[3/30/2024 9:20:27 PM.966] Started new log on 3/30/2024 9:20:27 PM.966 [3/30/2024 9:20:27 PM.967] ==================================================================================================== [3/30/2024 9:20:27 PM.960] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/30/2024 9:20:27 PM.967] Log verbosity: Trivial [3/30/2024 9:20:27 PM.970] Initializing input system [3/30/2024 9:20:27 PM.972] Initializing game console [3/30/2024 9:20:27 PM.978] Console key has been set to F4 (key code: 115) [3/30/2024 9:20:28 PM.027] Initializing console variable "ConsoleScrollAmount". [3/30/2024 9:20:28 PM.027] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/30/2024 9:20:28 PM.030] Read value: [3/30/2024 9:20:28 PM.030] Initializing console variable "ConsoleKey". [3/30/2024 9:20:28 PM.030] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/30/2024 9:20:28 PM.030] Read value: [3/30/2024 9:20:28 PM.030] Initializing console variable "PluginTimeoutThreshold". [3/30/2024 9:20:28 PM.030] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/30/2024 9:20:28 PM.033] Read value: 60000 [3/30/2024 9:20:28 PM.033] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/30/2024 9:20:28 PM.033] Initializing console variable "AlwaysShowConsoleOutput". [3/30/2024 9:20:28 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/30/2024 9:20:28 PM.033] Read value: [3/30/2024 9:20:28 PM.033] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/30/2024 9:20:28 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/30/2024 9:20:28 PM.033] Read value: [3/30/2024 9:20:28 PM.034] Initializing console variable "ShowOnScreenWarnings". [3/30/2024 9:20:28 PM.034] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/30/2024 9:20:28 PM.034] Read value: [3/30/2024 9:20:28 PM.034] Console initialized [3/30/2024 9:20:28 PM.034] Initializing forms manager [3/30/2024 9:20:28 PM.035] Cleaning temp folder [3/30/2024 9:20:28 PM.037] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/30/2024 9:20:28 PM.043] ================ RAGE Plugin Hook ================ [3/30/2024 9:20:28 PM.048] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/30/2024 9:20:28 PM.049] Checking game support [3/30/2024 9:20:28 PM.170] Product name: Grand Theft Auto V [3/30/2024 9:20:28 PM.170] Product version: 1.0.3095.0 [3/30/2024 9:20:28 PM.170] Is steam version: True [3/30/2024 9:20:28 PM.171] Initializing DirectX [3/30/2024 9:20:28 PM.172] Initializing Direct3D [3/30/2024 9:20:28 PM.172] Getting game swap chain [3/30/2024 9:20:28 PM.193] Swap Chain created: 0x7FF6EA8304F0 [3/30/2024 9:20:28 PM.193] Swap Chain VTable: 0x2B675A76120 [3/30/2024 9:20:28 PM.193] 0x575655FFF5B9A5E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/30/2024 9:20:28 PM.193] D3D11Present: 0x7FFE7E9F4820 [3/30/2024 9:20:28 PM.193] D3D11ResizeBuffers: 0x7FFE7E9E3820 [3/30/2024 9:20:28 PM.193] D3D11ResizeTarget: 0x7FFE7EA356A0 [3/30/2024 9:20:28 PM.193] D3D11SetFullscreenState: 0x7FFE7E9E3E80 [3/30/2024 9:20:28 PM.193] Direct3D initialized [3/30/2024 9:20:28 PM.193] Initialized DirectX [3/30/2024 9:20:28 PM.194] Direct3D watcher thread spawned [3/30/2024 9:20:28 PM.401] Getting device [3/30/2024 9:20:28 PM.401] Retrieved device [3/30/2024 9:20:28 PM.401] Creating wrapper [3/30/2024 9:20:28 PM.451] Wrapper created [3/30/2024 9:20:28 PM.454] Effect created [3/30/2024 9:20:28 PM.455] Creating buffer [3/30/2024 9:20:28 PM.455] Created buffer [3/30/2024 9:20:28 PM.455] Creating blend state [3/30/2024 9:20:28 PM.455] Created blend state [3/30/2024 9:20:28 PM.455] Done with creation [3/30/2024 9:20:28 PM.502] Initializing texture system. [3/30/2024 9:20:28 PM.502] Initializing texture system; phase 1 [3/30/2024 9:20:28 PM.502] Initializing texture system; phase 2 [3/30/2024 9:20:28 PM.511] Initializing texture system; phase 3 [3/30/2024 9:20:28 PM.511] Initializing texture system; phase 4 [3/30/2024 9:20:28 PM.520] Initializing texture system; phase 5 [3/30/2024 9:20:28 PM.522] Initializing texture system; phase 6 [3/30/2024 9:20:28 PM.524] Initializing texture system; phase 7 [3/30/2024 9:20:28 PM.525] Initializing texture system; phase 8 [3/30/2024 9:20:28 PM.526] Initializing texture system; phase 9 [3/30/2024 9:20:28 PM.527] Initializing texture system; phase 10 [3/30/2024 9:20:28 PM.529] Initializing texture system; phase 11 [3/30/2024 9:20:28 PM.529] Initializing texture system; phase 12 [3/30/2024 9:20:28 PM.530] Initializing texture system; phase 13 [3/30/2024 9:20:28 PM.530] Initializing texture system; phase 14 [3/30/2024 9:20:33 PM.196] Direct3D watcher thread ended [3/30/2024 9:21:20 PM.471] LoadingScreenMsg: Initializing game support [3/30/2024 9:21:20 PM.723] Initializing game support [3/30/2024 9:21:26 PM.254] LoadingScreenMsg: Velocity limit removed [3/30/2024 9:21:26 PM.557] Compatibility level: 0 [3/30/2024 9:21:26 PM.557] Supported version detected [3/30/2024 9:21:26 PM.557] ================================================== [3/30/2024 9:21:26 PM.557] LoadingScreenMsg: Patching code [3/30/2024 9:21:26 PM.808] LoadingScreenMsg: Waiting for game initialization [3/30/2024 9:21:27 PM.058] Waiting for game initialization [3/30/2024 9:21:27 PM.159] LoadingScreenMsg: Initializing core [3/30/2024 9:21:27 PM.410] Initializing hook [3/30/2024 9:21:32 PM.434] LoadingScreenMsg: Completing interoperability [3/30/2024 9:21:32 PM.685] Completing interoperability [3/30/2024 9:21:32 PM.685] Initialization code 1. [3/30/2024 9:21:32 PM.685] Initialization code 2. [3/30/2024 9:21:32 PM.685] Initialization code 3. [3/30/2024 9:21:32 PM.692] 1 Address: 0x00007FF6E857DE18 [3/30/2024 9:21:32 PM.693] Calling func 1 [3/30/2024 9:21:32 PM.706] 2 Address: 0x00007FF6E915CC52 [3/30/2024 9:21:32 PM.706] 3 Address: 0x00007FF6E7B361D2 [3/30/2024 9:21:32 PM.727] Address: 0x00007FF6E915CBFC [3/30/2024 9:21:32 PM.727] Unknown var: 0x00007FF6EA1B7510 [3/30/2024 9:21:32 PM.727] Initialization code 4. [3/30/2024 9:21:32 PM.727] Initialization code 5. [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 1 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 2 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 3 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 4 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 5 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 6 [3/30/2024 9:21:32 PM.727] Completing interoperability, phase 7 [3/30/2024 9:21:32 PM.727] LoadingScreenMsg: [3/30/2024 9:21:32 PM.978] LoadingScreenMsg: Loading Story Mode [3/30/2024 9:21:33 PM.229] LoadingScreenMsg: Loading and Populating Game World [3/30/2024 9:21:33 PM.480] LoadingScreenMsg: [3/30/2024 9:21:40 PM.306] Initializing console variable "IsDeveloperModeEnabled". [3/30/2024 9:21:40 PM.306] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/30/2024 9:21:40 PM.307] Read value: [3/30/2024 9:21:40 PM.307] Initializing console variable "TimeScale". [3/30/2024 9:21:40 PM.307] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/30/2024 9:21:40 PM.307] Read value: [3/30/2024 9:21:40 PM.321] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/30/2024 9:21:40 PM.326] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/30/2024 9:21:42 PM.244] : Initializing input system [3/30/2024 9:21:42 PM.244] : Initializing game console [3/30/2024 9:21:42 PM.245] : Initializing forms manager [3/30/2024 9:21:42 PM.320] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/30/2024 9:21:42 PM.320] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/30/2024 9:21:42 PM.322] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/30/2024 9:21:44 PM.021] : Initializing input system [3/30/2024 9:21:44 PM.021] : Initializing game console [3/30/2024 9:21:44 PM.022] : Initializing forms manager [3/30/2024 9:21:44 PM.132] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/30/2024 9:21:44 PM.317] LSPD First Response: [TRACE] Started loading LSPDFR [3/30/2024 9:21:44 PM.318] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/30/2024 9:21:44 PM.319] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/30/2024 9:21:44 PM.319] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/30/2024 9:21:47 PM.702] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/30/2024 9:21:58 PM.620] LSPD First Response: [TRACE] Game has stopped loading [3/30/2024 9:22:01 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:01 PM.201] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/30/2024 9:22:01 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/30/2024 9:22:01 PM.277] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/30/2024 9:22:01 PM.279] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:01 PM.279] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/30/2024 9:22:01 PM.283] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/30/2024 9:22:01 PM.284] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/30/2024 9:22:01 PM.284] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/30/2024 9:22:01 PM.697] LSPD First Response: [TRACE] Adding Ben J. as character [3/30/2024 9:22:01 PM.768] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/30/2024 9:22:01 PM.769] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:22:01 PM.772] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:22:01 PM.929] LSPD First Response: [TRACE] Adding Dylan Bright as character [3/30/2024 9:22:01 PM.960] LSPD First Response: [TRACE] Adding Misty Sparks as character [3/30/2024 9:22:01 PM.973] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:01 PM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/30/2024 9:22:01 PM.976] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:01 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/30/2024 9:22:01 PM.979] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:01 PM.979] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/30/2024 9:22:02 PM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:02 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/30/2024 9:22:02 PM.014] LSPD First Response: [TRACE] Failed to parse as chance [3/30/2024 9:22:02 PM.019] LSPD First Response: [TRACE] Player