[3/30/2024 6:47:59 PM.878] Started new log on 3/30/2024 6:47:59 PM.878 [3/30/2024 6:47:59 PM.880] ==================================================================================================== [3/30/2024 6:47:59 PM.868] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/30/2024 6:47:59 PM.880] Log verbosity: Trivial [3/30/2024 6:47:59 PM.883] Initializing input system [3/30/2024 6:47:59 PM.885] Initializing game console [3/30/2024 6:47:59 PM.893] Console key has been set to F4 (key code: 115) [3/30/2024 6:47:59 PM.966] Initializing console variable "ConsoleScrollAmount". [3/30/2024 6:47:59 PM.966] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/30/2024 6:47:59 PM.970] Read value: [3/30/2024 6:47:59 PM.970] Initializing console variable "ConsoleKey". [3/30/2024 6:47:59 PM.970] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/30/2024 6:47:59 PM.971] Read value: [3/30/2024 6:47:59 PM.971] Initializing console variable "PluginTimeoutThreshold". [3/30/2024 6:47:59 PM.971] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/30/2024 6:47:59 PM.975] Read value: 60000 [3/30/2024 6:47:59 PM.975] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/30/2024 6:47:59 PM.975] Initializing console variable "AlwaysShowConsoleOutput". [3/30/2024 6:47:59 PM.975] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/30/2024 6:47:59 PM.976] Read value: [3/30/2024 6:47:59 PM.976] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/30/2024 6:47:59 PM.976] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/30/2024 6:47:59 PM.977] Read value: [3/30/2024 6:47:59 PM.977] Initializing console variable "ShowOnScreenWarnings". [3/30/2024 6:47:59 PM.977] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/30/2024 6:47:59 PM.977] Read value: [3/30/2024 6:47:59 PM.977] Console initialized [3/30/2024 6:47:59 PM.977] Initializing forms manager [3/30/2024 6:47:59 PM.978] Cleaning temp folder [3/30/2024 6:47:59 PM.982] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/30/2024 6:47:59 PM.990] ================ RAGE Plugin Hook ================ [3/30/2024 6:48:00 PM.001] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/30/2024 6:48:00 PM.002] Checking game support [3/30/2024 6:48:00 PM.207] Product name: Grand Theft Auto V [3/30/2024 6:48:00 PM.207] Product version: 1.0.3095.0 [3/30/2024 6:48:00 PM.207] Is steam version: True [3/30/2024 6:48:00 PM.210] Initializing DirectX [3/30/2024 6:48:00 PM.211] Initializing Direct3D [3/30/2024 6:48:00 PM.211] Getting game swap chain [3/30/2024 6:48:00 PM.236] Swap Chain created: 0x7FF7C83504F0 [3/30/2024 6:48:00 PM.236] Swap Chain VTable: 0x2A77CD65250 [3/30/2024 6:48:00 PM.236] 0x575655FFF5B9A5E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/30/2024 6:48:00 PM.236] D3D11Present: 0x7FFE7E9F4820 [3/30/2024 6:48:00 PM.236] D3D11ResizeBuffers: 0x7FFE7E9E3820 [3/30/2024 6:48:00 PM.236] D3D11ResizeTarget: 0x7FFE7EA356A0 [3/30/2024 6:48:00 PM.236] D3D11SetFullscreenState: 0x7FFE7E9E3E80 [3/30/2024 6:48:00 PM.236] Direct3D initialized [3/30/2024 6:48:00 PM.237] Initialized DirectX [3/30/2024 6:48:00 PM.237] Direct3D watcher thread spawned [3/30/2024 6:48:00 PM.440] Getting device [3/30/2024 6:48:00 PM.440] Retrieved device [3/30/2024 6:48:00 PM.440] Creating wrapper [3/30/2024 6:48:00 PM.500] Wrapper created [3/30/2024 6:48:00 PM.505] Effect created [3/30/2024 6:48:00 PM.505] Creating buffer [3/30/2024 6:48:00 PM.505] Created buffer [3/30/2024 6:48:00 PM.505] Creating blend state [3/30/2024 6:48:00 PM.505] Created blend state [3/30/2024 6:48:00 PM.505] Done with creation [3/30/2024 6:48:00 PM.561] Initializing texture system. [3/30/2024 6:48:00 PM.561] Initializing texture system; phase 1 [3/30/2024 6:48:00 PM.561] Initializing texture system; phase 2 [3/30/2024 6:48:00 PM.570] Initializing texture system; phase 3 [3/30/2024 6:48:00 PM.570] Initializing texture system; phase 4 [3/30/2024 6:48:00 PM.578] Initializing texture system; phase 5 [3/30/2024 6:48:00 PM.580] Initializing texture system; phase 6 [3/30/2024 6:48:00 PM.582] Initializing texture system; phase 7 [3/30/2024 6:48:00 PM.584] Initializing texture system; phase 8 [3/30/2024 6:48:00 PM.585] Initializing texture system; phase 9 [3/30/2024 6:48:00 PM.585] Initializing texture system; phase 10 [3/30/2024 6:48:00 PM.588] Initializing texture system; phase 11 [3/30/2024 6:48:00 PM.588] Initializing texture system; phase 12 [3/30/2024 6:48:00 PM.589] Initializing texture system; phase 13 [3/30/2024 6:48:00 PM.589] Initializing texture system; phase 14 [3/30/2024 6:48:05 PM.238] Direct3D watcher thread ended [3/30/2024 6:48:38 PM.966] LoadingScreenMsg: Initializing game support [3/30/2024 6:48:39 PM.219] Initializing game support [3/30/2024 6:48:44 PM.734] LoadingScreenMsg: Velocity limit removed [3/30/2024 6:48:45 PM.033] Compatibility level: 0 [3/30/2024 6:48:45 PM.033] Supported version detected [3/30/2024 6:48:45 