[29.03.2024 13:27:29.754] Started new log on 29.03.2024 13:27:29.754 [29.03.2024 13:27:29.755] ==================================================================================================== [29.03.2024 13:27:29.752] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log [29.03.2024 13:27:29.755] Log verbosity: Trivial [29.03.2024 13:27:29.757] Initializing input system [29.03.2024 13:27:29.758] Initializing game console [29.03.2024 13:27:29.762] Console key has been set to F4 (key code: 115) [29.03.2024 13:27:29.797] Initializing console variable "ConsoleScrollAmount". [29.03.2024 13:27:29.797] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [29.03.2024 13:27:29.799] Read value: [29.03.2024 13:27:29.799] Initializing console variable "ConsoleKey". [29.03.2024 13:27:29.799] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [29.03.2024 13:27:29.799] Read value: [29.03.2024 13:27:29.799] Initializing console variable "PluginTimeoutThreshold". [29.03.2024 13:27:29.799] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [29.03.2024 13:27:29.801] Read value: 10000 [29.03.2024 13:27:29.801] Setting value of console variable "PluginTimeoutThreshold" to stored value. [29.03.2024 13:27:29.801] Initializing console variable "AlwaysShowConsoleOutput". [29.03.2024 13:27:29.801] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [29.03.2024 13:27:29.801] Read value: [29.03.2024 13:27:29.801] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [29.03.2024 13:27:29.801] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [29.03.2024 13:27:29.801] Read value: [29.03.2024 13:27:29.801] Initializing console variable "ShowOnScreenWarnings". [29.03.2024 13:27:29.801] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [29.03.2024 13:27:29.802] Read value: [29.03.2024 13:27:29.802] Console initialized [29.03.2024 13:27:29.802] Initializing forms manager [29.03.2024 13:27:29.803] Cleaning temp folder [29.03.2024 13:27:29.804] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [29.03.2024 13:27:29.810] ================ RAGE Plugin Hook ================ [3/29/2024 1:27:29 PM.815] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [3/29/2024 1:27:29 PM.815] Checking game support [3/29/2024 1:27:29 PM.916] Product name: Grand Theft Auto V [3/29/2024 1:27:29 PM.916] Product version: 1.0.3095.0 [3/29/2024 1:27:29 PM.916] Is steam version: True [3/29/2024 1:27:29 PM.917] Initializing DirectX [3/29/2024 1:27:29 PM.919] Initializing Direct3D [3/29/2024 1:27:29 PM.919] Getting game swap chain [3/29/2024 1:27:29 PM.946] Swap Chain created: 0x7FF61CA804F0 [3/29/2024 1:27:29 PM.946] Swap Chain VTable: 0x1A15FB696E0 [3/29/2024 1:27:29 PM.946] 0x575655FFFBC7AEE9;0xEC8148B9246C8D48;0x25058B4800000090 [3/29/2024 1:27:29 PM.946] D3D11Present: 0x7FFB42374820 [3/29/2024 1:27:29 PM.946] D3D11ResizeBuffers: 0x7FFB42363820 [3/29/2024 1:27:29 PM.946] D3D11ResizeTarget: 0x7FFB423B56A0 [3/29/2024 1:27:29 PM.946] D3D11SetFullscreenState: 0x7FFB42363E80 [3/29/2024 1:27:29 PM.946] Direct3D initialized [3/29/2024 1:27:29 PM.947] Initialized DirectX [3/29/2024 1:27:29 PM.947] Direct3D watcher thread spawned [3/29/2024 1:27:30 PM.142] Getting device [3/29/2024 1:27:30 PM.142] Retrieved device [3/29/2024 1:27:30 PM.142] Creating wrapper [3/29/2024 1:27:30 PM.177] Wrapper created [3/29/2024 1:27:30 PM.179] Effect created [3/29/2024 1:27:30 PM.180] Creating buffer [3/29/2024 1:27:30 PM.180] Created buffer [3/29/2024 1:27:30 PM.180] Creating blend state [3/29/2024 1:27:30 PM.180] Created blend state [3/29/2024 1:27:30 PM.180] Done with creation [3/29/2024 1:27:30 PM.209] Initializing texture system. [3/29/2024 1:27:30 PM.209] Initializing texture system; phase 1 [3/29/2024 1:27:30 PM.209] Initializing texture system; phase 2 [3/29/2024 1:27:30 PM.215] Initializing texture system; phase 3 [3/29/2024 1:27:30 PM.215] Initializing texture system; phase 4 [3/29/2024 1:27:30 PM.220] Initializing texture system; phase 5 [3/29/2024 1:27:30 PM.221] Initializing texture system; phase 6 [3/29/2024 1:27:30 PM.223] Initializing texture system; phase 7 [3/29/2024 1:27:30 PM.224] Initializing texture system; phase 8 [3/29/2024 1:27:30 PM.225] Initializing texture system; phase 9 [3/29/2024 1:27:30 PM.226] Initializing texture system; phase 10 [3/29/2024 1:27:30 PM.229] Initializing texture system; phase 11 [3/29/2024 1:27:30 PM.229] Initializing texture system; phase 12 [3/29/2024 1:27:30 PM.231] Initializing texture system; phase 13 [3/29/2024 1:27:30 PM.231] Initializing texture system; phase 14 [3/29/2024 1:27:34 PM.948] Direct3D watcher thread ended [3/29/2024 1:28:15 PM.028] LoadingScreenMsg: Initializing game support [3/29/2024 1:28:15 PM.279] Initializing game support [3/29/2024 1:28:20 PM.677] LoadingScreenMsg: Velocity limit removed [3/29/2024 1:28:20 PM.978] Compatibility level: 0 [3/29/2024 1:28:20 PM.978] Supported version detected [3/29/2024 1:28:20 PM.978] ================================================== [3/29/2024 1:28:20 PM.978] LoadingScreenMsg: Patching code [3/29/2024 1:28:21 PM.229] LoadingScreenMsg: Waiting for game initialization [3/29/2024 1:28:21 PM.479] Waiting for game initialization [3/29/2024 1:28:21 PM.580] LoadingScreenMsg: Initializing core [3/29/2024 1:28:21 PM.831] Initializing hook [3/29/2024 1:28:26 PM.841] LoadingScreenMsg: Completing interoperability [3/29/2024 1:28:27 PM.092] Completing interoperability [3/29/2024 1:28:27 PM.092] Initialization code 1. [3/29/2024 1:28:27 PM.092] Initialization code 2. [3/29/2024 1:28:27 PM.092] Initialization code 3. [3/29/2024 1:28:27 PM.098] 1 Address: 0x00007FF61A7CDE18 [3/29/2024 1:28:27 PM.098] Calling func 1 [3/29/2024 1:28:27 PM.111] 2 Address: 0x00007FF61B3ACC52 [3/29/2024 1:28:27 PM.111] 3 Address: 0x00007FF619D861D2 [3/29/2024 1:28:27 PM.137] Address: 0x00007FF61B3ACBFC [3/29/2024 1:28:27 PM.137] Unknown var: 0x00007FF61C407510 [3/29/2024 1:28:27 PM.137] Initialization code 4. [3/29/2024 1:28:27 PM.137] Initialization code 5. [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 1 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 2 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 3 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 4 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 5 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 6 [3/29/2024 1:28:27 PM.137] Completing interoperability, phase 7 [3/29/2024 1:28:27 PM.137] LoadingScreenMsg: [3/29/2024 1:28:27 PM.388] LoadingScreenMsg: Loading Story Mode [3/29/2024 1:28:27 PM.641] LoadingScreenMsg: Loading and Populating Game World [3/29/2024 1:28:27 PM.892] LoadingScreenMsg: [3/29/2024 1:28:33 PM.549] Initializing console variable "IsDeveloperModeEnabled". [3/29/2024 1:28:33 PM.549] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/29/2024 1:28:33 PM.549] Read value: [3/29/2024 1:28:33 PM.549] Initializing console variable "TimeScale". [3/29/2024 1:28:33 PM.549] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/29/2024 1:28:33 PM.549] Read value: [3/29/2024 1:28:33 PM.556] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll [3/29/2024 1:28:33 PM.558] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll". [3/29/2024 1:28:35 PM.424] : Initializing input system [3/29/2024 1:28:35 PM.425] : Initializing game console [3/29/2024 1:28:35 PM.426] : Initializing forms manager [3/29/2024 1:28:35 PM.509] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/29/2024 1:28:35 PM.684] LSPD First Response: [TRACE] Started loading LSPDFR [3/29/2024 1:28:35 PM.684] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/29/2024 1:28:35 PM.685] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/29/2024 1:28:35 PM.685] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/29/2024 1:28:36 PM.233] LSPD First Response: [INFO] Graceful termination [3/29/2024 1:28:36 PM.242] LSPD First Response: [FATAL] Exception while unloading: System.NullReferenceException: Object reference not set to an instance of an object. [3/29/2024 1:28:36 PM.242] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.OnUnload(Boolean isTerminating) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 742 [3/29/2024 1:28:36 PM.275] LSPD First Response: [INFO] LSPDFR has shut down [3/29/2024 1:28:36 PM.323] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\ALPRLite.dll". [3/29/2024 1:28:38 PM.056] : Initializing input system [3/29/2024 1:28:38 PM.057] : Initializing game console [3/29/2024 1:28:38 PM.058] : Initializing forms manager [3/29/2024 1:28:38 PM.062] [3/29/2024 1:28:38 PM.062] ============================== [3/29/2024 1:28:38 PM.062] Failed to load plugin [3/29/2024 1:28:38 PM.062] ------------------------------ [3/29/2024 1:28:38 PM.062] Origin: C:\Program Files\Epic Games\GTAV\Plugins\ALPRLite.dll [3/29/2024 1:28:38 PM.062] ------------------------------ [3/29/2024 1:28:38 PM.062] Exception type: System.ArgumentException [3/29/2024 1:28:38 PM.062] Exception message: Assembly ALPRLite.dll (ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:38 PM.062] Parameter name: assemblyPath [3/29/2024 1:28:38 PM.062] ------------------------------ [3/29/2024 1:28:38 PM.062] Inner exceptions: [3/29/2024 1:28:38 PM.062] ------------------------------ [3/29/2024 1:28:38 PM.062] Stack trace: [3/29/2024 1:28:38 PM.063] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:38 PM.063] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:38 PM.063] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:38 PM.063] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:38 PM.063] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:38 PM.063] ============================== [3/29/2024 1:28:38 PM.063] [3/29/2024 1:28:38 PM.063] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\ALPRLite.