[05.01.2024 13:30:16.622] Started new log on 05.01.2024 13:30:16.622 [05.01.2024 13:30:16.627] ==================================================================================================== [05.01.2024 13:30:16.613] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [05.01.2024 13:30:16.628] Log verbosity: Trivial [05.01.2024 13:30:16.639] Initializing input system [05.01.2024 13:30:16.647] Initializing game console [05.01.2024 13:30:16.677] Console key has been set to F4 (key code: 115) [05.01.2024 13:30:16.902] Initializing console variable "ConsoleScrollAmount". [05.01.2024 13:30:16.903] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [05.01.2024 13:30:16.914] Read value: [05.01.2024 13:30:16.914] Initializing console variable "ConsoleKey". [05.01.2024 13:30:16.914] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [05.01.2024 13:30:16.920] Read value: [05.01.2024 13:30:16.920] Initializing console variable "PluginTimeoutThreshold". [05.01.2024 13:30:16.920] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [05.01.2024 13:30:16.931] Read value: 60000 [05.01.2024 13:30:16.931] Setting value of console variable "PluginTimeoutThreshold" to stored value. [05.01.2024 13:30:16.931] Initializing console variable "AlwaysShowConsoleOutput". [05.01.2024 13:30:16.931] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [05.01.2024 13:30:16.933] Read value: [05.01.2024 13:30:16.933] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [05.01.2024 13:30:16.933] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [05.01.2024 13:30:16.935] Read value: [05.01.2024 13:30:16.935] Initializing console variable "ShowOnScreenWarnings". [05.01.2024 13:30:16.935] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [05.01.2024 13:30:16.936] Read value: [05.01.2024 13:30:16.936] Console initialized [05.01.2024 13:30:16.936] Initializing forms manager [05.01.2024 13:30:16.943] Cleaning temp folder [05.01.2024 13:30:16.956] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [05.01.2024 13:30:16.984] ================ RAGE Plugin Hook ================ [1/5/2024 1:30:17 PM.012] Detected Windows 10 Home (64-bit) (10.0.22621.0)! [1/5/2024 1:30:17 PM.015] Checking game support [1/5/2024 1:30:17 PM.487] Product name: Grand Theft Auto V [1/5/2024 1:30:17 PM.487] Product version: 1.0.3095.0 [1/5/2024 1:30:17 PM.488] Is steam version: True [1/5/2024 1:30:17 PM.495] Initializing DirectX [1/5/2024 1:30:17 PM.503] Initializing Direct3D [1/5/2024 1:30:17 PM.504] Getting game swap chain [1/5/2024 1:30:17 PM.584] Swap Chain created: 0x7FF65F7804F0 [1/5/2024 1:30:17 PM.584] Swap Chain VTable: 0x1E5FEEF18B0 [1/5/2024 1:30:17 PM.584] 0x575655FFF7C809E9;0xEC8148B9246C8D48;0x85058B4800000090 [1/5/2024 1:30:17 PM.584] D3D11Present: 0x7FFA11A947C0 [1/5/2024 1:30:17 PM.584] D3D11ResizeBuffers: 0x7FFA11A83820 [1/5/2024 1:30:17 PM.584] D3D11ResizeTarget: 0x7FFA11AD5640 [1/5/2024 1:30:17 PM.584] D3D11SetFullscreenState: 0x7FFA11A83E80 [1/5/2024 1:30:17 PM.586] Direct3D initialized [1/5/2024 1:30:17 PM.587] Initialized DirectX [1/5/2024 1:30:17 PM.588] Direct3D watcher thread spawned [1/5/2024 1:30:17 PM.589] Getting device [1/5/2024 1:30:17 PM.589] Retrieved device [1/5/2024 1:30:17 PM.589] Creating wrapper [1/5/2024 1:30:17 PM.836] Wrapper created [1/5/2024 1:30:17 PM.860] Effect created [1/5/2024 1:30:17 PM.861] Creating buffer [1/5/2024 1:30:17 PM.861] Created buffer [1/5/2024 1:30:17 PM.861] Creating blend state [1/5/2024 1:30:17 PM.861] Created blend state [1/5/2024 1:30:17 PM.861] Done with creation [1/5/2024 1:30:18 PM.142] Initializing texture system. [1/5/2024 1:30:18 PM.142] Initializing texture system; phase 1 [1/5/2024 1:30:18 PM.142] Initializing texture system; phase 2 [1/5/2024 1:30:18 PM.188] Initializing texture system; phase 3 [1/5/2024 1:30:18 PM.190] Initializing texture system; phase 4 [1/5/2024 1:30:18 PM.227] Initializing texture system; phase 5 [1/5/2024 1:30:18 PM.233] Initializing texture system; phase 6 [1/5/2024 1:30:18 PM.253] Initializing texture system; phase 7 [1/5/2024 1:30:18 PM.258] Initializing texture system; phase 8 [1/5/2024 1:30:18 PM.261] Initializing texture system; phase 9 [1/5/2024 1:30:18 PM.264] Initializing texture system; phase 10 [1/5/2024 1:30:18 PM.279] Initializing texture system; phase 11 [1/5/2024 1:30:18 PM.280] Initializing texture system; phase 12 [1/5/2024 1:30:18 PM.293] Initializing texture system; phase 13 [1/5/2024 1:30:18 PM.293] Initializing texture system; phase 14 [1/5/2024 1:30:22 PM.589] Direct3D watcher thread ended [1/5/2024 1:30:57 PM.215] LoadingScreenMsg: Initializing game support [1/5/2024 1:30:57 PM.468] Initializing game support [1/5/2024 1:31:07 PM.671] LoadingScreenMsg: Velocity limit removed [1/5/2024 1:31:08 PM.155] Compatibility level: 0 [1/5/2024 1:31:08 PM.155] Supported version detected [1/5/2024 1:31:08 PM.157] ================================================== [1/5/2024 1:31:08 PM.157] LoadingScreenMsg: Patching code [1/5/2024 1:31:08 PM.408] LoadingScreenMsg: Waiting for game initialization [1/5/2024 1:31:08 PM.658] Waiting for game initialization [1/5/2024 1:31:08 PM.760] LoadingScreenMsg: Initializing core [1/5/2024 1:31:09 PM.010] Initializing hook [1/5/2024 1:31:14 PM.059] LoadingScreenMsg: Completing interoperability [1/5/2024 1:31:14 PM.310] Completing interoperability [1/5/2024 1:31:14 PM.311] Initialization code 1. [1/5/2024 1:31:14 PM.312] Initialization code 2. [1/5/2024 1:31:14 PM.312] Initialization code 3. [1/5/2024 1:31:14 PM.344] 1 Address: 0x00007FF65D4CDE18 [1/5/2024 1:31:14 PM.344] Calling func 1 [1/5/2024 1:31:14 PM.409] 2 Address: 0x00007FF65E0ACC52 [1/5/2024 1:31:14 PM.409] 3 Address: 0x00007FF65CA861D2 [1/5/2024 1:31:14 PM.590] Address: 0x00007FF65E0ACBFC [1/5/2024 1:31:14 PM.590] Unknown var: 0x00007FF65F107510 [1/5/2024 1:31:14 PM.591] Initialization code 4. [1/5/2024 1:31:14 PM.591] Initialization code 5. [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 1 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 2 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 3 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 4 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 5 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 6 [1/5/2024 1:31:14 PM.591] Completing interoperability, phase 7 [1/5/2024 1:31:14 PM.591] LoadingScreenMsg: [1/5/2024 1:31:14 PM.842] LoadingScreenMsg: Loading Story Mode [1/5/2024 1:31:20 PM.850] LoadingScreenMsg: Loading and Populating Game World [1/5/2024 1:31:21 PM.102] LoadingScreenMsg: [1/5/2024 1:32:18 PM.306] Initializing console variable "IsDeveloperModeEnabled". [1/5/2024 1:32:18 PM.306] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/5/2024 1:32:18 PM.316] Read value: [1/5/2024 1:32:18 PM.316] Initializing console variable "TimeScale". [1/5/2024 1:32:18 PM.316] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/5/2024 1:32:18 PM.317] Read value: [1/5/2024 1:32:18 PM.396] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll [1/5/2024 1:32:18 PM.453] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [1/5/2024 1:32:25 PM.004] : Initializing input system [1/5/2024 1:32:25 PM.007] : Initializing game console [1/5/2024 1:32:25 PM.012] : Initializing forms manager [1/5/2024 1:32:25 PM.244] Plugin "Axon Signal" was loaded from "AxonSignal.dll". [1/5/2024 1:32:25 PM.251] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [1/5/2024 1:32:25 PM.252] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [1/5/2024 1:32:30 PM.717] : Initializing input system [1/5/2024 1:32:30 PM.720] : Initializing game console [1/5/2024 1:32:30 PM.724] : Initializing forms manager [1/5/2024 1:32:30 PM.768] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [1/5/2024 1:32:30 PM.770] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [1/5/2024 1:32:30 PM.771] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [1/5/2024 1:32:36 PM.292] : Initializing input system [1/5/2024 1:32:36 PM.294] : Initializing game console [1/5/2024 1:32:36 PM.297] : Initializing forms manager [1/5/2024 1:32:36 PM.499] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [1/5/2024 1:32:36 PM.501] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [1/5/2024 1:32:36 PM.502] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [1/5/2024 1:32:41 PM.106] : Initializing input system [1/5/2024 1:32:41 PM.108] : Initializing game console [1/5/2024 1:32:41 PM.112] : Initializing forms manager [1/5/2024 1:32:41 PM.144] Plugin "KTFDO" was loaded from "KTFDO.dll". [1/5/2024 1:32:41 PM.706] Axon Signal: Checking if desired font exists on system... [1/5/2024 1:32:41 PM.729] Axon Signal: Desired font installed on system. Will be used for overlay. [1/5/2024 1:32:41 PM.794] Axon Signal: Reading ini. Body Cam Key is set to O. [1/5/2024 1:32:41 PM.794] Axon Signal: Reading ini. Dashcam system is set to True. [1/5/2024 1:32:41 PM.794] Axon Signal: Reading ini. Dashcam overlay is set to True. [1/5/2024 1:32:41 PM.794] Axon Signal: Reading ini. Dashcam on foot is set to True. [1/5/2024 1:32:41 PM.795] Axon Signal: Reading ini. Dashcam effect is set to True. [1/5/2024 1:32:41 PM.796] Axon Signal: Reading ini. Dashcam is set to display local time. [1/5/2024 1:32:41 PM.796] Axon Signal: Reading ini. Dashcam letterbox is set to True. [1/5/2024 1:32:41 PM.796] Axon Signal: Reading ini. Interior cam letterbox is set to True. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Body Cam overlay is set to True. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Body Cam is set to display local time. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [1/5/2024 1:32:41 PM.797] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Axon Signal notifications are set to True. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Interval is set to 120 seconds. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Body camera button sounds is set to True. [1/5/2024 1:32:41 PM.799] Axon Signal: Reading ini. Body camera interaction animations is set to True. [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [1/5/2024 1:32:41 PM.801] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [1/5/2024 1:32:41 PM.802] Axon Signal: Reading ini. Negative offset applied. [1/5/2024 1:32:43 PM.523] DamageTrackingFramework: GameFiber started! [1/5/2024 1:32:44 PM.762] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [1/5/2024 1:33:28 PM.651] Axon Signal: Player is loaded in, proceeding to load plugin. [1/5/2024 1:33:28 PM.660] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [1/5/2024 1:33:28 PM.689] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [1/5/2024 1:33:28 PM.690] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [1/5/2024 1:33:28 PM.692] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [1/5/2024 1:33:28 PM.814] Axon Signal: Checking LCPDFR.com servers if newer version is available... [1/5/2024 1:33:30 PM.856] Axon Signal: Latest version of Axon Signal installed. [1/5/2024 1:33:30 PM.861] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [1/5/2024 1:34:10 PM.036] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/5/2024 1:34:10 PM.038] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/5/2024 1:34:13 PM.623] : Initializing input system [1/5/2024 1:34:13 PM.624] : Initializing game console [1/5/2024 1:34:13 PM.626] : Initializing forms manager [1/5/2024 1:34:13 PM.917] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/5/2024 1:34:14 PM.298] LSPD First Response: [TRACE] Started loading LSPDFR [1/5/2024 1:34:14 PM.300] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/5/2024 1:34:14 PM.301] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/5/2024 1:34:14 PM.301] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/5/2024 1:34:16 PM.251] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:16 PM.261] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:16 PM.266] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/5/2024 1:34:16 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/5/2024 1:34:16 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/5/2024 1:34:16 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/5/2024 1:34:16 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/5/2024 1:34:16 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/5/2024 1:34:16 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/5/2024 1:34:16 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:16 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:16 PM.446] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/5/2024 1:34:16 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/5/2024 1:34:16 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/5/2024 1:34:16 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/5/2024 1:34:16 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/5/2024 1:34:16 PM.452] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/5/2024 1:34:17 PM.305] LSPD First Response: [TRACE] Adding Ben J. as character [1/5/2024 1:34:17 PM.444] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/5/2024 1:34:17 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/5/2024 1:34:17 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/5/2024 1:34:17 PM.903] LSPD First Response: [TRACE] Adding Jason Smith as character [1/5/2024 1:34:17 PM.990] LSPD First Response: [TRACE] Adding Jose Rodriguez as character [1/5/2024 1:34:18 PM.058] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.058] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.058] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/5/2024 1:34:18 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.075] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/5/2024 1:34:18 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.181] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/5/2024 1:34:18 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:18 PM.251] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/5/2024 1:34:18 PM.260] LSPD First Response: [TRACE] Failed to parse as chance [1/5/2024 1:34:18 PM.264] LSPD First Response: [TRACE] Player was in vehicle: False [1/5/2024 1:34:18 PM.264] LSPD First Response: [TRACE] Last selected character was Jose Rodriguez, should spawn as last character True [1/5/2024 1:34:18 PM.265] LSPD First Response: [TRACE] Loading last selected character Jose Rodriguez [1/5/2024 1:34:18 PM.268] LSPD First Response: [INFO] Changing current player character to Jose Rodriguez [1/5/2024 1:34:18 PM.579] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/5/2024 1:34:18 PM.582] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/5/2024 1:34:18 PM.584] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/5/2024 1:34:18 PM.586] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/5/2024 1:34:19 PM.160] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [1/5/2024 1:34:19 PM.170] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/5/2024 1:34:19 PM.171] LSPD First Response: [TRACE] CharacterSelected: 19 [1/5/2024 1:34:19 PM.172] LSPD First Response: [TRACE] Character changed, creating new stats object [1/5/2024 1:34:19 PM.662] LSPD First Response: [TRACE] Initialized telemtry service [1/5/2024 1:34:19 PM.781] LSPD First Response: We have 4 appartments registered [1/5/2024 1:34:19 PM.789] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/5/2024 1:34:19 PM.802] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/5/2024 1:34:19 PM.804] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/5/2024 1:34:19 PM.804] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/5/2024 1:34:19 PM.806] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/5/2024 1:34:19 PM.808] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/5/2024 1:34:19 PM.810] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/5/2024 1:34:19 PM.811] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/5/2024 1:34:19 PM.811] LSPD First Response: ApartmentManager initialized [1/5/2024 1:34:19 PM.816] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/5/2024 1:34:19 PM.818] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/5/2024 1:34:19 PM.821] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/5/2024 1:34:19 PM.921] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/5/2024 1:34:20 PM.190] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/5/2024 1:34:20 PM.197] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/5/2024 1:34:20 PM.198] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [1/5/2024 1:34:20 PM.212] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/5/2024 1:34:20 