was in vehicle: False [3/30/2024 9:22:02 PM.019] LSPD First Response: [TRACE] Last selected character was Dylan Bright, should spawn as last character True [3/30/2024 9:22:02 PM.019] LSPD First Response: [TRACE] Loading last selected character Dylan Bright [3/30/2024 9:22:02 PM.022] LSPD First Response: [INFO] Changing current player character to Dylan Bright [3/30/2024 9:22:02 PM.051] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/30/2024 9:22:02 PM.051] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/30/2024 9:22:02 PM.051] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/30/2024 9:22:02 PM.343] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/30/2024 9:22:02 PM.350] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 9:22:02 PM.350] LSPD First Response: [TRACE] CharacterSelected: 17 [3/30/2024 9:22:02 PM.351] LSPD First Response: [TRACE] Character changed, creating new stats object [3/30/2024 9:22:02 PM.557] LSPD First Response: [TRACE] Initialized telemtry service [3/30/2024 9:22:02 PM.617] LSPD First Response: We have 4 appartments registered [3/30/2024 9:22:02 PM.621] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/30/2024 9:22:02 PM.627] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/30/2024 9:22:02 PM.628] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/30/2024 9:22:02 PM.629] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/30/2024 9:22:02 PM.629] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/30/2024 9:22:02 PM.630] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/30/2024 9:22:02 PM.631] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/30/2024 9:22:02 PM.632] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/30/2024 9:22:02 PM.632] LSPD First Response: ApartmentManager initialized [3/30/2024 9:22:02 PM.636] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/30/2024 9:22:02 PM.637] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/30/2024 9:22:02 PM.638] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/30/2024 9:22:02 PM.699] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/30/2024 9:22:02 PM.846] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/30/2024 9:22:02 PM.846] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/30/2024 9:22:02 PM.846] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:22:02 PM.856] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/30/2024 9:22:02 PM.863] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/30/2024 9:22:02 PM.904] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/30/2024 9:22:03 PM.078] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/30/2024 9:22:03 PM.091] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/30/2024 9:22:03 PM.097] LSPD First Response: [TRACE] Set title to Dylan Bright for Interaction Menu [3/30/2024 9:22:03 PM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/30/2024 9:22:03 PM.099] LSPD First Response: [TRACE] Set title to Dylan Bright for Police Radio [3/30/2024 9:22:03 PM.109] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/30/2024 9:22:03 PM.112] LSPD First Response: [TRACE] Set title to Dylan Bright for Vehicle Options [3/30/2024 9:22:03 PM.117] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/30/2024 9:22:03 PM.117] LSPD First Response: [TRACE] Set title to Dylan Bright for Inventory [3/30/2024 9:22:03 PM.119] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/30/2024 9:22:03 PM.120] LSPD First Response: [TRACE] Set title to Dylan Bright for Settings [3/30/2024 9:22:03 PM.123] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:22:03 PM.154] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/30/2024 9:22:03 PM.178] LSPD First Response: [TRACE] Requested Audio [3/30/2024 9:22:03 PM.199] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/30/2024 9:22:03 PM.560] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/30/2024 9:22:03 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:03 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Vinewood Police Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] La Mesa Police Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Rockford Hills Police Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Vespucci Police Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Downtown Police Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Davis Sheriff Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/30/2024 9:22:03 PM.756] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/30/2024 9:22:03 PM.757] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/30/2024 9:22:03 PM.757] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/30/2024 9:22:03 PM.764] LSPD First Response: [TRACE] Auto started component Debug #1 [3/30/2024 9:22:03 PM.765] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/30/2024 9:22:03 PM.765] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/30/2024 9:22:03 PM.765] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/30/2024 9:22:03 PM.765] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/30/2024 9:22:03 PM.766] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/30/2024 9:22:03 PM.766] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/30/2024 9:22:03 PM.766] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/30/2024 9:22:03 PM.766] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/30/2024 9:22:03 PM.767] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/30/2024 9:22:03 PM.767] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/30/2024 9:22:03 PM.767] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/30/2024 9:22:03 PM.768] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/30/2024 9:22:03 PM.769] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/30/2024 9:22:03 PM.814] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:22:04 PM.001] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/30/2024 9:22:04 PM.001] LSPD First Response: [TRACE] Checking for updates... [3/30/2024 9:22:04 PM.004] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/30/2024 9:22:04 PM.004] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 82621c89-91fa-493b-948e-769108b48088. Enhanced features available. [3/30/2024 9:22:04 PM.034] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/30/2024 9:22:04 PM.035] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/30/2024 9:22:04 PM.035] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/30/2024 9:22:04 PM.190] LSPD First Response: [TRACE] This version seems up to date. [3/30/2024 9:22:04 PM.190] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/30/2024 9:22:05 PM.065] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/30/2024 9:22:06 PM.724] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:22:06 PM.724] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:22:06 PM.724] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:22:06 PM.725] LSPD First Response: [TRACE] SwitchToCharacter: Dylan Bright [3/30/2024 9:22:06 PM.725] LSPD First Response: [TRACE] Switch mode is random [3/30/2024 9:22:07 PM.610] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/30/2024 9:22:07 PM.617] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/30/2024 9:22:07 PM.617] LSPD First Response: [TRACE] Disabling ambient game police chases [3/30/2024 9:22:07 PM.624] LSPD First Response: [TRACE] Disabled ambient game police chases [3/30/2024 9:22:07 PM.625] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/30/2024 9:22:07 PM.628] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/30/2024 9:22:07 PM.630] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/30/2024 9:22:07 PM.630] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/30/2024 9:22:09 PM.148] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/30/2024 9:22:09 PM.148] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/30/2024 9:22:09 PM.247] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/30/2024 9:22:09 PM.248] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/30/2024 9:22:09 PM.248] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/30/2024 9:22:09 PM.248] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/30/2024 9:22:09 PM.248] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/30/2024 9:22:09 PM.248] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/30/2024 9:22:09 PM.253] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/30/2024 9:22:09 PM.257] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/30/2024 9:22:09 PM.258] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/30/2024 9:22:09 PM.258] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/30/2024 9:22:09 PM.259] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/30/2024 9:22:09 PM.275] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/30/2024 9:22:09 PM.287] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/30/2024 9:22:09 PM.289] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/30/2024 9:22:09 PM.292] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/30/2024 9:22:09 PM.292] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/30/2024 9:22:09 PM.302] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/30/2024 9:22:09 PM.304] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/30/2024 9:22:09 PM.307] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/30/2024 9:22:09 PM.539] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/30/2024 9:22:10 PM.280] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/30/2024 9:22:10 PM.280] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/30/2024 9:22:10 PM.287] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:22:10 PM.287] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/30/2024 9:22:10 PM.317] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/30/2024 9:22:10 PM.398] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 9:22:10 PM.410] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 9:22:10 PM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 9:22:10 PM.432] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/30/2024 9:22:10 