[3/30/2024 3:26:56 PM.468] Started new log on 3/30/2024 3:26:56 PM.468 [3/30/2024 3:26:56 PM.469] ==================================================================================================== [3/30/2024 3:26:56 PM.437] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log [3/30/2024 3:26:56 PM.469] Log verbosity: Trivial [3/30/2024 3:26:56 PM.471] Initializing input system [3/30/2024 3:26:56 PM.474] Failed to create culture for: 132105. Name returned: 00020409 [3/30/2024 3:26:56 PM.474] Initializing game console [3/30/2024 3:26:56 PM.480] Console key has been set to F4 (key code: 115) [3/30/2024 3:26:56 PM.636] Initializing console variable "ConsoleScrollAmount". [3/30/2024 3:26:56 PM.636] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/30/2024 3:26:56 PM.643] Read value: [3/30/2024 3:26:56 PM.643] Initializing console variable "ConsoleKey". [3/30/2024 3:26:56 PM.643] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/30/2024 3:26:56 PM.645] Read value: F4 [3/30/2024 3:26:56 PM.645] Setting value of console variable "ConsoleKey" to stored value. [3/30/2024 3:26:56 PM.645] Console key has been set to F4 (key code: 115) [3/30/2024 3:26:56 PM.645] Initializing console variable "PluginTimeoutThreshold". [3/30/2024 3:26:56 PM.645] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/30/2024 3:26:56 PM.648] Read value: 10000 [3/30/2024 3:26:56 PM.648] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/30/2024 3:26:56 PM.648] Initializing console variable "AlwaysShowConsoleOutput". [3/30/2024 3:26:56 PM.648] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/30/2024 3:26:56 PM.648] Read value: [3/30/2024 3:26:56 PM.648] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/30/2024 3:26:56 PM.648] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/30/2024 3:26:56 PM.649] Read value: False [3/30/2024 3:26:56 PM.649] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/30/2024 3:26:56 PM.649] Initializing console variable "ShowOnScreenWarnings". [3/30/2024 3:26:56 PM.649] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/30/2024 3:26:56 PM.649] Read value: [3/30/2024 3:26:56 PM.649] Console initialized [3/30/2024 3:26:56 PM.649] Initializing forms manager [3/30/2024 3:26:56 PM.651] Cleaning temp folder [3/30/2024 3:26:56 PM.669] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/30/2024 3:26:56 PM.700] ================ RAGE Plugin Hook ================ [3/30/2024 3:26:56 PM.758] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [3/30/2024 3:26:56 PM.759] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [3/30/2024 3:26:56 PM.761] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [3/30/2024 3:26:56 PM.761] Checking game support [3/30/2024 3:26:57 PM.111] Product name: Grand Theft Auto V [3/30/2024 3:26:57 PM.111] Product version: 1.0.3095.0 [3/30/2024 3:26:57 PM.111] Is steam version: True [3/30/2024 3:26:57 PM.112] Initializing DirectX [3/30/2024 3:26:57 PM.115] Initializing Direct3D [3/30/2024 3:26:57 PM.116] Getting game swap chain [3/30/2024 3:26:57 PM.160] Swap Chain created: 0x7FF6B5EF04F0 [3/30/2024 3:26:57 PM.160] Swap Chain VTable: 0x204867945B0 [3/30/2024 3:26:57 PM.160] 0x575655FD22C6EEE9;0xEC8148B9246C8D48;0x25058B4800000090 [3/30/2024 3:26:57 PM.160] D3D11Present: 0x7FFA26344820 [3/30/2024 3:26:57 PM.160] D3D11ResizeBuffers: 0x7FFA26333820 [3/30/2024 3:26:57 PM.160] D3D11ResizeTarget: 0x7FFA263856A0 [3/30/2024 3:26:57 PM.160] D3D11SetFullscreenState: 0x7FFA26333E80 [3/30/2024 3:26:57 PM.161] Direct3D initialized [3/30/2024 3:26:57 PM.250] Initialized DirectX [3/30/2024 3:26:57 PM.251] Direct3D watcher thread spawned [3/30/2024 3:26:57 PM.251] Getting device [3/30/2024 3:26:57 PM.252] Retrieved device [3/30/2024 3:26:57 PM.252] Creating wrapper [3/30/2024 3:26:57 PM.327] Wrapper created [3/30/2024 3:26:57 PM.332] Effect created [3/30/2024 3:26:57 PM.332] Creating buffer [3/30/2024 3:26:57 PM.332] Created buffer [3/30/2024 3:26:57 PM.332] Creating blend state [3/30/2024 3:26:57 PM.332] Created blend state [3/30/2024 3:26:57 PM.332] Done with creation [3/30/2024 3:26:57 PM.383] Initializing texture system. [3/30/2024 3:26:57 PM.383] Initializing texture system; phase 1 [3/30/2024 3:26:57 PM.383] Initializing texture system; phase 2 [3/30/2024 3:26:57 PM.394] Initializing texture system; phase 3 [3/30/2024 3:26:57 PM.394] Initializing texture system; phase 4 [3/30/2024 3:26:57 PM.405] Initializing texture system; phase 5 [3/30/2024 3:26:57 PM.406] Initializing texture system; phase 6 [3/30/2024 3:26:57 PM.408] Initializing texture system; phase 7 [3/30/2024 3:26:57 PM.410] Initializing texture system; phase 8 [3/30/2024 3:26:57 PM.413] Initializing texture system; phase 9 [3/30/2024 3:26:57 PM.414] Initializing texture system; phase 10 [3/30/2024 3:26:57 PM.417] Initializing texture system; phase 11 [3/30/2024 3:26:57 PM.417] Initializing texture system; phase 12 [3/30/2024 3:26:57 PM.419] Initializing texture system; phase 13 [3/30/2024 3:26:57 PM.419] Initializing texture system; phase 14 [3/30/2024 3:27:02 PM.251] Direct3D watcher thread ended [3/30/2024 3:27:27 PM.561] LoadingScreenMsg: Initializing game support [3/30/2024 3:27:27 PM.812] Initializing game support [3/30/2024 3:27:33 PM.460] LoadingScreenMsg: Velocity limit removed [3/30/2024 3:27:33 PM.786] Compatibility level: 0 [3/30/2024 3:27:33 PM.786] Supported version detected [3/30/2024 3:27:33 PM.786] ================================================== [3/30/2024 3:27:33 PM.786] LoadingScreenMsg: Patching code [3/30/2024 3:27:34 PM.038] LoadingScreenMsg: Waiting for game initialization [3/30/2024 3:27:34 PM.288] Waiting for game initialization [3/30/2024 3:27:34 PM.389] LoadingScreenMsg: Initializing core [3/30/2024 3:27:34 PM.640] Initializing hook [3/30/2024 3:27:39 PM.655] LoadingScreenMsg: Completing interoperability [3/30/2024 3:27:39 PM.906] Completing interoperability [3/30/2024 3:27:39 PM.906] Initialization code 1. [3/30/2024 3:27:39 PM.906] Initialization code 2. [3/30/2024 3:27:39 PM.906] Initialization code 3. [3/30/2024 3:27:39 PM.916] 1 Address: 0x00007FF6B3C3DE18 [3/30/2024 3:27:39 PM.916] Calling func 1 [3/30/2024 3:27:39 PM.938] 2 Address: 0x00007FF6B481CC52 [3/30/2024 3:27:39 PM.938] 3 Address: 0x00007FF6B31F61D2 [3/30/2024 3:27:39 PM.969] Address: 0x00007FF6B481CBFC [3/30/2024 3:27:39 PM.969] Unknown var: 0x00007FF6B5877510 [3/30/2024 3:27:39 PM.969] Initialization code 4. [3/30/2024 3:27:39 PM.969] Initialization code 5. [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 1 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 2 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 3 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 4 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 5 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 6 [3/30/2024 3:27:39 PM.969] Completing interoperability, phase 7 [3/30/2024 3:27:39 PM.969] LoadingScreenMsg: [3/30/2024 3:27:40 PM.221] LoadingScreenMsg: Loading Story Mode [3/30/2024 3:27:40 PM.471] LoadingScreenMsg: Loading and Populating Game World [3/30/2024 3:27:40 PM.722] LoadingScreenMsg: [3/30/2024 3:28:17 PM.674] Initializing console variable "IsDeveloperModeEnabled". [3/30/2024 3:28:17 PM.674] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/30/2024 3:28:17 PM.674] Read value: [3/30/2024 3:28:17 PM.674] Initializing console variable "TimeScale". [3/30/2024 3:28:17 PM.674] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/30/2024 3:28:17 PM.674] Read value: [3/30/2024 3:28:17 PM.688] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll [3/30/2024 3:28:17 PM.691] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll". [3/30/2024 3:28:20 PM.831] : Initializing input system [3/30/2024 3:28:20 PM.832] : Initializing game console [3/30/2024 3:28:20 PM.834] : Initializing forms manager [3/30/2024 3:28:20 PM.969] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/30/2024 3:28:21 PM.266] LSPD First Response: [TRACE] Started loading LSPDFR [3/30/2024 3:28:21 PM.267] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/30/2024 3:28:21 PM.268] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/30/2024 3:28:21 PM.268] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/30/2024 3:28:27 PM.505] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/30/2024 3:28:38 PM.709] LSPD First Response: [TRACE] Game has stopped loading [3/30/2024 3:28:41 PM.344] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:41 PM.348] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:41 PM.569] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/30/2024 3:28:41 PM.669] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/30/2024 3:28:41 PM.669] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/30/2024 3:28:41 PM.669] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 3:28:41 PM.669] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/30/2024 3:28:41 PM.670] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/30/2024 3:28:41 PM.670] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/30/2024 3:28:41 PM.670] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/30/2024 3:28:41 PM.670] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/30/2024 3:28:41 PM.671] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/30/2024 3:28:41 PM.672] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/30/2024 3:28:41 PM.672] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/30/2024 3:28:41 PM.672] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/30/2024 3:28:41 PM.672] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/30/2024 3:28:41 PM.672] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/30/2024 3:28:41 PM.672] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_army_eup.xml [3/30/2024 3:28:41 PM.673] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_bcso_eup.xml [3/30/2024 3:28:41 PM.686] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_doa_eup.xml [3/30/2024 3:28:41 PM.691] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_dppd_eup.xml [3/30/2024 3:28:41 PM.692] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fib_eup.xml [3/30/2024 3:28:41 PM.710] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fire_eup.xml [3/30/2024 3:28:41 PM.712] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_iaa_eup.xml [3/30/2024 3:28:41 PM.713] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lsia_eup.xml [3/30/2024 3:28:41 PM.714] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspd_eup.xml [3/30/2024 3:28:41 PM.726] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspp_eup.xml [3/30/2024 3:28:41 PM.729] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lssd_eup.xml [3/30/2024 3:28:41 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_medics_eup.xml [3/30/2024 3:28:41 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_noose_eup.xml [3/30/2024 3:28:41 PM.745] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_nysp_eup.xml [3/30/2024 3:28:41 PM.745] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_rhpd_eup.xml [3/30/2024 3:28:41 PM.745] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sahp_eup.xml [3/30/2024 3:28:41 PM.754] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_saspa_eup.xml [3/30/2024 3:28:41 PM.755] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sasp_eup.xml [3/30/2024 3:28:41 PM.757] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:41 PM.758] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:41 PM.758] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/30/2024 3:28:41 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/30/2024 3:28:41 PM.761] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/30/2024 3:28:41 PM.762] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/30/2024 3:28:41 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/30/2024 3:28:41 PM.763] LSPD First Response: [TRACE] Loaded 144 freemode outfits and 55 preset outfits [3/30/2024 3:28:41 PM.770] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/30/2024 3:28:41 PM.770] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/30/2024 3:28:41 PM.770] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/30/2024 3:28:42 PM.403] LSPD First Response: [TRACE] Adding Ben J. as character [3/30/2024 3:28:42 