PM.216] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/5/2024 1:34:20 PM.299] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/5/2024 1:34:20 PM.299] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/5/2024 1:34:20 PM.299] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/5/2024 1:34:20 PM.299] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/5/2024 1:34:20 PM.306] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/5/2024 1:34:20 PM.307] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/5/2024 1:34:20 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/5/2024 1:34:20 PM.525] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/5/2024 1:34:20 PM.537] LSPD First Response: [TRACE] Set title to Jose Rodriguez for Interaction Menu [1/5/2024 1:34:20 PM.538] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/5/2024 1:34:20 PM.542] LSPD First Response: [TRACE] Set title to Jose Rodriguez for Police Radio [1/5/2024 1:34:20 PM.555] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/5/2024 1:34:20 PM.559] LSPD First Response: [TRACE] Set title to Jose Rodriguez for Vehicle Options [1/5/2024 1:34:20 PM.566] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/5/2024 1:34:20 PM.569] LSPD First Response: [TRACE] Set title to Jose Rodriguez for Inventory [1/5/2024 1:34:20 PM.573] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/5/2024 1:34:20 PM.580] LSPD First Response: [TRACE] Set title to Jose Rodriguez for Settings [1/5/2024 1:34:20 PM.589] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [1/5/2024 1:34:20 PM.652] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/5/2024 1:34:20 PM.674] LSPD First Response: [TRACE] Requested Audio [1/5/2024 1:34:20 PM.688] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/5/2024 1:34:21 PM.714] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/5/2024 1:34:21 PM.983] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:21 PM.983] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:34:21 PM.984] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/5/2024 1:34:22 PM.026] LSPD First Response: [INFO] Vinewood Police Station [1/5/2024 1:34:22 PM.026] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/5/2024 1:34:22 PM.027] LSPD First Response: [INFO] La Mesa Police Station [1/5/2024 1:34:22 PM.027] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/5/2024 1:34:22 PM.027] LSPD First Response: [INFO] Rockford Hills Police Station [1/5/2024 1:34:22 PM.027] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Vespucci Police Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Downtown Police Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Davis Sheriff Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/5/2024 1:34:22 PM.028] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/5/2024 1:34:22 PM.029] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/5/2024 1:34:22 PM.029] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/5/2024 1:34:22 PM.029] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/5/2024 1:34:22 PM.029] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/5/2024 1:34:22 PM.046] LSPD First Response: [TRACE] Auto started component Debug #1 [1/5/2024 1:34:22 PM.047] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/5/2024 1:34:22 PM.047] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/5/2024 1:34:22 PM.049] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/5/2024 1:34:22 PM.049] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/5/2024 1:34:22 PM.050] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/5/2024 1:34:22 PM.050] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/5/2024 1:34:22 PM.050] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/5/2024 1:34:22 PM.052] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/5/2024 1:34:22 PM.053] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/5/2024 1:34:22 PM.054] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/5/2024 1:34:22 PM.055] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/5/2024 1:34:22 PM.056] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/5/2024 1:34:22 PM.060] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/5/2024 1:34:22 PM.169] LSPD First Response: [TRACE] Preloading node data [1/5/2024 1:34:22 PM.404] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/5/2024 1:34:22 PM.405] LSPD First Response: [TRACE] Checking for updates... [1/5/2024 1:34:22 PM.412] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/5/2024 1:34:22 PM.412] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 83faeee7-626d-4b0a-a4bd-f680b96a64dd. Enhanced features available. [1/5/2024 1:34:22 PM.457] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/5/2024 1:34:22 PM.460] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/5/2024 1:34:22 PM.460] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/5/2024 1:34:22 PM.560] LSPD First Response: [TRACE] This version seems up to date. [1/5/2024 1:34:22 PM.560] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/5/2024 1:34:25 PM.143] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/5/2024 1:34:28 PM.436] LSPD First Response: [TRACE] Done preloading node data [1/5/2024 1:34:28 PM.436] LSPD First Response: [TRACE] Preloading node data [1/5/2024 1:34:28 PM.436] LSPD First Response: [TRACE] Done preloading node data [1/5/2024 1:34:28 PM.439] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/5/2024 1:34:28 PM.448] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/5/2024 1:34:28 PM.449] LSPD First Response: [TRACE] Disabling ambient game police chases [1/5/2024 1:34:28 PM.458] LSPD First Response: [TRACE] Disabled ambient game police chases [1/5/2024 1:34:28 PM.458] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/5/2024 1:34:28 PM.462] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/5/2024 1:34:28 PM.465] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/5/2024 1:34:28 PM.465] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/5/2024 1:34:30 PM.089] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/5/2024 1:34:30 PM.089] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/5/2024 1:34:30 PM.157] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/5/2024 1:34:30 PM.159] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/5/2024 1:34:30 PM.160] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/5/2024 1:34:30 PM.161] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/5/2024 1:34:30 PM.161] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/5/2024 1:34:30 PM.161] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/5/2024 1:34:30 PM.172] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/5/2024 1:34:30 PM.184] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/5/2024 1:34:30 PM.186] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/5/2024 1:34:30 PM.186] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/5/2024 1:34:30 PM.190] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/5/2024 1:34:30 PM.223] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/5/2024 1:34:30 PM.233] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/5/2024 1:34:30 PM.233] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/5/2024 1:34:30 PM.241] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/5/2024 1:34:30 PM.243] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/5/2024 1:34:30 PM.276] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/5/2024 1:34:30 PM.287] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/5/2024 1:34:30 PM.291] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/5/2024 1:34:37 PM.809] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:34:37 PM.811] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:34:38 PM.357] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:34:38 PM.360] LSPD First Response: [TRACE] Created polgauntlet at X:267.8423 Y:561.3712 Z:145.3456 [1/5/2024 1:34:38 PM.360] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/5/2024 1:34:38 PM.380] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:34:38 PM.385] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:34:38 PM.795] LSPD First Response: [TRACE] Jenny Sandusky (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:34:38 PM.881] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:34:39 PM.690] LSPD First Response: [TRACE] we're on the lspdfr page [1/5/2024 1:34:39 PM.690] LSPD First Response: [TRACE] 7FF65EA7A73B [1/5/2024 1:34:40 PM.114] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND() [1/5/2024 1:34:40 PM.198] LSPD First Response: [TRACE] KILL stats page [1/5/2024 1:34:40 PM.198] LSPD First Response: [TRACE] request settings page [1/5/2024 1:34:40 PM.214] LSPD First Response: [TRACE] load settings gfx [1/5/2024 1:34:40 PM.366] LSPD First Response: [TRACE] lspdfr page finalizalation [1/5/2024 1:35:00 PM.014] LSPD First Response: [INFO] Login success [1/5/2024 1:35:00 PM.064] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync [1/5/2024 1:35:00 PM.064] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync. [1/5/2024 1:35:00 PM.067] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server. [1/5/2024 1:35:00 PM.607] LSPD First Response: [TRACE] during character sync, 0 characters were outdated on the server [1/5/2024 1:35:00 PM.616] LSPD First Response: [TRACE] During character sync, Jason Smith was missing on the server [1/5/2024 1:35:00 PM.618] LSPD First Response: [TRACE] During character sync, Jose Rodriguez was missing on the server [1/5/2024 1:35:00 PM.836] LSPD First Response: [TRACE] New character synced with online. ID: 92751 -- 92751 [1/5/2024 1:35:00 PM.856] LSPD First Response: [TRACE] New character synced with online. ID: 92752 -- 92752 [1/5/2024 1:35:13 PM.835] LSPD First Response: [WARN] Failed to create headshot, timed out [1/5/2024 1:35:55 PM.368] LSPD First Response: [TRACE] currentsubitem: 0 [1/5/2024 1:35:56 PM.060] LSPD First Response: [TRACE] currentsubitem: 1 [1/5/2024 1:35:57 PM.010] LSPD First Response: [TRACE] SwitchToCharacter: Jose Rodriguez [1/5/2024 1:35:59 PM.823] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/5/2024 1:35:59 PM.831] LSPD First Response: [TRACE] Starting player switch [1/5/2024 1:36:02 PM.434] LSPD First Response: [TRACE] Player switch done [1/5/2024 1:36:08 PM.606] LSPD First Response: [TRACE] Preloading POLICEB [1/5/2024 1:36:08 PM.618] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:36:10 PM.479] LSPD First Response: [TRACE] Preloading POLICEB [1/5/2024 1:36:10 PM.480] LSPD First Response: [TRACE] Created policeb at X:554.9149 Y:-1033.839 Z:37.92469 [1/5/2024 1:36:10 PM.510] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:36:10 PM.516] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:36:10 PM.521] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_HWAYCOP_01) was set as a cop [1/5/2024 1:36:10 PM.561] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/5/2024 1:36:13 PM.233] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/5/2024 1:36:13 PM.239] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/5/2024 1:36:13 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:36:13 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:36:13 PM.250] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2024 1:36:13 PM.275] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/5/2024 1:36:13 PM.729] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:36:13 PM.729] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:36:14 PM.241] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:36:14 PM.243] LSPD First Response: [TRACE] Created police3 at X:654.2961 Y:-1025.248 Z:37.29154 [1/5/2024 1:36:14 PM.272] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:36:14 PM.297] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:36:14 PM.387] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [1/5/2024 1:36:14 PM.406] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:36:14 PM.446] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:36:14 PM.450] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:36:14 PM.973] LSPD First Response: [TRACE] Peyton Young (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:36:15 PM.009] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/5/2024 1:36:20 PM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:36:20 PM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/5/2024 1:36:20 PM.084] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/5/2024 1:36:20 PM.103] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/5/2024 1:36:20 PM.158] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/5/2024 1:36:20 PM.272] LSPD First Response: [TRACE] Player went on duty. [1/5/2024 1:36:20 PM.297] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/5/2024 1:36:27 PM.618] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.897] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.913] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.944] LSPD First Response: DeadlyWeapons, Version=3.4.3.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.945] LSPD First Response: IGCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.958] LSPD First Response: JMCalloutsRemastered, Version=3.9.7.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.973] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.980] LSPD First Response: SuperCallouts, Version=3.9.4.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.982] LSPD First Response: TAGsCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:27 PM.997] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:28 PM.013] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:28 PM.019] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:36:28 PM.033] LSPD First Response: Creating plugin: CalloutInterface.Main [1/5/2024 1:36:28 PM.033] LSPD First Response: Creating plugin: ChaosCallouts.Main [1/5/2024 1:36:28 PM.033] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/5/2024 1:36:28 PM.639] LSPD First Response: Creating plugin: DeadlyWeapons.Main [1/5/2024 1:36:28 PM.640] LSPD First Response: Creating plugin: IGCallouts.Main [1/5/2024 1:36:28 PM.640] LSPD First Response: Creating plugin: JMCalloutsRemastered.Main [1/5/2024 1:36:28 PM.640] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/5/2024 1:36:28 PM.780] LSPD First Response: Creating plugin: SuperCallouts.Main [1/5/2024 1:36:28 PM.780] LSPD First Response: Creating plugin: TAGsCallouts.Main [1/5/2024 1:36:28 PM.780] LSPD First Response: Creating plugin: Traffic_Policer.Main [1/5/2024 1:36:29 PM.111] LSPD First Response: Creating Traffic Policer.Main. [1/5/2024 1:36:29 PM.120] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [1/5/2024 1:36:29 PM.199] LSPD First Response: Done with Traffic Policer.Main. [1/5/2024 1:36:29 PM.199] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/5/2024 1:36:29 PM.325] LSPD First Response: Creating plugin: UnitedCallouts.Main [1/5/2024 1:36:29 PM.329] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/5/2024 1:36:29 PM.329] LSPD First Response: Go on duty to fully load CompuLite [1/5/2024 1:36:29 PM.509] DeadlyWeapons: Loading config. [1/5/2024 1:36:29 PM.571] DeadlyWeapons: Config loaded. [1/5/2024 1:36:29 PM.571] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [1/5/2024 1:36:29 PM.571] DeadlyWeapons: ====================================================== [1/5/2024 1:36:29 PM.571] DeadlyWeapons: Dependencies Found: [1/5/2024 1:36:29 PM.571] DeadlyWeapons: PyroCommon, Version: 1.1.0.0 [1/5/2024 1:36:29 PM.571] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [1/5/2024 1:36:29 PM.571] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [1/5/2024 1:36:29 PM.571] DeadlyWeapons: ====================================================== [1/5/2024 1:36:29 PM.581] LSPD First Response: [LOG]: Loading config file from IGCallouts. [1/5/2024 1:36:29 PM.654] LSPD First Response: [LOG]: Loading config file from JM Callouts Remastered. [1/5/2024 1:36:29 PM.655] LSPD First Response: Initializing Config for JMCalloutsRemastered [1/5/2024 1:36:29 PM.706] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/5/2024 1:36:29 PM.706] LSPD First Response: Go on duty to fully load StopThePed [1/5/2024 1:36:29 PM.833] SuperCallouts: Loading config. [1/5/2024 1:36:29 PM.866] SuperCallouts: Config loaded. [1/5/2024 1:36:29 PM.866] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [1/5/2024 1:36:29 PM.866] SuperCallouts: ====================================================== [1/5/2024 1:36:29 PM.866] SuperCallouts: Dependencies Found: [1/5/2024 1:36:29 PM.866] SuperCallouts: PyroCommon, Version: 