[26.03.2024 16:08:48.769] Started new log on 26.03.2024 16:08:48.769 [26.03.2024 16:08:48.769] ==================================================================================================== [26.03.2024 16:08:48.765] Log path: C:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [26.03.2024 16:08:48.769] Log verbosity: Trivial [26.03.2024 16:08:48.771] Initializing input system [26.03.2024 16:08:48.773] Initializing game console [26.03.2024 16:08:48.778] Console key has been set to F4 (key code: 115) [26.03.2024 16:08:48.819] Initializing console variable "ConsoleScrollAmount". [26.03.2024 16:08:48.819] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [26.03.2024 16:08:48.820] Read value: [26.03.2024 16:08:48.820] Initializing console variable "ConsoleKey". [26.03.2024 16:08:48.820] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [26.03.2024 16:08:48.821] Read value: F4 [26.03.2024 16:08:48.821] Setting value of console variable "ConsoleKey" to stored value. [26.03.2024 16:08:48.821] Console key has been set to F4 (key code: 115) [26.03.2024 16:08:48.821] Initializing console variable "PluginTimeoutThreshold". [26.03.2024 16:08:48.821] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [26.03.2024 16:08:48.823] Read value: 35000 [26.03.2024 16:08:48.823] Setting value of console variable "PluginTimeoutThreshold" to stored value. [26.03.2024 16:08:48.823] Initializing console variable "AlwaysShowConsoleOutput". [26.03.2024 16:08:48.823] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [26.03.2024 16:08:48.823] Read value: [26.03.2024 16:08:48.823] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [26.03.2024 16:08:48.823] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [26.03.2024 16:08:48.823] Read value: False [26.03.2024 16:08:48.824] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [26.03.2024 16:08:48.824] Initializing console variable "ShowOnScreenWarnings". [26.03.2024 16:08:48.824] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [26.03.2024 16:08:48.824] Read value: [26.03.2024 16:08:48.824] Console initialized [26.03.2024 16:08:48.824] Initializing forms manager [26.03.2024 16:08:48.824] Cleaning temp folder [26.03.2024 16:08:48.826] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [26.03.2024 16:08:48.831] ================ RAGE Plugin Hook ================ [3/26/2024 4:08:48 PM.834] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [3/26/2024 4:08:48 PM.834] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one. [3/26/2024 4:08:48 PM.834] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [3/26/2024 4:08:48 PM.837] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/26/2024 4:08:48 PM.837] Checking game support [3/26/2024 4:08:48 PM.920] Product name: Grand Theft Auto V [3/26/2024 4:08:48 PM.920] Product version: 1.0.3095.0 [3/26/2024 4:08:48 PM.920] Is steam version: True [3/26/2024 4:08:48 PM.921] Initializing DirectX [3/26/2024 4:08:48 PM.921] Initializing Direct3D [3/26/2024 4:08:48 PM.921] Getting game swap chain [3/26/2024 4:08:48 PM.943] Swap Chain created: 0x7FF6BD8404F0 [3/26/2024 4:08:48 PM.943] Swap Chain VTable: 0x1F7E25192F0 [3/26/2024 4:08:48 PM.943] 0x575655FFF5BFA5E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/26/2024 4:08:48 PM.943] D3D11Present: 0x7FFDB18C4820 [3/26/2024 4:08:48 PM.943] D3D11ResizeBuffers: 0x7FFDB18B3820 [3/26/2024 4:08:48 PM.943] D3D11ResizeTarget: 0x7FFDB19056A0 [3/26/2024 4:08:48 PM.943] D3D11SetFullscreenState: 0x7FFDB18B3E80 [3/26/2024 4:08:48 PM.943] Getting device [3/26/2024 4:08:48 PM.943] Retrieved device [3/26/2024 4:08:48 PM.943] Creating wrapper [3/26/2024 4:08:48 PM.944] Direct3D initialized [3/26/2024 4:08:48 PM.944] Initialized DirectX [3/26/2024 4:08:48 PM.944] Direct3D watcher thread spawned [3/26/2024 4:08:48 PM.979] Wrapper created [3/26/2024 4:08:48 PM.983] Effect created [3/26/2024 4:08:48 PM.983] Creating buffer [3/26/2024 4:08:48 PM.983] Created buffer [3/26/2024 4:08:48 PM.983] Creating blend state [3/26/2024 4:08:48 PM.983] Created blend state [3/26/2024 4:08:48 PM.983] Done with creation [3/26/2024 4:08:49 PM.016] Initializing texture system. [3/26/2024 4:08:49 PM.016] Initializing texture system; phase 1 [3/26/2024 4:08:49 PM.016] Initializing texture system; phase 2 [3/26/2024 4:08:49 PM.023] Initializing texture system; phase 3 [3/26/2024 4:08:49 PM.024] Initializing texture system; phase 4 [3/26/2024 4:08:49 PM.031] Initializing texture system; phase 5 [3/26/2024 4:08:49 PM.032] Initializing texture system; phase 6 [3/26/2024 4:08:49 PM.033] Initializing texture system; phase 7 [3/26/2024 4:08:49 PM.035] Initializing texture system; phase 8 [3/26/2024 4:08:49 PM.036] Initializing texture system; phase 9 [3/26/2024 4:08:49 PM.036] Initializing texture system; phase 10 [3/26/2024 4:08:49 PM.038] Initializing texture system; phase 11 [3/26/2024 4:08:49 PM.038] Initializing texture system; phase 12 [3/26/2024 4:08:49 PM.039] Initializing texture system; phase 13 [3/26/2024 4:08:49 PM.039] Initializing texture system; phase 14 [3/26/2024 4:08:53 PM.945] Direct3D watcher thread ended [3/26/2024 4:09:35 PM.409] LoadingScreenMsg: Initializing game support [3/26/2024 4:09:35 PM.660] Initializing game support [3/26/2024 4:09:41 PM.129] LoadingScreenMsg: Velocity limit removed [3/26/2024 4:09:41 PM.423] Compatibility level: 0 [3/26/2024 4:09:41 PM.423] Supported version detected [3/26/2024 4:09:41 PM.423] ================================================== [3/26/2024 4:09:41 PM.423] LoadingScreenMsg: Patching code [3/26/2024 4:09:41 PM.674] LoadingScreenMsg: Waiting for game initialization [3/26/2024 4:09:41 PM.924] Waiting for game initialization [3/26/2024 4:09:42 PM.025] LoadingScreenMsg: Initializing core [3/26/2024 4:09:42 PM.275] Initializing hook [3/26/2024 4:09:47 PM.287] LoadingScreenMsg: Completing interoperability [3/26/2024 4:09:47 PM.538] Completing interoperability [3/26/2024 4:09:47 PM.538] Initialization code 1. [3/26/2024 4:09:47 PM.538] Initialization code 2. [3/26/2024 4:09:47 PM.538] Initialization code 3. [3/26/2024 4:09:47 PM.545] 1 Address: 0x00007FF6BB58DE18 [3/26/2024 4:09:47 PM.545] Calling func 1 [3/26/2024 4:09:47 PM.558] 2 Address: 0x00007FF6BC16CC52 [3/26/2024 4:09:47 PM.558] 3 Address: 0x00007FF6BAB461D2 [3/26/2024 4:09:47 PM.583] Address: 0x00007FF6BC16CBFC [3/26/2024 4:09:47 PM.584] Unknown var: 0x00007FF6BD1C7510 [3/26/2024 4:09:47 PM.584] Initialization code 4. [3/26/2024 4:09:47 PM.584] Initialization code 5. [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 1 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 2 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 3 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 4 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 5 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 6 [3/26/2024 4:09:47 PM.584] Completing interoperability, phase 7 [3/26/2024 4:09:47 PM.584] LoadingScreenMsg: [3/26/2024 4:09:47 PM.834] LoadingScreenMsg: Loading Story Mode [3/26/2024 4:09:48 PM.085] LoadingScreenMsg: Loading and Populating Game World [3/26/2024 4:09:48 PM.335] LoadingScreenMsg: [3/26/2024 4:09:54 PM.367] Initializing console variable "IsDeveloperModeEnabled". [3/26/2024 4:09:54 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/26/2024 4:09:54 PM.368] Read value: [3/26/2024 4:09:54 PM.368] Initializing console variable "TimeScale". [3/26/2024 4:09:54 PM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/26/2024 4:09:54 PM.368] Read value: [3/26/2024 4:09:54 PM.375] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll [3/26/2024 4:09:54 PM.377] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [3/26/2024 4:09:55 PM.850] : Initializing input system [3/26/2024 4:09:55 PM.851] : Initializing game console [3/26/2024 4:09:55 PM.852] : Initializing forms manager [3/26/2024 4:09:55 PM.896] Plugin "Axon Signal" was loaded from "AxonSignal.dll". [3/26/2024 4:09:55 PM.896] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BasicAnimations.dll [3/26/2024 4:09:55 PM.896] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BasicAnimations.dll". [3/26/2024 4:09:57 PM.358] : Initializing input system [3/26/2024 4:09:57 PM.358] : Initializing game console [3/26/2024 4:09:57 PM.359] : Initializing forms manager [3/26/2024 4:09:57 PM.369] Plugin "Basic Animations" was loaded from "BasicAnimations.dll". [3/26/2024 4:09:57 PM.369] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [3/26/2024 4:09:57 PM.369] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll". [3/26/2024 4:09:58 PM.813] : Initializing input system [3/26/2024 4:09:58 PM.814] : Initializing game console [3/26/2024 4:09:58 PM.815] : Initializing forms manager [3/26/2024 4:09:58 PM.849] Plugin "Cop Holster" was loaded from "CopHolster.dll". [3/26/2024 4:09:58 PM.849] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll [3/26/2024 4:09:58 PM.849] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll". [3/26/2024 4:10:00 PM.309] : Initializing input system [3/26/2024 4:10:00 PM.309] : Initializing game console [3/26/2024 4:10:00 PM.310] : Initializing forms manager [3/26/2024 4:10:00 PM.319] Plugin "Crouch" was loaded from "Crouch.dll". [3/26/2024 4:10:00 PM.319] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [3/26/2024 4:10:00 PM.319] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [3/26/2024 4:10:01 PM.769] : Initializing input system [3/26/2024 4:10:01 PM.769] : Initializing game console [3/26/2024 4:10:01 PM.770] : Initializing forms manager [3/26/2024 4:10:01 PM.778] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [3/26/2024 4:10:01 PM.779] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Engine Failure.dll [3/26/2024 4:10:01 PM.779] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Engine Failure.dll". [3/26/2024 4:10:03 PM.236] : Initializing input system [3/26/2024 4:10:03 PM.237] : Initializing game console [3/26/2024 4:10:03 PM.238] : Initializing forms manager [3/26/2024 4:10:03 PM.247] Plugin "Engine Failure" was loaded from "Engine Failure.dll". [3/26/2024 4:10:03 PM.248] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/26/2024 4:10:03 PM.248] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/26/2024 4:10:04 PM.705] : Initializing input system [3/26/2024 4:10:04 PM.706] : Initializing game console [3/26/2024 4:10:04 PM.707] : Initializing forms manager [3/26/2024 4:10:04 PM.757] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/26/2024 4:10:04 PM.757] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPtoUB.dll [3/26/2024 4:10:04 PM.757] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPtoUB.dll". [3/26/2024 4:10:06 PM.229] : Initializing input system [3/26/2024 4:10:06 PM.230] : Initializing game console [3/26/2024 4:10:06 PM.231] : Initializing forms manager [3/26/2024 4:10:06 PM.239] Plugin "EUP to UB" was loaded from "EUPtoUB.dll". [3/26/2024 4:10:06 PM.239] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [3/26/2024 4:10:06 PM.240] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [3/26/2024 4:10:07 PM.691] : Initializing input system [3/26/2024 4:10:07 PM.691] : Initializing game console [3/26/2024 4:10:07 PM.692] : Initializing forms manager [3/26/2024 4:10:07 PM.701] Plugin "KTFDO" was loaded from "KTFDO.dll". [3/26/2024 4:10:07 PM.702] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/26/2024 4:10:07 PM.702] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/26/2024 4:10:09 PM.282] : Initializing input system [3/26/2024 4:10:09 PM.283] : Initializing game console [3/26/2024 4:10:09 PM.284] : Initializing forms manager [3/26/2024 4:10:09 PM.354] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/26/2024 4:10:09 PM.354] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll [3/26/2024 4:10:09 PM.354] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll". [3/26/2024 4:10:10 PM.846] : Initializing input system [3/26/2024 4:10:10 PM.846] : Initializing game console [3/26/2024 4:10:10 PM.847] : Initializing forms manager [3/26/2024 4:10:10 PM.856] Plugin "NightYields TrafficBlock" was loaded from "NightYields.TrafficBlock.dll". [3/26/2024 4:10:10 PM.857] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\outfitToggler.dll [3/26/2024 4:10:10 PM.857] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\outfitToggler.dll". [3/26/2024 4:10:12 PM.344] : Initializing input system [3/26/2024 4:10:12 PM.345] : Initializing game console [3/26/2024 4:10:12 PM.346] : Initializing forms manager [3/26/2024 4:10:12 PM.356] Plugin "Outfit Toggler" was loaded from "outfitToggler.dll". [3/26/2024 4:10:12 PM.357] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll [3/26/2024 4:10:12 PM.357] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll". [3/26/2024 4:10:14 PM.156] : Initializing input system [3/26/2024 4:10:14 PM.156] : Initializing game console [3/26/2024 4:10:14 PM.157] : Initializing forms manager [3/26/2024 4:10:14 PM.166] Plugin "ROLEPLAY+" was loaded from "Roleplay+.dll". [3/26/2024 4:10:14 PM.167] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\ScenariOh.dll [3/26/2024 4:10:14 PM.167] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\ScenariOh.dll". [3/26/2024 4:10:15 PM.793] : Initializing input system [3/26/2024 4:10:15 PM.794] : Initializing game console [3/26/2024 4:10:15 PM.795] : Initializing forms manager [3/26/2024 4:10:15 PM.827] Plugin "ScenariOh!" was loaded from "ScenariOh.dll". [3/26/2024 4:10:15 PM.828] Loading plugin from path: C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll [3/26/2024 4:10:15 PM.828] Loading plugin "C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll". [3/26/2024 4:10:17 PM.320] : Initializing input system [3/26/2024 4:10:17 PM.321] : Initializing game console [3/26/2024 4:10:17 PM.322] : Initializing forms manager [3/26/2024 4:10:17 PM.380] Plugin "SimpleCTRL" was loaded from "SimpleCTRL.dll". [3/26/2024 4:10:17 PM.475] Axon Signal: Checking if desired font exists on system... [3/26/2024 4:10:17 PM.478] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [3/26/2024 4:10:17 PM.490] Axon Signal: Reading ini. Body Cam Key is set to O. [3/26/2024 4:10:17 PM.490] Axon Signal: Reading ini. Dashcam system is set to True. [3/26/2024 4:10:17 PM.490] Axon Signal: Reading ini. Dashcam overlay is set to True. [3/26/2024 4:10:17 PM.490] Axon Signal: Reading ini. Dashcam on foot is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Dashcam effect is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Dashcam is set to display local time. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Dashcam letterbox is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Interior cam letterbox is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Body Cam overlay is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Body Cam is set to display local time. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Axon Signal notifications are set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Interval is set to 120 seconds. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Body camera button sounds is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Body camera interaction animations is set to True. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [3/26/2024 4:10:17 PM.491] Axon Signal: Reading ini. Negative offset applied. [3/26/2024 4:10:17 PM.749] Basic Animations: Basic Animations: Version Loaded: 2.1.0.0 [3/26/2024 4:10:17 PM.753] Basic Animations: Basic Animations: Deserializing XML File: plugins\BasicAnimations\CustomAnimations.xml [3/26/2024 4:10:18 PM.296] Crouch: Loaded settings [3/26/2024 4:10:18 PM.439] Crouch: Local version: 1.1.3 [3/26/2024 4:10:18 PM.931] Crouch: There is no update available [3/26/2024 4:10:19 PM.146] DamageTrackingFramework: GameFiber started! [3/26/2024 4:10:19 PM.676] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/26/2024 4:10:19 PM.841] Engine Failure: Local version: 1.0.1 [3/26/2024 4:10:20 PM.238] Engine Failure: There is no update available [3/26/2024 4:10:20 PM.421] LSPD First Response: [TRACE] Started loading LSPDFR [3/26/2024 4:10:20 PM.421] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/26/2024 4:10:20 PM.421] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/26/2024 4:10:20 PM.421] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/26/2024 4:10:21 PM.229] NightYields TrafficBlock: Thank you for using v1.4.1 of NightYields 'TrafficBlock' plugin. [3/26/2024 4:10:21 PM.229] NightYields TrafficBlock: Credits to all LSPDFR plugin & callout developers. Special Thanks to LMS, Albo1125, PNWParksFan, MacTavish, Rich, Vincent and alexguirre. [3/26/2024 4:10:21 PM.232] NightYields TrafficBlock: Traffic Barrier Feature: True [3/26/2024 4:10:21 PM.232] NightYields TrafficBlock: [>] None and U, fix menu: False [3/26/2024 4:10:21 PM.232] NightYields TrafficBlock: Siren Traffic Stop Feature: True [3/26/2024 4:10:21 PM.232] NightYields TrafficBlock: [>] Default: 5m, Junction: 9m, Freeway: 8m, Police only: False, Exit vehicle: True, Notifications: True [3/26/2024 4:10:22 PM.315] ScenariOh!: ScenariOh.EntryPoint: Main: Loaded ScenariOh! 1.0.6490.25929 [3/26/2024 4:10:22 PM.408] ScenariOh!: ScenariOh.EntryPoint: Main: 2 categories loaded from XML files in C:\Steam\steamapps\common\Grand Theft Auto V\Plugins\ScenariOh [3/26/2024 4:10:22 PM.749] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0). [3/26/2024 4:10:22 PM.751] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (1.10.0.0). [3/26/2024 4:10:22 PM.751] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0). [3/26/2024 4:10:22 PM.752] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.3.0). [3/26/2024 4:10:22 PM.752] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0). [3/26/2024 4:10:22 PM.753] SimpleCTRL: [SimpleCTRL] starting... [3/26/2024 4:10:22 PM.754] SimpleCTRL: [ConfigHandler] initializing... [3/26/2024 4:10:22 PM.756] SimpleCTRL: [ConfigHandler] loading default settings... [3/26/2024 4:10:22 PM.765] SimpleCTRL: [ConfigHandler] loading custom settings... [3/26/2024 4:10:22 PM.766] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ================================================================================ [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] SimpleCTRL Settings [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ================================================================================ [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] DisableMenuMouse = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LogLevel = 0 [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] PluginPath = C:\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AudioPath = C:\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ELSKey = J [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] HazardKey = Down [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LeftBlinkerKey = Left [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] RightBlinkerKey = Right [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] BlinkerModifierKey = LShiftKey [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] EngineToggleKey = T [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ShuffleKey = RShiftKey [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] RefuelKey = E [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ParkKey = I [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ParkModifierKey = LControlKey [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] HazardControllerButton = None [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton = None [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton = None [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] EngineControllerButton = X [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] RefuelControllerButton = DPadUp [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LicensePlateEnabled = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] SpeedometerEnabled = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] EngStatusEnabled = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem = False [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] PreventVehicleFlip = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] VehicleIndicators = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] TireRentainment = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AllowShuffle = False [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ParkingMode = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] FuelSystem = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] RefuelNotification = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode = TurnOffAtTurn [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill = False [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning = 25 [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps = False [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers = True [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] AircraftFuelTankers = System.Collections.Generic.List`1[System.UInt32] [3/26/2024 4:10:22 PM.981] SimpleCTRL: [ConfigHandler] ================================================================================ [3/26/2024 4:10:22 PM.991] SimpleCTRL: [PlayerController] starting... [3/26/2024 4:10:22 PM.994] SimpleCTRL: [SpecialModesManagers] starting... [3/26/2024 4:10:22 PM.994] SimpleCTRL: [UIHandler] starting... [3/26/2024 4:10:27 PM.063] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/26/2024 4:10:27 PM.078] ScenariOh!: ScenariOh.AsyncUpdateChecker: Check: Waiting 19092 before update check [3/26/2024 4:10:46 PM.852] LSPD First Response: [TRACE] Game has stopped loading [3/26/2024 4:10:47 PM.300] ScenariOh!: ScenariOh.AsyncUpdateChecker: MostRecentVersion: Unable to get most recent version from endpoint https://s3.eu-central-1.amazonaws.com/peteru-lspdfr/scenarioh-version: System.Net.WebException: The request was aborted: Could not create SSL/TLS secure channel. [3/26/2024 4:10:47 PM.300] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) [3/26/2024 4:10:47 PM.300] at System.Net.WebClient.DownloadString(Uri address) [3/26/2024 4:10:47 PM.300] at ScenariOh.AsyncUpdateChecker.MostRecentVersion() [3/26/2024 4:10:47 PM.300] ScenariOh!: ScenariOh.AsyncUpdateChecker: MostRecentVersion: Failed to retrieve a Version from any update endpoint. [3/26/2024 4:10:47 PM.855] ScenariOh!: ScenariOh.AsyncUpdateChecker: Check: Unable to check for updates. Sad! [3/26/2024 4:10:49 PM.492] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:49 PM.495] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:49 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/26/2024 4:10:49 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/26/2024 4:10:49 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/26/2024 4:10:49 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/26/2024 4:10:49 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/26/2024 4:10:49 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/26/2024 4:10:49 PM.551] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:49 PM.551] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:49 PM.551] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/26/2024 4:10:49 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/26/2024 4:10:49 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/26/2024 4:10:49 PM.553] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/26/2024 