PM.553] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/30/2024 3:28:42 PM.554] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 3:28:42 PM.554] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/30/2024 3:28:42 PM.815] LSPD First Response: [TRACE] Adding Elba Braunschweig as character [3/30/2024 3:28:42 PM.847] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.848] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.848] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/30/2024 3:28:42 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.859] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/30/2024 3:28:42 PM.863] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.863] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.863] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/30/2024 3:28:42 PM.917] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.917] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:42 PM.918] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/30/2024 3:28:42 PM.929] LSPD First Response: [TRACE] Failed to parse as chance [3/30/2024 3:28:42 PM.934] LSPD First Response: [TRACE] Player was in vehicle: False [3/30/2024 3:28:42 PM.934] LSPD First Response: [TRACE] Last selected character was Elba Braunschweig, should spawn as last character True [3/30/2024 3:28:42 PM.934] LSPD First Response: [TRACE] Loading last selected character Elba Braunschweig [3/30/2024 3:28:42 PM.937] LSPD First Response: [INFO] Changing current player character to Elba Braunschweig [3/30/2024 3:28:42 PM.955] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/30/2024 3:28:42 PM.955] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/30/2024 3:28:42 PM.956] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/30/2024 3:28:43 PM.240] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/30/2024 3:28:43 PM.248] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 3:28:43 PM.249] LSPD First Response: [TRACE] CharacterSelected: 4 [3/30/2024 3:28:43 PM.249] LSPD First Response: [TRACE] Character changed, creating new stats object [3/30/2024 3:28:43 PM.474] LSPD First Response: [TRACE] Initialized telemtry service [3/30/2024 3:28:43 PM.542] LSPD First Response: We have 4 appartments registered [3/30/2024 3:28:43 PM.546] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/30/2024 3:28:43 PM.553] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/30/2024 3:28:43 PM.555] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/30/2024 3:28:43 PM.555] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/30/2024 3:28:43 PM.557] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/30/2024 3:28:43 PM.557] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/30/2024 3:28:43 PM.559] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/30/2024 3:28:43 PM.559] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/30/2024 3:28:43 PM.559] LSPD First Response: ApartmentManager initialized [3/30/2024 3:28:43 PM.563] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/30/2024 3:28:43 PM.564] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/30/2024 3:28:43 PM.567] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/30/2024 3:28:43 PM.638] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/30/2024 3:28:43 PM.789] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/30/2024 3:28:43 PM.789] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/30/2024 3:28:43 PM.790] LSPD First Response: [TRACE] Saved apt: [3/30/2024 3:28:43 PM.801] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/30/2024 3:28:43 PM.805] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/30/2024 3:28:43 PM.858] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/30/2024 3:28:43 PM.943] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/30/2024 3:28:44 PM.133] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/30/2024 3:28:44 PM.145] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/30/2024 3:28:44 PM.151] LSPD First Response: [TRACE] Set title to Elba Braunschweig for Interaction Menu [3/30/2024 3:28:44 PM.152] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/30/2024 3:28:44 PM.154] LSPD First Response: [TRACE] Set title to Elba Braunschweig for Police Radio [3/30/2024 3:28:44 PM.164] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/30/2024 3:28:44 PM.168] LSPD First Response: [TRACE] Set title to Elba Braunschweig for Vehicle Options [3/30/2024 3:28:44 PM.172] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/30/2024 3:28:44 PM.174] LSPD First Response: [TRACE] Set title to Elba Braunschweig for Inventory [3/30/2024 3:28:44 PM.176] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/30/2024 3:28:44 PM.179] LSPD First Response: [TRACE] Set title to Elba Braunschweig for Settings [3/30/2024 3:28:44 PM.183] LSPD First Response: [TRACE] Saved apt: [3/30/2024 3:28:44 PM.259] LSPD First Response: [TRACE] Requested Audio [3/30/2024 3:28:44 PM.277] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/30/2024 3:28:44 PM.745] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/30/2024 3:28:44 PM.988] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:44 PM.988] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:28:44 PM.988] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/30/2024 3:28:45 PM.015] LSPD First Response: [INFO] Vinewood Police Station [3/30/2024 3:28:45 PM.015] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] La Mesa Police Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Rockford Hills Police Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Vespucci Police Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Downtown Police Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Davis Sheriff Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/30/2024 3:28:45 PM.016] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Federal Investigation Bureau HQ [3/30/2024 3:28:45 PM.016] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [3/30/2024 3:28:45 PM.025] LSPD First Response: [TRACE] Auto started component Debug #1 [3/30/2024 3:28:45 PM.026] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/30/2024 3:28:45 PM.026] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/30/2024 3:28:45 PM.027] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/30/2024 3:28:45 PM.027] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/30/2024 3:28:45 PM.027] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/30/2024 3:28:45 PM.027] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/30/2024 3:28:45 PM.028] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/30/2024 3:28:45 PM.028] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/30/2024 3:28:45 PM.029] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/30/2024 3:28:45 PM.030] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/30/2024 3:28:45 PM.030] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/30/2024 3:28:45 PM.031] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/30/2024 3:28:45 PM.034] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/30/2024 3:28:45 PM.083] LSPD First Response: [TRACE] Preloading node data [3/30/2024 3:28:45 PM.331] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/30/2024 3:28:45 PM.333] LSPD First Response: [TRACE] Checking for updates... [3/30/2024 3:28:45 PM.338] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/30/2024 3:28:45 PM.338] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 8dd2ea8d-d0b7-4d11-aa41-43edfa69837c. Enhanced features available. [3/30/2024 3:28:45 PM.372] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/30/2024 3:28:45 PM.373] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/30/2024 3:28:45 PM.373] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/30/2024 3:28:45 PM.477] LSPD First Response: [TRACE] This version seems up to date. [3/30/2024 3:28:45 PM.477] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/30/2024 3:28:47 PM.450] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/30/2024 3:28:50 PM.395] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 3:28:50 PM.395] LSPD First Response: [TRACE] Preloading node data [3/30/2024 3:28:50 PM.395] LSPD First Response: [TRACE] Done preloading node data [3/30/2024 3:28:50 PM.395] LSPD First Response: [TRACE] SwitchToCharacter: Elba Braunschweig [3/30/2024 3:28:50 PM.395] LSPD First Response: [TRACE] Switch mode is random [3/30/2024 3:28:52 PM.212] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/30/2024 3:28:52 PM.223] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/30/2024 3:28:52 PM.223] LSPD First Response: [TRACE] Disabling ambient game police chases [3/30/2024 3:28:52 PM.233] LSPD First Response: [TRACE] Disabled ambient game police chases [3/30/2024 3:28:52 PM.234] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/30/2024 3:28:52 PM.239] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/30/2024 3:28:52 PM.247] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/30/2024 3:28:52 PM.247] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/30/2024 3:28:53 PM.785] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/30/2024 3:28:53 PM.785] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/30/2024 3:28:53 PM.860] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/30/2024 3:28:53 PM.861] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/30/2024 3:28:53 PM.861] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/30/2024 3:28:53 PM.861] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/30/2024 3:28:53 PM.862] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/30/2024 3:28:53 PM.862] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/30/2024 3:28:53 PM.868] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/30/2024 3:28:53 PM.873] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/30/2024 3:28:53 PM.874] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/30/2024 3:28:53 PM.874] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/30/2024 3:28:53 PM.875] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/30/2024 3:28:53 PM.901] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/30/2024 3:28:53 PM.904] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/30/2024 3:28:53 PM.906] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/30/2024 3:28:53 PM.909] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/30/2024 3:28:53 PM.910] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/30/2024 3:28:53 PM.927] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/30/2024 3:28:53 PM.933] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/30/2024 3:28:53 PM.937] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/30/2024 3:28:55 PM.136] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:28:55 PM.139] LSPD First Response: [TRACE] Created police2 at X:-559.7783 Y:-147.1107 Z:38.65532 [3/30/2024 3:28:55 PM.140] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [3/30/2024 3:28:55 PM.385] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:28:55 PM.385] LSPD First Response: [TRACE] Created police3 at X:-557.7739 Y:-161.9565 Z:38.62593 [3/30/2024 3:28:55 PM.386] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [3/30/2024 3:28:55 PM.387] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:28:55 PM.387] LSPD First Response: [TRACE] Created police2 at X:-574.256 Y:-168.7862 Z:38.49216 [3/30/2024 3:28:55 PM.387] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [3/30/2024 3:28:55 PM.410] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:28:55 PM.420] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:28:55 PM.476] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:28:55 PM.477] LSPD First Response: [TRACE] Created police3 at X:-551.0397 Y:-144.0132 Z:38.65663 [3/30/2024 3:28:55 PM.477] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [3/30/2024 3:28:55 PM.751] LSPD First Response: [TRACE] Christian Cooper (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:28:55 PM.762] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 3:28:55 PM.800] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/30/2024 3:28:55 PM.817] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:28:55 PM.818] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/30/2024 3:28:55 PM.821] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:28:55 