[2024-01-08 5:08:04 PM.586] Started new log on 2024-01-08 5:08:04 PM.586 [2024-01-08 5:08:04 PM.589] ==================================================================================================== [2024-01-08 5:08:04 PM.573] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2024-01-08 5:08:04 PM.589] Log verbosity: Trivial [2024-01-08 5:08:04 PM.594] Initializing input system [2024-01-08 5:08:04 PM.598] Initializing game console [2024-01-08 5:08:04 PM.605] Console key has been set to F4 (key code: 115) [2024-01-08 5:08:04 PM.793] Initializing console variable "ConsoleScrollAmount". [2024-01-08 5:08:04 PM.793] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2024-01-08 5:08:04 PM.802] Read value: 0 [2024-01-08 5:08:04 PM.802] Setting value of console variable "ConsoleScrollAmount" to stored value. [2024-01-08 5:08:04 PM.802] Initializing console variable "ConsoleKey". [2024-01-08 5:08:04 PM.802] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2024-01-08 5:08:04 PM.803] Read value: F4 [2024-01-08 5:08:04 PM.803] Setting value of console variable "ConsoleKey" to stored value. [2024-01-08 5:08:04 PM.803] Console key has been set to F4 (key code: 115) [2024-01-08 5:08:04 PM.803] Initializing console variable "PluginTimeoutThreshold". [2024-01-08 5:08:04 PM.803] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2024-01-08 5:08:04 PM.803] Read value: 20000 [2024-01-08 5:08:04 PM.803] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2024-01-08 5:08:04 PM.803] Initializing console variable "AlwaysShowConsoleOutput". [2024-01-08 5:08:04 PM.803] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2024-01-08 5:08:04 PM.803] Read value: [2024-01-08 5:08:04 PM.803] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2024-01-08 5:08:04 PM.803] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2024-01-08 5:08:04 PM.804] Read value: True [2024-01-08 5:08:04 PM.804] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [2024-01-08 5:08:04 PM.804] Initializing console variable "ShowOnScreenWarnings". [2024-01-08 5:08:04 PM.804] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2024-01-08 5:08:04 PM.804] Read value: [2024-01-08 5:08:04 PM.804] Console initialized [2024-01-08 5:08:04 PM.804] Initializing forms manager [2024-01-08 5:08:04 PM.805] Cleaning temp folder [2024-01-08 5:08:04 PM.808] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [2024-01-08 5:08:04 PM.816] ================ RAGE Plugin Hook ================ [1/8/2024 5:08:04 PM.823] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [1/8/2024 5:08:04 PM.830] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [1/8/2024 5:08:04 PM.831] Checking game support [1/8/2024 5:08:05 PM.021] Product name: Grand Theft Auto V [1/8/2024 5:08:05 PM.022] Product version: 1.0.3095.0 [1/8/2024 5:08:05 PM.022] Is steam version: True [1/8/2024 5:08:05 PM.023] Initializing DirectX [1/8/2024 5:08:05 PM.026] Initializing Direct3D [1/8/2024 5:08:05 PM.026] Getting game swap chain [1/8/2024 5:08:05 PM.065] Swap Chain created: 0x7FF6958B04F0 [1/8/2024 5:08:05 PM.065] Swap Chain VTable: 0x1D887341FA0 [1/8/2024 5:08:05 PM.065] 0x575655FFF5BA85E9;0xEC8148B9246C8D48;0x85058B4800000090 [1/8/2024 5:08:05 PM.065] D3D11Present: 0x7FFDD51547C0 [1/8/2024 5:08:05 PM.065] D3D11ResizeBuffers: 0x7FFDD5143820 [1/8/2024 5:08:05 PM.065] D3D11ResizeTarget: 0x7FFDD5195640 [1/8/2024 5:08:05 PM.065] D3D11SetFullscreenState: 0x7FFDD5143E80 [1/8/2024 5:08:05 PM.065] Getting device [1/8/2024 5:08:05 PM.065] Retrieved device [1/8/2024 5:08:05 PM.065] Creating wrapper [1/8/2024 5:08:05 PM.066] Direct3D initialized [1/8/2024 5:08:05 PM.066] Initialized DirectX [1/8/2024 5:08:05 PM.066] Direct3D watcher thread spawned [1/8/2024 5:08:05 PM.174] Wrapper created [1/8/2024 5:08:05 PM.182] Effect created [1/8/2024 5:08:05 PM.182] Creating buffer [1/8/2024 5:08:05 PM.183] Created buffer [1/8/2024 5:08:05 PM.183] Creating blend state [1/8/2024 5:08:05 PM.183] Created blend state [1/8/2024 5:08:05 PM.183] Done with creation [1/8/2024 5:08:05 PM.352] Initializing texture system. [1/8/2024 5:08:05 PM.353] Initializing texture system; phase 1 [1/8/2024 5:08:05 PM.353] Initializing texture system; phase 2 [1/8/2024 5:08:05 PM.367] Initializing texture system; phase 3 [1/8/2024 5:08:05 PM.367] Initializing texture system; phase 4 [1/8/2024 5:08:05 PM.382] Initializing texture system; phase 5 [1/8/2024 5:08:05 PM.385] Initializing texture system; phase 6 [1/8/2024 5:08:05 PM.387] Initializing texture system; phase 7 [1/8/2024 5:08:05 PM.390] Initializing texture system; phase 8 [1/8/2024 5:08:05 PM.391] Initializing texture system; phase 9 [1/8/2024 5:08:05 PM.393] Initializing texture system; phase 10 [1/8/2024 5:08:05 PM.401] Pixel Shader 5.0 not supported. Falling back to 4.0. [1/8/2024 5:08:05 PM.403] Initializing texture system; phase 11 [1/8/2024 5:08:05 PM.403] Initializing texture system; phase 12 [1/8/2024 5:08:05 PM.405] Initializing texture system; phase 13 [1/8/2024 5:08:05 PM.405] Initializing texture system; phase 14 [1/8/2024 5:08:10 PM.068] Direct3D watcher thread ended [1/8/2024 5:08:12 PM.918] LoadingScreenMsg: Initializing game support [1/8/2024 5:08:13 PM.170] Initializing game support [1/8/2024 5:08:18 PM.930] LoadingScreenMsg: Velocity limit removed [1/8/2024 5:08:19 PM.262] Compatibility level: 0 [1/8/2024 5:08:19 PM.262] Supported version detected [1/8/2024 5:08:19 PM.262] ================================================== [1/8/2024 5:08:19 PM.262] LoadingScreenMsg: Patching code [1/8/2024 5:08:19 PM.513] LoadingScreenMsg: Waiting for game initialization [1/8/2024 5:08:19 PM.764] Waiting for game initialization [1/8/2024 5:08:19 PM.864] LoadingScreenMsg: Initializing core [1/8/2024 5:08:20 PM.114] Initializing hook [1/8/2024 5:08:25 PM.134] LoadingScreenMsg: Completing interoperability [1/8/2024 5:08:25 PM.385] Completing interoperability [1/8/2024 5:08:25 PM.385] Initialization code 1. [1/8/2024 5:08:25 PM.385] Initialization code 2. [1/8/2024 5:08:25 PM.385] Initialization code 3. [1/8/2024 5:08:25 PM.392] 1 Address: 0x00007FF6935FDE18 [1/8/2024 5:08:25 PM.392] Calling func 1 [1/8/2024 5:08:25 PM.410] 2 Address: 0x00007FF6941DCC52 [1/8/2024 5:08:25 PM.411] 3 Address: 0x00007FF692BB61D2 [1/8/2024 5:08:25 PM.450] Address: 0x00007FF6941DCBFC [1/8/2024 5:08:25 PM.450] Unknown var: 0x00007FF695237510 [1/8/2024 5:08:25 PM.450] Initialization code 4. [1/8/2024 5:08:25 PM.450] Initialization code 5. [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 1 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 2 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 3 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 4 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 5 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 6 [1/8/2024 5:08:25 PM.450] Completing interoperability, phase 7 [1/8/2024 5:08:25 PM.450] LoadingScreenMsg: [1/8/2024 5:08:25 PM.700] LoadingScreenMsg: Loading Story Mode [1/8/2024 5:14:32 PM.692] LoadingScreenMsg: Loading and Populating Game World [1/8/2024 5:14:32 PM.943] LoadingScreenMsg: [1/8/2024 5:14:57 PM.635] Initializing console variable "IsDeveloperModeEnabled". [1/8/2024 5:14:57 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/8/2024 5:14:57 PM.635] Read value: [1/8/2024 5:14:57 PM.636] Initializing console variable "TimeScale". [1/8/2024 5:14:57 PM.636] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/8/2024 5:14:57 PM.636] Read value: [1/8/2024 5:14:57 PM.885] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/8/2024 5:15:00 PM.629] : Initializing input system [1/8/2024 5:15:00 PM.630] : Initializing game console [1/8/2024 5:15:00 PM.632] : Initializing forms manager [1/8/2024 5:15:01 PM.160] LSPD First Response: [TRACE] Started loading LSPDFR [1/8/2024 5:15:01 PM.161] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/8/2024 5:15:01 PM.161] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/8/2024 5:15:01 PM.161] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/8/2024 5:15:06 PM.254] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/8/2024 5:16:02 PM.428] LSPD First Response: [TRACE] Game has stopped loading [1/8/2024 5:16:05 PM.239] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:05 PM.244] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:05 PM.246] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/8/2024 5:16:05 PM.377] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/8/2024 5:16:05 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/8/2024 5:16:05 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/8/2024 5:16:05 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:05 PM.400] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:05 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/8/2024 5:16:05 PM.403] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/8/2024 5:16:05 PM.404] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/8/2024 5:16:05 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/8/2024 5:16:05 PM.406] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/8/2024 5:16:05 PM.406] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/8/2024 5:16:05 PM.406] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/8/2024 5:16:05 PM.406] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/8/2024 5:16:05 PM.406] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/8/2024 5:16:05 PM.406] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/8/2024 5:16:06 PM.083] LSPD First Response: [TRACE] Adding Ben J. as character [1/8/2024 5:16:06 PM.207] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/8/2024 5:16:06 PM.208] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/8/2024 5:16:06 PM.208] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/8/2024 5:16:06 PM.314] LSPD First Response: [TRACE] Adding Antonio Martinez as character [1/8/2024 5:16:06 PM.364] LSPD First Response: [TRACE] Adding Claude Speed as character [1/8/2024 5:16:06 PM.406] LSPD First Response: [TRACE] Adding Crystal Williams as character [1/8/2024 5:16:06 PM.612] LSPD First Response: [TRACE] Adding Logan Walsh as character [1/8/2024 5:16:06 PM.647] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.647] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/8/2024 5:16:06 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/8/2024 5:16:06 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.659] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/8/2024 5:16:06 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:06 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/8/2024 5:16:06 PM.726] LSPD First Response: [TRACE] Failed to parse as chance [1/8/2024 5:16:06 PM.730] LSPD First Response: [TRACE] Player was in vehicle: False [1/8/2024 5:16:06 PM.730] LSPD First Response: [TRACE] Last selected character was Antonio Martinez, should spawn as last character True [1/8/2024 5:16:06 PM.731] LSPD First Response: [TRACE] Loading last selected character Antonio Martinez [1/8/2024 5:16:06 PM.733] LSPD First Response: [INFO] Changing current player character to Antonio Martinez [1/8/2024 5:16:06 PM.746] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/8/2024 5:16:06 PM.746] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/8/2024 5:16:06 PM.747] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/8/2024 5:16:07 PM.202] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/8/2024 5:16:07 PM.203] LSPD First Response: [TRACE] CharacterSelected: 329 [1/8/2024 5:16:07 PM.203] LSPD First Response: [TRACE] Character changed, creating new stats object [1/8/2024 5:16:07 PM.654] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:16:07 PM.660] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/8/2024 5:16:07 PM.669] LSPD First Response: [TRACE] Initialized telemtry service [1/8/2024 5:16:07 PM.745] LSPD First Response: We have 4 appartments registered [1/8/2024 5:16:07 PM.752] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/8/2024 5:16:07 PM.761] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/8/2024 5:16:07 PM.762] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/8/2024 5:16:07 PM.762] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/8/2024 5:16:07 PM.764] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/8/2024 5:16:07 PM.764] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/8/2024 5:16:07 PM.765] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/8/2024 5:16:07 PM.765] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/8/2024 5:16:07 PM.765] LSPD First Response: ApartmentManager initialized [1/8/2024 5:16:07 PM.770] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/8/2024 5:16:07 PM.772] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/8/2024 5:16:07 PM.774] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/8/2024 5:16:07 PM.841] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/8/2024 5:16:08 PM.079] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/8/2024 5:16:08 PM.082] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/8/2024 5:16:08 PM.082] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:16:08 PM.095] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/8/2024 5:16:08 PM.101] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/8/2024 5:16:08 PM.156] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/8/2024 5:16:08 PM.156] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/8/2024 5:16:08 PM.156] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/8/2024 5:16:08 PM.156] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/8/2024 5:16:08 PM.156] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/8/2024 5:16:08 PM.157] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/8/2024 5:16:08 PM.238] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/8/2024 5:16:08 PM.427] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/8/2024 5:16:08 PM.441] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/8/2024 5:16:08 PM.447] LSPD First Response: [TRACE] Set title to Antonio Martinez for Interaction Menu [1/8/2024 5:16:08 PM.449] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/8/2024 5:16:08 PM.452] LSPD First Response: [TRACE] Set title to Antonio Martinez for Police Radio [1/8/2024 5:16:08 PM.463] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/8/2024 5:16:08 PM.467] LSPD First Response: [TRACE] Set title to Antonio Martinez for Vehicle Options [1/8/2024 5:16:08 PM.471] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/8/2024 5:16:08 PM.473] LSPD First Response: [TRACE] Set title to Antonio Martinez for Inventory [1/8/2024 5:16:08 PM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/8/2024 5:16:08 PM.477] LSPD First Response: [TRACE] Set title to Antonio Martinez for Settings [1/8/2024 5:16:08 PM.480] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:16:08 PM.529] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:16:08 PM.572] LSPD First Response: [TRACE] Requested Audio [1/8/2024 5:16:08 PM.589] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/8/2024 5:16:09 PM.373] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/8/2024 5:16:09 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:09 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:09 PM.632] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/8/2024 5:16:09 PM.658] LSPD First Response: [INFO] Vinewood Police Station [1/8/2024 5:16:09 PM.658] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] La Mesa Police Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Rockford Hills Police Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Vespucci Police Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Downtown Police Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Davis Sheriff Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/8/2024 5:16:09 PM.659] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/8/2024 5:16:09 PM.667] LSPD First Response: [TRACE] Auto started component Debug #1 [1/8/2024 5:16:09 PM.667] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/8/2024 5:16:09 PM.667] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/8/2024 5:16:09 PM.667] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/8/2024 5:16:09 PM.667] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/8/2024 5:16:09 PM.669] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/8/2024 5:16:09 PM.669] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/8/2024 5:16:09 PM.670] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/8/2024 5:16:09 PM.671] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/8/2024 5:16:09 PM.672] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/8/2024 5:16:09 PM.672] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/8/2024 5:16:09 PM.673] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/8/2024 5:16:09 PM.674] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/8/2024 5:16:09 PM.675] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/8/2024 5:16:09 PM.948] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/8/2024 5:16:09 PM.950] LSPD First Response: [TRACE] Checking for updates... [1/8/2024 5:16:09 PM.955] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/8/2024 5:16:09 PM.955] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b041e457-d5ba-496f-9ba3-97033c5ffe5a. Enhanced features available. [1/8/2024 5:16:09 PM.972] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/8/2024 5:16:09 PM.974] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/8/2024 5:16:09 PM.974] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/8/2024 5:16:10 PM.096] LSPD First Response: [TRACE] Preloading node data [1/8/2024 5:16:10 PM.177] LSPD First Response: [TRACE] This version seems up to date. [1/8/2024 5:16:10 PM.177] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/8/2024 5:16:11 PM.952] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/8/2024 5:16:14 PM.044] LSPD First Response: [TRACE] Done preloading node data [1/8/2024 5:16:14 PM.044] LSPD First Response: [TRACE] Preloading node data [1/8/2024 5:16:14 PM.044] LSPD First Response: [TRACE] Done preloading node data [1/8/2024 5:16:14 PM.045] LSPD First Response: [TRACE] SwitchToCharacter: Antonio Martinez [1/8/2024 5:16:14 PM.045] LSPD First Response: [TRACE] Switch mode is random [1/8/2024 5:16:14 PM.639] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/8/2024 5:16:14 PM.649] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/8/2024 5:16:14 PM.650] LSPD First Response: [TRACE] Disabling ambient game police chases [1/8/2024 5:16:14 PM.660] LSPD First Response: [TRACE] Disabled ambient game police chases [1/8/2024 5:16:14 PM.661] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/8/2024 5:16:14 PM.664] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/8/2024 5:16:14 PM.667] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/8/2024 5:16:14 PM.667] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/8/2024 5:16:16 PM.378] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/8/2024 5:16:16 PM.378] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/8/2024 5:16:16 PM.430] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/8/2024 5:16:16 PM.432] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/8/2024 5:16:16 PM.432] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/8/2024 5:16:16 PM.433] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/8/2024 5:16:16 PM.433] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/8/2024 5:16:16 PM.433] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/8/2024 5:16:16 PM.438] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/8/2024 5:16:16 PM.444] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/8/2024 5:16:16 PM.445] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/8/2024 5:16:16 PM.445] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/8/2024 5:16:16 PM.447] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/8/2024 5:16:16 PM.471] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/8/2024 5:16:16 PM.475] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/8/2024 5:16:16 PM.475] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/8/2024 5:16:16 PM.479] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/8/2024 5:16:16 PM.480] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/8/2024 5:16:16 PM.493] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/8/2024 5:16:16 PM.497] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/8/2024 5:16:16 PM.501] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/8/2024 5:16:17 PM.442] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/8/2024 5:16:17 PM.442] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/8/2024 5:16:17 PM.460] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:17 PM.460] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/8/2024 5:16:17 PM.460] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/8/2024 5:16:17 PM.489] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/8/2024 5:16:17 PM.516] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/8/2024 5:16:17 PM.698] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/8/2024 5:16:17 PM.712] LSPD First Response: [TRACE] Setting player skin from last skin [1/8/2024 5:16:17 