4:10:49 PM.899] LSPD First Response: [TRACE] Adding Ben J. as character [3/26/2024 4:10:49 PM.966] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/26/2024 4:10:49 PM.966] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/26/2024 4:10:49 PM.966] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/26/2024 4:10:50 PM.110] LSPD First Response: [TRACE] Adding Diego Santos as character [3/26/2024 4:10:50 PM.141] LSPD First Response: [TRACE] Adding Marco Severini as character [3/26/2024 4:10:50 PM.177] LSPD First Response: [TRACE] Adding William Over as character [3/26/2024 4:10:50 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.181] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/26/2024 4:10:50 PM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.185] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/26/2024 4:10:50 PM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.187] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/26/2024 4:10:50 PM.214] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.214] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:50 PM.214] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/26/2024 4:10:50 PM.221] LSPD First Response: [TRACE] Failed to parse as chance [3/26/2024 4:10:50 PM.224] LSPD First Response: [TRACE] Player was in vehicle: False [3/26/2024 4:10:50 PM.224] LSPD First Response: [TRACE] Last selected character was William Over, should spawn as last character True [3/26/2024 4:10:50 PM.224] LSPD First Response: [TRACE] Loading last selected character William Over [3/26/2024 4:10:50 PM.229] LSPD First Response: [INFO] Changing current player character to William Over [3/26/2024 4:10:50 PM.247] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/26/2024 4:10:50 PM.248] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/26/2024 4:10:50 PM.248] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/26/2024 4:10:50 PM.459] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_02 [3/26/2024 4:10:50 PM.460] LSPD First Response: [TRACE] CharacterSelected: 50 [3/26/2024 4:10:50 PM.460] LSPD First Response: [TRACE] Character changed, creating new stats object [3/26/2024 4:10:51 PM.396] LSPD First Response: [TRACE] Set last player walk style back: Normal [3/26/2024 4:10:51 PM.401] LSPD First Response: [TRACE] Initialized telemtry service [3/26/2024 4:10:51 PM.442] LSPD First Response: We have 4 appartments registered [3/26/2024 4:10:51 PM.445] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/26/2024 4:10:51 PM.449] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [3/26/2024 4:10:51 PM.449] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/26/2024 4:10:51 PM.450] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108290 [3/26/2024 4:10:51 PM.450] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/26/2024 4:10:51 PM.451] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 55042 [3/26/2024 4:10:51 PM.452] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/26/2024 4:10:51 PM.452] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/26/2024 4:10:51 PM.452] LSPD First Response: ApartmentManager initialized [3/26/2024 4:10:51 PM.454] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/26/2024 4:10:51 PM.455] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/26/2024 4:10:51 PM.456] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/26/2024 4:10:51 PM.506] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/26/2024 4:10:51 PM.611] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/26/2024 4:10:51 PM.611] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/26/2024 4:10:51 PM.613] LSPD First Response: [TRACE] Saved apt: [3/26/2024 4:10:51 PM.618] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/26/2024 4:10:51 PM.623] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/26/2024 4:10:51 PM.652] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/26/2024 4:10:51 PM.653] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/26/2024 4:10:51 PM.653] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/26/2024 4:10:51 PM.653] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/26/2024 4:10:51 PM.653] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/26/2024 4:10:51 PM.653] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/26/2024 4:10:51 PM.729] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/26/2024 4:10:51 PM.803] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/26/2024 4:10:51 PM.811] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/26/2024 4:10:51 PM.815] LSPD First Response: [TRACE] Set title to William Over for Interaction Menu [3/26/2024 4:10:51 PM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/26/2024 4:10:51 PM.817] LSPD First Response: [TRACE] Set title to William Over for Police Radio [3/26/2024 4:10:51 PM.824] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/26/2024 4:10:51 PM.825] LSPD First Response: [TRACE] Set title to William Over for Vehicle Options [3/26/2024 4:10:51 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/26/2024 4:10:51 PM.829] LSPD First Response: [TRACE] Set title to William Over for Inventory [3/26/2024 4:10:51 PM.830] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/26/2024 4:10:51 PM.831] LSPD First Response: [TRACE] Set title to William Over for Settings [3/26/2024 4:10:51 PM.833] LSPD First Response: [TRACE] Saved apt: [3/26/2024 4:10:51 PM.880] LSPD First Response: [TRACE] Requested Audio [3/26/2024 4:10:51 PM.899] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/26/2024 4:10:52 PM.239] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/26/2024 4:10:52 PM.310] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:52 PM.310] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:10:52 PM.310] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Vinewood Police Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] La Mesa Police Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Rockford Hills Police Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Vespucci Police Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Downtown Police Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Davis Sheriff Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/26/2024 4:10:52 PM.324] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/26/2024 4:10:52 PM.329] LSPD First Response: [TRACE] Auto started component Debug #1 [3/26/2024 4:10:52 PM.329] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/26/2024 4:10:52 PM.329] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/26/2024 4:10:52 PM.329] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/26/2024 4:10:52 PM.329] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/26/2024 4:10:52 PM.330] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/26/2024 4:10:52 PM.330] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/26/2024 4:10:52 PM.330] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/26/2024 4:10:52 PM.330] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/26/2024 4:10:52 PM.331] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/26/2024 4:10:52 PM.331] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/26/2024 4:10:52 PM.331] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/26/2024 4:10:52 PM.331] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/26/2024 4:10:52 PM.333] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/26/2024 4:10:52 PM.433] LSPD First Response: [TRACE] Preloading node data [3/26/2024 4:10:52 PM.694] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/26/2024 4:10:52 PM.695] LSPD First Response: [TRACE] Checking for updates... [3/26/2024 4:10:52 PM.698] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/26/2024 4:10:52 PM.698] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b0c8228f-6b63-41e2-ab80-1f6c982337f0. Enhanced features available. [3/26/2024 4:10:52 PM.709] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/26/2024 4:10:52 PM.709] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/26/2024 4:10:52 PM.709] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/26/2024 4:10:52 PM.892] LSPD First Response: [TRACE] This version seems up to date. [3/26/2024 4:10:52 PM.892] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/26/2024 4:10:53 PM.458] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/26/2024 4:10:54 PM.771] LSPD First Response: [TRACE] Done preloading node data [3/26/2024 4:10:54 PM.771] LSPD First Response: [TRACE] Preloading node data [3/26/2024 4:10:54 PM.771] LSPD First Response: [TRACE] Done preloading node data [3/26/2024 4:10:54 PM.771] LSPD First Response: [TRACE] SwitchToCharacter: William Over [3/26/2024 4:10:54 PM.771] LSPD First Response: [TRACE] Switch mode is random [3/26/2024 4:10:54 PM.773] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/26/2024 4:10:54 PM.773] LSPD First Response: [TRACE] Saved apt: [3/26/2024 4:10:54 PM.775] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [3/26/2024 4:10:55 PM.656] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/26/2024 4:10:55 PM.660] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/26/2024 4:10:55 PM.661] LSPD First Response: [TRACE] Disabling ambient game police chases [3/26/2024 4:10:55 PM.666] LSPD First Response: [TRACE] Disabled ambient game police chases [3/26/2024 4:10:55 PM.667] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/26/2024 4:10:55 PM.668] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/26/2024 4:10:55 PM.671] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/26/2024 4:10:55 PM.671] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/26/2024 4:10:57 PM.222] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/26/2024 4:10:57 PM.222] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/26/2024 4:10:57 PM.467] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/26/2024 4:10:57 PM.467] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/26/2024 4:10:57 PM.467] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/26/2024 4:10:57 PM.468] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/26/2024 4:10:57 PM.468] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/26/2024 4:10:57 PM.468] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/26/2024 4:10:57 PM.470] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/26/2024 4:10:57 PM.473] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/26/2024 4:10:57 PM.474] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/26/2024 4:10:57 PM.474] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/26/2024 4:10:57 PM.475] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/26/2024 4:10:57 PM.481] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/26/2024 4:10:57 PM.483] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/26/2024 4:10:57 PM.483] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/26/2024 4:10:57 PM.486] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/26/2024 4:10:57 PM.486] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/26/2024 4:10:57 PM.496] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/26/2024 4:10:57 PM.499] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/26/2024 4:10:57 PM.501] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/26/2024 4:10:57 PM.899] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 21250 [3/26/2024 4:10:58 PM.909] LSPD First Response: [TRACE] Shower: Prop Constructor Started [3/26/2024 4:10:58 PM.909] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [3/26/2024 4:10:58 PM.915] LSPD First Response: [TRACE] Bed: Prop Constructor Started [3/26/2024 4:10:58 PM.915] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [3/26/2024 4:10:58 PM.916] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [3/26/2024 