PM.825] LSPD First Response: [TRACE] Starting player switch [3/30/2024 3:28:56 PM.300] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:28:56 PM.301] LSPD First Response: [TRACE] Created police at X:-584.9279 Y:-156.5866 Z:38.31198 [3/30/2024 3:28:56 PM.301] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [3/30/2024 3:28:56 PM.301] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:28:56 PM.304] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:28:56 PM.307] LSPD First Response: [TRACE] Erma Gerd (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:28:56 PM.307] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 3:28:56 PM.308] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:28:56 PM.311] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:28:56 PM.314] LSPD First Response: [TRACE] Jonah Rocks (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:28:56 PM.314] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 3:28:56 PM.314] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:28:56 PM.317] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:28:56 PM.319] LSPD First Response: [TRACE] Brett Kingsley (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:28:56 PM.321] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/30/2024 3:28:56 PM.352] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/30/2024 3:28:58 PM.955] LSPD First Response: [TRACE] Player switch done [3/30/2024 3:29:16 PM.345] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:29:16 PM.345] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/30/2024 3:29:16 PM.345] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/30/2024 3:29:16 PM.369] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/30/2024 3:29:16 PM.394] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:29:16 PM.399] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 3:29:16 PM.400] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:29:16 PM.410] LSPD First Response: [TRACE] Setting player skin from last skin [3/30/2024 3:29:16 PM.418] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/30/2024 3:29:16 PM.449] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/30/2024 3:29:16 PM.595] LSPD First Response: [TRACE] Player went on duty. [3/30/2024 3:29:16 PM.609] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr [3/30/2024 3:29:16 PM.614] LSPD First Response: ComputerPlus, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/30/2024 3:29:16 PM.640] LSPD First Response: PoliceSmartRadio, Version=1.2.0.6, Culture=neutral, PublicKeyToken=null [3/30/2024 3:29:16 PM.641] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint [3/30/2024 3:29:16 PM.643] LSPD First Response: Creating plugin: PoliceSmartRadio.Main [3/30/2024 3:29:16 PM.645] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [3/30/2024 3:29:16 PM.701] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.1 [3/30/2024 3:29:16 PM.702] PoliceSmartRadio 1.2.0.6, by Albo1125 updated by Aschtar for LSPDFR 0.4.9 [3/30/2024 3:29:16 PM.702] LSPD First Response: We have 3 callouts registered [3/30/2024 3:29:16 PM.702] LSPD First Response: CalloutManager initialized [3/30/2024 3:29:16 PM.703] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/30/2024 3:29:16 PM.713] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 3:29:16 PM.715] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2024 3:29:16 PM.725] LSPD First Response: [INFO] Model preloading enabled [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICET [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading SHERIFF [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICE4 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading FBI2 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading BUZZARD [3/30/2024 3:29:16 PM.725] LSPD First Response: [TRACE] Preloading POLMAV [3/30/2024 3:29:16 PM.726] LSPD First Response: [TRACE] Preloading FROGGER2 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading AMBULANCE [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading FIRETRUK [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/30/2024 3:29:16 PM.727] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/30/2024 3:29:16 PM.740] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/30/2024 3:29:16 PM.742] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/30/2024 3:29:16 PM.746] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/30/2024 3:29:16 PM.746] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/30/2024 3:29:16 PM.763] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/30/2024 3:29:16 PM.763] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/30/2024 3:29:16 PM.763] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/30/2024 3:29:16 PM.763] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/30/2024 3:29:16 PM.769] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/30/2024 3:29:16 PM.770] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/30/2024 3:29:16 PM.771] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/30/2024 3:29:16 PM.775] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/30/2024 3:29:16 PM.775] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/30/2024 3:29:16 PM.775] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/30/2024 3:29:17 PM.132] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+. [3/30/2024 3:29:17 PM.133] LSPD First Response: C+: Attempting to initialize the in-memory DB [3/30/2024 3:29:17 PM.134] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected [3/30/2024 3:29:17 PM.136] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [3/30/2024 3:29:17 PM.174] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/31/2024 3:17:48 PM [3/30/2024 3:29:17 PM.180] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio [3/30/2024 3:29:17 PM.182] LSPD First Response: SCID:/Exiled_to_Elba/ [3/30/2024 3:29:17 PM.184] LSPD First Response: GAME VERSION: 1.0.3095.0 [3/30/2024 3:29:17 PM.184] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.2944.0 and may or may not be incompatible due to RPH changes. Use at own risk. [3/30/2024 3:29:17 PM.186] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [3/30/2024 3:29:17 PM.186] LSPD First Response: Dependency check for Police SmartRadio successful: True [3/30/2024 3:29:17 PM.215] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/30/2024 3:29:17 PM.215] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/30/2024 3:29:17 PM.215] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/30/2024 3:29:17 PM.215] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/30/2024 3:29:17 PM.224] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/30/2024 3:29:17 PM.240] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/30/2024 3:29:17 PM.243] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/30/2024 3:29:17 PM.251] LSPD First Response: [TRACE] Has taken study survey: False [3/30/2024 3:29:17 PM.252] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/30/2024 3:29:17 PM.263] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/30/2024 3:29:17 PM.265] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/30/2024 3:29:17 PM.278] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/30/2024 3:29:17 PM.278] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/30/2024 3:29:17 PM.279] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/30/2024 3:29:17 PM.281] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/30/2024 3:29:17 PM.282] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/30/2024 3:29:17 PM.284] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/30/2024 3:29:17 PM.313] LSPD First Response: PoliceSmartRadio, by Albo1125 updated by Aschtar for LSPDFR 0.4.9 [3/30/2024 3:29:17 PM.776] LSPD First Response: Police SmartRadio queue created. Waiting... [3/30/2024 3:29:17 PM.786] LSPD First Response: Setting Display position to BottomRight [3/30/2024 3:29:17 PM.786] LSPD First Response: 1700:603 [3/30/2024 3:29:17 PM.853] LSPD First Response: Allbuttons ln: 5 [3/30/2024 3:29:17 PM.871] LSPD First Response: Allbuttons ln: 5 [3/30/2024 3:29:17 PM.871] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added. [3/30/2024 3:29:17 PM.881] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful. [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful. [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful. [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful. [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall [3/30/2024 3:29:17 PM.883] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful. [3/30/2024 3:29:17 PM.883] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions. [3/30/2024 3:29:17 PM.883] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/30/2024 3:29:17 PM.897] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0) [3/30/2024 3:29:24 PM.484] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/30/2024 3:29:31 PM.441] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/30/2024 3:29:51 PM.078] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\EUPMenu.dll [3/30/2024 3:29:51 PM.078] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\EUPMenu.dll". [3/30/2024 3:29:53 PM.714] : Initializing input system [3/30/2024 3:29:53 PM.715] : Initializing game console [3/30/2024 3:29:53 PM.716] : Initializing forms manager [3/30/2024 3:29:53 PM.740] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/30/2024 3:30:05 PM.504] EUP Menu: [3/30/2024 3:30:05 PM.504] EUP Menu: ============================== [3/30/2024 3:30:05 PM.504] EUP Menu: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/30/2024 3:30:05 PM.504] EUP Menu: ------------------------------ [3/30/2024 3:30:05 PM.504] EUP Menu: Origin: Rage.SleeplessGameFiber [3/30/2024 3:30:05 PM.504] EUP Menu: ------------------------------ [3/30/2024 3:30:05 PM.504] EUP Menu: Exception type: System.AccessViolationException [3/30/2024 3:30:05 PM.504] EUP Menu: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/30/2024 3:30:05 PM.504] EUP Menu: ------------------------------ [3/30/2024 3:30:05 PM.504] EUP Menu: Inner exceptions: [3/30/2024 3:30:05 PM.504] EUP Menu: ------------------------------ [3/30/2024 3:30:05 PM.504] EUP Menu: Stack trace: [3/30/2024 3:30:05 PM.504] EUP Menu: at RAGENativeUI.Internals.Screen.get_ActualResolution() [3/30/2024 3:30:05 PM.504] at RAGENativeUI.UIMenu.Draw() [3/30/2024 3:30:05 PM.504] at RAGENativeUI.MenuPool.ProcessMenus() [3/30/2024 3:30:05 PM.504] at EUPMenu.EUPMenuScript.Process(Object sender, GraphicsEventArgs e) in E:\USB\Projects\Visual Studio\EUP\rph\EUPMenu\EUPClothesMenu\Menu\EUPMenuScript.cs:line 4327 [3/30/2024 3:30:05 PM.504] at System.EventHandler`1.Invoke(Object sender, TEventArgs e) [3/30/2024 3:30:05 PM.504] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [3/30/2024 3:30:05 PM.504] at Rage.RemotePlugin.HandleRenderFiber() [3/30/2024 3:30:05 PM.504] at Rage.GameFiber.Main() [3/30/2024 3:30:05 PM.504] EUP Menu: ============================== [3/30/2024 3:30:05 PM.504] EUP Menu: [3/30/2024 3:38:04 PM.700] LSPD First Response: [TRACE] Lucia Andrews (A_F_M_BEVHILLS_02) was damaged. [3/30/2024 3:38:16 PM.033] LSPD First Response: C+: Pause [3/30/2024 3:38:16 PM.036] LSPD First Response: C+: EnsurePaused forced [3/30/2024 3:38:16 PM.036] LSPD First Response: C+: Pause [3/30/2024 3:38:18 PM.715] LSPD First Response: C+: Pause [3/30/2024 3:38:28 PM.823] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:38:28 PM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:38:28 PM.827] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:38:28 PM.828] LSPD First Response: [TRACE] Created police3 at X:-504.498 Y:-361.428 Z:35.72157 [3/30/2024 3:38:28 PM.844] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:38:28 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:38:28 PM.851] LSPD First Response: [TRACE] Joseph Tybee (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:38:28 PM.869] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:38:28 PM.871] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:38:28 PM.873] LSPD First Response: [TRACE] Gary Partner (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:38:28 PM.897] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/30/2024 3:38:29 PM.532] LSPD First