1.1.0.0 [1/5/2024 1:36:29 PM.866] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [1/5/2024 1:36:29 PM.866] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [1/5/2024 1:36:29 PM.866] SuperCallouts: ====================================================== [1/5/2024 1:36:29 PM.872] LSPD First Response: [LOG]: Loading config file from TAGsCallouts. [1/5/2024 1:36:29 PM.893] [LOG]: Loading Stats file from DynamicCallouts [1/5/2024 1:36:30 PM.009] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [1/5/2024 1:36:30 PM.009] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [1/5/2024 1:36:30 PM.011] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/5/2024 1:36:30 PM.011] LSPD First Response: Go on duty to fully load UltimateBackup [1/5/2024 1:36:30 PM.012] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [1/5/2024 1:36:30 PM.040] LSPD First Response: We have 3 callouts registered [1/5/2024 1:36:30 PM.041] LSPD First Response: CalloutManager initialized [1/5/2024 1:36:30 PM.044] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [1/5/2024 1:36:30 PM.060] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/5/2024 1:36:30 PM.062] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/5/2024 1:36:30 PM.081] LSPD First Response: [INFO] Model preloading enabled [1/5/2024 1:36:30 PM.081] LSPD First Response: [TRACE] Preloading POLICE [1/5/2024 1:36:30 PM.081] LSPD First Response: [TRACE] Preloading POLICE2 [1/5/2024 1:36:30 PM.081] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:36:30 PM.081] LSPD First Response: [TRACE] Preloading POLICET [1/5/2024 1:36:30 PM.081] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/5/2024 1:36:30 PM.083] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:36:30 PM.084] LSPD First Response: [TRACE] Preloading POLICE4 [1/5/2024 1:36:30 PM.084] LSPD First Response: [TRACE] Preloading POLICEB [1/5/2024 1:36:30 PM.084] LSPD First Response: [TRACE] Preloading FBI2 [1/5/2024 1:36:30 PM.085] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/5/2024 1:36:30 PM.086] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/5/2024 1:36:30 PM.086] LSPD First Response: [TRACE] Preloading BUZZARD [1/5/2024 1:36:30 PM.087] LSPD First Response: [TRACE] Preloading POLMAV [1/5/2024 1:36:30 PM.087] LSPD First Response: [TRACE] Preloading FROGGER2 [1/5/2024 1:36:30 PM.088] LSPD First Response: [TRACE] Preloading AMBULANCE [1/5/2024 1:36:30 PM.088] LSPD First Response: [TRACE] Preloading FIRETRUK [1/5/2024 1:36:30 PM.089] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/5/2024 1:36:30 PM.089] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/5/2024 1:36:30 PM.089] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/5/2024 1:36:30 PM.094] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/5/2024 1:36:30 PM.095] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/5/2024 1:36:30 PM.095] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/5/2024 1:36:30 PM.108] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/5/2024 1:36:30 PM.110] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/5/2024 1:36:30 PM.115] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/5/2024 1:36:30 PM.117] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/5/2024 1:36:30 PM.149] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/5/2024 1:36:30 PM.149] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/5/2024 1:36:30 PM.149] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/5/2024 1:36:30 PM.149] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/5/2024 1:36:30 PM.159] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/5/2024 1:36:30 PM.160] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/5/2024 1:36:30 PM.161] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/5/2024 1:36:30 PM.167] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/5/2024 1:36:30 PM.168] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/5/2024 1:36:30 PM.168] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/5/2024 1:36:30 PM.172] LSPD First Response: In traffic policer duty event handler: True [1/5/2024 1:36:30 PM.175] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [1/5/2024 1:36:30 PM.196] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 1/6/2024 11:06:37 AM [1/5/2024 1:36:30 PM.200] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [1/5/2024 1:36:30 PM.203] LSPD First Response: SCID:/amkmero/ [1/5/2024 1:36:30 PM.209] LSPD First Response: GAME VERSION: 1.0.3095.0 [1/5/2024 1:36:30 PM.210] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [1/5/2024 1:36:30 PM.212] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [1/5/2024 1:36:30 PM.221] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [1/5/2024 1:36:30 PM.221] LSPD First Response: Dependency check for Traffic Policer successful: True [1/5/2024 1:36:30 PM.227] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/5/2024 1:36:30 PM.228] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [1/5/2024 1:36:30 PM.229] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [1/5/2024 1:36:30 PM.249] LSPD First Response: Deserialized Charo Khan [1/5/2024 1:36:30 PM.250] LSPD First Response: Deserialized Ryan Lamberti [1/5/2024 1:36:30 PM.251] LSPD First Response: Deserialized Jones Brown [1/5/2024 1:36:30 PM.252] LSPD First Response: Deserialized Zoey Ridenour [1/5/2024 1:36:30 PM.253] LSPD First Response: Deserialized Billy Carson [1/5/2024 1:36:30 PM.429] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [1/5/2024 1:36:30 PM.464] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/5/2024 1:36:30 PM.466] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/5/2024 1:36:30 PM.466] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [1/5/2024 1:36:30 PM.466] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [1/5/2024 1:36:30 PM.467] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] ALPR = False [1/5/2024 1:36:30 PM.468] LSPD First Response: IPT.Common: [INFO] Incident = False [1/5/2024 1:36:30 PM.469] LSPD First Response: IPT.Common: [INFO] Peds = False [1/5/2024 1:36:30 PM.469] LSPD First Response: IPT.Common: [INFO] Vehicles = False [1/5/2024 1:36:30 PM.469] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/5/2024 1:36:30 PM.469] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/5/2024 1:36:30 PM.527] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [1/5/2024 1:36:30 PM.530] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [1/5/2024 1:36:30 PM.533] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [1/5/2024 1:36:30 PM.535] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [1/5/2024 1:36:30 PM.538] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [1/5/2024 1:36:30 PM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [1/5/2024 1:36:30 PM.545] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [1/5/2024 1:36:30 PM.549] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [1/5/2024 1:36:30 PM.551] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [1/5/2024 1:36:30 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [1/5/2024 1:36:30 PM.554] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [1/5/2024 1:36:30 PM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [1/5/2024 1:36:30 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [1/5/2024 1:36:30 PM.561] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [1/5/2024 1:36:30 PM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [1/5/2024 1:36:30 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [1/5/2024 1:36:30 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [1/5/2024 1:36:30 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [1/5/2024 1:36:30 PM.571] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [1/5/2024 1:36:30 PM.574] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [1/5/2024 1:36:30 PM.577] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [1/5/2024 1:36:30 PM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [1/5/2024 1:36:30 PM.580] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [1/5/2024 1:36:30 PM.582] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [1/5/2024 1:36:30 PM.583] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [1/5/2024 1:36:30 PM.588] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [1/5/2024 1:36:30 PM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [1/5/2024 1:36:30 PM.591] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [1/5/2024 1:36:30 PM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [1/5/2024 1:36:30 PM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [1/5/2024 1:36:30 PM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [1/5/2024 1:36:30 PM.599] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [1/5/2024 1:36:30 PM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [1/5/2024 1:36:30 PM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [1/5/2024 1:36:30 PM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [1/5/2024 1:36:30 PM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [1/5/2024 1:36:30 PM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [1/5/2024 1:36:30 PM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [1/5/2024 1:36:30 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [1/5/2024 1:36:30 PM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [1/5/2024 1:36:30 PM.619] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [1/5/2024 1:36:30 PM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [1/5/2024 1:36:30 PM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [1/5/2024 1:36:30 PM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [1/5/2024 1:36:30 PM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [1/5/2024 1:36:30 PM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [1/5/2024 1:36:30 PM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [1/5/2024 1:36:30 PM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [1/5/2024 1:36:30 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [1/5/2024 1:36:30 PM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [1/5/2024 1:36:30 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [1/5/2024 1:36:30 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [1/5/2024 1:36:30 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [1/5/2024 1:36:30 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [1/5/2024 1:36:30 PM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [1/5/2024 1:36:30 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [1/5/2024 1:36:30 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [1/5/2024 1:36:30 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [1/5/2024 1:36:30 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [1/5/2024 1:36:30 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [1/5/2024 1:36:30 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [1/5/2024 1:36:30 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [1/5/2024 1:36:30 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [1/5/2024 1:36:30 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [1/5/2024 1:36:30 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [1/5/2024 1:36:30 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [1/5/2024 1:36:30 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [1/5/2024 1:36:30 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [1/5/2024 1:36:30 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [1/5/2024 1:36:30 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [1/5/2024 1:36:30 PM.688] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [1/5/2024 1:36:30 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [1/5/2024 1:36:30 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [1/5/2024 1:36:30 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [1/5/2024 1:36:30 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [1/5/2024 1:36:30 PM.699] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [1/5/2024 1:36:30 PM.700] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [1/5/2024 1:36:30 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [1/5/2024 1:36:30 PM.703] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [1/5/2024 1:36:30 PM.705] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [1/5/2024 1:36:30 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [1/5/2024 1:36:30 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [1/5/2024 1:36:30 PM.711] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [1/5/2024 1:36:30 PM.713] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [1/5/2024 1:36:30 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [1/5/2024 1:36:30 PM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [1/5/2024 1:36:30 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [1/5/2024 1:36:30 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [1/5/2024 1:36:30 PM.720] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [1/5/2024 1:36:30 PM.721] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [1/5/2024 1:36:30 PM.723] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [1/5/2024 1:36:30 PM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [1/5/2024 1:36:30 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [1/5/2024 1:36:30 PM.728] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [1/5/2024 1:36:30 PM.729] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [1/5/2024 1:36:30 PM.730] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [1/5/2024 1:36:30 PM.731] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [1/5/2024 1:36:30 PM.733] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [1/5/2024 1:36:30 PM.735] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [1/5/2024 1:36:30 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [1/5/2024 1:36:30 PM.740] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [1/5/2024 1:36:30 PM.742] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [1/5/2024 1:36:30 PM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [1/5/2024 1:36:30 PM.746] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [1/5/2024 1:36:30 PM.749] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [1/5/2024 1:36:30 PM.750] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [1/5/2024 1:36:30 PM.751] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [1/5/2024 1:36:30 PM.757] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [1/5/2024 1:36:30 PM.759] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [1/5/2024 1:36:30 PM.761] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [1/5/2024 1:36:30 PM.762] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [1/5/2024 1:36:30 PM.764] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [1/5/2024 1:36:30 PM.766] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [1/5/2024 1:36:30 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [1/5/2024 1:36:30 PM.768] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-b04e2b91-ad4a-450a-9e48-a387b7add3c3 [1/5/2024 1:36:30 PM.772] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [1/5/2024 1:36:30 PM.791] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [1/5/2024 1:36:30 PM.814] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1360, Height=768} scale: {Width=0.7083333, Height=0.7111111} bounds: {X=0,Y=0,Width=1360,Height=768} [1/5/2024 1:36:31 PM.389] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [1/5/2024 1:36:31 PM.389] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/5/2024 1:36:31 PM.389] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/5/2024 1:36:31 PM.389] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/5/2024 1:36:31 PM.394] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [1/5/2024 1:36:31 PM.398] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... IGCallouts: found 10 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... JMCalloutsRemastered: found 29 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [1/5/2024 1:36:31 PM.444] LSPD First Response: CalloutInterface: [INFO] ... TAGsCallouts: found 19 callouts [1/5/2024 1:36:31 PM.445] LSPD First Response: CalloutInterface: [INFO] ... Traffic Policer: found 3 callouts [1/5/2024 1:36:31 PM.445] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts [1/5/2024 1:36:31 PM.445] LSPD First Response: CalloutInterface: [INFO] ... found a total of 135 callout(s), of which 87 are silently spawnable [1/5/2024 1:36:31 PM.475] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/5/2024 1:36:31 PM.584] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/5/2024 1:36:31 PM.584] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/5/2024 1:36:31 