4:10:58 PM.916] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [3/26/2024 4:10:58 PM.917] LSPD First Response: [TRACE] Chair: Prop Constructor Started [3/26/2024 4:10:58 PM.917] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [3/26/2024 4:10:58 PM.918] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [3/26/2024 4:10:58 PM.919] LSPD First Response: [TRACE] Wine: Prop Constructor Started [3/26/2024 4:10:58 PM.919] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [3/26/2024 4:10:58 PM.919] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [3/26/2024 4:10:58 PM.919] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [3/26/2024 4:10:58 PM.933] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.937] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.938] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.938] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.938] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.938] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.939] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.939] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.939] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [3/26/2024 4:10:58 PM.963] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [3/26/2024 4:10:58 PM.964] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [3/26/2024 4:10:58 PM.965] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [3/26/2024 4:10:58 PM.965] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/26/2024 4:10:58 PM.974] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [3/26/2024 4:10:58 PM.979] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [3/26/2024 4:10:58 PM.979] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/26/2024 4:10:58 PM.979] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.979] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [3/26/2024 4:10:58 PM.979] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: Couldn't find v_res_mm_audio for radio at: X:-23.16 Y:-604.79 Z:99.95 [3/26/2024 4:10:58 PM.982] LSPD First Response: [TRACE] Ended Radio [3/26/2024 4:10:58 PM.984] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [3/26/2024 4:10:58 PM.984] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [3/26/2024 4:10:58 PM.986] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [3/26/2024 4:10:58 PM.986] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [3/26/2024 4:10:58 PM.986] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/26/2024 4:10:58 PM.986] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:58 PM.992] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [3/26/2024 4:10:59 PM.001] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [3/26/2024 4:10:59 PM.110] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:59 PM.114] LSPD First Response: [TRACE] Updating scaleform [3/26/2024 4:10:59 PM.114] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [3/26/2024 4:10:59 PM.640] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [3/26/2024 4:10:59 PM.953] LSPD First Response: [TRACE] Starting player switch [3/26/2024 4:11:02 PM.173] LSPD First Response: [TRACE] Reset shower positions [3/26/2024 4:11:02 PM.342] LSPD First Response: [TRACE] Player switch done [3/26/2024 4:11:03 PM.369] Axon Signal: Player is loaded in, proceeding to load plugin. [3/26/2024 4:11:03 PM.371] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [3/26/2024 4:11:03 PM.382] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [3/26/2024 4:11:03 PM.382] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [3/26/2024 4:11:03 PM.383] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.3.0), initializing menus and console commands... [3/26/2024 4:11:03 PM.434] Axon Signal: Checking LCPDFR.com servers if newer version is available... [3/26/2024 4:11:04 PM.436] Axon Signal: Latest version of Axon Signal installed. [3/26/2024 4:11:04 PM.437] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2024-02-22 15:57:47Z. [3/26/2024 4:11:07 PM.628] LSPD First Response: [TRACE] Hiding help for: Shower [3/26/2024 4:11:11 PM.244] LSPD First Response: [TRACE] Hiding help for: Shower [3/26/2024 4:11:20 PM.814] LSPD First Response: [TRACE] Reset shower positions [3/26/2024 4:11:35 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:11:35 PM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/26/2024 4:11:35 PM.657] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/26/2024 4:11:35 PM.673] LSPD First Response: [TRACE] Setting player to sahp from last agency [3/26/2024 4:11:35 PM.691] LSPD First Response: [TRACE] Setting player skin from last skin [3/26/2024 4:11:35 PM.691] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_02 [3/26/2024 4:11:35 PM.712] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/26/2024 4:11:35 PM.901] LSPD First Response: [TRACE] Set last player walk style back: Normal [3/26/2024 4:11:35 PM.904] LSPD First Response: [TRACE] Player went on duty. [3/26/2024 4:11:35 PM.911] LSPD First Response: Folder is C:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/26/2024 4:11:35 PM.981] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:35 PM.988] LSPD First Response: BetterPresence, Version=2.0.6.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:35 PM.993] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.003] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.009] LSPD First Response: ClearTheWayV, Version=1.0.0.43, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.015] LSPD First Response: Clipboard, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.015] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.029] LSPD First Response: Corrupt Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.035] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.036] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.041] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.042] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.049] LSPD First Response: dlGlobal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.051] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.051] LSPD First Response: IGCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.058] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.060] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.067] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.068] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.076] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.076] LSPD First Response: Plain Sight, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.076] LSPD First Response: PoliceMenu, Version=1.3.8.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.079] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.079] LSPD First Response: RAGENativeUI, Version=1.8.2.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.081] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.081] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.084] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.085] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.088] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.090] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null [3/26/2024 4:11:36 PM.093] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [3/26/2024 4:11:36 PM.139] LSPD First Response: Creating plugin: BetterPresence.Main [3/26/2024 4:11:36 PM.139] LSPD First Response: Creating plugin: CalloutInterface.Main [3/26/2024 4:11:36 PM.139] LSPD First Response: Creating plugin: ChaosCallouts.Main [3/26/2024 4:11:36 PM.139] LSPD First Response: Creating plugin: Notepad.Main [3/26/2024 4:11:36 PM.151] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/26/2024 4:11:36 PM.160] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/26/2024 4:11:36 PM.161] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/26/2024 4:11:36 PM.245] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/26/2024 4:11:36 PM.311] LSPD First Response: Creating plugin: Corrupt_Callouts.Main [3/26/2024 4:11:36 PM.311] LSPD First Response: Creating plugin: CountyCalls.Main [3/26/2024 4:11:36 PM.311] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/26/2024 4:11:36 PM.311] LSPD First Response: Creating Custom Pullover.Main. [3/26/2024 4:11:36 PM.312] LSPD First Response: Done with Custom Pullover.Main. [3/26/2024 4:11:36 PM.312] LSPD First Response: Creating plugin: DeadlyWeapons.Main [3/26/2024 4:11:36 PM.312] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: CountyCalls.Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: GrammarPolice.Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: IGCallouts.Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/26/2024 4:11:36 PM.330] LSPD First Response: Creating plugin: LidarGun.LidarGun [3/26/2024 4:11:36 PM.341] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint [3/26/2024 4:11:36 PM.341] LSPD First Response: Creating plugin: NoMoreMelee.Main [3/26/2024 4:11:36 PM.387] LSPD First Response: Creating plugin: PlainSight.Main [3/26/2024 4:11:36 PM.387] LSPD First Response: Creating plugin: PoliceMenu.Main [3/26/2024 4:11:36 PM.412] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [3/26/2024 4:11:36 PM.425] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint [3/26/2024 4:11:36 PM.426] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/26/2024 4:11:36 PM.452] LSPD First Response: Creating plugin: SuperCallouts.Main [3/26/2024 4:11:36 PM.452] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/26/2024 4:11:36 PM.481] LSPD First Response: Creating plugin: WildernessCallouts.Main [3/26/2024 4:11:36 PM.481] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [3/26/2024 4:11:36 PM.484] LSPD First Response: Loading AutomaticSirenCutout.ini settings [3/26/2024 4:11:36 PM.927] [BetterPresence] Successfully loaded v2.0.6. Go on duty to enable. [3/26/2024 4:11:36 PM.927] LSPD First Response: Clipboard 1.2.0.0 has been initialised. [3/26/2024 4:11:36 PM.927] LSPD First Response: Go on duty to fully load Clipboard [3/26/2024 4:11:36 PM.928] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/26/2024 4:11:36 PM.928] LSPD First Response: Go on duty to fully load CompuLite [3/26/2024 4:11:36 PM.928] LSPD First Response: Corrupt Callouts 0.4.0.0 has been initialised. [3/26/2024 4:11:36 PM.928] LSPD First Response: Go on duty to fully load Corrupt Callouts. [3/26/2024 4:11:36 PM.928] LSPD First Response: Corrupt Callouts: Reading INI File. [3/26/2024 4:11:36 PM.929] LSPD First Response: Corrupt Callouts: Player Character is set to Female. [3/26/2024 4:11:36 PM.929] LSPD First Response: Corrupt Callouts: Action Key is set to Y [3/26/2024 4:11:36 PM.929] LSPD First Response: Corrupt Callouts: Close Open Trunk button is set to T [3/26/2024 4:11:36 PM.929] LSPD First Response: Corrupt Callouts: Homicide Scene Staged Backup set to true. [3/26/2024 4:11:36 PM.931] LSPD First Response: County Callouts Beta - Plugin loaded! [3/26/2024 4:11:36 PM.931] LSPD First Response: Modification by: Adam DeLuca [3/26/2024 4:11:36 PM.931] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9. [3/26/2024 4:11:36 PM.931] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/26/2024 4:11:36 PM.935] DeadlyWeapons: Loading config. [3/26/2024 4:11:36 PM.935] DeadlyWeapons: Config loaded. [3/26/2024 4:11:36 PM.935] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [3/26/2024 4:11:36 PM.935] DeadlyWeapons: ====================================================== [3/26/2024 4:11:36 PM.935] DeadlyWeapons: Dependencies Found: [3/26/2024 4:11:36 PM.936] DeadlyWeapons: PyroCommon, Version: 1.3.0.0 [3/26/2024 4:11:36 PM.936] DeadlyWeapons: RageNativeUI, Version: 1.9.3.0 [3/26/2024 4:11:36 