[3/28/2024 12:17:53 AM.532] Started new log on 3/28/2024 12:17:53 AM.532 [3/28/2024 12:17:53 AM.532] ==================================================================================================== [3/28/2024 12:17:53 AM.528] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/28/2024 12:17:53 AM.533] Log verbosity: Trivial [3/28/2024 12:17:53 AM.534] Initializing input system [3/28/2024 12:17:53 AM.535] Initializing game console [3/28/2024 12:17:53 AM.540] Console key has been set to F4 (key code: 115) [3/28/2024 12:17:53 AM.588] Initializing console variable "ConsoleScrollAmount". [3/28/2024 12:17:53 AM.588] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/28/2024 12:17:53 AM.590] Read value: [3/28/2024 12:17:53 AM.590] Initializing console variable "ConsoleKey". [3/28/2024 12:17:53 AM.590] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/28/2024 12:17:53 AM.590] Read value: [3/28/2024 12:17:53 AM.590] Initializing console variable "PluginTimeoutThreshold". [3/28/2024 12:17:53 AM.590] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/28/2024 12:17:53 AM.593] Read value: 60000 [3/28/2024 12:17:53 AM.593] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/28/2024 12:17:53 AM.593] Initializing console variable "AlwaysShowConsoleOutput". [3/28/2024 12:17:53 AM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/28/2024 12:17:53 AM.593] Read value: [3/28/2024 12:17:53 AM.593] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/28/2024 12:17:53 AM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/28/2024 12:17:53 AM.594] Read value: [3/28/2024 12:17:53 AM.594] Initializing console variable "ShowOnScreenWarnings". [3/28/2024 12:17:53 AM.594] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/28/2024 12:17:53 AM.594] Read value: [3/28/2024 12:17:53 AM.594] Console initialized [3/28/2024 12:17:53 AM.594] Initializing forms manager [3/28/2024 12:17:53 AM.595] Cleaning temp folder [3/28/2024 12:17:53 AM.596] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/28/2024 12:17:53 AM.603] ================ RAGE Plugin Hook ================ [3/28/2024 12:17:53 AM.605] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one. [3/28/2024 12:17:53 AM.609] Detected Windows 10 Professional (64-bit) (10.0.22621.0)! [3/28/2024 12:17:53 AM.609] Checking game support [3/28/2024 12:17:53 AM.707] Product name: Grand Theft Auto V [3/28/2024 12:17:53 AM.707] Product version: 1.0.3095.0 [3/28/2024 12:17:53 AM.707] Is steam version: True [3/28/2024 12:17:53 AM.707] Initializing DirectX [3/28/2024 12:17:53 AM.708] Initializing Direct3D [3/28/2024 12:17:53 AM.708] Getting game swap chain [3/28/2024 12:17:53 AM.728] Swap Chain created: 0x7FF77A9204F0 [3/28/2024 12:17:53 AM.729] Swap Chain VTable: 0x222B8D60AB0 [3/28/2024 12:17:53 AM.729] 0x575655D084D609E9;0xEC8148B9246C8D48;0x45058B4800000090 [3/28/2024 12:17:53 AM.729] D3D11Present: 0x7FFBC4A03900 [3/28/2024 12:17:53 AM.729] D3D11ResizeBuffers: 0x7FFBC49F3820 [3/28/2024 12:17:53 AM.729] D3D11ResizeTarget: 0x7FFBC4A449D0 [3/28/2024 12:17:53 AM.729] D3D11SetFullscreenState: 0x7FFBC49F3E80 [3/28/2024 12:17:53 AM.729] Getting device [3/28/2024 12:17:53 AM.729] Retrieved device [3/28/2024 12:17:53 AM.729] Creating wrapper [3/28/2024 12:17:53 AM.729] Direct3D initialized [3/28/2024 12:17:53 AM.729] Initialized DirectX [3/28/2024 12:17:53 AM.730] Direct3D watcher thread spawned [3/28/2024 12:17:53 AM.774] Wrapper created [3/28/2024 12:17:53 AM.779] Effect created [3/28/2024 12:17:53 AM.779] Creating buffer [3/28/2024 12:17:53 AM.779] Created buffer [3/28/2024 12:17:53 AM.779] Creating blend state [3/28/2024 12:17:53 AM.779] Created blend state [3/28/2024 12:17:53 AM.779] Done with creation [3/28/2024 12:17:53 AM.815] Initializing texture system. [3/28/2024 12:17:53 AM.815] Initializing texture system; phase 1 [3/28/2024 12:17:53 AM.815] Initializing texture system; phase 2 [3/28/2024 12:17:53 AM.822] Initializing texture system; phase 3 [3/28/2024 12:17:53 AM.822] Initializing texture system; phase 4 [3/28/2024 12:17:53 AM.830] Initializing texture system; phase 5 [3/28/2024 12:17:53 AM.831] Initializing texture system; phase 6 [3/28/2024 12:17:53 AM.833] Initializing texture system; phase 7 [3/28/2024 12:17:53 AM.834] Initializing texture system; phase 8 [3/28/2024 12:17:53 AM.835] Initializing texture system; phase 9 [3/28/2024 12:17:53 AM.836] Initializing texture system; phase 10 [3/28/2024 12:17:53 AM.838] Initializing texture system; phase 11 [3/28/2024 12:17:53 AM.838] Initializing texture system; phase 12 [3/28/2024 12:17:53 AM.839] Initializing texture system; phase 13 [3/28/2024 12:17:53 AM.839] Initializing texture system; phase 14 [3/28/2024 12:17:58 AM.730] Direct3D watcher thread ended [3/28/2024 12:18:25 AM.192] LoadingScreenMsg: Initializing game support [3/28/2024 12:18:25 AM.443] Initializing game support [3/28/2024 12:18:30 AM.798] LoadingScreenMsg: Velocity limit removed [3/28/2024 12:18:31 AM.092] Compatibility level: 0 [3/28/2024 12:18:31 AM.092] Supported version detected [3/28/2024 12:18:31 AM.092] ================================================== [3/28/2024 12:18:31 AM.092] LoadingScreenMsg: Patching code [3/28/2024 12:18:31 AM.342] LoadingScreenMsg: Waiting for game initialization [3/28/2024 12:18:31 AM.593] Waiting for game initialization [3/28/2024 12:18:31 AM.693] LoadingScreenMsg: Initializing core [3/28/2024 12:18:31 AM.944] Initializing hook [3/28/2024 12:18:36 AM.953] LoadingScreenMsg: Completing interoperability [3/28/2024 12:18:37 AM.203] Completing interoperability [3/28/2024 12:18:37 AM.203] Initialization code 1. [3/28/2024 12:18:37 AM.203] Initialization code 2. [3/28/2024 12:18:37 AM.203] Initialization code 3. [3/28/2024 12:18:37 AM.207] 1 Address: 0x00007FF77866DE18 [3/28/2024 12:18:37 AM.207] Calling func 1 [3/28/2024 12:18:37 AM.216] 2 Address: 0x00007FF77924CC52 [3/28/2024 12:18:37 AM.216] 3 Address: 0x00007FF777C261D2 [3/28/2024 12:18:37 AM.237] Address: 0x00007FF77924CBFC [3/28/2024 12:18:37 AM.237] Unknown var: 0x00007FF77A2A7510 [3/28/2024 12:18:37 AM.237] Initialization code 4. [3/28/2024 12:18:37 AM.237] Initialization code 5. [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 1 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 2 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 3 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 4 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 5 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 6 [3/28/2024 12:18:37 AM.237] Completing interoperability, phase 7 [3/28/2024 12:18:37 AM.237] LoadingScreenMsg: [3/28/2024 12:18:37 AM.488] LoadingScreenMsg: Loading Story Mode [3/28/2024 12:18:37 AM.738] LoadingScreenMsg: Loading and Populating Game World [3/28/2024 12:18:37 AM.988] LoadingScreenMsg: [3/28/2024 12:18:43 AM.843] Initializing console variable "IsDeveloperModeEnabled". [3/28/2024 12:18:43 AM.843] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/28/2024 12:18:43 AM.843] Read value: [3/28/2024 12:18:43 AM.843] Initializing console variable "TimeScale". [3/28/2024 12:18:43 AM.843] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/28/2024 12:18:43 AM.843] Read value: [3/28/2024 12:20:12 AM.977] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [3/28/2024 12:20:14 AM.301] : Initializing input system [3/28/2024 12:20:14 AM.302] : Initializing game console [3/28/2024 12:20:14 AM.303] : Initializing forms manager [3/28/2024 12:20:14 AM.376] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BasicAnimations.dll". [3/28/2024 12:20:15 AM.788] : Initializing input system [3/28/2024 12:20:15 AM.789] : Initializing game console [3/28/2024 12:20:15 AM.790] : Initializing forms manager [3/28/2024 12:20:15 AM.799] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll". [3/28/2024 12:20:17 AM.108] : Initializing input system [3/28/2024 12:20:17 AM.109] : Initializing game console [3/28/2024 12:20:17 AM.110] : Initializing forms manager [3/28/2024 12:20:17 AM.120] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Car Bicycle Rack.dll". [3/28/2024 12:20:18 AM.505] : Initializing input system [3/28/2024 12:20:18 AM.506] : Initializing game console [3/28/2024 12:20:18 AM.507] : Initializing forms manager [3/28/2024 12:20:18 AM.516] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CleanWorldMenu.dll". [3/28/2024 12:20:19 AM.867] : Initializing input system [3/28/2024 12:20:19 AM.868] : Initializing game console [3/28/2024 12:20:19 AM.868] : Initializing forms manager [3/28/2024 12:20:20 AM.064] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll". [3/28/2024 12:20:21 AM.455] : Initializing input system [3/28/2024 12:20:21 AM.456] : Initializing game console [3/28/2024 12:20:21 AM.457] : Initializing forms manager [3/28/2024 12:20:21 AM.533] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll". [3/28/2024 12:20:22 AM.898] : Initializing input system [3/28/2024 12:20:22 AM.898] : Initializing game console [3/28/2024 12:20:22 AM.900] : Initializing forms manager [3/28/2024 12:20:22 AM.908] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [3/28/2024 12:20:24 AM.212] : Initializing input system [3/28/2024 12:20:24 AM.212] : Initializing game console [3/28/2024 12:20:24 AM.213] : Initializing forms manager [3/28/2024 12:20:24 AM.222] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DebuggTackle.dll". [3/28/2024 12:20:25 AM.539] : Initializing input system [3/28/2024 12:20:25 AM.540] : Initializing game console [3/28/2024 12:20:25 AM.541] : Initializing forms manager [3/28/2024 12:20:25 AM.551] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/28/2024 12:20:26 AM.970] : Initializing input system [3/28/2024 12:20:26 AM.971] : Initializing game console [3/28/2024 12:20:26 AM.972] : Initializing forms manager [3/28/2024 12:20:27 AM.033] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/28/2024 12:20:28 AM.523] : Initializing input system [3/28/2024 12:20:28 AM.524] : Initializing game console [3/28/2024 12:20:28 AM.524] : Initializing forms manager [3/28/2024 12:20:28 AM.591] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RecovFR.dll". [3/28/2024 12:20:30 AM.088] : Initializing input system [3/28/2024 12:20:30 AM.089] : Initializing game console [3/28/2024 12:20:30 AM.090] : Initializing forms manager [3/28/2024 12:20:30 AM.100] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll". [3/28/2024 12:20:31 AM.787] : Initializing input system [3/28/2024 12:20:31 AM.788] : Initializing game console [3/28/2024 12:20:31 AM.788] : Initializing forms manager [3/28/2024 12:20:31 AM.798] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/28/2024 12:20:33 AM.183] : Initializing input system [3/28/2024 12:20:33 AM.184] : Initializing game console [3/28/2024 12:20:33 AM.185] : Initializing forms manager [3/28/2024 12:20:33 AM.222] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpartanKick.dll". [3/28/2024 12:20:34 AM.583] : Initializing input system [3/28/2024 12:20:34 AM.584] : Initializing game console [3/28/2024 12:20:34 AM.585] : Initializing forms manager [3/28/2024 12:20:34 AM.594] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [3/28/2024 12:20:35 AM.921] : Initializing input system [3/28/2024 12:20:35 AM.921] : Initializing game console [3/28/2024 12:20:35 AM.922] : Initializing forms manager [3/28/2024 12:20:35 AM.930] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Tourniquet.dll". [3/28/2024 12:20:37 AM.351] : Initializing input system [3/28/2024 12:20:37 AM.351] : Initializing game console [3/28/2024 12:20:37 AM.352] : Initializing forms manager [3/28/2024 12:20:37 AM.362] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Push.dll". [3/28/2024 12:20:38 AM.740] : Initializing input system [3/28/2024 12:20:38 AM.741] : Initializing game console [3/28/2024 12:20:38 AM.741] : Initializing forms manager [3/28/2024 12:20:38 AM.839] Axon Signal: Checking if desired font exists on system... [3/28/2024 12:20:38 AM.844] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body Cam Key is set to O. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam system is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam overlay is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam on foot is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam effect is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam is set to display local time. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Dashcam letterbox is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Interior cam letterbox is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body Cam overlay is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body Cam is set to display local time. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Axon Signal notifications are set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Interval is set to 120 seconds. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body camera button sounds is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. Body camera interaction animations is set to True. [3/28/2024 12:20:38 AM.857] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [3/28/2024 12:20:38 AM.858] Axon Signal: Reading ini. Negative offset applied. [3/28/2024 12:20:39 AM.120] Axon Signal: Player is loaded in, proceeding to load plugin. [3/28/2024 12:20:39 AM.122] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [3/28/2024 12:20:39 AM.133] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [3/28/2024 12:20:39 AM.133] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [3/28/2024 12:20:39 AM.134] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [3/28/2024 12:20:39 AM.185] Axon Signal: Checking LCPDFR.com servers if newer version is available... [3/28/2024 12:20:39 AM.209] Basic Animations: Basic Animations: Version Loaded: 2.1.0.0 [3/28/2024 12:20:39 AM.211] Basic Animations: Basic Animations: Deserializing XML File: plugins\BasicAnimations\CustomAnimations.xml [3/28/2024 12:20:39 AM.598] Better Hit Reactions: Chance = 90 [3/28/2024 12:20:39 AM.598] Better Hit Reactions: DoesPedDropWeapon = True [3/28/2024 12:20:39 AM.780] Better Hit Reactions: DamageTrackerService Started [3/28/2024 12:20:40 AM.098] Car Bicycle Rack: Initialized settings [3/28/2024 12:20:40 AM.768] Car Bicycle Rack: Local version: 1.0.1, Online Version: 1.0.1 [3/28/2024 12:20:40 AM.769] Car Bicycle Rack: There is no update available [3/28/2024 12:20:40 AM.786] Car Bicycle Rack: Initialized UI [3/28/2024 12:20:41 AM.387] Crouch: Loaded settings [3/28/2024 12:20:41 AM.518] Crouch: Local version: 1.1.3 [3/28/2024 12:20:42 AM.197] Crouch: There is no update available [3/28/2024 12:20:42 AM.398] DamageTrackingFramework: GameFiber started! [3/28/2024 12:20:43 AM.038] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/28/2024 12:20:47 AM.233] LSPD First Response: [TRACE] Started loading LSPDFR [3/28/2024 12:20:47 AM.233] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/28/2024 12:20:47 AM.234] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/28/2024 12:20:47 AM.234] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/28/2024 12:20:47 AM.734] RecovFR: Loading RecovFR settings... [3/28/2024 12:20:47 AM.740] RecovFR: Settings initialisation complete. [3/28/2024 12:20:48 AM.024] RecovFR: 1.0.5.0 has been initialised. [3/28/2024 12:20:48 AM.498] Seatbelt: Initialized settings [3/28/2024 12:20:49 AM.080] Seatbelt: There is no update available [3/28/2024 12:20:49 AM.085] Seatbelt: Player using Basic Vehicle Actions, AutoUnFastenSeatbeltOnExit is automatically set to true [3/28/2024 12:20:49 AM.494] Tourniquet: Loaded settings [3/28/2024 12:20:49 AM.512] Tourniquet: Initialized BleedingSystem.cs [3/28/2024 12:20:49 AM.512] Tourniquet: Initialized ApplyReminder.cs [3/28/2024 12:20:49 AM.513] Tourniquet: Initialized LosingConsciousness.cs [3/28/2024 12:20:49 AM.603] Vehicle Push: Loaded settings [3/28/2024 12:20:50 AM.243] Vehicle Push: There are no updates available [3/28/2024 12:20:50 AM.408] Axon Signal: Latest version of Axon Signal installed. [3/28/2024 12:20:50 AM.410] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [3/28/2024 12:20:50 AM.957] Better Hit Reactions: Initialized euphoria... [3/28/2024 12:20:57 AM.889] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/28/2024 12:20:57 AM.892] RecovFR: Menu enabled [3/28/2024 12:20:57 AM.924] Tourniquet: PTFX assets loaded [3/28/2024 12:20:57 AM.936] Tourniquet: SFX assets loaded [3/28/2024 12:20:57 AM.938] Tourniquet: DamageTrackerService Started [3/28/2024 12:20:58 AM.588] Tourniquet: There is no update available [3/28/2024 12:20:59 AM.250] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.253] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/28/2024 12:20:59 AM.315] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/28/2024 12:20:59 AM.316] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/28/2024 12:20:59 AM.316] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/28/2024 12:20:59 AM.317] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/28/2024 12:20:59 AM.318] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/28/2024 12:20:59 AM.318] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fzmp.xml [3/28/2024 12:20:59 AM.318] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fzmp_old.xml [3/28/2024 12:20:59 AM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.321] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.321] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/28/2024 12:20:59 AM.322] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/28/2024 12:20:59 AM.323] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/28/2024 12:20:59 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/28/2024 12:20:59 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/28/2024 12:20:59 AM.328] LSPD First Response: [TRACE] Loaded 16 freemode outfits and 55 preset outfits [3/28/2024 12:20:59 AM.699] LSPD First Response: [TRACE] Adding Ben J. as character [3/28/2024 12:20:59 AM.767] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/28/2024 12:20:59 AM.767] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 12:20:59 AM.767] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 12:20:59 AM.820] LSPD First Response: [TRACE] Adding Charlie Harper as character [3/28/2024 12:20:59 