11:07 AM.750] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/7/2024 3:11:07 AM.750] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/7/2024 3:11:07 AM.753] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/7/2024 3:11:07 AM.756] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/7/2024 3:11:07 AM.756] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/7/2024 3:11:07 AM.756] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/7/2024 3:11:07 AM.757] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/7/2024 3:11:07 AM.759] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/7/2024 3:11:07 AM.761] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/7/2024 3:11:07 AM.761] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/7/2024 3:11:07 AM.764] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/7/2024 3:11:07 AM.764] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/7/2024 3:11:07 AM.772] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/7/2024 3:11:07 AM.775] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/7/2024 3:11:07 AM.777] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/7/2024 3:11:43 AM.732] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:11:43 AM.732] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:11:43 AM.926] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:11:43 AM.927] LSPD First Response: [TRACE] Created polgauntlet at X:-136.3024 Y:601.7503 Z:205.3252 [1/7/2024 3:11:43 AM.928] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/7/2024 3:11:43 AM.947] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:11:43 AM.948] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:11:44 AM.009] LSPD First Response: [TRACE] Amy Reed (S_F_Y_SHERIFF_01) was set as a cop [1/7/2024 3:11:44 AM.092] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/7/2024 3:11:48 AM.730] LSPD First Response: [TRACE] Preloading police5 [1/7/2024 3:11:48 AM.730] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:11:48 AM.900] LSPD First Response: [TRACE] Preloading police5 [1/7/2024 3:11:48 AM.900] LSPD First Response: [TRACE] Created police5 at X:-249.0771 Y:720.8998 Z:207.7619 [1/7/2024 3:11:48 AM.901] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/7/2024 3:11:48 AM.913] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:11:48 AM.914] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:11:48 AM.915] LSPD First Response: [TRACE] Josh Adams (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:11:48 AM.930] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/7/2024 3:12:33 AM.279] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:12:33 AM.279] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:12:33 AM.291] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:12:33 AM.292] LSPD First Response: [TRACE] Created polgauntlet at X:-182.0886 Y:690.1178 Z:208.5301 [1/7/2024 3:12:33 AM.292] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/7/2024 3:12:33 AM.307] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:12:33 AM.308] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:12:33 AM.309] LSPD First Response: [TRACE] Kate White (S_F_Y_SHERIFF_01) was set as a cop [1/7/2024 3:12:33 AM.323] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/7/2024 3:12:39 AM.097] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:12:39 AM.098] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:12:39 AM.697] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:12:39 AM.698] LSPD First Response: [TRACE] Created sheriff at X:-127.3383 Y:647.4944 Z:208.8729 [1/7/2024 3:12:39 AM.716] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:12:39 AM.717] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:12:39 AM.718] LSPD First Response: [TRACE] Marcus Carter (S_F_Y_SHERIFF_01) was set as a cop [1/7/2024 3:12:39 AM.730] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:12:39 AM.731] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:12:39 AM.731] LSPD First Response: [TRACE] Kiera Kies (S_F_Y_SHERIFF_01) was set as a cop [1/7/2024 3:12:39 AM.749] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/7/2024 3:12:54 AM.753] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:12:54 AM.753] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/7/2024 3:12:54 AM.753] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/7/2024 3:12:54 AM.770] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/7/2024 3:12:54 AM.793] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/7/2024 3:12:54 AM.795] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [1/7/2024 3:12:54 AM.796] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/7/2024 3:12:54 AM.802] LSPD First Response: [TRACE] Setting player skin from last skin [1/7/2024 3:12:54 AM.808] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [1/7/2024 3:12:54 AM.820] LSPD First Response: [TRACE] Starting custom cop walk style task [1/7/2024 3:12:54 AM.820] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/7/2024 3:12:54 AM.823] LSPD First Response: [TRACE] Player went on duty. [1/7/2024 3:12:54 AM.830] LSPD First Response: Folder is F:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/7/2024 3:12:54 AM.872] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.878] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.884] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.888] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.942] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [1/7/2024 3:12:54 AM.942] at System.Reflection.RuntimeModule.GetTypes() [1/7/2024 3:12:54 AM.942] at System.Reflection.Assembly.GetTypes() [1/7/2024 3:12:54 AM.942] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 738 [1/7/2024 3:12:54 AM.942] LSPD First Response: Could not load type 'IPT.Common.EWeatherType' from assembly 'IPT.