[20/03/2024 21:27:36.044] Started new log on 20/03/2024 21:27:36.044 [20/03/2024 21:27:36.045] ==================================================================================================== [20/03/2024 21:27:36.040] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [20/03/2024 21:27:36.045] Log verbosity: Trivial [20/03/2024 21:27:36.046] Initializing input system [20/03/2024 21:27:36.048] Initializing game console [20/03/2024 21:27:36.053] Console key has been set to F4 (key code: 115) [20/03/2024 21:27:36.096] Initializing console variable "ConsoleScrollAmount". [20/03/2024 21:27:36.096] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [20/03/2024 21:27:36.098] Read value: [20/03/2024 21:27:36.098] Initializing console variable "ConsoleKey". [20/03/2024 21:27:36.098] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [20/03/2024 21:27:36.098] Read value: [20/03/2024 21:27:36.098] Initializing console variable "PluginTimeoutThreshold". [20/03/2024 21:27:36.098] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [20/03/2024 21:27:36.099] Read value: 60000 [20/03/2024 21:27:36.099] Setting value of console variable "PluginTimeoutThreshold" to stored value. [20/03/2024 21:27:36.099] Initializing console variable "AlwaysShowConsoleOutput". [20/03/2024 21:27:36.099] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [20/03/2024 21:27:36.100] Read value: [20/03/2024 21:27:36.100] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [20/03/2024 21:27:36.100] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [20/03/2024 21:27:36.100] Read value: [20/03/2024 21:27:36.100] Initializing console variable "ShowOnScreenWarnings". [20/03/2024 21:27:36.100] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [20/03/2024 21:27:36.100] Read value: [20/03/2024 21:27:36.100] Console initialized [20/03/2024 21:27:36.100] Initializing forms manager [20/03/2024 21:27:36.100] Cleaning temp folder [20/03/2024 21:27:36.114] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [20/03/2024 21:27:36.118] ================ RAGE Plugin Hook ================ [3/20/2024 9:27:36 PM.122] Detected Windows 7 Home Premium (64-bit) (6.1.7600.0)! [3/20/2024 9:27:36 PM.122] Checking game support [3/20/2024 9:27:36 PM.187] Product name: Grand Theft Auto V [3/20/2024 9:27:36 PM.187] Product version: 1.0.3095.0 [3/20/2024 9:27:36 PM.187] Is steam version: True [3/20/2024 9:27:36 PM.188] Initializing DirectX [3/20/2024 9:27:36 PM.189] Initializing Direct3D [3/20/2024 9:27:36 PM.189] Getting game swap chain [3/20/2024 9:27:36 PM.203] Swap Chain created: 0x7FF694F104F0 [3/20/2024 9:27:36 PM.203] Swap Chain VTable: 0x2326E516EC0 [3/20/2024 9:27:36 PM.203] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [3/20/2024 9:27:36 PM.203] D3D11Present: 0x7FF913C22B70 [3/20/2024 9:27:36 PM.203] D3D11ResizeBuffers: 0x7FF913C22DF0 [3/20/2024 9:27:36 PM.203] D3D11ResizeTarget: 0x7FF913C23110 [3/20/2024 9:27:36 PM.203] D3D11SetFullscreenState: 0x7FF913C22C10 [3/20/2024 9:27:36 PM.203] Direct3D initialized [3/20/2024 9:27:36 PM.203] Initialized DirectX [3/20/2024 9:27:36 PM.203] Direct3D watcher thread spawned [3/20/2024 9:27:36 PM.730] Getting device [3/20/2024 9:27:36 PM.730] Retrieved device [3/20/2024 9:27:36 PM.730] Creating wrapper [3/20/2024 9:27:36 PM.776] Wrapper created [3/20/2024 9:27:36 PM.782] Effect created [3/20/2024 9:27:36 PM.782] Creating buffer [3/20/2024 9:27:36 PM.782] Created buffer [3/20/2024 9:27:36 PM.782] Creating blend state [3/20/2024 9:27:36 PM.782] Created blend state [3/20/2024 9:27:36 PM.782] Done with creation [3/20/2024 9:27:36 PM.815] Initializing texture system. [3/20/2024 9:27:36 PM.815] Initializing texture system; phase 1 [3/20/2024 9:27:36 PM.815] Initializing texture system; phase 2 [3/20/2024 9:27:36 PM.821] Initializing texture system; phase 3 [3/20/2024 9:27:36 PM.822] Initializing texture system; phase 4 [3/20/2024 9:27:36 PM.827] Initializing texture system; phase 5 [3/20/2024 9:27:36 PM.828] Initializing texture system; phase 6 [3/20/2024 9:27:36 PM.829] Initializing texture system; phase 7 [3/20/2024 9:27:36 PM.831] Initializing texture system; phase 8 [3/20/2024 9:27:36 PM.831] Initializing texture system; phase 9 [3/20/2024 9:27:36 PM.832] Initializing texture system; phase 10 [3/20/2024 9:27:36 PM.834] Initializing texture system; phase 11 [3/20/2024 9:27:36 PM.834] Initializing texture system; phase 12 [3/20/2024 9:27:36 PM.835] Initializing texture system; phase 13 [3/20/2024 9:27:36 PM.835] Initializing texture system; phase 14 [3/20/2024 9:27:41 PM.204] Direct3D watcher thread ended [3/20/2024 9:30:16 PM.963] LoadingScreenMsg: Initializing game support [3/20/2024 9:30:17 PM.214] Initializing game support [3/20/2024 9:30:22 PM.577] LoadingScreenMsg: Velocity limit removed [3/20/2024 9:30:22 PM.867] Compatibility level: 0 [3/20/2024 9:30:22 PM.867] Supported version detected [3/20/2024 9:30:22 PM.867] ================================================== [3/20/2024 9:30:22 PM.867] LoadingScreenMsg: Patching code [3/20/2024 9:30:23 PM.118] LoadingScreenMsg: Waiting for game initialization [3/20/2024 9:30:23 PM.368] Waiting for game initialization [3/20/2024 9:30:23 PM.468] LoadingScreenMsg: Initializing core [3/20/2024 9:30:23 PM.718] Initializing hook [3/20/2024 9:30:28 PM.727] LoadingScreenMsg: Completing interoperability [3/20/2024 9:30:28 PM.979] Completing interoperability [3/20/2024 9:30:28 PM.979] Initialization code 1. [3/20/2024 9:30:28 PM.979] Initialization code 2. [3/20/2024 9:30:28 PM.979] Initialization code 3. [3/20/2024 9:30:28 PM.984] 1 Address: 0x00007FF692C5DE18 [3/20/2024 9:30:28 PM.984] Calling func 1 [3/20/2024 9:30:28 PM.995] 2 Address: 0x00007FF69383CC52 [3/20/2024 9:30:28 PM.995] 3 Address: 0x00007FF6922161D2 [3/20/2024 9:30:29 PM.012] Address: 0x00007FF69383CBFC [3/20/2024 9:30:29 PM.012] Unknown var: 0x00007FF694897510 [3/20/2024 9:30:29 PM.012] Initialization code 4. [3/20/2024 9:30:29 PM.012] Initialization code 5. [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 1 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 2 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 3 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 4 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 5 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 6 [3/20/2024 9:30:29 PM.012] Completing interoperability, phase 7 [3/20/2024 9:30:29 PM.012] LoadingScreenMsg: [3/20/2024 9:30:29 PM.263] LoadingScreenMsg: Loading Story Mode [3/20/2024 9:30:29 PM.514] LoadingScreenMsg: Loading and Populating Game World [3/20/2024 9:30:29 PM.768] LoadingScreenMsg: [3/20/2024 9:30:35 PM.843] Initializing console variable "IsDeveloperModeEnabled". [3/20/2024 9:30:35 PM.843] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/20/2024 9:30:35 PM.843] Read value: [3/20/2024 9:30:35 PM.843] Initializing console variable "TimeScale". [3/20/2024 9:30:35 PM.843] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/20/2024 9:30:35 PM.844] Read value: [3/20/2024 9:30:35 PM.851] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [3/20/2024 9:30:37 PM.048] : Initializing input system [3/20/2024 9:30:37 PM.049] : Initializing game console [3/20/2024 9:30:37 PM.050] : Initializing forms manager [3/20/2024 9:30:37 PM.310] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll". [3/20/2024 9:30:38 PM.485] : Initializing input system [3/20/2024 9:30:38 PM.485] : Initializing game console [3/20/2024 9:30:38 PM.486] : Initializing forms manager [3/20/2024 9:30:38 PM.553] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/20/2024 9:30:39 PM.675] : Initializing input system [3/20/2024 9:30:39 PM.676] : Initializing game console [3/20/2024 9:30:39 PM.677] : Initializing forms manager [3/20/2024 9:30:39 PM.740] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [3/20/2024 9:30:40 PM.861] : Initializing input system [3/20/2024 9:30:40 PM.862] : Initializing game console [3/20/2024 9:30:40 PM.863] : Initializing forms manager [3/20/2024 9:30:40 PM.882] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [3/20/2024 9:30:42 PM.026] : Initializing input system [3/20/2024 9:30:42 PM.026] : Initializing game console [3/20/2024 9:30:42 PM.027] : Initializing forms manager [3/20/2024 9:30:42 PM.042] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/20/2024 9:30:43 PM.206] : Initializing input system [3/20/2024 9:30:43 PM.207] : Initializing game console [3/20/2024 9:30:43 PM.208] : Initializing forms manager [3/20/2024 9:30:43 PM.343] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [3/20/2024 9:30:44 PM.459] : Initializing input system [3/20/2024 9:30:44 PM.460] : Initializing game console [3/20/2024 9:30:44 PM.461] : Initializing forms manager [3/20/2024 9:30:44 PM.483] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RPH_Delete_Vehicle.dll". [3/20/2024 9:30:45 PM.636] : Initializing input system [3/20/2024 9:30:45 PM.637] : Initializing game console [3/20/2024 9:30:45 PM.638] : Initializing forms manager [3/20/2024 9:30:45 PM.962] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/20/2024 9:30:47 PM.078] : Initializing input system [3/20/2024 9:30:47 PM.078] : Initializing game console [3/20/2024 9:30:47 PM.079] : Initializing forms manager [3/20/2024 9:30:47 PM.139] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll". [3/20/2024 9:30:48 PM.349] : Initializing input system [3/20/2024 9:30:48 PM.349] : Initializing game console [3/20/2024 9:30:48 PM.350] : Initializing forms manager [3/20/2024 9:30:48 PM.374] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [3/20/2024 9:30:49 PM.557] : Initializing input system [3/20/2024 9:30:49 PM.558] : Initializing game console [3/20/2024 9:30:49 PM.559] : Initializing forms manager [3/20/2024 9:30:49 PM.574] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll". [3/20/2024 9:30:50 PM.729] : Initializing input system [3/20/2024 9:30:50 PM.731] : Initializing game console [3/20/2024 9:30:50 PM.732] : Initializing forms manager [3/20/2024 9:30:50 PM.830] ================================================= ClearTheWayV ================================================= [3/20/2024 9:30:50 PM.830] Created by: KeyedInSoftware/timnboys [3/20/2024 9:30:50 PM.830] Version: 1.0.0.43 [3/20/2024 9:30:50 PM.831] [3/20/2024 9:30:50 PM.831] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [3/20/2024 9:30:50 PM.831] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [3/20/2024 9:30:50 PM.831] Enjoy! [3/20/2024 9:30:50 PM.831] ================================================= ClearTheWayV ================================================= [3/20/2024 9:30:50 PM.959] Immersive Effects: Loaded settings [3/20/2024 9:30:51 PM.464] Immersive Effects: Version state: Outdated [3/20/2024 9:30:51 PM.922] Immersive Effects: Initialized UI [3/20/2024 9:30:52 PM.077] LSPD First Response: [TRACE] Started loading LSPDFR [3/20/2024 9:30:52 PM.077] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/20/2024 9:30:52 PM.077] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/20/2024 9:30:52 PM.077] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/20/2024 9:30:52 PM.707] Restrain The Deceased: Loaded settings [3/20/2024 9:30:53 PM.134] Restrain The Deceased: Version state: Latest [3/20/2024 9:30:53 PM.163] RPH Delete Vehicle: Loading settings... [3/20/2024 9:30:53 PM.167] RPH Delete Vehicle: Settings initialisation complete. [3/20/2024 9:30:53 PM.167] RPH Delete Vehicle: 1.1.2.0 has been initialised. [3/20/2024 9:30:53 PM.234] Seatbelt: Initialized settings [3/20/2024 9:30:53 PM.678] Seatbelt: There is no update available [3/20/2024 9:30:53 PM.684] Seatbelt: Player using Fast Draw, AutoUnFastenSeatbeltOnExit is automatically set to true [3/20/2024 9:30:53 PM.756] TurnOffThatEngine: Loading TurnOffThatEngine config. [3/20/2024 9:30:53 PM.756] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [3/20/2024 9:30:53 PM.757] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [3/20/2024 9:30:56 PM.710] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/20/2024 9:31:05 PM.848] LSPD First Response: [TRACE] Game has stopped loading [3/20/2024 9:31:05 PM.851] Spotlight: Reading settings... [3/20/2024 9:31:06 PM.288] Spotlight: Initialized [3/20/2024 9:31:09 PM.583] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:09 PM.587] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:09 PM.589] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/20/2024 9:31:09 PM.649] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:09 PM.650] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:09 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/20/2024 9:31:09 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/20/2024 9:31:09 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/20/2024 9:31:09 PM.652] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/20/2024 9:31:10 PM.056] LSPD First Response: [TRACE] Adding Ben J. as character [3/20/2024 9:31:10 PM.223] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/20/2024 9:31:10 PM.223] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/20/2024 9:31:10 PM.223] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/20/2024 9:31:10 PM.337] LSPD First Response: [TRACE] Adding Benjamin Andrews as character [3/20/2024 9:31:10 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.719] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/20/2024 9:31:10 PM.722] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.722] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.722] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/20/2024 9:31:10 PM.724] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.724] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.724] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/20/2024 9:31:10 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.746] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:10 PM.746] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/20/2024 9:31:10 PM.751] LSPD First Response: [TRACE] Failed to parse as chance [3/20/2024 9:31:10 PM.754] LSPD First Response: [TRACE] Player was in vehicle: False [3/20/2024 9:31:10 PM.754] LSPD First Response: [TRACE] Last selected character was Benjamin Andrews, should spawn as last character True [3/20/2024 9:31:10 PM.754] LSPD First Response: [TRACE] Loading last selected character Benjamin Andrews [3/20/2024 9:31:10 PM.755] LSPD First Response: [INFO] Changing current player character to Benjamin Andrews [3/20/2024 9:31:10 PM.780] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/20/2024 9:31:10 PM.780] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/20/2024 9:31:10 PM.780] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/20/2024 9:31:11 PM.083] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/20/2024 9:31:11 PM.087] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 9:31:11 PM.087] LSPD First Response: [TRACE] CharacterSelected: 20 [3/20/2024 9:31:11 PM.088] LSPD First Response: [TRACE] Character changed, creating new stats object [3/20/2024 9:31:11 PM.234] LSPD First Response: [TRACE] Initialized telemtry service [3/20/2024 9:31:11 PM.263] LSPD First Response: We have 4 appartments registered [3/20/2024 9:31:11 PM.265] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/20/2024 9:31:11 PM.268] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/20/2024 9:31:11 PM.269] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/20/2024 9:31:11 PM.269] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/20/2024 9:31:11 PM.270] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/20/2024 9:31:11 PM.270] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/20/2024 9:31:11 PM.270] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/20/2024 9:31:11 PM.271] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/20/2024 9:31:11 PM.271] LSPD First Response: ApartmentManager initialized [3/20/2024 9:31:11 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/20/2024 9:31:11 PM.274] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/20/2024 9:31:11 PM.274] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/20/2024 9:31:11 PM.313] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/20/2024 9:31:11 PM.428] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/20/2024 9:31:11 PM.428] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/20/2024 9:31:11 PM.428] LSPD First Response: [TRACE] Saved apt: [3/20/2024 9:31:11 PM.434] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/20/2024 9:31:11 PM.436] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/20/2024 9:31:11 PM.461] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/20/2024 9:31:11 PM.548] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/20/2024 9:31:11 PM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/20/2024 9:31:11 PM.619] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/20/2024 9:31:11 PM.622] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Interaction Menu [3/20/2024 9:31:11 PM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/20/2024 9:31:11 PM.624] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Police Radio [3/20/2024 9:31:11 PM.628] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/20/2024 9:31:11 PM.629] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Vehicle Options [3/20/2024 9:31:11 PM.633] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/20/2024 9:31:11 PM.634] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Inventory [3/20/2024 9:31:11 PM.635] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/20/2024 9:31:11 PM.635] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Settings [3/20/2024 9:31:11 PM.637] LSPD First Response: [TRACE] Saved apt: [3/20/2024 9:31:11 PM.688] LSPD First Response: [TRACE] Requested Audio [3/20/2024 9:31:11 PM.714] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/20/2024 9:31:12 PM.097] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/20/2024 9:31:12 PM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:12 PM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:12 PM.185] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Vinewood Police Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] La Mesa Police Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Rockford Hills Police Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Vespucci Police Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Downtown Police Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Davis Sheriff Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/20/2024 9:31:12 PM.196] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component Debug #1 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/20/2024 9:31:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/20/2024 9:31:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/20/2024 9:31:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/20/2024 9:31:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/20/2024 9:31:12 PM.203] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/20/2024 9:31:12 PM.203] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/20/2024 9:31:12 PM.203] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/20/2024 9:31:12 PM.203] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/20/2024 9:31:12 PM.204] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/20/2024 9:31:12 PM.287] LSPD First Response: [TRACE] Preloading node data [3/20/2024 9:31:12 PM.548] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/20/2024 9:31:12 PM.548] LSPD First Response: [TRACE] Checking for updates... [3/20/2024 9:31:12 PM.551] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/20/2024 