PM.433] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 9:22:10 PM.546] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/30/2024 9:22:11 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:22:11 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:22:11 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:22:11 PM.372] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:22:11 PM.515] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:11 PM.519] LSPD First Response: [TRACE] Maria Monia (S_F_Y_COP_01) was set as a cop [3/30/2024 9:22:11 PM.521] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:11 PM.521] LSPD First Response: [TRACE] Jack Jobs (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:11 PM.521] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:11 PM.522] LSPD First Response: [TRACE] Adil Rahoo (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:11 PM.522] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:11 PM.522] LSPD First Response: [TRACE] Javier Marval (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:11 PM.685] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:22:11 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:22:11 PM.697] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:22:11 PM.698] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:22:11 PM.766] LSPD First Response: [TRACE] Player went on duty. [3/30/2024 9:22:11 PM.776] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/30/2024 9:22:11 PM.800] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/30/2024 9:22:11 PM.827] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/30/2024 9:22:11 PM.830] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/30/2024 9:22:11 PM.836] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/30/2024 9:22:11 PM.839] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/30/2024 9:22:11 PM.961] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/30/2024 9:22:12 PM.013] LSPD First Response: Creating plugin: SuperCallouts.Main [3/30/2024 9:22:12 PM.014] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/30/2024 9:22:12 PM.095] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/30/2024 9:22:12 PM.095] LSPD First Response: Go on duty to fully load CompuLite [3/30/2024 9:22:12 PM.095] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/30/2024 9:22:12 PM.095] LSPD First Response: Go on duty to fully load StopThePed [3/30/2024 9:22:12 PM.126] SuperCallouts: Loading config. [3/30/2024 9:22:12 PM.135] SuperCallouts: Config loaded. [3/30/2024 9:22:12 PM.135] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [3/30/2024 9:22:12 PM.135] SuperCallouts: ====================================================== [3/30/2024 9:22:12 PM.135] SuperCallouts: Dependencies Found: [3/30/2024 9:22:12 PM.135] SuperCallouts: PyroCommon, Version: 1.3.0.0 [3/30/2024 9:22:12 PM.135] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [3/30/2024 9:22:12 PM.135] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [3/30/2024 9:22:12 PM.135] SuperCallouts: ====================================================== [3/30/2024 9:22:12 PM.146] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/30/2024 9:22:12 PM.146] LSPD First Response: Go on duty to fully load UltimateBackup [3/30/2024 9:22:12 PM.146] LSPD First Response: We have 3 callouts registered [3/30/2024 9:22:12 PM.148] LSPD First Response: CalloutManager initialized [3/30/2024 9:22:12 PM.149] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/30/2024 9:22:12 PM.161] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 9:22:12 PM.163] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 9:22:12 PM.174] LSPD First Response: [INFO] Model preloading enabled [3/30/2024 9:22:12 PM.174] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading POLICET [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading SHERIFF [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading POLICE4 [3/30/2024 9:22:12 PM.175] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading FBI2 [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading BUZZARD [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading POLMAV [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading FROGGER2 [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading AMBULANCE [3/30/2024 9:22:12 PM.176] LSPD First Response: [TRACE] Preloading FIRETRUK [3/30/2024 9:22:12 PM.177] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/30/2024 9:22:12 PM.177] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/30/2024 9:22:12 PM.177] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/30/2024 9:22:12 PM.179] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/30/2024 9:22:12 PM.179] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/30/2024 9:22:12 PM.179] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/30/2024 9:22:12 PM.185] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/30/2024 9:22:12 PM.188] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/30/2024 9:22:12 PM.189] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/30/2024 9:22:12 PM.189] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/30/2024 9:22:12 PM.202] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/30/2024 9:22:12 PM.202] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/30/2024 9:22:12 PM.202] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/30/2024 9:22:12 PM.202] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/30/2024 9:22:12 PM.207] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/30/2024 9:22:12 PM.209] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/30/2024 9:22:12 PM.210] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/30/2024 9:22:12 PM.212] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/30/2024 9:22:12 PM.212] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/30/2024 9:22:12 PM.212] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/30/2024 9:22:12 PM.498] LSPD First Response: CompuLite Localization Code Page: 1252 [3/30/2024 9:22:12 PM.499] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/30/2024 9:22:12 PM.620] LSPD First Response: StopThePed Localization Code Page: 1252 [3/30/2024 9:22:12 PM.620] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/30/2024 9:22:12 PM.631] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/30/2024 9:22:12 PM.631] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/30/2024 9:22:12 PM.631] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/30/2024 9:22:12 PM.631] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/30/2024 9:22:12 PM.672] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/30/2024 9:22:12 PM.685] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/30/2024 9:22:12 PM.689] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/30/2024 9:22:12 PM.694] LSPD First Response: [TRACE] Has taken study survey: False [3/30/2024 9:22:12 PM.696] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/30/2024 9:22:12 PM.704] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/30/2024 9:22:12 PM.705] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/30/2024 9:22:12 PM.714] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/30/2024 9:22:12 PM.714] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/30/2024 9:22:12 PM.716] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/30/2024 9:22:12 PM.717] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/30/2024 9:22:12 PM.718] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/30/2024 9:22:12 PM.719] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/30/2024 9:22:12 PM.770] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/30/2024 9:22:13 PM.162] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:13 PM.167] LSPD First Response: [TRACE] Samantha Gomez (S_F_Y_COP_01) was set as a cop [3/30/2024 9:22:13 PM.168] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:13 PM.170] LSPD First Response: [TRACE] Jo Mack (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:13 PM.170] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:13 PM.170] LSPD First Response: [TRACE] Ralf Small (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:13 PM.170] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:13 PM.170] LSPD First Response: [TRACE] Cullen Nicholson (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:13 PM.171] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:22:13 PM.171] LSPD First Response: [TRACE] Adam Jacobs (S_M_Y_COP_01) was set as a cop [3/30/2024 9:22:16 PM.634] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:22:16 PM.634] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:22:16 PM.831] SuperCallouts: Using UltimateBackup API. [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [3/30/2024 9:22:16 PM.834] SuperCallouts: HotPursuit Enabled [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [3/30/2024 9:22:16 PM.834] SuperCallouts: Robbery Enabled [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [3/30/2024 9:22:16 PM.834] SuperCallouts: CarAccidents Enabled [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [3/30/2024 9:22:16 PM.834] SuperCallouts: AngryAnimals Enabled [3/30/2024 9:22:16 PM.834] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [3/30/2024 9:22:16 PM.834] SuperCallouts: Kidnapping Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [3/30/2024 9:22:16 PM.835] SuperCallouts: TruckCrash Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [3/30/2024 9:22:16 PM.835] SuperCallouts: PrisonTransport Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [3/30/2024 9:22:16 PM.835] SuperCallouts: Hit and Run Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [3/30/2024 9:22:16 PM.835] SuperCallouts: Stolen police vehicle Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [3/30/2024 9:22:16 PM.835] SuperCallouts: Stolen dump truck Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [3/30/2024 9:22:16 PM.835] SuperCallouts: AmbulanceEscort Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [3/30/2024 9:22:16 PM.835] SuperCallouts: