[3/26/2024 1:45:55 PM.076] Started new log on 3/26/2024 1:45:55 PM.076 [3/26/2024 1:45:55 PM.078] ==================================================================================================== [3/26/2024 1:45:55 PM.072] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/26/2024 1:45:55 PM.078] Log verbosity: Trivial [3/26/2024 1:45:55 PM.080] Initializing input system [3/26/2024 1:45:55 PM.081] Initializing game console [3/26/2024 1:45:55 PM.088] Console key has been set to F4 (key code: 115) [3/26/2024 1:45:55 PM.182] Initializing console variable "ConsoleScrollAmount". [3/26/2024 1:45:55 PM.183] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/26/2024 1:45:55 PM.184] Read value: [3/26/2024 1:45:55 PM.184] Initializing console variable "ConsoleKey". [3/26/2024 1:45:55 PM.184] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/26/2024 1:45:55 PM.185] Read value: F4 [3/26/2024 1:45:55 PM.185] Setting value of console variable "ConsoleKey" to stored value. [3/26/2024 1:45:55 PM.185] Console key has been set to F4 (key code: 115) [3/26/2024 1:45:55 PM.185] Initializing console variable "PluginTimeoutThreshold". [3/26/2024 1:45:55 PM.185] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/26/2024 1:45:55 PM.187] Read value: 60000 [3/26/2024 1:45:55 PM.187] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/26/2024 1:45:55 PM.187] Initializing console variable "AlwaysShowConsoleOutput". [3/26/2024 1:45:55 PM.187] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/26/2024 1:45:55 PM.187] Read value: [3/26/2024 1:45:55 PM.187] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/26/2024 1:45:55 PM.187] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/26/2024 1:45:55 PM.188] Read value: False [3/26/2024 1:45:55 PM.188] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/26/2024 1:45:55 PM.188] Initializing console variable "ShowOnScreenWarnings". [3/26/2024 1:45:55 PM.188] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/26/2024 1:45:55 PM.188] Read value: [3/26/2024 1:45:55 PM.188] Console initialized [3/26/2024 1:45:55 PM.188] Initializing forms manager [3/26/2024 1:45:55 PM.189] Cleaning temp folder [3/26/2024 1:45:55 PM.212] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/26/2024 1:45:55 PM.219] ================ RAGE Plugin Hook ================ [3/26/2024 1:45:55 PM.221] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [3/26/2024 1:45:55 PM.222] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one. [3/26/2024 1:45:55 PM.225] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/26/2024 1:45:55 PM.225] Checking game support [3/26/2024 1:45:55 PM.330] Product name: Grand Theft Auto V [3/26/2024 1:45:55 PM.331] Product version: 1.0.3095.0 [3/26/2024 1:45:55 PM.331] Is steam version: True [3/26/2024 1:45:55 PM.332] Initializing DirectX [3/26/2024 1:45:55 PM.333] Initializing Direct3D [3/26/2024 1:45:55 PM.333] Getting game swap chain [3/26/2024 1:45:55 PM.356] Swap Chain created: 0x7FF7E17704F0 [3/26/2024 1:45:55 PM.356] Swap Chain VTable: 0x202D7EFF6E0 [3/26/2024 1:45:55 PM.356] 0x575655DB9AC6E9E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/26/2024 1:45:55 PM.356] D3D11Present: 0x7FFE74F64820 [3/26/2024 1:45:55 PM.356] D3D11ResizeBuffers: 0x7FFE74F53820 [3/26/2024 1:45:55 PM.356] D3D11ResizeTarget: 0x7FFE74FA56A0 [3/26/2024 1:45:55 PM.356] D3D11SetFullscreenState: 0x7FFE74F53E80 [3/26/2024 1:45:55 PM.356] Direct3D initialized [3/26/2024 1:45:55 PM.356] Initialized DirectX [3/26/2024 1:45:55 PM.357] Direct3D watcher thread spawned [3/26/2024 1:45:55 PM.364] Getting device [3/26/2024 1:45:55 PM.364] Retrieved device [3/26/2024 1:45:55 PM.364] Creating wrapper [3/26/2024 1:45:55 PM.423] Wrapper created [3/26/2024 1:45:55 PM.429] Effect created [3/26/2024 1:45:55 PM.429] Creating buffer [3/26/2024 1:45:55 PM.429] Created buffer [3/26/2024 1:45:55 PM.429] Creating blend state [3/26/2024 1:45:55 PM.429] Created blend state [3/26/2024 1:45:55 PM.429] Done with creation [3/26/2024 1:45:55 PM.479] Initializing texture system. [3/26/2024 1:45:55 PM.479] Initializing texture system; phase 1 [3/26/2024 1:45:55 PM.479] Initializing texture system; phase 2 [3/26/2024 1:45:55 PM.489] Initializing texture system; phase 3 [3/26/2024 1:45:55 PM.490] Initializing texture system; phase 4 [3/26/2024 1:45:55 PM.498] Initializing texture system; phase 5 [3/26/2024 1:45:55 PM.499] Initializing texture system; phase 6 [3/26/2024 1:45:55 PM.501] Initializing texture system; phase 7 [3/26/2024 1:45:55 PM.503] Initializing texture system; phase 8 [3/26/2024 1:45:55 PM.505] Initializing texture system; phase 9 [3/26/2024 1:45:55 PM.505] Initializing texture system; phase 10 [3/26/2024 1:45:55 PM.508] Initializing texture system; phase 11 [3/26/2024 1:45:55 PM.508] Initializing texture system; phase 12 [3/26/2024 1:45:55 PM.510] Initializing texture system; phase 13 [3/26/2024 1:45:55 PM.510] Initializing texture system; phase 14 [3/26/2024 1:46:00 PM.358] Direct3D watcher thread ended [3/26/2024 1:46:29 PM.840] LoadingScreenMsg: Initializing game support [3/26/2024 1:46:30 PM.091] Initializing game support [3/26/2024 1:46:35 PM.495] LoadingScreenMsg: Velocity limit removed [3/26/2024 1:46:35 PM.796] Compatibility level: 0 [3/26/2024 1:46:35 PM.796] Supported version detected [3/26/2024 1:46:35 PM.796] ================================================== [3/26/2024 1:46:35 PM.796] LoadingScreenMsg: Patching code [3/26/2024 1:46:36 PM.048] LoadingScreenMsg: Waiting for game initialization [3/26/2024 1:46:36 PM.298] Waiting for game initialization [3/26/2024 1:46:36 PM.398] LoadingScreenMsg: Initializing core [3/26/2024 1:46:36 PM.649] Initializing hook [3/26/2024 1:46:41 PM.659] LoadingScreenMsg: Completing interoperability [3/26/2024 1:46:41 PM.910] Completing interoperability [3/26/2024 1:46:41 PM.910] Initialization code 1. [3/26/2024 1:46:41 PM.910] Initialization code 2. [3/26/2024 1:46:41 PM.910] Initialization code 3. [3/26/2024 1:46:41 PM.915] 1 Address: 0x00007FF7DF4BDE18 [3/26/2024 1:46:41 PM.915] Calling func 1 [3/26/2024 1:46:41 PM.924] 2 Address: 0x00007FF7E009CC52 [3/26/2024 1:46:41 PM.925] 3 Address: 0x00007FF7DEA761D2 [3/26/2024 1:46:41 PM.949] Address: 0x00007FF7E009CBFC [3/26/2024 1:46:41 PM.949] Unknown var: 0x00007FF7E10F7510 [3/26/2024 1:46:41 PM.949] Initialization code 4. [3/26/2024 1:46:41 PM.949] Initialization code 5. [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 1 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 2 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 3 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 4 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 5 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 6 [3/26/2024 1:46:41 PM.949] Completing interoperability, phase 7 [3/26/2024 1:46:41 PM.949] LoadingScreenMsg: [3/26/2024 1:46:42 PM.200] LoadingScreenMsg: Loading Story Mode [3/26/2024 1:46:42 PM.451] LoadingScreenMsg: Loading and Populating Game World [3/26/2024 1:46:42 PM.702] LoadingScreenMsg: [3/26/2024 1:46:48 PM.315] Initializing console variable "IsDeveloperModeEnabled". [3/26/2024 1:46:48 PM.315] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/26/2024 1:46:48 PM.315] Read value: [3/26/2024 1:46:48 PM.315] Initializing console variable "TimeScale". [3/26/2024 1:46:48 PM.315] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/26/2024 1:46:48 PM.315] Read value: [3/26/2024 1:46:48 PM.323] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll [3/26/2024 1:46:48 PM.325] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll". [3/26/2024 1:46:49 PM.954] : Initializing input system [3/26/2024 1:46:49 PM.955] : Initializing game console [3/26/2024 1:46:49 PM.956] : Initializing forms manager [3/26/2024 1:46:49 PM.970] Plugin "BackWeapon" was loaded from "BackWeapon.dll". [3/26/2024 1:46:49 PM.970] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll [3/26/2024 1:46:49 PM.970] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll". [3/26/2024 1:46:51 PM.514] : Initializing input system [3/26/2024 1:46:51 PM.515] : Initializing game console [3/26/2024 1:46:51 PM.516] : Initializing forms manager [3/26/2024 1:46:51 PM.524] Plugin "Better Hit Reactions" was loaded from "BetterHitReactions.dll". [3/26/2024 1:46:51 PM.524] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll [3/26/2024 1:46:51 PM.524] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [3/26/2024 1:46:53 PM.096] : Initializing input system [3/26/2024 1:46:53 PM.096] : Initializing game console [3/26/2024 1:46:53 PM.097] : Initializing forms manager [3/26/2024 1:46:53 PM.371] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [3/26/2024 1:46:53 PM.372] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/26/2024 1:46:53 PM.372] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/26/2024 1:46:54 PM.876] : Initializing input system [3/26/2024 1:46:54 PM.876] : Initializing game console [3/26/2024 1:46:54 PM.878] : Initializing forms manager [3/26/2024 1:46:54 PM.928] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/26/2024 1:46:54 PM.929] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [3/26/2024 1:46:54 PM.929] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [3/26/2024 1:46:56 PM.442] : Initializing input system [3/26/2024 1:46:56 PM.443] : Initializing game console [3/26/2024 1:46:56 PM.444] : Initializing forms manager [3/26/2024 1:46:56 PM.452] Plugin "KTFDO" was loaded from "KTFDO.dll". [3/26/2024 1:46:56 PM.453] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/26/2024 1:46:56 PM.453] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/26/2024 1:46:58 PM.121] : Initializing input system [3/26/2024 1:46:58 PM.121] : Initializing game console [3/26/2024 1:46:58 PM.122] : Initializing forms manager [3/26/2024 1:46:58 PM.194] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/26/2024 1:46:58 PM.195] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ProwlerRadar.dll [3/26/2024 1:46:58 PM.195] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ProwlerRadar.dll". [3/26/2024 1:46:59 PM.773] : Initializing input system [3/26/2024 1:46:59 PM.773] : Initializing game console [3/26/2024 1:46:59 PM.774] : Initializing forms manager [3/26/2024 1:46:59 PM.792] [3/26/2024 1:46:59 PM.792] ============================== [3/26/2024 1:46:59 PM.792] Failed to load plugin [3/26/2024 1:46:59 PM.792] ------------------------------ [3/26/2024 1:46:59 PM.792] Origin: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ProwlerRadar.dll [3/26/2024 1:46:59 PM.792] ------------------------------ [3/26/2024 1:46:59 PM.792] Exception type: System.Reflection.ReflectionTypeLoadException [3/26/2024 1:46:59 PM.792] Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. [3/26/2024 1:46:59 PM.792] ------------------------------ [3/26/2024 1:46:59 PM.792] Inner exceptions: [3/26/2024 1:46:59 PM.792] ------------------------------ [3/26/2024 1:46:59 PM.792] Stack trace: [3/26/2024 1:46:59 PM.792] at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [3/26/2024 1:46:59 PM.792] at System.Reflection.RuntimeModule.GetTypes() [3/26/2024 1:46:59 PM.792] at System.Reflection.Assembly.GetTypes() [3/26/2024 1:46:59 PM.792] at Rage.RemotePlugin.GetPluginEntryPoint(Assembly pluginAssembly, String assemblyFileNameAndAssemblyName) [3/26/2024 1:46:59 PM.792] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/26/2024 1:46:59 PM.792] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/26/2024 1:46:59 PM.792] at Rage.Plugin.Initialize(String assemblyPath) [3/26/2024 1:46:59 PM.792] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/26/2024 1:46:59 PM.792] at Rage.HookManager.LoadPlugin(String filePath) [3/26/2024 1:46:59 PM.792] ============================== [3/26/2024 1:46:59 PM.792] [3/26/2024 1:46:59 PM.793] ERROR: Could not load plugin from "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ProwlerRadar.dll". Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. [3/26/2024 1:46:59 PM.793] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll [3/26/2024 1:46:59 PM.793] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll". [3/26/2024 1:47:01 PM.718] : Initializing input system [3/26/2024 1:47:01 PM.719] : Initializing game console [3/26/2024 1:47:01 PM.720] : Initializing forms manager [3/26/2024 1:47:01 PM.767] Plugin "Scene Manager" was loaded from "SceneManager.dll". [3/26/2024 1:47:01 PM.768] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll [3/26/2024 1:47:01 PM.768] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/26/2024 1:47:03 PM.313] : Initializing input system [3/26/2024 1:47:03 PM.314] : Initializing game console [3/26/2024 1:47:03 PM.314] : Initializing forms manager [3/26/2024 1:47:03 PM.359] Plugin "Seatbelt" was loaded from "Seatbelt.dll". [3/26/2024 1:47:03 PM.410] Better Hit Reactions: Chance = 80 [3/26/2024 1:47:03 PM.410] Better Hit Reactions: DoesPedDropWeapon = True [3/26/2024 1:47:03 PM.609] Better Hit Reactions: DamageTrackerService Started [3/26/2024 1:47:03 PM.692] ================================================= ClearTheWayV ================================================= [3/26/2024 1:47:03 PM.692] Created by: KeyedInSoftware/timnboys [3/26/2024 1:47:03 PM.692] Version: 1.0.0.43 [3/26/2024 1:47:03 PM.692] [3/26/2024 1:47:03 PM.692] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [3/26/2024 1:47:03 PM.692] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [3/26/2024 1:47:03 PM.692] Enjoy! [3/26/2024 1:47:03 PM.692] ================================================= ClearTheWayV ================================================= [3/26/2024 1:47:03 PM.880] LSPD First Response: [TRACE] Started loading LSPDFR [3/26/2024 1:47:03 PM.880] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/26/2024 1:47:03 PM.880] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/26/2024 1:47:03 PM.881] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/26/2024 1:47:04 PM.511] Scene Manager: User's RNUI version: 1.9.2.0 [3/26/2024 1:47:04 PM.586] Seatbelt: Initialized settings [3/26/2024 1:47:05 PM.330] Seatbelt: There is no update available [3/26/2024 1:47:05 PM.461] Better Hit Reactions: Initialized euphoria... [3/26/2024 1:47:08 PM.704] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/26/2024 1:47:18 PM.985] BackWeapon: Enabling Player Loop... [3/26/2024 1:47:18 PM.987] BackWeapon: Enabling AI Loop... [3/26/2024 1:47:18 PM.987] BackWeapon: Initializing menu... [3/26/2024 1:47:18 PM.988] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [3/26/2024 1:47:22 PM.731] LSPD First Response: [TRACE] Game has stopped loading [3/26/2024 1:47:22 PM.734] Scene Manager: Loading SceneManager.ini settings [3/26/2024 1:47:22 PM.769] Scene Manager: Scene Manager V2.3.3.0 is ready. [3/26/2024 1:47:23 PM.078] Scene Manager: 2 path(s) available to import. [3/26/2024 1:47:23 PM.078] Scene Manager: File: autosave [3/26/2024 1:47:23 PM.078] Scene Manager: File: DevTestPath [3/26/2024 1:47:23 PM.078] Scene Manager: Successfully populated menu with 2 file(s). [3/26/2024 1:47:23 PM.122] BackWeapon: Loading Configuration... [3/26/2024 1:47:23 PM.125] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; [3/26/2024 1:47:23 PM.423] BackWeapon: Menus Loading... [3/26/2024 1:47:23 PM.467] BackWeapon: Menus ready to use. [3/26/2024 1:47:26 PM.000] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.003] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.004] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/26/2024 1:47:26 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/26/2024 1:47:26 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/26/2024 1:47:26 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/26/2024 1:47:26 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/26/2024 1:47:26 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/26/2024 1:47:26 PM.061] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.061] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.061] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/26/2024 1:47:26 PM.062] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/26/2024 1:47:26 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/26/2024 1:47:26 PM.063] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/26/2024 1:47:26 PM.411] LSPD First Response: [TRACE] Adding Ben J. as character [3/26/2024 1:47:26 PM.483] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/26/2024 1:47:26 PM.483] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/26/2024 1:47:26 PM.483] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/26/2024 1:47:26 PM.621] LSPD First Response: [TRACE] Adding Matthias Rogge as character [3/26/2024 1:47:26 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/26/2024 1:47:26 PM.633] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.633] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.633] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/26/2024 1:47:26 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.636] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/26/2024 1:47:26 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:26 PM.660] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/26/2024 1:47:26 PM.666] LSPD First Response: [TRACE] Failed to parse as chance [3/26/2024 1:47:26 PM.669] LSPD First Response: [TRACE] Player was in vehicle: False [3/26/2024 1:47:26 PM.669] LSPD First Response: [TRACE] Last selected character was Matthias Rogge, should spawn as last character True [3/26/2024 1:47:26 PM.669] LSPD First Response: [TRACE] Loading last selected character Matthias Rogge [3/26/2024 1:47:26 PM.671] LSPD First Response: [INFO] Changing current player character to Matthias Rogge [3/26/2024 1:47:26 PM.688] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/26/2024 1:47:26 PM.688] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/26/2024 1:47:26 PM.689] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/26/2024 1:47:26 PM.959] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/26/2024 1:47:26 PM.964] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/26/2024 1:47:26 PM.965] LSPD First Response: [TRACE] CharacterSelected: 279 [3/26/2024 1:47:26 PM.965] LSPD First Response: [TRACE] Character changed, creating new stats object [3/26/2024 1:47:35 PM.363] LSPD First Response: [TRACE] Initialized telemtry service [3/26/2024 1:47:35 PM.398] LSPD First Response: We have 4 appartments registered [3/26/2024 1:47:35 PM.401] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/26/2024 1:47:35 PM.405] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/26/2024 1:47:35 PM.405] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/26/2024 1:47:35 PM.406] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/26/2024 1:47:35 PM.406] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/26/2024 1:47:35 PM.407] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/26/2024 1:47:35 PM.408] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/26/2024 1:47:35 PM.408] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/26/2024 1:47:35 PM.408] LSPD First Response: ApartmentManager initialized [3/26/2024 1:47:35 PM.411] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/26/2024 1:47:35 PM.412] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/26/2024 1:47:35 PM.413] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/26/2024 1:47:35 PM.475] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/26/2024 1:47:35 PM.562] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/26/2024 1:47:35 PM.562] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/26/2024 1:47:35 PM.562] LSPD First Response: [TRACE] Saved apt: [3/26/2024 1:47:35 PM.569] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/26/2024 1:47:35 PM.576] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/26/2024 1:47:35 PM.609] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/26/2024 1:47:35 PM.609] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/26/2024 1:47:35 PM.609] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/26/2024 1:47:35 PM.609] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/26/2024 1:47:35 PM.609] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/26/2024 1:47:35 PM.610] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/26/2024 1:47:35 PM.692] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/26/2024 1:47:35 PM.757] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/26/2024 1:47:35 PM.765] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/26/2024 1:47:35 PM.768] LSPD First Response: [TRACE] Set title to Matthias Rogge for Interaction Menu [3/26/2024 1:47:35 PM.769] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/26/2024 1:47:35 PM.770] LSPD First Response: [TRACE] Set title to Matthias Rogge for Police Radio [3/26/2024 1:47:35 PM.776] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/26/2024 1:47:35 PM.778] LSPD First Response: [TRACE] Set title to Matthias Rogge for Vehicle Options [3/26/2024 1:47:35 PM.780] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/26/2024 1:47:35 PM.781] LSPD First Response: [TRACE] Set title to Matthias Rogge for Inventory [3/26/2024 1:47:35 PM.782] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/26/2024 1:47:35 PM.783] LSPD First Response: [TRACE] Set title to Matthias Rogge for Settings [3/26/2024 1:47:35 PM.784] LSPD First Response: [TRACE] Saved apt: [3/26/2024 1:47:35 PM.831] LSPD First Response: [TRACE] Requested Audio [3/26/2024 1:47:35 PM.852] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/26/2024 1:47:36 PM.154] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/26/2024 1:47:36 PM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:36 PM.286] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:36 PM.286] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/26/2024 1:47:36 PM.299] LSPD First Response: [INFO] Vinewood Police Station [3/26/2024 1:47:36 