9:31:12 PM.551] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ebda1bc4-ec56-4511-8ae8-929bb5ebda8c. Enhanced features available. [3/20/2024 9:31:12 PM.563] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/20/2024 9:31:12 PM.563] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/20/2024 9:31:12 PM.563] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/20/2024 9:31:12 PM.691] LSPD First Response: [TRACE] This version seems up to date. [3/20/2024 9:31:12 PM.691] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/20/2024 9:31:13 PM.215] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/20/2024 9:31:15 PM.009] LSPD First Response: [TRACE] Done preloading node data [3/20/2024 9:31:15 PM.009] LSPD First Response: [TRACE] Preloading node data [3/20/2024 9:31:15 PM.009] LSPD First Response: [TRACE] Done preloading node data [3/20/2024 9:31:15 PM.010] LSPD First Response: [TRACE] SwitchToCharacter: Benjamin Andrews [3/20/2024 9:31:15 PM.010] LSPD First Response: [TRACE] Switch mode is random [3/20/2024 9:31:15 PM.011] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/20/2024 9:31:15 PM.011] LSPD First Response: [TRACE] Saved apt: [3/20/2024 9:31:15 PM.013] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [3/20/2024 9:31:15 PM.767] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/20/2024 9:31:15 PM.772] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/20/2024 9:31:15 PM.772] LSPD First Response: [TRACE] Disabling ambient game police chases [3/20/2024 9:31:15 PM.776] LSPD First Response: [TRACE] Disabled ambient game police chases [3/20/2024 9:31:15 PM.776] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/20/2024 9:31:15 PM.778] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/20/2024 9:31:15 PM.780] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/20/2024 9:31:15 PM.780] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/20/2024 9:31:17 PM.302] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/20/2024 9:31:17 PM.303] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/20/2024 9:31:17 PM.550] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/20/2024 9:31:17 PM.551] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/20/2024 9:31:17 PM.551] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/20/2024 9:31:17 PM.551] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/20/2024 9:31:17 PM.551] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/20/2024 9:31:17 PM.551] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/20/2024 9:31:17 PM.553] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/20/2024 9:31:17 PM.556] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/20/2024 9:31:17 PM.556] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/20/2024 9:31:17 PM.556] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/20/2024 9:31:17 PM.557] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/20/2024 9:31:17 PM.562] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/20/2024 9:31:17 PM.564] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/20/2024 9:31:17 PM.564] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/20/2024 9:31:17 PM.566] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/20/2024 9:31:17 PM.566] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/20/2024 9:31:17 PM.573] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/20/2024 9:31:17 PM.575] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/20/2024 9:31:17 PM.578] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/20/2024 9:31:17 PM.746] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969 [3/20/2024 9:31:18 PM.768] LSPD First Response: [TRACE] Shower: Prop Constructor Started [3/20/2024 9:31:18 PM.768] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [3/20/2024 9:31:18 PM.771] LSPD First Response: [TRACE] Bed: Prop Constructor Started [3/20/2024 9:31:18 PM.771] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [3/20/2024 9:31:18 PM.772] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [3/20/2024 9:31:18 PM.772] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [3/20/2024 9:31:18 PM.773] LSPD First Response: [TRACE] Chair: Prop Constructor Started [3/20/2024 9:31:18 PM.773] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Wine: Prop Constructor Started [3/20/2024 9:31:18 PM.774] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [3/20/2024 9:31:18 PM.775] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [3/20/2024 9:31:18 PM.775] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [3/20/2024 9:31:18 PM.786] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.790] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.790] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.790] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.790] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.791] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.791] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [3/20/2024 9:31:18 PM.820] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [3/20/2024 9:31:18 PM.821] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [3/20/2024 9:31:18 PM.822] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [3/20/2024 9:31:18 PM.822] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/20/2024 9:31:18 PM.829] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [3/20/2024 9:31:18 PM.832] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.833] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [3/20/2024 9:31:18 PM.834] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/20/2024 9:31:18 PM.834] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [3/20/2024 9:31:18 PM.843] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [3/20/2024 9:31:18 PM.849] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [3/20/2024 9:31:18 PM.932] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.935] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:18 PM.935] LSPD First Response: [TRACE] Updating scaleform [3/20/2024 9:31:19 PM.432] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [3/20/2024 9:31:19 PM.797] LSPD First Response: [TRACE] Starting player switch [3/20/2024 9:31:21 PM.760] LSPD First Response: [TRACE] Reset shower positions [3/20/2024 9:31:21 PM.922] LSPD First Response: [TRACE] Player switch done [3/20/2024 9:31:36 PM.099] LSPD First Response: [TRACE] Reset shower positions [3/20/2024 9:31:54 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:54 PM.726] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 9:31:54 PM.726] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/20/2024 9:31:54 PM.740] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/20/2024 9:31:54 PM.756] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:31:54 PM.758] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 9:31:54 PM.758] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:31:54 PM.764] LSPD First Response: [TRACE] Setting player skin from last skin [3/20/2024 9:31:54 PM.768] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 9:31:54 PM.782] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/20/2024 9:31:55 PM.258] LSPD First Response: [TRACE] Player went on duty. [3/20/2024 9:31:55 PM.263] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/20/2024 9:31:56 PM.837] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.844] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.853] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.866] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.877] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.881] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.884] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.891] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.893] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.899] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.900] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.911] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/20/2024 9:31:56 PM.918] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [3/20/2024 9:31:56 PM.954] LSPD First Response: Creating plugin: BaitCar.Main [3/20/2024 9:31:56 PM.954] LSPD First Response: Creating plugin: CalloutInterface.Main [3/20/2024 9:31:56 PM.954] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/20/2024 9:31:57 PM.166] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating Custom Pullover.Main. [3/20/2024 9:31:57 PM.168] LSPD First Response: Done with Custom Pullover.Main. [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating plugin: GrammarPolice.Main [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating plugin: HeliAssistance.Main [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/20/2024 9:31:57 PM.168] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/20/2024 9:31:57 PM.196] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/20/2024 9:31:57 PM.230] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/20/2024 9:31:57 PM.261] LSPD First Response: Loading AutomaticSirenCutout.ini settings [3/20/2024 9:31:57 PM.274] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [3/20/2024 9:31:57 PM.275] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/20/2024 9:31:57 PM.275] LSPD First Response: Go on duty to fully load CompuLite [3/20/2024 9:31:57 PM.275] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/20/2024 9:31:57 PM.276] LSPD First Response: [HeliAssist] Correct RageNativeUI found [3/20/2024 9:31:57 PM.276] LSPD First Response: [HeliAssist] Correct Spotlight found [3/20/2024 9:31:57 PM.276] LSPD First Response: [HeliAssist] Reading INI [3/20/2024 9:31:57 PM.289] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized. [3/20/2024 9:31:57 PM.290] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/20/2024 9:31:57 PM.290] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/20/2024 9:31:57 PM.290] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/20/2024 9:31:57 PM.291] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/20/2024 9:31:57 PM.291] LSPD First Response: Go on duty to fully load StopThePed [3/20/2024 9:31:57 PM.292] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/20/2024 9:31:57 PM.292] LSPD First Response: Go on duty to fully load UltimateBackup [3/20/2024 9:31:57 PM.292] LSPD First Response: We have 3 callouts registered [3/20/2024 9:31:57 PM.292] LSPD First Response: CalloutManager initialized [3/20/2024 9:31:57 PM.292] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/20/2024 9:31:57 PM.298] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/20/2024 9:31:57 PM.298] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/20/2024 9:31:57 PM.305] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/20/2024 9:31:57 PM.306] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/20/2024 9:31:57 PM.306] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/20/2024 9:31:57 PM.307] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/20/2024 9:31:57 PM.315] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/20/2024 9:31:57 PM.315] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/20/2024 9:31:57 PM.315] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/20/2024 9:31:57 PM.315] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/20/2024 9:31:57 PM.318] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/20/2024 9:31:57 PM.318] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/20/2024 9:31:57 PM.319] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/20/2024 9:31:57 PM.321] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/20/2024 9:31:57 PM.321] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/20/2024 9:31:57 PM.321] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/20/2024 9:31:57 PM.322] LSPD First Response: Custom Pullover event handler: True [3/20/2024 9:31:57 PM.323] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [3/20/2024 9:31:57 PM.324] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [3/20/2024 9:31:57 PM.324] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [3/20/2024 9:31:57 PM.324] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [3/20/2024 9:31:57 PM.324] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [3/20/2024 9:31:57 PM.326] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [3/20/2024 9:31:57 PM.326] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [3/20/2024 9:31:57 PM.330] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F12 [3/20/2024 9:31:57 PM.333] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [3/20/2024 9:31:57 PM.333] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [3/20/2024 9:31:57 PM.334] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [3/20/2024 9:31:57 PM.336] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [3/20/2024 9:31:57 PM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [3/20/2024 9:31:57 PM.336] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [3/20/2024 9:31:57 PM.336] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [3/20/2024 9:31:57 PM.370] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/20/2024 9:31:57 PM.370] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/20/2024 9:31:57 PM.370] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 9:31:57 PM.374] LSPD First Response: Deserialized Marzia Bachelli [3/20/2024 9:31:57 PM.374] LSPD First Response: Deserialized Bruce Tyson [3/20/2024 9:31:57 PM.374] LSPD First Response: Deserialized Christian Shakur [3/20/2024 9:31:57 PM.374] LSPD First Response: Deserialized Maison Harker [3/20/2024 9:31:57 PM.375] LSPD First Response: Deserialized Kristabel Anderson [3/20/2024 9:31:57 PM.375] LSPD First Response: Deserialized Jack Bull [3/20/2024 9:31:57 PM.375] LSPD First Response: Deserialized Charles Neville [3/20/2024 9:31:57 PM.375] LSPD First Response: Deserialized David Lish [3/20/2024 9:31:57 PM.376] LSPD First Response: Deserialized John Brooks [3/20/2024 9:31:57 PM.376] LSPD First Response: Deserialized Gordon Dutt [3/20/2024 9:31:57 PM.376] LSPD First Response: Deserialized Harry Thrusway [3/20/2024 9:31:57 PM.376] LSPD First Response: Deserialized Marcus Grant [3/20/2024 9:31:57 PM.376] LSPD First Response: Deserialized Jay Daniels [3/20/2024 9:31:57 PM.377] LSPD First Response: Deserialized Jackanory Mitchell [3/20/2024 9:31:57 PM.377] LSPD First Response: Deserialized Klokka Pettersen [3/20/2024 9:31:57 PM.377] LSPD First Response: Deserialized Jason Warford [3/20/2024 9:31:57 PM.377] LSPD First Response: Deserialized Jelmer Fud [3/20/2024 9:31:57 PM.414] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/20/2024 9:31:57 PM.463] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/20/2024 9:31:57 PM.463] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 9:31:57 PM.463] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/20/2024 9:31:57 PM.463] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F10 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = D8 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = D [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 15 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-FOXTROT-92 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1353 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTPosY = 698 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTScale = 91 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 4 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 5 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = virus_city [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 318 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 1007 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 47 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PlateEnabled = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PlatePosX = 495 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PlatePosY = 907 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] PlateScale = 60 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] BlipEnabled = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] AutoBlip = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ALPR = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] Incident = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] Peds = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] Vehicles = True [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/20/2024 9:31:57 PM.464] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 9:31:57 PM.476] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/20/2024 9:31:57 PM.476] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/20/2024 9:31:57 PM.478] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/20/2024 9:31:57 PM.478] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/20/2024 9:31:57 PM.479] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/20/2024 9:31:57 PM.480] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/20/2024 9:31:57 PM.481] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/20/2024 9:31:57 PM.482] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/20/2024 9:31:57 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/20/2024 9:31:57 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/20/2024 9:31:57 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/20/2024 9:31:57 PM.484] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/20/2024 9:31:57 PM.484] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/20/2024 9:31:57 PM.485] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/20/2024 9:31:57 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/20/2024 9:31:57 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/20/2024 9:31:57 PM.487] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/20/2024 9:31:57 PM.488] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/20/2024 9:31:57 PM.488] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/20/2024 9:31:57 PM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/20/2024 9:31:57 PM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/20/2024 9:31:57 PM.490] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/20/2024 9:31:57 PM.490] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/20/2024 9:31:57 PM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/20/2024 9:31:57 PM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/20/2024 9:31:57 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/20/2024 9:31:57 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/20/2024 9:31:57 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/20/2024 9:31:57 PM.493] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/20/2024 9:31:57 PM.493] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/20/2024 9:31:57 PM.494] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/20/2024 9:31:57 PM.494] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/20/2024 9:31:57 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/20/2024 9:31:57 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/20/2024 9:31:57 PM.496] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/20/2024 9:31:57 PM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/20/2024 9:31:57 PM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/20/2024 9:31:57 PM.498] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/20/2024 9:31:57 PM.498] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/20/2024 9:31:57 PM.499] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/20/2024 9:31:57 PM.499] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/20/2024 9:31:57 PM.500] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/20/2024 9:31:57 PM.500] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/20/2024 