PM.033] ================================================== [3/30/2024 6:48:45 PM.033] LoadingScreenMsg: Patching code [3/30/2024 6:48:45 PM.285] LoadingScreenMsg: Waiting for game initialization [3/30/2024 6:48:45 PM.536] Waiting for game initialization [3/30/2024 6:48:45 PM.638] LoadingScreenMsg: Initializing core [3/30/2024 6:48:45 PM.888] Initializing hook [3/30/2024 6:48:50 PM.912] LoadingScreenMsg: Completing interoperability [3/30/2024 6:48:51 PM.163] Completing interoperability [3/30/2024 6:48:51 PM.163] Initialization code 1. [3/30/2024 6:48:51 PM.164] Initialization code 2. [3/30/2024 6:48:51 PM.164] Initialization code 3. [3/30/2024 6:48:51 PM.169] 1 Address: 0x00007FF7C609DE18 [3/30/2024 6:48:51 PM.169] Calling func 1 [3/30/2024 6:48:51 PM.182] 2 Address: 0x00007FF7C6C7CC52 [3/30/2024 6:48:51 PM.182] 3 Address: 0x00007FF7C56561D2 [3/30/2024 6:48:51 PM.203] Address: 0x00007FF7C6C7CBFC [3/30/2024 6:48:51 PM.203] Unknown var: 0x00007FF7C7CD7510 [3/30/2024 6:48:51 PM.203] Initialization code 4. [3/30/2024 6:48:51 PM.203] Initialization code 5. [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 1 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 2 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 3 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 4 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 5 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 6 [3/30/2024 6:48:51 PM.203] Completing interoperability, phase 7 [3/30/2024 6:48:51 PM.203] LoadingScreenMsg: [3/30/2024 6:48:51 PM.454] LoadingScreenMsg: Loading Story Mode [3/30/2024 6:48:51 PM.705] LoadingScreenMsg: Loading and Populating Game World [3/30/2024 6:48:51 PM.963] LoadingScreenMsg: [3/30/2024 6:48:59 PM.028] Initializing console variable "IsDeveloperModeEnabled". [3/30/2024 6:48:59 PM.028] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/30/2024 6:48:59 PM.030] Read value: [3/30/2024 6:48:59 PM.030] Initializing console variable "TimeScale". [3/30/2024 6:48:59 PM.030] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/30/2024 6:48:59 PM.031] Read value: [3/30/2024 6:48:59 PM.044] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/30/2024 6:48:59 PM.051] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/30/2024 6:49:00 PM.889] : Initializing input system [3/30/2024 6:49:00 PM.890] : Initializing game console [3/30/2024 6:49:00 PM.891] : Initializing forms manager [3/30/2024 6:49:00 PM.968] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/30/2024 6:49:00 PM.970] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/30/2024 6:49:00 PM.970] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/30/2024 6:49:02 PM.736] : Initializing input system [3/30/2024 6:49:02 PM.737] : Initializing game console [3/30/2024 6:49:02 PM.738] : Initializing forms manager [3/30/2024 6:49:02 PM.849] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/30/2024 6:49:03 PM.036] LSPD First Response: [TRACE] Started loading LSPDFR [3/30/2024 6:49:03 PM.036] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/30/2024 6:49:03 PM.036] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/30/2024 6:49:03 PM.036] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/30/2024 6:49:06 PM.435] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/30/2024 6:49:18 PM.306] LSPD First Response: [TRACE] Game has stopped loading [3/30/2024 6:49:20 PM.952] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:20 PM.952] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/30/2024 6:49:21 PM.035] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/30/2024 6:49:21 PM.042] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/30/2024 6:49:21 PM.043] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/30/2024 6:49:21 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:21 PM.045] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/30/2024 6:49:21 PM.046] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/30/2024 6:49:21 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/30/2024 6:49:21 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/30/2024 6:49:21 PM.048] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/30/2024 6:49:21 PM.482] LSPD First Response: [TRACE] Adding Ben J. as character [3/30/2024 6:49:21 PM.559] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/30/2024 6:49:21 PM.559] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 6:49:21 PM.562] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 6:49:21 PM.740] LSPD First Response: [TRACE] Adding Dylan Bright as character [3/30/2024 6:49:21 PM.771] LSPD First Response: [TRACE] Adding Misty Sparks as character [3/30/2024 6:49:21 PM.782] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:21 PM.782] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/30/2024 6:49:21 PM.786] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:21 PM.786] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/30/2024 6:49:21 PM.789] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:21 