Aliens Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [3/30/2024 9:22:16 PM.835] SuperCallouts: Open Carry Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [3/30/2024 9:22:16 PM.835] SuperCallouts: Fire Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [3/30/2024 9:22:16 PM.835] SuperCallouts: OfficerShootout Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [3/30/2024 9:22:16 PM.835] SuperCallouts: Suspicious Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [3/30/2024 9:22:16 PM.835] SuperCallouts: Manhunt Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [3/30/2024 9:22:16 PM.835] SuperCallouts: Impersonator Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [3/30/2024 9:22:16 PM.835] SuperCallouts: ToiletPaperBandit Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [3/30/2024 9:22:16 PM.835] SuperCallouts: Blocking Traffic Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [3/30/2024 9:22:16 PM.835] SuperCallouts: Illegal Parking Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [3/30/2024 9:22:16 PM.835] SuperCallouts: Knife Attack Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [3/30/2024 9:22:16 PM.835] SuperCallouts: Dead Body Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [3/30/2024 9:22:16 PM.835] SuperCallouts: FakeCall Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [3/30/2024 9:22:16 PM.835] SuperCallouts: Trespassing Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [3/30/2024 9:22:16 PM.835] SuperCallouts: Vandalizing Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [3/30/2024 9:22:16 PM.835] SuperCallouts: InjuredCop Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [3/30/2024 9:22:16 PM.835] SuperCallouts: IndecentExposure Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [3/30/2024 9:22:16 PM.835] SuperCallouts: PrisonBreak Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [3/30/2024 9:22:16 PM.835] SuperCallouts: Mafia1 Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [3/30/2024 9:22:16 PM.835] SuperCallouts: Mafia2 Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [3/30/2024 9:22:16 PM.835] SuperCallouts: Mafia3 Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [3/30/2024 9:22:16 PM.835] SuperCallouts: Mafia4 Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [3/30/2024 9:22:16 PM.835] SuperCallouts: LostMC Enabled [3/30/2024 9:22:16 PM.835] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [3/30/2024 9:22:16 PM.835] SuperCallouts: LSGTF Enabled [3/30/2024 9:22:16 PM.936] LSPD First Response: [3/30/2024 9:22:16 PM.936] LSPD First Response: ============================== [3/30/2024 9:22:16 PM.936] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/30/2024 9:22:16 PM.936] LSPD First Response: ------------------------------ [3/30/2024 9:22:16 PM.936] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/30/2024 9:22:16 PM.936] LSPD First Response: ------------------------------ [3/30/2024 9:22:16 PM.936] LSPD First Response: Exception type: System.IO.DirectoryNotFoundException [3/30/2024 9:22:16 PM.936] LSPD First Response: Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\UltimateBackup\DefaultRegions.xml'. [3/30/2024 9:22:16 PM.936] LSPD First Response: ------------------------------ [3/30/2024 9:22:16 PM.936] LSPD First Response: Inner exceptions: [3/30/2024 9:22:16 PM.936] LSPD First Response: ------------------------------ [3/30/2024 9:22:16 PM.936] LSPD First Response: Stack trace: [3/30/2024 9:22:16 PM.936] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [3/30/2024 9:22:16 PM.937] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) [3/30/2024 9:22:16 PM.937] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver) [3/30/2024 9:22:16 PM.937] at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) [3/30/2024 9:22:16 PM.937] at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlTextReaderImpl.OpenUrl() [3/30/2024 9:22:16 PM.937] at System.Xml.XmlTextReaderImpl.Read() [3/30/2024 9:22:16 PM.937] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlDocument.Load(XmlReader reader) [3/30/2024 9:22:16 PM.937] at System.Xml.XmlDocument.Load(String filename) [3/30/2024 9:22:16 PM.937] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‌‫‫‏​‬‪‏‎‍​‫‌‎‌‎‏‫‮‪‌‎​‮(XmlDocument , String ) [3/30/2024 9:22:16 PM.937] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.​​‪‏‫‍‎‏‏‪‬‪‫‏‏‭‍‮‌‌‬‬‪‪‏​‌‮(String ) [3/30/2024 9:22:16 PM.937] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‏‌‌‪‍‭‬‍‍‬‏‪‌‍‬‫‎‎‮‬‍‌‎‮() [3/30/2024 9:22:16 PM.937] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‍‌‭‫‎‭‏‪‎‫‪‎‏‮‏‌‬‎​‬‎​‬‮‭‪‏‬‭‍‮() [3/30/2024 9:22:16 PM.937] at ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮.‭‫‍‍‏‌‭‬‪‌‭‮‬‮‮‏‮‫‍‮‪‪‏‮‬‬‬​‫‮(Boolean ) [3/30/2024 9:22:16 PM.937] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [3/30/2024 9:22:16 PM.937] at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [3/30/2024 9:22:16 PM.937] at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [3/30/2024 9:22:16 PM.937] at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [3/30/2024 9:22:16 PM.937] at yODhykXJUgrhIPTyoNfQGPAexwEJ.RJVGVwyFcIefiCtJUaoXVvwgupIrA(OjnKWsNbukaONOHNiceCvbZXMXRh , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 188 [3/30/2024 9:22:16 PM.937] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.RJVGVwyFcIefiCtJUaoXVvwgupIrA(OjnKWsNbukaONOHNiceCvbZXMXRh , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 456 [3/30/2024 9:22:16 PM.937] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.UKWjXWUwNpfWJVQwEVfsUFyqKKRk(OjnKWsNbukaONOHNiceCvbZXMXRh , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 437 [3/30/2024 9:22:16 PM.937] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.eLIIxaVTDsJJFuYTuTElcGeidKikA(OjnKWsNbukaONOHNiceCvbZXMXRh , SwitchMode , SpawnPoint , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 147 [3/30/2024 9:22:16 PM.937] at zgNTOehmgnXlsbZpMKQLkgMHAZUe.dntXRGgHgZvftVJcDaTAFyiUbDpYA(OjnKWsNbukaONOHNiceCvbZXMXRh , SwitchMode , SpawnPoint , DarDRsAssEwPJLfHhKENkHJWkVBt ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 60 [3/30/2024 9:22:16 PM.937] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.QSlyywejenOHCdyOsSBZCBtuYIZS() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 370 [3/30/2024 9:22:16 PM.937] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.qqrpYFlKgMSlmSJWvTDrfPrpFXUcA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 324 [3/30/2024 9:22:16 PM.937] at Rage.GameFiber.Main() [3/30/2024 9:22:16 PM.937] LSPD First Response: ============================== [3/30/2024 9:22:16 PM.937] LSPD First Response: [3/30/2024 9:22:16 PM.942] LSPD First Response: [FATAL] Forced termination [3/30/2024 9:22:16 PM.946] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/30/2024 9:22:18 PM.608] LSPD First Response: [INFO] LSPDFR has shut down [3/30/2024 9:25:39 PM.316] ShowOnScreenWarnings = True (Default: True) [3/30/2024 9:25:39 PM.316] No description. [3/30/2024 9:26:08 PM.570] Unknown command or variable "helo" [3/30/2024 9:26:12 PM.086] RAGE Plugin Hook commands [3/30/2024 9:26:12 PM.086] ============================== [3/30/2024 9:26:12 PM.086] Help Lists all available console commands. [3/30/2024 9:26:12 PM.086] UnloadAllPlugins Gracefully unloads all currently loaded plugins. [3/30/2024 9:26:12 PM.086] TerminateAllPlugins Terminates all currently loaded plugins. [3/30/2024 9:26:12 PM.086] ReloadPlugins Terminates all plugins, then loads all the plugins that were running. [3/30/2024 9:26:12 PM.086] ListNativeScripts Lists all the native game scripts currently running. [3/30/2024 9:26:12 PM.086] ListPackFiles Lists all currently loaded RPF archives (RAGE Pack File). [3/30/2024 9:26:12 PM.086] PrintInfo Prints some useful info. [3/30/2024 9:26:12 PM.086] ClearTasks Clear's the player's tasks. [3/30/2024 9:26:12 PM.086] ListPlugins Lists all currently running plugins. [3/30/2024 9:26:12 PM.086] ReloadAllPlugins Unloads or terminates all plugins, then loads all plugins found in the plugins folder. [3/30/2024 9:26:12 PM.086] Exit Gracefully exits the game. [3/30/2024 9:26:12 PM.086] Terminate Forcefully ends the game. [3/30/2024 9:26:12 PM.086] CleanWorld Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle. [3/30/2024 9:26:12 PM.086] ListPackFileContents Lists the file names in the specified RPF archives (RAGE Pack File). [3/30/2024 9:26:12 PM.086] LoadPlugin Loads the specified plugin. [3/30/2024 9:26:12 PM.086] UnloadPlugin Unloads all plugins matching the specified file name. [3/30/2024 9:26:12 PM.086] TerminatePlugin Terminates all plugins matching the specified file name. [3/30/2024 9:26:12 PM.086] CleanUp Cleans up all entities created by the specified plugin. [3/30/2024 9:26:12 PM.086] KillPed Kills the specified ped. [3/30/2024 9:26:12 PM.086] ExplodeVehicle Explodes the specified vehicle. [3/30/2024 9:26:12 PM.086] Spawn Spawns a ped, vehicle or object based on the given model name. [3/30/2024 9:26:12 PM.086] SpawnByHash Spawns a ped, vehicle or object based on the given model hash. [3/30/2024 9:26:12 PM.086] SpawnAndWarp Spawns vehicle based on the given model and warps the player into it. [3/30/2024 9:26:12 PM.086] GiveWeapon Gives the player the specified weapon. [3/30/2024 9:26:12 PM.086] SetWantedLevel Sets the local player's wanted level. [3/30/2024 9:26:12 PM.086] SetDayTime Sets the current time of day. [3/30/2024 9:26:12 PM.086] SetWeather Sets the current weather. [3/30/2024 9:26:12 PM.086] Flip Puts the player's current vehicle onto its wheels. [3/30/2024 9:26:12 PM.086] Nudge Pushes the player's vehicle out of its current predicament. [3/30/2024 9:26:12 PM.086] Heal Heals the player. [3/30/2024 9:26:12 PM.086] Repair Repairs the player's current vehicle. [3/30/2024 9:26:12 PM.086] Wash Washes the player's current vehicle. [3/30/2024 9:26:12 PM.086] VisitNorthYankton Loads and teleports the player to North Yankton. [3/30/2024 9:26:12 PM.086] VisitLosSantos Unloads North Yankton and teleports the player to Los Santos. [3/30/2024 9:26:12 PM.086] TeleportToPosition Teleports the player