PM.739] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/8/2024 5:16:18 PM.017] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:16:18 PM.018] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/8/2024 5:16:18 PM.024] LSPD First Response: [TRACE] Player went on duty. [1/8/2024 5:16:18 PM.037] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/8/2024 5:16:19 PM.198] LSPD First Response: "Boop's Robbery Callouts", Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.225] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.395] LSPD First Response: ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.407] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.423] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.427] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [1/8/2024 5:16:19 PM.432] LSPD First Response: Creating plugin: Boop_s_Robbery_Callouts.Main [1/8/2024 5:16:19 PM.433] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/8/2024 5:16:19 PM.606] LSPD First Response: Creating plugin: ImmersiveCallouts.Main [1/8/2024 5:16:19 PM.606] LSPD First Response: Creating plugin: RegularCallouts.Main [1/8/2024 5:16:19 PM.664] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/8/2024 5:16:19 PM.724] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [1/8/2024 5:16:20 PM.077] LSPD First Response: Plugin 0.3.0.0 has been initialised. [1/8/2024 5:16:20 PM.077] LSPD First Response: Go on duty to fully load [1/8/2024 5:16:20 PM.079] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/8/2024 5:16:20 PM.079] LSPD First Response: Go on duty to fully load CompuLite [1/8/2024 5:16:20 PM.079] LSPD First Response: ImmersiveCallouts by Cugli has been initialized. [1/8/2024 5:16:20 PM.083] LSPD First Response: Plugin RegularCallouts 1.1.7 has been initialised. [1/8/2024 5:16:20 PM.083] LSPD First Response: Go on duty to fully load RegularCallouts. [1/8/2024 5:16:20 PM.086] LSPD First Response: Initializing Config for Regular Callouts [1/8/2024 5:16:20 PM.098] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/8/2024 5:16:20 PM.098] LSPD First Response: Go on duty to fully load UltimateBackup [1/8/2024 5:16:22 PM.547] LSPD First Response: WoutersCalloutsV Plugin loaded! [1/8/2024 5:16:22 PM.547] LSPD First Response: We have 3 callouts registered [1/8/2024 5:16:22 PM.547] LSPD First Response: CalloutManager initialized [1/8/2024 5:16:22 PM.549] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/8/2024 5:16:22 PM.561] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/8/2024 5:16:22 PM.563] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/8/2024 5:16:22 PM.582] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/8/2024 5:16:22 PM.584] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/8/2024 5:16:22 PM.586] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/8/2024 5:16:22 PM.587] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/8/2024 5:16:22 PM.602] LSPD First Response: Deserialized Chris Jackel [1/8/2024 5:16:22 PM.607] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/8/2024 5:16:22 PM.607] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/8/2024 5:16:22 PM.607] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/8/2024 5:16:22 PM.607] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/8/2024 5:16:22 PM.614] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/8/2024 5:16:22 PM.615] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/8/2024 5:16:22 PM.615] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/8/2024 5:16:22 PM.619] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/8/2024 5:16:22 PM.619] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/8/2024 5:16:22 PM.620] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/8/2024 5:16:22 PM.622] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.StolenCar [1/8/2024 5:16:22 PM.622] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.GasStationRobbery [1/8/2024 5:16:23 PM.178] LSPD First Response: CompuLite Localization Code Page: 1252 [1/8/2024 5:16:23 PM.179] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StolenVehiclePursuit [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.RobberyHostageSituation [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.PersonStealingCar [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.DrunkDriver [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.ActiveShooter [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.OfficerShootout [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.Shoplifting [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.WantedSighting [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StoreDispute [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.MotorVehicleAccident [1/8/2024 5:16:23 PM.199] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.BankSilentAlarm [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistanceParkRemastered [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [1/8/2024 5:16:23 PM.686] LSPD First Response: Registering callout RegularCallouts.Callouts.Impersonator [1/8/2024 5:16:23 PM.790] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/8/2024 5:16:23 PM.800] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/8/2024 5:16:23 PM.815] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/8/2024 5:16:23 PM.898] LSPD First Response: Registered SkinnyDipping [1/8/2024 5:16:23 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [1/8/2024 5:16:23 PM.898] LSPD First Response: Registered SuspiciousParkedVehicle [1/8/2024 5:16:23 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [1/8/2024 5:16:23 PM.898] LSPD First Response: Registered HEMSAssistance [1/8/2024 5:16:23 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered Trespassing [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered IllegalProtest [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered FleeingSuspect [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered SuicideAttemptJumper [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered RobberyAlarm [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered SnowballFight [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered VehicleIntercept [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered LSTAssistance [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered TaxiFareEvader [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered RefusedPassenger [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger [1/8/2024 5:16:23 PM.899] LSPD First Response: Registered PossibleBurglary [1/8/2024 5:16:23 PM.899] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary [1/8/2024 5:16:23 PM.903] LSPD First Response: Registered HomeInvasion [1/8/2024 5:16:23 PM.903] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HomeInvasion [1/8/2024 5:16:24 PM.007] LSPD First Response: [TRACE] Spawned with 1.769409 [1/8/2024 5:16:24 PM.008] LSPD First Response: [TRACE] Using -185.6063, -1510.847, 33.58873 Heading: 139.4857 and -190.1922, -1516.562, 33.58873 Heading: 141.7357 as base positions [1/8/2024 5:16:24 