PM.789] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/30/2024 6:49:21 PM.825] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:21 PM.825] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/30/2024 6:49:21 PM.834] LSPD First Response: [TRACE] Failed to parse as chance [3/30/2024 6:49:21 PM.838] LSPD First Response: [TRACE] Player was in vehicle: False [3/30/2024 6:49:21 PM.838] LSPD First Response: [TRACE] Last selected character was Dylan Bright, should spawn as last character True [3/30/2024 6:49:21 PM.838] LSPD First Response: [TRACE] Loading last selected character Dylan Bright [3/30/2024 6:49:21 PM.841] LSPD First Response: [INFO] Changing current player character to Dylan Bright [3/30/2024 6:49:21 PM.867] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/30/2024 6:49:21 PM.867] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/30/2024 6:49:21 PM.868] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/30/2024 6:49:22 PM.217] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/30/2024 6:49:22 PM.227] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 6:49:22 PM.230] LSPD First Response: [TRACE] CharacterSelected: 16 [3/30/2024 6:49:22 PM.230] LSPD First Response: [TRACE] Character changed, creating new stats object [3/30/2024 6:49:22 PM.456] LSPD First Response: [TRACE] Initialized telemtry service [3/30/2024 6:49:22 PM.512] LSPD First Response: We have 4 appartments registered [3/30/2024 6:49:22 PM.517] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/30/2024 6:49:22 PM.522] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/30/2024 6:49:22 PM.522] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/30/2024 6:49:22 PM.523] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/30/2024 6:49:22 PM.524] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/30/2024 6:49:22 PM.524] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/30/2024 6:49:22 PM.525] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/30/2024 6:49:22 PM.527] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/30/2024 6:49:22 PM.527] LSPD First Response: ApartmentManager initialized [3/30/2024 6:49:22 PM.531] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/30/2024 6:49:22 PM.532] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/30/2024 6:49:22 PM.534] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/30/2024 6:49:22 PM.581] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/30/2024 6:49:22 PM.702] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/30/2024 6:49:22 PM.702] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/30/2024 6:49:22 PM.703] LSPD First Response: [TRACE] Saved apt: [3/30/2024 6:49:22 PM.710] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/30/2024 6:49:22 PM.716] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/30/2024 6:49:22 PM.755] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/30/2024 6:49:22 PM.850] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/30/2024 6:49:22 PM.937] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/30/2024 6:49:22 PM.949] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/30/2024 6:49:22 PM.955] LSPD First Response: [TRACE] Set title to Dylan Bright for Interaction Menu [3/30/2024 6:49:22 PM.957] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/30/2024 6:49:22 PM.960] LSPD First Response: [TRACE] Set title to Dylan Bright for Police Radio [3/30/2024 6:49:22 PM.968] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/30/2024 6:49:22 PM.970] LSPD First Response: [TRACE] Set title to Dylan Bright for Vehicle Options [3/30/2024 6:49:22 PM.973] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/30/2024 6:49:22 PM.975] LSPD First Response: [TRACE] Set title to Dylan Bright for Inventory [3/30/2024 6:49:22 PM.977] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/30/2024 6:49:22 PM.979] LSPD First Response: [TRACE] Set title to Dylan Bright for Settings [3/30/2024 6:49:22 PM.982] LSPD First Response: [TRACE] Saved apt: [3/30/2024 6:49:23 PM.054] LSPD First Response: [TRACE] Requested Audio [3/30/2024 6:49:23 PM.070] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/30/2024 6:49:23 PM.446] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/30/2024 6:49:23 PM.544] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:23 PM.544] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/30/2024 6:49:23 PM.558] LSPD First Response: [INFO] Vinewood Police Station [3/30/2024 6:49:23 PM.558] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] La Mesa Police Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Rockford Hills Police Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Vespucci Police Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Downtown Police Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Davis Sheriff Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/30/2024 6:49:23 