Response: C+: Pause [3/30/2024 3:38:29 PM.533] LSPD First Response: C+: EnsurePaused forced [3/30/2024 3:38:29 PM.533] LSPD First Response: C+: Pause [3/30/2024 3:38:30 PM.976] LSPD First Response: C+: Pause [3/30/2024 3:38:55 PM.552] LSPD First Response: [TRACE] It has been 49 seconds since the last callout [3/30/2024 3:38:55 PM.558] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/30/2024 3:38:55 PM.583] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_PL [3/30/2024 3:38:55 PM.750] LSPD First Response: [TRACE] Preloading BLISTA [3/30/2024 3:38:55 PM.752] LSPD First Response: [TRACE] Callout created: Pursuit #1 [3/30/2024 3:39:10 PM.787] LSPD First Response: [TRACE] Cleaning UI [3/30/2024 3:39:26 PM.898] LSPD First Response: [TRACE] A new world event should be started [3/30/2024 3:39:26 PM.899] LSPD First Response: [TRACE] Starting world event RunLights [3/30/2024 3:39:26 PM.900] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/30/2024 3:39:26 PM.915] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/30/2024 3:40:24 PM.641] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/30/2024 3:40:24 PM.641] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/30/2024 3:40:24 PM.643] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/30/2024 3:40:29 PM.767] LSPD First Response: [TRACE] Spawned with 2.720078 [3/30/2024 3:40:29 PM.768] LSPD First Response: [TRACE] Using -595.3386, -243.0198, 36.37451 Heading: 212.1089 and -592.3333, -248.3558, 36.37451 Heading: 212.1089 as base positions [3/30/2024 3:40:29 PM.787] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:40:29 PM.787] LSPD First Response: [TRACE] Preloading ZION [3/30/2024 3:40:29 PM.790] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:40:29 PM.791] LSPD First Response: [TRACE] Created police at X:-595.3386 Y:-243.0198 Z:36.37451 [3/30/2024 3:40:29 PM.993] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/30/2024 3:40:29 PM.996] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/30/2024 3:40:30 PM.040] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/30/2024 3:40:30 PM.043] LSPD First Response: [TRACE] Aleksandra Kosovo (MP_F_FREEMODE_01) was set as a cop [3/30/2024 3:40:30 PM.232] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/30/2024 3:40:30 PM.234] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/30/2024 3:40:30 PM.265] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/30/2024 3:40:30 PM.845] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:43 PM.105] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:43 PM.148] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:43 PM.626] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:49 PM.292] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:49 PM.308] LSPD First Response: [TRACE] Ped Emma Duke has become idle again [3/30/2024 3:40:50 PM.256] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:50 PM.301] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:40:50 PM.319] LSPD First Response: [TRACE] Ped Sarah LeJeune has become idle again [3/30/2024 3:40:50 PM.768] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:41:05 PM.656] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:41:05 PM.674] LSPD First Response: [TRACE] Ped Sarah MacKay has become idle again [3/30/2024 3:41:06 PM.244] LSPD First Response: [TRACE] It has been 91 seconds since the last callout [3/30/2024 3:41:06 PM.244] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/30/2024 3:41:06 PM.251] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [3/30/2024 3:41:06 PM.252] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [3/30/2024 3:41:06 PM.258] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [3/30/2024 3:41:06 PM.258] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [3/30/2024 3:41:06 PM.258] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [3/30/2024 3:41:06 PM.632] LSPD First Response: [TRACE] Callout created: Holdup #1 [3/30/2024 3:41:08 PM.479] LSPD First Response: [TRACE] Cleaning UI [3/30/2024 3:41:08 PM.489] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [3/30/2024 3:41:08 PM.489] LSPD First Response: [TRACE] Created g_m_y_korean_01 [3/30/2024 3:41:08 PM.734] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [3/30/2024 3:41:08 PM.734] LSPD First Response: [TRACE] Created s_f_y_shop_low [3/30/2024 3:41:08 PM.834] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [3/30/2024 3:41:08 PM.834] LSPD First Response: [TRACE] Created g_m_y_korlieut_01 [3/30/2024 3:41:09 PM.129] LSPD First Response: [TRACE] User accepted callout [3/30/2024 3:41:12 PM.851] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/30/2024 3:41:12 PM.871] LSPD First Response: [TRACE] Ped Sarah LeJeune has become idle again [3/30/2024 3:41:13 PM.026] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/30/2024 3:41:13 PM.026] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/30/2024 3:41:13 PM.026] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/30/2024 3:41:13 PM.026] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/30/2024 3:41:13 PM.027] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/30/2024 3:41:13 PM.051] LSPD First Response: [TRACE] Ped Nicholas Angel has become idle again [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/30/2024 3:41:17 PM.315] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/30/2024 3:41:17 PM.340] LSPD First Response: [TRACE] Ped Christian Cooper has become idle again [3/30/2024 3:41:17 PM.340] LSPD First Response: [TRACE] Ped Erma Gerd has become idle again [3/30/2024 3:41:17 PM.340] LSPD First Response: [TRACE] Ped Jonah Rocks has become idle again [3/30/2024 3:41:17 PM.340] LSPD First Response: [TRACE] Ped Brett Kingsley has become idle again [3/30/2024 3:41:29 PM.196] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/30/2024 3:41:29 PM.199] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/30/2024 3:41:29 PM.200] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/30/2024 3:41:29 PM.200] LSPD First Response: [TRACE] Ped Daniel Harvey has become idle again [3/30/2024 3:41:29 PM.200] LSPD First Response: [TRACE] Ped Aleksandra Kosovo has become idle again [3/30/2024 3:41:29 PM.203] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/30/2024 3:41:31 PM.894] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:41:31 PM.894] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:41:31 PM.917] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:41:31 PM.917] LSPD First Response: [TRACE] Created police3 at X:-928.8459 Y:-497.9815 Z:37.25391 [3/30/2024 3:41:31 PM.940] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:41:31 PM.943] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:41:31 PM.946] LSPD First Response: [TRACE] Jake Stone (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:41:31 PM.971] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:41:31 PM.974] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:41:31 PM.981] LSPD First Response: [TRACE] Kayle OReilly (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:41:32 PM.009] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/30/2024 3:41:34 PM.351] LSPD First Response: [TRACE] Starting holdup action sequence [3/30/2024 3:41:35 PM.500] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:41:35 PM.501] LSPD First Response: [TRACE] Created police2 at X:-1118.42 Y:-860.9296 Z:12.56394 [3/30/2024 3:41:35 PM.501] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Vespucci Police Station [3/30/2024 3:41:35 PM.502] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:41:35 PM.504] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:41:35 PM.507] LSPD First Response: [TRACE] Chris Shrik (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:41:35 PM.508] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [3/30/2024 3:41:35 PM.511] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/30/2024 3:41:35 PM.513] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/30/2024 3:41:35 PM.516] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop [3/30/2024 3:41:35 PM.516] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [3/30/2024 3:41:40 PM.134] LSPD First Response: [TRACE] Thread Marker #7 initialized [3/30/2024 3:41:53 PM.703] LSPD First Response: [TRACE] Created new chase [3/30/2024 3:41:53 PM.731] LSPD First Response: [TRACE] Suspect added to chase [3/30/2024 3:41:53 PM.732] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1 [3/30/2024 3:41:53 PM.732] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.732] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korean_01 [3/30/2024 3:41:53 PM.732] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.732] LSPD First Response: [TRACE] Chase #1 received control over ped [3/30/2024 3:41:53 PM.733] LSPD First Response: [TRACE] Suspect added to chase [3/30/2024 3:41:53 PM.733] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1 [3/30/2024 3:41:53 PM.733] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.733] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korlieut_01 [3/30/2024 3:41:53 PM.733] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.733] LSPD First Response: [TRACE] Chase #1 received control over ped [3/30/2024 3:41:53 PM.745] LSPD First Response: [TRACE] Pursuit menu was reset. [3/30/2024 3:41:53 PM.749] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:SUSPECTS_LAST_SEEN:ON_FOOT:CONJUNCTIVES/IN:AREA_DEL_PERRO:RESIDENT/OUTRO [3/30/2024 3:41:53 PM.750] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [3/30/2024 3:41:53 PM.785] LSPD First Response: [TRACE] Starting chase [3/30/2024 3:41:53 PM.823] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [3/30/2024 3:41:53 PM.823] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [3/30/2024 3:41:53 PM.823] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.872] LSPD First Response: [TRACE] Cop Daimen Oleary reassigned to Jake Carter [3/30/2024 3:41:53 PM.876] LSPD First Response: [TRACE] Cop added to chase [3/30/2024 3:41:53 PM.876] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [3/30/2024 3:41:53 PM.876] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [3/30/2024 3:41:53 PM.876] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/30/2024 3:41:53 PM.877] LSPD First Response: [TRACE] Cop Chris Shrik reassigned to Jake Carter [3/30/2024 3:41:53 PM.877] LSPD First Response: [TRACE] Cop added to chase [3/30/2024 3:41:53 PM.893] LSPD First Response: [TRACE] Daimen Oleary now monitoring Alphonse Vinci [3/30/2024 3:41:53 PM.893] LSPD First Response: [TRACE] Daimen Oleary now monitoring Jake Carter [3/30/2024 3:41:53 PM.893] LSPD First Response: [TRACE] Chris Shrik now monitoring Alphonse Vinci [3/30/2024 3:41:53 PM.893] LSPD First Response: [TRACE] Chris Shrik now monitoring Jake Carter [3/30/2024 3:41:53 PM.894] LSPD First Response: [TRACE] Player now monitoring Alphonse Vinci [3/30/2024 3:41:53 PM.895] LSPD First Response: [TRACE] Player now monitoring Jake Carter [3/30/2024 3:41:53 PM.897] LSPD First Response: [TRACE] Visual lost event fired [3/30/2024 3:41:53 PM.897] LSPD First Response: [TRACE] Visual lost event fired [3/30/2024 3:41:54 PM.089] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/30/2024 3:41:54 PM.089] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/30/2024 3:41:54 PM.089] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/30/2024 3:41:54 PM.089] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/30/2024 3:41:54 PM.091] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/30/2024 3:41:54 PM.091] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/30/2024 3:41:54 PM.091] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/30/2024 3:41:54 PM.091] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/30/2024 3:41:54 PM.670] LSPD First Response: [TRACE] PlaySingleAction: Playing SUSPECTS_LAST_SEEN from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\SUSPECTS\SUSPECTS_LAST_SEEN_02.wav, looped: False [3/30/2024 3:41:54 PM.691] LSPD First Response: [TRACE] Unlocked :V_ILEV_CLOTHMIDDOOR [3/30/2024 3:41:54 PM.967] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:54 PM.971] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:54 PM.971] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:54 