PM.299] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] La Mesa Police Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Rockford Hills Police Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Vespucci Police Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Downtown Police Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Davis Sheriff Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/26/2024 1:47:36 PM.300] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/26/2024 1:47:36 PM.304] LSPD First Response: [TRACE] Auto started component Debug #1 [3/26/2024 1:47:36 PM.305] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/26/2024 1:47:36 PM.305] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/26/2024 1:47:36 PM.305] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/26/2024 1:47:36 PM.305] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/26/2024 1:47:36 PM.305] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/26/2024 1:47:36 PM.306] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/26/2024 1:47:36 PM.306] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/26/2024 1:47:36 PM.306] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/26/2024 1:47:36 PM.307] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/26/2024 1:47:36 PM.307] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/26/2024 1:47:36 PM.307] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/26/2024 1:47:36 PM.308] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/26/2024 1:47:36 PM.309] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/26/2024 1:47:36 PM.341] LSPD First Response: [TRACE] Preloading node data [3/26/2024 1:47:36 PM.620] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/26/2024 1:47:36 PM.620] LSPD First Response: [TRACE] Checking for updates... [3/26/2024 1:47:36 PM.623] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/26/2024 1:47:36 PM.623] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ce5bca0f-0440-43a8-81eb-5ec86c8cf3ae. Enhanced features available. [3/26/2024 1:47:36 PM.634] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/26/2024 1:47:36 PM.636] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/26/2024 1:47:36 PM.648] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/26/2024 1:47:36 PM.842] LSPD First Response: [TRACE] This version seems up to date. [3/26/2024 1:47:36 PM.842] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/26/2024 1:47:37 PM.298] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/26/2024 1:47:38 PM.591] LSPD First Response: [TRACE] Done preloading node data [3/26/2024 1:47:38 PM.591] LSPD First Response: [TRACE] Preloading node data [3/26/2024 1:47:38 PM.591] LSPD First Response: [TRACE] Done preloading node data [3/26/2024 1:47:38 PM.591] LSPD First Response: [TRACE] SwitchToCharacter: Matthias Rogge [3/26/2024 1:47:38 PM.591] LSPD First Response: [TRACE] Switch mode is random [3/26/2024 1:47:39 PM.333] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/26/2024 1:47:39 PM.337] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/26/2024 1:47:39 PM.338] LSPD First Response: [TRACE] Disabling ambient game police chases [3/26/2024 1:47:39 PM.343] LSPD First Response: [TRACE] Disabled ambient game police chases [3/26/2024 1:47:39 PM.343] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/26/2024 1:47:39 PM.346] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/26/2024 1:47:39 PM.348] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/26/2024 1:47:39 PM.348] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/26/2024 1:47:40 PM.878] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/26/2024 1:47:40 PM.878] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/26/2024 1:47:40 PM.924] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/26/2024 1:47:40 PM.924] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/26/2024 1:47:40 PM.924] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/26/2024 1:47:40 PM.925] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/26/2024 1:47:40 PM.925] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/26/2024 1:47:40 PM.925] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/26/2024 1:47:40 PM.928] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/26/2024 1:47:40 PM.931] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/26/2024 1:47:40 PM.931] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/26/2024 1:47:40 PM.931] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/26/2024 1:47:40 PM.932] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/26/2024 1:47:40 PM.934] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/26/2024 1:47:40 PM.937] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/26/2024 1:47:40 PM.937] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/26/2024 1:47:40 PM.939] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/26/2024 1:47:40 PM.939] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/26/2024 1:47:40 PM.948] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/26/2024 1:47:40 PM.951] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/26/2024 1:47:40 PM.953] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/26/2024 1:47:41 PM.540] LSPD First Response: [TRACE] Preloading POLICE3 [3/26/2024 1:47:41 PM.542] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [3/26/2024 1:47:41 PM.542] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [3/26/2024 1:47:41 PM.807] LSPD First Response: [TRACE] Preloading polgauntlet [3/26/2024 1:47:41 PM.807] LSPD First Response: [TRACE] Created polgauntlet at X:-579.9484 Y:-170.9565 Z:38.45181 [3/26/2024 1:47:41 PM.807] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/26/2024 1:47:41 PM.807] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [3/26/2024 1:47:41 PM.933] LSPD First Response: [TRACE] Preloading polgauntlet [3/26/2024 1:47:41 PM.933] LSPD First Response: [TRACE] Created polgauntlet at X:-557.7739 Y:-161.9565 Z:38.62593 [3/26/2024 1:47:41 PM.933] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/26/2024 1:47:41 PM.933] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [3/26/2024 1:47:42 PM.092] LSPD First Response: [TRACE] Preloading POLICE [3/26/2024 1:47:42 PM.093] LSPD First Response: [TRACE] Created police at X:-584.9279 Y:-156.5866 Z:38.31198 [3/26/2024 1:47:42 PM.093] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [3/26/2024 1:47:42 PM.093] LSPD First Response: [TRACE] Preloading POLICE [3/26/2024 1:47:42 PM.093] LSPD First Response: [TRACE] Created police at X:-568.3508 Y:-166.3393 Z:38.54008 [3/26/2024 1:47:42 PM.093] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [3/26/2024 1:47:42 PM.096] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:47:42 PM.102] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:42 PM.129] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/26/2024 1:47:42 PM.171] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:47:42 PM.178] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:47:42 PM.179] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:42 PM.180] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:47:42 PM.288] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:42 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:47:42 PM.292] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:42 PM.294] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:47:42 PM.294] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:42 PM.294] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:47:42 PM.295] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:42 PM.295] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:47:42 PM.295] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:42 PM.318] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/26/2024 1:47:42 PM.318] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/26/2024 1:47:42 PM.322] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:42 PM.322] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 1:47:42 PM.322] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/26/2024 1:47:42 PM.336] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/26/2024 1:47:42 PM.396] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/26/2024 1:47:42 PM.400] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/26/2024 1:47:42 PM.401] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/26/2024 1:47:42 PM.406] LSPD First Response: [TRACE] Setting player skin from last skin [3/26/2024 1:47:42 PM.411] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/26/2024 1:47:42 PM.424] LSPD First Response: [TRACE] Player went on duty. [3/26/2024 1:47:42 PM.431] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/26/2024 1:47:42 PM.517] LSPD First Response: 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.525] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.530] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.541] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.544] LSPD First Response: ForestryCallouts2, Version=2.0.1.5, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.549] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.551] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.551] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.557] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.558] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.558] LSPD First Response: RansomAmbience, Version=1.6.7.