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null'. [1/7/2024 3:12:54 AM.942] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.948] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.952] LSPD First Response: DeadlyWeapons, Version=3.4.3.0, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.952] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.953] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.957] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/7/2024 3:12:54 AM.960] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [1/7/2024 3:12:54 AM.996] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/7/2024 3:12:55 AM.052] LSPD First Response: Creating plugin: BaitCar.Main [1/7/2024 3:12:55 AM.053] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/7/2024 3:12:55 AM.169] LSPD First Response: Creating plugin: Custom_Pullover.Main [1/7/2024 3:12:55 AM.169] LSPD First Response: Creating Custom Pullover.Main. [1/7/2024 3:12:55 AM.169] LSPD First Response: Done with Custom Pullover.Main. [1/7/2024 3:12:55 AM.170] LSPD First Response: Creating plugin: DeadlyWeapons.Main [1/7/2024 3:12:55 AM.170] LSPD First Response: Creating plugin: LidarGun.LidarGun [1/7/2024 3:12:55 AM.183] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/7/2024 3:12:55 AM.241] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/7/2024 3:12:55 AM.388] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [1/7/2024 3:12:55 AM.388] LSPD First Response: Go on duty to fully load ALPRLite [1/7/2024 3:12:55 AM.389] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/7/2024 3:12:55 AM.404] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [1/7/2024 3:12:55 AM.405] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/7/2024 3:12:55 AM.405] LSPD First Response: Go on duty to fully load CompuLite [1/7/2024 3:12:55 AM.405] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [1/7/2024 3:12:55 AM.509] DeadlyWeapons: Loading config. [1/7/2024 3:12:55 AM.513] DeadlyWeapons: Config loaded. [1/7/2024 3:12:55 AM.513] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [1/7/2024 3:12:55 AM.513] DeadlyWeapons: ====================================================== [1/7/2024 3:12:55 AM.513] DeadlyWeapons: Dependencies Found: [1/7/2024 3:12:55 AM.513] DeadlyWeapons: PyroCommon, Version: 1.1.0.0 [1/7/2024 3:12:55 AM.513] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [1/7/2024 3:12:55 AM.513] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [1/7/2024 3:12:55 AM.513] DeadlyWeapons: ====================================================== [1/7/2024 3:12:55 AM.515] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/7/2024 3:12:55 AM.515] LSPD First Response: Go on duty to fully load StopThePed [1/7/2024 3:12:55 AM.515] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/7/2024 3:12:55 AM.516] LSPD First Response: Go on duty to fully load UltimateBackup [1/7/2024 3:12:55 AM.516] LSPD First Response: We have 3 callouts registered [1/7/2024 3:12:55 AM.516] LSPD First Response: CalloutManager initialized [1/7/2024 3:12:55 AM.517] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/7/2024 3:12:55 AM.522] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/7/2024 3:12:55 AM.522] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/7/2024 3:12:55 AM.529] LSPD First Response: [INFO] Model preloading enabled [1/7/2024 3:12:55 AM.529] LSPD First Response: [TRACE] Preloading POLICE [1/7/2024 3:12:55 AM.529] LSPD First Response: [TRACE] Preloading POLICE2 [1/7/2024 3:12:55 AM.529] LSPD First Response: [TRACE] Preloading POLICE3 [1/7/2024 3:12:55 AM.529] LSPD First Response: [TRACE] Preloading POLICET [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading POLICE4 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading POLICEB [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading FBI2 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading BUZZARD [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading POLMAV [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading FROGGER2 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading AMBULANCE [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading FIRETRUK [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/7/2024 3:12:55 AM.530] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/7/2024 3:12:55 AM.538] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/7/2024 3:12:55 AM.539] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/7/2024 3:12:55 AM.540] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/7/2024 3:12:55 AM.540] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/7/2024 3:12:55 AM.552] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/7/2024 3:12:55 AM.553] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/7/2024 3:12:55 AM.553] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/7/2024 3:12:55 