PM.223] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/8/2024 5:16:24 PM.223] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/8/2024 5:16:24 PM.223] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/8/2024 5:16:24 PM.223] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/8/2024 5:16:24 PM.269] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/8/2024 5:16:24 PM.287] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/8/2024 5:16:24 PM.291] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/8/2024 5:16:24 PM.600] LSPD First Response: [TRACE] Has taken study survey: False [1/8/2024 5:16:24 PM.602] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/8/2024 5:16:24 PM.612] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/8/2024 5:16:24 PM.614] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/8/2024 5:16:24 PM.626] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/8/2024 5:16:24 PM.626] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/8/2024 5:16:24 PM.627] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/8/2024 5:16:24 PM.629] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/8/2024 5:16:24 PM.629] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/8/2024 5:16:24 PM.631] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/8/2024 5:16:24 PM.679] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/8/2024 5:16:25 PM.766] LSPD First Response: [TRACE] Starting player switch [1/8/2024 5:16:25 PM.795] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:16:25 PM.796] LSPD First Response: [TRACE] Preloading TORNADO [1/8/2024 5:16:25 PM.806] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:16:26 PM.151] LSPD First Response: [TRACE] Created police at X:-185.6063 Y:-1510.847 Z:33.58873 [1/8/2024 5:16:26 PM.195] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/8/2024 5:16:26 PM.226] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [2024-01-08 5:16:35 PM.513] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2024-01-08 5:16:35 PM.539] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/8/2024 5:16:35 PM.669] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/8/2024 5:16:36 PM.346] LSPD First Response: [TRACE] Player switch done [1/8/2024 5:16:36 PM.975] LSPD First Response: [TRACE] Preloading POLICE3 [1/8/2024 5:16:36 PM.975] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:16:38 PM.669] LSPD First Response: [TRACE] Preloading POLICE3 [1/8/2024 5:16:38 PM.670] LSPD First Response: [TRACE] Created police3 at X:-269.717 Y:-1451.595 Z:32.008 [1/8/2024 5:16:38 PM.702] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:16:38 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:16:38 PM.778] LSPD First Response: [TRACE] John Turner (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:16:38 PM.814] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:16:38 PM.815] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:16:38 PM.819] LSPD First Response: [TRACE] Alexander Gorski (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:16:38 PM.848] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/8/2024 5:16:40 PM.860] LSPD First Response: [TRACE] Entering at Driver [1/8/2024 5:16:42 PM.536] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: One or more peds or vehicles ceased to exist [1/8/2024 5:16:42 PM.540] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/8/2024 5:16:42 PM.545] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/8/2024 5:16:42 PM.553] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/8/2024 5:16:42 PM.553] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/8/2024 5:16:42 PM.555] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/8/2024 5:16:42 PM.555] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/8/2024 5:16:42 PM.555] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/8/2024 5:16:42 PM.559] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/8/2024 5:16:42 PM.565] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/8/2024 5:16:42 PM.622] LSPD First Response: [TRACE] Ped Tara Lazo has become idle again [1/8/2024 5:16:42 PM.622] LSPD First Response: [TRACE] Ped Lee Enfield has become idle again [1/8/2024 5:17:08 PM.769] LSPD First Response: [TRACE] IPM: Starting radio task [1/8/2024 5:17:08 PM.900] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/8/2024 5:17:09 PM.523] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/8/2024 5:17:09 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [1/8/2024 5:17:09 PM.536] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [1/8/2024 5:17:09 PM.536] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [1/8/2024 5:17:09 PM.536] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [1/8/2024 5:17:09 PM.536] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [1/8/2024 5:17:09 PM.536] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [1/8/2024 5:17:09 PM.537] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [1/8/2024 5:17:09 PM.537] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [1/8/2024 5:17:09 PM.537] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [1/8/2024 5:17:09 PM.556] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [1/8/2024 5:17:09 PM.556] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [1/8/2024 5:17:09 PM.556] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [1/8/2024 5:17:09 PM.700] LSPD First Response: [TRACE] Callout created: Holdup #1 [1/8/2024 5:17:09 PM.711] LSPD First Response: [TRACE] TD: 1832 AD: 1878.653 ATD: 1809 AS: 28.69794 TN: 63.03589 [1/8/2024 5:17:09 PM.806] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/8/2024 5:17:09 PM.806] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/8/2024 5:17:09 PM.808] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:17:10 PM.184] LSPD First Response: [TRACE] Allowed civilian to shoot [1/8/2024 5:17:11 PM.139] LSPD First Response: [TRACE] Allowed civilian to shoot [1/8/2024 5:17:15 PM.010] LSPD First Response: [TRACE] Cleaning UI [1/8/2024 5:17:15 PM.227] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [1/8/2024 5:17:15 PM.227] LSPD First Response: [TRACE] Created g_m_y_pologoon_01 [1/8/2024 5:17:19 PM.510] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:17:19 PM.510] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:17:19 PM.693] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:17:19 PM.694] LSPD First Response: [TRACE] Created police at X:-83.65914 Y:-1684.004 Z:30.02664 [1/8/2024 5:17:19 PM.723] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:17:19 PM.726] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:17:19 PM.744] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:17:19 PM.926] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:17:19 PM.928] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:17:19 PM.931] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:17:19 PM.961] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/8/2024 5:17:26 PM.495] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/8/2024 5:17:26 PM.496] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:17:26 