PM.972] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:55 PM.900] LSPD First Response: [TRACE] PlaySingleAction: Playing ON_FOOT from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\ON_FOOT\ON_FOOT_02.wav, looped: False [3/30/2024 3:41:56 PM.054] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:56 PM.054] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:56 PM.054] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:56 PM.054] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:56 PM.630] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [3/30/2024 3:41:57 PM.144] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:57 PM.144] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:57 PM.145] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:57 PM.145] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:58 PM.183] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:58 PM.183] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:58 PM.183] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:58 PM.183] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:58 PM.521] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DEL_PERRO from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\AREAS\AREA_DEL_PERRO_02.wav, looped: False [3/30/2024 3:41:59 PM.069] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/30/2024 3:41:59 PM.211] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:59 PM.211] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:59 PM.211] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:41:59 PM.212] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:41:59 PM.290] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files\Epic Games\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [3/30/2024 3:41:59 PM.526] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:41:59 PM.527] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:00 PM.091] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/30/2024 3:42:00 PM.092] LSPD First Response: [TRACE] Visual regained event fired [3/30/2024 3:42:00 PM.303] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:00 PM.303] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:00 PM.304] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:00 PM.304] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:01 PM.392] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:01 PM.392] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:01 PM.392] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:01 PM.392] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:01 PM.514] LSPD First Response: [TRACE] Visual lost longer [3/30/2024 3:42:01 PM.994] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:02 PM.099] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/30/2024 3:42:02 PM.099] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [3/30/2024 3:42:02 PM.099] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [3/30/2024 3:42:02 PM.099] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [3/30/2024 3:42:02 PM.213] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:02 PM.439] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [3/30/2024 3:42:02 PM.439] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [3/30/2024 3:42:02 PM.440] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [3/30/2024 3:42:02 PM.492] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:02 PM.493] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:03 PM.583] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:03 PM.583] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:04 PM.595] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:04 PM.595] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:05 PM.009] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:06 PM.663] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:06 PM.663] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:07 PM.729] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:07 PM.729] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:08 PM.240] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [3/30/2024 3:42:08 PM.240] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/30/2024 3:42:08 PM.241] LSPD First Response: [TRACE] Visual regained event fired [3/30/2024 3:42:08 PM.432] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:08 PM.432] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:08 PM.735] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:08 PM.735] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:08 PM.735] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:08 PM.735] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:09 PM.117] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:11 PM.290] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:11 PM.290] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:11 PM.290] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:11 PM.290] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:11 PM.714] LSPD First Response: [TRACE] Visual lost event fired [3/30/2024 3:42:11 PM.890] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/30/2024 3:42:12 PM.326] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:12 PM.326] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:12 PM.326] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:12 PM.326] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:12 PM.639] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc. [3/30/2024 3:42:13 PM.076] LSPD First Response: [TRACE] Alphonse Vinci (G_M_Y_KOREAN_01) was damaged. [3/30/2024 3:42:13 PM.086] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightUpperArm. Could see player: False [3/30/2024 3:42:13 PM.416] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:13 PM.416] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:13 PM.416] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:13 PM.416] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:14 PM.056] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:14 PM.417] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:14 PM.417] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:14 PM.417] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:14 PM.417] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:15 PM.118] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:15 PM.120] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:15 PM.434] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:15 PM.434] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:15 PM.434] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:15 PM.434] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:16 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:16 PM.384] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:16 PM.519] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:16 PM.519] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:16 PM.519] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:16 PM.519] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:16 PM.648] LSPD First Response: [TRACE] Alphonse Vinci (G_M_Y_KOREAN_01) was damaged. [3/30/2024 3:42:16 PM.650] LSPD First Response: [TRACE] Ped damaged by player with Pistol at SpineRoot. Could see player: False [3/30/2024 3:42:17 PM.163] LSPD First Response: [TRACE] Alphonse Vinci (G_M_Y_KOREAN_01) was damaged. [3/30/2024 3:42:17 PM.164] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightCalf. Could see player: False [3/30/2024 3:42:17 PM.517] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead [3/30/2024 3:42:17 PM.621] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:17 PM.622] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:17 PM.665] LSPD First Response: [TRACE] Alphonse Vinci killed by Elba Braunschweig [3/30/2024 3:42:17 PM.667] LSPD First Response: [TRACE] Alphonse Vinci (G_M_Y_KOREAN_01) was damaged. [3/30/2024 3:42:17 PM.669] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftFoot. Could see player: False [3/30/2024 3:42:17 PM.669] LSPD First Response: [TRACE] Damage killed ped [3/30/2024 3:42:17 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:17 PM.834] LSPD First Response: [TRACE] Visual lost event fired [3/30/2024 3:42:18 PM.649] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:18 PM.649] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:18 PM.694] LSPD First Response: [TRACE] Elba Braunschweig (MP_M_FREEMODE_01) was damaged. [3/30/2024 3:42:18 PM.848] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/30/2024 3:42:18 PM.848] LSPD First Response: [TRACE] Visual regained event fired [3/30/2024 3:42:19 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:19 PM.407] LSPD First Response: [TRACE] Allowed civilian to shoot [3/30/2024 3:42:19 PM.662] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:19 PM.662] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:20 PM.327] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:20 PM.328] LSPD First Response: [TRACE] Told to go to far position on foot [3/30/2024 3:42:20 PM.677] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:20 PM.677] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:21 PM.050] LSPD First Response: [TRACE] Jake Carter (G_M_Y_KORLIEUT_01) was damaged. [3/30/2024 3:42:21 PM.051] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True [3/30/2024 3:42:21 PM.555] LSPD First Response: [TRACE] Jake Carter (G_M_Y_KORLIEUT_01) was damaged. [3/30/2024 3:42:21 PM.557] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [3/30/2024 3:42:21 PM.748] LSPD First Response: [TRACE] Probing 2 cops [3/30/2024 3:42:21 PM.748] LSPD First Response: [TRACE] No eligible cop found [3/30/2024 3:42:22 PM.058] LSPD First Response: [TRACE] Jake Carter (G_M_Y_KORLIEUT_01) was damaged. [3/30/2024 3:42:22 PM.060] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [3/30/2024 3:42:22 PM.115] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/30/2024 3:42:22 PM.120] LSPD First Response: [TRACE] Ending chase [3/30/2024 3:42:22 PM.124] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/30/2024 3:42:22 PM.126] LSPD First Response: [TRACE] Removed ped chase strategy [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Freeing cop: Daimen Oleary [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Cop freed [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Removed ped chase strategy [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Freeing cop: Chris Shrik [3/30/2024 3:42:22 PM.127] LSPD First Response: [TRACE] Cop freed [3/30/2024 3:42:22 PM.131] LSPD First Response: [TRACE] Suspect freed [3/30/2024 3:42:22 PM.131] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/30/2024 3:42:22 PM.131] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/30/2024 3:42:22 PM.131] LSPD First Response: [TRACE] Visual lost event fired [3/30/2024 3:42:22 PM.131] LSPD First Response: [TRACE] Suspect freed [3/30/2024 3:42:22 PM.132] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Ped Alphonse Vinci has become idle again [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Ped Daimen Oleary has become idle again [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Ped Jake Carter has become idle again [3/30/2024 3:42:22 PM.133] LSPD First Response: [TRACE] Ped Chris Shrik has become idle again [3/30/2024 3:42:22 PM.141] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout [3/30/2024 3:42:22 PM.143] LSPD First Response: [TRACE] Cleaning UI [3/30/2024 3:42:22 PM.143] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [3/30/2024 3:42:22 PM.143] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [3/30/2024 3:42:22 PM.143] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager [3/30/2024 3:42:22 PM.143] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [3/30/2024 3:42:22 PM.163] LSPD First Response: [TRACE] Ped Kate Williams has become idle again [3/30/2024 3:42:22 PM.576] LSPD First Response: [TRACE] Jake Carter killed by Elba Braunschweig [3/30/2024 3:42:22 PM.576] LSPD First Response: [TRACE] Jake Carter (G_M_Y_KORLIEUT_01) was damaged. [3/30/2024 3:42:22 PM.577] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftThigh. Could see player: True [3/30/2024 3:42:22 PM.577] LSPD First Response: [TRACE] Damage killed ped [3/30/2024 3:42:29 