to the specified position. [3/30/2024 9:26:12 PM.086] TeleportToWaypoint Teleports the player to the position of the waypoint placed on the map. [3/30/2024 9:26:12 PM.086] WarpIntoLastVehicle Warps the player into the last vehicle. [3/30/2024 9:26:12 PM.086] Execute Executes the specified C# code as a separate plugin. [3/30/2024 9:26:12 PM.086] Get Executes the specified C# expression as a separate plugin and prints the result. [3/30/2024 9:26:12 PM.086] ExecuteCodeSnippet Executes the specified code snippet. [3/30/2024 9:26:12 PM.086] Bind Binds the specified command(s) to the specified key. [3/30/2024 9:26:12 PM.086] Unbind Unbinds the command(s) assigned to the specified key. [3/30/2024 9:26:12 PM.086] [3/30/2024 9:26:12 PM.086] RAGE Plugin Hook variables [3/30/2024 9:26:12 PM.086] ============================== [3/30/2024 9:26:12 PM.086] ConsoleScrollAmount (get/set) Specifies the number of lines the console scrolls when using the mouse wheel. If 0, scrolls as many lines as the console currently fits. [3/30/2024 9:26:12 PM.086] ConsoleKey (get/set) No description. [3/30/2024 9:26:12 PM.086] PluginTimeoutThreshold (get/set) No description. [3/30/2024 9:26:12 PM.086] AlwaysShowConsoleOutput (get/set) No description. [3/30/2024 9:26:12 PM.086] IsDeveloperModeEnabled (get/set) No description. [3/30/2024 9:26:12 PM.086] TimeScale (get/set) No description. [3/30/2024 9:26:12 PM.086] ShowConsoleCommandInfoOnPluginLoad (get/set) No description. [3/30/2024 9:26:12 PM.086] ShowOnScreenWarnings (get/set) No description. [3/30/2024 9:26:12 PM.086] [3/30/2024 9:26:12 PM.086] Plugin commands [3/30/2024 9:26:12 PM.086] ============================== [3/30/2024 9:26:12 PM.086] EUP Menu: EUPMenuVersionInfo Version information for EUP Menu and dependencies. [3/30/2024 9:26:12 PM.086] EUP Menu: EUPMenuReloadAllConfigs Reloads all EUP Menu configuration files without having to reload the plugin. [3/30/2024 9:26:12 PM.086] [3/30/2024 9:26:12 PM.086] Plugin variables [3/30/2024 9:26:12 PM.086] ============================== [3/30/2024 9:26:31 PM.917] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/30/2024 9:26:31 PM.918] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/30/2024 9:26:33 PM.752] : Initializing input system [3/30/2024 9:26:33 PM.752] : Initializing game console [3/30/2024 9:26:33 PM.753] : Initializing forms manager [3/30/2024 9:26:33 PM.857] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/30/2024 9:26:34 PM.047] LSPD First Response: [TRACE] Started loading LSPDFR [3/30/2024 9:26:34 PM.047] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/30/2024 9:26:34 PM.047] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/30/2024 9:26:34 PM.047] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/30/2024 9:26:35 PM.036] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/30/2024 9:26:35 PM.107] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/30/2024 9:26:35 PM.108] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/30/2024 9:26:35 PM.109] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.110] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/30/2024 9:26:35 PM.111] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/30/2024 9:26:35 PM.112] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/30/2024 9:26:35 PM.114] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/30/2024 9:26:35 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/30/2024 9:26:35 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/30/2024 9:26:35 PM.118] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/30/2024 9:26:35 PM.506] LSPD First Response: [TRACE] Adding Ben J. as character [3/30/2024 9:26:35 PM.578] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/30/2024 9:26:35 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:26:35 PM.582] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:26:35 PM.743] LSPD First Response: [TRACE] Adding Dylan Bright as character [3/30/2024 9:26:35 PM.775] LSPD First Response: [TRACE] Adding Misty Sparks as character [3/30/2024 9:26:35 PM.788] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.788] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/30/2024 9:26:35 PM.791] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.791] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/30/2024 9:26:35 PM.794] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.794] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/30/2024 9:26:35 PM.824] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:35 PM.824] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/30/2024 9:26:35 PM.830] LSPD First Response: [TRACE] Failed to parse as chance [3/30/2024 9:26:35 PM.834] LSPD First Response: [TRACE] Player was in vehicle: False [3/30/2024 9:26:35 PM.834] LSPD First Response: [TRACE] Last selected character was Dylan Bright, should spawn as last character True [3/30/2024 9:26:35 PM.834] LSPD First Response: [TRACE] Loading last selected character Dylan Bright [3/30/2024 9:26:35 PM.836] LSPD First Response: [INFO] Changing current player character to Dylan Bright [3/30/2024 9:26:35 PM.965] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/30/2024 9:26:35 PM.974] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 9:26:35 PM.975] LSPD First Response: [TRACE] CharacterSelected: 18 [3/30/2024 9:26:35 PM.975] LSPD First Response: [TRACE] Character changed, creating new stats object [3/30/2024 9:26:36 PM.077] LSPD First Response: [TRACE] Initialized telemtry service [3/30/2024 9:26:36 PM.111] LSPD First Response: We have 4 appartments registered [3/30/2024 9:26:36 PM.117] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/30/2024 9:26:36 PM.125] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/30/2024 9:26:36 PM.126] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/30/2024 9:26:36 PM.126] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/30/2024 9:26:36 PM.127] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/30/2024 9:26:36 PM.128] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/30/2024 9:26:36 PM.128] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/30/2024 9:26:36 PM.130] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/30/2024 9:26:36 PM.131] LSPD First Response: ApartmentManager initialized [3/30/2024 9:26:36 PM.134] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/30/2024 9:26:36 PM.134] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/30/2024 9:26:36 PM.136] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/30/2024 9:26:36 PM.191] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/30/2024 9:26:36 PM.200] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/30/2024 9:26:36 PM.204] LSPD First Response: [TRACE] Set title to Dylan Bright for Interaction Menu [3/30/2024 9:26:36 PM.204] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/30/2024 9:26:36 PM.206] LSPD First Response: [TRACE] Set title to Dylan Bright for Police Radio [3/30/2024 9:26:36 PM.212] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/30/2024 9:26:36 PM.215] LSPD First Response: [TRACE] Set title to Dylan Bright for Vehicle Options [3/30/2024 9:26:36 PM.218] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/30/2024 9:26:36 PM.218] LSPD First Response: [TRACE] Set title to Dylan Bright for Inventory [3/30/2024 9:26:36 PM.219] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/30/2024 9:26:36 PM.220] LSPD First Response: [TRACE] Set title to Dylan Bright for Settings [3/30/2024 9:26:36 PM.223] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:26:36 PM.281] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/30/2024 9:26:36 PM.282] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/30/2024 9:26:36 PM.282] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/30/2024 9:26:36 PM.282] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/30/2024 9:26:36 PM.284] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/30/2024 9:26:36 PM.301] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.404] LSPD First Response: [TRACE] Susan White (S_F_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.405] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] John Rodriges (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] Daniel Dimitri (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] James Franco (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.407] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.408] LSPD First Response: [TRACE] Katie Chieff (S_F_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.408] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.408] LSPD First Response: [TRACE] John Rosenfield (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.408] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.409] LSPD First Response: [TRACE] Richard Goodway (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.409] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.409] LSPD First Response: [TRACE] Danny Woods (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.409] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:26:36 PM.410] LSPD First Response: [TRACE] Carter Fricano (S_M_Y_COP_01) was set as a cop [3/30/2024 9:26:36 PM.431] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/30/2024 9:26:36 PM.433] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/30/2024 9:26:36 PM.433] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:26:36 PM.439] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/30/2024 9:26:36 PM.443] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/30/2024 9:26:36 PM.477] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/30/2024 9:26:36 PM.479] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/30/2024 9:26:36 PM.489] LSPD First Response: [TRACE] Requested Audio [3/30/2024 9:26:36 PM.499] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/30/2024 9:26:36 PM.853] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/30/2024 9:26:36 PM.925] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:26:36 