AM.553] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/7/2024 3:12:55 AM.557] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/7/2024 3:12:55 AM.558] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/7/2024 3:12:55 AM.558] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/7/2024 3:12:55 AM.561] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/7/2024 3:12:55 AM.561] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/7/2024 3:12:55 AM.561] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/7/2024 3:12:55 AM.563] LSPD First Response: Custom Pullover event handler: True [1/7/2024 3:12:55 AM.600] LSPD First Response: Deserialized Brian Molko [1/7/2024 3:12:55 AM.600] LSPD First Response: Deserialized Jonny Stroke [1/7/2024 3:12:55 AM.600] LSPD First Response: Deserialized Jamal Jeffries [1/7/2024 3:12:55 AM.601] LSPD First Response: Deserialized Drew Black [1/7/2024 3:12:55 AM.601] LSPD First Response: Deserialized Lace Davinson [1/7/2024 3:12:55 AM.601] LSPD First Response: Deserialized Danny Remington [1/7/2024 3:12:55 AM.601] LSPD First Response: Deserialized Miranda Fox [1/7/2024 3:12:55 AM.720] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/7/2024 3:12:55 AM.721] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/7/2024 3:12:55 AM.721] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/7/2024 3:12:55 AM.721] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/7/2024 3:12:55 AM.721] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/7/2024 3:12:55 AM.723] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [1/7/2024 3:12:55 AM.723] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [1/7/2024 3:12:55 AM.727] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F1 [1/7/2024 3:12:55 AM.730] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [1/7/2024 3:12:55 AM.730] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [1/7/2024 3:12:55 AM.730] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [1/7/2024 3:12:55 AM.730] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [1/7/2024 3:12:55 AM.731] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [1/7/2024 3:12:55 AM.732] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [1/7/2024 3:12:55 AM.732] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [1/7/2024 3:12:55 AM.732] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [1/7/2024 3:12:55 AM.733] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [1/7/2024 3:12:55 AM.878] LSPD First Response: CompuLite Localization Code Page: 1252 [1/7/2024 3:12:55 AM.878] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/7/2024 3:12:55 AM.882] DeadlyWeapons: Using UltimateBackup API. [1/7/2024 3:12:55 AM.886] LSPD First Response: DamageTrackerService Started [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad1 [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] PosX = 612 [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] PosY = 755 [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] Scale = 71 [1/7/2024 3:12:55 AM.892] LSPD First Response: IPT.Common: [INFO] Volume = 5 [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] HudColor = 1 [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/7/2024 3:12:55 AM.894] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/7/2024 3:12:55 AM.921] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [1/7/2024 3:12:55 AM.922] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [1/7/2024 3:12:55 AM.924] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [1/7/2024 3:12:55 AM.925] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [1/7/2024 3:12:56 AM.003] LSPD First Response: StopThePed Localization Code Page: 1252 [1/7/2024 3:12:56 AM.004] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/7/2024 3:12:56 AM.022] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/7/2024 3:12:56 AM.022] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/7/2024 3:12:56 AM.022] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/7/2024 3:12:56 AM.022] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/7/2024 3:12:56 AM.030] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/7/2024 3:12:56 AM.031] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/7/2024 3:12:56 AM.048] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/7/2024 3:12:56 AM.054] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/7/2024 3:12:56 AM.065] LSPD First Response: [TRACE] Has taken study survey: False [1/7/2024 3:12:56 AM.066] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/7/2024 3:12:56 AM.081] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/7/2024 3:12:56 AM.083] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/7/2024 3:12:56 AM.094] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/7/2024 3:12:56 AM.094] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/7/2024 3:12:56 AM.095] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/7/2024 3:12:56 AM.097] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/7/2024 3:12:56 AM.098] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/7/2024 3:12:56 AM.100] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/7/2024 3:12:56 AM.102] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [1/7/2024 3:12:56 AM.131] DeadlyWeapons: Starting PanicFiber. [1/7/2024 3:12:56 AM.170] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/7/2024 3:12:59 