PM.496] LSPD First Response: [TRACE] IPM: Starting radio task [1/8/2024 5:17:26 PM.496] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/8/2024 5:17:27 PM.344] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/8/2024 5:17:27 PM.346] LSPD First Response: EndCurrentCallout: Finishing... [1/8/2024 5:17:27 PM.351] LSPD First Response: [TRACE] Cleaning UI [1/8/2024 5:17:27 PM.352] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [1/8/2024 5:17:27 PM.352] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [1/8/2024 5:17:27 PM.352] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager [1/8/2024 5:17:27 PM.352] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [1/8/2024 5:17:27 PM.355] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/8/2024 5:17:27 PM.371] LSPD First Response: [TRACE] Preloading MESA3 [1/8/2024 5:17:27 PM.371] LSPD First Response: [TRACE] Callout created: Pursuit #1 [1/8/2024 5:17:27 PM.394] LSPD First Response: [TRACE] Ped Corey States has become idle again [1/8/2024 5:17:27 PM.712] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/8/2024 5:17:27 PM.712] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/8/2024 5:17:27 PM.712] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:17:42 PM.420] LSPD First Response: [TRACE] Cleaning UI [1/8/2024 5:17:42 PM.640] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/8/2024 5:17:42 PM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:17:42 PM.640] LSPD First Response: [TRACE] IPM: Starting radio task [1/8/2024 5:17:42 PM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/8/2024 5:17:43 PM.414] LSPD First Response: Creating DrunkDriver from ImmersiveCallouts.Callouts.DrunkDriver, ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/8/2024 5:17:43 PM.415] LSPD First Response: [TRACE] Callout created: #1 [1/8/2024 5:17:43 PM.789] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/8/2024 5:17:43 PM.790] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/8/2024 5:17:43 PM.790] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:17:45 PM.761] LSPD First Response: [TRACE] Preloading POLICEB [1/8/2024 5:17:45 PM.761] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/8/2024 5:17:46 PM.522] LSPD First Response: [TRACE] Preloading POLICEB [1/8/2024 5:17:46 PM.523] LSPD First Response: [TRACE] Created policeb at X:-315.6813 Y:-1259.988 Z:32.00843 [1/8/2024 5:17:46 PM.546] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/8/2024 5:17:46 PM.548] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:17:46 PM.552] LSPD First Response: [TRACE] Jake Godard (S_M_Y_HWAYCOP_01) was set as a cop [1/8/2024 5:17:46 PM.576] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/8/2024 5:17:49 PM.533] LSPD First Response: [INFO] Changing current player character to Ben J. [1/8/2024 5:17:49 PM.551] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: s_m_y_cop_01_white_mini_01 [1/8/2024 5:17:49 PM.551] LSPD First Response: [TRACE] CharacterSelected: 29 [1/8/2024 5:17:49 PM.551] LSPD First Response: [TRACE] Character changed, creating new stats object [1/8/2024 5:17:49 PM.553] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:17:49 PM.555] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [1/8/2024 5:17:49 PM.555] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [1/8/2024 5:17:49 PM.555] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [1/8/2024 5:17:49 PM.556] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [1/8/2024 5:17:49 PM.556] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [1/8/2024 5:17:49 PM.556] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [1/8/2024 5:17:49 PM.556] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/8/2024 5:17:49 PM.559] LSPD First Response: [TRACE] Set title to Ben J. for Interaction Menu [1/8/2024 5:17:49 PM.559] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/8/2024 5:17:49 PM.559] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio [1/8/2024 5:17:49 PM.562] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/8/2024 5:17:49 PM.562] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options [1/8/2024 5:17:49 PM.569] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/8/2024 5:17:49 PM.569] LSPD First Response: [TRACE] Set title to Ben J. for Inventory [1/8/2024 5:17:49 PM.570] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [1/8/2024 5:17:49 PM.570] LSPD First Response: [TRACE] Set title to Ben J. for Settings [1/8/2024 5:17:49 PM.573] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:17:49 PM.765] LSPD First Response: [TRACE] Player statistics saved after going off duty. [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [1/8/2024 5:17:49 PM.766] LSPD First Response: EndCurrentCallout: Finishing... [1/8/2024 5:17:49 PM.766] LSPD First Response: [TRACE] Cleaning UI [1/8/2024 5:17:49 PM.767] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/8/2024 5:17:49 PM.767] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/8/2024 5:17:49 PM.767] LSPD First Response: has been cleaned up. [1/8/2024 5:17:49 PM.779] LSPD First Response: RegularCallouts has been cleaned up. [1/8/2024 5:17:49 PM.802] LSPD First Response: UB All Police Partners are removed [1/8/2024 5:17:49 PM.823] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.823] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [1/8/2024 5:17:49 PM.824] LSPD First Response: [TRACE] Saving escaped suspects to disk [1/8/2024 5:17:49 PM.846] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.Threading.ThreadAbortException: Thread was being aborted. [1/8/2024 5:17:49 PM.846] at Rage.GameFiber.SleepThis(Int32 duration) [1/8/2024 5:17:49 PM.846] at Rage.GameFiber.Sleep(Int32 duration) [1/8/2024 5:17:49 PM.846] at AssetHelper.WaitForAssetLoad(IAsset asset, String assetTypeName) [1/8/2024 5:17:49 PM.846] at Rage.Model.LoadAndWait() [1/8/2024 5:17:49 PM.846] at Rage.Ped..ctor(Model model, Vector3 position, Single heading) [1/8/2024 5:17:49 PM.846] at fZseingVVIlkyzsmCqeQmCPapFGCb.ynAujfkJUGajsuqoEfRDGzDiRuEO(Model , SpawnPoint ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Holdup\Holdup.cs:line 841 [1/8/2024 5:17:49 PM.847] at fZseingVVIlkyzsmCqeQmCPapFGCb.bvagbtbGYAJRabBnfjEEKChFfRrMb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Holdup\Holdup.cs:line 149 [1/8/2024 5:17:49 PM.847] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.HOmtjHmNkxTPMkPpKDkOuPaIqgqK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 448 [1/8/2024 5:17:49 PM.864] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [1/8/2024 5:17:49 PM.865] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [1/8/2024 5:17:49 PM.865] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [1/8/2024 5:17:49 PM.866] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [1/8/2024 5:17:49 PM.867] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [1/8/2024 5:17:49 PM.882] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [1/8/2024 5:17:49 PM.883] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [1/8/2024 5:17:49 PM.886] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [1/8/2024 