AM.931] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.931] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.932] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/28/2024 12:20:59 AM.934] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_fzmp.xml [3/28/2024 12:20:59 AM.935] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.935] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.935] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/28/2024 12:20:59 AM.937] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_fzmp.xml [3/28/2024 12:20:59 AM.937] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.937] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.938] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/28/2024 12:20:59 AM.963] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_fzmp.xml [3/28/2024 12:20:59 AM.965] LSPD First Response: [WARN] Invalid ped model s_f_y_marine_01 [3/28/2024 12:20:59 AM.966] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.966] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:20:59 AM.966] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/28/2024 12:20:59 AM.972] LSPD First Response: [TRACE] Failed to parse as chance [3/28/2024 12:20:59 AM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_fzmp.xml [3/28/2024 12:20:59 AM.976] LSPD First Response: [TRACE] Player was in vehicle: False [3/28/2024 12:20:59 AM.976] LSPD First Response: [TRACE] Last selected character was Charlie Harper, should spawn as last character True [3/28/2024 12:20:59 AM.976] LSPD First Response: [TRACE] Loading last selected character Charlie Harper [3/28/2024 12:20:59 AM.978] LSPD First Response: [INFO] Changing current player character to Charlie Harper [3/28/2024 12:21:00 AM.082] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/28/2024 12:21:00 AM.082] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/28/2024 12:21:00 AM.083] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/28/2024 12:21:00 AM.535] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/28/2024 12:21:00 AM.537] LSPD First Response: [TRACE] CharacterSelected: 9 [3/28/2024 12:21:00 AM.538] LSPD First Response: [TRACE] Character changed, creating new stats object [3/28/2024 12:21:00 AM.737] LSPD First Response: [TRACE] Initialized telemtry service [3/28/2024 12:21:00 AM.777] LSPD First Response: We have 4 appartments registered [3/28/2024 12:21:00 AM.779] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/28/2024 12:21:00 AM.786] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/28/2024 12:21:00 AM.786] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/28/2024 12:21:00 AM.787] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/28/2024 12:21:00 AM.787] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/28/2024 12:21:00 AM.788] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/28/2024 12:21:00 AM.788] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/28/2024 12:21:00 AM.790] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/28/2024 12:21:00 AM.790] LSPD First Response: ApartmentManager initialized [3/28/2024 12:21:00 AM.792] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/28/2024 12:21:00 AM.793] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/28/2024 12:21:00 AM.795] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/28/2024 12:21:00 AM.838] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/28/2024 12:21:00 AM.914] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/28/2024 12:21:00 AM.915] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/28/2024 12:21:00 AM.917] LSPD First Response: [TRACE] Saved apt: [3/28/2024 12:21:00 AM.924] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/28/2024 12:21:00 AM.927] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/28/2024 12:21:00 AM.957] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/28/2024 12:21:00 AM.958] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/28/2024 12:21:00 AM.958] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/28/2024 12:21:00 AM.958] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/28/2024 12:21:00 AM.958] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/28/2024 12:21:00 AM.958] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/28/2024 12:21:01 AM.034] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/28/2024 12:21:01 AM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/28/2024 12:21:01 AM.106] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/28/2024 12:21:01 AM.110] LSPD First Response: [TRACE] Set title to Charlie Harper for Interaction Menu [3/28/2024 12:21:01 AM.111] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/28/2024 12:21:01 AM.114] LSPD First Response: [TRACE] Set title to Charlie Harper for Police Radio [3/28/2024 12:21:01 AM.118] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/28/2024 12:21:01 AM.121] LSPD First Response: [TRACE] Set title to Charlie Harper for Vehicle Options [3/28/2024 12:21:01 AM.123] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/28/2024 12:21:01 AM.124] LSPD First Response: [TRACE] Set title to Charlie Harper for Inventory [3/28/2024 12:21:01 AM.126] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/28/2024 12:21:01 AM.128] LSPD First Response: [TRACE] Set title to Charlie Harper for Settings [3/28/2024 12:21:01 AM.131] LSPD First Response: [TRACE] Saved apt: [3/28/2024 12:21:01 AM.170] LSPD First Response: [TRACE] Requested Audio [3/28/2024 12:21:01 AM.180] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/28/2024 12:21:01 AM.501] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/28/2024 12:21:01 AM.633] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:21:01 AM.633] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:21:01 AM.633] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Vinewood Police Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] La Mesa Police Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Rockford Hills Police Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Vespucci Police Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Downtown Police Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Davis Sheriff Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/28/2024 12:21:01 AM.648] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/28/2024 12:21:01 AM.649] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/28/2024 12:21:01 AM.649] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/28/2024 12:21:01 AM.649] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/28/2024 12:21:01 AM.649] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/28/2024 12:21:01 AM.650] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/28/2024 12:21:01 AM.650] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/28/2024 12:21:01 AM.650] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/28/2024 12:21:01 AM.650] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_fzmp.xml [3/28/2024 12:21:01 AM.650] LSPD First Response: [INFO] Fort Zancudo Police Station [3/28/2024 12:21:01 AM.650] LSPD First Response: [INFO] Added new police station: Fort Zancudo Police Station (FZMP) at X:-1763.75 Y:3138.25 Z:32.8113 [3/28/2024 12:21:01 AM.655] LSPD First Response: [TRACE] Auto started component Debug #1 [3/28/2024 12:21:01 AM.655] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/28/2024 12:21:01 AM.655] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/28/2024 12:21:01 AM.656] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/28/2024 12:21:01 AM.657] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/28/2024 12:21:01 AM.657] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/28/2024 12:21:01 AM.657] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/28/2024 12:21:01 AM.659] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/28/2024 12:21:01 AM.660] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/28/2024 12:21:01 AM.662] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/28/2024 12:21:01 AM.662] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/28/2024 12:21:01 AM.663] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/28/2024 12:21:01 AM.664] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/28/2024 12:21:01 AM.665] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/28/2024 12:21:01 AM.691] LSPD First Response: [TRACE] Preloading node data [3/28/2024 12:21:01 AM.904] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/28/2024 12:21:01 AM.905] LSPD First Response: [TRACE] Checking for updates... [3/28/2024 12:21:01 AM.912] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/28/2024 12:21:01 AM.912] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b4e7da66-a874-44b3-bc1e-efee79cb8868. Enhanced features available. [3/28/2024 12:21:01 AM.925] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/28/2024 12:21:01 AM.927] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/28/2024 12:21:01 AM.928] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/28/2024 12:21:01 AM.976] LSPD First Response: [TRACE] This version seems up to date. [3/28/2024 12:21:01 AM.977] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/28/2024 12:21:02 AM.713] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/28/2024 12:21:04 AM.182] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 12:21:04 AM.183] LSPD First Response: [TRACE] Preloading node data [3/28/2024 12:21:04 AM.183] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 12:21:04 AM.185] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/28/2024 12:21:04 AM.190] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/28/2024 12:21:04 AM.191] LSPD First Response: [TRACE] Disabling ambient game police chases [3/28/2024 12:21:04 AM.195] LSPD First Response: [TRACE] Disabled ambient game police chases [3/28/2024 12:21:04 AM.196] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/28/2024 12:21:04 AM.198] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/28/2024 12:21:04 AM.200] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/28/2024 12:21:04 AM.201] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/28/2024 12:21:05 AM.713] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/28/2024 12:21:05 AM.713] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/28/2024 12:21:05 AM.738] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/28/2024 12:21:05 AM.739] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/28/2024 12:21:05 AM.740] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/28/2024 12:21:05 AM.740] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/28/2024 12:21:05 AM.742] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/28/2024 12:21:05 AM.742] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/28/2024 12:21:05 AM.744] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/28/2024 12:21:05 AM.748] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/28/2024 12:21:05 AM.748] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/28/2024 12:21:05 AM.748] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/28/2024 12:21:05 AM.750] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/28/2024 12:21:05 AM.753] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/28/2024 12:21:05 AM.756] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/28/2024 12:21:05 AM.758] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/28/2024 12:21:05 AM.760] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/28/2024 12:21:05 AM.762] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/28/2024 12:21:05 AM.772] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/28/2024 12:21:05 AM.775] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/28/2024 12:21:05 AM.778] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/28/2024 12:22:37 AM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:22:37 AM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 12:22:37 AM.821] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 12:22:37 AM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_fzmp.xml [3/28/2024 12:22:37 AM.836] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/28/2024 12:22:37 AM.852] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:22:37 AM.858] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/28/2024 12:22:37 AM.858] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:22:37 AM.868] LSPD First Response: [TRACE] Setting player skin from last skin [3/28/2024 12:22:37 AM.874] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/28/2024 12:22:37 AM.898] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/28/2024 12:22:38 AM.019] LSPD First Response: [TRACE] Player went on duty. [3/28/2024 12:22:38 AM.025] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/28/2024 12:22:38 AM.073] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.081] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.082] LSPD First Response: belicCallouts, Version=2022.2.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.086] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.094] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.101] LSPD First Response: DynamicCallouts, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.106] LSPD First Response: FortZancudoCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.111] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.112] LSPD First Response: HolsterSounds, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.117] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.125] LSPD First Response: MyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.132] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.132] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.132] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.133] LSPD First Response: RansomAmbience, Version=1.6.7.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.140] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.140] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.141] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.144] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.145] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.148] LSPD First Response: XPU, Version=1.1.28.321, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.148] LSPD First Response: XScanner, Version=2.3.28.2293, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:38 AM.152] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/28/2024 12:22:38 AM.178] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/28/2024 12:22:38 AM.218] LSPD First Response: Creating plugin: belicCallouts.Main [3/28/2024 12:22:38 AM.218] LSPD First Response: Creating plugin: CalloutInterface.Main [3/28/2024 12:22:38 AM.218] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: DynamicCallouts.Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: FortZancudoCallouts.Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: GrammarPolice.Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: HolsterSounds.Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: MyCallouts.EntryPoint+Main [3/28/2024 12:22:38 AM.311] LSPD First Response: Creating plugin: NoMoreMelee.Main [3/28/2024 12:22:38 AM.364] LSPD First Response: Creating plugin: PlainSight.Main [3/28/2024 12:22:38 AM.365] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [3/28/2024 12:22:38 AM.385] LSPD First Response: Creating plugin: RansomAmbience.Main [3/28/2024 12:22:38 AM.386] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint [3/28/2024 12:22:38 AM.386] LSPD First Response: Creating plugin: SimpleCallouts.Main [3/28/2024 12:22:38 AM.407] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/28/2024 12:22:38 AM.444] LSPD First Response: Creating plugin: SuperCallouts.Main [3/28/2024 12:22:38 AM.444] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/28/2024 12:22:38 AM.467] LSPD First Response: Creating plugin: XPU.Main [3/28/2024 12:22:38 AM.467] LSPD First Response: Creating plugin: ‎​​‌‎‏‌​​‏‌‬‪‪‏‪​‏‏‫‌‫‭‭‮ [3/28/2024 12:22:38 AM.528] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/28/2024 12:22:38 AM.528] LSPD First Response: Go on duty to fully load ALPRLite [3/28/2024 12:22:38 AM.529] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/28/2024 12:22:38 AM.530] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/28/2024 12:22:38 AM.530] LSPD First Response: [!] Loading config file from belicCallouts... [3/28/2024 12:22:38 AM.534] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/28/2024 12:22:38 AM.534] LSPD First Response: Go on duty to fully load CompuLite [3/28/2024 12:22:38 AM.537] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.1.0.0 by YobB1n has been loaded. [3/28/2024 12:22:38 AM.537] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts. [3/28/2024 12:22:38 AM.540] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [3/28/2024 12:22:38 AM.540] LSPD First Response: My Callouts1.0.0.0 by DrDobby has been initialised. [3/28/2024 12:22:38 AM.541] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3 [3/28/2024 12:22:38 AM.548] LSPD First Response: [Ransom Ambience] Initialized: 1.6.7. [3/28/2024 12:22:38 AM.548] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loading 'plugins/LSPDFR/RansomAmbience.ini'. [3/28/2024 12:22:38 AM.550] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verifying. [3/28/2024 12:22:38 AM.550] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verified. [3/28/2024 12:22:38 AM.550] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loaded. [3/28/2024 12:22:38 AM.551] LSPD First Response: [Ransom Ambience] Loading 'plugins/LSPDFR/RansomAmbience/TrafficStopConfig.ini'. [3/28/2024 12:22:38 AM.553] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verifying. [3/28/2024 12:22:38 AM.554] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verified. [3/28/2024 12:22:38 AM.554] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Loaded. [3/28/2024 12:22:38 AM.558] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventWeights.json. [3/28/2024 12:22:38 AM.626] LSPD First Response: [Ransom Ambience] EventLogic: Found 10 event weights. [3/28/2024 12:22:38 AM.626] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventZoneMappings.json. [3/28/2024 12:22:38 AM.629] LSPD First Response: [Ransom Ambience] EventLogic: Found 44 zone mappings. [3/28/2024 12:22:38 AM.630] LSPD First Response: [Ransom Ambience] EventLogic: Starting