AM.378] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/7/2024 3:12:59 AM.380] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/7/2024 3:12:59 AM.386] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/7/2024 3:12:59 AM.424] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [1/7/2024 3:13:01 AM.139] DeadlyWeapons: Version is up to date! [1/7/2024 3:13:06 AM.141] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/7/2024 3:13:06 AM.165] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/7/2024 3:13:09 AM.152] LSPD First Response: Custom Pullover.Mainloop started [1/7/2024 3:13:09 AM.152] LSPD First Response: Loading Custom Pullover settings... [1/7/2024 3:13:20 AM.948] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:13:20 AM.948] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:20 AM.963] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:13:20 AM.964] LSPD First Response: [TRACE] Created sheriff at X:-152.6806 Y:666.8644 Z:208.8573 [1/7/2024 3:13:20 AM.979] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:20 AM.979] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:13:20 AM.984] LSPD First Response: [TRACE] Harry Fowl (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:13:21 AM.003] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/7/2024 3:13:35 AM.967] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:13:35 AM.968] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:36 AM.172] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:13:36 AM.172] LSPD First Response: [TRACE] Created polgauntlet at X:243.0586 Y:477.7356 Z:126.6489 [1/7/2024 3:13:36 AM.172] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/7/2024 3:13:36 AM.172] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/7/2024 3:13:45 AM.409] LSPD First Response: [TRACE] Preloading police5 [1/7/2024 3:13:45 AM.409] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:45 AM.539] LSPD First Response: [TRACE] Preloading police5 [1/7/2024 3:13:45 AM.539] LSPD First Response: [TRACE] Created police5 at X:-6.082341 Y:620.767 Z:207.6918 [1/7/2024 3:13:45 AM.539] LSPD First Response: [TRACE] Forced DLC Livery: 8 [1/7/2024 3:13:45 AM.555] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:45 AM.556] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:13:45 AM.556] LSPD First Response: [TRACE] Mark Sorento (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:13:45 AM.575] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:13:45 AM.576] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:13:45 AM.577] LSPD First Response: [TRACE] Trey Hawkins (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:13:45 AM.593] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/7/2024 3:13:52 AM.580] LSPD First Response: [TRACE] Launching new encounter for Jonny Stroke [1/7/2024 3:13:52 AM.585] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/7/2024 3:14:05 AM.430] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:05 AM.430] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:14:05 AM.975] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:05 AM.976] LSPD First Response: [TRACE] Created sheriff at X:21.07117 Y:559.1168 Z:178.1559 [1/7/2024 3:14:05 AM.976] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/7/2024 3:14:10 AM.445] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:14:10 AM.445] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/7/2024 3:14:10 AM.602] LSPD First Response: [TRACE] Preloading polgauntlet [1/7/2024 3:14:10 AM.603] LSPD First Response: [TRACE] Created polgauntlet at X:-176.715 Y:260.941 Z:93.22469 [1/7/2024 3:14:10 AM.603] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/7/2024 3:14:10 AM.603] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/7/2024 3:14:13 AM.254] LSPD First Response: [TRACE] Spawned suspect vehicle [1/7/2024 3:14:20 AM.460] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:20 AM.460] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:14:21 AM.058] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:21 AM.059] LSPD First Response: [TRACE] Created sheriff at X:-54.3063 Y:600.0999 Z:207.6275 [1/7/2024 3:14:21 AM.075] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/7/2024 3:14:21 AM.076] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:14:21 AM.077] LSPD First Response: [TRACE] Chloe Sock (S_F_Y_SHERIFF_01) was set as a cop [1/7/2024 3:14:21 AM.094] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/7/2024 3:14:25 AM.477] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:25 AM.477] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:14:25 AM.492] LSPD First Response: [TRACE] Preloading SHERIFF [1/7/2024 3:14:25 AM.493] LSPD First Response: [TRACE] Created sheriff at X:-290.622 Y:505.6891 Z:117.1323 [1/7/2024 3:14:25 AM.510] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:14:25 AM.511] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:14:25 AM.511] LSPD First Response: [TRACE] Drake Alexander (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:14:25 AM.529] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/7/2024 3:14:25 AM.530] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/7/2024 3:14:25 AM.531] LSPD First Response: [TRACE] Vincent Vandorpe (S_M_Y_SHERIFF_01) was set as a cop [1/7/2024 3:14:25 AM.548] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff