[20/03/2024 22:46:42.261] Started new log on 20/03/2024 22:46:42.260 [20/03/2024 22:46:42.261] ==================================================================================================== [20/03/2024 22:46:42.256] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [20/03/2024 22:46:42.261] Log verbosity: Trivial [20/03/2024 22:46:42.264] Initializing input system [20/03/2024 22:46:42.266] Initializing game console [20/03/2024 22:46:42.272] Console key has been set to F4 (key code: 115) [20/03/2024 22:46:42.332] Initializing console variable "ConsoleScrollAmount". [20/03/2024 22:46:42.332] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [20/03/2024 22:46:42.333] Read value: [20/03/2024 22:46:42.333] Initializing console variable "ConsoleKey". [20/03/2024 22:46:42.333] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [20/03/2024 22:46:42.333] Read value: [20/03/2024 22:46:42.333] Initializing console variable "PluginTimeoutThreshold". [20/03/2024 22:46:42.333] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [20/03/2024 22:46:42.335] Read value: 60000 [20/03/2024 22:46:42.335] Setting value of console variable "PluginTimeoutThreshold" to stored value. [20/03/2024 22:46:42.335] Initializing console variable "AlwaysShowConsoleOutput". [20/03/2024 22:46:42.335] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [20/03/2024 22:46:42.335] Read value: [20/03/2024 22:46:42.335] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [20/03/2024 22:46:42.335] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [20/03/2024 22:46:42.335] Read value: [20/03/2024 22:46:42.335] Initializing console variable "ShowOnScreenWarnings". [20/03/2024 22:46:42.335] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [20/03/2024 22:46:42.335] Read value: [20/03/2024 22:46:42.335] Console initialized [20/03/2024 22:46:42.335] Initializing forms manager [20/03/2024 22:46:42.336] Cleaning temp folder [20/03/2024 22:46:42.337] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [20/03/2024 22:46:42.340] ================ RAGE Plugin Hook ================ [3/20/2024 10:46:42 PM.345] Detected Windows 7 Home Premium (64-bit) (6.1.7600.0)! [3/20/2024 10:46:42 PM.346] Checking game support [3/20/2024 10:46:42 PM.415] Product name: Grand Theft Auto V [3/20/2024 10:46:42 PM.415] Product version: 1.0.3095.0 [3/20/2024 10:46:42 PM.415] Is steam version: True [3/20/2024 10:46:42 PM.416] Initializing DirectX [3/20/2024 10:46:42 PM.416] Initializing Direct3D [3/20/2024 10:46:42 PM.416] Getting game swap chain [3/20/2024 10:46:42 PM.430] Swap Chain created: 0x7FF694F104F0 [3/20/2024 10:46:42 PM.430] Swap Chain VTable: 0x222ED688CF0 [3/20/2024 10:46:42 PM.430] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [3/20/2024 10:46:42 PM.430] D3D11Present: 0x7FF930842B70 [3/20/2024 10:46:42 PM.430] D3D11ResizeBuffers: 0x7FF930842DF0 [3/20/2024 10:46:42 PM.430] D3D11ResizeTarget: 0x7FF930843110 [3/20/2024 10:46:42 PM.430] D3D11SetFullscreenState: 0x7FF930842C10 [3/20/2024 10:46:42 PM.431] Direct3D initialized [3/20/2024 10:46:42 PM.431] Initialized DirectX [3/20/2024 10:46:42 PM.431] Direct3D watcher thread spawned [3/20/2024 10:46:42 PM.968] Getting device [3/20/2024 10:46:42 PM.968] Retrieved device [3/20/2024 10:46:42 PM.968] Creating wrapper [3/20/2024 10:46:43 PM.003] Wrapper created [3/20/2024 10:46:43 PM.007] Effect created [3/20/2024 10:46:43 PM.007] Creating buffer [3/20/2024 10:46:43 PM.007] Created buffer [3/20/2024 10:46:43 PM.007] Creating blend state [3/20/2024 10:46:43 PM.007] Created blend state [3/20/2024 10:46:43 PM.007] Done with creation [3/20/2024 10:46:43 PM.036] Initializing texture system. [3/20/2024 10:46:43 PM.037] Initializing texture system; phase 1 [3/20/2024 10:46:43 PM.037] Initializing texture system; phase 2 [3/20/2024 10:46:43 PM.042] Initializing texture system; phase 3 [3/20/2024 10:46:43 PM.042] Initializing texture system; phase 4 [3/20/2024 10:46:43 PM.047] Initializing texture system; phase 5 [3/20/2024 10:46:43 PM.048] Initializing texture system; phase 6 [3/20/2024 10:46:43 PM.049] Initializing texture system; phase 7 [3/20/2024 10:46:43 PM.050] Initializing texture system; phase 8 [3/20/2024 10:46:43 PM.051] Initializing texture system; phase 9 [3/20/2024 10:46:43 PM.051] Initializing texture system; phase 10 [3/20/2024 10:46:43 PM.054] Initializing texture system; phase 11 [3/20/2024 10:46:43 PM.054] Initializing texture system; phase 12 [3/20/2024 10:46:43 PM.055] Initializing texture system; phase 13 [3/20/2024 10:46:43 PM.055] Initializing texture system; phase 14 [3/20/2024 10:46:47 PM.432] Direct3D watcher thread ended [3/20/2024 10:47:23 PM.657] LoadingScreenMsg: Initializing game support [3/20/2024 10:47:23 PM.908] Initializing game support [3/20/2024 10:47:29 PM.265] LoadingScreenMsg: Velocity limit removed [3/20/2024 10:47:29 PM.555] Compatibility level: 0 [3/20/2024 10:47:29 PM.555] Supported version detected [3/20/2024 10:47:29 PM.555] ================================================== [3/20/2024 10:47:29 PM.555] LoadingScreenMsg: Patching code [3/20/2024 10:47:29 PM.806] LoadingScreenMsg: Waiting for game initialization [3/20/2024 10:47:30 PM.056] Waiting for game initialization [3/20/2024 10:47:30 PM.158] LoadingScreenMsg: Initializing core [3/20/2024 10:47:30 PM.408] Initializing hook [3/20/2024 10:47:35 PM.416] LoadingScreenMsg: Completing interoperability [3/20/2024 10:47:35 PM.667] Completing interoperability [3/20/2024 10:47:35 PM.667] Initialization code 1. [3/20/2024 10:47:35 PM.667] Initialization code 2. [3/20/2024 10:47:35 PM.667] Initialization code 3. [3/20/2024 10:47:35 PM.672] 1 Address: 0x00007FF692C5DE18 [3/20/2024 10:47:35 PM.672] Calling func 1 [3/20/2024 10:47:35 PM.683] 2 Address: 0x00007FF69383CC52 [3/20/2024 10:47:35 PM.683] 3 Address: 0x00007FF6922161D2 [3/20/2024 10:47:35 PM.700] Address: 0x00007FF69383CBFC [3/20/2024 10:47:35 PM.700] Unknown var: 0x00007FF694897510 [3/20/2024 10:47:35 PM.700] Initialization code 4. [3/20/2024 10:47:35 PM.700] Initialization code 5. [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 1 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 2 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 3 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 4 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 5 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 6 [3/20/2024 10:47:35 PM.700] Completing interoperability, phase 7 [3/20/2024 10:47:35 PM.700] LoadingScreenMsg: [3/20/2024 10:47:35 PM.951] LoadingScreenMsg: Loading Story Mode [3/20/2024 10:47:36 PM.201] LoadingScreenMsg: Loading and Populating Game World [3/20/2024 10:47:36 PM.452] LoadingScreenMsg: [3/20/2024 10:47:42 PM.960] Initializing console variable "IsDeveloperModeEnabled". [3/20/2024 10:47:42 PM.960] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/20/2024 10:47:42 PM.960] Read value: [3/20/2024 10:47:42 PM.960] Initializing console variable "TimeScale". [3/20/2024 10:47:42 PM.960] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/20/2024 10:47:42 PM.960] Read value: [3/20/2024 10:47:42 PM.969] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll [3/20/2024 10:47:42 PM.971] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [3/20/2024 10:47:44 PM.167] : Initializing input system [3/20/2024 10:47:44 PM.167] : Initializing game console [3/20/2024 10:47:44 PM.169] : Initializing forms manager [3/20/2024 10:47:44 PM.410] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [3/20/2024 10:47:44 PM.411] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [3/20/2024 10:47:44 PM.411] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll". [3/20/2024 10:47:45 PM.541] : Initializing input system [3/20/2024 10:47:45 PM.541] : Initializing game console [3/20/2024 10:47:45 PM.542] : Initializing forms manager [3/20/2024 10:47:45 PM.588] Plugin "Dashcam V" was loaded from "DashcamV.dll". [3/20/2024 10:47:45 PM.589] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [3/20/2024 10:47:45 PM.589] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [3/20/2024 10:47:46 PM.713] : Initializing input system [3/20/2024 10:47:46 PM.714] : Initializing game console [3/20/2024 10:47:46 PM.715] : Initializing forms manager [3/20/2024 10:47:46 PM.730] Plugin "KTFDO" was loaded from "KTFDO.dll". [3/20/2024 10:47:46 PM.731] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/20/2024 10:47:46 PM.731] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/20/2024 10:47:47 PM.924] : Initializing input system [3/20/2024 10:47:47 PM.924] : Initializing game console [3/20/2024 10:47:47 PM.925] : Initializing forms manager [3/20/2024 10:47:48 PM.056] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/20/2024 10:47:48 PM.057] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll [3/20/2024 10:47:48 PM.057] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll". [3/20/2024 10:47:49 PM.313] : Initializing input system [3/20/2024 10:47:49 PM.314] : Initializing game console [3/20/2024 10:47:49 PM.315] : Initializing forms manager [3/20/2024 10:47:49 PM.338] Plugin "Spotlight" was loaded from "Spotlight.dll". [3/20/2024 10:47:49 PM.339] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll [3/20/2024 10:47:49 PM.339] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [3/20/2024 10:47:50 PM.465] : Initializing input system [3/20/2024 10:47:50 PM.466] : Initializing game console [3/20/2024 10:47:50 PM.467] : Initializing forms manager [3/20/2024 10:47:50 PM.482] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [3/20/2024 10:47:50 PM.483] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll [3/20/2024 10:47:50 PM.483] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll". [3/20/2024 10:47:51 PM.619] : Initializing input system [3/20/2024 10:47:51 PM.620] : Initializing game console [3/20/2024 10:47:51 PM.621] : Initializing forms manager [3/20/2024 10:47:51 PM.636] Plugin "TurnOffThatEngine" was loaded from "TurnOffThatEngine.dll". [3/20/2024 10:47:51 PM.711] ================================================= ClearTheWayV ================================================= [3/20/2024 10:47:51 PM.711] Created by: KeyedInSoftware/timnboys [3/20/2024 10:47:51 PM.711] Version: 1.0.0.43 [3/20/2024 10:47:51 PM.712] [3/20/2024 10:47:51 PM.712] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [3/20/2024 10:47:51 PM.712] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [3/20/2024 10:47:51 PM.712] Enjoy! [3/20/2024 10:47:51 PM.712] ================================================= ClearTheWayV ================================================= [3/20/2024 10:47:51 PM.934] LSPD First Response: [TRACE] Started loading LSPDFR [3/20/2024 10:47:51 PM.934] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/20/2024 10:47:51 PM.934] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/20/2024 10:47:51 PM.934] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/20/2024 10:47:52 PM.850] TurnOffThatEngine: Loading TurnOffThatEngine config. [3/20/2024 10:47:52 PM.852] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [3/20/2024 10:47:52 PM.852] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [3/20/2024 10:47:52 PM.872] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/20/2024 10:47:58 PM.474] LSPD First Response: [TRACE] Game has stopped loading [3/20/2024 10:47:58 PM.475] Spotlight: Reading settings... [3/20/2024 10:47:58 PM.882] Spotlight: Initialized [3/20/2024 10:48:05 PM.408] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:05 PM.412] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:05 PM.414] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/20/2024 10:48:05 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:05 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:05 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/20/2024 10:48:05 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/20/2024 10:48:05 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/20/2024 10:48:05 PM.472] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/20/2024 10:48:05 PM.869] LSPD First Response: [TRACE] Adding Ben J. as character [3/20/2024 10:48:06 PM.036] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/20/2024 10:48:06 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/20/2024 10:48:06 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/20/2024 10:48:06 PM.150] LSPD First Response: [TRACE] Adding Benjamin Andrews as character [3/20/2024 10:48:06 PM.530] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.530] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.530] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/20/2024 10:48:06 PM.532] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.532] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.533] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/20/2024 10:48:06 PM.534] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.534] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.534] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/20/2024 10:48:06 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.556] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:06 PM.556] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/20/2024 10:48:06 PM.560] LSPD First Response: [TRACE] Failed to parse as chance [3/20/2024 10:48:06 PM.563] LSPD First Response: [TRACE] Player was in vehicle: False [3/20/2024 10:48:06 PM.563] LSPD First Response: [TRACE] Last selected character was Benjamin Andrews, should spawn as last character True [3/20/2024 10:48:06 PM.563] LSPD First Response: [TRACE] Loading last selected character Benjamin Andrews [3/20/2024 10:48:06 PM.564] LSPD First Response: [INFO] Changing current player character to Benjamin Andrews [3/20/2024 10:48:06 PM.589] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/20/2024 10:48:06 PM.589] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/20/2024 10:48:06 PM.589] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/20/2024 10:48:06 PM.871] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/20/2024 10:48:06 PM.875] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 10:48:06 PM.875] LSPD First Response: [TRACE] CharacterSelected: 25 [3/20/2024 10:48:06 PM.875] LSPD First Response: [TRACE] Character changed, creating new stats object [3/20/2024 10:48:07 PM.075] LSPD First Response: [TRACE] Initialized telemtry service [3/20/2024 10:48:07 PM.104] LSPD First Response: We have 4 appartments registered [3/20/2024 10:48:07 PM.106] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/20/2024 10:48:07 PM.109] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/20/2024 10:48:07 PM.109] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/20/2024 10:48:07 PM.109] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/20/2024 10:48:07 PM.111] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/20/2024 10:48:07 PM.111] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/20/2024 10:48:07 PM.112] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/20/2024 10:48:07 PM.112] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/20/2024 10:48:07 PM.112] LSPD First Response: ApartmentManager initialized [3/20/2024 10:48:07 PM.114] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/20/2024 10:48:07 PM.114] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/20/2024 10:48:07 PM.115] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/20/2024 10:48:07 PM.154] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/20/2024 10:48:07 PM.266] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/20/2024 10:48:07 PM.266] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/20/2024 10:48:07 PM.266] LSPD First Response: [TRACE] Saved apt: [3/20/2024 10:48:07 PM.272] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/20/2024 10:48:07 PM.275] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/20/2024 10:48:07 PM.300] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/20/2024 10:48:07 PM.388] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/20/2024 10:48:07 PM.452] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/20/2024 10:48:07 PM.458] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/20/2024 10:48:07 PM.461] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Interaction Menu [3/20/2024 10:48:07 PM.461] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/20/2024 10:48:07 PM.462] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Police Radio [3/20/2024 10:48:07 PM.466] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/20/2024 10:48:07 PM.468] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Vehicle Options [3/20/2024 10:48:07 PM.470] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/20/2024 10:48:07 PM.471] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Inventory [3/20/2024 10:48:07 PM.472] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/20/2024 10:48:07 PM.473] LSPD First Response: [TRACE] Set title to Benjamin Andrews for Settings [3/20/2024 10:48:07 PM.474] LSPD First Response: [TRACE] Saved apt: [3/20/2024 10:48:07 PM.528] LSPD First Response: [TRACE] Requested Audio [3/20/2024 10:48:07 PM.538] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/20/2024 10:48:07 PM.925] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/20/2024 10:48:08 PM.108] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:08 PM.108] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:08 PM.109] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/20/2024 10:48:08 PM.120] LSPD First Response: [INFO] Vinewood Police Station [3/20/2024 10:48:08 PM.120] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] La Mesa Police Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Rockford Hills Police Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Vespucci Police Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Downtown Police Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Davis Sheriff Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/20/2024 10:48:08 PM.121] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component Debug #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/20/2024 10:48:08 PM.125] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/20/2024 10:48:08 PM.126] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/20/2024 10:48:08 PM.126] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/20/2024 10:48:08 PM.126] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/20/2024 10:48:08 PM.127] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/20/2024 10:48:08 PM.127] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/20/2024 10:48:08 PM.127] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/20/2024 10:48:08 PM.128] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/20/2024 10:48:08 PM.166] LSPD First Response: [TRACE] Preloading node data [3/20/2024 10:48:08 PM.804] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/20/2024 10:48:08 PM.805] LSPD First Response: [TRACE] Checking for updates... [3/20/2024 10:48:08 PM.807] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/20/2024 10:48:08 PM.807] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bf3f3a06-1102-40a7-bbc6-abae4ae654a6. Enhanced features available. [3/20/2024 10:48:08 PM.819] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/20/2024 10:48:08 PM.820] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/20/2024 10:48:08 PM.820] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/20/2024 10:48:09 PM.047] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/20/2024 10:48:09 PM.177] LSPD First Response: [TRACE] This version seems up to date. [3/20/2024 10:48:09 PM.177] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/20/2024 10:48:10 PM.839] LSPD First Response: [TRACE] Done preloading node data [3/20/2024 10:48:10 PM.839] LSPD First Response: [TRACE] Preloading node data [3/20/2024 10:48:10 PM.839] LSPD First Response: [TRACE] Done preloading node data [3/20/2024 10:48:10 PM.840] LSPD First Response: [TRACE] SwitchToCharacter: Benjamin Andrews [3/20/2024 10:48:10 PM.840] LSPD First Response: [TRACE] Switch mode is random [3/20/2024 10:48:11 PM.524] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/20/2024 10:48:11 PM.528] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/20/2024 10:48:11 PM.530] LSPD First Response: [TRACE] Disabling ambient game police chases [3/20/2024 10:48:11 PM.534] LSPD First Response: [TRACE] Disabled ambient game police chases [3/20/2024 10:48:11 PM.534] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/20/2024 10:48:11 PM.536] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/20/2024 10:48:11 PM.537] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/20/2024 10:48:11 PM.537] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/20/2024 10:48:13 PM.087] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/20/2024 10:48:13 PM.087] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/20/2024 10:48:13 PM.124] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/20/2024 10:48:13 PM.125] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/20/2024 10:48:13 PM.125] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/20/2024 10:48:13 PM.125] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/20/2024 10:48:13 PM.125] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/20/2024 10:48:13 PM.126] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/20/2024 10:48:13 PM.128] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/20/2024 10:48:13 PM.131] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/20/2024 10:48:13 PM.131] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/20/2024 10:48:13 PM.131] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/20/2024 10:48:13 PM.132] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/20/2024 10:48:13 PM.137] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/20/2024 10:48:13 PM.138] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/20/2024 10:48:13 PM.140] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/20/2024 10:48:13 PM.141] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/20/2024 10:48:13 PM.142] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/20/2024 10:48:13 PM.148] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/20/2024 10:48:13 PM.152] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/20/2024 10:48:13 PM.153] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/20/2024 10:48:14 PM.154] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/20/2024 10:48:14 PM.154] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/20/2024 10:48:14 PM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:14 PM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/20/2024 10:48:14 PM.159] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/20/2024 10:48:14 PM.172] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/20/2024 10:48:14 PM.241] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:48:14 PM.246] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 10:48:14 PM.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:48:14 PM.253] LSPD First Response: [TRACE] Setting player skin from last skin [3/20/2024 10:48:14 PM.258] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/20/2024 10:48:14 PM.308] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/20/2024 10:48:14 PM.805] LSPD First Response: [TRACE] Player went on duty. [3/20/2024 10:48:14 PM.811] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/20/2024 10:48:14 PM.836] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.843] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.848] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.862] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.872] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.876] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.879] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.883] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.884] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.890] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.890] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.899] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/20/2024 10:48:14 PM.905] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [3/20/2024 10:48:14 PM.938] LSPD First Response: Creating plugin: BaitCar.Main [3/20/2024 10:48:14 PM.938] LSPD First Response: Creating plugin: CalloutInterface.Main [3/20/2024 10:48:14 PM.938] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/20/2024 10:48:15 PM.000] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/20/2024 10:48:15 PM.000] LSPD First Response: Creating Custom Pullover.Main. [3/20/2024 10:48:15 PM.000] LSPD First Response: Done with Custom Pullover.Main. [3/20/2024 10:48:15 PM.000] LSPD First Response: Creating plugin: GrammarPolice.Main [3/20/2024 10:48:15 PM.000] LSPD First Response: Creating plugin: HeliAssistance.Main [3/20/2024 10:48:15 PM.000] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [3/20/2024 10:48:15 PM.002] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/20/2024 10:48:15 PM.002] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/20/2024 10:48:15 PM.030] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/20/2024 10:48:15 PM.053] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/20/2024 10:48:15 PM.074] LSPD First Response: Loading AutomaticSirenCutout.ini settings [3/20/2024 10:48:15 PM.085] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [3/20/2024 10:48:15 PM.085] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/20/2024 10:48:15 PM.085] LSPD First Response: Go on duty to fully load CompuLite [3/20/2024 10:48:15 PM.086] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/20/2024 10:48:15 PM.087] LSPD First Response: [HeliAssist] Correct RageNativeUI found [3/20/2024 10:48:15 PM.088] LSPD First Response: [HeliAssist] Correct Spotlight found [3/20/2024 10:48:15 PM.088] LSPD First Response: [HeliAssist] Reading INI [3/20/2024 10:48:15 PM.102] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized. [3/20/2024 10:48:15 PM.102] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/20/2024 10:48:15 PM.102] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/20/2024 10:48:15 PM.102] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/20/2024 10:48:15 PM.103] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/20/2024 10:48:15 PM.103] LSPD First Response: Go on duty to fully load StopThePed [3/20/2024 10:48:15 PM.104] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/20/2024 10:48:15 PM.104] LSPD First Response: Go on duty to fully load UltimateBackup [3/20/2024 10:48:15 PM.104] LSPD First Response: We have 3 callouts registered [3/20/2024 10:48:15 PM.104] LSPD First Response: CalloutManager initialized [3/20/2024 10:48:15 PM.105] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/20/2024 10:48:15 PM.110] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/20/2024 10:48:15 PM.111] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/20/2024 10:48:15 PM.120] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/20/2024 10:48:15 PM.121] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/20/2024 10:48:15 PM.122] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/20/2024 10:48:15 PM.122] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/20/2024 10:48:15 PM.131] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/20/2024 10:48:15 PM.131] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/20/2024 10:48:15 PM.131] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/20/2024 10:48:15 PM.131] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/20/2024 10:48:15 PM.134] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/20/2024 10:48:15 PM.134] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/20/2024 10:48:15 PM.134] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/20/2024 10:48:15 PM.136] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/20/2024 10:48:15 PM.136] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/20/2024 10:48:15 PM.137] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/20/2024 10:48:15 PM.138] LSPD First Response: Custom Pullover event handler: True [3/20/2024 10:48:15 PM.138] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [3/20/2024 10:48:15 PM.140] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [3/20/2024 10:48:15 PM.141] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [3/20/2024 10:48:15 PM.141] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [3/20/2024 10:48:15 PM.141] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [3/20/2024 10:48:15 PM.142] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [3/20/2024 10:48:15 PM.142] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [3/20/2024 10:48:15 PM.143] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F12 [3/20/2024 10:48:15 PM.145] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [3/20/2024 10:48:15 PM.145] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [3/20/2024 10:48:15 PM.145] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [3/20/2024 10:48:15 PM.145] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [3/20/2024 10:48:15 PM.146] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [3/20/2024 10:48:15 PM.147] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [3/20/2024 10:48:15 PM.147] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [3/20/2024 10:48:15 PM.147] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [3/20/2024 10:48:15 PM.147] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [3/20/2024 10:48:15 PM.195] LSPD First Response: Deserialized Marzia Bachelli [3/20/2024 10:48:15 PM.195] LSPD First Response: Deserialized Bruce Tyson [3/20/2024 10:48:15 PM.195] LSPD First Response: Deserialized Christian Shakur [3/20/2024 10:48:15 PM.196] LSPD First Response: Deserialized Maison Harker [3/20/2024 10:48:15 PM.196] LSPD First Response: Deserialized Kristabel Anderson [3/20/2024 10:48:15 PM.196] LSPD First Response: Deserialized Jack Bull [3/20/2024 10:48:15 PM.196] LSPD First Response: Deserialized Charles Neville [3/20/2024 10:48:15 PM.197] LSPD First Response: Deserialized David Lish [3/20/2024 10:48:15 PM.197] LSPD First Response: Deserialized John Brooks [3/20/2024 10:48:15 PM.197] LSPD First Response: Deserialized Gordon Dutt [3/20/2024 10:48:15 PM.197] LSPD First Response: Deserialized Harry Thrusway [3/20/2024 10:48:15 PM.197] LSPD First Response: Deserialized Marcus Grant [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Jay Daniels [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Jackanory Mitchell [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Klokka Pettersen [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Jason Warford [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Jelmer Fud [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Anthony Marzio [3/20/2024 10:48:15 PM.198] LSPD First Response: Deserialized Derrick Holt [3/20/2024 10:48:15 PM.323] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/20/2024 10:48:15 PM.324] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/20/2024 10:48:15 PM.324] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 10:48:15 PM.362] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/20/2024 10:48:15 PM.407] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F10 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = D8 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = D [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 15 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-FOXTROT-92 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1353 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTPosY = 698 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTScale = 91 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 4 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 5 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = virus_city [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 318 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 1007 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 47 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PlateEnabled = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PlatePosX = 495 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PlatePosY = 907 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] PlateScale = 60 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] BlipEnabled = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] AutoBlip = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ALPR = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] Incident = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] Peds = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] Vehicles = True [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/20/2024 10:48:15 PM.408] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/20/2024 10:48:15 PM.420] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/20/2024 10:48:15 PM.420] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/20/2024 10:48:15 PM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/20/2024 10:48:15 PM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/20/2024 10:48:15 PM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/20/2024 10:48:15 PM.422] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/20/2024 10:48:15 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/20/2024 10:48:15 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/20/2024 10:48:15 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/20/2024 10:48:15 PM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/20/2024 10:48:15 PM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/20/2024 10:48:15 PM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/20/2024 10:48:15 PM.425] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/20/2024 10:48:15 PM.425] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/20/2024 10:48:15 PM.425] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/20/2024 10:48:15 PM.425] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/20/2024 10:48:15 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/20/2024 10:48:15 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/20/2024 10:48:15 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/20/2024 10:48:15 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/20/2024 10:48:15 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/20/2024 10:48:15 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/20/2024 10:48:15 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/20/2024 10:48:15 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/20/2024 10:48:15 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/20/2024 10:48:15 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/20/2024 10:48:15 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/20/2024 10:48:15 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/20/2024 10:48:15 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/20/2024 10:48:15 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/20/2024 10:48:15 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/20/2024 10:48:15 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/20/2024 10:48:15 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/20/2024 10:48:15 PM.432] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/20/2024 10:48:15 PM.432] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/20/2024 10:48:15 PM.432] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/20/2024 10:48:15 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/20/2024 10:48:15 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/20/2024 10:48:15 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/20/2024 10:48:15 PM.434] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/20/2024 10:48:15 PM.434] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/20/2024 10:48:15 PM.434] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/20/2024 10:48:15 PM.435] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/20/2024 10:48:15 PM.435] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/20/2024 10:48:15 PM.435] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/20/2024 10:48:15 PM.436] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/20/2024 10:48:15 PM.436] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/20/2024 10:48:15 PM.436] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/20/2024 10:48:15 PM.436] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/20/2024 10:48:15 PM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/20/2024 10:48:15 PM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/20/2024 10:48:15 PM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/20/2024 10:48:15 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/20/2024 10:48:15 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/20/2024 10:48:15 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/20/2024 10:48:15 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/20/2024 10:48:15 PM.438] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/20/2024 10:48:15 PM.440] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/20/2024 10:48:15 PM.440] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/20/2024 10:48:15 PM.440] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/20/2024 10:48:15 PM.441] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/20/2024 10:48:15 PM.441] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/20/2024 10:48:15 PM.441] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/20/2024 10:48:15 PM.441] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/20/2024 10:48:15 PM.441] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/20/2024 10:48:15 PM.442] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/20/2024 10:48:15 PM.442] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/20/2024 10:48:15 PM.442] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/20/2024 10:48:15 PM.442] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/20/2024 10:48:15 PM.443] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/20/2024 10:48:15 PM.443] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/20/2024 10:48:15 PM.443] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/20/2024 10:48:15 PM.445] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/20/2024 10:48:15 PM.446] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/20/2024 10:48:15 PM.446] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/20/2024 10:48:15 PM.446] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/20/2024 10:48:15 PM.447] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/20/2024 10:48:15 PM.447] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/20/2024 10:48:15 PM.448] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/20/2024 10:48:15 PM.448] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/20/2024 10:48:15 PM.448] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/20/2024 10:48:15 PM.448] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/20/2024 10:48:15 PM.450] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/20/2024 10:48:15 PM.450] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/20/2024 10:48:15 PM.451] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/20/2024 10:48:15 PM.451] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/20/2024 10:48:15 PM.451] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/20/2024 10:48:15 PM.451] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/20/2024 10:48:15 PM.452] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/20/2024 10:48:15 PM.452] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/20/2024 10:48:15 PM.452] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/20/2024 10:48:15 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/20/2024 10:48:15 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/20/2024 10:48:15 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/20/2024 10:48:15 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/20/2024 10:48:15 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/20/2024 10:48:15 PM.455] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/20/2024 10:48:15 PM.457] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/20/2024 10:48:15 PM.458] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/20/2024 10:48:15 PM.461] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/20/2024 10:48:15 PM.461] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/20/2024 10:48:15 PM.462] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/20/2024 10:48:15 PM.465] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/20/2024 10:48:15 PM.468] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/20/2024 10:48:15 PM.469] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/20/2024 10:48:15 PM.469] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/20/2024 10:48:15 PM.469] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/20/2024 10:48:15 PM.470] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/20/2024 10:48:15 PM.470] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/20/2024 10:48:15 PM.470] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-cdb8b881-2c80-4cfc-8975-fa7b0f334237 [3/20/2024 10:48:15 PM.471] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/20/2024 10:48:15 PM.471] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/20/2024 10:48:15 PM.475] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3840, Height=2160} scale: {Width=2, Height=2} bounds: {X=0,Y=0,Width=3840,Height=2160} [3/20/2024 10:48:15 PM.648] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/20/2024 10:48:15 PM.648] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/20/2024 10:48:15 PM.648] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/20/2024 10:48:15 PM.648] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/20/2024 10:48:15 PM.650] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/20/2024 10:48:15 PM.652] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/20/2024 10:48:15 PM.665] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/20/2024 10:48:15 PM.665] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts [3/20/2024 10:48:15 PM.665] LSPD First Response: CalloutInterface: [INFO] ... found a total of 5 callout(s), of which 4 are silently spawnable [3/20/2024 10:48:15 PM.672] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/20/2024 10:48:15 PM.679] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/20/2024 10:48:15 PM.679] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/20/2024 10:48:15 PM.679] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/20/2024 10:48:15 PM.679] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/20/2024 10:48:15 PM.742] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/20/2024 10:48:15 PM.750] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/20/2024 10:48:15 PM.752] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/20/2024 10:48:15 PM.755] LSPD First Response: [TRACE] Has taken study survey: False [3/20/2024 10:48:15 PM.756] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/20/2024 10:48:15 PM.761] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/20/2024 10:48:15 PM.762] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/20/2024 10:48:15 PM.767] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/20/2024 10:48:15 PM.768] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/20/2024 10:48:15 PM.768] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/20/2024 10:48:15 PM.770] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/20/2024 10:48:15 PM.770] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/20/2024 10:48:15 PM.771] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/20/2024 10:48:15 PM.772] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/20/2024 10:48:15 PM.795] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/20/2024 10:48:17 PM.688] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/20/2024 10:48:17 PM.688] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] 1-LINCOLN-18 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/20/2024 10:48:17 PM.688] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/20/2024 10:48:18 PM.011] LSPD First Response: CompuLite Localization Code Page: 1250 [3/20/2024 10:48:18 PM.011] LSPD First Response: CompuLite Localization Encoding Name: Central European (Windows) [3/20/2024 10:48:18 PM.014] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/20/2024 10:48:18 PM.014] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/20/2024 10:48:18 PM.014] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 10:48:18 PM.015] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/20/2024 10:48:18 PM.015] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: True [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/20/2024 10:48:18 PM.016] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/20/2024 10:48:18 PM.020] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/20/2024 10:48:18 PM.021] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/20/2024 10:48:18 PM.024] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/20/2024 10:48:18 PM.029] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-FOXTROT-92 [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = IMMERSIVE [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = G [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = R [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = O [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = LControlKey [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/20/2024 10:48:18 PM.030] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 489 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 980 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.47 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 625 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 669 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 43 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 3 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 2 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 10 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/20/2024 10:48:18 PM.031] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [foxtrot], [92]] [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_FOXTROT, GP_BEAT_90, GP_BEAT_2] [3/20/2024 10:48:18 PM.032] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/20/2024 10:48:18 PM.052] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/20/2024 10:48:18 PM.053] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/20/2024 10:48:18 PM.203] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/20/2024 10:48:18 PM.206] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE [3/20/2024 10:48:18 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml [3/20/2024 10:48:18 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml [3/20/2024 10:48:18 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml [3/20/2024 10:48:18 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml [3/20/2024 10:48:18 PM.234] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml [3/20/2024 10:48:18 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml [3/20/2024 10:48:18 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml [3/20/2024 10:48:18 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml [3/20/2024 10:48:18 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml [3/20/2024 10:48:18 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml [3/20/2024 10:48:18 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml [3/20/2024 10:48:18 PM.238] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml [3/20/2024 10:48:18 PM.239] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml [3/20/2024 10:48:18 PM.240] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/20/2024 10:48:18 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/20/2024 10:48:18 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/20/2024 10:48:18 PM.247] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/20/2024 10:48:18 PM.250] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/20/2024 10:48:18 PM.250] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/20/2024 10:48:18 PM.253] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: foxtrot [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 foxtrot [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 92 [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: foxtrot 92 [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 foxtrot 92 [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/20/2024 10:48:18 PM.255] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/20/2024 10:48:18 PM.256] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/20/2024 10:48:18 PM.256] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/20/2024 10:48:18 PM.256] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/20/2024 10:48:18 PM.320] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/20/2024 10:48:18 PM.321] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/20/2024 10:48:18 PM.324] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/20/2024 10:48:18 PM.324] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/20/2024 10:48:18 PM.324] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/20/2024 10:48:18 PM.325] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/20/2024 10:48:18 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/20/2024 10:48:18 PM.403] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/20/2024 10:48:18 PM.420] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/20/2024 10:48:18 PM.421] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/20/2024 10:48:18 PM.424] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/20/2024 10:48:18 PM.426] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/20/2024 10:48:18 PM.428] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/20/2024 10:48:18 PM.460] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/20/2024 10:48:18 PM.462] LSPD First Response: [HeliAssist] Added request heli item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added settings item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added flight behavior item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added radar item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added features item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added play siren sound item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added observer mode item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Set up main menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added enable persistence item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added player name item to menu [3/20/2024 10:48:18 PM.463] LSPD First Response: [HeliAssist] Added heli name item to menu [3/20/2024 10:48:18 PM.470] LSPD First Response: [HeliAssist] Added banner color item to menu [3/20/2024 10:48:18 PM.470] LSPD First Response: [HeliAssist] Set up main settings menu [3/20/2024 10:48:18 PM.471] LSPD First Response: [HeliAssist] Added speed measurement item to menu [3/20/2024 10:48:18 PM.474] LSPD First Response: [HeliAssist] Added flight altitude item to menu [3/20/2024 10:48:18 PM.474] LSPD First Response: [HeliAssist] Added flight speed item to menu [3/20/2024 10:48:18 PM.474] LSPD First Response: [HeliAssist] Added orbit speed item to menu [3/20/2024 10:48:18 PM.474] LSPD First Response: [HeliAssist] Added orbit radius item to menu [3/20/2024 10:48:18 PM.474] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Added max distance from player item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Set up flight behavior menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Added heli blip color item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu [3/20/2024 10:48:18 PM.476] LSPD First Response: [HeliAssist] Set up radar menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Added enable siren usage item to menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Added default siren type item to menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Added siren duration item to menu [3/20/2024 10:48:18 PM.477] LSPD First Response: [HeliAssist] Set up features menu [3/20/2024 10:48:18 PM.483] LSPD First Response: [HeliAssist] Added searchlight color item to menu [3/20/2024 10:48:18 PM.483] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight range item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight volume item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight corona item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight specular item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Set up searchlight settings menu [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Added menus to pool [3/20/2024 10:48:18 PM.484] LSPD First Response: [HeliAssist] Started main logic for menu [3/20/2024 10:48:18 PM.498] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit [3/20/2024 10:48:18 PM.552] LSPD First Response: StopThePed Localization Code Page: 1250 [3/20/2024 10:48:18 PM.552] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows) [3/20/2024 10:48:18 PM.620] LSPD First Response: [HeliAssist] Starting main fiber [3/20/2024 10:48:18 PM.634] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/20/2024 10:48:18 PM.634] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/20/2024 10:48:18 PM.637] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/20/2024 10:48:18 PM.641] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/20/2024 10:48:18 PM.644] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/20/2024 10:48:18 PM.644] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/20/2024 10:48:18 PM.645] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/20/2024 10:48:18 PM.645] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/20/2024 10:48:18 PM.645] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/20/2024 10:48:18 PM.645] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/20/2024 10:48:18 PM.645] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/20/2024 10:48:18 PM.648] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/20/2024 10:48:18 PM.648] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/20/2024 10:48:18 PM.648] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/20/2024 10:48:18 PM.648] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/20/2024 10:48:18 PM.648] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/20/2024 10:48:18 PM.677] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/20/2024 10:48:18 PM.879] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/20/2024 10:48:18 PM.880] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/20/2024 10:48:18 PM.882] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/20/2024 10:48:18 PM.992] LSPD First Response: [TRACE] Spawned with 92.85224 [3/20/2024 10:48:18 PM.993] LSPD First Response: [TRACE] Spawned with 91.0517 [3/20/2024 10:48:18 PM.994] LSPD First Response: [TRACE] Spawned with 356.9898 [3/20/2024 10:48:18 PM.996] LSPD First Response: [TRACE] Spawned with 1.761215 [3/20/2024 10:48:18 PM.996] LSPD First Response: [TRACE] Using -547.0316, -1030.352, 22.75539 Heading: 178.7131 and -546.9813, -1036.427, 22.56589 Heading: 179.9843 as base positions [3/20/2024 10:48:19 PM.913] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 10:48:19 PM.914] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:48:19 PM.917] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/20/2024 10:48:20 PM.124] LSPD First Response: [TRACE] Preloading POLICE2 [3/20/2024 10:48:20 PM.125] LSPD First Response: [TRACE] Created police2 at X:-522.5049 Y:-927.2177 Z:25.54718 [3/20/2024 10:48:20 PM.140] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:48:20 PM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:48:20 PM.167] LSPD First Response: [TRACE] Jason Trask (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:48:20 PM.189] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:48:20 PM.190] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:48:20 PM.191] LSPD First Response: [TRACE] Louie Humbert (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:48:20 PM.207] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/20/2024 10:48:20 PM.655] LSPD First Response: [TRACE] Starting player switch [3/20/2024 10:48:20 PM.668] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 10:48:20 PM.668] LSPD First Response: [TRACE] Preloading CAVALCADE2 [3/20/2024 10:48:20 PM.670] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 10:48:20 PM.839] LSPD First Response: [TRACE] Created police5 at X:-547.0316 Y:-1030.352 Z:22.75539 [3/20/2024 10:48:20 PM.839] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/20/2024 10:48:20 PM.865] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 10:48:20 PM.886] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/20/2024 10:48:21 PM.400] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [20.03.2024 22:48:21.688] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [20.03.2024 22:48:21.695] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/20/2024 10:48:22 PM.641] LSPD First Response: Custom Pullover.Mainloop started [3/20/2024 10:48:22 PM.641] LSPD First Response: Loading Custom Pullover settings... [3/20/2024 10:48:23 PM.204] LSPD First Response: [TRACE] Player switch done [3/20/2024 10:48:26 PM.495] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 10:48:27 PM.057] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [3/20/2024 10:48:27 PM.057] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/20/2024 10:48:27 PM.059] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/20/2024 10:48:27 PM.062] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/20/2024 10:48:27 PM.063] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/20/2024 10:48:27 PM.063] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/20/2024 10:48:27 PM.063] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/20/2024 10:48:27 PM.063] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/20/2024 10:48:27 PM.064] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/20/2024 10:48:27 PM.067] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/20/2024 10:48:27 PM.077] LSPD First Response: [TRACE] Ped Kaleb Anderson has become idle again [3/20/2024 10:48:27 PM.077] LSPD First Response: [TRACE] Ped Charles Northman has become idle again [3/20/2024 10:48:32 PM.392] LSPD First Response: +====[BAITCAR DEBUG]====+: menuKey pressed [3/20/2024 10:48:37 PM.826] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 10:48:37 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:48:37 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:48:46 PM.024] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 10:48:46 PM.024] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:48:46 PM.024] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:48:47 PM.722] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 10:48:47 PM.722] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:48:47 PM.722] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:49:27 PM.708] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 10:49:27 PM.708] LSPD First Response: [TRACE] Starting world event RunLights [3/20/2024 10:49:27 PM.709] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/20/2024 10:49:27 PM.713] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/20/2024 10:49:41 PM.616] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [3/20/2024 10:49:50 PM.426] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:49:50 PM.427] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:49:50 PM.445] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:49:50 PM.446] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:49:50 PM.448] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27JQJ168 [3/20/2024 10:49:50 PM.448] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:49:50 PM.502] LSPD First Response: [TRACE] Allowed civilian to shoot [3/20/2024 10:49:51 PM.436] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 400 [3/20/2024 10:49:51 PM.990] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:49:51 PM.990] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:49:52 PM.141] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:49:52 PM.142] LSPD First Response: [TRACE] Created polgauntlet at X:-482.8057 Y:-1244.481 Z:24.25611 [3/20/2024 10:49:52 PM.142] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/20/2024 10:49:52 PM.158] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:49:52 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:49:52 PM.180] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/20/2024 10:49:52 PM.181] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [3/20/2024 10:49:52 PM.270] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:49:52 PM.271] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:49:52 PM.272] LSPD First Response: [TRACE] Kate Cana (MP_F_FREEMODE_01) was set as a cop [3/20/2024 10:49:52 PM.286] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 10:49:52 PM.673] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was damaged. [3/20/2024 10:49:55 PM.344] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:49:55 PM.478] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:49:55 PM.595] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:49:55 PM.877] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:49:55 PM.896] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:49:55 PM.896] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:49:55 PM.896] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:49:55 PM.896] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 5.4686801 [3/20/2024 10:50:02 PM.143] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:50:02 PM.143] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:50:02 PM.161] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:50:02 PM.161] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:50:03 PM.059] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/20/2024 10:50:03 PM.059] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/20/2024 10:50:03 PM.059] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/20/2024 10:50:03 PM.059] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/20/2024 10:50:03 PM.059] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/20/2024 10:50:03 PM.074] LSPD First Response: [TRACE] Ped Jaime Narizon has become idle again [3/20/2024 10:50:03 PM.133] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 10:50:06 PM.210] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:50:06 PM.343] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:50:06 PM.462] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:50:06 PM.765] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:50:06 PM.767] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot 92 no (confidence=0.5426174) [3/20/2024 10:50:06 PM.776] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:50:06 PM.791] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:50:06 PM.791] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:50:06 PM.791] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:50:06 PM.791] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:50:06 PM.791] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.6484745 [3/20/2024 10:50:14 PM.340] LSPD First Response: [TRACE] IPM: Starting radio task [3/20/2024 10:50:14 PM.412] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:50:15 PM.510] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/20/2024 10:50:15 PM.510] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/20/2024 10:50:15 PM.510] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:50:16 PM.993] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:50:16 PM.993] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:50:17 PM.011] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:50:17 PM.012] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:50:18 PM.720] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1100 [3/20/2024 10:50:20 PM.860] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:50:20 PM.993] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:50:21 PM.114] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:50:21 PM.399] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 10:50:21 PM.400] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 foxtrot 92 ten eighty Confidence: 0.6859038 [3/20/2024 10:50:21 PM.416] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:50:21 PM.431] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:50:21 PM.431] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:50:21 PM.431] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:50:21 PM.431] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.4378317 [3/20/2024 10:50:21 PM.431] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pursuit from the ActionQueue [3/20/2024 10:50:22 PM.863] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit [3/20/2024 10:50:22 PM.863] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler [3/20/2024 10:50:22 PM.863] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:50:22 PM.879] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit [3/20/2024 10:50:22 PM.894] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit [3/20/2024 10:50:22 PM.895] LSPD First Response: GrammarPolice: [Callout] could not find active pursuit [3/20/2024 10:50:23 PM.310] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit [3/20/2024 10:50:29 PM.942] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:50:29 PM.958] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:50:34 PM.218] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/20/2024 10:50:37 PM.792] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 10:50:37 PM.792] LSPD First Response: [TRACE] Starting world event Agitation [3/20/2024 10:50:37 PM.792] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [3/20/2024 10:50:37 PM.794] LSPD First Response: [TRACE] Failed to set up Agitation #1 [3/20/2024 10:50:37 PM.794] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [3/20/2024 10:50:37 PM.794] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [3/20/2024 10:50:41 PM.792] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:50:42 PM.809] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:50:44 PM.811] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:50:44 PM.811] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00FXS907 [3/20/2024 10:50:44 PM.811] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:50:44 PM.811] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/20/2024 10:50:44 PM.811] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/20/2024 10:50:44 PM.812] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:50:44 PM.829] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/20/2024 10:50:44 PM.845] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/20/2024 10:50:44 PM.845] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/20/2024 10:50:45 PM.644] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/20/2024 10:50:45 PM.645] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/20/2024 10:50:46 PM.433] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 10:50:46 PM.433] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 10:50:46 PM.433] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 10:50:56 PM.795] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:50:59 PM.444] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:50:59 PM.444] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:50:59 PM.462] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:50:59 PM.462] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:50:59 PM.463] LSPD First Response: GrammarPolice: [TargetHandler] new target: 03EFA758 [3/20/2024 10:50:59 PM.463] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:50:59 PM.562] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:50:59 PM.695] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:50:59 PM.796] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:51:00 PM.065] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:51:00 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:51:00 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:51:00 PM.081] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:51:00 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.6364313 [3/20/2024 10:51:00 PM.791] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:51:00 PM.791] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:51:17 PM.227] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 10:51:17 PM.227] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:17 PM.392] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 10:51:17 PM.392] LSPD First Response: [TRACE] Created police at X:-620.2077 Y:-1291.972 Z:11.22088 [3/20/2024 10:51:17 PM.408] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:17 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:51:17 PM.409] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:51:17 PM.409] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:51:17 PM.409] LSPD First Response: [TRACE] James Toronto (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:51:17 PM.425] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:17 PM.426] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:51:17 PM.426] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:51:17 PM.426] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 10:51:17 PM.426] LSPD First Response: [TRACE] Parker Crow (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:51:17 PM.441] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/20/2024 10:51:17 PM.644] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:51:17 PM.644] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:51:17 PM.663] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:51:17 PM.663] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:51:17 PM.663] LSPD First Response: GrammarPolice: [TargetHandler] new target: 88JYN946 [3/20/2024 10:51:17 PM.663] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:51:17 PM.760] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:51:17 PM.895] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:51:17 PM.997] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:51:18 PM.265] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:51:18 PM.278] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:51:18 PM.278] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:51:18 PM.278] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:51:18 PM.278] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.6340109 [3/20/2024 10:51:22 PM.344] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:51:22 PM.344] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:51:22 PM.364] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:51:22 PM.364] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:51:22 PM.364] LSPD First Response: GrammarPolice: [TargetHandler] new target: 88JYN946 [3/20/2024 10:51:22 PM.364] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:51:24 PM.637] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1430 [3/20/2024 10:51:30 PM.527] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:51:30 PM.662] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:51:30 PM.778] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:51:31 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:51:31 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] ...requesting plate check (confidence=0.4884188) [3/20/2024 10:51:31 PM.053] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:51:31 PM.066] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:51:31 PM.066] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:51:31 PM.066] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:51:31 PM.066] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:51:31 PM.066] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 8.721553 [3/20/2024 10:51:48 PM.297] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 10:51:48 PM.297] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:51:48 PM.297] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:51:49 PM.442] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/20/2024 10:51:49 PM.442] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:51:49 PM.442] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:51:58 PM.525] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 10:51:58 PM.525] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:58 PM.692] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 10:51:58 PM.692] LSPD First Response: [TRACE] Created police3 at X:-754.7971 Y:-1667.192 Z:28.33698 [3/20/2024 10:51:58 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:58 PM.710] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:51:58 PM.711] LSPD First Response: [TRACE] Casey Allen (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:51:58 PM.726] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:51:58 PM.726] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:51:58 PM.727] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:51:58 PM.743] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/20/2024 10:52:03 PM.527] LSPD First Response: [TRACE] It has been 223 seconds since the last callout [3/20/2024 10:52:03 PM.531] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/20/2024 10:52:03 PM.534] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [3/20/2024 10:52:03 PM.535] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [3/20/2024 10:52:03 PM.542] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [3/20/2024 10:52:03 PM.542] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [3/20/2024 10:52:03 PM.542] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [3/20/2024 10:52:03 PM.663] LSPD First Response: [TRACE] Callout created: Holdup #1 [3/20/2024 10:52:03 PM.666] LSPD First Response: [TRACE] TD: 1646 AD: 1746.763 ATD: 1665 AS: 32.59925 TN: 51.0748 [3/20/2024 10:52:03 PM.668] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/20/2024 10:52:03 PM.668] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = New [3/20/2024 10:52:03 PM.670] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [3/20/2024 10:52:03 PM.677] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 10:52:03 PM.677] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/20/2024 10:52:03 PM.678] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:03 PM.678] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:03 PM.678] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:03 PM.703] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 3:04:55 PM for Holdup [3/20/2024 10:52:03 PM.703] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for Holdup [3/20/2024 10:52:12 PM.898] LSPD First Response: [TRACE] Cleaning UI [3/20/2024 10:52:13 PM.012] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [3/20/2024 10:52:13 PM.012] LSPD First Response: [TRACE] Created g_m_y_strpunk_01 [3/20/2024 10:52:13 PM.077] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [3/20/2024 10:52:13 PM.077] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [3/20/2024 10:52:13 PM.172] LSPD First Response: [TRACE] TD: 1765 AD: 1869.678 ATD: 1784 AS: 33.29592 TN: 53.58014 [3/20/2024 10:52:13 PM.178] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/20/2024 10:52:13 PM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:13 PM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:13 PM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 10:52:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/20/2024 10:52:13 PM.183] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/20/2024 10:52:13 PM.183] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/20/2024 10:52:13 PM.200] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [3/20/2024 10:52:13 PM.778] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/20/2024 10:52:13 PM.846] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [3/20/2024 10:52:13 PM.846] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Holdup [3/20/2024 10:52:14 PM.845] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:52:14 PM.845] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:52:14 PM.863] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:52:14 PM.864] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:52:14 PM.864] LSPD First Response: GrammarPolice: [TargetHandler] new target: 88JYN946 [3/20/2024 10:52:14 PM.864] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:52:15 PM.628] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 200 [3/20/2024 10:52:16 PM.312] LSPD First Response: [TRACE] User accepted callout [3/20/2024 10:52:18 PM.095] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:52:18 PM.230] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:52:18 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:52:18 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:52:18 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot en route (confidence=0.4812258) [3/20/2024 10:52:18 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot en route (confidence=0.4023528) [3/20/2024 10:52:18 PM.644] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:52:18 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:52:18 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:52:18 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:52:18 PM.656] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:52:18 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.810918 [3/20/2024 10:52:18 PM.740] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:18 PM.740] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:18 PM.835] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:18 PM.836] LSPD First Response: [TRACE] Created polgauntlet at X:-920.1555 Y:-1946.243 Z:28.64303 [3/20/2024 10:52:18 PM.836] LSPD First Response: [TRACE] Forced DLC Livery: 15 [3/20/2024 10:52:18 PM.852] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:18 PM.852] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:18 PM.854] LSPD First Response: [TRACE] Anthony Cacciatore (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:52:18 PM.867] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 10:52:28 PM.761] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:28 PM.761] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:28 PM.776] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:28 PM.776] LSPD First Response: [TRACE] Created polgauntlet at X:-735.9238 Y:-1709.899 Z:29.93906 [3/20/2024 10:52:28 PM.776] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/20/2024 10:52:28 PM.793] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:28 PM.793] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:28 PM.794] LSPD First Response: [TRACE] Xavier Dixon (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:52:28 PM.811] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 10:52:33 PM.777] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 10:52:33 PM.777] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:33 PM.880] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 10:52:33 PM.880] LSPD First Response: [TRACE] Created policeb at X:-674.2074 Y:-1732.345 Z:38.40943 [3/20/2024 10:52:33 PM.896] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:33 PM.896] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:33 PM.897] LSPD First Response: [TRACE] Lynn Patricio (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:52:33 PM.913] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 10:52:43 PM.794] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 10:52:43 PM.794] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:52:43 PM.811] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 10:52:43 PM.812] LSPD First Response: [TRACE] Created police3 at X:-797.0815 Y:-1139.589 Z:10.77533 [3/20/2024 10:52:43 PM.828] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:52:43 PM.829] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:43 PM.830] LSPD First Response: [TRACE] Amy Reed (MP_F_FREEMODE_01) was set as a cop [3/20/2024 10:52:43 PM.845] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 10:52:43 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:43 PM.847] LSPD First Response: [TRACE] Kate Johnson (MP_F_FREEMODE_01) was set as a cop [3/20/2024 10:52:43 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/20/2024 10:52:53 PM.829] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 10:52:53 PM.829] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:53 PM.844] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 10:52:53 PM.845] LSPD First Response: [TRACE] Created policeb at X:-393.9043 Y:-1021.468 Z:37.6372 [3/20/2024 10:52:53 PM.862] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:53 PM.862] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:53 PM.862] LSPD First Response: [TRACE] Max Anderson (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:52:53 PM.878] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/20/2024 10:52:58 PM.845] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:58 PM.845] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:58 PM.863] LSPD First Response: [TRACE] Preloading polgauntlet [3/20/2024 10:52:58 PM.863] LSPD First Response: [TRACE] Created polgauntlet at X:-394.2274 Y:-1247.417 Z:37.73001 [3/20/2024 10:52:58 PM.863] LSPD First Response: [TRACE] Forced DLC Livery: 15 [3/20/2024 10:52:58 PM.877] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 10:52:58 PM.878] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 10:52:58 PM.878] LSPD First Response: [TRACE] George Kingsford (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:52:58 PM.895] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/20/2024 10:53:01 PM.999] LSPD First Response: [TRACE] Starting holdup action sequence [3/20/2024 10:53:11 PM.597] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:53:11 PM.597] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:53:11 PM.616] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:53:11 PM.616] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:53:11 PM.616] LSPD First Response: GrammarPolice: [TargetHandler] new target: 21PHL825 [3/20/2024 10:53:11 PM.616] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:53:12 PM.167] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [3/20/2024 10:53:12 PM.167] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [3/20/2024 10:53:12 PM.167] LSPD First Response: [TRACE] Created new chase [3/20/2024 10:53:12 PM.181] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 10:53:12 PM.181] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1 [3/20/2024 10:53:12 PM.181] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [3/20/2024 10:53:12 PM.182] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_strpunk_01 [3/20/2024 10:53:12 PM.182] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:53:12 PM.182] LSPD First Response: [TRACE] Chase #1 received control over ped [3/20/2024 10:53:12 PM.185] LSPD First Response: [TRACE] Pursuit menu was reset. [3/20/2024 10:53:12 PM.188] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:SUSPECT_LAST_SEEN:ON_FOOT:CONJUNCTIVES/IN:AREA_STRAWBERRY:RESIDENT/OUTRO [3/20/2024 10:53:12 PM.188] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [3/20/2024 10:53:12 PM.207] LSPD First Response: [TRACE] Starting chase [3/20/2024 10:53:12 PM.270] LSPD First Response: [TRACE] Player now monitoring Luca Corleone [3/20/2024 10:53:12 PM.272] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 10:53:12 PM.290] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 10:53:12 PM.290] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/20/2024 10:53:12 PM.290] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 10:53:12 PM.290] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/20/2024 10:53:12 PM.290] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/20/2024 10:53:12 PM.290] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/20/2024 10:53:12 PM.290] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 10:53:12 PM.290] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/20/2024 10:53:12 PM.592] LSPD First Response: [TRACE] PlaySingleAction: Playing SUSPECT_LAST_SEEN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\SUSPECT\SUSPECT_LAST_SEEN_02.wav, looped: False [3/20/2024 10:53:12 PM.642] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 230 [3/20/2024 10:53:13 PM.570] LSPD First Response: [TRACE] PlaySingleAction: Playing ON_FOOT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ON_FOOT\ON_FOOT_02.wav, looped: False [3/20/2024 10:53:14 PM.258] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False [3/20/2024 10:53:14 PM.996] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_STRAWBERRY from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_STRAWBERRY_01.wav, looped: False [3/20/2024 10:53:15 PM.755] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [3/20/2024 10:53:15 PM.799] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:53:15 PM.917] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:53:16 PM.035] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 foxtrot I have a down (confidence=0.1425333) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 foxtrot I have the down (confidence=0.1425333) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot I have a down (confidence=0.1204363) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot I have the down (confidence=0.1208173) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 foxtrot I have a down (confidence=0.126534) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 I have a down (confidence=0.1425333) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 I have a down (confidence=0.1127318) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 foxtrot I have the down (confidence=0.1269277) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 I have the down (confidence=0.1425333) [3/20/2024 10:53:16 PM.339] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 I have the down (confidence=0.1130404) [3/20/2024 10:53:16 PM.357] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:53:16 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:16 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:16 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:53:16 PM.374] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:53:16 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.7771789 [3/20/2024 10:53:17 PM.384] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:53:18 PM.267] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 10:53:18 PM.267] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 10:53:19 PM.280] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 10:53:19 PM.280] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 10:53:19 PM.780] LSPD First Response: [TRACE] Visual lost longer [3/20/2024 10:53:20 PM.280] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 10:53:20 PM.281] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 10:53:20 PM.898] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:53:20 PM.898] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:53:20 PM.918] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:53:20 PM.919] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:53:20 PM.919] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00HLS555 [3/20/2024 10:53:20 PM.919] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:53:21 PM.297] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 10:53:21 PM.297] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 10:53:21 PM.379] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:53:21 PM.379] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:53:22 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 390 [3/20/2024 10:53:22 PM.314] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R [3/20/2024 10:53:22 PM.315] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR [3/20/2024 10:53:22 PM.531] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:53:22 PM.666] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:53:22 PM.773] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:53:23 PM.039] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 10:53:23 PM.039] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting backup Confidence: 0.7618854 [3/20/2024 10:53:23 PM.058] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:53:23 PM.073] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:23 PM.073] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:53:23 PM.073] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:53:23 PM.073] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1754706 [3/20/2024 10:53:23 PM.073] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [3/20/2024 10:53:24 PM.281] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:53:24 PM.310] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:53:24 PM.499] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [3/20/2024 10:53:24 PM.499] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [3/20/2024 10:53:24 PM.500] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:53:24 