PM.559] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/30/2024 6:49:23 PM.566] LSPD First Response: [TRACE] Auto started component Debug #1 [3/30/2024 6:49:23 PM.566] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/30/2024 6:49:23 PM.566] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/30/2024 6:49:23 PM.567] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/30/2024 6:49:23 PM.567] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/30/2024 6:49:23 PM.567] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/30/2024 6:49:23 PM.567] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/30/2024 6:49:23 PM.567] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/30/2024 6:49:23 PM.568] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/30/2024 6:49:23 PM.568] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/30/2024 6:49:23 PM.568] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/30/2024 6:49:23 PM.569] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/30/2024 6:49:23 PM.569] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/30/2024 6:49:23 PM.570] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/30/2024 6:49:23 PM.620] LSPD First Response: [TRACE] Preloading node data [3/30/2024 6:49:23 PM.800] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/30/2024 6:49:23 PM.800] LSPD First Response: [TRACE] Checking for updates... [3/30/2024 6:49:23 PM.803] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/30/2024 6:49:23 PM.803] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 150ac62f-3a07-4dc9-a977-f050308cd6eb. Enhanced features available. [3/30/2024 6:49:23 PM.822] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/30/2024 6:49:23 PM.823] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/30/2024 6:49:23 PM.823] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/30/2024 6:49:23 PM.941] LSPD First Response: [TRACE] This version seems up to date. [3/30/2024 6:49:23 PM.941] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/30/2024 6:49:25 PM.301] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/30/2024 6:49:28 PM.159] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 6:49:28 PM.159] LSPD First Response: [TRACE] Preloading node data [3/30/2024 6:49:28 PM.159] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 6:49:28 PM.160] LSPD First Response: [TRACE] SwitchToCharacter: Dylan Bright [3/30/2024 6:49:28 PM.160] LSPD First Response: [TRACE] Switch mode is random [3/30/2024 6:49:29 PM.724] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/30/2024 6:49:29 PM.732] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/30/2024 6:49:29 PM.733] LSPD First Response: [TRACE] Disabling ambient game police chases [3/30/2024 6:49:29 PM.742] LSPD First Response: [TRACE] Disabled ambient game police chases [3/30/2024 6:49:29 PM.742] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/30/2024 6:49:29 PM.746] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/30/2024 6:49:29 PM.748] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/30/2024 6:49:29 PM.748] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/30/2024 6:49:31 PM.405] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/30/2024 6:49:31 PM.405] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/30/2024 6:49:31 PM.729] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/30/2024 6:49:31 PM.730] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/30/2024 6:49:31 PM.730] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/30/2024 6:49:31 PM.731] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/30/2024 6:49:31 PM.732] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/30/2024 6:49:31 PM.732] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/30/2024 6:49:31 PM.738] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/30/2024 6:49:31 PM.744] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/30/2024 6:49:31 PM.745] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/30/2024 6:49:31 PM.745] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/30/2024 6:49:31 PM.747] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/30/2024 6:49:31 PM.773] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/30/2024 6:49:31 PM.776] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/30/2024 6:49:31 PM.778] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/30/2024 6:49:31 PM.781] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/30/2024 6:49:31 PM.782] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/30/2024 6:49:31 PM.797] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/30/2024 6:49:31 PM.802] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/30/2024 6:49:31 PM.808] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/30/2024 6:49:32 PM.706] LSPD First Response: [TRACE] Preloading polgauntlet [3/30/2024 6:49:32 PM.711] LSPD First Response: [TRACE] Created polgauntlet at X:-555.6528 Y:-145.4567 Z:38.72502 [3/30/2024 6:49:32 