9:31:57 PM.501] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/20/2024 9:31:57 PM.501] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/20/2024 9:31:57 PM.502] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/20/2024 9:31:57 PM.502] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/20/2024 9:31:57 PM.503] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/20/2024 9:31:57 PM.503] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/20/2024 9:31:57 PM.504] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/20/2024 9:31:57 PM.504] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/20/2024 9:31:57 PM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/20/2024 9:31:57 PM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/20/2024 9:31:57 PM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/20/2024 9:31:57 PM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/20/2024 9:31:57 PM.507] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/20/2024 9:31:57 PM.507] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/20/2024 9:31:57 PM.508] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/20/2024 9:31:57 PM.508] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/20/2024 9:31:57 PM.509] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/20/2024 9:31:57 PM.509] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/20/2024 9:31:57 PM.509] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/20/2024 9:31:57 PM.510] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/20/2024 9:31:57 PM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/20/2024 9:31:57 PM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/20/2024 9:31:57 PM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/20/2024 9:31:57 PM.512] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/20/2024 9:31:57 PM.513] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/20/2024 9:31:57 PM.513] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/20/2024 9:31:57 PM.513] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/20/2024 9:31:57 PM.514] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/20/2024 9:31:57 PM.515] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/20/2024 9:31:57 PM.515] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/20/2024 9:31:57 PM.515] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/20/2024 9:31:57 PM.516] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/20/2024 9:31:57 PM.516] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/20/2024 9:31:57 PM.517] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/20/2024 9:31:57 PM.517] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/20/2024 9:31:57 PM.518] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/20/2024 9:31:57 PM.518] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/20/2024 9:31:57 PM.519] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/20/2024 9:31:57 PM.520] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/20/2024 9:31:57 PM.520] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/20/2024 9:31:57 PM.521] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/20/2024 9:31:57 PM.522] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/20/2024 9:31:57 PM.522] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/20/2024 9:31:57 PM.523] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/20/2024 9:31:57 PM.524] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/20/2024 9:31:57 PM.524] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/20/2024 9:31:57 PM.525] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/20/2024 9:31:57 PM.525] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/20/2024 9:31:57 PM.526] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/20/2024 9:31:57 PM.526] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/20/2024 9:31:57 PM.527] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/20/2024 9:31:57 PM.527] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/20/2024 9:31:57 PM.528] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/20/2024 9:31:57 PM.529] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/20/2024 9:31:57 PM.529] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/20/2024 9:31:57 PM.530] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/20/2024 9:31:57 PM.531] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/20/2024 9:31:57 PM.531] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/20/2024 9:31:57 PM.532] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/20/2024 9:31:57 PM.536] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/20/2024 9:31:57 PM.536] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/20/2024 9:31:57 PM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/20/2024 9:31:57 PM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/20/2024 9:31:57 PM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/20/2024 9:31:57 PM.547] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/20/2024 9:31:57 PM.550] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/20/2024 9:31:57 PM.551] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/20/2024 9:31:57 PM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/20/2024 9:31:57 PM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/20/2024 9:31:57 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/20/2024 9:31:57 PM.554] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/20/2024 9:31:57 PM.554] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-21abf09b-ee10-447b-a0d9-c86859fcc31a [3/20/2024 9:31:57 PM.555] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/20/2024 9:31:57 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/20/2024 9:31:57 PM.563] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3840, Height=2160} scale: {Width=2, Height=2} bounds: {X=0,Y=0,Width=3840,Height=2160} [3/20/2024 9:31:57 PM.760] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/20/2024 9:31:57 PM.760] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/20/2024 9:31:57 PM.760] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/20/2024 9:31:57 PM.760] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/20/2024 9:31:57 PM.761] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/20/2024 9:31:57 PM.763] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/20/2024 9:31:57 PM.779] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/20/2024 9:31:57 PM.779] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts [3/20/2024 9:31:57 PM.779] LSPD First Response: CalloutInterface: [INFO] ... found a total of 5 callout(s), of which 4 are silently spawnable [3/20/2024 9:31:57 PM.787] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/20/2024 9:31:57 PM.799] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/20/2024 9:31:57 PM.799] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/20/2024 9:31:57 PM.799] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/20/2024 9:31:57 PM.799] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/20/2024 9:31:57 PM.804] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/20/2024 9:31:57 PM.811] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/20/2024 9:31:57 PM.812] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/20/2024 9:31:57 PM.816] LSPD First Response: [TRACE] Has taken study survey: False [3/20/2024 9:31:57 PM.817] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/20/2024 9:31:57 PM.822] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/20/2024 9:31:57 PM.823] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/20/2024 9:31:57 PM.828] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/20/2024 9:31:57 PM.828] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/20/2024 9:31:57 PM.829] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/20/2024 9:31:57 PM.830] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/20/2024 9:31:57 PM.830] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/20/2024 9:31:57 PM.831] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/20/2024 9:31:57 PM.832] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/20/2024 9:31:57 PM.852] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/20/2024 9:31:59 PM.799] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/20/2024 9:31:59 PM.799] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/20/2024 9:31:59 PM.799] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/20/2024 9:31:59 PM.799] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] 1-LINCOLN-18 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/20/2024 9:31:59 PM.800] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/20/2024 9:32:00 PM.054] LSPD First Response: CompuLite Localization Code Page: 1250 [3/20/2024 9:32:00 PM.054] LSPD First Response: CompuLite Localization Encoding Name: Central European (Windows) [3/20/2024 9:32:00 PM.063] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/20/2024 9:32:00 PM.063] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/20/2024 9:32:00 PM.063] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 9:32:00 PM.064] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/20/2024 9:32:00 PM.064] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: True [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/20/2024 9:32:00 PM.065] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/20/2024 9:32:00 PM.073] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/20/2024 9:32:00 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/20/2024 9:32:00 PM.082] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/20/2024 9:32:00 PM.089] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-FOXTROT-92 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = IMMERSIVE [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = G [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = R [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = O [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = LControlKey [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 489 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 980 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.47 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 625 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 669 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 43 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 3 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 2 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 10 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [foxtrot], [92]] [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_FOXTROT, GP_BEAT_90, GP_BEAT_2] [3/20/2024 9:32:00 PM.091] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 9:32:00 PM.126] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/20/2024 9:32:00 PM.127] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/20/2024 9:32:00 PM.247] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/20/2024 9:32:00 PM.250] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE [3/20/2024 9:32:00 PM.280] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml [3/20/2024 9:32:00 PM.284] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml [3/20/2024 9:32:00 PM.287] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml [3/20/2024 9:32:00 PM.288] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml [3/20/2024 9:32:00 PM.292] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml [3/20/2024 9:32:00 PM.294] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml [3/20/2024 9:32:00 PM.297] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml [3/20/2024 9:32:00 PM.298] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml [3/20/2024 9:32:00 PM.300] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml [3/20/2024 9:32:00 PM.304] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml [3/20/2024 9:32:00 PM.306] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml [3/20/2024 9:32:00 PM.308] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml [3/20/2024 9:32:00 PM.310] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml [3/20/2024 9:32:00 PM.313] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml [3/20/2024 9:32:00 PM.315] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml [3/20/2024 9:32:00 PM.317] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml [3/20/2024 9:32:00 PM.319] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml [3/20/2024 9:32:00 PM.322] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml [3/20/2024 9:32:00 PM.324] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml [3/20/2024 9:32:00 PM.326] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml [3/20/2024 9:32:00 PM.328] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml [3/20/2024 9:32:00 PM.330] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml [3/20/2024 9:32:00 PM.333] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml [3/20/2024 9:32:00 PM.335] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml [3/20/2024 9:32:00 PM.337] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml [3/20/2024 9:32:00 PM.340] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml [3/20/2024 9:32:00 PM.342] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml [3/20/2024 9:32:00 PM.345] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml [3/20/2024 9:32:00 PM.349] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml [3/20/2024 9:32:00 PM.352] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml [3/20/2024 9:32:00 PM.354] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml [3/20/2024 9:32:00 PM.356] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml [3/20/2024 9:32:00 PM.358] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml [3/20/2024 9:32:00 PM.359] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml [3/20/2024 9:32:00 PM.362] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml [3/20/2024 9:32:00 PM.365] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml [3/20/2024 9:32:00 PM.367] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml [3/20/2024 9:32:00 PM.369] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml [3/20/2024 9:32:00 PM.371] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml [3/20/2024 9:32:00 PM.374] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml [3/20/2024 9:32:00 PM.376] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml [3/20/2024 9:32:00 PM.378] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml [3/20/2024 9:32:00 PM.380] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml [3/20/2024 9:32:00 PM.383] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml [3/20/2024 9:32:00 PM.385] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml [3/20/2024 9:32:00 PM.387] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml [3/20/2024 9:32:00 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml [3/20/2024 9:32:00 PM.392] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml [3/20/2024 9:32:00 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml [3/20/2024 9:32:00 PM.396] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml [3/20/2024 9:32:00 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml [3/20/2024 9:32:00 PM.400] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml [3/20/2024 9:32:00 PM.404] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml [3/20/2024 9:32:00 PM.406] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml [3/20/2024 9:32:00 PM.408] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml [3/20/2024 9:32:00 PM.410] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml [3/20/2024 9:32:00 PM.414] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml [3/20/2024 9:32:00 PM.417] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml [3/20/2024 9:32:00 PM.418] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml [3/20/2024 9:32:00 PM.420] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml [3/20/2024 9:32:00 PM.423] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml [3/20/2024 9:32:00 PM.425] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml [3/20/2024 9:32:00 PM.427] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml [3/20/2024 9:32:00 PM.429] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml [3/20/2024 9:32:00 PM.429] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/20/2024 9:32:00 PM.436] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/20/2024 9:32:00 PM.439] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/20/2024 9:32:00 PM.442] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/20/2024 9:32:00 PM.444] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/20/2024 9:32:00 PM.446] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/20/2024 9:32:00 PM.449] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/20/2024 9:32:00 PM.450] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/20/2024 9:32:00 PM.453] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/20/2024 9:32:00 PM.455] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/20/2024 9:32:00 PM.458] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/20/2024 9:32:00 PM.460] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/20/2024 9:32:00 PM.462] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/20/2024 9:32:00 PM.464] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/20/2024 9:32:00 PM.467] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/20/2024 9:32:00 PM.469] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/20/2024 9:32:00 PM.471] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/20/2024 9:32:00 PM.473] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/20/2024 9:32:00 PM.475] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/20/2024 9:32:00 PM.478] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/20/2024 9:32:00 PM.480] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/20/2024 9:32:00 PM.480] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/20/2024 9:32:00 PM.480] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/20/2024 9:32:00 PM.483] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/20/2024 9:32:00 PM.483] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/20/2024 9:32:00 PM.486] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/20/2024 9:32:00 PM.488] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: foxtrot [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 foxtrot [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 92 [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: foxtrot 92 [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 foxtrot 92 [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/20/2024 9:32:00 PM.490] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/20/2024 9:32:00 PM.551] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/20/2024 9:32:00 PM.552] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/20/2024 9:32:00 PM.555] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/20/2024 9:32:00 PM.556] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/20/2024 9:32:00 PM.556] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/20/2024 9:32:00 PM.557] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/20/2024 9:32:00 PM.610] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/20/2024 9:32:00 PM.651] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/20/2024 9:32:00 PM.669] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/20/2024 9:32:00 PM.669] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/20/2024 9:32:00 PM.672] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/20/2024 9:32:00 PM.678] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/20/2024 