PM.515] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [3/20/2024 10:53:24 PM.533] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [3/20/2024 10:53:24 PM.540] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [3/20/2024 10:53:24 PM.715] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [3/20/2024 10:53:24 PM.829] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc. [3/20/2024 10:53:25 PM.517] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON RUMPO [3/20/2024 10:53:25 PM.569] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:53:25 PM.570] LSPD First Response: UB: DETECTED ZONE: STRAW [3/20/2024 10:53:25 PM.571] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:53:25 PM.601] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD [3/20/2024 10:53:25 PM.611] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [3/20/2024 10:53:26 PM.497] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:53:26 PM.500] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [3/20/2024 10:53:26 PM.500] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [3/20/2024 10:53:26 PM.500] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [3/20/2024 10:53:26 PM.766] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:53:26 PM.766] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:53:26 PM.766] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:53:26 PM.766] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:53:26 PM.766] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) was set as a cop [3/20/2024 10:53:26 PM.786] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:53:26 PM.787] LSPD First Response: [TRACE] Cop Johny Tylers reassigned to Luca Corleone [3/20/2024 10:53:26 PM.788] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:53:26 PM.809] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:53:26 PM.809] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:53:26 PM.809] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:53:26 PM.809] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:53:26 PM.809] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) was set as a cop [3/20/2024 10:53:26 PM.810] LSPD First Response: [TRACE] Cop Kames John reassigned to Luca Corleone [3/20/2024 10:53:26 PM.810] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:53:26 PM.831] LSPD First Response: [TRACE] Johny Tylers now monitoring Luca Corleone [3/20/2024 10:53:26 PM.832] LSPD First Response: [TRACE] Kames John now monitoring Luca Corleone [3/20/2024 10:53:27 PM.064] LSPD First Response: [TRACE] Evaluating drive to last [3/20/2024 10:53:27 PM.295] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:53:27 PM.295] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:53:27 PM.511] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [3/20/2024 10:53:27 PM.511] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:53:27 PM.513] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 10:53:29 PM.112] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:53:29 PM.696] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:30 PM.211] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:53:30 PM.711] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:53:30 PM.731] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:53:30 PM.731] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:53:30 PM.751] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:53:30 PM.751] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:53:30 PM.751] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:53:30 PM.751] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:53:30 PM.798] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:53:30 PM.916] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:53:31 PM.033] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:53:31 PM.303] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:53:31 PM.318] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:31 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:53:31 PM.319] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:53:31 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.5880504 [3/20/2024 10:53:31 PM.729] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) left combat. [3/20/2024 10:53:31 PM.829] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:31 PM.848] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:53:31 PM.848] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:53:31 PM.866] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:53:31 PM.866] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:53:31 PM.866] LSPD First Response: GrammarPolice: [TargetHandler] new target: 06SLW127 [3/20/2024 10:53:31 PM.866] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:53:32 PM.345] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:53:33 PM.021] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 10:53:33 PM.365] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:53:33 PM.499] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:53:33 PM.603] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:53:33 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:53:33 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch clear traffic (confidence=0.07939702) [3/20/2024 10:53:33 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] ...clear traffic (confidence=0.07939702) [3/20/2024 10:53:33 PM.894] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:53:33 PM.910] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:33 PM.910] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:33 PM.910] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:53:33 PM.910] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:53:33 PM.910] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0623202 [3/20/2024 10:53:33 PM.945] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:34 PM.414] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD [3/20/2024 10:53:35 PM.846] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) left combat. [3/20/2024 10:53:36 PM.137] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [3/20/2024 10:53:36 PM.137] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [3/20/2024 10:53:36 PM.137] LSPD First Response: PlayAction: Failed to find SUSPECT_SPOTTED [3/20/2024 10:53:39 PM.681] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:53:41 PM.318] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/20/2024 10:53:41 PM.318] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop Status = Open [3/20/2024 10:53:41 PM.318] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop [3/20/2024 10:53:41 PM.319] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 10:53:41 PM.319] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/20/2024 10:53:41 PM.319] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/20/2024 10:53:41 PM.333] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 3:53:44 PM for Dynamic Traffic Stop [3/20/2024 10:53:41 PM.333] LSPD First Response: CalloutInterface: [DEBUG] waiting 82 in-game minutes for Dynamic Traffic Stop [3/20/2024 10:53:41 PM.333] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 51 minutes [3/20/2024 10:53:42 PM.965] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:53:43 PM.446] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:43 PM.495] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:53:44 PM.313] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [3/20/2024 10:53:45 PM.032] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) left combat. [3/20/2024 10:53:52 PM.212] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:52 PM.664] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:53:53 PM.180] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:53:54 PM.349] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:54 PM.715] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) left combat. [3/20/2024 10:53:55 PM.197] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:53:55 PM.197] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:53:55 PM.198] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:53:55 PM.599] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:53:55 PM.599] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:53:55 PM.621] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:53:55 PM.621] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:53:55 PM.621] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:53:55 PM.621] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:53:56 PM.480] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:53:56 PM.522] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 270 [3/20/2024 10:53:57 PM.049] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:53:57 PM.168] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:53:57 PM.285] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:53:57 PM.406] LSPD First Response: STP cannot activate traffic control [3/20/2024 10:53:57 PM.562] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:53:57 PM.562] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch en route (confidence=0.03631489) [3/20/2024 10:53:57 PM.580] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:53:57 PM.595] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:57 PM.595] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:53:57 PM.595] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:53:57 PM.595] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:53:57 PM.595] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9953369 [3/20/2024 10:53:58 PM.579] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:00 PM.713] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:00 PM.980] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:02 PM.199] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:54:02 PM.199] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:54:02 PM.217] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:54:02 PM.217] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:54:02 PM.217] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85RZE203 [3/20/2024 10:54:02 PM.217] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:54:02 PM.268] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE [3/20/2024 10:54:02 PM.813] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:03 PM.110] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 210 [3/20/2024 10:54:03 PM.298] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 10:54:03 PM.298] LSPD First Response: [TRACE] Starting world event Agitation [3/20/2024 10:54:03 PM.298] LSPD First Response: [TRACE] Setting up world event: Agitation #2 [3/20/2024 10:54:03 PM.301] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [3/20/2024 10:54:03 PM.301] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [3/20/2024 10:54:04 PM.315] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:54:04 PM.451] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:54:04 PM.572] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:54:04 PM.841] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:54:04 PM.841] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch (confidence=0.04339542) [3/20/2024 10:54:04 PM.859] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:54:04 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:54:04 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:54:04 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:54:04 PM.874] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:54:04 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6746603 [3/20/2024 10:54:04 PM.938] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:07 PM.047] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:08 PM.548] LSPD First Response: [TRACE] Assigned new agitation action Confront [3/20/2024 10:54:08 PM.565] LSPD First Response: [TRACE] Assigned new agitation action Confront [3/20/2024 10:54:08 PM.567] LSPD First Response: [TRACE] Waiting for shove after double confront [3/20/2024 10:54:09 PM.180] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:09 PM.966] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:54:09 PM.966] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:54:09 PM.983] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:54:09 PM.984] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:54:09 PM.984] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:54:09 PM.984] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:54:10 PM.822] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 220 [3/20/2024 10:54:10 PM.864] LSPD First Response: [TRACE] Fighting against agitator after being shoved [3/20/2024 10:54:10 PM.932] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:11 PM.314] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:12 PM.031] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:54:12 PM.167] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:54:12 PM.269] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:54:12 PM.545] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:54:12 PM.545] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting a car (confidence=0.5851452) [3/20/2024 10:54:12 PM.561] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:54:12 PM.575] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:54:12 PM.575] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:54:12 PM.575] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:54:12 PM.575] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:54:12 PM.575] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6092756 [3/20/2024 10:54:13 PM.430] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:14 PM.548] LSPD First Response: [TRACE] Ethan Ritchie (G_M_Y_FAMDNF_01) was damaged. [3/20/2024 10:54:15 PM.563] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:16 PM.531] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:16 PM.531] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] World event Agitation #2 reports that it can be freed [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient) [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient) [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Released 0 entities from Agitation #2 Content Manager [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Instance cleaned (Agitation #2) [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1) [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted [3/20/2024 10:54:17 PM.399] LSPD First Response: [TRACE] World event Agitation #2 has ended [3/20/2024 10:54:17 PM.413] LSPD First Response: [TRACE] Ped Ethan Ritchie has become idle again [3/20/2024 10:54:17 PM.413] LSPD First Response: [TRACE] Ped Colin Henderson has become idle again [3/20/2024 10:54:17 PM.697] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:19 PM.830] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:21 PM.965] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:22 PM.268] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:54:22 PM.268] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/20/2024 10:54:22 PM.268] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:54:22 PM.288] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:54:22 PM.516] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE [3/20/2024 10:54:22 PM.518] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:54:23 PM.617] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] Jason Jay (S_M_Y_COP_01) was set as a cop [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] Cop Jason Jay reassigned to Luca Corleone [3/20/2024 10:54:23 PM.617] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:54:23 PM.730] LSPD First Response: [TRACE] Jason Jay now monitoring Luca Corleone [3/20/2024 10:54:24 PM.080] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:25 PM.148] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:25 PM.999] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:26 PM.063] LSPD First Response: [TRACE] Jason Jay (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:54:26 PM.213] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:26 PM.296] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:54:26 PM.296] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:54:28 PM.098] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:28 PM.326] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:28 PM.399] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/20/2024 10:54:28 PM.399] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/20/2024 10:54:28 PM.400] LSPD First Response: [TRACE] Cody Mallen (S_M_Y_SHERIFF_01) was set as a cop [3/20/2024 10:54:28 PM.400] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/20/2024 10:54:28 PM.402] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/20/2024 10:54:28 PM.402] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/20/2024 10:54:28 PM.403] LSPD First Response: [TRACE] Darren Jones (S_M_Y_SHERIFF_01) was set as a cop [3/20/2024 10:54:28 PM.403] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/20/2024 10:54:30 PM.198] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:30 PM.447] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:32 PM.296] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:32 PM.548] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:33 PM.214] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:34 PM.399] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:34 PM.664] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:35 PM.018] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/20/2024 10:54:35 PM.614] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:35 PM.615] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:54:35 PM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:35 PM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:36 PM.498] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:36 PM.764] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:38 PM.597] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:38 PM.864] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:40 PM.732] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:40 PM.997] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:41 PM.116] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/20/2024 10:54:41 PM.116] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/20/2024 10:54:41 PM.119] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/20/2024 10:54:42 PM.401] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD [3/20/2024 10:54:42 PM.847] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:43 PM.115] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:43 PM.449] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/20/2024 10:54:44 PM.964] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:45 PM.231] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler [3/20/2024 10:54:45 PM.917] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:54:45 PM.935] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit [3/20/2024 10:54:45 PM.951] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit [3/20/2024 10:54:45 PM.951] LSPD First Response: [TRACE] Player left current chase [3/20/2024 10:54:45 PM.954] LSPD First Response: [TRACE] Pursuit menu was reset. [3/20/2024 10:54:45 PM.954] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to In Pursuit [3/20/2024 10:54:46 PM.683] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit [3/20/2024 10:54:46 PM.683] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Pursuit [3/20/2024 10:54:47 PM.098] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:47 PM.365] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:49 PM.181] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:49 PM.448] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:51 PM.281] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:51 PM.548] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:53 PM.398] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:53 PM.664] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:54 PM.031] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:54 PM.031] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:54:55 PM.268] LSPD First Response: [TRACE] Thread Marker #7 initialized [3/20/2024 10:54:55 PM.533] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:55 PM.803] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:57 PM.165] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:54:57 PM.165] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:54:57 PM.665] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:57 PM.932] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:54:59 PM.766] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:00 PM.032] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:01 PM.898] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:02 PM.164] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:02 PM.181] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:03 PM.248] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:03 PM.993] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:04 PM.250] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:05 PM.133] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [3/20/2024 10:55:05 PM.133] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [3/20/2024 10:55:05 PM.136] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [3/20/2024 10:55:05 PM.832] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:06 PM.100] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:06 PM.368] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:08 PM.200] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:09 PM.631] LSPD First Response: [TRACE] Aivars Pitadoris killed by Jeremiah Johnson [3/20/2024 10:55:09 PM.731] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:55:10 PM.315] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:10 PM.582] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:11 PM.800] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:12 PM.432] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:12 PM.698] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:14 PM.564] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:14 PM.831] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:16 PM.697] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:16 PM.884] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/20/2024 10:55:16 PM.884] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/20/2024 10:55:16 PM.884] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/20/2024 10:55:16 PM.884] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/20/2024 10:55:16 PM.897] LSPD First Response: [TRACE] Ped Cody Mallen has become idle again [3/20/2024 10:55:16 PM.897] LSPD First Response: [TRACE] Ped Darren Jones has become idle again [3/20/2024 10:55:16 PM.967] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:17 PM.603] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:55:18 PM.798] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:18 PM.907] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:18 PM.907] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:18 PM.907] LSPD First Response: PlayAction: Failed to find TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:19 PM.065] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:19 PM.985] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:55:19 PM.985] LSPD First Response: UB: DETECTED ZONE: DAVIS [3/20/2024 10:55:19 PM.985] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:55:20 PM.915] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:21 PM.166] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:21 PM.615] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:55:21 PM.615] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:55:23 PM.016] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:23 PM.265] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:23 PM.584] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/20/2024 10:55:23 PM.584] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = Open [3/20/2024 10:55:23 PM.584] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [3/20/2024 10:55:23 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 10:55:23 PM.586] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/20/2024 10:55:23 PM.586] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/20/2024 10:55:23 PM.603] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 4:44:52 PM for Pursuit [3/20/2024 10:55:23 PM.603] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for Pursuit [3/20/2024 10:55:23 PM.603] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 56 minutes [3/20/2024 10:55:24 PM.748] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:25 PM.116] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:25 PM.381] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:25 PM.497] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:25 PM.497] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:26 PM.349] LSPD First Response: [TRACE] Diogo Martinho (G_M_Y_KORLIEUT_01) was damaged. [3/20/2024 10:55:26 PM.349] LSPD First Response: [TRACE] Hit and run was invalid [3/20/2024 10:55:26 PM.349] LSPD First Response: [TRACE] Adam Cooper (G_M_Y_KOREAN_01) was damaged. [3/20/2024 10:55:27 PM.232] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:27 PM.501] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:27 PM.533] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:29 PM.333] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:29 PM.599] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:31 PM.451] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:31 PM.565] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:31 PM.703] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:32 PM.353] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:55:33 PM.533] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:33 PM.659] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:33 PM.659] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:33 PM.659] LSPD First Response: PlayAction: Failed to find TARGET_VEHICLE_LICENSE_PLATE [3/20/2024 10:55:33 PM.785] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:34 PM.389] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:55:34 PM.389] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/20/2024 10:55:34 PM.389] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:55:34 PM.400] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:55:34 PM.400] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/20/2024 10:55:34 PM.400] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:55:34 PM.402] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:55:34 PM.402] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/20/2024 10:55:34 PM.402] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:55:35 PM.631] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:35 PM.901] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:36 PM.249] LSPD First Response: [TRACE] Freeing far cop [3/20/2024 10:55:36 PM.251] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 10:55:36 PM.252] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 10:55:36 PM.252] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 10:55:36 PM.252] LSPD First Response: [TRACE] Freeing cop: Jason Jay [3/20/2024 10:55:36 PM.252] LSPD First Response: [TRACE] Cop freed [3/20/2024 10:55:36 PM.252] LSPD First Response: [TRACE] Ped Jason Jay has become idle again [3/20/2024 10:55:36 PM.366] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:55:36 PM.366] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:55:38 PM.015] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:40 PM.133] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:42 PM.233] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:42 PM.718] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:42 PM.718] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:55:44 PM.366] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:45 PM.535] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST [3/20/2024 10:55:45 PM.849] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:46 PM.499] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:47 PM.967] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:55:48 PM.631] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:50 PM.765] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:52 PM.882] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:55 PM.016] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:55 PM.599] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:55:57 PM.149] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:55:59 PM.281] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:01 PM.415] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:03 PM.532] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:04 PM.565] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:05 PM.635] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/20/2024 10:56:05 PM.669] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:07 PM.750] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:09 PM.883] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:10 PM.000] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:56:10 PM.001] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:56:10 PM.019] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:56:10 PM.020] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:56:10 PM.020] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:56:10 PM.020] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:56:11 PM.363] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 10:56:11 PM.999] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:12 PM.385] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:56:12 