PM.711] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/30/2024 6:49:32 PM.713] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [3/30/2024 6:49:32 PM.788] LSPD First Response: [TRACE] Preloading polgauntlet [3/30/2024 6:49:32 PM.789] LSPD First Response: [TRACE] Created polgauntlet at X:-584.9279 Y:-156.5866 Z:38.31198 [3/30/2024 6:49:32 PM.789] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/30/2024 6:49:32 PM.789] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [3/30/2024 6:49:41 PM.802] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 6:49:41 PM.803] LSPD First Response: [TRACE] Created police2 at X:-574.256 Y:-168.7862 Z:38.49216 [3/30/2024 6:49:41 PM.804] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [3/30/2024 6:49:41 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 6:49:41 PM.889] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 6:49:41 PM.945] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 6:49:41 PM.946] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 6:49:42 PM.503] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:42 PM.505] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:42 PM.539] LSPD First Response: [TRACE] Frank Liotta (MP_M_FREEMODE_01) was set as a cop [3/30/2024 6:49:42 PM.546] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 6:49:42 PM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 6:49:42 PM.551] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 6:49:42 PM.556] LSPD First Response: [TRACE] Chad Kerley (MP_M_FREEMODE_01) was set as a cop [3/30/2024 6:49:42 PM.556] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 6:49:42 PM.556] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 6:49:42 PM.558] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 6:49:42 PM.560] LSPD First Response: [TRACE] Jay Taylor (MP_M_FREEMODE_01) was set as a cop [3/30/2024 6:49:42 PM.561] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 6:49:42 PM.601] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/30/2024 6:49:42 PM.601] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/30/2024 6:49:42 PM.609] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 6:49:42 PM.609] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/30/2024 6:49:42 PM.631] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/30/2024 6:49:42 PM.703] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:42 PM.713] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 6:49:42 PM.715] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:42 PM.721] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/30/2024 6:49:42 PM.721] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:42 PM.748] LSPD First Response: [TRACE] Jay Russel (MP_M_FREEMODE_01) was set as a cop [3/30/2024 6:49:42 PM.748] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 6:49:42 PM.795] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/30/2024 6:49:43 PM.351] LSPD First Response: [TRACE] Preloading police5 [3/30/2024 6:49:43 PM.351] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/30/2024 6:49:43 PM.361] LSPD First Response: [TRACE] Preloading police5 [3/30/2024 6:49:43 PM.363] LSPD First Response: [TRACE] Created police5 at X:-843.7973 Y:-182.4302 Z:38.04372 [3/30/2024 6:49:43 PM.363] LSPD First Response: [TRACE] Forced DLC Livery: 2 [3/30/2024 6:49:43 PM.399] LSPD First Response: [TRACE] Preloading police5 [3/30/2024 6:49:43 PM.403] LSPD First Response: [TRACE] Created police5 at X:-843.7973 Y:-182.4302 Z:38.04372 [3/30/2024 6:49:43 PM.403] LSPD First Response: [TRACE] Forced DLC Livery: 4 [3/30/2024 6:49:43 PM.403] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/30/2024 6:49:43 PM.404] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/30/2024 6:49:43 PM.459] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 6:49:43 PM.490] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/30/2024 6:49:43 PM.491] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:43 PM.491] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 6:49:43 PM.493] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop [3/30/2024 6:49:43 PM.530] LSPD First Response: [TRACE] Player went on duty. [3/30/2024 6:49:43 PM.544] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/30/2024 6:49:43 PM.583] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/30/2024 6:49:43 PM.618] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/30/2024 6:49:43 PM.624] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/30/2024 6:49:43 PM.631] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/30/2024 6:49:43 PM.635] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/30/2024 6:49:43 PM.742] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/30/2024 6:49:43 PM.799] LSPD First Response: Creating plugin: SuperCallouts.Main [3/30/2024 6:49:43 PM.799] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/30/2024 6:49:44 PM.161] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/30/2024 