verification process. [3/28/2024 12:22:38 AM.633] LSPD First Response: [Ransom Ambience] Invalid Events: 0; Invalid Zones: 0; Invalid Event Zones: 0 [3/28/2024 12:22:38 AM.633] LSPD First Response: [Ransom Ambience] EventLogic: Finished verification process. [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] ------------------------------------ Ransom Ambience (V1.6.7) ------------------------------------ [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] MinIntervalInMs = 150000 [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] MaxIntervalInMs = 180000 [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] MaxEventRuntimeInMs = 420000 [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] BlipEvents = True [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] AlwaysAllowEvents = False [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] CheckIfOnFootOrInVehicle = True [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] CutoffDistance = 500 [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] AllowNsfw = False [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] MenuKey = F9 [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] MenuModifierKey = None [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] InteractionKey = X [3/28/2024 12:22:38 AM.634] LSPD First Response: [Ransom Ambience] InteractionButton = B [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] Events = Ambush, BrandishingWeapon, Burglary, Carjacking, Fight, IndecentExposure, InjuredPerson, PublicDisturbance, AnimalAccident, BrokenEquipment, CarFire, DriveByShooting, DUI, MVA, Pursuit, RecklessDriver, StreetRace, UseOfPhone [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] ------------------------------------ TrafficStopConfig ------------------------------------ [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] Chance = 12 [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] Enabled = True [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] TSCarjacking = 0.25 [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] TSCollision = 0.35 [3/28/2024 12:22:38 AM.635] LSPD First Response: [Ransom Ambience] TSDisturbance = 0.4 [3/28/2024 12:22:38 AM.635] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded. [3/28/2024 12:22:38 AM.636] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized. [3/28/2024 12:22:38 AM.637] LSPD First Response: Go on duty to fully load SimpleCallouts [3/28/2024 12:22:38 AM.637] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/28/2024 12:22:38 AM.637] LSPD First Response: Go on duty to fully load StopThePed [3/28/2024 12:22:38 AM.641] SuperCallouts: Loading config. [3/28/2024 12:22:38 AM.643] SuperCallouts: Config loaded. [3/28/2024 12:22:38 AM.643] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [3/28/2024 12:22:38 AM.643] SuperCallouts: ====================================================== [3/28/2024 12:22:38 AM.643] SuperCallouts: Dependencies Found: [3/28/2024 12:22:38 AM.643] SuperCallouts: PyroCommon, Version: 1.3.0.0 [3/28/2024 12:22:38 AM.643] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [3/28/2024 12:22:38 AM.643] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [3/28/2024 12:22:38 AM.643] SuperCallouts: ====================================================== [3/28/2024 12:22:38 AM.645] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/28/2024 12:22:38 AM.645] LSPD First Response: Go on duty to fully load UltimateBackup [3/28/2024 12:22:38 AM.725] LSPD First Response: We have 3 callouts registered [3/28/2024 12:22:38 AM.727] LSPD First Response: CalloutManager initialized [3/28/2024 12:22:38 AM.728] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/28/2024 12:22:38 AM.733] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 12:22:38 AM.734] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 12:22:38 AM.740] LSPD First Response: [INFO] Model preloading enabled [3/28/2024 12:22:38 AM.740] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICET [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICE4 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading FBI2 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading BUZZARD [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading POLMAV [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading FROGGER2 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading AMBULANCE [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading FIRETRUK [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/28/2024 12:22:38 AM.741] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/28/2024 12:22:38 AM.749] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/28/2024 12:22:38 AM.750] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/28/2024 12:22:38 AM.751] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/28/2024 12:22:38 AM.752] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/28/2024 12:22:38 AM.761] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/28/2024 12:22:38 AM.761] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/28/2024 12:22:38 AM.761] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/28/2024 12:22:38 AM.761] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/28/2024 12:22:38 AM.764] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/28/2024 12:22:38 AM.765] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/28/2024 12:22:38 AM.766] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/28/2024 12:22:38 AM.767] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/28/2024 12:22:38 AM.767] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/28/2024 12:22:38 AM.768] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/28/2024 12:22:38 AM.769] LSPD First Response: EventHandler Starting [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/28/2024 12:22:38 AM.880] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/28/2024 12:22:38 AM.897] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 12:22:38 AM.897] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 12:22:38 AM.897] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 12:22:38 AM.946] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/28/2024 12:22:38 AM.978] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 12:22:38 AM.979] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:38 AM.979] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/28/2024 12:22:38 AM.979] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] Incident = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] Peds = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 12:22:38 AM.980] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:38 AM.988] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/28/2024 12:22:38 AM.988] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/28/2024 12:22:38 AM.989] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [3/28/2024 12:22:38 AM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [3/28/2024 12:22:38 AM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/28/2024 12:22:38 AM.992] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/28/2024 12:22:38 AM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/28/2024 12:22:38 AM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/28/2024 12:22:38 AM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/28/2024 12:22:38 AM.995] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/28/2024 12:22:38 AM.995] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/28/2024 12:22:38 AM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/28/2024 12:22:38 AM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/28/2024 12:22:38 AM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/28/2024 12:22:38 AM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/28/2024 12:22:38 AM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/28/2024 12:22:38 AM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/28/2024 12:22:38 AM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/28/2024 12:22:38 AM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/28/2024 12:22:38 AM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/28/2024 12:22:38 AM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/28/2024 12:22:38 AM.999] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/28/2024 12:22:38 AM.999] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/28/2024 12:22:39 AM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/28/2024 12:22:39 AM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/28/2024 12:22:39 AM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/28/2024 12:22:39 AM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/28/2024 12:22:39 AM.005] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/28/2024 12:22:39 AM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/28/2024 12:22:39 AM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/28/2024 12:22:39 AM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/28/2024 12:22:39 AM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/28/2024 12:22:39 AM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/28/2024 12:22:39 AM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/28/2024 12:22:39 AM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/28/2024 12:22:39 AM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/28/2024 12:22:39 AM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/28/2024 12:22:39 AM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/28/2024 12:22:39 AM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/28/2024 12:22:39 AM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/28/2024 12:22:39 AM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/28/2024 12:22:39 AM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/28/2024 12:22:39 AM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/28/2024 12:22:39 AM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/28/2024 12:22:39 AM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/28/2024 12:22:39 AM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/28/2024 12:22:39 AM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/28/2024 12:22:39 AM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/28/2024 12:22:39 AM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/28/2024 12:22:39 AM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/28/2024 12:22:39 AM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/28/2024 12:22:39 AM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/28/2024 12:22:39 AM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/28/2024 12:22:39 AM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/28/2024 12:22:39 AM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/28/2024 12:22:39 AM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/28/2024 12:22:39 AM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/28/2024 12:22:39 AM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/28/2024 12:22:39 AM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/28/2024 12:22:39 AM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/28/2024 12:22:39 AM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/28/2024 12:22:39 AM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/28/2024 12:22:39 AM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/28/2024 12:22:39 AM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/28/2024 12:22:39 AM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/28/2024 12:22:39 AM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/28/2024 12:22:39 AM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/28/2024 12:22:39 AM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/28/2024 12:22:39 AM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/28/2024 12:22:39 AM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/28/2024 12:22:39 AM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/28/2024 12:22:39 AM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/28/2024 12:22:39 AM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/28/2024 12:22:39 AM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/28/2024 12:22:39 AM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/28/2024 12:22:39 AM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/28/2024 12:22:39 AM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/28/2024 12:22:39 AM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/28/2024 12:22:39 AM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/28/2024 12:22:39 AM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/28/2024 12:22:39 AM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/28/2024 12:22:39 AM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/28/2024 12:22:39 AM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/28/2024 12:22:39 AM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/28/2024 12:22:39 AM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/28/2024 12:22:39 AM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/28/2024 12:22:39 AM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/28/2024 12:22:39 AM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/28/2024 12:22:39 AM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/28/2024 12:22:39 AM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/28/2024 12:22:39 AM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/28/2024 12:22:39 AM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/28/2024 12:22:39 AM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/28/2024 12:22:39 AM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/28/2024 12:22:39 AM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/28/2024 12:22:39 AM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/28/2024 12:22:39 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/28/2024 12:22:39 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/28/2024 12:22:39 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/28/2024 12:22:39 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/28/2024 12:22:39 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/28/2024 12:22:39 AM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/28/2024 12:22:39 AM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/28/2024 12:22:39 AM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/28/2024 12:22:39 AM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/28/2024 12:22:39 AM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/28/2024 12:22:39 AM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/28/2024 12:22:39 AM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/28/2024 12:22:39 AM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/28/2024 12:22:39 AM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/28/2024 12:22:39 AM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/28/2024 12:22:39 AM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/28/2024 12:22:39 AM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/28/2024 12:22:39 AM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/28/2024 12:22:39 AM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/28/2024 12:22:39 AM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/28/2024 12:22:39 AM.047] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-2c15e1f8-de23-47bb-b82b-f7c4d54a37f4 [3/28/2024 12:22:39 AM.048] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/28/2024 12:22:39 AM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/28/2024 12:22:39 AM.077] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/28/2024 12:22:39 AM.269] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/28/2024 12:22:39 AM.269] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/28/2024 12:22:39 AM.269] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/28/2024 12:22:39 AM.269] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/28/2024 12:22:39 AM.271] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/28/2024 12:22:39 AM.273] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... belicCallouts: found 10 callouts [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... DynamicCallouts: found 7 callouts (Optimized for CalloutInterface) [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... FortZancudoCallouts: found 12 callouts [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... MyCallouts: found 15 callouts [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [3/28/2024 12:22:39 AM.286] LSPD First Response: CalloutInterface: [INFO] ... found a total of 108 callout(s), of which 49 are silently spawnable [3/28/2024 12:22:39 AM.297] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 12:22:39 AM.312] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/28/2024 12:22:39 AM.312] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/28/2024 12:22:39 AM.312] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/28/2024 12:22:39 AM.312] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/28/2024 12:22:39 AM.316] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/28/2024 12:22:39 AM.331] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/28/2024 12:22:39 AM.333] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/28/2024 12:22:39 AM.388] LSPD First Response: [TRACE] Has taken study survey: False [3/28/2024 12:22:39 AM.389] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/28/2024 12:22:39 AM.396] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/28/2024 12:22:39 AM.398] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/28/2024 12:22:39 AM.405] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/28/2024 12:22:39 AM.405] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/28/2024 12:22:39 AM.406] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/28/2024 12:22:39 AM.407] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/28/2024 12:22:39 AM.408] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/28/2024 12:22:39 AM.408] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] === belicCallout === version 2022.2.0 === by belicfr === [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.ShotsFired [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.SuspiciousBaggage [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.ArenaDemonstration [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuspiciousIndividual [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.County.Trespassing [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.County.TraficAccidentIntersection [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.County.Murderer [3/28/2024 12:22:39 AM.411] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuicideAttempt [3/28/2024 12:22:39 AM.411] [!] All callouts were loaded successfully. [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] ============================================================== [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] === belicCallouts === version 2022.2.0 === by belicfr === [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] [!] belicCallouts was loaded successfully. [3/28/2024 12:22:39 AM.411] [?] Current assembly version: 2022.2.0.0 [3/28/2024 12:22:39 AM.411] [?] Current belicFrameworks version: 1.1.0 [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.411] ============================================================== [3/28/2024 12:22:39 AM.411] [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > > Initializing XScanner Pursuit Updates < [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Starting dependency check for XPU, Version=1.1.28.321, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Checking RagePluginHook.exe [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Checking Khorio.Common.