PM.022] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:42:29 PM.022] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:42:29 PM.409] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/30/2024 3:42:31 PM.276] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:42:31 PM.279] LSPD First Response: [TRACE] Created police at X:-1285.401 Y:-888.6351 Z:12.20015 [3/30/2024 3:42:31 PM.298] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:42:31 PM.299] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:42:31 PM.301] LSPD First Response: [TRACE] Gordan Hall (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:42:31 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:42:31 PM.318] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:42:31 PM.322] LSPD First Response: [TRACE] Matt Weston (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:42:31 PM.341] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/30/2024 3:43:27 PM.097] LSPD First Response: [TRACE] It has been 64 seconds since the last callout [3/30/2024 3:43:27 PM.097] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/30/2024 3:43:27 PM.102] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARATHON_AVE [3/30/2024 3:43:27 PM.267] LSPD First Response: [TRACE] Preloading DOMINATOR [3/30/2024 3:43:27 PM.267] LSPD First Response: [TRACE] Callout created: Pursuit #2 [3/30/2024 3:43:42 PM.313] LSPD First Response: [TRACE] Cleaning UI [3/30/2024 3:44:09 PM.963] LSPD First Response: [TRACE] Dave Knoxville (A_M_Y_STBLA_01) was damaged. [3/30/2024 3:44:09 PM.964] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Head. Could see player: False [3/30/2024 3:44:18 PM.156] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:44:18 PM.157] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:44:18 PM.182] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:44:18 PM.182] LSPD First Response: [TRACE] Created policeb at X:-1137.064 Y:-646.0514 Z:12.65904 [3/30/2024 3:44:18 PM.203] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:44:18 PM.204] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:44:18 PM.208] LSPD First Response: [TRACE] John Tron (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:44:18 PM.228] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:44:21 PM.106] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/30/2024 3:44:21 PM.108] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [3/30/2024 3:44:23 PM.193] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:44:23 PM.193] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:44:23 PM.222] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:44:23 PM.223] LSPD First Response: [TRACE] Created policeb at X:-1244.795 Y:-729.0617 Z:11.84497 [3/30/2024 3:44:23 PM.251] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:44:23 PM.253] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:44:23 PM.255] LSPD First Response: [TRACE] Bruno Joshua (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:44:23 PM.280] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:44:23 PM.356] LSPD First Response: C+: Pause [3/30/2024 3:44:23 PM.359] LSPD First Response: C+: EnsurePaused forced [3/30/2024 3:44:23 PM.360] LSPD First Response: C+: Pause [3/30/2024 3:44:26 PM.675] LSPD First Response: C+: Adding Citation for ped hash=MarshallFord8/21/1971 [3/30/2024 3:44:27 PM.635] LSPD First Response: C+: Arrest report for ped are null [3/30/2024 3:44:27 PM.636] LSPD First Response: C+: Get Citation for ped hash=MarshallFord8/21/1971 [3/30/2024 3:44:27 PM.650] LSPD First Response: C+: Found citations for ped [3/30/2024 3:44:27 PM.650] LSPD First Response: C+ DEV: Creating ComputerPedViewExtendedContainer [3/30/2024 3:44:27 PM.652] LSPD First Response: C+ DEV: Creating ComputerPedViewExtended [3/30/2024 3:44:27 PM.653] LSPD First Response: C+ DEV: Creating ComputerPedView [3/30/2024 3:44:27 PM.655] LSPD First Response: C+ DEV: InitializeLayout ComputerPedView [3/30/2024 3:44:27 PM.665] LSPD First Response: C+ DEV: Loading image for model from Plugins\LSPDFR\ComputerPlus\no_ped_image.jpg [3/30/2024 3:44:27 PM.717] LSPD First Response: C+: Citation time is 3/22/2023 2:13:11 PM [3/30/2024 3:44:27 PM.787] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0 [3/30/2024 3:44:27 PM.793] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0 [3/30/2024 3:44:30 PM.564] LSPD First Response: C+ DEV: Populating ALPR list [3/30/2024 3:44:30 PM.568] LSPD First Response: C+ DEV: Checking currently pulled over [3/30/2024 3:44:31 PM.178] LSPD First Response: C+: Get Citation for ped hash=MarshallFord8/21/1971 [3/30/2024 3:44:31 PM.208] LSPD First Response: C+: inside ComputerVehicleDetails.InitializeLayout() [3/30/2024 3:44:31 PM.209] LSPD First Response: C+ DEV: Loading image for model from Plugins\LSPDFR\ComputerPlus\no_ped_image.jpg [3/30/2024 3:44:31 PM.211] LSPD First Response: C+ DEV: Loading image for vehicle from Plugins\LSPDFR\ComputerPlus\no_vehicle_image.jpg [3/30/2024 3:44:31 PM.233] LSPD First Response: C+: Citation time is 3/22/2023 2:13:11 PM [3/30/2024 3:44:31 PM.242] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0 [3/30/2024 3:44:31 PM.243] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0 [3/30/2024 3:44:34 PM.710] LSPD First Response: C+: Pause [3/30/2024 3:44:34 PM.732] LSPD First Response: C+ DEV: Freeing Persisted Entities: SENTINEL [3/30/2024 3:44:58 PM.756] LSPD First Response: [TRACE] Assigned parking task [3/30/2024 3:45:03 PM.105] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:45:03 PM.105] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:04 PM.226] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:45:04 PM.227] LSPD First Response: [TRACE] Created police at X:-1038.823 Y:-726.1588 Z:20.62946 [3/30/2024 3:45:04 PM.227] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/30/2024 3:45:08 PM.091] LSPD First Response: C+: Pause [3/30/2024 3:45:08 PM.092] LSPD First Response: C+: EnsurePaused forced [3/30/2024 3:45:08 PM.092] LSPD First Response: C+: Pause [3/30/2024 3:45:08 PM.130] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:45:08 PM.130] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:08 PM.259] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:45:08 PM.259] LSPD First Response: [TRACE] Created police3 at X:-1189.102 Y:-701.8165 Z:11.32032 [3/30/2024 3:45:08 PM.281] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:08 PM.283] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:08 PM.284] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:45:08 PM.285] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:45:08 PM.287] LSPD First Response: [TRACE] Michael Stewart (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:45:08 PM.304] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:08 PM.306] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:08 PM.308] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:45:08 PM.308] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/30/2024 3:45:08 PM.309] LSPD First Response: [TRACE] Patrick Shifflett (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:45:08 PM.326] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/30/2024 3:45:10 PM.671] LSPD First Response: C+: Pause [3/30/2024 3:45:16 PM.668] LSPD First Response: Started parking: 6.58587 Angle: 0.03218538 [3/30/2024 3:45:22 PM.151] LSPD First Response: [TRACE] Parking task ended. Result: True [3/30/2024 3:45:22 PM.154] LSPD First Response: [TRACE] Suspect has parked successfully [3/30/2024 3:45:29 PM.000] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/30/2024 3:45:29 PM.495] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:29 PM.498] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:29 PM.503] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:29 PM.505] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:29 PM.755] LSPD First Response: [TRACE] Spawned with 0.07912064 [3/30/2024 3:45:29 PM.755] LSPD First Response: [TRACE] Using -1231.423, -567.025, 28.22569 Heading: 40.48014 and -1235.572, -562.1501, 28.69243 Heading: 40.19722 as base positions [3/30/2024 3:45:29 PM.769] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:45:29 PM.769] LSPD First Response: [TRACE] Preloading RUINER [3/30/2024 3:45:29 PM.771] LSPD First Response: [TRACE] Preloading POLICE2 [3/30/2024 3:45:29 PM.771] LSPD First Response: [TRACE] Created police2 at X:-1231.423 Y:-567.025 Z:28.22569 [3/30/2024 3:45:29 PM.794] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:29 PM.796] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/30/2024 3:45:29 PM.799] LSPD First Response: [TRACE] James Cameron (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:45:29 PM.799] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:45:29 PM.800] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:45:29 PM.827] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [3/30/2024 3:45:30 PM.026] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:30 PM.107] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:30 PM.127] LSPD First Response: [TRACE] Ped Johnny Elliot has become idle again [3/30/2024 3:45:30 PM.317] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.320] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.322] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.323] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.324] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.325] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:30 PM.536] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:30 PM.727] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:45:30 PM.727] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:31 PM.038] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:31 PM.066] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:31 PM.090] LSPD First Response: [TRACE] Ped Eric Stewart has become idle again [3/30/2024 3:45:31 PM.566] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:31 PM.596] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:31 PM.618] LSPD First Response: [TRACE] Ped Lee Everett has become idle again [3/30/2024 3:45:31 PM.972] LSPD First Response: [TRACE] Preloading POLICE [3/30/2024 3:45:31 PM.972] LSPD First Response: [TRACE] Created police at X:-943.2903 Y:-673.3132 Z:26.97283 [3/30/2024 3:45:31 PM.993] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:31 PM.995] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:31 PM.996] LSPD First Response: [TRACE] William Parker (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:45:32 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:45:32 PM.022] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:32 PM.024] LSPD First Response: [TRACE] Marion ASoif (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:45:32 PM.056] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/30/2024 3:45:32 PM.071] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:32 PM.127] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:32 PM.582] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:32 PM.616] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:32 PM.638] LSPD First Response: [TRACE] Ped Joel Howard has become idle again [3/30/2024 3:45:33 PM.090] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:33 PM.121] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:33 PM.182] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/30/2024 3:45:33 PM.604] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:33 PM.678] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:33 PM.697] LSPD First Response: [TRACE] Ped Jessica Hill has become idle again [3/30/2024 3:45:34 PM.122] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:34 PM.173] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:34 PM.192] LSPD First Response: [TRACE] Ped Jane West has become idle again [3/30/2024 3:45:34 PM.628] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:34 PM.679] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:34 PM.773] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [3/30/2024 3:45:34 PM.773] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [3/30/2024 3:45:34 PM.773] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [3/30/2024 3:45:35 PM.135] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:36 