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly ALPRLite.dll (ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:38 PM.063] Parameter name: assemblyPath [3/29/2024 1:28:38 PM.063] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:38 PM.063] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:38 PM.063] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:38 PM.065] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\Arrest Manager.dll". [3/29/2024 1:28:40 PM.196] : Initializing input system [3/29/2024 1:28:40 PM.197] : Initializing game console [3/29/2024 1:28:40 PM.198] : Initializing forms manager [3/29/2024 1:28:40 PM.201] [3/29/2024 1:28:40 PM.201] ============================== [3/29/2024 1:28:40 PM.201] Failed to load plugin [3/29/2024 1:28:40 PM.201] ------------------------------ [3/29/2024 1:28:40 PM.201] Origin: C:\Program Files\Epic Games\GTAV\Plugins\Arrest Manager.dll [3/29/2024 1:28:40 PM.201] ------------------------------ [3/29/2024 1:28:40 PM.201] Exception type: System.ArgumentException [3/29/2024 1:28:40 PM.201] Exception message: Assembly Arrest Manager.dll (Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:40 PM.201] Parameter name: assemblyPath [3/29/2024 1:28:40 PM.201] ------------------------------ [3/29/2024 1:28:40 PM.201] Inner exceptions: [3/29/2024 1:28:40 PM.201] ------------------------------ [3/29/2024 1:28:40 PM.201] Stack trace: [3/29/2024 1:28:40 PM.201] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:40 PM.201] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:40 PM.201] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:40 PM.201] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:40 PM.201] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:40 PM.201] ============================== [3/29/2024 1:28:40 PM.201] [3/29/2024 1:28:40 PM.202] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\Arrest Manager.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Arrest Manager.dll (Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:40 PM.202] Parameter name: assemblyPath [3/29/2024 1:28:40 PM.202] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:40 PM.202] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:40 PM.202] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:40 PM.203] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\BetterEMS.dll". [3/29/2024 1:28:42 PM.266] : Initializing input system [3/29/2024 1:28:42 PM.266] : Initializing game console [3/29/2024 1:28:42 PM.267] : Initializing forms manager [3/29/2024 1:28:42 PM.290] [3/29/2024 1:28:42 PM.290] ============================== [3/29/2024 1:28:42 PM.290] Failed to load plugin [3/29/2024 1:28:42 PM.290] ------------------------------ [3/29/2024 1:28:42 PM.290] Origin: C:\Program Files\Epic Games\GTAV\Plugins\BetterEMS.dll [3/29/2024 1:28:42 PM.290] ------------------------------ [3/29/2024 1:28:42 PM.290] Exception type: System.IO.FileNotFoundException [3/29/2024 1:28:42 PM.290] Exception message: Could not load file or assembly 'BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:28:42 PM.290] ------------------------------ [3/29/2024 1:28:42 PM.290] Inner exceptions: [3/29/2024 1:28:42 PM.290] ------------------------------ [3/29/2024 1:28:42 PM.290] Stack trace: [3/29/2024 1:28:42 PM.290] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:42 PM.290] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:42 PM.290] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:28:42 PM.290] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:28:42 PM.290] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:28:42 PM.290] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:28:42 PM.290] [3/29/2024 1:28:42 PM.290] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:42 PM.290] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:42 PM.290] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:42 PM.290] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:42 PM.290] ============================== [3/29/2024 1:28:42 PM.290] [3/29/2024 1:28:42 PM.291] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\BetterEMS.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:28:42 PM.291] File name: 'BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null' [3/29/2024 1:28:42 PM.291] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:42 PM.291] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:42 PM.291] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:28:42 PM.291] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:28:42 PM.291] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:28:42 PM.291] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:28:42 PM.291] [3/29/2024 1:28:42 PM.291] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:42 PM.291] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:42 PM.291] [3/29/2024 1:28:42 PM.291] UYR: Bütünleştirilmiş kod bağlama günlük kaydı kapatıldı. [3/29/2024 1:28:42 PM.291] Bütünleştirilmiş kod bağlama hatası günlük kayını etkinleştirmek için, [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) kayıt defteri değerini 1 olarak ayarlayın. [3/29/2024 1:28:42 PM.291] Not: Bütünleştirilmiş kod bağlama hatası günlük kaydıyla ilişkili bazı performans cezası vardır. [3/29/2024 1:28:42 PM.291] Bu özelliği kapatmak için [HKLM\Software\Microsoft\Fusion!EnableLog] kayıt defteri değerini kaldırın. [3/29/2024 1:28:42 PM.291] [3/29/2024 1:28:42 PM.293] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\BetterPresence.dll". [3/29/2024 1:28:44 PM.350] : Initializing input system [3/29/2024 1:28:44 PM.350] : Initializing game console [3/29/2024 1:28:44 PM.351] : Initializing forms manager [3/29/2024 1:28:44 PM.354] [3/29/2024 1:28:44 PM.354] ============================== [3/29/2024 1:28:44 PM.354] Failed to load plugin [3/29/2024 1:28:44 PM.354] ------------------------------ [3/29/2024 1:28:44 PM.354] Origin: C:\Program Files\Epic Games\GTAV\Plugins\BetterPresence.dll [3/29/2024 1:28:44 PM.354] ------------------------------ [3/29/2024 1:28:44 PM.354] Exception type: System.ArgumentException [3/29/2024 1:28:44 PM.354] Exception message: Assembly BetterPresence.dll (BetterPresence, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:44 PM.354] Parameter name: assemblyPath [3/29/2024 1:28:44 PM.354] ------------------------------ [3/29/2024 1:28:44 PM.354] Inner exceptions: [3/29/2024 1:28:44 PM.354] ------------------------------ [3/29/2024 1:28:44 PM.354] Stack trace: [3/29/2024 1:28:44 PM.354] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:44 PM.354] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:44 PM.354] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:44 PM.354] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:44 PM.354] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:44 PM.354] ============================== [3/29/2024 1:28:44 PM.354] [3/29/2024 1:28:44 PM.355] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\BetterPresence.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly BetterPresence.dll (BetterPresence, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:44 PM.355] Parameter name: assemblyPath [3/29/2024 1:28:44 PM.355] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:44 PM.355] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:44 PM.355] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:44 PM.356] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\BreathalyzerRAGE.dll". [3/29/2024 1:28:46 PM.442] : Initializing input system [3/29/2024 1:28:46 PM.443] : Initializing game console [3/29/2024 1:28:46 PM.444] : Initializing forms manager [3/29/2024 1:28:46 PM.455] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\CalloutInterface.dll". [3/29/2024 1:28:48 PM.743] : Initializing input system [3/29/2024 1:28:48 PM.744] : Initializing game console [3/29/2024 1:28:48 PM.745] : Initializing forms manager [3/29/2024 1:28:48 PM.956] [3/29/2024 1:28:48 PM.956] ============================== [3/29/2024 1:28:48 PM.956] Failed to load plugin [3/29/2024 1:28:48 PM.956] ------------------------------ [3/29/2024 1:28:48 PM.956] Origin: C:\Program Files\Epic Games\GTAV\Plugins\CalloutInterface.dll [3/29/2024 1:28:48 PM.956] ------------------------------ [3/29/2024 1:28:48 PM.956] Exception type: System.IO.FileNotFoundException [3/29/2024 1:28:48 PM.956] Exception message: Could not load file or assembly 'CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:28:48 PM.956] ------------------------------ [3/29/2024 1:28:48 PM.956] Inner exceptions: [3/29/2024 1:28:48 PM.956] ------------------------------ [3/29/2024 1:28:48 PM.956] Stack trace: [3/29/2024 1:28:48 PM.956] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:48 PM.956] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:48 PM.956] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:28:48 PM.956] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:28:48 PM.956] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:28:48 PM.956] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:28:48 PM.956] [3/29/2024 1:28:48 PM.956] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:48 PM.956] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:48 PM.956] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:48 PM.956] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:48 PM.956] ============================== [3/29/2024 1:28:48 PM.956] [3/29/2024 1:28:48 PM.957] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\CalloutInterface.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:28:48 PM.957] File name: 'CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null' [3/29/2024 1:28:48 PM.957] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:48 PM.957] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:28:48 PM.957] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:28:48 PM.957] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:28:48 PM.957] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:28:48 PM.957] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:28:48 PM.957] [3/29/2024 1:28:48 PM.957] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:48 PM.957] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:48 PM.957] [3/29/2024 1:28:48 PM.957] UYR: Bütünleştirilmiş kod bağlama günlük kaydı kapatıldı. [3/29/2024 1:28:48 PM.957] Bütünleştirilmiş kod bağlama hatası günlük kayını etkinleştirmek için, [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) kayıt defteri değerini 1 olarak ayarlayın. [3/29/2024 1:28:48 PM.957] Not: Bütünleştirilmiş kod bağlama hatası günlük kaydıyla ilişkili bazı performans cezası vardır. [3/29/2024 1:28:48 PM.957] Bu özelliği kapatmak için [HKLM\Software\Microsoft\Fusion!EnableLog] kayıt defteri değerini kaldırın. [3/29/2024 1:28:48 PM.957] [3/29/2024 1:28:48 PM.957] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\CalloutManager.dll". [3/29/2024 1:28:51 PM.125] : Initializing input system [3/29/2024 1:28:51 PM.125] : Initializing game console [3/29/2024 1:28:51 PM.126] : Initializing forms manager [3/29/2024 1:28:51 PM.129] [3/29/2024 1:28:51 PM.129] ============================== [3/29/2024 1:28:51 PM.129] Failed to load plugin [3/29/2024 1:28:51 PM.129] ------------------------------ [3/29/2024 1:28:51 PM.129] Origin: C:\Program Files\Epic Games\GTAV\Plugins\CalloutManager.dll [3/29/2024 1:28:51 PM.129] ------------------------------ [3/29/2024 1:28:51 PM.129] Exception type: System.ArgumentException [3/29/2024 1:28:51 PM.129] Exception message: Assembly CalloutManager.dll (CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:51 PM.129] Parameter name: assemblyPath [3/29/2024 1:28:51 PM.129] ------------------------------ [3/29/2024 1:28:51 PM.129] Inner exceptions: [3/29/2024 1:28:51 PM.129] ------------------------------ [3/29/2024 1:28:51 PM.129] Stack trace: [3/29/2024 1:28:51 PM.129] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:51 PM.129] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:51 PM.129] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:51 PM.129] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:51 PM.129] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:51 PM.129] ============================== [3/29/2024 1:28:51 PM.129] [3/29/2024 1:28:51 PM.130] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\CalloutManager.