PM.518] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:56:12 PM.637] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:56:12 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:56:12 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting backup (confidence=0.4257843) [3/20/2024 10:56:12 PM.928] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:56:12 PM.942] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:56:12 PM.942] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:56:12 PM.942] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:56:12 PM.942] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:56:12 PM.942] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9401655 [3/20/2024 10:56:13 PM.832] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:14 PM.115] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:16 PM.233] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:18 PM.149] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:18 PM.348] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:19 PM.024] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:56:20 PM.465] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:21 PM.149] LSPD First Response: [TRACE] Jason Jay (S_M_Y_COP_01) left combat. [3/20/2024 10:56:22 PM.566] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:24 PM.682] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:24 PM.880] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [3/20/2024 10:56:25 PM.336] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Dynamic Traffic Stop [3/20/2024 10:56:25 PM.337] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to Dynamic Traffic Stop [3/20/2024 10:56:25 PM.337] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:56:25 PM.337] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:56:25 PM.337] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:56:25 PM.337] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:56:26 PM.266] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:26 PM.798] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:28 PM.107] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-1 [3/20/2024 10:56:28 PM.885] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:30 PM.968] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:30 PM.992] LSPD First Response: UB: REQUESTED TYPE: StatePatrol [3/20/2024 10:56:30 PM.992] LSPD First Response: UB: DETECTED ZONE: EBURO [3/20/2024 10:56:30 PM.992] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:56:31 PM.012] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:56:31 PM.293] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/20/2024 10:56:31 PM.294] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [3/20/2024 10:56:32 PM.388] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:56:32 PM.388] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:56:32 PM.388] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:56:32 PM.388] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:56:32 PM.388] LSPD First Response: [TRACE] Jason West (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 10:56:32 PM.389] LSPD First Response: [TRACE] Cop Jason West reassigned to Luca Corleone [3/20/2024 10:56:32 PM.389] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:56:32 PM.484] LSPD First Response: [TRACE] Jason West now monitoring Luca Corleone [3/20/2024 10:56:33 PM.034] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:33 PM.188] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [3/20/2024 10:56:34 PM.756] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:34 PM.890] LSPD First Response: [TRACE] Jason West (S_M_Y_HWAYCOP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:56:34 PM.958] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [3/20/2024 10:56:35 PM.018] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:56:35 PM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:56:35 PM.136] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:35 PM.468] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:35 PM.468] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:35 PM.603] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:36 PM.833] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:37 PM.220] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:37 PM.551] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:56:37 PM.551] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:56:38 PM.934] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:39 PM.318] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:40 PM.518] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:40 PM.518] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:41 PM.050] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:41 PM.372] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:43 PM.153] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:43 PM.434] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:44 PM.635] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:45 PM.266] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:45 PM.567] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:47 PM.137] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:56:47 PM.369] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:47 PM.651] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:49 PM.451] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:49 PM.606] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit [3/20/2024 10:56:49 PM.606] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to Pursuit [3/20/2024 10:56:49 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:56:49 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:56:49 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:56:49 PM.608] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:56:49 PM.619] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:51 PM.552] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:53 PM.651] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:54 PM.734] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:56:55 PM.785] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:56 PM.069] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:57 PM.901] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:58 PM.183] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:56:58 PM.734] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:57:00 PM.020] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:00 PM.284] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:02 PM.137] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:02 PM.401] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:04 PM.220] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:04 PM.484] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:06 PM.318] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:06 PM.383] LSPD First Response: [TRACE] Fields Brock (S_M_M_STRVEND_01) was damaged. [3/20/2024 10:57:06 PM.585] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:07 PM.186] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:57:08 PM.417] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:08 PM.669] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:09 PM.727] LSPD First Response: [TRACE] Marcus Duke (S_M_M_STRVEND_01) was damaged. [3/20/2024 10:57:10 PM.224] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:57:10 PM.237] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 10:57:10 PM.517] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:10 PM.784] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:12 PM.650] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:12 PM.917] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:12 PM.982] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:14 PM.783] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:15 PM.051] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:15 PM.954] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/20/2024 10:57:15 PM.954] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Example Callout Status = Open [3/20/2024 10:57:15 PM.954] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Example Callout [3/20/2024 10:57:15 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 10:57:15 PM.955] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/20/2024 10:57:15 PM.955] LSPD First Response: CalloutInterface: [WARNING] there are no callouts available for spawning [3/20/2024 10:57:15 PM.970] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 5:41:01 PM for Example Callout [3/20/2024 10:57:15 PM.970] LSPD First Response: CalloutInterface: [DEBUG] waiting 78 in-game minutes for Example Callout [3/20/2024 10:57:16 PM.917] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:17 PM.183] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:19 PM.019] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:21 PM.102] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:23 PM.218] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:23 PM.405] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [3/20/2024 10:57:23 PM.447] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [3/20/2024 10:57:23 PM.540] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2 [3/20/2024 10:57:23 PM.701] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:57:25 PM.320] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:25 PM.585] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:25 PM.806] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD [3/20/2024 10:57:27 PM.419] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:27 PM.674] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [3/20/2024 10:57:27 PM.674] LSPD First Response: UB: DETECTED ZONE: MIRR [3/20/2024 10:57:27 PM.674] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:57:27 PM.692] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:27 PM.696] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 10:57:28 PM.103] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [3/20/2024 10:57:29 PM.504] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:57:29 PM.508] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) was set as a cop [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] Cop Marcus Durand reassigned to Luca Corleone [3/20/2024 10:57:29 PM.508] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:57:29 PM.524] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) was set as a cop [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] Cop Rilind Iseni reassigned to Luca Corleone [3/20/2024 10:57:29 PM.524] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:57:29 PM.540] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) was set as a cop [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] Cop Michael Daniels reassigned to Luca Corleone [3/20/2024 10:57:29 PM.540] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:57:29 PM.557] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] Alex Frost (S_M_Y_SWAT_01) was set as a cop [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] Cop Alex Frost reassigned to Luca Corleone [3/20/2024 10:57:29 PM.557] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:57:29 PM.587] LSPD First Response: [TRACE] Marcus Durand now monitoring Luca Corleone [3/20/2024 10:57:29 PM.587] LSPD First Response: [TRACE] Rilind Iseni now monitoring Luca Corleone [3/20/2024 10:57:29 PM.587] LSPD First Response: [TRACE] Michael Daniels now monitoring Luca Corleone [3/20/2024 10:57:29 PM.587] LSPD First Response: [TRACE] Alex Frost now monitoring Luca Corleone [3/20/2024 10:57:29 PM.771] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:30 PM.596] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:57:30 PM.596] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:57:30 PM.597] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:57:30 PM.597] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:57:30 PM.597] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:57:31 PM.605] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:31 PM.605] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:31 PM.605] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:31 PM.605] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:31 PM.605] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:31 PM.702] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 10:57:31 PM.702] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 10:57:31 PM.702] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:57:31 PM.869] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:32 PM.168] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:57:32 PM.669] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:57:32 PM.669] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:57:33 PM.719] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:33 PM.721] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [3/20/2024 10:57:33 PM.721] at INciLQffRqbdMBinfgdDHFOSNCIcb.IoULSeUtjvLtmPkHEMrVKpWfuYJr(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739 [3/20/2024 10:57:33 PM.721] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1569 [3/20/2024 10:57:33 PM.721] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 10:57:33 PM.972] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:33 PM.973] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:34 PM.207] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) left combat. [3/20/2024 10:57:34 PM.207] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) left combat. [3/20/2024 10:57:35 PM.805] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:36 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:36 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:37 PM.120] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [3/20/2024 10:57:37 PM.120] at INciLQffRqbdMBinfgdDHFOSNCIcb.IoULSeUtjvLtmPkHEMrVKpWfuYJr(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739 [3/20/2024 10:57:37 PM.120] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1569 [3/20/2024 10:57:37 PM.120] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/20/2024 10:57:37 PM.903] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:38 PM.154] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:39 PM.985] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:40 PM.252] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:41 PM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:41 PM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:41 PM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:41 PM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:42 PM.055] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:42 PM.304] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:42 PM.305] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:44 PM.109] LSPD First Response: [TRACE] Leah Song (A_F_Y_HIPSTER_03) was damaged. [3/20/2024 10:57:44 PM.123] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:44 PM.390] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:45 PM.893] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_MIRROR_DR [3/20/2024 10:57:46 PM.223] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:46 PM.487] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:46 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:46 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:46 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:46 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:47 PM.025] LSPD First Response: [TRACE] Sid Winsley (A_F_Y_HIPSTER_03) was damaged. [3/20/2024 10:57:48 PM.338] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:48 PM.590] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:50 PM.438] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:50 PM.654] LSPD First Response: [TRACE] Alexis Dusk (A_F_Y_HIPSTER_03) was damaged. [3/20/2024 10:57:50 PM.704] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:50 PM.705] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:51 PM.390] LSPD First Response: CalloutInterface: [DEBUG] closing incident Dynamic Traffic Stop and releasing unit 1-ADAM-12 [3/20/2024 10:57:51 PM.390] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:57:51 PM.390] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:57:51 PM.390] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [3/20/2024 10:57:51 PM.687] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:57:52 PM.537] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:52 PM.789] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:52 PM.789] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:52 PM.887] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:52 PM.887] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:52 PM.887] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:52 PM.887] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:53 PM.470] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:54 PM.621] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:54 PM.887] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:54 PM.888] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:55 PM.938] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:57:56 PM.123] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/20/2024 10:57:56 PM.138] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:57:56 PM.719] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:56 PM.971] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:56 PM.972] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:58 PM.788] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [3/20/2024 10:57:58 PM.801] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:59 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:59 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:57:59 PM.552] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:00 PM.903] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:01 PM.169] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:01 PM.169] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:02 PM.003] LSPD First Response: [TRACE] Connor Grieve (S_M_M_TRUCKER_01) was damaged. [3/20/2024 10:58:02 PM.824] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:58:02 PM.824] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:58:02 PM.824] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:58:02 PM.841] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:58:03 PM.021] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:03 PM.086] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:03 PM.086] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:03 PM.086] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:03 PM.286] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:03 PM.286] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:03 PM.941] LSPD First Response: GrammarPolice: [Events] firing action event, action = visual [3/20/2024 10:58:03 PM.941] LSPD First Response: GrammarPolice: [DispatchHandler] received action: visual, invoking ActionHandler [3/20/2024 10:58:03 PM.941] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:58:03 PM.958] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: visual [3/20/2024 10:58:03 PM.973] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: visual [3/20/2024 10:58:03 PM.975] LSPD First Response: GrammarPolice: [Action] calling action: visual at target: GrammarPolice.Actions.Advisory.Visual [3/20/2024 10:58:05 PM.104] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:05 PM.364] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:05 PM.364] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:07 PM.218] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:07 PM.486] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:07 PM.487] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:08 PM.307] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:58:08 PM.307] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:58:08 PM.325] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:58:08 PM.326] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:58:08 PM.326] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:58:08 PM.326] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:58:09 PM.289] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:58:09 PM.320] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:09 PM.346] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 390 [3/20/2024 10:58:09 PM.406] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:58:09 PM.522] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:58:09 PM.586] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:09 PM.586] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:09 PM.780] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 10:58:09 PM.780] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: yes Confidence: 0.9377197 [3/20/2024 10:58:09 PM.798] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:58:09 PM.807] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:58:09 PM.807] LSPD First Response: [TRACE] Grant Sterns (S_M_Y_SWAT_01) was set as a cop [3/20/2024 10:58:09 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:58:09 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:58:09 PM.813] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:58:09 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5053392 [3/20/2024 10:58:09 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] processing action yes from the ActionQueue [3/20/2024 10:58:11 PM.241] LSPD First Response: GrammarPolice: [Events] firing action event, action = yes [3/20/2024 10:58:11 PM.241] LSPD First Response: GrammarPolice: [DispatchHandler] received action: yes, invoking ActionHandler [3/20/2024 10:58:11 PM.241] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:58:11 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: yes [3/20/2024 10:58:11 PM.274] LSPD First Response: GrammarPolice: [Action] calling action: yes at target: GrammarPolice.Actions.Interactions.Yes [3/20/2024 10:58:11 PM.421] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:11 PM.688] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:11 PM.990] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD [3/20/2024 10:58:12 PM.071] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: yes [3/20/2024 10:58:12 PM.071] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [3/20/2024 10:58:12 PM.073] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None [3/20/2024 10:58:12 PM.436] LSPD First Response: [TRACE] Jaime Vegas (A_M_M_POLYNESIAN_01) was damaged. [3/20/2024 10:58:13 PM.093] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:58:13 PM.093] LSPD First Response: UB: DETECTED ZONE: EAST_V [3/20/2024 10:58:13 PM.093] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:58:13 PM.096] LSPD First Response: UB: STARTED PURSUIT >> OSB-3 [3/20/2024 10:58:13 PM.557] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:13 PM.820] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:13 PM.820] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:14 PM.205] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:58:14 PM.205] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:58:14 PM.205] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:58:14 PM.205] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:58:14 PM.206] LSPD First Response: [TRACE] Adam White (S_M_Y_COP_01) was set as a cop [3/20/2024 10:58:14 PM.206] LSPD First Response: [TRACE] Cop Adam White reassigned to Luca Corleone [3/20/2024 10:58:14 PM.206] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:58:14 PM.252] LSPD First Response: [TRACE] Adam White now monitoring Luca Corleone [3/20/2024 10:58:15 PM.470] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 10:58:15 PM.470] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/20/2024 10:58:15 PM.471] LSPD First Response: [TRACE] Justice Chance (MP_M_FREEMODE_01) was set as a cop [3/20/2024 10:58:15 PM.471] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [3/20/2024 10:58:15 PM.636] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:15 PM.902] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:15 PM.902] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:16 PM.586] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:16 PM.969] LSPD First Response: [TRACE] Adam White (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:58:17 PM.753] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:18 PM.019] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:18 PM.019] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:18 PM.718] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:19 PM.653] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:19 PM.653] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:19 PM.868] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:20 PM.137] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:20 PM.138] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:20 PM.803] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:21 PM.221] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:21 PM.221] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:21 PM.221] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:21 PM.221] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:21 PM.971] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:22 PM.225] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:22 PM.225] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:22 PM.871] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:24 PM.053] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:24 PM.319] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:24 PM.320] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:24 PM.986] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:25 PM.287] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [3/20/2024 10:58:25 PM.287] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [3/20/2024 10:58:25 PM.287] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [3/20/2024 10:58:25 PM.302] LSPD First Response: [TRACE] Ped Justice Chance has become idle again [3/20/2024 10:58:26 PM.186] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:26 PM.453] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:26 PM.453] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:27 PM.086] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:27 PM.270] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:27 PM.270] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:27 PM.270] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:27 PM.270] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:27 PM.754] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:27 PM.755] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:28 PM.052] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:28 PM.270] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:28 PM.536] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:28 PM.536] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:29 PM.203] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:30 PM.388] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:30 PM.654] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:30 PM.655] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:31 PM.306] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:32 PM.522] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:32 PM.788] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:32 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:32 PM.789] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:32 PM.789] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:33 PM.389] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:34 PM.621] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:34 PM.872] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:34 PM.872] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:35 PM.471] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:36 PM.704] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:36 PM.971] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:36 PM.971] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:37 PM.540] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:37 PM.805] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:37 PM.805] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:38 PM.109] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [3/20/2024 10:58:38 PM.371] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:38 PM.371] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:38 PM.372] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:38 PM.372] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:38 PM.804] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:38 PM.838] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:38 PM.838] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:39 PM.055] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:39 PM.056] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:39 PM.638] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:40 PM.876] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:41 PM.137] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:41 PM.137] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:41 PM.722] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:41 PM.924] LSPD First Response: CalloutInterface: [DEBUG] closing incident Pursuit and releasing unit QUEEN-02 [3/20/2024 10:58:41 PM.924] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:58:41 PM.924] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:58:41 PM.924] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 10:58:43 PM.005] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:43 PM.271] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:43 