9:32:00 PM.680] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/20/2024 9:32:00 PM.712] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added request heli item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added settings item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added flight behavior item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added radar item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added features item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added play siren sound item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Added observer mode item to menu [3/20/2024 9:32:00 PM.714] LSPD First Response: [HeliAssist] Set up main menu [3/20/2024 9:32:00 PM.715] LSPD First Response: [HeliAssist] Added enable persistence item to menu [3/20/2024 9:32:00 PM.715] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [3/20/2024 9:32:00 PM.715] LSPD First Response: [HeliAssist] Added player name item to menu [3/20/2024 9:32:00 PM.715] LSPD First Response: [HeliAssist] Added heli name item to menu [3/20/2024 9:32:00 PM.719] LSPD First Response: [HeliAssist] Added banner color item to menu [3/20/2024 9:32:00 PM.721] LSPD First Response: [HeliAssist] Set up main settings menu [3/20/2024 9:32:00 PM.722] LSPD First Response: [HeliAssist] Added speed measurement item to menu [3/20/2024 9:32:00 PM.724] LSPD First Response: [HeliAssist] Added flight altitude item to menu [3/20/2024 9:32:00 PM.724] LSPD First Response: [HeliAssist] Added flight speed item to menu [3/20/2024 9:32:00 PM.724] LSPD First Response: [HeliAssist] Added orbit speed item to menu [3/20/2024 9:32:00 PM.724] LSPD First Response: [HeliAssist] Added orbit radius item to menu [3/20/2024 9:32:00 PM.724] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Added max distance from player item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Set up flight behavior menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Added heli blip color item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu [3/20/2024 9:32:00 PM.726] LSPD First Response: [HeliAssist] Set up radar menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Added enable siren usage item to menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Added default siren type item to menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Added siren duration item to menu [3/20/2024 9:32:00 PM.727] LSPD First Response: [HeliAssist] Set up features menu [3/20/2024 9:32:00 PM.733] LSPD First Response: [HeliAssist] Added searchlight color item to menu [3/20/2024 9:32:00 PM.733] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight range item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight volume item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight corona item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight specular item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Set up searchlight settings menu [3/20/2024 9:32:00 PM.734] LSPD First Response: [HeliAssist] Added menus to pool [3/20/2024 9:32:00 PM.735] LSPD First Response: [HeliAssist] Started main logic for menu [3/20/2024 9:32:00 PM.753] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit [3/20/2024 9:32:00 PM.815] LSPD First Response: StopThePed Localization Code Page: 1250 [3/20/2024 9:32:00 PM.815] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows) [3/20/2024 9:32:00 PM.863] LSPD First Response: [HeliAssist] Starting main fiber [3/20/2024 9:32:00 PM.876] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 9:32:00 PM.876] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/20/2024 9:32:00 PM.882] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/20/2024 9:32:00 PM.885] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/20/2024 9:32:00 PM.889] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/20/2024 9:32:00 PM.889] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/20/2024 9:32:00 PM.890] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/20/2024 9:32:00 PM.890] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/20/2024 9:32:00 PM.890] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/20/2024 9:32:00 PM.891] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/20/2024 9:32:00 PM.891] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/20/2024 9:32:00 PM.894] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/20/2024 9:32:00 PM.894] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/20/2024 9:32:00 PM.894] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/20/2024 9:32:00 PM.894] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/20/2024 9:32:00 PM.894] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/20/2024 9:32:00 PM.911] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/20/2024 9:32:01 PM.117] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/20/2024 9:32:01 PM.122] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/20/2024 9:32:01 PM.127] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/20/2024 9:32:06 PM.086] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [20.03.2024 21:32:08.103] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [20.03.2024 21:32:08.115] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/20/2024 9:32:10 PM.265] LSPD First Response: [TRACE] Hiding help for: Shower [3/20/2024 9:32:11 PM.050] LSPD First Response: Custom Pullover.Mainloop started [3/20/2024 9:32:11 PM.050] LSPD First Response: Loading Custom Pullover settings... [3/20/2024 9:32:12 PM.065] LSPD First Response: [TRACE] Showing help for: Shower [3/20/2024 9:32:13 PM.365] LSPD First Response: [TRACE] Hiding help for: Shower [3/20/2024 9:35:11 PM.720] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 9:35:11 PM.720] LSPD First Response: [TRACE] Starting world event RunLights [3/20/2024 9:35:11 PM.721] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/20/2024 9:35:11 PM.731] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/20/2024 9:35:32 PM.254] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [3/20/2024 9:35:32 PM.258] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [3/20/2024 9:35:32 PM.260] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [3/20/2024 9:35:32 PM.260] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [3/20/2024 9:35:32 PM.266] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [3/20/2024 9:35:32 PM.267] LSPD First Response: [TRACE] Reset shower positions [3/20/2024 9:35:32 PM.267] LSPD First Response: [TRACE] Reset shower positions [3/20/2024 9:35:32 PM.268] LSPD First Response: [TRACE] Ended Shower [3/20/2024 9:35:32 PM.269] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [3/20/2024 9:35:32 PM.269] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [3/20/2024 9:35:32 PM.269] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [3/20/2024 9:35:32 PM.271] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [3/20/2024 9:35:32 PM.275] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [3/20/2024 9:35:32 PM.275] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [3/20/2024 9:35:32 PM.275] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [3/20/2024 9:35:32 PM.278] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [3/20/2024 9:35:32 PM.278] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [3/20/2024 9:35:32 PM.278] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [3/20/2024 9:35:32 PM.282] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [3/20/2024 9:35:32 PM.282] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [3/20/2024 9:35:32 PM.282] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Ended Chair [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Ended Radio [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Ended Radio [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Ended Radio [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [3/20/2024 9:35:32 PM.283] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [3/20/2024 9:35:32 PM.455] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [3/20/2024 9:35:51 PM.846] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:35:51 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:35:52 PM.008] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:35:52 PM.008] LSPD First Response: [TRACE] Created police at X:-244.894 Y:-728.0551 Z:34.04049 [3/20/2024 9:35:52 PM.024] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:35:52 PM.025] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:35:52 PM.054] LSPD First Response: [TRACE] Connor Herring (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:35:52 PM.073] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:35:52 PM.074] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:35:52 PM.075] LSPD First Response: [TRACE] James McTavy (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:35:52 PM.090] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 9:36:16 PM.922] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:36:16 PM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:36:17 PM.072] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:36:17 PM.072] LSPD First Response: [TRACE] Created polgauntlet at X:-147.884 Y:-808.125 Z:32.1479 [3/20/2024 9:36:17 PM.072] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/20/2024 9:36:17 PM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:36:17 PM.088] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:36:17 PM.089] LSPD First Response: [TRACE] Xavier Dixon (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:36:17 PM.103] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:36:17 PM.105] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:36:17 PM.106] LSPD First Response: [TRACE] Harry Johnson (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:36:17 PM.122] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:36:24 PM.539] LSPD First Response: [TRACE] Added stopped ped: A_F_Y_TOURIST_01 [3/20/2024 9:36:24 PM.539] LSPD First Response: [TRACE] Added stopped ped: S_M_M_GENTRANSPORT [3/20/2024 9:36:24 PM.539] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_01 [3/20/2024 9:36:24 PM.907] LSPD First Response: [TRACE] Added stopped ped: A_F_Y_TOURIST_01 [3/20/2024 9:36:24 PM.907] LSPD First Response: [TRACE] Added stopped ped: S_M_M_GENTRANSPORT [3/20/2024 9:36:24 PM.907] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_01 [3/20/2024 9:36:31 PM.490] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/20/2024 9:36:31 PM.490] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/20/2024 9:36:31 PM.491] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/20/2024 9:36:31 PM.491] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/20/2024 9:36:31 PM.491] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/20/2024 9:36:57 PM.550] LSPD First Response: [TRACE] Spawned with 0.1486511 [3/20/2024 9:36:57 PM.550] LSPD First Response: [TRACE] Using -79.6745, -635.4214, 36.64611 Heading: 340.4816 and -76.73053, -627.0474, 36.64611 Heading: 340.4816 as base positions [3/20/2024 9:36:57 PM.560] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:36:57 PM.560] LSPD First Response: [TRACE] Preloading SCHWARZER [3/20/2024 9:36:57 PM.562] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:36:57 PM.562] LSPD First Response: [TRACE] Created police at X:-79.6745 Y:-635.4214 Z:36.64611 [3/20/2024 9:36:57 PM.591] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:36:57 PM.592] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/20/2024 9:36:57 PM.593] LSPD First Response: [TRACE] John Homes (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:36:57 PM.593] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 9:36:57 PM.593] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 9:36:57 PM.618] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/20/2024 9:36:58 PM.130] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/20/2024 9:37:06 PM.577] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 9:37:08 PM.577] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/20/2024 9:37:08 PM.588] LSPD First Response: [TRACE] Ped Julio Cantana has become idle again [3/20/2024 9:37:14 PM.602] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/20/2024 9:37:14 PM.603] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/20/2024 9:37:14 PM.604] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/20/2024 9:37:14 PM.605] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/20/2024 9:37:14 PM.607] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/20/2024 9:37:14 PM.617] LSPD First Response: [TRACE] Ped Nikita Phelps has become idle again [3/20/2024 9:37:14 PM.617] LSPD First Response: [TRACE] Ped John Homes has become idle again [3/20/2024 9:37:27 PM.242] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:37:27 PM.243] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:27 PM.340] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:37:27 PM.340] LSPD First Response: [TRACE] Created polgauntlet at X:-207.2492 Y:-534.4448 Z:28.07203 [3/20/2024 9:37:27 PM.340] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 9:37:27 PM.356] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:27 PM.357] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:37:27 PM.358] LSPD First Response: [TRACE] John Tripoly (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:37:27 PM.375] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:37:29 PM.614] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:37:42 PM.609] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:37:42 PM.609] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:42 PM.693] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:37:42 PM.694] LSPD First Response: [TRACE] Created police5 at X:-293.4734 Y:-491.8983 Z:25.93254 [3/20/2024 9:37:42 PM.694] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 9:37:42 PM.708] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:42 PM.709] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:37:42 PM.709] LSPD First Response: [TRACE] Garry Vogerton (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:37:42 PM.727] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:37:46 PM.579] LSPD First Response: [TRACE] Allowed civilian to shoot [3/20/2024 9:37:52 PM.643] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:37:52 PM.643] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:52 PM.658] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:37:52 PM.658] LSPD First Response: [TRACE] Created police5 at X:-274.3445 Y:-504.9782 Z:26.62745 [3/20/2024 9:37:52 PM.658] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 9:37:52 PM.674] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:37:52 PM.675] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:37:52 PM.675] LSPD First Response: [TRACE] Carter Wolf (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:37:52 PM.690] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:38:03 PM.078] Seatbelt: Initialized Seatbelt menu [3/20/2024 9:38:05 PM.047] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:38:05 PM.048] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:38:05 PM.048] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:38:08 PM.596] Seatbelt: User fastened the seatbelt [3/20/2024 9:38:12 PM.291] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:38:12 PM.291] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:12 PM.307] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:38:12 PM.307] LSPD First Response: [TRACE] Created polgauntlet at X:-222.8435 Y:-524.5588 Z:27.6329 [3/20/2024 9:38:12 PM.307] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 9:38:12 PM.324] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:12 PM.324] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:12 PM.325] LSPD First Response: [TRACE] Jeffrey Steele (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:38:12 PM.341] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:38:13 PM.148] Seatbelt: User unfastened the seatbelt [3/20/2024 9:38:17 PM.294] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:38:17 PM.294] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:17 PM.310] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:38:17 PM.310] LSPD First Response: [TRACE] Created polgauntlet at X:-244.7224 Y:-496.374 Z:26.66036 [3/20/2024 9:38:17 PM.310] LSPD First Response: [TRACE] Forced DLC Livery: 15 [3/20/2024 9:38:17 PM.326] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:17 PM.327] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:17 PM.327] LSPD First Response: [TRACE] Michael Serfag (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:38:17 PM.342] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:38:19 PM.178] Seatbelt: Initialized settings [3/20/2024 9:38:19 PM.178] Seatbelt: Saved succesfully! [3/20/2024 9:38:27 PM.310] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:38:27 PM.311] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:38:27 PM.327] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:38:27 PM.327] LSPD First Response: [TRACE] Created police at X:-211.9289 Y:-676.7683 Z:34.39983 [3/20/2024 9:38:27 PM.344] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:38:27 PM.344] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:27 PM.347] LSPD First Response: [TRACE] Garcia Rivera (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:38:27 PM.363] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:38:27 PM.363] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:27 PM.364] LSPD First Response: [TRACE] Bob Matthers (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:38:27 PM.379] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 9:38:28 PM.396] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:38:28 PM.412] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:38:30 PM.745] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:38:30 PM.762] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:38:47 PM.377] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:38:47 PM.377] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:47 PM.473] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:38:47 PM.475] LSPD First Response: [TRACE] Created policeb at X:-143.1669 Y:-500.3627 Z:29.84356 [3/20/2024 9:38:47 PM.492] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:47 PM.493] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:47 PM.493] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:38:47 PM.508] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:38:57 PM.396] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:38:57 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:57 PM.410] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:38:57 PM.411] LSPD First Response: [TRACE] Created police5 at X:-287.9377 Y:-496.7487 Z:26.13759 [3/20/2024 9:38:57 PM.411] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 9:38:57 PM.430] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:38:57 PM.430] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:38:57 PM.431] LSPD First Response: [TRACE] Ulman Komorov (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:38:57 PM.445] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:39:07 PM.428] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:39:07 PM.428] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:07 PM.443] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:39:07 PM.443] LSPD First Response: [TRACE] Created polgauntlet at X:-300.1328 Y:-497.6976 Z:25.71514 [3/20/2024 9:39:07 PM.443] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 9:39:07 