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CalloutManager.dll (CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:51 PM.130] Parameter name: assemblyPath [3/29/2024 1:28:51 PM.130] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:51 PM.130] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:51 PM.130] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:51 PM.132] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\CompuLite.dll". [3/29/2024 1:28:53 PM.336] : Initializing input system [3/29/2024 1:28:53 PM.337] : Initializing game console [3/29/2024 1:28:53 PM.338] : Initializing forms manager [3/29/2024 1:28:53 PM.342] [3/29/2024 1:28:53 PM.343] ============================== [3/29/2024 1:28:53 PM.343] Failed to load plugin [3/29/2024 1:28:53 PM.343] ------------------------------ [3/29/2024 1:28:53 PM.343] Origin: C:\Program Files\Epic Games\GTAV\Plugins\CompuLite.dll [3/29/2024 1:28:53 PM.343] ------------------------------ [3/29/2024 1:28:53 PM.343] Exception type: System.ArgumentException [3/29/2024 1:28:53 PM.343] Exception message: Assembly CompuLite.dll (CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:53 PM.343] Parameter name: assemblyPath [3/29/2024 1:28:53 PM.343] ------------------------------ [3/29/2024 1:28:53 PM.343] Inner exceptions: [3/29/2024 1:28:53 PM.343] ------------------------------ [3/29/2024 1:28:53 PM.343] Stack trace: [3/29/2024 1:28:53 PM.343] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:53 PM.343] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:53 PM.343] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:53 PM.343] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:53 PM.343] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:53 PM.343] ============================== [3/29/2024 1:28:53 PM.343] [3/29/2024 1:28:53 PM.343] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\CompuLite.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CompuLite.dll (CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:53 PM.343] Parameter name: assemblyPath [3/29/2024 1:28:53 PM.343] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:53 PM.343] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:53 PM.343] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:53 PM.344] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\CopHolster.dll". [3/29/2024 1:28:55 PM.437] : Initializing input system [3/29/2024 1:28:55 PM.437] : Initializing game console [3/29/2024 1:28:55 PM.438] : Initializing forms manager [3/29/2024 1:28:55 PM.489] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\FBI Callouts.dll". [3/29/2024 1:28:57 PM.304] : Initializing input system [3/29/2024 1:28:57 PM.304] : Initializing game console [3/29/2024 1:28:57 PM.305] : Initializing forms manager [3/29/2024 1:28:57 PM.308] [3/29/2024 1:28:57 PM.308] ============================== [3/29/2024 1:28:57 PM.308] Failed to load plugin [3/29/2024 1:28:57 PM.308] ------------------------------ [3/29/2024 1:28:57 PM.308] Origin: C:\Program Files\Epic Games\GTAV\Plugins\FBI Callouts.dll [3/29/2024 1:28:57 PM.308] ------------------------------ [3/29/2024 1:28:57 PM.308] Exception type: System.ArgumentException [3/29/2024 1:28:57 PM.308] Exception message: Assembly FBI Callouts.dll (FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:57 PM.308] Parameter name: assemblyPath [3/29/2024 1:28:57 PM.308] ------------------------------ [3/29/2024 1:28:57 PM.308] Inner exceptions: [3/29/2024 1:28:57 PM.308] ------------------------------ [3/29/2024 1:28:57 PM.308] Stack trace: [3/29/2024 1:28:57 PM.308] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:57 PM.308] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:57 PM.308] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:28:57 PM.308] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:28:57 PM.308] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:57 PM.308] ============================== [3/29/2024 1:28:57 PM.308] [3/29/2024 1:28:57 PM.308] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\FBI Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly FBI Callouts.dll (FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:28:57 PM.308] Parameter name: assemblyPath [3/29/2024 1:28:57 PM.308] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:28:57 PM.308] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:28:57 PM.308] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:28:57 PM.309] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll". [3/29/2024 1:28:59 PM.464] : Initializing input system [3/29/2024 1:28:59 PM.464] : Initializing game console [3/29/2024 1:28:59 PM.465] : Initializing forms manager [3/29/2024 1:28:59 PM.549] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\PoliceSmartRadio.dll". [3/29/2024 1:29:01 PM.370] : Initializing input system [3/29/2024 1:29:01 PM.372] : Initializing game console [3/29/2024 1:29:01 PM.373] : Initializing forms manager [3/29/2024 1:29:01 PM.376] [3/29/2024 1:29:01 PM.376] ============================== [3/29/2024 1:29:01 PM.376] Failed to load plugin [3/29/2024 1:29:01 PM.376] ------------------------------ [3/29/2024 1:29:01 PM.376] Origin: C:\Program Files\Epic Games\GTAV\Plugins\PoliceSmartRadio.dll [3/29/2024 1:29:01 PM.376] ------------------------------ [3/29/2024 1:29:01 PM.376] Exception type: System.ArgumentException [3/29/2024 1:29:01 PM.376] Exception message: Assembly PoliceSmartRadio.dll (PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:01 PM.376] Parameter name: assemblyPath [3/29/2024 1:29:01 PM.376] ------------------------------ [3/29/2024 1:29:01 PM.376] Inner exceptions: [3/29/2024 1:29:01 PM.376] ------------------------------ [3/29/2024 1:29:01 PM.376] Stack trace: [3/29/2024 1:29:01 PM.376] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:01 PM.376] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:01 PM.376] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:01 PM.376] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:01 PM.376] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:01 PM.376] ============================== [3/29/2024 1:29:01 PM.376] [3/29/2024 1:29:01 PM.377] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\PoliceSmartRadio.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly PoliceSmartRadio.dll (PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:01 PM.377] Parameter name: assemblyPath [3/29/2024 1:29:01 PM.377] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:01 PM.377] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:01 PM.377] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:01 PM.378] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\Seatbelt.dll". [3/29/2024 1:29:03 PM.642] : Initializing input system [3/29/2024 1:29:03 PM.642] : Initializing game console [3/29/2024 1:29:03 PM.643] : Initializing forms manager [3/29/2024 1:29:03 PM.692] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\SpeedRadarLite.dll". [3/29/2024 1:29:05 PM.450] : Initializing input system [3/29/2024 1:29:05 PM.452] : Initializing game console [3/29/2024 1:29:05 PM.453] : Initializing forms manager [3/29/2024 1:29:05 PM.456] [3/29/2024 1:29:05 PM.456] ============================== [3/29/2024 1:29:05 PM.456] Failed to load plugin [3/29/2024 1:29:05 PM.456] ------------------------------ [3/29/2024 1:29:05 PM.456] Origin: C:\Program Files\Epic Games\GTAV\Plugins\SpeedRadarLite.dll [3/29/2024 1:29:05 PM.456] ------------------------------ [3/29/2024 1:29:05 PM.456] Exception type: System.ArgumentException [3/29/2024 1:29:05 PM.456] Exception message: Assembly SpeedRadarLite.dll (SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:05 PM.456] Parameter name: assemblyPath [3/29/2024 1:29:05 PM.456] ------------------------------ [3/29/2024 1:29:05 PM.456] Inner exceptions: [3/29/2024 1:29:05 PM.456] ------------------------------ [3/29/2024 1:29:05 PM.456] Stack trace: [3/29/2024 1:29:05 PM.456] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:05 PM.456] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:05 PM.456] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:05 PM.456] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:05 PM.456] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:05 PM.456] ============================== [3/29/2024 1:29:05 PM.456] [3/29/2024 1:29:05 PM.457] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\SpeedRadarLite.