PM.271] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:43 PM.836] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:45 PM.104] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:45 PM.354] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:45 PM.354] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:45 PM.921] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:47 PM.187] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:47 PM.453] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:47 PM.454] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:48 PM.036] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:49 PM.288] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:49 PM.541] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:49 PM.541] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:50 PM.140] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:50 PM.521] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:50 PM.521] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:50 PM.521] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:50 PM.606] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) left combat. [3/20/2024 10:58:51 PM.357] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:51 PM.624] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:51 PM.624] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:51 PM.641] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 10:58:52 PM.071] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:58:52 PM.138] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:58:52 PM.207] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:52 PM.673] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:58:53 PM.007] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:53 PM.007] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 10:58:53 PM.455] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:53 PM.724] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:53 PM.724] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:54 PM.020] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:54 PM.088] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) left combat. [3/20/2024 10:58:54 PM.206] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) left combat. [3/20/2024 10:58:54 PM.322] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:54 PM.687] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:55 PM.570] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:55 PM.688] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:58:55 PM.688] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:58:55 PM.821] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:55 PM.822] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:56 PM.187] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:56 PM.424] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:56 PM.705] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:57 PM.654] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:57 PM.905] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:57 PM.906] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:58 PM.205] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:58:58 PM.371] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:58:58 PM.539] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:59 PM.723] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:59 PM.958] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:58:59 PM.958] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:58:59 PM.976] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:58:59 PM.976] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:58:59 PM.976] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:58:59 PM.976] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:58:59 PM.988] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:58:59 PM.989] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:00 PM.236] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:00 PM.639] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:01 PM.130] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 280 [3/20/2024 10:59:01 PM.224] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NIKOLA_AVE [3/20/2024 10:59:01 PM.805] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:02 PM.073] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:02 PM.074] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:02 PM.737] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:02 PM.777] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:59:02 PM.908] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:59:03 PM.011] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:59:03 PM.271] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 10:59:03 PM.271] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting code three backup Confidence: 0.6215164 [3/20/2024 10:59:03 PM.290] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:59:03 PM.306] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:59:03 PM.306] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:59:03 PM.306] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:59:03 PM.306] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3482368 [3/20/2024 10:59:03 PM.306] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [3/20/2024 10:59:03 PM.887] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:04 PM.140] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:04 PM.140] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:04 PM.723] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [3/20/2024 10:59:04 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [3/20/2024 10:59:04 PM.725] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 10:59:04 PM.741] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [3/20/2024 10:59:04 PM.758] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [3/20/2024 10:59:04 PM.758] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [3/20/2024 10:59:04 PM.822] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:05 PM.640] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [3/20/2024 10:59:05 PM.775] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/20/2024 10:59:05 PM.775] LSPD First Response: UB: DETECTED ZONE: MIRR [3/20/2024 10:59:05 PM.775] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 10:59:05 PM.778] LSPD First Response: UB: STARTED PURSUIT >> OSB-4 [3/20/2024 10:59:05 PM.989] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:06 PM.255] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:06 PM.255] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:06 PM.322] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 10:59:06 PM.892] LSPD First Response: [WARN] Added cop without proper cop data [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_COP_01) was set as a cop [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] Cop Jimmy Pesto reassigned to Luca Corleone [3/20/2024 10:59:06 PM.892] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 10:59:06 PM.908] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:06 PM.937] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:59:06 PM.971] LSPD First Response: [TRACE] Jimmy Pesto now monitoring Luca Corleone [3/20/2024 10:59:07 PM.190] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:08 PM.089] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:08 PM.355] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:08 PM.355] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:08 PM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:08 PM.987] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:09 PM.204] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:09 PM.254] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:09 PM.504] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:59:10 PM.206] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:10 PM.469] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:10 PM.470] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:11 PM.089] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:11 PM.353] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:12 PM.189] LSPD First Response: [TRACE] A new world event should be started [3/20/2024 10:59:12 PM.189] LSPD First Response: [TRACE] Starting world event StealCar [3/20/2024 10:59:12 PM.189] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/20/2024 10:59:12 PM.272] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:12 PM.290] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/20/2024 10:59:12 PM.538] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:12 PM.538] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:13 PM.173] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:13 PM.255] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:13 PM.437] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:14 PM.389] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:14 PM.655] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:14 PM.655] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:15 PM.290] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:15 PM.557] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:15 PM.572] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:59:15 PM.572] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:59:15 PM.573] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 10:59:15 PM.924] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:16 PM.008] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 10:59:16 PM.008] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 10:59:16 PM.027] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 10:59:16 PM.027] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 10:59:16 PM.027] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 10:59:16 PM.027] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 10:59:16 PM.490] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:16 PM.755] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:16 PM.756] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:16 PM.801] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 190 [3/20/2024 10:59:17 PM.289] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:17 PM.405] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:17 PM.671] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:18 PM.205] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 10:59:18 PM.303] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:18 PM.345] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 10:59:18 PM.458] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 10:59:18 PM.603] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:18 PM.734] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 10:59:18 PM.734] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting road block (confidence=0.5707791) [3/20/2024 10:59:18 PM.752] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 10:59:18 PM.766] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:59:18 PM.767] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 10:59:18 PM.767] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 10:59:18 PM.767] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 10:59:18 PM.767] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7586617 [3/20/2024 10:59:18 PM.863] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:18 PM.864] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:19 PM.487] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:19 PM.754] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:20 PM.688] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:20 PM.955] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:20 PM.955] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:21 PM.606] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:21 PM.873] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:22 PM.804] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:23 PM.056] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:23 PM.057] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:23 PM.723] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:23 PM.987] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:24 PM.340] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [3/20/2024 10:59:24 PM.888] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:25 PM.137] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:25 PM.138] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:25 PM.810] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:26 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:26 PM.971] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:27 PM.240] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:27 PM.240] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:27 PM.907] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:28 PM.175] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:28 PM.906] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:28 PM.906] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:28 PM.906] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:28 PM.906] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:29 PM.088] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:29 PM.355] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:29 PM.356] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:30 PM.021] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:30 PM.288] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:31 PM.224] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:31 PM.488] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:31 PM.489] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:31 PM.571] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:32 PM.104] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:32 PM.373] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:33 PM.290] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:33 PM.541] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:33 PM.541] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:34 PM.175] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:34 PM.438] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:35 PM.289] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 10:59:35 PM.289] LSPD First Response: [TRACE] Report Voice: [3/20/2024 10:59:35 PM.375] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:35 PM.642] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:35 PM.642] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:36 PM.305] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:36 PM.540] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:37 PM.508] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:37 PM.773] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:37 PM.774] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:38 PM.656] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:39 PM.589] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:39 PM.842] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:39 PM.842] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:40 PM.456] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:40 PM.722] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:41 PM.357] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:41 PM.539] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) left combat. [3/20/2024 10:59:41 PM.690] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:41 PM.940] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:42 PM.556] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:42 PM.825] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:43 PM.222] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:43 PM.774] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:44 PM.026] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:44 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PL [3/20/2024 10:59:44 PM.673] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:44 PM.925] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:45 PM.857] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:46 PM.109] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:46 PM.773] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:47 PM.025] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:47 PM.257] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:47 PM.257] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:47 PM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:47 PM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:47 PM.957] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:48 PM.223] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:48 PM.755] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:48 PM.871] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:49 PM.139] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:49 PM.273] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:49 PM.705] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:59:50 PM.057] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:50 PM.189] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:59:50 PM.223] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 10:59:50 PM.322] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:50 PM.707] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) left combat. [3/20/2024 10:59:50 PM.738] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) left combat. [3/20/2024 10:59:50 PM.973] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:51 PM.229] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:51 PM.365] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:51 PM.669] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:51 PM.669] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:52 PM.142] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:52 PM.224] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:52 PM.224] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:52 PM.224] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:52 PM.224] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:52 PM.407] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Example Callout [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to Example Callout [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 10:59:52 PM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 10:59:53 PM.072] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:53 PM.325] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:53 PM.475] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:54 PM.241] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:54 PM.508] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:54 PM.823] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 10:59:55 PM.159] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:55 PM.409] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:55 PM.509] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/20/2024 10:59:55 PM.511] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/20/2024 10:59:55 PM.511] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/20/2024 10:59:55 PM.511] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/20/2024 10:59:55 PM.511] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/20/2024 10:59:55 PM.524] LSPD First Response: [TRACE] Ped Callum Getty has become idle again [3/20/2024 10:59:55 PM.541] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:56 PM.265] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:56 PM.265] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 10:59:56 PM.265] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:56 PM.265] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:56 PM.265] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:56 PM.324] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:56 PM.591] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:57 PM.259] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:57 PM.357] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 10:59:57 PM.510] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:57 PM.543] LSPD First Response: [TRACE] John Goodman (A_M_Y_HIPSTER_02) was damaged. [3/20/2024 10:59:57 PM.548] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [3/20/2024 10:59:57 PM.614] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:58 PM.393] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:58 PM.659] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:59 PM.326] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:59 PM.577] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:59 PM.707] LSPD First Response: [TRACE] Reapplied [3/20/2024 10:59:59 PM.876] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:00:00 PM.507] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:00 PM.774] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:00 PM.874] LSPD First Response: [TRACE] Emma Duke (A_F_Y_HIPSTER_02) was damaged. [3/20/2024 11:00:00 PM.875] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/20/2024 11:00:01 PM.409] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:01 PM.675] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:01 PM.824] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:02 PM.623] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:02 PM.757] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:00:02 PM.757] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:00:02 PM.875] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:03 PM.510] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:03 PM.775] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:03 PM.926] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:04 PM.544] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [3/20/2024 11:00:04 PM.707] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:04 PM.978] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:05 PM.607] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:05 PM.873] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:06 PM.040] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:06 PM.523] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:06 PM.622] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [3/20/2024 11:00:06 PM.824] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:07 PM.096] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:07 PM.124] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [3/20/2024 11:00:07 PM.543] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:07 PM.543] LSPD First Response: [TRACE] Alex Frost (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:07 PM.543] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:07 PM.626] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [3/20/2024 11:00:07 PM.693] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:00:07 PM.882] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [3/20/2024 11:00:07 PM.884] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/20/2024 11:00:07 PM.884] LSPD First Response: [TRACE] Report Voice: [3/20/2024 11:00:08 PM.044] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:08 PM.182] LSPD First Response: [TRACE] Probing 4 cops [3/20/2024 11:00:08 PM.183] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [3/20/2024 11:00:08 PM.183] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/20/2024 11:00:08 PM.246] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 11:00:08 PM.460] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:00:08 PM.510] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:08 PM.599] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON RUMPO [3/20/2024 11:00:08 PM.666] LSPD First Response: [TRACE] Started fighting against suspect [3/20/2024 11:00:08 PM.978] LSPD First Response: [TRACE] Luca Corleone (G_M_Y_STRPUNK_01) was damaged. [3/20/2024 11:00:09 PM.044] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:09 PM.061] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) was damaged. [3/20/2024 11:00:09 PM.062] LSPD First Response: [TRACE] Report Voice: [3/20/2024 11:00:09 PM.195] LSPD First Response: [TRACE] Probing 4 cops [3/20/2024 11:00:09 PM.195] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [3/20/2024 11:00:09 PM.195] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/20/2024 11:00:09 PM.358] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:09 PM.541] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:09 PM.672] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:09 PM.992] LSPD First Response: [TRACE] Luca Corleone (G_M_Y_STRPUNK_01) was damaged. [3/20/2024 11:00:10 PM.225] LSPD First Response: [TRACE] Probing 5 cops [3/20/2024 11:00:10 PM.225] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [3/20/2024 11:00:10 PM.225] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/20/2024 11:00:10 PM.259] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:10 PM.441] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:10 PM.509] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:10 PM.509] LSPD First Response: [TRACE] Luca Corleone (G_M_Y_STRPUNK_01) was damaged. [3/20/2024 11:00:10 PM.959] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:11 PM.243] LSPD First Response: [TRACE] Probing 6 cops [3/20/2024 11:00:11 PM.243] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [3/20/2024 11:00:11 PM.243] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/20/2024 11:00:11 PM.641] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:11 PM.641] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/20/2024 11:00:11 PM.657] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:00:11 PM.807] LSPD First Response: [TRACE] Started fighting against suspect [3/20/2024 11:00:12 PM.124] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) entered combat with target: Luca Corleone (G_M_Y_STRPUNK_01) [3/20/2024 11:00:12 PM.329] LSPD First Response: [TRACE] Probing 6 cops [3/20/2024 11:00:12 PM.330] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [3/20/2024 11:00:12 PM.330] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/20/2024 11:00:12 PM.375] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Ending chase [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Johny Tylers [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Kames John [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Jason West [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Marcus Durand [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Rilind Iseni [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Michael Daniels [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Alex Frost [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Freeing cop: Adam White [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:00:12 PM.377] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:00:12 PM.378] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.378] LSPD First Response: [TRACE] Freeing cop: Jimmy Pesto [3/20/2024 11:00:12 PM.378] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:00:12 PM.381] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/20/2024 11:00:12 PM.382] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/20/2024 11:00:12 PM.382] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/20/2024 11:00:12 PM.382] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/20/2024 11:00:12 PM.382] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 11:00:12 PM.382] LSPD First Response: [TRACE] Suspect freed [3/20/2024 11:00:12 PM.388] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout [3/20/2024 11:00:12 PM.390] LSPD First Response: [TRACE] Cleaning UI [3/20/2024 11:00:12 PM.390] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.390] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [3/20/2024 11:00:12 PM.390] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager [3/20/2024 11:00:12 PM.390] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [3/20/2024 11:00:12 PM.391] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/20/2024 11:00:12 PM.391] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 11:00:12 PM.391] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:00:12 PM.391] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:00:12 PM.392] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Ped Jason West has become idle again [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Ped Luca Corleone has become idle again [3/20/2024 11:00:12 PM.419] LSPD First Response: [TRACE] Ped Rilind Iseni has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Marcus Durand has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped John Candys has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Alex Frost has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Michael Daniels has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Kames John has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Kames John (S_M_Y_COP_01) left combat. [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Adam White has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Johny Tylers has become idle again [3/20/2024 11:00:12 PM.421] LSPD First Response: [TRACE] Ped Jimmy Pesto has become idle again [3/20/2024 11:00:12 PM.526] LSPD First Response: [TRACE] Luca Corleone killed by Benjamin Andrews [3/20/2024 11:00:12 PM.526] LSPD First Response: [TRACE] Luca Corleone (G_M_Y_STRPUNK_01) was damaged. [3/20/2024 11:00:12 PM.527] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at SpineRoot. Could see player: False [3/20/2024 11:00:12 PM.527] LSPD First Response: [TRACE] Damage killed ped [3/20/2024 11:00:12 PM.558] LSPD First Response: [TRACE] Adam White (S_M_Y_COP_01) left combat. [3/20/2024 11:00:12 PM.577] LSPD First Response: [TRACE] Marcus Durand (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:12 