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.560] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.566] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.569] LSPD First Response: SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.570] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.574] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:42 PM.577] LSPD First Response: Creating plugin: _686_Callouts.Main [3/26/2024 1:47:42 PM.616] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [3/26/2024 1:47:42 PM.652] LSPD First Response: Creating plugin: ​‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫​‭‪‎​‮‮ [3/26/2024 1:47:42 PM.721] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/26/2024 1:47:42 PM.721] LSPD First Response: Creating Custom Pullover.Main. [3/26/2024 1:47:42 PM.721] LSPD First Response: Done with Custom Pullover.Main. [3/26/2024 1:47:42 PM.721] LSPD First Response: Creating plugin: ForestryCallouts2.Main [3/26/2024 1:47:42 PM.730] LSPD First Response: Creating plugin: GrammarPolice.Main [3/26/2024 1:47:42 PM.730] LSPD First Response: Creating plugin: HWYCallouts.Main [3/26/2024 1:47:42 PM.730] LSPD First Response: Creating plugin: Main [3/26/2024 1:47:42 PM.730] LSPD First Response: Creating plugin: NoMoreMelee.Main [3/26/2024 1:47:42 PM.762] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [3/26/2024 1:47:42 PM.780] LSPD First Response: Creating plugin: RansomAmbience.Main [3/26/2024 1:47:42 PM.780] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/26/2024 1:47:42 PM.780] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/26/2024 1:47:42 PM.810] LSPD First Response: Creating plugin: SuperEvents.Main [3/26/2024 1:47:42 PM.810] LSPD First Response: Creating plugin: Traffic_Policer.Main [3/26/2024 1:47:42 PM.813] LSPD First Response: Creating Traffic Policer.Main. [3/26/2024 1:47:42 PM.814] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [3/26/2024 1:47:42 PM.835] LSPD First Response: Done with Traffic Policer.Main. [3/26/2024 1:47:42 PM.835] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/26/2024 1:47:42 PM.867] LSPD First Response: [686 Callouts] Version 1.9.0.0 by Charlie686 has been initialised. [3/26/2024 1:47:42 PM.867] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [3/26/2024 1:47:42 PM.868] LSPD First Response: Loading AutomaticSirenCutout.ini settings [3/26/2024 1:47:42 PM.873] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized. [3/26/2024 1:47:42 PM.873] LSPD First Response: Go on duty to fully load CompuLite [3/26/2024 1:47:42 PM.873] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/26/2024 1:47:42 PM.873] LSPD First Response: Plugin ForestryCallouts2 2.0.1.5 has been initialized [3/26/2024 1:47:42 PM.873] LSPD First Response: Go on duty to fully load ForestryCallouts2. [3/26/2024 1:47:43 PM.039] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/26/2024 1:47:43 PM.047] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/26/2024 1:47:43 PM.047] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [3/26/2024 1:47:43 PM.054] LSPD First Response: [Ransom Ambience] Initialized: 1.6.7. [3/26/2024 1:47:43 PM.055] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loading 'plugins/LSPDFR/RansomAmbience.ini'. [3/26/2024 1:47:43 PM.057] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verifying. [3/26/2024 1:47:43 PM.057] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verified. [3/26/2024 1:47:43 PM.057] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loaded. [3/26/2024 1:47:43 PM.058] LSPD First Response: [Ransom Ambience] Loading 'plugins/LSPDFR/RansomAmbience/TrafficStopConfig.ini'. [3/26/2024 1:47:43 PM.061] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verifying. [3/26/2024 1:47:43 PM.062] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verified. [3/26/2024 1:47:43 PM.062] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Loaded. [3/26/2024 1:47:43 PM.069] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventWeights.json. [3/26/2024 1:47:43 PM.143] LSPD First Response: [Ransom Ambience] EventLogic: Found 10 event weights. [3/26/2024 1:47:43 PM.145] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventZoneMappings.json. [3/26/2024 1:47:43 PM.148] LSPD First Response: [Ransom Ambience] EventLogic: Found 44 zone mappings. [3/26/2024 1:47:43 PM.149] LSPD First Response: [Ransom Ambience] EventLogic: Starting verification process. [3/26/2024 1:47:43 PM.152] LSPD First Response: [Ransom Ambience] Invalid Events: 0; Invalid Zones: 0; Invalid Event Zones: 0 [3/26/2024 1:47:43 PM.152] LSPD First Response: [Ransom Ambience] EventLogic: Finished verification process. [3/26/2024 1:47:43 PM.153] LSPD First Response: [Ransom Ambience] ------------------------------------ Ransom Ambience (V1.6.7) ------------------------------------ [3/26/2024 1:47:43 PM.153] LSPD First Response: [Ransom Ambience] MinIntervalInMs = 150000 [3/26/2024 1:47:43 PM.153] LSPD First Response: [Ransom Ambience] MaxIntervalInMs = 180000 [3/26/2024 1:47:43 PM.153] LSPD First Response: [Ransom Ambience] MaxEventRuntimeInMs = 420000 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] BlipEvents = True [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] AlwaysAllowEvents = False [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] CheckIfOnFootOrInVehicle = True [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] CutoffDistance = 500 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] AllowNsfw = False [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] MenuKey = F6 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] MenuModifierKey = None [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] InteractionKey = X [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] InteractionButton = B [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] Events = Ambush, BrandishingWeapon, Burglary, Carjacking, Fight, IndecentExposure, InjuredPerson, PublicDisturbance, AnimalAccident, BrokenEquipment, CarFire, DriveByShooting, DUI, MVA, Pursuit, RecklessDriver, StreetRace, UseOfPhone [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] ------------------------------------ TrafficStopConfig ------------------------------------ [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] Chance = 12 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] Enabled = True [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] TSCarjacking = 0.25 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] TSCollision = 0.35 [3/26/2024 1:47:43 PM.154] LSPD First Response: [Ransom Ambience] TSDisturbance = 0.4 [3/26/2024 1:47:43 PM.155] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/26/2024 1:47:43 PM.155] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/26/2024 1:47:43 PM.156] LSPD First Response: Go on duty to fully load StopThePed [3/26/2024 1:47:43 PM.160] SuperEvents: Loading config. [3/26/2024 1:47:43 PM.161] SuperEvents: Config loaded. [3/26/2024 1:47:43 PM.161] SuperEvents: SuperEvents by SuperPyroManiac loaded! Go on duty to enable it! [3/26/2024 1:47:43 PM.161] SuperEvents: ====================================================== [3/26/2024 1:47:43 PM.161] SuperEvents: Dependencies Found: [3/26/2024 1:47:43 PM.161] SuperEvents: PyroCommon, Version: 1.3.0.0 [3/26/2024 1:47:43 PM.161] SuperEvents: RageNativeUI, Version: 1.9.2.0 [3/26/2024 1:47:43 PM.161] SuperEvents: ====================================================== [3/26/2024 1:47:43 PM.161] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [3/26/2024 1:47:43 PM.161] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [3/26/2024 1:47:43 PM.162] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/26/2024 1:47:43 PM.162] LSPD First Response: Go on duty to fully load UltimateBackup [3/26/2024 1:47:43 PM.162] LSPD First Response: We have 3 callouts registered [3/26/2024 1:47:43 PM.162] LSPD First Response: CalloutManager initialized [3/26/2024 1:47:43 PM.163] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/26/2024 1:47:43 PM.169] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/26/2024 1:47:43 PM.170] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/26/2024 1:47:43 PM.181] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/26/2024 1:47:43 PM.182] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/26/2024 1:47:43 PM.183] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/26/2024 1:47:43 PM.184] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/26/2024 1:47:43 PM.189] LSPD First Response: Deserialized Penny Jameson [3/26/2024 1:47:43 PM.189] LSPD First Response: Deserialized Austin Vine [3/26/2024 1:47:43 PM.189] LSPD First Response: Deserialized Kate Tip [3/26/2024 1:47:43 PM.189] LSPD First Response: Deserialized Damien Roberts [3/26/2024 1:47:43 PM.190] LSPD First Response: Deserialized Adrian Caloca [3/26/2024 1:47:43 PM.194] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/26/2024 1:47:43 PM.194] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/26/2024 1:47:43 PM.194] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/26/2024 1:47:43 PM.194] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/26/2024 1:47:43 PM.197] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/26/2024 1:47:43 PM.198] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/26/2024 1:47:43 PM.199] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/26/2024 1:47:43 PM.204] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/26/2024 1:47:43 PM.204] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/26/2024 1:47:43 PM.204] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/26/2024 1:47:43 PM.206] LSPD First Response: Custom Pullover event handler: True [3/26/2024 1:47:43 PM.207] LSPD First Response: In traffic policer duty event handler: True [3/26/2024 1:47:43 PM.208] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [3/26/2024 1:47:43 PM.209] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/26/2024 3:16:46 PM [3/26/2024 1:47:43 PM.211] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [3/26/2024 1:47:43 PM.212] LSPD First Response: SCID:/MatRog10/ [3/26/2024 1:47:43 PM.214] LSPD First Response: GAME VERSION: 1.0.3095.0 [3/26/2024 1:47:43 PM.214] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [3/26/2024 1:47:43 PM.215] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [3/26/2024 1:47:43 PM.217] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [3/26/2024 1:47:43 PM.217] LSPD First Response: Dependency check for Traffic Policer successful: True [3/26/2024 1:47:43 PM.221] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [3/26/2024 1:47:43 PM.236] LSPD First Response: Deserialized Hugh Jass [3/26/2024 1:47:43 PM.236] LSPD First Response: Deserialized Adam Chowev [3/26/2024 1:47:43 PM.237] LSPD First Response: Deserialized Jolie Seuss [3/26/2024 1:47:43 PM.237] LSPD First Response: Deserialized Mia Wallace [3/26/2024 1:47:43 PM.237] LSPD First Response: Deserialized Aaron Kray [3/26/2024 1:47:43 PM.237] LSPD First Response: Deserialized Trey Hawkins [3/26/2024 1:47:43 PM.551] LSPD First Response: [686 Callouts] User is on the latest build. [3/26/2024 1:47:43 PM.555] LSPD First Response: [686 Callouts] Running Plugin Handler. [3/26/2024 1:47:43 PM.555] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [3/26/2024 1:47:43 PM.555] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? False. [3/26/2024 1:47:43 PM.555] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False. [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress [3/26/2024 1:47:43 PM.556] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery [3/26/2024 1:47:43 PM.557] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Arrests: 2 [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Calls: 9 [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Suspect Deaths: 0 [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Fights: 0 [3/26/2024 1:47:43 PM.572] LSPD First Response: [686 Callouts] Pursuits: 1 [3/26/2024 1:47:43 PM.573] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [3/26/2024 1:47:43 PM.576] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [3/26/2024 1:47:43 PM.577] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [3/26/2024 1:47:43 PM.578] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [3/26/2024 1:47:43 PM.578] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [3/26/2024 1:47:43 PM.578] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [3/26/2024 1:47:43 