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SpeedRadarLite.dll (SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:05 PM.457] Parameter name: assemblyPath [3/29/2024 1:29:05 PM.457] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:05 PM.457] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:05 PM.457] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:05 PM.458] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\StopThePed.dll". [3/29/2024 1:29:07 PM.653] : Initializing input system [3/29/2024 1:29:07 PM.654] : Initializing game console [3/29/2024 1:29:07 PM.655] : Initializing forms manager [3/29/2024 1:29:07 PM.659] [3/29/2024 1:29:07 PM.659] ============================== [3/29/2024 1:29:07 PM.659] Failed to load plugin [3/29/2024 1:29:07 PM.659] ------------------------------ [3/29/2024 1:29:07 PM.659] Origin: C:\Program Files\Epic Games\GTAV\Plugins\StopThePed.dll [3/29/2024 1:29:07 PM.659] ------------------------------ [3/29/2024 1:29:07 PM.659] Exception type: System.ArgumentException [3/29/2024 1:29:07 PM.659] Exception message: Assembly StopThePed.dll (StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:07 PM.659] Parameter name: assemblyPath [3/29/2024 1:29:07 PM.659] ------------------------------ [3/29/2024 1:29:07 PM.659] Inner exceptions: [3/29/2024 1:29:07 PM.659] ------------------------------ [3/29/2024 1:29:07 PM.659] Stack trace: [3/29/2024 1:29:07 PM.659] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:07 PM.659] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:07 PM.659] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:07 PM.659] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:07 PM.659] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:07 PM.659] ============================== [3/29/2024 1:29:07 PM.659] [3/29/2024 1:29:07 PM.659] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\StopThePed.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly StopThePed.dll (StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:07 PM.659] Parameter name: assemblyPath [3/29/2024 1:29:07 PM.659] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:07 PM.659] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:07 PM.659] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:07 PM.660] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\SuperCallouts.dll". [3/29/2024 1:29:09 PM.890] : Initializing input system [3/29/2024 1:29:09 PM.890] : Initializing game console [3/29/2024 1:29:09 PM.892] : Initializing forms manager [3/29/2024 1:29:09 PM.896] [3/29/2024 1:29:09 PM.896] ============================== [3/29/2024 1:29:09 PM.896] Failed to load plugin [3/29/2024 1:29:09 PM.896] ------------------------------ [3/29/2024 1:29:09 PM.896] Origin: C:\Program Files\Epic Games\GTAV\Plugins\SuperCallouts.dll [3/29/2024 1:29:09 PM.896] ------------------------------ [3/29/2024 1:29:09 PM.896] Exception type: System.ArgumentException [3/29/2024 1:29:09 PM.896] Exception message: Assembly SuperCallouts.dll (SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:09 PM.896] Parameter name: assemblyPath [3/29/2024 1:29:09 PM.896] ------------------------------ [3/29/2024 1:29:09 PM.896] Inner exceptions: [3/29/2024 1:29:09 PM.896] ------------------------------ [3/29/2024 1:29:09 PM.896] Stack trace: [3/29/2024 1:29:09 PM.896] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:09 PM.896] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:09 PM.896] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:09 PM.896] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:09 PM.896] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:09 PM.896] ============================== [3/29/2024 1:29:09 PM.896] [3/29/2024 1:29:09 PM.897] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\SuperCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SuperCallouts.dll (SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:09 PM.897] Parameter name: assemblyPath [3/29/2024 1:29:09 PM.897] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:09 PM.897] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:09 PM.897] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:09 PM.898] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\Traffic Policer.dll". [3/29/2024 1:29:12 PM.118] : Initializing input system [3/29/2024 1:29:12 PM.119] : Initializing game console [3/29/2024 1:29:12 PM.120] : Initializing forms manager [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.164] ============================== [3/29/2024 1:29:12 PM.164] Failed to load plugin [3/29/2024 1:29:12 PM.164] ------------------------------ [3/29/2024 1:29:12 PM.164] Origin: C:\Program Files\Epic Games\GTAV\Plugins\Traffic Policer.dll [3/29/2024 1:29:12 PM.164] ------------------------------ [3/29/2024 1:29:12 PM.164] Exception type: System.IO.FileNotFoundException [3/29/2024 1:29:12 PM.164] Exception message: Could not load file or assembly 'Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:12 PM.164] ------------------------------ [3/29/2024 1:29:12 PM.164] Inner exceptions: [3/29/2024 1:29:12 PM.164] ------------------------------ [3/29/2024 1:29:12 PM.164] Stack trace: [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:29:12 PM.164] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:29:12 PM.164] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.164] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:12 PM.164] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:12 PM.164] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:12 PM.164] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:12 PM.164] ============================== [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.164] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\Traffic Policer.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:12 PM.164] File name: 'Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null' [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:29:12 PM.164] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:29:12 PM.164] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:29:12 PM.164] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.164] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:12 PM.164] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.164] UYR: Bütünleştirilmiş kod bağlama günlük kaydı kapatıldı. [3/29/2024 1:29:12 PM.164] Bütünleştirilmiş kod bağlama hatası günlük kayını etkinleştirmek için, [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) kayıt defteri değerini 1 olarak ayarlayın. [3/29/2024 1:29:12 PM.164] Not: Bütünleştirilmiş kod bağlama hatası günlük kaydıyla ilişkili bazı performans cezası vardır. [3/29/2024 1:29:12 PM.164] Bu özelliği kapatmak için [HKLM\Software\Microsoft\Fusion!EnableLog] kayıt defteri değerini kaldırın. [3/29/2024 1:29:12 PM.164] [3/29/2024 1:29:12 PM.165] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\TrafficCallouts.dll". [3/29/2024 1:29:14 PM.412] : Initializing input system [3/29/2024 1:29:14 PM.412] : Initializing game console [3/29/2024 1:29:14 PM.413] : Initializing forms manager [3/29/2024 1:29:14 PM.415] [3/29/2024 1:29:14 PM.415] ============================== [3/29/2024 1:29:14 PM.415] Failed to load plugin [3/29/2024 1:29:14 PM.415] ------------------------------ [3/29/2024 1:29:14 PM.415] Origin: C:\Program Files\Epic Games\GTAV\Plugins\TrafficCallouts.dll [3/29/2024 1:29:14 PM.415] ------------------------------ [3/29/2024 1:29:14 PM.415] Exception type: System.ArgumentException [3/29/2024 1:29:14 PM.415] Exception message: Assembly TrafficCallouts.dll (TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:14 PM.415] Parameter name: assemblyPath [3/29/2024 1:29:14 PM.415] ------------------------------ [3/29/2024 1:29:14 PM.415] Inner exceptions: [3/29/2024 1:29:14 PM.415] ------------------------------ [3/29/2024 1:29:14 PM.415] Stack trace: [3/29/2024 1:29:14 PM.415] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:14 PM.415] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:14 PM.415] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:14 PM.415] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:14 PM.415] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:14 PM.415] ============================== [3/29/2024 1:29:14 PM.415] [3/29/2024 1:29:14 PM.416] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\TrafficCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly TrafficCallouts.dll (TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:14 PM.416] Parameter name: assemblyPath [3/29/2024 1:29:14 PM.416] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:14 PM.416] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:14 PM.416] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:14 PM.417] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\TrunkControl.dll". [3/29/2024 1:29:16 PM.714] : Initializing input system [3/29/2024 1:29:16 PM.714] : Initializing game console [3/29/2024 1:29:16 PM.715] : Initializing forms manager [3/29/2024 1:29:16 PM.727] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\UltimateBackup.dll". [3/29/2024 1:29:18 PM.501] : Initializing input system [3/29/2024 1:29:18 PM.501] : Initializing game console [3/29/2024 1:29:18 PM.502] : Initializing forms manager [3/29/2024 1:29:18 PM.505] [3/29/2024 1:29:18 PM.505] ============================== [3/29/2024 1:29:18 PM.505] Failed to load plugin [3/29/2024 1:29:18 PM.505] ------------------------------ [3/29/2024 1:29:18 PM.505] Origin: C:\Program Files\Epic Games\GTAV\Plugins\UltimateBackup.dll [3/29/2024 1:29:18 PM.505] ------------------------------ [3/29/2024 1:29:18 PM.505] Exception type: System.ArgumentException [3/29/2024 1:29:18 PM.505] Exception message: Assembly UltimateBackup.dll (UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:18 PM.505] Parameter name: assemblyPath [3/29/2024 1:29:18 PM.505] ------------------------------ [3/29/2024 1:29:18 PM.505] Inner exceptions: [3/29/2024 1:29:18 PM.505] ------------------------------ [3/29/2024 1:29:18 PM.505] Stack trace: [3/29/2024 1:29:18 PM.505] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:18 PM.505] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:18 PM.505] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:18 PM.505] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:18 PM.505] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:18 PM.505] ============================== [3/29/2024 1:29:18 PM.505] [3/29/2024 1:29:18 PM.506] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\UltimateBackup.