PM.577] LSPD First Response: [TRACE] Alex Frost (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:12 PM.577] LSPD First Response: [TRACE] Michael Daniels (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:12 PM.624] LSPD First Response: [TRACE] Rilind Iseni (S_M_Y_SWAT_01) left combat. [3/20/2024 11:00:12 PM.659] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_COP_01) left combat. [3/20/2024 11:00:12 PM.926] LSPD First Response: [TRACE] Johny Tylers (S_M_Y_COP_01) left combat. [3/20/2024 11:00:14 PM.659] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:00:14 PM.659] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:00:14 PM.677] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:00:14 PM.677] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:00:14 PM.677] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42BIU506 [3/20/2024 11:00:14 PM.677] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:00:14 PM.912] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/20/2024 11:00:14 PM.925] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 11:00:14 PM.925] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 11:00:15 PM.006] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 11:00:15 PM.007] LSPD First Response: [TRACE] Created police5 at X:876.4825 Y:-681.6815 Z:43.72342 [3/20/2024 11:00:15 PM.007] LSPD First Response: [TRACE] Forced DLC Livery: 19 [3/20/2024 11:00:15 PM.025] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 11:00:15 PM.025] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/20/2024 11:00:15 PM.025] LSPD First Response: [TRACE] Zack Wolfson (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 11:00:15 PM.043] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 11:00:15 PM.593] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0 [3/20/2024 11:00:15 PM.593] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1 [3/20/2024 11:00:15 PM.611] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0 [3/20/2024 11:00:15 PM.611] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-2 [3/20/2024 11:00:15 PM.627] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-3 [3/20/2024 11:00:15 PM.708] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 11:00:16 PM.016] LSPD First Response: UB: FINISHED PURSUIT >> OSB-4 PAX-0 [3/20/2024 11:00:16 PM.516] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [3/20/2024 11:00:16 PM.846] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1 [3/20/2024 11:00:16 PM.878] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2 [3/20/2024 11:00:16 PM.878] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-3 [3/20/2024 11:00:16 PM.928] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:00:17 PM.029] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-1 [3/20/2024 11:00:17 PM.052] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:00:17 PM.161] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:00:17 PM.422] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:00:17 PM.422] LSPD First Response: GrammarPolice: [GrammarHandler] ...this is foxtrot no (confidence=0.2291622) [3/20/2024 11:00:17 PM.422] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch code tow (confidence=0.05837619) [3/20/2024 11:00:17 PM.440] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:00:17 PM.455] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:17 PM.455] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:17 PM.455] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:00:17 PM.455] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:00:17 PM.455] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7959465 [3/20/2024 11:00:18 PM.147] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/20/2024 11:00:18 PM.211] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0 [3/20/2024 11:00:18 PM.910] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/20/2024 11:00:18 PM.910] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/20/2024 11:00:18 PM.949] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-1 [3/20/2024 11:00:22 PM.782] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-1 [3/20/2024 11:00:24 PM.941] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 11:00:24 PM.941] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:00:24 PM.958] LSPD First Response: [TRACE] Preloading POLICE3 [3/20/2024 11:00:24 PM.958] LSPD First Response: [TRACE] Created police3 at X:831.4431 Y:-852.9639 Z:44.17625 [3/20/2024 11:00:24 PM.976] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:00:24 PM.977] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 11:00:24 PM.977] LSPD First Response: [TRACE] Jon syson (MP_M_FREEMODE_01) was set as a cop [3/20/2024 11:00:24 PM.992] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:00:24 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 11:00:24 PM.993] LSPD First Response: [TRACE] Eric Holder (MP_M_FREEMODE_01) was set as a cop [3/20/2024 11:00:25 PM.009] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/20/2024 11:00:25 PM.627] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:00:25 PM.628] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:00:25 PM.646] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:00:25 PM.646] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:00:25 PM.646] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42BIU506 [3/20/2024 11:00:25 PM.646] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:00:26 PM.612] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 380 [3/20/2024 11:00:27 PM.295] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [3/20/2024 11:00:28 PM.697] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [3/20/2024 11:00:28 PM.944] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:00:29 PM.077] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:00:29 PM.182] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:00:29 PM.453] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:00:29 PM.453] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting ambulance Confidence: 0.856034 [3/20/2024 11:00:29 PM.471] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:00:29 PM.486] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:29 PM.486] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:00:29 PM.486] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:00:29 PM.486] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.8576321 [3/20/2024 11:00:29 PM.486] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [3/20/2024 11:00:30 PM.912] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [3/20/2024 11:00:30 PM.912] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [3/20/2024 11:00:30 PM.912] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:00:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [3/20/2024 11:00:30 PM.945] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [3/20/2024 11:00:30 PM.946] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance [3/20/2024 11:00:30 PM.964] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [3/20/2024 11:00:31 PM.005] LSPD First Response: UB: REQUESTED TYPE: Ambulance [3/20/2024 11:00:31 PM.005] LSPD First Response: UB: DETECTED ZONE: MIRR [3/20/2024 11:00:31 PM.005] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 11:00:31 PM.048] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-4 PAX-0 [3/20/2024 11:00:31 PM.588] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [3/20/2024 11:00:32 PM.166] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [3/20/2024 11:00:33 PM.899] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [3/20/2024 11:00:37 PM.224] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/20/2024 11:00:40 PM.363] LSPD First Response: UB: IN STANDBY POSITION >> OSB-4 PAX-0 [3/20/2024 11:00:43 PM.564] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:00:43 PM.564] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:00:43 PM.582] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:00:43 PM.582] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:00:43 PM.582] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 11:00:43 PM.582] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:00:44 PM.618] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 11:00:47 PM.346] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:00:47 PM.465] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:00:47 PM.582] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:00:47 PM.620] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:00:47 PM.620] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting coroner (confidence=0.5171036) [3/20/2024 11:00:47 PM.634] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:47 PM.640] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:00:47 PM.648] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:47 PM.648] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:00:47 PM.648] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:00:47 PM.648] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.0837156 [3/20/2024 11:00:55 PM.148] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:00:55 PM.148] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:00:55 PM.165] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:00:55 PM.166] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:00:55 PM.166] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 11:00:55 PM.166] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:00:56 PM.573] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 880 [3/20/2024 11:00:59 PM.181] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:00:59 PM.298] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:00:59 PM.415] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:00:59 PM.702] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:00:59 PM.702] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: this is 1 foxtrot 92 send noose unit Confidence: 0.8081563 [3/20/2024 11:00:59 PM.721] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:00:59 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:00:59 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:00:59 PM.735] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:00:59 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.5877669 [3/20/2024 11:00:59 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] processing action noose from the ActionQueue [3/20/2024 11:01:01 PM.151] LSPD First Response: GrammarPolice: [Events] firing action event, action = noose [3/20/2024 11:01:01 PM.151] LSPD First Response: GrammarPolice: [DispatchHandler] received action: noose, invoking ActionHandler [3/20/2024 11:01:01 PM.151] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:01:01 PM.167] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: noose [3/20/2024 11:01:01 PM.184] LSPD First Response: GrammarPolice: [Action] calling action: noose at target: GrammarPolice.Actions.Backup.Noose [3/20/2024 11:01:01 PM.184] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3SwatBackup with parameters: False True [3/20/2024 11:01:01 PM.200] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_MIRROR_DRIVE [3/20/2024 11:01:01 PM.997] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: noose [3/20/2024 11:01:02 PM.204] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT [3/20/2024 11:01:02 PM.204] LSPD First Response: UB: DETECTED ZONE: MIRR [3/20/2024 11:01:02 PM.204] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/20/2024 11:01:02 PM.354] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 11:01:02 PM.354] LSPD First Response: [TRACE] Alex Khalifa (S_M_Y_SWAT_01) was set as a cop [3/20/2024 11:01:17 PM.577] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:01:17 PM.577] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:01:17 PM.596] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:01:17 PM.597] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:01:17 PM.597] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82JJM592 [3/20/2024 11:01:17 PM.597] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:01:18 PM.692] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560 [3/20/2024 11:01:20 PM.010] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:01:20 PM.143] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:01:20 PM.246] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:01:20 PM.518] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:01:20 PM.518] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch ten nineteen Confidence: 0.661864 [3/20/2024 11:01:20 PM.538] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:01:20 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:01:20 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:01:20 PM.555] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:01:20 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9778761 [3/20/2024 11:01:20 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] processing action station from the ActionQueue [3/20/2024 11:01:21 PM.978] LSPD First Response: GrammarPolice: [Events] firing action event, action = station [3/20/2024 11:01:21 PM.978] LSPD First Response: GrammarPolice: [DispatchHandler] received action: station, invoking ActionHandler [3/20/2024 11:01:21 PM.979] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:01:21 PM.996] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: station [3/20/2024 11:01:22 PM.011] LSPD First Response: GrammarPolice: [Action] calling action: station at target: GrammarPolice.Actions.Status.ReturnToStation [3/20/2024 11:01:22 PM.012] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Return To Station [3/20/2024 11:01:22 PM.014] LSPD First Response: GrammarPolice: [UIHandler] setting waypoint to closest jail at X:871.0622 Y:-1350.213 Z:26.30929 [3/20/2024 11:01:22 PM.208] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: station [3/20/2024 11:01:22 PM.208] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ReturnToStation [3/20/2024 11:01:25 PM.611] LSPD First Response: [TRACE] Menrique Giner (A_M_Y_STLAT_01) was damaged. [3/20/2024 11:01:30 PM.182] LSPD First Response: [TRACE] Menrique Giner (A_M_Y_STLAT_01) was damaged. [3/20/2024 11:01:31 PM.167] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 11:01:35 PM.766] LSPD First Response: CalloutInterface: [DEBUG] closing incident Example Callout and releasing unit OCEAN-01 [3/20/2024 11:01:35 PM.766] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 11:01:35 PM.766] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 11:01:35 PM.766] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [3/20/2024 11:01:40 PM.566] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-1 [3/20/2024 11:01:40 PM.597] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1 [3/20/2024 11:01:41 PM.348] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-2 [3/20/2024 11:01:49 PM.060] LSPD First Response: [TRACE] Menrique Giner (A_M_Y_STLAT_01) was damaged. [3/20/2024 11:01:51 PM.081] LSPD First Response: [TRACE] Veronika Ternikova (A_F_Y_HIPSTER_03) was damaged. [3/20/2024 11:01:51 PM.082] LSPD First Response: [TRACE] Menrique Giner (A_M_Y_STLAT_01) was damaged. [3/20/2024 11:02:00 PM.314] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-2 [3/20/2024 11:02:00 PM.511] LSPD First Response: [TRACE] Allowed civilian to shoot [3/20/2024 11:02:02 PM.426] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-2 [3/20/2024 11:02:13 PM.117] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [3/20/2024 11:02:13 PM.352] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-1 [3/20/2024 11:02:13 PM.619] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2 [3/20/2024 11:02:14 PM.685] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-3 [3/20/2024 11:02:14 PM.750] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-2 [3/20/2024 11:02:16 PM.669] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2 [3/20/2024 11:02:16 PM.952] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-3 [3/20/2024 11:02:17 PM.069] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/20/2024 11:02:17 PM.351] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [3/20/2024 11:02:17 PM.351] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [3/20/2024 11:02:17 PM.384] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [3/20/2024 11:02:17 PM.417] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-2 [3/20/2024 11:02:17 PM.417] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-2 [3/20/2024 11:02:17 PM.436] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-3 [3/20/2024 11:02:17 PM.436] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-3 [3/20/2024 11:02:17 PM.568] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [3/20/2024 11:02:17 PM.569] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [3/20/2024 11:02:17 PM.569] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1 [3/20/2024 11:02:17 PM.683] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 5 [3/20/2024 11:02:17 PM.702] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 4 [3/20/2024 11:02:20 PM.868] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [3/20/2024 11:02:20 PM.918] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-0 [3/20/2024 11:02:20 PM.967] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 3 [3/20/2024 11:02:21 PM.017] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-4 | TOTAL ACTIVE UNIT >> 2 [3/20/2024 11:02:24 PM.553] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [3/20/2024 11:02:24 PM.634] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [3/20/2024 11:02:24 PM.669] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 1 [3/20/2024 11:02:28 PM.235] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [3/20/2024 11:02:28 PM.304] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2 [3/20/2024 11:02:28 PM.319] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3 [3/20/2024 11:02:28 PM.467] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [3/20/2024 11:02:28 PM.603] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [3/20/2024 11:02:29 PM.516] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:02:29 PM.516] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:02:29 PM.534] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:02:29 PM.534] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:02:29 PM.534] LSPD First Response: GrammarPolice: [TargetHandler] new target: 99JAH058 [3/20/2024 11:02:29 PM.534] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:02:30 PM.677] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510 [3/20/2024 11:02:33 PM.416] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:02:33 PM.551] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:02:33 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:02:33 PM.930] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:02:33 PM.930] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch this is 1 going on scene Confidence: 0.744608 [3/20/2024 11:02:33 PM.949] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:02:33 PM.966] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:02:33 PM.966] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:02:33 PM.966] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:02:33 PM.966] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.4495553 [3/20/2024 11:02:33 PM.966] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue [3/20/2024 11:02:35 PM.382] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene [3/20/2024 11:02:35 PM.384] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler [3/20/2024 11:02:35 PM.384] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:02:35 PM.399] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene [3/20/2024 11:02:35 PM.416] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene [3/20/2024 11:02:35 PM.416] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene [3/20/2024 11:02:36 PM.016] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene [3/20/2024 11:02:36 PM.016] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene [3/20/2024 11:02:36 PM.016] LSPD First Response: GrammarPolice: [DispatchHandler] starting officer check with interval set to 600 [3/20/2024 11:02:36 PM.713] LSPD First Response: [TRACE] Benjamin Andrews (MP_M_FREEMODE_01) was damaged. [3/20/2024 11:02:36 PM.923] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:02:36 PM.923] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:02:36 PM.923] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 11:02:45 PM.585] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:02:45 PM.585] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:02:45 PM.601] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:02:45 PM.602] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:02:45 PM.602] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00VLT493 [3/20/2024 11:02:45 PM.602] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:02:46 PM.877] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 380 [3/20/2024 11:02:48 PM.286] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:02:48 PM.421] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:02:48 PM.536] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:02:48 PM.816] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:02:48 PM.817] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch slow traffic (confidence=0.4956501) [3/20/2024 11:02:48 PM.817] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch slow all traffic (confidence=0.4683041) [3/20/2024 11:02:48 PM.835] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:02:48 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:02:48 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:02:48 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:02:48 PM.851] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:02:48 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2660293 [3/20/2024 11:02:54 PM.999] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [3/20/2024 11:02:59 PM.982] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [3/20/2024 11:03:14 PM.862] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:03:14 PM.862] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:03:14 PM.880] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:03:14 PM.880] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:03:15 PM.160] LSPD First Response: [TRACE] Spawned with 1.204269 [3/20/2024 11:03:15 PM.160] LSPD First Response: [TRACE] Using 1182.282, -791.1624, 56.21906 Heading: 160.3723 and 1179.58, -799.2739, 56.21906 Heading: 160.3723 as base positions [3/20/2024 11:03:15 PM.165] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 11:03:15 PM.165] LSPD First Response: [TRACE] Preloading RUMPO [3/20/2024 11:03:15 PM.165] LSPD First Response: [TRACE] Preloading POLICE [3/20/2024 11:03:15 PM.348] LSPD First Response: [TRACE] Created police at X:1182.282 Y:-791.1624 Z:56.21906 [3/20/2024 11:03:15 PM.363] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:03:15 PM.364] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/20/2024 11:03:15 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 11:03:15 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 11:03:15 PM.365] LSPD First Response: [TRACE] Joe Nelson (MP_M_FREEMODE_01) was set as a cop [3/20/2024 11:03:15 PM.365] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 11:03:15 PM.365] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 11:03:15 PM.386] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/20/2024 11:03:15 PM.848] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 350 [3/20/2024 11:03:16 PM.899] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 11:03:17 PM.531] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:03:17 PM.665] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:03:17 PM.781] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:03:18 PM.039] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:03:18 PM.039] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch send noose tactical (confidence=0.2593242) [3/20/2024 11:03:18 PM.057] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:03:18 PM.072] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:03:18 PM.072] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:03:18 PM.072] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:03:18 PM.072] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:03:18 PM.072] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.209877 [3/20/2024 11:03:24 PM.531] LSPD First Response: [TRACE] Entering at Driver [3/20/2024 11:03:24 PM.583] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [3/20/2024 11:03:25 PM.366] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 11:03:25 PM.366] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:03:25 PM.382] LSPD First Response: [TRACE] Preloading police5 [3/20/2024 11:03:25 PM.382] LSPD First Response: [TRACE] Created police5 at X:1020.213 Y:-731.7346 Z:58.36764 [3/20/2024 11:03:25 PM.382] LSPD First Response: [TRACE] Forced DLC Livery: 2 [3/20/2024 11:03:25 PM.398] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:03:25 PM.399] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 11:03:25 PM.400] LSPD First Response: [TRACE] Jason Morris (MP_M_FREEMODE_01) was set as a cop [3/20/2024 11:03:25 PM.414] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/20/2024 11:03:25 PM.415] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/20/2024 11:03:25 PM.415] LSPD First Response: [TRACE] Michael South (MP_M_FREEMODE_01) was set as a cop [3/20/2024 11:03:25 PM.433] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/20/2024 11:03:25 PM.571] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/20/2024 11:03:29 PM.835] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/20/2024 11:03:32 PM.665] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/20/2024 11:03:32 PM.666] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/20/2024 11:03:32 PM.670] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [3/20/2024 11:03:32 PM.683] LSPD First Response: [TRACE] Ped Joe Nelson has become idle again [3/20/2024 11:03:32 PM.684] LSPD First Response: [TRACE] Ped Dimitri Dzasokhov has become idle again [3/20/2024 11:03:32 PM.684] LSPD First Response: [TRACE] Ped Jessy Pinkman has become idle again [3/20/2024 11:03:32 PM.684] LSPD First Response: [TRACE] Ped Carol Lau has become idle again [3/20/2024 11:03:32 PM.803] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:03:32 PM.803] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:03:32 PM.820] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:03:32 PM.821] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:03:32 PM.821] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85AIA799 [3/20/2024 11:03:32 PM.821] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:03:33 PM.725] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 340 [3/20/2024 11:03:35 PM.103] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:03:35 PM.239] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:03:35 PM.355] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:03:35 PM.629] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:03:35 PM.629] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is 1 (confidence=0.3127952) [3/20/2024 11:03:35 PM.646] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:03:35 PM.661] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:03:35 PM.661] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:03:35 PM.661] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:03:35 PM.661] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:03:35 PM.661] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.857948 [3/20/2024 11:03:36 PM.935] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2 [3/20/2024 11:03:37 PM.270] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3 [3/20/2024 11:03:39 PM.600] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:03:39 PM.600] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:03:39 PM.619] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:03:39 PM.620] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:03:39 PM.620] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85AIA799 [3/20/2024 11:03:39 PM.620] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:03:40 PM.768] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [3/20/2024 11:03:43 PM.185] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:03:43 PM.303] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:03:43 PM.420] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:03:43 PM.696] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:03:43 PM.696] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch 1 going ten eight Confidence: 0.6019726 [3/20/2024 11:03:43 PM.714] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:03:43 PM.729] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:03:43 PM.729] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:03:43 PM.729] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:03:43 PM.729] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.128295 [3/20/2024 11:03:43 PM.729] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/20/2024 11:03:45 PM.152] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/20/2024 11:03:45 PM.152] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/20/2024 11:03:45 PM.153] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:03:45 PM.168] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/20/2024 11:03:45 PM.186] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/20/2024 11:03:45 PM.186] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/20/2024 11:03:45 PM.472] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [3/20/2024 11:03:45 PM.684] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/20/2024 