PM.578] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [3/26/2024 1:47:43 PM.724] LSPD First Response: CompuLite Localization Code Page: 1252 [3/26/2024 1:47:43 PM.724] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/26/2024 1:47:43 PM.727] [3/26/2024 1:47:43 PM.727] =============== FORESTRY CALLOUTS =============== [3/26/2024 1:47:43 PM.727] Running dependency checks.. [3/26/2024 1:47:43 PM.728] Loading settings.. [3/26/2024 1:47:43 PM.732] Checking Forestry Callouts version.. [3/26/2024 1:47:44 PM.020] Forestry Callouts update available: False [3/26/2024 1:47:44 PM.020] Version: 2.0.1.5 [3/26/2024 1:47:44 PM.020] Initializing menus.. [3/26/2024 1:47:44 PM.034] Starting main loop.. [3/26/2024 1:47:44 PM.035] Loading needed chunks... [3/26/2024 1:47:44 PM.037] Registering Callouts.. [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack2 [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalOnRoadway [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AtvPursuit [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DangerousPerson [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DeadAnimalOnRoadway [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DirtBikePursuit [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.HighSpeedPursuit [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.IntoxicatedPerson [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.LoggerTruckPursuit [3/26/2024 1:47:44 PM.037] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.RegularPursuit [3/26/2024 1:47:44 PM.037] =============== FORESTRY CALLOUTS =============== [3/26/2024 1:47:44 PM.037] [3/26/2024 1:47:44 PM.038] ----- Forestry Callouts: Callouts Caching Process Started ----- [3/26/2024 1:47:44 PM.038] Checking assembly: 686Callouts [3/26/2024 1:47:44 PM.038] Callout count from (686Callouts): 19 [3/26/2024 1:47:44 PM.040] [686] Alleyway Robbery [3/26/2024 1:47:44 PM.042] [686] Car Bomb [3/26/2024 1:47:44 PM.043] [686] Aircraft In Distress [3/26/2024 1:47:44 PM.043] [686] Protest [3/26/2024 1:47:44 PM.044] [686] Subway Disturbance [3/26/2024 1:47:44 PM.044] [686] CustomPursuit [3/26/2024 1:47:44 PM.044] [686] Kidnapping in Progress [3/26/2024 1:47:44 PM.044] [686] Solicitation [3/26/2024 1:47:44 PM.044] [686] Vehicle Fire [3/26/2024 1:47:44 PM.045] [686] Disorientated Individual [3/26/2024 1:47:44 PM.045] [686] Fare Dodger [3/26/2024 1:47:44 PM.045] [686] Large Vehicle Pursuit [3/26/2024 1:47:44 PM.045] [686] Suspected Stalker [3/26/2024 1:47:44 PM.046] [686] Stolen Pedal Bike [3/26/2024 1:47:44 PM.046] [686] Offensive Weapon Reported [3/26/2024 1:47:44 PM.046] [686] Photography of Police Station [3/26/2024 1:47:44 PM.047] [686] Stolen Item [3/26/2024 1:47:44 PM.047] [686] Vehicle On Sidewalk [3/26/2024 1:47:44 PM.048] Checking assembly: AutomaticSirenCutout [3/26/2024 1:47:44 PM.048] Callout count from (AutomaticSirenCutout): 0 [3/26/2024 1:47:44 PM.048] Checking assembly: CompuLite [3/26/2024 1:47:44 PM.048] Callout count from (CompuLite): 0 [3/26/2024 1:47:44 PM.048] Checking assembly: Custom Pullover [3/26/2024 1:47:44 PM.048] Callout count from (Custom Pullover): 0 [3/26/2024 1:47:44 PM.048] Checking assembly: ForestryCallouts2 [3/26/2024 1:47:44 PM.048] Checking assembly: GrammarPolice [3/26/2024 1:47:44 PM.048] Checking assembly: HWYCallouts [3/26/2024 1:47:44 PM.048] Callout count from (HWYCallouts): 10 [3/26/2024 1:47:44 PM.048] HWY Object On Road [3/26/2024 1:47:44 PM.048] HWY Animal On Road [3/26/2024 1:47:44 PM.048] HWY MVA Traffic Control [3/26/2024 1:47:44 PM.049] HWY Pedestrian Struck by Vehicle [3/26/2024 1:47:44 PM.049] HWY Assistance to Road Worker 2 [3/26/2024 1:47:44 PM.049] HWY Assistance to Road Worker [3/26/2024 1:47:44 PM.050] HWY Motor Vehicle Accident [3/26/2024 1:47:44 PM.050] HWY Spike Strip Support [3/26/2024 1:47:44 PM.050] HWY Stranded Vehicle [3/26/2024 1:47:44 PM.050] HWY Traffic Break Request [3/26/2024 1:47:44 PM.051] Checking assembly: ImmersiveAmbientEvents [3/26/2024 1:47:44 PM.051] Callout count from (ImmersiveAmbientEvents): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: NoMoreMelee [3/26/2024 1:47:44 PM.051] Callout count from (NoMoreMelee): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: ProwlerRadar [3/26/2024 1:47:44 PM.051] Callout count from (ProwlerRadar): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: RansomAmbience [3/26/2024 1:47:44 PM.051] Callout count from (RansomAmbience): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: RiskierTrafficStops [3/26/2024 1:47:44 PM.051] Callout count from (RiskierTrafficStops): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: StopThePed [3/26/2024 1:47:44 PM.051] Callout count from (StopThePed): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: SuperEvents [3/26/2024 1:47:44 PM.051] Callout count from (SuperEvents): 0 [3/26/2024 1:47:44 PM.051] Checking assembly: Traffic Policer [3/26/2024 1:47:44 PM.051] Callout count from (Traffic Policer): 4 [3/26/2024 1:47:44 PM.051] DrugsRunners [3/26/2024 1:47:44 PM.052] Driver Under The Influence [3/26/2024 1:47:44 PM.052] OwnerWanted [3/26/2024 1:47:44 PM.052] Checking assembly: UltimateBackup [3/26/2024 1:47:44 PM.052] Callout count from (UltimateBackup): 0 [3/26/2024 1:47:44 PM.052] Cached 0 additional callouts! [3/26/2024 1:47:44 PM.053] ----- Forestry Callouts: Callouts Caching Process Finished (14ms : 0s) ----- [3/26/2024 1:47:44 PM.053] [3/26/2024 1:47:44 PM.054] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/26/2024 1:47:44 PM.054] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/26/2024 1:47:44 PM.055] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/26/2024 1:47:44 PM.055] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/26/2024 1:47:44 PM.055] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: True [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/26/2024 1:47:44 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/26/2024 1:47:44 PM.066] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/26/2024 1:47:44 PM.068] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/26/2024 1:47:44 PM.073] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/26/2024 1:47:44 PM.077] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F5 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F1 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = L [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 375 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 986 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1679 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 477 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 2 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 4 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 3 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [3/26/2024 1:47:44 PM.079] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 1:47:44 PM.107] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/26/2024 1:47:44 PM.108] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/26/2024 1:47:44 PM.109] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/26/2024 1:47:44 PM.109] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/26/2024 1:47:44 PM.109] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/26/2024 1:47:44 PM.109] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/26/2024 1:47:44 PM.119] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:44 PM.119] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:47:44 PM.120] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:44 PM.125] LSPD First Response: [TRACE] John Bradly (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:47:44 PM.125] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:44 PM.125] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:47:44 PM.126] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:44 PM.127] LSPD First Response: [TRACE] John Irons (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:47:44 PM.127] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:44 PM.127] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:47:44 PM.128] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:44 PM.129] LSPD First Response: [TRACE] Julia Rodrigues (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:47:44 PM.129] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:44 PM.129] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:47:44 PM.130] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/26/2024 1:47:44 PM.131] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/26/2024 1:47:44 PM.131] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/26/2024 1:47:44 PM.131] LSPD First Response: [TRACE] Marco Dulamuni (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:47:44 PM.131] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/26/2024 1:47:44 PM.171] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/26/2024 1:47:44 PM.172] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/26/2024 1:47:44 PM.180] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/26/2024 1:47:44 PM.182] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/26/2024 1:47:44 PM.188] LSPD First Response: [TRACE] Has taken study survey: False [3/26/2024 1:47:44 PM.189] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/26/2024 1:47:44 PM.195] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/26/2024 1:47:44 PM.196] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/26/2024 1:47:44 PM.204] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/26/2024 1:47:44 PM.204] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/26/2024 1:47:44 PM.206] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/26/2024 1:47:44 PM.207] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/26/2024 1:47:44 PM.207] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/26/2024 1:47:44 PM.208] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/26/2024 1:47:44 PM.209] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/26/2024 1:47:44 PM.210] LSPD First Response: Traffic Policer is not in beta. [3/26/2024 1:47:44 PM.212] LSPD First Response: Traffic Policer.Mainloop started [3/26/2024 1:47:44 PM.212] LSPD First Response: Loading Traffic Policer settings... [3/26/2024 1:47:44 PM.225] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [3/26/2024 1:47:44 PM.230] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/26/2024 1:47:44 PM.266] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/26/2024 1:47:44 PM.277] LSPD First Response: Traffic Policer Speed Checker started. [3/26/2024 1:47:44 PM.575] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/26/2024 1:47:44 PM.582] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/26/2024 1:47:44 PM.762] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/26/2024 1:47:44 PM.763] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/26/2024 1:47:44 PM.763] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/26/2024 