PM.461] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:07 PM.462] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:07 PM.462] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:39:07 PM.478] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:39:12 PM.427] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:39:12 PM.427] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:12 PM.444] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:39:12 PM.444] LSPD First Response: [TRACE] Created polgauntlet at X:-301.4775 Y:-506.4668 Z:25.83461 [3/20/2024 9:39:12 PM.444] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 9:39:12 PM.460] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:12 PM.461] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:12 PM.461] LSPD First Response: [TRACE] Michael Brasel (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:39:12 PM.476] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:39:12 PM.929] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:12 PM.945] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:16 PM.697] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:16 PM.713] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:17 PM.446] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:39:17 PM.446] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:17 PM.461] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:39:17 PM.461] LSPD First Response: [TRACE] Created policeb at X:-248.436 Y:-615.8971 Z:34.15424 [3/20/2024 9:39:17 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:17 PM.480] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:17 PM.480] LSPD First Response: [TRACE] Jaden Shakur (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:39:17 PM.495] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:39:27 PM.460] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:39:27 PM.460] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:39:27 PM.479] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:39:27 PM.479] LSPD First Response: [TRACE] Created police at X:-225.3057 Y:-409.5996 Z:31.50204 [3/20/2024 9:39:27 PM.494] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:39:27 PM.494] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:27 PM.495] LSPD First Response: [TRACE] Emmet Allderdice (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:39:27 PM.513] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:39:27 PM.513] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:27 PM.514] LSPD First Response: [TRACE] Jonny Stroke (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:39:27 PM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 9:39:33 PM.634] Seatbelt: Initialized settings [3/20/2024 9:39:33 PM.635] Seatbelt: Saved succesfully! [3/20/2024 9:39:35 PM.715] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:39:35 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:39:35 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:39:37 PM.479] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:39:37 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:37 PM.496] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:39:37 PM.496] LSPD First Response: [TRACE] Created police5 at X:-295.8876 Y:-502.2635 Z:25.73889 [3/20/2024 9:39:37 PM.496] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 9:39:37 PM.515] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:37 PM.515] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:37 PM.516] LSPD First Response: [TRACE] Carter Fricano (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:39:37 PM.530] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:39:40 PM.734] Seatbelt: User fastened the seatbelt [3/20/2024 9:39:41 PM.414] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:41 PM.430] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:39:46 PM.147] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 9:39:46 PM.147] LSPD First Response: [TRACE] Starting world event RunLights [3/20/2024 9:39:46 PM.147] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [3/20/2024 9:39:46 PM.149] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [3/20/2024 9:39:52 PM.512] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:39:52 PM.512] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:52 PM.529] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:39:52 PM.529] LSPD First Response: [TRACE] Created policeb at X:-297.9669 Y:-530.45 Z:26.43658 [3/20/2024 9:39:52 PM.548] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:39:52 PM.549] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:39:52 PM.549] LSPD First Response: [TRACE] Lucio Loans (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:39:52 PM.565] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:39:55 PM.532] Seatbelt: Player using Fast Draw, AutoUnFastenSeatbeltOnExit is automatically set to true [3/20/2024 9:39:57 PM.530] Seatbelt: User unfastened the seatbelt [3/20/2024 9:39:57 PM.530] Seatbelt: The user has exited with a fastened seatbelt due to forced setting [3/20/2024 9:40:12 PM.733] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:12 PM.733] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:14 PM.950] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:14 PM.950] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:17 PM.564] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 9:40:17 PM.564] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:40:17 PM.679] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 9:40:17 PM.679] LSPD First Response: [TRACE] Created police2 at X:-231.5644 Y:-668.6729 Z:33.91722 [3/20/2024 9:40:17 PM.696] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:40:17 PM.698] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:40:17 PM.715] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/20/2024 9:40:17 PM.716] LSPD First Response: [TRACE] Jennifer Lewis (MP_F_FREEMODE_01) was set as a cop [3/20/2024 9:40:17 PM.788] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:40:17 PM.789] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:40:17 PM.790] LSPD First Response: [TRACE] Caitlyne Woods (MP_F_FREEMODE_01) was set as a cop [3/20/2024 9:40:17 PM.804] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/20/2024 9:40:18 PM.917] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:18 PM.917] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:21 PM.004] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:21 PM.004] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:23 PM.515] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:23 PM.515] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:25 PM.681] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:25 PM.681] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:28 PM.489] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [3/20/2024 9:40:28 PM.489] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 9:40:42 PM.367] LSPD First Response: [TRACE] Diego Karadima (A_M_Y_BUSINESS_01) was damaged. [3/20/2024 9:40:47 PM.164] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [3/20/2024 9:40:47 PM.165] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [3/20/2024 9:40:47 PM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [3/20/2024 9:40:47 PM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [3/20/2024 9:40:47 PM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [3/20/2024 9:40:47 PM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [3/20/2024 9:40:47 PM.168] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [3/20/2024 9:40:47 PM.224] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [3/20/2024 9:40:47 PM.225] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [3/20/2024 9:40:47 PM.225] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [3/20/2024 9:40:47 PM.225] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [3/20/2024 9:40:52 PM.648] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:40:52 PM.648] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:40:52 PM.666] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:40:52 PM.666] LSPD First Response: [TRACE] Created police5 at X:-65.2043 Y:-725.322 Z:34.86558 [3/20/2024 9:40:52 PM.666] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 9:40:52 PM.683] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:40:52 PM.683] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:40:52 PM.684] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:40:52 PM.698] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:40:52 PM.698] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:40:52 PM.700] LSPD First Response: [TRACE] Dom Powers (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:40:52 PM.718] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:40:55 PM.851] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/20/2024 9:40:56 PM.608] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [3/20/2024 9:41:05 PM.188] Seatbelt: User fastened the seatbelt [3/20/2024 9:41:17 PM.698] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:41:17 PM.698] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:41:17 PM.715] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:41:17 PM.717] LSPD First Response: [TRACE] Created polgauntlet at X:186.2074 Y:-475.7005 Z:37.91099 [3/20/2024 9:41:17 PM.717] LSPD First Response: [TRACE] Forced DLC Livery: 15 [3/20/2024 9:41:17 PM.731] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:41:17 PM.731] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:41:17 PM.732] LSPD First Response: [TRACE] Belal Azeez (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:41:17 PM.750] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:41:22 PM.714] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:41:22 PM.714] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:41:22 PM.732] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:41:22 PM.732] LSPD First Response: [TRACE] Created policeb at X:82.76605 Y:-476.8717 Z:34.44703 [3/20/2024 9:41:22 PM.747] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:41:22 PM.747] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:41:22 PM.748] LSPD First Response: [TRACE] Jack McGullab (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:41:22 PM.765] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:41:52 PM.781] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 9:41:52 PM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:41:52 PM.782] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle [3/20/2024 9:41:52 PM.782] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [3/20/2024 9:41:52 PM.783] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [3/20/2024 9:41:52 PM.783] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [3/20/2024 9:41:52 PM.783] LSPD First Response: [TRACE] World event RunLights #2 has ended [3/20/2024 9:41:52 PM.801] LSPD First Response: [TRACE] Ped Misty Sparks has become idle again [3/20/2024 9:41:53 PM.059] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 9:41:53 PM.059] LSPD First Response: [TRACE] Created police3 at X:-74.56342 Y:-111.239 Z:58.55003 [3/20/2024 9:41:53 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:41:53 PM.076] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:41:53 PM.076] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:41:53 PM.076] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:41:53 PM.077] LSPD First Response: [TRACE] Andrew McSlip (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:41:53 PM.092] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:41:53 PM.092] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:41:53 PM.093] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:41:53 PM.093] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 9:41:53 PM.093] LSPD First Response: [TRACE] Carlos Benitez (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:41:53 PM.108] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/20/2024 9:41:57 PM.341] LSPD First Response: [TRACE] Spawned with 0.002914429 [3/20/2024 9:41:57 PM.341] LSPD First Response: [TRACE] Using 83.46415, -311.9391, 45.6062 Heading: 249.9144 and 94.50783, -315.9767, 44.97423 Heading: 249.9144 as base positions [3/20/2024 9:41:57 PM.349] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 9:41:57 PM.349] LSPD First Response: [TRACE] Preloading INTRUDER [3/20/2024 9:41:57 PM.352] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 9:41:57 PM.352] LSPD First Response: [TRACE] Created police2 at X:83.46415 Y:-311.9391 Z:45.6062 [3/20/2024 9:41:57 PM.369] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:41:57 PM.369] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/20/2024 9:41:57 PM.370] LSPD First Response: [TRACE] Frankie DeLuca (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:41:57 PM.370] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 9:41:57 PM.371] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 9:41:57 PM.389] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/20/2024 9:41:57 PM.889] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:41:57 PM.891] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:02 PM.813] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:42:02 PM.814] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:02 PM.830] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:42:02 PM.831] LSPD First Response: [TRACE] Created police5 at X:-40.3134 Y:-494.4118 Z:41.43839 [3/20/2024 9:42:02 PM.831] LSPD First Response: [TRACE] Forced DLC Livery: 7 [3/20/2024 9:42:02 PM.848] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:02 PM.849] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:42:02 PM.849] LSPD First Response: [TRACE] William Wolf (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:42:02 PM.864] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:42:05 PM.055] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:06 PM.089] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:06 PM.121] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:06 PM.135] LSPD First Response: [TRACE] Ped Farouk Arabi has become idle again [3/20/2024 9:42:07 PM.639] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:07 PM.815] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:42:07 PM.815] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:07 PM.834] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:42:07 PM.834] LSPD First Response: [TRACE] Created police5 at X:49.99893 Y:-521.5798 Z:34.88689 [3/20/2024 9:42:07 PM.834] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 9:42:07 PM.849] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:07 PM.850] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:42:07 PM.850] LSPD First Response: [TRACE] Adam Polar (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:42:07 PM.865] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:42:11 PM.736] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:11 PM.770] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:11 PM.781] LSPD First Response: [TRACE] Ped Bryan Nichols has become idle again [3/20/2024 9:42:12 PM.253] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:12 PM.635] Seatbelt: Player using Fast Draw, AutoUnFastenSeatbeltOnExit is automatically set to true [3/20/2024 9:42:14 PM.634] Seatbelt: User unfastened the seatbelt [3/20/2024 9:42:14 PM.634] Seatbelt: The user has exited with a fastened seatbelt due to forced setting [3/20/2024 9:42:18 PM.766] LSPD First Response: +====[BAITCAR DEBUG]====+: menuKey pressed [3/20/2024 9:42:19 PM.785] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:19 PM.797] LSPD First Response: [TRACE] Ped Jason Ares has become idle again [3/20/2024 9:42:20 PM.400] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:20 PM.400] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:20 PM.400] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:21 PM.101] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:21 PM.101] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:21 PM.101] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:22 PM.363] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:22 PM.364] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:22 PM.364] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:23 PM.455] LSPD First Response: +====[BAITCAR DEBUG]====+: menuKey pressed [3/20/2024 9:42:25 PM.352] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:25 PM.352] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:25 PM.352] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:26 PM.634] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:26 PM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:26 PM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:28 PM.081] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:42:28 PM.081] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:42:28 PM.081] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:42:30 PM.697] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:42:30 PM.698] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:30 PM.714] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:42:30 PM.715] LSPD First Response: [TRACE] Created policeb at X:85.93397 Y:-477.3529 Z:34.42719 [3/20/2024 9:42:30 PM.729] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:30 PM.731] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:42:30 PM.731] LSPD First Response: [TRACE] Lauren Mac (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:42:30 PM.748] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:42:32 PM.434] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:32 PM.468] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:32 PM.480] LSPD First Response: [TRACE] Ped Ace Gunner has become idle again [3/20/2024 9:42:32 PM.983] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:33 PM.970] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:36 PM.268] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:36 PM.282] LSPD First Response: [TRACE] Ped James Carlos has become idle again [3/20/2024 9:42:41 PM.834] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:43 PM.220] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:47 PM.839] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:47 PM.868] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:47 PM.881] LSPD First Response: [TRACE] Ped Mia Connor has become idle again [3/20/2024 9:42:48 PM.352] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:48 PM.817] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:48 PM.831] LSPD First Response: [TRACE] Ped Farouk Arabi has become idle again [3/20/2024 9:42:55 PM.748] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:42:55 PM.748] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:55 PM.763] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 9:42:55 PM.763] LSPD First Response: [TRACE] Created policeb at X:-216.6826 Y:-529.0513 Z:35.03925 [3/20/2024 9:42:55 PM.780] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 9:42:55 PM.781] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:42:55 PM.781] LSPD First Response: [TRACE] Jacob Carter (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 9:42:55 PM.801] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 9:42:56 PM.718] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:42:56 PM.731] LSPD First Response: [TRACE] Ped Josh Smith has become idle again [3/20/2024 9:43:04 PM.502] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:04 PM.514] LSPD First Response: [TRACE] Ped Tim Kaufman has become idle again [3/20/2024 9:43:05 PM.783] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:43:05 