11:03:45 PM.684] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/20/2024 11:03:45 PM.684] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/20/2024 11:03:46 PM.713] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:03:46 PM.713] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:03:46 PM.713] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 11:03:48 PM.252] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [3/20/2024 11:03:50 PM.383] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 11:03:50 PM.385] LSPD First Response: [TRACE] Alexander Ramirez (S_M_Y_SWAT_01) was set as a cop [3/20/2024 11:03:50 PM.385] LSPD First Response: [TRACE] New cop added without cop data! [3/20/2024 11:03:50 PM.385] LSPD First Response: [TRACE] Dyshawn Atwood (S_M_Y_SWAT_01) was set as a cop [3/20/2024 11:03:57 PM.704] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [3/20/2024 11:03:57 PM.917] LSPD First Response: [TRACE] It has been 225 seconds since the last callout [3/20/2024 11:03:57 PM.917] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/20/2024 11:03:57 PM.940] LSPD First Response: [TRACE] Preloading BLISTA2 [3/20/2024 11:03:57 PM.940] LSPD First Response: [TRACE] Callout created: Pursuit #1 [3/20/2024 11:03:57 PM.940] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/20/2024 11:03:57 PM.940] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = New [3/20/2024 11:03:57 PM.940] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [3/20/2024 11:03:57 PM.941] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/20/2024 11:03:57 PM.941] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/20/2024 11:03:57 PM.941] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:03:57 PM.941] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:03:57 PM.941] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:03:57 PM.960] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/20/2024 9:01:58 PM for Pursuit [3/20/2024 11:03:57 PM.960] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for Pursuit [3/20/2024 11:04:02 PM.079] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:04:02 PM.079] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:04:02 PM.095] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:04:02 PM.095] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:04:03 PM.177] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 270 [3/20/2024 11:04:04 PM.599] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:04:04 PM.736] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:04:04 PM.852] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:04:05 PM.133] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:04:05 PM.133] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 en route (confidence=0.5396302) [3/20/2024 11:04:05 PM.133] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 we are en route (confidence=0.5137619) [3/20/2024 11:04:05 PM.150] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:04:05 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:04:05 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:04:05 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:04:05 PM.164] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:04:05 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0848341 [3/20/2024 11:04:07 PM.922] LSPD First Response: [TRACE] Cleaning UI [3/20/2024 11:04:07 PM.922] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [3/20/2024 11:04:07 PM.922] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [3/20/2024 11:04:07 PM.922] LSPD First Response: [TRACE] Created new chase [3/20/2024 11:04:08 PM.014] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [3/20/2024 11:04:08 PM.014] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 11:04:08 PM.016] LSPD First Response: [TRACE] Pursuit menu was reset. [3/20/2024 11:04:08 PM.030] LSPD First Response: [TRACE] Starting chase [3/20/2024 11:04:08 PM.048] LSPD First Response: [TRACE] Player now monitoring Jake Anderson [3/20/2024 11:04:08 PM.100] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:08 PM.115] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [3/20/2024 11:04:08 PM.116] LSPD First Response: [TRACE] Suspect added to chase [3/20/2024 11:04:08 PM.116] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/20/2024 11:04:08 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:04:08 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:04:08 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/20/2024 11:04:08 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/20/2024 11:04:08 PM.117] LSPD First Response: LSPD First Response: [WARNING] there are no callouts available for spawning [3/20/2024 11:04:08 PM.117] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/20/2024 11:04:08 PM.117] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/20/2024 11:04:08 PM.137] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit [3/20/2024 11:04:08 PM.137] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Pursuit [3/20/2024 11:04:08 PM.165] LSPD First Response: [TRACE] Player now monitoring Dominic Wenis [3/20/2024 11:04:08 PM.981] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/20/2024 11:04:09 PM.483] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 11:04:09 PM.483] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 11:04:09 PM.486] LSPD First Response: [TRACE] Using new link spawn [3/20/2024 11:04:09 PM.500] LSPD First Response: [TRACE] Preloading POLICEB [3/20/2024 11:04:09 PM.614] LSPD First Response: [TRACE] Created policeb at X:1417.75 Y:-1052 Z:53.25 [3/20/2024 11:04:09 PM.614] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/20/2024 11:04:09 PM.615] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp) [3/20/2024 11:04:09 PM.615] LSPD First Response: [TRACE] Marshall Mathers (S_M_Y_HWAYCOP_01) was set as a cop [3/20/2024 11:04:09 PM.637] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 11:04:09 PM.637] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 11:04:09 PM.637] LSPD First Response: [TRACE] Cop Marshall Mathers reassigned to Jake Anderson [3/20/2024 11:04:09 PM.637] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 11:04:09 PM.637] LSPD First Response: [TRACE] Added cop to existing chase [3/20/2024 11:04:09 PM.655] LSPD First Response: [TRACE] Marshall Mathers now monitoring Jake Anderson [3/20/2024 11:04:09 PM.655] LSPD First Response: [TRACE] Marshall Mathers now monitoring Dominic Wenis [3/20/2024 11:04:09 PM.983] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:09 PM.984] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:10 PM.663] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 11:04:10 PM.663] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [3/20/2024 11:04:10 PM.663] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/20/2024 11:04:11 PM.013] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:11 PM.014] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:11 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:04:11 PM.679] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 11:04:11 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/20/2024 11:04:11 PM.679] LSPD First Response: [TRACE] Visual regained event fired [3/20/2024 11:04:11 PM.813] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:12 PM.046] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [3/20/2024 11:04:12 PM.046] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [3/20/2024 11:04:12 PM.046] LSPD First Response: PlayAction: Failed to find SUSPECT_SPOTTED [3/20/2024 11:04:12 PM.115] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:12 PM.116] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:12 PM.146] LSPD First Response: [TRACE] Marshall Mathers (S_M_Y_HWAYCOP_01) entered combat with target: Jake Anderson (A_M_Y_LATINO_01) [3/20/2024 11:04:13 PM.276] LSPD First Response: [TRACE] User accepted callout [3/20/2024 11:04:15 PM.128] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:15 PM.128] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:15 PM.913] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:16 PM.181] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:16 PM.181] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:16 PM.469] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [3/20/2024 11:04:16 PM.830] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:17 PM.280] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:17 PM.280] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:18 PM.014] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:18 PM.380] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:18 PM.380] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:19 PM.397] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:19 PM.398] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:19 PM.716] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [3/20/2024 11:04:20 PM.115] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:20 PM.430] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:20 PM.430] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:21 PM.530] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:21 PM.530] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:22 PM.213] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:22 PM.545] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:22 PM.545] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:22 PM.771] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [3/20/2024 11:04:23 PM.414] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:23 PM.646] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:23 PM.646] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:24 PM.312] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:24 PM.730] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:24 PM.731] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:25 PM.843] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:25 PM.843] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:26 PM.395] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:26 PM.861] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:26 PM.861] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:27 PM.878] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:27 PM.878] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:28 PM.494] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:28 PM.878] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:28 PM.878] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:29 PM.982] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:29 PM.982] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:30 PM.548] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:31 PM.066] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:31 PM.066] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:32 PM.169] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:32 PM.169] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:32 PM.215] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:32 PM.651] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:33 PM.184] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:33 PM.184] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:33 PM.939] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/20/2024 11:04:33 PM.940] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/20/2024 11:04:33 PM.940] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 11:04:33 PM.940] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/20/2024 11:04:33 PM.940] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop [3/20/2024 11:04:33 PM.940] LSPD First Response: [TRACE] Assigned ped to PoliceStation #2 (Ambient) [3/20/2024 11:04:34 PM.299] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:34 PM.299] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:34 PM.717] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:35 PM.331] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:35 PM.331] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:36 PM.350] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:36 PM.350] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:36 PM.800] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:37 PM.468] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:37 PM.468] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:38 PM.564] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:38 PM.564] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:38 PM.915] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:39 PM.099] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-0 [3/20/2024 11:04:39 PM.578] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:39 PM.578] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:40 PM.528] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:40 PM.664] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:40 PM.664] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:40 PM.995] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:41 PM.681] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:41 PM.681] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:42 PM.698] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:42 PM.698] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:43 PM.079] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:43 PM.812] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:43 PM.812] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:44 PM.365] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:04:44 PM.365] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:04:44 PM.384] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:04:44 PM.384] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:04:44 PM.384] LSPD First Response: GrammarPolice: [TargetHandler] new target: 84YOY778 [3/20/2024 11:04:44 PM.384] LSPD First Response: GrammarPolice: [Events] firing target change event [3/20/2024 11:04:44 PM.929] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:44 PM.929] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:45 PM.180] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:45 PM.409] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/20/2024 11:04:45 PM.766] LSPD First Response: [TRACE] Thread Marker #8 initialized [3/20/2024 11:04:45 PM.946] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:45 PM.946] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:46 PM.765] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:04:46 PM.883] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:04:46 PM.979] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:46 PM.979] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:46 PM.999] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:04:47 PM.272] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/20/2024 11:04:47 PM.272] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me on scene Confidence: 0.6639693 [3/20/2024 11:04:47 PM.290] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:04:47 PM.299] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:47 PM.303] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:04:47 PM.303] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:04:47 PM.303] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:04:47 PM.303] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9374586 [3/20/2024 11:04:47 PM.303] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue [3/20/2024 11:04:47 PM.746] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:48 PM.096] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:48 PM.096] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:48 PM.732] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene [3/20/2024 11:04:48 PM.732] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler [3/20/2024 11:04:48 PM.732] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/20/2024 11:04:48 PM.749] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene [3/20/2024 11:04:48 PM.765] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene [3/20/2024 11:04:48 PM.765] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene [3/20/2024 11:04:49 PM.129] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:49 PM.129] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:49 PM.411] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:49 PM.414] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene [3/20/2024 11:04:49 PM.414] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene [3/20/2024 11:04:49 PM.414] LSPD First Response: GrammarPolice: [DispatchHandler] starting officer check with interval set to 600 [3/20/2024 11:04:50 PM.161] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:50 PM.161] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:50 PM.185] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:04:50 PM.185] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_FOXTROT [3/20/2024 11:04:50 PM.185] LSPD First Response: PlayAction: Failed to find GP_UT_FOXTROT [3/20/2024 11:04:50 PM.245] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [3/20/2024 11:04:50 PM.245] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [3/20/2024 11:04:50 PM.248] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [3/20/2024 11:04:51 PM.078] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 11:04:51 PM.078] LSPD First Response: [TRACE] Visual lost event fired [3/20/2024 11:04:51 PM.194] LSPD First Response: [TRACE] Probing 1 cops [3/20/2024 11:04:51 PM.194] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:51 PM.511] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:52 PM.228] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:52 PM.228] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:52 PM.877] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:53 PM.245] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:53 PM.245] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:53 PM.613] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:54 PM.053] LSPD First Response: [TRACE] Thread Marker #9 initialized [3/20/2024 11:04:54 PM.262] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:54 PM.262] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:55 PM.079] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager [3/20/2024 11:04:55 PM.079] LSPD First Response: [TRACE] Instance cleaned (Marker #9) [3/20/2024 11:04:55 PM.082] LSPD First Response: [TRACE] Thread Marker #9 has been shut down [3/20/2024 11:04:55 PM.364] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:55 PM.364] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:55 PM.733] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:56 PM.463] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:56 PM.463] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:57 PM.478] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:57 PM.478] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:57 PM.846] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:04:58 PM.497] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:58 PM.498] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:58 PM.814] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:04:59 PM.598] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:04:59 PM.599] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:04:59 PM.928] LSPD First Response: [TRACE] Reapplied [3/20/2024 11:05:00 PM.413] LSPD First Response: [TRACE] Visual lost longer [3/20/2024 11:05:00 PM.413] LSPD First Response: [TRACE] Visual lost longer [3/20/2024 11:05:00 PM.429] LSPD First Response: [TRACE] Evaluating drive to last [3/20/2024 11:05:00 PM.447] LSPD First Response: [TRACE] Marshall Mathers (S_M_Y_HWAYCOP_01) left combat. [3/20/2024 11:05:00 PM.647] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:00 PM.647] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:01 PM.664] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:01 PM.664] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:02 PM.415] LSPD First Response: [TRACE] Removing ped from PoliceStation #2 (Ambient) [3/20/2024 11:05:02 PM.415] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [3/20/2024 11:05:02 PM.415] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [3/20/2024 11:05:02 PM.431] LSPD First Response: [TRACE] Ped Banko Jerem has become idle again [3/20/2024 11:05:02 PM.698] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:02 PM.698] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:03 PM.813] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:03 PM.813] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:04 PM.912] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:04 PM.912] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:05 PM.663] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:05:05 PM.930] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:05 PM.930] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:06 PM.933] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:06 PM.933] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:07 PM.947] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:07 PM.947] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:08 PM.262] LSPD First Response: [TRACE] Evaluating drive to last [3/20/2024 11:05:08 PM.996] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:08 PM.997] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:10 PM.114] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:10 PM.114] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:11 PM.161] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:11 PM.161] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:12 PM.180] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:12 PM.180] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:12 PM.362] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:05:13 PM.296] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:13 PM.296] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:14 PM.397] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:14 PM.397] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:15 PM.414] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:15 PM.414] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:16 PM.530] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:16 PM.530] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:17 PM.544] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:17 PM.544] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:18 PM.546] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:18 PM.546] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:19 PM.129] LSPD First Response: [TRACE] Extended route by 20 [3/20/2024 11:05:19 PM.448] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/20/2024 11:05:19 PM.448] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/20/2024 11:05:19 PM.465] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/20/2024 11:05:19 PM.465] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/20/2024 11:05:19 PM.595] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:19 PM.595] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:20 PM.237] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 190 [3/20/2024 11:05:20 PM.611] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:20 PM.611] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:21 PM.298] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/20/2024 11:05:21 PM.432] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/20/2024 11:05:21 PM.550] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/20/2024 11:05:21 PM.612] LSPD First Response: [TRACE] Probing 0 cops [3/20/2024 11:05:21 PM.612] LSPD First Response: [TRACE] No eligible cop found [3/20/2024 11:05:21 PM.799] LSPD First Response: [TRACE] Preloading POLMAV [3/20/2024 11:05:21 PM.799] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/20/2024 11:05:21 PM.799] LSPD First Response: [TRACE] Using new pursuit spawn [3/20/2024 11:05:21 PM.802] LSPD First Response: [TRACE] Recently used nodes: 2 [3/20/2024 11:05:21 PM.805] LSPD First Response: [TRACE] Preloading POLMAV [3/20/2024 11:05:21 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/20/2024 11:05:21 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 1 foxtrot (confidence=0.0290431) [3/20/2024 11:05:21 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch this is foxtrot (confidence=0.0290431) [3/20/2024 11:05:21 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch foxtrot (confidence=0.02454161) [3/20/2024 11:05:21 PM.836] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/20/2024 11:05:21 PM.852] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:05:21 PM.852] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/20/2024 11:05:21 PM.852] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/20/2024 11:05:21 PM.852] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/20/2024 11:05:21 PM.852] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4043146 [3/20/2024 11:05:21 PM.905] LSPD First Response: [TRACE] Created polmav at X:234.5 Y:-2669.5 Z:277.2813 [3/20/2024 11:05:21 PM.905] LSPD First Response: [TRACE] Forced Livery: 0 [3/20/2024 11:05:21 PM.905] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/20/2024 11:05:21 PM.906] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [3/20/2024 11:05:21 PM.907] LSPD First Response: [TRACE] Eric Jobs (S_M_Y_PILOT_01) was set as a cop [3/20/2024 11:05:21 PM.907] LSPD First Response: [TRACE] Assigned air unit voices. [3/20/2024 11:05:21 PM.907] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_WHITE_FULL_02 [3/20/2024 11:05:21 PM.907] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/20/2024 11:05:21 PM.908] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [3/20/2024 11:05:21 PM.908] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_PILOT_01) was set as a cop [3/20/2024 11:05:21 PM.912] LSPD First Response: [TRACE] Assigned air unit voices. [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Cop Lee Wharton reassigned to Jake Anderson [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Added cop to existing chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Took ownership of cop for chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Cop Eric Jobs reassigned to Jake Anderson [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Cop added to chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] Added cop to existing chase [3/20/2024 11:05:21 PM.918] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:05:21 PM.919] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:05:21 PM.924] LSPD First Response: [HeliAssist] Create air unit from existing police helicopter [3/20/2024 11:05:21 PM.978] LSPD First Response: [3/20/2024 11:05:21 PM.978] LSPD First Response: ============================== [3/20/2024 11:05:21 PM.978] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/20/2024 11:05:21 PM.978] LSPD First Response: ------------------------------ [3/20/2024 11:05:21 PM.978] LSPD First Response: Origin: Game fiber "HeliAssist". [3/20/2024 11:05:21 PM.978] LSPD First Response: ------------------------------ [3/20/2024 11:05:21 PM.978] LSPD First Response: Exception type: System.IO.FileNotFoundException [3/20/2024 11:05:21 PM.978] LSPD First Response: Exception message: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [3/20/2024 11:05:21 PM.978] LSPD First Response: ------------------------------ [3/20/2024 11:05:21 PM.978] LSPD First Response: Inner exceptions: [3/20/2024 11:05:21 PM.978] LSPD First Response: ------------------------------ [3/20/2024 11:05:21 PM.978] LSPD First Response: Stack trace: [3/20/2024 11:05:21 PM.978] LSPD First Response: at HeliUnit.IsSearchlightInitialized() [3/20/2024 11:05:21 PM.978] at HeliAssistance.Main.ProcessSearchlightStuff() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 794 [3/20/2024 11:05:21 PM.978] at HeliAssistance.Main.OnTick() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 330 [3/20/2024 11:05:21 PM.978] at Rage.GameFiber.Main() [3/20/2024 11:05:21 PM.978] LSPD First Response: ============================== [3/20/2024 11:05:21 PM.978] LSPD First Response: [3/20/2024 11:05:21 PM.982] LSPD First Response: [FATAL] Forced termination [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Released 2 entities from DefaultContentManager [3/20/2024 11:05:21 PM.983] LSPD First Response: [WARN] Chase still active, terminating manually [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Ending chase [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Freeing cop: Marshall Mathers [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Removed ped chase strategy [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Freeing cop: Lee Wharton [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Freeing cop: Eric Jobs [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Cop freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Suspect freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/20/2024 11:05:21 PM.983] LSPD First Response: [TRACE] Suspect freed [3/20/2024 11:05:23 PM.477] LSPD First Response: [INFO] LSPDFR has shut down [3/20/2024 11:05:23 PM.483] LSPD First Response: GetAudioFileForAction: No file found for: [3/20/2024 11:05:23 PM.483] LSPD First Response: GetAudioFileForAction: No file found for: [3/20/2024 11:05:23 PM.483] LSPD First Response: PlayAction: Failed to find [3/20/2024 11:05:25 PM.174] LSPD First Response: UB All Police Partners are removed [3/20/2024 11:05:25 PM.356] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/20/2024 11:05:25 PM.357] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/20/2024 11:05:25 PM.414] LSPD First Response: Exception in StaticFinalizer callback (System.IO.FileNotFoundException: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.)