PM.584] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/5/2024 1:36:31 PM.584] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/5/2024 1:36:31 PM.609] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/5/2024 1:36:31 PM.639] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/5/2024 1:36:31 PM.645] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/5/2024 1:36:31 PM.656] LSPD First Response: [TRACE] Has taken study survey: False [1/5/2024 1:36:31 PM.659] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/5/2024 1:36:31 PM.674] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/5/2024 1:36:31 PM.677] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/5/2024 1:36:31 PM.699] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/5/2024 1:36:31 PM.699] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/5/2024 1:36:31 PM.701] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/5/2024 1:36:31 PM.704] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/5/2024 1:36:31 PM.706] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/5/2024 1:36:31 PM.709] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/5/2024 1:36:31 PM.711] LSPD First Response: Traffic Policer is not in beta. [1/5/2024 1:36:31 PM.718] LSPD First Response: Traffic Policer.Mainloop started [1/5/2024 1:36:31 PM.718] LSPD First Response: Loading Traffic Policer settings... [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/5/2024 1:36:31 PM.773] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/5/2024 1:36:31 PM.777] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [1/5/2024 1:36:31 PM.846] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/5/2024 1:36:31 PM.877] LSPD First Response: Traffic Policer Speed Checker started. [1/5/2024 1:36:33 PM.517] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [1/5/2024 1:36:33 PM.517] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [1/5/2024 1:36:33 PM.517] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [1/5/2024 1:36:33 PM.517] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [1/5/2024 1:36:33 PM.521] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [1/5/2024 1:36:33 PM.522] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [1/5/2024 1:36:33 PM.522] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [1/5/2024 1:36:33 PM.522] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [1/5/2024 1:36:33 PM.522] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [1/5/2024 1:36:33 PM.522] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [1/5/2024 1:36:33 PM.526] LSPD First Response: ChaosCallouts: Data file exists. No generation required. [1/5/2024 1:36:33 PM.528] LSPD First Response: ======== ChaosCallouts ======= [1/5/2024 1:36:33 PM.528] LSPD First Response: UltimateBackup = True [1/5/2024 1:36:33 PM.529] LSPD First Response: StopThePed = True [1/5/2024 1:36:33 PM.529] LSPD First Response: CalloutInterface = True [1/5/2024 1:36:33 PM.529] LSPD First Response: ======================== [1/5/2024 1:36:33 PM.840] LSPD First Response: ChaosCallouts: User is on the latest build. [1/5/2024 1:36:33 PM.858] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle [1/5/2024 1:36:33 PM.859] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning [1/5/2024 1:36:33 PM.859] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun [1/5/2024 1:36:33 PM.859] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking [1/5/2024 1:36:33 PM.859] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen [1/5/2024 1:36:33 PM.859] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing [1/5/2024 1:36:33 PM.859] LSPD First Response: ===== Chaos Callouts ==== [1/5/2024 1:36:33 PM.859] LSPD First Response: [1/5/2024 1:36:33 PM.859] LSPD First Response: [LOG]: Loading is now complete. [1/5/2024 1:36:33 PM.859] LSPD First Response: [VERSION]: Detected Version: 1.2.5.1 [1/5/2024 1:36:33 PM.859] LSPD First Response: [1/5/2024 1:36:33 PM.859] LSPD First Response: ===== Chaos Callouts ==== [1/5/2024 1:36:33 PM.859] LSPD First Response: [1/5/2024 1:36:34 PM.575] LSPD First Response: CompuLite Localization Code Page: 1252 [1/5/2024 1:36:34 PM.576] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/5/2024 1:36:34 PM.618] DeadlyWeapons: Using UltimateBackup API. [1/5/2024 1:36:34 PM.622] LSPD First Response: DamageTrackerService Started [1/5/2024 1:36:34 PM.801] LSPD First Response: StopThePed Localization Code Page: 1252 [1/5/2024 1:36:34 PM.801] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/5/2024 1:36:34 PM.918] DeadlyWeapons: Starting PanicFiber. [1/5/2024 1:36:34 PM.923] [1/5/2024 1:36:34 PM.923] ================================================== IGCallouts =================================================== [1/5/2024 1:36:34 PM.923] [1/5/2024 1:36:34 PM.923] LSPD First Response: Registering callout IGCallouts.Callouts.ApartmentBurglary [1/5/2024 1:36:34 PM.923] LSPD First Response: Registering callout IGCallouts.Callouts.DrugDeal [1/5/2024 1:36:34 PM.923] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedClown [1/5/2024 1:36:34 PM.924] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedTerroristAttack [1/5/2024 1:36:34 PM.924] LSPD First Response: Registering callout IGCallouts.Callouts.ShotsFired [1/5/2024 1:36:34 PM.924] LSPD First Response: Registering callout IGCallouts.Callouts.HostageSituationReported [1/5/2024 1:36:34 PM.924] LSPD First Response: Registering callout IGCallouts.Callouts.JewelleryRobbery [1/5/2024 1:36:34 PM.924] [LOG]: All callouts of the IGCallouts.ini were loaded successfully. [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:34 PM.924] ================================================== IGCallouts =================================================== [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:34 PM.924] =============================================== IGCallouts by ImperialGamer ================================================ [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:34 PM.924] [LOG]: Callouts and settings were loaded successfully. [1/5/2024 1:36:34 PM.924] [LOG]: The config file was loaded successfully. [1/5/2024 1:36:34 PM.924] [VERSION]: Detected Version: 1.1.2.0 [1/5/2024 1:36:34 PM.924] [LOG]: Checking for a new IGCallouts version... [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:34 PM.924] =============================================== IGCallouts by ImperialGamer ================================================ [1/5/2024 1:36:34 PM.924] [1/5/2024 1:36:35 PM.581] [1/5/2024 1:36:35 PM.581] ================================================== JM Callouts Remastered =================================================== [1/5/2024 1:36:35 PM.581] [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts._911HangUp [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.CodeKaren [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalCampfireOnPublicBeach [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IllegalProstitution [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.IntoxicatedIndividual [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAKnife [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PossibleProstitution [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PublicDisturbance [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToLeave [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RefuseToPay [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.Soliciting [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnPrivateProperty [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnRailRoadProperty [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnConstructionProperty [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.LostIndividual [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.UnauthorizedAccessMovieStudio [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DerangedLover [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.DeadBody [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SuspiciousPerson [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.PersonWithAWeapon [1/5/2024 1:36:35 PM.581] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.GangRivalryShootout [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.RocketMan [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.SolicitingDelPerroPier [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.OfficerDown [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.VehicleFire [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.MonkeyWithAWeapon [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.WrecklessDriving [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.StolenEmergencyVehicle [1/5/2024 1:36:35 PM.582] LSPD First Response: Registering callout JMCalloutsRemastered.Callouts.TrespassingOnSchoolGrounds [1/5/2024 1:36:35 PM.582] [LOG]: All callouts of the JMCalloutsRemastered.ini were loaded successfully. [1/5/2024 1:36:35 PM.582] [1/5/2024 1:36:35 PM.582] ================================================== JM Callouts Remastered =================================================== [1/5/2024 1:36:35 PM.582] [1/5/2024 1:36:35 PM.582] [1/5/2024 1:36:35 PM.582] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [1/5/2024 1:36:35 PM.582] [1/5/2024 1:36:35 PM.582] [LOG]: Callouts and settings were loaded successfully. [1/5/2024 1:36:35 PM.582] [LOG]: The config file was loaded successfully. [1/5/2024 1:36:35 PM.582] [VERSION]: Detected Version: 3.9.7.0 [1/5/2024 1:36:35 PM.582] [LOG]: Checking for a new JM Callouts Remastered version... [1/5/2024 1:36:35 PM.582] [1/5/2024 1:36:35 PM.583] =============================================== JM Callouts Remastered by OfficerMorrison ================================================ [1/5/2024 1:36:35 PM.583] [1/5/2024 1:36:37 PM.831] SuperCallouts: Using UltimateBackup API. [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [1/5/2024 1:36:37 PM.833] SuperCallouts: HotPursuit Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [1/5/2024 1:36:37 PM.833] SuperCallouts: Robbery Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [1/5/2024 1:36:37 PM.833] SuperCallouts: CarAccidents Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [1/5/2024 1:36:37 PM.833] SuperCallouts: AngryAnimals Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [1/5/2024 1:36:37 PM.833] SuperCallouts: Kidnapping Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [1/5/2024 1:36:37 PM.833] SuperCallouts: TruckCrash Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [1/5/2024 1:36:37 PM.833] SuperCallouts: PrisonTransport Enabled [1/5/2024 1:36:37 PM.833] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [1/5/2024 1:36:37 PM.833] SuperCallouts: Hit and Run Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [1/5/2024 1:36:37 PM.834] SuperCallouts: Stolen police vehicle Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [1/5/2024 1:36:37 PM.834] SuperCallouts: Stolen dump truck Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [1/5/2024 1:36:37 PM.834] SuperCallouts: AmbulanceEscort Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [1/5/2024 1:36:37 PM.834] SuperCallouts: Aliens Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [1/5/2024 1:36:37 PM.834] SuperCallouts: Open Carry Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [1/5/2024 1:36:37 PM.834] SuperCallouts: Fire Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [1/5/2024 1:36:37 PM.834] SuperCallouts: OfficerShootout Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [1/5/2024 1:36:37 PM.834] SuperCallouts: Suspicious Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [1/5/2024 1:36:37 PM.834] SuperCallouts: Manhunt Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [1/5/2024 1:36:37 PM.834] SuperCallouts: Impersonator Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [1/5/2024 1:36:37 PM.834] SuperCallouts: ToiletPaperBandit Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [1/5/2024 1:36:37 PM.834] SuperCallouts: Blocking Traffic Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [1/5/2024 1:36:37 PM.834] SuperCallouts: Illegal Parking Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [1/5/2024 1:36:37 PM.834] SuperCallouts: Knife Attack Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [1/5/2024 1:36:37 PM.834] SuperCallouts: Dead Body Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [1/5/2024 1:36:37 PM.834] SuperCallouts: FakeCall Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [1/5/2024 1:36:37 PM.834] SuperCallouts: Trespassing Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [1/5/2024 1:36:37 PM.834] SuperCallouts: Vandalizing Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [1/5/2024 1:36:37 PM.834] SuperCallouts: InjuredCop Enabled [1/5/2024 1:36:37 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [1/5/2024 1:36:37 PM.835] SuperCallouts: IndecentExposure Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [1/5/2024 1:36:37 PM.835] SuperCallouts: PrisonBreak Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [1/5/2024 1:36:37 PM.835] SuperCallouts: Mafia1 Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [1/5/2024 1:36:37 PM.835] SuperCallouts: Mafia2 Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [1/5/2024 1:36:37 PM.835] SuperCallouts: Mafia3 Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [1/5/2024 1:36:37 PM.835] SuperCallouts: Mafia4 Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [1/5/2024 1:36:37 PM.835] SuperCallouts: LostMC Enabled [1/5/2024 1:36:37 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [1/5/2024 1:36:37 PM.835] SuperCallouts: LSGTF Enabled [1/5/2024 1:36:37 PM.989] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/5/2024 1:36:38 PM.008] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/5/2024 1:36:38 PM.035] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [1/5/2024 1:36:38 PM.154] [1/5/2024 1:36:38 PM.154] =============================================== TAGsCallouts by Eli180sx ================================================ [1/5/2024 1:36:38 PM.154] [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.Mugging [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.PersonWithAGun [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.Pursuit1 [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.StolenVehicle [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.ConveiniceStoreRobbery [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.DomesticViolence [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicIntoxication [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.WelfareCheck [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.DangerousAnimal [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleOnFire [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.DeadBodyFound [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.SuspiciousPerson [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.PossibleSolicitation [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.Prank911Call [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicDisturbance [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.TrafficStopBackup [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.AttemptedBurglary [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleStuckOnTrainTracks [1/5/2024 1:36:38 PM.155] LSPD First Response: Registering callout TAGsCallouts.Callouts.ArrestWarrant [1/5/2024 1:36:38 PM.155] [LOG]: All callouts of the TAGsCallouts.ini were loaded successfully. [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:38 PM.155] =============================================== TAGsCallouts by Eli180sx ================================================ [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:38 PM.155] =============================================== TAGsCallouts by Eli180sx ================================================ [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:38 PM.155] [LOG]: Callouts and Settings were loaded successfully [1/5/2024 1:36:38 PM.155] [LOG]: The config file was loaded successfully. [1/5/2024 1:36:38 PM.155] [VERSION]: Detected Version: 1.3.0.0 [1/5/2024 1:36:38 PM.155] [LOG]: Checking for a new TAGsCallouts version... [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:38 PM.155] =============================================== TAGsCallouts by Eli180sx ================================================ [1/5/2024 1:36:38 PM.155] [1/5/2024 1:36:40 PM.734] [1/5/2024 1:36:40 PM.735] ================================================== UnitedCallouts =================================================== [1/5/2024 