1:47:44 PM.764] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/26/2024 1:47:44 PM.765] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/26/2024 1:47:44 PM.766] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/26/2024 1:47:44 PM.766] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/26/2024 1:47:44 PM.768] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/26/2024 1:47:44 PM.768] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/26/2024 1:47:44 PM.769] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/26/2024 1:47:44 PM.770] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/26/2024 1:47:44 PM.771] LSPD First Response: GrammarPolice: [Action] loading assembly file D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll [3/26/2024 1:47:44 PM.785] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\bolo_check.xml [3/26/2024 1:47:44 PM.786] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_bolo_details.xml [3/26/2024 1:47:44 PM.786] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_last_seen.xml [3/26/2024 1:47:44 PM.790] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/26/2024 1:47:44 PM.791] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/26/2024 1:47:44 PM.792] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check [3/26/2024 1:47:44 PM.793] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details [3/26/2024 1:47:44 PM.793] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen [3/26/2024 1:47:44 PM.793] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 67 actions [3/26/2024 1:47:44 PM.797] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/26/2024 1:47:44 PM.797] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen [3/26/2024 1:47:44 PM.801] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/26/2024 1:47:44 PM.803] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/26/2024 1:47:44 PM.874] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/26/2024 1:47:44 PM.876] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/26/2024 1:47:44 PM.879] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/26/2024 1:47:44 PM.881] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/26/2024 1:47:44 PM.881] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/26/2024 1:47:44 PM.882] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/26/2024 1:47:44 PM.940] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/26/2024 1:47:44 PM.984] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/26/2024 1:47:45 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/26/2024 1:47:45 PM.000] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/26/2024 1:47:45 PM.003] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/26/2024 1:47:45 PM.005] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/26/2024 1:47:45 PM.007] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/26/2024 1:47:45 PM.032] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/26/2024 1:47:45 PM.034] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/26/2024 1:47:45 PM.034] LSPD First Response: Loading Custom Configuration* [3/26/2024 1:47:45 PM.034] LSPD First Response: Checking dependencies. [3/26/2024 1:47:45 PM.035] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/26/2024 1:47:45 PM.036] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/26/2024 1:47:45 PM.036] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callouts [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout x [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout aa [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout w [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout t [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout u [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout z [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout v [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout r [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout y [3/26/2024 1:47:45 PM.036] LSPD First Response: Registering callout s [3/26/2024 1:47:45 PM.036] LSPD First Response: Loading settings from INI file. [3/26/2024 1:47:45 PM.036] LSPD First Response: TrafficControlTimer Value: 5 [3/26/2024 1:47:45 PM.036] LSPD First Response: RoadRepairsTimer Value: 5 [3/26/2024 1:47:45 PM.036] LSPD First Response: MinHaltDuration Value: 10 [3/26/2024 1:47:45 PM.036] LSPD First Response: MaxHaltDuration Value: 30 [3/26/2024 1:47:45 PM.036] LSPD First Response: End Key: End [3/26/2024 1:47:45 PM.036] LSPD First Response: Function Key: Y [3/26/2024 1:47:45 PM.036] LSPD First Response: Using LSPDFR Models: True [3/26/2024 1:47:45 PM.036] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/26/2024 1:47:45 PM.036] LSPD First Response: EnableAdditionalUnits: True [3/26/2024 1:47:45 PM.036] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/26/2024 1:47:45 PM.072] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/26/2024 1:47:45 PM.076] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] PosX = 708 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] PosY = 850 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Scale = 80 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] BlipLock = True [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Range = 200 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] UseMetric = False [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Volume = 3 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] Voice = True [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/26/2024 1:47:45 PM.080] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 1:47:45 PM.104] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [3/26/2024 1:47:45 PM.120] LSPD First Response: [Ransom Ambience] DEBUG: STP: SubscribeToPedEvents: Successful. [3/26/2024 1:47:45 PM.120] LSPD First Response: [Ransom Ambience] DEBUG: StopThePed: Assigned event handlers. [3/26/2024 1:47:45 PM.121] LSPD First Response: [Ransom Ambience] Start Thread: MainThread. [3/26/2024 1:47:45 PM.183] LSPD First Response: StopThePed Localization Code Page: 1252 [3/26/2024 1:47:45 PM.183] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - False [3/26/2024 1:47:45 PM.275] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - False [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [3/26/2024 1:47:45 PM.276] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [3/26/2024 1:47:45 PM.284] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [3/26/2024 1:47:45 PM.284] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [3/26/2024 1:47:45 PM.291] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [3/26/2024 1:47:45 PM.291] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [3/26/2024 1:47:45 PM.343] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found [3/26/2024 1:47:45 PM.345] LSPD First Response: Immersive Ambient Events: Populated event tuple [3/26/2024 1:47:45 PM.347] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [3/26/2024 1:47:45 PM.575] LSPD First Response: Immersive Ambient Events: Plugin is up to date [3/26/2024 1:47:45 PM.577] LSPD First Response: [Ransom Ambience] Start Thread: UIThread. [3/26/2024 1:47:45 PM.581] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventMenu'. [3/26/2024 1:47:45 PM.582] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'InteractionMenu'. [3/26/2024 1:47:45 PM.584] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'GeneralConfigSubmenu'. [3/26/2024 1:47:45 PM.585] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'TrafficStopEventsConfigSubmenu'. [3/26/2024 1:47:45 PM.586] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventWeightsConfigSubmenu'. [3/26/2024 1:47:45 PM.587] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventZonesConfigSubmenu'. [3/26/2024 1:47:45 PM.587] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'ConfigMenu'. [3/26/2024 1:47:46 PM.085] LSPD First Response: [Ransom Ambience] New interval has been set to: 179212ms. [3/26/2024 1:47:46 PM.086] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/26/2024 1:47:46 PM.086] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/26/2024 1:47:46 PM.088] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/26/2024 1:47:46 PM.091] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/26/2024 1:47:46 PM.092] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/26/2024 1:47:46 PM.092] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/26/2024 1:47:46 PM.093] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/26/2024 1:47:46 PM.093] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/26/2024 1:47:46 PM.093] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/26/2024 1:47:46 PM.093] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/26/2024 1:47:46 PM.094] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/26/2024 1:47:46 PM.098] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/26/2024 1:47:46 PM.098] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/26/2024 1:47:46 PM.098] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/26/2024 1:47:46 PM.099] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/26/2024 1:47:46 PM.099] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/26/2024 1:47:46 PM.140] LSPD First Response: [Ransom Ambience] Start Thread: MenuPoolThread. [3/26/2024 1:47:46 PM.140] LSPD First Response: [Ransom Ambience] Start Thread: KeybindsThread. [3/26/2024 1:47:46 PM.140] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/26/2024 1:47:46 PM.198] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [3/26/2024 1:47:46 PM.198] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [3/26/2024 1:47:46 PM.353] SuperEvents: Using UltimateBackup API. [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [CarAccident] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [CarFire] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [Fight] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [OpenCarry] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [PulloverShooting] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [RecklessDriver] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [WeirdCar] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.354] SuperEvents: Registering event - [WildAnimal] from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:47:46 PM.396] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/26/2024 1:47:46 PM.397] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/26/2024 1:47:46 PM.404] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/26/2024 1:47:46 PM.437] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:47:46 PM.437] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/26/2024 1:47:46 PM.438] LSPD First Response: [TRACE] Ferdinando Paolo (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:47:46 PM.441] LSPD First Response: [TRACE] Starting player switch [3/26/2024 1:47:46 PM.447] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [3/26/2024 1:47:46 