PM.936] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [3/26/2024 4:11:36 PM.936] DeadlyWeapons: ====================================================== [3/26/2024 4:11:36 PM.938] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [3/26/2024 4:11:36 PM.938] LSPD First Response: Go on duty to fully load Definitive Callouts. [3/26/2024 4:11:36 PM.939] LSPD First Response: Initializing Config for DefinitiveCallouts [3/26/2024 4:11:36 PM.943] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [3/26/2024 4:11:36 PM.955] LSPD First Response: dlGlobal - Master Plugin Reference loaded! [3/26/2024 4:11:36 PM.955] LSPD First Response: Modification by: Adam DeLuca [3/26/2024 4:11:36 PM.956] LSPD First Response: [LOG]: Loading config file from IGCallouts. [3/26/2024 4:11:36 PM.957] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [3/26/2024 4:11:36 PM.957] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/26/2024 4:11:37 PM.386] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/26/2024 4:11:37 PM.391] LSPD First Response: [MoreRadioChatter] Plugin loaded! [3/26/2024 4:11:37 PM.393] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.0 [3/26/2024 4:11:37 PM.394] LSPD First Response: Plugin Police Menu 1.3.8 has been initialised. [3/26/2024 4:11:37 PM.394] LSPD First Response: Go on duty to fully load Police Menu. [3/26/2024 4:11:37 PM.401] LSPD First Response: Initializing Config for PoliceMenu [3/26/2024 4:11:37 PM.413] LSPD First Response: Initializing translation for PoliceMenu [3/26/2024 4:11:37 PM.437] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco [3/26/2024 4:11:37 PM.437] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded. [3/26/2024 4:11:37 PM.437] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/26/2024 4:11:37 PM.438] LSPD First Response: Go on duty to fully load StopThePed [3/26/2024 4:11:37 PM.440] SuperCallouts: Loading config. [3/26/2024 4:11:37 PM.441] SuperCallouts: Config loaded. [3/26/2024 4:11:37 PM.441] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [3/26/2024 4:11:37 PM.441] SuperCallouts: ====================================================== [3/26/2024 4:11:37 PM.441] SuperCallouts: Dependencies Found: [3/26/2024 4:11:37 PM.442] SuperCallouts: PyroCommon, Version: 1.3.0.0 [3/26/2024 4:11:37 PM.442] SuperCallouts: RageNativeUI, Version: 1.9.3.0 [3/26/2024 4:11:37 PM.442] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [3/26/2024 4:11:37 PM.442] SuperCallouts: ====================================================== [3/26/2024 4:11:37 PM.443] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/26/2024 4:11:37 PM.443] LSPD First Response: Go on duty to fully load UltimateBackup [3/26/2024 4:11:37 PM.444] =============================================== Wilderness Callouts =============================================== [3/26/2024 4:11:37 PM.444] Created by: alexguirre [3/26/2024 4:11:37 PM.445] Version: 0.6.0.41416 [3/26/2024 4:11:37 PM.446] RAGEPluginHook Version: 1.107.1334.16527 [3/26/2024 4:11:37 PM.446] RAGENativeUI Version: 1.9.3.0 [3/26/2024 4:11:37 PM.446] [3/26/2024 4:11:37 PM.446] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log [3/26/2024 4:11:37 PM.446] Enjoy! [3/26/2024 4:11:37 PM.446] =============================================== Wilderness Callouts =============================================== [3/26/2024 4:11:37 PM.447] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.1 [3/26/2024 4:11:37 PM.453] LSPD First Response: [Wilderness Callouts] Interaction menu initialized [3/26/2024 4:11:37 PM.453] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized [3/26/2024 4:11:37 PM.525] LSPD First Response: WoutersCalloutsV Plugin loaded! [3/26/2024 4:11:37 PM.525] LSPD First Response: We have 3 callouts registered [3/26/2024 4:11:37 PM.525] LSPD First Response: CalloutManager initialized [3/26/2024 4:11:37 PM.526] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/26/2024 4:11:37 PM.532] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/26/2024 4:11:37 PM.533] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/26/2024 4:11:37 PM.540] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/26/2024 4:11:37 PM.541] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/26/2024 4:11:37 PM.541] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/26/2024 4:11:37 PM.541] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/26/2024 4:11:37 PM.552] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/26/2024 4:11:37 PM.552] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/26/2024 4:11:37 PM.552] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/26/2024 4:11:37 PM.552] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/26/2024 4:11:37 PM.555] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/26/2024 4:11:37 PM.556] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/26/2024 4:11:37 PM.556] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/26/2024 4:11:37 PM.558] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/26/2024 4:11:37 PM.558] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/26/2024 4:11:37 PM.558] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/26/2024 4:11:37 PM.559] LSPD First Response: Custom Pullover event handler: True [3/26/2024 4:11:37 PM.560] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [3/26/2024 4:11:37 PM.561] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [3/26/2024 4:11:37 PM.561] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [3/26/2024 4:11:37 PM.561] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [3/26/2024 4:11:37 PM.561] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [3/26/2024 4:11:37 PM.563] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/26/2024 4:11:37 PM.563] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/26/2024 4:11:37 PM.563] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.3.0). [3/26/2024 4:11:37 PM.601] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/26/2024 4:11:37 PM.627] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/26/2024 4:11:37 PM.627] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:37 PM.627] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/26/2024 4:11:37 PM.627] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:37 PM.627] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F2 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = RShiftKey+J [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = D8 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTCallsign = David-203 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1455 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTPosY = 605 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTScale = 75 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 1 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 1 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = priest0802 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 371 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 933 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 45 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PlatePosX = 400 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PlatePosY = 900 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ALPR = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] Incident = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] Peds = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] Vehicles = True [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/26/2024 4:11:37 PM.628] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:37 PM.641] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/26/2024 4:11:37 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/26/2024 4:11:37 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [3/26/2024 4:11:37 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [3/26/2024 4:11:37 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/26/2024 4:11:37 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/26/2024 4:11:37 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/26/2024 4:11:37 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/26/2024 4:11:37 PM.647] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/26/2024 4:11:37 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/26/2024 4:11:37 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/26/2024 4:11:37 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/26/2024 4:11:37 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/26/2024 4:11:37 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/26/2024 4:11:37 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/26/2024 4:11:37 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/26/2024 4:11:37 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/26/2024 4:11:37 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/26/2024 4:11:37 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/26/2024 4:11:37 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/26/2024 4:11:37 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/26/2024 4:11:37 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/26/2024 4:11:37 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/26/2024 4:11:37 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/26/2024 4:11:37 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/26/2024 4:11:37 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/26/2024 4:11:37 PM.653] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/26/2024 4:11:37 PM.653] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/26/2024 4:11:37 PM.653] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/26/2024 4:11:37 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/26/2024 4:11:37 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/26/2024 4:11:37 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/26/2024 4:11:37 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/26/2024 4:11:37 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/26/2024 4:11:37 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/26/2024 4:11:37 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/26/2024 4:11:37 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/26/2024 4:11:37 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/26/2024 4:11:37 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/26/2024 4:11:37 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/26/2024 4:11:37 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/26/2024 4:11:37 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/26/2024 4:11:37 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/26/2024 4:11:37 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/26/2024 4:11:37 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/26/2024 4:11:37 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/26/2024 4:11:37 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/26/2024 4:11:37 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/26/2024 4:11:37 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/26/2024 4:11:37 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/26/2024 4:11:37 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/26/2024 4:11:37 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/26/2024 4:11:37 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/26/2024 4:11:37 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/26/2024 4:11:37 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/26/2024 4:11:37 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/26/2024 4:11:37 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/26/2024 4:11:37 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/26/2024 4:11:37 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/26/2024 