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Khorio_Common: Minimal version: 2.1.26.190, Detected version: 2.1.28.193, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Checking Plugins/LSPD First Response.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8757.33971, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Checking Plugins/LSPDFR/XScanner.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > XScanner: Minimal version: 2.3.27.2244, Detected version: 2.3.28.2293, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > General.MinSpeedForUpdates => 50 [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > LocationUpdates.UpdateOnNewStreet => True [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > LocationUpdates.UpdateOnNewStreetShortLocation => True [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > LocationUpdates.UpdateMinTimeBetween => 60000 [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > LocationUpdates.ShortLocation => False [3/28/2024 12:22:39 AM.435] LSPD First Response: [XPU][I] > Dev.EnableDebugMode => False [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Starting dependency check for XScanner, Version=2.3.28.2293, Culture=neutral, PublicKeyToken=null [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking RagePluginHook.exe [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking Plugins/LSPD First Response.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8757.33971, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking Khorio.Common.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Khorio_Common: Minimal version: 2.1.26.190, Detected version: 2.1.28.193, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking RageNativeUI.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > RAGENativeUI: Minimal version: 1.9.2.0, Detected version: 1.9.2.0, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking irrKlang.NET4.dll [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > : Minimal version: 1.0.6617.18847, Detected version: 1.0.6617.18847, supported. [3/28/2024 12:22:39 AM.435] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 10) [3/28/2024 12:22:39 AM.437] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/28/2024 12:22:40 AM.392] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 9) [3/28/2024 12:22:41 AM.304] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/28/2024 12:22:41 AM.304] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/28/2024 12:22:41 AM.304] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/28/2024 12:22:41 AM.304] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/28/2024 12:22:41 AM.305] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/28/2024 12:22:41 AM.456] LSPD First Response: CompuLite Localization Code Page: 1252 [3/28/2024 12:22:41 AM.456] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/28/2024 12:22:41 AM.463] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 12:22:41 AM.463] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 12:22:41 AM.463] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 12:22:41 AM.464] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/28/2024 12:22:41 AM.464] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/28/2024 12:22:41 AM.466] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 12:22:41 AM.471] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/28/2024 12:22:41 AM.472] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/28/2024 12:22:41 AM.477] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/28/2024 12:22:41 AM.477] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [3/28/2024 12:22:41 AM.478] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/28/2024 12:22:41 AM.480] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [3/28/2024 12:22:41 AM.481] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 12:22:41 AM.500] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/28/2024 12:22:41 AM.502] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/28/2024 12:22:41 AM.504] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 8) [3/28/2024 12:22:41 AM.518] [LOG]: Loading config file from DynamicCallouts. [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] LSPD First Response: User has CalloutInterface INSTALLED starting integration. [3/28/2024 12:22:41 AM.520] LSPD First Response: User has StopThePed INSTALLED starting integration. [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.IndividualShoutingAtPeople [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.ATMRobbery [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.GunshotsReported [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.GarbageOnFire [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.LorryPursuit [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.HusbandMurdered [3/28/2024 12:22:41 AM.520] LSPD First Response: Registering callout DynamicCallouts.Callouts.DealershipCarStolen [3/28/2024 12:22:41 AM.520] [LOG]: All callouts were loaded! [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] [LOG]: Callouts and settings were loaded correctly. [3/28/2024 12:22:41 AM.520] [LOG]: The config file was loaded successfully. [3/28/2024 12:22:41 AM.520] [VERSION]: Found Version: 1.0.0.5 [3/28/2024 12:22:41 AM.520] [LOG]: Checking for a new DynamicCallouts version... [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:41 AM.520] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 12:22:41 AM.520] [3/28/2024 12:22:42 AM.113] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/28/2024 12:22:42 AM.117] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/28/2024 12:22:42 AM.141] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/28/2024 12:22:42 AM.141] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/28/2024 12:22:42 AM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/28/2024 12:22:42 AM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/28/2024 12:22:42 AM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/28/2024 12:22:42 AM.145] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/28/2024 12:22:42 AM.145] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/28/2024 12:22:42 AM.145] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/28/2024 12:22:42 AM.147] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/28/2024 12:22:42 AM.147] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/28/2024 12:22:42 AM.147] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/28/2024 12:22:42 AM.147] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/28/2024 12:22:42 AM.148] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/28/2024 12:22:42 AM.149] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/28/2024 12:22:42 AM.149] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/28/2024 12:22:42 AM.149] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/28/2024 12:22:42 AM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/28/2024 12:22:42 AM.151] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/28/2024 12:22:42 AM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/28/2024 12:22:42 AM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/28/2024 12:22:42 AM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/28/2024 12:22:42 AM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/28/2024 12:22:42 AM.152] LSPD First Response: GrammarPolice: [Action] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll [3/28/2024 12:22:42 AM.167] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\bolo_check.xml [3/28/2024 12:22:42 AM.167] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_bolo_details.xml [3/28/2024 12:22:42 AM.167] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_last_seen.xml [3/28/2024 12:22:42 AM.172] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/28/2024 12:22:42 AM.172] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/28/2024 12:22:42 AM.172] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/28/2024 12:22:42 AM.172] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/28/2024 12:22:42 AM.172] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/28/2024 12:22:42 AM.173] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/28/2024 12:22:42 AM.174] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check [3/28/2024 12:22:42 AM.175] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details [3/28/2024 12:22:42 AM.175] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen [3/28/2024 12:22:42 AM.175] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 67 actions [3/28/2024 12:22:42 AM.178] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/28/2024 12:22:42 AM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/28/2024 12:22:42 AM.181] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen [3/28/2024 12:22:42 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/28/2024 12:22:42 AM.183] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/28/2024 12:22:42 AM.186] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/28/2024 12:22:42 AM.186] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/28/2024 12:22:42 AM.187] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/28/2024 12:22:42 AM.187] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/28/2024 12:22:42 AM.248] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/28/2024 12:22:42 AM.250] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/28/2024 12:22:42 AM.253] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/28/2024 12:22:42 AM.254] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/28/2024 12:22:42 AM.254] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/28/2024 12:22:42 AM.255] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/28/2024 12:22:42 AM.303] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/28/2024 12:22:42 AM.316] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/28/2024 12:22:42 AM.330] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/28/2024 12:22:42 AM.331] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/28/2024 12:22:42 AM.334] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/28/2024 12:22:42 AM.336] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 12:22:42 AM.338] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/28/2024 12:22:42 AM.361] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 12:22:42 AM.363] LSPD First Response: Start reading MyCallouts.ini [3/28/2024 12:22:42 AM.364] LSPD First Response: finished reading MyCallouts.ini [3/28/2024 12:22:42 AM.365] LSPD First Response: Start Register callouts for my Callouts [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Chasepursuit [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.armendsuspect [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.TrafficStopBackUP [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Abduction [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.IllegalCarmeet [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Shootout [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.ArmedPursuit [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Fight_in_Progress [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Mugging_In_Progress [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Backup [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Active_shooting [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Public_disturbance [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.Standoff [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.SuspiciousVehicle [3/28/2024 12:22:42 AM.365] LSPD First Response: Registering callout MyCallouts.Callouts.suicidal [3/28/2024 12:22:42 AM.365] LSPD First Response: finished Register callouts for my Callouts [3/28/2024 12:22:42 AM.915] LSPD First Response: [Plain Sight]: Loaded settings [3/28/2024 12:22:43 AM.361] LSPD First Response: Version state: Latest [3/28/2024 12:22:43 AM.361] LSPD First Response: [Plain Sight]: Assigning pullover events [3/28/2024 12:22:43 AM.362] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] PosX = 708 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] PosY = 850 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Scale = 80 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] BlipLock = True [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Range = 200 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] UseMetric = False [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Volume = 3 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] Voice = True [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 12:22:43 AM.364] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 12:22:43 AM.383] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [3/28/2024 12:22:43 AM.396] LSPD First Response: [Ransom Ambience] DEBUG: STP: SubscribeToPedEvents: Successful. [3/28/2024 12:22:43 AM.396] LSPD First Response: [Ransom Ambience] DEBUG: StopThePed: Assigned event handlers. [3/28/2024 12:22:43 AM.396] LSPD First Response: [Ransom Ambience] Start Thread: MainThread. [3/28/2024 12:22:43 AM.400] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 6) [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - False [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - False [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - False [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [3/28/2024 12:22:43 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [3/28/2024 12:22:43 AM.466] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [3/28/2024 12:22:43 AM.475] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [3/28/2024 12:22:43 AM.476] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [3/28/2024 12:22:43 AM.482] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [3/28/2024 12:22:43 AM.483] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [3/28/2024 12:22:43 AM.533] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found [3/28/2024 12:22:43 AM.535] LSPD First Response: Immersive Ambient Events: Populated event tuple [3/28/2024 12:22:43 AM.537] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [3/28/2024 12:22:43 AM.538] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [3/28/2024 12:22:43 AM.540] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [3/28/2024 12:22:44 AM.358] LSPD First Response: Immersive Ambient Events: Plugin is up to date [3/28/2024 12:22:44 AM.360] LSPD First Response: [Ransom Ambience] Start Thread: UIThread. [3/28/2024 12:22:44 AM.364] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventMenu'. [3/28/2024 12:22:44 AM.364] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'InteractionMenu'. [3/28/2024 12:22:44 AM.366] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'GeneralConfigSubmenu'. [3/28/2024 12:22:44 AM.369] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'TrafficStopEventsConfigSubmenu'. [3/28/2024 12:22:44 AM.370] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventWeightsConfigSubmenu'. [3/28/2024 12:22:44 AM.371] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventZonesConfigSubmenu'. [3/28/2024 12:22:44 AM.371] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'ConfigMenu'. [3/28/2024 12:22:44 AM.916] LSPD First Response: [Ransom Ambience] New interval has been set to: 163891ms. [3/28/2024 12:22:44 AM.925] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES. [3/28/2024 12:22:44 AM.925] LSPD First Response: ==========REALISTICTASER INFORMATION========== [3/28/2024 12:22:44 AM.925] LSPD First Response: Realistic Taser by YobB1n [3/28/2024 12:22:44 AM.925] LSPD First Response: Version 1.1.3.0 [3/28/2024 12:22:44 AM.925] LSPD First Response: Realistic Taser is Up-To-Date. [3/28/2024 12:22:44 AM.926] LSPD First Response: Realistic Taser Config is Installed by User. [3/28/2024 12:22:44 AM.926] LSPD First Response: TaserSuccess range is set to: True [3/28/2024 12:22:44 AM.926] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3 [3/28/2024 12:22:44 AM.926] LSPD First Response: Taser Shot Limiting is set to: False [3/28/2024 12:22:44 AM.926] LSPD First Response: Reload Animations are Set to: True [3/28/2024 12:22:44 AM.926] LSPD First Response: Vehicle Reloading is Set to: True [3/28/2024 12:22:44 AM.926] LSPD First Response: Debug Logging is set to: False [3/28/2024 12:22:44 AM.926] LSPD First Response: Taser Deploy Key is set to: LButton [3/28/2024 12:22:44 AM.926] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [3/28/2024 12:22:44 AM.926] LSPD First Response: ==========REALISTICTASER INFORMATION========== [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [3/28/2024 12:22:44 AM.955] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [3/28/2024 12:22:45 AM.087] LSPD First Response: StopThePed Localization Code Page: 1252 [3/28/2024 12:22:45 AM.087] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/28/2024 12:22:45 AM.096] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 5) [3/28/2024 12:22:45 AM.100] LSPD First Response: [Ransom Ambience] Start