PM.783] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:05 PM.798] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:43:05 PM.798] LSPD First Response: [TRACE] Created police at X:-17.9998 Y:-273.4755 Z:47.49892 [3/20/2024 9:43:05 PM.814] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:05 PM.814] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:43:05 PM.816] LSPD First Response: [TRACE] Eliot Kray (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:43:05 PM.831] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:05 PM.831] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:43:05 PM.832] LSPD First Response: [TRACE] Kershaw Allen (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:43:05 PM.849] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 9:43:14 PM.584] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:15 PM.851] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:15 PM.864] LSPD First Response: [TRACE] Ped Mia Connor has become idle again [3/20/2024 9:43:18 PM.532] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/20/2024 9:43:20 PM.564] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/20/2024 9:43:21 PM.255] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:30 PM.987] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:33 PM.655] Seatbelt: User fastened the seatbelt [3/20/2024 9:43:34 PM.953] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:43:34 PM.969] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:43:36 PM.487] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:36 PM.739] Seatbelt: User unfastened the seatbelt [3/20/2024 9:43:39 PM.737] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/20/2024 9:43:40 PM.205] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:40 PM.705] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:40 PM.737] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:40 PM.753] LSPD First Response: [TRACE] Ped Jenny Sandusky has become idle again [3/20/2024 9:43:41 PM.372] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/20/2024 9:43:41 PM.523] Seatbelt: User fastened the seatbelt [3/20/2024 9:43:42 PM.239] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:45 PM.336] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:43:45 PM.538] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:45 PM.884] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:43:45 PM.885] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:45 PM.900] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 9:43:45 PM.900] LSPD First Response: [TRACE] Created police at X:-50.63493 Y:-489.2506 Z:33.54136 [3/20/2024 9:43:45 PM.917] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:45 PM.918] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:43:45 PM.919] LSPD First Response: [TRACE] Joseph Desiree (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:43:45 PM.934] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:43:45 PM.935] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:43:45 PM.935] LSPD First Response: [TRACE] Jordan Castro (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:43:45 PM.954] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 9:43:46 PM.120] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:43:49 PM.319] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:43:49 PM.320] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:43:49 PM.338] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:43:49 PM.339] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:43:50 PM.864] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 680 [3/20/2024 9:43:51 PM.340] Seatbelt: User unfastened the seatbelt [3/20/2024 9:43:54 PM.272] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:43:54 PM.283] LSPD First Response: [TRACE] Ped Anthony Casttello has become idle again [3/20/2024 9:43:54 PM.919] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:43:55 PM.055] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:43:55 PM.172] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:43:55 PM.471] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 9:43:55 PM.472] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch this is 1 foxtrot 92 I have three officer dead Confidence: 0.6138089 [3/20/2024 9:43:55 PM.472] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:43:55 PM.480] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:43:55 PM.480] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:43:55 PM.480] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:43:55 PM.480] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 6.1595802 [3/20/2024 9:43:55 PM.481] LSPD First Response: GrammarPolice: [GrammarHandler] processing action person_deceased from the ActionQueue [3/20/2024 9:43:56 PM.905] LSPD First Response: GrammarPolice: [Events] firing action event, action = person_deceased [3/20/2024 9:43:56 PM.906] LSPD First Response: GrammarPolice: [DispatchHandler] received action: person_deceased, invoking ActionHandler [3/20/2024 9:43:56 PM.906] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 9:43:56 PM.922] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: person_deceased [3/20/2024 9:43:56 PM.938] LSPD First Response: GrammarPolice: [Action] calling action: person_deceased at target: GrammarPolice.Actions.Advisory.PersonDeceased [3/20/2024 9:43:57 PM.336] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: person_deceased [3/20/2024 9:43:58 PM.720] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:43:58 PM.720] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:43:58 PM.737] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:43:58 PM.738] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:00 PM.738] Seatbelt: User fastened the seatbelt [3/20/2024 9:44:01 PM.101] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:44:01 PM.125] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:02 PM.691] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:02 PM.692] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:02 PM.721] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:02 PM.733] LSPD First Response: [TRACE] Ped Molly Jones has become idle again [3/20/2024 9:44:03 PM.105] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:03 PM.116] LSPD First Response: [TRACE] Ped Dev McCord has become idle again [3/20/2024 9:44:03 PM.206] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:03 PM.238] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:03 PM.251] LSPD First Response: [TRACE] Ped Molly Jones has become idle again [3/20/2024 9:44:03 PM.707] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:05 PM.053] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:44:05 PM.055] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:44:05 PM.055] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:44:05 PM.055] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 6.3357319 [3/20/2024 9:44:05 PM.189] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:44:05 PM.308] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:44:05 PM.918] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:44:05 PM.918] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:05 PM.934] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 9:44:05 PM.934] LSPD First Response: [TRACE] Created police5 at X:44.17648 Y:-153.7517 Z:55.8384 [3/20/2024 9:44:05 PM.934] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/20/2024 9:44:05 PM.952] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:05 PM.952] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:44:05 PM.954] LSPD First Response: [TRACE] Howard Jackson (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:44:05 PM.969] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:05 PM.970] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:44:05 PM.971] LSPD First Response: [TRACE] Craig Johnsen (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:44:05 PM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 9:44:10 PM.373] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:10 PM.386] LSPD First Response: [TRACE] Ped Jenny Sandusky has become idle again [3/20/2024 9:44:11 PM.424] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:44:11 PM.424] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:44:11 PM.441] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:44:11 PM.442] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:11 PM.909] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:11 PM.941] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:11 PM.953] LSPD First Response: [TRACE] Ped Tessa Parker has become idle again [3/20/2024 9:44:12 PM.423] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:12 PM.424] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:12 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 620 [3/20/2024 9:44:13 PM.444] Seatbelt: User unfastened the seatbelt [3/20/2024 9:44:15 PM.407] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:44:15 PM.541] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:44:15 PM.657] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:44:15 PM.943] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 9:44:15 PM.944] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 foxtrot 92 ten six (confidence=0.5598596) [3/20/2024 9:44:15 PM.961] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:44:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:44:15 PM.981] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:44:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.5573691 [3/20/2024 9:44:23 PM.623] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:44:23 PM.623] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:44:23 PM.640] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:44:23 PM.640] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:25 PM.291] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:25 PM.349] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1120 [3/20/2024 9:44:25 PM.643] Seatbelt: User fastened the seatbelt [3/20/2024 9:44:25 PM.705] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:44:25 PM.824] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:44:25 PM.926] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:44:26 PM.195] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:44:26 PM.211] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:26 PM.211] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:44:26 PM.211] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:44:26 PM.211] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5879515 [3/20/2024 9:44:27 PM.842] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:29 PM.807] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:44:29 PM.807] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:44:29 PM.824] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:44:29 PM.825] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:30 PM.974] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [3/20/2024 9:44:31 PM.690] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:44:31 PM.809] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:44:31 PM.827] Seatbelt: User unfastened the seatbelt [3/20/2024 9:44:31 PM.910] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:44:32 PM.179] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 9:44:32 PM.179] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch Confidence: 0.9302204 [3/20/2024 9:44:32 PM.196] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:44:32 PM.213] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:32 PM.213] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:44:32 PM.213] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:44:32 PM.213] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4062343 [3/20/2024 9:44:32 PM.213] LSPD First Response: GrammarPolice: [GrammarHandler] processing action preface from the ActionQueue [3/20/2024 9:44:32 PM.844] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:32 PM.875] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:32 PM.886] LSPD First Response: [TRACE] Ped Kate Lotter has become idle again [3/20/2024 9:44:33 PM.641] LSPD First Response: GrammarPolice: [Events] firing action event, action = preface [3/20/2024 9:44:33 PM.641] LSPD First Response: GrammarPolice: [DispatchHandler] received action: preface, invoking ActionHandler [3/20/2024 9:44:33 PM.641] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 9:44:33 PM.657] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: preface [3/20/2024 9:44:33 PM.674] LSPD First Response: GrammarPolice: [Action] calling action: preface at target: GrammarPolice.Actions.Status.Preface [3/20/2024 9:44:33 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: preface [3/20/2024 9:44:33 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None [3/20/2024 9:44:34 PM.375] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:35 PM.274] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:44:35 PM.274] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:44:35 PM.291] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:44:35 PM.292] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:36 PM.510] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 480 [3/20/2024 9:44:37 PM.312] Seatbelt: User fastened the seatbelt [3/20/2024 9:44:38 PM.108] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:38 PM.121] LSPD First Response: [TRACE] Ped John Shovel has become idle again [3/20/2024 9:44:38 PM.123] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:44:38 PM.242] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:44:38 PM.357] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:44:38 PM.631] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 9:44:38 PM.631] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: ten available Confidence: 0.7610607 [3/20/2024 9:44:38 PM.649] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:44:38 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:44:38 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:44:38 PM.666] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:44:38 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3918865 [3/20/2024 9:44:38 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/20/2024 9:44:40 PM.093] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/20/2024 9:44:40 PM.093] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/20/2024 9:44:40 PM.094] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 9:44:40 PM.109] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/20/2024 9:44:40 PM.125] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/20/2024 9:44:40 PM.126] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/20/2024 9:44:40 PM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/20/2024 9:44:40 PM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/20/2024 9:44:41 PM.527] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:41 PM.530] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 9:44:41 PM.530] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 9:44:41 PM.530] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 9:44:43 PM.560] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:46 PM.675] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:46 PM.688] LSPD First Response: [TRACE] Ped Tessa Parker has become idle again [3/20/2024 9:44:48 PM.175] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:44:48 PM.175] LSPD First Response: GrammarPolice: [Events] firing action event, action = onpatrol [3/20/2024 9:44:48 PM.175] LSPD First Response: GrammarPolice: [DispatchHandler] received action: onpatrol, invoking ActionHandler [3/20/2024 9:44:48 PM.176] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 9:44:48 PM.194] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: onpatrol [3/20/2024 9:44:48 PM.209] LSPD First Response: GrammarPolice: [Action] calling action: onpatrol at target: GrammarPolice.Actions.Status.OnPatrol [3/20/2024 9:44:48 PM.209] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Patrol [3/20/2024 9:44:48 PM.857] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: onpatrol [3/20/2024 9:44:48 PM.857] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnPatrol [3/20/2024 9:44:49 PM.724] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 9:44:49 PM.724] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 9:44:49 PM.724] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 9:44:49 PM.726] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:44:56 PM.022] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:44:56 PM.022] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:56 PM.025] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:44:56 PM.037] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:44:56 PM.038] LSPD First Response: [TRACE] Created polgauntlet at X:-72.69522 Y:-132.2978 Z:58.38417 [3/20/2024 9:44:56 PM.038] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/20/2024 9:44:56 PM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:56 PM.056] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:44:56 PM.057] LSPD First Response: [TRACE] Colin Moore (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:44:56 PM.073] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:44:56 PM.074] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:44:56 PM.074] LSPD First Response: [TRACE] Michael De (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:44:56 PM.091] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:45:01 PM.941] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:01 PM.953] LSPD First Response: [TRACE] Ped Kate Lotter has become idle again [3/20/2024 9:45:03 PM.657] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:03 PM.673] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:06 PM.359] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:45:06 PM.359] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:45:06 PM.376] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:45:06 PM.376] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:45:06 PM.376] LSPD First Response: GrammarPolice: [TargetHandler] new target: 22MFL499 [3/20/2024 9:45:06 PM.377] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 9:45:06 PM.478] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:45:06 PM.608] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:45:06 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:45:06 PM.981] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:45:06 PM.996] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:45:06 PM.996] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:45:06 PM.996] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:45:06 PM.996] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.6366193 [3/20/2024 9:45:08 PM.378] Seatbelt: User unfastened the seatbelt [3/20/2024 9:45:10 PM.991] LSPD First Response: [TRACE] It has been 772 seconds since the last callout [3/20/2024 9:45:10 PM.994] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/20/2024 9:45:10 PM.998] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [3/20/2024 9:45:10 PM.999] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [3/20/2024 9:45:11 PM.007] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [3/20/2024 9:45:11 PM.007] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [3/20/2024 9:45:11 PM.007] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [3/20/2024 9:45:11 PM.122] LSPD First Response: [TRACE] Callout created: Holdup #1 [3/20/2024 9:45:11 PM.125] LSPD First Response: [TRACE] TD: 1024 AD: 1067.64 