4:11:37 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/26/2024 4:11:37 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/26/2024 4:11:37 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/26/2024 4:11:37 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/26/2024 4:11:37 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/26/2024 4:11:37 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/26/2024 4:11:37 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/26/2024 4:11:37 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/26/2024 4:11:37 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/26/2024 4:11:37 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/26/2024 4:11:37 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/26/2024 4:11:37 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/26/2024 4:11:37 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/26/2024 4:11:37 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/26/2024 4:11:37 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/26/2024 4:11:37 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/26/2024 4:11:37 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/26/2024 4:11:37 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/26/2024 4:11:37 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/26/2024 4:11:37 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/26/2024 4:11:37 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/26/2024 4:11:37 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/26/2024 4:11:37 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/26/2024 4:11:37 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/26/2024 4:11:37 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/26/2024 4:11:37 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/26/2024 4:11:37 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/26/2024 4:11:37 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/26/2024 4:11:37 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/26/2024 4:11:37 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/26/2024 4:11:37 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/26/2024 4:11:37 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/26/2024 4:11:37 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/26/2024 4:11:37 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/26/2024 4:11:37 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/26/2024 4:11:37 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/26/2024 4:11:37 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/26/2024 4:11:37 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/26/2024 4:11:37 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/26/2024 4:11:37 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/26/2024 4:11:37 PM.675] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/26/2024 4:11:37 PM.675] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/26/2024 4:11:37 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/26/2024 4:11:37 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/26/2024 4:11:37 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/26/2024 4:11:37 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/26/2024 4:11:37 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/26/2024 4:11:37 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/26/2024 4:11:37 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/26/2024 4:11:37 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/26/2024 4:11:37 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/26/2024 4:11:37 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/26/2024 4:11:37 PM.681] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-d2600b6a-0366-41cd-8216-36ed1ac8624d [3/26/2024 4:11:37 PM.682] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/26/2024 4:11:37 PM.682] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/26/2024 4:11:37 PM.687] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/26/2024 4:11:37 PM.870] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/26/2024 4:11:37 PM.870] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/26/2024 4:11:37 PM.870] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/26/2024 4:11:37 PM.870] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/26/2024 4:11:37 PM.874] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/26/2024 4:11:37 PM.875] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... Corrupt Callouts: found 4 callouts [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... CountyCalls: found 8 callouts [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... IGCallouts: found 10 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... Wilderness Callouts: found 15 callouts [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... WoutersCalloutsV: found 18 callouts [3/26/2024 4:11:37 PM.889] LSPD First Response: CalloutInterface: [INFO] ... found a total of 160 callout(s), of which 109 are silently spawnable [3/26/2024 4:11:37 PM.898] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/26/2024 4:11:37 PM.916] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/26/2024 4:11:37 PM.916] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/26/2024 4:11:37 PM.916] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/26/2024 4:11:37 PM.916] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/26/2024 4:11:37 PM.918] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds! [3/26/2024 4:11:38 PM.076] LSPD First Response: [TRACE] Has taken study survey: False [3/26/2024 4:11:38 PM.077] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/26/2024 4:11:38 PM.084] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/26/2024 4:11:38 PM.085] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/26/2024 4:11:38 PM.092] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/26/2024 4:11:38 PM.092] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/26/2024 4:11:38 PM.092] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/26/2024 4:11:38 PM.094] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/26/2024 4:11:38 PM.094] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/26/2024 4:11:38 PM.095] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/26/2024 4:11:38 PM.096] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/26/2024 4:11:38 PM.119] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/26/2024 4:11:39 PM.908] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/26/2024 4:11:39 PM.908] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/26/2024 4:11:39 PM.908] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/26/2024 4:11:39 PM.908] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/26/2024 4:11:39 PM.909] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/26/2024 4:11:39 PM.909] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] 1-LINCOLN-18 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/26/2024 4:11:39 PM.910] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/26/2024 4:11:39 PM.911] LSPD First Response: ChaosCallouts: Data file exists. No generation required. [3/26/2024 4:11:39 PM.911] LSPD First Response: ======== ChaosCallouts ======= [3/26/2024 4:11:39 PM.911] LSPD First Response: UltimateBackup = True [3/26/2024 4:11:39 PM.911] LSPD First Response: StopThePed = True [3/26/2024 4:11:39 PM.911] LSPD First Response: CalloutInterface = True [3/26/2024 4:11:39 PM.911] LSPD First Response: ======================== [3/26/2024 4:11:39 PM.964] LSPD First Response: ChaosCallouts: User is on the latest build. [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen [3/26/2024 4:11:39 PM.965] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing [3/26/2024 4:11:39 PM.965] LSPD First Response: ===== Chaos Callouts ==== [3/26/2024 4:11:39 PM.965] LSPD First Response: [3/26/2024 4:11:39 PM.965] LSPD First Response: [LOG]: Loading is now complete. [3/26/2024 4:11:39 PM.965] LSPD First Response: [VERSION]: Detected Version: 1.2.5.1 [3/26/2024 4:11:39 PM.965] LSPD First Response: [3/26/2024 4:11:39 PM.965] LSPD First Response: ===== Chaos Callouts ==== [3/26/2024 4:11:39 PM.965] LSPD First Response: [3/26/2024 4:11:40 PM.106] LSPD First Response: CompuLite Localization Code Page: 1250 [3/26/2024 4:11:40 PM.106] LSPD First Response: CompuLite Localization Encoding Name: Central European (Windows) [3/26/2024 4:11:40 PM.108] LSPD First Response: Registering callout Corrupt_Callouts.Callouts.Executive_Embezzlement [3/26/2024 4:11:40 PM.108] LSPD First Response: Registering callout Corrupt_Callouts.Callouts.Homicide_Scene [3/26/2024 4:11:40 PM.108] LSPD First Response: Registering callout Corrupt_Callouts.Callouts.Dirty_Cop_Drug_Deal [3/26/2024 4:11:40 PM.131] LSPD First Response: ** [dLogging]::INFO: Total Domestic Spawns Found: 42 [3/26/2024 4:11:40 PM.136] LSPD First Response: ** [dLogging]::INFO: Total Public Spawns Found: 30 [3/26/2024 4:11:40 PM.146] LSPD First Response: ** [dLogging]::INFO: Total Unstable Spawns Found: 52 [3/26/2024 4:11:40 PM.149] LSPD First Response: ** [dLogging]::INFO: Total Lab Spawns Found: 15 [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [3/26/2024 4:11:40 PM.149] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [3/26/2024 4:11:40 PM.176] LSPD First Response: loaded settings [3/26/2024 4:11:41 PM.320] [BetterPresence] Presence updated. [3/26/2024 4:11:45 PM.559] LSPD First Response: [TRACE] Hiding help for: Shower [26.03.2024 16:11:46.480] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [26.03.2024 16:11:46.501] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/26/2024 4:11:47 PM.000] DeadlyWeapons: Using UltimateBackup API. [3/26/2024 4:11:47 PM.001] LSPD First Response: DamageTrackerService Started [3/26/2024 4:11:47 PM.052] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [3/26/2024 4:11:47 PM.052] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [3/26/2024 4:11:47 PM.052] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [3/26/2024 4:11:47 PM.052] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [3/26/2024 4:11:47 PM.052] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [3/26/2024 4:11:47 PM.056] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/26/2024 4:11:47 PM.056] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/26/2024 4:11:47 PM.056] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.3.0). [3/26/2024 4:11:47 PM.057] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/26/2024 4:11:47 PM.057] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/26/2024 4:11:47 PM.059] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/26/2024 4:11:47 PM.063] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/26/2024 4:11:47 PM.065] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/26/2024 4:11:47 PM.068] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/26/2024 4:11:47 PM.072] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-DAVID-18 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LShiftKey [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LShiftKey [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = N [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = C [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = Y [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 446 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1010 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.46 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 5 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 246 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/26/2024 4:11:47 PM.074] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [david], [18]] [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_DAVID, GP_BEAT_18] [3/26/2024 