1:36:40 PM.735] [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [1/5/2024 1:36:40 PM.735] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity [1/5/2024 1:36:40 PM.736] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [1/5/2024 1:36:40 PM.736] [1/5/2024 1:36:40 PM.736] ================================================== UnitedCallouts =================================================== [1/5/2024 1:36:40 PM.736] [1/5/2024 1:36:40 PM.736] [1/5/2024 1:36:40 PM.736] =============================================== UnitedCallouts by sEbi3 ================================================ [1/5/2024 1:36:40 PM.736] [1/5/2024 1:36:40 PM.736] [LOG]: Callouts and settings were loaded successfully. [1/5/2024 1:36:40 PM.736] [LOG]: The config file was loaded successfully. [1/5/2024 1:36:40 PM.737] [VERSION]: Detected Version: 1.5.8.0 [1/5/2024 1:36:40 PM.737] [LOG]: Checking for a new UnitedCallouts version... [1/5/2024 1:36:40 PM.737] [1/5/2024 1:36:40 PM.737] =============================================== UnitedCallouts by sEbi3 ================================================ [1/5/2024 1:36:40 PM.737] [1/5/2024 1:36:40 PM.948] DeadlyWeapons: Version is up to date! [05.01.2024 13:36:42.826] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [05.01.2024 13:36:42.865] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/5/2024 1:36:43 PM.156] SuperCallouts: Version is up to date! [1/5/2024 1:36:55 PM.860] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/5/2024 1:36:55 PM.860] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/5/2024 1:36:55 PM.860] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/5/2024 1:36:55 PM.861] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/5/2024 1:36:55 PM.861] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/5/2024 1:36:55 PM.861] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/5/2024 1:37:07 PM.990] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:37:07 PM.999] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:08 PM.045] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:37:08 PM.050] LSPD First Response: [TRACE] Created polgauntlet at X:702.991 Y:793.2816 Z:207.0244 [1/5/2024 1:37:08 PM.050] LSPD First Response: [TRACE] Forced DLC Livery: 4 [1/5/2024 1:37:08 PM.092] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:08 PM.095] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:08 PM.107] LSPD First Response: [TRACE] Huckleberry Lawren (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:08 PM.139] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:08 PM.142] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:08 PM.145] LSPD First Response: [TRACE] Jet Mofujohn (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:08 PM.173] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:37:24 PM.630] LSPD First Response: [TRACE] Launching new encounter for Charo Khan [1/5/2024 1:37:24 PM.641] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2024 1:37:33 PM.409] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:37:33 PM.410] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:34 PM.764] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:37:34 PM.766] LSPD First Response: [TRACE] Created police5 at X:311.3934 Y:576.5319 Z:154.8972 [1/5/2024 1:37:34 PM.766] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/5/2024 1:37:34 PM.805] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:34 PM.810] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:34 PM.814] LSPD First Response: [TRACE] Daniel Johnson (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:34 PM.852] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:37:43 PM.748] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:37:43 PM.749] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:43 PM.792] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:37:43 PM.796] LSPD First Response: [TRACE] Created polgauntlet at X:38.72438 Y:635.0987 Z:207.8655 [1/5/2024 1:37:43 PM.796] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/5/2024 1:37:43 PM.845] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:37:43 PM.848] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:43 PM.851] LSPD First Response: [TRACE] Gus Hades (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:43 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:37:48 PM.813] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:37:48 PM.813] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:37:48 PM.860] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:37:48 PM.863] LSPD First Response: [TRACE] Created sheriff at X:438.7736 Y:1108.197 Z:233.45 [1/5/2024 1:37:48 PM.901] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:37:48 PM.908] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:48 PM.916] LSPD First Response: [TRACE] Eloisa Martinez (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:48 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/5/2024 1:37:53 PM.917] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:37:53 PM.917] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:37:53 PM.952] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:37:53 PM.954] LSPD First Response: [TRACE] Created police5 at X:269.7297 Y:612.9603 Z:154.9695 [1/5/2024 1:37:53 PM.954] LSPD First Response: [TRACE] Forced DLC Livery: 8 [1/5/2024 1:37:53 PM.991] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:37:53 PM.995] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:53 PM.997] LSPD First Response: [TRACE] Emma Roberts (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:54 PM.045] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:37:54 PM.048] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:37:54 PM.051] LSPD First Response: [TRACE] Laura Vickery (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:37:54 PM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:38:09 PM.014] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:38:09 PM.016] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:09 PM.055] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:38:09 PM.056] LSPD First Response: [TRACE] Created police5 at X:136.463 Y:942.1257 Z:210.9289 [1/5/2024 1:38:09 PM.056] LSPD First Response: [TRACE] Forced DLC Livery: 8 [1/5/2024 1:38:09 PM.093] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:09 PM.096] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:38:09 PM.101] LSPD First Response: [TRACE] Ivan Dzasokhov (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:38:09 PM.150] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:38:11 PM.753] Axon Signal: Waiting for second press of keybinding within cooldown time. [1/5/2024 1:38:12 PM.526] Axon Signal: No second press of keybinding detected. Aborting... [1/5/2024 1:38:13 PM.604] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2024 1:38:14 PM.029] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:38:14 PM.029] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:14 PM.079] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:38:14 PM.081] LSPD First Response: [TRACE] Created sheriff at X:297.7816 Y:710.7826 Z:175.7076 [1/5/2024 1:38:14 PM.115] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:14 PM.118] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:38:14 PM.121] LSPD First Response: [TRACE] Michael Green (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:38:14 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/5/2024 1:38:22 PM.611] Axon Signal: Waiting for second press of keybinding within cooldown time. [1/5/2024 1:38:23 PM.391] Axon Signal: No second press of keybinding detected. Aborting... [1/5/2024 1:38:39 PM.394] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:38:39 PM.395] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:39 PM.399] LSPD First Response: [TRACE] Freeing spawned suspect [1/5/2024 1:38:39 PM.402] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2024 1:38:39 PM.403] LSPD First Response: [TRACE] StageOnFinished [1/5/2024 1:38:39 PM.404] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2024 1:38:39 PM.404] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2024 1:38:39 PM.407] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2024 1:38:39 PM.408] LSPD First Response: [TRACE] Finishing all logic for Charo Khan [1/5/2024 1:38:39 PM.410] LSPD First Response: [TRACE] Crime finished [1/5/2024 1:38:39 PM.434] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:38:39 PM.436] LSPD First Response: [TRACE] Created sheriff at X:286.4078 Y:857.7626 Z:195.0255 [1/5/2024 1:38:39 PM.468] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:39 PM.471] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:38:39 PM.481] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:38:39 PM.510] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:38:39 PM.513] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:38:39 PM.515] LSPD First Response: [TRACE] Jonathan Krantz (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:38:39 PM.546] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/5/2024 1:39:10 PM.583] LSPD First Response: [TRACE] It has been 149 seconds since the last callout [1/5/2024 1:39:10 PM.610] LSPD First Response: Creating RefuseToLeave from JMCalloutsRemastered.Callouts.RefuseToLeave, JMCalloutsRemastered, Version=3.9.7.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:39:10 PM.616] LSPD First Response: [TRACE] Callout created: #1 [1/5/2024 1:39:10 PM.671] LSPD First Response: CalloutInterface: [DEBUG] received message: Business employee told the individual to leave the property but refuses to. Employee suspects the individual to be under the influence. [1/5/2024 1:39:10 PM.671] LSPD First Response: CalloutInterface: [WARNING] callout message was received but there is no matching callout in the data model [1/5/2024 1:39:10 PM.676] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/5/2024 1:39:10 PM.678] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Refuse To Leave Status = New [1/5/2024 1:39:10 PM.680] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Refuse To Leave [1/5/2024 1:39:10 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:39:10 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/5/2024 1:39:10 PM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:39:10 PM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:39:10 PM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:39:10 PM.782] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/5/2024 11:06:18 PM for Refuse To Leave [1/5/2024 1:39:10 PM.783] LSPD First Response: CalloutInterface: [DEBUG] waiting 67 in-game minutes for Refuse To Leave [1/5/2024 1:39:14 PM.915] LSPD First Response: [JM Callouts Remastered Log]: Refuse To Leave callout accepted! [1/5/2024 1:39:14 PM.923] LSPD First Response: [TRACE] Cleaning UI [1/5/2024 1:39:14 PM.931] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/5/2024 1:39:14 PM.938] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:39:14 PM.938] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:39:14 PM.938] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:39:14 PM.942] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:39:14 PM.942] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:39:14 PM.942] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:39:14 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:39:14 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:39:14 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:39:14 PM.946] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:39:14 PM.946] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:39:14 PM.946] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:39:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:39:14 PM.948] LSPD First Response: [TRACE] User accepted callout [1/5/2024 1:39:14 PM.994] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [1/5/2024 1:39:15 PM.087] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:15 PM.090] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:39:15 PM.546] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:15 PM.548] LSPD First Response: [TRACE] Created polgauntlet at X:448.7335 Y:875.6155 Z:198.6461 [1/5/2024 1:39:15 PM.549] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/5/2024 1:39:15 PM.642] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:39:15 PM.645] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:15 PM.647] LSPD First Response: [TRACE] Parker Crow (S_M_Y_HWAYCOP_01) was set as a cop [1/5/2024 1:39:15 PM.680] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:39:15 PM.874] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Refuse To Leave [1/5/2024 1:39:15 PM.874] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Refuse To Leave [1/5/2024 1:39:17 PM.884] Axon Signal: Emergency light activation detected and at or above speed threshold! Starting bodycam recording. [1/5/2024 1:39:19 PM.928] Axon Signal: Playing bodycam recording interval sound... [1/5/2024 1:39:20 PM.156] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:20 PM.156] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:39:20 PM.204] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:20 PM.206] LSPD First Response: [TRACE] Created polgauntlet at X:43.30545 Y:635.5566 Z:207.9121 [1/5/2024 1:39:20 PM.206] LSPD First Response: [TRACE] Forced DLC Livery: 4 [1/5/2024 1:39:20 PM.254] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:39:20 PM.259] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:20 PM.264] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:39:20 PM.302] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:39:20 PM.305] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:20 PM.308] LSPD First Response: [TRACE] Kate Knight (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:39:20 PM.353] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:39:30 PM.222] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:39:30 PM.222] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:39:30 PM.268] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:39:30 PM.271] LSPD First Response: [TRACE] Created police5 at X:196.9552 Y:503.3241 Z:141.5221 [1/5/2024 1:39:30 PM.271] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/5/2024 1:39:30 PM.323] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:39:30 PM.326] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:30 PM.329] LSPD First Response: [TRACE] Brandon Walden (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:39:30 PM.371] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:39:30 PM.373] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:30 PM.375] LSPD First Response: [TRACE] Max Norris (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:39:30 PM.423] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:39:36 PM.672] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [1/5/2024 1:39:36 PM.672] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [1/5/2024 1:39:49 PM.544] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2024 1:39:49 PM.546] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_SWAT_01) was set as a cop [1/5/2024 1:39:55 PM.669] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:55 PM.670] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:39:55 PM.716] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:39:55 PM.718] LSPD First Response: [TRACE] Created polgauntlet at X:20.56681 Y:15.25708 Z:70.85648 [1/5/2024 1:39:55 PM.719] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/5/2024 1:39:55 PM.778] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:39:55 PM.786] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:55 PM.807] LSPD First Response: [TRACE] John Biggs (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:39:55 PM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:39:55 PM.868] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:39:55 PM.874] LSPD First Response: [TRACE] Anton Linden (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:39:55 PM.926] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:40:23 PM.916] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/5/2024 1:40:23 PM.917] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Drug Raid Status = Open [1/5/2024 1:40:23 PM.917] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Drug Raid [1/5/2024 1:40:23 PM.921] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:40:23 PM.921] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/5/2024 1:40:23 