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly UltimateBackup.dll (UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:18 PM.506] Parameter name: assemblyPath [3/29/2024 1:29:18 PM.506] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:18 PM.506] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:18 PM.506] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:18 PM.507] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\UnitedCallouts.dll". [3/29/2024 1:29:20 PM.772] : Initializing input system [3/29/2024 1:29:20 PM.772] : Initializing game console [3/29/2024 1:29:20 PM.773] : Initializing forms manager [3/29/2024 1:29:20 PM.776] [3/29/2024 1:29:20 PM.776] ============================== [3/29/2024 1:29:20 PM.776] Failed to load plugin [3/29/2024 1:29:20 PM.776] ------------------------------ [3/29/2024 1:29:20 PM.776] Origin: C:\Program Files\Epic Games\GTAV\Plugins\UnitedCallouts.dll [3/29/2024 1:29:20 PM.776] ------------------------------ [3/29/2024 1:29:20 PM.776] Exception type: System.ArgumentException [3/29/2024 1:29:20 PM.776] Exception message: Assembly UnitedCallouts.dll (UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:20 PM.776] Parameter name: assemblyPath [3/29/2024 1:29:20 PM.776] ------------------------------ [3/29/2024 1:29:20 PM.776] Inner exceptions: [3/29/2024 1:29:20 PM.776] ------------------------------ [3/29/2024 1:29:20 PM.776] Stack trace: [3/29/2024 1:29:20 PM.776] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:20 PM.776] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:20 PM.776] at Rage.Plugin.Initialize(String assemblyPath) [3/29/2024 1:29:20 PM.776] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/29/2024 1:29:20 PM.776] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:20 PM.776] ============================== [3/29/2024 1:29:20 PM.776] [3/29/2024 1:29:20 PM.776] Error while loading plugin C:\Program Files\Epic Games\GTAV\Plugins\UnitedCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly UnitedCallouts.dll (UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/29/2024 1:29:20 PM.776] Parameter name: assemblyPath [3/29/2024 1:29:20 PM.776] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/29/2024 1:29:20 PM.776] at Rage.HookManager.LoadPlugin(String filePath) [3/29/2024 1:29:20 PM.776] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/29/2024 1:29:20 PM.777] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\Vehicle Keys.dll". [3/29/2024 1:29:23 PM.034] : Initializing input system [3/29/2024 1:29:23 PM.035] : Initializing game console [3/29/2024 1:29:23 PM.036] : Initializing forms manager [3/29/2024 1:29:23 PM.396] LSPD First Response: [TRACE] Started loading LSPDFR [3/29/2024 1:29:23 PM.397] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/29/2024 1:29:23 PM.397] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/29/2024 1:29:23 PM.397] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/29/2024 1:29:24 PM.046] Seatbelt: Initialized settings [3/29/2024 1:29:24 PM.877] Seatbelt: There is no update available [3/29/2024 1:29:24 PM.923] [TrunkControl] ------------------------------------- TrunkControl ------------------------------------- [3/29/2024 1:29:24 PM.923] [TrunkControl] [3/29/2024 1:29:24 PM.923] [TrunkControl] Loading TrunkControl config file [3/29/2024 1:29:24 PM.925] [TrunkControl] TrunkControl Config loaded. [3/29/2024 1:29:24 PM.927] [TrunkControl] Installed RAGENativeUI version: 1.9.2.0. [3/29/2024 1:29:26 PM.063] [TrunkControl] TrunkControl v 1.4.0.0 by Lenny has been initialised. [3/29/2024 1:29:26 PM.063] [TrunkControl] [3/29/2024 1:29:26 PM.063] [TrunkControl] ------------------------------------- TrunkControl ------------------------------------- [3/29/2024 1:29:29 PM.797] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/29/2024 1:29:34 PM.817] LSPD First Response: [TRACE] Game has stopped loading [3/29/2024 1:29:34 PM.821] Vehicle Keys: [INFO] Vehicle Keys (v2.0.0) by NoNameSet has been loaded! [3/29/2024 1:29:34 PM.824] Vehicle Keys: [LOG] Loaded Settings from Plugins\Vehicle Keys.ini. [3/29/2024 1:29:34 PM.824] Vehicle Keys: [LOG] Started new instance of VehicleController [3/29/2024 1:29:37 PM.405] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:37 PM.408] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:37 PM.410] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/29/2024 1:29:37 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:37 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:37 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/29/2024 1:29:37 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/29/2024 1:29:37 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/29/2024 1:29:37 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/29/2024 1:29:37 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/29/2024 1:29:37 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/29/2024 1:29:37 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/29/2024 1:29:37 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/29/2024 1:29:37 PM.474] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/29/2024 1:29:37 PM.837] LSPD First Response: [TRACE] Adding Ben J. as character [3/29/2024 1:29:37 PM.903] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/29/2024 1:29:37 PM.904] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/29/2024 1:29:37 PM.904] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/29/2024 1:29:38 PM.066] LSPD First Response: [TRACE] Adding Paul Renner as character [3/29/2024 1:29:38 PM.069] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.070] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.070] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/29/2024 1:29:38 PM.072] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.072] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/29/2024 1:29:38 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.075] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/29/2024 1:29:38 PM.101] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.101] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:38 PM.101] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/29/2024 1:29:38 PM.107] LSPD First Response: [TRACE] Failed to parse as chance [3/29/2024 1:29:38 PM.110] LSPD First Response: [TRACE] Player was in vehicle: False [3/29/2024 1:29:38 PM.110] LSPD First Response: [TRACE] Last selected character was Paul Renner, should spawn as last character True [3/29/2024 1:29:38 PM.110] LSPD First Response: [TRACE] Loading last selected character Paul Renner [3/29/2024 1:29:38 PM.112] LSPD First Response: [INFO] Changing current player character to Paul Renner [3/29/2024 1:29:38 PM.171] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/29/2024 1:29:38 PM.176] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [3/29/2024 1:29:38 PM.177] LSPD First Response: [TRACE] CharacterSelected: 10 [3/29/2024 1:29:38 PM.177] LSPD First Response: [TRACE] Character changed, creating new stats object [3/29/2024 1:29:38 PM.297] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/29/2024 1:29:38 PM.297] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/29/2024 1:29:38 PM.297] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/29/2024 1:29:38 PM.774] LSPD First Response: [TRACE] Initialized telemtry service [3/29/2024 1:29:38 PM.828] LSPD First Response: We have 4 appartments registered [3/29/2024 1:29:38 PM.831] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/29/2024 1:29:38 PM.836] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/29/2024 1:29:38 PM.837] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/29/2024 1:29:38 PM.837] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/29/2024 1:29:38 PM.838] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/29/2024 1:29:38 PM.838] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/29/2024 1:29:38 PM.839] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/29/2024 1:29:38 PM.839] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/29/2024 1:29:38 PM.839] LSPD First Response: ApartmentManager initialized [3/29/2024 1:29:38 PM.842] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/29/2024 1:29:38 PM.843] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/29/2024 1:29:38 PM.844] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/29/2024 1:29:38 PM.888] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/29/2024 1:29:38 PM.983] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/29/2024 1:29:38 PM.983] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/29/2024 1:29:38 PM.984] LSPD First Response: [TRACE] Saved apt: [3/29/2024 1:29:38 PM.990] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/29/2024 1:29:38 PM.994] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/29/2024 1:29:39 PM.026] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/29/2024 1:29:39 PM.026] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/29/2024 1:29:39 PM.026] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/29/2024 1:29:39 PM.027] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/29/2024 1:29:39 PM.027] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/29/2024 1:29:39 PM.027] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/29/2024 1:29:39 PM.195] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/29/2024 1:29:39 PM.280] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/29/2024 1:29:39 PM.288] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/29/2024 1:29:39 PM.293] LSPD First Response: [TRACE] Set title to Paul Renner for Interaction Menu [3/29/2024 1:29:39 PM.293] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/29/2024 1:29:39 PM.295] LSPD First Response: [TRACE] Set title to Paul Renner for Police Radio [3/29/2024 1:29:39 PM.300] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/29/2024 1:29:39 PM.302] LSPD First Response: [TRACE] Set title to Paul Renner for Vehicle Options [3/29/2024 1:29:39 PM.304] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/29/2024 1:29:39 PM.305] LSPD First Response: [TRACE] Set title to Paul Renner for Inventory [3/29/2024 1:29:39 PM.307] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/29/2024 1:29:39 PM.308] LSPD First Response: [TRACE] Set title to Paul Renner for Settings [3/29/2024 1:29:39 PM.311] LSPD First Response: [TRACE] Saved apt: [3/29/2024 1:29:39 PM.360] LSPD First Response: [TRACE] Requested Audio [3/29/2024 1:29:39 PM.372] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/29/2024 1:29:39 PM.726] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/29/2024 1:29:39 