Thread: MenuPoolThread. [3/28/2024 12:22:45 AM.100] LSPD First Response: [Ransom Ambience] Start Thread: KeybindsThread. [3/28/2024 12:22:45 AM.173] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [3/28/2024 12:22:45 AM.176] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [3/28/2024 12:22:45 AM.196] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 12:22:45 AM.197] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 12:22:45 AM.197] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [3/28/2024 12:22:45 AM.200] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [3/28/2024 12:22:45 AM.201] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [3/28/2024 12:22:45 AM.218] LSPD First Response: Immersive Ambient Events: Creating main menu... [3/28/2024 12:22:45 AM.218] LSPD First Response: Immersive Ambient Events: Menu created [3/28/2024 12:22:45 AM.218] LSPD First Response: Immersive Ambient Events: Creating settings menu... [3/28/2024 12:22:45 AM.218] LSPD First Response: Immersive Ambient Events: Settings menu created [3/28/2024 12:22:45 AM.219] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [3/28/2024 12:22:45 AM.220] LSPD First Response: Immersive Ambient Events: General settings menu created [3/28/2024 12:22:45 AM.220] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [3/28/2024 12:22:45 AM.220] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [3/28/2024 12:22:45 AM.221] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [3/28/2024 12:22:45 AM.223] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [3/28/2024 12:22:45 AM.223] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [3/28/2024 12:22:45 AM.223] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [3/28/2024 12:22:45 AM.224] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [3/28/2024 12:22:45 AM.224] LSPD First Response: Immersive Ambient Events: Severe weather menu created [3/28/2024 12:22:45 AM.225] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [3/28/2024 12:22:45 AM.226] LSPD First Response: Immersive Ambient Events: BOLO menu created [3/28/2024 12:22:45 AM.226] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [3/28/2024 12:22:45 AM.226] LSPD First Response: Immersive Ambient Events: Interaction menu created [3/28/2024 12:22:45 AM.227] LSPD First Response: Immersive Ambient Events: Creating force event menu... [3/28/2024 12:22:45 AM.227] LSPD First Response: Immersive Ambient Events: Force event menu created [3/28/2024 12:22:45 AM.228] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [3/28/2024 12:22:45 AM.239] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/28/2024 12:22:45 AM.246] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [3/28/2024 12:22:45 AM.248] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [3/28/2024 12:22:45 AM.339] SuperCallouts: Using UltimateBackup API. [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [3/28/2024 12:22:45 AM.340] SuperCallouts: HotPursuit Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [3/28/2024 12:22:45 AM.340] SuperCallouts: Robbery Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [3/28/2024 12:22:45 AM.340] SuperCallouts: CarAccidents Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [3/28/2024 12:22:45 AM.340] SuperCallouts: AngryAnimals Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [3/28/2024 12:22:45 AM.340] SuperCallouts: Kidnapping Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [3/28/2024 12:22:45 AM.340] SuperCallouts: TruckCrash Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [3/28/2024 12:22:45 AM.340] SuperCallouts: PrisonTransport Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [3/28/2024 12:22:45 AM.340] SuperCallouts: Hit and Run Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [3/28/2024 12:22:45 AM.340] SuperCallouts: Stolen police vehicle Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [3/28/2024 12:22:45 AM.340] SuperCallouts: Stolen dump truck Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [3/28/2024 12:22:45 AM.340] SuperCallouts: AmbulanceEscort Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [3/28/2024 12:22:45 AM.340] SuperCallouts: Aliens Enabled [3/28/2024 12:22:45 AM.340] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [3/28/2024 12:22:45 AM.341] SuperCallouts: Open Carry Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [3/28/2024 12:22:45 AM.341] SuperCallouts: Fire Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [3/28/2024 12:22:45 AM.341] SuperCallouts: OfficerShootout Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [3/28/2024 12:22:45 AM.341] SuperCallouts: Suspicious Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [3/28/2024 12:22:45 AM.341] SuperCallouts: Manhunt Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [3/28/2024 12:22:45 AM.341] SuperCallouts: Impersonator Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [3/28/2024 12:22:45 AM.341] SuperCallouts: ToiletPaperBandit Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [3/28/2024 12:22:45 AM.341] SuperCallouts: Blocking Traffic Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [3/28/2024 12:22:45 AM.341] SuperCallouts: Illegal Parking Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [3/28/2024 12:22:45 AM.341] SuperCallouts: Knife Attack Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [3/28/2024 12:22:45 AM.341] SuperCallouts: Dead Body Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [3/28/2024 12:22:45 AM.341] SuperCallouts: FakeCall Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [3/28/2024 12:22:45 AM.341] SuperCallouts: Trespassing Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [3/28/2024 12:22:45 AM.341] SuperCallouts: Vandalizing Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [3/28/2024 12:22:45 AM.341] SuperCallouts: InjuredCop Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [3/28/2024 12:22:45 AM.341] SuperCallouts: IndecentExposure Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [3/28/2024 12:22:45 AM.341] SuperCallouts: PrisonBreak Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [3/28/2024 12:22:45 AM.341] SuperCallouts: Mafia1 Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [3/28/2024 12:22:45 AM.341] SuperCallouts: Mafia2 Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [3/28/2024 12:22:45 AM.341] SuperCallouts: Mafia3 Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [3/28/2024 12:22:45 AM.341] SuperCallouts: Mafia4 Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [3/28/2024 12:22:45 AM.341] SuperCallouts: LostMC Enabled [3/28/2024 12:22:45 AM.341] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [3/28/2024 12:22:45 AM.341] SuperCallouts: LSGTF Enabled [3/28/2024 12:22:45 AM.383] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/28/2024 12:22:45 AM.384] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/28/2024 12:22:45 AM.387] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > System has come online [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Loading settings... [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.IntroSound => lspdfr\audio\scanner\RESIDENT\INTRO [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.OutroSound => lspdfr\audio\scanner\RESIDENT\OUTRO [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DisableIntro => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DisableOutro => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DefaultScannerVolume => 0.25 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DisableUnneededAreaReports => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DisableLandmarks => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DontAlwaysTryToFindNearbyLandmarks => True [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.DisableScannerResetOnPause => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > General.SpamControl => 10000 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.PoliceScannerKey => LControlKey [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.BackgroundScannerKey => LShiftKey [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.VolumeModifierKey => LMenu [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.VolumeUpKey => Add [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.VolumeDownKey => Subtract [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > KeyBinds.MenuKey => F8 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Relay.EnableRelay => True [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Relay.ForcedRelayTimeOut => 10000 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScanner => True [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolume => 0.2 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolumeBoost => 0 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerWebstream => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.CurrentlyActiveBroadcastifyID => 20296 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionSpecificBroadcast => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionTimeBeforeSwap => 10 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerOnlyForPlayerVehicle => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerOnPlayer => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringCallouts => True [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringPursuits => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.ResetBackgroundScannerLineAfterGamePause => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMinTime => 15 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMaxTime => 30 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > BackgroundScanner.Disable3DBackgroundScanner => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Menu.AutoSaveMenuChanges => True [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Dev.EnableDebugMode => False [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Dev.SoundDriverOverride => -1 [3/28/2024 12:22:46 AM.191] LSPD First Response: [XScanner][I] > Loading Broadcast Regions [3/28/2024 12:22:46 AM.298] LSPD First Response: [XScanner][I] > Refreshing audio cache... [3/28/2024 12:22:46 AM.298] LSPD First Response: [XScanner][I] > Audio cache refreshed, 6100 files cached [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > Starting SavedBroadcastUpdater [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > Starting LSPDFR Injection [3/28/2024 12:22:46 AM.623] LSPD First Response: [XScanner][I] > 7/7 hooks succeeded. [3/28/2024 12:22:47 AM.111] LSPD First Response: [XScanner][I] > Disabling native police scanner... [3/28/2024 12:22:47 AM.532] LSPD First Response: [XScanner][I] > County: LosSantos => 20296 (LAPD - South Bureau Live Audio Feed) [3/28/2024 12:22:48 AM.323] LSPD First Response: [XScanner][I] > County: LosSantosCounty => 27147 (Los Angeles County Sheriff Dispatch 7 (Lomita) and Dispatch 12 (South LA) Live Audio Feed) [3/28/2024 12:22:49 AM.134] LSPD First Response: [XScanner][I] > County: BlaineCounty => 9809 (Frederick County Sheriff, Fire and EMS, State Police Live Audio Feed) [3/28/2024 12:22:49 AM.931] LSPD First Response: [XScanner][I] > County: SanAndreas => 10239 (California Highway Patrol - Los Angeles and Orange County Centers Live Audio Feed) [3/28/2024 12:22:50 AM.433] SuperCallouts: Version is up to date! [3/28/2024 12:23:24 AM.576] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [3/28/2024 12:23:24 AM.576] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [3/28/2024 12:23:24 AM.577] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [3/28/2024 12:23:24 AM.577] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [3/28/2024 12:23:24 AM.578] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [3/28/2024 12:23:24 AM.578] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [3/28/2024 12:23:24 AM.578] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [3/28/2024 12:23:24 AM.600] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [3/28/2024 12:23:24 AM.600] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [3/28/2024 12:23:24 AM.600] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [3/28/2024 12:23:24 AM.600] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [3/28/2024 12:23:25 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [3/28/2024 12:23:25 AM.758] LSPD First Response: [XPU][I] > XPU is up to date. [3/28/2024 12:23:25 AM.761] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [3/28/2024 12:23:25 AM.761] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [3/28/2024 12:23:25 AM.761] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [3/28/2024 12:23:25 AM.761] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [3/28/2024 12:23:25 AM.776] LSPD First Response: [XScanner][I] > XScanner is up to date. [3/28/2024 12:23:27 AM.785] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [3/28/2024 12:23:27 AM.798] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/28/2024 12:23:29 AM.849] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:23:29 AM.850] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:23:29 AM.984] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:23:29 AM.985] LSPD First Response: [TRACE] Created polgauntlet at X:787.015 Y:-629.0816 Z:39.77678 [3/28/2024 12:23:29 AM.985] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/28/2024 12:23:30 AM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:23:30 AM.007] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:23:30 AM.038] LSPD First Response: [TRACE] John Fisher (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:23:30 AM.065] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:23:30 AM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:23:30 AM.068] LSPD First Response: [TRACE] Jose Jalepeno (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:23:30 AM.091] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:23:49 AM.365] LSPD First Response: FORTZANCUDOCALLOUTS: Player Has Requested Military Police Cruiser. [3/28/2024 12:23:49 AM.878] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:23:49 AM.878] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:23:50 AM.019] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:23:50 AM.019] LSPD First Response: [TRACE] Created polgauntlet at X:755.2853 Y:-606.1945 Z:37.429 [3/28/2024 12:23:50 AM.020] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/28/2024 12:23:50 AM.038] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:23:50 AM.041] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:23:50 AM.068] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/28/2024 12:23:50 AM.070] LSPD First Response: [TRACE] Julia Henson (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:23:50 AM.190] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:23:50 AM.191] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:23:50 AM.192] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:23:50 AM.212] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:24:00 AM.277] LSPD First Response: ==========FORTZANCUDOCALLOUTS INFORMATION========== [3/28/2024 12:24:00 AM.277] LSPD First Response: Fort Zancudo Callouts by YobB1n [3/28/2024 12:24:00 AM.277] LSPD First Response: Version 1.1.0.0 [3/28/2024 12:24:00 AM.277] LSPD First Response: Config Installed by User. [3/28/2024 12:24:00 AM.278] LSPD First Response: StopThePed is Installed by User. [3/28/2024 12:24:00 AM.278] LSPD First Response: For Updates, Beta Testing, Bug Reporting, and More, Join Discord Server: https://discord.gg/MNZTHNj. [3/28/2024 12:24:00 AM.278] LSPD First Response: Please Report All Bugs to Discord Server or LSPDFR COMMENT (NOT REVIEW) Section. Enjoy! [3/28/2024 12:24:00 AM.278] LSPD First Response: ==========FORTZANCUDOCALLOUTS INFORMATION========== [3/28/2024 12:24:00 AM.278] LSPD First Response: FORTZANCUDOCALLOUTS: Started Loading Callouts [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryBaseTrespassing [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.StolenValor [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryConvoyAmbush [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryBaseShooting [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.StolenMilitaryVehicle [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.HelicopterSearch [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.StolenMilitaryHardware [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.OfficerTransport [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryBasePhotography [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryDUI [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.MilitaryBaseAttack [3/28/2024 12:24:00 AM.278] LSPD First Response: Registering callout FortZancudoCallouts.Callouts.LostHiker [3/28/2024 12:24:00 AM.278] LSPD First Response: FORTZANCUDOCALLOUTS: We Have 12 Callouts Registered. [3/28/2024 12:24:00 AM.278] LSPD First Response: FORTZANCUDOCALLOUTS: Player Has Registered Callouts. [3/28/2024 12:24:04 AM.900] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 12:24:04 AM.900] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:24:04 AM.920] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 12:24:04 AM.920] LSPD First Response: [TRACE] Created police at X:650.6669 Y:-858.6731 Z:43.3914 [3/28/2024 12:24:04 AM.940] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:24:04 AM.941] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:24:04 AM.942] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:24:04 AM.942] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:24:04 AM.942] LSPD First Response: [TRACE] Cato Speed (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:24:04 AM.962] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:24:04 AM.963] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:24:04 AM.964] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:24:04 AM.964] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:24:04 AM.965] LSPD First Response: [TRACE] James Franco (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:24:04 AM.986] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 12:24:20 AM.778] Better Hit Reactions: DamageTrackerService Warning: Ped Handle 00029c04 does not exist. [3/28/2024 12:24:40 AM.322] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:24:40 AM.322] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 12:24:40 