PM.922] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:40:23 PM.972] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/5/2024 11:42:36 PM for [SC] Drug Raid [1/5/2024 1:40:23 PM.981] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for [SC] Drug Raid [1/5/2024 1:40:23 PM.981] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [1/5/2024 1:40:26 PM.006] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:40:26 PM.006] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:40:27 PM.187] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:40:27 PM.189] LSPD First Response: [TRACE] Created police5 at X:-478.6817 Y:-556.0355 Z:34.71724 [1/5/2024 1:40:27 PM.189] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/5/2024 1:40:27 PM.239] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/5/2024 1:40:27 PM.243] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:40:27 PM.248] LSPD First Response: [TRACE] Mark Licert (S_M_Y_HWAYCOP_01) was set as a cop [1/5/2024 1:40:27 PM.297] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:40:46 PM.412] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:40:46 PM.412] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:40:46 PM.473] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:40:46 PM.474] LSPD First Response: [TRACE] Created police5 at X:-539.7279 Y:-844.3449 Z:30.05886 [1/5/2024 1:40:46 PM.474] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/5/2024 1:40:46 PM.531] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:40:46 PM.537] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:40:46 PM.545] LSPD First Response: [TRACE] Bob Saget (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:40:46 PM.602] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:40:46 PM.607] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:40:46 PM.612] LSPD First Response: [TRACE] Charles McCarter (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:40:46 PM.661] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:41:01 PM.611] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:41:01 PM.612] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:41:01 PM.656] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:41:01 PM.657] LSPD First Response: [TRACE] Created police5 at X:-882.6906 Y:-1176.769 Z:5.683381 [1/5/2024 1:41:01 PM.657] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/5/2024 1:41:01 PM.703] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:41:01 PM.707] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:41:01 PM.712] LSPD First Response: [TRACE] Bob Saget (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:41:01 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:41:01 PM.759] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:41:01 PM.763] LSPD First Response: [TRACE] Micheal Huth (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:41:01 PM.820] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:41:05 PM.094] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Drug Raid [1/5/2024 1:41:05 PM.108] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to [SC] Drug Raid [1/5/2024 1:41:05 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:41:05 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:41:05 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:41:05 PM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:41:17 PM.260] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:19 PM.972] Axon Signal: Playing bodycam recording interval sound... [1/5/2024 1:41:20 PM.612] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:23 PM.162] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:25 PM.227] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:27 PM.436] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:30 PM.011] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:30 PM.262] LSPD First Response: [TRACE] Spawned with 1.423311 [1/5/2024 1:41:30 PM.262] LSPD First Response: [TRACE] Using -829.128, -987.3774, 12.82205 Heading: 26.8362 and -831.651, -982.067, 14.4809 Heading: 27.02484 as base positions [1/5/2024 1:41:30 PM.301] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:41:30 PM.301] LSPD First Response: [TRACE] Preloading HUNTLEY [1/5/2024 1:41:30 PM.311] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:41:31 PM.387] LSPD First Response: [TRACE] Created police3 at X:-829.128 Y:-987.3774 Z:12.82205 [1/5/2024 1:41:31 PM.499] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:41:31 PM.502] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/5/2024 1:41:31 PM.510] LSPD First Response: [TRACE] Charles Maynard (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:41:31 PM.513] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/5/2024 1:41:31 PM.515] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/5/2024 1:41:31 PM.577] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/5/2024 1:41:32 PM.153] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:41:32 PM.159] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:41:35 PM.402] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:38 PM.530] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:41:38 PM.637] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:41:38 PM.666] LSPD First Response: [TRACE] Ped Bryan Rampola has become idle again [1/5/2024 1:41:39 PM.039] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:41:41 PM.982] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:44 PM.617] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:46 PM.837] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:49 PM.071] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:41:49 PM.071] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:41:49 PM.193] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/5/2024 1:41:49 PM.193] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Unauthorized Access - Richard's Majestic Status = Open [1/5/2024 1:41:49 PM.193] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Unauthorized Access - Richard's Majestic [1/5/2024 1:41:49 PM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:41:49 PM.194] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/5/2024 1:41:49 PM.195] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:41:49 PM.249] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 12:23:55 AM for Unauthorized Access - Richard's Majestic [1/5/2024 1:41:49 PM.249] LSPD First Response: CalloutInterface: [DEBUG] waiting 68 in-game minutes for Unauthorized Access - Richard's Majestic [1/5/2024 1:41:49 PM.249] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 57 minutes [1/5/2024 1:41:49 PM.475] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:41:49 PM.478] LSPD First Response: [TRACE] Created police5 at X:-891.9324 Y:-1199.981 Z:5.363938 [1/5/2024 1:41:49 PM.478] LSPD First Response: [TRACE] Forced DLC Livery: 17 [1/5/2024 1:41:49 PM.492] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:49 PM.529] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:41:49 PM.535] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:41:49 PM.555] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:41:49 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:41:49 PM.606] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:41:49 PM.614] LSPD First Response: [TRACE] Jasmine Roach (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:41:49 PM.655] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:41:51 PM.626] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:52 PM.622] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:41:55 PM.566] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:56 PM.582] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:57 PM.987] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STBLA_02 [1/5/2024 1:41:59 PM.309] LSPD First Response: [TRACE] Thread PedStop #1 initialized [1/5/2024 1:42:00 PM.231] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:42:00 PM.276] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:42:00 PM.875] DeadlyWeapons: Player shot without armor. Rolled 3 [1/5/2024 1:42:00 PM.912] LSPD First Response: [TRACE] Jose Rodriguez (MP_M_FREEMODE_01) was damaged. [1/5/2024 1:42:01 PM.275] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [1/5/2024 1:42:01 PM.279] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [1/5/2024 1:42:01 PM.279] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [1/5/2024 1:42:01 PM.332] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [1/5/2024 1:42:01 PM.482] DeadlyWeapons: Player shot without armor. Rolled 4 [1/5/2024 1:42:01 PM.637] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [1/5/2024 1:42:01 PM.643] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2024 1:42:01 PM.644] LSPD First Response: [TRACE] Cleaning UI [1/5/2024 1:42:01 PM.644] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/5/2024 1:42:01 PM.644] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/5/2024 1:42:01 PM.647] LSPD First Response: JM Callouts Remastered - Refuse to leave is Code 4! [1/5/2024 1:42:01 PM.650] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:42:01 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:42:01 PM.652] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Refuse To Leave [1/5/2024 1:42:01 PM.652] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:42:01 PM.652] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Refuse To Leave [1/5/2024 1:42:01 PM.654] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:42:01 PM.660] LSPD First Response: [TRACE] Launching new encounter for Ryan Lamberti [1/5/2024 1:42:01 PM.661] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2024 1:42:01 PM.670] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/5/2024 1:42:10 PM.943] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:42:10 PM.975] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [1/5/2024 1:42:10 PM.977] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/5/2024 1:42:10 PM.978] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:42:10 PM.978] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/5/2024 1:42:10 PM.978] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/5/2024 1:42:10 PM.978] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/5/2024 1:42:10 PM.979] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/5/2024 1:42:10 PM.980] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/5/2024 1:42:10 PM.980] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/5/2024 1:42:10 PM.980] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/5/2024 1:42:10 PM.981] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/5/2024 1:42:10 PM.982] LSPD First Response: [TRACE] Ped Danny Shade has become idle again [1/5/2024 1:42:10 PM.982] LSPD First Response: [TRACE] Ped Joel Howard has become idle again [1/5/2024 1:42:10 PM.982] LSPD First Response: [TRACE] Ped Charles Maynard has become idle again [1/5/2024 1:42:10 PM.982] LSPD First Response: [TRACE] Ped Angelina Hawkins has become idle again [1/5/2024 1:42:10 PM.982] LSPD First Response: [TRACE] Ped Ben Karner has become idle again [1/5/2024 1:42:10 PM.984] LSPD First Response: [TRACE] Player too far away from possible suspect [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] StageOnFinished [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] Finishing all logic for Ryan Lamberti [1/5/2024 1:42:10 PM.985] LSPD First Response: [TRACE] Crime finished [1/5/2024 1:42:10 PM.990] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/5/2024 1:42:11 PM.718] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Drug Raid and releasing unit OCEAN-01 [1/5/2024 1:42:11 PM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:42:11 PM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:42:11 PM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [1/5/2024 1:42:11 PM.890] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Unauthorized Access - Richard's Majestic [1/5/2024 1:42:11 PM.890] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to Unauthorized Access - Richard's Majestic [1/5/2024 1:42:11 PM.890] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:42:11 PM.890] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:42:11 PM.891] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:42:11 PM.891] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:42:13 PM.162] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:42:13 PM.165] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [1/5/2024 1:42:13 PM.165] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/5/2024 1:42:13 PM.167] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:42:13 PM.169] LSPD First Response: [TRACE] Created police5 at X:-551.0397 Y:-144.0132 Z:38.65663 [1/5/2024 1:42:13 PM.169] LSPD First Response: [TRACE] Forced DLC Livery: 2 [1/5/2024 1:42:13 PM.169] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [1/5/2024 1:42:14 PM.439] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:42:14 PM.441] LSPD First Response: [TRACE] Created polgauntlet at X:-568.3508 Y:-166.3393 Z:38.54008 [1/5/2024 1:42:14 PM.442] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/5/2024 1:42:14 PM.442] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [1/5/2024 1:42:14 PM.443] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:42:14 PM.447] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:42:14 PM.456] LSPD First Response: [TRACE] Jackie Ryans (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:42:14 PM.457] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:42:14 PM.499] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:42:14 PM.502] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:42:14 PM.507] LSPD First Response: [TRACE] Jeffrey Hoffman (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:42:14 PM.507] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:42:14 PM.508] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:42:14 PM.511] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:42:14 PM.516] LSPD First Response: [TRACE] Jessica Sanyo (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:42:14 PM.516] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:42:14 PM.903] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:42:15 PM.532] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:42:19 PM.718] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:42:19 PM.719] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:42:19 PM.756] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:42:19 PM.758] LSPD First Response: [TRACE] Created polgauntlet at X:-621.6692 Y:-406.5767 Z:35.05674 [1/5/2024 1:42:19 PM.758] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/5/2024 1:42:19 PM.805] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:42:19 PM.809] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:42:19 PM.815] LSPD First Response: [TRACE] John Holland (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:42:19 PM.853] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:42:19 PM.857] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:42:19 PM.863] LSPD First Response: [TRACE] Daniel Small (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:42:19 PM.913] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/5/2024 1:42:24 PM.841] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2024 1:42:27 PM.602] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2024 1:42:38 PM.719] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:42:38 PM.812] LSPD First Response: [TRACE] navigated away later on after load [1/5/2024 1:42:46 PM.015] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:42:49 PM.122] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:42:49 PM.122] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:42:49 PM.122] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:42:49 PM.122] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/5/2024 1:42:49 PM.122] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/5/2024 1:42:49 PM.174] LSPD First Response: [TRACE] Ped Jessica Sanyo has become idle again [1/5/2024 1:42:49 PM.174] LSPD First Response: [TRACE] Ped Jeffrey Hoffman has become idle again [1/5/2024 1:42:49 PM.174] LSPD First Response: [TRACE] Ped Jackie Ryans has become idle again [1/5/2024 1:42:54 PM.854] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:42:54 PM.854] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:42:55 PM.295] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:42:55 PM.298] LSPD First Response: [TRACE] Created police5 at X:126.9471 Y:782.8881 Z:211.6321 [1/5/2024 1:42:55 