PM.925] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/30/2024 9:26:36 PM.940] LSPD First Response: [INFO] Vinewood Police Station [3/30/2024 9:26:36 PM.940] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/30/2024 9:26:36 PM.940] LSPD First Response: [INFO] La Mesa Police Station [3/30/2024 9:26:36 PM.940] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Rockford Hills Police Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Vespucci Police Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Downtown Police Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Davis Sheriff Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/30/2024 9:26:36 PM.941] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/30/2024 9:26:36 PM.950] LSPD First Response: [TRACE] Auto started component Debug #1 [3/30/2024 9:26:36 PM.950] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/30/2024 9:26:36 PM.951] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/30/2024 9:26:36 PM.951] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/30/2024 9:26:36 PM.951] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/30/2024 9:26:36 PM.951] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/30/2024 9:26:36 PM.951] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/30/2024 9:26:36 PM.952] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/30/2024 9:26:36 PM.952] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/30/2024 9:26:36 PM.953] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/30/2024 9:26:36 PM.953] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/30/2024 9:26:36 PM.953] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/30/2024 9:26:36 PM.954] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/30/2024 9:26:36 PM.955] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/30/2024 9:26:36 PM.980] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:26:37 PM.231] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/30/2024 9:26:37 PM.232] LSPD First Response: [TRACE] Checking for updates... [3/30/2024 9:26:37 PM.235] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/30/2024 9:26:37 PM.235] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 5bfa8a28-194d-47e6-a9d1-0466ae58c536. Enhanced features available. [3/30/2024 9:26:37 PM.258] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/30/2024 9:26:37 PM.258] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/30/2024 9:26:37 PM.260] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/30/2024 9:26:37 PM.441] LSPD First Response: [TRACE] This version seems up to date. [3/30/2024 9:26:37 PM.441] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/30/2024 9:26:38 PM.195] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/30/2024 9:26:39 PM.842] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:26:39 PM.842] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:26:39 PM.842] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:26:39 PM.845] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/30/2024 9:26:39 PM.845] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/30/2024 9:26:39 PM.845] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/30/2024 9:26:41 PM.359] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/30/2024 9:26:41 PM.359] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/30/2024 9:26:41 PM.362] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/30/2024 9:26:41 PM.363] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/30/2024 9:26:41 PM.365] LSPD First Response: [TRACE] Disabling ambient game police chases [3/30/2024 9:26:41 PM.371] LSPD First Response: [TRACE] Disabled ambient game police chases [3/30/2024 9:26:41 PM.371] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/30/2024 9:26:41 PM.420] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/30/2024 9:26:41 PM.421] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/30/2024 9:26:41 PM.421] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/30/2024 9:26:41 PM.421] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/30/2024 9:26:41 PM.421] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/30/2024 9:26:41 PM.421] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/30/2024 9:26:41 PM.424] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/30/2024 9:26:41 PM.428] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/30/2024 9:26:41 PM.429] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/30/2024 9:26:41 PM.429] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/30/2024 9:26:41 PM.429] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/30/2024 9:26:41 PM.431] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/30/2024 9:26:41 PM.489] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/30/2024 9:26:41 PM.489] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/30/2024 9:26:41 PM.493] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/30/2024 9:26:41 PM.495] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/30/2024 9:26:41 PM.504] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/30/2024 9:26:41 PM.508] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/30/2024 9:26:41 PM.510] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/30/2024 9:26:41 PM.768] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:26:41 PM.768] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:26:41 PM.768] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:26:41 PM.769] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:26:41 PM.893] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:26:41 PM.901] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:41 PM.917] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:41 PM.920] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:42 PM.025] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 9:26:42 PM.028] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805 [3/30/2024 9:26:42 PM.029] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [3/30/2024 9:26:42 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:26:42 PM.042] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:26:42 PM.079] LSPD First Response: [TRACE] Henry Rosavelt (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:26:42 PM.081] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:26:42 PM.085] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/30/2024 9:26:42 PM.086] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:26:42 PM.116] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/30/2024 9:26:42 PM.117] LSPD First Response: [TRACE] Katashi Hachiro (MP_F_FREEMODE_01) was set as a cop [3/30/2024 9:26:42 PM.118] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:26:42 PM.118] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:26:42 PM.120] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:26:42 PM.122] LSPD First Response: [TRACE] Luke Angelo (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:26:42 PM.122] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:26:42 PM.122] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:26:42 PM.124] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:26:42 PM.125] LSPD First Response: [TRACE] Clifford Hegs (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:26:42 PM.125] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:26:42 PM.144] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/30/2024 9:26:42 PM.276] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:42 PM.276] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:42 PM.365] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:26:42 PM.462] LSPD First Response: [TRACE] Populated PD [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] Kate Williams (S_F_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] Mac Anderson (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] Johan Straus (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] Jesse Crow (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.799] LSPD First Response: [TRACE] Alex Khalifa (S_M_M_CIASEC_01) was set as a cop [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] Dominic Wenis (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] Aleksi Kirby (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.800] LSPD First Response: [TRACE] Daniel Wakefield (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.801] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.801] LSPD First Response: [TRACE] Chris Jackel (S_M_Y_COP_01) was set as a cop [3/30/2024 9:27:36 PM.801] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:27:36 PM.802] LSPD First Response: [TRACE] Martin Levon (S_M_Y_COP_01) was set as a cop [3/30/2024 9:35:32 PM.624] LSPD First Response: [INFO] Graceful termination [3/30/2024 9:35:32 PM.625] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [3/30/2024 9:35:32 PM.628] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [3/30/2024 9:35:32 PM.628] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [3/30/2024 9:35:32 PM.629] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [3/30/2024 9:35:32 PM.629] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [3/30/2024 9:35:32 PM.629] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [3/30/2024 9:35:32 PM.629] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [3/30/2024 9:35:32 PM.629] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [3/30/2024 9:35:32 PM.634] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [3/30/2024 9:35:32 PM.635] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [3/30/2024 9:35:32 PM.635] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [3/30/2024 9:35:32 PM.635] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [3/30/2024 9:35:32 PM.635] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.637] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.638] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:32 PM.638] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [3/30/2024 9:35:32 PM.638] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Cleared PD [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:35:32 