ATD: 1024 AS: 32.87284 TN: 31.15034 [3/20/2024 9:45:11 PM.127] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/20/2024 9:45:11 PM.127] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = New [3/20/2024 9:45:11 PM.128] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [3/20/2024 9:45:11 PM.138] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 9:45:11 PM.138] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/20/2024 9:45:11 PM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:45:11 PM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:45:11 PM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:45:11 PM.163] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 7:32:14 PM for Holdup [3/20/2024 9:45:11 PM.164] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for Holdup [3/20/2024 9:45:13 PM.463] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:13 PM.476] LSPD First Response: [TRACE] Ped James Spearing has become idle again [3/20/2024 9:45:20 PM.658] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:20 PM.674] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:22 PM.043] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:23 PM.960] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:45:23 PM.960] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:45:23 PM.977] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:45:23 PM.977] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:45:25 PM.253] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 260 [3/20/2024 9:45:25 PM.979] Seatbelt: User fastened the seatbelt [3/20/2024 9:45:26 PM.045] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:45:26 PM.163] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:45:26 PM.175] LSPD First Response: [TRACE] Cleaning UI [3/20/2024 9:45:26 PM.175] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [3/20/2024 9:45:26 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:45:26 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:45:26 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Holdup [3/20/2024 9:45:26 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/20/2024 9:45:26 PM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:45:26 PM.277] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:45:26 PM.533] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 9:45:26 PM.533] LSPD First Response: GrammarPolice: [GrammarHandler] ...responding (confidence=0.2081634) [3/20/2024 9:45:26 PM.551] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:45:26 PM.568] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:45:26 PM.568] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:45:26 PM.568] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:45:26 PM.568] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:45:26 PM.568] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6075255 [3/20/2024 9:45:28 PM.164] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:29 PM.627] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:29 PM.639] LSPD First Response: [TRACE] Ped Chillay Derpson has become idle again [3/20/2024 9:45:30 PM.213] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:33 PM.280] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:34 PM.155] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 9:45:35 PM.815] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:38 PM.392] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.127] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.159] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.423] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.424] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/20/2024 9:45:42 PM.425] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/20/2024 9:45:42 PM.428] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Alen Carter has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Frankie DeLuca has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Miranda Lesley has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Eddie Sanchez has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Jenifer Gills has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Aizen Cortez has become idle again [3/20/2024 9:45:42 PM.438] LSPD First Response: [TRACE] Ped Alexis Reilly has become idle again [3/20/2024 9:45:55 PM.207] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:56 PM.291] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:45:56 PM.291] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:45:56 PM.308] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:45:56 PM.308] LSPD First Response: [TRACE] Created polgauntlet at X:281.5616 Y:-375.8021 Z:45.80389 [3/20/2024 9:45:56 PM.308] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/20/2024 9:45:56 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:45:56 PM.324] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:45:56 PM.325] LSPD First Response: [TRACE] Parker Life (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:45:56 PM.340] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:45:56 PM.341] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:45:56 PM.341] LSPD First Response: [TRACE] Mike Sin (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:45:56 PM.360] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:45:57 PM.192] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [3/20/2024 9:45:59 PM.125] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:59 PM.146] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:45:59 PM.477] Seatbelt: User unfastened the seatbelt [3/20/2024 9:46:02 PM.946] Seatbelt: User fastened the seatbelt [3/20/2024 9:46:07 PM.712] Seatbelt: User unfastened the seatbelt [3/20/2024 9:46:07 PM.745] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [3/20/2024 9:46:07 PM.745] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to Holdup [3/20/2024 9:46:07 PM.746] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:46:07 PM.746] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:46:07 PM.746] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:46:07 PM.746] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:46:10 PM.327] Seatbelt: User fastened the seatbelt [3/20/2024 9:46:26 PM.261] Seatbelt: Initialized Seatbelt menu [3/20/2024 9:46:27 PM.209] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:46:27 PM.209] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:46:27 PM.209] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:46:31 PM.375] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:46:31 PM.375] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:46:31 PM.393] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:46:31 PM.393] LSPD First Response: [TRACE] Created polgauntlet at X:231.5008 Y:-661.3947 Z:38.67305 [3/20/2024 9:46:31 PM.393] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/20/2024 9:46:31 PM.408] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:46:31 PM.409] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:46:31 PM.410] LSPD First Response: [TRACE] Katie Hudson (MP_F_FREEMODE_01) was set as a cop [3/20/2024 9:46:31 PM.426] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 9:46:31 PM.427] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 9:46:31 PM.427] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop [3/20/2024 9:46:31 PM.444] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:46:38 PM.589] Seatbelt: Initialized settings [3/20/2024 9:46:38 PM.589] Seatbelt: Saved succesfully! [3/20/2024 9:46:42 PM.613] Seatbelt: User unfastened the seatbelt [3/20/2024 9:46:50 PM.677] Seatbelt: Initialized Seatbelt menu [3/20/2024 9:46:51 PM.409] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 9:46:51 PM.409] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:46:51 PM.409] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:46:57 PM.339] LSPD First Response: [TRACE] Spawned with 2.069733 [3/20/2024 9:46:57 PM.339] LSPD First Response: [TRACE] Using 157.9133, -452.1774, 40.42944 Heading: 345.3795 and 161.1057, -441.53, 40.45849 Heading: 341.6265 as base positions [3/20/2024 9:46:57 PM.346] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:46:57 PM.346] LSPD First Response: [TRACE] Preloading BLISTA [3/20/2024 9:46:57 PM.347] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:46:57 PM.347] LSPD First Response: [TRACE] Created polgauntlet at X:157.9133 Y:-452.1774 Z:40.42944 [3/20/2024 9:46:57 PM.347] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/20/2024 9:46:57 PM.362] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:46:57 PM.363] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/20/2024 9:46:57 PM.365] LSPD First Response: [TRACE] Gonzalez Bandito (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:46:57 PM.365] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:46:57 PM.365] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:46:57 PM.390] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [3/20/2024 9:47:00 PM.933] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:09 PM.289] Seatbelt: Initialized settings [3/20/2024 9:47:09 PM.290] Seatbelt: Saved succesfully! [3/20/2024 9:47:09 PM.644] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:09 PM.674] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:09 PM.688] LSPD First Response: [TRACE] Ped Anthony DeLuca has become idle again [3/20/2024 9:47:10 PM.152] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:12 PM.712] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:12 PM.749] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:12 PM.761] LSPD First Response: [TRACE] Ped Matthias Malto has become idle again [3/20/2024 9:47:13 PM.213] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:14 PM.811] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:47:14 PM.828] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:47:18 PM.297] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:47:19 PM.162] LSPD First Response: [TRACE] It has been 105 seconds since the last callout [3/20/2024 9:47:19 PM.162] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/20/2024 9:47:19 PM.163] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [3/20/2024 9:47:19 PM.163] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [3/20/2024 9:47:19 PM.163] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [3/20/2024 9:47:19 PM.163] LSPD First Response: [TRACE] Callout created: Holdup #2 [3/20/2024 9:47:19 PM.164] LSPD First Response: [TRACE] TD: 1185 AD: 1500.345 ATD: 1451 AS: 31.225 TN: 46.46917 [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = New [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:19 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:19 PM.187] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 8:32:21 PM for Holdup [3/20/2024 9:47:19 PM.187] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for Holdup [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #3 (Ambient) to ScenarioCopFriskPed #1 [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #3 (Ambient) to ScenarioCopFriskPed #1 [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [3/20/2024 9:47:21 PM.793] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [3/20/2024 9:47:22 PM.004] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:22 PM.018] LSPD First Response: [TRACE] Ped Hannah Kamore has become idle again [3/20/2024 9:47:24 PM.496] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:47:24 PM.496] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:47:24 PM.516] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:47:24 PM.516] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:47:25 PM.166] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [3/20/2024 9:47:25 PM.166] LSPD First Response: total entries: 176 [3/20/2024 9:47:25 PM.166] LSPD First Response: invalid licenses: 6 [3/20/2024 9:47:25 PM.166] LSPD First Response: wanted count : 2 [3/20/2024 9:47:25 PM.167] LSPD First Response: entries removed : 173 [3/20/2024 9:47:25 PM.168] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [3/20/2024 9:47:25 PM.168] LSPD First Response: total entries : 62 [3/20/2024 9:47:25 PM.168] LSPD First Response: invalid documents: 3 [3/20/2024 9:47:25 PM.168] LSPD First Response: entries removed : 58 [3/20/2024 9:47:26 PM.247] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:47:26 PM.380] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:47:26 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:47:26 PM.772] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:47:26 PM.788] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:47:26 PM.788] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:47:26 PM.788] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:47:26 PM.788] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.292242 [3/20/2024 9:47:26 PM.947] LSPD First Response: [TRACE] Stopping crouch frisk [3/20/2024 9:47:26 PM.950] LSPD First Response: [TRACE] Reset frisk movement animations [3/20/2024 9:47:30 PM.250] LSPD First Response: [TRACE] Cleaning UI [3/20/2024 9:47:30 PM.253] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory) [3/20/2024 9:47:30 PM.253] LSPD First Response: [TRACE] Created g_m_y_korean_01 [3/20/2024 9:47:30 PM.315] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory) [3/20/2024 9:47:30 PM.315] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [3/20/2024 9:47:30 PM.399] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory) [3/20/2024 9:47:30 PM.399] LSPD First Response: [TRACE] Created g_m_y_korlieut_01 [3/20/2024 9:47:30 PM.410] LSPD First Response: [TRACE] TD: 1185 AD: 1500.345 ATD: 1451 AS: 31.225 TN: 46.46917 [3/20/2024 9:47:30 PM.413] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:30 PM.414] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:30 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:30 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:30 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:30 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:47:30 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 9:47:30 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 9:47:30 PM.419] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/20/2024 9:47:30 PM.420] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/20/2024 9:47:30 PM.420] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/20/2024 9:47:30 PM.443] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [3/20/2024 9:47:30 PM.597] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1) [3/20/2024 9:47:30 PM.932] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [3/20/2024 9:47:30 PM.948] LSPD First Response: [TRACE] Ped Amanda Fitzpatrick has become idle again [3/20/2024 9:47:30 PM.948] LSPD First Response: [TRACE] Ped Gonzalez Bandito has become idle again [3/20/2024 9:47:30 PM.949] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:30 PM.949] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:30 PM.969] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 9:47:31 PM.281] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [3/20/2024 9:47:31 PM.281] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Holdup [3/20/2024 9:47:32 PM.212] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:32 PM.225] LSPD First Response: [TRACE] Ped Anthony DeLuca has become idle again [3/20/2024 9:47:33 PM.543] LSPD First Response: [TRACE] User accepted callout [3/20/2024 9:47:35 PM.032] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:35 PM.043] LSPD First Response: [TRACE] Ped Matthias Malto has become idle again [3/20/2024 9:47:37 PM.784] Seatbelt: User fastened the seatbelt [3/20/2024 9:47:37 PM.924] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 9:47:39 PM.296] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:39 PM.427] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/20/2024 9:47:39 PM.447] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [3/20/2024 9:47:40 PM.328] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:40 PM.330] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:43 PM.177] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:47:43 PM.192] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:47:46 PM.225] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/20/2024 9:47:46 PM.225] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended [3/20/2024 9:47:46 PM.225] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [3/20/2024 9:47:46 PM.225] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting [3/20/2024 9:47:46 PM.226] LSPD First Response: [TRACE] PPOGCThzoqTtEhPgtaXlrHUuCJBKA is ending already [3/20/2024 9:47:46 PM.237] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/20/2024 9:47:46 PM.237] at System.Environment.get_StackTrace() [3/20/2024 9:47:46 PM.237] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/20/2024 9:47:46 PM.238] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [3/20/2024 9:47:46 PM.238] at dMEUHQVyTZfkDQotXyEgjuPPMONV.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90 [3/20/2024 9:47:46 PM.238] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45 [3/20/2024 9:47:46 PM.238] at dMEUHQVyTZfkDQotXyEgjuPPMONV.DKlFYGtqYqpKlvIMStUOZFMuiYVaA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 315 [3/20/2024 9:47:46 PM.238] at yPWKwlgQnLECMKOpGFJiidRxWvDU.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52 [3/20/2024 9:47:46 PM.238] at lGeCeSudSDNVLGqMXKDsFIZaACnf.