PM.298] LSPD First Response: [TRACE] Forced DLC Livery: 8 [1/5/2024 1:42:55 PM.342] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:42:55 PM.346] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:42:55 PM.350] LSPD First Response: [TRACE] Laura Davis (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:42:55 PM.390] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/5/2024 1:42:55 PM.393] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:42:55 PM.397] LSPD First Response: [TRACE] Kate Knight (S_F_Y_SHERIFF_01) was set as a cop [1/5/2024 1:42:55 PM.434] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:42:59 PM.365] LSPD First Response: [TRACE] It has been 39 seconds since the last callout [1/5/2024 1:42:59 PM.366] LSPD First Response: Creating OwnerWanted from Traffic_Policer.Callouts.OwnerWanted, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:42:59 PM.373] LSPD First Response: [TRACE] Callout created: #2 [1/5/2024 1:42:59 PM.379] LSPD First Response: TrafficPolicer.OwnerWanted [1/5/2024 1:42:59 PM.777] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD [1/5/2024 1:42:59 PM.778] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/5/2024 1:42:59 PM.778] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = OwnerWanted Status = New [1/5/2024 1:42:59 PM.778] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for OwnerWanted [1/5/2024 1:42:59 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:42:59 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/5/2024 1:42:59 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:42:59 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:42:59 PM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:42:59 PM.816] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 10:48:43 AM for OwnerWanted [1/5/2024 1:42:59 PM.816] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for OwnerWanted [1/5/2024 1:43:03 PM.001] LSPD First Response: [TRACE] Cleaning UI [1/5/2024 1:43:03 PM.001] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.003] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.004] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.004] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.004] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.005] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.005] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.005] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.006] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:03 PM.007] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:43:03 PM.008] LSPD First Response: [TRACE] User accepted callout [1/5/2024 1:43:03 PM.048] LSPD First Response: SituationNumber: 21 [1/5/2024 1:43:03 PM.048] LSPD First Response: CreatePassenger: 1 [1/5/2024 1:43:03 PM.056] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 47 minutes [1/5/2024 1:43:03 PM.881] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for OwnerWanted [1/5/2024 1:43:03 PM.881] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for OwnerWanted [1/5/2024 1:43:15 PM.422] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:43:15 PM.423] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:15 PM.472] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:43:15 PM.474] LSPD First Response: [TRACE] Created police5 at X:254.2028 Y:809.8856 Z:196.1252 [1/5/2024 1:43:15 PM.474] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/5/2024 1:43:15 PM.524] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:15 PM.527] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:43:15 PM.540] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:43:15 PM.586] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:15 PM.591] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:43:15 PM.594] LSPD First Response: [TRACE] Charles Anthony (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:43:15 PM.640] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/5/2024 1:43:18 PM.146] LSPD First Response: [TRACE] Sydney Soros (A_F_Y_GENHOT_01) was damaged. [1/5/2024 1:43:27 PM.493] LSPD First Response: CalloutInterface: [DEBUG] closing incident Unauthorized Access - Richard's Majestic and releasing unit 6-PAUL-11 [1/5/2024 1:43:27 PM.493] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:43:27 PM.493] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:43:27 PM.493] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Unauthorized Access - Richard's Majestic [1/5/2024 1:43:30 PM.658] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/5/2024 1:43:30 PM.666] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [1/5/2024 1:43:33 PM.762] LSPD First Response: [TRACE] Assigned parking task [1/5/2024 1:43:34 PM.922] LSPD First Response: Started parking: 12.02784 Angle: 0.2690781 [1/5/2024 1:43:40 PM.253] LSPD First Response: [TRACE] Parking task ended. Result: True [1/5/2024 1:43:40 PM.263] LSPD First Response: [TRACE] Suspect has parked successfully [1/5/2024 1:43:45 PM.664] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/5/2024 1:43:46 PM.111] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/5/2024 1:43:49 PM.186] DeadlyWeapons: Pullover detected, using scenario: 7 [1/5/2024 1:43:49 PM.189] PyroCommon: Ped is Wanted? = True [1/5/2024 1:43:55 PM.254] DeadlyWeapons: Player shot without armor. Rolled 4 [1/5/2024 1:43:55 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:43:55 PM.547] LSPD First Response: [TRACE] Allowed civilian to shoot [1/5/2024 1:43:55 PM.695] LSPD First Response: [TRACE] Jimmy Ryans (MP_M_FREEMODE_01) was damaged. [1/5/2024 1:43:55 PM.843] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:43:55 PM.844] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:55 PM.905] LSPD First Response: [TRACE] Preloading SHERIFF [1/5/2024 1:43:55 PM.907] LSPD First Response: [TRACE] Created sheriff at X:291.8474 Y:672.3148 Z:165.9313 [1/5/2024 1:43:55 PM.956] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:55 PM.960] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:43:55 PM.963] LSPD First Response: [TRACE] Michael Stewart (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:43:56 PM.007] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/5/2024 1:43:56 PM.010] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:43:56 PM.013] LSPD First Response: [TRACE] Billy Jones (S_M_Y_SHERIFF_01) was set as a cop [1/5/2024 1:43:56 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/5/2024 1:43:56 PM.740] LSPD First Response: [TRACE] Jimmy Ryans (MP_M_FREEMODE_01) was damaged. [1/5/2024 1:43:56 PM.751] DeadlyWeapons: Player shot without armor. Rolled 3 [1/5/2024 1:43:56 PM.762] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Cop is dead [1/5/2024 1:43:56 PM.767] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/5/2024 1:43:56 PM.768] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [1/5/2024 1:43:56 PM.769] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [1/5/2024 1:43:56 PM.769] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: Traffic stop ended [1/5/2024 1:43:56 PM.769] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/5/2024 1:43:56 PM.770] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [1/5/2024 1:43:56 PM.770] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [1/5/2024 1:43:56 PM.773] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [1/5/2024 1:43:56 PM.804] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [1/5/2024 1:43:56 PM.804] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2024 1:43:56 PM.844] LSPD First Response: [TRACE] Cleaning UI [1/5/2024 1:43:56 PM.844] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/5/2024 1:43:56 PM.844] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/5/2024 1:43:56 PM.844] LSPD First Response: ANPR Hit callout has ended. [1/5/2024 1:43:56 PM.846] LSPD First Response: All Owner Wanted entities deleted [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:56 PM.847] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:56 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OwnerWanted [1/5/2024 1:43:56 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:43:56 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for OwnerWanted [1/5/2024 1:43:56 PM.850] LSPD First Response: [TRACE] Ped Marzia Bachelli has become idle again [1/5/2024 1:43:56 PM.853] LSPD First Response: [TRACE] Launching new encounter for Jones Brown [1/5/2024 1:43:56 PM.853] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2024 1:43:56 PM.858] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [1/5/2024 1:43:57 PM.578] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/5/2024 1:44:05 PM.541] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [1/5/2024 1:44:05 PM.541] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [1/5/2024 1:44:05 PM.964] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2024 1:44:05 PM.966] LSPD First Response: [TRACE] Freeing spawned suspect [1/5/2024 1:44:05 PM.966] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] StageOnFinished [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] Finishing all logic for Jones Brown [1/5/2024 1:44:05 PM.967] LSPD First Response: [TRACE] Crime finished [1/5/2024 1:44:08 PM.693] LSPD First Response: [TRACE] Preloading POLICE3 [1/5/2024 1:44:08 PM.695] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [1/5/2024 1:44:08 PM.696] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/5/2024 1:44:08 PM.697] LSPD First Response: [TRACE] Preloading police5 [1/5/2024 1:44:08 PM.699] LSPD First Response: [TRACE] Created police5 at X:-584.9279 Y:-156.5866 Z:38.31198 [1/5/2024 1:44:08 PM.700] LSPD First Response: [TRACE] Forced DLC Livery: 2 [1/5/2024 1:44:08 PM.700] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [1/5/2024 1:44:08 PM.701] LSPD First Response: [TRACE] Preloading polgauntlet [1/5/2024 1:44:08 PM.703] LSPD First Response: [TRACE] Created polgauntlet at X:-579.9484 Y:-170.9565 Z:38.45181 [1/5/2024 1:44:08 PM.703] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/5/2024 1:44:08 PM.703] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [1/5/2024 1:44:08 PM.713] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:44:08 PM.717] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:44:08 PM.724] LSPD First Response: [TRACE] James Willhouse (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:44:08 PM.724] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:44:09 PM.086] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:44:09 PM.273] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:44:09 PM.278] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:44:09 PM.282] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:44:09 PM.282] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:44:09 PM.283] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:44:09 PM.286] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:44:09 PM.297] LSPD First Response: [TRACE] Dimitri Dzasokhov (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:44:09 PM.298] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:44:09 PM.299] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:44:09 PM.302] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:44:09 PM.306] LSPD First Response: [TRACE] John Bunnell (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:44:09 PM.307] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:44:09 PM.308] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:44:09 PM.312] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/5/2024 1:44:09 PM.315] LSPD First Response: [TRACE] Kate White (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:44:09 PM.316] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/5/2024 1:44:09 PM.900] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:44:37 PM.446] LSPD First Response: Creating drug driver event [1/5/2024 1:44:37 PM.455] LSPD First Response: Setting drug levels [1/5/2024 1:44:51 PM.921] LSPD First Response: [TRACE] Launching new encounter for Jones Brown [1/5/2024 1:44:51 PM.921] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2024 1:44:51 PM.972] LSPD First Response: [TRACE] Spawned suspect vehicle [1/5/2024 1:44:55 PM.652] LSPD First Response: [TRACE] It has been 49 seconds since the last callout [1/5/2024 1:44:55 PM.664] LSPD First Response: Creating PersonWithAGun from TAGsCallouts.Callouts.PersonWithAGun, TAGsCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [1/5/2024 1:44:55 PM.665] LSPD First Response: [TRACE] Callout created: #3 [1/5/2024 1:44:55 PM.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD [1/5/2024 1:44:55 PM.675] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [1/5/2024 1:44:55 PM.675] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [TC] Person With A Gun Status = New [1/5/2024 1:44:55 PM.676] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [TC] Person With A Gun [1/5/2024 1:44:55 PM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:44:55 PM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [1/5/2024 1:44:55 PM.684] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:55 PM.684] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:55 PM.684] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:55 PM.713] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:55 PM.713] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:55 PM.713] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:55 PM.753] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 9:42:03 PM for [TC] Person With A Gun [1/5/2024 1:44:55 PM.753] LSPD First Response: CalloutInterface: [DEBUG] waiting 72 in-game minutes for [TC] Person With A Gun [1/5/2024 1:44:57 PM.590] LSPD First Response: GetAudioFileForAction: No file found for: CRIMES_RESIST_ARREST_01 [1/5/2024 1:44:57 PM.590] LSPD First Response: GetAudioFileForAction: No file found for: CRIMES_RESIST_ARREST_01 [1/5/2024 1:44:57 PM.590] LSPD First Response: PlayAction: Failed to find CRIMES_RESIST_ARREST_01 [1/5/2024 1:44:58 PM.184] LSPD First Response: [TRACE] Cleaning UI [1/5/2024 1:44:58 PM.185] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:58 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:58 PM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:58 PM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:58 PM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:58 PM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:44:58 PM.189] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:44:58 PM.189] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:44:58 PM.189] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:44:58 PM.190] LSPD First Response: [TRACE] User accepted callout [1/5/2024 1:44:58 PM.246] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 55 minutes [1/5/2024 1:44:58 PM.782] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [TC] Person With A Gun [1/5/2024 1:44:58 PM.782] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [TC] Person With A Gun [1/5/2024 1:45:04 PM.615] LSPD First Response: [TRACE] Player is close, starting pursuit [1/5/2024 1:45:04 PM.625] LSPD First Response: [TRACE] Created new chase [1/5/2024 1:45:04 PM.635] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [1/5/2024 1:45:04 PM.693] LSPD First Response: [TRACE] Suspect added to chase [1/5/2024 1:45:04 PM.751] LSPD First Response: [TRACE] Starting chase [1/5/2024 1:45:04 PM.751] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [1/5/2024 1:45:04 PM.806] LSPD First Response: [TRACE] Player now monitoring Jones Brown [1/5/2024 1:45:04 PM.892] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:45:04 PM.893] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:45:04 PM.954] LSPD First Response: [TRACE] Found new close chase [1/5/2024 1:45:15 PM.758] LSPD First Response: [TRACE] Too far away from recent closest chase [1/5/2024 1:45:19 PM.295] LSPD First Response: Added ambient event fibers to cleanup [1/5/2024 1:45:24 PM.733] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [1/5/2024 1:45:24 PM.734] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [1/5/2024 1:45:24 PM.780] LSPD First Response: [TRACE] Ped James Willhouse has become idle again [1/5/2024 1:45:24 PM.780] LSPD First Response: [TRACE] Ped Kate White has become idle again [1/5/2024 1:45:24 PM.780] LSPD First Response: [TRACE] Ped John Bunnell has become idle again [1/5/2024 1:45:24 PM.780] LSPD First Response: [TRACE] Ped Dimitri Dzasokhov has become idle again [1/5/2024 1:45:24 PM.780] LSPD First Response: [TRACE] Ped Tara Holzi has become idle again [1/5/2024 1:45:33 