PM.642] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [3/30/2024 9:35:32 PM.643] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Aborting all active scenarios [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.644] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [3/30/2024 9:35:32 PM.645] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Unhooking all natives [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] All natives unhooked [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [3/30/2024 9:35:32 PM.646] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Ending evidence marker manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Evidence marker manager ended [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [3/30/2024 9:35:32 PM.647] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [3/30/2024 9:35:32 PM.659] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [3/30/2024 9:35:32 PM.659] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [3/30/2024 9:35:32 PM.659] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [3/30/2024 9:35:32 PM.660] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/30/2024 9:35:32 PM.661] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/30/2024 9:35:32 PM.846] LSPD First Response: [INFO] LSPDFR has shut down [3/30/2024 9:35:32 PM.900] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/30/2024 9:35:34 PM.684] : Initializing input system [3/30/2024 9:35:34 PM.684] : Initializing game console [3/30/2024 9:35:34 PM.685] : Initializing forms manager [3/30/2024 9:35:34 PM.742] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/30/2024 9:35:36 PM.521] : Initializing input system [3/30/2024 9:35:36 PM.522] : Initializing game console [3/30/2024 9:35:36 PM.523] : Initializing forms manager [3/30/2024 9:35:41 PM.445] LSPD First Response: [TRACE] Started loading LSPDFR [3/30/2024 9:35:41 PM.446] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/30/2024 9:35:41 PM.446] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/30/2024 9:35:41 PM.447] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/30/2024 9:35:42 PM.350] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:42 PM.350] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/30/2024 9:35:42 PM.411] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/30/2024 9:35:42 PM.412] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/30/2024 9:35:42 PM.413] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:42 PM.413] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/30/2024 9:35:42 PM.417] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/30/2024 9:35:42 PM.417] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/30/2024 9:35:42 PM.417] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/30/2024 9:35:42 PM.417] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/30/2024 9:35:42 PM.417] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/30/2024 9:35:42 PM.418] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/30/2024 9:35:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/30/2024 9:35:42 PM.420] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/30/2024 9:35:42 PM.807] LSPD First Response: [TRACE] Adding Ben J. as character [3/30/2024 9:35:42 PM.877] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/30/2024 9:35:42 PM.877] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:35:42 PM.880] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 9:35:43 PM.058] LSPD First Response: [TRACE] Adding Dylan Bright as character [3/30/2024 9:35:43 PM.089] LSPD First Response: [TRACE] Adding Misty Sparks as character [3/30/2024 9:35:43 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:43 PM.100] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/30/2024 9:35:43 PM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:43 PM.103] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/30/2024 9:35:43 PM.105] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:43 PM.105] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/30/2024 9:35:43 PM.133] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:43 PM.133] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/30/2024 9:35:43 PM.139] LSPD First Response: [TRACE] Failed to parse as chance [3/30/2024 9:35:43 PM.142] LSPD First Response: [TRACE] Player was in vehicle: False [3/30/2024 9:35:43 PM.142] LSPD First Response: [TRACE] Last selected character was Dylan Bright, should spawn as last character True [3/30/2024 9:35:43 PM.142] LSPD First Response: [TRACE] Loading last selected character Dylan Bright [3/30/2024 9:35:43 PM.143] LSPD First Response: [INFO] Changing current player character to Dylan Bright [3/30/2024 9:35:43 PM.249] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/30/2024 9:35:43 PM.270] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 9:35:43 PM.271] LSPD First Response: [TRACE] CharacterSelected: 19 [3/30/2024 9:35:43 PM.271] LSPD First Response: [TRACE] Character changed, creating new stats object [3/30/2024 9:35:43 PM.362] LSPD First Response: [TRACE] Initialized telemtry service [3/30/2024 9:35:43 PM.399] LSPD First Response: We have 4 appartments registered [3/30/2024 9:35:43 PM.402] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/30/2024 9:35:43 PM.406] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/30/2024 9:35:43 PM.407] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/30/2024 9:35:43 PM.407] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/30/2024 9:35:43 PM.407] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/30/2024 9:35:43 PM.407] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/30/2024 9:35:43 PM.409] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/30/2024 9:35:43 PM.409] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/30/2024 9:35:43 PM.409] LSPD First Response: ApartmentManager initialized [3/30/2024 9:35:43 PM.411] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/30/2024 9:35:43 PM.411] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/30/2024 9:35:43 PM.413] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/30/2024 9:35:43 PM.462] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/30/2024 9:35:43 PM.470] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/30/2024 9:35:43 PM.474] LSPD First Response: [TRACE] Set title to Dylan Bright for Interaction Menu [3/30/2024 9:35:43 PM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/30/2024 9:35:43 PM.475] LSPD First Response: [TRACE] Set title to Dylan Bright for Police Radio [3/30/2024 9:35:43 PM.481] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/30/2024 9:35:43 PM.484] LSPD First Response: [TRACE] Set title to Dylan Bright for Vehicle Options [3/30/2024 9:35:43 PM.486] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/30/2024 9:35:43 PM.487] LSPD First Response: [TRACE] Set title to Dylan Bright for Inventory [3/30/2024 9:35:43 PM.487] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/30/2024 9:35:43 PM.490] LSPD First Response: [TRACE] Set title to Dylan Bright for Settings [3/30/2024 9:35:43 PM.493] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:35:43 PM.549] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/30/2024 9:35:43 PM.550] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/30/2024 9:35:43 PM.551] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/30/2024 9:35:43 PM.551] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/30/2024 9:35:43 PM.553] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/30/2024 9:35:43 PM.570] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.655] LSPD First Response: [TRACE] Mac Dre (S_M_Y_COP_01) was set as a cop [3/30/2024 9:35:43 PM.657] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.657] LSPD First Response: [TRACE] Luka Lolzer (S_M_Y_COP_01) was set as a cop [3/30/2024 9:35:43 PM.658] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] Allie Williams (MP_F_FREEMODE_01) was set as a cop [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] Bobby Dawson (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:43 PM.659] LSPD First Response: [TRACE] New cop added without cop data! [3/30/2024 9:35:43 PM.660] LSPD First Response: [TRACE] Matthew Stracci (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:43 PM.672] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/30/2024 9:35:43 PM.673] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/30/2024 9:35:43 PM.673] LSPD First Response: [TRACE] Saved apt: [3/30/2024 9:35:43 PM.680] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/30/2024 9:35:43 PM.685] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/30/2024 9:35:43 PM.718] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/30/2024 9:35:43 PM.730] LSPD First Response: [TRACE] Requested Audio [3/30/2024 9:35:43 PM.758] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/30/2024 9:35:44 PM.090] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/30/2024 9:35:44 PM.155] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 9:35:44 PM.156] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/30/2024 9:35:44 PM.169] LSPD First Response: [INFO] Vinewood Police Station [3/30/2024 9:35:44 PM.169] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] La Mesa Police Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Rockford Hills Police Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Vespucci Police Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Downtown Police Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Davis Sheriff Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/30/2024 9:35:44 PM.171] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/30/2024 9:35:44 PM.178] LSPD First Response: [TRACE] Auto started component Debug #1 [3/30/2024 9:35:44 PM.178] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/30/2024 9:35:44 PM.178] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/30/2024 9:35:44 PM.179] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/30/2024 9:35:44 