PM.964] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:39 PM.964] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:39 PM.964] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Vinewood Police Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] La Mesa Police Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Rockford Hills Police Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Vespucci Police Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Downtown Police Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Davis Sheriff Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/29/2024 1:29:39 PM.992] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/29/2024 1:29:40 PM.002] LSPD First Response: [TRACE] Auto started component Debug #1 [3/29/2024 1:29:40 PM.002] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/29/2024 1:29:40 PM.002] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/29/2024 1:29:40 PM.003] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/29/2024 1:29:40 PM.004] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/29/2024 1:29:40 PM.004] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/29/2024 1:29:40 PM.004] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/29/2024 1:29:40 PM.005] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/29/2024 1:29:40 PM.006] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/29/2024 1:29:40 PM.007] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/29/2024 1:29:40 PM.007] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/29/2024 1:29:40 PM.008] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/29/2024 1:29:40 PM.009] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/29/2024 1:29:40 PM.011] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/29/2024 1:29:40 PM.061] LSPD First Response: [TRACE] Preloading node data [3/29/2024 1:29:40 PM.440] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/29/2024 1:29:40 PM.441] LSPD First Response: [TRACE] Checking for updates... [3/29/2024 1:29:40 PM.444] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/29/2024 1:29:40 PM.444] LSPD First Response: [INFO] Connected to LSPDFR Sync via session d9812c22-b8c9-4d10-86f2-5ce0fb89d326. Enhanced features available. [3/29/2024 1:29:40 PM.460] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/29/2024 1:29:40 PM.461] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/29/2024 1:29:40 PM.461] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/29/2024 1:29:40 PM.648] LSPD First Response: [TRACE] This version seems up to date. [3/29/2024 1:29:40 PM.648] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/29/2024 1:29:41 PM.220] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/29/2024 1:29:42 PM.781] LSPD First Response: [TRACE] Done preloading node data [3/29/2024 1:29:42 PM.781] LSPD First Response: [TRACE] Preloading node data [3/29/2024 1:29:42 PM.781] LSPD First Response: [TRACE] Done preloading node data [3/29/2024 1:29:42 PM.781] LSPD First Response: [TRACE] SwitchToCharacter: Paul Renner [3/29/2024 1:29:42 PM.781] LSPD First Response: [TRACE] Switch mode is random [3/29/2024 1:29:43 PM.680] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/29/2024 1:29:43 PM.686] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/29/2024 1:29:43 PM.686] LSPD First Response: [TRACE] Disabling ambient game police chases [3/29/2024 1:29:43 PM.691] LSPD First Response: [TRACE] Disabled ambient game police chases [3/29/2024 1:29:43 PM.691] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/29/2024 1:29:43 PM.694] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/29/2024 1:29:43 PM.696] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/29/2024 1:29:43 PM.696] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/29/2024 1:29:45 PM.219] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/29/2024 1:29:45 PM.219] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/29/2024 1:29:45 PM.265] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/29/2024 1:29:45 PM.266] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/29/2024 1:29:45 PM.266] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/29/2024 1:29:45 PM.266] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/29/2024 1:29:45 PM.266] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/29/2024 1:29:45 PM.266] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/29/2024 1:29:45 PM.270] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/29/2024 1:29:45 PM.274] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/29/2024 1:29:45 PM.274] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/29/2024 1:29:45 PM.274] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/29/2024 1:29:45 PM.275] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/29/2024 1:29:45 PM.290] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/29/2024 1:29:45 PM.300] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/29/2024 1:29:45 PM.301] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/29/2024 1:29:45 PM.304] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/29/2024 1:29:45 PM.305] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/29/2024 1:29:45 PM.315] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/29/2024 1:29:45 PM.318] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/29/2024 1:29:45 PM.320] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/29/2024 1:29:45 PM.603] LSPD First Response: [TRACE] Preloading POLICE [3/29/2024 1:29:45 PM.607] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508 [3/29/2024 1:29:45 PM.608] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [3/29/2024 1:29:45 PM.815] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/29/2024 1:29:45 PM.821] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/29/2024 1:29:45 PM.995] LSPD First Response: [TRACE] John Leblanc (MP_M_FREEMODE_01) was set as a cop [3/29/2024 1:29:46 PM.000] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/29/2024 1:29:46 PM.292] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/29/2024 1:29:46 PM.292] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/29/2024 1:29:46 PM.296] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:46 PM.296] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/29/2024 1:29:46 PM.296] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/29/2024 1:29:46 PM.312] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/29/2024 1:29:46 PM.327] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/29/2024 1:29:46 PM.330] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [3/29/2024 1:29:46 PM.331] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/29/2024 1:29:46 PM.335] LSPD First Response: [TRACE] Setting player skin from last skin [3/29/2024 1:29:46 PM.343] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [3/29/2024 1:29:46 PM.395] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/29/2024 1:29:46 PM.602] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/29/2024 1:29:46 PM.605] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/29/2024 1:29:46 PM.630] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/29/2024 1:29:46 PM.631] LSPD First Response: [TRACE] Amy Adams (MP_F_FREEMODE_01) was set as a cop [3/29/2024 1:29:46 PM.672] LSPD First Response: [TRACE] Player went on duty. [3/29/2024 1:29:46 PM.682] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr [3/29/2024 1:29:46 PM.765] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.775] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.781] LSPD First Response: AutomaticRoadblocks, Version=0.8.1.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.794] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.799] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.816] LSPD First Response: BetterPresence, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.816] LSPD First Response: CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:46 PM.954] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [3/29/2024 1:29:46 PM.954] at System.Reflection.RuntimeModule.GetTypes() [3/29/2024 1:29:46 PM.954] at System.Reflection.Assembly.GetTypes() [3/29/2024 1:29:46 PM.954] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 738 [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:46 PM.954] LSPD First Response: 'RawCanvasUI, Version=0.4.3.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:47 PM.074] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.080] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.081] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.089] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.089] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.090] LSPD First Response: dlGlobal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.091] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.097] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.098] LSPD First Response: LeroyCallouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.098] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.103] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.104] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.107] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.109] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.109] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.117] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.120] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.127] LSPD First Response: YobbinCallouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:47 PM.133] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/29/2024 1:29:47 PM.166] LSPD First Response: Creating plugin: Arrest_Manager.Main [3/29/2024 1:29:47 PM.168] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager [3/29/2024 1:29:47 PM.195] LSPD First Response: Creating plugin: AutomaticRoadblocks.Main [3/29/2024 1:29:47 PM.198] LSPD First Response: Creating plugin: BasicParkingTickets.Main [3/29/2024 1:29:47 PM.199] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮ [3/29/2024 1:29:47 PM.233] LSPD First Response: Creating plugin: BetterPresence.Main [3/29/2024 1:29:47 PM.233] LSPD First Response: Creating plugin: CalloutManager.Main [3/29/2024 1:29:47 PM.267] LSPD First Response: Creating plugin: APIExample.Main [3/29/2024 1:29:47 PM.267] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/29/2024 1:29:47 