PM.749] LSPD First Response: [TRACE] Created new chase [1/5/2024 1:45:33 PM.750] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/5/2024 1:45:33 PM.750] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/5/2024 1:45:33 PM.751] LSPD First Response: [TRACE] Suspect added to chase [1/5/2024 1:45:33 PM.768] LSPD First Response: [TRACE] Pursuit menu was reset. [1/5/2024 1:45:33 PM.807] LSPD First Response: [TRACE] Starting chase [1/5/2024 1:45:33 PM.905] LSPD First Response: [TRACE] Player now monitoring Jolie Seuss [1/5/2024 1:45:33 PM.984] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/5/2024 1:45:33 PM.984] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/5/2024 1:45:33 PM.984] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [1/5/2024 1:45:33 PM.984] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [1/5/2024 1:45:33 PM.987] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/5/2024 1:45:33 PM.987] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [1/5/2024 1:45:33 PM.987] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [1/5/2024 1:45:33 PM.987] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [1/5/2024 1:45:35 PM.008] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/5/2024 1:45:35 PM.383] LSPD First Response: [TRACE] Visual lost event fired [1/5/2024 1:45:36 PM.002] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/5/2024 1:45:36 PM.008] LSPD First Response: [TRACE] Visual regained event fired [1/5/2024 1:45:39 PM.306] LSPD First Response: [TRACE] Jolie Seuss (A_F_Y_BEVHILLS_01) was damaged. [1/5/2024 1:45:41 PM.412] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:45:44 PM.911] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:45:48 PM.242] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/5/2024 1:45:50 PM.362] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:45:50 PM.421] LSPD First Response: [TRACE] Visual lost longer [1/5/2024 1:45:55 PM.861] LSPD First Response: [TRACE] Surrender 2? [1/5/2024 1:45:56 PM.047] LSPD First Response: [TRACE] Jolie Seuss (A_F_Y_BEVHILLS_01) was damaged. [1/5/2024 1:45:58 PM.890] HAS WEAPON [1/5/2024 1:45:58 PM.933] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [1/5/2024 1:46:06 PM.383] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/5/2024 1:46:13 PM.571] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [1/5/2024 1:46:14 PM.914] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [1/5/2024 1:46:14 PM.917] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [1/5/2024 1:46:14 PM.942] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/5/2024 1:46:14 PM.952] LSPD First Response: [TRACE] Ending chase [1/5/2024 1:46:14 PM.961] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/5/2024 1:46:14 PM.962] LSPD First Response: [TRACE] Suspect freed [1/5/2024 1:46:14 PM.965] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/5/2024 1:46:14 PM.965] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [1/5/2024 1:46:14 PM.965] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [1/5/2024 1:46:14 PM.965] LSPD First Response: [TRACE] Ped Jolie Seuss has become idle again [1/5/2024 1:46:21 PM.107] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [1/5/2024 1:46:21 PM.110] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [1/5/2024 1:46:21 PM.110] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [1/5/2024 1:46:21 PM.139] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [1/5/2024 1:46:44 PM.055] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:46:53 PM.095] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:46:56 PM.717] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/5/2024 1:46:56 PM.717] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Drug Run Status = Open [1/5/2024 1:46:56 PM.717] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Drug Run [1/5/2024 1:46:56 PM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:46:56 PM.719] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/5/2024 1:46:56 PM.719] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:46:56 PM.752] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 10:38:23 PM for Drug Run [1/5/2024 1:46:56 PM.752] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for Drug Run [1/5/2024 1:46:56 PM.752] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [1/5/2024 1:47:00 PM.339] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:47:07 PM.375] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:47:09 PM.879] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:47:21 PM.810] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:47:21 PM.997] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:47:22 PM.795] Axon Signal: Game unpaused, resuming Sound Event interval timer. [1/5/2024 1:47:25 PM.424] LSPD First Response: [TRACE] Extended route by 20 [1/5/2024 1:47:27 PM.608] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/5/2024 1:47:27 PM.608] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/5/2024 1:47:27 PM.612] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/5/2024 1:47:27 PM.612] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/5/2024 1:47:27 PM.613] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [1/5/2024 1:47:27 PM.613] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [1/5/2024 1:47:27 PM.614] LSPD First Response: [TRACE] ChaseHost: Lost control over Jones Brown [1/5/2024 1:47:27 PM.614] LSPD First Response: [TRACE] Suspect freed [1/5/2024 1:47:27 PM.615] LSPD First Response: [TRACE] Visual finally lost, removing suspect [1/5/2024 1:47:27 PM.644] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/5/2024 1:47:27 PM.645] LSPD First Response: [TRACE] Ending chase [1/5/2024 1:47:27 PM.646] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [1/5/2024 1:47:27 PM.646] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [1/5/2024 1:47:27 PM.646] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [1/5/2024 1:47:27 PM.647] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [1/5/2024 1:47:27 PM.657] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/5/2024 1:47:27 PM.657] at System.Environment.get_StackTrace() [1/5/2024 1:47:27 PM.657] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/5/2024 1:47:27 PM.657] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [1/5/2024 1:47:27 PM.657] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/5/2024 1:47:27 PM.657] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/5/2024 1:47:27 PM.657] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/5/2024 1:47:27 PM.657] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/5/2024 1:47:27 PM.657] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/5/2024 1:47:27 PM.657] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/5/2024 1:47:27 PM.657] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/5/2024 1:47:27 PM.657] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [1/5/2024 1:47:27 PM.657] at Rage.GameFiber.Main() [1/5/2024 1:47:27 PM.657] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2024 1:47:27 PM.657] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/5/2024 1:47:27 PM.657] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/5/2024 1:47:27 PM.657] at System.Threading.ThreadHelper.ThreadStart() [1/5/2024 1:47:27 PM.659] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] StageOnFinished [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] Finishing crime Cold cases [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] Finishing all logic for Jones Brown [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] Crime finished [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/5/2024 1:47:27 PM.661] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/5/2024 1:47:27 PM.688] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [1/5/2024 1:47:29 PM.718] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/5/2024 1:47:33 PM.735] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/5/2024 1:47:33 PM.738] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/5/2024 1:47:37 PM.111] LSPD First Response: [TRACE] Preloading POLICE2 [1/5/2024 1:47:37 PM.111] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:47:37 PM.150] LSPD First Response: [TRACE] Preloading POLICE2 [1/5/2024 1:47:37 PM.152] LSPD First Response: [TRACE] Created police2 at X:-166.0181 Y:102.7859 Z:70.8032 [1/5/2024 1:47:37 PM.189] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:47:37 PM.194] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:47:37 PM.201] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:47:37 PM.234] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/5/2024 1:47:37 PM.238] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:47:37 PM.242] LSPD First Response: [TRACE] Jessica Aiysha (MP_F_FREEMODE_01) was set as a cop [1/5/2024 1:47:37 PM.285] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Drug Run [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to Drug Run [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drug Run [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drug Run [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drug Run [1/5/2024 1:47:50 PM.826] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Drug Run [1/5/2024 1:48:02 PM.225] LSPD First Response: [TRACE] Preloading POLICE [1/5/2024 1:48:02 PM.225] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:48:02 PM.262] LSPD First Response: [TRACE] Preloading POLICE [1/5/2024 1:48:02 PM.276] LSPD First Response: [TRACE] Created police at X:-162.3047 Y:-90.41536 Z:54.58565 [1/5/2024 1:48:02 PM.313] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:48:02 PM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:48:02 PM.322] LSPD First Response: [TRACE] Harry Fowl (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:48:02 PM.368] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/5/2024 1:48:02 PM.371] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/5/2024 1:48:02 PM.377] LSPD First Response: [TRACE] Steffan Renault (MP_M_FREEMODE_01) was set as a cop [1/5/2024 1:48:02 PM.413] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/5/2024 1:48:18 PM.341] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/5/2024 1:48:19 PM.578] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE [1/5/2024 1:48:20 PM.514] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [1/5/2024 1:48:20 PM.518] LSPD First Response: UB: DETECTED ZONE: WVINE [1/5/2024 1:48:20 PM.519] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [1/5/2024 1:48:22 PM.578] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/5/2024 1:48:22 PM.579] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/5/2024 1:48:30 PM.671] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [1/5/2024 1:48:30 PM.671] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Illegal Parking Status = Open [1/5/2024 1:48:30 PM.671] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Illegal Parking [1/5/2024 1:48:30 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [1/5/2024 1:48:30 PM.674] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [1/5/2024 1:48:30 PM.674] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [1/5/2024 1:48:30 PM.720] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 11:18:41 PM for [SC] Illegal Parking [1/5/2024 1:48:30 PM.720] LSPD First Response: CalloutInterface: [DEBUG] waiting 32 in-game minutes for [SC] Illegal Parking [1/5/2024 1:48:30 PM.720] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 57 minutes [1/5/2024 1:48:41 PM.548] LSPD First Response: [TRACE] New cop added without cop data! [1/5/2024 1:48:41 PM.550] LSPD First Response: [TRACE] Dwayne Lawnson (S_M_Y_COP_01) was set as a cop [1/5/2024 1:48:45 PM.074] LSPD First Response: Error while processing callout: [TC] Person With A Gun: Operation is not valid because the specified Rage.Ped is invalid. at Rage.Ped.get_IsCuffed() [1/5/2024 1:48:45 PM.074] at TAGsCallouts.Callouts.PersonWithAGun.Process() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Callouts\PersonWithAGun.cs:line 102 [1/5/2024 1:48:45 PM.074] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 177 [1/5/2024 1:48:45 PM.074] LSPD First Response: EndCurrentCallout: Finishing... [1/5/2024 1:48:45 PM.085] LSPD First Response: Failed to free callout properly: [TC] Person With A GunOperation is not valid because the specified Rage.Ped is invalid. at Rage.Ped.get_IsFemale() [1/5/2024 1:48:45 PM.085] at aDVAhPdYgHftZdwHJXbjWkhophUdA..ctor(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 58 [1/5/2024 1:48:45 PM.085] at aMPlYUuuAKxNPWvgmTqwInTYSleV.eVfpKapXsrfjQGaqNdoZijdunCZy(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33 [1/5/2024 1:48:45 PM.085] at LSPD_First_Response.Mod.API.Functions.RemovePedFromPursuit(Ped ped) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 764 [1/5/2024 1:48:45 PM.085] at TAGsCallouts.Callouts.PersonWithAGun.End() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Callouts\PersonWithAGun.cs:line 125 [1/5/2024 1:48:45 PM.085] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.RvjNiTlCAzdmVuUypcoagWQZuykU() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 531 [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [TC] Person With A Gun [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [1/5/2024 1:48:45 PM.086] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [TC] Person With A Gun [1/5/2024 1:48:45 PM.087] LSPD First Response: [TRACE] Launching new encounter for Charo Khan [1/5/2024 1:48:45 PM.087] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/5/2024 1:48:45 PM.089] LSPD First Response: Creating motorcyclist event [1/5/2024 1:48:45 PM.095] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [1/5/2024 1:48:45 PM.170] LSPD First Response: [1/5/2024 1:48:45 PM.170] LSPD First Response: ============================== [1/5/2024 1:48:45 PM.170] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/5/2024 1:48:45 PM.170] LSPD First Response: ------------------------------ [1/5/2024 1:48:45 PM.170] LSPD First Response: Origin: Game fiber "". [1/5/2024 1:48:45 PM.170] LSPD First Response: ------------------------------ [1/5/2024 1:48:45 PM.170] LSPD First Response: Exception type: System.Exception [1/5/2024 1:48:45 PM.170] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [1/5/2024 1:48:45 PM.170] LSPD First Response: ------------------------------ [1/5/2024 1:48:45 PM.170] LSPD First Response: Inner exceptions: [1/5/2024 1:48:45 PM.170] LSPD First Response: ------------------------------ [1/5/2024 1:48:45 PM.170] LSPD First Response: Stack trace: [1/5/2024 1:48:45 PM.171] LSPD First Response: at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [1/5/2024 1:48:45 PM.171] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [1/5/2024 1:48:45 PM.171] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [1/5/2024 1:48:45 PM.171] at Rage.GameFiber.Main() [1/5/2024 1:48:45 PM.171] LSPD First Response: ============================== [1/5/2024 1:48:45 PM.171] LSPD First Response: [1/5/2024 1:48:45 PM.186] LSPD First Response: [FATAL] Forced termination [1/5/2024 1:48:45 PM.189] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/5/2024 1:48:48 PM.271] LSPD First Response: [INFO] LSPDFR has shut down [1/5/2024 1:48:49 PM.035] LSPD First Response: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen. [1/5/2024 1:48:49 PM.036] at Rage.GameFiber.SleepThis(Int32 duration) [1/5/2024 1:48:49 PM.036] at Rage.GameFiber.Sleep(Int32 duration) [1/5/2024 1:48:49 PM.037] at AssetHelper.WaitForAssetLoad(IAsset asset, String assetTypeName) [1/5/2024 1:48:49 PM.037] at Rage.Model.LoadAndWait() [1/5/2024 1:48:49 PM.038] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading) [1/5/2024 1:48:49 PM.038] at Rage.Vehicle..ctor(Model model, Vector3 position) [1/5/2024 1:48:49 PM.038] at Traffic_Policer.Ambientevents.MotorcyclistNoHelmet..ctor(Boolean createBlip, Boolean displayMessage) [1/5/2024 1:48:49 PM.038] LSPD First Response: Added ambient event fibers to cleanup [1/5/2024 1:48:49 PM.046] LSPD First Response: All signs removed [1/5/2024 1:48:49 PM.168] LSPD First Response: UB All Police Partners are removed [1/5/2024 1:48:49 PM.252] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED) [1/5/2024 1:48:49 PM.271] LSPD First Response: STP Transport unit is removed [1/5/2024 1:48:49 PM.292] LSPD First Response: STP Transport unit is removed [1/5/2024 1:48:51 PM.639] Axon Signal: Game paused, pausing Sound Event interval timer. [1/5/2024 1:49:20 PM.210] Axon Signal: Game unpaused, resuming Sound Event interval timer.