AM.405] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:24:40 AM.405] LSPD First Response: [TRACE] Created police5 at X:946.8567 Y:-759.1132 Z:40.27335 [3/28/2024 12:24:40 AM.405] LSPD First Response: [TRACE] Forced DLC Livery: 7 [3/28/2024 12:24:40 AM.423] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 12:24:40 AM.423] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:24:40 AM.425] LSPD First Response: [TRACE] Viktor Kozlov (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 12:24:40 AM.445] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:24:46 AM.630] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 12:24:46 AM.631] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 12:24:46 AM.631] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/28/2024 12:24:46 AM.635] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/28/2024 12:24:51 AM.228] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:24:55 AM.358] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 12:24:55 AM.358] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 12:24:55 AM.378] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 12:24:55 AM.378] LSPD First Response: [TRACE] Created policeb at X:745.1978 Y:-632.1902 Z:37.52729 [3/28/2024 12:24:55 AM.400] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 12:24:55 AM.400] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:24:55 AM.401] LSPD First Response: [TRACE] Lucas Outlaw (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 12:24:55 AM.421] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 12:24:56 AM.344] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:24:59 AM.763] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/28/2024 12:24:59 AM.765] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/28/2024 12:24:59 AM.767] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/28/2024 12:24:59 AM.767] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/28/2024 12:24:59 AM.767] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/28/2024 12:24:59 AM.788] LSPD First Response: [TRACE] Ped Alice West has become idle again [3/28/2024 12:25:05 AM.390] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:05 AM.390] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:05 AM.412] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:05 AM.412] LSPD First Response: [TRACE] Created police3 at X:914.4471 Y:-845.6241 Z:44.30099 [3/28/2024 12:25:05 AM.431] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:05 AM.432] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:05 AM.433] LSPD First Response: [TRACE] Sara Hoover (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:25:05 AM.456] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:05 AM.457] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:05 AM.458] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:25:05 AM.478] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 12:25:25 AM.477] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:25 AM.477] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:25 AM.498] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:25 AM.499] LSPD First Response: [TRACE] Created police3 at X:636.9128 Y:-843.8361 Z:43.11674 [3/28/2024 12:25:25 AM.522] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:25 AM.524] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:25 AM.525] LSPD First Response: [TRACE] Mia Wallace (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:25:25 AM.551] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 12:25:25 AM.552] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:25 AM.554] LSPD First Response: [TRACE] Kate Thompson (MP_F_FREEMODE_01) was set as a cop [3/28/2024 12:25:25 AM.574] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 12:25:44 AM.073] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:44 AM.073] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:25:44 AM.094] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 12:25:44 AM.095] LSPD First Response: [TRACE] Created police3 at X:958.0189 Y:-834.1583 Z:35.19944 [3/28/2024 12:25:44 AM.116] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:25:44 AM.117] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:44 AM.118] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:25:44 AM.118] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:25:44 AM.118] LSPD First Response: [TRACE] Martin Dillian (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:25:44 AM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:25:44 AM.140] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:44 AM.141] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:25:44 AM.141] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 12:25:44 AM.141] LSPD First Response: [TRACE] Chris Kiteley (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:25:44 AM.164] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 12:25:47 AM.686] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:25:47 AM.687] LSPD First Response: [TRACE] Created polgauntlet at X:1850.531 Y:3673.867 Z:32.74744 [3/28/2024 12:25:47 AM.687] LSPD First Response: [TRACE] Forced DLC Livery: 16 [3/28/2024 12:25:47 AM.687] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Sandy Shores Sheriff Station [3/28/2024 12:25:54 AM.194] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:25:54 AM.194] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:25:54 AM.307] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:25:54 AM.307] LSPD First Response: [TRACE] Created sheriff at X:1744.62 Y:3431.577 Z:38.34562 [3/28/2024 12:25:54 AM.325] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:25:54 AM.326] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:54 AM.327] LSPD First Response: [TRACE] Carol Lau (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:25:54 AM.345] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:25:54 AM.345] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:25:54 AM.346] LSPD First Response: [TRACE] Juliet Harper (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:25:54 AM.365] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:27:09 AM.358] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:27:09 AM.358] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:27:09 AM.379] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:27:09 AM.379] LSPD First Response: [TRACE] Created polgauntlet at X:2029.111 Y:3771.753 Z:32.77325 [3/28/2024 12:27:09 AM.379] LSPD First Response: [TRACE] Forced DLC Livery: 16 [3/28/2024 12:27:09 AM.399] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:27:09 AM.399] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:27:09 AM.400] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:27:09 AM.419] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:27:09 AM.419] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:27:09 AM.420] LSPD First Response: [TRACE] Damond Smith (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:27:09 AM.438] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:27:39 AM.111] LSPD First Response: [TRACE] Spawned with 88.79169 [3/28/2024 12:27:39 AM.141] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:27:39 AM.141] LSPD First Response: [TRACE] Preloading EMPEROR2 [3/28/2024 12:27:39 AM.143] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:27:39 AM.251] LSPD First Response: [TRACE] Created police5 at X:1854.9 Y:2537.893 Z:46.42464 [3/28/2024 12:27:39 AM.251] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:27:39 AM.342] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:27:39 AM.343] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [3/28/2024 12:27:39 AM.343] LSPD First Response: [TRACE] April Greenhough (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:27:39 AM.343] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 12:27:39 AM.344] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 12:27:39 AM.368] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [3/28/2024 12:27:39 AM.369] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/28/2024 12:27:39 AM.369] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/28/2024 12:27:39 AM.369] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/28/2024 12:27:39 AM.369] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Ped April Greenhough has become idle again [3/28/2024 12:27:39 AM.370] LSPD First Response: [TRACE] Ped Johnny Cage has become idle again [3/28/2024 12:27:39 AM.375] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/28/2024 12:27:39 AM.375] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/28/2024 12:27:51 AM.686] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:27:51 AM.714] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:27:51 AM.954] Better Hit Reactions: BHR Threw an error: Rage.Exceptions.InvalidHandleableException: Operation is not valid because this Rage.Euphoria.EuphoriaMessageShot is invalid. [3/28/2024 12:27:51 AM.954] at Rage.Euphoria.EuphoriaMessage.SendTo(Ped ped) [3/28/2024 12:27:51 AM.954] at BetterHitReactions.Euphoria.OnPedTookDamage(Ped victimPed, Ped attackerPed, PedDamageInfo damageInfo) in C:\Users\steve\Desktop\Desktop Files\Coding\Projects\StiffDeath\StiffDeath\Euphoria.cs:line 290 [3/28/2024 12:28:04 AM.448] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:28:04 AM.448] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:28:04 AM.466] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:28:04 AM.467] LSPD First Response: [TRACE] Created sheriff at X:1726.1 Y:3454.092 Z:39.72349 [3/28/2024 12:28:04 AM.486] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:28:04 AM.486] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:28:04 AM.487] LSPD First Response: [TRACE] Loc Lorinc (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:28:04 AM.507] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:28:04 AM.507] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:28:04 AM.508] LSPD First Response: [TRACE] Mack Hawkins (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:28:04 AM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:28:14 AM.461] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:28:14 AM.461] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:28:14 AM.479] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:28:14 AM.480] LSPD First Response: [TRACE] Created polgauntlet at X:1878.55 Y:3825.885 Z:32.86401 [3/28/2024 12:28:14 AM.480] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/28/2024 12:28:14 AM.498] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:28:14 AM.498] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:28:14 AM.499] LSPD First Response: [TRACE] Adam Montoya (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:28:14 AM.518] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:28:19 AM.465] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:28:19 AM.465] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:28:19 AM.484] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:28:19 AM.484] LSPD First Response: [TRACE] Created police5 at X:1764.922 Y:3760.922 Z:34.35108 [3/28/2024 12:28:19 AM.484] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:28:19 AM.503] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:28:19 AM.504] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:28:19 AM.504] LSPD First Response: [TRACE] Linda Marcelli (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:28:19 AM.527] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:28:19 AM.527] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:28:19 AM.528] LSPD First Response: [TRACE] Kate White (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:28:19 AM.549] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:29:03 AM.851] Seatbelt: User fastened the seatbelt [3/28/2024 12:29:08 AM.568] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/28/2024 12:29:08 AM.591] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 12:29:10 AM.659] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 12:29:10 AM.683] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 12:29:11 AM.793] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 12:29:11 AM.793] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 12:29:11 AM.794] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 12:29:11 AM.814] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 12:29:11 AM.835] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 12:29:11 AM.835] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 12:29:11 AM.876] LSPD First Response: [XScanner][I] > New RelayAssembly: XScanner [3/28/2024 12:29:11 AM.876] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 12:29:12 AM.722] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 12:29:12 AM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 12:29:19 AM.589] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:29:19 AM.589] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:29:19 AM.609] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:29:19 AM.609] LSPD First Response: [TRACE] Created sheriff at X:1944.449 Y:3710.873 Z:32.86406 [3/28/2024 12:29:19 AM.628] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:29:19 AM.629] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:29:19 AM.629] LSPD First Response: [TRACE] Lazo Hot (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:29:19 AM.653] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:29:19 AM.654] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:29:19 AM.655] LSPD First Response: [TRACE] Adam Chernobyl (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:29:19 AM.677] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:29:40 AM.240] Seatbelt: Player using Basic Vehicle Actions, AutoUnFastenSeatbeltOnExit is automatically set to true [3/28/2024 12:29:42 AM.254] Seatbelt: User unfastened the seatbelt [3/28/2024 12:29:42 AM.254] Seatbelt: The user has exited with a fastened seatbelt due to forced setting [3/28/2024 12:30:00 AM.430] Axon Signal: Valid registered weapon detected! Starting bodycam recording. [3/28/2024 12:30:02 AM.435] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 12:30:04 AM.646] LSPD First Response: Holster Sounds: Other Pistol Holster Sound Should Have Played [3/28/2024 12:30:05 AM.084] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 12:30:14 AM.731] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:30:14 AM.731] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:30:14 AM.843] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:30:14 AM.844] LSPD First Response: [TRACE] Created polgauntlet at X:1695.433 Y:3566.982 Z:36.06161 [3/28/2024 12:30:14 AM.844] LSPD First Response: [TRACE] Forced DLC Livery: 16 [3/28/2024 12:30:14 AM.863] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:30:14 AM.863] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:30:14 AM.864] LSPD First Response: [TRACE] Rihanna Cole (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:30:14 AM.883] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:30:14 AM.883] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:30:14 AM.887] LSPD First Response: [TRACE] Samantha Parker (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:30:14 AM.906] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:30:24 AM.653] LSPD First Response: [TRACE] It has been 415 seconds since the last callout [3/28/2024 12:30:24 AM.656] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/28/2024 12:30:24 AM.805] LSPD First Response: [TRACE] Preloading DUKES [3/28/2024 12:30:24 AM.806] LSPD First Response: [TRACE] Callout created: Pursuit #1 [3/28/2024 12:30:24 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 12:30:24 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = New [3/28/2024 12:30:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [3/28/2024 12:30:24 AM.819] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 12:30:24 AM.819] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 12:30:24 AM.819] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 12:30:24 AM.819] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:30:24 AM.819] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [3/28/2024 12:30:24 AM.849] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 12:01:18 PM for Pursuit [3/28/2024 12:30:24 AM.849] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for Pursuit [3/28/2024 12:30:39 AM.845] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 12:30:39 AM.845] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [3/28/2024 12:30:39 AM.845] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 12:30:39 AM.845] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:30:39 AM.845] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Pursuit [3/28/2024 12:30:39 AM.845] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 12:30:58 AM.855] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:30:58 AM.855] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:30:58 AM.873] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:30:58 AM.874] LSPD First Response: [TRACE] Created polgauntlet at X:1464.915 Y:3498.953 Z:36.59646 [3/28/2024 12:30:58 AM.874] LSPD First Response: [TRACE] Forced DLC Livery: 16 [3/28/2024 12:30:58 AM.895] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:30:58 AM.896] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:30:58 AM.897] LSPD First Response: [TRACE] Bernard Marx (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:30:58 AM.916] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:31:08 AM.877] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:31:08 AM.877] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:08 AM.989] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:31:08 AM.990] LSPD First Response: [TRACE] Created police5 at X:1539.685 Y:3752.409 Z:35.00966 [3/28/2024 12:31:08 AM.990] LSPD First Response: [TRACE] Forced DLC Livery: 20 [3/28/2024 12:31:09 AM.010] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:09 AM.011] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:09 AM.012] LSPD First Response: [TRACE] Mario Colotti (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:09 AM.033] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:31:28 AM.913] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:31:28 