PM.359] LSPD First Response: Creating plugin: CountyCalls.Main [3/29/2024 1:29:47 PM.359] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/29/2024 1:29:47 PM.359] LSPD First Response: Creating Custom Pullover.Main. [3/29/2024 1:29:47 PM.360] LSPD First Response: Done with Custom Pullover.Main. [3/29/2024 1:29:47 PM.360] LSPD First Response: Creating plugin: CountyCalls.Main [3/29/2024 1:29:47 PM.360] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [3/29/2024 1:29:47 PM.360] LSPD First Response: Creating plugin: GrammarPolice.Main [3/29/2024 1:29:47 PM.360] LSPD First Response: Creating plugin: LeroyCalloutsV2.Main [3/29/2024 1:29:47 PM.360] LSPD First Response: Creating plugin: PoliceSmartRadio.Main [3/29/2024 1:29:47 PM.360] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio [3/29/2024 1:29:47 PM.361] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/29/2024 1:29:47 PM.415] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/29/2024 1:29:47 PM.456] LSPD First Response: Creating plugin: SuperCallouts.Main [3/29/2024 1:29:47 PM.456] LSPD First Response: Creating plugin: Traffic_Policer.Main [3/29/2024 1:29:47 PM.457] LSPD First Response: Creating Traffic Policer.Main. [3/29/2024 1:29:47 PM.457] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [3/29/2024 1:29:47 PM.457] LSPD First Response: Done with Traffic Policer.Main. [3/29/2024 1:29:47 PM.457] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain [3/29/2024 1:29:47 PM.458] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/29/2024 1:29:47 PM.503] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/29/2024 1:29:47 PM.503] LSPD First Response: Creating plugin: YobbinCallouts.Main [3/29/2024 1:29:47 PM.503] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/29/2024 1:29:47 PM.503] LSPD First Response: Go on duty to fully load ALPRLite [3/29/2024 1:29:47 PM.503] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully! [3/29/2024 1:29:47 PM.503] LSPD First Response: Please go on duty to start Arrest Manager. [3/29/2024 1:29:47 PM.509] LSPD First Response: Automatic Roadblocks: [TRACE] Initializing 0.8.1.0 [3/29/2024 1:29:47 PM.511] LSPD First Response: Automatic Roadblocks: [INFO] Loading plugin settings [3/29/2024 1:29:47 PM.511] LSPD First Response: Automatic Roadblocks: [TRACE] Settings file ./Plugins/LSPDFR/AutomaticRoadblocks.ini has been found [3/29/2024 1:29:47 PM.516] LSPD First Response: Automatic Roadblocks: [INFO] Plugin log level has been set to Info [3/29/2024 1:29:47 PM.516] LSPD First Response: Automatic Roadblocks: [INFO] Settings have been loaded with success [3/29/2024 1:29:47 PM.529] LSPD First Response: Automatic Roadblocks: [WARN] Localization data file not found for 'tr', using fallback 'en' language instead [3/29/2024 1:29:47 PM.529] LSPD First Response: Automatic Roadblocks: [INFO] Loaded localization file ./plugins/LSPDFR/Automatic Roadblocks/Localization.en.ini [3/29/2024 1:29:47 PM.549] LSPD First Response: Automatic Roadblocks: [INFO] Localization data has been loaded from C:\Program Files\Epic Games\GTAV\plugins\LSPDFR\Automatic Roadblocks\Localization.en.ini [3/29/2024 1:29:47 PM.667] LSPD First Response: Automatic Roadblocks: [INFO] A total of 24 models have been loaded into the model provider [3/29/2024 1:29:47 PM.730] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [3/29/2024 1:29:47 PM.730] LSPD First Response: [BPT] To use go on duty [3/29/2024 1:29:47 PM.743] LSPD First Response: Validating dependency: RagePluginHook [3/29/2024 1:29:47 PM.743] LSPD First Response: File "ragepluginhook.exe" exists: True [3/29/2024 1:29:47 PM.743] LSPD First Response: Version is at least 0.45.0.0 [3/29/2024 1:29:47 PM.744] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [3/29/2024 1:29:47 PM.744] LSPD First Response: Validating dependency: LSPDFR [3/29/2024 1:29:47 PM.744] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [3/29/2024 1:29:47 PM.745] LSPD First Response: Version is at least 0.4.6 [3/29/2024 1:29:47 PM.745] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [3/29/2024 1:29:47 PM.745] LSPD First Response: Validating dependency: ParksTools [3/29/2024 1:29:47 PM.745] LSPD First Response: File "ParksTools.dll" exists: True [3/29/2024 1:29:47 PM.745] LSPD First Response: Version is at least 4.2.0.0 [3/29/2024 1:29:47 PM.745] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [3/29/2024 1:29:47 PM.745] LSPD First Response: Validating dependency: RageNativeUI [3/29/2024 1:29:47 PM.745] LSPD First Response: File "RageNativeUI.dll" exists: True [3/29/2024 1:29:47 PM.746] LSPD First Response: Version is at least 1.6.3.0 [3/29/2024 1:29:47 PM.746] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [3/29/2024 1:29:47 PM.747] LSPD First Response: [Better EMS]: Registered Better EMS [3/29/2024 1:29:47 PM.747] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121 [3/29/2024 1:29:47 PM.748] LSPD First Response: Callout Manager by PieRGud successfully loaded. [3/29/2024 1:29:47 PM.748] LSPD First Response: Code Red Callouts Plugin Loaded! [3/29/2024 1:29:47 PM.750] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/29/2024 1:29:47 PM.750] LSPD First Response: Go on duty to fully load CompuLite [3/29/2024 1:29:47 PM.750] LSPD First Response: County Callouts Beta - Plugin loaded! [3/29/2024 1:29:47 PM.750] LSPD First Response: Modification by: Adam DeLuca [3/29/2024 1:29:47 PM.750] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9. [3/29/2024 1:29:47 PM.750] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/29/2024 1:29:47 PM.773] LSPD First Response: dlGlobal - Master Plugin Reference loaded! [3/29/2024 1:29:47 PM.773] LSPD First Response: Modification by: Adam DeLuca [3/29/2024 1:29:47 PM.776] LSPD First Response: Leroy Callouts | To report a bug or request support, use the Discord invite link on the "Leroy Callouts" page of lspdfr.com [3/29/2024 1:29:47 PM.782] LSPD First Response: Leroy Callouts 2.0.0.0 has been initialized. [3/29/2024 1:29:47 PM.783] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully! [3/29/2024 1:29:47 PM.783] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI. [3/29/2024 1:29:47 PM.783] Please go on duty to start Police SmartRadio. [3/29/2024 1:29:47 PM.783] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/29/2024 1:29:47 PM.783] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/29/2024 1:29:47 PM.784] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/29/2024 1:29:47 PM.785] LSPD First Response: Go on duty to fully load StopThePed [3/29/2024 1:29:47 PM.810] LSPD First Response: Error while initializing plugin: SuperCallouts.Main: 'PyroCommon, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Geçersiz işaretçi (HRESULT özel durum döndürdü: 0x80004003 (E_POINTER)) at SuperCallouts.Main.Initialize() [3/29/2024 1:29:47 PM.810] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [3/29/2024 1:29:47 PM.812] LSPD First Response: Error while creating plugin: SuperCallouts.Main: System.NullReferenceException: Object reference not set to an instance of an object. [3/29/2024 1:29:47 PM.812] at AutomaticRoadblocks.Main.LSPDFRResolveEventHandler(Object sender, ResolveEventArgs args) in D:\projects\github\AutomaticRoadblock\AutomaticRoadblock\Main.cs:line 199 [3/29/2024 1:29:47 PM.812] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [3/29/2024 1:29:47 PM.812] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [3/29/2024 1:29:47 PM.812] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [3/29/2024 1:29:47 PM.813] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded. [3/29/2024 1:29:47 PM.814] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/29/2024 1:29:47 PM.814] LSPD First Response: Go on duty to fully load UltimateBackup [3/29/2024 1:29:47 PM.815] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [3/29/2024 1:29:47 PM.819] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.7.0 by YobB1n has been loaded. [3/29/2024 1:29:47 PM.819] LSPD First Response: We have 3 callouts registered [3/29/2024 1:29:47 PM.820] LSPD First Response: CalloutManager initialized [3/29/2024 1:29:47 PM.821] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/29/2024 1:29:47 PM.834] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/29/2024 1:29:47 PM.835] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/29/2024 1:29:47 PM.845] LSPD First Response: [INFO] Model preloading enabled [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICE [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICE2 [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICE3 [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICET [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading SHERIFF [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICE4 [3/29/2024 1:29:47 PM.845] LSPD First Response: [TRACE] Preloading POLICEB [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading FBI2 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading BUZZARD [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading POLMAV [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading FROGGER2 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading AMBULANCE [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading FIRETRUK [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/29/2024 1:29:47 PM.846] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/29/2024 1:29:47 PM.861] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/29/2024 1:29:47 PM.863] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/29/2024 1:29:47 PM.865] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/29/2024 1:29:47 PM.866] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/29/2024 1:29:47 PM.881] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/29/2024 1:29:47 PM.881] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/29/2024 1:29:47 PM.881] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/29/2024 1:29:47 PM.881] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/29/2024 1:29:47 PM.888] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/29/2024 1:29:47 PM.888] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/29/2024 1:29:47 PM.891] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/29/2024 1:29:47 PM.896] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/29/2024 1:29:47 