4:11:47 PM.075] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/26/2024 4:11:47 PM.091] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/26/2024 4:11:47 PM.092] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/26/2024 4:11:47 PM.109] DeadlyWeapons: Starting PanicFiber. [3/26/2024 4:11:47 PM.111] LSPD First Response: ** [dLogging]:: [Unknown] Loaded all loops within Initialise of dlGlobal! [3/26/2024 4:11:47 PM.236] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/26/2024 4:11:47 PM.239] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/26/2024 4:11:47 PM.265] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/26/2024 4:11:47 PM.266] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/26/2024 4:11:47 PM.267] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/26/2024 4:11:47 PM.269] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/26/2024 4:11:47 PM.269] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/26/2024 4:11:47 PM.269] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/26/2024 4:11:47 PM.270] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/26/2024 4:11:47 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/26/2024 4:11:47 PM.272] LSPD First Response: GrammarPolice: [Action] loading assembly file C:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll [3/26/2024 4:11:47 PM.286] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\bolo_check.xml [3/26/2024 4:11:47 PM.287] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_bolo_details.xml [3/26/2024 4:11:47 PM.287] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from C:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_last_seen.xml [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/26/2024 4:11:47 PM.292] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/26/2024 4:11:47 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check [3/26/2024 4:11:47 PM.294] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details [3/26/2024 4:11:47 PM.294] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen [3/26/2024 4:11:47 PM.294] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 67 actions [3/26/2024 4:11:47 PM.298] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/26/2024 4:11:47 PM.298] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen [3/26/2024 4:11:47 PM.301] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: david [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 david [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: david 18 [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 david 18 [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/26/2024 4:11:47 PM.303] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/26/2024 4:11:47 PM.304] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/26/2024 4:11:47 PM.304] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/26/2024 4:11:47 PM.373] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/26/2024 4:11:47 PM.375] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/26/2024 4:11:47 PM.378] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/26/2024 4:11:47 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/26/2024 4:11:47 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/26/2024 4:11:47 PM.380] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/26/2024 4:11:47 PM.389] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/26/2024 4:11:47 PM.391] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/26/2024 4:11:47 PM.392] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/26/2024 4:11:47 PM.420] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/26/2024 4:11:47 PM.423] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad7 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] PosX = 1000 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] PosY = 650 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] Scale = 60 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] Volume = 3 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] UseMetric = False [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] HudColor = 0 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/26/2024 4:11:47 PM.425] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:47 PM.448] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [3/26/2024 4:11:47 PM.449] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [3/26/2024 4:11:47 PM.449] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [3/26/2024 4:11:47 PM.451] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [3/26/2024 4:11:47 PM.454] LSPD First Response: [Plain Sight]: Loaded settings [3/26/2024 4:11:47 PM.454] LSPD First Response: [Plain Sight]: Checking for updates [3/26/2024 4:11:48 PM.053] LSPD First Response: [Plain Sight]: There is an update available [3/26/2024 4:11:48 PM.554] LSPD First Response: [Police Menu] Stop The Ped found running! [3/26/2024 4:11:48 PM.561] LSPD First Response: [Police Menu] Stop The Ped found running! [3/26/2024 4:11:48 PM.561] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = D6 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = D7 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = D8 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] FastLockKey = D9 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] StrongLockKey = D0 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] AutoLockKey = None [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] PosX = 873 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] PosY = 7 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Scale = 62 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] BlipLock = True [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 71 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Range = 210 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] UseMetric = False [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Volume = 5 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] Voice = True [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] HoldInterval = 200 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/26/2024 4:11:48 PM.564] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/26/2024 4:11:48 PM.581] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [3/26/2024 4:11:48 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] SpeechRecogitionEngine initialization failed! [3/26/2024 4:11:48 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] Object reference not set to an instance of an object. [3/26/2024 4:11:48 PM.627] LSPD First Response: GrammarPolice: [GrammarHandler] at System.Speech.Recognition.SpeechRecognitionEngine.InstalledRecognizers() [3/26/2024 4:11:48 PM.627] at System.Speech.Recognition.SpeechRecognitionEngine..ctor(CultureInfo culture) [3/26/2024 4:11:48 PM.627] at GrammarPolice.Handlers.GrammarHandler.InitializeSpeechRecognitionEngine() [3/26/2024 4:11:48 PM.627] at GrammarPolice.Handlers.GrammarHandler.Start() [3/26/2024 4:11:48 PM.633] [3/26/2024 4:11:48 PM.633] ================================================== IGCallouts =================================================== [3/26/2024 4:11:48 PM.633] [3/26/2024 4:11:48 PM.633] LSPD First Response: Registering callout IGCallouts.Callouts.ApartmentBurglary [3/26/2024 4:11:48 PM.633] LSPD First Response: Registering callout IGCallouts.Callouts.DrugDeal [3/26/2024 4:11:48 PM.633] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedClown [3/26/2024 4:11:48 PM.633] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedTerroristAttack [3/26/2024 4:11:48 PM.633] LSPD First Response: Registering callout IGCallouts.Callouts.ShotsFired [3/26/2024 4:11:48 PM.634] LSPD First Response: Registering callout IGCallouts.Callouts.HostageSituationReported [3/26/2024 4:11:48 PM.634] LSPD First Response: Registering callout IGCallouts.Callouts.JewelleryRobbery [3/26/2024 4:11:48 PM.634] [LOG]: All callouts of the IGCallouts.ini were loaded successfully. [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:48 PM.634] ================================================== IGCallouts =================================================== [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:48 PM.634] =============================================== IGCallouts by ImperialGamer ================================================ [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:48 PM.634] [LOG]: Callouts and settings were loaded successfully. [3/26/2024 4:11:48 PM.634] [LOG]: The config file was loaded successfully. [3/26/2024 4:11:48 PM.634] [VERSION]: Detected Version: 1.1.2.0 [3/26/2024 4:11:48 PM.634] [LOG]: Checking for a new IGCallouts version... [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:48 PM.634] =============================================== IGCallouts by ImperialGamer ================================================ [3/26/2024 4:11:48 PM.634] [3/26/2024 4:11:49 PM.553] [3/26/2024 4:11:49 PM.553] ================================================== IGCallouts =================================================== [3/26/2024 4:11:49 PM.553] [3/26/2024 4:11:49 PM.553] [WARNING]: A new version of IGCallouts is available! Update to the latest build or play on your own risk. [3/26/2024 4:11:49 PM.553] [LOG]: Current Version: 1.1.2 [3/26/2024 4:11:49 PM.553] [LOG]: New Version: 1.1.3 [3/26/2024 4:11:49 PM.553] [3/26/2024 4:11:49 PM.553] ================================================== IGCallouts =================================================== [3/26/2024 4:11:49 PM.553] [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - False [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [3/26/2024 4:11:49 PM.576] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [3/26/2024 4:11:49 PM.586] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [3/26/2024 4:11:49 PM.586] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [3/26/2024 4:11:49 PM.593] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.3.0) [3/26/2024 4:11:49 PM.593] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [3/26/2024 4:11:49 PM.614] LSPD First Response: Immersive Ambient Events: Previous bolo exists [3/26/2024 4:11:49 PM.637] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [3/26/2024 4:11:49 PM.637] LSPD First Response: Immersive Ambient Events: Bolo is still valid [3/26/2024 4:11:49 PM.637] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [3/26/2024 4:11:49 PM.638] LSPD First Response: Immersive Ambient Events: Populated event tuple [3/26/2024 4:11:49 PM.640] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [3/26/2024 4:11:50 PM.053] LSPD First Response: Immersive Ambient Events: Plugin is up to date [3/26/2024 4:11:50 PM.071] LSPD First Response: [Police Menu] CitationList 41 [3/26/2024 4:11:50 PM.071] LSPD First Response: [Police Menu] Loaded CitationItems [3/26/2024 4:11:50 PM.078] LSPD First Response: [Police Menu] ChargesList 204 [3/26/2024 4:11:50 PM.078] LSPD First Response: [Police Menu] Loaded ChargesItems [3/26/2024 4:11:50 PM.106] LSPD First Response: [Police Menu] CourtInitDone [3/26/2024 4:11:50 PM.112] LSPD First Response: [Police Menu] outfitList 0 [3/26/2024 4:11:50 PM.112] LSPD First Response: [Police Menu] Loaded OutfitList [3/26/2024 4:11:50 PM.228] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES. [3/26/2024 4:11:50 PM.229] LSPD First Response: ==========REALISTICTASER INFORMATION========== [3/26/2024 4:11:50 PM.229] LSPD First Response: Realistic Taser by YobB1n [3/26/2024 4:11:50 PM.229] LSPD First Response: Version 1.1.3.0 [3/26/2024 4:11:50 PM.229] LSPD First Response: Realistic Taser is Up-To-Date. [3/26/2024 4:11:50 PM.229] LSPD First Response: Realistic Taser Config is Installed by User. [3/26/2024 4:11:50 PM.229] LSPD First Response: TaserSuccess probability is set to: 100 [3/26/2024 4:11:50 PM.229] LSPD First Response: Taser Shot Limiting is set to: True [3/26/2024 4:11:50 PM.229] LSPD First Response: Taser Shot Limit is set to: 4 [3/26/2024 4:11:50 PM.229] LSPD First Response: Reload Animations are Set to: True [3/26/2024 4:11:50 PM.229] LSPD First Response: Vehicle Reloading is Set to: True [3/26/2024 4:11:50 PM.229] LSPD First Response: Debug Logging is set to: False [3/26/2024 4:11:50 PM.229] LSPD First Response: Taser Deploy Key is set to: LButton [3/26/2024 4:11:50 PM.229] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40 [3/26/2024 4:11:50 PM.229] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [3/26/2024 4:11:50 PM.229] LSPD First Response: ==========REALISTICTASER INFORMATION========== [3/26/2024 4:11:50 PM.290] LSPD First Response: StopThePed Localization Code Page: 1250 [3/26/2024 4:11:50 PM.291] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows) [3/26/2024 4:11:50 PM.297] SuperCallouts: Using UltimateBackup API. [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [3/26/2024 4:11:50 PM.298] SuperCallouts: HotPursuit Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [3/26/2024 4:11:50 PM.298] SuperCallouts: Robbery Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [3/26/2024 4:11:50 PM.298] SuperCallouts: CarAccidents Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [3/26/2024 4:11:50 PM.298] SuperCallouts: AngryAnimals Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [3/26/2024 4:11:50 PM.298] SuperCallouts: Kidnapping Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [3/26/2024 4:11:50 PM.298] SuperCallouts: TruckCrash Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [3/26/2024 4:11:50 PM.298] SuperCallouts: PrisonTransport Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [3/26/2024 4:11:50 PM.298] SuperCallouts: Hit and Run Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [3/26/2024 4:11:50 PM.298] SuperCallouts: Stolen police vehicle Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [3/26/2024 4:11:50 PM.298] SuperCallouts: Stolen dump truck Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [3/26/2024 4:11:50 PM.298] SuperCallouts: AmbulanceEscort Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [3/26/2024 4:11:50 PM.298] SuperCallouts: Aliens Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [3/26/2024 4:11:50 PM.298] SuperCallouts: Open Carry Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [3/26/2024 4:11:50 PM.298] SuperCallouts: Fire Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [3/26/2024 4:11:50 PM.298] SuperCallouts: OfficerShootout Enabled [3/26/2024 4:11:50 PM.298] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [3/26/2024 4:11:50 PM.299] SuperCallouts: Suspicious Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [3/26/2024 4:11:50 PM.299] SuperCallouts: Manhunt Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [3/26/2024 4:11:50 PM.299] SuperCallouts: Impersonator Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [3/26/2024 4:11:50 PM.299] SuperCallouts: ToiletPaperBandit Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [3/26/2024 4:11:50 PM.299] SuperCallouts: Blocking Traffic Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [3/26/2024 4:11:50 PM.299] SuperCallouts: Illegal Parking Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [3/26/2024 4:11:50 PM.299] SuperCallouts: Knife Attack Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [3/26/2024 4:11:50 PM.299] SuperCallouts: Dead Body Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [3/26/2024 4:11:50 PM.299] SuperCallouts: FakeCall Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [3/26/2024 4:11:50 PM.299] SuperCallouts: Trespassing Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [3/26/2024 4:11:50 PM.299] SuperCallouts: Vandalizing Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [3/26/2024 4:11:50 PM.299] SuperCallouts: InjuredCop Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [3/26/2024 4:11:50 PM.299] SuperCallouts: IndecentExposure Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [3/26/2024 4:11:50 PM.299] SuperCallouts: PrisonBreak Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [3/26/2024 4:11:50 PM.299] SuperCallouts: Mafia1 Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [3/26/2024 4:11:50 PM.299] SuperCallouts: Mafia2 Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [3/26/2024 4:11:50 PM.299] SuperCallouts: Mafia3 Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [3/26/2024 4:11:50 PM.299] SuperCallouts: Mafia4 Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [3/26/2024 4:11:50 PM.299] SuperCallouts: LostMC Enabled [3/26/2024 4:11:50 PM.299] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [3/26/2024 4:11:50 PM.299] SuperCallouts: LSGTF Enabled [3/26/2024 4:11:50 PM.335] ==================================================================================================== [3/26/2024 4:11:50 PM.335] Unhandled exception occurred in console command "ForceDuty" [3/26/2024 4:11:50 PM.335] Exception type: System.Xml.XmlException [3/26/2024 4:11:50 PM.335] Exception message: The 'Vehicles' start tag on line 1000 position 7 does not match the end tag of 'VehicleSet'. Line 1072, position 7. [3/26/2024 4:11:50 PM.335] Stack trace: at System.Xml.XmlTextReaderImpl.Throw(Exception e) [3/26/2024 4:11:50 PM.335] at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag) [3/26/2024 4:11:50 PM.335] at System.Xml.XmlTextReaderImpl.ParseEndElement() [3/26/2024 4:11:50 PM.335] at System.Xml.XmlTextReaderImpl.ParseElementContent() [3/26/2024 4:11:50 PM.335] at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace) [3/26/2024 4:11:50 PM.335] at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc) [3/26/2024 4:11:50 PM.335] at System.Xml.XmlDocument.Load(XmlReader reader) [3/26/2024 4:11:50 PM.335] at System.Xml.XmlDocument.Load(String filename) [3/26/2024 4:11:50 PM.335] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‌‫‫‏​‬‪‏‎‍​‫‌‎‌‎‏‫‮‪‌‎​‮(XmlDocument , String ) [3/26/2024 4:11:50 PM.335] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.​​‪‏‫‍‎‏‏‪‬‪‫‏‏‭‍‮‌‌‬‬‪‪‏​‌‮(String ) [3/26/2024 4:11:50 PM.335] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‏‌‌‪‍‭‬‍‍‬‏‪‌‍‬‫‎‎‮‬‍‌‎‮() [3/26/2024 4:11:50 PM.335] at ‬​‏‮‭‌‮‏‍‎‏​‍‬‫‪​‎‏‭‫‎‏‎‍‭​‮.‍‌‭‫‎‭‏‪‎‫‪‎‏‮‏‌‬‎​‬‎​‬‮‭‪‏‬‭‍‮() [3/26/2024 4:11:50 PM.335] at ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮.‭‫‍‍‏‌‭‬‪‌‭‮‬‮‮‏‮‫‍‮‪‪‏‮‬‬‬​‫‮(Boolean ) [3/26/2024 4:11:50 PM.335] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [3/26/2024 4:11:50 PM.335] at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [3/26/2024 4:11:50 PM.335] at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [3/26/2024 4:11:50 PM.335] at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [3/26/2024 4:11:50 PM.335] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 240 [3/26/2024 4:11:50 PM.335] ==================================================================================================== [3/26/2024 4:11:50 PM.369] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [3/26/2024 4:11:50 PM.369] LSPD First Response: Immersive Ambient Events: SuspectCount - 1 [3/26/2024 4:11:50 PM.369] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed [3/26/2024 4:11:50 PM.389] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED [3/26/2024 4:11:50 PM.431] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [3/26/2024 4:11:50 PM.432] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [3/26/2024 4:11:50 PM.474] LSPD First Response: Immersive Ambient Events: Vehicle created [3/26/2024 4:11:50 PM.641] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [3/26/2024 4:11:50 PM.644] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [3/26/2024 4:11:50 PM.666] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 4:11:50 PM.667] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 4:11:50 PM.667] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [3/26/2024 4:11:50 PM.670] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [3/26/2024 4:11:50 PM.671] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [3/26/2024 4:11:50 PM.697] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [3/26/2024 4:11:50 PM.698] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [3/26/2024 4:11:50 PM.698] LSPD First Response: Immersive Ambient Events: Suspect created [3/26/2024 4:11:50 PM.698] LSPD First Response: Immersive Ambient Events: Driving behavior is normal [3/26/2024 4:11:50 PM.700] LSPD First Response: Immersive Ambient Events: Creating main menu... [3/26/2024 4:11:50 PM.701] LSPD First Response: Immersive Ambient Events: Menu created [3/26/2024 4:11:50 PM.701] LSPD First Response: Immersive Ambient Events: Creating settings menu... [3/26/2024 4:11:50 PM.701] LSPD First Response: Immersive Ambient Events: Settings menu created [3/26/2024 4:11:50 PM.702] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [3/26/2024 4:11:50 PM.703] LSPD First Response: Immersive Ambient Events: General settings menu created [3/26/2024 4:11:50 PM.703] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [3/26/2024 4:11:50 PM.703] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [3/26/2024 4:11:50 PM.704] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [3/26/2024 4:11:50 PM.706] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [3/26/2024 4:11:50 PM.707] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [3/26/2024 4:11:50 PM.707] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [3/26/2024 4:11:50 PM.707] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [3/26/2024 4:11:50 PM.707] LSPD First Response: Immersive Ambient Events: Severe weather menu created [3/26/2024 4:11:50 PM.708] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [3/26/2024 4:11:50 PM.708] LSPD First Response: Immersive Ambient Events: BOLO menu created [3/26/2024 4:11:50 PM.709] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [3/26/2024 4:11:50 PM.709] LSPD First Response: Immersive Ambient Events: Interaction menu created [3/26/2024 4:11:50 PM.709] LSPD First Response: Immersive Ambient Events: Creating force event menu... [3/26/2024 4:11:50 PM.709] LSPD First Response: Immersive Ambient Events: Force event menu created [3/26/2024 4:11:50 PM.710] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [3/26/2024 4:11:50 PM.727] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/26/2024 4:11:50 PM.728] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [3/26/2024 4:11:50 PM.729] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [3/26/2024 4:11:50 PM.729] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [3/26/2024 4:11:50 PM.729] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [3/26/2024 4:11:50 PM.751] LSPD First Response: Immersive Ambient Events: EventProcess instance started [3/26/2024 4:11:50 PM.753] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [3/26/2024 4:11:50 PM.770] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [3/26/2024 4:11:52 PM.126] DeadlyWeapons: Version is up to date! [3/26/2024 4:11:52 PM.489] LSPD First Response: Custom Pullover.Mainloop started [3/26/2024 4:11:52 PM.489] LSPD First Response: Loading Custom Pullover settings... [3/26/2024 4:11:55 PM.408] SuperCallouts: Version is up to date! [3/26/2024 4:12:06 PM.922] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [3/26/2024 4:12:06 PM.934] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds! [3/26/2024 4:12:40 PM.946] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle [3/26/2024 4:12:40 PM.959] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!