PM.450] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [3/26/2024 1:47:46 PM.477] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 1:47:46 PM.478] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 1:47:46 PM.478] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [3/26/2024 1:47:46 PM.482] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [3/26/2024 1:47:46 PM.887] SuperEvents: Event Timer started for: 154 seconds. [3/26/2024 1:47:46 PM.899] LSPD First Response: Immersive Ambient Events: Creating main menu... [3/26/2024 1:47:46 PM.900] LSPD First Response: Immersive Ambient Events: Menu created [3/26/2024 1:47:46 PM.900] LSPD First Response: Immersive Ambient Events: Creating settings menu... [3/26/2024 1:47:46 PM.900] LSPD First Response: Immersive Ambient Events: Settings menu created [3/26/2024 1:47:46 PM.900] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [3/26/2024 1:47:46 PM.901] LSPD First Response: Immersive Ambient Events: General settings menu created [3/26/2024 1:47:46 PM.901] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [3/26/2024 1:47:46 PM.901] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [3/26/2024 1:47:46 PM.901] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [3/26/2024 1:47:46 PM.904] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [3/26/2024 1:47:46 PM.904] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [3/26/2024 1:47:46 PM.904] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [3/26/2024 1:47:46 PM.905] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [3/26/2024 1:47:46 PM.905] LSPD First Response: Immersive Ambient Events: Severe weather menu created [3/26/2024 1:47:46 PM.906] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [3/26/2024 1:47:46 PM.906] LSPD First Response: Immersive Ambient Events: BOLO menu created [3/26/2024 1:47:46 PM.906] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [3/26/2024 1:47:46 PM.906] LSPD First Response: Immersive Ambient Events: Interaction menu created [3/26/2024 1:47:46 PM.907] LSPD First Response: Immersive Ambient Events: Creating force event menu... [3/26/2024 1:47:46 PM.907] LSPD First Response: Immersive Ambient Events: Force event menu created [3/26/2024 1:47:46 PM.908] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [3/26/2024 1:47:46 PM.938] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/26/2024 1:47:46 PM.944] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [3/26/2024 1:47:46 PM.945] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [3/26/2024 1:47:47 PM.597] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [26.03.2024 13:47:49.107] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [26.03.2024 13:47:49.118] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/26/2024 1:47:49 PM.341] LSPD First Response: [TRACE] Player switch done [3/26/2024 1:47:51 PM.891] SuperEvents: Version is up to date! [3/26/2024 1:47:54 PM.447] LSPD First Response: Custom Pullover.Mainloop started [3/26/2024 1:47:54 PM.447] LSPD First Response: Loading Custom Pullover settings... [3/26/2024 1:48:37 PM.340] Seatbelt: User fastened the seatbelt [3/26/2024 1:48:45 PM.768] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/26/2024 1:48:45 PM.768] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/26/2024 1:48:45 PM.770] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/26/2024 1:49:05 PM.040] LSPD First Response: Creating RevEngineWhenStationary event [3/26/2024 1:49:40 PM.137] LSPD First Response: [TRACE] A new world event should be started [3/26/2024 1:49:40 PM.137] LSPD First Response: [TRACE] Starting world event RunLights [3/26/2024 1:49:40 PM.138] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/26/2024 1:49:40 PM.143] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/26/2024 1:49:57 PM.453] LSPD First Response: [TRACE] Preloading POLICE3 [3/26/2024 1:49:57 PM.453] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:49:57 PM.455] LSPD First Response: [TRACE] Preloading POLICE3 [3/26/2024 1:49:57 PM.455] LSPD First Response: [TRACE] Created police3 at X:-909.2856 Y:245.7495 Z:71.1358 [3/26/2024 1:49:57 PM.476] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:49:57 PM.476] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:49:57 PM.477] LSPD First Response: [TRACE] Felipe Villa (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:49:57 PM.498] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:49:57 PM.499] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:49:57 PM.500] LSPD First Response: [TRACE] Yonas Reina (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:49:57 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/26/2024 1:49:59 PM.700] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/26/2024 1:49:59 PM.702] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped John Bradly has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Tara Holzi has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Hannah Myles has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Samantha Martinez has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Angela Austin has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped John Irons has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Julia Rodrigues has become idle again [3/26/2024 1:49:59 PM.721] LSPD First Response: [TRACE] Ped Marco Dulamuni has become idle again [3/26/2024 1:50:18 PM.421] LSPD First Response: Creating No Brake Lights event [3/26/2024 1:50:18 PM.490] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/26/2024 1:50:18 PM.490] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/26/2024 1:50:18 PM.490] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/26/2024 1:50:18 PM.490] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/26/2024 1:50:18 PM.491] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/26/2024 1:50:18 PM.508] LSPD First Response: [TRACE] Ped Alissa Keeran has become idle again [3/26/2024 1:50:20 PM.365] LSPD First Response: Added ambient event fibers to cleanup [3/26/2024 1:50:23 PM.768] SuperEvents: New events can now generate... [3/26/2024 1:50:24 PM.585] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/26/2024 1:50:24 PM.587] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/26/2024 1:50:24 PM.605] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/26/2024 1:50:24 PM.607] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/26/2024 1:50:24 PM.609] LSPD First Response: GrammarPolice: [TargetHandler] new target: 83CJZ649 [3/26/2024 1:50:24 PM.609] LSPD First Response: GrammarPolice: [Events] firing target change event [3/26/2024 1:50:24 PM.669] SuperEvents: Generating random event. [3/26/2024 1:50:24 PM.669] SuperEvents: Loading RecklessDriver from SuperEvents, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 1:50:26 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580 [3/26/2024 1:50:26 PM.863] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/26/2024 1:50:27 PM.000] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/26/2024 1:50:27 PM.112] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/26/2024 1:50:27 PM.403] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/26/2024 1:50:27 PM.404] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: show me on patrol Confidence: 0.8923119 [3/26/2024 1:50:27 PM.413] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/26/2024 1:50:27 PM.430] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/26/2024 1:50:27 PM.430] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/26/2024 1:50:27 PM.430] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/26/2024 1:50:27 PM.430] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.842961 [3/26/2024 1:50:27 PM.430] LSPD First Response: GrammarPolice: [GrammarHandler] processing action onpatrol from the ActionQueue [3/26/2024 1:50:28 PM.856] LSPD First Response: GrammarPolice: [Events] firing action event, action = onpatrol [3/26/2024 1:50:28 PM.856] LSPD First Response: GrammarPolice: [DispatchHandler] received action: onpatrol, invoking ActionHandler [3/26/2024 1:50:28 PM.857] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/26/2024 1:50:28 PM.874] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: onpatrol [3/26/2024 1:50:28 PM.893] LSPD First Response: GrammarPolice: [Action] calling action: onpatrol at target: GrammarPolice.Actions.Status.OnPatrol [3/26/2024 1:50:28 PM.893] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Patrol [3/26/2024 1:50:29 PM.707] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: onpatrol [3/26/2024 1:50:29 PM.708] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnPatrol [3/26/2024 1:50:37 PM.509] LSPD First Response: [TRACE] Preloading police5 [3/26/2024 1:50:37 PM.509] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:50:37 PM.619] LSPD First Response: [TRACE] Preloading police5 [3/26/2024 1:50:37 PM.619] LSPD First Response: [TRACE] Created police5 at X:-1034.557 Y:123.4129 Z:55.1252 [3/26/2024 1:50:37 PM.620] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/26/2024 1:50:37 PM.637] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:50:37 PM.638] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:50:37 PM.639] LSPD First Response: [TRACE] Jessie Kendrick (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:50:37 PM.661] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/26/2024 1:50:37 PM.661] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:50:37 PM.663] LSPD First Response: [TRACE] Alexis Reilly (MP_F_FREEMODE_01) was set as a cop [3/26/2024 1:50:37 PM.682] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/26/2024 1:50:37 PM.997] LSPD First Response: [TRACE] Bill Murray (A_M_Y_HIPSTER_03) was damaged. [3/26/2024 1:50:58 PM.472] LSPD First Response: Creating Street Race Event [3/26/2024 1:50:58 PM.528] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.546] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.581] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.616] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.634] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.651] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.668] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.684] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.701] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.739] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.756] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.772] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.789] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.805] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.822] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.839] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.854] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.870] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.888] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.904] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.922] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.940] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.958] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.974] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:58 