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58 [3/20/2024 9:47:46 PM.238] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [3/20/2024 9:47:46 PM.238] at Rage.GameFiber.Main() [3/20/2024 9:47:46 PM.238] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/20/2024 9:47:46 PM.238] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/20/2024 9:47:46 PM.238] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/20/2024 9:47:46 PM.238] at System.Threading.ThreadHelper.ThreadStart() [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [3/20/2024 9:47:46 PM.238] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [3/20/2024 9:47:46 PM.241] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [3/20/2024 9:47:46 PM.254] LSPD First Response: [TRACE] Ped Amanda Fitzpatrick has become idle again [3/20/2024 9:47:46 PM.254] LSPD First Response: [TRACE] Ped Gonzalez Bandito has become idle again [3/20/2024 9:47:49 PM.115] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:47:49 PM.115] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 9:47:49 PM.133] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 9:47:49 PM.133] LSPD First Response: [TRACE] Created polgauntlet at X:164.7813 Y:72.15275 Z:83.11935 [3/20/2024 9:47:49 PM.133] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/20/2024 9:47:49 PM.133] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 9:47:59 PM.871] LSPD First Response: [TRACE] Starting holdup action sequence [3/20/2024 9:48:01 PM.890] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:01 PM.890] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:02 PM.028] LSPD First Response: CalloutInterface: [DEBUG] closing incident Holdup and releasing unit 2-KING-10 [3/20/2024 9:48:02 PM.029] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:48:02 PM.029] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:48:02 PM.029] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 9:48:02 PM.749] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:48:02 PM.763] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 9:48:02 PM.894] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:02 PM.894] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:03 PM.910] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:03 PM.910] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:04 PM.924] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:04 PM.924] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:05 PM.941] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:05 PM.941] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:06 PM.943] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:06 PM.943] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:07 PM.958] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:07 PM.958] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:08 PM.960] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:08 PM.960] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:09 PM.976] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:09 PM.976] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:10 PM.992] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:10 PM.993] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:12 PM.008] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:12 PM.008] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:13 PM.008] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:13 PM.008] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:13 PM.952] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [3/20/2024 9:48:13 PM.952] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [3/20/2024 9:48:13 PM.952] LSPD First Response: [TRACE] Created new chase [3/20/2024 9:48:13 PM.965] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 9:48:13 PM.965] LSPD First Response: [TRACE] Transfering control from Holdup #2 (GameplayMandatory) to Chase #1 [3/20/2024 9:48:13 PM.965] LSPD First Response: [TRACE] Removing ped from Holdup #2 (GameplayMandatory) [3/20/2024 9:48:13 PM.966] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korean_01 [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Chase #1 received control over ped [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Transfering control from Holdup #2 (GameplayMandatory) to Chase #1 [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Removing ped from Holdup #2 (GameplayMandatory) [3/20/2024 9:48:13 PM.966] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korlieut_01 [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 9:48:13 PM.966] LSPD First Response: [TRACE] Chase #1 received control over ped [3/20/2024 9:48:13 PM.986] LSPD First Response: [TRACE] Starting chase [3/20/2024 9:48:14 PM.021] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:14 PM.021] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:14 PM.041] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:14 PM.041] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/20/2024 9:48:14 PM.041] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:14 PM.041] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/20/2024 9:48:14 PM.041] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:14 PM.041] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/20/2024 9:48:14 PM.041] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:14 PM.041] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/20/2024 9:48:14 PM.049] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:14 PM.049] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/20/2024 9:48:14 PM.049] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:14 PM.049] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/20/2024 9:48:14 PM.050] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:14 PM.050] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/20/2024 9:48:14 PM.050] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:14 PM.050] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/20/2024 9:48:14 PM.066] LSPD First Response: [TRACE] Player now monitoring Hivac Nodude [3/20/2024 9:48:14 PM.066] LSPD First Response: [TRACE] Player now monitoring Mario Skasd [3/20/2024 9:48:14 PM.068] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 9:48:14 PM.068] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 9:48:14 PM.371] Seatbelt: Player using Fast Draw, AutoUnFastenSeatbeltOnExit is automatically set to true [3/20/2024 9:48:15 PM.025] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:15 PM.026] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:15 PM.074] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 9:48:15 PM.076] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 9:48:16 PM.038] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:16 PM.040] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:16 PM.087] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 9:48:16 PM.088] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 9:48:16 PM.088] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 9:48:16 PM.088] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 9:48:16 PM.377] Seatbelt: User unfastened the seatbelt [3/20/2024 9:48:16 PM.377] Seatbelt: The user has exited with a fastened seatbelt due to forced setting [3/20/2024 9:48:17 PM.042] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:17 PM.042] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:17 PM.674] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/20/2024 9:48:18 PM.058] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:18 PM.059] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:18 PM.107] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 9:48:18 PM.560] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 9:48:18 PM.560] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 9:48:18 PM.576] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 9:48:18 PM.577] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 9:48:18 PM.577] LSPD First Response: GrammarPolice: [TargetHandler] new target: 44HRZ998 [3/20/2024 9:48:18 PM.577] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 9:48:19 PM.075] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:19 PM.075] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:19 PM.122] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 9:48:19 PM.122] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 9:48:19 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 450 [3/20/2024 9:48:20 PM.091] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:20 PM.091] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:20 PM.526] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 9:48:20 PM.659] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 9:48:20 PM.777] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 9:48:21 PM.049] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 9:48:21 PM.049] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.7831125 [3/20/2024 9:48:21 PM.067] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 9:48:21 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 9:48:21 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 9:48:21 PM.082] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 9:48:21 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.522462 [3/20/2024 9:48:21 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [3/20/2024 9:48:21 PM.093] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:21 PM.094] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:22 PM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:22 PM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:22 PM.513] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [3/20/2024 9:48:22 PM.513] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [3/20/2024 9:48:22 PM.514] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 9:48:22 PM.527] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [3/20/2024 9:48:22 PM.544] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [3/20/2024 9:48:22 PM.551] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3Backup with parameters: False False [3/20/2024 9:48:22 PM.567] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE [3/20/2024 9:48:23 PM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:23 PM.108] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:23 PM.158] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [3/20/2024 9:48:23 PM.587] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 9:48:23 PM.589] LSPD First Response: UB: DETECTED ZONE: DTVINE [3/20/2024 9:48:23 PM.590] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 9:48:23 PM.622] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 9:48:23 PM.622] LSPD First Response: [TRACE] Jack Gallo (S_M_Y_COP_01) was set as a cop [3/20/2024 9:48:24 PM.120] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:24 PM.121] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:25 PM.127] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 9:48:25 PM.127] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 9:48:26 PM.942] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/20/2024 9:48:26 PM.943] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = Open [3/20/2024 9:48:26 PM.943] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [3/20/2024 9:48:26 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 9:48:26 PM.943] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/20/2024 9:48:26 PM.943] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/20/2024 9:48:26 PM.958] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 9:06:13 PM for Pursuit [3/20/2024 9:48:26 PM.958] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for Pursuit [3/20/2024 9:48:26 PM.959] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [3/20/2024 9:48:35 PM.889] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 9:48:35 PM.889] LSPD First Response: [TRACE] Lior bulbulon (S_M_Y_SWAT_01) was set as a cop [3/20/2024 9:48:43 PM.475] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [3/20/2024 9:48:43 PM.523] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 9:48:43 PM.523] LSPD First Response: [TRACE] Starting world event StealCar [3/20/2024 9:48:43 PM.524] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/20/2024 9:48:43 PM.623] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/20/2024 9:48:46 PM.152] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [3/20/2024 9:48:46 PM.152] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [3/20/2024 9:48:46 PM.152] LSPD First Response: [TRACE] Created new chase [3/20/2024 9:48:46 PM.152] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 9:48:46 PM.153] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 9:48:46 PM.153] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 9:48:46 PM.153] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 9:48:46 PM.153] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 9:48:46 PM.154] LSPD First Response: [TRACE] Claus Bauer (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:48:46 PM.171] LSPD First Response: [TRACE] Cop Claus Bauer reassigned to Mario Skasd [3/20/2024 9:48:46 PM.173] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 9:48:46 PM.176] LSPD First Response: [TRACE] Pursuit menu was reset. [3/20/2024 9:48:46 PM.190] LSPD First Response: [TRACE] Starting chase [3/20/2024 9:48:46 PM.199] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [3/20/2024 9:48:46 PM.238] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:46 PM.238] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/20/2024 9:48:46 PM.238] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:46 PM.238] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/20/2024 9:48:46 PM.238] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:46 PM.238] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/20/2024 9:48:46 PM.238] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:46 PM.238] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/20/2024 9:48:46 PM.255] LSPD First Response: [TRACE] Claus Bauer now monitoring Mario Skasd [3/20/2024 9:48:47 PM.144] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 9:48:47 PM.146] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 9:48:48 PM.239] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 9:48:48 PM.239] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 9:48:49 PM.272] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 9:48:49 PM.272] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 9:48:50 PM.388] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 9:48:50 PM.388] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 9:48:50 PM.672] LSPD First Response: [TRACE] Freeing dead cop [3/20/2024 9:48:50 PM.673] LSPD First Response: [TRACE] Cop freed [3/20/2024 9:48:50 PM.674] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 9:48:50 PM.675] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 9:48:50 PM.815] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 9:48:52 PM.678] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 9:48:52 PM.826] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Joy Freed (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Cop Joy Freed reassigned to Hivac Nodude [3/20/2024 9:48:52 PM.826] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 9:48:52 PM.843] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [3/20/2024 9:48:52 PM.856] LSPD First Response: [TRACE] Joy Freed now monitoring Mario Skasd [3/20/2024 9:48:52 PM.856] LSPD First Response: [TRACE] Joy Freed now monitoring Hivac Nodude [3/20/2024 9:48:52 PM.905] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:52 PM.905] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/20/2024 9:48:52 PM.905] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:52 PM.905] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/20/2024 9:48:52 PM.905] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 9:48:52 PM.905] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/20/2024 9:48:52 PM.905] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 9:48:52 PM.905] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/20/2024 9:48:53 PM.540] LSPD First Response: [TRACE] Freeing dead cop [3/20/2024 9:48:53 PM.540] LSPD First Response: [TRACE] Cop freed [3/20/2024 9:48:53 PM.540] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 9:48:53 PM.540] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 9:48:54 PM.822] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 9:48:54 PM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 9:48:55 PM.566] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [3/20/2024 9:48:55 PM.693] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 9:48:55 PM.693] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 9:48:55 PM.693] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 9:48:55 PM.693] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 9:48:55 PM.693] LSPD First Response: [TRACE] Bobby Hill (MP_M_FREEMODE_01) was set as a cop [3/20/2024 9:48:55 PM.694] LSPD First Response: [TRACE] Cop Bobby Hill reassigned to Mario Skasd [3/20/2024 9:48:55 PM.694] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 9:48:55 PM.710] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-0 PAX-0 [3/20/2024 9:48:55 PM.789] LSPD First Response: [TRACE] Bobby Hill now monitoring Mario Skasd [3/20/2024 9:48:55 PM.789] LSPD First Response: [TRACE] Bobby Hill now monitoring Hivac Nodude [3/20/2024 9:48:56 PM.157] LSPD First Response: [TRACE] Report Voice: [3/20/2024 9:48:56 PM.170] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 9:48:56 PM.208] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 9:48:56 PM.208] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 9:48:56 PM.380] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON FAGGIO2 [3/20/2024 9:48:56 PM.391] LSPD First Response: [TRACE] Freeing dead cop [3/20/2024 9:48:56 PM.391] LSPD First Response: [TRACE] Cop freed [3/20/2024 9:48:56 PM.391] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 9:48:56 PM.391] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 9:48:57 PM.895] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/20/2024 9:48:57 PM.904] LSPD First Response: [3/20/2024 9:48:57 PM.904] LSPD First Response: ============================== [3/20/2024 9:48:57 PM.904] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/20/2024 9:48:57 PM.904] LSPD First Response: ------------------------------ [3/20/2024 9:48:57 PM.904] LSPD First Response: Origin: Game fiber "ArrestManager". [3/20/2024 9:48:57 PM.904] LSPD First Response: ------------------------------ [3/20/2024 9:48:57 PM.904] LSPD First Response: Exception type: System.NullReferenceException [3/20/2024 9:48:57 PM.904] LSPD First Response: Exception message: Object reference not set to an instance of an object. [3/20/2024 9:48:57 PM.904] LSPD First Response: ------------------------------ [3/20/2024 9:48:57 PM.904] LSPD First Response: Inner exceptions: [3/20/2024 9:48:57 PM.904] LSPD First Response: ------------------------------ [3/20/2024 9:48:57 PM.904] LSPD First Response: Stack trace: [3/20/2024 9:48:57 PM.904] LSPD First Response: at XBhViuWfkvcPOHdmskAvPqDfbVVU.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskEvadeCopsAdvInVehicle.cs:line 86 [3/20/2024 9:48:57 PM.904] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dFbCUuvjVWtbRfzDiHOOowhymPng(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 737 [3/20/2024 9:48:57 PM.904] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 726 [3/20/2024 9:48:57 PM.904] at mmrnrYkLmnjfnffjZKRGUlhQelaFb.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskEvadeCopsAdv.cs:line 214 [3/20/2024 9:48:57 PM.904] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dFbCUuvjVWtbRfzDiHOOowhymPng(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 737 [3/20/2024 9:48:57 PM.904] at EnJsGfAwqVKbzROKXHWxItSFrTRp.JnmDwNWBDiVmCOVLiVYIVRrtDXHn() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 122 [3/20/2024 9:48:57 PM.904] at ygPunqQgkguirRLgRbvSuPNiUGAt..ctor(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerArrest.cs:line 150 [3/20/2024 9:48:57 PM.904] at ZkmfgcceIVxMGvBQxzaHWqzdnzTm.jFOHFLdERKeVVkqAWeRuCHSiJxCec() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerArrestManager.cs:line 153 [3/20/2024 9:48:57 PM.904] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [3/20/2024 9:48:57 PM.904] at Rage.GameFiber.Main() [3/20/2024 9:48:57 PM.904] LSPD First Response: ============================== [3/20/2024 9:48:57 PM.904] LSPD First Response: [3/20/2024 9:48:57 PM.909] LSPD First Response: [FATAL] Forced termination [3/20/2024 9:48:57 PM.909] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/20/2024 9:48:57 PM.909] LSPD First Response: [WARN] Chase still active, terminating manually [3/20/2024 9:48:57 PM.910] LSPD First Response: [TRACE] Ending chase [3/20/2024 9:48:57 PM.912] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/20/2024 9:48:57 PM.912] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/20/2024 9:48:57 PM.913] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 9:48:57 PM.913] LSPD First Response: [TRACE] Suspect freed [3/20/2024 9:48:57 PM.913] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/20/2024 9:48:57 PM.913] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/20/2024 9:49:00 PM.805] LSPD First Response: [INFO] LSPDFR has shut down [3/20/2024 9:49:02 PM.516] LSPD First Response: UB All Police Partners are removed [3/20/2024 9:49:02 PM.740] LSPD First Response: UB All Police Buddy are removed [3/20/2024 9:49:02 PM.743] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [3/20/2024 9:49:02 PM.831] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/20/2024 9:49:02 PM.831] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/20/2024 9:49:02 PM.847] LSPD First Response: [HeliAssist] Disposed