AM.913] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:28 AM.931] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:31:28 AM.931] LSPD First Response: [TRACE] Created police5 at X:1848.18 Y:3593.49 Z:35.35577 [3/28/2024 12:31:28 AM.932] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:31:28 AM.949] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:28 AM.949] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:28 AM.951] LSPD First Response: [TRACE] Samuel Winston (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:28 AM.969] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:28 AM.971] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:28 AM.971] LSPD First Response: [TRACE] Axel Nell (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:28 AM.991] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:31:48 AM.867] LSPD First Response: Immersive Ambient Events: Event timer instance ended [3/28/2024 12:31:48 AM.886] LSPD First Response: Immersive Ambient Events: Event selected: StreetRacing [3/28/2024 12:31:48 AM.886] LSPD First Response: Immersive Ambient Events: Street racing event started [3/28/2024 12:31:48 AM.904] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/28/2024 12:31:48 AM.968] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 13 [3/28/2024 12:31:49 AM.003] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:31:49 AM.003] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:31:49 AM.023] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:31:49 AM.024] LSPD First Response: [TRACE] Created sheriff at X:1515.537 Y:3485.027 Z:36.86164 [3/28/2024 12:31:49 AM.044] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:31:49 AM.044] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:49 AM.045] LSPD First Response: [TRACE] Nathan Brueske (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:49 AM.065] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:31:49 AM.066] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:49 AM.067] LSPD First Response: [TRACE] Allie Williams (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:49 AM.088] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:31:49 AM.615] LSPD First Response: Immersive Ambient Events: Spawned customized EUROS [3/28/2024 12:31:49 AM.617] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 16 [3/28/2024 12:31:50 AM.129] LSPD First Response: Immersive Ambient Events: Spawned customized KOMODA [3/28/2024 12:31:50 AM.129] LSPD First Response: Immersive Ambient Events: Spawned customized vehicles [3/28/2024 12:31:50 AM.130] LSPD First Response: Immersive Ambient Events: Setup custom vehicle plates [3/28/2024 12:31:50 AM.640] LSPD First Response: Immersive Ambient Events: Set racers max cruise speed [3/28/2024 12:31:50 AM.642] LSPD First Response: Immersive Ambient Events: Set racers cruise speed [3/28/2024 12:31:55 AM.742] LSPD First Response: [Ransom Ambience] Event: A new event should be started. [3/28/2024 12:31:55 AM.744] LSPD First Response: [Ransom Ambience] DEBUG: Detected zone '-1698071999' (X:1669.88 Y:3722.821 Z:33.44262). [3/28/2024 12:31:55 AM.744] LSPD First Response: [Ransom Ambience] Detected event weights with id '-2141920055' [3/28/2024 12:31:55 AM.746] LSPD First Response: [Ransom Ambience] DEBUG: LeftoverEntities: Dismissed 0 entities. [3/28/2024 12:31:55 AM.747] LSPD First Response: [Ransom Ambience] Start Event: 'BrandishingWeapon'. [3/28/2024 12:31:55 AM.769] LSPD First Response: [Ransom Ambience] Start Thread: Event Thread. [3/28/2024 12:31:55 AM.781] LSPD First Response: [Ransom Ambience] Ped 'A_M_M_RURMETH_01' is brandishing 'weapon_pistol' (IsIntoxicated: False; Rampage: True). [3/28/2024 12:31:58 AM.975] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:31:58 AM.975] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:58 AM.996] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:31:58 AM.996] LSPD First Response: [TRACE] Created sheriff at X:1535.319 Y:3745.192 Z:35.23212 [3/28/2024 12:31:59 AM.016] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:59 AM.016] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:59 AM.017] LSPD First Response: [TRACE] Mike Cloudy (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:59 AM.036] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:31:59 AM.037] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:31:59 AM.038] LSPD First Response: [TRACE] Chuck Yorbi (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:31:59 AM.057] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:32:02 AM.451] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 12:32:10 AM.246] Seatbelt: User fastened the seatbelt [3/28/2024 12:32:24 AM.019] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:32:24 AM.019] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:32:24 AM.170] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:32:24 AM.171] LSPD First Response: [TRACE] Created police5 at X:1849.09 Y:3949.057 Z:33.55206 [3/28/2024 12:32:24 AM.171] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:32:24 AM.192] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:32:24 AM.193] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:24 AM.193] LSPD First Response: [TRACE] Kate Beth (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:24 AM.214] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:32:24 AM.215] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:24 AM.215] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:24 AM.236] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:32:32 AM.547] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [3/28/2024 12:32:32 AM.547] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [3/28/2024 12:32:34 AM.611] LSPD First Response: [Ransom Ambience] Abort Event: 'PreTick' returned 'False'. [3/28/2024 12:32:34 AM.611] LSPD First Response: [Ransom Ambience] New interval has been set to: 151851ms. [3/28/2024 12:32:34 AM.611] LSPD First Response: [Ransom Ambience] End Event: BrandishingWeapon [3/28/2024 12:32:34 AM.613] LSPD First Response: [Ransom Ambience] Abort Thread: EventThread [3/28/2024 12:32:38 AM.843] LSPD First Response: [TRACE] Spawned with 88.79169 [3/28/2024 12:32:38 AM.861] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:32:38 AM.861] LSPD First Response: [TRACE] Preloading DUNE [3/28/2024 12:32:38 AM.862] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:32:39 AM.023] LSPD First Response: [TRACE] Created polgauntlet at X:1854.9 Y:2537.893 Z:46.42464 [3/28/2024 12:32:39 AM.023] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/28/2024 12:32:39 AM.069] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:32:39 AM.069] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:39 AM.089] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:32:39 AM.090] LSPD First Response: [TRACE] Created sheriff at X:2303.597 Y:3855.106 Z:35.18031 [3/28/2024 12:32:39 AM.113] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:39 AM.113] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:39 AM.114] LSPD First Response: [TRACE] Marshal Momma (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:39 AM.137] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:39 AM.138] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:39 AM.139] LSPD First Response: [TRACE] James Carlson (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:39 AM.161] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:32:39 AM.259] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:32:39 AM.261] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [3/28/2024 12:32:39 AM.262] LSPD First Response: [TRACE] Amy Smith (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:39 AM.262] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 12:32:39 AM.263] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/28/2024 12:32:39 AM.284] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/28/2024 12:32:39 AM.285] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/28/2024 12:32:39 AM.285] LSPD First Response: [TRACE] Ped Emma Duke has become idle again [3/28/2024 12:32:39 AM.285] LSPD First Response: [TRACE] Ped Amy Smith has become idle again [3/28/2024 12:32:39 AM.296] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/28/2024 12:32:39 AM.296] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [3/28/2024 12:32:40 AM.523] LSPD First Response: [TRACE] Rachel Evensis (A_F_M_SALTON_01) was damaged. [3/28/2024 12:32:42 AM.597] Better Hit Reactions: DamageTrackerService Warning: Ped Handle 00029e08 does not exist. [3/28/2024 12:32:43 AM.599] LSPD First Response: [TRACE] Billy Carson (A_M_Y_SALTON_01) was damaged. [3/28/2024 12:32:47 AM.175] LSPD First Response: [TRACE] Bryan Garcia (S_M_M_AUTOSHOP_02) was damaged. [3/28/2024 12:32:55 AM.914] LSPD First Response: [TRACE] It has been 131 seconds since the last callout [3/28/2024 12:32:55 AM.915] LSPD First Response: Creating CarAccident3 from SuperCallouts.Callouts.CarAccident3, SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:32:55 AM.915] LSPD First Response: [TRACE] Callout created: #1 [3/28/2024 12:32:55 AM.928] PyroCommon: Failed to find valid spawnpoint. Spawning on road. [3/28/2024 12:32:55 AM.929] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 12:32:55 AM.929] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident3 Status = New [3/28/2024 12:32:55 AM.930] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident3 [3/28/2024 12:32:55 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 12:32:55 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 12:32:55 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [3/28/2024 12:32:55 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:32:55 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [3/28/2024 12:32:55 AM.934] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 12:32:55 AM.962] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 12:01:18 PM for [SC] Car Accident3 [3/28/2024 12:32:55 AM.962] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for [SC] Car Accident3 [3/28/2024 12:32:59 AM.113] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:32:59 AM.113] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:59 AM.133] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:32:59 AM.133] LSPD First Response: [TRACE] Created sheriff at X:2448.511 Y:4304.815 Z:37.21898 [3/28/2024 12:32:59 AM.153] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:59 AM.154] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:59 AM.155] LSPD First Response: [TRACE] Cesar Alvarez (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:59 AM.179] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:32:59 AM.179] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:32:59 AM.180] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:32:59 AM.201] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:33:07 AM.543] LSPD First Response: [TRACE] Jon Hawke (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:10 AM.973] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 12:33:10 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [3/28/2024 12:33:10 AM.973] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [3/28/2024 12:33:10 AM.973] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:33:10 AM.973] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [SC] Car Accident3 [3/28/2024 12:33:10 AM.973] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 12:33:14 AM.137] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:33:14 AM.137] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:14 AM.260] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:33:14 AM.261] LSPD First Response: [TRACE] Created sheriff at X:2403.82 Y:4636.042 Z:37.26106 [3/28/2024 12:33:14 AM.281] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:14 AM.281] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:33:14 AM.282] LSPD First Response: [TRACE] Alice West (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:33:14 AM.305] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:14 AM.306] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:33:14 AM.307] LSPD First Response: [TRACE] Jasmine Rivera (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:33:14 AM.326] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:33:24 AM.163] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:33:24 AM.163] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:33:24 AM.324] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:33:24 AM.325] LSPD First Response: [TRACE] Created polgauntlet at X:2190.438 Y:4779.082 Z:42.78831 [3/28/2024 12:33:24 AM.325] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/28/2024 12:33:24 AM.347] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:33:24 AM.348] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:33:24 AM.349] LSPD First Response: [TRACE] Tyrell Dawson (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:33:24 AM.370] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:33:25 AM.894] LSPD First Response: [TRACE] Hayran Tavares (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:28 AM.585] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:33:29 AM.182] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:33:29 AM.182] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:29 AM.278] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:33:29 AM.279] LSPD First Response: [TRACE] Created police5 at X:1876.455 Y:4581.255 Z:36.85259 [3/28/2024 12:33:29 AM.279] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:33:29 AM.298] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:29 AM.299] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:33:29 AM.299] LSPD First Response: [TRACE] Laura Smith (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:33:29 AM.319] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:33:29 AM.320] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:33:29 AM.321] LSPD First Response: [TRACE] Hannah Green (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 12:33:29 AM.341] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:33:29 AM.768] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:33:30 AM.118] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:33 AM.888] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:33:36 AM.309] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:33:36 AM.480] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:37 AM.044] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/28/2024 12:33:37 AM.046] LSPD First Response: [Ransom Ambience] DEBUG: TrafficStopEventAvailable: True (Rolled: 90; Required: 88). [3/28/2024 12:33:37 AM.046] LSPD First Response: [Plain Sight]: Invoking pullover events [3/28/2024 12:33:37 AM.046] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [3/28/2024 12:33:37 AM.383] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:40 AM.131] Seatbelt: User unfastened the seatbelt [3/28/2024 12:33:40 AM.338] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:33:41 AM.107] LSPD First Response: Immersive Ambient Events: Ended street racing event [3/28/2024 12:33:41 AM.779] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:33:41 AM.779] Better Hit Reactions: Making ped drop weapon... [3/28/2024 12:33:41 AM.783] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:33:42 AM.187] LSPD First Response: [TRACE] Hayran Tavares (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:42 AM.611] LSPD First Response: [TRACE] Hannah Green (S_F_Y_SHERIFF_01) entered combat with target: Hayran Tavares (A_M_M_HILLBILLY_02) [3/28/2024 12:33:42 AM.611] LSPD First Response: [TRACE] Laura Smith (S_F_Y_SHERIFF_01) entered combat with target: Hayran Tavares (A_M_M_HILLBILLY_02) [3/28/2024 12:33:42 AM.994] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:43 AM.193] LSPD First Response: [TRACE] Hayran Tavares (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:44 AM.797] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:44 AM.797] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 12:33:44 AM.797] LSPD First Response: [TRACE] Ped Katie Chieff has become idle again [3/28/2024 12:33:47 AM.515] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:47 AM.516] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 12:33:47 AM.516] LSPD First Response: [TRACE] Ped Alex Goldwin has become idle again [3/28/2024 12:33:49 AM.290] LSPD First Response: [TRACE] Laura Smith (S_F_Y_SHERIFF_01) left combat. [3/28/2024 12:33:49 AM.310] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:33:49 AM.310] Better Hit Reactions: Making ped drop weapon... [3/28/2024 12:33:49 AM.311] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:33:49 AM.356] LSPD First Response: [TRACE] Hayran Tavares (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:49 AM.614] LSPD First Response: [Ransom Ambience] DEBUG: LeftoverMillis has been triggered. LeftoverEntities should be cleared. [3/28/2024 12:33:49 AM.614] LSPD First Response: [Ransom Ambience] DEBUG: LeftoverEntities: Dismissed 1 entities. [3/28/2024 12:33:49 AM.792] LSPD First Response: [TRACE] Hannah Green (S_F_Y_SHERIFF_01) left combat. [3/28/2024 12:33:49 AM.995] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: No valid suspects [3/28/2024 12:33:49 AM.996] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [3/28/2024 12:33:49 AM.996] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [3/28/2024 12:33:49 AM.996] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [3/28/2024 12:33:49 AM.997] LSPD First Response: [Plain Sight]: Observation ready to be shown again [3/28/2024 12:33:50 AM.011] LSPD First Response: [TRACE] Ped Hayran Tavares has become idle again [3/28/2024 12:33:50 AM.016] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [3/28/2024 12:33:50 AM.373] LSPD First Response: [TRACE] Hayran Tavares killed by Charlie Harper [3/28/2024 12:33:50 AM.374] LSPD First Response: [TRACE] Hayran Tavares (A_M_M_HILLBILLY_02) was damaged. [3/28/2024 12:33:50 AM.375] LSPD First Response: [TRACE] Damage killed ped [3/28/2024 12:33:55 AM.679] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:33:55 AM.679] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 12:33:55 AM.679] LSPD First Response: [TRACE] Ped Pete Malloy has become idle again [3/28/2024 12:34:00 