PM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.008] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.032] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.051] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.068] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.084] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.101] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.118] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.136] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.153] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.170] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.593] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.614] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:50:59 PM.631] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:00 PM.218] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:00 PM.655] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:00 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:01 PM.473] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:02 PM.011] SuperEvents: Event has been forcefully cleaned up. [3/26/2024 1:51:02 PM.011] SuperEvents: Ending Event. [3/26/2024 1:51:02 PM.011] SuperEvents: Ending event due to player being too far. [3/26/2024 1:51:02 PM.452] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:02 PM.636] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:03 PM.025] SuperEvents: Event Timer started for: 161 seconds. [3/26/2024 1:51:03 PM.040] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:03 PM.694] Seatbelt: Player spawned into a new vehicle while fastened, every value has been reset [3/26/2024 1:51:04 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:06 PM.741] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:07 PM.580] LSPD First Response: [TRACE] Preloading polgauntlet [3/26/2024 1:51:07 PM.581] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:51:07 PM.596] LSPD First Response: [TRACE] Preloading polgauntlet [3/26/2024 1:51:07 PM.597] LSPD First Response: [TRACE] Created polgauntlet at X:-1007.867 Y:269.9987 Z:67.26322 [3/26/2024 1:51:07 PM.597] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/26/2024 1:51:07 PM.613] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:51:07 PM.615] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:51:07 PM.617] LSPD First Response: [TRACE] Roy Ronaldo (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:51:07 PM.633] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:51:07 PM.635] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/26/2024 1:51:07 PM.636] LSPD First Response: [TRACE] Hugo Danielowski (MP_M_FREEMODE_01) was set as a cop [3/26/2024 1:51:07 PM.655] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/26/2024 1:51:07 PM.844] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:08 PM.083] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:08 PM.200] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:08 PM.374] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:08 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:09 PM.487] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:09 PM.573] Seatbelt: User fastened the seatbelt [3/26/2024 1:51:10 PM.661] LSPD First Response: Added ambient event fibers to cleanup [3/26/2024 1:51:12 PM.381] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:13 PM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:13 PM.843] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:14 PM.255] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:15 PM.175] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:16 PM.034] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:16 PM.474] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:19 PM.540] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:25 PM.224] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:25 PM.998] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:26 PM.830] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:26 PM.889] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:26 PM.889] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/26/2024 1:51:27 PM.235] LSPD First Response: [TRACE] Mike Sin (A_M_Y_STWHI_02) was damaged. [3/26/2024 1:51:27 PM.635] LSPD First Response: [TRACE] Preloading police5 [3/26/2024 1:51:27 PM.635] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/26/2024 1:51:27 PM.656] LSPD First Response: [TRACE] Preloading police5 [3/26/2024 1:51:27 PM.657] LSPD First Response: [TRACE] Created police5 at X:-539.1876 Y:197.2478 Z:76.01786 [3/26/2024 1:51:27 PM.657] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/26/2024 1:51:27 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/26/2024 1:51:28 PM.258] LSPD First Response: [TRACE] Hannah Ettleman (A_F_Y_GENHOT_01) was damaged. [3/26/2024 1:51:29 PM.170] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/26/2024 1:51:29 PM.172] LSPD First Response: [Ransom Ambience] DEBUG: TrafficStopEventAvailable: False (Rolled: 23; Required: 88). [3/26/2024 1:51:29 PM.172] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [3/26/2024 1:51:29 PM.215] LSPD First Response: Initiating Street Race Pursuit [3/26/2024 1:51:29 PM.216] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [3/26/2024 1:51:29 PM.221] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 29 [3/26/2024 1:51:29 PM.366] LSPD First Response: Immersive Ambient Events: Event timer instance ended [3/26/2024 1:51:29 PM.387] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/26/2024 1:51:31 PM.442] LSPD First Response: [TRACE] Created new chase [3/26/2024 1:51:31 PM.444] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/26/2024 1:51:31 PM.444] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/26/2024 1:51:31 PM.461] LSPD First Response: [TRACE] Suspect added to chase [3/26/2024 1:51:31 PM.461] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/26/2024 1:51:31 PM.461] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/26/2024 1:51:31 PM.461] LSPD First Response: [TRACE] Suspect added to chase [3/26/2024 1:51:31 PM.467] LSPD First Response: [TRACE] Pursuit menu was reset. [3/26/2024 1:51:31 PM.467] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: No more suspects under control [3/26/2024 1:51:31 PM.468] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [3/26/2024 1:51:31 PM.468] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [3/26/2024 1:51:31 PM.468] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [3/26/2024 1:51:31 PM.493] LSPD First Response: [TRACE] Starting chase [3/26/2024 1:51:31 PM.499] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [3/26/2024 1:51:31 PM.559] LSPD First Response: [TRACE] Player now monitoring Marielle Erikson [3/26/2024 1:51:31 PM.560] LSPD First Response: [TRACE] Player now monitoring Megan Blue [3/26/2024 1:51:31 PM.622] LSPD First Response: [TRACE] Extended route by 20 [3/26/2024 1:51:31 PM.622] LSPD First Response: [TRACE] Extended route by 20 [3/26/2024 1:51:31 PM.630] LSPD First Response: [TRACE] Extended route by 20 [3/26/2024 1:51:31 PM.631] LSPD First Response: [TRACE] Extended route by 20 [3/26/2024 1:51:32 PM.524] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON F620 [3/26/2024 1:51:32 PM.609] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/26/2024 1:51:32 PM.612] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/26/2024 1:51:32 PM.618] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR [3/26/2024 1:51:32 PM.618] LSPD First Response: Street race pursuit created. [3/26/2024 1:51:33 PM.607] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/26/2024 1:51:33 PM.608] LSPD First Response: [TRACE] Visual regained event fired [3/26/2024 1:51:33 PM.609] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/26/2024 1:51:33 PM.609] LSPD First Response: [TRACE] Visual regained event fired [3/26/2024 1:51:34 PM.026] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON EXEMPLAR [3/26/2024 1:51:35 PM.172] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [3/26/2024 1:51:35 PM.624] LSPD First Response: [TRACE] Visual lost event fired [3/26/2024 1:51:36 PM.253] LSPD First Response: UB: REQUESTED TYPE: LocalAir [3/26/2024 1:51:36 PM.254] LSPD First Response: UB: DETECTED ZONE: WVINE [3/26/2024 1:51:36 PM.255] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/26/2024 1:51:36 PM.445] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/26/2024 1:51:37 PM.633] LSPD First Response: [TRACE] Visual lost event fired [3/26/2024 1:51:37 PM.663] LSPD First Response: UB: REQUESTED TYPE: LocalAir [3/26/2024 1:51:37 PM.663] LSPD First Response: UB: DETECTED ZONE: WVINE [3/26/2024 1:51:37 PM.663] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/26/2024 1:51:37 PM.666] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ECLIPSE_BLVD [3/26/2024 1:51:37 PM.693] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/26/2024 1:51:37 PM.693] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/26/2024 1:51:37 PM.768] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/26/2024 1:51:37 PM.768] LSPD First Response: [TRACE] Took ownership of cop for chase [3/26/2024 1:51:37 PM.768] LSPD First Response: [WARN] Added cop without proper cop data [3/26/2024 1:51:37 PM.768] LSPD First Response: [TRACE] New cop added without cop data! [3/26/2024 1:51:37 PM.768] LSPD First Response: [TRACE] Jonathan Evans (S_M_Y_PILOT_01) was set as a cop [3/26/2024 1:51:37 PM.790] LSPD First Response: [TRACE] Cop Jonathan Evans reassigned to Megan Blue [3/26/2024 1:51:37 PM.792] LSPD First Response: [TRACE] Cop added to chase [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] Took ownership of cop for chase [3/26/2024 1:51:37 PM.826] LSPD First Response: [WARN] Added cop without proper cop data [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] New cop added without cop data! [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] Carlos Rolando (S_M_Y_PILOT_01) was set as a cop [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] Cop Carlos Rolando reassigned to Megan Blue [3/26/2024 1:51:37 PM.826] LSPD First Response: [TRACE] Cop added to chase [3/26/2024 1:51:37 PM.848] LSPD First Response: [TRACE] Jonathan Evans now monitoring Marielle Erikson [3/26/2024 1:51:37 PM.848] LSPD First Response: [TRACE] Jonathan Evans now monitoring Megan Blue [3/26/2024 1:51:37 PM.848] LSPD First Response: [TRACE] Carlos Rolando now monitoring Marielle Erikson [3/26/2024 1:51:37 PM.848] LSPD First Response: [TRACE] Carlos Rolando now monitoring Megan Blue [3/26/2024 1:51:38 PM.290] LSPD First Response: [TRACE] Extended route by 20 [3/26/2024 1:51:38 PM.290] LSPD First Response: [TRACE] Extended route by 20