PM.158] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:36 PM.665] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:37 PM.187] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:37 PM.391] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [3/30/2024 3:45:37 PM.391] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [3/30/2024 3:45:38 PM.720] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:38 PM.922] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:38 PM.945] LSPD First Response: [TRACE] Ped Sky Richards has become idle again [3/30/2024 3:45:39 PM.245] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:39 PM.758] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:39 PM.794] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:39 PM.818] LSPD First Response: [TRACE] Ped Michael Howatt has become idle again [3/30/2024 3:45:40 PM.268] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:40 PM.326] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:40 PM.346] LSPD First Response: [TRACE] Ped Barrie Sheen has become idle again [3/30/2024 3:45:40 PM.352] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:40 PM.757] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:45:40 PM.757] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:45:40 PM.786] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:45:40 PM.786] LSPD First Response: [TRACE] Created policeb at X:-1306.63 Y:-727.5305 Z:11.75672 [3/30/2024 3:45:40 PM.795] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:40 PM.826] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:45:40 PM.828] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:40 PM.828] LSPD First Response: [TRACE] Ka Veganutro (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:45:40 PM.853] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:45:41 PM.312] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:41 PM.535] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:41 PM.833] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:42 PM.353] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:42 PM.871] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:42 PM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:42 PM.952] LSPD First Response: [TRACE] Ped Luiz Santos has become idle again [3/30/2024 3:45:43 PM.383] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:43 PM.391] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:43 PM.426] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:43 PM.452] LSPD First Response: [TRACE] Ped Luiz Santos has become idle again [3/30/2024 3:45:43 PM.891] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:43 PM.894] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:43 PM.899] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:44 PM.395] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:44 PM.684] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:44 PM.702] LSPD First Response: [TRACE] Ped Frank Laney has become idle again [3/30/2024 3:45:44 PM.918] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:44 PM.955] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:44 PM.977] LSPD First Response: [TRACE] Ped Alexander Jackson has become idle again [3/30/2024 3:45:45 PM.428] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.436] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.469] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.494] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.762] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:45:45 PM.762] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:45:45 PM.787] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:45:45 PM.788] LSPD First Response: [TRACE] Created policeb at X:-1332.918 Y:-753.8231 Z:11.91252 [3/30/2024 3:45:45 PM.818] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:45:45 PM.820] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:45:45 PM.821] LSPD First Response: [TRACE] Sam Collins (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:45:45 PM.846] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:45:45 PM.937] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.946] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:45 PM.983] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:46 PM.463] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:46 PM.535] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:46 PM.560] LSPD First Response: [TRACE] Ped Dashawn WiIIiams has become idle again [3/30/2024 3:45:46 PM.974] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:46 PM.975] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.038] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.038] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.059] LSPD First Response: [TRACE] Ped Don Sullivan has become idle again [3/30/2024 3:45:47 PM.059] LSPD First Response: [TRACE] Ped Laura Davis has become idle again [3/30/2024 3:45:47 PM.477] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.479] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.517] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.540] LSPD First Response: [TRACE] Ped Rihanna Cole has become idle again [3/30/2024 3:45:47 PM.543] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.568] LSPD First Response: [TRACE] Ped Don Sullivan has become idle again [3/30/2024 3:45:47 PM.996] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:47 PM.999] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:48 PM.222] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:48 PM.243] LSPD First Response: [TRACE] Ped Lewis Harrow has become idle again [3/30/2024 3:45:48 PM.482] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:48 PM.505] LSPD First Response: [TRACE] Ped Ryan McCall has become idle again [3/30/2024 3:45:49 PM.546] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:49 PM.597] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:49 PM.619] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:50 PM.056] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:50 PM.112] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:50 PM.131] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:50 PM.338] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:50 PM.357] LSPD First Response: [TRACE] Ped Kate Beth has become idle again [3/30/2024 3:45:50 PM.559] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:50 PM.613] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:50 PM.637] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:50 PM.750] LSPD First Response: C+: Pause [3/30/2024 3:45:50 PM.751] LSPD First Response: C+: EnsurePaused forced [3/30/2024 3:45:50 PM.751] LSPD First Response: C+: Pause [3/30/2024 3:45:55 PM.428] LSPD First Response: C+: Pause [3/30/2024 3:45:55 PM.750] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:55 PM.801] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:55 PM.821] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:56 PM.252] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:56 PM.309] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:56 PM.334] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:56 PM.772] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:56 PM.829] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:56 PM.830] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:45:56 PM.854] LSPD First Response: [TRACE] Ped Bishop Park has become idle again [3/30/2024 3:45:57 PM.294] LSPD First Response: [TRACE] BuildPath: Dead end found at X:-1165 Y:-704.75 Z:20.59375 [3/30/2024 3:45:57 PM.800] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:57 PM.836] LSPD First Response: [TRACE] Ped Jonah Hex has become idle again [3/30/2024 3:45:58 PM.777] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:58 PM.799] LSPD First Response: [TRACE] Ped Eric Beck has become idle again [3/30/2024 3:45:58 PM.829] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:59 PM.257] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:59 PM.418] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:59 PM.439] LSPD First Response: [TRACE] Ped Juan Rojas has become idle again [3/30/2024 3:45:59 PM.850] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:45:59 PM.996] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:00 PM.019] LSPD First Response: [TRACE] Ped Anthony Davis has become idle again [3/30/2024 3:46:00 PM.119] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:00 PM.375] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:00 PM.410] LSPD First Response: [TRACE] Ped Michale Graves has become idle again [3/30/2024 3:46:00 PM.488] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:00 PM.489] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:00 PM.511] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:00 PM.512] LSPD First Response: [TRACE] Created policeb at X:-1025.898 Y:-596.9078 Z:18.60194 [3/30/2024 3:46:00 PM.539] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:00 PM.540] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:46:00 PM.541] LSPD First Response: [TRACE] Adrian Caloca (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:46:00 PM.567] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:46:00 PM.763] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:00 PM.794] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:00 PM.815] LSPD First Response: [TRACE] Ped Walter Homes has become idle again [3/30/2024 3:46:00 PM.868] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:00 PM.899] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:00 PM.901] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:00 PM.937] LSPD First Response: [TRACE] Ped Sophie Parker has become idle again [3/30/2024 3:46:01 PM.244] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.268] LSPD First Response: [TRACE] Ped Callum Betty has become idle again [3/30/2024 3:46:01 PM.276] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:01 PM.277] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:01 PM.309] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:01 PM.413] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.418] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.507] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.537] LSPD First Response: [TRACE] Ped Don Sullivan has become idle again [3/30/2024 3:46:01 PM.702] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.769] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player asked to cancel [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: Traffic stop ended [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.771] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.772] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.772] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/30/2024 3:46:01 PM.772] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [3/30/2024 3:46:01 PM.772] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [3/30/2024 3:46:01 PM.772] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [3/30/2024 3:46:01 PM.794] LSPD First Response: [TRACE] Ped Kate Beth has become idle again [3/30/2024 3:46:01 PM.795] LSPD First Response: [TRACE] Ped Manuel Esplado has become idle again [3/30/2024 3:46:01 PM.798] LSPD First Response: [TRACE] Ped Marshall Ford has become idle again [3/30/2024 3:46:01 PM.798] LSPD First Response: [TRACE] Ped Antonioh Machado has become idle again [3/30/2024 3:46:01 PM.798] LSPD First Response: [TRACE] Ped Jerry Spring has become idle again [3/30/2024 3:46:01 PM.798] LSPD First Response: [TRACE] Ped John Doe has become idle again [3/30/2024 3:46:01 PM.800] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [3/30/2024 3:46:01 PM.808] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:02 PM.276] LSPD First Response: [TRACE] Mikey Sampson (A_M_Y_GENSTREET_01) was damaged. [3/30/2024 3:46:05 PM.388] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:05 PM.416] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:05 PM.437] LSPD First Response: [TRACE] Ped Jack Gornall has become idle again [3/30/2024 3:46:05 PM.904] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:10 PM.048] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/30/2024 3:46:12 