AM.279] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/28/2024 12:34:00 AM.297] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 12:34:01 AM.013] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 12:34:01 AM.013] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 12:34:01 AM.013] LSPD First Response: [TRACE] Ped Ian Grove has become idle again [3/28/2024 12:34:01 AM.829] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 12:34:01 AM.829] LSPD First Response: GrammarPolice: [TargetHandler] new target: 84NVB325 [3/28/2024 12:34:01 AM.829] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 12:34:01 AM.848] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 12:34:02 AM.461] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 12:34:02 AM.950] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [3/28/2024 12:34:02 AM.950] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [3/28/2024 12:34:02 AM.951] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 12:34:02 AM.967] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [3/28/2024 12:34:02 AM.986] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [3/28/2024 12:34:02 AM.987] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [3/28/2024 12:34:03 AM.024] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 12:34:03 AM.068] LSPD First Response: UB: REQUESTED TYPE: Coroner [3/28/2024 12:34:03 AM.069] LSPD First Response: UB: DETECTED ZONE: GRAPES [3/28/2024 12:34:03 AM.069] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [3/28/2024 12:34:03 AM.693] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [3/28/2024 12:34:10 AM.965] LSPD First Response: Holster Sounds: CombatPistol Holster Sound Should Have Played [3/28/2024 12:34:11 AM.409] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 12:34:31 AM.608] Axon Signal: Game paused, pausing Sound Event interval timer. [3/28/2024 12:34:59 AM.097] Axon Signal: Game unpaused, resuming Sound Event interval timer. [3/28/2024 12:34:59 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [3/28/2024 12:34:59 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [3/28/2024 12:34:59 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [3/28/2024 12:34:59 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [3/28/2024 12:34:59 AM.104] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [3/28/2024 12:34:59 AM.104] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [3/28/2024 12:34:59 AM.104] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [3/28/2024 12:34:59 AM.125] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [3/28/2024 12:34:59 AM.125] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [3/28/2024 12:34:59 AM.125] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [3/28/2024 12:34:59 AM.125] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [3/28/2024 12:35:01 AM.074] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [3/28/2024 12:35:34 AM.861] LSPD First Response: [TRACE] It has been 114 seconds since the last callout [3/28/2024 12:35:34 AM.862] LSPD First Response: Creating MilitaryBaseAttack from FortZancudoCallouts.Callouts.MilitaryBaseAttack, FortZancudoCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 12:35:34 AM.862] LSPD First Response: [TRACE] Callout created: #2 [3/28/2024 12:35:34 AM.862] LSPD First Response: ==========FORTZANCUDOCALLOUTS: Military Base Attack Callout Start========== [3/28/2024 12:35:34 AM.863] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 12:35:34 AM.864] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Military Base Attack Status = New [3/28/2024 12:35:34 AM.864] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Military Base Attack [3/28/2024 12:35:34 AM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 12:35:34 AM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 12:35:34 AM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:34 AM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:34 AM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:34 AM.867] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 12:35:34 AM.924] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 12:01:18 PM for Military Base Attack [3/28/2024 12:35:34 AM.924] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for Military Base Attack [3/28/2024 12:35:39 AM.222] LSPD First Response: FORTZANCUDOCALLOUTS: Military Base Attack Callout Accepted by User [3/28/2024 12:35:39 AM.885] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 12:35:39 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Military Base Attack [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Military Base Attack [3/28/2024 12:35:39 AM.889] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 12:35:39 AM.890] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 12:35:39 AM.890] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 12:35:39 AM.890] LSPD First Response: [TRACE] User accepted callout [3/28/2024 12:35:39 AM.916] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 25 minutes [3/28/2024 12:35:39 AM.979] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Military Base Attack [3/28/2024 12:35:39 AM.979] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Military Base Attack [3/28/2024 12:35:40 AM.040] LSPD First Response: Immersive Ambient Events: Event timer instance ended [3/28/2024 12:35:40 AM.058] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/28/2024 12:35:40 AM.455] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 12:35:46 AM.223] Seatbelt: User fastened the seatbelt [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] Failed to set up RunLights #2 [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [3/28/2024 12:35:47 AM.522] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [3/28/2024 12:36:00 AM.558] LSPD First Response: [TRACE] Deshawn McKate (S_M_M_AUTOSHOP_01) was damaged. [3/28/2024 12:36:02 AM.683] Axon Signal: Game paused, pausing Sound Event interval timer. [3/28/2024 12:36:08 AM.128] Axon Signal: Game unpaused, resuming Sound Event interval timer. [3/28/2024 12:36:09 AM.763] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:36:09 AM.763] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 12:36:09 AM.909] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 12:36:09 AM.909] LSPD First Response: [TRACE] Created polgauntlet at X:2039.292 Y:4656.78 Z:42.21242 [3/28/2024 12:36:09 AM.909] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/28/2024 12:36:09 AM.910] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 12:36:10 AM.516] LSPD First Response: STP Coroner unit is removed [3/28/2024 12:36:14 AM.808] LSPD First Response: [TRACE] Preloading CRUSADER [3/28/2024 12:36:14 AM.808] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:36:14 AM.826] LSPD First Response: [TRACE] Preloading CRUSADER [3/28/2024 12:36:14 AM.827] LSPD First Response: [TRACE] Created crusader at X:-533.7145 Y:2844.094 Z:35.16706 [3/28/2024 12:36:14 AM.846] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 12:36:14 AM.847] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:36:14 AM.847] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_officer [3/28/2024 12:36:14 AM.847] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_officer [3/28/2024 12:36:14 AM.849] LSPD First Response: [TRACE] Evan Misso (MP_M_FREEMODE_01) was set as a cop [3/28/2024 12:36:14 AM.870] LSPD First Response: [TRACE] AmbientSpawn - spawned: crusader [3/28/2024 12:36:24 AM.824] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:36:24 AM.824] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:24 AM.844] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:36:24 AM.845] LSPD First Response: [TRACE] Created sheriff at X:-763.9734 Y:2777.682 Z:25.7226 [3/28/2024 12:36:24 AM.867] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:24 AM.867] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:36:24 AM.868] LSPD First Response: [TRACE] Cory Walker (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:36:24 AM.889] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:24 AM.890] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:36:24 AM.890] LSPD First Response: [TRACE] Enzo Severiano (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:36:24 AM.916] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:36:34 AM.844] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:36:34 AM.844] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:34 AM.946] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 12:36:34 AM.946] LSPD First Response: [TRACE] Created police5 at X:-1155.063 Y:2633.545 Z:16.94065 [3/28/2024 12:36:34 AM.946] LSPD First Response: [TRACE] Forced DLC Livery: 8 [3/28/2024 12:36:34 AM.967] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:34 AM.968] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:36:34 AM.969] LSPD First Response: [TRACE] Carlos Jackson (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:36:34 AM.992] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:36:34 AM.993] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:36:34 AM.993] LSPD First Response: [TRACE] Garry Vogerton (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:36:35 AM.015] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 12:36:49 AM.445] Seatbelt: Player using Basic Vehicle Actions, AutoUnFastenSeatbeltOnExit is automatically set to true [3/28/2024 12:36:51 AM.749] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:51 AM.767] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:51 AM.910] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:51 AM.933] Seatbelt: User unfastened the seatbelt [3/28/2024 12:36:51 AM.933] Seatbelt: The user has exited with a fastened seatbelt due to forced setting [3/28/2024 12:36:51 AM.945] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:51 AM.945] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:52 AM.013] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:53 AM.149] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:53 AM.270] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:36:53 AM.270] Better Hit Reactions: Making ped drop weapon... [3/28/2024 12:36:53 AM.272] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:36:53 AM.530] LSPD First Response: [TRACE] Jamie Obey (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:36:53 AM.699] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 12:36:54 AM.045] LSPD First Response: [TRACE] Jamie Obey (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:36:54 AM.494] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:54 AM.532] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:54 AM.532] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 12:36:54 AM.552] LSPD First Response: [TRACE] Jamie Obey killed by Charlie Harper [3/28/2024 12:36:54 AM.552] LSPD First Response: [TRACE] Jamie Obey (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:36:54 AM.552] LSPD First Response: [TRACE] Damage killed ped [3/28/2024 12:36:54 AM.876] Better Hit Reactions: Ped was shot in: Arms [3/28/2024 12:36:54 AM.876] Better Hit Reactions: Making ped drop weapon... [3/28/2024 12:36:54 AM.878] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:36:55 AM.051] LSPD First Response: [TRACE] Dwayne Brown (G_M_Y_MEXGOON_02) was damaged. [3/28/2024 12:36:55 AM.522] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:36:55 AM.524] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:36:55 AM.565] LSPD First Response: [TRACE] Dwayne Brown (G_M_Y_MEXGOON_02) was damaged. [3/28/2024 12:36:55 AM.702] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 12:36:56 AM.067] LSPD First Response: [TRACE] Andre DeCloso (G_M_Y_MEXGOON_03) was damaged. [3/28/2024 12:36:56 AM.068] LSPD First Response: [TRACE] Dwayne Brown killed by Charlie Harper [3/28/2024 12:36:56 AM.068] LSPD First Response: [TRACE] Dwayne Brown (G_M_Y_MEXGOON_02) was damaged. [3/28/2024 12:36:56 AM.069] LSPD First Response: [TRACE] Damage killed ped [3/28/2024 12:36:56 AM.470] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 12:36:56 AM.582] LSPD First Response: [TRACE] Andre DeCloso killed by Charlie Harper [3/28/2024 12:36:56 AM.582] LSPD First Response: [TRACE] Andre DeCloso (G_M_Y_MEXGOON_03) was damaged. [3/28/2024 12:36:56 AM.583] LSPD First Response: [TRACE] Damage killed ped [3/28/2024 12:36:57 AM.478] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 12:36:58 AM.123] LSPD First Response: [TRACE] Austin Rapter (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:36:58 AM.200] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 12:36:58 AM.200] Better Hit Reactions: Making ped drop weapon... [3/28/2024 12:36:58 AM.201] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 12:36:58 AM.619] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 12:36:58 AM.643] LSPD First Response: [TRACE] Austin Rapter (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:36:59 AM.161] LSPD First Response: [TRACE] Austin Rapter killed by Bryan Garcia [3/28/2024 12:36:59 AM.162] LSPD First Response: [TRACE] Austin Rapter (G_M_Y_MEXGOON_01) was damaged. [3/28/2024 12:37:22 AM.606] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/28/2024 12:37:22 AM.627] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 12:37:24 AM.308] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 12:37:24 AM.308] LSPD First Response: GrammarPolice: [TargetHandler] new target: 41NZQ618 [3/28/2024 12:37:24 AM.308] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 12:37:24 AM.327] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 12:37:25 AM.424] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [3/28/2024 12:37:25 AM.424] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [3/28/2024 12:37:25 AM.425] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 12:37:25 AM.445] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [3/28/2024 12:37:25 AM.463] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [3/28/2024 12:37:25 AM.463] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [3/28/2024 12:37:25 AM.495] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 12:37:25 AM.516] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [3/28/2024 12:37:25 AM.541] LSPD First Response: UB: REQUESTED TYPE: Coroner [3/28/2024 12:37:25 AM.541] LSPD First Response: UB: DETECTED ZONE: ARMYB [3/28/2024 12:37:25 AM.541] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [3/28/2024 12:37:32 AM.444] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 12:37:32 AM.444] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 12:37:32 AM.444] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/28/2024 12:37:32 AM.563] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/28/2024 12:37:51 AM.931] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:37:51 AM.931] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:37:51 AM.933] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead [3/28/2024 12:37:51 AM.933] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/28/2024 12:37:51 AM.933] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/28/2024 12:37:51 AM.933] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/28/2024 12:37:51 AM.933] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/28/2024 12:37:51 AM.949] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 12:37:51 AM.950] LSPD First Response: [TRACE] Created sheriff at X:-1756.584 Y:2844.389 Z:33.54171 [3/28/2024 12:37:51 AM.950] LSPD First Response: [TRACE] Ped Micky Kray has become idle again [3/28/2024 12:37:51 AM.967] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 12:37:51 AM.968] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 12:37:51 AM.969] LSPD First Response: [TRACE] Camilo Lomazzo (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 12:37:51 AM.990] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 12:38:08 AM.133] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 12:38:43 AM.887] Axon Signal: Game paused, pausing Sound Event interval timer. [3/28/2024 12:38:47 AM.100] Axon Signal: Game unpaused, resuming Sound Event interval timer. [3/28/2024 12:38:47 AM.223] Axon Signal: Game paused, pausing Sound Event interval timer. [3/28/2024 12:38:47 AM.817] Axon Signal: Game unpaused, resuming Sound Event interval timer. [3/28/2024 12:38:52 AM.547] LSPD First Response: [3/28/2024 12:38:52 AM.547] LSPD First Response: ============================== [3/28/2024 12:38:52 AM.547] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/28/2024 12:38:52 AM.547] LSPD First Response: ------------------------------ [3/28/2024 12:38:52 AM.547] LSPD First Response: Origin: Game fiber "". [3/28/2024 12:38:52 AM.547] LSPD First Response: ------------------------------ [3/28/2024 12:38:52 AM.547] LSPD First Response: Exception type: System.Exception [3/28/2024 12:38:52 AM.547] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [3/28/2024 12:38:52 AM.547] LSPD First Response: ------------------------------ [3/28/2024 12:38:52 AM.547] LSPD First Response: Inner exceptions: [3/28/2024 12:38:52 AM.547] LSPD First Response: ------------------------------ [3/28/2024 12:38:52 AM.547] LSPD First Response: Stack trace: [3/28/2024 12:38:52 AM.547] LSPD First Response: at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [3/28/2024 12:38:52 AM.547] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [3/28/2024 12:38:52 AM.547] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [3/28/2024 12:38:52 AM.547] at Rage.GameFiber.Main() [3/28/2024 12:38:52 AM.547] LSPD First Response: ============================== [3/28/2024 12:38:52 AM.547] LSPD First Response: [3/28/2024 12:38:52 AM.555] LSPD First Response: [FATAL] Forced termination [3/28/2024 12:38:52 AM.555] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/28/2024 12:38:54 AM.258] LSPD First Response: [INFO] LSPDFR has shut down [3/28/2024 12:38:55 AM.951] LSPD First Response: UB All Police Partners are removed [3/28/2024 12:38:56 AM.343] LSPD First Response: STP Coroner unit is removed [3/28/2024 12:38:56 AM.363] LSPD First Response: Immersive Ambient Events: Performing cleanup... [3/28/2024 12:38:56 AM.363] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips... [3/28/2024 12:38:56 AM.363] LSPD First Response: Immersive Ambient Events: Finished cleanup [3/28/2024 12:39:07 AM.208] Axon Signal: Game paused, pausing Sound Event interval timer.