6:49:44 PM.161] LSPD First Response: Go on duty to fully load CompuLite [3/30/2024 6:49:44 PM.163] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/30/2024 6:49:44 PM.163] LSPD First Response: Go on duty to fully load StopThePed [3/30/2024 6:49:44 PM.180] SuperCallouts: Loading config. [3/30/2024 6:49:44 PM.190] SuperCallouts: Config loaded. [3/30/2024 6:49:44 PM.190] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [3/30/2024 6:49:44 PM.190] SuperCallouts: ====================================================== [3/30/2024 6:49:44 PM.190] SuperCallouts: Dependencies Found: [3/30/2024 6:49:44 PM.192] SuperCallouts: PyroCommon, Version: 1.3.0.0 [3/30/2024 6:49:44 PM.192] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [3/30/2024 6:49:44 PM.192] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [3/30/2024 6:49:44 PM.192] SuperCallouts: ====================================================== [3/30/2024 6:49:44 PM.197] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/30/2024 6:49:44 PM.197] LSPD First Response: Go on duty to fully load UltimateBackup [3/30/2024 6:49:44 PM.197] LSPD First Response: We have 3 callouts registered [3/30/2024 6:49:44 PM.199] LSPD First Response: CalloutManager initialized [3/30/2024 6:49:44 PM.204] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/30/2024 6:49:44 PM.216] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 6:49:44 PM.217] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 6:49:44 PM.227] LSPD First Response: [INFO] Model preloading enabled [3/30/2024 6:49:44 PM.227] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 6:49:44 PM.229] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 6:49:44 PM.229] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 6:49:44 PM.229] LSPD First Response: [TRACE] Preloading POLICET [3/30/2024 6:49:44 PM.229] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/30/2024 6:49:44 PM.230] LSPD First Response: [TRACE] Preloading SHERIFF [3/30/2024 6:49:44 PM.230] LSPD First Response: [TRACE] Preloading POLICE4 [3/30/2024 6:49:44 PM.230] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 6:49:44 PM.231] LSPD First Response: [TRACE] Preloading FBI2 [3/30/2024 6:49:44 PM.232] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/30/2024 6:49:44 PM.233] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/30/2024 6:49:44 PM.233] LSPD First Response: [TRACE] Preloading BUZZARD [3/30/2024 6:49:44 PM.233] LSPD First Response: [TRACE] Preloading POLMAV [3/30/2024 6:49:44 PM.234] LSPD First Response: [TRACE] Preloading FROGGER2 [3/30/2024 6:49:44 PM.234] LSPD First Response: [TRACE] Preloading AMBULANCE [3/30/2024 6:49:44 PM.235] LSPD First Response: [TRACE] Preloading FIRETRUK [3/30/2024 6:49:44 PM.236] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/30/2024 6:49:44 PM.236] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/30/2024 6:49:44 PM.236] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/30/2024 6:49:44 PM.237] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/30/2024 6:49:44 PM.237] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/30/2024 6:49:44 PM.237] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/30/2024 6:49:44 PM.252] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/30/2024 6:49:44 PM.256] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/30/2024 6:49:44 PM.259] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/30/2024 6:49:44 PM.260] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/30/2024 6:49:44 PM.280] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/30/2024 6:49:44 PM.280] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/30/2024 6:49:44 PM.280] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/30/2024 6:49:44 PM.280] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/30/2024 6:49:44 PM.288] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/30/2024 6:49:44 PM.289] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/30/2024 6:49:44 PM.291] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/30/2024 6:49:44 PM.295] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/30/2024 6:49:44 PM.295] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/30/2024 6:49:44 PM.296] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/30/2024 6:49:44 PM.598] LSPD First Response: CompuLite Localization Code Page: 1252 [3/30/2024 6:49:44 PM.598] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/30/2024 6:49:44 PM.700] LSPD First Response: StopThePed Localization Code Page: 1252 [3/30/2024 6:49:44 PM.700] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/30/2024 6:49:44 PM.711] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/30/2024 6:49:44 PM.711] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/30/2024 6:49:44 PM.711] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/30/2024 6:49:44 PM.711] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/30/2024 6:49:44 