PM.684] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:14 PM.221] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:16 PM.161] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:16 PM.161] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:16 PM.186] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:16 PM.187] LSPD First Response: [TRACE] Created policeb at X:-1304.265 Y:-716.6274 Z:11.32229 [3/30/2024 3:46:16 PM.210] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:16 PM.211] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:46:16 PM.213] LSPD First Response: [TRACE] Isaiah Tange (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:46:16 PM.238] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:46:19 PM.719] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #2 (Ambient) to ScenarioCopFriskPed #1 [3/30/2024 3:46:19 PM.719] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:46:19 PM.720] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [3/30/2024 3:46:19 PM.720] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [3/30/2024 3:46:19 PM.720] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #2 (Ambient) to ScenarioCopFriskPed #1 [3/30/2024 3:46:19 PM.720] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:46:19 PM.721] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient) [3/30/2024 3:46:19 PM.721] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped [3/30/2024 3:46:22 PM.404] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:22 PM.404] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:22 PM.429] LSPD First Response: [TRACE] Preloading POLICEB [3/30/2024 3:46:22 PM.432] LSPD First Response: [TRACE] Created policeb at X:-1304.712 Y:-722.9889 Z:11.81535 [3/30/2024 3:46:22 PM.457] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/30/2024 3:46:22 PM.458] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:46:22 PM.459] LSPD First Response: [TRACE] Felix McWeen (S_M_Y_HWAYCOP_01) was set as a cop [3/30/2024 3:46:22 PM.484] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/30/2024 3:46:23 PM.073] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:23 PM.575] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:23 PM.610] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:23 PM.635] LSPD First Response: [TRACE] Ped Max Anderson has become idle again [3/30/2024 3:46:23 PM.903] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:46:23 PM.905] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightHand. Could see player: True [3/30/2024 3:46:24 PM.083] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:25 PM.995] LSPD First Response: [TRACE] Stopping crouch frisk [3/30/2024 3:46:26 PM.003] LSPD First Response: [TRACE] Reset frisk movement animations [3/30/2024 3:46:27 PM.514] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended [3/30/2024 3:46:27 PM.515] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [3/30/2024 3:46:27 PM.515] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient) [3/30/2024 3:46:27 PM.515] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager [3/30/2024 3:46:27 PM.515] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1) [3/30/2024 3:46:27 PM.515] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [3/30/2024 3:46:27 PM.538] LSPD First Response: [TRACE] Ped Rent Randerson has become idle again [3/30/2024 3:46:27 PM.538] LSPD First Response: [TRACE] Ped James Cameron has become idle again [3/30/2024 3:46:27 PM.539] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:46:27 PM.539] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:46:32 PM.357] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:32 PM.738] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:46:32 PM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:46:32 PM.894] LSPD First Response: [TRACE] Preloading POLICE3 [3/30/2024 3:46:32 PM.895] LSPD First Response: [TRACE] Created police3 at X:-1347.911 Y:-685.2806 Z:26.3048 [3/30/2024 3:46:32 PM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:46:32 PM.924] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:46:32 PM.926] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:46:32 PM.951] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/30/2024 3:46:32 PM.958] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/30/2024 3:46:32 PM.963] LSPD First Response: [TRACE] Lewis Brown (MP_M_FREEMODE_01) was set as a cop [3/30/2024 3:46:32 PM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/30/2024 3:46:39 PM.480] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:39 PM.840] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:39 PM.860] LSPD First Response: [TRACE] Ped Jeffery Ferner has become idle again [3/30/2024 3:46:40 PM.313] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:46:40 PM.314] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Head. Could see player: True [3/30/2024 3:46:41 PM.007] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:43 PM.402] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:46:43 PM.406] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightHand. Could see player: True [3/30/2024 3:46:44 PM.588] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:46 PM.291] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:46 PM.480] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:46:46 PM.481] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: True [3/30/2024 3:46:48 PM.469] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:48 PM.488] LSPD First Response: [TRACE] Ped Anthony Ryan has become idle again [3/30/2024 3:46:49 PM.026] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:46:49 PM.027] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Neck. Could see player: True [3/30/2024 3:46:52 PM.204] LSPD First Response: [TRACE] Entering at Driver [3/30/2024 3:46:52 PM.592] LSPD First Response: [TRACE] Entering at Driver [3/30/2024 3:46:53 PM.269] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:53 PM.329] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:53 PM.349] LSPD First Response: [TRACE] Ped Jin Karuna has become idle again [3/30/2024 3:46:53 PM.776] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:53 PM.815] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:53 PM.831] LSPD First Response: [TRACE] Ped Megan Wild has become idle again [3/30/2024 3:46:54 PM.289] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:54 PM.339] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:46:58 PM.721] LSPD First Response: [TRACE] Entering at Driver [3/30/2024 3:47:01 PM.551] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/30/2024 3:47:01 PM.553] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [3/30/2024 3:47:01 PM.553] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [3/30/2024 3:47:01 PM.553] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting [3/30/2024 3:47:01 PM.554] LSPD First Response: [TRACE] PPOGCThzoqTtEhPgtaXlrHUuCJBKA is ending already [3/30/2024 3:47:01 PM.627] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/30/2024 3:47:01 PM.627] at System.Environment.get_StackTrace() [3/30/2024 3:47:01 PM.627] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/30/2024 3:47:01 PM.627] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [3/30/2024 3:47:01 PM.627] at dMEUHQVyTZfkDQotXyEgjuPPMONV.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90 [3/30/2024 3:47:01 PM.627] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45 [3/30/2024 3:47:01 PM.627] at dMEUHQVyTZfkDQotXyEgjuPPMONV.DKlFYGtqYqpKlvIMStUOZFMuiYVaA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 315 [3/30/2024 3:47:01 PM.627] at yPWKwlgQnLECMKOpGFJiidRxWvDU.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52 [3/30/2024 3:47:01 PM.627] at lGeCeSudSDNVLGqMXKDsFIZaACnf.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58 [3/30/2024 3:47:01 PM.627] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [3/30/2024 3:47:01 PM.627] at Rage.GameFiber.Main() [3/30/2024 3:47:01 PM.627] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/30/2024 3:47:01 PM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/30/2024 3:47:01 PM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/30/2024 3:47:01 PM.627] at System.Threading.ThreadHelper.ThreadStart() [3/30/2024 3:47:01 PM.627] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted [3/30/2024 3:47:01 PM.627] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:47:01 PM.627] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/30/2024 3:47:01 PM.628] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/30/2024 3:47:01 PM.628] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/30/2024 3:47:01 PM.628] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/30/2024 3:47:01 PM.629] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [3/30/2024 3:47:01 PM.650] LSPD First Response: [TRACE] Entering at Driver [3/30/2024 3:47:01 PM.650] LSPD First Response: [TRACE] Ped Rent Randerson has become idle again [3/30/2024 3:47:01 PM.650] LSPD First Response: [TRACE] Ped James Cameron has become idle again [3/30/2024 3:47:01 PM.935] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists [3/30/2024 3:47:01 PM.937] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Failed to get in vehicle [3/30/2024 3:47:01 PM.937] LSPD First Response: [TRACE] Aborting LeaveScene: Parent task aborted [3/30/2024 3:47:01 PM.938] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted [3/30/2024 3:47:02 PM.328] LSPD First Response: [TRACE] Marshall Ford killed by Elba Braunschweig [3/30/2024 3:47:02 PM.328] LSPD First Response: [TRACE] Marshall Ford (A_M_M_BEVHILLS_01) was damaged. [3/30/2024 3:47:02 PM.329] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Head. Could see player: True [3/30/2024 3:47:02 PM.329] LSPD First Response: [TRACE] Damage killed ped [3/30/2024 3:47:11 PM.052] LSPD First Response: [TRACE] Hannah Myles (A_F_Y_TOURIST_02) was damaged. [3/30/2024 3:47:13 PM.120] LSPD First Response: [TRACE] Tyler Smith (A_M_Y_STWHI_01) was damaged. [3/30/2024 3:47:16 PM.189] LSPD First Response: [TRACE] Tyler Smith (A_M_Y_STWHI_01) was damaged. [3/30/2024 3:47:16 PM.191] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightHand. Could see player: False [3/30/2024 3:47:17 PM.208] LSPD First Response: [TRACE] Tyler Smith (A_M_Y_STWHI_01) was damaged. [3/30/2024 3:47:17 PM.209] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: False [3/30/2024 3:47:17 PM.846] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/30/2024 3:47:18 PM.241] LSPD First Response: [TRACE] Tyler Smith killed by Elba Braunschweig [3/30/2024 3:47:18 PM.241] LSPD First Response: [TRACE] Tyler Smith (A_M_Y_STWHI_01) was damaged. [3/30/2024 3:47:18 PM.245] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: False [3/30/2024 3:47:18 PM.246] LSPD First Response: [TRACE] Damage killed ped [3/30/2024 3:47:18 PM.894] LSPD First Response: [TRACE] It has been 181 seconds since the last callout [3/30/2024 3:47:18 PM.894] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/30/2024 3:47:19 PM.068] LSPD First Response: [TRACE] Preloading PHOENIX [3/30/2024 3:47:19 PM.068] LSPD First Response: [TRACE] Callout created: Pursuit #3 [3/30/2024 3:47:20 PM.672] LSPD First Response: [TRACE] Hector Brouts (A_M_Y_STWHI_01) was damaged. [3/30/2024 3:47:20 PM.792] LSPD First Response: [TRACE] James McTavy (A_M_M_BUSINESS_01) was damaged. [3/30/2024 3:47:23 PM.139] LSPD First Response: [TRACE] Thread Marker #8 initialized [3/30/2024 3:47:24 PM.820] LSPD First Response: [TRACE] Aaron Jack killed by Aaron Jack [3/30/2024 3:47:24 PM.820] LSPD First Response: [TRACE] Aaron Jack (A_M_Y_BUSICAS_01) was damaged. [3/30/2024 3:47:27 PM.394] LSPD First Response: [TRACE] Nicole Thomas (A_F_Y_TOURIST_01) was damaged. [3/30/2024 3:47:34 PM.108] LSPD First Response: [TRACE] Cleaning UI [3/30/2024 3:47:36 PM.005] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/30/2024 3:47:36 PM.005] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/30/2024 3:47:36 PM.005] LSPD First Response: [TRACE] Ped Chris Harris has become idle again [3/30/2024 3:47:46 PM.563] LSPD First Response: [TRACE] Franco Gonzales (A_M_Y_STWHI_02) was damaged. [3/30/2024 3:47:49 PM.604] LSPD First Response: [TRACE] Franco Gonzales (A_M_Y_STWHI_02) was damaged.