5:17:49 PM.887] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [1/8/2024 5:17:49 PM.888] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [1/8/2024 5:17:49 PM.888] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [1/8/2024 5:17:49 PM.888] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [1/8/2024 5:17:49 PM.888] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [1/8/2024 5:17:49 PM.913] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [1/8/2024 5:17:49 PM.952] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [1/8/2024 5:17:51 PM.154] LSPD First Response: [TRACE] Player was in vehicle: True [1/8/2024 5:17:51 PM.154] LSPD First Response: [TRACE] Last selected character was Antonio Martinez, should spawn as last character True [1/8/2024 5:17:51 PM.154] LSPD First Response: [TRACE] Loading last selected character Antonio Martinez [1/8/2024 5:17:51 PM.155] LSPD First Response: [INFO] Changing current player character to Antonio Martinez [1/8/2024 5:17:51 PM.183] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/8/2024 5:17:51 PM.183] LSPD First Response: [TRACE] CharacterSelected: 330 [1/8/2024 5:17:51 PM.183] LSPD First Response: [TRACE] Character changed, creating new stats object [1/8/2024 5:17:51 PM.183] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/8/2024 5:17:51 PM.184] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/8/2024 5:17:51 PM.185] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [1/8/2024 5:17:51 PM.185] LSPD First Response: [TRACE] Set title to Antonio Martinez for Interaction Menu [1/8/2024 5:17:51 PM.186] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [1/8/2024 5:17:51 PM.187] LSPD First Response: [TRACE] Set title to Antonio Martinez for Police Radio [1/8/2024 5:17:51 PM.195] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [1/8/2024 5:17:51 PM.195] LSPD First Response: [TRACE] Set title to Antonio Martinez for Vehicle Options [1/8/2024 5:17:51 PM.198] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [1/8/2024 5:17:51 PM.198] LSPD First Response: [TRACE] Set title to Antonio Martinez for Inventory [1/8/2024 5:17:51 PM.199] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [1/8/2024 5:17:51 PM.199] LSPD First Response: [TRACE] Set title to Antonio Martinez for Settings [1/8/2024 5:17:51 PM.201] LSPD First Response: [TRACE] Saved apt: [1/8/2024 5:17:51 PM.208] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:17:51 PM.213] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:17:51 PM.213] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/8/2024 5:17:51 PM.226] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/8/2024 5:17:51 PM.231] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/8/2024 5:17:51 PM.232] LSPD First Response: [TRACE] Setting player skin from last skin [1/8/2024 5:17:51 PM.233] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/8/2024 5:17:51 PM.235] LSPD First Response: [TRACE] Starting custom cop walk style task [1/8/2024 5:17:51 PM.235] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/8/2024 5:17:51 PM.235] LSPD First Response: [TRACE] Player went on duty. [1/8/2024 5:17:51 PM.237] LSPD First Response: We have 3 callouts registered [1/8/2024 5:17:51 PM.237] LSPD First Response: CalloutManager initialized [1/8/2024 5:17:51 PM.237] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/8/2024 5:17:51 PM.237] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/8/2024 5:17:51 PM.237] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/8/2024 5:17:51 PM.239] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [1/8/2024 5:17:51 PM.239] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [1/8/2024 5:17:51 PM.239] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [1/8/2024 5:17:51 PM.239] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [1/8/2024 5:17:51 PM.240] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/8/2024 5:17:51 PM.240] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/8/2024 5:17:51 PM.240] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/8/2024 5:17:51 PM.240] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/8/2024 5:17:51 PM.240] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [1/8/2024 5:17:51 PM.241] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.StolenCar [1/8/2024 5:17:51 PM.241] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.GasStationRobbery [1/8/2024 5:17:51 PM.258] LSPD First Response: Deserialized Chris Jackel [1/8/2024 5:17:51 PM.269] LSPD First Response: CompuLite Localization Code Page: 1252 [1/8/2024 5:17:51 PM.269] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StolenVehiclePursuit [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.RobberyHostageSituation [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.PersonStealingCar [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.DrunkDriver [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.ActiveShooter [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.OfficerShootout [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.Shoplifting [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.WantedSighting [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StoreDispute [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.MotorVehicleAccident [1/8/2024 5:17:51 PM.273] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.BankSilentAlarm [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistanceParkRemastered [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [1/8/2024 5:17:52 PM.960] LSPD First Response: Registering callout RegularCallouts.Callouts.Impersonator [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered SkinnyDipping [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered SuspiciousParkedVehicle [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered HEMSAssistance [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered Trespassing [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered IllegalProtest [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered FleeingSuspect [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered SuicideAttemptJumper [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered RobberyAlarm [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered SnowballFight [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered VehicleIntercept [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered LSTAssistance [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered TaxiFareEvader [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered RefusedPassenger [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger [1/8/2024 5:17:52 PM.967] LSPD First Response: Registered PossibleBurglary [1/8/2024 5:17:52 PM.967] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary [1/8/2024 5:17:52 PM.968] LSPD First Response: Registered HomeInvasion [1/8/2024 5:17:52 PM.968] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HomeInvasion [1/8/2024 5:17:52 PM.973] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [1/8/2024 5:17:52 