PM.180] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/30/2024 9:35:44 PM.180] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/30/2024 9:35:44 PM.180] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/30/2024 9:35:44 PM.180] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/30/2024 9:35:44 PM.182] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/30/2024 9:35:44 PM.182] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/30/2024 9:35:44 PM.182] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/30/2024 9:35:44 PM.183] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/30/2024 9:35:44 PM.183] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/30/2024 9:35:44 PM.184] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/30/2024 9:35:44 PM.209] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:35:44 PM.635] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/30/2024 9:35:44 PM.635] LSPD First Response: [TRACE] Checking for updates... [3/30/2024 9:35:44 PM.638] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/30/2024 9:35:44 PM.639] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b785e220-5024-455e-9b1c-6f0553c1d331. Enhanced features available. [3/30/2024 9:35:44 PM.667] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/30/2024 9:35:44 PM.668] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/30/2024 9:35:44 PM.668] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/30/2024 9:35:44 PM.814] LSPD First Response: [TRACE] This version seems up to date. [3/30/2024 9:35:44 PM.815] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/30/2024 9:35:45 PM.416] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/30/2024 9:35:47 PM.011] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:35:47 PM.011] LSPD First Response: [TRACE] Preloading node data [3/30/2024 9:35:47 PM.011] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 9:35:47 PM.013] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/30/2024 9:35:47 PM.014] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/30/2024 9:35:48 PM.562] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/30/2024 9:35:48 PM.562] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/30/2024 9:35:48 PM.566] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/30/2024 9:35:48 PM.567] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/30/2024 9:35:48 PM.569] LSPD First Response: [TRACE] Disabling ambient game police chases [3/30/2024 9:35:48 PM.573] LSPD First Response: [TRACE] Disabled ambient game police chases [3/30/2024 9:35:48 PM.573] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/30/2024 9:35:48 PM.578] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/30/2024 9:35:48 PM.615] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/30/2024 9:35:48 PM.616] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/30/2024 9:35:48 PM.616] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/30/2024 9:35:48 PM.616] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/30/2024 9:35:48 PM.616] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/30/2024 9:35:48 PM.616] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/30/2024 9:35:48 PM.619] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/30/2024 9:35:48 PM.622] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/30/2024 9:35:48 PM.623] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/30/2024 9:35:48 PM.634] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/30/2024 9:35:48 PM.635] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/30/2024 9:35:48 PM.638] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/30/2024 9:35:48 PM.693] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/30/2024 9:35:48 PM.694] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/30/2024 9:35:48 PM.698] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/30/2024 9:35:48 PM.698] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/30/2024 9:35:48 PM.708] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/30/2024 9:35:48 PM.712] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/30/2024 9:35:48 PM.714] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/30/2024 9:35:48 PM.836] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:48 PM.836] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:48 PM.836] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:48 PM.837] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:48 PM.838] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/30/2024 9:35:48 PM.839] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:48 PM.841] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:49 PM.020] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:35:49 PM.023] LSPD First Response: [TRACE] Populated PD [3/30/2024 9:35:49 PM.239] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 9:35:49 PM.242] LSPD First Response: [TRACE] Created police3 at X:434.9848 Y:-1027.103 Z:29.12844 [3/30/2024 9:35:49 PM.243] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station [3/30/2024 9:35:49 PM.255] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:35:49 PM.258] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:35:49 PM.293] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:49 PM.297] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:35:49 PM.300] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:35:49 PM.301] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:35:49 PM.304] LSPD First Response: [TRACE] Jon Hawke (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:49 PM.304] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:35:49 PM.305] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:35:49 PM.306] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:35:49 PM.307] LSPD First Response: [TRACE] Montel Williams (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:49 PM.307] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:35:49 PM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 9:35:49 PM.307] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 9:35:49 PM.310] LSPD First Response: [TRACE] Anthony Cacciatore (MP_M_FREEMODE_01) was set as a cop [3/30/2024 9:35:49 PM.311] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/30/2024 9:35:49 PM.328] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/30/2024 9:38:23 PM.894] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified. [3/30/2024 9:38:38 PM.949] Exiting... [3/30/2024 9:38:39 PM.765] LSPD First Response: [INFO] Graceful termination [3/30/2024 9:38:39 PM.766] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [3/30/2024 9:38:39 PM.769] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [3/30/2024 9:38:39 PM.769] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [3/30/2024 9:38:39 PM.769] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [3/30/2024 9:38:39 PM.770] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [3/30/2024 9:38:39 PM.770] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [3/30/2024 9:38:39 PM.770] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [3/30/2024 9:38:39 PM.770] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [3/30/2024 9:38:39 PM.774] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [3/30/2024 9:38:39 PM.775] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [3/30/2024 9:38:39 PM.776] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [3/30/2024 9:38:39 PM.776] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [3/30/2024 9:38:39 PM.776] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [3/30/2024 9:38:39 PM.776] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:38:39 PM.778] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:38:39 PM.778] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:38:39 PM.778] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:38:39 PM.778] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient) [3/30/2024 9:38:39 PM.778] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:38:39 PM.779] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:38:39 PM.790] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory) [3/30/2024 9:38:39 PM.790] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [3/30/2024 9:38:39 PM.790] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [3/30/2024 9:38:39 PM.793] LSPD First Response: [TRACE] Cleared PD [3/30/2024 9:38:39 PM.793] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [3/30/2024 9:38:39 PM.794] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [3/30/2024 9:38:39 PM.795] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [3/30/2024 9:38:39 PM.795] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [3/30/2024 9:38:39 PM.795] LSPD First Response: [TRACE] Aborting all active scenarios [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [3/30/2024 9:38:39 PM.796] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.801] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [3/30/2024 9:38:39 PM.804] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [3/30/2024 9:38:39 PM.804] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.804] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [3/30/2024 9:38:39 PM.804] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [3/30/2024 9:38:39 PM.804] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Unhooking all natives [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] All natives unhooked [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [3/30/2024 9:38:39 PM.805] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Ending evidence marker manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Evidence marker manager ended [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [3/30/2024 9:38:39 PM.806] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [3/30/2024 9:38:39 PM.819] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [3/30/2024 9:38:39 PM.822] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/30/2024 9:38:39 PM.823] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/30/2024 9:38:40 PM.010] LSPD First Response: [INFO] LSPDFR has shut down