PM.896] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/29/2024 1:29:47 PM.896] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/29/2024 1:29:47 PM.898] LSPD First Response: Custom Pullover event handler: True [3/29/2024 1:29:47 PM.899] LSPD First Response: In traffic policer duty event handler: True [3/29/2024 1:29:47 PM.901] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [3/29/2024 1:29:47 PM.916] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/30/2024 1:13:11 PM [3/29/2024 1:29:47 PM.924] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [3/29/2024 1:29:47 PM.928] LSPD First Response: SCID:/WISHTALHA/ [3/29/2024 1:29:47 PM.929] LSPD First Response: GAME VERSION: 1.0.3095.0 [3/29/2024 1:29:47 PM.930] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [3/29/2024 1:29:47 PM.930] LSPD First Response: Deserialized Donico Boyce [3/29/2024 1:29:47 PM.931] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [3/29/2024 1:29:47 PM.931] LSPD First Response: Couldn't find the required audio file at lspdfr/audio/scanner/Traffic Policer Audio/OTHER_UNIT_TAKING_CALL/OTHER_UNIT_TAKING_CALL_01.wav [3/29/2024 1:29:47 PM.932] LSPD First Response: Couldn't find the required audio file at lspdfr/audio/scanner/Traffic Policer Audio/Crimes/CRIME_DUI_01.wav [3/29/2024 1:29:47 PM.933] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [3/29/2024 1:29:47 PM.933] LSPD First Response: Dependency check for Traffic Policer successful: False [3/29/2024 1:29:48 PM.116] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager [3/29/2024 1:29:48 PM.117] LSPD First Response: GAME VERSION: 1.0.3095.0 [3/29/2024 1:29:48 PM.117] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [3/29/2024 1:29:48 PM.118] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [3/29/2024 1:29:48 PM.118] LSPD First Response: Couldn't find the required audio file at LSPDFR/audio/scanner/Arrest Manager Audio/Camera.wav [3/29/2024 1:29:48 PM.118] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [3/29/2024 1:29:48 PM.119] LSPD First Response: Dependency check for Arrest Manager successful: False [3/29/2024 1:29:48 PM.208] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/29/2024 1:29:48 PM.208] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/29/2024 1:29:48 PM.208] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/29/2024 1:29:48 PM.208] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/29/2024 1:29:48 PM.241] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/29/2024 1:29:48 PM.253] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/29/2024 1:29:48 PM.254] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/29/2024 1:29:48 PM.275] LSPD First Response: [TRACE] Has taken study survey: False [3/29/2024 1:29:48 PM.277] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/29/2024 1:29:48 PM.284] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/29/2024 1:29:48 PM.286] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/29/2024 1:29:48 PM.296] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/29/2024 1:29:48 PM.296] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/29/2024 1:29:48 PM.297] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/29/2024 1:29:48 PM.299] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/29/2024 1:29:48 PM.300] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/29/2024 1:29:48 PM.301] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/29/2024 1:29:48 PM.302] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/29/2024 1:29:48 PM.305] LSPD First Response: Automatic Roadblocks: [INFO] Loaded version 0.8.1.0 [3/29/2024 1:29:48 PM.331] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/29/2024 1:29:51 PM.125] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/29/2024 1:29:51 PM.149] LSPD First Response: [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:51 PM.149] LSPD First Response: [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null [3/29/2024 1:29:51 PM.164] LSPD First Response: [Better EMS]: Loading EMS settings [3/29/2024 1:29:51 PM.164] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup [3/29/2024 1:29:51 PM.385] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [3/29/2024 1:29:51 PM.385] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.385] LSPD First Response: [Better EMS]: Adding station point: in front [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: inside bay [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: in front of left door [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: middle bay [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: right bay [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Davis hospital [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 4 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 3 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 1 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 1 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 2 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 3 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 4 [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.399] LSPD First Response: [Better EMS]: Adding station point: bay 1 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: bay 2 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: alley [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: delivery [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Station has delivery zone [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: spawn [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: inside [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: north 1 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: north 2 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: middle mini [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: mid south mini [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: south 1 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: south 2 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: south 3 [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: driveway [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Found station type: FIRE [3/29/2024 1:29:51 PM.400] LSPD First Response: [Better EMS]: Adding station point: station [3/29/2024 1:29:51 PM.401] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files\Epic Games\GTAV\Plugins\LSPDFR\BetterEMS.ini [3/29/2024 1:29:51 PM.401] LSPD First Response: [Better EMS]: Started loading Better EMS [3/29/2024 1:29:51 PM.659] LSPD First Response: [ParksTools] using cached token without checking for new token [3/29/2024 1:29:51 PM.679] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown [3/29/2024 1:29:51 PM.688] LSPD First Response: [Better EMS]: Unable to parse bone: [3/29/2024 1:29:51 PM.691] LSPD First Response: [Better EMS]: Finished loading Better EMS [3/29/2024 1:29:51 PM.855] [3/29/2024 1:29:51 PM.855] ============================== [3/29/2024 1:29:51 PM.855] UNHANDLED EXCEPTION IN PLUGIN [3/29/2024 1:29:51 PM.855] ------------------------------ [3/29/2024 1:29:51 PM.855] Plugin name: LSPD First Response [3/29/2024 1:29:51 PM.855] ------------------------------ [3/29/2024 1:29:51 PM.855] Exception type: System.IO.FileNotFoundException [3/29/2024 1:29:51 PM.855] Exception message: 'CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:51 PM.855] ------------------------------ [3/29/2024 1:29:51 PM.855] Inner exceptions: [3/29/2024 1:29:51 PM.855] ------------------------------ [3/29/2024 1:29:51 PM.855] Stack trace: [3/29/2024 1:29:51 PM.855] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:51 PM.855] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:51 PM.855] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:29:51 PM.855] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:29:51 PM.855] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:29:51 PM.855] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:29:51 PM.855] at Rage.Plugin.RemoteLogPluginCrash(Plugin plugin, Exception exception) [3/29/2024 1:29:51 PM.855] at Rage.HookManager.LogPluginCrash(Plugin plugin, Exception exception) [3/29/2024 1:29:51 PM.855] at Rage.GameFiber.Main() [3/29/2024 1:29:51 PM.855] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/29/2024 1:29:51 PM.855] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/29/2024 1:29:51 PM.855] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/29/2024 1:29:51 PM.855] at System.Threading.ThreadHelper.ThreadStart() [3/29/2024 1:29:51 PM.855] ============================== [3/29/2024 1:29:51 PM.855] [3/29/2024 1:29:51 PM.856] [3/29/2024 1:29:51 PM.856] ============================== [3/29/2024 1:29:51 PM.856] UNHANDLED EXCEPTION OCCURRED [3/29/2024 1:29:51 PM.856] ------------------------------ [3/29/2024 1:29:51 PM.856] Origin: HOOK [3/29/2024 1:29:51 PM.856] ------------------------------ [3/29/2024 1:29:51 PM.856] Exception type: System.IO.FileNotFoundException [3/29/2024 1:29:51 PM.856] Exception message: 'CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor. [3/29/2024 1:29:51 PM.856] ------------------------------ [3/29/2024 1:29:51 PM.856] Inner exceptions: [3/29/2024 1:29:51 PM.856] ------------------------------ [3/29/2024 1:29:51 PM.856] Stack trace: [3/29/2024 1:29:51 PM.856] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:51 PM.856] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/29/2024 1:29:51 PM.856] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/29/2024 1:29:51 PM.856] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/29/2024 1:29:51 PM.856] at System.Reflection.Assembly.Load(String assemblyString) [3/29/2024 1:29:51 PM.856] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/29/2024 1:29:51 PM.856] at Rage.Plugin.RemoteLogPluginCrash(Plugin plugin, Exception exception) [3/29/2024 1:29:51 PM.856] at Rage.HookManager.LogPluginCrash(Plugin plugin, Exception exception) [3/29/2024 1:29:51 PM.856] at Rage.GameFiber.Main() [3/29/2024 1:29:51 PM.856] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/29/2024 1:29:51 PM.856] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/29/2024 1:29:51 PM.856] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/29/2024 1:29:51 PM.856] at System.Threading.ThreadHelper.ThreadStart() [3/29/2024 1:29:51 PM.856] ============================== [3/29/2024 1:29:51 PM.856]