PM.973] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [1/8/2024 5:17:52 PM.973] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [1/8/2024 5:17:52 PM.973] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Thread GamePlayer #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Thread Ambient #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [1/8/2024 5:17:52 PM.977] LSPD First Response: [TRACE] Has taken study survey: False [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [1/8/2024 5:17:52 PM.978] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [1/8/2024 5:17:52 PM.979] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [1/8/2024 5:17:52 PM.997] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [2024-01-08 5:17:57 PM.554] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2024-01-08 5:17:57 PM.568] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/8/2024 5:17:57 PM.976] LSPD First Response: [TRACE] Preloading POLICEB [1/8/2024 5:17:57 PM.976] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/8/2024 5:17:58 PM.004] LSPD First Response: [TRACE] Preloading POLICEB [1/8/2024 5:17:58 PM.005] LSPD First Response: [TRACE] Created policeb at X:-430.1465 Y:-1350.414 Z:39.52182 [1/8/2024 5:17:58 PM.030] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/8/2024 5:17:58 PM.032] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:17:58 PM.034] LSPD First Response: [TRACE] Alvaro Pedrosa (S_M_Y_HWAYCOP_01) was set as a cop [1/8/2024 5:17:58 PM.062] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/8/2024 5:17:59 PM.135] LSPD First Response: [TRACE] IPM: Starting radio task [1/8/2024 5:17:59 PM.233] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/8/2024 5:18:05 PM.371] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/8/2024 5:18:05 PM.371] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/8/2024 5:18:05 PM.371] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:18:11 PM.714] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/8/2024 5:18:11 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:18:11 PM.715] LSPD First Response: [TRACE] IPM: Starting radio task [1/8/2024 5:18:11 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/8/2024 5:18:12 PM.549] LSPD First Response: Creating HEMSAssistance from WoutersCalloutsV.Callouts.HEMSAssistance, WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [1/8/2024 5:18:12 PM.549] LSPD First Response: [TRACE] Callout created: #2 [1/8/2024 5:18:13 PM.071] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:18:13 PM.071] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:13 PM.099] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:18:13 PM.100] LSPD First Response: [TRACE] Created police at X:-453.3208 Y:-1105.072 Z:29.32962 [1/8/2024 5:18:13 PM.113] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/8/2024 5:18:13 PM.113] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/8/2024 5:18:13 PM.114] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/8/2024 5:18:13 PM.136] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:13 PM.139] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:13 PM.142] LSPD First Response: [TRACE] John Bomba (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:18:13 PM.176] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:13 PM.177] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:13 PM.181] LSPD First Response: [TRACE] Vincent Walker (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:18:13 PM.213] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/8/2024 5:18:13 PM.955] LSPD First Response: GetAudioFileForAction: No file found for: MEDICAL_EMERGENCY_01 [1/8/2024 5:18:13 PM.956] LSPD First Response: GetAudioFileForAction: No file found for: MEDICAL_EMERGENCY_01 [1/8/2024 5:18:13 PM.956] LSPD First Response: PlayAction: Failed to find MEDICAL_EMERGENCY_01 [1/8/2024 5:18:14 PM.850] LSPD First Response: GetAudioFileForAction: No file found for: NEEDS_ASSIST [1/8/2024 5:18:14 PM.850] LSPD First Response: GetAudioFileForAction: No file found for: NEEDS_ASSIST [1/8/2024 5:18:14 PM.850] LSPD First Response: PlayAction: Failed to find NEEDS_ASSIST [1/8/2024 5:18:17 PM.016] LSPD First Response: [TRACE] Cleaning UI [1/8/2024 5:18:17 PM.019] LSPD First Response: [TRACE] User accepted callout [1/8/2024 5:18:25 PM.085] LSPD First Response: [TRACE] Preloading POLICE3 [1/8/2024 5:18:25 PM.086] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:25 PM.114] LSPD First Response: [TRACE] Preloading POLICE3 [1/8/2024 5:18:25 PM.115] LSPD First Response: [TRACE] Created police3 at X:-279.8414 Y:-1118.341 Z:23.41463 [1/8/2024 5:18:25 PM.134] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:25 PM.137] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:25 PM.174] LSPD First Response: [TRACE] Cached 1500 decorators for index 4 [1/8/2024 5:18:25 PM.176] LSPD First Response: [TRACE] April Greenhough (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:18:25 PM.198] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:25 PM.200] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:25 PM.202] LSPD First Response: [TRACE] Kyla Sophia (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:18:25 PM.227] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/8/2024 5:18:34 PM.150] LSPD First Response: [TRACE] Preloading POLICE2 [1/8/2024 5:18:34 PM.151] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:34 PM.885] LSPD First Response: [TRACE] Preloading POLICE2 [1/8/2024 5:18:34 PM.886] LSPD First Response: [TRACE] Created police2 at X:-267.9899 Y:-1326.88 Z:32.09176 [1/8/2024 5:18:34 PM.916] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:34 PM.917] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:34 PM.920] LSPD First Response: [TRACE] Terenzio Gavino (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:18:34 PM.951] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/8/2024 5:18:34 PM.953] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:34 PM.956] LSPD First Response: [TRACE] Leon Bates (MP_M_FREEMODE_01) was set as a cop [1/8/2024 5:18:34 PM.992] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/8/2024 5:18:49 PM.219] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:18:49 PM.219] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:49 PM.249] LSPD First Response: [TRACE] Preloading POLICE [1/8/2024 5:18:49 PM.250] LSPD First Response: [TRACE] Created police at X:-287.4229 Y:-1426.23 Z:31.85392 [1/8/2024 5:18:49 PM.277] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:49 PM.279] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:49 PM.283] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:18:49 PM.313] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/8/2024 5:18:49 PM.314] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/8/2024 5:18:49 PM.317] LSPD First Response: [TRACE] Miranda Lesley (MP_F_FREEMODE_01) was set as a cop [1/8/2024 5:18:49 PM.343] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/8/2024 5:19:09 PM.206] LSPD First Response: [TRACE] Added stopped ped: S_M_M_DOCTOR_01