PM.752] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/30/2024 6:49:44 PM.767] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/30/2024 6:49:44 PM.769] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/30/2024 6:49:44 PM.774] LSPD First Response: [TRACE] Has taken study survey: False [3/30/2024 6:49:44 PM.776] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/30/2024 6:49:44 PM.782] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/30/2024 6:49:44 PM.784] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/30/2024 6:49:44 PM.793] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/30/2024 6:49:44 PM.794] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/30/2024 6:49:44 PM.794] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/30/2024 6:49:44 PM.796] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/30/2024 6:49:44 PM.796] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/30/2024 6:49:44 PM.797] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/30/2024 6:49:44 PM.837] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/30/2024 6:49:44 PM.869] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 6:49:44 PM.902] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/30/2024 6:49:47 PM.283] SuperCallouts: Using UltimateBackup API. [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [3/30/2024 6:49:47 PM.285] SuperCallouts: HotPursuit Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [3/30/2024 6:49:47 PM.285] SuperCallouts: Robbery Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [3/30/2024 6:49:47 PM.285] SuperCallouts: CarAccidents Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [3/30/2024 6:49:47 PM.285] SuperCallouts: AngryAnimals Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [3/30/2024 6:49:47 PM.285] SuperCallouts: Kidnapping Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [3/30/2024 6:49:47 PM.285] SuperCallouts: TruckCrash Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [3/30/2024 6:49:47 PM.285] SuperCallouts: PrisonTransport Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [3/30/2024 6:49:47 PM.285] SuperCallouts: Hit and Run Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [3/30/2024 6:49:47 PM.285] SuperCallouts: Stolen police vehicle Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [3/30/2024 6:49:47 PM.285] SuperCallouts: Stolen dump truck Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [3/30/2024 6:49:47 PM.285] SuperCallouts: AmbulanceEscort Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [3/30/2024 6:49:47 PM.285] SuperCallouts: Aliens Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [3/30/2024 6:49:47 PM.285] SuperCallouts: Open Carry Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [3/30/2024 6:49:47 PM.285] SuperCallouts: Fire Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [3/30/2024 6:49:47 PM.285] SuperCallouts: OfficerShootout Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [3/30/2024 6:49:47 PM.285] SuperCallouts: Suspicious Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [3/30/2024 6:49:47 PM.285] SuperCallouts: Manhunt Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [3/30/2024 6:49:47 PM.285] SuperCallouts: Impersonator Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [3/30/2024 6:49:47 PM.285] SuperCallouts: ToiletPaperBandit Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [3/30/2024 6:49:47 PM.285] SuperCallouts: Blocking Traffic Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [3/30/2024 6:49:47 PM.285] SuperCallouts: Illegal Parking Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [3/30/2024 6:49:47 PM.285] SuperCallouts: Knife Attack Enabled [3/30/2024 6:49:47 PM.285] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [3/30/2024 6:49:47 PM.286] SuperCallouts: Dead Body Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [3/30/2024 6:49:47 PM.286] SuperCallouts: FakeCall Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [3/30/2024 6:49:47 PM.286] SuperCallouts: Trespassing Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [3/30/2024 6:49:47 PM.286] SuperCallouts: Vandalizing Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [3/30/2024 6:49:47 PM.286] SuperCallouts: InjuredCop Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [3/30/2024 6:49:47 PM.286] SuperCallouts: IndecentExposure Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [3/30/2024 6:49:47 PM.286] SuperCallouts: PrisonBreak Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [3/30/2024 6:49:47 PM.286] SuperCallouts: Mafia1 Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [3/30/2024 6:49:47 PM.286] SuperCallouts: Mafia2 Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [3/30/2024 6:49:47 PM.286] SuperCallouts: Mafia3 Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [3/30/2024 6:49:47 PM.286] SuperCallouts: Mafia4 Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [3/30/2024 6:49:47 PM.286] SuperCallouts: LostMC Enabled [3/30/2024 6:49:47 PM.286] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [3/30/2024 6:49:47 PM.286] SuperCallouts: LSGTF Enabled [3/30/2024 6:49:47 PM.393] LSPD First Response: [3/30/2024 6:49:47 PM.393] LSPD First Response: ============================== [3/30/2024 6:49:47 PM.393] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/30/2024 6:49:47 PM.393] LSPD First Response: ------------------------------ [3/30/2024 6:49:47 PM.393] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/30/2024 6:49:47 PM.393] LSPD First Response: ------------------------------ [3/30/2024 6:49:47 PM.393] LSPD First Response: Exception type: System.IO.DirectoryNotFoundException [3/30/2024 6:49:47 PM.393] LSPD First Response: Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\UltimateBackup\DefaultRegions.xml'. [3/30/2024 6:49:47 PM.393] LSPD First Response: ------------------------------ [3/30/2024 6:49:47 PM.393] LSPD First Response: Inner exceptions: [3/30/2024 6:49:47 PM.393] LSPD First Response: ------------------------------ [3/30/2024 6:49:47 PM.393] LSPD First Response: Stack trace: [3/30/2024 6:49:47 PM.393] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [3/30/2024 6:49:47 PM.393] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) [3/30/2024 6:49:47 PM.393] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver) [3/30/2024 6:49:47 PM.393] at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) [3/30/2024 6:49:47 PM.393] at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlTextReaderImpl.OpenUrl() [3/30/2024 6:49:47 PM.393] at System.Xml.XmlTextReaderImpl.Read() [3/30/2024 6:49:47 PM.393] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlDocument.Load(XmlReader reader) [3/30/2024 6:49:47 PM.393] at System.Xml.XmlDocument.Load(String filename) [3/30/2024 6:49:47 PM.393] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‌‫‫‏​‬‪‏‎‍​‫‌‎‌‎‏‫‮‪‌‎​‮(XmlDocument , String ) [3/30/2024 6:49:47 PM.393] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.​​‪‏‫‍‎‏‏‪‬‪‫‏‏‭‍‮‌‌‬‬‪‪‏​‌‮(String ) [3/30/2024 6:49:47 PM.393] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‏‌‌‪‍‭‬‍‍‬‏‪‌‍‬‫‎‎‮‬‍‌‎‮() [3/30/2024 6:49:47 PM.393] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‍‌‭‫‎‭‏‪‎‫‪‎‏‮‏‌‬‎​‬‎​‬‮‭‪‏‬‭‍‮() [3/30/2024 6:49:47 PM.393] at ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮.‭‫‍‍‏‌‭‬‪‌‭‮‬‮‮‏‮‫‍‮‪‪‏‮‬‬‬​‫‮(Boolean ) [3/30/2024 6:49:47 PM.393] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [3/30/2024 6:49:47 PM.393] at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [3/30/2024 6:49:47 PM.393] at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [3/30/2024 6:49:47 PM.393] at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [3/30/2024 6:49:47 PM.393] at yODhykXJUgrhIPTyoNfQGPAexwEJ.RJVGVwyFcIefiCtJUaoXVvwgupIrA(OjnKWsNbukaONOHNiceCvbZXMXRh , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 188 [3/30/2024 6:49:47 PM.393] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.RJVGVwyFcIefiCtJUaoXVvwgupIrA(OjnKWsNbukaONOHNiceCvbZXMXRh , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 456 [3/30/2024 6:49:47 PM.393] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.roflAUtrTwPVfBZhJIHQRSqyIscl(OjnKWsNbukaONOHNiceCvbZXMXRh , Vehicle , Boolean , Boolean , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 327 [3/30/2024 6:49:47 PM.393] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.vBHtltOkuawJvWIgxTCTrJsKqPaH(OjnKWsNbukaONOHNiceCvbZXMXRh , vIOsMHLvAOHShekxaNxTMkYPvgD , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 258 [3/30/2024 6:49:47 PM.394] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.adSHItOKqrtBRsYvULfJHikaCdsr(OjnKWsNbukaONOHNiceCvbZXMXRh , SpawnPoint , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 183 [3/30/2024 6:49:47 PM.394] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.eLIIxaVTDsJJFuYTuTElcGeidKikA(OjnKWsNbukaONOHNiceCvbZXMXRh , SwitchMode , SpawnPoint , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 135 [3/30/2024 6:49:47 PM.394] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.dntXRGgHgZvftVJcDaTAFyiUbDpYA(OjnKWsNbukaONOHNiceCvbZXMXRh , SwitchMode , SpawnPoint , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 60 [3/30/2024 6:49:47 PM.394] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.QSlyywejenOHCdyOsSBZCBtuYIZS() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 370 [3/30/2024 6:49:47 PM.394] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.qqrpYFlKgMSlmSJWvTDrfPrpFXUcA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 324 [3/30/2024 6:49:47 PM.394] at Rage.GameFiber.Main() [3/30/2024 6:49:47 PM.394] LSPD First Response: ============================== [3/30/2024 6:49:47 PM.394] LSPD First Response: [3/30/2024 6:49:47 PM.402] LSPD First Response: [FATAL] Forced termination [3/30/2024 6:49:47 PM.408] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/30/2024 6:49:49 PM.025] LSPD First Response: [INFO] LSPDFR has shut down